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-rw-r--r--.gitignore34
-rwxr-xr-xautogen.sh2
-rw-r--r--build/win32/vs10/clutter.props414
-rw-r--r--build/win32/vs10/clutter.sln16
-rw-r--r--build/win32/vs10/clutter.vcxproj.filtersin5
-rw-r--r--build/win32/vs10/clutter.vcxprojin136
-rw-r--r--build/win32/vs10/install.vcxproj84
-rw-r--r--build/win32/vs9/clutter.sln16
-rw-r--r--build/win32/vs9/clutter.vcprojin230
-rw-r--r--build/win32/vs9/clutter.vsprops389
-rw-r--r--build/win32/vs9/install.vcproj60
-rw-r--r--clutter.doap5
-rw-r--r--clutter/Makefile.am125
-rwxr-xr-xclutter/abicheck.sh2
-rw-r--r--clutter/cally/cally-clone.c4
-rw-r--r--clutter/cally/cally-factory.h4
-rw-r--r--clutter/cally/cally-group.c4
-rw-r--r--clutter/cally/cally-rectangle.c4
-rw-r--r--clutter/cally/cally-root.c4
-rw-r--r--clutter/cally/cally-stage.c6
-rw-r--r--clutter/cally/cally-stage.h4
-rw-r--r--clutter/cally/cally-text.c4
-rw-r--r--clutter/cally/cally-texture.c4
-rw-r--r--clutter/cally/cally-util.c4
-rw-r--r--clutter/cally/cally.c13
-rw-r--r--clutter/cally/cally.pc.in2
-rw-r--r--clutter/cex100/clutter-backend-cex100.c6
-rw-r--r--clutter/clutter-action.h4
-rw-r--r--clutter/clutter-actor-box.c42
-rw-r--r--clutter/clutter-actor-meta.c18
-rw-r--r--clutter/clutter-actor-meta.h4
-rw-r--r--clutter/clutter-actor-private.h12
-rw-r--r--clutter/clutter-actor.c2969
-rw-r--r--clutter/clutter-actor.h183
-rw-r--r--clutter/clutter-align-constraint.c20
-rw-r--r--clutter/clutter-align-constraint.h2
-rw-r--r--clutter/clutter-animatable.c89
-rw-r--r--clutter/clutter-animatable.h13
-rw-r--r--clutter/clutter-backend.c205
-rw-r--r--clutter/clutter-backend.h2
-rw-r--r--clutter/clutter-base-types.c200
-rw-r--r--clutter/clutter-bezier.c481
-rw-r--r--clutter/clutter-bezier.h42
-rw-r--r--clutter/clutter-bin-layout.c674
-rw-r--r--clutter/clutter-bin-layout.h7
-rw-r--r--clutter/clutter-bind-constraint.c22
-rw-r--r--clutter/clutter-bind-constraint.h2
-rw-r--r--clutter/clutter-binding-pool.c26
-rw-r--r--clutter/clutter-binding-pool.h4
-rw-r--r--clutter/clutter-blur-effect.c2
-rw-r--r--clutter/clutter-blur-effect.h2
-rw-r--r--clutter/clutter-box-layout.c1171
-rw-r--r--clutter/clutter-box-layout.h65
-rw-r--r--clutter/clutter-brightness-contrast-effect.c18
-rw-r--r--clutter/clutter-brightness-contrast-effect.h2
-rw-r--r--clutter/clutter-cairo.c4
-rw-r--r--clutter/clutter-cairo.h2
-rw-r--r--clutter/clutter-canvas.c43
-rw-r--r--clutter/clutter-canvas.h10
-rw-r--r--clutter/clutter-child-meta.c8
-rw-r--r--clutter/clutter-child-meta.h4
-rw-r--r--clutter/clutter-click-action.c22
-rw-r--r--clutter/clutter-click-action.h4
-rw-r--r--clutter/clutter-clone.c8
-rw-r--r--clutter/clutter-clone.h4
-rw-r--r--clutter/clutter-color.c28
-rw-r--r--clutter/clutter-color.h6
-rw-r--r--clutter/clutter-colorize-effect.c8
-rw-r--r--clutter/clutter-colorize-effect.h2
-rw-r--r--clutter/clutter-constraint.h4
-rw-r--r--clutter/clutter-container.c783
-rw-r--r--clutter/clutter-container.h115
-rw-r--r--clutter/clutter-content.c8
-rw-r--r--clutter/clutter-content.h10
-rw-r--r--clutter/clutter-deform-effect.c16
-rw-r--r--clutter/clutter-deform-effect.h4
-rw-r--r--clutter/clutter-deprecated.h35
-rw-r--r--clutter/clutter-desaturate-effect.c8
-rw-r--r--clutter/clutter-desaturate-effect.h2
-rw-r--r--clutter/clutter-device-manager.c14
-rw-r--r--clutter/clutter-device-manager.h4
-rw-r--r--clutter/clutter-drag-action.c103
-rw-r--r--clutter/clutter-drag-action.h8
-rw-r--r--clutter/clutter-drop-action.c12
-rw-r--r--clutter/clutter-drop-action.h4
-rw-r--r--clutter/clutter-effect.c2
-rw-r--r--clutter/clutter-effect.h4
-rw-r--r--clutter/clutter-enums.h289
-rw-r--r--clutter/clutter-event.c96
-rw-r--r--clutter/clutter-event.h70
-rw-r--r--clutter/clutter-feature.c4
-rw-r--r--clutter/clutter-fixed-layout.c2
-rw-r--r--clutter/clutter-fixed-layout.h4
-rw-r--r--clutter/clutter-flow-layout.c252
-rw-r--r--clutter/clutter-flow-layout.h7
-rw-r--r--clutter/clutter-gesture-action-private.h4
-rw-r--r--clutter/clutter-gesture-action.c248
-rw-r--r--clutter/clutter-gesture-action.h13
-rw-r--r--clutter/clutter-grid-layout.c42
-rw-r--r--clutter/clutter-grid-layout.h40
-rw-r--r--clutter/clutter-group.h95
-rw-r--r--clutter/clutter-image.c10
-rw-r--r--clutter/clutter-image.h22
-rw-r--r--clutter/clutter-input-device.c68
-rw-r--r--clutter/clutter-input-device.h14
-rw-r--r--clutter/clutter-interval.c59
-rw-r--r--clutter/clutter-interval.h6
-rw-r--r--clutter/clutter-keyframe-transition.c18
-rw-r--r--clutter/clutter-keyframe-transition.h24
-rw-r--r--clutter/clutter-keysyms-table.c2
-rwxr-xr-xclutter/clutter-keysyms-update.pl35
-rw-r--r--clutter/clutter-layout-manager.c312
-rw-r--r--clutter/clutter-layout-manager.h33
-rw-r--r--clutter/clutter-layout-meta.c4
-rw-r--r--clutter/clutter-layout-meta.h4
-rw-r--r--clutter/clutter-list-model.c4
-rw-r--r--clutter/clutter-list-model.h4
-rw-r--r--clutter/clutter-macros.h185
-rw-r--r--clutter/clutter-main.c604
-rw-r--r--clutter/clutter-main.h8
-rw-r--r--clutter/clutter-master-clock.c4
-rw-r--r--clutter/clutter-model.c94
-rw-r--r--clutter/clutter-model.h14
-rw-r--r--clutter/clutter-offscreen-effect.c32
-rw-r--r--clutter/clutter-offscreen-effect.h6
-rw-r--r--clutter/clutter-page-turn-effect.c20
-rw-r--r--clutter/clutter-page-turn-effect.h2
-rw-r--r--clutter/clutter-paint-node-private.h2
-rw-r--r--clutter/clutter-paint-node.c46
-rw-r--r--clutter/clutter-paint-node.h27
-rw-r--r--clutter/clutter-paint-nodes.c22
-rw-r--r--clutter/clutter-paint-nodes.h29
-rw-r--r--clutter/clutter-paint-volume.c30
-rw-r--r--clutter/clutter-pan-action.c40
-rw-r--r--clutter/clutter-pan-action.h19
-rw-r--r--clutter/clutter-path-constraint.c18
-rw-r--r--clutter/clutter-path-constraint.h2
-rw-r--r--clutter/clutter-path.c210
-rw-r--r--clutter/clutter-path.h49
-rw-r--r--clutter/clutter-private.h1
-rw-r--r--clutter/clutter-property-transition.c8
-rw-r--r--clutter/clutter-property-transition.h12
-rw-r--r--clutter/clutter-rotate-action.c6
-rw-r--r--clutter/clutter-rotate-action.h8
-rw-r--r--clutter/clutter-script-parser.c409
-rw-r--r--clutter/clutter-script-private.h12
-rw-r--r--clutter/clutter-script.c339
-rw-r--r--clutter/clutter-script.h25
-rw-r--r--clutter/clutter-scriptable.c8
-rw-r--r--clutter/clutter-scriptable.h4
-rw-r--r--clutter/clutter-scroll-actor.c12
-rw-r--r--clutter/clutter-scroll-actor.h16
-rw-r--r--clutter/clutter-settings.c50
-rw-r--r--clutter/clutter-shader-effect.c14
-rw-r--r--clutter/clutter-shader-effect.h4
-rw-r--r--clutter/clutter-shader-types.c12
-rw-r--r--clutter/clutter-shader-types.h6
-rw-r--r--clutter/clutter-snap-constraint.c24
-rw-r--r--clutter/clutter-snap-constraint.h2
-rw-r--r--clutter/clutter-stage-manager.c33
-rw-r--r--clutter/clutter-stage-manager.h4
-rw-r--r--clutter/clutter-stage-window.h4
-rw-r--r--clutter/clutter-stage.c589
-rw-r--r--clutter/clutter-stage.h35
-rw-r--r--clutter/clutter-swipe-action.c50
-rw-r--r--clutter/clutter-swipe-action.h4
-rw-r--r--clutter/clutter-table-layout.c1004
-rw-r--r--clutter/clutter-table-layout.h51
-rw-r--r--clutter/clutter-tap-action.c6
-rw-r--r--clutter/clutter-tap-action.h2
-rw-r--r--clutter/clutter-text-buffer.c40
-rw-r--r--clutter/clutter-text-buffer.h36
-rw-r--r--clutter/clutter-text.c287
-rw-r--r--clutter/clutter-text.h15
-rw-r--r--clutter/clutter-texture.h128
-rw-r--r--clutter/clutter-timeline.c196
-rw-r--r--clutter/clutter-timeline.h28
-rw-r--r--clutter/clutter-transition-group.c8
-rw-r--r--clutter/clutter-transition-group.h14
-rw-r--r--clutter/clutter-transition.c26
-rw-r--r--clutter/clutter-transition.h26
-rw-r--r--clutter/clutter-types.h187
-rw-r--r--clutter/clutter-units.c32
-rw-r--r--clutter/clutter-units.h6
-rw-r--r--clutter/clutter-util.c32
-rw-r--r--clutter/clutter-version.h.in154
-rw-r--r--clutter/clutter-zoom-action.c60
-rw-r--r--clutter/clutter-zoom-action.h16
-rw-r--r--clutter/clutter.h2
-rw-r--r--clutter/clutter.pc.in7
-rw-r--r--clutter/clutter.symbols457
-rw-r--r--clutter/deprecated/clutter-actor-deprecated.c411
-rw-r--r--clutter/deprecated/clutter-actor.h161
-rw-r--r--clutter/deprecated/clutter-alpha.c959
-rw-r--r--clutter/deprecated/clutter-alpha.h144
-rw-r--r--clutter/deprecated/clutter-animatable.h47
-rw-r--r--clutter/deprecated/clutter-animation.c2663
-rw-r--r--clutter/deprecated/clutter-animation.h206
-rw-r--r--clutter/deprecated/clutter-animator.c2176
-rw-r--r--clutter/deprecated/clutter-animator.h186
-rw-r--r--clutter/deprecated/clutter-backend.h64
-rw-r--r--clutter/deprecated/clutter-behaviour-depth.c309
-rw-r--r--clutter/deprecated/clutter-behaviour-depth.h101
-rw-r--r--clutter/deprecated/clutter-behaviour-ellipse.c1068
-rw-r--r--clutter/deprecated/clutter-behaviour-ellipse.h159
-rw-r--r--clutter/deprecated/clutter-behaviour-opacity.c322
-rw-r--r--clutter/deprecated/clutter-behaviour-opacity.h115
-rw-r--r--clutter/deprecated/clutter-behaviour-path.c477
-rw-r--r--clutter/deprecated/clutter-behaviour-path.h135
-rw-r--r--clutter/deprecated/clutter-behaviour-rotate.c697
-rw-r--r--clutter/deprecated/clutter-behaviour-rotate.h119
-rw-r--r--clutter/deprecated/clutter-behaviour-scale.c443
-rw-r--r--clutter/deprecated/clutter-behaviour-scale.h107
-rw-r--r--clutter/deprecated/clutter-behaviour.c669
-rw-r--r--clutter/deprecated/clutter-behaviour.h170
-rw-r--r--clutter/deprecated/clutter-bin-layout.h56
-rw-r--r--clutter/deprecated/clutter-box.c737
-rw-r--r--clutter/deprecated/clutter-box.h143
-rw-r--r--clutter/deprecated/clutter-cairo-texture.c1177
-rw-r--r--clutter/deprecated/clutter-cairo-texture.h139
-rw-r--r--clutter/deprecated/clutter-container.h93
-rw-r--r--clutter/deprecated/clutter-fixed.c205
-rw-r--r--clutter/deprecated/clutter-fixed.h97
-rw-r--r--clutter/deprecated/clutter-frame-source.c267
-rw-r--r--clutter/deprecated/clutter-frame-source.h49
-rw-r--r--clutter/deprecated/clutter-group.c564
-rw-r--r--clutter/deprecated/clutter-group.h62
-rw-r--r--clutter/deprecated/clutter-input-device-deprecated.c38
-rw-r--r--clutter/deprecated/clutter-input-device.h41
-rw-r--r--clutter/deprecated/clutter-keysyms.h2306
-rw-r--r--clutter/deprecated/clutter-layout-manager-deprecated.c89
-rw-r--r--clutter/deprecated/clutter-main.h96
-rw-r--r--clutter/deprecated/clutter-media.c665
-rw-r--r--clutter/deprecated/clutter-media.h121
-rw-r--r--clutter/deprecated/clutter-rectangle.c559
-rw-r--r--clutter/deprecated/clutter-rectangle.h117
-rw-r--r--clutter/deprecated/clutter-score.c1168
-rw-r--r--clutter/deprecated/clutter-score.h144
-rw-r--r--clutter/deprecated/clutter-shader.c942
-rw-r--r--clutter/deprecated/clutter-shader.h182
-rw-r--r--clutter/deprecated/clutter-stage-manager.h42
-rw-r--r--clutter/deprecated/clutter-stage.h102
-rw-r--r--clutter/deprecated/clutter-state.c2315
-rw-r--r--clutter/deprecated/clutter-state.h187
-rw-r--r--clutter/deprecated/clutter-texture.c3156
-rw-r--r--clutter/deprecated/clutter-texture.h138
-rw-r--r--clutter/deprecated/clutter-timeline.h41
-rw-r--r--clutter/deprecated/clutter-timeout-interval.c142
-rw-r--r--clutter/deprecated/clutter-timeout-interval.h58
-rw-r--r--clutter/deprecated/clutter-timeout-pool.c500
-rw-r--r--clutter/deprecated/clutter-timeout-pool.h69
-rw-r--r--clutter/deprecated/clutter-util.h40
-rw-r--r--clutter/egl/clutter-backend-eglnative.c6
-rw-r--r--clutter/egl/clutter-egl.h4
-rw-r--r--clutter/evdev/clutter-device-manager-evdev.c4
-rw-r--r--clutter/evdev/clutter-input-device-evdev.c4
-rw-r--r--clutter/gdk/clutter-backend-gdk.c6
-rw-r--r--clutter/gdk/clutter-stage-gdk.c8
-rw-r--r--clutter/gdk/clutter-stage-gdk.h1
-rw-r--r--clutter/wayland/clutter-backend-wayland.c67
-rw-r--r--clutter/wayland/clutter-event-wayland.c15
-rw-r--r--clutter/wayland/clutter-input-device-wayland.c67
-rw-r--r--clutter/wayland/clutter-stage-wayland.c87
-rw-r--r--clutter/wayland/clutter-stage-wayland.h2
-rw-r--r--clutter/wayland/clutter-wayland-surface.c14
-rw-r--r--clutter/wayland/clutter-wayland-surface.h4
-rw-r--r--clutter/wayland/clutter-wayland.h13
-rw-r--r--clutter/win32/clutter-backend-win32.c2
-rw-r--r--clutter/win32/clutter-event-win32.c2
-rw-r--r--clutter/win32/clutter-stage-win32.c31
-rw-r--r--clutter/x11/clutter-backend-x11.c61
-rw-r--r--clutter/x11/clutter-device-manager-xi2.c8
-rw-r--r--clutter/x11/clutter-event-x11.c8
-rw-r--r--clutter/x11/clutter-glx-texture-pixmap.c8
-rw-r--r--clutter/x11/clutter-glx-texture-pixmap.h4
-rw-r--r--clutter/x11/clutter-stage-x11.c37
-rw-r--r--clutter/x11/clutter-stage-x11.h3
-rw-r--r--clutter/x11/clutter-x11-texture-pixmap.c20
-rw-r--r--clutter/x11/clutter-x11-texture-pixmap.h4
-rw-r--r--clutter/x11/clutter-x11.h21
-rw-r--r--configure.ac19
-rw-r--r--doc/cookbook/examples/Makefile.am2
-rw-r--r--doc/cookbook/examples/events-pointer-motion-scribbler.c6
-rw-r--r--doc/cookbook/examples/events-pointer-motion-stacked.c2
-rw-r--r--doc/cookbook/introduction.xml6
-rw-r--r--doc/reference/cally/Makefile.am5
-rw-r--r--doc/reference/cally/cally-docs.xml.in (renamed from doc/reference/cally/cally2-docs.xml.in)0
-rw-r--r--doc/reference/cally/cally-sections.txt (renamed from doc/reference/cally/cally2-sections.txt)0
-rw-r--r--doc/reference/cally/cally.types (renamed from doc/reference/cally/cally2.types)3
-rw-r--r--doc/reference/clutter/Makefile.am21
-rw-r--r--doc/reference/clutter/clutter-docs.xml.in (renamed from doc/reference/clutter/clutter2-docs.xml.in)104
-rw-r--r--doc/reference/clutter/clutter-sections.txt (renamed from doc/reference/clutter/clutter2-sections.txt)974
-rw-r--r--doc/reference/clutter/clutter.types (renamed from doc/reference/clutter/clutter2.types)19
-rw-r--r--doc/reference/clutter/running-clutter.xml4
-rw-r--r--examples/bin-layout.c5
-rw-r--r--examples/box-layout.c5
-rw-r--r--examples/flow-layout.c10
-rw-r--r--examples/grid-layout.c20
-rw-r--r--po/Makevars2
-rw-r--r--po/POTFILES.in19
-rw-r--r--po/an.po2793
-rw-r--r--po/ca.po1527
-rw-r--r--po/ca@valencia.po2256
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-rw-r--r--tests/accessibility/Makefile.am19
-rw-r--r--tests/accessibility/cally-atkcomponent-example.c34
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-rw-r--r--tests/accessibility/cally-clone-example.c4
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-rw-r--r--tests/conform/Makefile.am66
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-rw-r--r--tests/conform/actor-invariants.c106
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-rw-r--r--tests/conform/actor-offscreen-redirect.c29
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-rw-r--r--tests/conform/cally-text.c4
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-rw-r--r--tests/conform/test-conform-main.c48
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-rw-r--r--tests/data/Makefile.am7
-rw-r--r--tests/data/clutter-1.0.suppressions (renamed from tests/data/clutter-2.0.suppressions)0
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348 files changed, 59522 insertions, 34386 deletions
diff --git a/.gitignore b/.gitignore
index 8ea7eb35f..db70c63b7 100644
--- a/.gitignore
+++ b/.gitignore
@@ -41,30 +41,30 @@ depcomp
/doc/cookbook/*.stamp
/doc/cookbook/clutter-cookbook.xml
/doc/cookbook/clutter-cookbook.html
-doc/reference/clutter/clutter2-*.txt
-!/doc/reference/clutter/clutter2-sections.txt
+doc/reference/clutter/clutter-*.txt
+!/doc/reference/clutter/clutter-sections.txt
doc/reference/clutter/html
doc/reference/clutter/tmpl
doc/reference/clutter/xml
-doc/reference/clutter/clutter2.args
-doc/reference/clutter/clutter2.hierarchy
-doc/reference/clutter/clutter2.interfaces
-doc/reference/clutter/clutter2.prerequisites
-doc/reference/clutter/clutter2.signals
-doc/reference/clutter/clutter2-docs.xml
+doc/reference/clutter/clutter.args
+doc/reference/clutter/clutter.hierarchy
+doc/reference/clutter/clutter.interfaces
+doc/reference/clutter/clutter.prerequisites
+doc/reference/clutter/clutter.signals
+doc/reference/clutter/clutter-docs.xml
doc/reference/clutter/*.stamp
doc/reference/clutter/*.bak
-doc/reference/cally/cally2-*.txt
-!/doc/reference/cally/cally2-sections.txt
+doc/reference/cally/cally-*.txt
+!/doc/reference/cally/cally-sections.txt
doc/reference/cally/html
doc/reference/cally/tmpl
doc/reference/cally/xml
-doc/reference/cally/cally2.args
-doc/reference/cally/cally2.hierarchy
-doc/reference/cally/cally2.interfaces
-doc/reference/cally/cally2.prerequisites
-doc/reference/cally/cally2.signals
-doc/reference/cally/cally2-docs.xml
+doc/reference/cally/cally.args
+doc/reference/cally/cally.hierarchy
+doc/reference/cally/cally.interfaces
+doc/reference/cally/cally.prerequisites
+doc/reference/cally/cally.signals
+doc/reference/cally/cally-docs.xml
doc/reference/cally/*.stamp
doc/reference/cally/*.bak
gtk-doc.make
@@ -79,7 +79,7 @@ TAGS
/tests/conform/test-launcher.sh
/tests/interactive/wrapper.sh
/po/POTFILES
-/po/clutter-2.0.pot
+/po/clutter-1.0.pot
/po/*.gmo
/po/Makefile.in.in
/po/Makevars.template
diff --git a/autogen.sh b/autogen.sh
index 5e195603a..61c3b46f5 100755
--- a/autogen.sh
+++ b/autogen.sh
@@ -18,7 +18,7 @@ test $TEST_TYPE $FILE || {
# GNU gettext automake support doesn't get along with git.
# https://bugzilla.gnome.org/show_bug.cgi?id=661128
-touch -t 200001010000 po/clutter-2.0.pot
+touch -t 200001010000 po/clutter-1.0.pot
GTKDOCIZE=`which gtkdocize`
if test -z $GTKDOCIZE; then
diff --git a/build/win32/vs10/clutter.props b/build/win32/vs10/clutter.props
index 3bf3d89c3..8d7ef7610 100644
--- a/build/win32/vs10/clutter.props
+++ b/build/win32/vs10/clutter.props
@@ -1,9 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
- <VSVer>10</VSVer>
- <GlibEtcInstallRoot>$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRoot>
- <ApiVersion>1.0</ApiVersion>
+ <GlibEtcInstallRoot>..\..\..\..\vs10\$(Platform)</GlibEtcInstallRoot>
+ <GlibMkEnumsPath>..\..\..\vs10\$(Platform)</GlibMkEnumsPath>
+ <GlibGenMarshalPath>..\..\vs10\$(Platform)</GlibGenMarshalPath>
+ <ClutterApiVersion>1.0</ClutterApiVersion>
<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
<DefDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</DefDir>
<BaseWinBuildDef>_WIN32_WINNT=0x0500</BaseWinBuildDef>
@@ -14,38 +15,50 @@
<ClutterBuildDefines>$(BaseBuildDef);G_LOG_DOMAIN="Clutter";CLUTTER_LOCALEDIR="../share/locale";CLUTTER_SYSCONFDIR="../etc"</ClutterBuildDefines>
<ClutterDisableDeprecationWarnings>CLUTTER_DISABLE_DEPRECATION_WARNINGS;GLIB_DISABLE_DEPRECATION_WARNINGS</ClutterDisableDeprecationWarnings>
<CallyTestDefs>$(BaseWinBuildDef);PREFIXDIR="/some/dummy/dir";$(ClutterDisableDeprecationWarnings)</CallyTestDefs>
- <TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ApiVersion)/data"</TestProgDef>
- <TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
- <DoConfigs>
+ <TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ClutterApiVersion)/data"</TestProgDef>
+ <TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ClutterApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
+ <PreBuildWin>
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
+
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h
:DONE_CONFIG_H
-if "$(Configuration)" == "Release" goto DO_CLUTTER_CONFIG_WIN32
-if "$(Configuration)" == "Debug" goto DO_CLUTTER_CONFIG_WIN32
-
-if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H
-if exist clutter.bld.*.win32 del clutter.bld.*.win32
-copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32
-copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h
-goto DONE_CLUTTER_CONFIG_H
-:DO_CLUTTER_CONFIG_WIN32
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H
-if exist clutter.bld.*.win32 del clutter.bld.*.win32
+
+del clutter.bld.*.win32
+
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32
+
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h
:DONE_CLUTTER_CONFIG_H
- </DoConfigs>
- <GenMarshalSrc>
+ </PreBuildWin>
+ <PreBuildGDK>
+if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
+
+copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h
+
+:DONE_CONFIG_H
+
+if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H
+
+del clutter.bld.*.win32
+
+copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32
+
+copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h
+
+:DONE_CLUTTER_CONFIG_H
+ </PreBuildGDK>
+ <PreBuildCmd2>
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H
cd ..\..\..\clutter
-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h
+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h
-cd ..\build\win32\vs$(VSVer)
+cd ..\build\win32\vs10
:DONE_CLUTTER_MARSHAL_H
@@ -56,25 +69,26 @@ cd ..\..\..\clutter
echo #include "clutter-marshal.h" &gt; clutter-marshal.c
-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c
+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c
-cd ..\build\win32\vs$(VSVer)
+cd ..\build\win32\vs10
:DONE_CLUTTER_MARSHAL_C
-</GenMarshalSrc>
-<GenEnumsSrc>
+
cd ..
-call gen-enums.bat $(GlibEtcInstallRoot)
-cd .\vs$(VSVer)
-</GenEnumsSrc>
+gen-enums.bat $(GlibMkEnumsPath)
+
+cd .\vs10
+
+</PreBuildCmd2>
<ClutterDoInstall>
mkdir $(CopyDir)
mkdir $(CopyDir)\bin
-mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data
+mkdir $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
@@ -83,307 +97,306 @@ copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
copy ..\*.bat $(CopyDir)\bin
-copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data
+copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
-copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data
+copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
-copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data
+copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
mkdir $(CopyDir)\lib
-copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
+copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
+mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
-if exist clutter.bld.win32.win32 goto DO_INSTALL_COMMON_HEADERS
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
-copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
+copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-:DO_INSTALL_COMMON_HEADERS
+copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-alpha.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-animation.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-animator.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-media.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-state.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
-copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
+copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-
-copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-
-copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+</ClutterDoInstall>
+<ClutterDoInstallGDK>
+mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
-copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
+</ClutterDoInstallGDK>
+<ClutterDoInstallReleaseBin>
+mkdir $(CopyDir)\bin
-copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+copy $(SolutionDir)Release\$(Platform)\bin\*.dll $(CopyDir)\bin
-copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+copy $(SolutionDir)Release\$(Platform)\bin\*.exe $(CopyDir)\bin
-copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+mkdir $(CopyDir)\lib
-copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+copy $(SolutionDir)Release\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
+</ClutterDoInstallReleaseBin>
+<ClutterDoInstallDebugBin>
+mkdir $(CopyDir)\bin
-copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+copy $(SolutionDir)Debug\$(Platform)\bin\*.dll $(CopyDir)\bin
-copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+copy $(SolutionDir)Debug\$(Platform)\bin\*.exe $(CopyDir)\bin
-</ClutterDoInstall>
-<ClutterDoInstallGDK>
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
+mkdir $(CopyDir)\lib
-copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
-</ClutterDoInstallGDK>
+copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
+</ClutterDoInstallDebugBin>
<GenerateClutterDef>
echo EXPORTS &gt; $(DefDir)\clutter.def
@@ -397,11 +410,11 @@ copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)
</GenerateClutterGDKDef>
<ClutterLibtoolCompatibleDllPrefix>lib</ClutterLibtoolCompatibleDllPrefix>
- <ClutterLibtoolCompatibleDllSuffix>-$(ApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
- <ClutterSeparateVSDllPrefix />
- <ClutterSeparateVSDllSuffix>-1-vs$(VSVer)</ClutterSeparateVSDllSuffix>
- <ClutterDllPrefix>$(ClutterSeparateVSDllPrefix)</ClutterDllPrefix>
- <ClutterDllSuffix>$(ClutterSeparateVSDllSuffix)</ClutterDllSuffix>
+ <ClutterLibtoolCompatibleDllSuffix>-$(ClutterApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
+ <ClutterSeparateVS10DllPrefix />
+ <ClutterSeparateVS10DllSuffix>-1-vs10</ClutterSeparateVS10DllSuffix>
+ <ClutterDllPrefix>$(ClutterSeparateVS10DllPrefix)</ClutterDllPrefix>
+ <ClutterDllSuffix>$(ClutterSeparateVS10DllSuffix)</ClutterDllSuffix>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>clutterprops</_PropertySheetDisplayName>
@@ -421,9 +434,6 @@ copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <BuildMacro Include="VSVer">
- <Value>$(VSVer)</Value>
- </BuildMacro>
<BuildMacro Include="GlibEtcInstallRoot">
<Value>$(GlibEtcInstallRoot)</Value>
</BuildMacro>
@@ -433,8 +443,14 @@ copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)
<BuildMacro Include="DefDir">
<Value>$(DefDir)</Value>
</BuildMacro>
- <BuildMacro Include="ApiVersion">
- <Value>$(ApiVersion)</Value>
+ <BuildMacro Include="GlibMkEnumsPath">
+ <Value>$(GlibMkEnumsPath)</Value>
+ </BuildMacro>
+ <BuildMacro Include="GlibGenMarshalPath">
+ <Value>$(GlibGenMarshalPath)</Value>
+ </BuildMacro>
+ <BuildMacro Include="ClutterApiVersion">
+ <Value>$(ClutterApiVersion)</Value>
</BuildMacro>
<BuildMacro Include="BaseWinBuildDef">
<Value>$(BaseWinBuildDef)</Value>
@@ -466,14 +482,14 @@ copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)
<BuildMacro Include="TestPerfProgDef">
<Value>$(TestPerfProgDef)</Value>
</BuildMacro>
- <BuildMacro Include="DoConfigs">
- <Value>$(DoConfigs)</Value>
+ <BuildMacro Include="PreBuildGDK">
+ <Value>$(PreBuildGDK)</Value>
</BuildMacro>
- <BuildMacro Include="GenMarshalSrc">
- <Value>$(GenMarshalSrc)</Value>
+ <BuildMacro Include="PreBuildWin">
+ <Value>$(PreBuildWin)</Value>
</BuildMacro>
- <BuildMacro Include="GenEnumsSrc">
- <Value>$(GenEnumsSrc)</Value>
+ <BuildMacro Include="PreBuildCmd2">
+ <Value>$(PreBuildCmd2)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDoInstall">
<Value>$(ClutterDoInstall)</Value>
@@ -499,11 +515,11 @@ copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)
<BuildMacro Include="ClutterLibtoolCompatibleDllSuffix">
<Value>$(ClutterLibtoolCompatibleDllSuffix)</Value>
</BuildMacro>
- <BuildMacro Include="ClutterSeparateVSDllPrefix">
- <Value>$(ClutterSeparateVSDllPrefix)</Value>
+ <BuildMacro Include="ClutterSeparateVS10DllPrefix">
+ <Value>$(ClutterSeparateVS10DllPrefix)</Value>
</BuildMacro>
- <BuildMacro Include="ClutterSeparateVSDllSuffix">
- <Value>$(ClutterSeparateVSDllSuffix)</Value>
+ <BuildMacro Include="ClutterSeparateVS10DllSuffix">
+ <Value>$(ClutterSeparateVS10DllSuffix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDllPrefix">
<Value>$(ClutterDllPrefix)</Value>
diff --git a/build/win32/vs10/clutter.sln b/build/win32/vs10/clutter.sln
index 23213b68d..1302d3a5c 100644
--- a/build/win32/vs10/clutter.sln
+++ b/build/win32/vs10/clutter.sln
@@ -375,18 +375,18 @@ Global
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|Win32.Build.0 = Release|Win32
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|x64.ActiveCfg = Release|x64
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|x64.Build.0 = Release|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.Build.0 = Debug|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.ActiveCfg = Debug|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.Build.0 = Debug|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.ActiveCfg = Debug_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.Build.0 = Debug_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.ActiveCfg = Debug_GDK|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.Build.0 = Debug_GDK|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|Win32.ActiveCfg = Debug|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|Win32.Build.0 = Debug|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|x64.ActiveCfg = Debug|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|x64.Build.0 = Debug|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.ActiveCfg = Release|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.Build.0 = Release|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.ActiveCfg = Release|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.Build.0 = Release|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.ActiveCfg = Release_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.Build.0 = Release_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.ActiveCfg = Release_GDK|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.Build.0 = Release_GDK|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|Win32.ActiveCfg = Release|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|Win32.Build.0 = Release|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|x64.ActiveCfg = Release|x64
diff --git a/build/win32/vs10/clutter.vcxproj.filtersin b/build/win32/vs10/clutter.vcxproj.filtersin
index c89755d66..bb25d10c7 100644
--- a/build/win32/vs10/clutter.vcxproj.filtersin
+++ b/build/win32/vs10/clutter.vcxproj.filtersin
@@ -24,11 +24,6 @@
<ClCompile Include="..\..\..\clutter\cogl\clutter-stage-cogl.c"><Filter>Sources</Filter></ClCompile>
</ItemGroup>
<ItemGroup>
- <CustomBuild Include="..\..\..\clutter\clutter-marshal.list"><Filter>Resource Files</Filter></CustomBuild>
- <CustomBuild Include="..\..\..\clutter\clutter-enum-types.h.in"><Filter>Resource Files</Filter></CustomBuild>
- <CustomBuild Include="..\..\..\clutter\clutter.symbols"><Filter>Resource Files</Filter></CustomBuild>
- </ItemGroup>
- <ItemGroup>
<ResourceCompile Include="..\..\..\clutter\win32\resources.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
diff --git a/build/win32/vs10/clutter.vcxprojin b/build/win32/vs10/clutter.vcxprojin
index 48ebeae91..ecab540aa 100644
--- a/build/win32/vs10/clutter.vcxprojin
+++ b/build/win32/vs10/clutter.vcxprojin
@@ -126,7 +126,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildWin)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -140,11 +140,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
@@ -152,7 +155,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildGDK)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -166,11 +169,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterGDKDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
@@ -178,7 +184,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildWin)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -192,11 +198,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
@@ -204,7 +213,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildGDK)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@@ -218,11 +227,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterGDKDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
@@ -230,7 +242,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildWin)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -244,11 +256,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -258,7 +273,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildGDK)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@@ -272,11 +287,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterGDKDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -286,7 +304,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildWin)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -297,11 +315,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -311,7 +332,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">
<PreBuildEvent>
- <Command>$(DoConfigs)</Command>
+ <Command>$(PreBuildGDK)$(PreBuildCmd2)</Command>
</PreBuildEvent>
<ClCompile>
<AdditionalIncludeDirectories>..\..\..\clutter;..\..\..\clutter\win32;..\..\..\clutter\deprecated;..\..\..\clutter\cally;$(GlibEtcInstallRoot)\include\gtk-3.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@@ -322,11 +343,14 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
+ <PreLinkEvent>
+ <Command>$(GenerateClutterGDKDef)</Command>
+ </PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -374,86 +398,6 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
- <CustomBuild Include="..\..\..\clutter\clutter-marshal.list">
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating Marshalling Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenMarshalSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c;%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="..\..\..\clutter\clutter-enum-types.h.in">
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating Enumeration Sources...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenEnumsSrc)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c;%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="..\..\..\clutter\clutter.symbols">
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">$(GenerateClutterGDKDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenerateClutterDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">$(GenerateClutterGDKDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenerateClutterDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">$(GenerateClutterGDKDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenerateClutterDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">$(GenerateClutterGDKDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating clutter.def...</Message>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenerateClutterDef)</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)clutter.def;%(Outputs)</Outputs>
- </CustomBuild>
- </ItemGroup>
- <ItemGroup>
<ResourceCompile Include="..\..\..\clutter\win32\resources.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
diff --git a/build/win32/vs10/install.vcxproj b/build/win32/vs10/install.vcxproj
index cc987c255..30a906cad 100644
--- a/build/win32/vs10/install.vcxproj
+++ b/build/win32/vs10/install.vcxproj
@@ -5,18 +5,34 @@
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Debug_GDK|Win32">
+ <Configuration>Debug_GDK</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Debug_GDK|x64">
+ <Configuration>Debug_GDK</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Release_GDK|Win32">
+ <Configuration>Release_GDK</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
+ <ProjectConfiguration Include="Release_GDK|x64">
+ <Configuration>Release_GDK</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{35B2A4AC-7235-4FC7-995D-469D59195041}</ProjectGuid>
@@ -28,19 +44,37 @@
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'" Label="Configuration">
+ <ConfigurationType>Utility</ConfigurationType>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -48,45 +82,87 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="clutter.props" />
+ </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="clutter.props" />
+ </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="clutter.props" />
+ </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="clutter.props" />
+ </ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GlibEtcInstallRoot)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">$(GlibEtcInstallRoot)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GlibEtcInstallRoot)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">$(GlibEtcInstallRoot)\</OutDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
+ <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GlibEtcInstallRoot)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">$(GlibEtcInstallRoot)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GlibEtcInstallRoot)\</OutDir>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">$(GlibEtcInstallRoot)\</OutDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+ <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'" />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PostBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
+ <Command>$(ClutterDoInstallDebugBin) $(ClutterDoInstall)</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">
+ <PostBuildEvent>
+ <Command>$(ClutterDoInstallDebugBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PreBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
+ <Command>$(ClutterDoInstallDebugBin) $(ClutterDoInstall)</Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">
+ <PreBuildEvent>
+ <Command>$(ClutterDoInstallDebugBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PostBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
+ <Command>$(ClutterDoInstallReleaseBin) $(ClutterDoInstall)</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|Win32'">
+ <PostBuildEvent>
+ <Command>$(ClutterDoInstallReleaseBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PreBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
+ <Command>$(ClutterDoInstallReleaseBin) $(ClutterDoInstall)</Command>
+ </PreBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_GDK|x64'">
+ <PreBuildEvent>
+ <Command>$(ClutterDoInstallReleaseBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
diff --git a/build/win32/vs9/clutter.sln b/build/win32/vs9/clutter.sln
index e1ac96062..3b527ba46 100644
--- a/build/win32/vs9/clutter.sln
+++ b/build/win32/vs9/clutter.sln
@@ -462,14 +462,14 @@ Global
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|x64.Build.0 = Debug|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|x64.ActiveCfg = Release|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|x64.Build.0 = Release|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.Build.0 = Debug|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.ActiveCfg = Release|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.Build.0 = Release|Win32
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.ActiveCfg = Debug|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.Build.0 = Debug|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.ActiveCfg = Release|x64
- {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.Build.0 = Release|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.ActiveCfg = Debug_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.Build.0 = Debug_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.ActiveCfg = Release_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.Build.0 = Release_GDK|Win32
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.ActiveCfg = Debug_GDK|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.Build.0 = Debug_GDK|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.ActiveCfg = Release_GDK|x64
+ {35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.Build.0 = Release_GDK|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/build/win32/vs9/clutter.vcprojin b/build/win32/vs9/clutter.vcprojin
index ed2a89367..6366a57fc 100644
--- a/build/win32/vs9/clutter.vcprojin
+++ b/build/win32/vs9/clutter.vcprojin
@@ -27,7 +27,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildWin)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -51,7 +51,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@@ -66,7 +66,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildGDK)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -90,7 +90,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@@ -104,7 +104,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildWin)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -128,7 +128,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
@@ -143,7 +143,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildGDK)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -167,7 +167,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
@@ -182,7 +182,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildWin)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -206,7 +206,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -224,7 +224,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildGDK)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -248,7 +248,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -264,7 +264,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildWin)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -285,7 +285,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -302,7 +302,7 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(DoConfigs)"
+ CommandLine="$(PreBuildGDK)$(PreBuildCmd2)"
/>
<Tool
Name="VCCLCompilerTool"
@@ -323,7 +323,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -386,204 +386,6 @@
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
- <File RelativePath="..\..\..\clutter\clutter-enum-types.h.in">
- <FileConfiguration Name="Debug|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug_GDK|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release_GDK|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug_GDK|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release_GDK|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Enumeration Sources..."
- CommandLine="$(GenEnumsSrc)"
- Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
- />
- </FileConfiguration>
- </File>
- <File RelativePath="..\..\..\clutter\clutter-marshal.list">
- <FileConfiguration Name="Debug|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug_GDK|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release_GDK|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug_GDK|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release_GDK|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating Marshalling Sources..."
- CommandLine="$(GenMarshalSrc)"
- Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
- />
- </FileConfiguration>
- </File>
- <File RelativePath="..\..\..\clutter\clutter.symbols">
- <FileConfiguration Name="Debug|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug_GDK|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterGDKDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release_GDK|Win32">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterGDKDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- <FileConfiguration Name="Debug_GDK|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterGDKDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- <FileConfiguration Name="Release_GDK|x64">
- <Tool
- Name="VCCustomBuildTool"
- Description="Generating clutter.def..."
- CommandLine="$(GenerateClutterGDKDef)"
- Outputs="$(IntDir)\clutter.def"
- />
- </FileConfiguration>
- </File>
<File RelativePath="..\..\..\clutter\win32\resources.rc" />
</Filter>
</Files>
diff --git a/build/win32/vs9/clutter.vsprops b/build/win32/vs9/clutter.vsprops
index 2b35c755b..c7d91eb67 100644
--- a/build/win32/vs9/clutter.vsprops
+++ b/build/win32/vs9/clutter.vsprops
@@ -18,12 +18,8 @@
AdditionalLibraryDirectories="$(GlibEtcInstallRoot)\lib"
/>
<UserMacro
- Name="VSVer"
- Value="9"
- />
- <UserMacro
Name="GlibEtcInstallRoot"
- Value="$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(PlatformName)"
+ Value="..\..\..\..\vs9\$(PlatformName)"
/>
<UserMacro
Name="CopyDir"
@@ -34,7 +30,15 @@
Value="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
/>
<UserMacro
- Name="ApiVersion"
+ Name="GlibMkEnumsPath"
+ Value="..\..\..\vs9\$(PlatformName)"
+ />
+ <UserMacro
+ Name="GlibGenMarshalPath"
+ Value="..\..\vs9\$(PlatformName)"
+ />
+ <UserMacro
+ Name="ClutterApiVersion"
Value="1.0"
/>
<UserMacro
@@ -71,60 +75,57 @@
/>
<UserMacro
Name="TestProgDef"
- Value="$(BaseBuildDef);TESTS_DATADIR=\&quot;../share/clutter-$(ApiVersion)/data\&quot;"
+ Value="$(BaseBuildDef);TESTS_DATADIR=\&quot;../share/clutter-$(ClutterApiVersion)/data\&quot;"
/>
<UserMacro
Name="TestPerfProgDef"
- Value="$(BaseBuildDef);TESTS_DATA_DIR=\&quot;../share/clutter-$(ApiVersion)/data\&quot;;$(ClutterDisableDeprecationWarnings)"
+ Value="$(BaseBuildDef);TESTS_DATA_DIR=\&quot;../share/clutter-$(ClutterApiVersion)/data\&quot;;$(ClutterDisableDeprecationWarnings)"
/>
<UserMacro
- Name="DoConfigs"
+ Name="PreBuildWin"
Value="
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H&#x0D;&#x0A;
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h&#x0D;&#x0A;
-
:DONE_CONFIG_H&#x0D;&#x0A;
-if &quot;$(ConfigurationName)&quot; == &quot;Release&quot; goto DO_CLUTTER_CONFIG_WIN32&#x0D;&#x0A;
-if &quot;$(ConfigurationName)&quot; == &quot;Debug&quot; goto DO_CLUTTER_CONFIG_WIN32&#x0D;&#x0A;
-
-if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
-if exist clutter.bld.*.win32 del clutter.bld.*.win32&#x0D;&#x0A;
-copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32&#x0D;&#x0A;
-copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h&#x0D;&#x0A;
-goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
-
-:DO_CLUTTER_CONFIG_WIN32&#x0D;&#x0A;
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
-if exist clutter.bld.*.win32 del clutter.bld.*.win32&#x0D;&#x0A;
+del clutter.bld.*.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h&#x0D;&#x0A;
-
:DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
"
/>
<UserMacro
- Name="GenMarshalSrc"
+ Name="PreBuildGDK"
+ Value="
+if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H&#x0D;&#x0A;
+copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h&#x0D;&#x0A;
+:DONE_CONFIG_H&#x0D;&#x0A;
+if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
+del clutter.bld.*.win32&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h&#x0D;&#x0A;
+:DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
+ "
+ />
+ <UserMacro
+ Name="PreBuildCmd2"
Value="
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H&#x0D;&#x0A;
cd ..\..\..\clutter&#x0D;&#x0A;
-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h&#x0D;&#x0A;
-cd ..\build\win32\vs$(VSVer)&#x0D;&#x0A;
+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h&#x0D;&#x0A;
+cd ..\build\win32\vs9&#x0D;&#x0A;
:DONE_CLUTTER_MARSHAL_H&#x0D;&#x0A;
if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C&#x0D;&#x0A;
cd ..\..\..\clutter&#x0D;&#x0A;
echo #include &quot;clutter-marshal.h&quot; &gt; clutter-marshal.c&#x0D;&#x0A;
-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c&#x0D;&#x0A;
-cd ..\build\win32\vs$(VSVer)&#x0D;&#x0A;
+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c&#x0D;&#x0A;
+cd ..\build\win32\vs9&#x0D;&#x0A;
:DONE_CLUTTER_MARSHAL_C&#x0D;&#x0A;
- "
- />
- <UserMacro
- Name="GenEnumsSrc"
- Value="
+
cd ..&#x0D;&#x0A;
-call gen-enums.bat $(GlibEtcInstallRoot)&#x0D;&#x0A;
-cd .\vs$(VSVer)&#x0D;&#x0A;
+gen-enums.bat $(GlibMkEnumsPath)&#x0D;&#x0A;
+cd .\vs9&#x0D;&#x0A;
"
/>
<UserMacro
@@ -132,173 +133,181 @@ cd .\vs$(VSVer)&#x0D;&#x0A;
Value="
mkdir $(CopyDir)&#x0D;&#x0A;
mkdir $(CopyDir)\bin&#x0D;&#x0A;
-mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
+mkdir $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.dll $(CopyDir)\bin&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.exe $(CopyDir)\bin&#x0D;&#x0A;
copy ..\*.bat $(CopyDir)\bin&#x0D;&#x0A;
-copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
-copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
-copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
+copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
+copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
+copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
mkdir $(CopyDir)\lib&#x0D;&#x0A;
-copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*-$(ApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
-
-if exist clutter.bld.win32.win32 goto DO_INSTALL_COMMON_HEADERS&#x0D;&#x0A;
+copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
-copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
+mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32&#x0D;&#x0A;
-:DO_INSTALL_COMMON_HEADERS&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-alpha.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-animation.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-animator.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
+copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
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-
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
-
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
-copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
+mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
+copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
"
/>
<UserMacro
Name="ClutterDoInstallGDK"
Value="
-mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
+mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk&#x0D;&#x0A;
-copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
+copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk&#x0D;&#x0A;
+ "
+ />
+ <UserMacro
+ Name="ClutterDoInstallReleaseBin"
+ Value="
+mkdir $(CopyDir)\bin&#x0D;&#x0A;
+copy $(SolutionDir)Release\$(PlatformName)\bin\*.dll $(CopyDir)\bin&#x0D;&#x0A;
+
+copy $(SolutionDir)Release\$(PlatformName)\bin\*.exe $(CopyDir)\bin&#x0D;&#x0A;
+
+mkdir $(CopyDir)\lib&#x0D;&#x0A;
+copy $(SolutionDir)Release\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
+ "
+ />
+ <UserMacro
+ Name="ClutterDoInstallDebugBin"
+ Value="
+mkdir $(CopyDir)\bin&#x0D;&#x0A;
+copy $(SolutionDir)Debug\$(PlatformName)\bin\*.dll $(CopyDir)\bin&#x0D;&#x0A;
+
+copy $(SolutionDir)Debug\$(PlatformName)\bin\*.exe $(CopyDir)\bin&#x0D;&#x0A;
+
+mkdir $(CopyDir)\lib&#x0D;&#x0A;
+copy $(SolutionDir)Debug\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
"
/>
<UserMacro
@@ -321,24 +330,24 @@ copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)
/>
<UserMacro
Name="ClutterLibtoolCompatibleDllSuffix"
- Value="-$(ApiVersion)-0"
+ Value="-$(ClutterApiVersion)-0"
/>
<UserMacro
- Name="ClutterSeparateVSDllPrefix"
+ Name="ClutterSeparateVS9DllPrefix"
Value=""
/>
<UserMacro
- Name="ClutterSeparateVSDllSuffix"
- Value="-1-vs$(VSVer)"
+ Name="ClutterSeparateVS9DllSuffix"
+ Value="-1-vs9"
/>
<!-- Change these two to GlibLibtoolCompatibleDllPrefix and
GlibLibtoolCompatibleDllSuffix if that is what you want -->
<UserMacro
Name="ClutterDllPrefix"
- Value="$(ClutterSeparateVSDllPrefix)"
+ Value="$(ClutterSeparateVS9DllPrefix)"
/>
<UserMacro
Name="ClutterDllSuffix"
- Value="$(ClutterSeparateVSDllSuffix)"
+ Value="$(ClutterSeparateVS9DllSuffix)"
/>
</VisualStudioPropertySheet>
diff --git a/build/win32/vs9/install.vcproj b/build/win32/vs9/install.vcproj
index 91c4c43fc..713a2b590 100644
--- a/build/win32/vs9/install.vcproj
+++ b/build/win32/vs9/install.vcproj
@@ -27,7 +27,19 @@
>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="$(ClutterDoInstall)"
+ CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall)"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug_GDK|Win32"
+ InheritedPropertySheets=".\clutter.vsprops"
+ OutputDirectory="$(GlibEtcInstallRoot)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
/>
</Configuration>
<Configuration
@@ -40,7 +52,20 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(ClutterDoInstall)"
+ CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall)"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug_GDK|x64"
+ InheritedPropertySheets=".\clutter.vsprops"
+ OutputDirectory="$(GlibEtcInstallRoot)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ DeleteExtensionsOnClean=""
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
/>
</Configuration>
<Configuration
@@ -53,7 +78,20 @@
>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="$(ClutterDoInstall)"
+ CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall)"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_GDK|Win32"
+ InheritedPropertySheets=".\clutter.vsprops"
+ OutputDirectory="$(GlibEtcInstallRoot)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
/>
</Configuration>
<Configuration
@@ -67,7 +105,21 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="$(ClutterDoInstall)"
+ CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall)"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_GDK|x64"
+ InheritedPropertySheets=".\clutter.vsprops"
+ OutputDirectory="$(GlibEtcInstallRoot)"
+ ConfigurationType="10"
+ CharacterSet="2"
+ WholeProgramOptimization="1"
+ DeleteExtensionsOnClean=""
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
/>
</Configuration>
</Configurations>
diff --git a/clutter.doap b/clutter.doap
index 37c7e27c5..19938fbe2 100644
--- a/clutter.doap
+++ b/clutter.doap
@@ -7,15 +7,14 @@
<name>Clutter</name>
<shortname>clutter</shortname>
- <category rdf:resource="http://api.gnome.org/doap-extensions#core" />
<shortdesc xml:lang="en">A toolkit for creating fast, portable, compelling dynamic UIs</shortdesc>
<description xml:lang="en">Clutter is an open source software library for creating fast, portable, compelling and dynamic graphical user interfaces. Clutter uses OpenGL (and optionally OpenGL|ES for use on Mobile and embedded platforms) for rendering, but with an API which hides the underlying GL complexity from the developer. The Clutter API is intended to be easy to use, efficient and flexible.</description>
- <homepage rdf:resource="https://wiki.gnome.org/Projects/Clutter" />
+ <homepage rdf:resource="http://www.clutter-project.org" />
<license rdf:resource="http://usefulinc.com/doap/licenses/lgpl" />
- <bug-database rdf:resource="https://bugzilla.gnome.org/enter_bug.cgi?product=clutter"/>
+ <bug-database rdf:resource="http://bugzilla.gnome.org/enter_bug.cgi?product=clutter"/>
<download-page rdf:resource="http://download.gnome.org/sources/clutter" />
<mailing-list rdf:resource="mailto:clutter-devel-list@clutter-project.org" />
diff --git a/clutter/Makefile.am b/clutter/Makefile.am
index 183eb206c..c0d3d5a74 100644
--- a/clutter/Makefile.am
+++ b/clutter/Makefile.am
@@ -86,6 +86,7 @@ source_h = \
$(srcdir)/clutter-flow-layout.h \
$(srcdir)/clutter-gesture-action.h \
$(srcdir)/clutter-grid-layout.h \
+ $(srcdir)/clutter-group.h \
$(srcdir)/clutter-image.h \
$(srcdir)/clutter-input-device.h \
$(srcdir)/clutter-interval.h \
@@ -118,6 +119,7 @@ source_h = \
$(srcdir)/clutter-stage-manager.h \
$(srcdir)/clutter-table-layout.h \
$(srcdir)/clutter-tap-action.h \
+ $(srcdir)/clutter-texture.h \
$(srcdir)/clutter-text.h \
$(srcdir)/clutter-text-buffer.h \
$(srcdir)/clutter-timeline.h \
@@ -252,18 +254,79 @@ source_c_priv = \
# deprecated installed headers
deprecated_h = \
+ $(srcdir)/deprecated/clutter-actor.h \
+ $(srcdir)/deprecated/clutter-alpha.h \
+ $(srcdir)/deprecated/clutter-animatable.h \
+ $(srcdir)/deprecated/clutter-animation.h \
+ $(srcdir)/deprecated/clutter-animator.h \
+ $(srcdir)/deprecated/clutter-backend.h \
+ $(srcdir)/deprecated/clutter-behaviour.h \
+ $(srcdir)/deprecated/clutter-behaviour-depth.h \
+ $(srcdir)/deprecated/clutter-behaviour-ellipse.h \
+ $(srcdir)/deprecated/clutter-behaviour-opacity.h \
+ $(srcdir)/deprecated/clutter-behaviour-path.h \
+ $(srcdir)/deprecated/clutter-behaviour-rotate.h \
+ $(srcdir)/deprecated/clutter-behaviour-scale.h \
+ $(srcdir)/deprecated/clutter-bin-layout.h \
+ $(srcdir)/deprecated/clutter-box.h \
+ $(srcdir)/deprecated/clutter-cairo-texture.h \
+ $(srcdir)/deprecated/clutter-container.h \
+ $(srcdir)/deprecated/clutter-fixed.h \
+ $(srcdir)/deprecated/clutter-frame-source.h \
+ $(srcdir)/deprecated/clutter-group.h \
+ $(srcdir)/deprecated/clutter-input-device.h \
+ $(srcdir)/deprecated/clutter-keysyms.h \
+ $(srcdir)/deprecated/clutter-main.h \
+ $(srcdir)/deprecated/clutter-media.h \
+ $(srcdir)/deprecated/clutter-rectangle.h \
+ $(srcdir)/deprecated/clutter-score.h \
+ $(srcdir)/deprecated/clutter-shader.h \
+ $(srcdir)/deprecated/clutter-stage-manager.h \
+ $(srcdir)/deprecated/clutter-stage.h \
+ $(srcdir)/deprecated/clutter-state.h \
+ $(srcdir)/deprecated/clutter-texture.h \
+ $(srcdir)/deprecated/clutter-timeline.h \
+ $(srcdir)/deprecated/clutter-timeout-pool.h \
+ $(srcdir)/deprecated/clutter-util.h \
$(NULL)
# deprecated source code
deprecated_c = \
+ $(srcdir)/deprecated/clutter-actor-deprecated.c \
+ $(srcdir)/deprecated/clutter-alpha.c \
+ $(srcdir)/deprecated/clutter-animation.c \
+ $(srcdir)/deprecated/clutter-animator.c \
+ $(srcdir)/deprecated/clutter-behaviour.c \
+ $(srcdir)/deprecated/clutter-behaviour-depth.c \
+ $(srcdir)/deprecated/clutter-behaviour-ellipse.c \
+ $(srcdir)/deprecated/clutter-behaviour-opacity.c \
+ $(srcdir)/deprecated/clutter-behaviour-path.c \
+ $(srcdir)/deprecated/clutter-behaviour-rotate.c \
+ $(srcdir)/deprecated/clutter-behaviour-scale.c \
+ $(srcdir)/deprecated/clutter-box.c \
+ $(srcdir)/deprecated/clutter-cairo-texture.c \
+ $(srcdir)/deprecated/clutter-fixed.c \
+ $(srcdir)/deprecated/clutter-frame-source.c \
+ $(srcdir)/deprecated/clutter-group.c \
+ $(srcdir)/deprecated/clutter-input-device-deprecated.c \
+ $(srcdir)/deprecated/clutter-layout-manager-deprecated.c \
+ $(srcdir)/deprecated/clutter-media.c \
+ $(srcdir)/deprecated/clutter-rectangle.c \
+ $(srcdir)/deprecated/clutter-score.c \
+ $(srcdir)/deprecated/clutter-shader.c \
+ $(srcdir)/deprecated/clutter-state.c \
+ $(srcdir)/deprecated/clutter-texture.c \
+ $(srcdir)/deprecated/clutter-timeout-pool.c \
$(NULL)
# deprecated private headers; these should not be installed
deprecated_h_priv = \
+ $(srcdir)/deprecated/clutter-timeout-interval.h \
$(NULL)
# deprecated private source code; these should not be introspected
deprecated_c_priv = \
+ $(srcdir)/deprecated/clutter-timeout-interval.c \
$(NULL)
# built sources
@@ -297,6 +360,13 @@ EXTRA_DIST += clutter-keysyms-update.pl
pc_files += clutter-$(CLUTTER_API_VERSION).pc
+# in order to be compatible with Clutter < 1.10, when we shipped a single
+# shared library whose name was determined by the single backend it
+# supported, we need to install symbolic links so that existing applications
+# using Clutter won't break in the Brave New World of multi-backend support
+# in the same shared object.
+compat_libs =
+
# backends source listings
#
# backend_source_c := source code
@@ -319,10 +389,12 @@ x11_source_c = \
$(srcdir)/x11/clutter-input-device-core-x11.c \
$(srcdir)/x11/clutter-keymap-x11.c \
$(srcdir)/x11/clutter-stage-x11.c \
+ $(srcdir)/x11/clutter-x11-texture-pixmap.c \
$(NULL)
x11_source_h = \
$(srcdir)/x11/clutter-x11.h \
+ $(srcdir)/x11/clutter-x11-texture-pixmap.h \
$(NULL)
x11_source_h_priv = \
@@ -397,6 +469,31 @@ clutter-cogl-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
pc_files += clutter-cogl-$(CLUTTER_API_VERSION).pc
endif
+# For compatibility with the old GLX backend
+#
+# Note: there wasn't actually anything GLX specific so we can add
+# the compatibility if clutter supports x11
+glx_source_c = $(srcdir)/x11/clutter-glx-texture-pixmap.c
+glx_source_h = $(srcdir)/x11/clutter-glx-texture-pixmap.h \
+ $(srcdir)/x11/clutter-glx.h
+
+if SUPPORT_X11
+backend_source_h += $(glx_source_h)
+backend_source_c += $(glx_source_c)
+
+clutterglx_includedir = $(clutter_includedir)/glx
+clutterglx_include_HEADERS = $(glx_source_h)
+
+clutter-glx-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
+ $(QUIET_GEN)cp -f $< $(@F)
+
+pc_files += clutter-glx-$(CLUTTER_API_VERSION).pc
+
+compat_libs += \
+ libclutter-glx-$(CLUTTER_API_VERSION).so \
+ $(NULL)
+endif
+
# GDK backend rules
gdk_source_c = \
$(srcdir)/gdk/clutter-backend-gdk.c \
@@ -535,6 +632,10 @@ clutter-cex100-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-cex100-$(CLUTTER_API_VERSION).pc
+
+compat_libs += \
+ libclutter-cex100-$(CLUTTER_API_VERSION).so \
+ $(NULL)
endif # SUPPORT_CEX100
# EGL backend rules
@@ -649,11 +750,14 @@ cally_sources_h = \
$(srcdir)/cally/cally-actor.h \
$(srcdir)/cally/cally-clone.h \
$(srcdir)/cally/cally-factory.h \
+ $(srcdir)/cally/cally-group.h \
$(srcdir)/cally/cally.h \
$(srcdir)/cally/cally-main.h \
+ $(srcdir)/cally/cally-rectangle.h \
$(srcdir)/cally/cally-root.h \
$(srcdir)/cally/cally-stage.h \
$(srcdir)/cally/cally-text.h \
+ $(srcdir)/cally/cally-texture.h \
$(srcdir)/cally/cally-util.h \
$(NULL)
@@ -661,9 +765,12 @@ cally_sources_c = \
$(srcdir)/cally/cally-actor.c \
$(srcdir)/cally/cally.c \
$(srcdir)/cally/cally-clone.c \
+ $(srcdir)/cally/cally-group.c \
+ $(srcdir)/cally/cally-rectangle.c \
$(srcdir)/cally/cally-root.c \
$(srcdir)/cally/cally-stage.c \
$(srcdir)/cally/cally-text.c \
+ $(srcdir)/cally/cally-texture.c \
$(srcdir)/cally/cally-util.c \
$(NULL)
@@ -829,6 +936,24 @@ EXTRA_DIST += \
# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
DISTCLEANFILES += ../build/win32/vs9/clutter.vcproj ../build/win32/vs10/clutter.vcxproj ../build/win32/vs10/clutter.vcxproj.filters ../build/win32/gen-enums.bat
+install-exec-local:
+ test -z "$(libdir)" || $(MKDIR_P) "$(DESTDIR)$(libdir)"
+ for lib in `echo $(compat_libs)`; do \
+ (cd $(DESTDIR)$(libdir) && \
+ rm -f $$lib.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION); \
+ ) ; \
+ (cd $(DESTDIR)$(libdir) && \
+ { ln -s -f libclutter-$(CLUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0 || \
+ { rm -f $$lib.0 && ln -s libclutter-1.0.so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0; }; \
+ } \
+ ) ; \
+ (cd $(DESTDIR)$(libdir) && \
+ { ln -s -f libclutter-$(CLUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib || \
+ { rm -f $$lib && ln -s libclutter-1.0.so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib; }; \
+ } \
+ ) ; \
+ done
+
# gobject-introspection rules
-include $(INTROSPECTION_MAKEFILE)
diff --git a/clutter/abicheck.sh b/clutter/abicheck.sh
index 08804780c..7106dd61a 100755
--- a/clutter/abicheck.sh
+++ b/clutter/abicheck.sh
@@ -26,5 +26,5 @@ fi
cpp -P ${cppargs} ${srcdir:-.}/clutter.symbols | sed -e '/^$/d' -e 's/ G_GNUC.*$//' -e 's/ PRIVATE//' -e 's/ DATA//' | sort > expected-abi
-nm -D -g --defined-only .libs/libclutter-2.0.so | cut -d ' ' -f 3 | egrep -v '^(__bss_start|_edata|_end)' | sort > actual-abi
+nm -D -g --defined-only .libs/libclutter-1.0.so | cut -d ' ' -f 3 | egrep -v '^(__bss_start|_edata|_end)' | sort > actual-abi
diff -u expected-abi actual-abi && rm -f expected-abi actual-abi
diff --git a/clutter/cally/cally-clone.c b/clutter/cally/cally-clone.c
index 50a1e56e2..3f2704919 100644
--- a/clutter/cally/cally-clone.c
+++ b/clutter/cally/cally-clone.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
diff --git a/clutter/cally/cally-factory.h b/clutter/cally/cally-factory.h
index c5516392e..432844fb6 100644
--- a/clutter/cally/cally-factory.h
+++ b/clutter/cally/cally-factory.h
@@ -18,7 +18,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
#ifndef _CALLY_FACTORY_H__
diff --git a/clutter/cally/cally-group.c b/clutter/cally/cally-group.c
index 097c561bd..f3b1a1290 100644
--- a/clutter/cally/cally-group.c
+++ b/clutter/cally/cally-group.c
@@ -18,7 +18,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
diff --git a/clutter/cally/cally-rectangle.c b/clutter/cally/cally-rectangle.c
index 8b33790b6..51a9863bc 100644
--- a/clutter/cally/cally-rectangle.c
+++ b/clutter/cally/cally-rectangle.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
diff --git a/clutter/cally/cally-root.c b/clutter/cally/cally-root.c
index bbdbc6080..ee921dcce 100644
--- a/clutter/cally/cally-root.c
+++ b/clutter/cally/cally-root.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
diff --git a/clutter/cally/cally-stage.c b/clutter/cally/cally-stage.c
index 822d94ec0..2b1cfd179 100644
--- a/clutter/cally/cally-stage.c
+++ b/clutter/cally/cally-stage.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
@@ -53,7 +55,7 @@ static void cally_stage_deactivate_cb (ClutterStage *stage,
G_DEFINE_TYPE_WITH_CODE (CallyStage,
cally_stage,
- CALLY_TYPE_ACTOR,
+ CALLY_TYPE_GROUP,
G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW,
cally_stage_window_interface_init));
diff --git a/clutter/cally/cally-stage.h b/clutter/cally/cally-stage.h
index d4860a035..7ce4bb21f 100644
--- a/clutter/cally/cally-stage.h
+++ b/clutter/cally/cally-stage.h
@@ -52,7 +52,7 @@ typedef struct _CallyStagePrivate CallyStagePrivate;
struct _CallyStage
{
/*< private >*/
- CallyActor parent;
+ CallyGroup parent;
CallyStagePrivate *priv;
};
@@ -68,7 +68,7 @@ struct _CallyStage
struct _CallyStageClass
{
/*< private >*/
- CallyActorClass parent_class;
+ CallyGroupClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];
diff --git a/clutter/cally/cally-text.c b/clutter/cally/cally-text.c
index 68936b834..cf6dfcec3 100644
--- a/clutter/cally/cally-text.c
+++ b/clutter/cally/cally-text.c
@@ -23,7 +23,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
diff --git a/clutter/cally/cally-texture.c b/clutter/cally/cally-texture.c
index 178e0cbc5..d59bc3ad6 100644
--- a/clutter/cally/cally-texture.c
+++ b/clutter/cally/cally-texture.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
diff --git a/clutter/cally/cally-util.c b/clutter/cally/cally-util.c
index 0e7c6df5d..fdef2951d 100644
--- a/clutter/cally/cally-util.c
+++ b/clutter/cally/cally-util.c
@@ -18,7 +18,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
diff --git a/clutter/cally/cally.c b/clutter/cally/cally.c
index 39442b2bf..2edcdf82b 100644
--- a/clutter/cally/cally.c
+++ b/clutter/cally/cally.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/**
@@ -36,8 +38,11 @@
#include "cally.h"
#include "cally-actor.h"
+#include "cally-group.h"
#include "cally-stage.h"
#include "cally-text.h"
+#include "cally-texture.h"
+#include "cally-rectangle.h"
#include "cally-clone.h"
#include "cally-factory.h"
@@ -52,8 +57,11 @@ static int cally_initialized = FALSE;
/* factories initialization*/
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
+CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
+CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
+CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_RECTANGLE, cally_rectangle, cally_rectangle_new)
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_CLONE, cally_clone, cally_clone_new)
/**
@@ -76,8 +84,11 @@ cally_accessibility_init (void)
/* setting the factories */
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor);
+ CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
+ CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
+ CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_RECTANGLE, cally_rectangle);
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_CLONE, cally_clone);
/* Initialize the CallyUtility class */
diff --git a/clutter/cally/cally.pc.in b/clutter/cally/cally.pc.in
index 40f266a88..779491c2d 100644
--- a/clutter/cally/cally.pc.in
+++ b/clutter/cally/cally.pc.in
@@ -10,4 +10,4 @@ Description: Clutter Accessibility Implementation Library
Version: @VERSION@
Libs: -L${libdir} -lclutter-${apiversion}
Cflags: -I${includedir}/clutter-${apiversion}
-Requires: atk clutter-${apiversion}
+Requires: atk clutter-1.0
diff --git a/clutter/cex100/clutter-backend-cex100.c b/clutter/cex100/clutter-backend-cex100.c
index b916c9c34..264dc0044 100644
--- a/clutter/cex100/clutter-backend-cex100.c
+++ b/clutter/cex100/clutter-backend-cex100.c
@@ -144,7 +144,7 @@ clutter_backend_cex100_init (ClutterBackendCex100 *backend_cex100)
*
* <note>This function has to be called before clutter_init()</note>
*
- *
+ * Since: 1.6
*/
void
clutter_cex100_set_plane (gdl_plane_id_t plane)
@@ -166,7 +166,7 @@ clutter_cex100_set_plane (gdl_plane_id_t plane)
*
* <note>This function has to be called before clutter_init()</note>
*
- *
+ * Since: 1.6
*/
void
clutter_cex100_set_buffering_mode (ClutterCex100BufferingMode mode)
@@ -185,7 +185,7 @@ clutter_cex100_set_buffering_mode (ClutterCex100BufferingMode mode)
*
* Return value: the EGL display used by Clutter, or 0
*
- *
+ * Since: 1.10
*/
EGLDisplay
clutter_cex100_get_egl_display (void)
diff --git a/clutter/clutter-action.h b/clutter/clutter-action.h
index 24144cb17..d2e98db6d 100644
--- a/clutter/clutter-action.h
+++ b/clutter/clutter-action.h
@@ -48,7 +48,7 @@ typedef struct _ClutterActionClass ClutterActionClass;
* The <structname>ClutterAction</structname> structure contains only
* private data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterAction
{
@@ -62,7 +62,7 @@ struct _ClutterAction
* The <structname>ClutterActionClass</structname> structure contains
* only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterActionClass
{
diff --git a/clutter/clutter-actor-box.c b/clutter/clutter-actor-box.c
index a98a2ed3c..538917660 100644
--- a/clutter/clutter-actor-box.c
+++ b/clutter/clutter-actor-box.c
@@ -29,7 +29,7 @@
* Return value: (transfer full): the newly allocated #ClutterActorBox.
* Use clutter_actor_box_free() to free the resources
*
- *
+ * Since: 1.0
*/
ClutterActorBox *
clutter_actor_box_new (gfloat x_1,
@@ -50,7 +50,7 @@ clutter_actor_box_new (gfloat x_1,
* Return value: (transfer full): the newly allocated #ClutterActorBox.
* Use clutter_actor_box_free() to free its resources
*
- *
+ * Since: 1.12
*/
ClutterActorBox *
clutter_actor_box_alloc (void)
@@ -70,7 +70,7 @@ clutter_actor_box_alloc (void)
*
* Return value: (transfer none): the initialized #ClutterActorBox
*
- *
+ * Since: 1.10
*/
ClutterActorBox *
clutter_actor_box_init (ClutterActorBox *box,
@@ -99,7 +99,7 @@ clutter_actor_box_init (ClutterActorBox *box,
*
* Initializes @box with the given origin and size.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_box_init_rect (ClutterActorBox *box,
@@ -125,7 +125,7 @@ clutter_actor_box_init_rect (ClutterActorBox *box,
* Return value: a newly allocated copy of #ClutterActorBox. Use
* clutter_actor_box_free() to free the allocated resources
*
- *
+ * Since: 1.0
*/
ClutterActorBox *
clutter_actor_box_copy (const ClutterActorBox *box)
@@ -143,7 +143,7 @@ clutter_actor_box_copy (const ClutterActorBox *box)
* Frees a #ClutterActorBox allocated using clutter_actor_box_new()
* or clutter_actor_box_copy()
*
- *
+ * Since: 1.0
*/
void
clutter_actor_box_free (ClutterActorBox *box)
@@ -161,7 +161,7 @@ clutter_actor_box_free (ClutterActorBox *box)
*
* Return value: %TRUE if the passed #ClutterActorBox are equal
*
- *
+ * Since: 1.0
*/
gboolean
clutter_actor_box_equal (const ClutterActorBox *box_a,
@@ -184,7 +184,7 @@ clutter_actor_box_equal (const ClutterActorBox *box_a,
*
* Return value: the X coordinate of the origin
*
- *
+ * Since: 1.0
*/
gfloat
clutter_actor_box_get_x (const ClutterActorBox *box)
@@ -202,7 +202,7 @@ clutter_actor_box_get_x (const ClutterActorBox *box)
*
* Return value: the Y coordinate of the origin
*
- *
+ * Since: 1.0
*/
gfloat
clutter_actor_box_get_y (const ClutterActorBox *box)
@@ -220,7 +220,7 @@ clutter_actor_box_get_y (const ClutterActorBox *box)
*
* Return value: the width of the box
*
- *
+ * Since: 1.0
*/
gfloat
clutter_actor_box_get_width (const ClutterActorBox *box)
@@ -238,7 +238,7 @@ clutter_actor_box_get_width (const ClutterActorBox *box)
*
* Return value: the height of the box
*
- *
+ * Since: 1.0
*/
gfloat
clutter_actor_box_get_height (const ClutterActorBox *box)
@@ -256,7 +256,7 @@ clutter_actor_box_get_height (const ClutterActorBox *box)
*
* Retrieves the origin of @box
*
- *
+ * Since: 1.0
*/
void
clutter_actor_box_get_origin (const ClutterActorBox *box,
@@ -280,7 +280,7 @@ clutter_actor_box_get_origin (const ClutterActorBox *box,
*
* Retrieves the size of @box
*
- *
+ * Since: 1.0
*/
void
clutter_actor_box_get_size (const ClutterActorBox *box,
@@ -304,7 +304,7 @@ clutter_actor_box_get_size (const ClutterActorBox *box,
*
* Return value: the area of a #ClutterActorBox, in pixels
*
- *
+ * Since: 1.0
*/
gfloat
clutter_actor_box_get_area (const ClutterActorBox *box)
@@ -325,7 +325,7 @@ clutter_actor_box_get_area (const ClutterActorBox *box)
*
* Return value: %TRUE if the point is contained by the #ClutterActorBox
*
- *
+ * Since: 1.0
*/
gboolean
clutter_actor_box_contains (const ClutterActorBox *box,
@@ -346,7 +346,7 @@ clutter_actor_box_contains (const ClutterActorBox *box,
* Calculates the bounding box represented by the four vertices; for details
* of the vertex array see clutter_actor_get_abs_allocation_vertices().
*
- *
+ * Since: 1.0
*/
void
clutter_actor_box_from_vertices (ClutterActorBox *box,
@@ -416,7 +416,7 @@ clutter_actor_box_from_vertices (ClutterActorBox *box,
* Interpolates between @initial and @final #ClutterActorBox<!-- -->es
* using @progress
*
- *
+ * Since: 1.2
*/
void
clutter_actor_box_interpolate (const ClutterActorBox *initial,
@@ -440,7 +440,7 @@ clutter_actor_box_interpolate (const ClutterActorBox *initial,
*
* Clamps the components of @box to the nearest integer
*
- *
+ * Since: 1.2
*/
void
clutter_actor_box_clamp_to_pixel (ClutterActorBox *box)
@@ -462,7 +462,7 @@ clutter_actor_box_clamp_to_pixel (ClutterActorBox *box)
*
* Unions the two boxes @a and @b and stores the result in @result.
*
- *
+ * Since: 1.4
*/
void
clutter_actor_box_union (const ClutterActorBox *a,
@@ -506,7 +506,7 @@ clutter_actor_box_progress (const GValue *a,
*
* Changes the origin of @box, maintaining the size of the #ClutterActorBox.
*
- *
+ * Since: 1.6
*/
void
clutter_actor_box_set_origin (ClutterActorBox *box,
@@ -531,7 +531,7 @@ clutter_actor_box_set_origin (ClutterActorBox *box,
*
* Sets the size of @box, maintaining the origin of the #ClutterActorBox.
*
- *
+ * Since: 1.6
*/
void
clutter_actor_box_set_size (ClutterActorBox *box,
diff --git a/clutter/clutter-actor-meta.c b/clutter/clutter-actor-meta.c
index 6bf50204a..a58c773c5 100644
--- a/clutter/clutter-actor-meta.c
+++ b/clutter/clutter-actor-meta.c
@@ -186,7 +186,7 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
*
* The #ClutterActor attached to the #ClutterActorMeta instance
*
- *
+ * Since: 1.4
*/
obj_props[PROP_ACTOR] =
g_param_spec_object ("actor",
@@ -200,7 +200,7 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
*
* The unique name to access the #ClutterActorMeta
*
- *
+ * Since: 1.4
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name",
@@ -214,7 +214,7 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
*
* Whether or not the #ClutterActorMeta is enabled
*
- *
+ * Since: 1.4
*/
obj_props[PROP_ENABLED] =
g_param_spec_boolean ("enabled",
@@ -252,7 +252,7 @@ clutter_actor_meta_init (ClutterActorMeta *self)
*
* The name can be used to identify the #ClutterActorMeta instance
*
- *
+ * Since: 1.4
*/
void
clutter_actor_meta_set_name (ClutterActorMeta *meta,
@@ -280,7 +280,7 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
* by the #ClutterActorMeta instance and it should not be modified
* or freed
*
- *
+ * Since: 1.4
*/
const gchar *
clutter_actor_meta_get_name (ClutterActorMeta *meta)
@@ -297,7 +297,7 @@ clutter_actor_meta_get_name (ClutterActorMeta *meta)
*
* Sets whether @meta should be enabled or not
*
- *
+ * Since: 1.4
*/
void
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
@@ -323,7 +323,7 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
*
* Return value: %TRUE if the #ClutterActorMeta instance is enabled
*
- *
+ * Since: 1.4
*/
gboolean
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
@@ -341,7 +341,7 @@ clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
* Sets or unsets a back pointer to the #ClutterActor that owns
* the @meta
*
- *
+ * Since: 1.4
*/
void
_clutter_actor_meta_set_actor (ClutterActorMeta *meta,
@@ -361,7 +361,7 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
*
* Return value: (transfer none): a pointer to a #ClutterActor or %NULL
*
- *
+ * Since: 1.4
*/
ClutterActor *
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
diff --git a/clutter/clutter-actor-meta.h b/clutter/clutter-actor-meta.h
index 5bd684e76..fa3fafe59 100644
--- a/clutter/clutter-actor-meta.h
+++ b/clutter/clutter-actor-meta.h
@@ -49,7 +49,7 @@ typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
* The <structname>ClutterActorMeta</structname> structure contains only
* private data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterActorMeta
{
@@ -67,7 +67,7 @@ struct _ClutterActorMeta
* The <structname>ClutterActorMetaClass</structname> structure contains
* only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterActorMetaClass
{
diff --git a/clutter/clutter-actor-private.h b/clutter/clutter-actor-private.h
index b00f2f7d0..1c6f16524 100644
--- a/clutter/clutter-actor-private.h
+++ b/clutter/clutter-actor-private.h
@@ -36,7 +36,7 @@ G_BEGIN_DECLS
* Flags passed to the clutter_actor_queue_redraw_with_clip ()
* function
*
- *
+ * Since: 1.6
*/
typedef enum
{
@@ -183,13 +183,22 @@ struct _ClutterTransformInfo
{
/* rotation (angle and center) */
gdouble rx_angle;
+ AnchorCoord rx_center;
+
gdouble ry_angle;
+ AnchorCoord ry_center;
+
gdouble rz_angle;
+ AnchorCoord rz_center;
/* scaling */
gdouble scale_x;
gdouble scale_y;
gdouble scale_z;
+ AnchorCoord scale_center;
+
+ /* anchor point */
+ AnchorCoord anchor;
/* translation */
ClutterVertex translation;
@@ -309,7 +318,6 @@ void _clutter_actor_detach_clone
ClutterActor *clone);
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
-void _clutter_actor_queue_only_relayout (ClutterActor *actor);
G_END_DECLS
diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index 1d3d7d9c2..096361559 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -38,11 +38,12 @@
* the following:</para>
* <orderedlist>
* <listitem><para>translation by the origin of the #ClutterActor:allocation;</para></listitem>
- * <listitem><para>translation by the actor's #ClutterActor:z-position;</para></listitem>
- * <listitem><para>scaling by the #ClutterActor:scale-x, #ClutterActor:scale-y, and #ClutterActor:scale-z factors;</para></listitem>
+ * <listitem><para>translation by the actor's #ClutterActor:depth;</para></listitem>
+ * <listitem><para>scaling by the #ClutterActor:scale-x and #ClutterActor:scale-y factors;</para></listitem>
* <listitem><para>rotation around the #ClutterActor:rotation-angle-x and #ClutterActor:rotation-center-x;</para></listitem>
* <listitem><para>rotation around the #ClutterActor:rotation-angle-y and #ClutterActor:rotation-center-y;</para></listitem>
* <listitem><para>rotation around the #ClutterActor:rotation-angle-z and #ClutterActor:rotation-center-z;</para></listitem>
+ * <listitem><para>negative translation by the #ClutterActor:anchor-x and #ClutterActor:anchor-y point.</para></listitem>
* </orderedlist>
* </refsect2>
*
@@ -246,13 +247,13 @@
* /&ast; animate the actor's opacity and depth &ast;/
* clutter_actor_save_easing_state (actor);
* clutter_actor_set_opacity (actor, 0);
- * clutter_actor_set_z_position (actor, -100);
+ * clutter_actor_set_depth (actor, -100);
* clutter_actor_restore_easing_state (actor);
*
* /&ast; animate another actor's opacity &ast;/
* clutter_actor_save_easing_state (another_actor);
* clutter_actor_set_opacity (another_actor, 255);
- * clutter_actor_set_z_position (another_actor, 100);
+ * clutter_actor_set_depth (another_actor, 100);
* clutter_actor_restore_easing_state (another_actor);
* </programlisting></informalexample>
* <para>Implicit animations use a default duration of 250 milliseconds,
@@ -528,7 +529,7 @@
* limitations, or during the reparenting of an actor, to optimize
* unnecessary (and potentially expensive) state changes.
