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path: root/auto/extensions/gl/GL_EXT_direct_state_access
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Diffstat (limited to 'auto/extensions/gl/GL_EXT_direct_state_access')
-rw-r--r--auto/extensions/gl/GL_EXT_direct_state_access220
1 files changed, 220 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_EXT_direct_state_access b/auto/extensions/gl/GL_EXT_direct_state_access
new file mode 100644
index 0000000..3b974e4
--- /dev/null
+++ b/auto/extensions/gl/GL_EXT_direct_state_access
@@ -0,0 +1,220 @@
+GL_EXT_direct_state_access
+http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
+GL_EXT_direct_state_access
+ GL_PROGRAM_MATRIX_EXT 0x8E2D
+ GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+ GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+ void glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
+ GLenum glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
+ void glClientAttribDefaultEXT (GLbitfield mask)
+ void glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
+ void glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
+ void glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
+ void glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
+ void glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
+ void glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
+ void glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
+ void glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
+ void glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
+ void glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
+ void glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
+ void glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
+ void glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+ void glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+ void glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+ void glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+ void glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+ void glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
+ void glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+ void glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
+ void glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+ void glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+ void glDisableClientStateIndexedEXT (GLenum array, GLuint index)
+ void glDisableClientStateiEXT (GLenum array, GLuint index)
+ void glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
+ void glDisableVertexArrayEXT (GLuint vaobj, GLenum array)
+ void glEnableClientStateIndexedEXT (GLenum array, GLuint index)
+ void glEnableClientStateiEXT (GLenum array, GLuint index)
+ void glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
+ void glEnableVertexArrayEXT (GLuint vaobj, GLenum array)
+ void glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)
+ void glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)
+ void glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum* bufs)
+ void glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode)
+ void glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target)
+ void glGenerateTextureMipmapEXT (GLuint texture, GLenum target)
+ void glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, void *img)
+ void glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint level, void *img)
+ void glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble* params)
+ void glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble* params)
+ void glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat* params)
+ void glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat* params)
+ void glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* param)
+ void glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params)
+ void glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params)
+ void glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params)
+ void glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params)
+ void glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint* params)
+ void glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
+ void glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params)
+ void glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params)
+ void glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params)
+ void glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint* params)
+ void glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params)
+ void glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params)
+ void glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint* params)
+ void glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void** params)
+ void glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
+ void glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params)
+ void glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint* params)
+ void glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint* params)
+ void glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble* params)
+ void glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat* params)
+ void glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string)
+ void glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint* params)
+ void glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint* params)
+ void glGetPointerIndexedvEXT (GLenum target, GLuint index, void** params)
+ void glGetPointeri_vEXT (GLenum pname, GLuint index, void** params)
+ void glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
+ void glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params)
+ void glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params)
+ void glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params)
+ void glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint* params)
+ void glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat* params)
+ void glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params)
+ void glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint* param)
+ void glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint* param)
+ void glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void** param)
+ void glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void** param)
+ void * glMapNamedBufferEXT (GLuint buffer, GLenum access)
+ void * glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
+ void glMatrixFrustumEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
+ void glMatrixLoadIdentityEXT (GLenum matrixMode)
+ void glMatrixLoadTransposedEXT (GLenum matrixMode, const GLdouble* m)
+ void glMatrixLoadTransposefEXT (GLenum matrixMode, const GLfloat* m)
+ void glMatrixLoaddEXT (GLenum matrixMode, const GLdouble* m)
+ void glMatrixLoadfEXT (GLenum matrixMode, const GLfloat* m)
+ void glMatrixMultTransposedEXT (GLenum matrixMode, const GLdouble* m)
+ void glMatrixMultTransposefEXT (GLenum matrixMode, const GLfloat* m)
+ void glMatrixMultdEXT (GLenum matrixMode, const GLdouble* m)
+ void glMatrixMultfEXT (GLenum matrixMode, const GLfloat* m)
+ void glMatrixOrthoEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
+ void glMatrixPopEXT (GLenum matrixMode)
+ void glMatrixPushEXT (GLenum matrixMode)
+ void glMatrixRotatedEXT (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
+ void glMatrixRotatefEXT (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+ void glMatrixScaledEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
+ void glMatrixScalefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
+ void glMatrixTranslatedEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
+ void glMatrixTranslatefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
+ void glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
+ void glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer)
+ void glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
+ void glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params)
+ void glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
+ void glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params)
+ void glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
+ void glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params)
+ void glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
+ void glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params)
+ void glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param)
+ void glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint* params)
+ void glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
+ void glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
+ void glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
+ void glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params)
+ void glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint* params)
+ void glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
+ void glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param)
+ void glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
+ void glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* param)
+ void glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer)
+ void glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
+ void glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
+ void glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
+ void glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
+ void glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
+ void glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+ void glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+ void glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+ void glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+ void glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
+ void glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
+ void glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
+ void glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
+ void glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+ void glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble* params)
+ void glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+ void glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat* params)
+ void glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
+ void glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint* params)
+ void glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+ void glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint* params)
+ void glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params)
+ void glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params)
+ void glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params)
+ void glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string)
+ void glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
+ void glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
+ void glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+ void glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0)
+ void glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
+ void glProgramUniform1iEXT (GLuint program, GLint location, GLint v0)
+ void glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
+ void glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0)
+ void glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
+ void glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1)
+ void glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
+ void glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1)
+ void glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
+ void glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1)
+ void glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
+ void glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
+ void glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
+ void glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
+ void glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
+ void glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
+ void glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
+ void glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
+ void glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
+ void glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
+ void glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
+ void glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+ void glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
+ void glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
+ void glPushClientAttribDefaultEXT (GLbitfield mask)
+ void glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
+ void glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
+ void glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
+ void glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
+ void glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* params)
+ void glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint* params)
+ void glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)
+ void glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat* param)
+ void glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)
+ void glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* param)
+ void glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)
+ void glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
+ void glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
+ void glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
+ GLboolean glUnmapNamedBufferEXT (GLuint buffer)
+ void glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)
+ void glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)
+ void glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
+ void glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor)