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/* Copyright (C) 2008 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include <giomm/inputstream.h>
#include <glibmm/object.h>
_DEFS(giomm,gio)
_PINCLUDE(giomm/private/inputstream_p.h)
namespace Gio
{
/** Filter Input Stream.
* This is a base class for input stream implementations that perform some kind of filtering operation on a base stream.
& Typical examples of filtering operations are character set conversion, compression and byte order flipping.
*
* @ingroup Streams
*
* @newin{2,16}
*/
class GIOMM_API FilterInputStream : public Gio::InputStream
{
_CLASS_GOBJECT(FilterInputStream, GFilterInputStream, G_FILTER_INPUT_STREAM, Gio::InputStream, GInputStream, , , GIOMM_API)
protected:
// This needs to be hand-coded because there is no public GFilterInputStream constructor.
explicit FilterInputStream(const Glib::RefPtr<InputStream>& base_stream);
public:
_WRAP_METHOD(Glib::RefPtr<InputStream> get_base_stream(),
g_filter_input_stream_get_base_stream,
refreturn)
_WRAP_METHOD(Glib::RefPtr<const InputStream> get_base_stream() const,
g_filter_input_stream_get_base_stream,
refreturn, constversion)
_WRAP_METHOD(bool get_close_base_stream() const, g_filter_input_stream_get_close_base_stream)
_WRAP_METHOD(void set_close_base_stream(bool close_base = true), g_filter_input_stream_set_close_base_stream)
_WRAP_PROPERTY("base-stream", Glib::RefPtr<InputStream>)
_WRAP_PROPERTY("close-base-stream", bool)
};
} // namespace Gio
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