*
- *
+ * Since: 0.2
*/
/**
@@ -550,7 +551,7 @@
* To be realized an actor must be inside a stage, and all its parents
* must be realized.
*
- *
+ * Since: 0.2
*/
/**
@@ -564,7 +565,7 @@
* means it's visible, and all its parents are visible, and one of the
* parents is a toplevel stage; see also %CLUTTER_ACTOR_IS_MAPPED.
*
- *
+ * Since: 0.2
*/
/**
@@ -575,7 +576,7 @@
*
* Only reactive actors will receive event-related signals.
*
- *
+ * Since: 0.6
*/
#ifdef HAVE_CONFIG_H
@@ -623,6 +624,10 @@
#include "clutter-transition.h"
#include "clutter-units.h"
+#include "deprecated/clutter-actor.h"
+#include "deprecated/clutter-behaviour.h"
+#include "deprecated/clutter-container.h"
+
#define CLUTTER_ACTOR_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_ACTOR, ClutterActorPrivate))
@@ -788,6 +793,7 @@ struct _ClutterActorPrivate
guint needs_height_request : 1;
/* cached allocation is invalid (request has changed, probably) */
guint needs_allocation : 1;
+ guint show_on_set_parent : 1;
guint has_clip : 1;
guint clip_to_allocation : 1;
guint enable_model_view_transform : 1;
@@ -857,8 +863,10 @@ enum
/* Allocation properties are read-only */
PROP_ALLOCATION,
+ PROP_DEPTH, /* XXX:2.0 remove */
PROP_Z_POSITION,
+ PROP_CLIP, /* XXX:2.0 remove */
PROP_CLIP_RECT,
PROP_HAS_CLIP,
PROP_CLIP_TO_ALLOCATION,
@@ -878,10 +886,24 @@ enum
PROP_SCALE_X,
PROP_SCALE_Y,
PROP_SCALE_Z,
-
- PROP_ROTATION_ANGLE_X,
- PROP_ROTATION_ANGLE_Y,
- PROP_ROTATION_ANGLE_Z,
+ PROP_SCALE_CENTER_X, /* XXX:2.0 remove */
+ PROP_SCALE_CENTER_Y, /* XXX:2.0 remove */
+ PROP_SCALE_GRAVITY, /* XXX:2.0 remove */
+
+ PROP_ROTATION_ANGLE_X, /* XXX:2.0 rename to rotation-x */
+ PROP_ROTATION_ANGLE_Y, /* XXX:2.0 rename to rotation-y */
+ PROP_ROTATION_ANGLE_Z, /* XXX:2.0 rename to rotation-z */
+ PROP_ROTATION_CENTER_X, /* XXX:2.0 remove */
+ PROP_ROTATION_CENTER_Y, /* XXX:2.0 remove */
+ PROP_ROTATION_CENTER_Z, /* XXX:2.0 remove */
+ /* This property only makes sense for the z rotation because the
+ others would depend on the actor having a size along the
+ z-axis */
+ PROP_ROTATION_CENTER_Z_GRAVITY, /* XXX:2.0 remove */
+
+ PROP_ANCHOR_X, /* XXX:2.0 remove */
+ PROP_ANCHOR_Y, /* XXX:2.0 remove */
+ PROP_ANCHOR_GRAVITY, /*XXX:2.0 remove */
PROP_TRANSLATION_X,
PROP_TRANSLATION_Y,
@@ -892,6 +914,8 @@ enum
PROP_CHILD_TRANSFORM,
PROP_CHILD_TRANSFORM_SET,
+ PROP_SHOW_ON_SET_PARENT, /*XXX:2.0 remove */
+
PROP_TEXT_DIRECTION,
PROP_HAS_POINTER,
@@ -936,6 +960,8 @@ enum
PARENT_SET,
KEY_FOCUS_IN,
KEY_FOCUS_OUT,
+ PAINT,
+ PICK,
REALIZE,
UNREALIZE,
QUEUE_REDRAW,
@@ -998,6 +1024,25 @@ static void clutter_actor_update_map_state (ClutterActor *self,
MapStateChange change);
static void clutter_actor_unrealize_not_hiding (ClutterActor *self);
+/* Helper routines for managing anchor coords */
+static void clutter_anchor_coord_get_units (ClutterActor *self,
+ const AnchorCoord *coord,
+ gfloat *x,
+ gfloat *y,
+ gfloat *z);
+static void clutter_anchor_coord_set_units (AnchorCoord *coord,
+ gfloat x,
+ gfloat y,
+ gfloat z);
+
+static ClutterGravity clutter_anchor_coord_get_gravity (const AnchorCoord *coord);
+static void clutter_anchor_coord_set_gravity (AnchorCoord *coord,
+ ClutterGravity gravity);
+
+static gboolean clutter_anchor_coord_is_zero (const AnchorCoord *coord);
+
+static void _clutter_actor_queue_only_relayout (ClutterActor *self);
+
static void _clutter_actor_get_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
CoglMatrix *matrix);
@@ -1023,6 +1068,18 @@ static void clutter_actor_set_transform_internal (ClutterActor *self,
static void clutter_actor_set_child_transform_internal (ClutterActor *self,
const ClutterMatrix *transform);
+static inline gboolean clutter_actor_has_mapped_clones (ClutterActor *self);
+
+/* Helper macro which translates by the anchor coord, applies the
+ given transformation and then translates back */
+#define TRANSFORM_ABOUT_ANCHOR_COORD(a,m,c,_transform) G_STMT_START { \
+ gfloat _tx, _ty, _tz; \
+ clutter_anchor_coord_get_units ((a), (c), &_tx, &_ty, &_tz); \
+ cogl_matrix_translate ((m), _tx, _ty, _tz); \
+ { _transform; } \
+ cogl_matrix_translate ((m), -_tx, -_ty, -_tz); } G_STMT_END
+
+static GQuark quark_shader_data = 0;
static GQuark quark_actor_layout_info = 0;
static GQuark quark_actor_transform_info = 0;
static GQuark quark_actor_animation_info = 0;
@@ -1469,7 +1526,7 @@ clutter_actor_real_map (ClutterActor *self)
* When overriding map, it is mandatory to chain up to the parent
* implementation.
*
- *
+ * Since: 1.0
*/
void
clutter_actor_map (ClutterActor *self)
@@ -1556,7 +1613,7 @@ clutter_actor_real_unmap (ClutterActor *self)
* implementation, but it is guaranteed to be called before the
* #GObjectClass.finalize() implementation.</note>
*
- *
+ * Since: 1.0
*/
void
clutter_actor_unmap (ClutterActor *self)
@@ -1604,6 +1661,25 @@ clutter_actor_real_show (ClutterActor *self)
}
}
+static inline void
+set_show_on_set_parent (ClutterActor *self,
+ gboolean set_show)
+{
+ ClutterActorPrivate *priv = self->priv;
+
+ set_show = !!set_show;
+
+ if (priv->show_on_set_parent == set_show)
+ return;
+
+ if (priv->parent == NULL)
+ {
+ priv->show_on_set_parent = set_show;
+ g_object_notify_by_pspec (G_OBJECT (self),
+ obj_props[PROP_SHOW_ON_SET_PARENT]);
+ }
+}
+
/**
* clutter_actor_show:
* @self: A #ClutterActor
@@ -1626,7 +1702,13 @@ clutter_actor_show (ClutterActor *self)
/* simple optimization */
if (CLUTTER_ACTOR_IS_VISIBLE (self))
- return;
+ {
+ /* we still need to set the :show-on-set-parent property, in
+ * case show() is called on an unparented actor
+ */
+ set_show_on_set_parent (self, TRUE);
+ return;
+ }
#ifdef CLUTTER_ENABLE_DEBUG
clutter_actor_verify_map_state (self);
@@ -1636,6 +1718,8 @@ clutter_actor_show (ClutterActor *self)
g_object_freeze_notify (G_OBJECT (self));
+ set_show_on_set_parent (self, TRUE);
+
/* if we're showing a child that needs to expand, or may
* expand, then we need to recompute the expand flags for
* its parent as well
@@ -1656,6 +1740,28 @@ clutter_actor_show (ClutterActor *self)
g_object_thaw_notify (G_OBJECT (self));
}
+/**
+ * clutter_actor_show_all:
+ * @self: a #ClutterActor
+ *
+ * Calls clutter_actor_show() on all children of an actor (if any).
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.10: Actors are visible by default
+ */
+void
+clutter_actor_show_all (ClutterActor *self)
+{
+ ClutterActorClass *klass;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ klass = CLUTTER_ACTOR_GET_CLASS (self);
+ if (klass->show_all)
+ klass->show_all (self);
+}
+
static void
clutter_actor_real_hide (ClutterActor *self)
{
@@ -1702,7 +1808,13 @@ clutter_actor_hide (ClutterActor *self)
/* simple optimization */
if (!CLUTTER_ACTOR_IS_VISIBLE (self))
- return;
+ {
+ /* we still need to set the :show-on-set-parent property, in
+ * case hide() is called on an unparented actor
+ */
+ set_show_on_set_parent (self, FALSE);
+ return;
+ }
#ifdef CLUTTER_ENABLE_DEBUG
clutter_actor_verify_map_state (self);
@@ -1712,6 +1824,8 @@ clutter_actor_hide (ClutterActor *self)
g_object_freeze_notify (G_OBJECT (self));
+ set_show_on_set_parent (self, FALSE);
+
/* if we're hiding a child that needs to expand, or may
* expand, then we need to recompute the expand flags for
* its parent as well
@@ -1733,6 +1847,29 @@ clutter_actor_hide (ClutterActor *self)
}
/**
+ * clutter_actor_hide_all:
+ * @self: a #ClutterActor
+ *
+ * Calls clutter_actor_hide() on all child actors (if any).
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.10: Using clutter_actor_hide() on the actor will
+ * prevent its children from being painted as well.
+ */
+void
+clutter_actor_hide_all (ClutterActor *self)
+{
+ ClutterActorClass *klass;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ klass = CLUTTER_ACTOR_GET_CLASS (self);
+ if (klass->hide_all)
+ klass->hide_all (self);
+}
+
+/**
* clutter_actor_realize:
* @self: A #ClutterActor
*
@@ -2533,7 +2670,7 @@ clutter_actor_real_queue_relayout (ClutterActor *self)
* the stage before the projection is applied. This is different from
* the behaviour of clutter_actor_apply_transform_to_point().
*
- *
+ * Since: 0.6
*/
void
clutter_actor_apply_relative_transform_to_point (ClutterActor *self,
@@ -2618,7 +2755,7 @@ _clutter_actor_fully_transform_vertices (ClutterActor *self,
* into screen-relative coordinates with the current actor
* transformation (i.e. scale, rotation, etc)
*
- *
+ * Since: 0.4
**/
void
clutter_actor_apply_transform_to_point (ClutterActor *self,
@@ -2718,7 +2855,7 @@ _clutter_actor_transform_and_project_box (ClutterActor *self,
* the stage before the projection is applied. This is different from
* the behaviour of clutter_actor_get_abs_allocation_vertices().
*
- *
+ * Since: 0.6
*/
void
clutter_actor_get_allocation_vertices (ClutterActor *self,
@@ -2802,7 +2939,7 @@ clutter_actor_get_allocation_vertices (ClutterActor *self,
* <listitem><para>v[3] contains (x2, y2)</para></listitem>
* </itemizedlist>
*
- *
+ * Since: 0.4
*/
void
clutter_actor_get_abs_allocation_vertices (ClutterActor *self,
@@ -2912,25 +3049,61 @@ clutter_actor_real_apply_transform (ClutterActor *self,
* the rotations, the translations included in the rotation are
* not scaled and so the entire object will move on the screen
* as a result of rotating it).
+ *
+ * XXX:2.0 the comment has to be reworded once we remove the
+ * per-transformation centers; we also may want to apply rotation
+ * first and scaling after, to match the matrix decomposition
+ * code we use when interpolating transformations
*/
- if (info->scale_x != 1.0 ||
- info->scale_y != 1.0 ||
- info->scale_z != 1.0)
+ if (info->scale_x != 1.0 || info->scale_y != 1.0 || info->scale_z != 1.0)
{
- cogl_matrix_scale (transform,
- info->scale_x,
- info->scale_y,
- info->scale_z);
+ /* XXX:2.0 remove anchor coord */
+ TRANSFORM_ABOUT_ANCHOR_COORD (self, transform,
+ &info->scale_center,
+ cogl_matrix_scale (transform,
+ info->scale_x,
+ info->scale_y,
+ info->scale_z));
}
if (info->rz_angle)
- cogl_matrix_rotate (transform, info->rz_angle, 0.0, 0.0, 1.0);
+ {
+ /* XXX:2.0 remove anchor coord */
+ TRANSFORM_ABOUT_ANCHOR_COORD (self, transform,
+ &info->rz_center,
+ cogl_matrix_rotate (transform,
+ info->rz_angle,
+ 0, 0, 1.0));
+ }
if (info->ry_angle)
- cogl_matrix_rotate (transform, info->ry_angle, 0.0, 1.0, 0.0);
+ {
+ /* XXX:2.0 remove anchor coord */
+ TRANSFORM_ABOUT_ANCHOR_COORD (self, transform,
+ &info->ry_center,
+ cogl_matrix_rotate (transform,
+ info->ry_angle,
+ 0, 1.0, 0));
+ }
if (info->rx_angle)
- cogl_matrix_rotate (transform, info->rx_angle, 1.0, 0.0, 0.0);
+ {
+ /* XXX:2.0 remove anchor coord */
+ TRANSFORM_ABOUT_ANCHOR_COORD (self, transform,
+ &info->rx_center,
+ cogl_matrix_rotate (transform,
+ info->rx_angle,
+ 1.0, 0, 0));
+ }
+
+ /* XXX:2.0 remove anchor point translation */
+ if (!clutter_anchor_coord_is_zero (&info->anchor))
+ {
+ gfloat x, y, z;
+
+ clutter_anchor_coord_get_units (self, &info->anchor, &x, &y, &z);
+ cogl_matrix_translate (transform, -x, -y, -z);
+ }
roll_back_pivot:
/* roll back the pivot translation */
@@ -3244,6 +3417,12 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self)
priv->last_paint_volume_valid = TRUE;
}
+static inline gboolean
+actor_has_shader_data (ClutterActor *self)
+{
+ return g_object_get_qdata (G_OBJECT (self), quark_shader_data) != NULL;
+}
+
guint32
_clutter_actor_get_pick_id (ClutterActor *self)
{
@@ -3451,6 +3630,7 @@ clutter_actor_paint (ClutterActor *self)
ClutterActorPrivate *priv;
ClutterPickMode pick_mode;
gboolean clip_set = FALSE;
+ gboolean shader_applied = FALSE;
CLUTTER_STATIC_COUNTER (actor_paint_counter,
"Actor real-paint counter",
@@ -3628,12 +3808,25 @@ clutter_actor_paint (ClutterActor *self)
}
if (priv->effects == NULL)
- priv->next_effect_to_paint = NULL;
+ {
+ if (pick_mode == CLUTTER_PICK_NONE &&
+ actor_has_shader_data (self))
+ {
+ _clutter_actor_shader_pre_paint (self, FALSE);
+ shader_applied = TRUE;
+ }
+
+ priv->next_effect_to_paint = NULL;
+ }
else
- priv->next_effect_to_paint = _clutter_meta_group_peek_metas (priv->effects);
+ priv->next_effect_to_paint =
+ _clutter_meta_group_peek_metas (priv->effects);
clutter_actor_continue_paint (self);
+ if (shader_applied)
+ _clutter_actor_shader_post_paint (self);
+
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES &&
pick_mode == CLUTTER_PICK_NONE))
_clutter_actor_draw_paint_volume (self);
@@ -3663,7 +3856,7 @@ done:
* be applied, or it will paint the actual actor if the current effect
* is the last effect in the chain.
*
- *
+ * Since: 1.8
*/
void
clutter_actor_continue_paint (ClutterActor *self)
@@ -3704,7 +3897,8 @@ clutter_actor_continue_paint (ClutterActor *self)
clutter_actor_paint_node (self, dummy);
clutter_paint_node_unref (dummy);
- CLUTTER_ACTOR_GET_CLASS (self)->paint (self);
+ /* XXX:2.0 - Call the paint() virtual directly */
+ g_signal_emit (self, actor_signals[PAINT], 0);
/* the actor was painted at least once */
priv->was_painted = TRUE;
@@ -3721,7 +3915,7 @@ clutter_actor_continue_paint (ClutterActor *self)
*
* XXX:2.0 - Call the pick() virtual directly
*/
- CLUTTER_ACTOR_GET_CLASS (self)->pick (self, &col);
+ g_signal_emit (self, actor_signals[PICK], 0, &col);
}
}
else
@@ -3859,6 +4053,13 @@ typedef enum {
REMOVE_CHILD_EMIT_ACTOR_REMOVED |
REMOVE_CHILD_CHECK_STATE |
REMOVE_CHILD_FLUSH_QUEUE |
+ REMOVE_CHILD_NOTIFY_FIRST_LAST,
+
+ /* flags for legacy/deprecated API */
+ REMOVE_CHILD_LEGACY_FLAGS = REMOVE_CHILD_STOP_TRANSITIONS |
+ REMOVE_CHILD_CHECK_STATE |
+ REMOVE_CHILD_FLUSH_QUEUE |
+ REMOVE_CHILD_EMIT_PARENT_SET |
REMOVE_CHILD_NOTIFY_FIRST_LAST
} ClutterActorRemoveChildFlags;
@@ -3990,11 +4191,13 @@ clutter_actor_remove_child_internal (ClutterActor *self,
}
static const ClutterTransformInfo default_transform_info = {
- 0.0, /* rotation-x */
- 0.0, /* rotation-y */
- 0.0, /* rotation-z */
+ 0.0, { 0, }, /* rotation-x */
+ 0.0, { 0, }, /* rotation-y */
+ 0.0, { 0, }, /* rotation-z */
+
+ 1.0, 1.0, 1.0, { 0, }, /* scale */
- 1.0, 1.0, 1.0, /* scale */
+ { 0, }, /* anchor XXX:2.0 - remove*/
CLUTTER_VERTEX_INIT_ZERO, /* translation */
@@ -4187,7 +4390,7 @@ clutter_actor_set_translation_factor (ClutterActor *self,
* Sets an additional translation transformation on a #ClutterActor,
* relative to the #ClutterActor:pivot-point.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_translation (ClutterActor *self,
@@ -4218,7 +4421,7 @@ clutter_actor_set_translation (ClutterActor *self,
*
* Retrieves the translation set using clutter_actor_set_translation().
*
- *
+ * Since: 1.12
*/
void
clutter_actor_get_translation (ClutterActor *self,
@@ -4291,7 +4494,7 @@ clutter_actor_set_rotation_angle_internal (ClutterActor *self,
* The center of rotation is established by the #ClutterActor:pivot-point
* property.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_rotation_angle (ClutterActor *self,
@@ -4339,7 +4542,7 @@ clutter_actor_set_rotation_angle (ClutterActor *self,
*
* Return value: the angle of rotation, in degrees
*
- *
+ * Since: 1.12
*/
gdouble
clutter_actor_get_rotation_angle (ClutterActor *self,
@@ -4375,6 +4578,63 @@ clutter_actor_get_rotation_angle (ClutterActor *self,
return retval;
}
+/*< private >
+ * clutter_actor_set_rotation_center_internal:
+ * @self: a #ClutterActor
+ * @axis: the axis of the center to change
+ * @center: the coordinates of the rotation center
+ *
+ * Sets the rotation center on the given axis without affecting the
+ * rotation angle.
+ */
+static inline void
+clutter_actor_set_rotation_center_internal (ClutterActor *self,
+ ClutterRotateAxis axis,
+ const ClutterVertex *center)
+{
+ ClutterVertex v = CLUTTER_VERTEX_INIT_ZERO;
+ GObject *obj = G_OBJECT (self);
+ ClutterTransformInfo *info;
+
+ info = _clutter_actor_get_transform_info (self);
+
+ if (center != NULL)
+ v = *center;
+
+ g_object_freeze_notify (obj);
+
+ switch (axis)
+ {
+ case CLUTTER_X_AXIS:
+ clutter_anchor_coord_set_units (&info->rx_center, v.x, v.y, v.z);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_X]);
+ break;
+
+ case CLUTTER_Y_AXIS:
+ clutter_anchor_coord_set_units (&info->ry_center, v.x, v.y, v.z);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Y]);
+ break;
+
+ case CLUTTER_Z_AXIS:
+ /* if the previously set rotation center was fractional, then
+ * setting explicit coordinates will have to notify the
+ * :rotation-center-z-gravity property as well
+ */
+ if (info->rz_center.is_fractional)
+ g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z_GRAVITY]);
+
+ clutter_anchor_coord_set_units (&info->rz_center, v.x, v.y, v.z);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z]);
+ break;
+ }
+
+ self->priv->transform_valid = FALSE;
+
+ g_object_thaw_notify (obj);
+
+ clutter_actor_queue_redraw (self);
+}
+
static void
clutter_actor_set_scale_factor_internal (ClutterActor *self,
double factor,
@@ -4434,6 +4694,129 @@ clutter_actor_set_scale_factor (ClutterActor *self,
_clutter_actor_create_transition (self, pspec, *scale_p, factor);
}
+static inline void
+clutter_actor_set_scale_center (ClutterActor *self,
+ ClutterRotateAxis axis,
+ gfloat coord)
+{
+ GObject *obj = G_OBJECT (self);
+ ClutterTransformInfo *info;
+ gfloat center_x, center_y;
+
+ info = _clutter_actor_get_transform_info (self);
+
+ g_object_freeze_notify (obj);
+
+ /* get the current scale center coordinates */
+ clutter_anchor_coord_get_units (self, &info->scale_center,
+ &center_x,
+ &center_y,
+ NULL);
+
+ /* we need to notify this too, because setting explicit coordinates will
+ * change the gravity as a side effect
+ */
+ if (info->scale_center.is_fractional)
+ g_object_notify_by_pspec (obj, obj_props[PROP_SCALE_GRAVITY]);
+
+ switch (axis)
+ {
+ case CLUTTER_X_AXIS:
+ clutter_anchor_coord_set_units (&info->scale_center, coord, center_y, 0);
+ g_object_notify_by_pspec (obj, obj_props[PROP_SCALE_CENTER_X]);
+ break;
+
+ case CLUTTER_Y_AXIS:
+ clutter_anchor_coord_set_units (&info->scale_center, center_x, coord, 0);
+ g_object_notify_by_pspec (obj, obj_props[PROP_SCALE_CENTER_Y]);
+ break;
+
+ default:
+ g_assert_not_reached ();
+ }
+
+ self->priv->transform_valid = FALSE;
+
+ clutter_actor_queue_redraw (self);
+
+ g_object_thaw_notify (obj);
+}
+
+static inline void
+clutter_actor_set_scale_gravity (ClutterActor *self,
+ ClutterGravity gravity)
+{
+ ClutterTransformInfo *info;
+ GObject *obj;
+
+ info = _clutter_actor_get_transform_info (self);
+ obj = G_OBJECT (self);
+
+ if (gravity == CLUTTER_GRAVITY_NONE)
+ clutter_anchor_coord_set_units (&info->scale_center, 0, 0, 0);
+ else
+ clutter_anchor_coord_set_gravity (&info->scale_center, gravity);
+
+ self->priv->transform_valid = FALSE;
+
+ g_object_notify_by_pspec (obj, obj_props[PROP_SCALE_CENTER_X]);
+ g_object_notify_by_pspec (obj, obj_props[PROP_SCALE_CENTER_Y]);
+ g_object_notify_by_pspec (obj, obj_props[PROP_SCALE_GRAVITY]);
+
+ clutter_actor_queue_redraw (self);
+}
+
+/* XXX:2.0 - remove */
+static inline void
+clutter_actor_set_anchor_coord (ClutterActor *self,
+ ClutterRotateAxis axis,
+ gfloat coord)
+{
+ GObject *obj = G_OBJECT (self);
+ ClutterTransformInfo *info;
+ gfloat anchor_x, anchor_y;
+
+ info = _clutter_actor_get_transform_info (self);
+
+ g_object_freeze_notify (obj);
+
+ clutter_anchor_coord_get_units (self, &info->anchor,
+ &anchor_x,
+ &anchor_y,
+ NULL);
+
+ if (info->anchor.is_fractional)
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_GRAVITY]);
+
+ switch (axis)
+ {
+ case CLUTTER_X_AXIS:
+ clutter_anchor_coord_set_units (&info->anchor,
+ coord,
+ anchor_y,
+ 0.0);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_X]);
+ break;
+
+ case CLUTTER_Y_AXIS:
+ clutter_anchor_coord_set_units (&info->anchor,
+ anchor_x,
+ coord,
+ 0.0);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_Y]);
+ break;
+
+ default:
+ g_assert_not_reached ();
+ }
+
+ self->priv->transform_valid = FALSE;
+
+ clutter_actor_queue_redraw (self);
+
+ g_object_thaw_notify (obj);
+}
+
static void
clutter_actor_set_clip_rect (ClutterActor *self,
const ClutterRect *clip)
@@ -4451,6 +4834,7 @@ clutter_actor_set_clip_rect (ClutterActor *self,
clutter_actor_queue_redraw (self);
+ g_object_notify_by_pspec (obj, obj_props[PROP_CLIP]); /* XXX:2.0 - remove */
g_object_notify_by_pspec (obj, obj_props[PROP_CLIP_RECT]);
g_object_notify_by_pspec (obj, obj_props[PROP_HAS_CLIP]);
}
@@ -4462,6 +4846,7 @@ clutter_actor_set_property (GObject *object,
GParamSpec *pspec)
{
ClutterActor *actor = CLUTTER_ACTOR (object);
+ ClutterActorPrivate *priv = actor->priv;
switch (prop_id)
{
@@ -4551,6 +4936,10 @@ clutter_actor_set_property (GObject *object,
clutter_actor_set_request_mode (actor, g_value_get_enum (value));
break;
+ case PROP_DEPTH: /* XXX:2.0 - remove */
+ clutter_actor_set_depth (actor, g_value_get_float (value));
+ break;
+
case PROP_Z_POSITION:
clutter_actor_set_z_position (actor, g_value_get_float (value));
break;
@@ -4619,6 +5008,30 @@ clutter_actor_set_property (GObject *object,
g_value_get_double (value));
break;
+ case PROP_SCALE_CENTER_X: /* XXX:2.0 - remove */
+ clutter_actor_set_scale_center (actor, CLUTTER_X_AXIS,
+ g_value_get_float (value));
+ break;
+
+ case PROP_SCALE_CENTER_Y: /* XXX:2.0 - remove */
+ clutter_actor_set_scale_center (actor, CLUTTER_Y_AXIS,
+ g_value_get_float (value));
+ break;
+
+ case PROP_SCALE_GRAVITY: /* XXX:2.0 - remove */
+ clutter_actor_set_scale_gravity (actor, g_value_get_enum (value));
+ break;
+
+ case PROP_CLIP: /* XXX:2.0 - remove */
+ {
+ const ClutterGeometry *geom = g_value_get_boxed (value);
+
+ clutter_actor_set_clip (actor,
+ geom->x, geom->y,
+ geom->width, geom->height);
+ }
+ break;
+
case PROP_CLIP_RECT:
clutter_actor_set_clip_rect (actor, g_value_get_boxed (value));
break;
@@ -4649,6 +5062,49 @@ clutter_actor_set_property (GObject *object,
g_value_get_double (value));
break;
+ case PROP_ROTATION_CENTER_X: /* XXX:2.0 - remove */
+ clutter_actor_set_rotation_center_internal (actor,
+ CLUTTER_X_AXIS,
+ g_value_get_boxed (value));
+ break;
+
+ case PROP_ROTATION_CENTER_Y: /* XXX:2.0 - remove */
+ clutter_actor_set_rotation_center_internal (actor,
+ CLUTTER_Y_AXIS,
+ g_value_get_boxed (value));
+ break;
+
+ case PROP_ROTATION_CENTER_Z: /* XXX:2.0 - remove */
+ clutter_actor_set_rotation_center_internal (actor,
+ CLUTTER_Z_AXIS,
+ g_value_get_boxed (value));
+ break;
+
+ case PROP_ROTATION_CENTER_Z_GRAVITY: /* XXX:2.0 - remove */
+ {
+ const ClutterTransformInfo *info;
+
+ info = _clutter_actor_get_transform_info_or_defaults (actor);
+ clutter_actor_set_z_rotation_from_gravity (actor, info->rz_angle,
+ g_value_get_enum (value));
+ }
+ break;
+
+ case PROP_ANCHOR_X: /* XXX:2.0 - remove */
+ clutter_actor_set_anchor_coord (actor, CLUTTER_X_AXIS,
+ g_value_get_float (value));
+ break;
+
+ case PROP_ANCHOR_Y: /* XXX:2.0 - remove */
+ clutter_actor_set_anchor_coord (actor, CLUTTER_Y_AXIS,
+ g_value_get_float (value));
+ break;
+
+ case PROP_ANCHOR_GRAVITY: /* XXX:2.0 - remove */
+ clutter_actor_set_anchor_point_from_gravity (actor,
+ g_value_get_enum (value));
+ break;
+
case PROP_TRANSFORM:
clutter_actor_set_transform (actor, g_value_get_boxed (value));
break;
@@ -4657,6 +5113,10 @@ clutter_actor_set_property (GObject *object,
clutter_actor_set_child_transform (actor, g_value_get_boxed (value));
break;
+ case PROP_SHOW_ON_SET_PARENT: /* XXX:2.0 - remove */
+ priv->show_on_set_parent = g_value_get_boolean (value);
+ break;
+
case PROP_TEXT_DIRECTION:
clutter_actor_set_text_direction (actor, g_value_get_enum (value));
break;
@@ -4874,6 +5334,10 @@ clutter_actor_get_property (GObject *object,
g_value_set_boxed (value, &priv->allocation);
break;
+ case PROP_DEPTH: /* XXX:2.0 - remove */
+ g_value_set_float (value, clutter_actor_get_depth (actor));
+ break;
+
case PROP_Z_POSITION:
g_value_set_float (value, clutter_actor_get_z_position (actor));
break;
@@ -4883,7 +5347,7 @@ clutter_actor_get_property (GObject *object,
break;
case PROP_OFFSCREEN_REDIRECT:
- g_value_set_flags (value, priv->offscreen_redirect);
+ g_value_set_enum (value, priv->offscreen_redirect);
break;
case PROP_NAME:
@@ -4906,6 +5370,19 @@ clutter_actor_get_property (GObject *object,
g_value_set_boolean (value, priv->has_clip);
break;
+ case PROP_CLIP: /* XXX:2.0 - remove */
+ {
+ ClutterGeometry clip;
+
+ clip.x = CLUTTER_NEARBYINT (priv->clip.origin.x);
+ clip.y = CLUTTER_NEARBYINT (priv->clip.origin.y);
+ clip.width = CLUTTER_NEARBYINT (priv->clip.size.width);
+ clip.height = CLUTTER_NEARBYINT (priv->clip.size.height);
+
+ g_value_set_boxed (value, &clip);
+ }
+ break;
+
case PROP_CLIP_RECT:
g_value_set_boxed (value, &priv->clip);
break;
@@ -4986,6 +5463,34 @@ clutter_actor_get_property (GObject *object,
}
break;
+ case PROP_SCALE_CENTER_X: /* XXX:2.0 - remove */
+ {
+ gfloat center;
+
+ clutter_actor_get_scale_center (actor, &center, NULL);
+
+ g_value_set_float (value, center);
+ }
+ break;
+
+ case PROP_SCALE_CENTER_Y: /* XXX:2.0 - remove */
+ {
+ gfloat center;
+
+ clutter_actor_get_scale_center (actor, NULL, &center);
+
+ g_value_set_float (value, center);
+ }
+ break;
+
+ case PROP_SCALE_GRAVITY: /* XXX:2.0 - remove */
+ g_value_set_enum (value, clutter_actor_get_scale_gravity (actor));
+ break;
+
+ case PROP_REACTIVE:
+ g_value_set_boolean (value, clutter_actor_get_reactive (actor));
+ break;
+
case PROP_ROTATION_ANGLE_X:
{
const ClutterTransformInfo *info;
@@ -5013,6 +5518,81 @@ clutter_actor_get_property (GObject *object,
}
break;
+ case PROP_ROTATION_CENTER_X: /* XXX:2.0 - remove */
+ {
+ ClutterVertex center;
+
+ clutter_actor_get_rotation (actor, CLUTTER_X_AXIS,
+ &center.x,
+ &center.y,
+ &center.z);
+
+ g_value_set_boxed (value, &center);
+ }
+ break;
+
+ case PROP_ROTATION_CENTER_Y: /* XXX:2.0 - remove */
+ {
+ ClutterVertex center;
+
+ clutter_actor_get_rotation (actor, CLUTTER_Y_AXIS,
+ &center.x,
+ &center.y,
+ &center.z);
+
+ g_value_set_boxed (value, &center);
+ }
+ break;
+
+ case PROP_ROTATION_CENTER_Z: /* XXX:2.0 - remove */
+ {
+ ClutterVertex center;
+
+ clutter_actor_get_rotation (actor, CLUTTER_Z_AXIS,
+ &center.x,
+ &center.y,
+ &center.z);
+
+ g_value_set_boxed (value, &center);
+ }
+ break;
+
+ case PROP_ROTATION_CENTER_Z_GRAVITY: /* XXX:2.0 - remove */
+ g_value_set_enum (value, clutter_actor_get_z_rotation_gravity (actor));
+ break;
+
+ case PROP_ANCHOR_X: /* XXX:2.0 - remove */
+ {
+ const ClutterTransformInfo *info;
+ gfloat anchor_x;
+
+ info = _clutter_actor_get_transform_info_or_defaults (actor);
+ clutter_anchor_coord_get_units (actor, &info->anchor,
+ &anchor_x,
+ NULL,
+ NULL);
+ g_value_set_float (value, anchor_x);
+ }
+ break;
+
+ case PROP_ANCHOR_Y: /* XXX:2.0 - remove */
+ {
+ const ClutterTransformInfo *info;
+ gfloat anchor_y;
+
+ info = _clutter_actor_get_transform_info_or_defaults (actor);
+ clutter_anchor_coord_get_units (actor, &info->anchor,
+ NULL,
+ &anchor_y,
+ NULL);
+ g_value_set_float (value, anchor_y);
+ }
+ break;
+
+ case PROP_ANCHOR_GRAVITY: /* XXX:2.0 - remove */
+ g_value_set_enum (value, clutter_actor_get_anchor_point_gravity (actor));
+ break;
+
case PROP_TRANSFORM:
{
ClutterMatrix m;
@@ -5049,6 +5629,10 @@ clutter_actor_get_property (GObject *object,
}
break;
+ case PROP_SHOW_ON_SET_PARENT: /* XXX:2.0 - remove */
+ g_value_set_boolean (value, priv->show_on_set_parent);
+ break;
+
case PROP_TEXT_DIRECTION:
g_value_set_enum (value, priv->text_direction);
break;
@@ -5202,8 +5786,17 @@ clutter_actor_dispose (GObject *object)
{
ClutterActor *parent = priv->parent;
- clutter_actor_remove_child_internal (parent, self,
- REMOVE_CHILD_DEFAULT_FLAGS);
+ /* go through the Container implementation unless this
+ * is an internal child and has been marked as such.
+ *
+ * removing the actor from its parent will reset the
+ * realized and mapped states.
+ */
+ if (!CLUTTER_ACTOR_IS_INTERNAL_CHILD (self))
+ clutter_container_remove_actor (CLUTTER_CONTAINER (parent), self);
+ else
+ clutter_actor_remove_child_internal (parent, self,
+ REMOVE_CHILD_LEGACY_FLAGS);
}
/* parent must be gone at this point */
@@ -5453,7 +6046,7 @@ clutter_actor_real_get_paint_volume (ClutterActor *self,
* want to retain it, you will need to copy it using
* clutter_paint_volume_copy().
*
- *
+ * Since: 1.10
*/
const ClutterPaintVolume *
clutter_actor_get_default_paint_volume (ClutterActor *self)
@@ -5535,6 +6128,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
+ quark_shader_data = g_quark_from_static_string ("-clutter-actor-shader-data");
quark_actor_layout_info = g_quark_from_static_string ("-clutter-actor-layout-info");
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
@@ -5616,7 +6210,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:position property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_POSITION] =
g_param_spec_boxed ("position",
@@ -5675,7 +6269,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:size property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_SIZE] =
g_param_spec_boxed ("size",
@@ -5694,7 +6288,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Writing this property sets #ClutterActor:fixed-position-set
* property as well, as a side effect
*
- *
+ * Since: 0.8
*/
obj_props[PROP_FIXED_X] =
g_param_spec_float ("fixed-x",
@@ -5712,7 +6306,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Writing this property sets the #ClutterActor:fixed-position-set
* property as well, as a side effect
*
- *
+ * Since: 0.8
*/
obj_props[PROP_FIXED_Y] =
g_param_spec_float ("fixed-y",
@@ -5728,7 +6322,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* This flag controls whether the #ClutterActor:fixed-x and
* #ClutterActor:fixed-y properties are used
*
- *
+ * Since: 0.8
*/
obj_props[PROP_FIXED_POSITION_SET] =
g_param_spec_boolean ("fixed-position-set",
@@ -5747,7 +6341,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
*This property overrides the usual width request of the actor.
*
- *
+ * Since: 0.8
*/
obj_props[PROP_MIN_WIDTH] =
g_param_spec_float ("min-width",
@@ -5766,7 +6360,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* as well, as a side effect. This property overrides the usual height
* request of the actor.
*
- *
+ * Since: 0.8
*/
obj_props[PROP_MIN_HEIGHT] =
g_param_spec_float ("min-height",
@@ -5785,7 +6379,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* property as well, as a side effect. This property overrides the
* usual width request of the actor
*
- *
+ * Since: 0.8
*/
obj_props[PROP_NATURAL_WIDTH] =
g_param_spec_float ("natural-width",
@@ -5804,7 +6398,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* property as well, as a side effect. This property overrides the
* usual height request of the actor
*
- *
+ * Since: 0.8
*/
obj_props[PROP_NATURAL_HEIGHT] =
g_param_spec_float ("natural-height",
@@ -5820,7 +6414,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* This flag controls whether the #ClutterActor:min-width property
* is used
*
- *
+ * Since: 0.8
*/
obj_props[PROP_MIN_WIDTH_SET] =
g_param_spec_boolean ("min-width-set",
@@ -5835,7 +6429,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* This flag controls whether the #ClutterActor:min-height property
* is used
*
- *
+ * Since: 0.8
*/
obj_props[PROP_MIN_HEIGHT_SET] =
g_param_spec_boolean ("min-height-set",
@@ -5850,7 +6444,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* This flag controls whether the #ClutterActor:natural-width property
* is used
*
- *
+ * Since: 0.8
*/
obj_props[PROP_NATURAL_WIDTH_SET] =
g_param_spec_boolean ("natural-width-set",
@@ -5865,7 +6459,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* This flag controls whether the #ClutterActor:natural-height property
* is used
*
- *
+ * Since: 0.8
*/
obj_props[PROP_NATURAL_HEIGHT_SET] =
g_param_spec_boolean ("natural-height-set",
@@ -5882,7 +6476,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* This is property is read-only, but you might monitor it to know when an
* actor moves or resizes
*
- *
+ * Since: 0.8
*/
obj_props[PROP_ALLOCATION] =
g_param_spec_boxed ("allocation",
@@ -5940,7 +6534,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The clutter_actor_get_preferred_size() function will implement this
* check for you.
*
- *
+ * Since: 0.8
*/
obj_props[PROP_REQUEST_MODE] =
g_param_spec_enum ("request-mode",
@@ -5951,6 +6545,34 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_PARAM_READWRITE);
/**
+ * ClutterActor:depth:
+ *
+ * The position of the actor on the Z axis.
+ *
+ * The #ClutterActor:depth property is relative to the parent's
+ * modelview matrix.
+ *
+ * Setting this property will call #ClutterContainerIface.sort_depth_order()
+ * which is usually a no-op, and it's most likely not what you want.
+ *
+ * The #ClutterActor:depth property is animatable.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:z-position instead.
+ */
+ obj_props[PROP_DEPTH] =
+ g_param_spec_float ("depth",
+ P_("Depth"),
+ P_("Position on the Z axis"),
+ -G_MAXFLOAT, G_MAXFLOAT,
+ 0.0,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED |
+ CLUTTER_PARAM_ANIMATABLE);
+
+ /**
* ClutterActor:z-position:
*
* The actor's position on the Z axis, relative to the parent's
@@ -5965,7 +6587,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:z-position property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_Z_POSITION] =
g_param_spec_float ("z-position",
@@ -6004,7 +6626,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* handling of transparent actors. See
* clutter_actor_set_offscreen_redirect() for details.
*
- *
+ * Since: 1.8
*/
obj_props[PROP_OFFSCREEN_REDIRECT] =
g_param_spec_flags ("offscreen-redirect",
@@ -6025,7 +6647,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
g_param_spec_boolean ("visible",
P_("Visible"),
P_("Whether the actor is visible or not"),
- TRUE,
+ FALSE,
CLUTTER_PARAM_READWRITE);
/**
@@ -6034,7 +6656,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Whether the actor is mapped (will be painted when the stage
* to which it belongs is mapped)
*
- *
+ * Since: 1.0
*/
obj_props[PROP_MAPPED] =
g_param_spec_boolean ("mapped",
@@ -6048,7 +6670,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Whether the actor has been realized
*
- *
+ * Since: 1.0
*/
obj_props[PROP_REALIZED] =
g_param_spec_boolean ("realized",
@@ -6064,7 +6686,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Only reactive actors will emit event-related signals
*
- *
+ * Since: 0.6
*/
obj_props[PROP_REACTIVE] =
g_param_spec_boolean ("reactive",
@@ -6086,6 +6708,20 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_PARAM_READABLE);
/**
+ * ClutterActor:clip:
+ *
+ * The visible region of the actor, in actor-relative coordinates
+ *
+ * Deprecated: 1.12: Use #ClutterActor:clip-rect instead.
+ */
+ obj_props[PROP_CLIP] = /* XXX:2.0 - remove */
+ g_param_spec_boxed ("clip",
+ P_("Clip"),
+ P_("The clip region for the actor"),
+ CLUTTER_TYPE_GEOMETRY,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
* ClutterActor:clip-rect:
*
* The visible region of the actor, in actor-relative coordinates,
@@ -6096,7 +6732,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Setting this property will change the #ClutterActor:has-clip
* property as a side effect.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_CLIP_RECT] =
g_param_spec_boxed ("clip-rect",
@@ -6111,7 +6747,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The name of the actor
*
- *
+ * Since: 0.2
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name",
@@ -6133,7 +6769,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:pivot-point property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_PIVOT_POINT] =
g_param_spec_boxed ("pivot-point",
@@ -6152,7 +6788,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:pivot-point-z property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_PIVOT_POINT_Z] =
g_param_spec_float ("pivot-point-z",
@@ -6171,7 +6807,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:scale-x property is animatable.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_SCALE_X] =
g_param_spec_double ("scale-x",
@@ -6190,7 +6826,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:scale-y property is animatable.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_SCALE_Y] =
g_param_spec_double ("scale-y",
@@ -6209,7 +6845,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:scale-y property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_SCALE_Z] =
g_param_spec_double ("scale-z",
@@ -6222,13 +6858,70 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_PARAM_ANIMATABLE);
/**
+ * ClutterActor:scale-center-x:
+ *
+ * The horizontal center point for scaling
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_SCALE_CENTER_X] = /* XXX:2.0 - remove */
+ g_param_spec_float ("scale-center-x",
+ P_("Scale Center X"),
+ P_("Horizontal scale center"),
+ -G_MAXFLOAT, G_MAXFLOAT,
+ 0.0,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:scale-center-y:
+ *
+ * The vertical center point for scaling
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_SCALE_CENTER_Y] = /* XXX:2.0 - remove */
+ g_param_spec_float ("scale-center-y",
+ P_("Scale Center Y"),
+ P_("Vertical scale center"),
+ -G_MAXFLOAT, G_MAXFLOAT,
+ 0.0,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:scale-gravity:
+ *
+ * The center point for scaling expressed as a #ClutterGravity
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_SCALE_GRAVITY] = /* XXX:2.0 - remove */
+ g_param_spec_enum ("scale-gravity",
+ P_("Scale Gravity"),
+ P_("The center of scaling"),
+ CLUTTER_TYPE_GRAVITY,
+ CLUTTER_GRAVITY_NONE,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
* ClutterActor:rotation-angle-x:
*
* The rotation angle on the X axis.
*
* The #ClutterActor:rotation-angle-x property is animatable.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_ROTATION_ANGLE_X] =
g_param_spec_double ("rotation-angle-x",
@@ -6247,7 +6940,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:rotation-angle-y property is animatable.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_ROTATION_ANGLE_Y] =
g_param_spec_double ("rotation-angle-y",
@@ -6266,7 +6959,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:rotation-angle-z property is animatable.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_ROTATION_ANGLE_Z] =
g_param_spec_double ("rotation-angle-z",
@@ -6279,6 +6972,165 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_PARAM_ANIMATABLE);
/**
+ * ClutterActor:rotation-center-x:
+ *
+ * The rotation center on the X axis.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_ROTATION_CENTER_X] = /* XXX:2.0 - remove */
+ g_param_spec_boxed ("rotation-center-x",
+ P_("Rotation Center X"),
+ P_("The rotation center on the X axis"),
+ CLUTTER_TYPE_VERTEX,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:rotation-center-y:
+ *
+ * The rotation center on the Y axis.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_ROTATION_CENTER_Y] = /* XXX:2.0 - remove */
+ g_param_spec_boxed ("rotation-center-y",
+ P_("Rotation Center Y"),
+ P_("The rotation center on the Y axis"),
+ CLUTTER_TYPE_VERTEX,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:rotation-center-z:
+ *
+ * The rotation center on the Z axis.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_ROTATION_CENTER_Z] = /* XXX:2.0 - remove */
+ g_param_spec_boxed ("rotation-center-z",
+ P_("Rotation Center Z"),
+ P_("The rotation center on the Z axis"),
+ CLUTTER_TYPE_VERTEX,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:rotation-center-z-gravity:
+ *
+ * The rotation center on the Z axis expressed as a #ClutterGravity.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_ROTATION_CENTER_Z_GRAVITY] = /* XXX:2.0 - remove */
+ g_param_spec_enum ("rotation-center-z-gravity",
+ P_("Rotation Center Z Gravity"),
+ P_("Center point for rotation around the Z axis"),
+ CLUTTER_TYPE_GRAVITY,
+ CLUTTER_GRAVITY_NONE,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:anchor-x:
+ *
+ * The X coordinate of an actor's anchor point, relative to
+ * the actor coordinate space, in pixels.
+ *
+ * <warning>It is highly recommended not to use #ClutterActor:anchor-x,
+ * #ClutterActor:anchor-y, and #ClutterActor:anchor-gravity in newly
+ * written code; the anchor point adds an additional translation that
+ * will affect the actor's relative position with regards to its
+ * parent, as well as the position of its children. This change needs
+ * to always be taken into account when positioning the actor. It is
+ * recommended to use the #ClutterActor:pivot-point property instead,
+ * as it will affect only the transformations.</warning>
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_ANCHOR_X] = /* XXX:2.0 - remove */
+ g_param_spec_float ("anchor-x",
+ P_("Anchor X"),
+ P_("X coordinate of the anchor point"),
+ -G_MAXFLOAT, G_MAXFLOAT,
+ 0,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:anchor-y:
+ *
+ * The Y coordinate of an actor's anchor point, relative to
+ * the actor coordinate space, in pixels
+ *
+ * <warning>It is highly recommended not to use #ClutterActor:anchor-x,
+ * #ClutterActor:anchor-y, and #ClutterActor:anchor-gravity in newly
+ * written code; the anchor point adds an additional translation that
+ * will affect the actor's relative position with regards to its
+ * parent, as well as the position of its children. This change needs
+ * to always be taken into account when positioning the actor. It is
+ * recommended to use the #ClutterActor:pivot-point property instead,
+ * as it will affect only the transformations.</warning>
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_ANCHOR_Y] = /* XXX:2.0 - remove */
+ g_param_spec_float ("anchor-y",
+ P_("Anchor Y"),
+ P_("Y coordinate of the anchor point"),
+ -G_MAXFLOAT, G_MAXFLOAT,
+ 0,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterActor:anchor-gravity:
+ *
+ * The anchor point expressed as a #ClutterGravity
+ *
+ * <warning>It is highly recommended not to use #ClutterActor:anchor-x,
+ * #ClutterActor:anchor-y, and #ClutterActor:anchor-gravity in newly
+ * written code; the anchor point adds an additional translation that
+ * will affect the actor's relative position with regards to its
+ * parent, as well as the position of its children. This change needs
+ * to always be taken into account when positioning the actor. It is
+ * recommended to use the #ClutterActor:pivot-point property instead,
+ * as it will affect only the transformations.</warning>
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+ obj_props[PROP_ANCHOR_GRAVITY] = /* XXX:2.0 - remove */
+ g_param_spec_enum ("anchor-gravity",
+ P_("Anchor Gravity"),
+ P_("The anchor point as a ClutterGravity"),
+ CLUTTER_TYPE_GRAVITY,
+ CLUTTER_GRAVITY_NONE,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
* ClutterActor:translation-x:
*
* An additional translation applied along the X axis, relative
@@ -6286,7 +7138,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:translation-x property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_TRANSLATION_X] =
g_param_spec_float ("translation-x",
@@ -6306,7 +7158,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:translation-y property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_TRANSLATION_Y] =
g_param_spec_float ("translation-y",
@@ -6326,7 +7178,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:translation-z property is animatable.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_TRANSLATION_Z] =
g_param_spec_float ("translation-z",
@@ -6356,6 +7208,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
* #ClutterActor:transform-set property to %FALSE.
*
* The #ClutterActor:transform property is animatable.
+ *
+ * Since: 1.12
*/
obj_props[PROP_TRANSFORM] =
g_param_spec_boxed ("transform",
@@ -6370,6 +7224,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
* ClutterActor:transform-set:
*
* Whether the #ClutterActor:transform property is set.
+ *
+ * Since: 1.12
*/
obj_props[PROP_TRANSFORM_SET] =
g_param_spec_boolean ("transform-set",
@@ -6390,6 +7246,8 @@ clutter_actor_class_init (ClutterActorClass *klass)
* #ClutterActor:child-transform-set property to %FALSE.
*
* The #ClutterActor:child-transform property is animatable.
+ *
+ * Since: 1.12
*/
obj_props[PROP_CHILD_TRANSFORM] =
g_param_spec_boxed ("child-transform",
@@ -6405,7 +7263,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Whether the #ClutterActor:child-transform property is set.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_CHILD_TRANSFORM_SET] =
g_param_spec_boolean ("child-transform-set",
@@ -6416,6 +7274,23 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_PARAM_STATIC_STRINGS);
/**
+ * ClutterActor:show-on-set-parent:
+ *
+ * If %TRUE, the actor is automatically shown when parented.
+ *
+ * Calling clutter_actor_hide() on an actor which has not been
+ * parented will set this property to %FALSE as a side effect.
+ *
+ * Since: 0.8
+ */
+ obj_props[PROP_SHOW_ON_SET_PARENT] = /* XXX:2.0 - remove */
+ g_param_spec_boolean ("show-on-set-parent",
+ P_("Show on set parent"),
+ P_("Whether the actor is shown when parented"),
+ TRUE,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
* ClutterActor:clip-to-allocation:
*
* Whether the clip region should track the allocated area
@@ -6424,7 +7299,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* This property is ignored if a clip area has been explicitly
* set using clutter_actor_set_clip().
*
- *
+ * Since: 1.0
*/
obj_props[PROP_CLIP_TO_ALLOCATION] =
g_param_spec_boolean ("clip-to-allocation",
@@ -6438,7 +7313,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The direction of the text inside a #ClutterActor.
*
- *
+ * Since: 1.0
*/
obj_props[PROP_TEXT_DIRECTION] =
g_param_spec_enum ("text-direction",
@@ -6454,7 +7329,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Whether the actor contains the pointer of a #ClutterInputDevice
* or not.
*
- *
+ * Since: 1.2
*/
obj_props[PROP_HAS_POINTER] =
g_param_spec_boolean ("has-pointer",
@@ -6468,7 +7343,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Adds a #ClutterAction to the actor
*
- *
+ * Since: 1.4
*/
obj_props[PROP_ACTIONS] =
g_param_spec_object ("actions",
@@ -6482,7 +7357,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Adds a #ClutterConstraint to the actor
*
- *
+ * Since: 1.4
*/
obj_props[PROP_CONSTRAINTS] =
g_param_spec_object ("constraints",
@@ -6496,7 +7371,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Adds #ClutterEffect to the list of effects be applied on a #ClutterActor
*
- *
+ * Since: 1.4
*/
obj_props[PROP_EFFECT] =
g_param_spec_object ("effect",
@@ -6511,7 +7386,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* A delegate object for controlling the layout of the children of
* an actor.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_LAYOUT_MANAGER] =
g_param_spec_object ("layout-manager",
@@ -6526,7 +7401,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Whether a layout manager should assign more space to the actor on
* the X axis.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_X_EXPAND] =
g_param_spec_boolean ("x-expand",
@@ -6542,7 +7417,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Whether a layout manager should assign more space to the actor on
* the Y axis.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_Y_EXPAND] =
g_param_spec_boolean ("y-expand",
@@ -6559,7 +7434,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* extra space for its allocation. See also the #ClutterActor:x-expand
* property.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_X_ALIGN] =
g_param_spec_enum ("x-align",
@@ -6575,7 +7450,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The alignment of an actor on the Y axis, if the actor has been given
* extra space for its allocation.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_Y_ALIGN] =
g_param_spec_enum ("y-align",
@@ -6595,7 +7470,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:margin-top property is animatable.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_MARGIN_TOP] =
g_param_spec_float ("margin-top",
@@ -6617,7 +7492,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:margin-bottom property is animatable.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_MARGIN_BOTTOM] =
g_param_spec_float ("margin-bottom",
@@ -6639,7 +7514,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:margin-left property is animatable.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_MARGIN_LEFT] =
g_param_spec_float ("margin-left",
@@ -6661,7 +7536,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:margin-right property is animatable.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_MARGIN_RIGHT] =
g_param_spec_float ("margin-right",
@@ -6678,7 +7553,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* Whether the #ClutterActor:background-color property has been set.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_BACKGROUND_COLOR_SET] =
g_param_spec_boolean ("background-color-set",
@@ -6695,7 +7570,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:background-color property is animatable.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_BACKGROUND_COLOR] =
clutter_param_spec_color ("background-color",
@@ -6711,7 +7586,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The actor's first child.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_FIRST_CHILD] =
g_param_spec_object ("first-child",
@@ -6725,7 +7600,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The actor's last child.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_LAST_CHILD] =
g_param_spec_object ("last-child",
@@ -6740,7 +7615,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The #ClutterContent implementation that controls the content
* of the actor.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_CONTENT] =
g_param_spec_object ("content",
@@ -6766,7 +7641,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The #ClutterActor:content-gravity property is animatable.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_CONTENT_GRAVITY] =
g_param_spec_enum ("content-gravity",
@@ -6787,7 +7662,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The bounding box for the content is guaranteed to never exceed the
* allocation's of the actor.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_CONTENT_BOX] =
g_param_spec_boxed ("content-box",
@@ -6819,7 +7694,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The repeat policy for the actor's #ClutterActor:content.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_CONTENT_REPEAT] =
g_param_spec_flags ("content-repeat",
@@ -6851,7 +7726,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* their children. When overriding the default class handler, it is
* required to chain up to the parent's implementation.
*
- *
+ * Since: 0.2
*/
actor_signals[DESTROY] =
g_signal_new (I_("destroy"),
@@ -6868,7 +7743,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The ::show signal is emitted when an actor is visible and
* rendered on the stage.
*
- *
+ * Since: 0.2
*/
actor_signals[SHOW] =
g_signal_new (I_("show"),
@@ -6885,7 +7760,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The ::hide signal is emitted when an actor is no longer rendered
* on the stage.
*
- *
+ * Since: 0.2
*/
actor_signals[HIDE] =
g_signal_new (I_("hide"),
@@ -6902,7 +7777,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* This signal is emitted when the parent of the actor changes.
*
- *
+ * Since: 0.2
*/
actor_signals[PARENT_SET] =
g_signal_new (I_("parent-set"),
@@ -6964,7 +7839,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* been completed you should connect to the ::paint signal on the
* Stage with g_signal_connect_after().</para></note>
*
- *
+ * Since: 1.0
*/
actor_signals[QUEUE_REDRAW] =
g_signal_new (I_("queue-redraw"),
@@ -6992,7 +7867,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* properly in the procense of #ClutterClone actors. Applications will
* not normally need to connect to this signal.
*
- *
+ * Since: 1.2
*/
actor_signals[QUEUE_RELAYOUT] =
g_signal_new (I_("queue-relayout"),
@@ -7017,7 +7892,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[EVENT] =
g_signal_new (I_("event"),
@@ -7039,7 +7914,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[BUTTON_PRESS_EVENT] =
g_signal_new (I_("button-press-event"),
@@ -7061,7 +7936,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[BUTTON_RELEASE_EVENT] =
g_signal_new (I_("button-release-event"),
@@ -7083,7 +7958,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[SCROLL_EVENT] =
g_signal_new (I_("scroll-event"),
@@ -7105,7 +7980,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[KEY_PRESS_EVENT] =
g_signal_new (I_("key-press-event"),
@@ -7128,7 +8003,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[KEY_RELEASE_EVENT] =
g_signal_new (I_("key-release-event"),
@@ -7150,7 +8025,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[MOTION_EVENT] =
g_signal_new (I_("motion-event"),
@@ -7168,7 +8043,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The ::key-focus-in signal is emitted when @actor receives key focus.
*
- *
+ * Since: 0.6
*/
actor_signals[KEY_FOCUS_IN] =
g_signal_new (I_("key-focus-in"),
@@ -7185,7 +8060,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
*
* The ::key-focus-out signal is emitted when @actor loses key focus.
*
- *
+ * Since: 0.6
*/
actor_signals[KEY_FOCUS_OUT] =
g_signal_new (I_("key-focus-out"),
@@ -7206,7 +8081,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[ENTER_EVENT] =
g_signal_new (I_("enter-event"),
@@ -7228,7 +8103,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[LEAVE_EVENT] =
g_signal_new (I_("leave-event"),
@@ -7256,7 +8131,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* Return value: %TRUE if the event has been handled by the actor,
* or %FALSE to continue the emission.
*
- *
+ * Since: 0.6
*/
actor_signals[CAPTURED_EVENT] =
g_signal_new (I_("captured-event"),
@@ -7269,13 +8144,45 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
/**
+ * ClutterActor::paint:
+ * @actor: the #ClutterActor that received the signal
+ *
+ * The ::paint signal is emitted each time an actor is being painted.
+ *
+ * Subclasses of #ClutterActor should override the #ClutterActorClass.paint
+ * virtual function paint themselves in that function.
+ *
+ * <warning>It is strongly discouraged to connect a signal handler to
+ * the #ClutterActor::paint signal; if you want to change the paint
+ * sequence of an existing #ClutterActor instance, either create a new
+ * #ClutterActor class and override the #ClutterActorClass.paint virtual
+ * function, or use a #ClutterEffect. The #ClutterActor::paint signal
+ * will be removed in a future version of Clutter.</warning>
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12: Override the #ClutterActorClass.paint virtual
+ * function, use a #ClutterContent implementation, or a #ClutterEffect
+ * instead of connecting to this signal.
+ */
+ actor_signals[PAINT] =
+ g_signal_new (I_("paint"),
+ G_TYPE_FROM_CLASS (object_class),
+ G_SIGNAL_RUN_LAST |
+ G_SIGNAL_NO_HOOKS |
+ G_SIGNAL_DEPRECATED,
+ G_STRUCT_OFFSET (ClutterActorClass, paint),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+ /**
* ClutterActor::realize:
* @actor: the #ClutterActor that received the signal
*
* The ::realize signal is emitted each time an actor is being
* realized.
*
- *
+ * Since: 0.8
*/
actor_signals[REALIZE] =
g_signal_new (I_("realize"),
@@ -7292,7 +8199,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The ::unrealize signal is emitted each time an actor is being
* unrealized.
*
- *
+ * Since: 0.8
*/
actor_signals[UNREALIZE] =
g_signal_new (I_("unrealize"),
@@ -7304,6 +8211,36 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_NONE, 0);
/**
+ * ClutterActor::pick:
+ * @actor: the #ClutterActor that received the signal
+ * @color: the #ClutterColor to be used when picking
+ *
+ * The ::pick signal is emitted each time an actor is being painted
+ * in "pick mode". The pick mode is used to identify the actor during
+ * the event handling phase, or by clutter_stage_get_actor_at_pos().
+ * The actor should paint its shape using the passed @pick_color.
+ *
+ * Subclasses of #ClutterActor should override the class signal handler
+ * and paint themselves in that function.
+ *
+ * It is possible to connect a handler to the ::pick signal in order
+ * to set up some custom aspect of a paint in pick mode.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Override the #ClutterActorClass.pick virtual function
+ * instead.
+ */
+ actor_signals[PICK] =
+ g_signal_new (I_("pick"),
+ G_TYPE_FROM_CLASS (object_class),
+ G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
+ G_STRUCT_OFFSET (ClutterActorClass, pick),
+ NULL, NULL,
+ _clutter_marshal_VOID__BOXED,
+ G_TYPE_NONE, 1,
+ CLUTTER_TYPE_COLOR | G_SIGNAL_TYPE_STATIC_SCOPE);
+
+ /**
* ClutterActor::allocation-changed:
* @actor: the #ClutterActor that emitted the signal
* @box: a #ClutterActorBox with the new allocation
@@ -7316,7 +8253,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* to know whether the absolute origin of @actor changed, then you might
* want use this signal instead.
*
- *
+ * Since: 1.0
*/
actor_signals[ALLOCATION_CHANGED] =
g_signal_new (I_("allocation-changed"),
@@ -7336,7 +8273,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The ::transitions-completed signal is emitted once all transitions
* involving @actor are complete.
*
- *
+ * Since: 1.10
*/
actor_signals[TRANSITIONS_COMPLETED] =
g_signal_new (I_("transitions-completed"),
@@ -7359,7 +8296,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* using clutter_timeline_stop(), or it has been removed from the
* transitions applied on @actor, using clutter_actor_remove_transition().
*
- *
+ * Since: 1.12
*/
actor_signals[TRANSITION_STOPPED] =
g_signal_new (I_("transition-stopped"),
@@ -7380,7 +8317,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* The ::touch-event signal is emitted each time a touch
* begin/end/update/cancel event.
*
- *
+ * Since: 1.12
*/
actor_signals[TOUCH_EVENT] =
g_signal_new (I_("touch-event"),
@@ -7403,9 +8340,8 @@ clutter_actor_init (ClutterActor *self)
priv->id = _clutter_context_acquire_id (self);
priv->pick_id = -1;
- priv->opacity = 255;
-
- CLUTTER_ACTOR_SET_FLAGS (self, CLUTTER_ACTOR_VISIBLE);
+ priv->opacity = 0xff;
+ priv->show_on_set_parent = TRUE;
priv->needs_width_request = TRUE;
priv->needs_height_request = TRUE;
@@ -7454,7 +8390,7 @@ clutter_actor_init (ClutterActor *self)
*
* Return value: the newly created #ClutterActor
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_actor_new (void)
@@ -7886,7 +8822,7 @@ _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
NULL /* effect */);
}
-void
+static void
_clutter_actor_queue_only_relayout (ClutterActor *self)
{
ClutterActorPrivate *priv = self->priv;
@@ -7925,7 +8861,7 @@ _clutter_actor_queue_only_relayout (ClutterActor *self)
* If @clip is %NULL this function is equivalent to
* clutter_actor_queue_redraw().
*
- *
+ * Since: 1.10
*/
void
clutter_actor_queue_redraw_with_clip (ClutterActor *self,
@@ -7967,7 +8903,7 @@ clutter_actor_queue_redraw_with_clip (ClutterActor *self,
*
* Queueing a new layout automatically queues a redraw as well.
*
- *
+ * Since: 0.8
*/
void
clutter_actor_queue_relayout (ClutterActor *self)
@@ -8002,7 +8938,7 @@ clutter_actor_queue_relayout (ClutterActor *self)
* and clutter_actor_get_preferred_height(), and check the actor's preferred
* geometry management using the #ClutterActor:request-mode property.
*
- *
+ * Since: 0.8
*/
void
clutter_actor_get_preferred_size (ClutterActor *self,
@@ -8296,7 +9232,10 @@ _clutter_actor_get_cached_size_request (gfloat for_size,
* An actor may not get its request - depending on the layout
* manager that's in effect.
*
+ * A request should not incorporate the actor's scale or anchor point;
+ * those transformations do not affect layout, only rendering.
*
+ * Since: 0.8
*/
void
clutter_actor_get_preferred_width (ClutterActor *self,
@@ -8430,7 +9369,10 @@ clutter_actor_get_preferred_width (ClutterActor *self,
* An actor may not get its request - depending on the layout
* manager that's in effect.
*
+ * A request should not incorporate the actor's scale or anchor point;
+ * those transformations do not affect layout, only rendering.
*
+ * Since: 0.8
*/
void
clutter_actor_get_preferred_height (ClutterActor *self,
@@ -8556,11 +9498,14 @@ clutter_actor_get_preferred_height (ClutterActor *self,
* only be assumed valid inside a paint() method; anywhere else, it
* may be out-of-date.
*
+ * An allocation does not incorporate the actor's scale or anchor point;
+ * those transformations do not affect layout, only rendering.
+ *
* <note>Do not call any of the clutter_actor_get_allocation_*() family
* of functions inside the implementation of the get_preferred_width()
* or get_preferred_height() virtual functions.</note>
*
- *
+ * Since: 0.8
*/
void
clutter_actor_get_allocation_box (ClutterActor *self,
@@ -8755,9 +9700,7 @@ clutter_actor_allocate_internal (ClutterActor *self,
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_RELAYOUT);
- /* Caller should call clutter_actor_queue_redraw() if needed
- * for that particular case.
- */
+ clutter_actor_queue_redraw (self);
}
/**
@@ -8787,7 +9730,7 @@ clutter_actor_allocate_internal (ClutterActor *self,
* the parent has moved with respect to the stage, for example because
* a grandparent's origin has moved.
*
- *
+ * Since: 0.8
*/
void
clutter_actor_allocate (ClutterActor *self,
@@ -8866,14 +9809,6 @@ clutter_actor_allocate (ClutterActor *self,
return;
}
- if (!stage_allocation_changed)
- {
- /* If the actor didn't move but needs_allocation is set, we just
- * need to allocate the children */
- clutter_actor_allocate_internal (self, &real_allocation, flags);
- return;
- }
-
/* When ABSOLUTE_ORIGIN_CHANGED is passed in to
* clutter_actor_allocate(), it indicates whether the parent has its
* absolute origin moved; when passed in to ClutterActor::allocate()
@@ -8971,7 +9906,7 @@ clutter_actor_allocate (ClutterActor *self,
* }
* ]|
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_allocation (ClutterActor *self,
@@ -9059,7 +9994,7 @@ clutter_actor_set_position (ClutterActor *self,
*
* Return value: %TRUE if the fixed position is set on the actor
*
- *
+ * Since: 0.8
*/
gboolean
clutter_actor_get_fixed_position_set (ClutterActor *self)
@@ -9077,7 +10012,7 @@ clutter_actor_get_fixed_position_set (ClutterActor *self)
* Sets whether an actor has a fixed position set (and will thus be
* unaffected by any layout manager).
*
- *
+ * Since: 0.8
*/
void
clutter_actor_set_fixed_position_set (ClutterActor *self,
@@ -9114,10 +10049,15 @@ clutter_actor_set_fixed_position_set (ClutterActor *self,
* @dx: Distance to move Actor on X axis.
* @dy: Distance to move Actor on Y axis.
*
- * Changes the fixed position of an actor by @dx on the horizontal
- * axis, and by @dy on the vertical axis.
+ * Moves an actor by the specified distance relative to its current
+ * position in pixels.
*
+ * This function modifies the fixed position of an actor and thus removes
+ * it from any layout management. Another way to move an actor is with an
+ * anchor point, see clutter_actor_set_anchor_point(), or with an additional
+ * translation, using clutter_actor_set_translation().
*
+ * Since: 0.2
*/
void
clutter_actor_move_by (ClutterActor *self,
@@ -9376,7 +10316,7 @@ clutter_actor_set_natural_height_set (ClutterActor *self,
* clutter_actor_get_preferred_width() and
* clutter_actor_get_preferred_height()
*
- *
+ * Since: 1.2
*/
void
clutter_actor_set_request_mode (ClutterActor *self,
@@ -9409,7 +10349,7 @@ clutter_actor_set_request_mode (ClutterActor *self,
*
* Return value: the request mode for the actor
*
- *
+ * Since: 1.2
*/
ClutterRequestMode
clutter_actor_get_request_mode (ClutterActor *self)
@@ -9563,7 +10503,7 @@ clutter_actor_set_size (ClutterActor *self,
* clutter_actor_get_allocation_box() or
* clutter_actor_get_preferred_width().
*
- *
+ * Since: 0.2
*/
void
clutter_actor_get_size (ClutterActor *self,
@@ -9593,7 +10533,7 @@ clutter_actor_get_size (ClutterActor *self,
*
* The returned position is in pixels.
*
- *
+ * Since: 0.6
*/
void
clutter_actor_get_position (ClutterActor *self,
@@ -9617,7 +10557,7 @@ clutter_actor_get_position (ClutterActor *self,
*
* Gets the absolute position of an actor, in pixels relative to the stage.
*
- *
+ * Since: 0.8
*/
void
clutter_actor_get_transformed_position (ClutterActor *self,
@@ -9663,7 +10603,7 @@ clutter_actor_get_transformed_position (ClutterActor *self,
* information, you need to use clutter_actor_get_abs_allocation_vertices()
* to get the coords of the actual quadrangle.</note>
*
- *
+ * Since: 0.8
*/
void
clutter_actor_get_transformed_size (ClutterActor *self,
@@ -10021,7 +10961,7 @@ clutter_actor_set_position_internal (ClutterActor *self,
*
* The #ClutterActor:x property is animatable.
*
- *
+ * Since: 0.6
*/
void
clutter_actor_set_x (ClutterActor *self,
@@ -10048,7 +10988,7 @@ clutter_actor_set_x (ClutterActor *self,
*
* The #ClutterActor:y property is animatable.
*
- *
+ * Since: 0.6
*/
void
clutter_actor_set_y (ClutterActor *self,
@@ -10172,7 +11112,7 @@ clutter_actor_get_y (ClutterActor *self)
* The #ClutterActor:scale-x and #ClutterActor:scale-y properties are
* animatable.
*
- *
+ * Since: 0.2
*/
void
clutter_actor_set_scale (ClutterActor *self,
@@ -10200,7 +11140,7 @@ clutter_actor_set_scale (ClutterActor *self,
*
* The #ClutterActor:scale-z property is animatable.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_scale_z (ClutterActor *self,
@@ -10212,6 +11152,84 @@ clutter_actor_set_scale_z (ClutterActor *self,
}
/**
+ * clutter_actor_set_scale_full:
+ * @self: A #ClutterActor
+ * @scale_x: double factor to scale actor by horizontally.
+ * @scale_y: double factor to scale actor by vertically.
+ * @center_x: X coordinate of the center of the scaling
+ * @center_y: Y coordinate of the center of the scaling
+ *
+ * Scales an actor with the given factors around the given center
+ * point. The center point is specified in pixels relative to the
+ * anchor point (usually the top left corner of the actor).
+ *
+ * The #ClutterActor:scale-x and #ClutterActor:scale-y properties
+ * are animatable.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_pivot_point() to control
+ * the scale center
+ */
+void
+clutter_actor_set_scale_full (ClutterActor *self,
+ gdouble scale_x,
+ gdouble scale_y,
+ gfloat center_x,
+ gfloat center_y)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ clutter_actor_set_scale_factor (self, CLUTTER_X_AXIS, scale_x);
+ clutter_actor_set_scale_factor (self, CLUTTER_Y_AXIS, scale_y);
+ clutter_actor_set_scale_center (self, CLUTTER_X_AXIS, center_x);
+ clutter_actor_set_scale_center (self, CLUTTER_Y_AXIS, center_y);
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
+ * clutter_actor_set_scale_with_gravity:
+ * @self: A #ClutterActor
+ * @scale_x: double factor to scale actor by horizontally.
+ * @scale_y: double factor to scale actor by vertically.
+ * @gravity: the location of the scale center expressed as a compass
+ * direction.
+ *
+ * Scales an actor with the given factors around the given
+ * center point. The center point is specified as one of the compass
+ * directions in #ClutterGravity. For example, setting it to north
+ * will cause the top of the actor to remain unchanged and the rest of
+ * the actor to expand left, right and downwards.
+ *
+ * The #ClutterActor:scale-x and #ClutterActor:scale-y properties are
+ * animatable.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_pivot_point() to set the
+ * scale center using normalized coordinates instead.
+ */
+void
+clutter_actor_set_scale_with_gravity (ClutterActor *self,
+ gdouble scale_x,
+ gdouble scale_y,
+ ClutterGravity gravity)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ clutter_actor_set_scale_factor (self, CLUTTER_X_AXIS, scale_x);
+ clutter_actor_set_scale_factor (self, CLUTTER_Y_AXIS, scale_y);
+ clutter_actor_set_scale_gravity (self, gravity);
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
* clutter_actor_get_scale:
* @self: A #ClutterActor
* @scale_x: (out) (allow-none): Location to store horizonal
@@ -10221,7 +11239,7 @@ clutter_actor_set_scale_z (ClutterActor *self,
*
* Retrieves an actors scale factors.
*
- *
+ * Since: 0.2
*/
void
clutter_actor_get_scale (ClutterActor *self,
@@ -10250,7 +11268,7 @@ clutter_actor_get_scale (ClutterActor *self,
*
* Return value: the scaling factor along the Z axis
*
- *
+ * Since: 1.12
*/
gdouble
clutter_actor_get_scale_z (ClutterActor *self)
@@ -10260,6 +11278,66 @@ clutter_actor_get_scale_z (ClutterActor *self)
return _clutter_actor_get_transform_info_or_defaults (self)->scale_z;
}
+/**
+ * clutter_actor_get_scale_center:
+ * @self: A #ClutterActor
+ * @center_x: (out) (allow-none): Location to store the X position
+ * of the scale center, or %NULL.
+ * @center_y: (out) (allow-none): Location to store the Y position
+ * of the scale center, or %NULL.
+ *
+ * Retrieves the scale center coordinate in pixels relative to the top
+ * left corner of the actor. If the scale center was specified using a
+ * #ClutterGravity this will calculate the pixel offset using the
+ * current size of the actor.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_pivot_point() instead.
+ */
+void
+clutter_actor_get_scale_center (ClutterActor *self,
+ gfloat *center_x,
+ gfloat *center_y)
+{
+ const ClutterTransformInfo *info;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ info = _clutter_actor_get_transform_info_or_defaults (self);
+
+ clutter_anchor_coord_get_units (self, &info->scale_center,
+ center_x,
+ center_y,
+ NULL);
+}
+
+/**
+ * clutter_actor_get_scale_gravity:
+ * @self: A #ClutterActor
+ *
+ * Retrieves the scale center as a compass direction. If the scale
+ * center was specified in pixels or units this will return
+ * %CLUTTER_GRAVITY_NONE.
+ *
+ * Return value: the scale gravity
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_pivot_point() instead.
+ */
+ClutterGravity
+clutter_actor_get_scale_gravity (ClutterActor *self)
+{
+ const ClutterTransformInfo *info;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), CLUTTER_GRAVITY_NONE);
+
+ info = _clutter_actor_get_transform_info_or_defaults (self);
+
+ return clutter_anchor_coord_get_gravity (&info->scale_center);
+}
+
static inline void
clutter_actor_set_opacity_internal (ClutterActor *self,
guint8 opacity)
@@ -10361,7 +11439,7 @@ clutter_actor_get_paint_opacity_internal (ClutterActor *self)
*
* Return value: The actor opacity value.
*
- *
+ * Since: 0.8
*/
guint8
clutter_actor_get_paint_opacity (ClutterActor *self)
@@ -10454,7 +11532,7 @@ clutter_actor_get_opacity (ClutterActor *self)
* recommended to override the has_overlaps() virtual to return %FALSE
* for maximum efficiency.
*
- *
+ * Since: 1.8
*/
void
clutter_actor_set_offscreen_redirect (ClutterActor *self,
@@ -10494,7 +11572,7 @@ clutter_actor_set_offscreen_redirect (ClutterActor *self,
*
* Return value: the value of the offscreen-redirect property of the actor
*
- *
+ * Since: 1.8
*/
ClutterOffscreenRedirect
clutter_actor_get_offscreen_redirect (ClutterActor *self)
@@ -10541,6 +11619,52 @@ clutter_actor_get_name (ClutterActor *self)
return self->priv->name;
}
+/**
+ * clutter_actor_get_gid:
+ * @self: A #ClutterActor
+ *
+ * Retrieves the unique id for @self.
+ *
+ * Return value: Globally unique value for this object instance.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: The id is not used any longer.
+ */
+guint32
+clutter_actor_get_gid (ClutterActor *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), 0);
+
+ return self->priv->id;
+}
+
+static inline void
+clutter_actor_set_depth_internal (ClutterActor *self,
+ float depth)
+{
+ ClutterTransformInfo *info;
+
+ info = _clutter_actor_get_transform_info (self);
+
+ if (info->z_position != depth)
+ {
+ /* Sets Z value - XXX 2.0: should we invert? */
+ info->z_position = depth;
+
+ self->priv->transform_valid = FALSE;
+
+ /* FIXME - remove this crap; sadly, there are still containers
+ * in Clutter that depend on this utter brain damage
+ */
+ clutter_container_sort_depth_order (CLUTTER_CONTAINER (self));
+
+ clutter_actor_queue_redraw (self);
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_DEPTH]);
+ }
+}
+
static inline void
clutter_actor_set_z_position_internal (ClutterActor *self,
float z_position)
@@ -10570,7 +11694,7 @@ clutter_actor_set_z_position_internal (ClutterActor *self,
*
* See #ClutterActor:z-position.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_z_position (ClutterActor *self,
@@ -10595,7 +11719,7 @@ clutter_actor_set_z_position (ClutterActor *self,
*
* Return value: the position on the Z axis.
*
- *
+ * Since: 1.12
*/
gfloat
clutter_actor_get_z_position (ClutterActor *self)
@@ -10618,7 +11742,7 @@ clutter_actor_get_z_position (ClutterActor *self)
* point being the top left corner of the actor, and the (1, 1) point being
* the bottom right corner.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_pivot_point (ClutterActor *self,
@@ -10646,7 +11770,7 @@ clutter_actor_set_pivot_point (ClutterActor *self,
*
* Retrieves the coordinates of the #ClutterActor:pivot-point.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_get_pivot_point (ClutterActor *self,
@@ -10676,7 +11800,7 @@ clutter_actor_get_pivot_point (ClutterActor *self,
*
* The @pivot_z value is expressed as a distance along the Z axis.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_pivot_point_z (ClutterActor *self,
@@ -10698,7 +11822,7 @@ clutter_actor_set_pivot_point_z (ClutterActor *self,
*
* Retrieves the Z component of the #ClutterActor:pivot-point.
*
- *
+ * Since: 1.12
*/
gfloat
clutter_actor_get_pivot_point_z (ClutterActor *self)
@@ -10709,6 +11833,236 @@ clutter_actor_get_pivot_point_z (ClutterActor *self)
}
/**
+ * clutter_actor_set_depth:
+ * @self: a #ClutterActor
+ * @depth: Z co-ord
+ *
+ * Sets the Z coordinate of @self to @depth.
+ *
+ * The unit used by @depth is dependant on the perspective setup. See
+ * also clutter_stage_set_perspective().
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_z_position() instead.
+ */
+void
+clutter_actor_set_depth (ClutterActor *self,
+ gfloat depth)
+{
+ const ClutterTransformInfo *info;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ info = _clutter_actor_get_transform_info_or_defaults (self);
+ _clutter_actor_create_transition (self, obj_props[PROP_DEPTH],
+ info->z_position,
+ depth);
+}
+
+/**
+ * clutter_actor_get_depth:
+ * @self: a #ClutterActor
+ *
+ * Retrieves the depth of @self.
+ *
+ * Return value: the depth of the actor
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_z_position() instead.
+ */
+gfloat
+clutter_actor_get_depth (ClutterActor *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), 0.0);
+
+ return _clutter_actor_get_transform_info_or_defaults (self)->z_position;
+}
+
+/**
+ * clutter_actor_set_rotation:
+ * @self: a #ClutterActor
+ * @axis: the axis of rotation
+ * @angle: the angle of rotation
+ * @x: X coordinate of the rotation center
+ * @y: Y coordinate of the rotation center
+ * @z: Z coordinate of the rotation center
+ *
+ * Sets the rotation angle of @self around the given axis.
