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authorJonas Ã…dahl <jadahl@gmail.com>2016-05-26 22:44:49 +0800
committerSimon McVittie <smcv@debian.org>2019-08-21 18:15:44 +0100
commitf829ddf31449f76292a0f0a2c3e7269802d41a32 (patch)
tree1908ad9f571ee074da6f71403d1cdb9c487a5631
parente20594f83bd123c9904c18d6b3fd766c1433cd2c (diff)
downloadclutter-f829ddf31449f76292a0f0a2c3e7269802d41a32.tar.gz
tests/conform: Fix actor-offscreen-redirect
The actor-offscreen-redirect didn't initialize its state properly, so it could potentially end up with the "was_painted" state being TRUE from the start, effectively skipping the whole test. Fixing so that the test even run resulted in the test getting stuck in a dead lock due to the verification that a frame was drawn was done from a paint callback. A paint callback had the mutex held, so when the test case tried to run the main loop, the next paint callback caller path taken would try to re-lock the same mutex, thus dead lock. [Changes originally from the fork of clutter in mutter 3.21.4, commit 9c0fa583.] Fixes: https://gitlab.gnome.org/GNOME/clutter/issues/8 Bug-Debian: https://bugs.debian.org/931921 Signed-off-by: Simon McVittie <smcv@debian.org>
-rw-r--r--tests/conform/actor-offscreen-redirect.c49
1 files changed, 30 insertions, 19 deletions
diff --git a/tests/conform/actor-offscreen-redirect.c b/tests/conform/actor-offscreen-redirect.c
index f47af3617..63d5e6cfd 100644
--- a/tests/conform/actor-offscreen-redirect.c
+++ b/tests/conform/actor-offscreen-redirect.c
@@ -177,6 +177,33 @@ verify_redraw (Data *data, int expected_paint_count)
}
static gboolean
+verify_redraws (gpointer user_data)
+{
+ Data *data = user_data;
+
+ /* Queueing a redraw on the actor should cause a redraw */
+ clutter_actor_queue_redraw (data->container);
+ verify_redraw (data, 1);
+
+ /* Queueing a redraw on a child should cause a redraw */
+ clutter_actor_queue_redraw (data->child);
+ verify_redraw (data, 1);
+
+ /* Modifying the transformation on the parent should cause a
+ redraw */
+ clutter_actor_set_anchor_point (data->parent_container, 0, 1);
+ verify_redraw (data, 1);
+
+ /* Redrawing an unrelated actor shouldn't cause a redraw */
+ clutter_actor_set_position (data->unrelated_actor, 0, 1);
+ verify_redraw (data, 0);
+
+ data->was_painted = TRUE;
+
+ return G_SOURCE_REMOVE;
+}
+
+static gboolean
run_verify (gpointer user_data)
{
Data *data = user_data;
@@ -273,24 +300,8 @@ run_verify (gpointer user_data)
0,
255);
- /* Queueing a redraw on the actor should cause a redraw */
- clutter_actor_queue_redraw (data->container);
- verify_redraw (data, 1);
-
- /* Queueing a redraw on a child should cause a redraw */
- clutter_actor_queue_redraw (data->child);
- verify_redraw (data, 1);
-
- /* Modifying the transformation on the parent should cause a
- redraw */
- clutter_actor_set_anchor_point (data->parent_container, 0, 1);
- verify_redraw (data, 1);
-
- /* Redrawing an unrelated actor shouldn't cause a redraw */
- clutter_actor_set_position (data->unrelated_actor, 0, 1);
- verify_redraw (data, 0);
-
- data->was_painted = TRUE;
+ /* Check redraws */
+ g_idle_add (verify_redraws, data);
return G_SOURCE_REMOVE;
}
@@ -298,7 +309,7 @@ run_verify (gpointer user_data)
static void
actor_offscreen_redirect (void)
{
- Data data;
+ Data data = { 0 };
if (!cogl_features_available (COGL_FEATURE_OFFSCREEN))
return;