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authorØyvind Kolås <pippin@linux.intel.com>2009-06-05 13:43:51 +0100
committerØyvind Kolås <pippin@linux.intel.com>2009-06-05 13:43:51 +0100
commit3ff8594350847d5541c52bb2e9f49c0d75803eb1 (patch)
treea73e6016ec0545d3a64bf5fc12a848c29a03a90c /examples/video-sink.c
parent460826267cbb50c257cf7d957f8f9483a678da4e (diff)
downloadclutter-gst-3ff8594350847d5541c52bb2e9f49c0d75803eb1.tar.gz
Removed mipmapping of yv12 component planes.
The way this is done no longer works with clutter master. Also updated creation of timeline in example to newer API.
Diffstat (limited to 'examples/video-sink.c')
-rw-r--r--examples/video-sink.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/video-sink.c b/examples/video-sink.c
index aa49e27..d47a147 100644
--- a/examples/video-sink.c
+++ b/examples/video-sink.c
@@ -60,7 +60,7 @@ main (int argc, char *argv[])
stage = clutter_stage_get_default ();
/* Make a timeline */
- timeline = clutter_timeline_new (100, 30); /* num frames, fps */
+ timeline = clutter_timeline_new (1000);
g_object_set(timeline, "loop", TRUE, NULL);
/* We need to set certain props on the target texture currently for