+ *
+ * The rotation center coordinates used depend on the value of @axis:
+ * <itemizedlist>
+ * <listitem><para>%CLUTTER_X_AXIS requires @y and @z</para></listitem>
+ * <listitem><para>%CLUTTER_Y_AXIS requires @x and @z</para></listitem>
+ * <listitem><para>%CLUTTER_Z_AXIS requires @x and @y</para></listitem>
+ * </itemizedlist>
+ *
+ * The rotation coordinates are relative to the anchor point of the
+ * actor, set using clutter_actor_set_anchor_point(). If no anchor
+ * point is set, the upper left corner is assumed as the origin.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_rotation_angle() and
+ * clutter_actor_set_pivot_point() instead.
+ */
+void
+clutter_actor_set_rotation (ClutterActor *self,
+ ClutterRotateAxis axis,
+ gdouble angle,
+ gfloat x,
+ gfloat y,
+ gfloat z)
+{
+ ClutterVertex v;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ v.x = x;
+ v.y = y;
+ v.z = z;
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ clutter_actor_set_rotation_angle (self, axis, angle);
+ clutter_actor_set_rotation_center_internal (self, axis, &v);
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
+ * clutter_actor_set_z_rotation_from_gravity:
+ * @self: a #ClutterActor
+ * @angle: the angle of rotation
+ * @gravity: the center point of the rotation
+ *
+ * Sets the rotation angle of @self around the Z axis using the center
+ * point specified as a compass point. For example to rotate such that
+ * the center of the actor remains static you can use
+ * %CLUTTER_GRAVITY_CENTER. If the actor changes size the center point
+ * will move accordingly.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_rotation_angle() and
+ * clutter_actor_set_pivot_point() instead.
+ */
+void
+clutter_actor_set_z_rotation_from_gravity (ClutterActor *self,
+ gdouble angle,
+ ClutterGravity gravity)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ if (gravity == CLUTTER_GRAVITY_NONE)
+ clutter_actor_set_rotation (self, CLUTTER_Z_AXIS, angle, 0, 0, 0);
+ else
+ {
+ GObject *obj = G_OBJECT (self);
+ ClutterTransformInfo *info;
+ GParamSpec *pspec;
+
+ pspec = obj_props[PROP_ROTATION_ANGLE_Z];
+ info = _clutter_actor_get_transform_info (self);
+
+ g_object_freeze_notify (obj);
+
+ clutter_actor_set_rotation_angle_internal (self, angle, pspec);
+
+ clutter_anchor_coord_set_gravity (&info->rz_center, gravity);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z_GRAVITY]);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ROTATION_CENTER_Z]);
+
+ g_object_thaw_notify (obj);
+ }
+}
+
+/**
+ * clutter_actor_get_rotation:
+ * @self: a #ClutterActor
+ * @axis: the axis of rotation
+ * @x: (out): return value for the X coordinate of the center of rotation
+ * @y: (out): return value for the Y coordinate of the center of rotation
+ * @z: (out): return value for the Z coordinate of the center of rotation
+ *
+ * Retrieves the angle and center of rotation on the given axis,
+ * set using clutter_actor_set_rotation().
+ *
+ * Return value: the angle of rotation
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_rotation_angle() and
+ * clutter_actor_get_pivot_point() instead.
+ */
+gdouble
+clutter_actor_get_rotation (ClutterActor *self,
+ ClutterRotateAxis axis,
+ gfloat *x,
+ gfloat *y,
+ gfloat *z)
+{
+ const ClutterTransformInfo *info;
+ const AnchorCoord *anchor_coord;
+ gdouble retval = 0;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), 0);
+
+ info = _clutter_actor_get_transform_info_or_defaults (self);
+
+ switch (axis)
+ {
+ case CLUTTER_X_AXIS:
+ anchor_coord = &info->rx_center;
+ retval = info->rx_angle;
+ break;
+
+ case CLUTTER_Y_AXIS:
+ anchor_coord = &info->ry_center;
+ retval = info->ry_angle;
+ break;
+
+ case CLUTTER_Z_AXIS:
+ anchor_coord = &info->rz_center;
+ retval = info->rz_angle;
+ break;
+
+ default:
+ anchor_coord = NULL;
+ retval = 0.0;
+ break;
+ }
+
+ clutter_anchor_coord_get_units (self, anchor_coord, x, y, z);
+
+ return retval;
+}
+
+/**
+ * clutter_actor_get_z_rotation_gravity:
+ * @self: A #ClutterActor
+ *
+ * Retrieves the center for the rotation around the Z axis as a
+ * compass direction. If the center was specified in pixels or units
+ * this will return %CLUTTER_GRAVITY_NONE.
+ *
+ * Return value: the Z rotation center
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use the #ClutterActor:pivot-point instead of
+ * a #ClutterGravity
+ */
+ClutterGravity
+clutter_actor_get_z_rotation_gravity (ClutterActor *self)
+{
+ const ClutterTransformInfo *info;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), CLUTTER_GRAVITY_NONE);
+
+ info = _clutter_actor_get_transform_info_or_defaults (self);
+
+ return clutter_anchor_coord_get_gravity (&info->rz_center);
+}
+
+/**
* clutter_actor_set_clip:
* @self: A #ClutterActor
* @xoff: X offset of the clip rectangle
@@ -10717,9 +12071,10 @@ clutter_actor_get_pivot_point_z (ClutterActor *self)
* @height: Height of the clip rectangle
*
* Sets clip area for @self. The clip area is always computed from the
- * upper left corner of the actor.
- *
+ * upper left corner of the actor, even if the anchor point is set
+ * otherwise.
*
+ * Since: 0.6
*/
void
clutter_actor_set_clip (ClutterActor *self,
@@ -10753,6 +12108,7 @@ clutter_actor_set_clip (ClutterActor *self,
clutter_actor_queue_redraw (self);
+ g_object_notify_by_pspec (obj, obj_props[PROP_CLIP]);
g_object_notify_by_pspec (obj, obj_props[PROP_CLIP_RECT]);
g_object_notify_by_pspec (obj, obj_props[PROP_HAS_CLIP]);
}
@@ -10786,7 +12142,7 @@ clutter_actor_remove_clip (ClutterActor *self)
*
* Return value: %TRUE if the actor has a clip area set.
*
- *
+ * Since: 0.1.1
*/
gboolean
clutter_actor_has_clip (ClutterActor *self)
@@ -10810,7 +12166,7 @@ clutter_actor_has_clip (ClutterActor *self)
*
* Gets the clip area for @self, if any is set.
*
- *
+ * Since: 0.6
*/
void
clutter_actor_get_clip (ClutterActor *self,
@@ -10851,7 +12207,7 @@ clutter_actor_get_clip (ClutterActor *self,
* allocated #GList of #ClutterActor<!-- -->s. Use g_list_free() when
* done.
*
- *
+ * Since: 1.10
*/
GList *
clutter_actor_get_children (ClutterActor *self)
@@ -11100,13 +12456,21 @@ typedef enum {
ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2,
ADD_CHILD_CHECK_STATE = 1 << 3,
ADD_CHILD_NOTIFY_FIRST_LAST = 1 << 4,
+ ADD_CHILD_SHOW_ON_SET_PARENT = 1 << 5,
/* default flags for public API */
ADD_CHILD_DEFAULT_FLAGS = ADD_CHILD_CREATE_META |
ADD_CHILD_EMIT_PARENT_SET |
ADD_CHILD_EMIT_ACTOR_ADDED |
ADD_CHILD_CHECK_STATE |
- ADD_CHILD_NOTIFY_FIRST_LAST
+ ADD_CHILD_NOTIFY_FIRST_LAST |
+ ADD_CHILD_SHOW_ON_SET_PARENT,
+
+ /* flags for legacy/deprecated API */
+ ADD_CHILD_LEGACY_FLAGS = ADD_CHILD_EMIT_PARENT_SET |
+ ADD_CHILD_CHECK_STATE |
+ ADD_CHILD_NOTIFY_FIRST_LAST |
+ ADD_CHILD_SHOW_ON_SET_PARENT
} ClutterActorAddChildFlags;
/*< private >
@@ -11211,7 +12575,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
emit_actor_added = (flags & ADD_CHILD_EMIT_ACTOR_ADDED) != 0;
check_state = (flags & ADD_CHILD_CHECK_STATE) != 0;
notify_first_last = (flags & ADD_CHILD_NOTIFY_FIRST_LAST) != 0;
- show_on_set_parent = CLUTTER_ACTOR_IS_VISIBLE (child);
+ show_on_set_parent = (flags & ADD_CHILD_SHOW_ON_SET_PARENT) != 0;
old_first_child = self->priv->first_child;
old_last_child = self->priv->last_child;
@@ -11278,8 +12642,11 @@ clutter_actor_add_child_internal (ClutterActor *self,
/* this may end up queueing a redraw, in case the actor is
* not visible but the show-on-set-parent property is still
* set.
+ *
+ * XXX:2.0 - remove this check and unconditionally show() the
+ * actor once we remove the show-on-set-parent property
*/
- if (show_on_set_parent)
+ if (show_on_set_parent && child->priv->show_on_set_parent)
clutter_actor_show (child);
/* on the other hand, this will catch any other case where
@@ -11341,7 +12708,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
* This function will emit the #ClutterContainer::actor-added signal
* on @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_add_child (ClutterActor *self,
@@ -11377,7 +12744,7 @@ clutter_actor_add_child (ClutterActor *self,
* This function will emit the #ClutterContainer::actor-added signal
* on @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_insert_child_at_index (ClutterActor *self,
@@ -11414,7 +12781,7 @@ clutter_actor_insert_child_at_index (ClutterActor *self,
* This function will emit the #ClutterContainer::actor-added signal
* on @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_insert_child_above (ClutterActor *self,
@@ -11455,7 +12822,7 @@ clutter_actor_insert_child_above (ClutterActor *self,
* This function will emit the #ClutterContainer::actor-added signal
* on @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_insert_child_below (ClutterActor *self,
@@ -11478,6 +12845,43 @@ clutter_actor_insert_child_below (ClutterActor *self,
}
/**
+ * clutter_actor_set_parent:
+ * @self: A #ClutterActor
+ * @parent: A new #ClutterActor parent
+ *
+ * Sets the parent of @self to @parent.
+ *
+ * This function will result in @parent acquiring a reference on @self,
+ * eventually by sinking its floating reference first. The reference
+ * will be released by clutter_actor_unparent().
+ *
+ * This function should only be called by legacy #ClutterActor<!-- -->s
+ * implementing the #ClutterContainer interface.
+ *
+ * Deprecated: 1.10: Use clutter_actor_add_child() instead.
+ */
+void
+clutter_actor_set_parent (ClutterActor *self,
+ ClutterActor *parent)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+ g_return_if_fail (CLUTTER_IS_ACTOR (parent));
+ g_return_if_fail (self != parent);
+ g_return_if_fail (self->priv->parent == NULL);
+
+ /* as this function will be called inside ClutterContainer::add
+ * implementations or when building up a composite actor, we have
+ * to preserve the old behaviour, and not create child meta or
+ * emit the ::actor-added signal, to avoid recursion or double
+ * emissions
+ */
+ clutter_actor_add_child_internal (parent, self,
+ ADD_CHILD_LEGACY_FLAGS,
+ insert_child_at_depth,
+ NULL);
+}
+
+/**
* clutter_actor_get_parent:
* @self: A #ClutterActor
*
@@ -11505,7 +12909,7 @@ clutter_actor_get_parent (ClutterActor *self)
*
* Return Value: %TRUE if the actor is visibile and will be painted.
*
- *
+ * Since: 0.8.4
*/
gboolean
clutter_actor_get_paint_visibility (ClutterActor *actor)
@@ -11530,7 +12934,7 @@ clutter_actor_get_paint_visibility (ClutterActor *actor)
* This function will emit the #ClutterContainer::actor-removed
* signal on @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_remove_child (ClutterActor *self,
@@ -11559,7 +12963,7 @@ clutter_actor_remove_child (ClutterActor *self,
* destroyed. If you want to ensure the destruction of all the children
* of @self, use clutter_actor_destroy_all_children().
*
- *
+ * Since: 1.10
*/
void
clutter_actor_remove_all_children (ClutterActor *self)
@@ -11610,7 +13014,7 @@ clutter_actor_remove_all_children (ClutterActor *self)
* are disconnected even in cases where circular references prevent this
* from automatically happening through reference counting alone.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_destroy_all_children (ClutterActor *self)
@@ -11675,7 +13079,7 @@ insert_child_between (ClutterActor *self,
*
* Replaces @old_child with @new_child in the list of children of @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_replace_child (ClutterActor *self,
@@ -11707,6 +13111,134 @@ clutter_actor_replace_child (ClutterActor *self,
}
/**
+ * clutter_actor_unparent:
+ * @self: a #ClutterActor
+ *
+ * Removes the parent of @self.
+ *
+ * This will cause the parent of @self to release the reference
+ * acquired when calling clutter_actor_set_parent(), so if you
+ * want to keep @self you will have to acquire a reference of
+ * your own, through g_object_ref().
+ *
+ * This function should only be called by legacy #ClutterActor<!-- -->s
+ * implementing the #ClutterContainer interface.
+ *
+ * Since: 0.1.1
+ *
+ * Deprecated: 1.10: Use clutter_actor_remove_child() instead.
+ */
+void
+clutter_actor_unparent (ClutterActor *self)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ if (self->priv->parent == NULL)
+ return;
+
+ clutter_actor_remove_child_internal (self->priv->parent, self,
+ REMOVE_CHILD_LEGACY_FLAGS);
+}
+
+/**
+ * clutter_actor_reparent:
+ * @self: a #ClutterActor
+ * @new_parent: the new #ClutterActor parent
+ *
+ * Resets the parent actor of @self.
+ *
+ * This function is logically equivalent to calling clutter_actor_unparent()
+ * and clutter_actor_set_parent(), but more efficiently implemented, as it
+ * ensures the child is not finalized when unparented, and emits the
+ * #ClutterActor::parent-set signal only once.
+ *
+ * In reality, calling this function is less useful than it sounds, as some
+ * application code may rely on changes in the intermediate state between
+ * removal and addition of the actor from its old parent to the @new_parent.
+ * Thus, it is strongly encouraged to avoid using this function in application
+ * code.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_remove_child() and
+ * clutter_actor_add_child() instead; remember to take a reference on
+ * the actor being removed before calling clutter_actor_remove_child()
+ * to avoid the reference count dropping to zero and the actor being
+ * destroyed.
+ */
+void
+clutter_actor_reparent (ClutterActor *self,
+ ClutterActor *new_parent)
+{
+ ClutterActorPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+ g_return_if_fail (CLUTTER_IS_ACTOR (new_parent));
+ g_return_if_fail (self != new_parent);
+
+ if (CLUTTER_ACTOR_IS_TOPLEVEL (self))
+ {
+ g_warning ("Cannot set a parent on a toplevel actor");
+ return;
+ }
+
+ if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
+ {
+ g_warning ("Cannot set a parent currently being destroyed");
+ return;
+ }
+
+ priv = self->priv;
+
+ if (priv->parent != new_parent)
+ {
+ ClutterActor *old_parent;
+
+ CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_REPARENT);
+
+ old_parent = priv->parent;
+
+ g_object_ref (self);
+
+ if (old_parent != NULL)
+ {
+ /* go through the Container implementation if this is a regular
+ * child and not an internal one
+ */
+ if (!CLUTTER_ACTOR_IS_INTERNAL_CHILD (self))
+ {
+ ClutterContainer *parent = CLUTTER_CONTAINER (old_parent);
+
+ /* this will have to call unparent() */
+ clutter_container_remove_actor (parent, self);
+ }
+ else
+ clutter_actor_remove_child_internal (old_parent, self,
+ REMOVE_CHILD_LEGACY_FLAGS);
+ }
+
+ /* Note, will call set_parent() */
+ if (!CLUTTER_ACTOR_IS_INTERNAL_CHILD (self))
+ clutter_container_add_actor (CLUTTER_CONTAINER (new_parent), self);
+ else
+ clutter_actor_add_child_internal (new_parent, self,
+ ADD_CHILD_LEGACY_FLAGS,
+ insert_child_at_depth,
+ NULL);
+
+ /* we emit the ::parent-set signal once */
+ g_signal_emit (self, actor_signals[PARENT_SET], 0, old_parent);
+
+ CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_REPARENT);
+
+ /* the IN_REPARENT flag suspends state updates */
+ clutter_actor_update_map_state (self, MAP_STATE_CHECK);
+
+ g_object_unref (self);
+ }
+}
+
+/**
* clutter_actor_contains:
* @self: A #ClutterActor
* @descendant: A #ClutterActor, possibly contained in @self
@@ -11717,7 +13249,7 @@ clutter_actor_replace_child (ClutterActor *self,
*
* Return value: whether @descendent is contained within @self
*
- *
+ * Since: 1.4
*/
gboolean
clutter_actor_contains (ClutterActor *self,
@@ -11749,7 +13281,7 @@ clutter_actor_contains (ClutterActor *self,
* clutter_actor_insert_child_above(), but it will not emit signals
* or change state on @child.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_child_above_sibling (ClutterActor *self,
@@ -11800,7 +13332,7 @@ clutter_actor_set_child_above_sibling (ClutterActor *self,
* clutter_actor_insert_child_below(), but it will not emit signals
* or change state on @child.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_child_below_sibling (ClutterActor *self,
@@ -11844,7 +13376,7 @@ clutter_actor_set_child_below_sibling (ClutterActor *self,
* calling clutter_actor_insert_child_at_index(), but it will not
* emit signals or change state on @child.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_child_at_index (ClutterActor *self,
@@ -11870,6 +13402,134 @@ clutter_actor_set_child_at_index (ClutterActor *self,
clutter_actor_queue_relayout (self);
}
+/**
+ * clutter_actor_raise:
+ * @self: A #ClutterActor
+ * @below: (allow-none): A #ClutterActor to raise above.
+ *
+ * Puts @self above @below.
+ *
+ * Both actors must have the same parent, and the parent must implement
+ * the #ClutterContainer interface
+ *
+ * This function calls clutter_container_raise_child() internally.
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
+ */
+void
+clutter_actor_raise (ClutterActor *self,
+ ClutterActor *below)
+{
+ ClutterActor *parent;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ parent = clutter_actor_get_parent (self);
+ if (parent == NULL)
+ {
+ g_warning ("%s: Actor '%s' is not inside a container",
+ G_STRFUNC,
+ _clutter_actor_get_debug_name (self));
+ return;
+ }
+
+ if (below != NULL)
+ {
+ if (parent != clutter_actor_get_parent (below))
+ {
+ g_warning ("%s Actor '%s' is not in the same container as "
+ "actor '%s'",
+ G_STRFUNC,
+ _clutter_actor_get_debug_name (self),
+ _clutter_actor_get_debug_name (below));
+ return;
+ }
+ }
+
+ clutter_container_raise_child (CLUTTER_CONTAINER (parent), self, below);
+}
+
+/**
+ * clutter_actor_lower:
+ * @self: A #ClutterActor
+ * @above: (allow-none): A #ClutterActor to lower below
+ *
+ * Puts @self below @above.
+ *
+ * Both actors must have the same parent, and the parent must implement
+ * the #ClutterContainer interface.
+ *
+ * This function calls clutter_container_lower_child() internally.
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.
+ */
+void
+clutter_actor_lower (ClutterActor *self,
+ ClutterActor *above)
+{
+ ClutterActor *parent;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ parent = clutter_actor_get_parent (self);
+ if (parent == NULL)
+ {
+ g_warning ("%s: Actor of type %s is not inside a container",
+ G_STRFUNC,
+ _clutter_actor_get_debug_name (self));
+ return;
+ }
+
+ if (above)
+ {
+ if (parent != clutter_actor_get_parent (above))
+ {
+ g_warning ("%s: Actor '%s' is not in the same container as "
+ "actor '%s'",
+ G_STRFUNC,
+ _clutter_actor_get_debug_name (self),
+ _clutter_actor_get_debug_name (above));
+ return;
+ }
+ }
+
+ clutter_container_lower_child (CLUTTER_CONTAINER (parent), self, above);
+}
+
+/**
+ * clutter_actor_raise_top:
+ * @self: A #ClutterActor
+ *
+ * Raises @self to the top.
+ *
+ * This function calls clutter_actor_raise() internally.
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() with
+ * a %NULL sibling, instead.
+ */
+void
+clutter_actor_raise_top (ClutterActor *self)
+{
+ clutter_actor_raise (self, NULL);
+}
+
+/**
+ * clutter_actor_lower_bottom:
+ * @self: A #ClutterActor
+ *
+ * Lowers @self to the bottom.
+ *
+ * This function calls clutter_actor_lower() internally.
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() with
+ * a %NULL sibling, instead.
+ */
+void
+clutter_actor_lower_bottom (ClutterActor *self)
+{
+ clutter_actor_lower (self, NULL);
+}
+
/*
* Event handling
*/
@@ -11888,7 +13548,7 @@ clutter_actor_set_child_at_index (ClutterActor *self,
* if the actor handled the event, or %FALSE if the event was
* not handled
*
- *
+ * Since: 0.6
*/
gboolean
clutter_actor_event (ClutterActor *actor,
@@ -11975,7 +13635,7 @@ out:
*
* Sets @actor as reactive. Reactive actors will receive events.
*
- *
+ * Since: 0.6
*/
void
clutter_actor_set_reactive (ClutterActor *actor,
@@ -12002,7 +13662,7 @@ clutter_actor_set_reactive (ClutterActor *actor,
*
* Return value: %TRUE if the actor is reactive
*
- *
+ * Since: 0.6
*/
gboolean
clutter_actor_get_reactive (ClutterActor *actor)
@@ -12012,6 +13672,266 @@ clutter_actor_get_reactive (ClutterActor *actor)
return CLUTTER_ACTOR_IS_REACTIVE (actor) ? TRUE : FALSE;
}
+/**
+ * clutter_actor_get_anchor_point:
+ * @self: a #ClutterActor
+ * @anchor_x: (out): return location for the X coordinate of the anchor point
+ * @anchor_y: (out): return location for the Y coordinate of the anchor point
+ *
+ * Gets the current anchor point of the @actor in pixels.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead
+ */
+void
+clutter_actor_get_anchor_point (ClutterActor *self,
+ gfloat *anchor_x,
+ gfloat *anchor_y)
+{
+ const ClutterTransformInfo *info;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ info = _clutter_actor_get_transform_info_or_defaults (self);
+ clutter_anchor_coord_get_units (self, &info->anchor,
+ anchor_x,
+ anchor_y,
+ NULL);
+}
+
+/**
+ * clutter_actor_set_anchor_point:
+ * @self: a #ClutterActor
+ * @anchor_x: X coordinate of the anchor point
+ * @anchor_y: Y coordinate of the anchor point
+ *
+ * Sets an anchor point for @self. The anchor point is a point in the
+ * coordinate space of an actor to which the actor position within its
+ * parent is relative; the default is (0, 0), i.e. the top-left corner
+ * of the actor.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
+ */
+void
+clutter_actor_set_anchor_point (ClutterActor *self,
+ gfloat anchor_x,
+ gfloat anchor_y)
+{
+ ClutterTransformInfo *info;
+ ClutterActorPrivate *priv;
+ gboolean changed = FALSE;
+ gfloat old_anchor_x, old_anchor_y;
+ GObject *obj;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ obj = G_OBJECT (self);
+ priv = self->priv;
+ info = _clutter_actor_get_transform_info (self);
+
+ g_object_freeze_notify (obj);
+
+ clutter_anchor_coord_get_units (self, &info->anchor,
+ &old_anchor_x,
+ &old_anchor_y,
+ NULL);
+
+ if (info->anchor.is_fractional)
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_GRAVITY]);
+
+ if (old_anchor_x != anchor_x)
+ {
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_X]);
+ changed = TRUE;
+ }
+
+ if (old_anchor_y != anchor_y)
+ {
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_Y]);
+ changed = TRUE;
+ }
+
+ clutter_anchor_coord_set_units (&info->anchor, anchor_x, anchor_y, 0);
+
+ if (changed)
+ {
+ priv->transform_valid = FALSE;
+ clutter_actor_queue_redraw (self);
+ }
+
+ g_object_thaw_notify (obj);
+}
+
+/**
+ * clutter_actor_get_anchor_point_gravity:
+ * @self: a #ClutterActor
+ *
+ * Retrieves the anchor position expressed as a #ClutterGravity. If
+ * the anchor point was specified using pixels or units this will
+ * return %CLUTTER_GRAVITY_NONE.
+ *
+ * Return value: the #ClutterGravity used by the anchor point
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
+ */
+ClutterGravity
+clutter_actor_get_anchor_point_gravity (ClutterActor *self)
+{
+ const ClutterTransformInfo *info;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), CLUTTER_GRAVITY_NONE);
+
+ info = _clutter_actor_get_transform_info_or_defaults (self);
+
+ return clutter_anchor_coord_get_gravity (&info->anchor);
+}
+
+/**
+ * clutter_actor_move_anchor_point:
+ * @self: a #ClutterActor
+ * @anchor_x: X coordinate of the anchor point
+ * @anchor_y: Y coordinate of the anchor point
+ *
+ * Sets an anchor point for the actor, and adjusts the actor postion so that
+ * the relative position of the actor toward its parent remains the same.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
+ */
+void
+clutter_actor_move_anchor_point (ClutterActor *self,
+ gfloat anchor_x,
+ gfloat anchor_y)
+{
+ gfloat old_anchor_x, old_anchor_y;
+ const ClutterTransformInfo *info;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ info = _clutter_actor_get_transform_info (self);
+ clutter_anchor_coord_get_units (self, &info->anchor,
+ &old_anchor_x,
+ &old_anchor_y,
+ NULL);
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ clutter_actor_set_anchor_point (self, anchor_x, anchor_y);
+
+ if (self->priv->position_set)
+ clutter_actor_move_by (self,
+ anchor_x - old_anchor_x,
+ anchor_y - old_anchor_y);
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
+ * clutter_actor_move_anchor_point_from_gravity:
+ * @self: a #ClutterActor
+ * @gravity: #ClutterGravity.
+ *
+ * Sets an anchor point on the actor based on the given gravity, adjusting the
+ * actor postion so that its relative position within its parent remains
+ * unchanged.
+ *
+ * Since version 1.0 the anchor point will be stored as a gravity so
+ * that if the actor changes size then the anchor point will move. For
+ * example, if you set the anchor point to %CLUTTER_GRAVITY_SOUTH_EAST
+ * and later double the size of the actor, the anchor point will move
+ * to the bottom right.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
+ */
+void
+clutter_actor_move_anchor_point_from_gravity (ClutterActor *self,
+ ClutterGravity gravity)
+{
+ gfloat old_anchor_x, old_anchor_y, new_anchor_x, new_anchor_y;
+ const ClutterTransformInfo *info;
+ ClutterActorPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ priv = self->priv;
+ info = _clutter_actor_get_transform_info (self);
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ clutter_anchor_coord_get_units (self, &info->anchor,
+ &old_anchor_x,
+ &old_anchor_y,
+ NULL);
+ clutter_actor_set_anchor_point_from_gravity (self, gravity);
+ clutter_anchor_coord_get_units (self, &info->anchor,
+ &new_anchor_x,
+ &new_anchor_y,
+ NULL);
+
+ if (priv->position_set)
+ clutter_actor_move_by (self,
+ new_anchor_x - old_anchor_x,
+ new_anchor_y - old_anchor_y);
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
+ * clutter_actor_set_anchor_point_from_gravity:
+ * @self: a #ClutterActor
+ * @gravity: #ClutterGravity.
+ *
+ * Sets an anchor point on the actor, based on the given gravity (this is a
+ * convenience function wrapping clutter_actor_set_anchor_point()).
+ *
+ * Since version 1.0 the anchor point will be stored as a gravity so
+ * that if the actor changes size then the anchor point will move. For
+ * example, if you set the anchor point to %CLUTTER_GRAVITY_SOUTH_EAST
+ * and later double the size of the actor, the anchor point will move
+ * to the bottom right.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12: Use #ClutterActor:pivot-point instead.
+ */
+void
+clutter_actor_set_anchor_point_from_gravity (ClutterActor *self,
+ ClutterGravity gravity)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ if (gravity == CLUTTER_GRAVITY_NONE)
+ clutter_actor_set_anchor_point (self, 0, 0);
+ else
+ {
+ GObject *obj = G_OBJECT (self);
+ ClutterTransformInfo *info;
+
+ g_object_freeze_notify (obj);
+
+ info = _clutter_actor_get_transform_info (self);
+ clutter_anchor_coord_set_gravity (&info->anchor, gravity);
+
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_GRAVITY]);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_X]);
+ g_object_notify_by_pspec (obj, obj_props[PROP_ANCHOR_Y]);
+
+ self->priv->transform_valid = FALSE;
+
+ clutter_actor_queue_redraw (self);
+
+ g_object_thaw_notify (obj);
+ }
+}
+
static void
clutter_actor_store_content_box (ClutterActor *self,
const ClutterActorBox *box)
@@ -12089,8 +14009,8 @@ parse_units (ClutterActor *self,
else
{
g_warning ("Invalid value of type '%s': integers, strings of floating "
- "point values can be used for the position and sizing "
- "properties.",
+ "point values can be used for the x, y, width, height "
+ "anchor-x and anchor-y properties.",
g_type_name (G_VALUE_TYPE (&value)));
}
@@ -12290,6 +14210,40 @@ parse_actor_metas (ClutterScript *script,
return g_slist_reverse (retval);
}
+static GSList *
+parse_behaviours (ClutterScript *script,
+ ClutterActor *actor,
+ JsonNode *node)
+{
+ GList *elements, *l;
+ GSList *retval = NULL;
+
+ if (!JSON_NODE_HOLDS_ARRAY (node))
+ return NULL;
+
+ elements = json_array_get_elements (json_node_get_array (node));
+
+ for (l = elements; l != NULL; l = l->next)
+ {
+ JsonNode *element = l->data;
+ const gchar *id_ = _clutter_script_get_id_from_node (element);
+ GObject *behaviour;
+
+ if (id_ == NULL || *id_ == '\0')
+ continue;
+
+ behaviour = clutter_script_get_object (script, id_);
+ if (behaviour == NULL)
+ continue;
+
+ retval = g_slist_prepend (retval, behaviour);
+ }
+
+ g_list_free (elements);
+
+ return g_slist_reverse (retval);
+}
+
static ClutterMargin *
parse_margin (ClutterActor *self,
JsonNode *node)
@@ -12360,7 +14314,9 @@ clutter_actor_parse_custom_node (ClutterScriptable *scriptable,
if ((name[0] == 'x' && name[1] == '\0') ||
(name[0] == 'y' && name[1] == '\0') ||
(strcmp (name, "width") == 0) ||
- (strcmp (name, "height") == 0))
+ (strcmp (name, "height") == 0) ||
+ (strcmp (name, "anchor_x") == 0) ||
+ (strcmp (name, "anchor_y") == 0))
{
ParseDimension dimension;
gfloat units;
@@ -12373,6 +14329,10 @@ clutter_actor_parse_custom_node (ClutterScriptable *scriptable,
dimension = PARSE_WIDTH;
else if (name[0] == 'h')
dimension = PARSE_HEIGHT;
+ else if (name[0] == 'a' && name[7] == 'x')
+ dimension = PARSE_ANCHOR_X;
+ else if (name[0] == 'a' && name[7] == 'y')
+ dimension = PARSE_ANCHOR_Y;
else
return FALSE;
@@ -12399,6 +14359,24 @@ clutter_actor_parse_custom_node (ClutterScriptable *scriptable,
else
g_slice_free (RotationInfo, info);
}
+ else if (strcmp (name, "behaviours") == 0)
+ {
+ GSList *l;
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ _clutter_diagnostic_message ("The 'behaviours' key is deprecated "
+ "and it should not be used in newly "
+ "written ClutterScript definitions.");
+#endif
+
+ l = parse_behaviours (script, actor, node);
+
+ g_value_init (value, G_TYPE_POINTER);
+ g_value_set_pointer (value, l);
+
+ retval = TRUE;
+ }
else if (strcmp (name, "actions") == 0 ||
strcmp (name, "constraints") == 0 ||
strcmp (name, "effects") == 0)
@@ -12458,13 +14436,37 @@ clutter_actor_set_custom_property (ClutterScriptable *scriptable,
info = g_value_get_pointer (value);
- clutter_actor_set_rotation_angle (actor, info->axis, info->angle);
+ clutter_actor_set_rotation (actor,
+ info->axis, info->angle,
+ info->center_x,
+ info->center_y,
+ info->center_z);
g_slice_free (RotationInfo, info);
return;
}
+ if (strcmp (name, "behaviours") == 0)
+ {
+ GSList *behaviours, *l;
+
+ if (!G_VALUE_HOLDS (value, G_TYPE_POINTER))
+ return;
+
+ behaviours = g_value_get_pointer (value);
+ for (l = behaviours; l != NULL; l = l->next)
+ {
+ ClutterBehaviour *behaviour = l->data;
+
+ clutter_behaviour_apply (behaviour, actor);
+ }
+
+ g_slist_free (behaviours);
+
+ return;
+ }
+
if (strcmp (name, "actions") == 0 ||
strcmp (name, "constraints") == 0 ||
strcmp (name, "effects") == 0)
@@ -12675,7 +14677,10 @@ clutter_actor_set_animatable_property (ClutterActor *actor,
clutter_actor_allocate_internal (actor,
g_value_get_boxed (value),
actor->priv->allocation_flags);
- clutter_actor_queue_redraw (actor);
+ break;
+
+ case PROP_DEPTH:
+ clutter_actor_set_depth_internal (actor, g_value_get_float (value));
break;
case PROP_Z_POSITION:
@@ -12817,7 +14822,7 @@ clutter_animatable_iface_init (ClutterAnimatableIface *iface)
*
* Return value: %TRUE if conversion was successful.
*
- *
+ * Since: 0.6
*/
gboolean
clutter_actor_transform_stage_point (ClutterActor *self,
@@ -12983,7 +14988,7 @@ clutter_actor_transform_stage_point (ClutterActor *self,
*
* Return value: %TRUE if the actor is rotated.
*
- *
+ * Since: 0.6
*/
gboolean
clutter_actor_is_rotated (ClutterActor *self)
@@ -13008,7 +15013,7 @@ clutter_actor_is_rotated (ClutterActor *self)
*
* Return value: %TRUE if the actor is scaled.
*
- *
+ * Since: 0.6
*/
gboolean
clutter_actor_is_scaled (ClutterActor *self)
@@ -13043,7 +15048,7 @@ _clutter_actor_get_stage_internal (ClutterActor *actor)
* Return value: (transfer none) (type Clutter.Stage): the stage
* containing the actor, or %NULL
*
- *
+ * Since: 0.8
*/
ClutterActor *
clutter_actor_get_stage (ClutterActor *actor)
@@ -13109,7 +15114,7 @@ clutter_actor_get_stage (ClutterActor *actor)
* an actor's preferred size without making it bigger than the area
* available for the container.
*
- *
+ * Since: 1.0
*/
void
clutter_actor_allocate_available_size (ClutterActor *self,
@@ -13184,7 +15189,7 @@ clutter_actor_allocate_available_size (ClutterActor *self,
* not meant to be used outside the implementation of the
* #ClutterActorClass.allocate virtual function.
*
- *
+ * Since: 0.8
*/
void
clutter_actor_allocate_preferred_size (ClutterActor *self,
@@ -13252,7 +15257,7 @@ clutter_actor_allocate_preferred_size (ClutterActor *self,
* clutter_actor_allocate() inside their #ClutterActorClass.allocate()
* implementation.
*
- *
+ * Since: 1.4
*/
void
clutter_actor_allocate_align_fill (ClutterActor *self,
@@ -13378,7 +15383,7 @@ out:
* Sets the key focus of the #ClutterStage including @self
* to this #ClutterActor.
*
- *
+ * Since: 1.0
*/
void
clutter_actor_grab_key_focus (ClutterActor *self)
@@ -13412,7 +15417,7 @@ clutter_actor_grab_key_focus (ClutterActor *self)
* The returned #PangoContext is owned by the actor and should not be
* unreferenced by the application code
*
- *
+ * Since: 1.0
*/
PangoContext *
clutter_actor_get_pango_context (ClutterActor *self)
@@ -13446,7 +15451,7 @@ clutter_actor_get_pango_context (ClutterActor *self)
* Use g_object_unref() on the returned value to deallocate its
* resources
*
- *
+ * Since: 1.0
*/
PangoContext *
clutter_actor_create_pango_context (ClutterActor *self)
@@ -13474,7 +15479,7 @@ clutter_actor_create_pango_context (ClutterActor *self)
* Return value: (transfer full): the newly created #PangoLayout.
* Use g_object_unref() when done
*
- *
+ * Since: 1.0
*/
PangoLayout *
clutter_actor_create_pango_layout (ClutterActor *self,
@@ -13553,6 +15558,169 @@ _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
}
}
+static void
+clutter_anchor_coord_get_units (ClutterActor *self,
+ const AnchorCoord *coord,
+ gfloat *x,
+ gfloat *y,
+ gfloat *z)
+{
+ if (coord->is_fractional)
+ {
+ gfloat actor_width, actor_height;
+
+ clutter_actor_get_size (self, &actor_width, &actor_height);
+
+ if (x)
+ *x = actor_width * coord->v.fraction.x;
+
+ if (y)
+ *y = actor_height * coord->v.fraction.y;
+
+ if (z)
+ *z = 0;
+ }
+ else
+ {
+ if (x)
+ *x = coord->v.units.x;
+
+ if (y)
+ *y = coord->v.units.y;
+
+ if (z)
+ *z = coord->v.units.z;
+ }
+}
+
+static void
+clutter_anchor_coord_set_units (AnchorCoord *coord,
+ gfloat x,
+ gfloat y,
+ gfloat z)
+{
+ coord->is_fractional = FALSE;
+ coord->v.units.x = x;
+ coord->v.units.y = y;
+ coord->v.units.z = z;
+}
+
+static ClutterGravity
+clutter_anchor_coord_get_gravity (const AnchorCoord *coord)
+{
+ if (coord->is_fractional)
+ {
+ if (coord->v.fraction.x == 0.0)
+ {
+ if (coord->v.fraction.y == 0.0)
+ return CLUTTER_GRAVITY_NORTH_WEST;
+ else if (coord->v.fraction.y == 0.5)
+ return CLUTTER_GRAVITY_WEST;
+ else if (coord->v.fraction.y == 1.0)
+ return CLUTTER_GRAVITY_SOUTH_WEST;
+ else
+ return CLUTTER_GRAVITY_NONE;
+ }
+ else if (coord->v.fraction.x == 0.5)
+ {
+ if (coord->v.fraction.y == 0.0)
+ return CLUTTER_GRAVITY_NORTH;
+ else if (coord->v.fraction.y == 0.5)
+ return CLUTTER_GRAVITY_CENTER;
+ else if (coord->v.fraction.y == 1.0)
+ return CLUTTER_GRAVITY_SOUTH;
+ else
+ return CLUTTER_GRAVITY_NONE;
+ }
+ else if (coord->v.fraction.x == 1.0)
+ {
+ if (coord->v.fraction.y == 0.0)
+ return CLUTTER_GRAVITY_NORTH_EAST;
+ else if (coord->v.fraction.y == 0.5)
+ return CLUTTER_GRAVITY_EAST;
+ else if (coord->v.fraction.y == 1.0)
+ return CLUTTER_GRAVITY_SOUTH_EAST;
+ else
+ return CLUTTER_GRAVITY_NONE;
+ }
+ else
+ return CLUTTER_GRAVITY_NONE;
+ }
+ else
+ return CLUTTER_GRAVITY_NONE;
+}
+
+static void
+clutter_anchor_coord_set_gravity (AnchorCoord *coord,
+ ClutterGravity gravity)
+{
+ switch (gravity)
+ {
+ case CLUTTER_GRAVITY_NORTH:
+ coord->v.fraction.x = 0.5;
+ coord->v.fraction.y = 0.0;
+ break;
+
+ case CLUTTER_GRAVITY_NORTH_EAST:
+ coord->v.fraction.x = 1.0;
+ coord->v.fraction.y = 0.0;
+ break;
+
+ case CLUTTER_GRAVITY_EAST:
+ coord->v.fraction.x = 1.0;
+ coord->v.fraction.y = 0.5;
+ break;
+
+ case CLUTTER_GRAVITY_SOUTH_EAST:
+ coord->v.fraction.x = 1.0;
+ coord->v.fraction.y = 1.0;
+ break;
+
+ case CLUTTER_GRAVITY_SOUTH:
+ coord->v.fraction.x = 0.5;
+ coord->v.fraction.y = 1.0;
+ break;
+
+ case CLUTTER_GRAVITY_SOUTH_WEST:
+ coord->v.fraction.x = 0.0;
+ coord->v.fraction.y = 1.0;
+ break;
+
+ case CLUTTER_GRAVITY_WEST:
+ coord->v.fraction.x = 0.0;
+ coord->v.fraction.y = 0.5;
+ break;
+
+ case CLUTTER_GRAVITY_NORTH_WEST:
+ coord->v.fraction.x = 0.0;
+ coord->v.fraction.y = 0.0;
+ break;
+
+ case CLUTTER_GRAVITY_CENTER:
+ coord->v.fraction.x = 0.5;
+ coord->v.fraction.y = 0.5;
+ break;
+
+ default:
+ coord->v.fraction.x = 0.0;
+ coord->v.fraction.y = 0.0;
+ break;
+ }
+
+ coord->is_fractional = TRUE;
+}
+
+static gboolean
+clutter_anchor_coord_is_zero (const AnchorCoord *coord)
+{
+ if (coord->is_fractional)
+ return coord->v.fraction.x == 0.0 && coord->v.fraction.y == 0.0;
+ else
+ return (coord->v.units.x == 0.0
+ && coord->v.units.y == 0.0
+ && coord->v.units.z == 0.0);
+}
+
/**
* clutter_actor_get_flags:
* @self: a #ClutterActor
@@ -13561,7 +15729,7 @@ _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
*
* Return value: a bitwise or of #ClutterActorFlags or 0
*
- *
+ * Since: 1.0
*/
ClutterActorFlags
clutter_actor_get_flags (ClutterActor *self)
@@ -13580,7 +15748,7 @@ clutter_actor_get_flags (ClutterActor *self)
*
* This function will emit notifications for the changed properties
*
- *
+ * Since: 1.0
*/
void
clutter_actor_set_flags (ClutterActor *self,
@@ -13641,7 +15809,7 @@ clutter_actor_set_flags (ClutterActor *self,
*
* This function will emit notifications for the changed properties
*
- *
+ * Since: 1.0
*/
void
clutter_actor_unset_flags (ClutterActor *self,
@@ -13691,6 +15859,25 @@ clutter_actor_unset_flags (ClutterActor *self,
g_object_thaw_notify (obj);
}
+/**
+ * clutter_actor_get_transformation_matrix:
+ * @self: a #ClutterActor
+ * @matrix: (out caller-allocates): the return location for a #ClutterMatrix
+ *
+ * Retrieves the transformations applied to @self relative to its
+ * parent.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_transform() instead
+ */
+void
+clutter_actor_get_transformation_matrix (ClutterActor *self,
+ ClutterMatrix *matrix)
+{
+ clutter_actor_get_transform (self, matrix);
+}
+
static void
clutter_actor_set_transform_internal (ClutterActor *self,
const ClutterMatrix *transform)
@@ -13729,6 +15916,8 @@ clutter_actor_set_transform_internal (ClutterActor *self,
* actor's allocation and to the actor's pivot point.
*
* The #ClutterActor:transform property is animatable.
+ *
+ * Since: 1.12
*/
void
clutter_actor_set_transform (ClutterActor *self,
@@ -13758,7 +15947,7 @@ clutter_actor_set_transform (ClutterActor *self,
*
* Retrieves the current transformation matrix of a #ClutterActor.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_get_transform (ClutterActor *self,
@@ -13794,7 +15983,7 @@ _clutter_actor_set_in_clone_paint (ClutterActor *self,
* Return value: %TRUE if the #ClutterActor is currently being painted
* by a #ClutterClone, and %FALSE otherwise
*
- *
+ * Since: 1.0
*/
gboolean
clutter_actor_is_in_clone_paint (ClutterActor *self)
@@ -13831,7 +16020,7 @@ set_direction_recursive (ClutterActor *actor,
* special handling when the text direction changes, should connect to
* the #GObject::notify signal for the #ClutterActor:text-direction property
*
- *
+ * Since: 1.2
*/
void
clutter_actor_set_text_direction (ClutterActor *self,
@@ -13888,7 +16077,7 @@ _clutter_actor_set_has_pointer (ClutterActor *self,
*
* Return value: the #ClutterTextDirection for the actor
*
- *
+ * Since: 1.2
*/
ClutterTextDirection
clutter_actor_get_text_direction (ClutterActor *self)
@@ -13908,6 +16097,102 @@ clutter_actor_get_text_direction (ClutterActor *self)
}
/**
+ * clutter_actor_push_internal:
+ * @self: a #ClutterActor
+ *
+ * Should be used by actors implementing the #ClutterContainer and with
+ * internal children added through clutter_actor_set_parent(), for instance:
+ *
+ * |[
+ * static void
+ * my_actor_init (MyActor *self)
+ * {
+ * self->priv = SELF_ACTOR_GET_PRIVATE (self);
+ *
+ * clutter_actor_push_internal (CLUTTER_ACTOR (self));
+ *
+ * /&ast; calling clutter_actor_set_parent() now will result in
+ * &ast; the internal flag being set on a child of MyActor
+ * &ast;/
+ *
+ * /&ast; internal child - a background texture &ast;/
+ * self->priv->background_tex = clutter_texture_new ();
+ * clutter_actor_set_parent (self->priv->background_tex,
+ * CLUTTER_ACTOR (self));
+ *
+ * /&ast; internal child - a label &ast;/
+ * self->priv->label = clutter_text_new ();
+ * clutter_actor_set_parent (self->priv->label,
+ * CLUTTER_ACTOR (self));
+ *
+ * clutter_actor_pop_internal (CLUTTER_ACTOR (self));
+ *
+ * /&ast; calling clutter_actor_set_parent() now will not result in
+ * &ast; the internal flag being set on a child of MyActor
+ * &ast;/
+ * }
+ * ]|
+ *
+ * This function will be used by Clutter to toggle an "internal child"
+ * flag whenever clutter_actor_set_parent() is called; internal children
+ * are handled differently by Clutter, specifically when destroying their
+ * parent.
+ *
+ * Call clutter_actor_pop_internal() when you finished adding internal
+ * children.
+ *
+ * Nested calls to clutter_actor_push_internal() are allowed, but each
+ * one must by followed by a clutter_actor_pop_internal() call.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: All children of an actor are accessible through
+ * the #ClutterActor API, and #ClutterActor implements the
+ * #ClutterContainer interface, so this function is only useful
+ * for legacy containers overriding the default implementation.
+ */
+void
+clutter_actor_push_internal (ClutterActor *self)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ self->priv->internal_child += 1;
+}
+
+/**
+ * clutter_actor_pop_internal:
+ * @self: a #ClutterActor
+ *
+ * Disables the effects of clutter_actor_push_internal().
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: All children of an actor are accessible through
+ * the #ClutterActor API. This function is only useful for legacy
+ * containers overriding the default implementation of the
+ * #ClutterContainer interface.
+ */
+void
+clutter_actor_pop_internal (ClutterActor *self)
+{
+ ClutterActorPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+
+ priv = self->priv;
+
+ if (priv->internal_child == 0)
+ {
+ g_warning ("Mismatched %s: you need to call "
+ "clutter_actor_push_composite() at least once before "
+ "calling this function", G_STRFUNC);
+ return;
+ }
+
+ priv->internal_child -= 1;
+}
+
+/**
* clutter_actor_has_pointer:
* @self: a #ClutterActor
*
@@ -13917,7 +16202,7 @@ clutter_actor_get_text_direction (ClutterActor *self)
* Return value: %TRUE if the actor contains the pointer, and
* %FALSE otherwise
*
- *
+ * Since: 1.2
*/
gboolean
clutter_actor_has_pointer (ClutterActor *self)
@@ -13964,7 +16249,7 @@ _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
*
* Return value: %TRUE if the actor has an up-to-date allocation
*
- *
+ * Since: 1.4
*/
gboolean
clutter_actor_has_allocation (ClutterActor *self)
@@ -13993,7 +16278,7 @@ clutter_actor_has_allocation (ClutterActor *self)
* clutter_actor_remove_action() or clutter_actor_clear_actions()
* is called
*
- *
+ * Since: 1.4
*/
void
clutter_actor_add_action (ClutterActor *self,
@@ -14033,7 +16318,7 @@ clutter_actor_add_action (ClutterActor *self,
* clutter_actor_add_action (self, action);
* ]|
*
- *
+ * Since: 1.4
*/
void
clutter_actor_add_action_with_name (ClutterActor *self,
@@ -14057,7 +16342,7 @@ clutter_actor_add_action_with_name (ClutterActor *self,
*
* The reference held by @self on the #ClutterAction will be released
*
- *
+ * Since: 1.4
*/
void
clutter_actor_remove_action (ClutterActor *self,
@@ -14089,7 +16374,7 @@ clutter_actor_remove_action (ClutterActor *self,
* Removes the #ClutterAction with the given name from the list
* of actions applied to @self
*
- *
+ * Since: 1.4
*/
void
clutter_actor_remove_action_by_name (ClutterActor *self,
@@ -14126,7 +16411,7 @@ clutter_actor_remove_action_by_name (ClutterActor *self,
* owned by the #ClutterActor. Use g_list_free() to free the resources
* allocated by the returned #GList
*
- *
+ * Since: 1.4
*/
GList *
clutter_actor_get_actions (ClutterActor *self)
@@ -14151,7 +16436,7 @@ clutter_actor_get_actions (ClutterActor *self)
* name, or %NULL. The returned #ClutterAction is owned by the
* actor and it should not be unreferenced directly
*
- *
+ * Since: 1.4
*/
ClutterAction *
clutter_actor_get_action (ClutterActor *self,
@@ -14172,7 +16457,7 @@ clutter_actor_get_action (ClutterActor *self,
*
* Clears the list of actions applied to @self
*
- *
+ * Since: 1.4
*/
void
clutter_actor_clear_actions (ClutterActor *self)
@@ -14197,7 +16482,7 @@ clutter_actor_clear_actions (ClutterActor *self)
* either clutter_actor_remove_constraint() or
* clutter_actor_clear_constraints() is called.
*
- *
+ * Since: 1.4
*/
void
clutter_actor_add_constraint (ClutterActor *self,
@@ -14239,7 +16524,7 @@ clutter_actor_add_constraint (ClutterActor *self,
* clutter_actor_add_constraint (self, constraint);
* ]|
*
- *
+ * Since: 1.4
*/
void
clutter_actor_add_constraint_with_name (ClutterActor *self,
@@ -14263,7 +16548,7 @@ clutter_actor_add_constraint_with_name (ClutterActor *self,
*
* The reference held by @self on the #ClutterConstraint will be released
*
- *
+ * Since: 1.4
*/
void
clutter_actor_remove_constraint (ClutterActor *self,
@@ -14298,7 +16583,7 @@ clutter_actor_remove_constraint (ClutterActor *self,
* Removes the #ClutterConstraint with the given name from the list
* of constraints applied to @self
*
- *
+ * Since: 1.4
*/
void
clutter_actor_remove_constraint_by_name (ClutterActor *self,
@@ -14334,7 +16619,7 @@ clutter_actor_remove_constraint_by_name (ClutterActor *self,
* owned by the #ClutterActor. Use g_list_free() to free the resources
* allocated by the returned #GList
*
- *
+ * Since: 1.4
*/
GList *
clutter_actor_get_constraints (ClutterActor *self)
@@ -14359,7 +16644,7 @@ clutter_actor_get_constraints (ClutterActor *self)
* name, or %NULL. The returned #ClutterConstraint is owned by the
* actor and it should not be unreferenced directly
*
- *
+ * Since: 1.4
*/
ClutterConstraint *
clutter_actor_get_constraint (ClutterActor *self,
@@ -14380,7 +16665,7 @@ clutter_actor_get_constraint (ClutterActor *self,
*
* Clears the list of constraints applied to @self
*
- *
+ * Since: 1.4
*/
void
clutter_actor_clear_constraints (ClutterActor *self)
@@ -14403,7 +16688,7 @@ clutter_actor_clear_constraints (ClutterActor *self)
* Sets whether @self should be clipped to the same size as its
* allocation
*
- *
+ * Since: 1.4
*/
void
clutter_actor_set_clip_to_allocation (ClutterActor *self,
@@ -14436,7 +16721,7 @@ clutter_actor_set_clip_to_allocation (ClutterActor *self,
*
* Return value: %TRUE if the #ClutterActor is clipped to its allocation
*
- *
+ * Since: 1.4
*/
gboolean
clutter_actor_get_clip_to_allocation (ClutterActor *self)
@@ -14457,7 +16742,7 @@ clutter_actor_get_clip_to_allocation (ClutterActor *self)
* clutter_actor_remove_effect() or clutter_actor_clear_effects() is
* called.
*
- *
+ * Since: 1.4
*/
void
clutter_actor_add_effect (ClutterActor *self,
@@ -14489,7 +16774,7 @@ clutter_actor_add_effect (ClutterActor *self,
* clutter_actor_add_effect (self, effect);
* ]|
*
- *
+ * Since: 1.4
*/
void
clutter_actor_add_effect_with_name (ClutterActor *self,
@@ -14513,7 +16798,7 @@ clutter_actor_add_effect_with_name (ClutterActor *self,
*
* The reference held by @self on the #ClutterEffect will be released
*
- *
+ * Since: 1.4
*/
void
clutter_actor_remove_effect (ClutterActor *self,
@@ -14537,7 +16822,7 @@ clutter_actor_remove_effect (ClutterActor *self,
* Removes the #ClutterEffect with the given name from the list
* of effects applied to @self
*
- *
+ * Since: 1.4
*/
void
clutter_actor_remove_effect_by_name (ClutterActor *self,
@@ -14572,7 +16857,7 @@ clutter_actor_remove_effect_by_name (ClutterActor *self,
* list are owned by Clutter and they should not be freed. You should
* free the returned list using g_list_free() when done
*
- *
+ * Since: 1.4
*/
GList *
clutter_actor_get_effects (ClutterActor *self)
@@ -14601,7 +16886,7 @@ clutter_actor_get_effects (ClutterActor *self)
* name, or %NULL. The returned #ClutterEffect is owned by the
* actor and it should not be unreferenced directly
*
- *
+ * Since: 1.4
*/
ClutterEffect *
clutter_actor_get_effect (ClutterActor *self,
@@ -14622,7 +16907,7 @@ clutter_actor_get_effect (ClutterActor *self,
*
* Clears the list of effects applied to @self
*
- *
+ * Since: 1.4
*/
void
clutter_actor_clear_effects (ClutterActor *self)
@@ -14645,7 +16930,7 @@ clutter_actor_clear_effects (ClutterActor *self)
*
* Return value: %TRUE if the actor has key focus, and %FALSE otherwise
*
- *
+ * Since: 1.4
*/
gboolean
clutter_actor_has_key_focus (ClutterActor *self)
@@ -14677,6 +16962,46 @@ _clutter_actor_get_paint_volume_real (ClutterActor *self,
return FALSE;
}
+ /* Check if there are any handlers connected to the paint
+ * signal. If there are then all bets are off for what the paint
+ * volume for this actor might possibly be!
+ *
+ * XXX: It's expected that this is going to end up being quite a
+ * costly check to have to do here, but we haven't come up with
+ * another solution that can reliably catch paint signal handlers at
+ * the right time to either avoid artefacts due to invalid stage
+ * clipping or due to incorrect culling.
+ *
+ * Previously we checked in clutter_actor_paint(), but at that time
+ * we may already be using a stage clip that could be derived from
+ * an invalid paint-volume. We used to try and handle that by
+ * queuing a follow up, unclipped, redraw but still the previous
+ * checking wasn't enough to catch invalid volumes involved in
+ * culling (considering that containers may derive their volume from
+ * children that haven't yet been painted)
+ *
+ * Longer term, improved solutions could be:
+ * - Disallow painting in the paint signal, only allow using it
+ * for tracking when paints happen. We can add another API that
+ * allows monkey patching the paint of arbitrary actors but in a
+ * more controlled way and that also supports modifying the
+ * paint-volume.
+ * - If we could be notified somehow when signal handlers are
+ * connected we wouldn't have to poll for handlers like this.
+ *
+ * XXX:2.0 - Remove when we remove the paint signal
+ */
+ if (g_signal_has_handler_pending (self,
+ actor_signals[PAINT],
+ 0,
+ TRUE))
+ {
+ CLUTTER_NOTE (CLIPPING, "Bail from get_paint_volume (%s): "
+ "Actor has \"paint\" signal handlers",
+ _clutter_actor_get_debug_name (self));
+ return FALSE;
+ }
+
_clutter_paint_volume_init_static (pv, self);
if (!CLUTTER_ACTOR_GET_CLASS (self)->get_paint_volume (self, pv))
@@ -14793,7 +17118,7 @@ _clutter_actor_get_paint_volume_mutable (ClutterActor *self)
* is not guaranteed to be valid across multiple frames; if you want
* to keep it, you will need to copy it using clutter_paint_volume_copy().
*
- *
+ * Since: 1.6
*/
const ClutterPaintVolume *
clutter_actor_get_paint_volume (ClutterActor *self)
@@ -14826,7 +17151,7 @@ clutter_actor_get_paint_volume (ClutterActor *self)
* not guaranteed to be valid across multiple frames; if you wish to
* keep it, you will have to copy it using clutter_paint_volume_copy().
*
- *
+ * Since: 1.6
*/
const ClutterPaintVolume *
clutter_actor_get_transformed_paint_volume (ClutterActor *self,
@@ -14879,7 +17204,7 @@ clutter_actor_get_transformed_paint_volume (ClutterActor *self,
* Return value: %TRUE if a 2D paint box could be determined, else
* %FALSE.
*
- *
+ * Since: 1.6
*/
gboolean
clutter_actor_get_paint_box (ClutterActor *self,
@@ -14922,7 +17247,7 @@ clutter_actor_get_paint_box (ClutterActor *self,
* Return value: %TRUE if the actor may have overlapping primitives, and
* %FALSE otherwise
*
- *
+ * Since: 1.8
*/
gboolean
clutter_actor_has_overlaps (ClutterActor *self)
@@ -14941,7 +17266,7 @@ clutter_actor_has_overlaps (ClutterActor *self)
* Return value: %TRUE if the actor has any effects,
* %FALSE otherwise
*
- *
+ * Since: 1.10
*/
gboolean
clutter_actor_has_effects (ClutterActor *self)
@@ -14963,7 +17288,7 @@ clutter_actor_has_effects (ClutterActor *self)
* Return value: %TRUE if the actor has any constraints,
* %FALSE otherwise
*
- *
+ * Since: 1.10
*/
gboolean
clutter_actor_has_constraints (ClutterActor *self)
@@ -14982,7 +17307,7 @@ clutter_actor_has_constraints (ClutterActor *self)
* Return value: %TRUE if the actor has any actions,
* %FALSE otherwise
*
- *
+ * Since: 1.10
*/
gboolean
clutter_actor_has_actions (ClutterActor *self)
@@ -15000,7 +17325,7 @@ clutter_actor_has_actions (ClutterActor *self)
*
* Return value: the number of children of an actor
*
- *
+ * Since: 1.10
*/
gint
clutter_actor_get_n_children (ClutterActor *self)
@@ -15020,7 +17345,7 @@ clutter_actor_get_n_children (ClutterActor *self)
*
* Return value: (transfer none): a pointer to a #ClutterActor, or %NULL
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_actor_get_child_at_index (ClutterActor *self,
@@ -15244,7 +17569,7 @@ on_layout_manager_changed (ClutterLayoutManager *manager,
* will be released either when the layout manager is removed, or when
* the actor is destroyed.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_layout_manager (ClutterActor *self,
@@ -15292,7 +17617,7 @@ clutter_actor_set_layout_manager (ClutterActor *self,
* Return value: (transfer none): a pointer to the #ClutterLayoutManager,
* or %NULL
*
- *
+ * Since: 1.10
*/
ClutterLayoutManager *
clutter_actor_get_layout_manager (ClutterActor *self)
@@ -15406,7 +17731,7 @@ _clutter_actor_get_layout_info_or_defaults (ClutterActor *self)
*
* See also the #ClutterActor:x-align property.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_x_align (ClutterActor *self,
@@ -15437,7 +17762,7 @@ clutter_actor_set_x_align (ClutterActor *self,
*
* Return value: the horizontal alignment policy.
*
- *
+ * Since: 1.10
*/
ClutterActorAlign
clutter_actor_get_x_align (ClutterActor *self)
@@ -15457,7 +17782,7 @@ clutter_actor_get_x_align (ClutterActor *self)
*
* See also the #ClutterActor:y-align property.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_y_align (ClutterActor *self,
@@ -15488,7 +17813,7 @@ clutter_actor_set_y_align (ClutterActor *self,
*
* Return value: the vertical alignment policy.
*
- *
+ * Since: 1.10
*/
ClutterActorAlign
clutter_actor_get_y_align (ClutterActor *self)
@@ -15527,7 +17852,7 @@ clutter_actor_set_margin_internal (ClutterActor *self,
*
* Sets all the components of the margin of a #ClutterActor.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_margin (ClutterActor *self,
@@ -15560,7 +17885,7 @@ clutter_actor_set_margin (ClutterActor *self,
*
* Retrieves all the components of the margin of a #ClutterActor.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_get_margin (ClutterActor *self,
@@ -15585,7 +17910,7 @@ clutter_actor_get_margin (ClutterActor *self,
*
* The #ClutterActor:margin-top property is animatable.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_margin_top (ClutterActor *self,
@@ -15610,7 +17935,7 @@ clutter_actor_set_margin_top (ClutterActor *self,
*
* Return value: the top margin
*
- *
+ * Since: 1.10
*/
gfloat
clutter_actor_get_margin_top (ClutterActor *self)
@@ -15629,7 +17954,7 @@ clutter_actor_get_margin_top (ClutterActor *self)
*
* The #ClutterActor:margin-bottom property is animatable.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_margin_bottom (ClutterActor *self,
@@ -15654,7 +17979,7 @@ clutter_actor_set_margin_bottom (ClutterActor *self,
*
* Return value: the bottom margin
*
- *
+ * Since: 1.10
*/
gfloat
clutter_actor_get_margin_bottom (ClutterActor *self)
@@ -15673,7 +17998,7 @@ clutter_actor_get_margin_bottom (ClutterActor *self)
*
* The #ClutterActor:margin-left property is animatable.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_margin_left (ClutterActor *self,
@@ -15698,7 +18023,7 @@ clutter_actor_set_margin_left (ClutterActor *self,
*
* Return value: the left margin
*
- *
+ * Since: 1.10
*/
gfloat
clutter_actor_get_margin_left (ClutterActor *self)
@@ -15717,7 +18042,7 @@ clutter_actor_get_margin_left (ClutterActor *self)
*
* The #ClutterActor:margin-right property is animatable.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_margin_right (ClutterActor *self,
@@ -15742,7 +18067,7 @@ clutter_actor_set_margin_right (ClutterActor *self,
*
* Return value: the right margin
*
- *
+ * Since: 1.10
*/
gfloat
clutter_actor_get_margin_right (ClutterActor *self)
@@ -15789,7 +18114,7 @@ clutter_actor_set_background_color_internal (ClutterActor *self,
*
* The #ClutterActor:background-color property is animatable.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_background_color (ClutterActor *self,
@@ -15825,7 +18150,7 @@ clutter_actor_set_background_color (ClutterActor *self,
*
* Retrieves the color set using clutter_actor_set_background_color().
*
- *
+ * Since: 1.10
*/
void
clutter_actor_get_background_color (ClutterActor *self,
@@ -15850,7 +18175,7 @@ clutter_actor_get_background_color (ClutterActor *self,
*
* Return value: (transfer none): a pointer to a #ClutterActor, or %NULL
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_actor_get_previous_sibling (ClutterActor *self)
@@ -15873,7 +18198,7 @@ clutter_actor_get_previous_sibling (ClutterActor *self)
*
* Return value: (transfer none): a pointer to a #ClutterActor, or %NULL
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_actor_get_next_sibling (ClutterActor *self)
@@ -15895,7 +18220,7 @@ clutter_actor_get_next_sibling (ClutterActor *self)
*
* Return value: (transfer none): a pointer to a #ClutterActor, or %NULL
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_actor_get_first_child (ClutterActor *self)
@@ -15917,7 +18242,7 @@ clutter_actor_get_first_child (ClutterActor *self)
*
* Return value: (transfer none): a pointer to a #ClutterActor, or %NULL
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_actor_get_last_child (ClutterActor *self)
@@ -15962,7 +18287,7 @@ typedef struct _RealActorIter
* }
* ]|
*
- *
+ * Since: 1.10
*/
void
clutter_actor_iter_init (ClutterActorIter *iter,
@@ -15990,7 +18315,7 @@ clutter_actor_iter_init (ClutterActorIter *iter,
*
* Return value: %TRUE if the iterator is valid, and %FALSE otherwise
*
- *
+ * Since: 1.12
*/
gboolean
clutter_actor_iter_is_valid (const ClutterActorIter *iter)
@@ -16021,7 +18346,7 @@ clutter_actor_iter_is_valid (const ClutterActorIter *iter)
*
* Return value: %TRUE if the iterator could advance, and %FALSE otherwise.
*
- *
+ * Since: 1.10
*/
gboolean
clutter_actor_iter_next (ClutterActorIter *iter,
@@ -16062,7 +18387,7 @@ clutter_actor_iter_next (ClutterActorIter *iter,
*
* Return value: %TRUE if the iterator could advance, and %FALSE otherwise.
*
- *
+ * Since: 1.10
*/
gboolean
clutter_actor_iter_prev (ClutterActorIter *iter,
@@ -16100,7 +18425,7 @@ clutter_actor_iter_prev (ClutterActorIter *iter,
*
* This function will call clutter_actor_remove_child() internally.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_iter_remove (ClutterActorIter *iter)
@@ -16141,7 +18466,7 @@ clutter_actor_iter_remove (ClutterActorIter *iter)
*
* This function will call clutter_actor_destroy() internally.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_iter_destroy (ClutterActorIter *iter)
@@ -16591,7 +18916,7 @@ out:
* This function is usually called implicitly when modifying an animatable
* property.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_add_transition (ClutterActor *self,
@@ -16618,7 +18943,7 @@ clutter_actor_add_transition (ClutterActor *self,
* This function releases the reference acquired when the transition
* was added to the #ClutterActor.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_remove_transition (ClutterActor *self,
@@ -16678,7 +19003,7 @@ clutter_actor_remove_transition (ClutterActor *self,
*
* Removes all transitions associated to @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_remove_all_transitions (ClutterActor *self)
@@ -16702,7 +19027,7 @@ clutter_actor_remove_all_transitions (ClutterActor *self)
* Sets the duration of the tweening for animatable properties
* of @self for the current easing state.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_easing_duration (ClutterActor *self,
@@ -16734,7 +19059,7 @@ clutter_actor_set_easing_duration (ClutterActor *self,
*
* Return value: the duration of the tweening, in milliseconds
*
- *
+ * Since: 1.10
*/
guint
clutter_actor_get_easing_duration (ClutterActor *self)
@@ -16759,7 +19084,7 @@ clutter_actor_get_easing_duration (ClutterActor *self)
* Sets the easing mode for the tweening of animatable properties
* of @self.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_easing_mode (ClutterActor *self,
@@ -16793,7 +19118,7 @@ clutter_actor_set_easing_mode (ClutterActor *self,
*
* Return value: an easing mode
*
- *
+ * Since: 1.10
*/
ClutterAnimationMode
clutter_actor_get_easing_mode (ClutterActor *self)
@@ -16818,7 +19143,7 @@ clutter_actor_get_easing_mode (ClutterActor *self)
* Sets the delay that should be applied before tweening animatable
* properties.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_easing_delay (ClutterActor *self,
@@ -16850,7 +19175,7 @@ clutter_actor_set_easing_delay (ClutterActor *self,
*
* Return value: a delay, in milliseconds
*
- *
+ * Since: 1.10
*/
guint
clutter_actor_get_easing_delay (ClutterActor *self)
@@ -16899,7 +19224,7 @@ clutter_actor_get_easing_delay (ClutterActor *self)
* was found to match the passed name; the returned instance is owned
* by Clutter and it should not be freed
*
- *
+ * Since: 1.10
*/
ClutterTransition *
clutter_actor_get_transition (ClutterActor *self,
@@ -16932,6 +19257,8 @@ clutter_actor_get_transition (ClutterActor *self,
* New transitions created after calling this function will inherit the
* duration, easing mode, and delay of the new easing state; this also
* applies to transitions modified in flight.
+ *
+ * Since: 1.10
*/
void
clutter_actor_save_easing_state (ClutterActor *self)
@@ -16962,7 +19289,7 @@ clutter_actor_save_easing_state (ClutterActor *self)
* Restores the easing state as it was prior to a call to
* clutter_actor_save_easing_state().
*
- *
+ * Since: 1.10
*/
void
clutter_actor_restore_easing_state (ClutterActor *self)
@@ -17000,7 +19327,7 @@ clutter_actor_restore_easing_state (ClutterActor *self)
*
* Sets the contents of a #ClutterActor.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_content (ClutterActor *self,
@@ -17053,7 +19380,7 @@ clutter_actor_set_content (ClutterActor *self,
* Return value: (transfer none): a pointer to the #ClutterContent instance,
* or %NULL if none was set
*
- *
+ * Since: 1.10
*/
ClutterContent *
clutter_actor_get_content (ClutterActor *self)
@@ -17075,7 +19402,7 @@ clutter_actor_get_content (ClutterActor *self)
*
* The #ClutterActor:content-gravity property is animatable.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_content_gravity (ClutterActor *self,
@@ -17115,7 +19442,7 @@ clutter_actor_set_content_gravity (ClutterActor *self,
*
* Return value: the content gravity
*
- *
+ * Since: 1.10
*/
ClutterContentGravity
clutter_actor_get_content_gravity (ClutterActor *self)
@@ -17146,7 +19473,7 @@ clutter_actor_get_content_gravity (ClutterActor *self)
* it is possible to modify the content box by using the
* #ClutterActor:content-gravity property.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_get_content_box (ClutterActor *self,
@@ -17336,7 +19663,7 @@ clutter_actor_get_content_box (ClutterActor *self,
* the size of the content; the #ClutterActor:magnification-filter
* will be used when increasing the size of the content.
*
- *
+ * Since: 1.10
*/
void
clutter_actor_set_content_scaling_filters (ClutterActor *self,
@@ -17388,7 +19715,7 @@ clutter_actor_set_content_scaling_filters (ClutterActor *self,
*
* Retrieves the values set using clutter_actor_set_content_scaling_filters().
*
- *
+ * Since: 1.10
*/
void
clutter_actor_get_content_scaling_filters (ClutterActor *self,
@@ -17452,7 +19779,7 @@ clutter_actor_queue_compute_expand (ClutterActor *self)
* that it's possible to build an actor tree and only set this flag on
* its leaves and not on every single actor.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_x_expand (ClutterActor *self,
@@ -17488,7 +19815,7 @@ clutter_actor_set_x_expand (ClutterActor *self,
*
* Return value: %TRUE if the actor has been set to expand
*
- *
+ * Since: 1.12
*/
gboolean
clutter_actor_get_x_expand (ClutterActor *self)
@@ -17511,7 +19838,7 @@ clutter_actor_get_x_expand (ClutterActor *self)
* that it's possible to build an actor tree and only set this flag on
* its leaves and not on every single actor.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_y_expand (ClutterActor *self,
@@ -17547,7 +19874,7 @@ clutter_actor_set_y_expand (ClutterActor *self,
*
* Return value: %TRUE if the actor has been set to expand
*
- *
+ * Since: 1.12
*/
gboolean
clutter_actor_get_y_expand (ClutterActor *self)
@@ -17647,7 +19974,7 @@ clutter_actor_compute_expand (ClutterActor *self)
*
* Return value: %TRUE if the actor should expand
*
- *
+ * Since: 1.12
*/
gboolean
clutter_actor_needs_expand (ClutterActor *self,
@@ -17684,7 +20011,7 @@ clutter_actor_needs_expand (ClutterActor *self,
* #ClutterActor. The behaviour is deferred to the #ClutterContent
* implementation.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_set_content_repeat (ClutterActor *self,
@@ -17709,7 +20036,7 @@ clutter_actor_set_content_repeat (ClutterActor *self,
*
* Return value: the content repeat policy
*
- *
+ * Since: 1.12
*/
ClutterContentRepeat
clutter_actor_get_content_repeat (ClutterActor *self)
@@ -17812,6 +20139,8 @@ clutter_actor_set_child_transform_internal (ClutterActor *self,
* If @transform is %NULL, the child transform will be unset.
*
* The #ClutterActor:child-transform property is animatable.
+ *
+ * Since: 1.12
*/
void
clutter_actor_set_child_transform (ClutterActor *self,
@@ -17843,7 +20172,7 @@ clutter_actor_set_child_transform (ClutterActor *self,
* clutter_actor_set_child_transform(); if none is currently set,
* the @transform matrix will be initialized to the identity matrix.
*
- *
+ * Since: 1.12
*/
void
clutter_actor_get_child_transform (ClutterActor *self,
@@ -17957,25 +20286,13 @@ _clutter_actor_queue_relayout_on_clones (ClutterActor *self)
clutter_actor_queue_relayout (key);
}
-/**
- * clutter_actor_has_mapped_clones:
- * @self: a #ClutterActor
- *
- * Returns whether the actor has any mapped clones.
- *
- * Since: 1.16
- */
-gboolean
+static inline gboolean
clutter_actor_has_mapped_clones (ClutterActor *self)
{
- ClutterActorPrivate *priv;
+ ClutterActorPrivate *priv = self->priv;
GHashTableIter iter;
gpointer key;
- g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
-
- priv = self->priv;
-
if (priv->clones == NULL)
return FALSE;
diff --git a/clutter/clutter-actor.h b/clutter/clutter-actor.h
index 9bebb23c1..50e9e04d5 100644
--- a/clutter/clutter-actor.h
+++ b/clutter/clutter-actor.h
@@ -269,7 +269,7 @@ struct _ClutterActorClass
/*< private >*/
/* padding for future expansion */
- gpointer _padding_dummy[32];
+ gpointer _padding_dummy[26];
};
/**
@@ -281,7 +281,7 @@ struct _ClutterActorClass
* The contents of the <structname>ClutterActorIter</structname> structure
* are private and should only be accessed using the provided API.
*
- *
+ * Since: 1.10
*/
struct _ClutterActorIter
{
@@ -311,7 +311,7 @@ void clutter_actor_unmap
void clutter_actor_paint (ClutterActor *self);
void clutter_actor_continue_paint (ClutterActor *self);
void clutter_actor_queue_redraw (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_queue_redraw_with_clip (ClutterActor *self,
const cairo_rectangle_int_t *clip);
void clutter_actor_queue_relayout (ClutterActor *self);
@@ -397,63 +397,63 @@ void clutter_actor_set_x
gfloat x);
void clutter_actor_set_y (ClutterActor *self,
gfloat y);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_z_position (ClutterActor *self,
gfloat z_position);
-
+CLUTTER_AVAILABLE_IN_1_12
gfloat clutter_actor_get_z_position (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_layout_manager (ClutterActor *self,
ClutterLayoutManager *manager);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterLayoutManager * clutter_actor_get_layout_manager (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_x_align (ClutterActor *self,
ClutterActorAlign x_align);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActorAlign clutter_actor_get_x_align (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_y_align (ClutterActor *self,
ClutterActorAlign y_align);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActorAlign clutter_actor_get_y_align (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_top (ClutterActor *self,
gfloat margin);
-
+CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_top (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_bottom (ClutterActor *self,
gfloat margin);
-
+CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_bottom (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_left (ClutterActor *self,
gfloat margin);
-
+CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_left (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin_right (ClutterActor *self,
gfloat margin);
-
+CLUTTER_AVAILABLE_IN_1_10
gfloat clutter_actor_get_margin_right (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_margin (ClutterActor *self,
const ClutterMargin *margin);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_margin (ClutterActor *self,
ClutterMargin *margin);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_x_expand (ClutterActor *self,
gboolean expand);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_get_x_expand (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_y_expand (ClutterActor *self,
gboolean expand);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_get_y_expand (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_needs_expand (ClutterActor *self,
ClutterOrientation orientation);
@@ -488,42 +488,42 @@ gboolean clutter_actor_get_paint_box
gboolean clutter_actor_has_overlaps (ClutterActor *self);
/* Content */
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_content (ClutterActor *self,
ClutterContent *content);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterContent * clutter_actor_get_content (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_content_gravity (ClutterActor *self,
ClutterContentGravity gravity);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterContentGravity clutter_actor_get_content_gravity (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_content_scaling_filters (ClutterActor *self,
ClutterScalingFilter min_filter,
ClutterScalingFilter mag_filter);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_content_scaling_filters (ClutterActor *self,
ClutterScalingFilter *min_filter,
ClutterScalingFilter *mag_filter);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_content_repeat (ClutterActor *self,
ClutterContentRepeat repeat);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterContentRepeat clutter_actor_get_content_repeat (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_content_box (ClutterActor *self,
ClutterActorBox *box);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_background_color (ClutterActor *self,
const ClutterColor *color);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_get_background_color (ClutterActor *self,
ClutterColor *color);
const ClutterPaintVolume * clutter_actor_get_paint_volume (ClutterActor *self);
const ClutterPaintVolume * clutter_actor_get_transformed_paint_volume (ClutterActor *self,
ClutterActor *relative_to_ancestor);
-
+CLUTTER_AVAILABLE_IN_1_10
const ClutterPaintVolume * clutter_actor_get_default_paint_volume (ClutterActor *self);
/* Events */
@@ -547,100 +547,100 @@ void clutter_actor_set_text_direction
ClutterTextDirection clutter_actor_get_text_direction (ClutterActor *self);
/* Actor hierarchy */
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_add_child (ClutterActor *self,
ClutterActor *child);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_insert_child_at_index (ClutterActor *self,
ClutterActor *child,
gint index_);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_insert_child_above (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_insert_child_below (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_replace_child (ClutterActor *self,
ClutterActor *old_child,
ClutterActor *new_child);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_child (ClutterActor *self,
ClutterActor *child);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_all_children (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_destroy_all_children (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
GList * clutter_actor_get_children (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
gint clutter_actor_get_n_children (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_child_at_index (ClutterActor *self,
gint index_);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_previous_sibling (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_next_sibling (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_first_child (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_actor_get_last_child (ClutterActor *self);
ClutterActor * clutter_actor_get_parent (ClutterActor *self);
gboolean clutter_actor_contains (ClutterActor *self,
ClutterActor *descendant);
ClutterActor* clutter_actor_get_stage (ClutterActor *actor);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_child_below_sibling (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_child_above_sibling (ClutterActor *self,
ClutterActor *child,
ClutterActor *sibling);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_child_at_index (ClutterActor *self,
ClutterActor *child,
gint index_);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_iter_init (ClutterActorIter *iter,
ClutterActor *root);
-
+CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_iter_next (ClutterActorIter *iter,
ClutterActor **child);
-
+CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_iter_prev (ClutterActorIter *iter,
ClutterActor **child);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_iter_remove (ClutterActorIter *iter);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_iter_destroy (ClutterActorIter *iter);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_actor_iter_is_valid (const ClutterActorIter *iter);
/* Transformations */
gboolean clutter_actor_is_rotated (ClutterActor *self);
gboolean clutter_actor_is_scaled (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_pivot_point (ClutterActor *self,
gfloat pivot_x,
gfloat pivot_y);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_pivot_point (ClutterActor *self,
gfloat *pivot_x,
gfloat *pivot_y);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_pivot_point_z (ClutterActor *self,
gfloat pivot_z);
-
+CLUTTER_AVAILABLE_IN_1_12
gfloat clutter_actor_get_pivot_point_z (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_rotation_angle (ClutterActor *self,
ClutterRotateAxis axis,
gdouble angle);
-
+CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_actor_get_rotation_angle (ClutterActor *self,
ClutterRotateAxis axis);
void clutter_actor_set_scale (ClutterActor *self,
@@ -649,31 +649,31 @@ void clutter_actor_set_scale
void clutter_actor_get_scale (ClutterActor *self,
gdouble *scale_x,
gdouble *scale_y);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_scale_z (ClutterActor *self,
gdouble scale_z);
-
+CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_actor_get_scale_z (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_translation (ClutterActor *self,
gfloat translate_x,
gfloat translate_y,
gfloat translate_z);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_translation (ClutterActor *self,
gfloat *translate_x,
gfloat *translate_y,
gfloat *translate_z);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_transform (ClutterActor *self,
const ClutterMatrix *transform);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_transform (ClutterActor *self,
ClutterMatrix *transform);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_set_child_transform (ClutterActor *self,
const ClutterMatrix *transform);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_actor_get_child_transform (ClutterActor *self,
ClutterMatrix *transform);
void clutter_actor_get_transformed_position (ClutterActor *self,
@@ -698,45 +698,38 @@ void clutter_actor_apply_relative_transform_to_point
ClutterVertex *vertex);
/* Implicit animations */
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_save_easing_state (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_restore_easing_state (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_easing_mode (ClutterActor *self,
ClutterAnimationMode mode);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterAnimationMode clutter_actor_get_easing_mode (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_easing_duration (ClutterActor *self,
guint msecs);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_actor_get_easing_duration (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_set_easing_delay (ClutterActor *self,
guint msecs);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_actor_get_easing_delay (ClutterActor *self);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterTransition * clutter_actor_get_transition (ClutterActor *self,
const char *name);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_add_transition (ClutterActor *self,
const char *name,
ClutterTransition *transition);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_transition (ClutterActor *self,
const char *name);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_actor_remove_all_transitions (ClutterActor *self);
-
-/* Experimental API */
-#ifdef CLUTTER_ENABLE_EXPERIMENTAL_API
-CLUTTER_AVAILABLE_IN_1_16
-gboolean clutter_actor_has_mapped_clones (ClutterActor *self);
-#endif
-
G_END_DECLS
#endif /* __CLUTTER_ACTOR_H__ */
diff --git a/clutter/clutter-align-constraint.c b/clutter/clutter-align-constraint.c
index 2e6540d53..8c84f356b 100644
--- a/clutter/clutter-align-constraint.c
+++ b/clutter/clutter-align-constraint.c
@@ -272,7 +272,7 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
* The #ClutterActor must not be a child or a grandchild of the actor
* using the constraint.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source",
@@ -286,7 +286,7 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
*
* The axis to be used to compute the alignment
*
- *
+ * Since: 1.4
*/
obj_props[PROP_ALIGN_AXIS] =
g_param_spec_enum ("align-axis",
@@ -306,7 +306,7 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
* 1.0 means right; with a value of %CLUTTER_ALIGN_Y_AXIS, 0.0 means top
* and 1.0 means bottom.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FACTOR] =
g_param_spec_float ("factor",
@@ -344,7 +344,7 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
*
* Return value: the newly created #ClutterAlignConstraint
*
- *
+ * Since: 1.4
*/
ClutterConstraint *
clutter_align_constraint_new (ClutterActor *source,
@@ -367,7 +367,7 @@ clutter_align_constraint_new (ClutterActor *source,
*
* Sets the source of the alignment constraint
*
- *
+ * Since: 1.4
*/
void
clutter_align_constraint_set_source (ClutterAlignConstraint *align,
@@ -435,7 +435,7 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
* Return value: (transfer none): the #ClutterActor used as the source
* of the alignment
*
- *
+ * Since: 1.4
*/
ClutterActor *
clutter_align_constraint_get_source (ClutterAlignConstraint *align)
@@ -452,7 +452,7 @@ clutter_align_constraint_get_source (ClutterAlignConstraint *align)
*
* Sets the axis to which the alignment refers to
*
- *
+ * Since: 1.4
*/
void
clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
@@ -479,7 +479,7 @@ clutter_align_constraint_set_align_axis (ClutterAlignConstraint *align,
*
* Return value: the alignment axis
*
- *
+ * Since: 1.4
*/
ClutterAlignAxis
clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
@@ -507,7 +507,7 @@ clutter_align_constraint_get_align_axis (ClutterAlignConstraint *align)
* %CLUTTER_ALIGN_Y_AXIS). A value of 0.5 aligns in the middle in either
* cases
*
- *
+ * Since: 1.4
*/
void
clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
@@ -531,7 +531,7 @@ clutter_align_constraint_set_factor (ClutterAlignConstraint *align,
*
* Return value: the alignment factor
*
- *
+ * Since: 1.4
*/
gfloat
clutter_align_constraint_get_factor (ClutterAlignConstraint *align)
diff --git a/clutter/clutter-align-constraint.h b/clutter/clutter-align-constraint.h
index 0995ff97e..6ff855ecc 100644
--- a/clutter/clutter-align-constraint.h
+++ b/clutter/clutter-align-constraint.h
@@ -43,7 +43,7 @@ G_BEGIN_DECLS
* <structname>ClutterAlignConstraint</structname> is an opaque structure
* whose members cannot be directly accesses
*
- *
+ * Since: 1.4
*/
typedef struct _ClutterAlignConstraint ClutterAlignConstraint;
typedef struct _ClutterAlignConstraintClass ClutterAlignConstraintClass;
diff --git a/clutter/clutter-animatable.c b/clutter/clutter-animatable.c
index 928c67dca..85a835dbc 100644
--- a/clutter/clutter-animatable.c
+++ b/clutter/clutter-animatable.c
@@ -49,11 +49,16 @@
#include "config.h"
#endif
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
#include "clutter-animatable.h"
#include "clutter-interval.h"
#include "clutter-debug.h"
#include "clutter-private.h"
+#include "deprecated/clutter-animatable.h"
+#include "deprecated/clutter-animation.h"
+
typedef ClutterAnimatableIface ClutterAnimatableInterface;
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
@@ -63,6 +68,80 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
}
/**
+ * clutter_animatable_animate_property:
+ * @animatable: a #ClutterAnimatable
+ * @animation: a #ClutterAnimation
+ * @property_name: the name of the animated property
+ * @initial_value: the initial value of the animation interval
+ * @final_value: the final value of the animation interval
+ * @progress: the progress factor
+ * @value: return location for the animation value
+ *
+ * Calls the animate_property() virtual function for @animatable.
