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authorEmmanuele Bassi <ebassi@gnome.org>2011-10-13 11:38:27 +0100
committerEmmanuele Bassi <ebassi@gnome.org>2011-10-13 11:38:27 +0100
commita063f0961129d9e40b3e73ecf30b9976240a09fc (patch)
tree90f12cc19b334b96f03ad9bb1eba9a5f654daea4 /clutter/clutter-debug.h
parentef1a3a5477706126334aa9bd51b5db2f2d9f7abe (diff)
downloadclutter-a063f0961129d9e40b3e73ecf30b9976240a09fc.tar.gz
debug: Move paint-deform-tiles to CLUTTER_PAINT
The CLUTTER_DEBUG class of debugging flags is meant for debugging notes, while the CLUTTER_PAINT debugging flags are for changing the output of the paint cycle. Painting the DeformEffect tiles should go in the latter.
Diffstat (limited to 'clutter/clutter-debug.h')
-rw-r--r--clutter/clutter-debug.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/clutter/clutter-debug.h b/clutter/clutter-debug.h
index be551e155..88b7fcec3 100644
--- a/clutter/clutter-debug.h
+++ b/clutter/clutter-debug.h
@@ -27,8 +27,7 @@ typedef enum {
CLUTTER_DEBUG_PICK = 1 << 16,
CLUTTER_DEBUG_EVENTLOOP = 1 << 17,
CLUTTER_DEBUG_CLIPPING = 1 << 18,
- CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 19,
- CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 20,
+ CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 19
} ClutterDebugFlag;
typedef enum {
@@ -43,7 +42,8 @@ typedef enum {
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
- CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6
+ CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
+ CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG