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/* Copyright (C) 2010 Jonathon Jongsma
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include <gio/gio.h>
#include <giomm/asyncresult.h>
#include <giomm/slot_async.h>
namespace Gio
{
void
SocketClient::connect_async(const Glib::RefPtr<SocketConnectable>& connectable,
const Glib::RefPtr<Cancellable>& cancellable, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_async(
gobj(), connectable->gobj(), Glib::unwrap(cancellable), &SignalProxy_async_callback, slot_copy);
}
void
SocketClient::connect_async(
const Glib::RefPtr<SocketConnectable>& connectable, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_async(
gobj(), connectable->gobj(), nullptr, &SignalProxy_async_callback, slot_copy);
}
void
SocketClient::connect_to_host_async(const Glib::ustring& host_and_port, guint16 default_port,
const Glib::RefPtr<Cancellable>& cancellable, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_to_host_async(gobj(), host_and_port.c_str(), default_port,
Glib::unwrap(cancellable), &SignalProxy_async_callback, slot_copy);
}
void
SocketClient::connect_to_host_async(
const Glib::ustring& host_and_port, guint16 default_port, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_to_host_async(
gobj(), host_and_port.c_str(), default_port, nullptr, &SignalProxy_async_callback, slot_copy);
}
void
SocketClient::connect_to_service_async(const Glib::ustring& domain, const Glib::ustring& service,
const Glib::RefPtr<Cancellable>& cancellable, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_to_service_async(gobj(), domain.c_str(), service.c_str(),
Glib::unwrap(cancellable), &SignalProxy_async_callback, slot_copy);
}
void
SocketClient::connect_to_service_async(
const Glib::ustring& domain, const Glib::ustring& service, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_to_service_async(
gobj(), domain.c_str(), service.c_str(), nullptr, &SignalProxy_async_callback, slot_copy);
}
void
SocketClient::connect_to_uri_async(const Glib::ustring& uri, guint16 default_port,
const Glib::RefPtr<Cancellable>& cancellable, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_to_uri_async(gobj(), uri.c_str(), default_port, Glib::unwrap(cancellable),
&SignalProxy_async_callback, slot_copy);
}
void
SocketClient::connect_to_uri_async(
const Glib::ustring& uri, guint16 default_port, const SlotAsyncReady& slot)
{
// Create a copy of the slot.
// A pointer to it will be passed through the callback's data parameter
// and deleted in the callback.
auto slot_copy = new SlotAsyncReady(slot);
g_socket_client_connect_to_uri_async(
gobj(), uri.c_str(), default_port, nullptr, &SignalProxy_async_callback, slot_copy);
}
} // namespace Gio
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