+ *
+ * The @initial_value and @final_value #GValue<!-- -->s must contain
+ * the same type; @value must have been initialized to the same
+ * type of @initial_value and @final_value.
+ *
+ * All implementation of the #ClutterAnimatable interface must
+ * implement this function.
+ *
+ * Return value: %TRUE if the value has been validated and can
+ * be applied to the #ClutterAnimatable, and %FALSE otherwise
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use clutter_animatable_interpolate_value()
+ * instead
+ */
+gboolean
+clutter_animatable_animate_property (ClutterAnimatable *animatable,
+ ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *initial_value,
+ const GValue *final_value,
+ gdouble progress,
+ GValue *value)
+{
+ ClutterAnimatableIface *iface;
+ gboolean res;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
+ g_return_val_if_fail (property_name != NULL, FALSE);
+ g_return_val_if_fail (initial_value != NULL && final_value != NULL, FALSE);
+ g_return_val_if_fail (G_VALUE_TYPE (initial_value) != G_TYPE_INVALID, FALSE);
+ g_return_val_if_fail (G_VALUE_TYPE (final_value) != G_TYPE_INVALID, FALSE);
+ g_return_val_if_fail (value != NULL, FALSE);
+ g_return_val_if_fail (G_VALUE_TYPE (value) == G_VALUE_TYPE (initial_value) &&
+ G_VALUE_TYPE (value) == G_VALUE_TYPE (final_value),
+ FALSE);
+
+ iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
+ if (iface->animate_property == NULL)
+ {
+ ClutterInterval *interval;
+
+ interval = clutter_animation_get_interval (animation, property_name);
+ if (interval == NULL)
+ return FALSE;
+
+ res = clutter_animatable_interpolate_value (animatable, property_name,
+ interval,
+ progress,
+ value);
+ }
+ else
+ res = iface->animate_property (animatable, animation,
+ property_name,
+ initial_value, final_value,
+ progress,
+ value);
+
+ return res;
+}
+
+/**
* clutter_animatable_find_property:
* @animatable: a #ClutterAnimatable
* @property_name: the name of the animatable property to find
@@ -72,7 +151,7 @@ clutter_animatable_default_init (ClutterAnimatableInterface *iface)
* Return value: (transfer none): The #GParamSpec for the given property
* or %NULL
*
- *
+ * Since: 1.4
*/
GParamSpec *
clutter_animatable_find_property (ClutterAnimatable *animatable,
@@ -101,7 +180,7 @@ clutter_animatable_find_property (ClutterAnimatable *animatable,
*
* Retrieves the current state of @property_name and sets @value with it
*
- *
+ * Since: 1.4
*/
void
clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
@@ -130,7 +209,7 @@ clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
*
* Sets the current state of @property_name to @value
*
- *
+ * Since: 1.4
*/
void
clutter_animatable_set_final_state (ClutterAnimatable *animatable,
@@ -169,10 +248,12 @@ clutter_animatable_set_final_state (ClutterAnimatable *animatable,
* This function should be used for every property animation
* involving #ClutterAnimatable<!-- -->s.
*
+ * This function replaces clutter_animatable_animate_property().
+ *
* Return value: %TRUE if the interpolation was successful,
* and %FALSE otherwise
*
- *
+ * Since: 1.8
*/
gboolean
clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
diff --git a/clutter/clutter-animatable.h b/clutter/clutter-animatable.h
index 84c83fd4d..78a796fae 100644
--- a/clutter/clutter-animatable.h
+++ b/clutter/clutter-animatable.h
@@ -46,11 +46,13 @@ typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
* #ClutterAnimatable is an opaque structure whose members cannot be directly
* accessed
*
- *
+ * Since: 1.0
*/
/**
* ClutterAnimatableIface:
+ * @animate_property: virtual function for custom interpolation of a
+ * property. This virtual function is deprecated
* @find_property: virtual function for retrieving the #GParamSpec of
* an animatable property
* @get_initial_state: virtual function for retrieving the initial
@@ -63,7 +65,7 @@ typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
* Base interface for #GObject<!-- -->s that can be animated by a
* a #ClutterAnimation.
*
- *
+ * Since: 1.0
*/
struct _ClutterAnimatableIface
{
@@ -71,6 +73,13 @@ struct _ClutterAnimatableIface
GTypeInterface parent_iface;
/*< public >*/
+ gboolean (* animate_property) (ClutterAnimatable *animatable,
+ ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *initial_value,
+ const GValue *final_value,
+ gdouble progress,
+ GValue *value);
GParamSpec *(* find_property) (ClutterAnimatable *animatable,
const gchar *property_name);
void (* get_initial_state) (ClutterAnimatable *animatable,
diff --git a/clutter/clutter-backend.c b/clutter/clutter-backend.c
index 1d0c84bed..c174ae817 100644
--- a/clutter/clutter-backend.c
+++ b/clutter/clutter-backend.c
@@ -55,6 +55,9 @@
#include "clutter-stage-window.h"
#include "clutter-version.h"
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-backend.h"
+
#ifdef HAVE_CLUTTER_WAYLAND_COMPOSITOR
#include "wayland/clutter-wayland-compositor.h"
#endif /* HAVE_CLUTTER_WAYLAND_COMPOSITOR */
@@ -101,6 +104,8 @@ struct _ClutterBackendPrivate
{
cairo_font_options_t *font_options;
+ gchar *font_name;
+
gfloat units_per_em;
gint32 units_serial;
@@ -150,6 +155,7 @@ clutter_backend_finalize (GObject *gobject)
g_source_destroy (backend->cogl_source);
+ g_free (backend->priv->font_name);
clutter_backend_set_font_options (backend, NULL);
G_OBJECT_CLASS (clutter_backend_parent_class)->finalize (gobject);
@@ -596,7 +602,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
* The ::resolution-changed signal is emitted each time the font
* resolutions has been changed through #ClutterSettings.
*
- *
+ * Since: 1.0
*/
backend_signals[RESOLUTION_CHANGED] =
g_signal_new (I_("resolution-changed"),
@@ -614,7 +620,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
* The ::font-changed signal is emitted each time the font options
* have been changed through #ClutterSettings.
*
- *
+ * Since: 1.0
*/
backend_signals[FONT_CHANGED] =
g_signal_new (I_("font-changed"),
@@ -632,7 +638,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
* The ::settings-changed signal is emitted each time the #ClutterSettings
* properties have been changed.
*
- *
+ * Since: 1.4
*/
backend_signals[SETTINGS_CHANGED] =
g_signal_new (I_("settings-changed"),
@@ -927,7 +933,7 @@ _clutter_backend_free_event_data (ClutterBackend *backend,
* not ref or unref the returned object. Applications should rarely
* need to use this.
*
- *
+ * Since: 0.4
*/
ClutterBackend *
clutter_get_default_backend (void)
@@ -940,6 +946,129 @@ clutter_get_default_backend (void)
}
/**
+ * clutter_backend_set_double_click_time:
+ * @backend: a #ClutterBackend
+ * @msec: milliseconds between two button press events
+ *
+ * Sets the maximum time between two button press events, used to
+ * verify whether it's a double click event or not.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
+ */
+void
+clutter_backend_set_double_click_time (ClutterBackend *backend,
+ guint msec)
+{
+ ClutterSettings *settings = clutter_settings_get_default ();
+
+ g_object_set (settings, "double-click-time", msec, NULL);
+}
+
+/**
+ * clutter_backend_get_double_click_time:
+ * @backend: a #ClutterBackend
+ *
+ * Gets the maximum time between two button press events, as set
+ * by clutter_backend_set_double_click_time().
+ *
+ * Return value: a time in milliseconds
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
+ */
+guint
+clutter_backend_get_double_click_time (ClutterBackend *backend)
+{
+ ClutterSettings *settings = clutter_settings_get_default ();
+ gint retval;
+
+ g_object_get (settings, "double-click-time", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_backend_set_double_click_distance:
+ * @backend: a #ClutterBackend
+ * @distance: a distance, in pixels
+ *
+ * Sets the maximum distance used to verify a double click event.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
+ */
+void
+clutter_backend_set_double_click_distance (ClutterBackend *backend,
+ guint distance)
+{
+ ClutterSettings *settings = clutter_settings_get_default ();
+
+ g_object_set (settings, "double-click-distance", distance, NULL);
+}
+
+/**
+ * clutter_backend_get_double_click_distance:
+ * @backend: a #ClutterBackend
+ *
+ * Retrieves the distance used to verify a double click event
+ *
+ * Return value: a distance, in pixels.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
+ */
+guint
+clutter_backend_get_double_click_distance (ClutterBackend *backend)
+{
+ ClutterSettings *settings = clutter_settings_get_default ();
+ gint retval;
+
+ g_object_get (settings, "double-click-distance", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_backend_set_resolution:
+ * @backend: a #ClutterBackend
+ * @dpi: the resolution in "dots per inch" (Physical inches aren't
+ * actually involved; the terminology is conventional).
+ *
+ * Sets the resolution for font handling on the screen. This is a
+ * scale factor between points specified in a #PangoFontDescription
+ * and cairo units. The default value is 96, meaning that a 10 point
+ * font will be 13 units high. (10 * 96. / 72. = 13.3).
+ *
+ * Applications should never need to call this function.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.4: Use #ClutterSettings:font-dpi instead
+ */
+void
+clutter_backend_set_resolution (ClutterBackend *backend,
+ gdouble dpi)
+{
+ ClutterSettings *settings;
+ gint resolution;
+
+ g_return_if_fail (CLUTTER_IS_BACKEND (backend));
+
+ if (dpi < 0)
+ resolution = -1;
+ else
+ resolution = dpi * 1024;
+
+ settings = clutter_settings_get_default ();
+ g_object_set (settings, "font-dpi", resolution, NULL);
+}
+
+/**
* clutter_backend_get_resolution:
* @backend: a #ClutterBackend
*
@@ -957,7 +1086,7 @@ clutter_get_default_backend (void)
* Return value: the current resolution, or -1 if no resolution
* has been set.
*
- *
+ * Since: 0.4
*/
gdouble
clutter_backend_get_resolution (ClutterBackend *backend)
@@ -991,7 +1120,7 @@ clutter_backend_get_resolution (ClutterBackend *backend)
* This function is intended for actors creating a Pango layout
* using the PangoCairo API.
*
- *
+ * Since: 0.8
*/
void
clutter_backend_set_font_options (ClutterBackend *backend,
@@ -1027,7 +1156,7 @@ clutter_backend_set_font_options (ClutterBackend *backend,
* The returned #cairo_font_options_t is owned by the backend and should
* not be modified or freed
*
- *
+ * Since: 0.8
*/
const cairo_font_options_t *
clutter_backend_get_font_options (ClutterBackend *backend)
@@ -1055,6 +1184,64 @@ clutter_backend_get_font_options (ClutterBackend *backend)
return priv->font_options;
}
+/**
+ * clutter_backend_set_font_name:
+ * @backend: a #ClutterBackend
+ * @font_name: the name of the font
+ *
+ * Sets the default font to be used by Clutter. The @font_name string
+ * must either be %NULL, which means that the font name from the
+ * default #ClutterBackend will be used; or be something that can
+ * be parsed by the pango_font_description_from_string() function.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.4: Use #ClutterSettings:font-name instead
+ */
+void
+clutter_backend_set_font_name (ClutterBackend *backend,
+ const gchar *font_name)
+{
+ ClutterSettings *settings = clutter_settings_get_default ();
+
+ g_object_set (settings, "font-name", font_name, NULL);
+}
+
+/**
+ * clutter_backend_get_font_name:
+ * @backend: a #ClutterBackend
+ *
+ * Retrieves the default font name as set by
+ * clutter_backend_set_font_name().
+ *
+ * Return value: the font name for the backend. The returned string is
+ * owned by the #ClutterBackend and should never be modified or freed
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.4: Use #ClutterSettings:font-name instead
+ */
+const gchar *
+clutter_backend_get_font_name (ClutterBackend *backend)
+{
+ ClutterBackendPrivate *priv;
+ ClutterSettings *settings;
+
+ g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
+
+ priv = backend->priv;
+
+ settings = clutter_settings_get_default ();
+
+ /* XXX yuck. but we return a const pointer, so we need to
+ * store it in the backend
+ */
+ g_free (priv->font_name);
+ g_object_get (settings, "font-name", &priv->font_name, NULL);
+
+ return priv->font_name;
+}
+
gint32
_clutter_backend_get_units_serial (ClutterBackend *backend)
{
@@ -1114,7 +1301,7 @@ _clutter_backend_remove_event_translator (ClutterBackend *backend,
*
* Return value: The #CoglContext associated with @backend.
*
- *
+ * Since: 1.8
* Stability: unstable
*/
CoglContext *
@@ -1131,7 +1318,7 @@ clutter_backend_get_cogl_context (ClutterBackend *backend)
* This informs Clutter of your compositor side Wayland display
* object. This must be called before calling clutter_init().
*
- *
+ * Since: 1.8
* Stability: unstable
*/
void
diff --git a/clutter/clutter-backend.h b/clutter/clutter-backend.h
index ec5e290c1..474c4264e 100644
--- a/clutter/clutter-backend.h
+++ b/clutter/clutter-backend.h
@@ -50,7 +50,7 @@ G_BEGIN_DECLS
* <structname>ClutterBackend</structname> is an opaque structure whose
* members cannot be directly accessed.
*
- *
+ * Since: 0.4
*/
typedef struct _ClutterBackend ClutterBackend;
typedef struct _ClutterBackendClass ClutterBackendClass;
diff --git a/clutter/clutter-base-types.c b/clutter/clutter-base-types.c
index 3a6db11fe..53d57b29e 100644
--- a/clutter/clutter-base-types.c
+++ b/clutter/clutter-base-types.c
@@ -44,6 +44,114 @@
/*
+ * ClutterGeometry
+ */
+
+static ClutterGeometry*
+clutter_geometry_copy (const ClutterGeometry *geometry)
+{
+ return g_slice_dup (ClutterGeometry, geometry);
+}
+
+static void
+clutter_geometry_free (ClutterGeometry *geometry)
+{
+ if (G_LIKELY (geometry != NULL))
+ g_slice_free (ClutterGeometry, geometry);
+}
+
+/**
+ * clutter_geometry_union:
+ * @geometry_a: a #ClutterGeometry
+ * @geometry_b: another #ClutterGeometry
+ * @result: (out): location to store the result
+ *
+ * Find the union of two rectangles represented as #ClutterGeometry.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.16: Use #ClutterRect and clutter_rect_union()
+ */
+void
+clutter_geometry_union (const ClutterGeometry *geometry_a,
+ const ClutterGeometry *geometry_b,
+ ClutterGeometry *result)
+{
+ /* We don't try to handle rectangles that can't be represented
+ * as a signed integer box */
+ gint x_1 = MIN (geometry_a->x, geometry_b->x);
+ gint y_1 = MIN (geometry_a->y, geometry_b->y);
+ gint x_2 = MAX (geometry_a->x + (gint)geometry_a->width,
+ geometry_b->x + (gint)geometry_b->width);
+ gint y_2 = MAX (geometry_a->y + (gint)geometry_a->height,
+ geometry_b->y + (gint)geometry_b->height);
+ result->x = x_1;
+ result->y = y_1;
+ result->width = x_2 - x_1;
+ result->height = y_2 - y_1;
+}
+
+/**
+ * clutter_geometry_intersects:
+ * @geometry0: The first geometry to test
+ * @geometry1: The second geometry to test
+ *
+ * Determines if @geometry0 and geometry1 intersect returning %TRUE if
+ * they do else %FALSE.
+ *
+ * Return value: %TRUE of @geometry0 and geometry1 intersect else
+ * %FALSE.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.16: Use #ClutterRect and clutter_rect_intersection()
+ */
+gboolean
+clutter_geometry_intersects (const ClutterGeometry *geometry0,
+ const ClutterGeometry *geometry1)
+{
+ if (geometry1->x >= (geometry0->x + (gint)geometry0->width) ||
+ geometry1->y >= (geometry0->y + (gint)geometry0->height) ||
+ (geometry1->x + (gint)geometry1->width) <= geometry0->x ||
+ (geometry1->y + (gint)geometry1->height) <= geometry0->y)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static gboolean
+clutter_geometry_progress (const GValue *a,
+ const GValue *b,
+ gdouble progress,
+ GValue *retval)
+{
+ const ClutterGeometry *a_geom = g_value_get_boxed (a);
+ const ClutterGeometry *b_geom = g_value_get_boxed (b);
+ ClutterGeometry res = { 0, };
+ gint a_width = a_geom->width;
+ gint b_width = b_geom->width;
+ gint a_height = a_geom->height;
+ gint b_height = b_geom->height;
+
+ res.x = a_geom->x + (b_geom->x - a_geom->x) * progress;
+ res.y = a_geom->y + (b_geom->y - a_geom->y) * progress;
+
+ res.width = a_width + (b_width - a_width) * progress;
+ res.height = a_height + (b_height - a_height) * progress;
+
+ g_value_set_boxed (retval, &res);
+
+ return TRUE;
+}
+
+G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterGeometry, clutter_geometry,
+ clutter_geometry_copy,
+ clutter_geometry_free,
+ CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_geometry_progress));
+
+
+
+/*
* ClutterVertices
*/
@@ -65,7 +173,7 @@
* Return value: (transfer full): the newly allocated #ClutterVertex.
* Use clutter_vertex_free() to free the resources
*
- *
+ * Since: 1.0
*/
ClutterVertex *
clutter_vertex_new (gfloat x,
@@ -83,7 +191,7 @@ clutter_vertex_new (gfloat x,
* Return value: (transfer full): the newly allocated #ClutterVertex.
* Use clutter_vertex_free() to free its resources
*
- *
+ * Since: 1.12
*/
ClutterVertex *
clutter_vertex_alloc (void)
@@ -102,7 +210,7 @@ clutter_vertex_alloc (void)
*
* Return value: (transfer none): the initialized #ClutterVertex
*
- *
+ * Since: 1.10
*/
ClutterVertex *
clutter_vertex_init (ClutterVertex *vertex,
@@ -128,7 +236,7 @@ clutter_vertex_init (ClutterVertex *vertex,
* Return value: (transfer full): a newly allocated copy of #ClutterVertex.
* Use clutter_vertex_free() to free the allocated resources
*
- *
+ * Since: 1.0
*/
ClutterVertex *
clutter_vertex_copy (const ClutterVertex *vertex)
@@ -146,7 +254,7 @@ clutter_vertex_copy (const ClutterVertex *vertex)
* Frees a #ClutterVertex allocated using clutter_vertex_alloc() or
* clutter_vertex_copy().
*
- *
+ * Since: 1.0
*/
void
clutter_vertex_free (ClutterVertex *vertex)
@@ -164,7 +272,7 @@ clutter_vertex_free (ClutterVertex *vertex)
*
* Return value: %TRUE if the passed #ClutterVertex are equal
*
- *
+ * Since: 1.0
*/
gboolean
clutter_vertex_equal (const ClutterVertex *vertex_a,
@@ -228,7 +336,7 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterVertex, clutter_vertex,
* clutter_margin_free() to free the resources associated with it when
* done.
*
- *
+ * Since: 1.10
*/
ClutterMargin *
clutter_margin_new (void)
@@ -245,7 +353,7 @@ clutter_margin_new (void)
*
* Return value: (transfer full): a copy of the #ClutterMargin.
*
- *
+ * Since: 1.10
*/
ClutterMargin *
clutter_margin_copy (const ClutterMargin *margin_)
@@ -263,7 +371,7 @@ clutter_margin_copy (const ClutterMargin *margin_)
* Frees the resources allocated by clutter_margin_new() and
* clutter_margin_copy().
*
- *
+ * Since: 1.10
*/
void
clutter_margin_free (ClutterMargin *margin_)
@@ -294,7 +402,7 @@ static const ClutterPoint _clutter_point_zero = CLUTTER_POINT_INIT_ZERO;
* Return value: a point centered in (0, 0); the returned #ClutterPoint
* is owned by Clutter and it should not be modified or freed.
*
- *
+ * Since: 1.12
*/
const ClutterPoint *
clutter_point_zero (void)
@@ -310,7 +418,7 @@ clutter_point_zero (void)
* Return value: (transfer full): the newly allocated #ClutterPoint.
* Use clutter_point_free() to free its resources.
*
- *
+ * Since: 1.12
*/
ClutterPoint *
clutter_point_alloc (void)
@@ -328,7 +436,7 @@ clutter_point_alloc (void)
*
* Return value: (transfer none): the initialized #ClutterPoint
*
- *
+ * Since: 1.12
*/
ClutterPoint *
clutter_point_init (ClutterPoint *point,
@@ -352,7 +460,7 @@ clutter_point_init (ClutterPoint *point,
* Return value: (transfer full): a newly allocated #ClutterPoint.
* Use clutter_point_free() to free its resources.
*
- *
+ * Since: 1.12
*/
ClutterPoint *
clutter_point_copy (const ClutterPoint *point)
@@ -366,7 +474,7 @@ clutter_point_copy (const ClutterPoint *point)
*
* Frees the resources allocated for @point.
*
- *
+ * Since: 1.12
*/
void
clutter_point_free (ClutterPoint *point)
@@ -384,7 +492,7 @@ clutter_point_free (ClutterPoint *point)
*
* Return value: %TRUE if the #ClutterPoints are equal
*
- *
+ * Since: 1.12
*/
gboolean
clutter_point_equals (const ClutterPoint *a,
@@ -413,7 +521,7 @@ clutter_point_equals (const ClutterPoint *a,
*
* Return value: the distance between the points.
*
- *
+ * Since: 1.12
*/
float
clutter_point_distance (const ClutterPoint *a,
@@ -478,7 +586,7 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterPoint, clutter_point,
* Return value: (transfer full): the newly allocated #ClutterSize.
* Use clutter_size_free() to free its resources.
*
- *
+ * Since: 1.12
*/
ClutterSize *
clutter_size_alloc (void)
@@ -496,7 +604,7 @@ clutter_size_alloc (void)
*
* Return value: (transfer none): the initialized #ClutterSize
*
- *
+ * Since: 1.12
*/
ClutterSize *
clutter_size_init (ClutterSize *size,
@@ -520,7 +628,7 @@ clutter_size_init (ClutterSize *size,
* Return value: (transfer full): the newly allocated #ClutterSize.
* Use clutter_size_free() to free its resources.
*
- *
+ * Since: 1.12
*/
ClutterSize *
clutter_size_copy (const ClutterSize *size)
@@ -534,7 +642,7 @@ clutter_size_copy (const ClutterSize *size)
*
* Frees the resources allocated for @size.
*
- *
+ * Since: 1.12
*/
void
clutter_size_free (ClutterSize *size)
@@ -552,7 +660,7 @@ clutter_size_free (ClutterSize *size)
*
* Return value: %TRUE if the two #ClutterSize are equal
*
- *
+ * Since: 1.12
*/
gboolean
clutter_size_equals (const ClutterSize *a,
@@ -644,7 +752,7 @@ clutter_rect_normalize_internal (ClutterRect *rect)
* The returned #ClutterRect is owned by Clutter and it should not
* be modified or freed.
*
- *
+ * Since: 1.12
*/
const ClutterRect *
clutter_rect_zero (void)
@@ -667,7 +775,7 @@ clutter_rect_zero (void)
* Return value: (transfer full): the newly allocated #ClutterRect.
* Use clutter_rect_free() to free its resources
*
- *
+ * Since: 1.12
*/
ClutterRect *
clutter_rect_alloc (void)
@@ -687,7 +795,7 @@ clutter_rect_alloc (void)
*
* Return value: (transfer none): the updated rectangle
*
- *
+ * Since: 1.12
*/
ClutterRect *
clutter_rect_init (ClutterRect *rect,
@@ -716,7 +824,7 @@ clutter_rect_init (ClutterRect *rect,
* Return value: (transfer full): the newly allocate copy of @rect.
* Use clutter_rect_free() to free the associated resources
*
- *
+ * Since: 1.12
*/
ClutterRect *
clutter_rect_copy (const ClutterRect *rect)
@@ -740,7 +848,7 @@ clutter_rect_copy (const ClutterRect *rect)
*
* Frees the resources allocated by @rect.
*
- *
+ * Since: 1.12
*/
void
clutter_rect_free (ClutterRect *rect)
@@ -761,7 +869,7 @@ clutter_rect_free (ClutterRect *rect)
*
* Return value: %TRUE if the rectangles match in origin and size.
*
- *
+ * Since: 1.12
*/
gboolean
clutter_rect_equals (ClutterRect *a,
@@ -794,7 +902,7 @@ clutter_rect_equals (ClutterRect *a,
* This function is useful to ensure that a rectangle has positive width
* and height; it will modify the passed @rect and normalize its size.
*
- *
+ * Since: 1.12
*/
ClutterRect *
clutter_rect_normalize (ClutterRect *rect)
@@ -814,7 +922,7 @@ clutter_rect_normalize (ClutterRect *rect)
* Retrieves the center of @rect, after normalizing the rectangle,
* and updates @center with the correct coordinates.
*
- *
+ * Since: 1.12
*/
void
clutter_rect_get_center (ClutterRect *rect,
@@ -839,7 +947,7 @@ clutter_rect_get_center (ClutterRect *rect,
*
* Return value: %TRUE if the @point is contained by @rect.
*
- *
+ * Since: 1.12
*/
gboolean
clutter_rect_contains_point (ClutterRect *rect,
@@ -868,7 +976,7 @@ clutter_rect_contains_point (ClutterRect *rect,
*
* Return value: %TRUE if the first rectangle contains the second.
*
- *
+ * Since: 1.12
*/
gboolean
clutter_rect_contains_rect (ClutterRect *a,
@@ -896,7 +1004,7 @@ clutter_rect_contains_rect (ClutterRect *a,
* This function will normalize both @a and @b prior to computing their
* union.
*
- *
+ * Since: 1.12
*/
void
clutter_rect_union (ClutterRect *a,
@@ -934,7 +1042,7 @@ clutter_rect_union (ClutterRect *a,
*
* Return value: %TRUE if the intersection of @a and @b is not empty
*
- *
+ * Since: 1.12
*/
gboolean
clutter_rect_intersection (ClutterRect *a,
@@ -977,7 +1085,7 @@ clutter_rect_intersection (ClutterRect *a,
* Offsets the origin of @rect by the given values, after normalizing
* the rectangle.
*
- *
+ * Since: 1.12
*/
void
clutter_rect_offset (ClutterRect *rect,
@@ -1009,7 +1117,7 @@ clutter_rect_offset (ClutterRect *rect,
* If the resulting rectangle has a negative width or height, the size is
* set to 0.
*
- *
+ * Since: 1.12
*/
void
clutter_rect_inset (ClutterRect *rect,
@@ -1049,7 +1157,7 @@ clutter_rect_inset (ClutterRect *rect,
* updated to the smallest rectangle capable of fully containing the
* original, fractional rectangle.
*
- *
+ * Since: 1.12
*/
void
clutter_rect_clamp_to_pixel (ClutterRect *rect)
@@ -1073,7 +1181,7 @@ clutter_rect_clamp_to_pixel (ClutterRect *rect)
*
* Return value: the X coordinate of the origin of the rectangle
*
- *
+ * Since: 1.12
*/
float
clutter_rect_get_x (ClutterRect *rect)
@@ -1093,7 +1201,7 @@ clutter_rect_get_x (ClutterRect *rect)
*
* Return value: the Y coordinate of the origin of the rectangle
*
- *
+ * Since: 1.12
*/
float
clutter_rect_get_y (ClutterRect *rect)
@@ -1113,7 +1221,7 @@ clutter_rect_get_y (ClutterRect *rect)
*
* Return value: the width of the rectangle
*
- *
+ * Since: 1.12
*/
float
clutter_rect_get_width (ClutterRect *rect)
@@ -1133,7 +1241,7 @@ clutter_rect_get_width (ClutterRect *rect)
*
* Return value: the height of the rectangle
*
- *
+ * Since: 1.12
*/
float
clutter_rect_get_height (ClutterRect *rect)
@@ -1177,7 +1285,7 @@ clutter_rect_progress (const GValue *a,
*
* It is identicaly to #CoglMatrix.
*
- *
+ * Since: 1.12
*/
static gpointer
@@ -1271,7 +1379,7 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterMatrix, clutter_matrix,
*
* Return value: (transfer full): the newly allocated #ClutterMatrix
*
- *
+ * Since: 1.12
*/
ClutterMatrix *
clutter_matrix_alloc (void)
@@ -1285,7 +1393,7 @@ clutter_matrix_alloc (void)
*
* Frees the memory allocated by clutter_matrix_alloc().
*
- *
+ * Since: 1.12
*/
void
clutter_matrix_free (ClutterMatrix *matrix)
@@ -1308,7 +1416,7 @@ clutter_matrix_free (ClutterMatrix *matrix)
*
* Return value: (transfer none): the initialized #ClutterMatrix
*
- *
+ * Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_identity (ClutterMatrix *matrix)
@@ -1329,7 +1437,7 @@ clutter_matrix_init_identity (ClutterMatrix *matrix)
*
* Return value: (transfer none): the initialzed #ClutterMatrix
*
- *
+ * Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_from_array (ClutterMatrix *matrix,
@@ -1350,7 +1458,7 @@ clutter_matrix_init_from_array (ClutterMatrix *matrix,
*
* Return value: (transfer none): the initialized #ClutterMatrix
*
- *
+ * Since: 1.12
*/
ClutterMatrix *
clutter_matrix_init_from_matrix (ClutterMatrix *a,
diff --git a/clutter/clutter-bezier.c b/clutter/clutter-bezier.c
index aeefe4d98..7b6ba3cbb 100644
--- a/clutter/clutter-bezier.c
+++ b/clutter/clutter-bezier.c
@@ -6,7 +6,6 @@
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
- * Copyright (C) 2013 Erick Pérez Castellanos <erick.red@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -22,105 +21,97 @@
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
-#include <string.h>
-#include <math.h>
-
#include <glib.h>
+#include <string.h>
#include "clutter-bezier.h"
#include "clutter-debug.h"
+/*
+ * We have some experimental code here to allow for constant velocity
+ * movement of actors along the bezier path, this macro enables it.
+ */
+#undef CBZ_L2T_INTERPOLATION
+
/****************************************************************************
- * ClutterBezier -- representation of a cubic bezier curve *
+ * ClutterBezier -- represenation of a cubic bezier curve *
* (private; a building block for the public bspline object) *
****************************************************************************/
/*
- * Constants for sampling of the bezier. Float point.
+ * The t parameter of the bezier is from interval <0,1>, so we can use
+ * 14.18 format and special multiplication functions that preserve
+ * more of the least significant bits but would overflow if the value
+ * is > 1
*/
-#define CBZ_T_SAMPLES 128.0
-#define CBZ_T_STEP (1.0 / CBZ_T_SAMPLES)
+#define CBZ_T_Q 18
+#define CBZ_T_ONE (1 << CBZ_T_Q)
+#define CBZ_T_MUL(x,y) ((((x) >> 3) * ((y) >> 3)) >> 12)
+#define CBZ_T_POW2(x) CBZ_T_MUL (x, x)
+#define CBZ_T_POW3(x) CBZ_T_MUL (CBZ_T_POW2 (x), x)
+#define CBZ_T_DIV(x,y) ((((x) << 9)/(y)) << 9)
+
+/*
+ * Constants for sampling of the bezier
+ */
+#define CBZ_T_SAMPLES 128
+#define CBZ_T_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
+#define CBZ_L_STEP (CBZ_T_ONE / CBZ_T_SAMPLES)
+
+typedef gint32 _FixedT;
/*
* This is a private type representing a single cubic bezier
*/
struct _ClutterBezier
{
- /* bezier coefficients */
- gfloat ax;
- gfloat bx;
- gfloat cx;
- gfloat dx;
-
- gfloat ay;
- gfloat by;
- gfloat cy;
- gfloat dy;
-
+ /*
+ * bezier coefficients -- these are calculated using multiplication and
+ * addition from integer input, so these are also integers
+ */
+ gint ax;
+ gint bx;
+ gint cx;
+ gint dx;
+
+ gint ay;
+ gint by;
+ gint cy;
+ gint dy;
+
/* length of the bezier */
- gfloat length;
+ guint length;
+
+#ifdef CBZ_L2T_INTERPOLATION
+ /*
+ * coefficients for the L -> t bezier; these are calculated from fixed
+ * point input, and more specifically numbers that have been normalised
+ * to fit <0,1>, so these are also fixed point, and we can used the
+ * _FixedT type here.
+ */
+ _FixedT La;
+ _FixedT Lb;
+ _FixedT Lc;
+ /* _FixedT Ld; == 0 */
+#endif
};
-static gfloat
-_clutter_bezier_t2x (const ClutterBezier *b,
- gfloat t)
-{
- return b->ax * (1 - t) * (1 - t) * (1 - t) +
- b->bx * (1 - t) * (1 - t) * t +
- b->cx * (1 - t) * t * t +
- b->dx * t * t * t;
-}
-
-static gfloat
-_clutter_bezier_t2y (const ClutterBezier *b,
- gfloat t)
-{
- return b->ay * (1 - t) * (1 - t) * (1 - t) +
- b->by * (1 - t) * (1 - t) * t +
- b->cy * (1 - t) * t * t +
- b->dy * t * t * t;
-}
-
-/*
- * _clutter_bezier_new:
- *
- * Allocate the bezier
- *
- * Return value: The new bezier object.
- */
ClutterBezier *
_clutter_bezier_new (void)
{
return g_slice_new0 (ClutterBezier);
}
-/*
- * _clutter_bezier_free:
- * @b: The bezier to free
- *
- * Free the object
- */
void
-_clutter_bezier_free (ClutterBezier *b)
+_clutter_bezier_free (ClutterBezier * b)
{
if (G_LIKELY (b))
- g_slice_free (ClutterBezier, b);
+ {
+ g_slice_free (ClutterBezier, b);
+ }
}
-/*
- * _clutter_bezier_clone_and_move:
- * @b: A #ClutterBezier for cloning
- * @x: The x coordinates of the new end of the bezier
- * @y: The y coordinates of the new end of the bezier
- *
- * Clone the bezier and move th end-point, leaving both control
- * points in place.
- *
- * Return value: The new bezier object.
- */
ClutterBezier *
-_clutter_bezier_clone_and_move (const ClutterBezier *b,
- gfloat x,
- gfloat y)
+_clutter_bezier_clone_and_move (const ClutterBezier *b, gint x, gint y)
{
ClutterBezier * b2 = _clutter_bezier_new ();
memcpy (b2, b, sizeof (ClutterBezier));
@@ -131,124 +122,294 @@ _clutter_bezier_clone_and_move (const ClutterBezier *b,
return b2;
}
+#ifdef CBZ_L2T_INTERPOLATION
/*
- * _clutter_bezier_advance:
- * @b: A #ClutterBezier
- * @L: A relative length
- * @knot: The point whith the calculated position
- *
- * Advances along the bezier @b to relative length @L and returns the coordinances
- * in @knot
+ * L is relative advance along the bezier curve from interval <0,1>
*/
-void
-_clutter_bezier_advance (const ClutterBezier *b,
- gfloat L,
- ClutterPoint *knot)
+static _FixedT
+_clutter_bezier_L2t (const ClutterBezier *b, _FixedT L)
{
- gfloat t;
- t = L;
+ _FixedT t = CBZ_T_MUL (b->La, CBZ_T_POW3(L))
+ + CBZ_T_MUL (b->Lb, CBZ_T_POW2(L))
+ + CBZ_T_MUL (b->Lc, L);
+
+ if (t > CBZ_T_ONE)
+ t = CBZ_T_ONE;
+ else if (t < 0)
+ t = 0;
+
+ return t;
+}
+#endif
- knot->x = _clutter_bezier_t2x (b, t);
- knot->y = _clutter_bezier_t2y (b, t);
+static gint
+_clutter_bezier_t2x (const ClutterBezier * b, _FixedT t)
+{
+ /*
+ * NB -- the int coefficients can be at most 8192 for the multiplication
+ * to work in this fashion due to the limits of the 14.18 fixed.
+ */
+ return ((b->ax*CBZ_T_POW3(t) + b->bx*CBZ_T_POW2(t) + b->cx*t) >> CBZ_T_Q)
+ + b->dx;
+}
- CLUTTER_NOTE (MISC,
- "advancing to relative point {%d,%d} by moving a distance equals to: %f, with t: %f",
- knot->x, knot->y, L, t);
+static gint
+_clutter_bezier_t2y (const ClutterBezier * b, _FixedT t)
+{
+ /*
+ * NB -- the int coefficients can be at most 8192 for the multiplication
+ * to work in this fashion due to the limits of the 14.18 fixed.
+ */
+ return ((b->ay*CBZ_T_POW3(t) + b->by*CBZ_T_POW2(t) + b->cy*t) >> CBZ_T_Q)
+ + b->dy;
}
/*
- * _clutter_bezier_init:
- * @b: A #ClutterBezier
- * @x_0: x coordinates of the start point of the cubic bezier
- * @y_0: y coordinates of the start point of the cubic bezier
- * @x_1: x coordinates of the first control point
- * @y_1: y coordinates of the first control point
- * @x_2: x coordinates of the second control point
- * @y_2: y coordinates of the second control point
- * @x_3: x coordinates of the end point of the cubic bezier
- * @y_3: y coordinates of the end point of the cubic bezier
- *
- * Initialize the data of the bezier object @b.
+ * Advances along the bezier to relative length L and returns the coordinances
+ * in knot
*/
void
+_clutter_bezier_advance (const ClutterBezier *b, gint L, ClutterKnot * knot)
+{
+#ifdef CBZ_L2T_INTERPOLATION
+ _FixedT t = clutter_bezier_L2t (b, L);
+#else
+ _FixedT t = L;
+#endif
+
+ knot->x = _clutter_bezier_t2x (b, t);
+ knot->y = _clutter_bezier_t2y (b, t);
+
+ CLUTTER_NOTE (MISC, "advancing to relative pt %f: t %f, {%d,%d}",
+ (double) L / (double) CBZ_T_ONE,
+ (double) t / (double) CBZ_T_ONE,
+ knot->x, knot->y);
+}
+
+void
_clutter_bezier_init (ClutterBezier *b,
- gfloat x_0,
- gfloat y_0,
- gfloat x_1,
- gfloat y_1,
- gfloat x_2,
- gfloat y_2,
- gfloat x_3,
- gfloat y_3)
+ gint x_0, gint y_0,
+ gint x_1, gint y_1,
+ gint x_2, gint y_2,
+ gint x_3, gint y_3)
{
- gfloat t;
- gint i;
-
- gfloat xp;
- gfloat yp;
-
- CLUTTER_NOTE (MISC,
- "Initializing bezier at {{%f,%f},{%f,%f},{%f,%f},{%f,%f}}",
- x_0, y_0, x_1, y_1, x_2, y_2, x_3, y_3);
-
- b->ax = x_0;
- b->ay = y_0;
- b->bx = 3 * x_1;
- b->by = 3 * y_1;
- b->cx = 3 * x_2;
- b->cy = 3 * y_2;
- b->dx = x_3;
- b->dy = y_3;
- b->length = 0.0;
-
- CLUTTER_NOTE (MISC,
- "Coefficients {{%f,%f},{%f,%f},{%f,%f},{%f,%f}}",
- b->ax, b->ay, b->bx, b->by, b->cx, b->cy, b->dx, b->dy);
-
- xp = b->ax;
- yp = b->ay;
+ _FixedT t;
+ int i;
+ int xp = x_0;
+ int yp = y_0;
+ _FixedT length [CBZ_T_SAMPLES + 1];
+
+#ifdef CBZ_L2T_INTERPOLATION
+ int j, k;
+ _FixedT L;
+ _FixedT t_equalized [CBZ_T_SAMPLES + 1];
+#endif
+
+#if 0
+ g_debug ("Initializing bezier at {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}",
+ x0, y0, x1, y1, x2, y2, x3, y3);
+#endif
+
+ b->dx = x_0;
+ b->dy = y_0;
+
+ b->cx = 3 * (x_1 - x_0);
+ b->cy = 3 * (y_1 - y_0);
+
+ b->bx = 3 * (x_2 - x_1) - b->cx;
+ b->by = 3 * (y_2 - y_1) - b->cy;
+
+ b->ax = x_3 - 3 * x_2 + 3 * x_1 - x_0;
+ b->ay = y_3 - 3 * y_2 + 3 * y_1 - y_0;
+
+#if 0
+ g_debug ("Cooeficients {{%d,%d},{%d,%d},{%d,%d},{%d,%d}}",
+ b->ax, b->ay, b->bx, b->by, b->cx, b->cy, b->dx, b->dy);
+#endif
+
+ /*
+ * Because of the way we do the multiplication in bezeir_t2x,y
+ * these coefficients need to be at most 0x1fff; this should be the case,
+ * I think, but have added this warning to catch any problems -- if it
+ * triggers, we need to change those two functions a bit.
+ */
+ if (b->ax > 0x1fff || b->bx > 0x1fff || b->cx > 0x1fff)
+ g_warning ("Calculated coefficents will result in multiplication "
+ "overflow in clutter_bezier_t2x and clutter_bezier_t2y.");
+
+ /*
+ * Sample the bezier with CBZ_T_SAMPLES and calculate length at
+ * each point.
+ *
+ * We are working with integers here, so we use the fast sqrti function.
+ */
+ length[0] = 0;
+
for (t = CBZ_T_STEP, i = 1; i <= CBZ_T_SAMPLES; ++i, t += CBZ_T_STEP)
{
- gfloat x = _clutter_bezier_t2x (b, t);
- gfloat y = _clutter_bezier_t2y (b, t);
+ int x = _clutter_bezier_t2x (b, t);
+ int y = _clutter_bezier_t2y (b, t);
+
+ guint l = cogl_sqrti ((y - yp)*(y - yp) + (x - xp)*(x - xp));
+
+ l += length[i-1];
- b->length += sqrtf ((y - yp)*(y - yp) + (x - xp)*(x - xp));
+ length[i] = l;
xp = x;
yp = y;
}
- CLUTTER_NOTE (MISC, "length %f", b->length);
+ b->length = length[CBZ_T_SAMPLES];
+
+#if 0
+ g_debug ("length %d", b->length);
+#endif
+
+#ifdef CBZ_L2T_INTERPOLATION
+ /*
+ * Now normalize the length values, converting them into _FixedT
+ */
+ for (i = 0; i <= CBZ_T_SAMPLES; ++i)
+ {
+ length[i] = (length[i] << CBZ_T_Q) / b->length;
+ }
+
+ /*
+ * Now generate a L -> t table such that the L will equidistant
+ * over <0,1>
+ */
+ t_equalized[0] = 0;
+
+ for (i = 1, j = 1, L = CBZ_L_STEP; i < CBZ_T_SAMPLES; ++i, L += CBZ_L_STEP)
+ {
+ _FixedT l1, l2;
+ _FixedT d1, d2, d;
+ _FixedT t1, t2;
+
+ /* find the band for our L */
+ for (k = j; k < CBZ_T_SAMPLES; ++k)
+ {
+ if (L < length[k])
+ break;
+ }
+
+ /*
+ * Now we know that L is from (length[k-1],length[k]>
+ * We remember k-1 in order not to have to iterate over the
+ * whole length array in the next iteration of the main loop
+ */
+ j = k - 1;
+
+ /*
+ * Now interpolate equlised t as a weighted average
+ */
+ l1 = length[k-1];
+ l2 = length[k];
+ d1 = l2 - L;
+ d2 = L - l1;
+ d = l2 - l1;
+ t1 = (k - 1) * CBZ_T_STEP;
+ t2 = k * CBZ_T_STEP;
+
+ t_equalized[i] = (t1*d1 + t2*d2)/d;
+
+ if (t_equalized[i] < t_equalized[i-1])
+ g_debug ("wrong t: L %f, l1 %f, l2 %f, t1 %f, t2 %f",
+ (double) (L)/(double)CBZ_T_ONE,
+ (double) (l1)/(double)CBZ_T_ONE,
+ (double) (l2)/(double)CBZ_T_ONE,
+ (double) (t1)/(double)CBZ_T_ONE,
+ (double) (t2)/(double)CBZ_T_ONE);
+
+ }
+
+ t_equalized[CBZ_T_SAMPLES] = CBZ_T_ONE;
+
+ /* We now fit a bezier -- at this stage, do a single fit through our values
+ * at 0, 1/3, 2/3 and 1
+ *
+ * FIXME -- do we need to use a better fitting approach to choose the best
+ * beziere. The actual curve we acquire this way is not too bad shapwise,
+ * but (probably due to rounding errors) the resulting curve no longer
+ * satisfies the necessary condition that for L2 > L1, t2 > t1, which
+ * causes oscilation.
+ */
+
+#if 0
+ /*
+ * These are the control points we use to calculate the curve coefficients
+ * for bezier t(L); these are not needed directly, but are implied in the
+ * calculations below.
+ *
+ * (p0 is 0,0, and p3 is 1,1)
+ */
+ p1 = (18 * t_equalized[CBZ_T_SAMPLES/3] -
+ 9 * t_equalized[2*CBZ_T_SAMPLES/3] +
+ 2 << CBZ_T_Q) / 6;
+
+ p2 = (18 * t_equalized[2*CBZ_T_SAMPLES/3] -
+ 9 * t_equalized[CBZ_T_SAMPLES/3] -
+ (5 << CBZ_T_Q)) / 6;
+#endif
+
+ b->Lc = (18 * t_equalized[CBZ_T_SAMPLES/3] -
+ 9 * t_equalized[2*CBZ_T_SAMPLES/3] +
+ (2 << CBZ_T_Q)) >> 1;
+
+ b->Lb = (36 * t_equalized[2*CBZ_T_SAMPLES/3] -
+ 45 * t_equalized[CBZ_T_SAMPLES/3] -
+ (9 << CBZ_T_Q)) >> 1;
+
+ b->La = ((27 * (t_equalized[CBZ_T_SAMPLES/3] -
+ t_equalized[2*CBZ_T_SAMPLES/3]) +
+ (7 << CBZ_T_Q)) >> 1) + CBZ_T_ONE;
+
+ g_debug ("t(1/3) %f, t(2/3) %f",
+ (double)t_equalized[CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE,
+ (double)t_equalized[2*CBZ_T_SAMPLES/3]/(double)CBZ_T_ONE);
+
+ g_debug ("L -> t coefficients: %f, %f, %f",
+ (double)b->La/(double)CBZ_T_ONE,
+ (double)b->Lb/(double)CBZ_T_ONE,
+ (double)b->Lc/(double)CBZ_T_ONE);
+
+
+ /*
+ * For debugging, you can load these values into a spreadsheet and graph
+ * them to see how well the approximation matches the data
+ */
+ for (i = 0; i < CBZ_T_SAMPLES; ++i)
+ {
+ g_print ("%f, %f, %f\n",
+ (double)(i*CBZ_T_STEP)/(double)CBZ_T_ONE,
+ (double)(t_equalized[i])/(double)CBZ_T_ONE,
+ (double)(clutter_bezier_L2t(b,i*CBZ_T_STEP))/(double)CBZ_T_ONE);
+ }
+#endif
}
/*
- * _clutter_bezier_adjust:
- * @b: A #ClutterBezier object
- * @knot: The new position of the control point
- @ @indx: The index of the control point you want to move.
- *
- * Moves a control point at index @indx to location represented by @knot
+ * Moves a control point at indx to location represented by knot
*/
void
-_clutter_bezier_adjust (ClutterBezier *b,
- ClutterPoint *knot,
- guint indx)
+_clutter_bezier_adjust (ClutterBezier * b, ClutterKnot * knot, guint indx)
{
- gfloat x[4], y[4];
+ guint x[4], y[4];
g_assert (indx < 4);
+
+ x[0] = b->dx;
+ y[0] = b->dy;
- x[0] = b->ax;
- y[0] = b->ay;
-
- x[1] = b->bx;
- y[1] = b->by;
+ x[1] = b->cx / 3 + x[0];
+ y[1] = b->cy / 3 + y[0];
- x[2] = b->cx;
- y[2] = b->cy;
+ x[2] = b->bx / 3 + b->cx + x[1];
+ y[2] = b->by / 3 + b->cy + y[1];
- x[3] = b->dx;
- y[3] = b->dy;
+ x[3] = b->ax + x[0] + b->cx + b->bx;
+ y[3] = b->ay + y[0] + b->cy + b->by;
x[indx] = knot->x;
y[indx] = knot->y;
@@ -256,13 +417,7 @@ _clutter_bezier_adjust (ClutterBezier *b,
_clutter_bezier_init (b, x[0], y[0], x[1], y[1], x[2], y[2], x[3], y[3]);
}
-/*
- * _clutter_bezier_get_length:
- * @b: A #ClutterBezier
- *
- * Return value: Returns the length of the bezier
- */
-gfloat
+guint
_clutter_bezier_get_length (const ClutterBezier *b)
{
return b->length;
diff --git a/clutter/clutter-bezier.h b/clutter/clutter-bezier.h
index 6be13c13d..df9f61767 100644
--- a/clutter/clutter-bezier.h
+++ b/clutter/clutter-bezier.h
@@ -6,7 +6,6 @@
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2006, 2007 OpenedHand
- * Copyright (C) 2013 Erick Pérez Castellanos <erick.red@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -30,35 +29,36 @@
G_BEGIN_DECLS
+/* This is used in _clutter_bezier_advance to represent the full
+ length of the bezier curve. Anything less than that represents a
+ fraction of the length */
+#define CLUTTER_BEZIER_MAX_LENGTH (1 << 18)
+
typedef struct _ClutterBezier ClutterBezier;
-ClutterBezier *_clutter_bezier_new ();
+ClutterBezier *_clutter_bezier_new ();
-void _clutter_bezier_free (ClutterBezier *b);
+void _clutter_bezier_free (ClutterBezier * b);
ClutterBezier *_clutter_bezier_clone_and_move (const ClutterBezier *b,
- gfloat x,
- gfloat y);
+ gint x,
+ gint y);
-void _clutter_bezier_advance (const ClutterBezier *b,
- gfloat L,
- ClutterPoint *knot);
+void _clutter_bezier_advance (const ClutterBezier *b,
+ gint L,
+ ClutterKnot *knot);
-void _clutter_bezier_init (ClutterBezier *b,
- gfloat x_0,
- gfloat y_0,
- gfloat x_1,
- gfloat y_1,
- gfloat x_2,
- gfloat y_2,
- gfloat x_3,
- gfloat y_3);
+void _clutter_bezier_init (ClutterBezier *b,
+ gint x_0, gint y_0,
+ gint x_1, gint y_1,
+ gint x_2, gint y_2,
+ gint x_3, gint y_3);
-void _clutter_bezier_adjust (ClutterBezier *b,
- ClutterPoint *knot,
- guint indx);
+void _clutter_bezier_adjust (ClutterBezier *b,
+ ClutterKnot *knot,
+ guint indx);
-gfloat _clutter_bezier_get_length (const ClutterBezier *b);
+guint _clutter_bezier_get_length (const ClutterBezier *b);
G_END_DECLS
diff --git a/clutter/clutter-bin-layout.c b/clutter/clutter-bin-layout.c
index 26317d502..de7370ee7 100644
--- a/clutter/clutter-bin-layout.c
+++ b/clutter/clutter-bin-layout.c
@@ -67,25 +67,245 @@
#include <math.h>
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+#include "deprecated/clutter-bin-layout.h"
+
#include "clutter-actor-private.h"
#include "clutter-animatable.h"
-#include "clutter-bin-layout.h"
#include "clutter-child-meta.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-layout-meta.h"
#include "clutter-private.h"
+#define CLUTTER_TYPE_BIN_LAYER (clutter_bin_layer_get_type ())
+#define CLUTTER_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BIN_LAYER, ClutterBinLayer))
+#define CLUTTER_IS_BIN_LAYER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BIN_LAYER))
+
#define CLUTTER_BIN_LAYOUT_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BIN_LAYOUT, ClutterBinLayoutPrivate))
+typedef struct _ClutterBinLayer ClutterBinLayer;
typedef struct _ClutterLayoutMetaClass ClutterBinLayerClass;
struct _ClutterBinLayoutPrivate
{
+ ClutterBinAlignment x_align;
+ ClutterBinAlignment y_align;
+
ClutterContainer *container;
};
-G_DEFINE_TYPE (ClutterBinLayout, clutter_bin_layout, CLUTTER_TYPE_LAYOUT_MANAGER)
+struct _ClutterBinLayer
+{
+ ClutterLayoutMeta parent_instance;
+
+ ClutterBinAlignment x_align;
+ ClutterBinAlignment y_align;
+};
+
+enum
+{
+ PROP_LAYER_0,
+
+ PROP_LAYER_X_ALIGN,
+ PROP_LAYER_Y_ALIGN,
+
+ PROP_LAYER_LAST
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_X_ALIGN,
+ PROP_Y_ALIGN,
+
+ PROP_LAST
+};
+
+static GParamSpec *layer_props[PROP_LAYER_LAST] = { NULL, };
+static GParamSpec *bin_props[PROP_LAST] = { NULL, };
+
+GType clutter_bin_layer_get_type (void);
+
+G_DEFINE_TYPE (ClutterBinLayer,
+ clutter_bin_layer,
+ CLUTTER_TYPE_LAYOUT_META);
+
+G_DEFINE_TYPE (ClutterBinLayout,
+ clutter_bin_layout,
+ CLUTTER_TYPE_LAYOUT_MANAGER);
+
+/*
+ * ClutterBinLayer
+ */
+
+static void
+set_layer_x_align (ClutterBinLayer *self,
+ ClutterBinAlignment alignment)
+{
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ if (self->x_align == alignment)
+ return;
+
+ self->x_align = alignment;
+
+ meta = CLUTTER_LAYOUT_META (self);
+ manager = clutter_layout_meta_get_manager (meta);
+ clutter_layout_manager_layout_changed (manager);
+
+ g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_X_ALIGN]);
+}
+
+static void
+set_layer_y_align (ClutterBinLayer *self,
+ ClutterBinAlignment alignment)
+{
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ if (self->y_align == alignment)
+ return;
+
+ self->y_align = alignment;
+
+ meta = CLUTTER_LAYOUT_META (self);
+ manager = clutter_layout_meta_get_manager (meta);
+ clutter_layout_manager_layout_changed (manager);
+
+ g_object_notify_by_pspec (G_OBJECT (self), layer_props[PROP_LAYER_Y_ALIGN]);
+}
+
+static void
+clutter_bin_layer_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_LAYER_X_ALIGN:
+ set_layer_x_align (layer, g_value_get_enum (value));
+ break;
+
+ case PROP_LAYER_Y_ALIGN:
+ set_layer_y_align (layer, g_value_get_enum (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_bin_layer_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBinLayer *layer = CLUTTER_BIN_LAYER (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_LAYER_X_ALIGN:
+ g_value_set_enum (value, layer->x_align);
+ break;
+
+ case PROP_LAYER_Y_ALIGN:
+ g_value_set_enum (value, layer->y_align);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_bin_layer_class_init (ClutterBinLayerClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+
+ gobject_class->set_property = clutter_bin_layer_set_property;
+ gobject_class->get_property = clutter_bin_layer_get_property;
+
+ layer_props[PROP_LAYER_X_ALIGN] =
+ g_param_spec_enum ("x-align",
+ P_("Horizontal Alignment"),
+ P_("Horizontal alignment for the actor "
+ "inside the layout manager"),
+ CLUTTER_TYPE_BIN_ALIGNMENT,
+ CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+
+ layer_props[PROP_LAYER_Y_ALIGN] =
+ g_param_spec_enum ("y-align",
+ P_("Vertical Alignment"),
+ P_("Vertical alignment for the actor "
+ "inside the layout manager"),
+ CLUTTER_TYPE_BIN_ALIGNMENT,
+ CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+
+ g_object_class_install_properties (gobject_class,
+ PROP_LAYER_LAST,
+ layer_props);
+}
+
+static void
+clutter_bin_layer_init (ClutterBinLayer *layer)
+{
+ layer->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
+ layer->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
+}
+
+/*
+ * ClutterBinLayout
+ */
+
+static void
+set_x_align (ClutterBinLayout *self,
+ ClutterBinAlignment alignment)
+{
+ ClutterBinLayoutPrivate *priv = self->priv;
+
+ if (priv->x_align != alignment)
+ {
+ ClutterLayoutManager *manager;
+
+ priv->x_align = alignment;
+
+ manager = CLUTTER_LAYOUT_MANAGER (self);
+ clutter_layout_manager_layout_changed (manager);
+
+ g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_X_ALIGN]);
+ }
+}
+
+static void
+set_y_align (ClutterBinLayout *self,
+ ClutterBinAlignment alignment)
+{
+ ClutterBinLayoutPrivate *priv = self->priv;
+
+ if (priv->y_align != alignment)
+ {
+ ClutterLayoutManager *manager;
+
+ priv->y_align = alignment;
+
+ manager = CLUTTER_LAYOUT_MANAGER (self);
+ clutter_layout_manager_layout_changed (manager);
+
+ g_object_notify_by_pspec (G_OBJECT (self), bin_props[PROP_Y_ALIGN]);
+ }
+}
static void
clutter_bin_layout_get_preferred_width (ClutterLayoutManager *manager,
@@ -161,6 +381,50 @@ clutter_bin_layout_get_preferred_height (ClutterLayoutManager *manager,
*nat_height_p = nat_height;
}
+static gdouble
+get_bin_alignment_factor (ClutterBinAlignment alignment,
+ ClutterTextDirection text_dir)
+{
+ switch (alignment)
+ {
+ case CLUTTER_BIN_ALIGNMENT_CENTER:
+ return 0.5;
+
+ case CLUTTER_BIN_ALIGNMENT_START:
+ return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 0.0 : 1.0;
+
+ case CLUTTER_BIN_ALIGNMENT_END:
+ return text_dir == CLUTTER_TEXT_DIRECTION_LTR ? 1.0 : 0.0;
+
+ case CLUTTER_BIN_ALIGNMENT_FIXED:
+ case CLUTTER_BIN_ALIGNMENT_FILL:
+ return 0.0;
+ }
+
+ return 0.0;
+}
+
+static gdouble
+get_actor_align_factor (ClutterActorAlign alignment)
+{
+ switch (alignment)
+ {
+ case CLUTTER_ACTOR_ALIGN_CENTER:
+ return 0.5;
+
+ case CLUTTER_ACTOR_ALIGN_START:
+ return 0.0;
+
+ case CLUTTER_ACTOR_ALIGN_END:
+ return 1.0;
+
+ case CLUTTER_ACTOR_ALIGN_FILL:
+ return 0.0;
+ }
+
+ return 0.0;
+}
+
static void
clutter_bin_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
@@ -180,13 +444,21 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
+ ClutterLayoutMeta *meta;
+ ClutterBinLayer *layer;
ClutterActorBox child_alloc = { 0, };
- gboolean is_fixed_position_set;
+ gdouble x_align, y_align;
+ gboolean x_fill, y_fill, is_fixed_position_set;
float fixed_x, fixed_y;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
+ meta = clutter_layout_manager_get_child_meta (manager,
+ container,
+ child);
+ layer = CLUTTER_BIN_LAYER (meta);
+
fixed_x = fixed_y = 0.f;
g_object_get (child,
"fixed-position-set", &is_fixed_position_set,
@@ -194,24 +466,106 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
"fixed-y", &fixed_y,
NULL);
- if (is_fixed_position_set)
+ /* XXX:2.0 - remove the FIXED alignment, and just use the fixed position
+ * of the actor if one is set
+ */
+ if (is_fixed_position_set ||
+ layer->x_align == CLUTTER_BIN_ALIGNMENT_FIXED)
{
- child_alloc.x1 = fixed_x;
- child_alloc.y1 = fixed_y;
+ if (is_fixed_position_set)
+ child_alloc.x1 = fixed_x;
+ else
+ child_alloc.x1 = clutter_actor_get_x (child);
}
else
- {
- child_alloc.x1 = allocation_x;
- child_alloc.y1 = allocation_y;
- }
+ child_alloc.x1 = allocation_x;
+
+ if (is_fixed_position_set ||
+ layer->y_align == CLUTTER_BIN_ALIGNMENT_FIXED)
+ {
+ if (is_fixed_position_set)
+ child_alloc.y1 = fixed_y;
+ else
+ child_alloc.y1 = clutter_actor_get_y (child);
+ }
+ else
+ child_alloc.y1 = allocation_y;
child_alloc.x2 = available_w;
child_alloc.y2 = available_h;
- clutter_actor_allocate (child, &child_alloc, flags);
+ if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_HORIZONTAL))
+ {
+ ClutterActorAlign align;
+
+ align = clutter_actor_get_x_align (child);
+ x_fill = align == CLUTTER_ACTOR_ALIGN_FILL;
+ x_align = get_actor_align_factor (align);
+ }
+ else
+ {
+ ClutterTextDirection text_dir;
+
+ x_fill = (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL);
+
+ text_dir = clutter_actor_get_text_direction (child);
+
+ if (!is_fixed_position_set)
+ x_align = get_bin_alignment_factor (layer->x_align, text_dir);
+ else
+ x_align = 0.0;
+ }
+
+ if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_VERTICAL))
+ {
+ ClutterActorAlign align;
+
+ align = clutter_actor_get_y_align (child);
+ y_fill = align == CLUTTER_ACTOR_ALIGN_FILL;
+ y_align = get_actor_align_factor (align);
+ }
+ else
+ {
+ y_fill = (layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL);
+
+ if (!is_fixed_position_set)
+ y_align = get_bin_alignment_factor (layer->y_align,
+ CLUTTER_TEXT_DIRECTION_LTR);
+ else
+ y_align = 0.0;
+ }
+
+ clutter_actor_allocate_align_fill (child, &child_alloc,
+ x_align, y_align,
+ x_fill, y_fill,
+ flags);
}
}
+static GType
+clutter_bin_layout_get_child_meta_type (ClutterLayoutManager *manager)
+{
+ return CLUTTER_TYPE_BIN_LAYER;
+}
+
+static ClutterLayoutMeta *
+clutter_bin_layout_create_child_meta (ClutterLayoutManager *manager,
+ ClutterContainer *container,
+ ClutterActor *actor)
+{
+ ClutterBinLayoutPrivate *priv;
+
+ priv = CLUTTER_BIN_LAYOUT (manager)->priv;
+
+ return g_object_new (CLUTTER_TYPE_BIN_LAYER,
+ "container", container,
+ "actor", actor,
+ "manager", manager,
+ "x-align", priv->x_align,
+ "y_align", priv->y_align,
+ NULL);
+}
+
static void
clutter_bin_layout_set_container (ClutterLayoutManager *manager,
ClutterContainer *container)
@@ -227,16 +581,113 @@ clutter_bin_layout_set_container (ClutterLayoutManager *manager,
}
static void
+clutter_bin_layout_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBinLayout *layout = CLUTTER_BIN_LAYOUT (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_X_ALIGN:
+ set_x_align (layout, g_value_get_enum (value));
+ break;
+
+ case PROP_Y_ALIGN:
+ set_y_align (layout, g_value_get_enum (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_bin_layout_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBinLayoutPrivate *priv;
+
+ priv = CLUTTER_BIN_LAYOUT (gobject)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_X_ALIGN:
+ g_value_set_enum (value, priv->x_align);
+ break;
+
+ case PROP_Y_ALIGN:
+ g_value_set_enum (value, priv->y_align);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
clutter_bin_layout_class_init (ClutterBinLayoutClass *klass)
{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterLayoutManagerClass *layout_class =
CLUTTER_LAYOUT_MANAGER_CLASS (klass);
g_type_class_add_private (klass, sizeof (ClutterBinLayoutPrivate));
+ /**
+ * ClutterBinLayout:x-align:
+ *
+ * The default horizontal alignment policy for actors managed
+ * by the #ClutterBinLayout
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use the #ClutterActor:x-expand and the
+ * #ClutterActor:x-align properties on #ClutterActor instead.
+ */
+ bin_props[PROP_X_ALIGN] =
+ g_param_spec_enum ("x-align",
+ P_("Horizontal Alignment"),
+ P_("Default horizontal alignment for the actors "
+ "inside the layout manager"),
+ CLUTTER_TYPE_BIN_ALIGNMENT,
+ CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterBinLayout:y-align:
+ *
+ * The default vertical alignment policy for actors managed
+ * by the #ClutterBinLayout
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use the #ClutterActor:y-expand and the
+ * #ClutterActor:y-align properties on #ClutterActor instead.
+ */
+ bin_props[PROP_Y_ALIGN] =
+ g_param_spec_enum ("y-align",
+ P_("Vertical Alignment"),
+ P_("Default vertical alignment for the actors "
+ "inside the layout manager"),
+ CLUTTER_TYPE_BIN_ALIGNMENT,
+ CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+
+ gobject_class->set_property = clutter_bin_layout_set_property;
+ gobject_class->get_property = clutter_bin_layout_get_property;
+ g_object_class_install_properties (gobject_class, PROP_LAST, bin_props);
+
layout_class->get_preferred_width = clutter_bin_layout_get_preferred_width;
layout_class->get_preferred_height = clutter_bin_layout_get_preferred_height;
layout_class->allocate = clutter_bin_layout_allocate;
+ layout_class->create_child_meta = clutter_bin_layout_create_child_meta;
+ layout_class->get_child_meta_type = clutter_bin_layout_get_child_meta_type;
layout_class->set_container = clutter_bin_layout_set_container;
}
@@ -244,17 +695,214 @@ static void
clutter_bin_layout_init (ClutterBinLayout *self)
{
self->priv = CLUTTER_BIN_LAYOUT_GET_PRIVATE (self);
+
+ self->priv->x_align = CLUTTER_BIN_ALIGNMENT_CENTER;
+ self->priv->y_align = CLUTTER_BIN_ALIGNMENT_CENTER;
}
/**
* clutter_bin_layout_new:
+ * @x_align: the default alignment policy to be used on the
+ * horizontal axis
+ * @y_align: the default alignment policy to be used on the
+ * vertical axis
*
* Creates a new #ClutterBinLayout layout manager
*
* Return value: the newly created layout manager
+ *
+ * Since: 1.2
*/
ClutterLayoutManager *
-clutter_bin_layout_new (void)
+clutter_bin_layout_new (ClutterBinAlignment x_align,
+ ClutterBinAlignment y_align)
{
- return g_object_new (CLUTTER_TYPE_BIN_LAYOUT, NULL);
+ return g_object_new (CLUTTER_TYPE_BIN_LAYOUT,
+ "x-align", x_align,
+ "y-align", y_align,
+ NULL);
+}
+
+/**
+ * clutter_bin_layout_set_alignment:
+ * @self: a #ClutterBinLayout
+ * @child: (allow-none): a child of @container
+ * @x_align: the horizontal alignment policy to be used for the @child
+ * inside @container
+ * @y_align: the vertical aligment policy to be used on the @child
+ * inside @container
+ *
+ * Sets the horizontal and vertical alignment policies to be applied
+ * to a @child of @self
+ *
+ * If @child is %NULL then the @x_align and @y_align values will
+ * be set as the default alignment policies
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use the #ClutterActor:x-align and
+ * #ClutterActor:y-align properties of #ClutterActor instead.
+ */
+void
+clutter_bin_layout_set_alignment (ClutterBinLayout *self,
+ ClutterActor *child,
+ ClutterBinAlignment x_align,
+ ClutterBinAlignment y_align)
+{
+ ClutterBinLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
+ g_return_if_fail (child == NULL || CLUTTER_IS_ACTOR (child));
+
+ priv = self->priv;
+
+ if (priv->container == NULL)
+ {
+ if (child == NULL)
+ {
+ set_x_align (self, x_align);
+ set_y_align (self, y_align);
+ }
+ else
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before setting the alignment "
+ "on its children",
+ G_OBJECT_TYPE_NAME (self));
+
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (self);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ child);
+ g_assert (CLUTTER_IS_BIN_LAYER (meta));
+
+ set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
+ set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
+}
+
+/**
+ * clutter_bin_layout_get_alignment:
+ * @self: a #ClutterBinLayout
+ * @child: (allow-none): a child of @container
+ * @x_align: (out) (allow-none): return location for the horizontal
+ * alignment policy
+ * @y_align: (out) (allow-none): return location for the vertical
+ * alignment policy
+ *
+ * Retrieves the horizontal and vertical alignment policies for
+ * a child of @self
+ *
+ * If @child is %NULL the default alignment policies will be returned
+ * instead
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use the #ClutterActor:x-align and the
+ * #ClutterActor:y-align properties of #ClutterActor instead.
+ */
+void
+clutter_bin_layout_get_alignment (ClutterBinLayout *self,
+ ClutterActor *child,
+ ClutterBinAlignment *x_align,
+ ClutterBinAlignment *y_align)
+{
+ ClutterBinLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+ ClutterBinLayer *layer;
+
+ g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
+
+ priv = self->priv;
+
+ if (priv->container == NULL)
+ {
+ if (child == NULL)
+ {
+ if (x_align)
+ *x_align = priv->x_align;
+
+ if (y_align)
+ *y_align = priv->y_align;
+ }
+ else
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before getting the alignment "
+ "of its children",
+ G_OBJECT_TYPE_NAME (self));
+
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (self);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ child);
+ g_assert (CLUTTER_IS_BIN_LAYER (meta));
+
+ layer = CLUTTER_BIN_LAYER (meta);
+
+ if (x_align)
+ *x_align = layer->x_align;
+
+ if (y_align)
+ *y_align = layer->y_align;
+}
+
+/**
+ * clutter_bin_layout_add:
+ * @self: a #ClutterBinLayout
+ * @child: a #ClutterActor
+ * @x_align: horizontal alignment policy for @child
+ * @y_align: vertical alignment policy for @child
+ *
+ * Adds a #ClutterActor to the container using @self and
+ * sets the alignment policies for it
+ *
+ * This function is equivalent to clutter_container_add_actor()
+ * and clutter_layout_manager_child_set_property() but it does not
+ * require a pointer to the #ClutterContainer associated to the
+ * #ClutterBinLayout
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use clutter_actor_add_child() instead.
+ */
+void
+clutter_bin_layout_add (ClutterBinLayout *self,
+ ClutterActor *child,
+ ClutterBinAlignment x_align,
+ ClutterBinAlignment y_align)
+{
+ ClutterBinLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BIN_LAYOUT (self));
+ g_return_if_fail (CLUTTER_IS_ACTOR (child));
+
+ priv = self->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before adding children",
+ G_OBJECT_TYPE_NAME (self));
+ return;
+ }
+
+ clutter_container_add_actor (priv->container, child);
+
+ manager = CLUTTER_LAYOUT_MANAGER (self);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ child);
+ g_assert (CLUTTER_IS_BIN_LAYER (meta));
+
+ set_layer_x_align (CLUTTER_BIN_LAYER (meta), x_align);
+ set_layer_y_align (CLUTTER_BIN_LAYER (meta), y_align);
}
diff --git a/clutter/clutter-bin-layout.h b/clutter/clutter-bin-layout.h
index 54961536e..6f52ba182 100644
--- a/clutter/clutter-bin-layout.h
+++ b/clutter/clutter-bin-layout.h
@@ -50,7 +50,7 @@ typedef struct _ClutterBinLayoutClass ClutterBinLayoutClass;
* The #ClutterBinLayout structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterBinLayout
{
@@ -66,7 +66,7 @@ struct _ClutterBinLayout
* The #ClutterBinLayoutClass structure contains only private
* data and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterBinLayoutClass
{
@@ -76,7 +76,8 @@ struct _ClutterBinLayoutClass
GType clutter_bin_layout_get_type (void) G_GNUC_CONST;
-ClutterLayoutManager * clutter_bin_layout_new (void);
+ClutterLayoutManager *clutter_bin_layout_new (ClutterBinAlignment x_align,
+ ClutterBinAlignment y_align);
G_END_DECLS
diff --git a/clutter/clutter-bind-constraint.c b/clutter/clutter-bind-constraint.c
index e711385c9..b9e45aba5 100644
--- a/clutter/clutter-bind-constraint.c
+++ b/clutter/clutter-bind-constraint.c
@@ -151,7 +151,7 @@ source_queue_relayout (ClutterActor *source,
ClutterBindConstraint *bind)
{
if (bind->actor != NULL)
- _clutter_actor_queue_only_relayout (bind->actor);
+ clutter_actor_queue_relayout (bind->actor);
}
static void
@@ -351,7 +351,7 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
* The #ClutterActor must not be contained inside the actor associated
* to the constraint.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source",
@@ -365,7 +365,7 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
*
* The coordinate to be bound
*
- *
+ * Since: 1.4
*/
obj_props[PROP_COORDINATE] =
g_param_spec_enum ("coordinate",
@@ -380,7 +380,7 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
*
* The offset, in pixels, to be applied to the binding
*
- *
+ * Since: 1.4
*/
obj_props[PROP_OFFSET] =
g_param_spec_float ("offset",
@@ -416,7 +416,7 @@ clutter_bind_constraint_init (ClutterBindConstraint *self)
*
* Return value: the newly created #ClutterBindConstraint
*
- *
+ * Since: 1.4
*/
ClutterConstraint *
clutter_bind_constraint_new (ClutterActor *source,
@@ -439,7 +439,7 @@ clutter_bind_constraint_new (ClutterActor *source,
*
* Sets the source #ClutterActor for the constraint
*
- *
+ * Since: 1.4
*/
void
clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
@@ -506,7 +506,7 @@ clutter_bind_constraint_set_source (ClutterBindConstraint *constraint,
*
* Return value: (transfer none): a pointer to the source actor
*
- *
+ * Since: 1.4
*/
ClutterActor *
clutter_bind_constraint_get_source (ClutterBindConstraint *constraint)
@@ -523,7 +523,7 @@ clutter_bind_constraint_get_source (ClutterBindConstraint *constraint)
*
* Sets the coordinate to bind in the constraint
*
- *
+ * Since: 1.4
*/
void
clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
@@ -550,7 +550,7 @@ clutter_bind_constraint_set_coordinate (ClutterBindConstraint *constraint,
*
* Return value: the bound coordinate
*
- *
+ * Since: 1.4
*/
ClutterBindCoordinate
clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint)
@@ -568,7 +568,7 @@ clutter_bind_constraint_get_coordinate (ClutterBindConstraint *constraint)
*
* Sets the offset to be applied to the constraint
*
- *
+ * Since: 1.4
*/
void
clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
@@ -595,7 +595,7 @@ clutter_bind_constraint_set_offset (ClutterBindConstraint *constraint,
*
* Return value: the offset, in pixels
*
- *
+ * Since: 1.4
*/
gfloat
clutter_bind_constraint_get_offset (ClutterBindConstraint *bind)
diff --git a/clutter/clutter-bind-constraint.h b/clutter/clutter-bind-constraint.h
index 8c0551a6e..3ce1d59da 100644
--- a/clutter/clutter-bind-constraint.h
+++ b/clutter/clutter-bind-constraint.h
@@ -43,7 +43,7 @@ G_BEGIN_DECLS
* <structname>ClutterBindConstraint</structname> is an opaque structure
* whose members cannot be directly accessed
*
- *
+ * Since: 1.4
*/
typedef struct _ClutterBindConstraint ClutterBindConstraint;
typedef struct _ClutterBindConstraintClass ClutterBindConstraintClass;
diff --git a/clutter/clutter-binding-pool.c b/clutter/clutter-binding-pool.c
index b10b2d94a..6bce92334 100644
--- a/clutter/clutter-binding-pool.c
+++ b/clutter/clutter-binding-pool.c
@@ -312,7 +312,7 @@ clutter_binding_pool_class_init (ClutterBindingPoolClass *klass)
*
* The unique name of the #ClutterBindingPool.
*
- *
+ * Since: 1.0
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name",
@@ -350,7 +350,7 @@ clutter_binding_pool_init (ClutterBindingPool *pool)
* Return value: the newly created binding pool with the given
* name. Use g_object_unref() when done.
*
- *
+ * Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_new (const gchar *name)
@@ -394,7 +394,7 @@ clutter_binding_pool_new (const gchar *name)
* The returned #ClutterBindingPool is owned by Clutter and should not
* be freed directly
*
- *
+ * Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_get_for_class (gpointer klass)
@@ -426,7 +426,7 @@ clutter_binding_pool_get_for_class (gpointer klass)
*
* Return value: (transfer none): a pointer to the #ClutterBindingPool, or %NULL
*
- *
+ * Since: 1.0
*/
ClutterBindingPool *
clutter_binding_pool_find (const gchar *name)
@@ -470,7 +470,7 @@ clutter_binding_pool_find (const gchar *name)
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
- *
+ * Since: 1.0
*/
void
clutter_binding_pool_install_action (ClutterBindingPool *pool,
@@ -540,7 +540,7 @@ clutter_binding_pool_install_action (ClutterBindingPool *pool,
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
- *
+ * Since: 1.0
*/
void
clutter_binding_pool_install_closure (ClutterBindingPool *pool,
@@ -603,7 +603,7 @@ clutter_binding_pool_install_closure (ClutterBindingPool *pool,
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
- *
+ * Since: 1.0
*/
void
clutter_binding_pool_override_action (ClutterBindingPool *pool,
@@ -667,7 +667,7 @@ clutter_binding_pool_override_action (ClutterBindingPool *pool,
* Actions can be blocked with clutter_binding_pool_block_action()
* and then unblocked using clutter_binding_pool_unblock_action().
*
- *
+ * Since: 1.0
*/
void
clutter_binding_pool_override_closure (ClutterBindingPool *pool,
@@ -722,7 +722,7 @@ clutter_binding_pool_override_closure (ClutterBindingPool *pool,
* returned string is owned by the binding pool and should never
* be modified or freed
*
- *
+ * Since: 1.0
*/
const gchar *
clutter_binding_pool_find_action (ClutterBindingPool *pool,
@@ -750,7 +750,7 @@ clutter_binding_pool_find_action (ClutterBindingPool *pool,
* Removes the action matching the given @key_val, @modifiers pair,
* if any exists.
