summaryrefslogtreecommitdiff
path: root/include/GL/glu.h
diff options
context:
space:
mode:
authorJosé Fonseca <jfonseca@vmware.com>2011-04-27 19:05:29 +0100
committerJosé Fonseca <jfonseca@vmware.com>2011-04-27 19:06:07 +0100
commite21c970d96848358a8a60b6b95ce43cac34c0ae2 (patch)
tree99b23c833c351bbff758eda1574b63ea572d36f1 /include/GL/glu.h
parent13f77791b25db45c26d3bd412fbcdde55bebe649 (diff)
downloadglu-e21c970d96848358a8a60b6b95ce43cac34c0ae2.tar.gz
sgi: Fix MSVC build.
Including windows.h was ineffective on MSVC because we define the NOGDI macro, which skips the wingdi.h include. Unsetting NOGDI is also a bad idea because it causes all sort of symbol clashes with SGI code. The real problem is that WINGDAPI was not being defined, also due to NOGDI, so simply define it to blank if not done already. This seems to make everybody happy.
Diffstat (limited to 'include/GL/glu.h')
0 files changed, 0 insertions, 0 deletions