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/*
* Clutter-GStreamer.
*
* GStreamer integration library for Clutter.
*
* clutter-gst-private.h - a private header, put whatever you want here.
*
* Copyright (C) 2010 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_GST_PRIVATE_H__
#define __CLUTTER_GST_PRIVATE_H__
#include <glib.h>
#include <gst/video/video.h>
#include "clutter-gst.h"
G_BEGIN_DECLS
/* GLib has some define for that, but defining it ourselves allows to require a
* lower version of GLib */
#define CLUTTER_GST_PARAM_STATIC \
(G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB)
#define CLUTTER_GST_PARAM_READABLE \
(G_PARAM_READABLE | CLUTTER_GST_PARAM_STATIC)
#define CLUTTER_GST_PARAM_WRITABLE \
(G_PARAM_READABLE | CLUTTER_GST_PARAM_STATIC)
#define CLUTTER_GST_PARAM_READWRITE \
(G_PARAM_READABLE | G_PARAM_WRITABLE | CLUTTER_GST_PARAM_STATIC)
#define clutter_paint_node_add_rectangle_custom(node,x1,y1,x2,y2) \
do { \
ClutterActorBox _box = { x1, y1, x2, y2 }; \
clutter_paint_node_add_rectangle (node, &_box); \
} while (0)
#define clutter_paint_node_add_texture_rectangle_custom(node,x1,y1,x2,y2,tx1,ty1,tx2,ty2) \
do { \
ClutterActorBox _box = { x1, y1, x2, y2 }; \
clutter_paint_node_add_texture_rectangle (node, &_box, \
tx1, ty1, tx2, ty2); \
} while (0)
gboolean
_internal_plugin_init (GstPlugin *plugin);
CoglContext *clutter_gst_get_cogl_context (void);
ClutterGstFrame *clutter_gst_frame_new (void);
ClutterGstFrame *clutter_gst_create_blank_frame (const ClutterColor *color);
ClutterGstOverlay *clutter_gst_overlay_new (void);
ClutterGstOverlays *clutter_gst_overlays_new (void);
void clutter_gst_player_update_frame (ClutterGstPlayer *player,
ClutterGstFrame **frame,
ClutterGstFrame *new_frame);
void clutter_gst_frame_update_pixel_aspect_ratio (ClutterGstFrame *frame,
ClutterGstVideoSink *sink);
void clutter_gst_video_resolution_from_video_info (ClutterGstVideoResolution *resolution,
GstVideoInfo *info);
gboolean clutter_gst_content_get_paint_frame (ClutterGstContent *content);
gboolean clutter_gst_content_get_paint_overlays (ClutterGstContent *content);
G_END_DECLS
#endif /* __CLUTTER_GST_PRIVATE_H__ */
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