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author | Emmanuele Bassi <ebassi@openedhand.com> | 2007-10-08 15:03:22 +0000 |
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committer | Emmanuele Bassi <ebassi@openedhand.com> | 2007-10-08 15:03:22 +0000 |
commit | 991562f5369fead61e36d5e5f2f3e5335dfaabd9 (patch) | |
tree | dc1ad5f892d2cf4143ad7aaf1f292cc74fca5ce9 /clutter/clutter-debug.h | |
parent | 7b3464226cdc95d12c7f65530932db331fb751db (diff) | |
download | clutter-991562f5369fead61e36d5e5f2f3e5335dfaabd9.tar.gz |
2007-10-08 Emmanuele Bassi <ebassi@openedhand.com>
Initial implementation of the UI definition files. (#424)
* clutter/json/Makefile.am:
* clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based
JSON parser/generator library. We use it in-tree because we might
need to change the API. Ideally, we'd depend on it.
* clutter/clutter.h:
* clutter/clutter-script-private.h:
* clutter/clutter-script.[ch]: ClutterScript, the scenegraph
generator class. It parses JSON streams in form of buffers and
files and builds the scene.
* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add a "script" debug flag
* clutter/Makefile.am: Build glue.
* tests/Makefile.am:
* tests/test-script.c: Add a test case for the ClutterScript.
* configure.ac: Depend on GLib 2.14, so we can use the
g_hash_table_get_key() and g_hash_table_get_values() functions
for the time being; we can probably reimplement those, but we
are going to need 2.14 anyway if we are going to implement a
list model using GSequence.
Diffstat (limited to 'clutter/clutter-debug.h')
-rw-r--r-- | clutter/clutter-debug.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/clutter/clutter-debug.h b/clutter/clutter-debug.h index b9a2bd241..5dd24f11c 100644 --- a/clutter/clutter-debug.h +++ b/clutter/clutter-debug.h @@ -17,7 +17,8 @@ typedef enum { CLUTTER_DEBUG_BEHAVIOUR = 1 << 7, CLUTTER_DEBUG_PANGO = 1 << 8, CLUTTER_DEBUG_BACKEND = 1 << 9, - CLUTTER_DEBUG_SCHEDULER = 1 << 10 + CLUTTER_DEBUG_SCHEDULER = 1 << 10, + CLUTTER_DEBUG_SCRIPT = 1 << 11 } ClutterDebugFlag; #ifdef CLUTTER_ENABLE_DEBUG |