*
- *
+ * Since: 1.0
*/
void
clutter_binding_pool_remove_action (ClutterBindingPool *pool,
@@ -854,7 +854,7 @@ clutter_binding_entry_invoke (ClutterBindingEntry *entry,
*
* Return value: %TRUE if an action was found and was activated
*
- *
+ * Since: 1.0
*/
gboolean
clutter_binding_pool_activate (ClutterBindingPool *pool,
@@ -887,7 +887,7 @@ clutter_binding_pool_activate (ClutterBindingPool *pool,
*
* Blocks all the actions with name @action_name inside @pool.
*
- *
+ * Since: 1.0
*/
void
clutter_binding_pool_block_action (ClutterBindingPool *pool,
@@ -918,7 +918,7 @@ clutter_binding_pool_block_action (ClutterBindingPool *pool,
* be invoked in case clutter_binding_pool_activate() was called on
* an action previously blocked with clutter_binding_pool_block_action().
*
- *
+ * Since: 1.0
*/
void
clutter_binding_pool_unblock_action (ClutterBindingPool *pool,
diff --git a/clutter/clutter-binding-pool.h b/clutter/clutter-binding-pool.h
index 05f7619c6..cdba0378e 100644
--- a/clutter/clutter-binding-pool.h
+++ b/clutter/clutter-binding-pool.h
@@ -43,7 +43,7 @@ G_BEGIN_DECLS
* Container of key bindings. The #ClutterBindingPool struct is
* private.
*
- *
+ * Since: 1.0
*/
typedef struct _ClutterBindingPool ClutterBindingPool;
typedef struct _ClutterBindingPoolClass ClutterBindingPoolClass;
@@ -63,7 +63,7 @@ typedef struct _ClutterBindingPoolClass ClutterBindingPoolClass;
* Return value: the function should return %TRUE if the key
* binding has been handled, and return %FALSE otherwise
*
- *
+ * Since: 1.0
*/
typedef gboolean (* ClutterBindingActionFunc) (GObject *gobject,
const gchar *action_name,
diff --git a/clutter/clutter-blur-effect.c b/clutter/clutter-blur-effect.c
index b06bf00e2..305e1f22b 100644
--- a/clutter/clutter-blur-effect.c
+++ b/clutter/clutter-blur-effect.c
@@ -269,7 +269,7 @@ clutter_blur_effect_init (ClutterBlurEffect *self)
*
* Return value: the newly created #ClutterBlurEffect or %NULL
*
- *
+ * Since: 1.4
*/
ClutterEffect *
clutter_blur_effect_new (void)
diff --git a/clutter/clutter-blur-effect.h b/clutter/clutter-blur-effect.h
index a2c1d9c04..27466bb48 100644
--- a/clutter/clutter-blur-effect.h
+++ b/clutter/clutter-blur-effect.h
@@ -43,7 +43,7 @@ G_BEGIN_DECLS
* <structname>ClutterBlurEffect</structname> is an opaque structure
* whose members cannot be accessed directly
*
- *
+ * Since: 1.4
*/
typedef struct _ClutterBlurEffect ClutterBlurEffect;
typedef struct _ClutterBlurEffectClass ClutterBlurEffectClass;
diff --git a/clutter/clutter-box-layout.c b/clutter/clutter-box-layout.c
index e7dcddd41..a87b32bf2 100644
--- a/clutter/clutter-box-layout.c
+++ b/clutter/clutter-box-layout.c
@@ -68,16 +68,28 @@
#include <math.h>
-#include "clutter-actor-private.h"
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+#include "deprecated/clutter-alpha.h"
+
#include "clutter-box-layout.h"
-#include "clutter-container.h"
+
+#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
+#include "clutter-layout-meta.h"
#include "clutter-private.h"
#include "clutter-types.h"
+#define CLUTTER_TYPE_BOX_CHILD (clutter_box_child_get_type ())
+#define CLUTTER_BOX_CHILD(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX_CHILD, ClutterBoxChild))
+#define CLUTTER_IS_BOX_CHILD(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX_CHILD))
+
#define CLUTTER_BOX_LAYOUT_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BOX_LAYOUT, ClutterBoxLayoutPrivate))
+typedef struct _ClutterBoxChild ClutterBoxChild;
+typedef struct _ClutterLayoutMetaClass ClutterBoxChildClass;
+
struct _ClutterBoxLayoutPrivate
{
ClutterContainer *container;
@@ -94,13 +106,42 @@ struct _ClutterBoxLayoutPrivate
guint is_homogeneous : 1;
};
+struct _ClutterBoxChild
+{
+ ClutterLayoutMeta parent_instance;
+
+ ClutterBoxAlignment x_align;
+ ClutterBoxAlignment y_align;
+
+ guint x_fill : 1;
+ guint y_fill : 1;
+ guint expand : 1;
+};
+
+enum
+{
+ PROP_CHILD_0,
+
+ PROP_CHILD_X_ALIGN,
+ PROP_CHILD_Y_ALIGN,
+ PROP_CHILD_X_FILL,
+ PROP_CHILD_Y_FILL,
+ PROP_CHILD_EXPAND,
+
+ PROP_CHILD_LAST
+};
+
enum
{
PROP_0,
PROP_SPACING,
+ PROP_VERTICAL,
PROP_HOMOGENEOUS,
PROP_PACK_START,
+ PROP_USE_ANIMATIONS,
+ PROP_EASING_MODE,
+ PROP_EASING_DURATION,
PROP_ORIENTATION,
PROP_LAST
@@ -108,6 +149,12 @@ enum
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
+GType clutter_box_child_get_type (void);
+
+G_DEFINE_TYPE (ClutterBoxChild,
+ clutter_box_child,
+ CLUTTER_TYPE_LAYOUT_META);
+
G_DEFINE_TYPE (ClutterBoxLayout,
clutter_box_layout,
CLUTTER_TYPE_LAYOUT_MANAGER);
@@ -129,6 +176,270 @@ static void count_expand_children (ClutterLayoutManager *layout,
gint *visible_children,
gint *expand_children);
+/*
+ * ClutterBoxChild
+ */
+
+static void
+box_child_set_align (ClutterBoxChild *self,
+ ClutterBoxAlignment x_align,
+ ClutterBoxAlignment y_align)
+{
+ gboolean x_changed = FALSE, y_changed = FALSE;
+
+ if (self->x_align != x_align)
+ {
+ self->x_align = x_align;
+
+ x_changed = TRUE;
+ }
+
+ if (self->y_align != y_align)
+ {
+ self->y_align = y_align;
+
+ y_changed = TRUE;
+ }
+
+ if (x_changed || y_changed)
+ {
+ ClutterLayoutManager *layout;
+
+ layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
+
+ clutter_layout_manager_layout_changed (layout);
+
+ if (x_changed)
+ g_object_notify (G_OBJECT (self), "x-align");
+
+ if (y_changed)
+ g_object_notify (G_OBJECT (self), "y-align");
+ }
+}
+
+static void
+box_child_set_fill (ClutterBoxChild *self,
+ gboolean x_fill,
+ gboolean y_fill)
+{
+ gboolean x_changed = FALSE, y_changed = FALSE;
+
+ if (self->x_fill != x_fill)
+ {
+ self->x_fill = x_fill;
+
+ x_changed = TRUE;
+ }
+
+ if (self->y_fill != y_fill)
+ {
+ self->y_fill = y_fill;
+
+ y_changed = TRUE;
+ }
+
+ if (x_changed || y_changed)
+ {
+ ClutterLayoutManager *layout;
+
+ layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
+
+ clutter_layout_manager_layout_changed (layout);
+
+ if (x_changed)
+ g_object_notify (G_OBJECT (self), "x-fill");
+
+ if (y_changed)
+ g_object_notify (G_OBJECT (self), "y-fill");
+ }
+}
+
+static void
+box_child_set_expand (ClutterBoxChild *self,
+ gboolean expand)
+{
+ if (self->expand != expand)
+ {
+ ClutterLayoutManager *layout;
+
+ self->expand = expand;
+
+ layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
+
+ clutter_layout_manager_layout_changed (layout);
+
+ g_object_notify (G_OBJECT (self), "expand");
+ }
+}
+
+static void
+clutter_box_child_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBoxChild *self = CLUTTER_BOX_CHILD (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_CHILD_X_ALIGN:
+ box_child_set_align (self,
+ g_value_get_enum (value),
+ self->y_align);
+ break;
+
+ case PROP_CHILD_Y_ALIGN:
+ box_child_set_align (self,
+ self->x_align,
+ g_value_get_enum (value));
+ break;
+
+ case PROP_CHILD_X_FILL:
+ box_child_set_fill (self,
+ g_value_get_boolean (value),
+ self->y_fill);
+ break;
+
+ case PROP_CHILD_Y_FILL:
+ box_child_set_fill (self,
+ self->x_fill,
+ g_value_get_boolean (value));
+ break;
+
+ case PROP_CHILD_EXPAND:
+ box_child_set_expand (self, g_value_get_boolean (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_box_child_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBoxChild *self = CLUTTER_BOX_CHILD (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_CHILD_X_ALIGN:
+ g_value_set_enum (value, self->x_align);
+ break;
+
+ case PROP_CHILD_Y_ALIGN:
+ g_value_set_enum (value, self->y_align);
+ break;
+
+ case PROP_CHILD_X_FILL:
+ g_value_set_boolean (value, self->x_fill);
+ break;
+
+ case PROP_CHILD_Y_FILL:
+ g_value_set_boolean (value, self->y_fill);
+ break;
+
+ case PROP_CHILD_EXPAND:
+ g_value_set_boolean (value, self->expand);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_box_child_class_init (ClutterBoxChildClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ GParamSpec *pspec;
+
+ gobject_class->set_property = clutter_box_child_set_property;
+ gobject_class->get_property = clutter_box_child_get_property;
+
+ pspec = g_param_spec_boolean ("expand",
+ P_("Expand"),
+ P_("Allocate extra space for the child"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_EXPAND, pspec);
+
+ pspec = g_param_spec_boolean ("x-fill",
+ P_("Horizontal Fill"),
+ P_("Whether the child should receive priority "
+ "when the container is allocating spare space "
+ "on the horizontal axis"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_X_FILL, pspec);
+
+ pspec = g_param_spec_boolean ("y-fill",
+ P_("Vertical Fill"),
+ P_("Whether the child should receive priority "
+ "when the container is allocating spare space "
+ "on the vertical axis"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_Y_FILL, pspec);
+
+ pspec = g_param_spec_enum ("x-align",
+ P_("Horizontal Alignment"),
+ P_("Horizontal alignment of the actor within "
+ "the cell"),
+ CLUTTER_TYPE_BOX_ALIGNMENT,
+ CLUTTER_BOX_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_X_ALIGN, pspec);
+
+ pspec = g_param_spec_enum ("y-align",
+ P_("Vertical Alignment"),
+ P_("Vertical alignment of the actor within "
+ "the cell"),
+ CLUTTER_TYPE_BOX_ALIGNMENT,
+ CLUTTER_BOX_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_Y_ALIGN, pspec);
+}
+
+static void
+clutter_box_child_init (ClutterBoxChild *self)
+{
+ self->x_align = CLUTTER_BOX_ALIGNMENT_CENTER;
+ self->y_align = CLUTTER_BOX_ALIGNMENT_CENTER;
+
+ self->x_fill = self->y_fill = FALSE;
+
+ self->expand = FALSE;
+}
+
+static gdouble
+get_box_alignment_factor (ClutterBoxAlignment alignment)
+{
+ switch (alignment)
+ {
+ case CLUTTER_BOX_ALIGNMENT_CENTER:
+ return 0.5;
+
+ case CLUTTER_BOX_ALIGNMENT_START:
+ return 0.0;
+
+ case CLUTTER_BOX_ALIGNMENT_END:
+ return 1.0;
+ }
+
+ return 0.0;
+}
+
+static GType
+clutter_box_layout_get_child_meta_type (ClutterLayoutManager *manager)
+{
+ return CLUTTER_TYPE_BOX_CHILD;
+}
+
static void
clutter_box_layout_set_container (ClutterLayoutManager *layout,
ClutterContainer *container)
@@ -196,8 +507,7 @@ get_preferred_size_for_orientation (ClutterBoxLayout *self,
n_children++;
get_child_size (child, priv->orientation,
- for_size,
- &child_min, &child_nat);
+ for_size, &child_min, &child_nat);
minimum += child_min;
natural += child_nat;
@@ -291,8 +601,7 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
minimum = natural = 0;
count_expand_children (layout, real_container,
- &nvis_children,
- &nexpand_children);
+ &nvis_children, &nexpand_children);
if (nvis_children < 1)
{
@@ -350,10 +659,16 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
+ ClutterLayoutMeta *meta;
+ ClutterBoxChild *box_child;
+
/* If widget is not visible, skip it. */
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
+ meta = clutter_layout_manager_get_child_meta (layout, real_container, child);
+ box_child = CLUTTER_BOX_CHILD (meta);
+
if (priv->is_homogeneous)
{
sizes[i].minimum_size = extra;
@@ -366,7 +681,7 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
}
else
{
- if (clutter_actor_needs_expand (child, priv->orientation))
+ if (clutter_actor_needs_expand (child, priv->orientation) || box_child->expand)
{
sizes[i].minimum_size += extra;
@@ -415,13 +730,44 @@ allocate_box_child (ClutterBoxLayout *self,
ClutterActorBox *child_box,
ClutterAllocationFlags flags)
{
+ ClutterBoxLayoutPrivate *priv = self->priv;
+ ClutterBoxChild *box_child;
+ ClutterLayoutMeta *meta;
+
+ meta = clutter_layout_manager_get_child_meta (CLUTTER_LAYOUT_MANAGER (self),
+ container,
+ child);
+ box_child = CLUTTER_BOX_CHILD (meta);
+
CLUTTER_NOTE (LAYOUT, "Allocation for %s { %.2f, %.2f, %.2f, %.2f }",
_clutter_actor_get_debug_name (child),
child_box->x1, child_box->y1,
child_box->x2 - child_box->x1,
child_box->y2 - child_box->y1);
- clutter_actor_allocate (child, child_box, flags);
+ if (priv->use_animations)
+ {
+ clutter_actor_save_easing_state (child);
+ clutter_actor_set_easing_mode (child, priv->easing_mode);
+ clutter_actor_set_easing_duration (child, priv->easing_duration);
+ }
+
+ /* call allocate() instead of allocate_align_fill() if the actor needs
+ * expand in either direction. this will honour the actors alignment settings
+ */
+ if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_HORIZONTAL) ||
+ clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_VERTICAL))
+ clutter_actor_allocate (child, child_box, flags);
+ else
+ clutter_actor_allocate_align_fill (child, child_box,
+ get_box_alignment_factor (box_child->x_align),
+ get_box_alignment_factor (box_child->y_align),
+ box_child->x_fill,
+ box_child->y_fill,
+ flags);
+
+ if (priv->use_animations)
+ clutter_actor_restore_easing_state (child);
}
static void
@@ -431,7 +777,7 @@ clutter_box_layout_get_preferred_width (ClutterLayoutManager *layout,
gfloat *min_width_p,
gfloat *natural_width_p)
{
- ClutterBoxLayout *self = CLUTTER_BOX_LAYOUT (layout);
+ ClutterBoxLayout *self = CLUTTER_BOX_LAYOUT (layout);
ClutterBoxLayoutPrivate *priv = self->priv;
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
@@ -440,13 +786,11 @@ clutter_box_layout_get_preferred_width (ClutterLayoutManager *layout,
get_base_size_for_opposite_orientation (self, CLUTTER_ACTOR (container),
min_width_p, natural_width_p);
else
- get_preferred_size_for_opposite_orientation (self, CLUTTER_ACTOR (container),
- for_height,
+ get_preferred_size_for_opposite_orientation (self, CLUTTER_ACTOR (container), for_height,
min_width_p, natural_width_p);
}
else
- get_preferred_size_for_orientation (self, CLUTTER_ACTOR (container),
- for_height,
+ get_preferred_size_for_orientation (self, CLUTTER_ACTOR (container), for_height,
min_width_p, natural_width_p);
}
@@ -466,13 +810,11 @@ clutter_box_layout_get_preferred_height (ClutterLayoutManager *layout,
get_base_size_for_opposite_orientation (self, CLUTTER_ACTOR (container),
min_height_p, natural_height_p);
else
- get_preferred_size_for_opposite_orientation (self, CLUTTER_ACTOR (container),
- for_width,
+ get_preferred_size_for_opposite_orientation (self, CLUTTER_ACTOR (container), for_width,
min_height_p, natural_height_p);
}
else
- get_preferred_size_for_orientation (self, CLUTTER_ACTOR (container),
- for_width,
+ get_preferred_size_for_orientation (self, CLUTTER_ACTOR (container), for_width,
min_height_p, natural_height_p);
}
@@ -495,9 +837,16 @@ count_expand_children (ClutterLayoutManager *layout,
{
if (CLUTTER_ACTOR_IS_VISIBLE (child))
{
+ ClutterLayoutMeta *meta;
+
*visible_children += 1;
- if (clutter_actor_needs_expand (child, priv->orientation))
+ meta = clutter_layout_manager_get_child_meta (layout,
+ container,
+ child);
+
+ if (clutter_actor_needs_expand (child, priv->orientation) ||
+ CLUTTER_BOX_CHILD (meta)->expand)
*expand_children += 1;
}
}
@@ -773,10 +1122,18 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
+ ClutterLayoutMeta *meta;
+ ClutterBoxChild *box_child;
+
/* If widget is not visible, skip it. */
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
+ meta = clutter_layout_manager_get_child_meta (layout,
+ container,
+ child);
+ box_child = CLUTTER_BOX_CHILD (meta);
+
/* Assign the child's size. */
if (priv->is_homogeneous)
{
@@ -792,7 +1149,8 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
{
child_size = sizes[i].minimum_size;
- if (clutter_actor_needs_expand (child, priv->orientation))
+ if (clutter_actor_needs_expand (child, priv->orientation) ||
+ box_child->expand)
{
child_size += extra;
@@ -807,7 +1165,8 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
/* Assign the child's position. */
if (priv->orientation == CLUTTER_ORIENTATION_VERTICAL)
{
- if (clutter_actor_needs_expand (child, priv->orientation))
+ if (clutter_actor_needs_expand (child, priv->orientation) ||
+ box_child->y_fill)
{
child_allocation.y1 = y;
child_allocation.y2 = child_allocation.y1 + MAX (1.0, child_size);
@@ -832,7 +1191,8 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
}
else /* CLUTTER_ORIENTATION_HORIZONTAL */
{
- if (clutter_actor_needs_expand (child, priv->orientation))
+ if (clutter_actor_needs_expand (child, priv->orientation) ||
+ box_child->x_fill)
{
child_allocation.x1 = x;
child_allocation.x2 = child_allocation.x1 + MAX (1.0, child_size);
@@ -864,15 +1224,16 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
- (child_allocation.x2 - child_allocation.x1);
child_allocation.x2 = child_allocation.x1 + width;
}
+
}
- allocate_box_child (CLUTTER_BOX_LAYOUT (layout),
- container,
- child,
- &child_allocation,
- flags);
+ allocate_box_child (CLUTTER_BOX_LAYOUT (layout),
+ container,
+ child,
+ &child_allocation,
+ flags);
- i += 1;
+ i += 1;
}
}
@@ -886,6 +1247,10 @@ clutter_box_layout_set_property (GObject *gobject,
switch (prop_id)
{
+ case PROP_VERTICAL:
+ clutter_box_layout_set_vertical (self, g_value_get_boolean (value));
+ break;
+
case PROP_ORIENTATION:
clutter_box_layout_set_orientation (self, g_value_get_enum (value));
break;
@@ -902,6 +1267,18 @@ clutter_box_layout_set_property (GObject *gobject,
clutter_box_layout_set_pack_start (self, g_value_get_boolean (value));
break;
+ case PROP_USE_ANIMATIONS:
+ clutter_box_layout_set_use_animations (self, g_value_get_boolean (value));
+ break;
+
+ case PROP_EASING_MODE:
+ clutter_box_layout_set_easing_mode (self, g_value_get_ulong (value));
+ break;
+
+ case PROP_EASING_DURATION:
+ clutter_box_layout_set_easing_duration (self, g_value_get_uint (value));
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -918,6 +1295,11 @@ clutter_box_layout_get_property (GObject *gobject,
switch (prop_id)
{
+ case PROP_VERTICAL:
+ g_value_set_boolean (value,
+ priv->orientation == CLUTTER_ORIENTATION_VERTICAL);
+ break;
+
case PROP_ORIENTATION:
g_value_set_enum (value, priv->orientation);
break;
@@ -934,6 +1316,18 @@ clutter_box_layout_get_property (GObject *gobject,
g_value_set_boolean (value, priv->is_pack_start);
break;
+ case PROP_USE_ANIMATIONS:
+ g_value_set_boolean (value, priv->use_animations);
+ break;
+
+ case PROP_EASING_MODE:
+ g_value_set_ulong (value, priv->easing_mode);
+ break;
+
+ case PROP_EASING_DURATION:
+ g_value_set_uint (value, priv->easing_duration);
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -952,16 +1346,37 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
layout_class->get_preferred_height = clutter_box_layout_get_preferred_height;
layout_class->allocate = clutter_box_layout_allocate;
layout_class->set_container = clutter_box_layout_set_container;
+ layout_class->get_child_meta_type = clutter_box_layout_get_child_meta_type;
g_type_class_add_private (klass, sizeof (ClutterBoxLayoutPrivate));
/**
+ * ClutterBoxLayout:vertical:
+ *
+ * Whether the #ClutterBoxLayout should arrange its children
+ * alongside the Y axis, instead of alongside the X axis
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use #ClutterBoxLayout:orientation instead.
+ */
+ obj_props[PROP_VERTICAL] =
+ g_param_spec_boolean ("vertical",
+ P_("Vertical"),
+ P_("Whether the layout should be vertical, "
+ "rather than horizontal"),
+ FALSE,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+
+ /**
* ClutterBoxLayout:orientation:
*
* The orientation of the #ClutterBoxLayout, either horizontal
* or vertical
*
- *
+ * Since: 1.12
*/
obj_props[PROP_ORIENTATION] =
g_param_spec_enum ("orientation",
@@ -978,7 +1393,7 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
* Whether the #ClutterBoxLayout should arrange its children
* homogeneously, i.e. all childs get the same size
*
- *
+ * Since: 1.4
*/
obj_props[PROP_HOMOGENEOUS] =
g_param_spec_boolean ("homogeneous",
@@ -994,7 +1409,7 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
* Whether the #ClutterBoxLayout should pack items at the start
* or append them at the end
*
- *
+ * Since: 1.2
*/
obj_props[PROP_PACK_START] =
g_param_spec_boolean ("pack-start",
@@ -1008,7 +1423,7 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
*
* The spacing between children of the #ClutterBoxLayout, in pixels
*
- *
+ * Since: 1.2
*/
obj_props[PROP_SPACING] =
g_param_spec_uint ("spacing",
@@ -1017,6 +1432,71 @@ clutter_box_layout_class_init (ClutterBoxLayoutClass *klass)
0, G_MAXUINT, 0,
CLUTTER_PARAM_READWRITE);
+ /**
+ * ClutterBoxLayout:use-animations:
+ *
+ * Whether the #ClutterBoxLayout should animate changes in the
+ * layout, overriding the easing state of the children.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: #ClutterBoxLayout will honour the easing state
+ * of the children when allocating them.
+ */
+ obj_props[PROP_USE_ANIMATIONS] =
+ g_param_spec_boolean ("use-animations",
+ P_("Use Animations"),
+ P_("Whether layout changes should be animated"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterBoxLayout:easing-mode:
+ *
+ * The easing mode for the animations, in case
+ * #ClutterBoxLayout:use-animations is set to %TRUE.
+ *
+ * The easing mode has the same semantics of #ClutterAnimation:mode: it can
+ * either be a value from the #ClutterAnimationMode enumeration, like
+ * %CLUTTER_EASE_OUT_CUBIC, or a logical id as returned by
+ * clutter_alpha_register_func().
+ *
+ * The default value is %CLUTTER_EASE_OUT_CUBIC.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: The #ClutterBoxLayout will honour the easing state of
+ * the children when allocating them.
+ */
+ obj_props[PROP_EASING_MODE] =
+ g_param_spec_ulong ("easing-mode",
+ P_("Easing Mode"),
+ P_("The easing mode of the animations"),
+ 0, G_MAXULONG,
+ CLUTTER_EASE_OUT_CUBIC,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterBoxLayout:easing-duration:
+ *
+ * The duration of the animations, in case #ClutterBoxLayout:use-animations
+ * is set to %TRUE.
+ *
+ * The duration is expressed in milliseconds.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: The #ClutterBoxLayout will honour the easing state of
+ * the children when allocating them.
+ */
+ obj_props[PROP_EASING_DURATION] =
+ g_param_spec_uint ("easing-duration",
+ P_("Easing Duration"),
+ P_("The duration of the animations"),
+ 0, G_MAXUINT,
+ 500,
+ CLUTTER_PARAM_READWRITE);
+
gobject_class->set_property = clutter_box_layout_set_property;
gobject_class->get_property = clutter_box_layout_get_property;
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
@@ -1046,7 +1526,7 @@ clutter_box_layout_init (ClutterBoxLayout *layout)
*
* Return value: the newly created #ClutterBoxLayout
*
- *
+ * Since: 1.2
*/
ClutterLayoutManager *
clutter_box_layout_new (void)
@@ -1061,7 +1541,7 @@ clutter_box_layout_new (void)
*
* Sets the spacing between children of @layout
*
- *
+ * Since: 1.2
*/
void
clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
@@ -1095,7 +1575,7 @@ clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
*
* Return value: the spacing between children of the #ClutterBoxLayout
*
- *
+ * Since: 1.2
*/
guint
clutter_box_layout_get_spacing (ClutterBoxLayout *layout)
@@ -1106,13 +1586,43 @@ clutter_box_layout_get_spacing (ClutterBoxLayout *layout)
}
/**
+ * clutter_box_layout_set_vertical:
+ * @layout: a #ClutterBoxLayout
+ * @vertical: %TRUE if the layout should be vertical
+ *
+ * Sets whether @layout should arrange its children vertically alongside
+ * the Y axis, instead of horizontally alongside the X axis
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use clutter_box_layout_set_orientation() instead.
+ */
+void
+clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
+ gboolean vertical)
+{
+ ClutterOrientation new_orientation, old_orientation;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+
+ old_orientation = layout->priv->orientation;
+ new_orientation = vertical
+ ? CLUTTER_ORIENTATION_VERTICAL
+ : CLUTTER_ORIENTATION_HORIZONTAL;
+ clutter_box_layout_set_orientation (layout, new_orientation);
+
+ if (old_orientation != new_orientation)
+ g_object_notify_by_pspec (G_OBJECT (layout), obj_props[PROP_VERTICAL]);
+}
+
+/**
* clutter_box_layout_set_orientation:
* @layout: a #ClutterBoxLayout
* @orientation: the orientation of the #ClutterBoxLayout
*
* Sets the orientation of the #ClutterBoxLayout layout manager.
*
- *
+ * Since: 1.12
*/
void
clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
@@ -1138,6 +1648,28 @@ clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
}
/**
+ * clutter_box_layout_get_vertical:
+ * @layout: a #ClutterBoxLayout
+ *
+ * Retrieves the orientation of the @layout as set using the
+ * clutter_box_layout_set_vertical() function
+ *
+ * Return value: %TRUE if the #ClutterBoxLayout is arranging its children
+ * vertically, and %FALSE otherwise
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use clutter_box_layout_get_orientation() instead
+ */
+gboolean
+clutter_box_layout_get_vertical (ClutterBoxLayout *layout)
+{
+ g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
+
+ return layout->priv->orientation == CLUTTER_ORIENTATION_VERTICAL;
+}
+
+/**
* clutter_box_layout_get_orientation:
* @layout: a #ClutterBoxLayout
*
@@ -1145,7 +1677,7 @@ clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
*
* Return value: the orientation of the layout
*
- *
+ * Since: 1.12
*/
ClutterOrientation
clutter_box_layout_get_orientation (ClutterBoxLayout *layout)
@@ -1164,7 +1696,7 @@ clutter_box_layout_get_orientation (ClutterBoxLayout *layout)
* Sets whether the size of @layout children should be
* homogeneous
*
- *
+ * Since: 1.4
*/
void
clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
@@ -1199,7 +1731,7 @@ clutter_box_layout_set_homogeneous (ClutterBoxLayout *layout,
* Return value: %TRUE if the #ClutterBoxLayout is arranging its children
* homogeneously, and %FALSE otherwise
*
- *
+ * Since: 1.4
*/
gboolean
clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout)
@@ -1218,7 +1750,7 @@ clutter_box_layout_get_homogeneous (ClutterBoxLayout *layout)
* Sets whether children of @layout should be layed out by appending
* them or by prepending them
*
- *
+ * Since: 1.2
*/
void
clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
@@ -1253,7 +1785,7 @@ clutter_box_layout_set_pack_start (ClutterBoxLayout *layout,
* Return value: %TRUE if the #ClutterBoxLayout should pack children
* at the beginning of the layout, and %FALSE otherwise
*
- *
+ * Since: 1.2
*/
gboolean
clutter_box_layout_get_pack_start (ClutterBoxLayout *layout)
@@ -1262,3 +1794,562 @@ clutter_box_layout_get_pack_start (ClutterBoxLayout *layout)
return layout->priv->is_pack_start;
}
+
+/**
+ * clutter_box_layout_pack:
+ * @layout: a #ClutterBoxLayout
+ * @actor: a #ClutterActor
+ * @expand: whether the @actor should expand
+ * @x_fill: whether the @actor should fill horizontally
+ * @y_fill: whether the @actor should fill vertically
+ * @x_align: the horizontal alignment policy for @actor
+ * @y_align: the vertical alignment policy for @actor
+ *
+ * Packs @actor inside the #ClutterContainer associated to @layout
+ * and sets the layout properties
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: #ClutterBoxLayout honours #ClutterActor's
+ * align and expand properties. The preferred way is adding
+ * the @actor with clutter_actor_add_child() and setting
+ * #ClutterActor:x-align, #ClutterActor:y-align,
+ * #ClutterActor:x-expand and #ClutterActor:y-expand
+ */
+void
+clutter_box_layout_pack (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean expand,
+ gboolean x_fill,
+ gboolean y_fill,
+ ClutterBoxAlignment x_align,
+ ClutterBoxAlignment y_align)
+{
+ ClutterBoxLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before adding children",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ clutter_container_add_actor (priv->container, actor);
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ g_assert (CLUTTER_IS_BOX_CHILD (meta));
+
+ box_child_set_align (CLUTTER_BOX_CHILD (meta), x_align, y_align);
+ box_child_set_fill (CLUTTER_BOX_CHILD (meta), x_fill, y_fill);
+ box_child_set_expand (CLUTTER_BOX_CHILD (meta), expand);
+}
+
+/**
+ * clutter_box_layout_set_alignment:
+ * @layout: a #ClutterBoxLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_align: Horizontal alignment policy for @actor
+ * @y_align: Vertical alignment policy for @actor
+ *
+ * Sets the horizontal and vertical alignment policies for @actor
+ * inside @layout
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
+ * #ClutterActor:x-align and #ClutterActor:y-align properies
+ */
+void
+clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ ClutterBoxAlignment x_align,
+ ClutterBoxAlignment y_align)
+{
+ ClutterBoxLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_BOX_CHILD (meta));
+
+ box_child_set_align (CLUTTER_BOX_CHILD (meta), x_align, y_align);
+}
+
+/**
+ * clutter_box_layout_get_alignment:
+ * @layout: a #ClutterBoxLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_align: (out): return location for the horizontal alignment policy
+ * @y_align: (out): return location for the vertical alignment policy
+ *
+ * Retrieves the horizontal and vertical alignment policies for @actor
+ * as set using clutter_box_layout_pack() or clutter_box_layout_set_alignment()
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
+ * #ClutterActor:x-align and #ClutterActor:y-align properies
+ */
+void
+clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ ClutterBoxAlignment *x_align,
+ ClutterBoxAlignment *y_align)
+{
+ ClutterBoxLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_BOX_CHILD (meta));
+
+ if (x_align)
+ *x_align = CLUTTER_BOX_CHILD (meta)->x_align;
+
+ if (y_align)
+ *y_align = CLUTTER_BOX_CHILD (meta)->y_align;
+}
+
+/**
+ * clutter_box_layout_set_fill:
+ * @layout: a #ClutterBoxLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_fill: whether @actor should fill horizontally the allocated space
+ * @y_fill: whether @actor should fill vertically the allocated space
+ *
+ * Sets the horizontal and vertical fill policies for @actor
+ * inside @layout
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
+ * #ClutterActor:x-align and #ClutterActor:y-align properies
+ */
+void
+clutter_box_layout_set_fill (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean x_fill,
+ gboolean y_fill)
+{
+ ClutterBoxLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_BOX_CHILD (meta));
+
+ box_child_set_fill (CLUTTER_BOX_CHILD (meta), x_fill, y_fill);
+}
+
+/**
+ * clutter_box_layout_get_fill:
+ * @layout: a #ClutterBoxLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_fill: (out): return location for the horizontal fill policy
+ * @y_fill: (out): return location for the vertical fill policy
+ *
+ * Retrieves the horizontal and vertical fill policies for @actor
+ * as set using clutter_box_layout_pack() or clutter_box_layout_set_fill()
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
+ * #ClutterActor:x-align and #ClutterActor:y-align properies
+ */
+void
+clutter_box_layout_get_fill (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean *x_fill,
+ gboolean *y_fill)
+{
+ ClutterBoxLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_BOX_CHILD (meta));
+
+ if (x_fill)
+ *x_fill = CLUTTER_BOX_CHILD (meta)->x_fill;
+
+ if (y_fill)
+ *y_fill = CLUTTER_BOX_CHILD (meta)->y_fill;
+}
+
+/**
+ * clutter_box_layout_set_expand:
+ * @layout: a #ClutterBoxLayout
+ * @actor: a #ClutterActor child of @layout
+ * @expand: whether @actor should expand
+ *
+ * Sets whether @actor should expand inside @layout
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
+ * #ClutterActor:x-expand and #ClutterActor:y-expand properies
+ */
+void
+clutter_box_layout_set_expand (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean expand)
+{
+ ClutterBoxLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_BOX_CHILD (meta));
+
+ box_child_set_expand (CLUTTER_BOX_CHILD (meta), expand);
+}
+
+/**
+ * clutter_box_layout_get_expand:
+ * @layout: a #ClutterBoxLayout
+ * @actor: a #ClutterActor child of @layout
+ *
+ * Retrieves whether @actor should expand inside @layout
+ *
+ * Return value: %TRUE if the #ClutterActor should expand, %FALSE otherwise
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: #ClutterBoxLayout will honour #ClutterActor's
+ * #ClutterActor:x-expand and #ClutterActor:y-expand properies
+ */
+gboolean
+clutter_box_layout_get_expand (ClutterBoxLayout *layout,
+ ClutterActor *actor)
+{
+ ClutterBoxLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return FALSE;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return FALSE;
+ }
+
+ g_assert (CLUTTER_IS_BOX_CHILD (meta));
+
+ return CLUTTER_BOX_CHILD (meta)->expand;
+}
+
+/**
+ * clutter_box_layout_set_use_animations:
+ * @layout: a #ClutterBoxLayout
+ * @animate: %TRUE if the @layout should use animations
+ *
+ * Sets whether @layout should animate changes in the layout properties
+ *
+ * The duration of the animations is controlled by
+ * clutter_box_layout_set_easing_duration(); the easing mode to be used
+ * by the animations is controlled by clutter_box_layout_set_easing_mode().
+ *
+ * Enabling animations will override the easing state of each child
+ * of the actor using @layout, and will use the #ClutterBoxLayout:easing-mode
+ * and #ClutterBoxLayout:easing-duration properties instead.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: The layout manager will honour the easing state
+ * of the children when allocating them.
+ */
+void
+clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
+ gboolean animate)
+{
+ ClutterBoxLayoutPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+
+ priv = layout->priv;
+
+ if (priv->use_animations != animate)
+ {
+ priv->use_animations = animate;
+
+ g_object_notify (G_OBJECT (layout), "use-animations");
+ }
+}
+
+/**
+ * clutter_box_layout_get_use_animations:
+ * @layout: a #ClutterBoxLayout
+ *
+ * Retrieves whether @layout should animate changes in the layout properties.
+ *
+ * Return value: %TRUE if the animations should be used, %FALSE otherwise
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_box_layout_get_use_animations (ClutterBoxLayout *layout)
+{
+ g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), FALSE);
+
+ return layout->priv->use_animations;
+}
+
+/**
+ * clutter_box_layout_set_easing_mode:
+ * @layout: a #ClutterBoxLayout
+ * @mode: an easing mode, either from #ClutterAnimationMode or a logical id
+ * from clutter_alpha_register_func()
+ *
+ * Sets the easing mode to be used by @layout when animating changes in layout
+ * properties.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: The layout manager will honour the easing state
+ * of the children when allocating them.
+ */
+void
+clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
+ gulong mode)
+{
+ ClutterBoxLayoutPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+
+ priv = layout->priv;
+
+ if (priv->easing_mode != mode)
+ {
+ priv->easing_mode = mode;
+
+ g_object_notify (G_OBJECT (layout), "easing-mode");
+ }
+}
+
+/**
+ * clutter_box_layout_get_easing_mode:
+ * @layout: a #ClutterBoxLayout
+ *
+ * Retrieves the easing mode set using clutter_box_layout_set_easing_mode()
+ *
+ * Return value: an easing mode
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+gulong
+clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout)
+{
+ g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout),
+ CLUTTER_EASE_OUT_CUBIC);
+
+ return layout->priv->easing_mode;
+}
+
+/**
+ * clutter_box_layout_set_easing_duration:
+ * @layout: a #ClutterBoxLayout
+ * @msecs: the duration of the animations, in milliseconds
+ *
+ * Sets the duration of the animations used by @layout when animating changes
+ * in the layout properties.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: The layout manager will honour the easing state
+ * of the children when allocating them.
+ */
+void
+clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
+ guint msecs)
+{
+ ClutterBoxLayoutPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BOX_LAYOUT (layout));
+
+ priv = layout->priv;
+
+ if (priv->easing_duration != msecs)
+ {
+ priv->easing_duration = msecs;
+
+ g_object_notify (G_OBJECT (layout), "easing-duration");
+ }
+}
+
+/**
+ * clutter_box_layout_get_easing_duration:
+ * @layout: a #ClutterBoxLayout
+ *
+ * Retrieves the duration set using clutter_box_layout_set_easing_duration()
+ *
+ * Return value: the duration of the animations, in milliseconds
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+guint
+clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout)
+{
+ g_return_val_if_fail (CLUTTER_IS_BOX_LAYOUT (layout), 500);
+
+ return layout->priv->easing_duration;
+}
diff --git a/clutter/clutter-box-layout.h b/clutter/clutter-box-layout.h
index a5c144d1e..32daca861 100644
--- a/clutter/clutter-box-layout.h
+++ b/clutter/clutter-box-layout.h
@@ -53,7 +53,7 @@ typedef struct _ClutterBoxLayoutClass ClutterBoxLayoutClass;
* The #ClutterBoxLayout structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterBoxLayout
{
@@ -69,7 +69,7 @@ struct _ClutterBoxLayout
* The #ClutterBoxLayoutClass structure contains only private
* data and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterBoxLayoutClass
{
@@ -81,10 +81,10 @@ GType clutter_box_layout_get_type (void) G_GNUC_CONST;
ClutterLayoutManager * clutter_box_layout_new (void);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_box_layout_set_orientation (ClutterBoxLayout *layout,
ClutterOrientation orientation);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterOrientation clutter_box_layout_get_orientation (ClutterBoxLayout *layout);
void clutter_box_layout_set_spacing (ClutterBoxLayout *layout,
@@ -97,6 +97,63 @@ void clutter_box_layout_set_pack_start (ClutterBoxLayou
gboolean pack_start);
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_set_orientation)
+void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
+ gboolean vertical);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_box_layout_get_orientation)
+gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
+
+void clutter_box_layout_pack (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean expand,
+ gboolean x_fill,
+ gboolean y_fill,
+ ClutterBoxAlignment x_align,
+ ClutterBoxAlignment y_align);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ ClutterBoxAlignment x_align,
+ ClutterBoxAlignment y_align);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ ClutterBoxAlignment *x_align,
+ ClutterBoxAlignment *y_align);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean x_fill,
+ gboolean y_fill);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean *x_fill,
+ gboolean *y_fill);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
+ ClutterActor *actor,
+ gboolean expand);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
+ ClutterActor *actor);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
+ gboolean animate);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
+ gulong mode);
+CLUTTER_DEPRECATED_IN_1_12
+gulong clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
+ guint msecs);
+CLUTTER_DEPRECATED_IN_1_12
+guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
+
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */
diff --git a/clutter/clutter-brightness-contrast-effect.c b/clutter/clutter-brightness-contrast-effect.c
index 1ff8ee3cb..7b03732d8 100644
--- a/clutter/clutter-brightness-contrast-effect.c
+++ b/clutter/clutter-brightness-contrast-effect.c
@@ -314,7 +314,7 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
* in brightness, and values larger than 127 indicate an increase in
* brightness.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_BRIGHTNESS] =
clutter_param_spec_color ("brightness",
@@ -334,7 +334,7 @@ clutter_brightness_contrast_effect_class_init (ClutterBrightnessContrastEffectCl
* in contrast, and values larger than 127 indicate an increase in
* contrast.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_CONTRAST] =
clutter_param_spec_color ("contrast",
@@ -468,7 +468,7 @@ clutter_brightness_contrast_effect_init (ClutterBrightnessContrastEffect *self)
* #ClutterBrightnessContrastEffect or %NULL. Use g_object_unref() when
* done.
*
- *
+ * Since: 1.10
*/
ClutterEffect *
clutter_brightness_contrast_effect_new (void)
@@ -487,7 +487,7 @@ clutter_brightness_contrast_effect_new (void)
* values below 0.0 mean a decrease in brightness, and values above indicate
* an increase.
*
- *
+ * Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContrastEffect *effect,
@@ -525,7 +525,7 @@ clutter_brightness_contrast_effect_set_brightness_full (ClutterBrightnessContras
*
* Retrieves the change in brightness used by @effect.
*
- *
+ * Since: 1.10
*/
void
clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffect *effect,
@@ -554,7 +554,7 @@ clutter_brightness_contrast_effect_get_brightness (ClutterBrightnessContrastEffe
* a value below 0.0 indicates a decrease in brightness; and a value
* above 0.0 indicates an increase of brightness.
*
- *
+ * Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffect *effect,
@@ -577,7 +577,7 @@ clutter_brightness_contrast_effect_set_brightness (ClutterBrightnessContrastEffe
* values below 0.0 mean a decrease in contrast, and values above indicate
* an increase.
*
- *
+ * Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastEffect *effect,
@@ -615,7 +615,7 @@ clutter_brightness_contrast_effect_set_contrast_full (ClutterBrightnessContrastE
*
* Retrieves the contrast value used by @effect.
*
- *
+ * Since: 1.10
*/
void
clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect *effect,
@@ -644,7 +644,7 @@ clutter_brightness_contrast_effect_get_contrast (ClutterBrightnessContrastEffect
* a value below 0.0 indicates a decrease in contrast; and a value above
* 0.0 indicates an increase.
*
- *
+ * Since: 1.10
*/
void
clutter_brightness_contrast_effect_set_contrast (ClutterBrightnessContrastEffect *effect,
diff --git a/clutter/clutter-brightness-contrast-effect.h b/clutter/clutter-brightness-contrast-effect.h
index d94c5a7ba..b4b3a4007 100644
--- a/clutter/clutter-brightness-contrast-effect.h
+++ b/clutter/clutter-brightness-contrast-effect.h
@@ -44,7 +44,7 @@ G_BEGIN_DECLS
* <structname>ClutterBrightnessContrastEffect</structname> is an opaque structure
* whose members cannot be directly accessed
*
- *
+ * Since: 1.10
*/
typedef struct _ClutterBrightnessContrastEffect ClutterBrightnessContrastEffect;
typedef struct _ClutterBrightnessContrastEffectClass ClutterBrightnessContrastEffectClass;
diff --git a/clutter/clutter-cairo.c b/clutter/clutter-cairo.c
index d38f8008f..fac7c189f 100644
--- a/clutter/clutter-cairo.c
+++ b/clutter/clutter-cairo.c
@@ -50,7 +50,7 @@
* color->alpha / 255.0);
* ]|
*
- *
+ * Since: 1.0
*/
void
clutter_cairo_set_source_color (cairo_t *cr,
@@ -78,7 +78,7 @@ clutter_cairo_set_source_color (cairo_t *cr,
*
* Utility function to clear a Cairo context.
*
- *
+ * Since: 1.12
*/
void
clutter_cairo_clear (cairo_t *cr)
diff --git a/clutter/clutter-cairo.h b/clutter/clutter-cairo.h
index 60c7ce8d2..f6bd9d85f 100644
--- a/clutter/clutter-cairo.h
+++ b/clutter/clutter-cairo.h
@@ -37,7 +37,7 @@ G_BEGIN_DECLS
* and to a Cairo image surface using %CAIRO_FORMAT_ARGB32 and
* %CAIRO_FORMAT_RGB24 as #cairo_format_t.
*
- *
+ * Since: 1.8
*/
/* Cairo stores the data in native byte order as ARGB but Cogl's pixel
diff --git a/clutter/clutter-canvas.c b/clutter/clutter-canvas.c
index 5be97a50e..43c0e7524 100644
--- a/clutter/clutter-canvas.c
+++ b/clutter/clutter-canvas.c
@@ -74,9 +74,6 @@ struct _ClutterCanvasPrivate
int width;
int height;
- CoglTexture *texture;
- gboolean dirty;
-
CoglBitmap *buffer;
};
@@ -140,8 +137,6 @@ clutter_canvas_finalize (GObject *gobject)
priv->buffer = NULL;
}
- g_clear_pointer (&priv->texture, cogl_object_unref);
-
G_OBJECT_CLASS (clutter_canvas_parent_class)->finalize (gobject);
}
@@ -213,7 +208,7 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
*
* The width of the canvas.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_WIDTH] =
g_param_spec_int ("width",
@@ -229,7 +224,7 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
*
* The height of the canvas.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_HEIGHT] =
g_param_spec_int ("height",
@@ -257,7 +252,7 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
* Return value: %TRUE if the signal emission should stop, and
* %FALSE otherwise
*
- *
+ * Since: 1.10
*/
canvas_signals[DRAW] =
g_signal_new (I_("draw"),
@@ -294,26 +289,21 @@ clutter_canvas_paint_content (ClutterContent *content,
ClutterPaintNode *root)
{
ClutterCanvas *self = CLUTTER_CANVAS (content);
- ClutterCanvasPrivate *priv = self->priv;
ClutterPaintNode *node;
+ CoglTexture *texture;
ClutterActorBox box;
ClutterColor color;
guint8 paint_opacity;
ClutterScalingFilter min_f, mag_f;
ClutterContentRepeat repeat;
- if (priv->buffer == NULL)
+ if (self->priv->buffer == NULL)
return;
- if (priv->texture && priv->dirty)
- g_clear_pointer (&priv->texture, cogl_object_unref);
-
- if (!priv->texture)
- priv->texture = cogl_texture_new_from_bitmap (self->priv->buffer,
- COGL_TEXTURE_NO_SLICING,
- CLUTTER_CAIRO_FORMAT_ARGB32);
-
- if (priv->texture == NULL)
+ texture = cogl_texture_new_from_bitmap (self->priv->buffer,
+ COGL_TEXTURE_NO_SLICING,
+ CLUTTER_CAIRO_FORMAT_ARGB32);
+ if (texture == NULL)
return;
clutter_actor_get_content_box (actor, &box);
@@ -326,7 +316,8 @@ clutter_canvas_paint_content (ClutterContent *content,
color.blue = paint_opacity;
color.alpha = paint_opacity;
- node = clutter_texture_node_new (priv->texture, &color, min_f, mag_f);
+ node = clutter_texture_node_new (texture, &color, min_f, mag_f);
+ cogl_object_unref (texture);
clutter_paint_node_set_name (node, "Canvas");
@@ -337,10 +328,10 @@ clutter_canvas_paint_content (ClutterContent *content,
float t_w = 1.f, t_h = 1.f;
if ((repeat & CLUTTER_REPEAT_X_AXIS) != FALSE)
- t_w = (box.x2 - box.x1) / cogl_texture_get_width (priv->texture);
+ t_w = (box.x2 - box.x1) / cogl_texture_get_width (texture);
if ((repeat & CLUTTER_REPEAT_Y_AXIS) != FALSE)
- t_h = (box.y2 - box.y1) / cogl_texture_get_height (priv->texture);
+ t_h = (box.y2 - box.y1) / cogl_texture_get_height (texture);
clutter_paint_node_add_texture_rectangle (node, &box,
0.f, 0.f,
@@ -349,8 +340,6 @@ clutter_canvas_paint_content (ClutterContent *content,
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
-
- priv->dirty = FALSE;
}
static void
@@ -366,8 +355,6 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
g_assert (priv->width > 0 && priv->width > 0);
- priv->dirty = TRUE;
-
if (priv->buffer == NULL)
{
CoglContext *ctx;
@@ -499,7 +486,7 @@ clutter_content_iface_init (ClutterContentIface *iface)
* Return value: (transfer full): The newly allocated instance of
* #ClutterCanvas. Use g_object_unref() when done.
*
- *
+ * Since: 1.10
*/
ClutterContent *
clutter_canvas_new (void)
@@ -517,7 +504,7 @@ clutter_canvas_new (void)
*
* This function will cause the @canvas to be invalidated.
*
- *
+ * Since: 1.10
*/
void
clutter_canvas_set_size (ClutterCanvas *canvas,
diff --git a/clutter/clutter-canvas.h b/clutter/clutter-canvas.h
index 9fe2a9aff..c0c27fdee 100644
--- a/clutter/clutter-canvas.h
+++ b/clutter/clutter-canvas.h
@@ -51,7 +51,7 @@ typedef struct _ClutterCanvasClass ClutterCanvasClass;
* private data and should only be accessed using the provided
* API.
*
- *
+ * Since: 1.10
*/
struct _ClutterCanvas
{
@@ -68,7 +68,7 @@ struct _ClutterCanvas
* The <structname>ClutterCanvasClass</structname> structure contains
* private data.
*
- *
+ * Since: 1.10
*/
struct _ClutterCanvasClass
{
@@ -85,12 +85,12 @@ struct _ClutterCanvasClass
gpointer _padding[16];
};
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_canvas_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterContent * clutter_canvas_new (void);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_canvas_set_size (ClutterCanvas *canvas,
int width,
int height);
diff --git a/clutter/clutter-child-meta.c b/clutter/clutter-child-meta.c
index c4121b816..aeabd2ff7 100644
--- a/clutter/clutter-child-meta.c
+++ b/clutter/clutter-child-meta.c
@@ -120,7 +120,7 @@ clutter_child_meta_class_init (ClutterChildMetaClass *klass)
*
* The #ClutterContainer that created this #ClutterChildMeta.
*
- *
+ * Since: 0.8
*/
obj_props[PROP_CONTAINER] =
g_param_spec_object ("container",
@@ -135,7 +135,7 @@ clutter_child_meta_class_init (ClutterChildMetaClass *klass)
*
* The #ClutterActor being wrapped by this #ClutterChildMeta
*
- *
+ * Since: 0.8
*/
obj_props[PROP_ACTOR] =
g_param_spec_object ("actor",
@@ -163,7 +163,7 @@ clutter_child_meta_init (ClutterChildMeta *self)
*
* Return value: (transfer none): a #ClutterContainer
*
- *
+ * Since: 0.8
*/
ClutterContainer *
clutter_child_meta_get_container (ClutterChildMeta *data)
@@ -181,7 +181,7 @@ clutter_child_meta_get_container (ClutterChildMeta *data)
*
* Return value: (transfer none): a #ClutterActor
*
- *
+ * Since: 0.8
*/
ClutterActor *
clutter_child_meta_get_actor (ClutterChildMeta *data)
diff --git a/clutter/clutter-child-meta.h b/clutter/clutter-child-meta.h
index e00e2783c..0a249f07c 100644
--- a/clutter/clutter-child-meta.h
+++ b/clutter/clutter-child-meta.h
@@ -85,7 +85,7 @@ typedef struct _ClutterChildMetaClass ClutterChildMetaClass;
* <function>destroy_child_meta</function>,
* and <function>get_child_meta</function>.
*
- *
+ * Since: 0.8
*/
struct _ClutterChildMeta
{
@@ -102,7 +102,7 @@ struct _ClutterChildMeta
*
* The #ClutterChildMetaClass contains only private data
*
- *
+ * Since: 0.8
*/
struct _ClutterChildMetaClass
{
diff --git a/clutter/clutter-click-action.c b/clutter/clutter-click-action.c
index 5aab22828..3fe164cfa 100644
--- a/clutter/clutter-click-action.c
+++ b/clutter/clutter-click-action.c
@@ -552,7 +552,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
*
* Whether the clickable actor should be in "pressed" state
*
- *
+ * Since: 1.4
*/
obj_props[PROP_PRESSED] =
g_param_spec_boolean ("pressed",
@@ -566,7 +566,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
*
* Whether the clickable actor has the pointer grabbed
*
- *
+ * Since: 1.4
*/
obj_props[PROP_HELD] =
g_param_spec_boolean ("held",
@@ -584,7 +584,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* A value of -1 will make the #ClutterClickAction use the value of
* the #ClutterSettings:long-press-duration property.
*
- *
+ * Since: 1.8
*/
obj_props[PROP_LONG_PRESS_DURATION] =
g_param_spec_int ("long-press-duration",
@@ -603,7 +603,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* A value of -1 will make the #ClutterClickAction use the value of
* the #ClutterSettings:dnd-drag-threshold property.
*
- *
+ * Since: 1.8
*/
obj_props[PROP_LONG_PRESS_THRESHOLD] =
g_param_spec_int ("long-press-threshold",
@@ -626,7 +626,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* a #ClutterClickAction has been applied should respond to a
* pointer button press and release events
*
- *
+ * Since: 1.4
*/
click_signals[CLICKED] =
g_signal_new (I_("clicked"),
@@ -663,7 +663,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
* Return value: Only the %CLUTTER_LONG_PRESS_QUERY state uses the
* returned value of the handler; other states will ignore it
*
- *
+ * Since: 1.8
*/
click_signals[LONG_PRESS] =
g_signal_new (I_("long-press"),
@@ -694,7 +694,7 @@ clutter_click_action_init (ClutterClickAction *self)
*
* Return value: the newly created #ClutterClickAction
*
- *
+ * Since: 1.4
*/
ClutterAction *
clutter_click_action_new (void)
@@ -715,7 +715,7 @@ clutter_click_action_new (void)
* This function is useful to break a grab, for instance after a certain
* amount of time has passed.
*
- *
+ * Since: 1.4
*/
void
clutter_click_action_release (ClutterClickAction *action)
@@ -749,7 +749,7 @@ clutter_click_action_release (ClutterClickAction *action)
*
* Return value: the button value
*
- *
+ * Since: 1.4
*/
guint
clutter_click_action_get_button (ClutterClickAction *action)
@@ -767,7 +767,7 @@ clutter_click_action_get_button (ClutterClickAction *action)
*
* Return value: the modifier state parameter, or 0
*
- *
+ * Since: 1.6
*/
ClutterModifierType
clutter_click_action_get_state (ClutterClickAction *action)
@@ -785,7 +785,7 @@ clutter_click_action_get_state (ClutterClickAction *action)
*
* Retrieves the screen coordinates of the button press.
*
- *
+ * Since: 1.8
*/
void
clutter_click_action_get_coords (ClutterClickAction *action,
diff --git a/clutter/clutter-click-action.h b/clutter/clutter-click-action.h
index 6cfba881e..36c572731 100644
--- a/clutter/clutter-click-action.h
+++ b/clutter/clutter-click-action.h
@@ -54,7 +54,7 @@ typedef struct _ClutterClickActionClass ClutterClickActionClass;
* The <structname>ClutterClickAction</structname> structure contains
* only private data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterClickAction
{
@@ -72,7 +72,7 @@ struct _ClutterClickAction
* The <structname>ClutterClickActionClass</structname> structure
* contains only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterClickActionClass
{
diff --git a/clutter/clutter-clone.c b/clutter/clutter-clone.c
index 511ddc235..1f94ab2b7 100644
--- a/clutter/clutter-clone.c
+++ b/clutter/clutter-clone.c
@@ -338,7 +338,7 @@ clutter_clone_class_init (ClutterCloneClass *klass)
*
* This property specifies the source actor being cloned.
*
- *
+ * Since: 1.0
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source",
@@ -369,7 +369,7 @@ clutter_clone_init (ClutterClone *self)
*
* Return value: the newly created #ClutterClone
*
- *
+ * Since: 1.0
*/
ClutterActor *
clutter_clone_new (ClutterActor *source)
@@ -411,7 +411,7 @@ clutter_clone_set_source_internal (ClutterClone *self,
*
* Sets @source as the source actor to be cloned by @self.
*
- *
+ * Since: 1.0
*/
void
clutter_clone_set_source (ClutterClone *self,
@@ -432,7 +432,7 @@ clutter_clone_set_source (ClutterClone *self,
*
* Return value: (transfer none): the actor source for the clone
*
- *
+ * Since: 1.0
*/
ClutterActor *
clutter_clone_get_source (ClutterClone *self)
diff --git a/clutter/clutter-clone.h b/clutter/clutter-clone.h
index de4bac288..14fef88f2 100644
--- a/clutter/clutter-clone.h
+++ b/clutter/clutter-clone.h
@@ -49,7 +49,7 @@ typedef struct _ClutterClonePrivate ClutterClonePrivate;
* The #ClutterClone structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.0
*/
struct _ClutterClone
{
@@ -64,7 +64,7 @@ struct _ClutterClone
*
* The #ClutterCloneClass structure contains only private data
*
- *
+ * Since: 1.0
*/
struct _ClutterCloneClass
{
diff --git a/clutter/clutter-color.c b/clutter/clutter-color.c
index 2dd376d4a..dd49ed3d7 100644
--- a/clutter/clutter-color.c
+++ b/clutter/clutter-color.c
@@ -113,7 +113,7 @@ static const ClutterColor const static_colors[] = {
* Return value: a pointer to a static color; the returned pointer
* is owned by Clutter and it should never be modified or freed
*
- *
+ * Since: 1.6
*/
const ClutterColor *
clutter_color_get_static (ClutterStaticColor color)
@@ -669,7 +669,7 @@ parse_hsla (ClutterColor *color,
*
* Return value: %TRUE if parsing succeeded, and %FALSE otherwise
*
- *
+ * Since: 1.0
*/
gboolean
clutter_color_from_string (ClutterColor *color,
@@ -803,7 +803,7 @@ clutter_color_from_string (ClutterColor *color,
*
* Return value: (transfer full): a newly-allocated text string
*
- *
+ * Since: 0.2
*/
gchar *
clutter_color_to_string (const ClutterColor *color)
@@ -829,7 +829,7 @@ clutter_color_to_string (const ClutterColor *color)
*
* Return value: %TRUE if the two colors are the same.
*
- *
+ * Since: 0.2
*/
gboolean
clutter_color_equal (gconstpointer v1,
@@ -863,7 +863,7 @@ clutter_color_equal (gconstpointer v1,
*
* Return value: a hash value corresponding to the color
*
- *
+ * Since: 1.0
*/
guint
clutter_color_hash (gconstpointer v)
@@ -881,7 +881,7 @@ clutter_color_hash (gconstpointer v)
* Interpolates between @initial and @final #ClutterColor<!-- -->s
* using @progress
*
- *
+ * Since: 1.6
*/
void
clutter_color_interpolate (const ClutterColor *initial,
@@ -924,7 +924,7 @@ clutter_color_progress (const GValue *a,
*
* Return value: (transfer full): an allocated copy of @color.
*
- *
+ * Since: 0.2
*/
ClutterColor *
clutter_color_copy (const ClutterColor *color)
@@ -941,7 +941,7 @@ clutter_color_copy (const ClutterColor *color)
*
* Frees a color structure created with clutter_color_copy().
*
- *
+ * Since: 0.2
*/
void
clutter_color_free (ClutterColor *color)
@@ -968,7 +968,7 @@ clutter_color_free (ClutterColor *color)
* Return value: (transfer full): the newly allocated color.
* Use clutter_color_free() when done
*
- *
+ * Since: 0.8.4
*/
ClutterColor *
clutter_color_new (guint8 red,
@@ -991,7 +991,7 @@ clutter_color_new (guint8 red,
* Return value: (transfer full): the newly allocated #ClutterColor; use
* clutter_color_free() to free its resources
*
- *
+ * Since: 1.12
*/
ClutterColor *
clutter_color_alloc (void)
@@ -1011,7 +1011,7 @@ clutter_color_alloc (void)
*
* Return value: (transfer none): the initialized #ClutterColor
*
- *
+ * Since: 1.12
*/
ClutterColor *
clutter_color_init (ClutterColor *color,
@@ -1078,7 +1078,7 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterColor, clutter_color,
*
* Sets @value to @color.
*
- *
+ * Since: 0.8.4
*/
void
clutter_value_set_color (GValue *value,
@@ -1097,7 +1097,7 @@ clutter_value_set_color (GValue *value,
*
* Return value: (transfer none): the color inside the passed #GValue
*
- *
+ * Since: 0.8.4
*/
const ClutterColor *
clutter_value_get_color (const GValue *value)
@@ -1192,7 +1192,7 @@ clutter_param_color_get_type (void)
*
* Return value: the newly created #GParamSpec
*
- *
+ * Since: 0.8.4
*/
GParamSpec *
clutter_param_spec_color (const gchar *name,
diff --git a/clutter/clutter-color.h b/clutter/clutter-color.h
index b13b5efa5..393eee4b7 100644
--- a/clutter/clutter-color.h
+++ b/clutter/clutter-color.h
@@ -64,7 +64,7 @@ struct _ClutterColor
*
* A macro that initializes a #ClutterColor, to be used when declaring it.
*
- *
+ * Since: 1.12
*/
#define CLUTTER_COLOR_INIT(r,g,b,a) { (r), (g), (b), (a) }
@@ -133,7 +133,7 @@ void clutter_color_interpolate (const ClutterColor *initial,
*
* Evaluates to %TRUE if @x holds a #ClutterColor<!-- -->.
*
- *
+ * Since: 1.0
*/
#define CLUTTER_VALUE_HOLDS_COLOR(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_COLOR))
@@ -146,7 +146,7 @@ typedef struct _ClutterParamSpecColor ClutterParamSpecColor;
* A #GParamSpec subclass for defining properties holding
* a #ClutterColor.
*
- *
+ * Since: 1.0
*/
struct _ClutterParamSpecColor
{
diff --git a/clutter/clutter-colorize-effect.c b/clutter/clutter-colorize-effect.c
index 24df2452d..c6e8bf17c 100644
--- a/clutter/clutter-colorize-effect.c
+++ b/clutter/clutter-colorize-effect.c
@@ -244,7 +244,7 @@ clutter_colorize_effect_class_init (ClutterColorizeEffectClass *klass)
*
* The tint to apply to the actor
*
- *
+ * Since: 1.4
*/
obj_props[PROP_TINT] =
clutter_param_spec_color ("tint",
@@ -318,7 +318,7 @@ clutter_colorize_effect_init (ClutterColorizeEffect *self)
*
* Return value: the newly created #ClutterColorizeEffect or %NULL
*
- *
+ * Since: 1.4
*/
ClutterEffect *
clutter_colorize_effect_new (const ClutterColor *tint)
@@ -335,7 +335,7 @@ clutter_colorize_effect_new (const ClutterColor *tint)
*
* Sets the tint to be used when colorizing
*
- *
+ * Since: 1.4
*/
void
clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect,
@@ -359,7 +359,7 @@ clutter_colorize_effect_set_tint (ClutterColorizeEffect *effect,
*
* Retrieves the tint used by @effect
*
- *
+ * Since: 1.4
*/
void
clutter_colorize_effect_get_tint (ClutterColorizeEffect *effect,
diff --git a/clutter/clutter-colorize-effect.h b/clutter/clutter-colorize-effect.h
index f1acc4261..ddc761fa8 100644
--- a/clutter/clutter-colorize-effect.h
+++ b/clutter/clutter-colorize-effect.h
@@ -44,7 +44,7 @@ G_BEGIN_DECLS
* <structname>ClutterColorizeEffect</structname> is an opaque structure
* whose members cannot be directly accessed
*
- *
+ * Since: 1.4
*/
typedef struct _ClutterColorizeEffect ClutterColorizeEffect;
typedef struct _ClutterColorizeEffectClass ClutterColorizeEffectClass;
diff --git a/clutter/clutter-constraint.h b/clutter/clutter-constraint.h
index 19127124d..777df5596 100644
--- a/clutter/clutter-constraint.h
+++ b/clutter/clutter-constraint.h
@@ -48,7 +48,7 @@ typedef struct _ClutterConstraintClass ClutterConstraintClass;
* The <structname>ClutterConstraint</structname> structure contains only
* private data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterConstraint
{
@@ -62,7 +62,7 @@ struct _ClutterConstraint
* The <structname>ClutterConstraintClass</structname> structure contains
* only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterConstraintClass
{
diff --git a/clutter/clutter-container.c b/clutter/clutter-container.c
index d75a84b9f..8c64151fc 100644
--- a/clutter/clutter-container.c
+++ b/clutter/clutter-container.c
@@ -34,14 +34,34 @@
#include <glib-object.h>
#include <gobject/gvaluecollector.h>
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+
#include "clutter-actor-private.h"
#include "clutter-child-meta.h"
-#include "clutter-container.h"
#include "clutter-debug.h"
-#include "clutter-enum-types.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
+#include "clutter-enum-types.h"
+
+#define CLUTTER_CONTAINER_WARN_NOT_IMPLEMENTED(container,vfunc) \
+ G_STMT_START { \
+ g_warning ("Container of type '%s' does not implement " \
+ "the required ClutterContainer::%s virtual " \
+ "function.", \
+ G_OBJECT_TYPE_NAME ((container)), \
+ (vfunc)); \
+ } G_STMT_END
+
+#define CLUTTER_CONTAINER_NOTE_NOT_IMPLEMENTED(container,vfunc) \
+ G_STMT_START { \
+ CLUTTER_NOTE (ACTOR, "Container of type '%s' does not " \
+ "implement the ClutterContainer::%s " \
+ "virtual function.", \
+ G_OBJECT_TYPE_NAME ((container)), \
+ (vfunc)); \
+ } G_STMT_END
/**
* SECTION:clutter-container
@@ -51,6 +71,13 @@
* it provides some common API for notifying when a child actor is added
* or removed, as well as the infrastructure for accessing child properties
* through #ClutterChildMeta.
+ *
+ * Until Clutter 1.10, the #ClutterContainer interface was also the public
+ * API for implementing container actors; this part of the interface has
+ * been deprecated: #ClutterContainer has a default implementation which
+ * defers to #ClutterActor the child addition and removal, as well as the
+ * iteration. See the documentation of #ClutterContainerIface for the list
+ * of virtual functions that should be overridden.
*/
enum
@@ -77,7 +104,77 @@ static void child_notify (ClutterContainer *container,
typedef ClutterContainerIface ClutterContainerInterface;
-G_DEFINE_INTERFACE (ClutterContainer, clutter_container, G_TYPE_OBJECT)
+G_DEFINE_INTERFACE (ClutterContainer, clutter_container, G_TYPE_OBJECT);
+
+static void
+container_real_add (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ clutter_actor_add_child (CLUTTER_ACTOR (container), actor);
+}
+
+static void
+container_real_remove (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ clutter_actor_remove_child (CLUTTER_ACTOR (container), actor);
+}
+
+typedef struct {
+ ClutterCallback callback;
+ gpointer data;
+} ForeachClosure;
+
+static gboolean
+foreach_cb (ClutterActor *actor,
+ gpointer data)
+{
+ ForeachClosure *clos = data;
+
+ clos->callback (actor, clos->data);
+
+ return TRUE;
+}
+
+static void
+container_real_foreach (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data)
+{
+ ForeachClosure clos;
+
+ clos.callback = callback;
+ clos.data = user_data;
+
+ _clutter_actor_foreach_child (CLUTTER_ACTOR (container),
+ foreach_cb,
+ &clos);
+}
+
+static void
+container_real_raise (ClutterContainer *container,
+ ClutterActor *child,
+ ClutterActor *sibling)
+{
+ ClutterActor *self = CLUTTER_ACTOR (container);
+
+ clutter_actor_set_child_above_sibling (self, child, sibling);
+}
+
+static void
+container_real_lower (ClutterContainer *container,
+ ClutterActor *child,
+ ClutterActor *sibling)
+{
+ ClutterActor *self = CLUTTER_ACTOR (container);
+
+ clutter_actor_set_child_below_sibling (self, child, sibling);
+}
+
+static void
+container_real_sort_depth_order (ClutterContainer *container)
+{
+}
static void
clutter_container_default_init (ClutterContainerInterface *iface)
@@ -85,7 +182,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
GType iface_type = G_TYPE_FROM_INTERFACE (iface);
quark_child_meta =
- g_quark_from_static_string ("-clutter-container-child-data");
+ g_quark_from_static_string ("clutter-container-child-data");
/**
* ClutterContainer::actor-added:
@@ -95,7 +192,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
* The ::actor-added signal is emitted each time an actor
* has been added to @container.
*
- *
+ * Since: 0.4
*/
container_signals[ACTOR_ADDED] =
g_signal_new (I_("actor-added"),
@@ -114,7 +211,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
* The ::actor-removed signal is emitted each time an actor
* is removed from @container.
*
- *
+ * Since: 0.4
*/
container_signals[ACTOR_REMOVED] =
g_signal_new (I_("actor-removed"),
@@ -136,7 +233,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
* being set through the clutter_container_child_set() and
* clutter_container_child_set_property() calls.
*
- *
+ * Since: 0.8
*/
container_signals[CHILD_NOTIFY] =
g_signal_new (I_("child-notify"),
@@ -148,6 +245,13 @@ clutter_container_default_init (ClutterContainerInterface *iface)
G_TYPE_NONE, 2,
CLUTTER_TYPE_ACTOR, G_TYPE_PARAM);
+ iface->add = container_real_add;
+ iface->remove = container_real_remove;
+ iface->foreach = container_real_foreach;
+ iface->raise = container_real_raise;
+ iface->lower = container_real_lower;
+ iface->sort_depth_order = container_real_sort_depth_order;
+
iface->child_meta_type = G_TYPE_INVALID;
iface->create_child_meta = create_child_meta;
iface->destroy_child_meta = destroy_child_meta;
@@ -155,6 +259,651 @@ clutter_container_default_init (ClutterContainerInterface *iface)
iface->child_notify = child_notify;
}
+static inline void
+container_add_actor (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ ClutterActor *parent;
+
+ parent = clutter_actor_get_parent (actor);
+ if (G_UNLIKELY (parent != NULL))
+ {
+ g_warning ("Attempting to add actor of type '%s' to a "
+ "container of type '%s', but the actor has "
+ "already a parent of type '%s'.",
+ g_type_name (G_OBJECT_TYPE (actor)),
+ g_type_name (G_OBJECT_TYPE (container)),
+ g_type_name (G_OBJECT_TYPE (parent)));
+ return;
+ }
+
+ clutter_container_create_child_meta (container, actor);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ {
+ ClutterContainerIface *iface = CLUTTER_CONTAINER_GET_IFACE (container);
+
+ if (iface->add != container_real_add)
+ _clutter_diagnostic_message ("The ClutterContainer::add() virtual "
+ "function has been deprecated and it "
+ "should not be overridden by newly "
+ "written code");
+ }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+ CLUTTER_CONTAINER_GET_IFACE (container)->add (container, actor);
+}
+
+static inline void
+container_remove_actor (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ ClutterActor *parent;
+
+ parent = clutter_actor_get_parent (actor);
+ if (parent != CLUTTER_ACTOR (container))
+ {
+ g_warning ("Attempting to remove actor of type '%s' from "
+ "group of class '%s', but the container is not "
+ "the actor's parent.",
+ g_type_name (G_OBJECT_TYPE (actor)),
+ g_type_name (G_OBJECT_TYPE (container)));
+ return;
+ }
+
+ clutter_container_destroy_child_meta (container, actor);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ {
+ ClutterContainerIface *iface = CLUTTER_CONTAINER_GET_IFACE (container);
+
+ if (iface->remove != container_real_remove)
+ _clutter_diagnostic_message ("The ClutterContainer::remove() virtual "
+ "function has been deprecated and it "
+ "should not be overridden by newly "
+ "written code");
+ }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+ CLUTTER_CONTAINER_GET_IFACE (container)->remove (container, actor);
+}
+
+static inline void
+container_add_valist (ClutterContainer *container,
+ ClutterActor *first_actor,
+ va_list args)
+{
+ ClutterActor *actor = first_actor;
+
+ while (actor != NULL)
+ {
+ container_add_actor (container, actor);
+ actor = va_arg (args, ClutterActor *);
+ }
+}
+
+static inline void
+container_remove_valist (ClutterContainer *container,
+ ClutterActor *first_actor,
+ va_list args)
+{
+ ClutterActor *actor = first_actor;
+
+ while (actor != NULL)
+ {
+ container_remove_actor (container, actor);
+ actor = va_arg (args, ClutterActor *);
+ }
+}
+
+/**
+ * clutter_container_add: (skip)
+ * @container: a #ClutterContainer
+ * @first_actor: the first #ClutterActor to add
+ * @...: %NULL terminated list of actors to add
+ *
+ * Adds a list of #ClutterActor<!-- -->s to @container. Each time and
+ * actor is added, the "actor-added" signal is emitted. Each actor should
+ * be parented to @container, which takes a reference on the actor. You
+ * cannot add a #ClutterActor to more than one #ClutterContainer.
+ *
+ * This function will call #ClutterContainerIface.add(), which is a
+ * deprecated virtual function. The default implementation will
+ * call clutter_actor_add_child().
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_add_child() instead.
+ */
+void
+clutter_container_add (ClutterContainer *container,
+ ClutterActor *first_actor,
+ ...)
+{
+ va_list args;
+
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
+
+ va_start (args, first_actor);
+ container_add_valist (container, first_actor, args);
+ va_end (args);
+}
+
+/**
+ * clutter_container_add_actor:
+ * @container: a #ClutterContainer
+ * @actor: the first #ClutterActor to add
+ *
+ * Adds a #ClutterActor to @container. This function will emit the
+ * "actor-added" signal. The actor should be parented to
+ * @container. You cannot add a #ClutterActor to more than one
+ * #ClutterContainer.
+ *
+ * This function will call #ClutterContainerIface.add(), which is a
+ * deprecated virtual function. The default implementation will
+ * call clutter_actor_add_child().
+ *
+ * Virtual: add
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_add_child() instead.
+ */
+void
+clutter_container_add_actor (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ container_add_actor (container, actor);
+}
+
+/**
+ * clutter_container_add_valist: (skip)
+ * @container: a #ClutterContainer
+ * @first_actor: the first #ClutterActor to add
+ * @var_args: list of actors to add, followed by %NULL
+ *
+ * Alternative va_list version of clutter_container_add().
+ *
+ * This function will call #ClutterContainerIface.add(), which is a
+ * deprecated virtual function. The default implementation will
+ * call clutter_actor_add_child().
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_add_child() instead.
+ */
+void
+clutter_container_add_valist (ClutterContainer *container,
+ ClutterActor *first_actor,
+ va_list var_args)
+{
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
+
+ container_add_valist (container, first_actor, var_args);
+}
+
+/**
+ * clutter_container_remove: (skip)
+ * @container: a #ClutterContainer
+ * @first_actor: first #ClutterActor to remove
+ * @...: a %NULL-terminated list of actors to remove
+ *
+ * Removes a %NULL terminated list of #ClutterActor<!-- -->s from
+ * @container. Each actor should be unparented, so if you want to keep it
+ * around you must hold a reference to it yourself, using g_object_ref().
+ * Each time an actor is removed, the "actor-removed" signal is
+ * emitted by @container.
+ *
+ * This function will call #ClutterContainerIface.remove(), which is a
+ * deprecated virtual function. The default implementation will call
+ * clutter_actor_remove_child().
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_remove_child() instead.
+ */
+void
+clutter_container_remove (ClutterContainer *container,
+ ClutterActor *first_actor,
+ ...)
+{
+ va_list var_args;
+
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
+
+ va_start (var_args, first_actor);
+ container_remove_valist (container, first_actor, var_args);
+ va_end (var_args);
+}
+
+/**
+ * clutter_container_remove_actor:
+ * @container: a #ClutterContainer
+ * @actor: a #ClutterActor
+ *
+ * Removes @actor from @container. The actor should be unparented, so
+ * if you want to keep it around you must hold a reference to it
+ * yourself, using g_object_ref(). When the actor has been removed,
+ * the "actor-removed" signal is emitted by @container.
+ *
+ * This function will call #ClutterContainerIface.remove(), which is a
+ * deprecated virtual function. The default implementation will call
+ * clutter_actor_remove_child().
+ *
+ * Virtual: remove
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_remove_child() instead.
+ */
+void
+clutter_container_remove_actor (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ container_remove_actor (container, actor);
+}
+
+/**
+ * clutter_container_remove_valist: (skip)
+ * @container: a #ClutterContainer
+ * @first_actor: the first #ClutterActor to add
+ * @var_args: list of actors to remove, followed by %NULL
+ *
+ * Alternative va_list version of clutter_container_remove().
+ *
+ * This function will call #ClutterContainerIface.remove(), which is a
+ * deprecated virtual function. The default implementation will call
+ * clutter_actor_remove_child().
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_remove_child() instead.
+ */
+void
+clutter_container_remove_valist (ClutterContainer *container,
+ ClutterActor *first_actor,
+ va_list var_args)
+{
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
+
+ container_remove_valist (container, first_actor, var_args);
+}
+
+static void
+get_children_cb (ClutterActor *child,
+ gpointer data)
+{
+ GList **children = data;
+
+ *children = g_list_prepend (*children, child);
+}
+
+/**
+ * clutter_container_get_children:
+ * @container: a #ClutterContainer
+ *
+ * Retrieves all the children of @container.
+ *
+ * Return value: (element-type Clutter.Actor) (transfer container): a list
+ * of #ClutterActor<!-- -->s. Use g_list_free() on the returned
+ * list when done.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_children() instead.
+ */
+GList *
+clutter_container_get_children (ClutterContainer *container)
+{
+ GList *retval;
+
+ g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
+
+ retval = NULL;
+ clutter_container_foreach (container, get_children_cb, &retval);
+
+ return g_list_reverse (retval);
+}
+
+/**
+ * clutter_container_foreach:
+ * @container: a #ClutterContainer
+ * @callback: (scope call): a function to be called for each child
+ * @user_data: data to be passed to the function, or %NULL
+ *
+ * Calls @callback for each child of @container that was added
+ * by the application (with clutter_container_add_actor()). Does
+ * not iterate over "internal" children that are part of the
+ * container's own implementation, if any.
+ *
+ * This function calls the #ClutterContainerIface.foreach()
+ * virtual function, which has been deprecated.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_first_child() or
+ * clutter_actor_get_last_child() to retrieve the beginning of
+ * the list of children, and clutter_actor_get_next_sibling()
+ * and clutter_actor_get_previous_sibling() to iterate over it;
+ * alternatively, use the #ClutterActorIter API.
+ */
+void
+clutter_container_foreach (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data)
+{
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (callback != NULL);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ {
+ ClutterContainerIface *iface = CLUTTER_CONTAINER_GET_IFACE (container);
+
+ if (iface->foreach != container_real_foreach)
+ _clutter_diagnostic_message ("The ClutterContainer::foreach() "
+ "virtual function has been deprecated "
+ "and it should not be overridden by "
+ "newly written code");
+ }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+ CLUTTER_CONTAINER_GET_IFACE (container)->foreach (container,
+ callback,
+ user_data);
+}
+
+/**
+ * clutter_container_foreach_with_internals:
+ * @container: a #ClutterContainer
+ * @callback: (scope call): a function to be called for each child
+ * @user_data: data to be passed to the function, or %NULL
+ *
+ * Calls @callback for each child of @container, including "internal"
+ * children built in to the container itself that were never added
+ * by the application.
+ *
+ * This function calls the #ClutterContainerIface.foreach_with_internals()
+ * virtual function, which has been deprecated.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: See clutter_container_foreach().
+ */
+void
+clutter_container_foreach_with_internals (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data)
+{
+ ClutterContainerIface *iface;
+
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (callback != NULL);
+
+ iface = CLUTTER_CONTAINER_GET_IFACE (container);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ {
+ if (iface->foreach_with_internals != NULL)
+ _clutter_diagnostic_message ("The ClutterContainer::foreach_with_internals() "
+ "virtual function has been deprecated "
+ "and it should not be overridden by "
+ "newly written code");
+ }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+ if (iface->foreach_with_internals != NULL)
+ iface->foreach_with_internals (container, callback, user_data);
+ else
+ iface->foreach (container, callback, user_data);
+}
+
+/**
+ * clutter_container_raise_child:
+ * @container: a #ClutterContainer
+ * @actor: the actor to raise
+ * @sibling: (allow-none): the sibling to raise to, or %NULL to raise
+ * to the top
+ *
+ * Raises @actor to @sibling level, in the depth ordering.
+ *
+ * This function calls the #ClutterContainerIface.raise() virtual function,
+ * which has been deprecated. The default implementation will call
+ * clutter_actor_set_child_above_sibling().
