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#include <gio/gio.h>
namespace Gio
{
void Settings::get_value(const Glib::ustring& key, Glib::VariantBase& value) const
{
GVariant* const g_value = g_settings_get_value(const_cast<GSettings*>(gobj()), key.c_str());
if(!g_value)
return;
value.init(g_value, false /* don't take a reference */);
}
void Settings::bind(const Glib::ustring& key,
const Glib::PropertyProxy_Base& property_proxy,
SettingsBindFlags flags)
{
bind(key, property_proxy.get_object(), property_proxy.get_name(), flags);
}
void Settings::bind_writable(const Glib::ustring& key,
const Glib::PropertyProxy_Base& property_proxy,
bool inverted)
{
bind_writable(key, property_proxy.get_object(), property_proxy.get_name(), inverted);
}
}
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