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authorEmmanuele Bassi <ebassi@openedhand.com>2006-11-15 23:37:53 +0000
committerEmmanuele Bassi <ebassi@openedhand.com>2006-11-15 23:37:53 +0000
commit734f808fbca53d9c5349ee3dd7196888b4fc4a90 (patch)
tree4fa82e2c36eccdfbf672da78fe3bf1c056e1811a /clutter/clutter-timeline.h
parent5ca4d3718d61805b1e4ee52758801d824e8517fa (diff)
downloadclutter-734f808fbca53d9c5349ee3dd7196888b4fc4a90.tar.gz
2006-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-alpha.h: * clutter/clutter-alpha.c: Add a data parameter to the ClutterAlphaFunc; add a data+destroy parameter to clutter_alpha_set_func() and to clutter_alpha_new(), and turned the latter into clutter_alpha_new_full(); add a simple, empty constructor clutter_alpha_new(). These changes makes writing bindings a tad more easy, as bindings require passing their own functions in order to call the real alpha function. * clutter/clutter-behaviour.h: Clean up the header. * clutter/clutter-behaviours.[ch]: * clutter/clutter-behaviour-opacity.[ch]: * clutter/clutter-behaviour-path.[ch]: * clutter/clutter-behaviour-scale.[ch]: Split the ClutterBehaviourPath, ClutterBehaviourOpacity and ClutterBehaviourScale into their own files as they have been growing a bit. Fix ClutterBehaviourPath API. * clutter/clutter-media.h: Remove the commented "metadata_available" signal: gtk-doc chokes up on that. * clutter/clutter-timeline.h: * clutter/clutter-timeline.c: Remove the useless ClutterTimelineAlphaFunc signature; add missing accessor methods for the properties; clean up a bit. * clutter/clutter-util.h: * clutter/clutter-util.c: Remove unneeded function clutter_util_can_create_texture(). * clutter/clutter-feature.h: Sync the name of clutter_feature_get_all() with the name declared in clutter-feature.h. * clutter/Makefile.am: * clutter/clutter.h: Update. * examples/behave.c: Update to the new ClutterAlpha constructor. * examples/super-oh.c: Use the right pointer and avoid the compiler making a fuss about it.
Diffstat (limited to 'clutter/clutter-timeline.h')
-rw-r--r--clutter/clutter-timeline.h72
1 files changed, 27 insertions, 45 deletions
diff --git a/clutter/clutter-timeline.h b/clutter/clutter-timeline.h
index 47bd2f0fa..c7953437d 100644
--- a/clutter/clutter-timeline.h
+++ b/clutter/clutter-timeline.h
@@ -54,14 +54,13 @@ G_BEGIN_DECLS
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
-typedef struct _ClutterTimeline ClutterTimeline;
-typedef struct _ClutterTimelineClass ClutterTimelineClass;
-typedef struct ClutterTimelinePrivate ClutterTimelinePrivate;
-
-typedef guint32 (*ClutterTimelineAlphaFunc) (ClutterTimeline *timeline);
+typedef struct _ClutterTimeline ClutterTimeline;
+typedef struct _ClutterTimelineClass ClutterTimelineClass;
+typedef struct _ClutterTimelinePrivate ClutterTimelinePrivate;
struct _ClutterTimeline
{
+ /*< private >*/
GObject parent;
ClutterTimelinePrivate *priv;
};
@@ -84,46 +83,29 @@ struct _ClutterTimelineClass
void (*_clutter_timeline_5) (void);
};
-GType clutter_timeline_get_type (void);
-
-ClutterTimeline*
-clutter_timeline_new (guint nframes, guint fps);
-
-void
-clutter_timeline_set_speed (ClutterTimeline *timeline, guint fps);
-
-void
-clutter_timeline_start (ClutterTimeline *timeline);
-
-void
-clutter_timeline_pause (ClutterTimeline *timeline);
-
-void
-clutter_timeline_stop (ClutterTimeline *timeline);
-
-void
-clutter_timeline_set_loop (ClutterTimeline *timeline, gboolean loop);
-
-gboolean
-clutter_timeline_get_loop (ClutterTimeline *timeline);
-
-void
-clutter_timeline_rewind (ClutterTimeline *timeline);
-
-void
-clutter_timeline_skip (ClutterTimeline *timeline, guint nframes);
-
-void
-clutter_timeline_advance (ClutterTimeline *timeline, guint frame_num);
-
-gint
-clutter_timeline_get_current_frame (ClutterTimeline *timeline);
-
-guint
-clutter_timeline_get_n_frames (ClutterTimeline *timeline);
-
-gboolean
-clutter_timeline_is_playing (ClutterTimeline *timeline);
+GType clutter_timeline_get_type (void) G_GNUC_CONST;
+
+ClutterTimeline *clutter_timeline_new (guint n_frames,
+ guint fps);
+guint clutter_timeline_get_speed (ClutterTimeline *timeline);
+void clutter_timeline_set_speed (ClutterTimeline *timeline,
+ guint fps);
+void clutter_timeline_start (ClutterTimeline *timeline);
+void clutter_timeline_pause (ClutterTimeline *timeline);
+void clutter_timeline_stop (ClutterTimeline *timeline);
+void clutter_timeline_set_loop (ClutterTimeline *timeline,
+ gboolean loop);
+gboolean clutter_timeline_get_loop (ClutterTimeline *timeline);
+void clutter_timeline_rewind (ClutterTimeline *timeline);
+void clutter_timeline_skip (ClutterTimeline *timeline,
+ guint n_frames);
+void clutter_timeline_advance (ClutterTimeline *timeline,
+ guint frame_num);
+gint clutter_timeline_get_current_frame (ClutterTimeline *timeline);
+void clutter_timeline_set_n_frames (ClutterTimeline *timeline,
+ guint n_frames);
+guint clutter_timeline_get_n_frames (ClutterTimeline *timeline);
+gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
G_END_DECLS