+ *
+ * Virtual: raise
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
+ */
+void
+clutter_container_raise_child (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling)
+{
+ ClutterContainerIface *iface;
+ ClutterActor *self;
+
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+ g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
+
+ if (actor == sibling)
+ return;
+
+ self = CLUTTER_ACTOR (container);
+
+ if (clutter_actor_get_parent (actor) != self)
+ {
+ g_warning ("Actor of type '%s' is not a child of the container "
+ "of type '%s'",
+ g_type_name (G_OBJECT_TYPE (actor)),
+ g_type_name (G_OBJECT_TYPE (container)));
+ return;
+ }
+
+ if (sibling != NULL &&
+ clutter_actor_get_parent (sibling) != self)
+ {
+ g_warning ("Actor of type '%s' is not a child of the container "
+ "of type '%s'",
+ g_type_name (G_OBJECT_TYPE (sibling)),
+ g_type_name (G_OBJECT_TYPE (container)));
+ return;
+ }
+
+ iface = CLUTTER_CONTAINER_GET_IFACE (container);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ {
+ if (iface->raise != container_real_raise)
+ _clutter_diagnostic_message ("The ClutterContainer::raise() "
+ "virtual function has been deprecated "
+ "and it should not be overridden by "
+ "newly written code");
+ }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+ iface->raise (container, actor, sibling);
+}
+
+/**
+ * clutter_container_lower_child:
+ * @container: a #ClutterContainer
+ * @actor: the actor to raise
+ * @sibling: (allow-none): the sibling to lower to, or %NULL to lower
+ * to the bottom
+ *
+ * Lowers @actor to @sibling level, in the depth ordering.
+ *
+ * This function calls the #ClutterContainerIface.lower() virtual function,
+ * which has been deprecated. The default implementation will call
+ * clutter_actor_set_child_below_sibling().
+ *
+ * Virtual: lower
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.
+ */
+void
+clutter_container_lower_child (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling)
+{
+ ClutterContainerIface *iface;
+ ClutterActor *self;
+
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+ g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
+
+ if (actor == sibling)
+ return;
+
+ self = CLUTTER_ACTOR (container);
+
+ if (clutter_actor_get_parent (actor) != self)
+ {
+ g_warning ("Actor of type '%s' is not a child of the container "
+ "of type '%s'",
+ g_type_name (G_OBJECT_TYPE (actor)),
+ g_type_name (G_OBJECT_TYPE (container)));
+ return;
+ }
+
+ if (sibling != NULL&&
+ clutter_actor_get_parent (sibling) != self)
+ {
+ g_warning ("Actor of type '%s' is not a child of the container "
+ "of type '%s'",
+ g_type_name (G_OBJECT_TYPE (sibling)),
+ g_type_name (G_OBJECT_TYPE (container)));
+ return;
+ }
+
+ iface = CLUTTER_CONTAINER_GET_IFACE (container);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ {
+ if (iface->lower != container_real_lower)
+ _clutter_diagnostic_message ("The ClutterContainer::lower() "
+ "virtual function has been deprecated "
+ "and it should not be overridden by "
+ "newly written code");
+ }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+ iface->lower (container, actor, sibling);
+}
+
+/**
+ * clutter_container_sort_depth_order:
+ * @container: a #ClutterContainer
+ *
+ * Sorts a container's children using their depth. This function should not
+ * be normally used by applications.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: The #ClutterContainerIface.sort_depth_order() virtual
+ * function should not be used any more; the default implementation in
+ * #ClutterContainer does not do anything.
+ */
+void
+clutter_container_sort_depth_order (ClutterContainer *container)
+{
+ ClutterContainerIface *iface;
+
+ g_return_if_fail (CLUTTER_IS_CONTAINER (container));
+
+ iface = CLUTTER_CONTAINER_GET_IFACE (container);
+
+#ifdef CLUTTER_ENABLE_DEBUG
+ if (G_UNLIKELY (_clutter_diagnostic_enabled ()))
+ {
+ if (iface->sort_depth_order != container_real_sort_depth_order)
+ _clutter_diagnostic_message ("The ClutterContainer::sort_depth_order() "
+ "virtual function has been deprecated "
+ "and it should not be overridden by "
+ "newly written code");
+ }
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+ iface->sort_depth_order (container);
+}
+
+/**
+ * clutter_container_find_child_by_name:
+ * @container: a #ClutterContainer
+ * @child_name: the name of the requested child.
+ *
+ * Finds a child actor of a container by its name. Search recurses
+ * into any child container.
+ *
+ * Return value: (transfer none): The child actor with the requested name,
+ * or %NULL if no actor with that name was found.
+ *
+ * Since: 0.6
+ */
+ClutterActor *
+clutter_container_find_child_by_name (ClutterContainer *container,
+ const gchar *child_name)
+{
+ GList *children;
+ GList *iter;
+ ClutterActor *actor = NULL;
+
+ g_return_val_if_fail (CLUTTER_IS_CONTAINER (container), NULL);
+ g_return_val_if_fail (child_name != NULL, NULL);
+
+ children = clutter_container_get_children (container);
+
+ for (iter = children; iter; iter = g_list_next (iter))
+ {
+ ClutterActor *a;
+ const gchar *iter_name;
+
+ a = CLUTTER_ACTOR (iter->data);
+ iter_name = clutter_actor_get_name (a);
+
+ if (iter_name && !strcmp (iter_name, child_name))
+ {
+ actor = a;
+ break;
+ }
+
+ if (CLUTTER_IS_CONTAINER (a))
+ {
+ ClutterContainer *c = CLUTTER_CONTAINER (a);
+
+ actor = clutter_container_find_child_by_name (c, child_name);
+ if (actor)
+ break;
+ }
+ }
+
+ g_list_free (children);
+
+ return actor;
+}
+
static ClutterChildMeta *
get_child_meta (ClutterContainer *container,
ClutterActor *actor)
@@ -223,7 +972,7 @@ destroy_child_meta (ClutterContainer *container,
* of @container or %NULL if the specifiec actor does not exist or the
* container is not configured to provide #ClutterChildMeta<!-- -->s
*
- *
+ * Since: 0.8
*/
ClutterChildMeta *
clutter_container_get_child_meta (ClutterContainer *container,
@@ -255,7 +1004,7 @@ clutter_container_get_child_meta (ClutterContainer *container,
*
* Applications should not call this function.
*
- *
+ * Since: 1.2
*/
void
clutter_container_create_child_meta (ClutterContainer *container,
@@ -291,7 +1040,7 @@ clutter_container_create_child_meta (ClutterContainer *container,
*
* Applications should not call this function.
*
- *
+ * Since: 1.2
*/
void
clutter_container_destroy_child_meta (ClutterContainer *container,
@@ -321,7 +1070,7 @@ clutter_container_destroy_child_meta (ClutterContainer *container,
* Return value: (transfer none): The #GParamSpec for the property or %NULL
* if no such property exist.
*
- *
+ * Since: 0.8
*/
GParamSpec *
clutter_container_class_find_child_property (GObjectClass *klass,
@@ -360,7 +1109,7 @@ clutter_container_class_find_child_property (GObjectClass *klass,
* Return value: (array length=n_properties) (transfer full): an array
* of #GParamSpec<!-- -->s which should be freed after use.
*
- *
+ * Since: 0.8
*/
GParamSpec **
clutter_container_class_list_child_properties (GObjectClass *klass,
@@ -422,7 +1171,7 @@ container_set_child_property (ClutterContainer *container,
*
* Sets a container-specific property on a child of @container.
*
- *
+ * Since: 0.8
*/
void
clutter_container_child_set_property (ClutterContainer *container,
@@ -470,7 +1219,7 @@ clutter_container_child_set_property (ClutterContainer *container,
*
* Sets container specific properties on the child of a container.
*
- *
+ * Since: 0.8
*/
void
clutter_container_child_set (ClutterContainer *container,
@@ -565,7 +1314,7 @@ container_get_child_property (ClutterContainer *container,
* language bindings, clutter_container_child_set() is much more convenient
* for C programming.
*
- *
+ * Since: 0.8
*/
void
clutter_container_child_get_property (ClutterContainer *container,
@@ -618,7 +1367,7 @@ clutter_container_child_get_property (ClutterContainer *container,
* responsible for freeing the memory in the appropriate manner for the type, for
* instance by calling g_free() or g_object_unref().
*
- *
+ * Since: 0.8
*/
void
clutter_container_child_get (ClutterContainer *container,
@@ -690,7 +1439,7 @@ clutter_container_child_get (ClutterContainer *container,
* of #ClutterContainer. The default implementation will emit the
* #ClutterContainer::child-notify signal.
*
- *
+ * Since: 1.6
*/
void
clutter_container_child_notify (ClutterContainer *container,
diff --git a/clutter/clutter-container.h b/clutter/clutter-container.h
index 77513c5f0..b7e3f2b6c 100644
--- a/clutter/clutter-container.h
+++ b/clutter/clutter-container.h
@@ -50,11 +50,30 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* #ClutterContainer is an opaque structure whose members cannot be directly
* accessed
*
- *
+ * Since: 0.4
*/
/**
* ClutterContainerIface:
+ * @add: virtual function for adding an actor to the container. This virtual
+ * function is deprecated, and it should not be overridden.
+ * @remove: virtual function for removing an actor from the container. This
+ * virtual function is deprecated, and it should not be overridden.
+ * @foreach: virtual function for iterating over the container's children.
+ * This virtual function is deprecated, and it should not be overridden.
+ * @foreach_with_internals: virtual functions for iterating over the
+ * container's children, both added using the #ClutterContainer API
+ * and internal children. The implementation of this virtual function
+ * is required only if the #ClutterContainer implementation has
+ * internal children. This virtual function is deprecated, and it should
+ * not be overridden.
+ * @raise: virtual function for raising a child. This virtual function is
+ * deprecated and it should not be overridden.
+ * @lower: virtual function for lowering a child. This virtual function is
+ * deprecated and it should not be overridden.
+ * @sort_depth_order: virtual function for sorting the children of a
+ * container depending on their depth. This virtual function is deprecated
+ * and it should not be overridden.
* @child_meta_type: The GType used for storing auxiliary information about
* each of the containers children.
* @create_child_meta: virtual function that gets called for each added
@@ -73,7 +92,7 @@ typedef struct _ClutterContainerIface ClutterContainerIface;
* virtual functions must be provided by any implementation; the other
* virtual functions are optional.
*
- *
+ * Since: 0.4
*/
struct _ClutterContainerIface
{
@@ -81,6 +100,27 @@ struct _ClutterContainerIface
GTypeInterface g_iface;
/*< public >*/
+ void (* add) (ClutterContainer *container,
+ ClutterActor *actor);
+ void (* remove) (ClutterContainer *container,
+ ClutterActor *actor);
+ void (* foreach) (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data);
+
+ void (* foreach_with_internals) (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data);
+
+ /* child stacking */
+ void (* raise) (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling);
+ void (* lower) (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling);
+ void (* sort_depth_order) (ClutterContainer *container);
+
/* ClutterChildMeta management */
GType child_meta_type;
void (* create_child_meta) (ClutterContainer *container,
@@ -101,40 +141,43 @@ struct _ClutterContainerIface
GParamSpec *pspec);
};
-GType clutter_container_get_type (void) G_GNUC_CONST;
-
-GParamSpec * clutter_container_class_find_child_property (GObjectClass *klass,
- const gchar *property_name);
-GParamSpec ** clutter_container_class_list_child_properties (GObjectClass *klass,
- guint *n_properties);
-
-void clutter_container_create_child_meta (ClutterContainer *container,
- ClutterActor *actor);
-void clutter_container_destroy_child_meta (ClutterContainer *container,
- ClutterActor *actor);
-ClutterChildMeta * clutter_container_get_child_meta (ClutterContainer *container,
- ClutterActor *actor);
-
-void clutter_container_child_set_property (ClutterContainer *container,
- ClutterActor *child,
- const gchar * property,
- const GValue *value);
-void clutter_container_child_get_property (ClutterContainer *container,
- ClutterActor *child,
- const gchar *property,
- GValue *value);
-void clutter_container_child_set (ClutterContainer *container,
- ClutterActor *actor,
- const gchar *first_prop,
- ...) G_GNUC_NULL_TERMINATED;
-void clutter_container_child_get (ClutterContainer *container,
- ClutterActor *actor,
- const gchar *first_prop,
- ...) G_GNUC_NULL_TERMINATED;
-
-void clutter_container_child_notify (ClutterContainer *container,
- ClutterActor *child,
- GParamSpec *pspec);
+GType clutter_container_get_type (void) G_GNUC_CONST;
+
+ClutterActor *clutter_container_find_child_by_name (ClutterContainer *container,
+ const gchar *child_name);
+
+GParamSpec * clutter_container_class_find_child_property (GObjectClass *klass,
+ const gchar *property_name);
+GParamSpec ** clutter_container_class_list_child_properties (GObjectClass *klass,
+ guint *n_properties);
+
+void clutter_container_create_child_meta (ClutterContainer *container,
+ ClutterActor *actor);
+void clutter_container_destroy_child_meta (ClutterContainer *container,
+ ClutterActor *actor);
+ClutterChildMeta *clutter_container_get_child_meta (ClutterContainer *container,
+ ClutterActor *actor);
+
+void clutter_container_child_set_property (ClutterContainer *container,
+ ClutterActor *child,
+ const gchar * property,
+ const GValue *value);
+void clutter_container_child_get_property (ClutterContainer *container,
+ ClutterActor *child,
+ const gchar *property,
+ GValue *value);
+void clutter_container_child_set (ClutterContainer *container,
+ ClutterActor *actor,
+ const gchar *first_prop,
+ ...) G_GNUC_NULL_TERMINATED;
+void clutter_container_child_get (ClutterContainer *container,
+ ClutterActor *actor,
+ const gchar *first_prop,
+ ...) G_GNUC_NULL_TERMINATED;
+
+void clutter_container_child_notify (ClutterContainer *container,
+ ClutterActor *child,
+ GParamSpec *pspec);
G_END_DECLS
diff --git a/clutter/clutter-content.c b/clutter/clutter-content.c
index cd5f58adc..26d8f2672 100644
--- a/clutter/clutter-content.c
+++ b/clutter/clutter-content.c
@@ -119,7 +119,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
* This signal is emitted each time a #ClutterContent implementation is
* assigned to a #ClutterActor.
*
- *
+ * Since: 1.10
*/
content_signals[ATTACHED] =
g_signal_new (I_("attached"),
@@ -139,7 +139,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
* This signal is emitted each time a #ClutterContent implementation is
* removed from a #ClutterActor.
*
- *
+ * Since: 1.10
*/
content_signals[DETACHED] =
g_signal_new (I_("detached"),
@@ -162,7 +162,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
* they change the way a the content should be painted regardless of the
* actor state.
*
- *
+ * Since: 1.10
*/
void
clutter_content_invalidate (ClutterContent *content)
@@ -290,7 +290,7 @@ _clutter_content_paint_content (ClutterContent *content,
* Return value: %TRUE if the content has a preferred size, and %FALSE
* otherwise
*
- *
+ * Since: 1.10
*/
gboolean
clutter_content_get_preferred_size (ClutterContent *content,
diff --git a/clutter/clutter-content.h b/clutter/clutter-content.h
index 68985b2c7..df5aa838c 100644
--- a/clutter/clutter-content.h
+++ b/clutter/clutter-content.h
@@ -46,7 +46,7 @@ typedef struct _ClutterContentIface ClutterContentIface;
* The <structname>ClutterContent</structname> structure is an opaque type
* whose members cannot be acccessed directly.
*
- *
+ * Since: 1.10
*/
/**
@@ -65,7 +65,7 @@ typedef struct _ClutterContentIface ClutterContentIface;
* The <structname>ClutterContentIface</structname> structure contains only
* private data.
*
- *
+ * Since: 1.10
*/
struct _ClutterContentIface
{
@@ -88,14 +88,14 @@ struct _ClutterContentIface
void (* invalidate) (ClutterContent *content);
};
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_content_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_content_get_preferred_size (ClutterContent *content,
gfloat *width,
gfloat *height);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_content_invalidate (ClutterContent *content);
G_END_DECLS
diff --git a/clutter/clutter-deform-effect.c b/clutter/clutter-deform-effect.c
index 44c5f4e77..a7ab5cb01 100644
--- a/clutter/clutter-deform-effect.c
+++ b/clutter/clutter-deform-effect.c
@@ -587,7 +587,7 @@ clutter_deform_effect_class_init (ClutterDeformEffectClass *klass)
* The number of horizontal tiles. The bigger the number, the
* smaller the tiles
*
- *
+ * Since: 1.4
*/
obj_props[PROP_X_TILES] =
g_param_spec_uint ("x-tiles",
@@ -603,7 +603,7 @@ clutter_deform_effect_class_init (ClutterDeformEffectClass *klass)
* The number of vertical tiles. The bigger the number, the
* smaller the tiles
*
- *
+ * Since: 1.4
*/
obj_props[PROP_Y_TILES] =
g_param_spec_uint ("y-tiles",
@@ -621,7 +621,7 @@ clutter_deform_effect_class_init (ClutterDeformEffectClass *klass)
*
* By default, no material will be used
*
- *
+ * Since: 1.4
*/
obj_props[PROP_BACK_MATERIAL] =
g_param_spec_boxed ("back-material",
@@ -665,7 +665,7 @@ clutter_deform_effect_init (ClutterDeformEffect *self)
* The #ClutterDeformEffect will take a reference on the material's
* handle
*
- *
+ * Since: 1.4
*/
void
clutter_deform_effect_set_back_material (ClutterDeformEffect *effect,
@@ -698,7 +698,7 @@ clutter_deform_effect_set_back_material (ClutterDeformEffect *effect,
* The returned material is owned by the #ClutterDeformEffect and it
* should not be freed directly
*
- *
+ * Since: 1.4
*/
CoglHandle
clutter_deform_effect_get_back_material (ClutterDeformEffect *effect)
@@ -720,7 +720,7 @@ clutter_deform_effect_get_back_material (ClutterDeformEffect *effect)
* More tiles allow a finer grained deformation at the expenses
* of computation
*
- *
+ * Since: 1.4
*/
void
clutter_deform_effect_set_n_tiles (ClutterDeformEffect *effect,
@@ -775,7 +775,7 @@ clutter_deform_effect_set_n_tiles (ClutterDeformEffect *effect,
* Retrieves the number of horizontal and vertical tiles used to sub-divide
* the actor's geometry during the effect
*
- *
+ * Since: 1.4
*/
void
clutter_deform_effect_get_n_tiles (ClutterDeformEffect *effect,
@@ -798,7 +798,7 @@ clutter_deform_effect_get_n_tiles (ClutterDeformEffect *effect,
* Invalidates the @effect<!-- -->'s vertices and, if it is associated
* to an actor, it will queue a redraw
*
- *
+ * Since: 1.4
*/
void
clutter_deform_effect_invalidate (ClutterDeformEffect *effect)
diff --git a/clutter/clutter-deform-effect.h b/clutter/clutter-deform-effect.h
index 72ec0190b..7650e7100 100644
--- a/clutter/clutter-deform-effect.h
+++ b/clutter/clutter-deform-effect.h
@@ -51,7 +51,7 @@ typedef struct _ClutterDeformEffectClass ClutterDeformEffectClass;
* The <structname>ClutterDeformEffect</structname> structure contains
* only private data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterDeformEffect
{
@@ -69,7 +69,7 @@ struct _ClutterDeformEffect
* The <structname>ClutterDeformEffectClass</structname> structure contains
* only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterDeformEffectClass
{
diff --git a/clutter/clutter-deprecated.h b/clutter/clutter-deprecated.h
index 2ddd4f33f..1f400299f 100644
--- a/clutter/clutter-deprecated.h
+++ b/clutter/clutter-deprecated.h
@@ -3,6 +3,41 @@
#define __CLUTTER_DEPRECATED_H_INSIDE__
+#include "deprecated/clutter-actor.h"
+#include "deprecated/clutter-alpha.h"
+#include "deprecated/clutter-animatable.h"
+#include "deprecated/clutter-animation.h"
+#include "deprecated/clutter-animator.h"
+#include "deprecated/clutter-backend.h"
+#include "deprecated/clutter-behaviour.h"
+#include "deprecated/clutter-behaviour-depth.h"
+#include "deprecated/clutter-behaviour-ellipse.h"
+#include "deprecated/clutter-behaviour-opacity.h"
+#include "deprecated/clutter-behaviour-path.h"
+#include "deprecated/clutter-behaviour-rotate.h"
+#include "deprecated/clutter-behaviour-scale.h"
+#include "deprecated/clutter-bin-layout.h"
+#include "deprecated/clutter-box.h"
+#include "deprecated/clutter-cairo-texture.h"
+#include "deprecated/clutter-container.h"
+#include "deprecated/clutter-fixed.h"
+#include "deprecated/clutter-frame-source.h"
+#include "deprecated/clutter-group.h"
+#include "deprecated/clutter-input-device.h"
+#include "deprecated/clutter-keysyms.h"
+#include "deprecated/clutter-main.h"
+#include "deprecated/clutter-media.h"
+#include "deprecated/clutter-rectangle.h"
+#include "deprecated/clutter-score.h"
+#include "deprecated/clutter-shader.h"
+#include "deprecated/clutter-stage-manager.h"
+#include "deprecated/clutter-stage.h"
+#include "deprecated/clutter-state.h"
+#include "deprecated/clutter-texture.h"
+#include "deprecated/clutter-timeline.h"
+#include "deprecated/clutter-timeout-pool.h"
+#include "deprecated/clutter-util.h"
+
#undef __CLUTTER_DEPRECATED_H_INSIDE__
#endif /* __CLUTTER_DEPRECATED_H__ */
diff --git a/clutter/clutter-desaturate-effect.c b/clutter/clutter-desaturate-effect.c
index 309520315..c5fd04b03 100644
--- a/clutter/clutter-desaturate-effect.c
+++ b/clutter/clutter-desaturate-effect.c
@@ -263,7 +263,7 @@ clutter_desaturate_effect_class_init (ClutterDesaturateEffectClass *klass)
* The desaturation factor, between 0.0 (no desaturation) and 1.0 (full
* desaturation).
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FACTOR] =
g_param_spec_double ("factor",
@@ -323,7 +323,7 @@ clutter_desaturate_effect_init (ClutterDesaturateEffect *self)
*
* Return value: the newly created #ClutterDesaturateEffect or %NULL
*
- *
+ * Since: 1.4
*/
ClutterEffect *
clutter_desaturate_effect_new (gdouble factor)
@@ -343,7 +343,7 @@ clutter_desaturate_effect_new (gdouble factor)
* Sets the desaturation factor for @effect, with 0.0 being "do not desaturate"
* and 1.0 being "fully desaturate"
*
- *
+ * Since: 1.4
*/
void
clutter_desaturate_effect_set_factor (ClutterDesaturateEffect *effect,
@@ -371,7 +371,7 @@ clutter_desaturate_effect_set_factor (ClutterDesaturateEffect *effect,
*
* Return value: the desaturation factor
*
- *
+ * Since: 1.4
*/
gdouble
clutter_desaturate_effect_get_factor (ClutterDesaturateEffect *effect)
diff --git a/clutter/clutter-desaturate-effect.h b/clutter/clutter-desaturate-effect.h
index 1b260f93f..d73ed734d 100644
--- a/clutter/clutter-desaturate-effect.h
+++ b/clutter/clutter-desaturate-effect.h
@@ -43,7 +43,7 @@ G_BEGIN_DECLS
* <structname>ClutterDesaturateEffect</structname> is an opaque structure
* whose members cannot be directly accessed
*
- *
+ * Since: 1.4
*/
typedef struct _ClutterDesaturateEffect ClutterDesaturateEffect;
typedef struct _ClutterDesaturateEffectClass ClutterDesaturateEffectClass;
diff --git a/clutter/clutter-device-manager.c b/clutter/clutter-device-manager.c
index 7e6c6f2d1..2dc67be01 100644
--- a/clutter/clutter-device-manager.c
+++ b/clutter/clutter-device-manager.c
@@ -147,7 +147,7 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
* The ::device-added signal is emitted each time a device has been
* added to the #ClutterDeviceManager
*
- *
+ * Since: 1.2
*/
manager_signals[DEVICE_ADDED] =
g_signal_new (I_("device-added"),
@@ -167,7 +167,7 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
* The ::device-removed signal is emitted each time a device has been
* removed from the #ClutterDeviceManager
*
- *
+ * Since: 1.2
*/
manager_signals[DEVICE_REMOVED] =
g_signal_new (I_("device-removed"),
@@ -195,7 +195,7 @@ clutter_device_manager_init (ClutterDeviceManager *self)
* The returned instance is owned by Clutter and it should not be
* modified or freed
*
- *
+ * Since: 1.2
*/
ClutterDeviceManager *
clutter_device_manager_get_default (void)
@@ -215,7 +215,7 @@ clutter_device_manager_get_default (void)
* a newly allocated list of #ClutterInputDevice objects. Use
* g_slist_free() to deallocate it when done
*
- *
+ * Since: 1.2
*/
GSList *
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
@@ -240,7 +240,7 @@ clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
* returned list is owned by the #ClutterDeviceManager and should never
* be modified or freed
*
- *
+ * Since: 1.2
*/
const GSList *
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
@@ -264,7 +264,7 @@ clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
* returned device is owned by the #ClutterDeviceManager and should
* never be modified or freed
*
- *
+ * Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
@@ -292,7 +292,7 @@ clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
* returned device is owned by the #ClutterDeviceManager and should
* not be modified or freed
*
- *
+ * Since: 1.2
*/
ClutterInputDevice *
clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
diff --git a/clutter/clutter-device-manager.h b/clutter/clutter-device-manager.h
index 6e4ec0ca9..94cde3d17 100644
--- a/clutter/clutter-device-manager.h
+++ b/clutter/clutter-device-manager.h
@@ -49,7 +49,7 @@ typedef struct _ClutterDeviceManagerClass ClutterDeviceManagerClass;
*
* The #ClutterDeviceManager structure contains only private data
*
- *
+ * Since: 1.2
*/
struct _ClutterDeviceManager
{
@@ -64,7 +64,7 @@ struct _ClutterDeviceManager
*
* The #ClutterDeviceManagerClass structure contains only private data
*
- *
+ * Since: 1.2
*/
struct _ClutterDeviceManagerClass
{
diff --git a/clutter/clutter-drag-action.c b/clutter/clutter-drag-action.c
index 3d3ff5747..669240c1b 100644
--- a/clutter/clutter-drag-action.c
+++ b/clutter/clutter-drag-action.c
@@ -657,38 +657,30 @@ clutter_drag_action_dispose (GObject *gobject)
/* if we're being disposed while a capture is still present, we
* need to reset the state we are currently holding
*/
- if (priv->stage != NULL)
+ if (priv->last_motion_device != NULL)
{
- if (priv->last_motion_device != NULL)
- {
- _clutter_stage_remove_pointer_drag_actor (priv->stage,
- priv->last_motion_device);
- priv->last_motion_device = NULL;
- }
+ _clutter_stage_remove_pointer_drag_actor (priv->stage,
+ priv->last_motion_device);
+ priv->last_motion_device = NULL;
+ }
- if (priv->sequence != NULL)
- {
- _clutter_stage_remove_touch_drag_actor (priv->stage,
- priv->sequence);
- priv->sequence = NULL;
- }
+ if (priv->sequence != NULL)
+ {
+ _clutter_stage_remove_touch_drag_actor (priv->stage,
+ priv->sequence);
+ priv->sequence = NULL;
+ }
- if (priv->capture_id != 0)
- {
- clutter_stage_set_motion_events_enabled (priv->stage,
- priv->motion_events_enabled);
+ if (priv->capture_id != 0)
+ {
+ clutter_stage_set_motion_events_enabled (priv->stage,
+ priv->motion_events_enabled);
- g_signal_handler_disconnect (priv->stage, priv->capture_id);
+ if (priv->stage != NULL)
+ g_signal_handler_disconnect (priv->stage, priv->capture_id);
- priv->capture_id = 0;
- priv->stage = NULL;
- }
- }
- else
- {
- priv->last_motion_device = NULL;
- priv->sequence = NULL;
priv->capture_id = 0;
+ priv->stage = NULL;
}
if (priv->button_press_id != 0)
@@ -743,7 +735,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* When read, this property will always return a valid drag
* threshold, either as set or the default one.
*
- *
+ * Since: 1.4
*/
drag_props[PROP_X_DRAG_THRESHOLD] =
g_param_spec_int ("x-drag-threshold",
@@ -771,7 +763,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* When read, this property will always return a valid drag
* threshold, either as set or the default one.
*
- *
+ * Since: 1.4
*/
drag_props[PROP_Y_DRAG_THRESHOLD] =
g_param_spec_int ("y-drag-threshold",
@@ -793,7 +785,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* Setting this property has no effect on the #ClutterActor argument
* passed to the #ClutterDragAction signals
*
- *
+ * Since: 1.4
*/
drag_props[PROP_DRAG_HANDLE] =
g_param_spec_object ("drag-handle",
@@ -807,7 +799,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
*
* Constraints the dragging action to the specified axis
*
- *
+ * Since: 1.4
*/
drag_props[PROP_DRAG_AXIS] =
g_param_spec_enum ("drag-axis",
@@ -824,7 +816,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* actor position) to the specified #ClutterRect, in parent's
* coordinates.
*
- *
+ * Since: 1.12
*/
drag_props[PROP_DRAG_AREA] =
g_param_spec_boxed ("drag-area",
@@ -838,7 +830,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
*
* Whether the #ClutterDragAction:drag-area property has been set.
*
- *
+ * Since: 1.12
*/
drag_props[PROP_DRAG_AREA_SET] =
g_param_spec_boolean ("drag-area-set",
@@ -870,7 +862,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* #ClutterDragAction:x-drag-threshold and
* #ClutterDragAction:y-drag-threshold properties
*
- *
+ * Since: 1.4
*/
drag_signals[DRAG_BEGIN] =
g_signal_new (I_("drag-begin"),
@@ -911,7 +903,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* Return value: %TRUE if the drag should continue, and %FALSE
* if it should be stopped.
*
- *
+ * Since: 1.12
*/
drag_signals[DRAG_PROGRESS] =
g_signal_new (I_("drag-progress"),
@@ -952,7 +944,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* #ClutterDragAction::drag-progress signal and return %FALSE from the
* handler.
*
- *
+ * Since: 1.4
*/
drag_signals[DRAG_MOTION] =
g_signal_new (I_("drag-motion"),
@@ -980,7 +972,7 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
* This signal is emitted if and only if the #ClutterDragAction::drag-begin
* signal has been emitted first
*
- *
+ * Since: 1.4
*/
drag_signals[DRAG_END] =
g_signal_new (I_("drag-end"),
@@ -1010,7 +1002,7 @@ clutter_drag_action_init (ClutterDragAction *self)
*
* Return value: the newly created #ClutterDragAction
*
- *
+ * Since: 1.4
*/
ClutterAction *
clutter_drag_action_new (void)
@@ -1033,7 +1025,7 @@ clutter_drag_action_new (void)
* drag threshold stored in the #ClutterSettings:dnd-drag-threshold
* property of #ClutterSettings will be used.
*
- *
+ * Since: 1.4
*/
void
clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
@@ -1082,7 +1074,7 @@ clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
* this function will return the default drag threshold value as stored
* by the #ClutterSettings:dnd-drag-threshold property of #ClutterSettings.
*
- *
+ * Since: 1.4
*/
void
clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
@@ -1124,7 +1116,7 @@ on_drag_handle_destroy (ClutterActor *handle,
*
* Sets the actor to be used as the drag handle.
*
- *
+ * Since: 1.4
*/
void
clutter_drag_action_set_drag_handle (ClutterDragAction *action,
@@ -1147,19 +1139,16 @@ clutter_drag_action_set_drag_handle (ClutterDragAction *action,
priv->drag_handle = handle;
+ priv->transformed_press_x = priv->press_x;
+ priv->transformed_press_y = priv->press_y;
+ clutter_actor_transform_stage_point (handle, priv->press_x, priv->press_y,
+ &priv->transformed_press_x,
+ &priv->transformed_press_y);
+
if (priv->drag_handle != NULL)
- {
- priv->transformed_press_x = priv->press_x;
- priv->transformed_press_y = priv->press_y;
- clutter_actor_transform_stage_point (priv->drag_handle, priv->press_x,
- priv->press_y,
- &priv->transformed_press_x,
- &priv->transformed_press_y);
-
- g_signal_connect (priv->drag_handle, "destroy",
- G_CALLBACK (on_drag_handle_destroy),
- action);
- }
+ g_signal_connect (priv->drag_handle, "destroy",
+ G_CALLBACK (on_drag_handle_destroy),
+ action);
g_object_notify_by_pspec (G_OBJECT (action), drag_props[PROP_DRAG_HANDLE]);
}
@@ -1173,7 +1162,7 @@ clutter_drag_action_set_drag_handle (ClutterDragAction *action,
* Return value: (transfer none): a #ClutterActor, used as the drag
* handle, or %NULL if none was set
*
- *
+ * Since: 1.4
*/
ClutterActor *
clutter_drag_action_get_drag_handle (ClutterDragAction *action)
@@ -1190,7 +1179,7 @@ clutter_drag_action_get_drag_handle (ClutterDragAction *action)
*
* Restricts the dragging action to a specific axis
*
- *
+ * Since: 1.4
*/
void
clutter_drag_action_set_drag_axis (ClutterDragAction *action,
@@ -1220,7 +1209,7 @@ clutter_drag_action_set_drag_axis (ClutterDragAction *action,
*
* Return value: the axis constraint
*
- *
+ * Since: 1.4
*/
ClutterDragAxis
clutter_drag_action_get_drag_axis (ClutterDragAction *action)
@@ -1240,7 +1229,7 @@ clutter_drag_action_get_drag_axis (ClutterDragAction *action)
* Retrieves the coordinates, in stage space, of the press event
* that started the dragging
*
- *
+ * Since: 1.4
*/
void
clutter_drag_action_get_press_coords (ClutterDragAction *action,
@@ -1267,7 +1256,7 @@ clutter_drag_action_get_press_coords (ClutterDragAction *action,
* Retrieves the coordinates, in stage space, of the latest motion
* event during the dragging
*
- *
+ * Since: 1.4
*/
void
clutter_drag_action_get_motion_coords (ClutterDragAction *action,
diff --git a/clutter/clutter-drag-action.h b/clutter/clutter-drag-action.h
index 304f44d1c..b2503dd43 100644
--- a/clutter/clutter-drag-action.h
+++ b/clutter/clutter-drag-action.h
@@ -51,7 +51,7 @@ typedef struct _ClutterDragActionClass ClutterDragActionClass;
* The <structname>ClutterDragAction</structname> structure contains only
* private data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterDragAction
{
@@ -71,7 +71,7 @@ struct _ClutterDragAction
* The <structname>ClutterDragActionClass</structname> structure contains
* only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterDragActionClass
{
@@ -129,11 +129,11 @@ void clutter_drag_action_get_motion_coords (ClutterDragAction *actio
gfloat *motion_x,
gfloat *motion_y);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_drag_action_get_drag_area (ClutterDragAction *action,
ClutterRect *drag_area);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_drag_action_set_drag_area (ClutterDragAction *action,
const ClutterRect *drag_area);
diff --git a/clutter/clutter-drop-action.c b/clutter/clutter-drop-action.c
index fbc376db6..adf6aeb9f 100644
--- a/clutter/clutter-drop-action.c
+++ b/clutter/clutter-drop-action.c
@@ -407,7 +407,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
*
* Return value: %TRUE if the drop is accepted, and %FALSE otherwise
*
- *
+ * Since: 1.8
*/
drop_signals[CAN_DROP] =
g_signal_new (I_("can-drop"),
@@ -429,7 +429,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
* The ::over-in signal is emitted when the dragged actor crosses
* into @actor.
*
- *
+ * Since: 1.8
*/
drop_signals[OVER_IN] =
g_signal_new (I_("over-in"),
@@ -449,7 +449,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
* The ::over-out signal is emitted when the dragged actor crosses
* outside @actor.
*
- *
+ * Since: 1.8
*/
drop_signals[OVER_OUT] =
g_signal_new (I_("over-out"),
@@ -472,7 +472,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
* on @actor. This signal is only emitted if at least an handler of
* #ClutterDropAction::can-drop returns %TRUE.
*
- *
+ * Since: 1.8
*/
drop_signals[DROP] =
g_signal_new (I_("drop"),
@@ -500,7 +500,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
* After the ::drop-cancel signal is fired the active drag is
* terminated.
*
- *
+ * Since: 1.12
*/
drop_signals[DROP_CANCEL] =
g_signal_new (I_("drop-cancel"),
@@ -531,7 +531,7 @@ clutter_drop_action_init (ClutterDropAction *self)
*
* Return value: the newly created #ClutterDropAction
*
- *
+ * Since: 1.8
*/
ClutterAction *
clutter_drop_action_new (void)
diff --git a/clutter/clutter-drop-action.h b/clutter/clutter-drop-action.h
index 684c3f73b..732baad57 100644
--- a/clutter/clutter-drop-action.h
+++ b/clutter/clutter-drop-action.h
@@ -50,7 +50,7 @@ typedef struct _ClutterDropActionClass ClutterDropActionClass;
* The <structname>ClutterDropAction</structname> structure contains only
* private data and should be accessed using the provided API.
*
- *
+ * Since: 1.8
*/
struct _ClutterDropAction
{
@@ -70,7 +70,7 @@ struct _ClutterDropAction
* The <structname>ClutterDropActionClass</structname> structure contains
* only private data.
*
- *
+ * Since: 1.8
*/
struct _ClutterDropActionClass
{
diff --git a/clutter/clutter-effect.c b/clutter/clutter-effect.c
index 028fdacd0..8430a7616 100644
--- a/clutter/clutter-effect.c
+++ b/clutter/clutter-effect.c
@@ -380,7 +380,7 @@ _clutter_effect_get_paint_volume (ClutterEffect *effect,
* will instead be called with the %CLUTTER_EFFECT_PAINT_ACTOR_DIRTY
* flag set.
*
- *
+ * Since: 1.8
*/
void
clutter_effect_queue_repaint (ClutterEffect *effect)
diff --git a/clutter/clutter-effect.h b/clutter/clutter-effect.h
index b77b571e8..cad454801 100644
--- a/clutter/clutter-effect.h
+++ b/clutter/clutter-effect.h
@@ -48,7 +48,7 @@ typedef struct _ClutterEffectClass ClutterEffectClass;
* The #ClutterEffect structure contains only private data and should
* be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterEffect
{
@@ -66,7 +66,7 @@ struct _ClutterEffect
*
* The #ClutterEffectClass structure contains only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterEffectClass
{
diff --git a/clutter/clutter-enums.h b/clutter/clutter-enums.h
index ccd276ab5..f2a666285 100644
--- a/clutter/clutter-enums.h
+++ b/clutter/clutter-enums.h
@@ -31,12 +31,46 @@
G_BEGIN_DECLS
/**
+ * ClutterGravity:
+ * @CLUTTER_GRAVITY_NONE: Do not apply any gravity
+ * @CLUTTER_GRAVITY_NORTH: Scale from topmost downwards
+ * @CLUTTER_GRAVITY_NORTH_EAST: Scale from the top right corner
+ * @CLUTTER_GRAVITY_EAST: Scale from the right side
+ * @CLUTTER_GRAVITY_SOUTH_EAST: Scale from the bottom right corner
+ * @CLUTTER_GRAVITY_SOUTH: Scale from the bottom upwards
+ * @CLUTTER_GRAVITY_SOUTH_WEST: Scale from the bottom left corner
+ * @CLUTTER_GRAVITY_WEST: Scale from the left side
+ * @CLUTTER_GRAVITY_NORTH_WEST: Scale from the top left corner
+ * @CLUTTER_GRAVITY_CENTER: Scale from the center.
+ *
+ * Gravity of the scaling operations. When a gravity different than
+ * %CLUTTER_GRAVITY_NONE is used, an actor is scaled keeping the position
+ * of the specified portion at the same coordinates.
+ *
+ * Since: 0.2
+ */
+typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
+ CLUTTER_GRAVITY_NONE = 0,
+ CLUTTER_GRAVITY_NORTH,
+ CLUTTER_GRAVITY_NORTH_EAST,
+ CLUTTER_GRAVITY_EAST,
+ CLUTTER_GRAVITY_SOUTH_EAST,
+ CLUTTER_GRAVITY_SOUTH,
+ CLUTTER_GRAVITY_SOUTH_WEST,
+ CLUTTER_GRAVITY_WEST,
+ CLUTTER_GRAVITY_NORTH_WEST,
+ CLUTTER_GRAVITY_CENTER
+} ClutterGravity;
+
+/**
* ClutterRotateAxis:
* @CLUTTER_X_AXIS: Rotate around the X axis
* @CLUTTER_Y_AXIS: Rotate around the Y axis
* @CLUTTER_Z_AXIS: Rotate around the Z axis
*
* Axis of a rotation.
+ *
+ * Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER >*/
CLUTTER_X_AXIS,
@@ -45,11 +79,27 @@ typedef enum { /*< prefix=CLUTTER >*/
} ClutterRotateAxis;
/**
+ * ClutterRotateDirection:
+ * @CLUTTER_ROTATE_CW: Clockwise rotation
+ * @CLUTTER_ROTATE_CCW: Counter-clockwise rotation
+ *
+ * Direction of a rotation.
+ *
+ * Since: 0.4
+ */
+typedef enum { /*< prefix=CLUTTER_ROTATE >*/
+ CLUTTER_ROTATE_CW,
+ CLUTTER_ROTATE_CCW
+} ClutterRotateDirection;
+
+/**
* ClutterRequestMode:
* @CLUTTER_REQUEST_HEIGHT_FOR_WIDTH: Height for width requests
* @CLUTTER_REQUEST_WIDTH_FOR_HEIGHT: Width for height requests
*
* Specifies the type of requests for a #ClutterActor.
+ *
+ * Since: 0.8
*/
typedef enum { /*< prefix=CLUTTER_REQUEST >*/
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
@@ -111,31 +161,37 @@ typedef enum { /*< prefix=CLUTTER_REQUEST >*/
* @CLUTTER_EASE_IN_OUT_BOUNCE: exponentially decaying parabolic (bounce)
* tweening, with bounce on both ends
* @CLUTTER_STEPS: parametrized step function; see clutter_timeline_set_step_progress()
- * for further details.
+ * for further details. (Since 1.12)
* @CLUTTER_STEP_START: equivalent to %CLUTTER_STEPS with a number of steps
- * equal to 1, and a step mode of %CLUTTER_STEP_MODE_START.
+ * equal to 1, and a step mode of %CLUTTER_STEP_MODE_START. (Since 1.12)
* @CLUTTER_STEP_END: equivalent to %CLUTTER_STEPS with a number of steps
- * equal to 1, and a step mode of %CLUTTER_STEP_MODE_END.
+ * equal to 1, and a step mode of %CLUTTER_STEP_MODE_END. (Since 1.12)
* @CLUTTER_CUBIC_BEZIER: cubic bezier between (0, 0) and (1, 1) with two
- * control points; see clutter_timeline_set_cubic_bezier_progress().
+ * control points; see clutter_timeline_set_cubic_bezier_progress(). (Since 1.12)
* @CLUTTER_EASE: equivalent to %CLUTTER_CUBIC_BEZIER with control points
- * in (0.25, 0.1) and (0.25, 1.0).
+ * in (0.25, 0.1) and (0.25, 1.0). (Since 1.12)
* @CLUTTER_EASE_IN: equivalent to %CLUTTER_CUBIC_BEZIER with control points
- * in (0.42, 0) and (1.0, 1.0).
+ * in (0.42, 0) and (1.0, 1.0). (Since 1.12)
* @CLUTTER_EASE_OUT: equivalent to %CLUTTER_CUBIC_BEZIER with control points
- * in (0, 0) and (0.58, 1.0).
+ * in (0, 0) and (0.58, 1.0). (Since 1.12)
* @CLUTTER_EASE_IN_OUT: equivalent to %CLUTTER_CUBIC_BEZIER with control points
- * in (0.42, 0) and (0.58, 1.0).
- * @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard when enumerating
- *
- * The animation modes used by #ClutterTimeline.
+ * in (0.42, 0) and (0.58, 1.0). (Since 1.12)
+ * @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
+ * registered global alpha functions
*
- * This enumeration can be expanded in later versions of Clutter.
+ * The animation modes used by #ClutterAlpha and #ClutterAnimation. This
+ * enumeration can be expanded in later versions of Clutter.
*
* <figure id="easing-modes">
* <title>Easing modes provided by Clutter</title>
* <graphic fileref="easing-modes.png" format="PNG"/>
* </figure>
+ *
+ * Every global alpha function registered using clutter_alpha_register_func()
+ * or clutter_alpha_register_closure() will have a logical id greater than
+ * %CLUTTER_ANIMATION_LAST.
+ *
+ * Since: 1.0
*/
typedef enum {
CLUTTER_CUSTOM_MODE = 0,
@@ -205,11 +261,26 @@ typedef enum {
CLUTTER_EASE_OUT,
CLUTTER_EASE_IN_OUT,
- /* guard */
+ /* guard, before registered alpha functions */
CLUTTER_ANIMATION_LAST
} ClutterAnimationMode;
/**
+ * ClutterFontFlags:
+ * @CLUTTER_FONT_MIPMAPPING: Set to use mipmaps for the glyph cache textures.
+ * @CLUTTER_FONT_HINTING: Set to enable hinting on the glyphs.
+ *
+ * Runtime flags to change the font quality. To be used with
+ * clutter_set_font_flags().
+ *
+ * Since: 1.0
+ */
+typedef enum { /*< prefix=CLUTTER_FONT >*/
+ CLUTTER_FONT_MIPMAPPING = (1 << 0),
+ CLUTTER_FONT_HINTING = (1 << 1)
+} ClutterFontFlags;
+
+/**
* ClutterTextDirection:
* @CLUTTER_TEXT_DIRECTION_DEFAULT: Use the default setting, as returned
* by clutter_get_default_text_direction()
@@ -217,6 +288,8 @@ typedef enum {
* @CLUTTER_TEXT_DIRECTION_RTL: Use right-to-left text direction
*
* The text direction to be used by #ClutterActor<!-- -->s
+ *
+ * Since: 1.2
*/
typedef enum {
CLUTTER_TEXT_DIRECTION_DEFAULT,
@@ -231,7 +304,7 @@ typedef enum {
*
* The type of GLSL shader program
*
- *
+ * Since: 1.4
*/
typedef enum {
CLUTTER_VERTEX_SHADER,
@@ -266,7 +339,7 @@ typedef enum {
* should preserve and ignore them. You can use %CLUTTER_MODIFIER_MASK to
* remove all reserved values.
*
- *
+ * Since: 0.4
*/
typedef enum {
CLUTTER_SHIFT_MASK = 1 << 0,
@@ -347,7 +420,7 @@ typedef enum { /*< prefix=CLUTTER_ACTOR >*/
*
* Possible flags to pass to clutter_actor_set_offscreen_redirect().
*
- *
+ * Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
@@ -371,7 +444,7 @@ typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
* Flags passed to the #ClutterActorClass.allocate() virtual function
* and to the clutter_actor_allocate() function.
*
- *
+ * Since: 1.0
*/
typedef enum {
CLUTTER_ALLOCATION_NONE = 0,
@@ -388,7 +461,7 @@ typedef enum {
* Specifies the axis on which #ClutterAlignConstraint should maintain
* the alignment.
*
- *
+ * Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_ALIGN >*/
CLUTTER_ALIGN_X_AXIS,
@@ -397,6 +470,48 @@ typedef enum { /*< prefix=CLUTTER_ALIGN >*/
} ClutterAlignAxis;
/**
+ * ClutterInterpolation:
+ * @CLUTTER_INTERPOLATION_LINEAR: linear interpolation
+ * @CLUTTER_INTERPOLATION_CUBIC: cubic interpolation
+ *
+ * The mode of interpolation between key frames
+ *
+ * Since: 1.2
+ */
+typedef enum {
+ CLUTTER_INTERPOLATION_LINEAR,
+ CLUTTER_INTERPOLATION_CUBIC
+} ClutterInterpolation;
+
+/**
+ * ClutterBinAlignment:
+ * @CLUTTER_BIN_ALIGNMENT_FIXED: Fixed position alignment; the
+ * #ClutterBinLayout will honour the fixed position provided
+ * by the actors themselves when allocating them
+ * @CLUTTER_BIN_ALIGNMENT_FILL: Fill the allocation size
+ * @CLUTTER_BIN_ALIGNMENT_START: Position the actors at the top
+ * or left side of the container, depending on the axis
+ * @CLUTTER_BIN_ALIGNMENT_END: Position the actors at the bottom
+ * or right side of the container, depending on the axis
+ * @CLUTTER_BIN_ALIGNMENT_CENTER: Position the actors at the
+ * center of the container, depending on the axis
+ *
+ * The alignment policies available on each axis for #ClutterBinLayout
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
+ * API instead
+ */
+typedef enum {
+ CLUTTER_BIN_ALIGNMENT_FIXED,
+ CLUTTER_BIN_ALIGNMENT_FILL,
+ CLUTTER_BIN_ALIGNMENT_START,
+ CLUTTER_BIN_ALIGNMENT_END,
+ CLUTTER_BIN_ALIGNMENT_CENTER
+} ClutterBinAlignment;
+
+/**
* ClutterBindCoordinate:
* @CLUTTER_BIND_X: Bind the X coordinate
* @CLUTTER_BIND_Y: Bind the Y coordinate
@@ -411,7 +526,7 @@ typedef enum { /*< prefix=CLUTTER_ALIGN >*/
*
* Specifies which property should be used in a binding
*
- *
+ * Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_BIND >*/
CLUTTER_BIND_X,
@@ -437,6 +552,24 @@ typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
} ClutterEffectPaintFlags;
/**
+ * ClutterBoxAlignment:
+ * @CLUTTER_BOX_ALIGNMENT_START: Align the child to the top or to
+ * to the left, depending on the used axis
+ * @CLUTTER_BOX_ALIGNMENT_CENTER: Align the child to the center
+ * @CLUTTER_BOX_ALIGNMENT_END: Align the child to the bottom or to
+ * the right, depending on the used axis
+ *
+ * The alignment policies available on each axis of the #ClutterBoxLayout
+ *
+ * Since: 1.2
+ */
+typedef enum {
+ CLUTTER_BOX_ALIGNMENT_START,
+ CLUTTER_BOX_ALIGNMENT_END,
+ CLUTTER_BOX_ALIGNMENT_CENTER
+} ClutterBoxAlignment;
+
+/**
* ClutterLongPressState:
* @CLUTTER_LONG_PRESS_QUERY: Queries the action whether it supports
* long presses
@@ -445,7 +578,7 @@ typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
*
* The states for the #ClutterClickAction::long-press signal.
*
- *
+ * Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
CLUTTER_LONG_PRESS_QUERY,
@@ -503,7 +636,7 @@ typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
*
* Named colors, for accessing global colors defined by Clutter
*
- *
+ * Since: 1.6
*/
typedef enum { /*< prefix=CLUTTER_COLOR >*/
/* CGA/EGA-like palette */
@@ -567,7 +700,7 @@ typedef enum { /*< prefix=CLUTTER_COLOR >*/
* The axis of the constraint that should be applied on the
* dragging action
*
- *
+ * Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_DRAG >*/
CLUTTER_DRAG_AXIS_NONE = 0,
@@ -583,7 +716,7 @@ typedef enum { /*< prefix=CLUTTER_DRAG >*/
*
* Flags for the #ClutterEvent
*
- *
+ * Since: 0.6
*/
typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
CLUTTER_EVENT_NONE = 0,
@@ -618,7 +751,7 @@ typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
*
* Types of events.
*
- *
+ * Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER >*/
CLUTTER_NOTHING = 0,
@@ -655,7 +788,7 @@ typedef enum { /*< prefix=CLUTTER >*/
* The %CLUTTER_SCROLL_SMOOTH value implies that the #ClutterScrollEvent
* has precise scrolling delta information.
*
- *
+ * Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
CLUTTER_SCROLL_UP,
@@ -673,7 +806,7 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
*
* Stage state masks, used by the #ClutterEvent of type %CLUTTER_STAGE_STATE.
*
- *
+ * Since: 0.4
*/
typedef enum {
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
@@ -698,7 +831,7 @@ typedef enum {
* Runtime flags indicating specific features available via Clutter window
* sysytem and graphics backend.
*
- *
+ * Since: 0.4
*/
typedef enum
{
@@ -725,7 +858,7 @@ typedef enum
* The direction of the arrangement of the children inside
* a #ClutterFlowLayout
*
- *
+ * Since: 1.2
*/
typedef enum { /*< prefix=CLUTTER_FLOW >*/
CLUTTER_FLOW_HORIZONTAL,
@@ -751,7 +884,7 @@ typedef enum { /*< prefix=CLUTTER_FLOW >*/
* The #ClutterInputDeviceType enumeration can be extended at later
* date; not every platform supports every input device type.
*
- *
+ * Since: 1.0
*/
typedef enum {
CLUTTER_POINTER_DEVICE,
@@ -778,7 +911,7 @@ typedef enum {
*
* The mode for input devices available.
*
- *
+ * Since: 1.6
*/
typedef enum {
CLUTTER_INPUT_MODE_MASTER,
@@ -801,7 +934,7 @@ typedef enum {
*
* The type of axes Clutter recognizes on a #ClutterInputDevice
*
- *
+ * Since: 1.6
*/
typedef enum {
CLUTTER_INPUT_AXIS_IGNORE,
@@ -826,7 +959,7 @@ typedef enum {
*
* The edge to snap
*
- *
+ * Since: 1.6
*/
typedef enum {
CLUTTER_SNAP_EDGE_TOP,
@@ -843,7 +976,7 @@ typedef enum {
*
* Controls the paint cycle of the scene graph when in pick mode
*
- *
+ * Since: 1.0
*/
typedef enum {
CLUTTER_PICK_NONE = 0,
@@ -860,7 +993,7 @@ typedef enum {
*
* The main direction of the swipe gesture
*
- *
+ * Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
CLUTTER_SWIPE_DIRECTION_UP = 1 << 0,
@@ -877,6 +1010,8 @@ typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
*
* The axis of the constraint that should be applied on the
* panning action
+ *
+ * Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_PAN >*/
CLUTTER_PAN_AXIS_NONE = 0,
@@ -885,12 +1020,74 @@ typedef enum { /*< prefix=CLUTTER_PAN >*/
CLUTTER_PAN_Y_AXIS
} ClutterPanAxis;
+
+/**
+ * ClutterTableAlignment:
+ * @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the
+ * left of a cell in the table, depending on the axis
+ * @CLUTTER_TABLE_ALIGNMENT_CENTER: Align the child to the center of
+ * a cell in the table
+ * @CLUTTER_TABLE_ALIGNMENT_END: Align the child to the bottom or to the
+ * right of a cell in the table, depending on the axis
+ *
+ * The alignment policies available on each axis of the #ClutterTableLayout
+ *
+ * Since: 1.4
+ */
+typedef enum {
+ CLUTTER_TABLE_ALIGNMENT_START,
+ CLUTTER_TABLE_ALIGNMENT_CENTER,
+ CLUTTER_TABLE_ALIGNMENT_END
+} ClutterTableAlignment;
+
+/**
+ * ClutterTextureFlags:
+ * @CLUTTER_TEXTURE_NONE: No flags
+ * @CLUTTER_TEXTURE_RGB_FLAG_BGR: FIXME
+ * @CLUTTER_TEXTURE_RGB_FLAG_PREMULT: FIXME
+ * @CLUTTER_TEXTURE_YUV_FLAG_YUV2: FIXME
+ *
+ * Flags for clutter_texture_set_from_rgb_data() and
+ * clutter_texture_set_from_yuv_data().
+ *
+ * Since: 0.4
+ */
+typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
+ CLUTTER_TEXTURE_NONE = 0,
+ CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
+ CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
+ CLUTTER_TEXTURE_YUV_FLAG_YUV2 = 1 << 3
+
+ /* FIXME: add compressed types ? */
+} ClutterTextureFlags;
+
+/**
+ * ClutterTextureQuality:
+ * @CLUTTER_TEXTURE_QUALITY_LOW: fastest rendering will use nearest neighbour
+ * interpolation when rendering. good setting.
+ * @CLUTTER_TEXTURE_QUALITY_MEDIUM: higher quality rendering without using
+ * extra resources.
+ * @CLUTTER_TEXTURE_QUALITY_HIGH: render the texture with the best quality
+ * available using extra memory.
+ *
+ * Enumaration controlling the texture quality.
+ *
+ * Since: 0.8
+ */
+typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
+ CLUTTER_TEXTURE_QUALITY_LOW,
+ CLUTTER_TEXTURE_QUALITY_MEDIUM,
+ CLUTTER_TEXTURE_QUALITY_HIGH
+} ClutterTextureQuality;
+
/**
* ClutterTimelineDirection:
* @CLUTTER_TIMELINE_FORWARD: forward direction for a timeline
* @CLUTTER_TIMELINE_BACKWARD: backward direction for a timeline
*
* The direction of a #ClutterTimeline
+ *
+ * Since: 0.6
*/
typedef enum {
CLUTTER_TIMELINE_FORWARD,
@@ -908,6 +1105,8 @@ typedef enum {
* The type of unit in which a value is expressed
*
* This enumeration might be expanded at later date
+ *
+ * Since: 1.0
*/
typedef enum { /*< prefix=CLUTTER_UNIT >*/
CLUTTER_UNIT_PIXEL,
@@ -936,6 +1135,8 @@ typedef enum { /*< prefix=CLUTTER_UNIT >*/
* coordinates relative to the last node.
*
* Types of nodes in a #ClutterPath.
+ *
+ * Since: 1.0
*/
typedef enum {
CLUTTER_PATH_MOVE_TO = 0,
@@ -966,7 +1167,7 @@ typedef enum {
* bigger than its natural size; for example, when the #ClutterActor:x-expand
* or the #ClutterActor:y-expand properties of #ClutterActor are set to %TRUE.
*
- *
+ * Since: 1.10
*/
typedef enum {
CLUTTER_ACTOR_ALIGN_FILL,
@@ -986,7 +1187,7 @@ typedef enum {
*
* Flags to pass to clutter_threads_add_repaint_func_full().
*
- *
+ * Since: 1.10
*/
typedef enum {
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
@@ -1011,7 +1212,7 @@ typedef enum {
*
* Controls the alignment of the #ClutterContent inside a #ClutterActor.
*
- *
+ * Since: 1.10
*/
typedef enum {
CLUTTER_CONTENT_GRAVITY_TOP_LEFT,
@@ -1041,7 +1242,7 @@ typedef enum {
* The scaling filters to be used with the #ClutterActor:minification-filter
* and #ClutterActor:magnification-filter properties.
*
- *
+ * Since: 1.10
*/
typedef enum {
CLUTTER_SCALING_FILTER_LINEAR,
@@ -1056,7 +1257,7 @@ typedef enum {
*
* Represents the orientation of actors or layout managers.
*
- *
+ * Since: 1.12
*/
typedef enum {
CLUTTER_ORIENTATION_HORIZONTAL,
@@ -1072,7 +1273,7 @@ typedef enum {
*
* Scroll modes.
*
- *
+ * Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
CLUTTER_SCROLL_NONE = 0,
@@ -1092,7 +1293,7 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
*
* Grid position modes.
*
- *
+ * Since: 1.12
*/
typedef enum {
CLUTTER_GRID_POSITION_LEFT,
@@ -1110,7 +1311,7 @@ typedef enum {
*
* Content repeat modes.
*
- *
+ * Since: 1.12
*/
typedef enum {
CLUTTER_REPEAT_NONE = 0,
@@ -1132,7 +1333,7 @@ typedef enum {
*
* See clutter_timeline_set_step_progress().
*
- *
+ * Since: 1.12
*/
typedef enum {
CLUTTER_STEP_MODE_START,
@@ -1148,7 +1349,7 @@ typedef enum {
* The axis of the constraint that should be applied by the
* zooming action.
*
- *
+ * Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_ZOOM >*/
CLUTTER_ZOOM_X_AXIS,
diff --git a/clutter/clutter-event.c b/clutter/clutter-event.c
index 542a83f2d..2547572ca 100644
--- a/clutter/clutter-event.c
+++ b/clutter/clutter-event.c
@@ -82,7 +82,7 @@ is_event_allocated (const ClutterEvent *event)
*
* Return value: a pointer to platform-specific data
*
- *
+ * Since: 1.4
*/
gpointer
_clutter_event_get_platform_data (const ClutterEvent *event)
@@ -100,7 +100,7 @@ _clutter_event_get_platform_data (const ClutterEvent *event)
*
* Sets the pointer to platform-specific data inside an event
*
- *
+ * Since: 1.4
*/
void
_clutter_event_set_platform_data (ClutterEvent *event,
@@ -146,7 +146,7 @@ clutter_event_type (const ClutterEvent *event)
*
* Return value: the time of the event, or %CLUTTER_CURRENT_TIME
*
- *
+ * Since: 0.4
*/
guint32
clutter_event_get_time (const ClutterEvent *event)
@@ -163,7 +163,7 @@ clutter_event_get_time (const ClutterEvent *event)
*
* Sets the time of the event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_time (ClutterEvent *event,
@@ -182,7 +182,7 @@ clutter_event_set_time (ClutterEvent *event,
*
* Return value: the modifier state parameter, or 0
*
- *
+ * Since: 0.4
*/
ClutterModifierType
clutter_event_get_state (const ClutterEvent *event)
@@ -225,7 +225,7 @@ clutter_event_get_state (const ClutterEvent *event)
*
* Sets the modifier state of the event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_state (ClutterEvent *event,
@@ -273,7 +273,7 @@ clutter_event_set_state (ClutterEvent *event,
*
* Retrieves the coordinates of @event and puts them into @x and @y.
*
- *
+ * Since: 0.4
*/
void
clutter_event_get_coords (const ClutterEvent *event,
@@ -300,7 +300,7 @@ clutter_event_get_coords (const ClutterEvent *event,
*
* Retrieves the event coordinates as a #ClutterPoint.
*
- *
+ * Since: 1.12
*/
void
clutter_event_get_position (const ClutterEvent *event,
@@ -358,7 +358,7 @@ clutter_event_get_position (const ClutterEvent *event,
*
* Sets the coordinates of the @event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_coords (ClutterEvent *event,
@@ -420,7 +420,7 @@ clutter_event_set_coords (ClutterEvent *event,
*
* Return value: (transfer none): a #ClutterActor
*
- *
+ * Since: 0.6
*/
ClutterActor *
clutter_event_get_source (const ClutterEvent *event)
@@ -437,7 +437,7 @@ clutter_event_get_source (const ClutterEvent *event)
*
* Sets the source #ClutterActor of @event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_source (ClutterEvent *event,
@@ -458,7 +458,7 @@ clutter_event_set_source (ClutterEvent *event,
*
* Return value: (transfer none): a #ClutterStage
*
- *
+ * Since: 0.8
*/
ClutterStage *
clutter_event_get_stage (const ClutterEvent *event)
@@ -475,7 +475,7 @@ clutter_event_get_stage (const ClutterEvent *event)
*
* Sets the source #ClutterStage of the event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_stage (ClutterEvent *event,
@@ -498,7 +498,7 @@ clutter_event_set_stage (ClutterEvent *event,
*
* Return value: the event flags
*
- *
+ * Since: 1.0
*/
ClutterEventFlags
clutter_event_get_flags (const ClutterEvent *event)
@@ -515,7 +515,7 @@ clutter_event_get_flags (const ClutterEvent *event)
*
* Sets the #ClutterEventFlags of @event
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_flags (ClutterEvent *event,
@@ -539,7 +539,7 @@ clutter_event_set_flags (ClutterEvent *event,
*
* Return value: (transfer none): the related #ClutterActor, or %NULL
*
- *
+ * Since: 1.0
*/
ClutterActor *
clutter_event_get_related (const ClutterEvent *event)
@@ -558,7 +558,7 @@ clutter_event_get_related (const ClutterEvent *event)
*
* Sets the related actor of a crossing event
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_related (ClutterEvent *event,
@@ -583,7 +583,7 @@ clutter_event_set_related (ClutterEvent *event,
*
* Sets the precise scrolling information of @event.
*
- *
+ * Since: 1.10
*/
void
clutter_event_set_scroll_delta (ClutterEvent *event,
@@ -613,7 +613,7 @@ clutter_event_set_scroll_delta (ClutterEvent *event,
* The @event has to have a #ClutterScrollEvent.direction value
* of %CLUTTER_SCROLL_SMOOTH.
*
- *
+ * Since: 1.10
*/
void
clutter_event_get_scroll_delta (const ClutterEvent *event,
@@ -649,7 +649,7 @@ clutter_event_get_scroll_delta (const ClutterEvent *event,
*
* Return value: the scrolling direction
*
- *
+ * Since: 1.0
*/
ClutterScrollDirection
clutter_event_get_scroll_direction (const ClutterEvent *event)
@@ -667,7 +667,7 @@ clutter_event_get_scroll_direction (const ClutterEvent *event)
*
* Sets the direction of the scrolling of @event
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_scroll_direction (ClutterEvent *event,
@@ -688,7 +688,7 @@ clutter_event_set_scroll_direction (ClutterEvent *event,
*
* Return value: the button number
*
- *
+ * Since: 1.0
*/
guint32
clutter_event_get_button (const ClutterEvent *event)
@@ -708,7 +708,7 @@ clutter_event_get_button (const ClutterEvent *event)
*
* Sets the button number of @event
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_button (ClutterEvent *event,
@@ -730,7 +730,7 @@ clutter_event_set_button (ClutterEvent *event,
*
* Return value: the click count
*
- *
+ * Since: 1.0
*/
guint32
clutter_event_get_click_count (const ClutterEvent *event)
@@ -753,7 +753,7 @@ clutter_event_get_click_count (const ClutterEvent *event)
*
* Return value: the key symbol representing the key
*
- *
+ * Since: 1.0
*/
guint
clutter_event_get_key_symbol (const ClutterEvent *event)
@@ -773,7 +773,7 @@ clutter_event_get_key_symbol (const ClutterEvent *event)
*
* Sets the key symbol of @event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_key_symbol (ClutterEvent *event,
@@ -795,7 +795,7 @@ clutter_event_set_key_symbol (ClutterEvent *event,
*
* Return value: The keycode representing the key
*
- *
+ * Since: 1.0
*/
guint16
clutter_event_get_key_code (const ClutterEvent *event)
@@ -815,7 +815,7 @@ clutter_event_get_key_code (const ClutterEvent *event)
*
* Sets the keycode of the @event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_key_code (ClutterEvent *event,
@@ -858,7 +858,7 @@ clutter_event_get_key_unicode (const ClutterEvent *event)
*
* Sets the Unicode value of @event.
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_key_unicode (ClutterEvent *event,
@@ -881,7 +881,7 @@ clutter_event_set_key_unicode (ClutterEvent *event,
*
* Return value: (transfer none): the event sequence, or %NULL
*
- *
+ * Since: 1.10
*/
ClutterEventSequence *
clutter_event_get_event_sequence (const ClutterEvent *event)
@@ -929,7 +929,7 @@ clutter_event_get_device_id (const ClutterEvent *event)
* Return value: the #ClutterInputDeviceType for the device, if
* any is set
*
- *
+ * Since: 1.0
*/
ClutterInputDeviceType
clutter_event_get_device_type (const ClutterEvent *event)
@@ -952,7 +952,7 @@ clutter_event_get_device_type (const ClutterEvent *event)
*
* Sets the device for @event.
*
- *
+ * Since: 1.6
*/
void
clutter_event_set_device (ClutterEvent *event,
@@ -1015,8 +1015,6 @@ clutter_event_set_device (ClutterEvent *event,
* @event: a #ClutterEvent
*
* Retrieves the #ClutterInputDevice for the event.
- * If you want the physical device the event originated from, use
- * clutter_event_get_source_device().
*
* The #ClutterInputDevice structure is completely opaque and should
* be cast to the platform-specific implementation.
@@ -1025,7 +1023,7 @@ clutter_event_set_device (ClutterEvent *event,
* returned device is owned by the #ClutterEvent and it should not
* be unreferenced
*
- *
+ * Since: 1.0
*/
ClutterInputDevice *
clutter_event_get_device (const ClutterEvent *event)
@@ -1245,7 +1243,7 @@ clutter_event_free (ClutterEvent *event)
*
* Return value: A #ClutterEvent or NULL if queue empty
*
- *
+ * Since: 0.4
*/
ClutterEvent *
clutter_event_get (void)
@@ -1269,7 +1267,7 @@ clutter_event_get (void)
*
* Return value: (transfer none): A #ClutterEvent or NULL if queue empty.
*
- *
+ * Since: 0.4
*/
ClutterEvent *
clutter_event_peek (void)
@@ -1328,7 +1326,7 @@ _clutter_event_push (const ClutterEvent *event,
* its ancestors. If the source is not set it will be generated by picking
* or use the actor that currently has keyboard focus
*
- *
+ * Since: 0.6
*/
void
clutter_event_put (const ClutterEvent *event)
@@ -1343,7 +1341,7 @@ clutter_event_put (const ClutterEvent *event)
*
* Return value: TRUE if there are pending events, FALSE otherwise.
*
- *
+ * Since: 0.4
*/
gboolean
clutter_events_pending (void)
@@ -1366,7 +1364,7 @@ clutter_events_pending (void)
*
* Return value: the event timestamp, or %CLUTTER_CURRENT_TIME
*
- *
+ * Since: 1.0
*/
guint32
clutter_get_current_event_time (void)
@@ -1392,7 +1390,7 @@ clutter_get_current_event_time (void)
*
* Return value: (transfer none): The current ClutterEvent, or %NULL if none
*
- *
+ * Since: 1.2
*/
const ClutterEvent *
clutter_get_current_event (void)
@@ -1418,7 +1416,7 @@ clutter_get_current_event (void)
* Return value: (transfer none): a pointer to a #ClutterInputDevice
* or %NULL
*
- *
+ * Since: 1.6
*/
ClutterInputDevice *
clutter_event_get_source_device (const ClutterEvent *event)
@@ -1445,7 +1443,7 @@ clutter_event_get_source_device (const ClutterEvent *event)
*
* The #ClutterEvent must have been created using clutter_event_new().
*
- *
+ * Since: 1.8
*/
void
clutter_event_set_source_device (ClutterEvent *event,
@@ -1472,7 +1470,7 @@ clutter_event_set_source_device (ClutterEvent *event,
*
* Return value: (transfer none): an array of axis values
*
- *
+ * Since: 1.6
*/
gdouble *
clutter_event_get_axes (const ClutterEvent *event,
@@ -1542,7 +1540,7 @@ clutter_event_get_axes (const ClutterEvent *event,
*
* Return value: the distance between two #ClutterEvent
*
- *
+ * Since: 1.12
*/
float
clutter_event_get_distance (const ClutterEvent *source,
@@ -1568,7 +1566,7 @@ clutter_event_get_distance (const ClutterEvent *source,
*
* Return value: the angle between two #ClutterEvent
*
- *
+ * Since: 1.12
*/
double
clutter_event_get_angle (const ClutterEvent *source,
@@ -1606,7 +1604,7 @@ clutter_event_get_angle (const ClutterEvent *source,
*
* Return value: %TRUE if the event has the Shift modifier mask set
*
- *
+ * Since: 1.12
*/
gboolean
clutter_event_has_shift_modifier (const ClutterEvent *event)
@@ -1622,7 +1620,7 @@ clutter_event_has_shift_modifier (const ClutterEvent *event)
*
* Return value: %TRUE if the event has the Control modifier mask set
*
- *
+ * Since: 1.12
*/
gboolean
clutter_event_has_control_modifier (const ClutterEvent *event)
@@ -1640,7 +1638,7 @@ clutter_event_has_control_modifier (const ClutterEvent *event)
*
* Return value: %TRUE if the event is pointer emulated
*
- *
+ * Since: 1.12
*/
gboolean
clutter_event_is_pointer_emulated (const ClutterEvent *event)
diff --git a/clutter/clutter-event.h b/clutter/clutter-event.h
index 17c4279ff..65ba1511f 100644
--- a/clutter/clutter-event.h
+++ b/clutter/clutter-event.h
@@ -40,7 +40,7 @@ G_BEGIN_DECLS
*
* Priority for event handling.
*
- *
+ * Since: 0.4
*/
#define CLUTTER_PRIORITY_EVENTS (G_PRIORITY_DEFAULT)
@@ -49,7 +49,7 @@ G_BEGIN_DECLS
*
* Default value for "now".
*
- *
+ * Since: 0.4
*/
#define CLUTTER_CURRENT_TIME (0L)
@@ -59,7 +59,7 @@ G_BEGIN_DECLS
* Continues the propagation of an event; this macro should be
* used in event-related signals.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_EVENT_PROPAGATE (FALSE)
@@ -69,7 +69,7 @@ G_BEGIN_DECLS
* Stops the propagation of an event; this macro should be used
* in event-related signals.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_EVENT_STOP (TRUE)
@@ -81,7 +81,7 @@ G_BEGIN_DECLS
* This is typically the left mouse button in a right-handed
* mouse configuration.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_BUTTON_PRIMARY (1)
@@ -90,7 +90,7 @@ G_BEGIN_DECLS
*
* The middle button of a pointer device.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_BUTTON_MIDDLE (2)
@@ -102,7 +102,7 @@ G_BEGIN_DECLS
* This is typically the right mouse button in a right-handed
* mouse configuration.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_BUTTON_SECONDARY (3)
@@ -124,7 +124,7 @@ typedef struct _ClutterTouchEvent ClutterTouchEvent;
*
* Common members for a #ClutterEvent
*
- *
+ * Since: 0.2
*/
struct _ClutterAnyEvent
{
@@ -146,12 +146,11 @@ struct _ClutterAnyEvent
* @keyval: raw key value
* @hardware_keycode: raw hardware key value
* @unicode_value: Unicode representation
- * @device: the device that originated the event. If you want the physical
- * device the event originated from, use clutter_event_get_source_device()
+ * @device: reserved for future use
*
* Key event
*
- *
+ * Since: 0.2
*/
struct _ClutterKeyEvent
{
@@ -182,8 +181,7 @@ struct _ClutterKeyEvent
* @click_count: number of button presses within the default time
* and radius
* @axes: reserved for future use
- * @device: the device that originated the event. If you want the physical
- * device the event originated from, use clutter_event_get_source_device()
+ * @device: reserved for future use
*
* Button event.
*
@@ -191,7 +189,7 @@ struct _ClutterKeyEvent
* event, and can be transformed into actor-relative coordinates by
* using clutter_actor_transform_stage_point().
*
- *
+ * Since: 0.2
*/
struct _ClutterButtonEvent
{
@@ -220,12 +218,11 @@ struct _ClutterButtonEvent
* @x: event X coordinate
* @y: event Y coordinate
* @related: actor related to the crossing
- * @device: the device that originated the event. If you want the physical
- * device the event originated from, use clutter_event_get_source_device()
+ * @device: reserved for future use
*
* Event for the movement of the pointer across different actors
*
- *
+ * Since: 0.2
*/
struct _ClutterCrossingEvent
{
@@ -252,12 +249,11 @@ struct _ClutterCrossingEvent
* @y: event Y coordinate
* @modifier_state: button modifiers
* @axes: reserved for future use
- * @device: the device that originated the event. If you want the physical
- * device the event originated from, use clutter_event_get_source_device()
+ * @device: reserved for future use
*
* Event for the pointer motion
*
- *
+ * Since: 0.2
*/
struct _ClutterMotionEvent
{
@@ -286,12 +282,11 @@ struct _ClutterMotionEvent
* @direction: direction of the scrolling
* @modifier_state: button modifiers
* @axes: reserved for future use
- * @device: the device that originated the event. If you want the physical
- * device the event originated from, use clutter_event_get_source_device()
+ * @device: reserved for future use
*
* Scroll wheel (or similar device) event
*
- *
+ * Since: 0.2
*/
struct _ClutterScrollEvent
{
@@ -321,7 +316,7 @@ struct _ClutterScrollEvent
*
* Event signalling a change in the #ClutterStage state.
*
- *
+ * Since: 0.2
*/
struct _ClutterStageStateEvent
{
@@ -349,8 +344,7 @@ struct _ClutterStageStateEvent
* of modifier keys (e.g. Control, Shift, and Alt) and the pointer
* buttons. See #ClutterModifierType
* @axes: reserved
- * @device: the device that originated the event. If you want the physical
- * device the event originated from, use clutter_event_get_source_device()
+ * @device: the device that originated the event
*
* Used for touch events.
*
@@ -365,7 +359,7 @@ struct _ClutterStageStateEvent
* With multi-touch capable devices there can be multiple event sequence
* running at the same time.
*
- *
+ * Since: 1.10
*/
struct _ClutterTouchEvent
{
@@ -388,7 +382,7 @@ struct _ClutterTouchEvent
*
* Generic event wrapper.
*
- *
+ * Since: 0.2
*/
union _ClutterEvent
{
@@ -449,24 +443,24 @@ void clutter_event_set_coords (ClutterEvent
void clutter_event_get_coords (const ClutterEvent *event,
gfloat *x,
gfloat *y);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_event_get_position (const ClutterEvent *event,
ClutterPoint *position);
-
+CLUTTER_AVAILABLE_IN_1_12
float clutter_event_get_distance (const ClutterEvent *source,
const ClutterEvent *target);
-
+CLUTTER_AVAILABLE_IN_1_12
double clutter_event_get_angle (const ClutterEvent *source,
const ClutterEvent *target);
gdouble * clutter_event_get_axes (const ClutterEvent *event,
guint *n_axes);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_event_has_shift_modifier (const ClutterEvent *event);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_event_has_control_modifier (const ClutterEvent *event);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_event_is_pointer_emulated (const ClutterEvent *event);
void clutter_event_set_key_symbol (ClutterEvent *event,
@@ -491,20 +485,20 @@ ClutterActor * clutter_event_get_related (const ClutterEv
void clutter_event_set_scroll_direction (ClutterEvent *event,
ClutterScrollDirection direction);
ClutterScrollDirection clutter_event_get_scroll_direction (const ClutterEvent *event);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_event_set_scroll_delta (ClutterEvent *event,
gdouble dx,
gdouble dy);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_event_get_scroll_delta (const ClutterEvent *event,
gdouble *dx,
gdouble *dy);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterEventSequence * clutter_event_get_event_sequence (const ClutterEvent *event);
guint32 clutter_keysym_to_unicode (guint keyval);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_unicode_to_keysym (guint32 wc);
guint32 clutter_get_current_event_time (void);
diff --git a/clutter/clutter-feature.c b/clutter/clutter-feature.c
index 02559ec1b..45329dcb8 100644
--- a/clutter/clutter-feature.c
+++ b/clutter/clutter-feature.c
@@ -126,7 +126,7 @@ _clutter_feature_init (GError **error)
*
* Return value: %TRUE if a feature is available
*
- *
+ * Since: 0.1.1
*/
gboolean
clutter_feature_available (ClutterFeatureFlags feature)
@@ -147,7 +147,7 @@ clutter_feature_available (ClutterFeatureFlags feature)
*
* Return value: a logical OR of all the supported features.
