diff options
Diffstat (limited to 'auto/extensions/gl/GL_EXT_fragment_lighting')
-rw-r--r-- | auto/extensions/gl/GL_EXT_fragment_lighting | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_EXT_fragment_lighting b/auto/extensions/gl/GL_EXT_fragment_lighting new file mode 100644 index 0000000..ab6888d --- /dev/null +++ b/auto/extensions/gl/GL_EXT_fragment_lighting @@ -0,0 +1,35 @@ +GL_EXT_fragment_lighting +http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt +GL_EXT_fragment_lighting + GL_FRAGMENT_LIGHTING_EXT 0x8400 + GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 + GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 + GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 + GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 + GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 + GL_CURRENT_RASTER_NORMAL_EXT 0x8406 + GL_LIGHT_ENV_MODE_EXT 0x8407 + GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 + GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 + GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A + GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B + GL_FRAGMENT_LIGHT0_EXT 0x840C + GL_FRAGMENT_LIGHT7_EXT 0x8413 + void glFragmentColorMaterialEXT (GLenum face, GLenum mode) + void glFragmentLightModelfEXT (GLenum pname, GLfloat param) + void glFragmentLightModelfvEXT (GLenum pname, GLfloat* params) + void glFragmentLightModeliEXT (GLenum pname, GLint param) + void glFragmentLightModelivEXT (GLenum pname, GLint* params) + void glFragmentLightfEXT (GLenum light, GLenum pname, GLfloat param) + void glFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params) + void glFragmentLightiEXT (GLenum light, GLenum pname, GLint param) + void glFragmentLightivEXT (GLenum light, GLenum pname, GLint* params) + void glFragmentMaterialfEXT (GLenum face, GLenum pname, const GLfloat param) + void glFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat* params) + void glFragmentMaterialiEXT (GLenum face, GLenum pname, const GLint param) + void glFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint* params) + void glGetFragmentLightfvEXT (GLenum light, GLenum pname, GLfloat* params) + void glGetFragmentLightivEXT (GLenum light, GLenum pname, GLint* params) + void glGetFragmentMaterialfvEXT (GLenum face, GLenum pname, const GLfloat* params) + void glGetFragmentMaterialivEXT (GLenum face, GLenum pname, const GLint* params) + void glLightEnviEXT (GLenum pname, GLint param) |