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authorEmmanuele Bassi <ebassi@gnome.org>2014-07-24 00:11:30 +0100
committerEmmanuele Bassi <ebassi@gnome.org>2014-07-24 00:11:30 +0100
commitd33d2d1f472c82866a90179f89468ceb9e72eff1 (patch)
tree71af1134311b87daeb09fc0d39340be34b4a8e44 /tests
parent0c0c069b3fa1cdf003839b4581906b989f379b1a (diff)
downloadclutter-d33d2d1f472c82866a90179f89468ceb9e72eff1.tar.gz
conform: Fix actor-shader-effect
The porting to the ::after-paint signal was missing the boolean flag passed as a user data.
Diffstat (limited to 'tests')
-rw-r--r--tests/conform/actor-shader-effect.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/tests/conform/actor-shader-effect.c b/tests/conform/actor-shader-effect.c
index 37da929c5..d3ddd384f 100644
--- a/tests/conform/actor-shader-effect.c
+++ b/tests/conform/actor-shader-effect.c
@@ -272,7 +272,8 @@ actor_shader_effect (void)
was_painted = FALSE;
g_signal_connect (stage, "after-paint",
- G_CALLBACK (paint_cb), NULL);
+ G_CALLBACK (paint_cb),
+ &was_painted);
while (!was_painted)
g_main_context_iteration (NULL, FALSE);