*
- *
+ * Since: 0.1.1
*/
ClutterFeatureFlags
clutter_feature_get_all (void)
diff --git a/clutter/clutter-fixed-layout.c b/clutter/clutter-fixed-layout.c
index 9b6e9f16c..3eba559ec 100644
--- a/clutter/clutter-fixed-layout.c
+++ b/clutter/clutter-fixed-layout.c
@@ -171,7 +171,7 @@ clutter_fixed_layout_init (ClutterFixedLayout *self)
*
* Return value: the newly created #ClutterFixedLayout
*
- *
+ * Since: 1.2
*/
ClutterLayoutManager *
clutter_fixed_layout_new (void)
diff --git a/clutter/clutter-fixed-layout.h b/clutter/clutter-fixed-layout.h
index a246971a3..32273bc00 100644
--- a/clutter/clutter-fixed-layout.h
+++ b/clutter/clutter-fixed-layout.h
@@ -49,7 +49,7 @@ typedef struct _ClutterFixedLayoutClass ClutterFixedLayoutClass;
* The #ClutterFixedLayout structure contains only private data and
* it should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterFixedLayout
{
@@ -63,7 +63,7 @@ struct _ClutterFixedLayout
* The #ClutterFixedLayoutClass structure contains only private data
* and it should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterFixedLayoutClass
{
diff --git a/clutter/clutter-flow-layout.c b/clutter/clutter-flow-layout.c
index 8c76a30ea..97524b219 100644
--- a/clutter/clutter-flow-layout.c
+++ b/clutter/clutter-flow-layout.c
@@ -73,10 +73,12 @@
#include <math.h>
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+
#include "clutter-actor.h"
#include "clutter-animatable.h"
#include "clutter-child-meta.h"
-#include "clutter-container.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-flow-layout.h"
@@ -111,7 +113,6 @@ struct _ClutterFlowLayoutPrivate
guint line_count;
guint is_homogeneous : 1;
- guint snap_to_grid : 1;
};
enum
@@ -130,8 +131,6 @@ enum
PROP_MIN_ROW_HEGHT,
PROP_MAX_ROW_HEIGHT,
- PROP_SNAP_TO_GRID,
-
N_PROPERTIES
};
@@ -259,12 +258,7 @@ clutter_flow_layout_get_preferred_width (ClutterLayoutManager *manager,
if (priv->orientation == CLUTTER_FLOW_VERTICAL && for_height > 0)
{
- clutter_actor_get_preferred_height (child, -1,
- &child_min,
- &child_natural);
-
- if ((priv->snap_to_grid && line_item_count == n_rows) ||
- (!priv->snap_to_grid && item_y + child_natural > for_height))
+ if (line_item_count == n_rows)
{
total_min_width += line_min_width;
total_natural_width += line_natural_width;
@@ -281,17 +275,9 @@ clutter_flow_layout_get_preferred_width (ClutterLayoutManager *manager,
item_y = 0;
}
- if (priv->snap_to_grid)
- {
- new_y = ((line_item_count + 1) * (for_height + priv->row_spacing))
- / n_rows;
- item_height = new_y - item_y - priv->row_spacing;
- }
- else
- {
- new_y = item_y + child_natural + priv->row_spacing;
- item_height = child_natural;
- }
+ new_y = ((line_item_count + 1) * (for_height + priv->row_spacing))
+ / n_rows;
+ item_height = new_y - item_y - priv->row_spacing;
clutter_actor_get_preferred_width (child, item_height,
&child_min,
@@ -450,12 +436,7 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL && for_width > 0)
{
- clutter_actor_get_preferred_width (child, -1,
- &child_min,
- &child_natural);
-
- if ((priv->snap_to_grid && line_item_count == n_columns) ||
- (!priv->snap_to_grid && item_x + child_natural > for_width))
+ if (line_item_count == n_columns)
{
total_min_height += line_min_height;
total_natural_height += line_natural_height;
@@ -472,17 +453,9 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
item_x = 0;
}
- if (priv->snap_to_grid)
- {
- new_x = ((line_item_count + 1) * (for_width + priv->col_spacing))
- / n_columns;
- item_width = new_x - item_x - priv->col_spacing;
- }
- else
- {
- new_x = item_x + child_natural + priv->col_spacing;
- item_width = child_natural;
- }
+ new_x = ((line_item_count + 1) * (for_width + priv->col_spacing))
+ / n_columns;
+ item_width = new_x - item_x - priv->col_spacing;
clutter_actor_get_preferred_height (child, item_width,
&child_min,
@@ -633,24 +606,15 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
ClutterActorBox child_alloc;
gfloat item_width, item_height;
gfloat new_x, new_y;
- gfloat child_min, child_natural;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
new_x = new_y = 0;
- if (!priv->snap_to_grid)
- clutter_actor_get_preferred_size (child,
- NULL, NULL,
- &item_width,
- &item_height);
-
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
{
- if ((priv->snap_to_grid &&
- line_item_count == items_per_line && line_item_count > 0) ||
- (!priv->snap_to_grid && item_x + item_width > avail_width))
+ if (line_item_count == items_per_line && line_item_count > 0)
{
item_y += g_array_index (priv->line_natural,
gfloat,
@@ -665,27 +629,31 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
item_x = x_off;
}
- if (priv->snap_to_grid)
- {
- new_x = x_off + ((line_item_count + 1) * (avail_width + priv->col_spacing))
- / items_per_line;
- item_width = new_x - item_x - priv->col_spacing;
- }
- else
- {
- new_x = item_x + item_width + priv->col_spacing;
- }
-
+ new_x = x_off + ((line_item_count + 1) * (avail_width + priv->col_spacing))
+ / items_per_line;
+ item_width = new_x - item_x - priv->col_spacing;
item_height = g_array_index (priv->line_natural,
gfloat,
line_index);
+ if (!priv->is_homogeneous)
+ {
+ gfloat child_min, child_natural;
+
+ clutter_actor_get_preferred_width (child, item_height,
+ &child_min,
+ &child_natural);
+ item_width = MIN (item_width, child_natural);
+
+ clutter_actor_get_preferred_height (child, item_width,
+ &child_min,
+ &child_natural);
+ item_height = MIN (item_height, child_natural);
+ }
}
else
{
- if ((priv->snap_to_grid &&
- line_item_count == items_per_line && line_item_count > 0) ||
- (!priv->snap_to_grid && item_y + item_height > avail_height))
+ if (line_item_count == items_per_line && line_item_count > 0)
{
item_x += g_array_index (priv->line_natural,
gfloat,
@@ -700,40 +668,27 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
item_y = y_off;
}
- if (priv->snap_to_grid)
- {
- new_y = y_off + ((line_item_count + 1) * (avail_height + priv->row_spacing))
- / items_per_line;
- item_height = new_y - item_y - priv->row_spacing;
- }
- else
- {
- new_y = item_y + item_height + priv->row_spacing;
- }
-
+ new_y = y_off + ((line_item_count + 1) * (avail_height + priv->row_spacing))
+ / items_per_line;
+ item_height = new_y - item_y - priv->row_spacing;
item_width = g_array_index (priv->line_natural,
gfloat,
line_index);
- }
- if (!priv->is_homogeneous &&
- !clutter_actor_needs_expand (child,
- CLUTTER_ORIENTATION_HORIZONTAL))
- {
- clutter_actor_get_preferred_width (child, item_height,
- &child_min,
- &child_natural);
- item_width = MIN (item_width, child_natural);
- }
+ if (!priv->is_homogeneous)
+ {
+ gfloat child_min, child_natural;
- if (!priv->is_homogeneous &&
- !clutter_actor_needs_expand (child,
- CLUTTER_ORIENTATION_VERTICAL))
- {
- clutter_actor_get_preferred_height (child, item_width,
- &child_min,
- &child_natural);
- item_height = MIN (item_height, child_natural);
+ clutter_actor_get_preferred_width (child, item_height,
+ &child_min,
+ &child_natural);
+ item_width = MIN (item_width, child_natural);
+
+ clutter_actor_get_preferred_height (child, item_width,
+ &child_min,
+ &child_natural);
+ item_height = MIN (item_height, child_natural);
+ }
}
CLUTTER_NOTE (LAYOUT,
@@ -834,11 +789,6 @@ clutter_flow_layout_set_property (GObject *gobject,
g_value_get_float (value));
break;
- case PROP_SNAP_TO_GRID:
- clutter_flow_layout_set_snap_to_grid (self,
- g_value_get_boolean (value));
- break;
-
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -887,10 +837,6 @@ clutter_flow_layout_get_property (GObject *gobject,
g_value_set_float (value, priv->max_row_height);
break;
- case PROP_SNAP_TO_GRID:
- g_value_set_boolean (value, priv->snap_to_grid);
- break;
-
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -937,7 +883,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
*
* This property also controls the overflowing directions
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_ORIENTATION] =
g_param_spec_enum ("orientation",
@@ -953,7 +899,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
* Whether each child inside the #ClutterFlowLayout should receive
* the same allocation
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_HOMOGENEOUS] =
g_param_spec_boolean ("homogeneous",
@@ -969,7 +915,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
* property is honoured by horizontal non-overflowing layouts
* and by vertical overflowing layouts
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_COLUMN_SPACING] =
g_param_spec_float ("column-spacing",
@@ -986,7 +932,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
* property is honoured by vertical non-overflowing layouts and
* by horizontal overflowing layouts
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_ROW_SPACING] =
g_param_spec_float ("row-spacing",
@@ -1001,7 +947,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
*
* Minimum width for each column in the layout, in pixels
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_MIN_COLUMN_WIDTH] =
g_param_spec_float ("min-column-width",
@@ -1017,7 +963,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
* Maximum width for each column in the layout, in pixels. If
* set to -1 the width will be the maximum child width
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_MAX_COLUMN_WIDTH] =
g_param_spec_float ("max-column-width",
@@ -1032,7 +978,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
*
* Minimum height for each row in the layout, in pixels
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_MIN_ROW_HEGHT] =
g_param_spec_float ("min-row-height",
@@ -1048,7 +994,7 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
* Maximum height for each row in the layout, in pixels. If
* set to -1 the width will be the maximum child height
*
- *
+ * Since: 1.2
*/
flow_properties[PROP_MAX_ROW_HEIGHT] =
g_param_spec_float ("max-row-height",
@@ -1058,21 +1004,6 @@ clutter_flow_layout_class_init (ClutterFlowLayoutClass *klass)
-1.0,
CLUTTER_PARAM_READWRITE);
- /**
- * ClutterFlowLayout:snap-to-grid:
- *
- * Whether the #ClutterFlowLayout should arrange its children
- * on a grid
- *
- * Since: 1.16
- */
- flow_properties[PROP_SNAP_TO_GRID] =
- g_param_spec_boolean ("snap-to-grid",
- P_("Snap to grid"),
- P_("Snap to grid"),
- TRUE,
- CLUTTER_PARAM_READWRITE);
-
gobject_class->finalize = clutter_flow_layout_finalize;
gobject_class->set_property = clutter_flow_layout_set_property;
gobject_class->get_property = clutter_flow_layout_get_property;
@@ -1098,7 +1029,6 @@ clutter_flow_layout_init (ClutterFlowLayout *self)
priv->line_min = NULL;
priv->line_natural = NULL;
- priv->snap_to_grid = TRUE;
}
/**
@@ -1109,7 +1039,7 @@ clutter_flow_layout_init (ClutterFlowLayout *self)
*
* Return value: the newly created #ClutterFlowLayout
*
- *
+ * Since: 1.2
*/
ClutterLayoutManager *
clutter_flow_layout_new (ClutterFlowOrientation orientation)
@@ -1130,7 +1060,7 @@ clutter_flow_layout_new (ClutterFlowOrientation orientation)
* the children: either horizontally or vertically. The
* orientation also controls the direction of the overflowing
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_set_orientation (ClutterFlowLayout *layout,
@@ -1178,7 +1108,7 @@ clutter_flow_layout_set_orientation (ClutterFlowLayout *layout,
*
* Return value: the orientation of the #ClutterFlowLayout
*
- *
+ * Since: 1.2
*/
ClutterFlowOrientation
clutter_flow_layout_get_orientation (ClutterFlowLayout *layout)
@@ -1197,7 +1127,7 @@ clutter_flow_layout_get_orientation (ClutterFlowLayout *layout)
* Sets whether the @layout should allocate the same space for
* each child
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_set_homogeneous (ClutterFlowLayout *layout,
@@ -1231,7 +1161,7 @@ clutter_flow_layout_set_homogeneous (ClutterFlowLayout *layout,
*
* Return value: %TRUE if the #ClutterFlowLayout is homogeneous
*
- *
+ * Since: 1.2
*/
gboolean
clutter_flow_layout_get_homogeneous (ClutterFlowLayout *layout)
@@ -1248,7 +1178,7 @@ clutter_flow_layout_get_homogeneous (ClutterFlowLayout *layout)
*
* Sets the space between columns, in pixels
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_set_column_spacing (ClutterFlowLayout *layout,
@@ -1283,7 +1213,7 @@ clutter_flow_layout_set_column_spacing (ClutterFlowLayout *layout,
* Return value: the spacing between columns of the #ClutterFlowLayout,
* in pixels
*
- *
+ * Since: 1.2
*/
gfloat
clutter_flow_layout_get_column_spacing (ClutterFlowLayout *layout)
@@ -1300,7 +1230,7 @@ clutter_flow_layout_get_column_spacing (ClutterFlowLayout *layout)
*
* Sets the spacing between rows, in pixels
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_set_row_spacing (ClutterFlowLayout *layout,
@@ -1335,7 +1265,7 @@ clutter_flow_layout_set_row_spacing (ClutterFlowLayout *layout,
* Return value: the spacing between rows of the #ClutterFlowLayout,
* in pixels
*
- *
+ * Since: 1.2
*/
gfloat
clutter_flow_layout_get_row_spacing (ClutterFlowLayout *layout)
@@ -1353,7 +1283,7 @@ clutter_flow_layout_get_row_spacing (ClutterFlowLayout *layout)
*
* Sets the minimum and maximum widths that a column can have
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_set_column_width (ClutterFlowLayout *layout,
@@ -1409,7 +1339,7 @@ clutter_flow_layout_set_column_width (ClutterFlowLayout *layout,
*
* Retrieves the minimum and maximum column widths
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_get_column_width (ClutterFlowLayout *layout,
@@ -1433,7 +1363,7 @@ clutter_flow_layout_get_column_width (ClutterFlowLayout *layout,
*
* Sets the minimum and maximum heights that a row can have
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_set_row_height (ClutterFlowLayout *layout,
@@ -1489,7 +1419,7 @@ clutter_flow_layout_set_row_height (ClutterFlowLayout *layout,
*
* Retrieves the minimum and maximum row heights
*
- *
+ * Since: 1.2
*/
void
clutter_flow_layout_get_row_height (ClutterFlowLayout *layout,
@@ -1504,51 +1434,3 @@ clutter_flow_layout_get_row_height (ClutterFlowLayout *layout,
if (max_height)
*max_height = layout->priv->max_row_height;
}
-
-/**
- * clutter_flow_layout_set_snap_to_grid:
- * @layout: a #ClutterFlowLayout
- * @snap_to_grid: %TRUE if @layout should place its children on a grid
- *
- * Whether the @layout should place its children on a grid.
- *
- * Since: 1.16
- */
-void
-clutter_flow_layout_set_snap_to_grid (ClutterFlowLayout *layout,
- gboolean snap_to_grid)
-{
- ClutterFlowLayoutPrivate *priv;
-
- g_return_if_fail (CLUTTER_IS_FLOW_LAYOUT (layout));
-
- priv = layout->priv;
-
- if (priv->snap_to_grid != snap_to_grid)
- {
- priv->snap_to_grid = snap_to_grid;
-
- clutter_layout_manager_layout_changed (CLUTTER_LAYOUT_MANAGER (layout));
-
- g_object_notify_by_pspec (G_OBJECT (layout),
- flow_properties[PROP_SNAP_TO_GRID]);
- }
-}
-
-/**
- * clutter_flow_layout_get_snap_to_grid:
- * @layout: a #ClutterFlowLayout
- *
- * Retrieves the value of #ClutterFlowLayout:snap-to-grid property
- *
- * Return value: %TRUE if the @layout is placing its children on a grid
- *
- * Since: 1.16
- */
-gboolean
-clutter_flow_layout_get_snap_to_grid (ClutterFlowLayout *layout)
-{
- g_return_val_if_fail (CLUTTER_IS_FLOW_LAYOUT (layout), FALSE);
-
- return layout->priv->snap_to_grid;
-}
diff --git a/clutter/clutter-flow-layout.h b/clutter/clutter-flow-layout.h
index 9520838bc..abbf82c85 100644
--- a/clutter/clutter-flow-layout.h
+++ b/clutter/clutter-flow-layout.h
@@ -50,7 +50,7 @@ typedef struct _ClutterFlowLayoutClass ClutterFlowLayoutClass;
* The #ClutterFlowLayout structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterFlowLayout
{
@@ -66,7 +66,7 @@ struct _ClutterFlowLayout
* The #ClutterFlowLayoutClass structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterFlowLayoutClass
{
@@ -104,9 +104,6 @@ void clutter_flow_layout_set_row_height (ClutterFlowLayout
void clutter_flow_layout_get_row_height (ClutterFlowLayout *layout,
gfloat *min_height,
gfloat *max_height);
-void clutter_flow_layout_set_snap_to_grid (ClutterFlowLayout *layout,
- gboolean snap_to_grid);
-gboolean clutter_flow_layout_get_snap_to_grid (ClutterFlowLayout *layout);
G_END_DECLS
diff --git a/clutter/clutter-gesture-action-private.h b/clutter/clutter-gesture-action-private.h
index 7625a8ec6..d3eb8659a 100644
--- a/clutter/clutter-gesture-action-private.h
+++ b/clutter/clutter-gesture-action-private.h
@@ -35,11 +35,13 @@ G_BEGIN_DECLS
* it needs to wait until the drag threshold has been exceeded before
* considering that the gesture has begun;
* @CLUTTER_GESTURE_TRIGGER_BEFORE: Tell #ClutterGestureAction that
- * the gesture must begin immediately and that it must be cancelled
+ * the gesture must begin immegiately and that it must be cancelled
* once the drag exceed the configured threshold.
*
* Enum passed to the _clutter_gesture_action_set_threshold_trigger_edge()
* function.
+ *
+ * Since: 1.14
*/
typedef enum
{
diff --git a/clutter/clutter-gesture-action.c b/clutter/clutter-gesture-action.c
index a6afd162c..751555a44 100644
--- a/clutter/clutter-gesture-action.c
+++ b/clutter/clutter-gesture-action.c
@@ -79,6 +79,8 @@
* gesture is cancelled, in which case the "cancel" gesture will be used
* instead.</para>
* </refsect2>
+ *
+ * Since: 1.8
*/
#ifdef HAVE_CONFIG_H
@@ -128,15 +130,6 @@ struct _ClutterGestureActionPrivate
enum
{
- PROP_0,
-
- PROP_N_TOUCH_POINTS,
-
- PROP_LAST
-};
-
-enum
-{
GESTURE_BEGIN,
GESTURE_PROGRESS,
GESTURE_END,
@@ -145,7 +138,6 @@ enum
LAST_SIGNAL
};
-static GParamSpec *gesture_props[PROP_LAST];
static guint gesture_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (ClutterGestureAction, clutter_gesture_action, CLUTTER_TYPE_ACTION);
@@ -221,48 +213,8 @@ gesture_unregister_point (ClutterGestureAction *action, gint position)
g_array_remove_index (priv->points, position);
}
-static void
-gesture_update_motion_point (GesturePoint *point,
- ClutterEvent *event)
-{
- gfloat motion_x, motion_y;
- gint64 _time;
-
- clutter_event_get_coords (event, &motion_x, &motion_y);
-
- clutter_event_free (point->last_event);
- point->last_event = clutter_event_copy (event);
-
- point->last_delta_x = motion_x - point->last_motion_x;
- point->last_delta_y = motion_y - point->last_motion_y;
- point->last_motion_x = motion_x;
- point->last_motion_y = motion_y;
-
- _time = clutter_event_get_time (event);
- point->last_delta_time = _time - point->last_motion_time;
- point->last_motion_time = _time;
-}
-
-static void
-gesture_update_release_point (GesturePoint *point,
- ClutterEvent *event)
-{
- gint64 _time;
-
- clutter_event_get_coords (event, &point->release_x, &point->release_y);
-
- clutter_event_free (point->last_event);
- point->last_event = clutter_event_copy (event);
-
- /* Treat the release event as the continuation of the last motion,
- * in case the user keeps the pointer still for a while before
- * releasing it. */
- _time = clutter_event_get_time (event);
- point->last_delta_time += _time - point->last_motion_time;
-}
-
static gint
-gesture_get_threshold (void)
+gesture_get_threshold (ClutterGestureAction *action)
{
gint threshold;
ClutterSettings *settings = clutter_settings_get_default ();
@@ -270,20 +222,6 @@ gesture_get_threshold (void)
return threshold;
}
-static gboolean
-gesture_point_pass_threshold (GesturePoint *point, ClutterEvent *event)
-{
- gint drag_threshold = gesture_get_threshold ();
- gfloat motion_x, motion_y;
-
- clutter_event_get_coords (event, &motion_x, &motion_y);
-
- if ((fabsf (point->press_y - motion_y) < drag_threshold) &&
- (fabsf (point->press_x - motion_x) < drag_threshold))
- return TRUE;
- return FALSE;
-}
-
static void
gesture_point_unset (GesturePoint *point)
{
@@ -352,6 +290,8 @@ stage_captured_event_cb (ClutterActor *stage,
gint position, drag_threshold;
gboolean return_value;
GesturePoint *point;
+ gfloat motion_x, motion_y;
+ gint64 time;
if ((point = gesture_find_point (action, event, &position)) == NULL)
return CLUTTER_EVENT_PROPAGATE;
@@ -377,31 +317,39 @@ stage_captured_event_cb (ClutterActor *stage,
/* Follow same code path as a touch event update */
case CLUTTER_TOUCH_UPDATE:
+ clutter_event_get_coords (event,
+ &motion_x,
+ &motion_y);
+
+ if (priv->points->len < priv->requested_nb_points)
+ return CLUTTER_EVENT_PROPAGATE;
+
+ drag_threshold = gesture_get_threshold (action);
+
if (!priv->in_gesture)
{
- if (priv->points->len < priv->requested_nb_points)
- {
- gesture_update_motion_point (point, event);
- return CLUTTER_EVENT_PROPAGATE;
- }
-
/* Wait until the drag threshold has been exceeded
* before starting _TRIGGER_EDGE_AFTER gestures. */
if (priv->edge == CLUTTER_GESTURE_TRIGGER_EDGE_AFTER &&
- gesture_point_pass_threshold (point, event))
- {
- gesture_update_motion_point (point, event);
- return CLUTTER_EVENT_PROPAGATE;
- }
+ (fabsf (point->press_y - motion_y) < drag_threshold) &&
+ (fabsf (point->press_x - motion_x) < drag_threshold))
+ return CLUTTER_EVENT_PROPAGATE;
if (!begin_gesture(action, actor))
- {
- gesture_update_motion_point (point, event);
- return CLUTTER_EVENT_PROPAGATE;
- }
+ return CLUTTER_EVENT_PROPAGATE;
}
- gesture_update_motion_point (point, event);
+ clutter_event_free (point->last_event);
+ point->last_event = clutter_event_copy (event);
+
+ point->last_delta_x = motion_x - point->last_motion_x;
+ point->last_delta_y = motion_y - point->last_motion_y;
+ point->last_motion_x = motion_x;
+ point->last_motion_y = motion_y;
+
+ time = clutter_event_get_time (event);
+ point->last_delta_time = time - point->last_motion_time;
+ point->last_motion_time = time;
g_signal_emit (action, gesture_signals[GESTURE_PROGRESS], 0, actor,
&return_value);
@@ -413,10 +361,9 @@ stage_captured_event_cb (ClutterActor *stage,
/* Check if a _TRIGGER_EDGE_BEFORE gesture needs to be cancelled because
* the drag threshold has been exceeded. */
- drag_threshold = gesture_get_threshold ();
if (priv->edge == CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE &&
- ((fabsf (point->press_y - point->last_motion_y) > drag_threshold) ||
- (fabsf (point->press_x - point->last_motion_x) > drag_threshold)))
+ ((fabsf (point->press_y - motion_y) > drag_threshold) ||
+ (fabsf (point->press_x - motion_x) > drag_threshold)))
{
cancel_gesture (action);
return CLUTTER_EVENT_PROPAGATE;
@@ -426,11 +373,20 @@ stage_captured_event_cb (ClutterActor *stage,
case CLUTTER_BUTTON_RELEASE:
case CLUTTER_TOUCH_END:
{
- gesture_update_release_point (point, event);
+ clutter_event_get_coords (event, &point->release_x, &point->release_y);
+
+ clutter_event_free (point->last_event);
+ point->last_event = clutter_event_copy (event);
if (priv->in_gesture &&
((priv->points->len - 1) < priv->requested_nb_points))
{
+ /* Treat the release event as the continuation of the last motion,
+ * in case the user keeps the pointer still for a while before
+ * releasing it. */
+ time = clutter_event_get_time (event);
+ point->last_delta_time += time - point->last_motion_time;
+
priv->in_gesture = FALSE;
g_signal_emit (action, gesture_signals[GESTURE_END], 0, actor);
}
@@ -441,8 +397,6 @@ stage_captured_event_cb (ClutterActor *stage,
case CLUTTER_TOUCH_CANCEL:
{
- gesture_update_release_point (point, event);
-
if (priv->in_gesture)
{
priv->in_gesture = FALSE;
@@ -494,8 +448,7 @@ actor_captured_event_cb (ClutterActor *actor,
/* Start the gesture immediately if the gesture has no
* _TRIGGER_EDGE_AFTER drag threshold. */
- if ((priv->points->len < priv->requested_nb_points) &&
- (priv->edge != CLUTTER_GESTURE_TRIGGER_EDGE_AFTER))
+ if (priv->edge != CLUTTER_GESTURE_TRIGGER_EDGE_AFTER)
begin_gesture (action, actor);
return CLUTTER_EVENT_PROPAGATE;
@@ -556,6 +509,8 @@ default_event_handler (ClutterGestureAction *action,
*
* This function can be called by #ClutterGestureAction subclasses that needs
* to change the %CLUTTER_GESTURE_TRIGGER_EDGE_AFTER default.
+ *
+ * Since: 1.14
*/
void
_clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action,
@@ -565,67 +520,12 @@ _clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *a
}
static void
-clutter_gesture_action_set_property (GObject *gobject,
- guint prop_id,
- const GValue *value,
- GParamSpec *pspec)
-{
- ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
-
- switch (prop_id)
- {
- case PROP_N_TOUCH_POINTS:
- clutter_gesture_action_set_n_touch_points (self, g_value_get_int (value));
- break;
-
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
- break;
- }
-}
-
-static void
-clutter_gesture_action_get_property (GObject *gobject,
- guint prop_id,
- GValue *value,
- GParamSpec *pspec)
-{
- ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
-
- switch (prop_id)
- {
- case PROP_N_TOUCH_POINTS:
- g_value_set_int (value, self->priv->requested_nb_points);
- break;
-
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
- break;
- }
-}
-
-static void
-clutter_gesture_action_finalize (GObject *gobject)
-{
- ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (gobject)->priv;
-
- g_array_unref (priv->points);
-
- G_OBJECT_CLASS (clutter_gesture_action_parent_class)->finalize (gobject);
-}
-
-static void
clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
{
- GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
g_type_class_add_private (klass, sizeof (ClutterGestureActionPrivate));
- gobject_class->finalize = clutter_gesture_action_finalize;
- gobject_class->set_property = clutter_gesture_action_set_property;
- gobject_class->get_property = clutter_gesture_action_get_property;
-
meta_class->set_actor = clutter_gesture_action_set_actor;
klass->gesture_begin = default_event_handler;
@@ -633,24 +533,6 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
klass->gesture_prepare = default_event_handler;
/**
- * ClutterGestureAction:n-touch-points:
- *
- * Number of touch points to trigger a gesture action.
- *
- * Since: 1.16
- */
- gesture_props[PROP_N_TOUCH_POINTS] =
- g_param_spec_int ("n-touch-points",
- P_("Number touch points"),
- P_("Number of touch points"),
- 1, G_MAXINT, 1,
- CLUTTER_PARAM_READWRITE);
-
- g_object_class_install_properties (gobject_class,
- PROP_LAST,
- gesture_props);
-
- /**
* ClutterGestureAction::gesture-begin:
* @action: the #ClutterGestureAction that emitted the signal
* @actor: the #ClutterActor attached to the @action
@@ -661,7 +543,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
* Return value: %TRUE if the gesture should start, and %FALSE if
* the gesture should be ignored.
*
- *
+ * Since: 1.8
*/
gesture_signals[GESTURE_BEGIN] =
g_signal_new (I_("gesture-begin"),
@@ -684,7 +566,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
* Return value: %TRUE if the gesture should continue, and %FALSE if
* the gesture should be cancelled.
*
- *
+ * Since: 1.8
*/
gesture_signals[GESTURE_PROGRESS] =
g_signal_new (I_("gesture-progress"),
@@ -707,7 +589,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
* This signal is emitted if and only if the #ClutterGestureAction::gesture-begin
* signal has been emitted first.
*
- *
+ * Since: 1.8
*/
gesture_signals[GESTURE_END] =
g_signal_new (I_("gesture-end"),
@@ -730,7 +612,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
* This signal is emitted if and only if the #ClutterGestureAction::gesture-begin
* signal has been emitted first.
*
- *
+ * Since: 1.8
*/
gesture_signals[GESTURE_CANCEL] =
g_signal_new (I_("gesture-cancel"),
@@ -763,7 +645,7 @@ clutter_gesture_action_init (ClutterGestureAction *self)
*
* Return value: the newly created #ClutterGestureAction
*
- *
+ * Since: 1.8
*/
ClutterAction *
clutter_gesture_action_new (void)
@@ -784,7 +666,7 @@ clutter_gesture_action_new (void)
* Retrieves the coordinates, in stage space, of the press event
* that started the dragging for a specific touch point.
*
- *
+ * Since: 1.8
*/
void
clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
@@ -819,7 +701,7 @@ clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
* Retrieves the coordinates, in stage space, of the latest motion
* event during the dragging.
*
- *
+ * Since: 1.8
*/
void
clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
@@ -855,6 +737,8 @@ clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
* during the dragging.
*
* Return value: the distance since last motion event
+ *
+ * Since: 1.12
*/
gfloat
clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
@@ -896,7 +780,7 @@ clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
* Retrieves the coordinates, in stage space, where the touch point was
* last released.
*
- *
+ * Since: 1.8
*/
void
clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
@@ -930,6 +814,8 @@ clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
*
* Retrieves the velocity, in stage pixels per millisecond, of the
* latest motion event during the dragging.
+ *
+ * Since: 1.12
*/
gfloat
clutter_gesture_action_get_velocity (ClutterGestureAction *action,
@@ -968,7 +854,7 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
*
* Return value: the number of points to trigger the gesture.
*
- *
+ * Since: 1.12
*/
gint
clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
@@ -985,7 +871,7 @@ clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
*
* Sets the number of points needed to trigger the gesture.
*
- *
+ * Since: 1.12
*/
void
clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
@@ -998,9 +884,6 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
priv = action->priv;
- if (priv->requested_nb_points == nb_points)
- return;
-
priv->requested_nb_points = nb_points;
if (priv->in_gesture)
@@ -1016,7 +899,7 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
gint i, drag_threshold;
- drag_threshold = gesture_get_threshold ();
+ drag_threshold = gesture_get_threshold (action);
for (i = 0; i < priv->points->len; i++)
{
@@ -1031,9 +914,6 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
}
}
}
-
- g_object_notify_by_pspec (G_OBJECT (action),
- gesture_props[PROP_N_TOUCH_POINTS]);
}
/**
@@ -1043,6 +923,8 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
* Retrieves the number of points currently active.
*
* Return value: the number of points currently active.
+ *
+ * Since: 1.12
*/
guint
clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
@@ -1060,6 +942,8 @@ clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
* Retrieves the #ClutterEventSequence of a touch point.
*
* Return value: (transfer none): the #ClutterEventSequence of a touch point.
+ *
+ * Since: 1.12
*/
ClutterEventSequence *
clutter_gesture_action_get_sequence (ClutterGestureAction *action,
@@ -1080,6 +964,8 @@ clutter_gesture_action_get_sequence (ClutterGestureAction *action,
* Retrieves the #ClutterInputDevice of a touch point.
*
* Return value: (transfer none): the #ClutterInputDevice of a touch point.
+ *
+ * Since: 1.12
*/
ClutterInputDevice *
clutter_gesture_action_get_device (ClutterGestureAction *action,
@@ -1100,6 +986,8 @@ clutter_gesture_action_get_device (ClutterGestureAction *action,
* clutter_event_copy() if you need to store the reference somewhere.
*
* Return value: (transfer none): the last #ClutterEvent for a touch point.
+ *
+ * Since: 1.14
*/
const ClutterEvent *
clutter_gesture_action_get_last_event (ClutterGestureAction *action,
@@ -1120,6 +1008,8 @@ clutter_gesture_action_get_last_event (ClutterGestureAction *action,
* @action: a #ClutterGestureAction
*
* Cancel a #ClutterGestureAction before it begins
+ *
+ * Since: 1.12
*/
void
clutter_gesture_action_cancel (ClutterGestureAction *action)
diff --git a/clutter/clutter-gesture-action.h b/clutter/clutter-gesture-action.h
index 414f24427..ab38b4b23 100644
--- a/clutter/clutter-gesture-action.h
+++ b/clutter/clutter-gesture-action.h
@@ -51,7 +51,7 @@ typedef struct _ClutterGestureActionClass ClutterGestureActionClass;
* The <structname>ClutterGestureAction</structname> structure contains
* only private data and should be accessed using the provided API
*
- *
+ * Since: 1.8
*/
struct _ClutterGestureAction
{
@@ -73,7 +73,7 @@ struct _ClutterGestureAction
* The <structname>ClutterGestureClass</structname> structure contains only
* private data.
*
- *
+ * Since: 1.8
*/
struct _ClutterGestureActionClass
{
@@ -116,6 +116,7 @@ void clutter_gesture_action_get_motion_coords (ClutterGestu
guint point,
gfloat *motion_x,
gfloat *motion_y);
+CLUTTER_AVAILABLE_IN_1_12
gfloat clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
guint point,
gfloat *delta_x,
@@ -124,20 +125,28 @@ void clutter_gesture_action_get_release_coords (ClutterGestu
guint point,
gfloat *release_x,
gfloat *release_y);
+CLUTTER_AVAILABLE_IN_1_12
gfloat clutter_gesture_action_get_velocity (ClutterGestureAction *action,
guint point,
gfloat *velocity_x,
gfloat *velocity_y);
+
+CLUTTER_AVAILABLE_IN_1_12
guint clutter_gesture_action_get_n_current_points (ClutterGestureAction *action);
+
+CLUTTER_AVAILABLE_IN_1_12
ClutterEventSequence * clutter_gesture_action_get_sequence (ClutterGestureAction *action,
guint point);
+CLUTTER_AVAILABLE_IN_1_12
ClutterInputDevice * clutter_gesture_action_get_device (ClutterGestureAction *action,
guint point);
+CLUTTER_AVAILABLE_IN_1_14
const ClutterEvent * clutter_gesture_action_get_last_event (ClutterGestureAction *action,
guint point);
+CLUTTER_AVAILABLE_IN_1_12
void clutter_gesture_action_cancel (ClutterGestureAction *action);
G_END_DECLS
diff --git a/clutter/clutter-grid-layout.c b/clutter/clutter-grid-layout.c
index ebd42ebd4..8c419bbc9 100644
--- a/clutter/clutter-grid-layout.c
+++ b/clutter/clutter-grid-layout.c
@@ -509,7 +509,7 @@ compute_request_for_child (ClutterGridRequest *request,
}
else
{
- if (orientation == CLUTTER_ORIENTATION_HORIZONTAL)
+ if (orientation == CLUTTER_ORIENTATION_VERTICAL)
clutter_actor_get_preferred_width (child, -1, minimum, natural);
else
clutter_actor_get_preferred_height (child, -1, minimum, natural);
@@ -1543,7 +1543,7 @@ clutter_grid_layout_class_init (ClutterGridLayoutClass *klass)
*
* The orientation of the layout, either horizontal or vertical
*
- *
+ * Since: 1.12
*/
obj_props[PROP_ORIENTATION] =
g_param_spec_enum ("orientation",
@@ -1558,7 +1558,7 @@ clutter_grid_layout_class_init (ClutterGridLayoutClass *klass)
*
* The amount of space in pixels between two consecutive rows
*
- *
+ * Since: 1.12
*/
obj_props[PROP_ROW_SPACING] =
g_param_spec_uint ("row-spacing",
@@ -1572,7 +1572,7 @@ clutter_grid_layout_class_init (ClutterGridLayoutClass *klass)
*
* The amount of space in pixels between two consecutive columns
*
- *
+ * Since: 1.12
*/
obj_props[PROP_COLUMN_SPACING] =
g_param_spec_uint ("column-spacing",
@@ -1587,7 +1587,7 @@ clutter_grid_layout_class_init (ClutterGridLayoutClass *klass)
*
* Whether all rows of the layout should have the same height
*
- *
+ * Since: 1.12
*/
obj_props[PROP_ROW_HOMOGENEOUS] =
g_param_spec_boolean ("row-homogeneous",
@@ -1601,7 +1601,7 @@ clutter_grid_layout_class_init (ClutterGridLayoutClass *klass)
*
* Whether all columns of the layout should have the same width
*
- *
+ * Since: 1.12
*/
obj_props[PROP_COLUMN_HOMOGENEOUS] =
g_param_spec_boolean ("column-homogeneous",
@@ -1657,7 +1657,7 @@ clutter_grid_layout_new (void)
* number of 'cells' that @child will occupy is determined by
* @width and @height.
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_attach (ClutterGridLayout *layout,
@@ -1700,7 +1700,7 @@ clutter_grid_layout_attach (ClutterGridLayout *layout,
* Attaching widgets labeled [1], [2], [3] with @sibling == %NULL and
* @side == %CLUTTER_GRID_POSITION_LEFT yields a layout of [3][2][1].
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_attach_next_to (ClutterGridLayout *layout,
@@ -1735,7 +1735,7 @@ clutter_grid_layout_attach_next_to (ClutterGridLayout *layout,
*
* Sets the orientation of the @layout
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_set_orientation (ClutterGridLayout *layout,
@@ -1767,7 +1767,7 @@ clutter_grid_layout_set_orientation (ClutterGridLayout *layout,
*
* Returns: (transfer none): the child at the given position, or %NULL
*
- *
+ * Since: 1.12
*/
ClutterActor *
clutter_grid_layout_get_child_at (ClutterGridLayout *layout,
@@ -1812,7 +1812,7 @@ clutter_grid_layout_get_child_at (ClutterGridLayout *layout,
* are moved one row down. Children which span across this
* position are grown to span the new row.
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_insert_row (ClutterGridLayout *layout,
@@ -1866,7 +1866,7 @@ clutter_grid_layout_insert_row (ClutterGridLayout *layout,
* are moved one column to the right. Children which span across this
* position are grown to span the new column.
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_insert_column (ClutterGridLayout *layout,
@@ -1924,7 +1924,7 @@ clutter_grid_layout_insert_column (ClutterGridLayout *layout,
* %CLUTTER_GRID_POSITION_LEFT of %CLUTTER_GRID_POSITION_RIGHT,
* a column is inserted.
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_insert_next_to (ClutterGridLayout *layout,
@@ -1971,7 +1971,7 @@ clutter_grid_layout_insert_next_to (ClutterGridLayout *layout,
*
* Return value: the orientation of the layout
*
- *
+ * Since: 1.12
*/
ClutterOrientation
clutter_grid_layout_get_orientation (ClutterGridLayout *layout)
@@ -1989,7 +1989,7 @@ clutter_grid_layout_get_orientation (ClutterGridLayout *layout)
*
* Sets the spacing between rows of @layout
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_set_row_spacing (ClutterGridLayout *layout,
@@ -2019,7 +2019,7 @@ clutter_grid_layout_set_row_spacing (ClutterGridLayout *layout,
*
* Return value: the spacing between rows of @layout
*
- *
+ * Since: 1.12
*/
guint
clutter_grid_layout_get_row_spacing (ClutterGridLayout *layout)
@@ -2040,7 +2040,7 @@ clutter_grid_layout_get_row_spacing (ClutterGridLayout *layout)
*
* Sets the spacing between columns of @layout
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_set_column_spacing (ClutterGridLayout *layout,
@@ -2070,7 +2070,7 @@ clutter_grid_layout_set_column_spacing (ClutterGridLayout *layout,
*
* Return value: the spacing between coluns of @layout
*
- *
+ * Since: 1.12
*/
guint
clutter_grid_layout_get_column_spacing (ClutterGridLayout *layout)
@@ -2091,7 +2091,7 @@ clutter_grid_layout_get_column_spacing (ClutterGridLayout *layout)
*
* Sets whether all columns of @layout will have the same width.
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_set_column_homogeneous (ClutterGridLayout *layout,
@@ -2140,7 +2140,7 @@ clutter_grid_layout_get_column_homogeneous (ClutterGridLayout *layout)
*
* Sets whether all rows of @layout will have the same height.
*
- *
+ * Since: 1.12
*/
void
clutter_grid_layout_set_row_homogeneous (ClutterGridLayout *layout,
@@ -2170,7 +2170,7 @@ clutter_grid_layout_set_row_homogeneous (ClutterGridLayout *layout,
*
* Returns: whether all rows of @layout have the same height.
*
- *
+ * Since: 1.12
*/
gboolean
clutter_grid_layout_get_row_homogeneous (ClutterGridLayout *layout)
diff --git a/clutter/clutter-grid-layout.h b/clutter/clutter-grid-layout.h
index b3b2ebcf1..1c7644a2b 100644
--- a/clutter/clutter-grid-layout.h
+++ b/clutter/clutter-grid-layout.h
@@ -54,7 +54,7 @@ typedef struct _ClutterGridLayoutClass ClutterGridLayoutClass;
* The #ClutterGridLayout structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.12
*/
struct _ClutterGridLayout
{
@@ -70,7 +70,7 @@ struct _ClutterGridLayout
* The #ClutterGridLayoutClass structure contains only private
* data and should be accessed using the provided API
*
- *
+ * Since: 1.12
*/
struct _ClutterGridLayoutClass
{
@@ -80,13 +80,13 @@ struct _ClutterGridLayoutClass
gpointer _padding[8];
};
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_grid_layout_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterLayoutManager * clutter_grid_layout_new (void);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_attach (ClutterGridLayout *layout,
ClutterActor *child,
gint left,
@@ -94,7 +94,7 @@ void clutter_grid_layout_attach (ClutterGrid
gint width,
gint height);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_attach_next_to (ClutterGridLayout *layout,
ClutterActor *child,
ClutterActor *sibling,
@@ -102,58 +102,58 @@ void clutter_grid_layout_attach_next_to (ClutterGrid
gint width,
gint height);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterActor * clutter_grid_layout_get_child_at (ClutterGridLayout *layout,
gint left,
gint top);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_insert_row (ClutterGridLayout *layout,
gint position);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_insert_column (ClutterGridLayout *layout,
gint position);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_insert_next_to (ClutterGridLayout *layout,
ClutterActor *sibling,
ClutterGridPosition side);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_set_orientation (ClutterGridLayout *layout,
ClutterOrientation orientation);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterOrientation clutter_grid_layout_get_orientation (ClutterGridLayout *layout);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_set_column_spacing (ClutterGridLayout *layout,
guint spacing);
-
+CLUTTER_AVAILABLE_IN_1_12
guint clutter_grid_layout_get_column_spacing (ClutterGridLayout *layout);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_set_row_spacing (ClutterGridLayout *layout,
guint spacing);
-
+CLUTTER_AVAILABLE_IN_1_12
guint clutter_grid_layout_get_row_spacing (ClutterGridLayout *layout);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_set_column_homogeneous (ClutterGridLayout *layout,
gboolean homogeneous);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_grid_layout_get_column_homogeneous (ClutterGridLayout *layout);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_grid_layout_set_row_homogeneous (ClutterGridLayout *layout,
gboolean homogeneous);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_grid_layout_get_row_homogeneous (ClutterGridLayout *layout);
G_END_DECLS
diff --git a/clutter/clutter-group.h b/clutter/clutter-group.h
new file mode 100644
index 000000000..31f8c0374
--- /dev/null
+++ b/clutter/clutter-group.h
@@ -0,0 +1,95 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_GROUP_H__
+#define __CLUTTER_GROUP_H__
+
+#include <glib-object.h>
+#include <clutter/clutter-types.h>
+#include <clutter/clutter-actor.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_GROUP (clutter_group_get_type ())
+#define CLUTTER_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GROUP, ClutterGroup))
+#define CLUTTER_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GROUP, ClutterGroupClass))
+#define CLUTTER_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GROUP))
+#define CLUTTER_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GROUP))
+#define CLUTTER_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GROUP, ClutterGroupClass))
+
+/* XXX - ClutterGroup is to be considered fully deprecated; the only
+ * reason we keep this header is because ClutterStage inherits from
+ * ClutterGroup, and thus we need to have a structure definition for
+ * the Stage object to expand.
+ */
+
+typedef struct _ClutterGroup ClutterGroup;
+typedef struct _ClutterGroupClass ClutterGroupClass;
+typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
+
+/**
+ * ClutterGroup:
+ *
+ * The #ClutterGroup structure contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.1
+ */
+struct _ClutterGroup
+{
+ /*< private >*/
+ ClutterActor parent_instance;
+
+ ClutterGroupPrivate *priv;
+};
+
+/**
+ * ClutterGroupClass:
+ *
+ * The #ClutterGroupClass structure contains only private data
+ *
+ * Since: 0.1
+ */
+struct _ClutterGroupClass
+{
+ /*< private >*/
+ ClutterActorClass parent_class;
+
+ /* padding for future expansion */
+ void (*_clutter_reserved1) (void);
+ void (*_clutter_reserved2) (void);
+ void (*_clutter_reserved3) (void);
+ void (*_clutter_reserved4) (void);
+ void (*_clutter_reserved5) (void);
+ void (*_clutter_reserved6) (void);
+};
+
+GType clutter_group_get_type (void) G_GNUC_CONST;
+
+G_END_DECLS
+
+#endif /* __CLUTTER_GROUP_H__ */
diff --git a/clutter/clutter-image.c b/clutter/clutter-image.c
index 6f7a6ac3a..7ae9839ee 100644
--- a/clutter/clutter-image.c
+++ b/clutter/clutter-image.c
@@ -184,7 +184,7 @@ clutter_content_iface_init (ClutterContentIface *iface)
* Return value: (transfer full): the newly created #ClutterImage instance.
* Use g_object_unref() when done.
*
- *
+ * Since: 1.10
*/
ClutterContent *
clutter_image_new (void)
@@ -214,7 +214,7 @@ clutter_image_new (void)
* Return value: %TRUE if the image data was successfully loaded,
* and %FALSE otherwise.
*
- *
+ * Since: 1.10
*/
gboolean
clutter_image_set_data (ClutterImage *image,
@@ -277,7 +277,7 @@ clutter_image_set_data (ClutterImage *image,
* Return value: %TRUE if the image data was successfully loaded,
* and %FALSE otherwise.
*
- *
+ * Since: 1.12
*/
gboolean
clutter_image_set_bytes (ClutterImage *image,
@@ -344,7 +344,7 @@ clutter_image_set_bytes (ClutterImage *image,
* Return value: %TRUE if the image data was successfully loaded,
* and %FALSE otherwise.
*
- *
+ * Since: 1.10
*/
gboolean
clutter_image_set_area (ClutterImage *image,
@@ -417,7 +417,7 @@ clutter_image_set_area (ClutterImage *image,
*
* Return value: (transfer none): a pointer to the Cogl texture, or %NULL
*
- *
+ * Since: 1.10
* Stability: unstable
*/
CoglTexture *
diff --git a/clutter/clutter-image.h b/clutter/clutter-image.h
index f348d8423..af8df1e6d 100644
--- a/clutter/clutter-image.h
+++ b/clutter/clutter-image.h
@@ -46,7 +46,7 @@ G_BEGIN_DECLS
*
* Error domain for the #ClutterImageError enumeration.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_IMAGE_ERROR (clutter_image_error_quark ())
@@ -61,7 +61,7 @@ typedef struct _ClutterImageClass ClutterImageClass;
*
* Error enumeration for #ClutterImage.
*
- *
+ * Since: 1.10
*/
typedef enum {
CLUTTER_IMAGE_ERROR_INVALID_DATA
@@ -74,7 +74,7 @@ typedef enum {
* private data and should only be accessed using the provided
* API.
*
- *
+ * Since: 1.10
*/
struct _ClutterImage
{
@@ -90,7 +90,7 @@ struct _ClutterImage
* The <structname>ClutterImageClass</structname> structure contains
* private data.
*
- *
+ * Since: 1.10
*/
struct _ClutterImageClass
{
@@ -100,14 +100,14 @@ struct _ClutterImageClass
gpointer _padding[16];
};
-
+CLUTTER_AVAILABLE_IN_1_10
GQuark clutter_image_error_quark (void);
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_image_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterContent * clutter_image_new (void);
-
+CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_image_set_data (ClutterImage *image,
const guint8 *data,
CoglPixelFormat pixel_format,
@@ -115,14 +115,14 @@ gboolean clutter_image_set_data (ClutterImage
guint height,
guint row_stride,
GError **error);
-
+CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_image_set_area (ClutterImage *image,
const guint8 *data,
CoglPixelFormat pixel_format,
const cairo_rectangle_int_t *rect,
guint row_stride,
GError **error);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_image_set_bytes (ClutterImage *image,
GBytes *data,
CoglPixelFormat pixel_format,
@@ -132,7 +132,7 @@ gboolean clutter_image_set_bytes (ClutterImage
GError **error);
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
-
+CLUTTER_AVAILABLE_IN_1_10
CoglTexture * clutter_image_get_texture (ClutterImage *image);
#endif
diff --git a/clutter/clutter-input-device.c b/clutter/clutter-input-device.c
index d77677dcb..e92cf22a7 100644
--- a/clutter/clutter-input-device.c
+++ b/clutter/clutter-input-device.c
@@ -79,7 +79,7 @@ clutter_input_device_dispose (GObject *gobject)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject);
- g_clear_pointer (&device->device_name, g_free);
+ g_free (device->device_name);
if (device->associated != NULL)
{
@@ -235,7 +235,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* The unique identifier of the device
*
- *
+ * Since: 1.2
*/
obj_props[PROP_ID] =
g_param_spec_int ("id",
@@ -251,7 +251,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* The name of the device
*
- *
+ * Since: 1.2
*/
obj_props[PROP_NAME] =
g_param_spec_string ("name",
@@ -266,7 +266,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* The type of the device
*
- *
+ * Since: 1.2
*/
obj_props[PROP_DEVICE_TYPE] =
g_param_spec_enum ("device-type",
@@ -282,7 +282,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* The #ClutterDeviceManager instance which owns the device
*
- *
+ * Since: 1.6
*/
obj_props[PROP_DEVICE_MANAGER] =
g_param_spec_object ("device-manager",
@@ -296,7 +296,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* The mode of the device.
*
- *
+ * Since: 1.6
*/
obj_props[PROP_DEVICE_MODE] =
g_param_spec_enum ("device-mode",
@@ -311,7 +311,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* Whether the device has an on screen cursor following its movement.
*
- *
+ * Since: 1.6
*/
obj_props[PROP_HAS_CURSOR] =
g_param_spec_boolean ("has-cursor",
@@ -330,7 +330,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* A device must be enabled in order to receive events from it.
*
- *
+ * Since: 1.6
*/
obj_props[PROP_ENABLED] =
g_param_spec_boolean ("enabled",
@@ -344,7 +344,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* The number of axes of the device.
*
- *
+ * Since: 1.6
*/
obj_props[PROP_N_AXES] =
g_param_spec_uint ("n-axes",
@@ -359,7 +359,7 @@ clutter_input_device_class_init (ClutterInputDeviceClass *klass)
*
* The #ClutterBackend that created the device.
*
- *
+ * Since: 1.6
*/
obj_props[PROP_BACKEND] =
g_param_spec_object ("backend",
@@ -713,7 +713,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
*
* Return value: the type of the device
*
- *
+ * Since: 1.0
*/
ClutterInputDeviceType
clutter_input_device_get_device_type (ClutterInputDevice *device)
@@ -732,7 +732,7 @@ clutter_input_device_get_device_type (ClutterInputDevice *device)
*
* Return value: the identifier of the device
*
- *
+ * Since: 1.0
*/
gint
clutter_input_device_get_device_id (ClutterInputDevice *device)
@@ -753,7 +753,7 @@ clutter_input_device_get_device_id (ClutterInputDevice *device)
* to %CLUTTER_INPUT_MODE_SLAVE or %CLUTTER_INPUT_MODE_FLOATING can
* be disabled.
*
- *
+ * Since: 1.6
*/
void
clutter_input_device_set_enabled (ClutterInputDevice *device,
@@ -782,7 +782,7 @@ clutter_input_device_set_enabled (ClutterInputDevice *device,
*
* Return value: %TRUE if the device is enabled
*
- *
+ * Since: 1.6
*/
gboolean
clutter_input_device_get_enabled (ClutterInputDevice *device)
@@ -806,7 +806,7 @@ clutter_input_device_get_enabled (ClutterInputDevice *device)
* Return value: %FALSE if the device's sequence hasn't been found,
* and %TRUE otherwise.
*
- *
+ * Since: 1.12
*/
gboolean
clutter_input_device_get_coords (ClutterInputDevice *device,
@@ -848,7 +848,7 @@ clutter_input_device_get_coords (ClutterInputDevice *device,
* This function only works for #ClutterInputDevice of type
* %CLUTTER_POINTER_DEVICE.
*
- *
+ * Since: 1.2
*/
ClutterActor *
_clutter_input_device_update (ClutterInputDevice *device,
@@ -912,7 +912,7 @@ _clutter_input_device_update (ClutterInputDevice *device,
*
* Return value: (transfer none): a pointer to the #ClutterActor or %NULL
*
- *
+ * Since: 1.2
*/
ClutterActor *
clutter_input_device_get_pointer_actor (ClutterInputDevice *device)
@@ -931,7 +931,7 @@ clutter_input_device_get_pointer_actor (ClutterInputDevice *device)
*
* Return value: (transfer none): a pointer to the #ClutterStage or %NULL
*
- *
+ * Since: 1.2
*/
ClutterStage *
clutter_input_device_get_pointer_stage (ClutterInputDevice *device)
@@ -952,7 +952,7 @@ clutter_input_device_get_pointer_stage (ClutterInputDevice *device)
* is owned by the #ClutterInputDevice and should never be modified
* or freed
*
- *
+ * Since: 1.2
*/
const gchar *
clutter_input_device_get_device_name (ClutterInputDevice *device)
@@ -971,7 +971,7 @@ clutter_input_device_get_device_name (ClutterInputDevice *device)
*
* Return value: %TRUE if the device has a cursor
*
- *
+ * Since: 1.6
*/
gboolean
clutter_input_device_get_has_cursor (ClutterInputDevice *device)
@@ -989,7 +989,7 @@ clutter_input_device_get_has_cursor (ClutterInputDevice *device)
*
* Return value: the device mode
*
- *
+ * Since: 1.6
*/
ClutterInputMode
clutter_input_device_get_device_mode (ClutterInputDevice *device)
@@ -1061,7 +1061,7 @@ clutter_input_device_get_device_mode (ClutterInputDevice *device)
* enters and leaves a #ClutterStage; it will use the #ClutterStage field
* of the passed @event to update the stage associated to the input device.
*
- *
+ * Since: 1.2
*/
void
clutter_input_device_update_from_event (ClutterInputDevice *device,
@@ -1219,7 +1219,7 @@ _clutter_input_device_translate_axis (ClutterInputDevice *device,
*
* Return value: the axis type
*
- *
+ * Since: 1.6
*/
ClutterInputAxis
clutter_input_device_get_axis (ClutterInputDevice *device,
@@ -1266,7 +1266,7 @@ clutter_input_device_get_axis (ClutterInputDevice *device,
*
* Return value: %TRUE if the value was set, and %FALSE otherwise
*
- *
+ * Since: 1.6
*/
gboolean
clutter_input_device_get_axis_value (ClutterInputDevice *device,
@@ -1305,7 +1305,7 @@ clutter_input_device_get_axis_value (ClutterInputDevice *device,
*
* Return value: the number of axes on the device
*
- *
+ * Since: 1.6
*/
guint
clutter_input_device_get_n_axes (ClutterInputDevice *device)
@@ -1349,7 +1349,7 @@ _clutter_input_device_set_n_keys (ClutterInputDevice *device,
*
* Return value: the number of registered keys
*
- *
+ * Since: 1.6
*/
guint
clutter_input_device_get_n_keys (ClutterInputDevice *device)
@@ -1371,7 +1371,7 @@ clutter_input_device_get_n_keys (ClutterInputDevice *device)
* Clutter will use the keyval and modifiers set when filling out
* an event coming from the same input device.
*
- *
+ * Since: 1.6
*/
void
clutter_input_device_set_key (ClutterInputDevice *device,
@@ -1400,7 +1400,7 @@ clutter_input_device_set_key (ClutterInputDevice *device,
*
* Return value: %TRUE if a key was set at the given index
*
- *
+ * Since: 1.6
*/
gboolean
clutter_input_device_get_key (ClutterInputDevice *device,
@@ -1538,7 +1538,7 @@ _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
* list of #ClutterInputDevice, or %NULL. The contents of the list are
* owned by the device. Use g_list_free() when done
*
- *
+ * Since: 1.6
*/
GList *
clutter_input_device_get_slave_devices (ClutterInputDevice *device)
@@ -1605,7 +1605,7 @@ _clutter_input_device_set_associated_device (ClutterInputDevice *device,
*
* Return value: (transfer none): a #ClutterInputDevice, or %NULL
*
- *
+ * Since: 1.6
*/
ClutterInputDevice *
clutter_input_device_get_associated_device (ClutterInputDevice *device)
@@ -1651,7 +1651,7 @@ _clutter_input_device_select_stage_events (ClutterInputDevice *device,
*
* Return value: %TRUE if the conversion succeeded, %FALSE otherwise.
*
- *
+ * Since: 1.10
*/
gboolean
clutter_input_device_keycode_to_evdev (ClutterInputDevice *device,
@@ -1798,7 +1798,7 @@ on_grab_sequence_actor_destroy (ClutterActor *actor,
* The grab is client-side: even if the windowing system used by the Clutter
* backend has the concept of "device grabs", Clutter will not use them.
*
- *
+ * Since: 1.12
*/
void
clutter_input_device_sequence_grab (ClutterInputDevice *device,
@@ -1846,7 +1846,7 @@ clutter_input_device_sequence_grab (ClutterInputDevice *device,
* Releases the grab on the @device for the given @sequence, if one is
* in place.
*
- *
+ * Since: 1.12
*/
void
clutter_input_device_sequence_ungrab (ClutterInputDevice *device,
@@ -1889,7 +1889,7 @@ clutter_input_device_sequence_ungrab (ClutterInputDevice *device,
*
* Return value: (transfer none): a #ClutterActor, or %NULL
*
- *
+ * Since: 1.12
*/
ClutterActor *
clutter_input_device_sequence_get_grabbed_actor (ClutterInputDevice *device,
diff --git a/clutter/clutter-input-device.h b/clutter/clutter-input-device.h
index a5cbbc1c9..1a5a4a1c5 100644
--- a/clutter/clutter-input-device.h
+++ b/clutter/clutter-input-device.h
@@ -52,7 +52,7 @@ GType clutter_input_device_get_type (void) G_GNUC_CONST;
ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device);
gint clutter_input_device_get_device_id (ClutterInputDevice *device);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_input_device_get_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterPoint *point);
@@ -90,22 +90,22 @@ void clutter_input_device_update_from_event (ClutterInputDev
ClutterEvent *event,
gboolean update_stage);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_input_device_grab (ClutterInputDevice *device,
ClutterActor *actor);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_input_device_ungrab (ClutterInputDevice *device);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_input_device_get_grabbed_actor (ClutterInputDevice *device);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_input_device_sequence_grab (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterActor *actor);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_input_device_sequence_ungrab (ClutterInputDevice *device,
ClutterEventSequence *sequence);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterActor * clutter_input_device_sequence_get_grabbed_actor (ClutterInputDevice *device,
ClutterEventSequence *sequence);
diff --git a/clutter/clutter-interval.c b/clutter/clutter-interval.c
index 7e0527ca7..13649ad16 100644
--- a/clutter/clutter-interval.c
+++ b/clutter/clutter-interval.c
@@ -62,6 +62,8 @@
#include "clutter-private.h"
#include "clutter-units.h"
+#include "deprecated/clutter-fixed.h"
+
enum
{
PROP_0,
@@ -101,6 +103,21 @@ clutter_interval_real_validate (ClutterInterval *interval,
{
GType pspec_gtype = G_PARAM_SPEC_VALUE_TYPE (pspec);
+ /* check the GTypes we provide first */
+ if (pspec_gtype == COGL_TYPE_FIXED)
+ {
+ ClutterParamSpecFixed *pspec_fixed = CLUTTER_PARAM_SPEC_FIXED (pspec);
+ CoglFixed a, b;
+
+ a = b = 0;
+ clutter_interval_get_interval (interval, &a, &b);
+ if ((a >= pspec_fixed->minimum && a <= pspec_fixed->maximum) &&
+ (b >= pspec_fixed->minimum && b <= pspec_fixed->maximum))
+ return TRUE;
+ else
+ return FALSE;
+ }
+
/* then check the fundamental types */
switch (G_TYPE_FUNDAMENTAL (pspec_gtype))
{
@@ -482,7 +499,7 @@ clutter_interval_class_init (ClutterIntervalClass *klass)
*
* The type of the values in the interval.
*
- *
+ * Since: 1.0
*/
obj_props[PROP_VALUE_TYPE] =
g_param_spec_gtype ("value-type",
@@ -498,7 +515,7 @@ clutter_interval_class_init (ClutterIntervalClass *klass)
*
* The initial value of the interval.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_INITIAL] =
g_param_spec_boxed ("initial",
@@ -513,7 +530,7 @@ clutter_interval_class_init (ClutterIntervalClass *klass)
*
* The final value of the interval.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_FINAL] =
g_param_spec_boxed ("final",
@@ -711,7 +728,7 @@ clutter_interval_get_interval_valist (ClutterInterval *interval,
*
* Return value: the newly created #ClutterInterval
*
- *
+ * Since: 1.0
*/
ClutterInterval *
clutter_interval_new (GType gtype,
@@ -750,7 +767,7 @@ out:
*
* Return value: the newly created #ClutterInterval
*
- *
+ * Since: 1.0
*/
ClutterInterval *
clutter_interval_new_with_values (GType gtype,
@@ -776,7 +793,7 @@ clutter_interval_new_with_values (GType gtype,
*
* Return value: (transfer full): the newly created #ClutterInterval
*
- *
+ * Since: 1.0
*/
ClutterInterval *
clutter_interval_clone (ClutterInterval *interval)
@@ -808,7 +825,7 @@ clutter_interval_clone (ClutterInterval *interval)
*
* Return value: the type of the value, or G_TYPE_INVALID
*
- *
+ * Since: 1.0
*/
GType
clutter_interval_get_value_type (ClutterInterval *interval)
@@ -828,7 +845,7 @@ clutter_interval_get_value_type (ClutterInterval *interval)
*
* Rename to: clutter_interval_set_initial
*
- *
+ * Since: 1.0
*/
void
clutter_interval_set_initial_value (ClutterInterval *interval,
@@ -852,7 +869,7 @@ clutter_interval_set_initial_value (ClutterInterval *interval,
* Language bindings should use clutter_interval_set_initial_value()
* instead.
*
- *
+ * Since: 1.10
*/
void
clutter_interval_set_initial (ClutterInterval *interval,
@@ -878,7 +895,7 @@ clutter_interval_set_initial (ClutterInterval *interval,
* The passed #GValue must be initialized to the value held by
* the #ClutterInterval.
*
- *
+ * Since: 1.0
*/
void
clutter_interval_get_initial_value (ClutterInterval *interval,
@@ -900,7 +917,7 @@ clutter_interval_get_initial_value (ClutterInterval *interval,
* The value is owned by the #ClutterInterval and it should not be
* modified or freed
*
- *
+ * Since: 1.0
*/
GValue *
clutter_interval_peek_initial_value (ClutterInterval *interval)
@@ -920,7 +937,7 @@ clutter_interval_peek_initial_value (ClutterInterval *interval)
*
* Rename to: clutter_interval_set_final
*
- *
+ * Since: 1.0
*/
void
clutter_interval_set_final_value (ClutterInterval *interval,
@@ -943,7 +960,7 @@ clutter_interval_set_final_value (ClutterInterval *interval,
* The passed #GValue must be initialized to the value held by
* the #ClutterInterval.
*
- *
+ * Since: 1.0
*/
void
clutter_interval_get_final_value (ClutterInterval *interval,
@@ -966,7 +983,7 @@ clutter_interval_get_final_value (ClutterInterval *interval,
*
* Language bindings should use clutter_interval_set_final_value() instead.
*
- *
+ * Since: 1.10
*/
void
clutter_interval_set_final (ClutterInterval *interval,
@@ -991,7 +1008,7 @@ clutter_interval_set_final (ClutterInterval *interval,
* The value is owned by the #ClutterInterval and it should not be
* modified or freed
*
- *
+ * Since: 1.0
*/
GValue *
clutter_interval_peek_final_value (ClutterInterval *interval)
@@ -1019,7 +1036,7 @@ clutter_interval_peek_final_value (ClutterInterval *interval)
* This function is meant for the convenience of the C API; bindings
* should reimplement this function using the #GValue-based API.
*
- *
+ * Since: 1.0
*/
void
clutter_interval_set_interval (ClutterInterval *interval,
@@ -1059,7 +1076,7 @@ out:
* This function is meant for the convenience of the C API; bindings
* should reimplement this function using the #GValue-based API.
*
- *
+ * Since: 1.0
*/
void
clutter_interval_get_interval (ClutterInterval *interval,
@@ -1085,7 +1102,7 @@ clutter_interval_get_interval (ClutterInterval *interval,
*
* Return value: %TRUE if the #ClutterInterval is valid, %FALSE otherwise
*
- *
+ * Since: 1.0
*/
gboolean
clutter_interval_validate (ClutterInterval *interval,
@@ -1108,7 +1125,7 @@ clutter_interval_validate (ClutterInterval *interval,
*
* Return value: %TRUE if the operation was successful
*
- *
+ * Since: 1.0
*/
gboolean
clutter_interval_compute_value (ClutterInterval *interval,
@@ -1141,7 +1158,7 @@ clutter_interval_compute_value (ClutterInterval *interval,
* Return value: (transfer none): a pointer to the computed value,
* or %NULL if the computation was not successfull
*
- *
+ * Since: 1.4
*/
const GValue *
clutter_interval_compute (ClutterInterval *interval,
@@ -1176,7 +1193,7 @@ clutter_interval_compute (ClutterInterval *interval,
* Return value: %TRUE if the #ClutterInterval has an initial and
* final values, and %FALSE otherwise
*
- *
+ * Since: 1.12
*/
gboolean
clutter_interval_is_valid (ClutterInterval *interval)
diff --git a/clutter/clutter-interval.h b/clutter/clutter-interval.h
index 7a4dd54ef..b0c371463 100644
--- a/clutter/clutter-interval.h
+++ b/clutter/clutter-interval.h
@@ -49,7 +49,7 @@ typedef struct _ClutterIntervalClass ClutterIntervalClass;
* The #ClutterInterval structure contains only private data and should
* be accessed using the provided functions.
*
- *
+ * Since: 1.0
*/
struct _ClutterInterval
{
@@ -68,7 +68,7 @@ struct _ClutterInterval
*
* The #ClutterIntervalClass contains only private data.
*
- *
+ * Since: 1.0
*/
struct _ClutterIntervalClass
{
@@ -133,7 +133,7 @@ gboolean clutter_interval_compute_value (ClutterInterval *interval,
const GValue * clutter_interval_compute (ClutterInterval *interval,
gdouble factor);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_interval_is_valid (ClutterInterval *interval);
G_END_DECLS
diff --git a/clutter/clutter-keyframe-transition.c b/clutter/clutter-keyframe-transition.c
index cd190aa52..007be9caf 100644
--- a/clutter/clutter-keyframe-transition.c
+++ b/clutter/clutter-keyframe-transition.c
@@ -403,7 +403,7 @@ clutter_keyframe_transition_init (ClutterKeyframeTransition *self)
* #ClutterKeyframeTransition instance. Use g_object_unref() when
* done to free its resources.
*
- *
+ * Since: 1.12
*/
ClutterTransition *
clutter_keyframe_transition_new (const char *property_name)
@@ -426,7 +426,7 @@ clutter_keyframe_transition_new (const char *property_name)
* will be created; if @transition already has key frames, @key_frames must
* have at least as many elements as the number of key frames.
*
- *
+ * Since: 1.12
*/
void
clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
@@ -468,7 +468,7 @@ clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transitio
* be created; if @transition already has key frames, @values must have
* at least as many elements as the number of key frames.
*
- *
+ * Since: 1.12
*/
void
clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
@@ -515,7 +515,7 @@ clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
* be created; if @transition already has key frames, @modes must have
* at least as many elements as the number of key frames.
*
- *
+ * Since: 1.12
*/
void
clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
@@ -560,7 +560,7 @@ clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
* clutter_keyframe_transition_set_modes(), and
* clutter_keyframe_transition_set_values() instead.
*
- *
+ * Since: 1.12
*/
void
clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
@@ -618,7 +618,7 @@ clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
*
* Removes all key frames from @transition.
*
- *
+ * Since: 1.12
*/
void
clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition)
@@ -640,7 +640,7 @@ clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition)
*
* Return value: the number of key frames
*
- *
+ * Since: 1.12
*/
guint
clutter_keyframe_transition_get_n_key_frames (ClutterKeyframeTransition *transition)
@@ -666,7 +666,7 @@ clutter_keyframe_transition_get_n_key_frames (ClutterKeyframeTransition *transit
* The @transition must already have a key frame at @index_, and @index_
* must be smaller than the number of key frames inside @transition.
*
- *
+ * Since: 1.12
*/
void
clutter_keyframe_transition_set_key_frame (ClutterKeyframeTransition *transition,
@@ -704,7 +704,7 @@ clutter_keyframe_transition_set_key_frame (ClutterKeyframeTransition *transition
* The @transition must already have key frames set, and @index_ must be
* smaller than the number of key frames.
*
- *
+ * Since: 1.12
*/
void
clutter_keyframe_transition_get_key_frame (ClutterKeyframeTransition *transition,
diff --git a/clutter/clutter-keyframe-transition.h b/clutter/clutter-keyframe-transition.h
index 62133dfd5..b6ac500ae 100644
--- a/clutter/clutter-keyframe-transition.h
+++ b/clutter/clutter-keyframe-transition.h
@@ -48,7 +48,7 @@ typedef struct _ClutterKeyframeTransitionClass ClutterKeyframeTransitio
*
* FIXME
*
- *
+ * Since: 1.12
*/
struct _ClutterKeyframeTransition
{
@@ -63,7 +63,7 @@ struct _ClutterKeyframeTransition
*
* FIXME
*
- *
+ * Since: 1.12
*/
struct _ClutterKeyframeTransitionClass
{
@@ -73,46 +73,46 @@ struct _ClutterKeyframeTransitionClass
gpointer _padding[8];
};
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_keyframe_transition_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterTransition * clutter_keyframe_transition_new (const char *property_name);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
guint n_key_frames,
const double *key_frames);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
guint n_values,
const GValue *values);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
guint n_modes,
const ClutterAnimationMode *modes);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
GType gtype,
guint n_key_frames,
...);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_key_frame (ClutterKeyframeTransition *transition,
guint index_,
double key,
ClutterAnimationMode mode,
const GValue *value);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_get_key_frame (ClutterKeyframeTransition *transition,
guint index_,
double *key,
ClutterAnimationMode *mode,
GValue *value);
-
+CLUTTER_AVAILABLE_IN_1_12
guint clutter_keyframe_transition_get_n_key_frames (ClutterKeyframeTransition *transition);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition);
G_END_DECLS
diff --git a/clutter/clutter-keysyms-table.c b/clutter/clutter-keysyms-table.c
index 7d8adcf55..785059c4b 100644
--- a/clutter/clutter-keysyms-table.c
+++ b/clutter/clutter-keysyms-table.c
@@ -1642,7 +1642,7 @@ static const int clutter_unicode_to_keysym_tab_size =
* Return value: the corresponding Clutter key symbol, if one exists.
* or, if there is no corresponding symbol, wc | 0x01000000
*
- *
+ * Since: 1.10
*/
guint
clutter_unicode_to_keysym (guint32 wc)
diff --git a/clutter/clutter-keysyms-update.pl b/clutter/clutter-keysyms-update.pl
index 37469e9e9..7c7af1eff 100755
--- a/clutter/clutter-keysyms-update.pl
+++ b/clutter/clutter-keysyms-update.pl
@@ -58,6 +58,10 @@ die "Could not open file keysymdef.h: $!\n"
die "Could not open file clutter-keysyms.h: $!\n"
unless open(OUT_KEYSYMS, ">:utf8", "clutter-keysyms.h");
+# Output: clutter/clutter/deprecated/clutter-keysyms.h
+die "Could not open file clutter-keysyms-compat.h: $!\n"
+ unless open(OUT_KEYSYMS_COMPAT, ">:utf8", "deprecated/clutter-keysyms.h");
+
my $LICENSE_HEADER= <<EOF;
/* Clutter
*
@@ -81,6 +85,7 @@ my $LICENSE_HEADER= <<EOF;
EOF
print OUT_KEYSYMS $LICENSE_HEADER;
+print OUT_KEYSYMS_COMPAT $LICENSE_HEADER;
print OUT_KEYSYMS<<EOF;
@@ -99,6 +104,23 @@ print OUT_KEYSYMS<<EOF;
EOF
+print OUT_KEYSYMS_COMPAT<<EOF;
+/*
+ * Compatibility version of clutter-keysyms.h.
+ *
+ * Since Clutter 1.4, the key symbol defines have been changed to have
+ * a KEY_ prefix. This is a compatibility header that is included when
+ * deprecated symbols are enabled. Consider porting to the new names
+ * instead.
+ */
+
+#ifndef __CLUTTER_KEYSYMS_DEPRECATED_H__
+#define __CLUTTER_KEYSYMS_DEPRECATED_H__
+
+#ifndef CLUTTER_DISABLE_DEPRECATED
+
+EOF
+
while (<IN_KEYSYMDEF>)
{
next if ( ! /^#define / );
@@ -115,8 +137,11 @@ while (<IN_KEYSYMDEF>)
my $element = $keysymelements[1];
my $binding = $element;
$binding =~ s/^XK_/CLUTTER_KEY_/g;
+ my $compat_binding = $element;
+ $compat_binding =~ s/^XK_/CLUTTER_/g;
printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
+ printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x\n", $compat_binding, hex($keysymelements[2]);
}
close IN_KEYSYMDEF;
@@ -160,8 +185,11 @@ while (<IN_XF86KEYSYM>)
my $element = $keysymelements[1];
my $binding = $element;
$binding =~ s/^XF86XK_/CLUTTER_KEY_/g;
+ my $compat_binding = $element;
+ $compat_binding =~ s/^XF86XK_/CLUTTER_/g;
printf OUT_KEYSYMS "#define %s 0x%03x\n", $binding, hex($keysymelements[2]);
+ printf OUT_KEYSYMS_COMPAT "#define %s 0x%03x\n", $compat_binding, hex($keysymelements[2]);
}
close IN_XF86KEYSYM;
@@ -172,6 +200,13 @@ print OUT_KEYSYMS<<EOF;
#endif /* __CLUTTER_KEYSYMS_H__ */
EOF
+print OUT_KEYSYMS_COMPAT<<EOF;
+
+#endif /* CLUTTER_DISABLE_DEPRECATED */
+
+#endif /* __CLUTTER_KEYSYMS_DEPRECATED_H__ */
+EOF
+
foreach my $f (qw/ keysymdef.h XF86keysym.h /) {
unlink $f or die "Unable to delete $f: $!";
}
diff --git a/clutter/clutter-layout-manager.c b/clutter/clutter-layout-manager.c
index 6d35fd856..9f3ef5605 100644
--- a/clutter/clutter-layout-manager.c
+++ b/clutter/clutter-layout-manager.c
@@ -79,6 +79,173 @@
* function whenever one of these properties changes.</para>
* </refsect2>
*
+ * <refsect2 id="ClutterLayoutManager-animation">
+ * <title>Animating a ClutterLayoutManager</title>
+ * <para>A layout manager is used to let a #ClutterContainer take complete
+ * ownership over the layout (that is: the position and sizing) of its
+ * children; this means that using the Clutter animation API, like
+ * clutter_actor_animate(), to animate the position and sizing of a child of
+ * a layout manager it is not going to work properly, as the animation will
+ * automatically override any setting done by the layout manager
+ * itself.</para>
+ * <para>It is possible for a #ClutterLayoutManager sub-class to animate its
+ * children layout by using the base class animation support. The
+ * #ClutterLayoutManager animation support consists of three virtual
+ * functions: #ClutterLayoutManagerClass.begin_animation(),
+ * #ClutterLayoutManagerClass.get_animation_progress(), and
+ * #ClutterLayoutManagerClass.end_animation().</para>
+ * <variablelist>
+ * <varlistentry>
+ * <term><function>begin_animation (duration, easing)</function></term>
+ * <listitem><para>This virtual function is invoked when the layout
+ * manager should begin an animation. The implementation should set up
+ * the state for the animation and create the ancillary objects for
+ * animating the layout. The default implementation creates a
+ * #ClutterTimeline for the given duration and a #ClutterAlpha binding
+ * the timeline to the given easing mode. This function returns a
+ * #ClutterAlpha which should be used to control the animation from
+ * the caller perspective.</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term><function>get_animation_progress()</function></term>
+ * <listitem><para>This virtual function should be invoked when animating
+ * a layout manager. It returns the progress of the animation, using the
+ * same semantics as the #ClutterAlpha:alpha value.</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term><function>end_animation()</function></term>
+ * <listitem><para>This virtual function is invoked when the animation of
+ * a layout manager ends, and it is meant to be used for bookkeeping the
+ * objects created in the <function>begin_animation()</function>
+ * function. The default implementation will call it implicitly when the
+ * timeline is complete.</para></listitem>
+ * </varlistentry>
+ * </variablelist>
+ * <para>The simplest way to animate a layout is to create a #ClutterTimeline
+ * inside the <function>begin_animation()</function> virtual function, along
+ * with a #ClutterAlpha, and for each #ClutterTimeline::new-frame signal
+ * emission call clutter_layout_manager_layout_changed(), which will cause a
+ * relayout. The #ClutterTimeline::completed signal emission should cause
+ * clutter_layout_manager_end_animation() to be called. The default
+ * implementation provided internally by #ClutterLayoutManager does exactly
+ * this, so most sub-classes should either not override any animation-related
+ * virtual function or simply override #ClutterLayoutManagerClass.begin_animation()
+ * and #ClutterLayoutManagerClass.end_animation() to set up ad hoc state, and then
+ * chain up to the parent's implementation.</para>
+ * <example id="example-ClutterLayoutManager-animation">
+ * <title>Animation of a Layout Manager</title>
+ * <para>The code below shows how a #ClutterLayoutManager sub-class should
+ * provide animating the allocation of its children from within the
+ * #ClutterLayoutManagerClass.allocate() virtual function implementation. The
+ * animation is computed between the last stable allocation performed
+ * before the animation started and the desired final allocation.</para>
+ * <para>The <varname>is_animating</varname> variable is stored inside the
+ * #ClutterLayoutManager sub-class and it is updated by overriding the
+ * #ClutterLayoutManagerClass.begin_animation() and the
+ * #ClutterLayoutManagerClass.end_animation() virtual functions and chaining up
+ * to the base class implementation.</para>
+ * <para>The last stable allocation is stored within a #ClutterLayoutMeta
+ * sub-class used by the implementation.</para>
+ * <programlisting>
+ * static void
+ * my_layout_manager_allocate (ClutterLayoutManager *manager,
+ * ClutterContainer *container,
+ * const ClutterActorBox *allocation,
+ * ClutterAllocationFlags flags)
+ * {
+ * MyLayoutManager *self = MY_LAYOUT_MANAGER (manager);
+ * ClutterActor *child;
+ *
+ * for (child = clutter_actor_get_first_child (CLUTTER_ACTOR (container));
+ * child != NULL;
+ * child = clutter_actor_get_next_sibling (child))
+ * {
+ * ClutterLayoutMeta *meta;
+ * MyLayoutMeta *my_meta;
+ *
+ * /&ast; retrieve the layout meta-object &ast;/
+ * meta = clutter_layout_manager_get_child_meta (manager,
+ * container,
+ * child);
+ * my_meta = MY_LAYOUT_META (meta);
+ *
+ * /&ast; compute the desired allocation for the child &ast;/
+ * compute_allocation (self, my_meta, child,
+ * allocation, flags,
+ * &amp;child_box);
+ *
+ * /&ast; this is the additional code that deals with the animation
+ * &ast; of the layout manager
+ * &ast;/
+ * if (!self-&gt;is_animating)
+ * {
+ * /&ast; store the last stable allocation for later use &ast;/
+ * my_meta-&gt;last_alloc = clutter_actor_box_copy (&amp;child_box);
+ * }
+ * else
+ * {
+ * ClutterActorBox end = { 0, };
+ * gdouble p;
+ *
+ * /&ast; get the progress of the animation &ast;/
+ * p = clutter_layout_manager_get_animation_progress (manager);
+ *
+ * if (my_meta-&gt;last_alloc != NULL)
+ * {
+ * /&ast; copy the desired allocation as the final state &ast;/
+ * end = child_box;
+ *
+ * /&ast; then interpolate the initial and final state
+ * &ast; depending on the progress of the animation,
+ * &ast; and put the result inside the box we will use
+ * &ast; to allocate the child
+ * &ast;/
+ * clutter_actor_box_interpolate (my_meta-&gt;last_alloc,
+ * &amp;end,
+ * p,
+ * &amp;child_box);
+ * }
+ * else
+ * {
+ * /&ast; if there is no stable allocation then the child was
+ * &ast; added while animating; one possible course of action
+ * &ast; is to just bail out and fall through to the allocation
+ * &ast; to position the child directly at its final state
+ * &ast;/
+ * my_meta-&gt;last_alloc =
+ * clutter_actor_box_copy (&amp;child_box);
+ * }
+ * }
+ *
+ * /&ast; allocate the child &ast;/
+ * clutter_actor_allocate (child, &child_box, flags);
+ * }
+ * }
+ * </programlisting>
+ * </example>
+ * <para>Sub-classes of #ClutterLayoutManager that support animations of the
+ * layout changes should call clutter_layout_manager_begin_animation()
+ * whenever a layout property changes value, e.g.:</para>
+ * <informalexample>
+ * <programlisting>
+ * if (self->orientation != new_orientation)
+ * {
+ * ClutterLayoutManager *manager;
+ *
+ * self->orientation = new_orientation;
+ *
+ * manager = CLUTTER_LAYOUT_MANAGER (self);
+ * clutter_layout_manager_layout_changed (manager);
+ * clutter_layout_manager_begin_animation (manager, 500, CLUTTER_LINEAR);
+ *
+ * g_object_notify (G_OBJECT (self), "orientation");
+ * }
+ * </programlisting>
+ * </informalexample>
+ * <para>The code above will animate a change in the
+ * <varname>orientation</varname> layout property of a layout manager.</para>
+ * </refsect2>
+ *
* <refsect2 id="clutter-layout-properties">
* <title>Layout Properties</title>
* <para>If a layout manager has layout properties, that is properties that
@@ -160,7 +327,10 @@
#include <glib-object.h>
#include <gobject/gvaluecollector.h>
-#include "clutter-container.h"
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+#include "deprecated/clutter-alpha.h"
+
#include "clutter-debug.h"
#include "clutter-layout-manager.h"
#include "clutter-layout-meta.h"
@@ -192,6 +362,7 @@ G_DEFINE_ABSTRACT_TYPE (ClutterLayoutManager,
G_TYPE_INITIALLY_UNOWNED);
static GQuark quark_layout_meta = 0;
+static GQuark quark_layout_alpha = 0;
static guint manager_signals[LAST_SIGNAL] = { 0, };
@@ -204,15 +375,15 @@ layout_manager_freeze_layout_change (ClutterLayoutManager *manager)
G_OBJECT_TYPE_NAME (manager),
manager);
- is_frozen = g_object_get_data (G_OBJECT (manager), "-clutter-layout-manager-freeze-change");
+ is_frozen = g_object_get_data (G_OBJECT (manager), "freeze-change");
if (is_frozen == NULL)
- g_object_set_data (G_OBJECT (manager), "-clutter-layout-manager-freeze-change",
+ g_object_set_data (G_OBJECT (manager), "freeze-change",
GUINT_TO_POINTER (1));
else
{
guint level = GPOINTER_TO_UINT (is_frozen) + 1;
- g_object_set_data (G_OBJECT (manager), "-clutter-layout-manager-freeze-change",
+ g_object_set_data (G_OBJECT (manager), "freeze-change",
GUINT_TO_POINTER (level));
}
}
@@ -222,7 +393,7 @@ layout_manager_thaw_layout_change (ClutterLayoutManager *manager)
{
gpointer is_frozen;
- is_frozen = g_object_get_data (G_OBJECT (manager), "-clutter-layout-manager-freeze-change");
+ is_frozen = g_object_get_data (G_OBJECT (manager), "freeze-change");
if (is_frozen == NULL)
g_critical (G_STRLOC ": Mismatched thaw; you have to call "
"clutter_layout_manager_freeze_layout_change() prior to "
@@ -239,9 +410,9 @@ layout_manager_thaw_layout_change (ClutterLayoutManager *manager)
level -= 1;
if (level == 0)
- g_object_set_data (G_OBJECT (manager), "-clutter-layout-manager-freeze-change", NULL);
+ g_object_set_data (G_OBJECT (manager), "freeze-change", NULL);
else
- g_object_set_data (G_OBJECT (manager), "-clutter-layout-manager-freeze-change",
+ g_object_set_data (G_OBJECT (manager), "freeze-change",
GUINT_TO_POINTER (level));
}
@@ -293,7 +464,7 @@ layout_manager_real_set_container (ClutterLayoutManager *manager,
ClutterContainer *container)
{
if (container != NULL)
- g_object_set_data (G_OBJECT (container), "-clutter-layout-manager", manager);
+ g_object_set_data (G_OBJECT (container), "clutter-layout-manager", manager);
}
static ClutterLayoutMeta *
@@ -328,11 +499,101 @@ layout_manager_real_get_child_meta_type (ClutterLayoutManager *manager)
return G_TYPE_INVALID;
}
+/* XXX:2.0 - Remove */
+static ClutterAlpha *
+layout_manager_real_begin_animation (ClutterLayoutManager *manager,
+ guint duration,
+ gulong mode)
+{
+ ClutterTimeline *timeline;
+ ClutterAlpha *alpha;
+
+ alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
+ if (alpha != NULL)
+ {
+ clutter_alpha_set_mode (alpha, mode);
+
+ timeline = clutter_alpha_get_timeline (alpha);
+ clutter_timeline_set_duration (timeline, duration);
+ clutter_timeline_rewind (timeline);
+
+ return alpha;
+ };
+
+ timeline = clutter_timeline_new (duration);
+
+ alpha = clutter_alpha_new_full (timeline, mode);
+
+ /* let the alpha take ownership of the timeline */
+ g_object_unref (timeline);
+
+ g_signal_connect_swapped (timeline, "completed",
+ G_CALLBACK (clutter_layout_manager_end_animation),
+ manager);
+ g_signal_connect_swapped (timeline, "new-frame",
+ G_CALLBACK (clutter_layout_manager_layout_changed),
+ manager);
+
+ g_object_set_qdata_full (G_OBJECT (manager),
+ quark_layout_alpha, alpha,
+ (GDestroyNotify) g_object_unref);
+
+ clutter_timeline_start (timeline);
+
+ return alpha;
+}
+
+/* XXX:2.0 - Remove */
+static gdouble
+layout_manager_real_get_animation_progress (ClutterLayoutManager *manager)
+{
+ ClutterAlpha *alpha;
+
+ alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
+ if (alpha == NULL)
+ return 1.0;
+
+ return clutter_alpha_get_alpha (alpha);
+}
+
+/* XXX:2.0 - Remove */
+static void
+layout_manager_real_end_animation (ClutterLayoutManager *manager)
+{
+ ClutterTimeline *timeline;
+ ClutterAlpha *alpha;
+
+ alpha = g_object_get_qdata (G_OBJECT (manager), quark_layout_alpha);
+ if (alpha == NULL)
+ return;
+
+ timeline = clutter_alpha_get_timeline (alpha);
+ g_assert (timeline != NULL);
+
+ if (clutter_timeline_is_playing (timeline))
+ clutter_timeline_stop (timeline);
+
+ g_signal_handlers_disconnect_by_func (timeline,
+ G_CALLBACK (clutter_layout_manager_end_animation),
+ manager);
+ g_signal_handlers_disconnect_by_func (timeline,
+ G_CALLBACK (clutter_layout_manager_layout_changed),
+ manager);
+
+ g_object_set_qdata (G_OBJECT (manager), quark_layout_alpha, NULL);
+
+ clutter_layout_manager_layout_changed (manager);
+}
+
static void
clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
{
quark_layout_meta =
- g_quark_from_static_string ("-clutter-layout-manager-child-meta");
+ g_quark_from_static_string ("clutter-layout-manager-child-meta");
+
+ /* XXX:2.0 - Remove */
+ quark_layout_alpha =
+ g_quark_from_static_string ("clutter-layout-manager-alpha");
g_type_class_add_private (klass, sizeof (ClutterLayoutManagerPrivate));
@@ -341,6 +602,11 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
klass->allocate = layout_manager_real_allocate;
klass->create_child_meta = layout_manager_real_create_child_meta;
klass->get_child_meta_type = layout_manager_real_get_child_meta_type;
+
+ /* XXX:2.0 - Remove */
+ klass->begin_animation = layout_manager_real_begin_animation;
+ klass->get_animation_progress = layout_manager_real_get_animation_progress;
+ klass->end_animation = layout_manager_real_end_animation;
klass->set_container = layout_manager_real_set_container;
/**
@@ -370,7 +636,7 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
* ::layout-changed signal whenever one of the parameters changes,
* by using clutter_layout_manager_layout_changed().
