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authorClaudio Ciccani <klan@users.sourceforge.net>2006-06-09 15:20:26 +0000
committerJosé Fonseca <jfonseca@vmware.com>2011-07-11 20:03:34 +0100
commit58b6eef77a4c7d68cc3a119ec655578cdb25b4ca (patch)
tree223e2b24a29e75b0f05af6dff6548d11091302e6 /src
parentd2affc62d3c61fabf7008297a6380dc3719a5051 (diff)
downloadglut-58b6eef77a4c7d68cc3a119ec655578cdb25b4ca.tar.gz
Added some notes about this implementation.
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+DirectFB GLUT Implementation NOTES
+----------------------------------
+
+* To have high performance rendering, it's really important to
+ use glutEnterGameMode() instead of glutCreateWindow()/glutFullScreen().
+ You can also force a windowed application to game mode by setting
+ the environment variable "__GLUT_GAME_MODE".
+
+