diff options
Diffstat (limited to 'auto/extensions/gl/GL_EXT_direct_state_access')
-rw-r--r-- | auto/extensions/gl/GL_EXT_direct_state_access | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_EXT_direct_state_access b/auto/extensions/gl/GL_EXT_direct_state_access new file mode 100644 index 0000000..3b974e4 --- /dev/null +++ b/auto/extensions/gl/GL_EXT_direct_state_access @@ -0,0 +1,220 @@ +GL_EXT_direct_state_access +http://www.opengl.org/registry/specs/EXT/direct_state_access.txt +GL_EXT_direct_state_access + GL_PROGRAM_MATRIX_EXT 0x8E2D + GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E + GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F + void glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture) + GLenum glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target) + void glClientAttribDefaultEXT (GLbitfield mask) + void glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) + void glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) + void glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) + void glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) + void glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) + void glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) + void glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) + void glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) + void glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) + void glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) + void glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) + void glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) + void glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) + void glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) + void glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) + void glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) + void glDisableClientStateIndexedEXT (GLenum array, GLuint index) + void glDisableClientStateiEXT (GLenum array, GLuint index) + void glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index) + void glDisableVertexArrayEXT (GLuint vaobj, GLenum array) + void glEnableClientStateIndexedEXT (GLenum array, GLuint index) + void glEnableClientStateiEXT (GLenum array, GLuint index) + void glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index) + void glEnableVertexArrayEXT (GLuint vaobj, GLenum array) + void glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length) + void glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode) + void glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum* bufs) + void glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode) + void glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target) + void glGenerateTextureMipmapEXT (GLuint texture, GLenum target) + void glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, void *img) + void glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint level, void *img) + void glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble* params) + void glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble* params) + void glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat* params) + void glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat* params) + void glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* param) + void glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) + void glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) + void glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params) + void glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params) + void glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint* params) + void glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels) + void glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params) + void glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params) + void glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) + void glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint* params) + void glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params) + void glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params) + void glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint* params) + void glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void** params) + void glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data) + void glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params) + void glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint* params) + void glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint* params) + void glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble* params) + void glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat* params) + void glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string) + void glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint* params) + void glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint* params) + void glGetPointerIndexedvEXT (GLenum target, GLuint index, void** params) + void glGetPointeri_vEXT (GLenum pname, GLuint index, void** params) + void glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels) + void glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params) + void glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params) + void glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) + void glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint* params) + void glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat* params) + void glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params) + void glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint* param) + void glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint* param) + void glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void** param) + void glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void** param) + void * glMapNamedBufferEXT (GLuint buffer, GLenum access) + void * glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) + void glMatrixFrustumEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) + void glMatrixLoadIdentityEXT (GLenum matrixMode) + void glMatrixLoadTransposedEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixLoadTransposefEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixLoaddEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixLoadfEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixMultTransposedEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixMultTransposefEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixMultdEXT (GLenum matrixMode, const GLdouble* m) + void glMatrixMultfEXT (GLenum matrixMode, const GLfloat* m) + void glMatrixOrthoEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) + void glMatrixPopEXT (GLenum matrixMode) + void glMatrixPushEXT (GLenum matrixMode) + void glMatrixRotatedEXT (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) + void glMatrixRotatefEXT (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) + void glMatrixScaledEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) + void glMatrixScalefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) + void glMatrixTranslatedEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) + void glMatrixTranslatefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) + void glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) + void glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer) + void glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) + void glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params) + void glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) + void glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params) + void glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param) + void glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params) + void glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param) + void glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params) + void glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param) + void glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint* params) + void glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) + void glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) + void glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) + void glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params) + void glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint* params) + void glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param) + void glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param) + void glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param) + void glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* param) + void glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer) + void glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) + void glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) + void glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) + void glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage) + void glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) + void glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) + void glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) + void glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) + void glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) + void glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) + void glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) + void glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) + void glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) + void glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble* params) + void glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) + void glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat* params) + void glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) + void glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint* params) + void glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) + void glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint* params) + void glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params) + void glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params) + void glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params) + void glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string) + void glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) + void glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) + void glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) + void glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0) + void glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform1iEXT (GLuint program, GLint location, GLint v0) + void glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0) + void glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1) + void glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1) + void glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1) + void glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) + void glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) + void glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) + void glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) + void glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value) + void glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) + void glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value) + void glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) + void glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value) + void glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) + void glPushClientAttribDefaultEXT (GLbitfield mask) + void glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) + void glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) + void glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) + void glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) + void glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* params) + void glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint* params) + void glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param) + void glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat* param) + void glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param) + void glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* param) + void glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer) + void glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) + void glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) + void glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) + GLboolean glUnmapNamedBufferEXT (GLuint buffer) + void glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset) + void glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset) + void glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) + void glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor) |