*
- *
+ * Since: 1.2
*/
manager_signals[LAYOUT_CHANGED] =
g_signal_new (I_("layout-changed"),
@@ -406,7 +672,7 @@ clutter_layout_manager_init (ClutterLayoutManager *manager)
*
* See also clutter_actor_get_preferred_width()
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_get_preferred_width (ClutterLayoutManager *manager,
@@ -441,7 +707,7 @@ clutter_layout_manager_get_preferred_width (ClutterLayoutManager *manager,
*
* See also clutter_actor_get_preferred_height()
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
@@ -473,7 +739,7 @@ clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
*
* See also clutter_actor_allocate()
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_allocate (ClutterLayoutManager *manager,
@@ -500,7 +766,7 @@ clutter_layout_manager_allocate (ClutterLayoutManager *manager,
* This function should only be called by implementations of the
* #ClutterLayoutManager class
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_layout_changed (ClutterLayoutManager *manager)
@@ -509,7 +775,7 @@ clutter_layout_manager_layout_changed (ClutterLayoutManager *manager)
g_return_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager));
- is_frozen = g_object_get_data (G_OBJECT (manager), "-clutter-layout-manager-freeze-change");
+ is_frozen = g_object_get_data (G_OBJECT (manager), "freeze-change");
if (is_frozen == NULL)
g_signal_emit (manager, manager_signals[LAYOUT_CHANGED], 0);
else
@@ -530,7 +796,7 @@ clutter_layout_manager_layout_changed (ClutterLayoutManager *manager)
* The layout manager should not increase the reference
* count of the @container
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_set_container (ClutterLayoutManager *manager,
@@ -622,7 +888,7 @@ get_child_meta (ClutterLayoutManager *manager,
* layout meta instance is owned by the #ClutterLayoutManager and it
* should not be unreferenced
*
- *
+ * Since: 1.0
*/
ClutterLayoutMeta *
clutter_layout_manager_get_child_meta (ClutterLayoutManager *manager,
@@ -696,7 +962,7 @@ layout_get_property_internal (ClutterLayoutManager *manager,
* Languages bindings should use clutter_layout_manager_child_set_property()
* instead
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_child_set (ClutterLayoutManager *manager,
@@ -782,7 +1048,7 @@ clutter_layout_manager_child_set (ClutterLayoutManager *manager,
* Sets a property on the #ClutterLayoutMeta created by @manager and
* attached to a child of @container
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_child_set_property (ClutterLayoutManager *manager,
@@ -836,7 +1102,7 @@ clutter_layout_manager_child_set_property (ClutterLayoutManager *manager,
* #ClutterLayoutMeta created by @manager and attached to the
* child of a @container
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_child_get (ClutterLayoutManager *manager,
@@ -928,7 +1194,7 @@ clutter_layout_manager_child_get (ClutterLayoutManager *manager,
* and has to be unset with g_value_unset() after extracting the real
* value out of it
*
- *
+ * Since: 1.2
*/
void
clutter_layout_manager_child_get_property (ClutterLayoutManager *manager,
@@ -983,7 +1249,7 @@ clutter_layout_manager_child_get_property (ClutterLayoutManager *manager,
* #GParamSpec is owned by the layout manager and should not be
* modified or freed
*
- *
+ * Since: 1.2
*/
GParamSpec *
clutter_layout_manager_find_child_property (ClutterLayoutManager *manager,
@@ -1021,7 +1287,7 @@ clutter_layout_manager_find_child_property (ClutterLayoutManager *manager,
* %NULL-terminated array of #GParamSpec<!-- -->s. Use g_free() to free the
* resources allocated for the array
*
- *
+ * Since: 1.2
*/
GParamSpec **
clutter_layout_manager_list_child_properties (ClutterLayoutManager *manager,
diff --git a/clutter/clutter-layout-manager.h b/clutter/clutter-layout-manager.h
index ce88d80cb..d19d56337 100644
--- a/clutter/clutter-layout-manager.h
+++ b/clutter/clutter-layout-manager.h
@@ -49,7 +49,7 @@ typedef struct _ClutterLayoutManagerClass ClutterLayoutManagerClass;
* The #ClutterLayoutManager structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterLayoutManager
{
@@ -79,13 +79,24 @@ struct _ClutterLayoutManager
* @create_child_meta: virtual function; override to create a
* #ClutterLayoutMeta instance associated to a #ClutterContainer and a
* child #ClutterActor, used to maintain layout manager specific properties
+ * @begin_animation: virtual function; override to control the animation
+ * of a #ClutterLayoutManager with the given duration and easing mode.
+ * This virtual function is deprecated, and it should not be overridden
+ * in newly written code.
+ * @end_animation: virtual function; override to end an animation started
+ * by clutter_layout_manager_begin_animation(). This virtual function is
+ * deprecated, and it should not be overriden in newly written code.
+ * @get_animation_progress: virtual function; override to control the
+ * progress of the animation of a #ClutterLayoutManager. This virtual
+ * function is deprecated, and it should not be overridden in newly written
+ * code.
* @layout_changed: class handler for the #ClutterLayoutManager::layout-changed
* signal
*
* The #ClutterLayoutManagerClass structure contains only private
* data and should be accessed using the provided API
*
- *
+ * Since: 1.2
*/
struct _ClutterLayoutManagerClass
{
@@ -116,6 +127,15 @@ struct _ClutterLayoutManagerClass
ClutterContainer *container,
ClutterActor *actor);
+ /* deprecated */
+ ClutterAlpha * (* begin_animation) (ClutterLayoutManager *manager,
+ guint duration,
+ gulong mode);
+ /* deprecated */
+ gdouble (* get_animation_progress) (ClutterLayoutManager *manager);
+ /* deprecated */
+ void (* end_animation) (ClutterLayoutManager *manager);
+
void (* layout_changed) (ClutterLayoutManager *manager);
/*< private >*/
@@ -181,6 +201,15 @@ void clutter_layout_manager_child_get_property (ClutterLayoutMa
const gchar *property_name,
GValue *value);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAlpha * clutter_layout_manager_begin_animation (ClutterLayoutManager *manager,
+ guint duration,
+ gulong mode);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_layout_manager_end_animation (ClutterLayoutManager *manager);
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_layout_manager_get_animation_progress (ClutterLayoutManager *manager);
+
G_END_DECLS
#endif /* __CLUTTER_LAYOUT_MANAGER_H__ */
diff --git a/clutter/clutter-layout-meta.c b/clutter/clutter-layout-meta.c
index 3c819ea8d..af106244e 100644
--- a/clutter/clutter-layout-meta.c
+++ b/clutter/clutter-layout-meta.c
@@ -111,7 +111,7 @@ clutter_layout_meta_class_init (ClutterLayoutMetaClass *klass)
*
* The #ClutterLayoutManager that created this #ClutterLayoutMeta.
*
- *
+ * Since: 1.2
*/
pspec = g_param_spec_object ("manager",
P_("Manager"),
@@ -136,7 +136,7 @@ clutter_layout_meta_init (ClutterLayoutMeta *self)
*
* Return value: (transfer none): a #ClutterLayoutManager
*
- *
+ * Since: 1.2
*/
ClutterLayoutManager *
clutter_layout_meta_get_manager (ClutterLayoutMeta *data)
diff --git a/clutter/clutter-layout-meta.h b/clutter/clutter-layout-meta.h
index ec5e71e99..0f7e7e82e 100644
--- a/clutter/clutter-layout-meta.h
+++ b/clutter/clutter-layout-meta.h
@@ -56,7 +56,7 @@ typedef struct _ClutterLayoutMetaClass ClutterLayoutMetaClass;
* instance by overriding the #ClutterLayoutManager::create_child_meta()
* virtual function
*
- *
+ * Since: 1.2
*/
struct _ClutterLayoutMeta
{
@@ -78,7 +78,7 @@ struct _ClutterLayoutMeta
* The #ClutterLayoutMetaClass contains only private data and
* should never be accessed directly
*
- *
+ * Since: 1.2
*/
struct _ClutterLayoutMetaClass
{
diff --git a/clutter/clutter-list-model.c b/clutter/clutter-list-model.c
index 2c6a0c247..49ac9df9d 100644
--- a/clutter/clutter-list-model.c
+++ b/clutter/clutter-list-model.c
@@ -750,7 +750,7 @@ clutter_list_model_init (ClutterListModel *model)
*
* Return value: a new #ClutterListModel
*
- *
+ * Since: 0.6
*/
ClutterModel *
clutter_list_model_new (guint n_columns,
@@ -800,7 +800,7 @@ clutter_list_model_new (guint n_columns,
*
* Return value: (transfer full): a new default #ClutterModel
*
- *
+ * Since: 0.6
*/
ClutterModel *
clutter_list_model_newv (guint n_columns,
diff --git a/clutter/clutter-list-model.h b/clutter/clutter-list-model.h
index 2d7fb18c9..e84cef581 100644
--- a/clutter/clutter-list-model.h
+++ b/clutter/clutter-list-model.h
@@ -52,7 +52,7 @@ typedef struct _ClutterListModelClass ClutterListModelClass;
*
* The #ClutterListModel struct contains only private data.
*
- *
+ * Since: 0.6
*/
struct _ClutterListModel
{
@@ -67,7 +67,7 @@ struct _ClutterListModel
*
* The #ClutterListModelClass struct contains only private data.
*
- *
+ * Since: 0.6
*/
struct _ClutterListModelClass
{
diff --git a/clutter/clutter-macros.h b/clutter/clutter-macros.h
index c9df10fd6..db797d9a4 100644
--- a/clutter/clutter-macros.h
+++ b/clutter/clutter-macros.h
@@ -28,6 +28,58 @@
#include <clutter/clutter-version.h>
+/**
+ * CLUTTER_FLAVOUR:
+ *
+ * GL Windowing system used
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: The macro evaluates to "deprecated" as Clutter can be
+ * compiled with multiple windowing system backends. Use the various
+ * CLUTTER_WINDOWING_* macros to detect the windowing system that Clutter
+ * is being compiled against, and the type check macros for the
+ * #ClutterBackend for a run-time check.
+ */
+#define CLUTTER_FLAVOUR "deprecated"
+
+/**
+ * CLUTTER_COGL:
+ *
+ * Cogl (internal GL abstraction utility library) backend. Can be "gl" or
+ * "gles" currently
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: The macro evaluates to "deprecated" as Cogl can be
+ * compiled against multiple GL implementations.
+ */
+#define CLUTTER_COGL "deprecated"
+
+/**
+ * CLUTTER_STAGE_TYPE:
+ *
+ * The default GObject type for the Clutter stage.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: The macro evaluates to "deprecated" as Clutter can
+ * be compiled against multiple windowing systems. You can use the
+ * CLUTTER_WINDOWING_* macros for compile-time checks, and the type
+ * check macros for run-time checks.
+ */
+#define CLUTTER_STAGE_TYPE "deprecated"
+
+/**
+ * CLUTTER_NO_FPU:
+ *
+ * Set to 1 if Clutter was built without FPU (i.e fixed math), 0 otherwise
+ *
+ * Deprecated: 0.6: This macro is no longer defined (identical code is used
+ * regardless the presence of FPU).
+ */
+#define CLUTTER_NO_FPU (0)
+
/* some structures are meant to be opaque and still be allocated on the stack;
* in order to avoid people poking at their internals, we use this macro to
* ensure that users don't accidentally access a struct private members.
@@ -40,21 +92,6 @@
#define CLUTTER_PRIVATE_FIELD(x) clutter_private_ ## x
#endif
-/* annotation for exported variables
- *
- * XXX: this has to be defined here because clutter-macro.h imports this
- * header file.
- */
-#ifdef _MSC_VER
-# ifdef CLUTTER_COMPILATION
-# define CLUTTER_VAR __declspec(dllexport)
-# else
-# define CLUTTER_VAR extern __declspec(dllimport)
-# endif
-#else
-# define CLUTTER_VAR extern
-#endif
-
/* these macros are used to mark deprecated functions, and thus have to be
* exposed in a public header.
*
@@ -78,7 +115,7 @@
* clutter.h header.
*
* The definition should be one of the predefined Clutter version macros,
- * such as: %CLUTTER_VERSION_2_0, %CLUTTER_VERSION_2_2, ...
+ * such as: %CLUTTER_VERSION_1_0, %CLUTTER_VERSION_1_2, ...
*
* This macro defines the lower bound for the Clutter API to be used.
*
@@ -86,14 +123,10 @@
* is possible to use this symbol to avoid the compiler warnings without
* disabling warnings for every deprecated function.
*
- *
+ * Since: 1.10
*/
#ifndef CLUTTER_VERSION_MIN_REQUIRED
-# if CLUTTER_MAJOR_VERSION < 2
-# define CLUTTER_VERSION_MIN_REQUIRED (G_ENCODE_VERSION (2, 0))
-# else
-# define CLUTTER_VERSION_MIN_REQUIRED (CLUTTER_VERSION_CUR_STABLE)
-# endif
+# define CLUTTER_VERSION_MIN_REQUIRED (CLUTTER_VERSION_CUR_STABLE)
#endif
/**
@@ -103,7 +136,7 @@
* clutter.h header.
*
* The definition should be one of the predefined Clutter version macros,
- * such as: %CLUTTER_VERSION_2_0, %CLUTTER_VERSION_2_2, ...
+ * such as: %CLUTTER_VERSION_1_0, %CLUTTER_VERSION_1_2, ...
*
* This macro defines the upper bound for the Clutter API to be used.
*
@@ -111,7 +144,7 @@
* is possible to use this symbol to get compiler warnings when trying
* to use that function.
*
- *
+ * Since: 1.10
*/
#ifndef CLUTTER_VERSION_MAX_ALLOWED
# if CLUTTER_VERSION_MIN_REQUIRED > CLUTTER_VERSION_PREV_STABLE
@@ -125,24 +158,108 @@
#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_MIN_REQUIRED
# error "CLUTTER_VERSION_MAX_ALLOWED must be >= CLUTTER_VERSION_MIN_REQUIRED"
#endif
-#if CLUTTER_VERSION_MIN_REQUIRED < CLUTTER_VERSION_2_0
-# error "CLUTTER_VERSION_MIN_REQUIRED must be >= CLUTTER_VERSION_2_0"
+#if CLUTTER_VERSION_MIN_REQUIRED < CLUTTER_VERSION_1_0
+# error "CLUTTER_VERSION_MIN_REQUIRED must be >= CLUTTER_VERSION_1_0"
#endif
/* XXX: Every new stable minor release should add a set of macros here */
-#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_2_0
-# define CLUTTER_DEPRECATED_IN_2_0 CLUTTER_DEPRECATED
-# define CLUTTER_DEPRECATED_IN_2_0_FOR(f) CLUTTER_DEPRECATED_FOR(f)
+#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_0
+# define CLUTTER_DEPRECATED_IN_1_0 CLUTTER_DEPRECATED
+# define CLUTTER_DEPRECATED_IN_1_0_FOR(f) CLUTTER_DEPRECATED_FOR(f)
+#else
+# define CLUTTER_DEPRECATED_IN_1_0
+# define CLUTTER_DEPRECATED_IN_1_0_FOR(f)
+#endif
+
+#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_0
+# define CLUTTER_AVAILABLE_IN_1_0 CLUTTER_UNAVAILABLE(1, 0)
+#else
+# define CLUTTER_AVAILABLE_IN_1_0
+#endif
+
+#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_2
+# define CLUTTER_DEPRECATED_IN_1_2 CLUTTER_DEPRECATED
+# define CLUTTER_DEPRECATED_IN_1_2_FOR(f) CLUTTER_DEPRECATED_FOR(f)
+#else
+# define CLUTTER_DEPRECATED_IN_1_2
+# define CLUTTER_DEPRECATED_IN_1_2_FOR(f)
+#endif
+
+#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_2
+# define CLUTTER_AVAILABLE_IN_1_2 CLUTTER_UNAVAILABLE(1, 2)
+#else
+# define CLUTTER_AVAILABLE_IN_1_2
+#endif
+
+#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_4
+# define CLUTTER_DEPRECATED_IN_1_4 CLUTTER_DEPRECATED
+# define CLUTTER_DEPRECATED_IN_1_4_FOR(f) CLUTTER_DEPRECATED_FOR(f)
+#else
+# define CLUTTER_DEPRECATED_IN_1_4
+# define CLUTTER_DEPRECATED_IN_1_4_FOR(f)
+#endif
+
+#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_4
+# define CLUTTER_AVAILABLE_IN_1_4 CLUTTER_UNAVAILABLE(1, 4)
+#else
+# define CLUTTER_AVAILABLE_IN_1_4
+#endif
+
+#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_6
+# define CLUTTER_DEPRECATED_IN_1_6 CLUTTER_DEPRECATED
+# define CLUTTER_DEPRECATED_IN_1_6_FOR(f) CLUTTER_DEPRECATED_FOR(f)
+#else
+# define CLUTTER_DEPRECATED_IN_1_6
+# define CLUTTER_DEPRECATED_IN_1_6_FOR(f)
+#endif
+
+#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_6
+# define CLUTTER_AVAILABLE_IN_1_6 CLUTTER_UNAVAILABLE(1, 6)
+#else
+# define CLUTTER_AVAILABLE_IN_1_6
+#endif
+
+#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_8
+# define CLUTTER_DEPRECATED_IN_1_8 CLUTTER_DEPRECATED
+# define CLUTTER_DEPRECATED_IN_1_8_FOR(f) CLUTTER_DEPRECATED_FOR(f)
+#else
+# define CLUTTER_DEPRECATED_IN_1_8
+# define CLUTTER_DEPRECATED_IN_1_8_FOR(f)
+#endif
+
+#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_8
+# define CLUTTER_AVAILABLE_IN_1_8 CLUTTER_UNAVAILABLE(1, 8)
+#else
+# define CLUTTER_AVAILABLE_IN_1_8
+#endif
+
+#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_10
+# define CLUTTER_DEPRECATED_IN_1_10 CLUTTER_DEPRECATED
+# define CLUTTER_DEPRECATED_IN_1_10_FOR(f) CLUTTER_DEPRECATED_FOR(f)
+#else
+# define CLUTTER_DEPRECATED_IN_1_10
+# define CLUTTER_DEPRECATED_IN_1_10_FOR(f)
+#endif
+
+#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_10
+# define CLUTTER_AVAILABLE_IN_1_10 CLUTTER_UNAVAILABLE(1, 10)
+#else
+# define CLUTTER_AVAILABLE_IN_1_10
+#endif
+
+#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_12
+# define CLUTTER_DEPRECATED_IN_1_12 CLUTTER_DEPRECATED
+# define CLUTTER_DEPRECATED_IN_1_12_FOR(f) CLUTTER_DEPRECATED_FOR(f)
#else
-# define CLUTTER_DEPRECATED_IN_2_0
-# define CLUTTER_DEPRECATED_IN_2_0_FOR(f)
+# define CLUTTER_DEPRECATED_IN_1_12
+# define CLUTTER_DEPRECATED_IN_1_12_FOR(f)
#endif
-#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_2_0
-# define CLUTTER_AVAILABLE_IN_2_0 CLUTTER_UNAVAILABLE(2, 0)
+#if CLUTTER_VERSION_MAX_ALLOWED < CLUTTER_VERSION_1_12
+# define CLUTTER_AVAILABLE_IN_1_12 CLUTTER_UNAVAILABLE(1, 12)
#else
-# define CLUTTER_AVAILABLE_IN_2_0
+# define CLUTTER_AVAILABLE_IN_1_12
#endif
#if CLUTTER_VERSION_MIN_REQUIRED >= CLUTTER_VERSION_1_14
diff --git a/clutter/clutter-main.c b/clutter/clutter-main.c
index 36d179cf9..d0d6185e2 100644
--- a/clutter/clutter-main.c
+++ b/clutter/clutter-main.c
@@ -170,9 +170,9 @@ guint clutter_pick_debug_flags = 0;
/* profile flags */
guint clutter_profile_flags = 0;
-static const guint clutter_major_version = CLUTTER_MAJOR_VERSION;
-static const guint clutter_minor_version = CLUTTER_MINOR_VERSION;
-static const guint clutter_micro_version = CLUTTER_MICRO_VERSION;
+const guint clutter_major_version = CLUTTER_MAJOR_VERSION;
+const guint clutter_minor_version = CLUTTER_MINOR_VERSION;
+const guint clutter_micro_version = CLUTTER_MICRO_VERSION;
#ifdef CLUTTER_ENABLE_DEBUG
static const GDebugKey clutter_debug_keys[] = {
@@ -441,7 +441,7 @@ clutter_config_read (void)
gchar *config_path;
config_path = g_build_filename (CLUTTER_SYSCONFDIR,
- "clutter-2.0",
+ "clutter-1.0",
"settings.ini",
NULL);
if (g_file_test (config_path, G_FILE_TEST_EXISTS))
@@ -450,7 +450,7 @@ clutter_config_read (void)
g_free (config_path);
config_path = g_build_filename (g_get_user_config_dir (),
- "clutter-2.0",
+ "clutter-1.0",
"settings.ini",
NULL);
if (g_file_test (config_path, G_FILE_TEST_EXISTS))
@@ -459,20 +459,34 @@ clutter_config_read (void)
g_free (config_path);
}
+/**
+ * clutter_get_show_fps:
+ *
+ * Returns whether Clutter should print out the frames per second on the
+ * console. You can enable this setting either using the
+ * <literal>CLUTTER_SHOW_FPS</literal> environment variable or passing
+ * the <literal>--clutter-show-fps</literal> command line argument. *
+ *
+ * Return value: %TRUE if Clutter should show the FPS.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: This function does not do anything. Use the environment
+ * variable or the configuration file to determine whether Clutter should
+ * print out the FPS counter on the console.
+ */
gboolean
-_clutter_context_get_show_fps (void)
+clutter_get_show_fps (void)
{
- ClutterMainContext *context = _clutter_context_get_default ();
-
- return context->show_fps;
+ return FALSE;
}
-guint
-_clutter_context_get_frame_rate (void)
+gboolean
+_clutter_context_get_show_fps (void)
{
ClutterMainContext *context = _clutter_context_get_default ();
- return context->frame_rate;
+ return context->show_fps;
}
/**
@@ -484,7 +498,7 @@ _clutter_context_get_frame_rate (void)
*
* Return value: %TRUE if Clutter has accessibility support enabled
*
- *
+ * Since: 1.4
*/
gboolean
clutter_get_accessibility_enabled (void)
@@ -499,6 +513,8 @@ clutter_get_accessibility_enabled (void)
* as setting the environment variable
* CLUTTER_DISABLE_ACCESSIBILITY. For the same reason, this method
* should be called before clutter_init().
+ *
+ * Since: 1.14
*/
void
clutter_disable_accessibility (void)
@@ -513,6 +529,88 @@ clutter_disable_accessibility (void)
clutter_enable_accessibility = FALSE;
}
+/**
+ * clutter_redraw:
+ *
+ * Forces a redraw of the entire stage. Applications should never use this
+ * function, but queue a redraw using clutter_actor_queue_redraw().
+ *
+ * This function should only be used by libraries integrating Clutter from
+ * within another toolkit.
+ *
+ * Deprecated: 1.10: Use clutter_stage_ensure_redraw() instead.
+ */
+void
+clutter_redraw (ClutterStage *stage)
+{
+ g_return_if_fail (CLUTTER_IS_STAGE (stage));
+
+ clutter_stage_ensure_redraw (stage);
+}
+
+/**
+ * clutter_set_motion_events_enabled:
+ * @enable: %TRUE to enable per-actor motion events
+ *
+ * Sets whether per-actor motion events should be enabled or not on
+ * all #ClutterStage<!-- -->s managed by Clutter.
+ *
+ * If @enable is %FALSE the following events will not work:
+ * <itemizedlist>
+ * <listitem><para>ClutterActor::motion-event, unless on the
+ * #ClutterStage</para></listitem>
+ * <listitem><para>ClutterActor::enter-event</para></listitem>
+ * <listitem><para>ClutterActor::leave-event</para></listitem>
+ * </itemizedlist>
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use clutter_stage_set_motion_events_enabled() instead.
+ */
+void
+clutter_set_motion_events_enabled (gboolean enable)
+{
+ ClutterStageManager *stage_manager;
+ ClutterMainContext *context;
+ const GSList *l;
+
+ enable = !!enable;
+
+ context = _clutter_context_get_default ();
+ if (context->motion_events_per_actor == enable)
+ return;
+
+ /* store the flag for later query and for newly created stages */
+ context->motion_events_per_actor = enable;
+
+ /* propagate the change to all stages */
+ stage_manager = clutter_stage_manager_get_default ();
+
+ for (l = clutter_stage_manager_peek_stages (stage_manager);
+ l != NULL;
+ l = l->next)
+ {
+ clutter_stage_set_motion_events_enabled (l->data, enable);
+ }
+}
+
+/**
+ * clutter_get_motion_events_enabled:
+ *
+ * Gets whether the per-actor motion events are enabled.
+ *
+ * Return value: %TRUE if the motion events are enabled
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use clutter_stage_get_motion_events_enabled() instead.
+ */
+gboolean
+clutter_get_motion_events_enabled (void)
+{
+ return _clutter_context_get_motion_events_enabled ();
+}
+
ClutterActor *
_clutter_get_actor_by_id (ClutterStage *stage,
guint32 actor_id)
@@ -847,6 +945,14 @@ void
clutter_main (void)
{
GMainLoop *loop;
+ CLUTTER_STATIC_TIMER (mainloop_timer,
+ NULL, /* no parent */
+ "Mainloop",
+ "The time spent in the clutter mainloop",
+ 0 /* no application private data */);
+
+ if (clutter_main_loop_level == 0)
+ CLUTTER_TIMER_START (uprof_get_mainloop_context (), mainloop_timer);
if (!_clutter_context_is_initialized ())
{
@@ -880,6 +986,32 @@ clutter_main (void)
g_main_loop_unref (loop);
clutter_main_loop_level--;
+
+ if (clutter_main_loop_level == 0)
+ CLUTTER_TIMER_STOP (uprof_get_mainloop_context (), mainloop_timer);
+}
+
+/**
+ * clutter_threads_init:
+ *
+ * Initialises the Clutter threading mechanism, so that Clutter API can be
+ * called by multiple threads, using clutter_threads_enter() and
+ * clutter_threads_leave() to mark the critical sections.
+ *
+ * You must call g_thread_init() before this function.
+ *
+ * This function must be called before clutter_init().
+ *
+ * It is safe to call this function multiple times.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: This function does not do anything. Threading support
+ * is initialized when Clutter is initialized.
+ */
+void
+clutter_threads_init (void)
+{
}
/**
@@ -909,7 +1041,7 @@ clutter_main (void)
* This method must be called before clutter_init(), and cannot
* be called multiple times.
*
- *
+ * Since: 0.4
*/
void
clutter_threads_set_lock_functions (GCallback enter_fn,
@@ -1048,7 +1180,7 @@ _clutter_threads_dispatch_free (gpointer data)
*
* Return value: the ID (greater than 0) of the event source.
*
- *
+ * Since: 0.4
*/
guint
clutter_threads_add_idle_full (gint priority,
@@ -1080,7 +1212,7 @@ clutter_threads_add_idle_full (gint priority,
*
* Return value: the ID (greater than 0) of the event source.
*
- *
+ * Since: 0.4
*/
guint
clutter_threads_add_idle (GSourceFunc func,
@@ -1120,7 +1252,7 @@ clutter_threads_add_idle (GSourceFunc func,
*
* Return value: the ID (greater than 0) of the event source.
*
- *
+ * Since: 0.4
*/
guint
clutter_threads_add_timeout_full (gint priority,
@@ -1154,7 +1286,7 @@ clutter_threads_add_timeout_full (gint priority,
*
* Return value: the ID (greater than 0) of the event source.
*
- *
+ * Since: 0.4
*/
guint
clutter_threads_add_timeout (guint interval,
@@ -1183,6 +1315,60 @@ _clutter_threads_release_lock (void)
(* clutter_threads_unlock) ();
}
+/**
+ * clutter_threads_enter:
+ *
+ * Locks the Clutter thread lock.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.12: This function should not be used by application
+ * code; marking critical sections is not portable on various
+ * platforms. Instead of acquiring the Clutter lock, schedule UI
+ * updates from the main loop using clutter_threads_add_idle() or
+ * clutter_threads_add_timeout().
+ */
+void
+clutter_threads_enter (void)
+{
+ _clutter_threads_acquire_lock ();
+}
+
+/**
+ * clutter_threads_leave:
+ *
+ * Unlocks the Clutter thread lock.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.12: This function should not be used by application
+ * code; marking critical sections is not portable on various
+ * platforms. Instead of acquiring the Clutter lock, schedule UI
+ * updates from the main loop using clutter_threads_add_idle() or
+ * clutter_threads_add_timeout().
+ */
+void
+clutter_threads_leave (void)
+{
+ _clutter_threads_release_lock ();
+}
+
+
+/**
+ * clutter_get_debug_enabled:
+ *
+ * Check if Clutter has debugging enabled.
+ *
+ * Return value: %FALSE
+ *
+ * Deprecated: 1.10: This function does not do anything.
+ */
+gboolean
+clutter_get_debug_enabled (void)
+{
+ return FALSE;
+}
+
void
_clutter_context_lock (void)
{
@@ -1292,6 +1478,36 @@ _clutter_context_get_default (void)
return retval;
}
+/**
+ * clutter_get_timestamp:
+ *
+ * Returns the approximate number of microseconds passed since Clutter was
+ * intialised.
+ *
+ * This function shdould not be used by application code.
+ *
+ * The output of this function depends on whether Clutter was configured to
+ * enable its debugging code paths, so it's less useful than intended.
+ *
+ * Since Clutter 1.10, this function is an alias to g_get_monotonic_time()
+ * if Clutter was configured to enable the debugging code paths.
+ *
+ * Return value: Number of microseconds since clutter_init() was called, or
+ * zero if Clutter was not configured with debugging code paths.
+ *
+ * Deprecated: 1.10: Use #GTimer or g_get_monotonic_time() for a proper
+ * timing source
+ */
+gulong
+clutter_get_timestamp (void)
+{
+#ifdef CLUTTER_ENABLE_DEBUG
+ return (gulong) g_get_monotonic_time ();
+#else
+ return 0L;
+#endif
+}
+
static gboolean
clutter_arg_direction_cb (const char *key,
const char *value,
@@ -1368,14 +1584,6 @@ clutter_init_real (GError **error)
ClutterMainContext *ctx;
ClutterBackend *backend;
-#ifdef CLUTTER_ENABLE_PROFILE
- CLUTTER_STATIC_TIMER (mainloop_timer,
- NULL, /* no parent */
- "Mainloop",
- "The time spent in the clutter mainloop",
- 0 /* no application private data */);
-#endif
-
/* Note, creates backend if not already existing, though parse args will
* have likely created it
*/
@@ -1437,8 +1645,6 @@ clutter_init_real (GError **error)
uprof_init (NULL, NULL);
_clutter_uprof_init ();
- CLUTTER_TIMER_START (uprof_get_mainloop_context (), mainloop_timer);
-
if (clutter_profile_flags & CLUTTER_PROFILE_PICKING_ONLY)
_clutter_profile_suspend ();
#endif
@@ -1666,7 +1872,7 @@ post_parse_hook (GOptionContext *context,
* Return value: (transfer full): a #GOptionGroup for the commandline arguments
* recognized by Clutter
*
- *
+ * Since: 0.2
*/
GOptionGroup *
clutter_get_option_group (void)
@@ -1711,7 +1917,7 @@ clutter_get_option_group (void)
* Return value: (transfer full): a #GOptionGroup for the commandline arguments
* recognized by Clutter
*
- *
+ * Since: 0.8.2
*/
GOptionGroup *
clutter_get_option_group_without_init (void)
@@ -1765,7 +1971,7 @@ clutter_get_option_group_without_init (void)
* initialised, or other values or #ClutterInitError in case of
* error.
*
- *
+ * Since: 0.2
*/
ClutterInitError
clutter_init_with_args (int *argc,
@@ -2219,7 +2425,7 @@ is_off_stage (ClutterActor *stage,
* This function is only useful when embedding Clutter inside another
* toolkit, and it should never be called by applications.
*
- *
+ * Since: 0.4
*/
void
clutter_do_event (ClutterEvent *event)
@@ -2620,6 +2826,25 @@ _clutter_process_event (ClutterEvent *event)
context->current_event = g_slist_delete_link (context->current_event, context->current_event);
}
+/**
+ * clutter_get_actor_by_gid:
+ * @id_: a #ClutterActor unique id.
+ *
+ * Retrieves the #ClutterActor with @id_.
+ *
+ * Return value: (transfer none): the actor with the passed id or %NULL.
+ * The returned actor does not have its reference count increased.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: The id is not used any longer.
+ */
+ClutterActor *
+clutter_get_actor_by_gid (guint32 id_)
+{
+ return _clutter_get_actor_by_id (NULL, id_);
+}
+
void
clutter_base_init (void)
{
@@ -2642,6 +2867,43 @@ clutter_base_init (void)
}
}
+/**
+ * clutter_get_default_frame_rate:
+ *
+ * Retrieves the default frame rate. See clutter_set_default_frame_rate().
+ *
+ * Return value: the default frame rate
+ *
+ * Since: 0.6
+ */
+guint
+clutter_get_default_frame_rate (void)
+{
+ ClutterMainContext *context;
+
+ context = _clutter_context_get_default ();
+
+ return context->frame_rate;
+}
+
+/**
+ * clutter_set_default_frame_rate:
+ * @frames_per_sec: the new default frame rate
+ *
+ * Sets the default frame rate. This frame rate will be used to limit
+ * the number of frames drawn if Clutter is not able to synchronize
+ * with the vertical refresh rate of the display. When synchronization
+ * is possible, this value is ignored.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: This function does not do anything any more.
+ */
+void
+clutter_set_default_frame_rate (guint frames_per_sec)
+{
+}
+
static void
on_grab_actor_destroy (ClutterActor *actor,
ClutterInputDevice *device)
@@ -2694,7 +2956,7 @@ on_grab_actor_destroy (ClutterActor *actor,
* If a grab is required, you are strongly encouraged to use a specific
* input device by calling clutter_input_device_grab().
*
- *
+ * Since: 0.6
*/
void
clutter_grab_pointer (ClutterActor *actor)
@@ -2743,7 +3005,7 @@ clutter_grab_pointer (ClutterActor *actor)
* Only #ClutterInputDevice of types %CLUTTER_POINTER_DEVICE and
* %CLUTTER_KEYBOARD_DEVICE can hold a grab.
*
- *
+ * Since: 1.10
*/
void
clutter_input_device_grab (ClutterInputDevice *device,
@@ -2790,7 +3052,7 @@ clutter_input_device_grab (ClutterInputDevice *device,
*
* Releases the grab on the @device, if one is in place.
*
- *
+ * Since: 1.10
*/
void
clutter_input_device_ungrab (ClutterInputDevice *device)
@@ -2832,7 +3094,7 @@ clutter_input_device_ungrab (ClutterInputDevice *device)
*
* Return value: (transfer none): a #ClutterActor, or %NULL
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
@@ -2855,11 +3117,62 @@ clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
}
/**
+ * clutter_grab_pointer_for_device:
+ * @actor: a #ClutterActor
+ * @id_: a device id, or -1
+ *
+ * Grabs all the pointer events coming from the device @id for @actor.
+ *
+ * If @id is -1 then this function is equivalent to clutter_grab_pointer().
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use clutter_input_device_grab() instead.
+ */
+void
+clutter_grab_pointer_for_device (ClutterActor *actor,
+ gint id_)
+{
+ ClutterDeviceManager *manager;
+ ClutterInputDevice *dev;
+
+ g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
+
+ /* essentially a global grab */
+ if (id_ == -1)
+ {
+ if (actor == NULL)
+ clutter_ungrab_pointer ();
+ else
+ clutter_grab_pointer (actor);
+
+ return;
+ }
+
+ manager = clutter_device_manager_get_default ();
+ if (manager == NULL)
+ return;
+
+ dev = clutter_device_manager_get_device (manager, id_);
+ if (dev == NULL)
+ return;
+
+ if (dev->device_type != CLUTTER_POINTER_DEVICE)
+ return;
+
+ if (actor == NULL)
+ clutter_input_device_ungrab (dev);
+ else
+ clutter_input_device_grab (dev, actor);
+}
+
+
+/**
* clutter_ungrab_pointer:
*
* Removes an existing grab of the pointer.
*
- *
+ * Since: 0.6
*/
void
clutter_ungrab_pointer (void)
@@ -2868,13 +3181,39 @@ clutter_ungrab_pointer (void)
}
/**
+ * clutter_ungrab_pointer_for_device:
+ * @id_: a device id
+ *
+ * Removes an existing grab of the pointer events for device @id_.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use clutter_input_device_ungrab() instead.
+ */
+void
+clutter_ungrab_pointer_for_device (gint id_)
+{
+ ClutterDeviceManager *manager;
+ ClutterInputDevice *device;
+
+ manager = clutter_device_manager_get_default ();
+ if (manager == NULL)
+ return;
+
+ device = clutter_device_manager_get_device (manager, id_);
+ if (device != NULL)
+ clutter_input_device_ungrab (device);
+}
+
+
+/**
* clutter_get_pointer_grab:
*
* Queries the current pointer grab of clutter.
*
* Return value: (transfer none): the actor currently holding the pointer grab, or NULL if there is no grab.
*
- *
+ * Since: 0.6
*/
ClutterActor *
clutter_get_pointer_grab (void)
@@ -2902,7 +3241,7 @@ clutter_get_pointer_grab (void)
* See also clutter_stage_set_key_focus() and clutter_actor_grab_key_focus()
* to perform a "soft" key grab and assign key focus to a specific actor.
*
- *
+ * Since: 0.6
*/
void
clutter_grab_keyboard (ClutterActor *actor)
@@ -2939,7 +3278,7 @@ clutter_grab_keyboard (ClutterActor *actor)
*
* Removes an existing grab of the keyboard.
*
- *
+ * Since: 0.6
*/
void
clutter_ungrab_keyboard (void)
@@ -2954,7 +3293,7 @@ clutter_ungrab_keyboard (void)
*
* Return value: (transfer none): the actor currently holding the keyboard grab, or NULL if there is no grab.
*
- *
+ * Since: 0.6
*/
ClutterActor *
clutter_get_keyboard_grab (void)
@@ -2967,6 +3306,175 @@ clutter_get_keyboard_grab (void)
}
/**
+ * clutter_clear_glyph_cache:
+ *
+ * Clears the internal cache of glyphs used by the Pango
+ * renderer. This will free up some memory and GL texture
+ * resources. The cache will be automatically refilled as more text is
+ * drawn.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use clutter_get_font_map() and
+ * cogl_pango_font_map_clear_glyph_cache() instead.
+ */
+void
+clutter_clear_glyph_cache (void)
+{
+ CoglPangoFontMap *font_map;
+
+ font_map = clutter_context_get_pango_fontmap ();
+ cogl_pango_font_map_clear_glyph_cache (font_map);
+}
+
+/**
+ * clutter_set_font_flags:
+ * @flags: The new flags
+ *
+ * Sets the font quality options for subsequent text rendering
+ * operations.
+ *
+ * Using mipmapped textures will improve the quality for scaled down
+ * text but will use more texture memory.
+ *
+ * Enabling hinting improves text quality for static text but may
+ * introduce some artifacts if the text is animated.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: Use clutter_backend_set_font_options() and the
+ * #cairo_font_option_t API.
+ */
+void
+clutter_set_font_flags (ClutterFontFlags flags)
+{
+ ClutterMainContext *context = _clutter_context_get_default ();
+ CoglPangoFontMap *font_map;
+ ClutterFontFlags old_flags, changed_flags;
+ const cairo_font_options_t *font_options;
+ cairo_font_options_t *new_font_options;
+ cairo_hint_style_t hint_style;
+ gboolean use_mipmapping;
+ ClutterBackend *backend;
+
+ backend = clutter_get_default_backend ();
+ font_map = clutter_context_get_pango_fontmap ();
+ font_options = clutter_backend_get_font_options (backend);
+ old_flags = 0;
+
+ if (cogl_pango_font_map_get_use_mipmapping (font_map))
+ old_flags |= CLUTTER_FONT_MIPMAPPING;
+
+ hint_style = cairo_font_options_get_hint_style (font_options);
+ if (hint_style != CAIRO_HINT_STYLE_DEFAULT &&
+ hint_style != CAIRO_HINT_STYLE_NONE)
+ old_flags |= CLUTTER_FONT_HINTING;
+
+ if (old_flags == flags)
+ return;
+
+ new_font_options = cairo_font_options_copy (font_options);
+
+ /* Only set the font options that have actually changed so we don't
+ override a detailed setting from the backend */
+ changed_flags = old_flags ^ flags;
+
+ if ((changed_flags & CLUTTER_FONT_MIPMAPPING))
+ {
+ use_mipmapping = (changed_flags & CLUTTER_FONT_MIPMAPPING) != 0;
+
+ cogl_pango_font_map_set_use_mipmapping (font_map, use_mipmapping);
+ }
+
+ if ((changed_flags & CLUTTER_FONT_HINTING))
+ {
+ hint_style = (flags & CLUTTER_FONT_HINTING)
+ ? CAIRO_HINT_STYLE_FULL
+ : CAIRO_HINT_STYLE_NONE;
+
+ cairo_font_options_set_hint_style (new_font_options, hint_style);
+ }
+
+ clutter_backend_set_font_options (backend, new_font_options);
+
+ cairo_font_options_destroy (new_font_options);
+
+ /* update the default pango context, if any */
+ if (context->pango_context != NULL)
+ update_pango_context (backend, context->pango_context);
+}
+
+/**
+ * clutter_get_font_flags:
+ *
+ * Gets the current font flags for rendering text. See
+ * clutter_set_font_flags().
+ *
+ * Return value: The font flags
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: Use clutter_backend_get_font_options() and the
+ * #cairo_font_options_t API.
+ */
+ClutterFontFlags
+clutter_get_font_flags (void)
+{
+ CoglPangoFontMap *font_map = NULL;
+ const cairo_font_options_t *font_options;
+ ClutterFontFlags flags = 0;
+ cairo_hint_style_t hint_style;
+
+ font_map = clutter_context_get_pango_fontmap ();
+ if (cogl_pango_font_map_get_use_mipmapping (font_map))
+ flags |= CLUTTER_FONT_MIPMAPPING;
+
+ font_options =
+ clutter_backend_get_font_options (clutter_get_default_backend ());
+
+ hint_style = cairo_font_options_get_hint_style (font_options);
+ if (hint_style != CAIRO_HINT_STYLE_DEFAULT &&
+ hint_style != CAIRO_HINT_STYLE_NONE)
+ flags |= CLUTTER_FONT_HINTING;
+
+ return flags;
+}
+
+/**
+ * clutter_get_input_device_for_id:
+ * @id_: the unique id for a device
+ *
+ * Retrieves the #ClutterInputDevice from its @id_. This is a convenience
+ * wrapper for clutter_device_manager_get_device() and it is functionally
+ * equivalent to:
+ *
+ * |[
+ * ClutterDeviceManager *manager;
+ * ClutterInputDevice *device;
+ *
+ * manager = clutter_device_manager_get_default ();
+ * device = clutter_device_manager_get_device (manager, id);
+ * ]|
+ *
+ * Return value: (transfer none): a #ClutterInputDevice, or %NULL
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use clutter_device_manager_get_device() instead.
+ */
+ClutterInputDevice *
+clutter_get_input_device_for_id (gint id_)
+{
+ ClutterDeviceManager *manager;
+
+ manager = clutter_device_manager_get_default ();
+ if (manager == NULL)
+ return NULL;
+
+ return clutter_device_manager_get_device (manager, id_);
+}
+
+/**
* clutter_get_font_map:
*
* Retrieves the #PangoFontMap instance used by Clutter.
@@ -2976,7 +3484,7 @@ clutter_get_keyboard_grab (void)
* Return value: (transfer none): the #PangoFontMap instance. The returned
* value is owned by Clutter and it should never be unreferenced.
*
- *
+ * Since: 1.0
*/
PangoFontMap *
clutter_get_font_map (void)
@@ -2999,7 +3507,7 @@ typedef struct _ClutterRepaintFunction
*
* Removes the repaint function with @handle_id as its id
*
- *
+ * Since: 1.0
*/
void
clutter_threads_remove_repaint_func (guint handle_id)
@@ -3076,7 +3584,7 @@ clutter_threads_remove_repaint_func (guint handle_id)
* can use the returned integer to remove the repaint function by
* calling clutter_threads_remove_repaint_func().
*
- *
+ * Since: 1.0
*/
guint
clutter_threads_add_repaint_func (GSourceFunc func,
@@ -3124,7 +3632,7 @@ clutter_threads_add_repaint_func (GSourceFunc func,
* can use the returned integer to remove the repaint function by
* calling clutter_threads_remove_repaint_func().
*
- *
+ * Since: 1.10
*/
guint
clutter_threads_add_repaint_func_full (ClutterRepaintFlags flags,
@@ -3243,7 +3751,7 @@ _clutter_run_repaint_functions (ClutterRepaintFlags flags)
* Return value: %TRUE if the version of the Clutter library is
* greater than (@major, @minor, @micro), and %FALSE otherwise
*
- *
+ * Since: 1.2
*/
gboolean
clutter_check_version (guint major,
@@ -3270,7 +3778,7 @@ clutter_check_version (guint major,
*
* Return value: the default text direction
*
- *
+ * Since: 1.2
*/
ClutterTextDirection
clutter_get_default_text_direction (void)
@@ -3417,7 +3925,7 @@ _clutter_context_get_motion_events_enabled (void)
* Return value: %TRUE if the current Clutter windowing system backend is
* the one checked, and %FALSE otherwise
*
- *
+ * Since: 1.10
*/
gboolean
clutter_check_windowing_backend (const char *backend_type)
diff --git a/clutter/clutter-main.h b/clutter/clutter-main.h
index 9a3764d0f..b7c856585 100644
--- a/clutter/clutter-main.h
+++ b/clutter/clutter-main.h
@@ -51,7 +51,7 @@ G_BEGIN_DECLS
*
* Error conditions returned by clutter_init() and clutter_init_with_args().
*
- *
+ * Since: 0.2
*/
typedef enum {
CLUTTER_INIT_SUCCESS = 1,
@@ -72,7 +72,7 @@ GQuark clutter_init_error_quark (void);
* continually animating (and thus able to starve GTK+) than
* vice-versa.
*
- *
+ * Since: 0.8
*/
#define CLUTTER_PRIORITY_REDRAW (G_PRIORITY_HIGH_IDLE + 50)
@@ -123,7 +123,7 @@ guint clutter_threads_add_timeout_full (gint
guint clutter_threads_add_repaint_func (GSourceFunc func,
gpointer data,
GDestroyNotify notify);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_threads_add_repaint_func_full (ClutterRepaintFlags flags,
GSourceFunc func,
gpointer data,
@@ -141,6 +141,8 @@ PangoFontMap * clutter_get_font_map (void);
ClutterTextDirection clutter_get_default_text_direction (void);
+guint clutter_get_default_frame_rate (void);
+
G_END_DECLS
#endif /* _CLUTTER_MAIN_H__ */
diff --git a/clutter/clutter-master-clock.c b/clutter/clutter-master-clock.c
index d16d55bfc..104ea0c81 100644
--- a/clutter/clutter-master-clock.c
+++ b/clutter/clutter-master-clock.c
@@ -326,12 +326,12 @@ master_clock_next_frame_delay (ClutterMasterClock *master_clock)
return 0;
}
- next += (1000000L / _clutter_context_get_frame_rate ());
+ next += (1000000L / clutter_get_default_frame_rate ());
if (next <= now)
{
CLUTTER_NOTE (SCHEDULER, "Less than %lu microsecs",
- 1000000L / (gulong) _clutter_context_get_frame_rate ());
+ 1000000L / (gulong) clutter_get_default_frame_rate ());
return 0;
}
diff --git a/clutter/clutter-model.c b/clutter/clutter-model.c
index 6a354b8ee..5ebaefa05 100644
--- a/clutter/clutter-model.c
+++ b/clutter/clutter-model.c
@@ -362,7 +362,7 @@ clutter_model_class_init (ClutterModelClass *klass)
* This property is set to %TRUE if a filter function has been
* set using clutter_model_set_filter()
*
- *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("filter-set",
"Filter Set",
@@ -380,7 +380,7 @@ clutter_model_class_init (ClutterModelClass *klass)
* The data on the row has already been set when the ::row-added signal
* has been emitted.
*
- *
+ * Since: 0.6
*/
model_signals[ROW_ADDED] =
g_signal_new ("row-added",
@@ -400,7 +400,7 @@ clutter_model_class_init (ClutterModelClass *klass)
* The data on the row pointed by the passed iterator is still valid
* when the ::row-removed signal has been emitted.
*
- *
+ * Since: 0.6
*/
model_signals[ROW_REMOVED] =
g_signal_new ("row-removed",
@@ -420,7 +420,7 @@ clutter_model_class_init (ClutterModelClass *klass)
* The data on the row has already been updated when the ::row-changed
* signal has been emitted.
*
- *
+ * Since: 0.6
*/
model_signals[ROW_CHANGED] =
g_signal_new ("row-changed",
@@ -437,7 +437,7 @@ clutter_model_class_init (ClutterModelClass *klass)
*
* The ::sort-changed signal is emitted after the model has been sorted
*
- *
+ * Since: 0.6
*/
model_signals[SORT_CHANGED] =
g_signal_new ("sort-changed",
@@ -453,7 +453,7 @@ clutter_model_class_init (ClutterModelClass *klass)
*
* The ::filter-changed signal is emitted when a new filter has been applied
*
- *
+ * Since: 0.6
*/
model_signals[FILTER_CHANGED] =
g_signal_new ("filter-changed",
@@ -768,7 +768,7 @@ clutter_scriptable_iface_init (ClutterScriptableIface *iface)
* Force a resort on the @model. This function should only be
* used by subclasses of #ClutterModel.
*
- *
+ * Since: 0.6
*/
void
clutter_model_resort (ClutterModel *model)
@@ -798,7 +798,7 @@ clutter_model_resort (ClutterModel *model)
* Return value: %TRUE if the row should be displayed,
* %FALSE otherwise
*
- *
+ * Since: 0.6
*/
gboolean
clutter_model_filter_row (ClutterModel *model,
@@ -839,7 +839,7 @@ clutter_model_filter_row (ClutterModel *model,
* Return value: %TRUE if the row should be displayed,
* %FALSE otherwise
*
- *
+ * Since: 0.6
*/
gboolean
clutter_model_filter_iter (ClutterModel *model,
@@ -939,7 +939,7 @@ _clutter_model_set_column_name (ClutterModel *model,
* #ClutterModel, and should only be used when contructing a #ClutterModel.
* It will not work after the initial creation of the #ClutterModel.
*
- *
+ * Since: 0.6
*/
void
clutter_model_set_types (ClutterModel *model,
@@ -983,7 +983,7 @@ clutter_model_set_types (ClutterModel *model,
* #ClutterModel, and should only be used when contructing a #ClutterModel.
* It will not work after the initial creation of the #ClutterModel.
*
- *
+ * Since: 0.6
*/
void
clutter_model_set_names (ClutterModel *model,
@@ -1015,7 +1015,7 @@ clutter_model_set_names (ClutterModel *model,
*
* Return value: the number of columns
*
- *
+ * Since: 0.6
*/
guint
clutter_model_get_n_columns (ClutterModel *model)
@@ -1035,7 +1035,7 @@ clutter_model_get_n_columns (ClutterModel *model)
* Creates and appends a new row to the #ClutterModel, setting the row
* values for the given @columns upon creation.
*
- *
+ * Since: 0.6
*/
void
clutter_model_appendv (ClutterModel *model,
@@ -1095,7 +1095,7 @@ static void clutter_model_iter_set_internal_valist (ClutterModelIter *iter,
* clutter_model_append (model, 0, 42, 1, "Team #1", -1);
* </programlisting></informalexample>
*
- *
+ * Since: 0.6
*/
void
clutter_model_append (ClutterModel *model,
@@ -1129,7 +1129,7 @@ clutter_model_append (ClutterModel *model,
* Creates and prepends a new row to the #ClutterModel, setting the row
* values for the given @columns upon creation.
*
- *
+ * Since: 0.6
*/
void
clutter_model_prependv (ClutterModel *model,
@@ -1185,7 +1185,7 @@ clutter_model_prependv (ClutterModel *model,
* clutter_model_prepend (model, 0, 42, 1, "Team #1", -1);
* </programlisting></informalexample>
*
- *
+ * Since: 0.6
*/
void
clutter_model_prepend (ClutterModel *model,
@@ -1228,7 +1228,7 @@ clutter_model_prepend (ClutterModel *model,
* clutter_model_insert (model, 3, 0, 42, 1, "Team #1", -1);
* </programlisting></informalexample>
*
- *
+ * Since: 0.6
*/
void
clutter_model_insert (ClutterModel *model,
@@ -1266,7 +1266,7 @@ clutter_model_insert (ClutterModel *model,
* Inserts data at @row into the #ClutterModel, setting the row
* values for the given @columns upon creation.
*
- *
+ * Since: 0.6
*/
void
clutter_model_insertv (ClutterModel *model,
@@ -1317,7 +1317,7 @@ clutter_model_insertv (ClutterModel *model,
* @value must be convertable to the type of the column. If the row does
* not exist then it is created.
*
- *
+ * Since: 0.6
*/
void
clutter_model_insert_value (ClutterModel *model,
@@ -1362,7 +1362,7 @@ clutter_model_insert_value (ClutterModel *model,
*
* Removes the row at the given position from the model.
*
- *
+ * Since: 0.6
*/
void
clutter_model_remove (ClutterModel *model,
@@ -1387,7 +1387,7 @@ clutter_model_remove (ClutterModel *model,
* Return value: the name of the column. The model holds the returned
* string, and it should not be modified or freed
*
- *
+ * Since: 0.6
*/
const gchar *
clutter_model_get_column_name (ClutterModel *model,
@@ -1419,7 +1419,7 @@ clutter_model_get_column_name (ClutterModel *model,
*
* Return value: the type of the column.
*
- *
+ * Since: 0.6
*/
GType
clutter_model_get_column_type (ClutterModel *model,
@@ -1457,7 +1457,7 @@ clutter_model_get_column_type (ClutterModel *model,
* out of bounds. When done using the iterator object, call g_object_unref()
* to deallocate its resources
*
- *
+ * Since: 0.6
*/
ClutterModelIter *
clutter_model_get_iter_at_row (ClutterModel *model,
@@ -1485,7 +1485,7 @@ clutter_model_get_iter_at_row (ClutterModel *model,
* Return value: (transfer full): A new #ClutterModelIter.
* Call g_object_unref() when done using it
*
- *
+ * Since: 0.6
*/
ClutterModelIter *
clutter_model_get_first_iter (ClutterModel *model)
@@ -1514,7 +1514,7 @@ clutter_model_get_first_iter (ClutterModel *model)
* Return value: (transfer full): A new #ClutterModelIter.
* Call g_object_unref() when done using it
*
- *
+ * Since: 0.6
*/
ClutterModelIter *
clutter_model_get_last_iter (ClutterModel *model)
@@ -1542,7 +1542,7 @@ clutter_model_get_last_iter (ClutterModel *model)
* Return value: The length of the @model. If there is a filter set, then
* the length of the filtered @model is returned.
*
- *
+ * Since: 0.6
*/
guint
clutter_model_get_n_rows (ClutterModel *model)
@@ -1560,7 +1560,7 @@ clutter_model_get_n_rows (ClutterModel *model)
* Sets the model to sort by @column. If @column is a negative value
* the sorting column will be unset.
*
- *
+ * Since: 0.6
*/
void
clutter_model_set_sorting_column (ClutterModel *model,
@@ -1595,7 +1595,7 @@ clutter_model_set_sorting_column (ClutterModel *model,
*
* Return value: a column number, or -1 if the model is not sorted
*
- *
+ * Since: 0.6
*/
gint
clutter_model_get_sorting_column (ClutterModel *model)
@@ -1613,7 +1613,7 @@ clutter_model_get_sorting_column (ClutterModel *model)
*
* Calls @func for each row in the model.
*
- *
+ * Since: 0.6
*/
void
clutter_model_foreach (ClutterModel *model,
@@ -1652,7 +1652,7 @@ clutter_model_foreach (ClutterModel *model,
*
* Sorts @model using the given sorting function.
*
- *
+ * Since: 0.6
*/
void
clutter_model_set_sort (ClutterModel *model,
@@ -1689,7 +1689,7 @@ clutter_model_set_sort (ClutterModel *model,
*
* Filters the @model using the given filtering function.
*
- *
+ * Since: 0.6
*/
void
clutter_model_set_filter (ClutterModel *model,
@@ -1722,7 +1722,7 @@ clutter_model_set_filter (ClutterModel *model,
*
* Return value: %TRUE if a filter is set
*
- *
+ * Since: 1.0
*/
gboolean
clutter_model_get_filter_set (ClutterModel *model)
@@ -1942,7 +1942,7 @@ clutter_model_iter_class_init (ClutterModelIterClass *klass)
*
* A reference to the #ClutterModel that this iter belongs to.
*
- *
+ * Since: 0.6
*/
pspec = g_param_spec_object ("model",
"Model",
@@ -1956,7 +1956,7 @@ clutter_model_iter_class_init (ClutterModelIterClass *klass)
*
* The row number to which this iter points to.
*
- *
+ * Since: 0.6
*/
pspec = g_param_spec_uint ("row",
"Row",
@@ -2063,7 +2063,7 @@ clutter_model_iter_emit_row_changed (ClutterModelIter *iter)
* See clutter_model_iter_set(); this version takes a va_list for language
* bindings.
*
- *
+ * Since: 0.6
*/
void
clutter_model_iter_set_valist (ClutterModelIter *iter,
@@ -2093,7 +2093,7 @@ clutter_model_iter_set_valist (ClutterModelIter *iter,
* where place_string_here is a gchar* to be filled with the string. If
* appropriate, the returned values have to be freed or unreferenced.
*
- *
+ * Since: 0.6
*/
void
clutter_model_iter_get (ClutterModelIter *iter,
@@ -2125,7 +2125,7 @@ clutter_model_iter_get_value_internal (ClutterModelIter *iter,
* Sets an initializes @value to that at @column. When done with @value,
* g_value_unset() needs to be called to free any allocated memory.
*
- *
+ * Since: 0.6
*/
void
clutter_model_iter_get_value (ClutterModelIter *iter,
@@ -2152,7 +2152,7 @@ clutter_model_iter_get_value (ClutterModelIter *iter,
* See clutter_model_iter_get(). This version takes a va_list for language
* bindings.
*
- *
+ * Since: 0.6
*/
void
clutter_model_iter_get_valist (ClutterModelIter *iter,
@@ -2220,7 +2220,7 @@ clutter_model_iter_get_valist (ClutterModelIter *iter,
* clutter_model_iter_set (iter, 0, "foo", -1);
* </programlisting></informalexample>
*
- *
+ * Since: 0.6
*/
void
clutter_model_iter_set (ClutterModelIter *iter,
@@ -2245,7 +2245,7 @@ clutter_model_iter_set (ClutterModelIter *iter,
* Sets the data in the cell specified by @iter and @column. The type of
* @value must be convertable to the type of the column.
*
- *
+ * Since: 0.6
*/
void
clutter_model_iter_set_value (ClutterModelIter *iter,
@@ -2267,7 +2267,7 @@ clutter_model_iter_set_value (ClutterModelIter *iter,
*
* Return value: #TRUE if @iter is the first iter in the filtered model
*
- *
+ * Since: 0.6
*/
gboolean
clutter_model_iter_is_first (ClutterModelIter *iter)
@@ -2286,7 +2286,7 @@ clutter_model_iter_is_first (ClutterModelIter *iter)
*
* Return value: #TRUE if @iter is the last iter in the filtered model.
*
- *
+ * Since: 0.6
*/
gboolean
clutter_model_iter_is_last (ClutterModelIter *iter)
@@ -2307,7 +2307,7 @@ clutter_model_iter_is_last (ClutterModelIter *iter)
* Return value: (transfer none): The passed iterator, updated to point at the next
* row in the model.
*
- *
+ * Since: 0.6
*/
ClutterModelIter *
clutter_model_iter_next (ClutterModelIter *iter)
@@ -2328,7 +2328,7 @@ clutter_model_iter_next (ClutterModelIter *iter)
* Return value: (transfer none): The passed iterator, updated to point at the previous
* row in the model.
*
- *
+ * Since: 0.6
*/
ClutterModelIter *
clutter_model_iter_prev (ClutterModelIter *iter)
@@ -2346,7 +2346,7 @@ clutter_model_iter_prev (ClutterModelIter *iter)
*
* Return value: (transfer none): a pointer to a #ClutterModel.
*
- *
+ * Since: 0.6
*/
ClutterModel *
clutter_model_iter_get_model (ClutterModelIter *iter)
@@ -2364,7 +2364,7 @@ clutter_model_iter_get_model (ClutterModelIter *iter)
*
* Return value: the position of the @iter in the model
*
- *
+ * Since: 0.6
*/
guint
clutter_model_iter_get_row (ClutterModelIter *iter)
@@ -2382,7 +2382,7 @@ clutter_model_iter_get_row (ClutterModelIter *iter)
*
* Return value: (transfer full): a copy of the iterator, or %NULL
*
- *
+ * Since: 0.8
*/
ClutterModelIter *
clutter_model_iter_copy (ClutterModelIter *iter)
diff --git a/clutter/clutter-model.h b/clutter/clutter-model.h
index 19cc3f919..a8217ba89 100644
--- a/clutter/clutter-model.h
+++ b/clutter/clutter-model.h
@@ -59,7 +59,7 @@ typedef struct _ClutterModelIterPrivate ClutterModelIterPrivate;
*
* Return value: If the row should be displayed, return %TRUE
*
- *
+ * Since: 0.6
*/
typedef gboolean (*ClutterModelFilterFunc) (ClutterModel *model,
ClutterModelIter *iter,
@@ -77,7 +77,7 @@ typedef gboolean (*ClutterModelFilterFunc) (ClutterModel *model,
* Return value: a positive integer if @a is after @b, a negative integer if
* @a is before @b, or 0 if the rows are the same
*
- *
+ * Since: 0.6
*/
typedef gint (*ClutterModelSortFunc) (ClutterModel *model,
const GValue *a,
@@ -94,7 +94,7 @@ typedef gint (*ClutterModelSortFunc) (ClutterModel *model,
*
* Return value: %TRUE if the iteration should continue, %FALSE otherwise
*
- *
+ * Since: 0.6
*/
typedef gboolean (*ClutterModelForeachFunc) (ClutterModel *model,
ClutterModelIter *iter,
@@ -107,7 +107,7 @@ typedef gboolean (*ClutterModelForeachFunc) (ClutterModel *model,
* only private data and should be manipulated using the provided
* API.
*
- *
+ * Since: 0.6
*/
struct _ClutterModel
{
@@ -141,7 +141,7 @@ struct _ClutterModel
*
* Class for #ClutterModel instances.
*
- *
+ * Since: 0.6
*/
struct _ClutterModelClass
{
@@ -278,7 +278,7 @@ gboolean clutter_model_filter_iter (ClutterModel *model,
* contains only private data and should be manipulated using the
* provided API.
*
- *
+ * Since: 0.6
*/
struct _ClutterModelIter
{
@@ -310,7 +310,7 @@ struct _ClutterModelIter
*
* Class for #ClutterModelIter instances.
*
- *
+ * Since: 0.6
*/
struct _ClutterModelIterClass
{
diff --git a/clutter/clutter-offscreen-effect.c b/clutter/clutter-offscreen-effect.c
index 5c4af4ab5..8d8c8522b 100644
--- a/clutter/clutter-offscreen-effect.c
+++ b/clutter/clutter-offscreen-effect.c
@@ -139,21 +139,9 @@ clutter_offscreen_effect_real_create_texture (ClutterOffscreenEffect *effect,
gfloat width,
gfloat height)
{
- CoglError *error = NULL;
- CoglHandle texture = cogl_texture_new_with_size (MAX (width, 1), MAX (height, 1),
- COGL_TEXTURE_NO_SLICING,
- COGL_PIXEL_FORMAT_RGBA_8888_PRE);
-
- if (!cogl_texture_allocate (texture, &error))
- {
-#if CLUTTER_ENABLE_DEBUG
- g_warning ("Unable to allocate texture for offscreen effect: %s", error->message);
-#endif /* CLUTTER_ENABLE_DEBUG */
- cogl_error_free (error);
- return NULL;
- }
-
- return texture;
+ return cogl_texture_new_with_size (MAX (width, 1), MAX (height, 1),
+ COGL_TEXTURE_NO_SLICING,
+ COGL_PIXEL_FORMAT_RGBA_8888_PRE);
}
static gboolean
@@ -514,7 +502,7 @@ clutter_offscreen_effect_init (ClutterOffscreenEffect *self)
* returned texture is owned by Clutter and it should not be
* modified or freed
*
- *
+ * Since: 1.10
*/
CoglHandle
clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect)
@@ -539,7 +527,7 @@ clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect)
* returned material is owned by Clutter and it should not be
* modified or freed
*
- *
+ * Since: 1.4
*/
CoglMaterial *
clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect)
@@ -556,7 +544,7 @@ clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect)
*
* Calls the paint_target() virtual function of the @effect
*
- *
+ * Since: 1.4
*/
void
clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect)
@@ -578,7 +566,7 @@ clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect)
* %COGL_INVALID_HANDLE. The returned handle has its reference
* count increased.
*
- *
+ * Since: 1.4
*/
CoglHandle
clutter_offscreen_effect_create_texture (ClutterOffscreenEffect *effect,
@@ -608,6 +596,10 @@ clutter_offscreen_effect_create_texture (ClutterOffscreenEffect *effect,
*
* Return value: %TRUE if the offscreen buffer has a valid size,
* and %FALSE otherwise
+ *
+ * Since: 1.8
+ *
+ * Deprecated: 1.14: Use clutter_offscreen_effect_get_target_rect() instead
*/
gboolean
clutter_offscreen_effect_get_target_size (ClutterOffscreenEffect *effect,
@@ -646,6 +638,8 @@ clutter_offscreen_effect_get_target_size (ClutterOffscreenEffect *effect,
*
* Return value: %TRUE if the offscreen buffer has a valid rectangle,
* and %FALSE otherwise
+ *
+ * Since: 1.14
*/
gboolean
clutter_offscreen_effect_get_target_rect (ClutterOffscreenEffect *effect,
diff --git a/clutter/clutter-offscreen-effect.h b/clutter/clutter-offscreen-effect.h
index bf39cbc5a..6e70cbe45 100644
--- a/clutter/clutter-offscreen-effect.h
+++ b/clutter/clutter-offscreen-effect.h
@@ -52,7 +52,7 @@ typedef struct _ClutterOffscreenEffectClass ClutterOffscreenEffectClass;
* The #ClutterOffscreenEffect structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterOffscreenEffect
{
@@ -69,7 +69,7 @@ struct _ClutterOffscreenEffect
*
* The #ClutterOffscreenEffectClass structure contains only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterOffscreenEffectClass
{
@@ -96,7 +96,7 @@ GType clutter_offscreen_effect_get_type (void) G_GNUC_CONST;
CoglMaterial * clutter_offscreen_effect_get_target (ClutterOffscreenEffect *effect);
-
+CLUTTER_AVAILABLE_IN_1_10
CoglHandle clutter_offscreen_effect_get_texture (ClutterOffscreenEffect *effect);
void clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect);
diff --git a/clutter/clutter-page-turn-effect.c b/clutter/clutter-page-turn-effect.c
index c2d98f529..ec42f89c8 100644
--- a/clutter/clutter-page-turn-effect.c
+++ b/clutter/clutter-page-turn-effect.c
@@ -219,7 +219,7 @@ clutter_page_turn_effect_class_init (ClutterPageTurnEffectClass *klass)
* The period of the page turn, between 0.0 (no curling) and
* 1.0 (fully curled)
*
- *
+ * Since: 1.4
*/
pspec = g_param_spec_double ("period",
"Period",
@@ -235,7 +235,7 @@ clutter_page_turn_effect_class_init (ClutterPageTurnEffectClass *klass)
*
* The angle of the page rotation, in degrees, between 0.0 and 360.0
*
- *
+ * Since: 1.4
*/
pspec = g_param_spec_double ("angle",
"Angle",
@@ -251,7 +251,7 @@ clutter_page_turn_effect_class_init (ClutterPageTurnEffectClass *klass)
*
* The radius of the page curl, in pixels
*
- *
+ * Since: 1.4
*/
pspec = g_param_spec_float ("radius",
"Radius",
@@ -283,7 +283,7 @@ clutter_page_turn_effect_init (ClutterPageTurnEffect *self)
*
* Return value: the newly created #ClutterPageTurnEffect
*
- *
+ * Since: 1.4
*/
ClutterEffect *
clutter_page_turn_effect_new (gdouble period,
@@ -308,7 +308,7 @@ clutter_page_turn_effect_new (gdouble period,
* Sets the period of the page curling, between 0.0 (no curling)
* and 1.0 (fully curled)
*
- *
+ * Since: 1.4
*/
void
clutter_page_turn_effect_set_period (ClutterPageTurnEffect *effect,
@@ -332,7 +332,7 @@ clutter_page_turn_effect_set_period (ClutterPageTurnEffect *effect,
*
* Return value: the period of the page curling
*
- *
+ * Since: 1.4
*/
gdouble
clutter_page_turn_effect_get_period (ClutterPageTurnEffect *effect)
@@ -349,7 +349,7 @@ clutter_page_turn_effect_get_period (ClutterPageTurnEffect *effect)
*
* Sets the angle of the page curling, in degrees
*
- *
+ * Since: 1.4
*/
void
clutter_page_turn_effect_set_angle (ClutterPageTurnEffect *effect,
@@ -373,7 +373,7 @@ clutter_page_turn_effect_set_angle (ClutterPageTurnEffect *effect,
*
* Return value: the angle of the page curling
*
- *
+ * Since: 1.4
*/
gdouble
clutter_page_turn_effect_get_angle (ClutterPageTurnEffect *effect)
@@ -390,7 +390,7 @@ clutter_page_turn_effect_get_angle (ClutterPageTurnEffect *effect)
*
* Sets the radius of the page curling
*
- *
+ * Since: 1.4
*/
void
clutter_page_turn_effect_set_radius (ClutterPageTurnEffect *effect,
@@ -413,7 +413,7 @@ clutter_page_turn_effect_set_radius (ClutterPageTurnEffect *effect,
*
* Return value: the radius of the page curling
*
- *
+ * Since: 1.4
*/
gfloat
clutter_page_turn_effect_get_radius (ClutterPageTurnEffect *effect)
diff --git a/clutter/clutter-page-turn-effect.h b/clutter/clutter-page-turn-effect.h
index f09cffb5a..9a9b2feb7 100644
--- a/clutter/clutter-page-turn-effect.h
+++ b/clutter/clutter-page-turn-effect.h
@@ -46,7 +46,7 @@ G_BEGIN_DECLS
* <structname>ClutterPageTurnEffect</structname> is an opaque structure
* whose members can only be accessed using the provided API
*
- *
+ * Since: 1.4
*/
typedef struct _ClutterPageTurnEffect ClutterPageTurnEffect;
typedef struct _ClutterPageTurnEffectClass ClutterPageTurnEffectClass;
diff --git a/clutter/clutter-paint-node-private.h b/clutter/clutter-paint-node-private.h
index 35b447fb4..b91187fab 100644
--- a/clutter/clutter-paint-node-private.h
+++ b/clutter/clutter-paint-node-private.h
@@ -149,7 +149,7 @@ ClutterPaintNode * clutter_paint_node_get_parent (Clutter
* The <structname>ClutterLayerNode</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
typedef struct _ClutterLayerNode ClutterLayerNode;
typedef struct _ClutterLayerNodeClass ClutterLayerNodeClass;
diff --git a/clutter/clutter-paint-node.c b/clutter/clutter-paint-node.c
index 981e2b00a..00987e668 100644
--- a/clutter/clutter-paint-node.c
+++ b/clutter/clutter-paint-node.c
@@ -52,7 +52,7 @@
* Set Value Func: clutter_value_set_paint_node
* Get Value Func: clutter_value_get_paint_node
*
- *
+ * Since: 1.10
*/
/**
@@ -61,7 +61,7 @@
* The <structname>ClutterPaintNodeClass</structname> structure contains
* only private data.
*
- *
+ * Since: 1.10
*/
#ifdef HAVE_CONFIG_H
@@ -304,7 +304,7 @@ clutter_paint_node_get_type (void)
*
* The @node will copy the passed string.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_set_name (ClutterPaintNode *node,
@@ -324,7 +324,7 @@ clutter_paint_node_set_name (ClutterPaintNode *node,
*
* Return value: (transfer full): the #ClutterPaintNode
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_paint_node_ref (ClutterPaintNode *node)
@@ -342,7 +342,7 @@ clutter_paint_node_ref (ClutterPaintNode *node)
*
* Releases a reference on @node.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_unref (ClutterPaintNode *node)
@@ -366,7 +366,7 @@ clutter_paint_node_unref (ClutterPaintNode *node)
*
* This function will acquire a reference on @child.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_add_child (ClutterPaintNode *node,
@@ -408,7 +408,7 @@ clutter_paint_node_add_child (ClutterPaintNode *node,
* This function will release the reference on @child acquired by
* using clutter_paint_node_add_child().
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_remove_child (ClutterPaintNode *node,
@@ -457,7 +457,7 @@ clutter_paint_node_remove_child (ClutterPaintNode *node,
* This function will release the reference on @old_child acquired
* by @node, and will acquire a new reference on @new_child.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_replace_child (ClutterPaintNode *node,
@@ -507,7 +507,7 @@ clutter_paint_node_replace_child (ClutterPaintNode *node,
* This function releases the reference acquired by @node on its
* children.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_remove_all (ClutterPaintNode *node)
@@ -536,7 +536,7 @@ clutter_paint_node_remove_all (ClutterPaintNode *node)
* Return value: (transfer none): a pointer to the first child of
* the #ClutterPaintNode.
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_paint_node_get_first_child (ClutterPaintNode *node)
@@ -555,7 +555,7 @@ clutter_paint_node_get_first_child (ClutterPaintNode *node)
* Return value: (transfer none): a pointer to the previous sibling
* of the #ClutterPaintNode.
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_paint_node_get_previous_sibling (ClutterPaintNode *node)
@@ -574,7 +574,7 @@ clutter_paint_node_get_previous_sibling (ClutterPaintNode *node)
* Return value: (transfer none): a pointer to the next sibling
* of a #ClutterPaintNode
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_paint_node_get_next_sibling (ClutterPaintNode *node)
@@ -593,7 +593,7 @@ clutter_paint_node_get_next_sibling (ClutterPaintNode *node)
* Return value: (transfer none): a pointer to the last child
* of a #ClutterPaintNode
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_paint_node_get_last_child (ClutterPaintNode *node)
@@ -612,7 +612,7 @@ clutter_paint_node_get_last_child (ClutterPaintNode *node)
* Return value: (transfer none): a pointer to the parent of
* a #ClutterPaintNode
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_paint_node_get_parent (ClutterPaintNode *node)
@@ -630,7 +630,7 @@ clutter_paint_node_get_parent (ClutterPaintNode *node)
*
* Return value: the number of children of a #ClutterPaintNode
*
- *
+ * Since: 1.10
*/
guint
clutter_paint_node_get_n_children (ClutterPaintNode *node)
@@ -651,7 +651,7 @@ clutter_paint_node_get_n_children (ClutterPaintNode *node)
* to increase the reference count, use clutter_value_take_paint_node()
* instead. The reference count will be released by g_value_unset().
*
- *
+ * Since: 1.10
*/
void
clutter_value_set_paint_node (GValue *value,
@@ -687,7 +687,7 @@ clutter_value_set_paint_node (GValue *value,
* reference on the passed @node: instead, it will take ownership of the
* current reference count.
*
- *
+ * Since: 1.10
*/
void
clutter_value_take_paint_node (GValue *value,
@@ -723,7 +723,7 @@ clutter_value_take_paint_node (GValue *value,
* Return value: (transfer none) (type Clutter.PaintNode): a pointer to
* a #ClutterPaintNode, or %NULL
*
- *
+ * Since: 1.10
*/
gpointer
clutter_value_get_paint_node (const GValue *value)
@@ -745,7 +745,7 @@ clutter_value_get_paint_node (const GValue *value)
* to the #ClutterPaintNode, with its reference count increased,
* or %NULL
*
- *
+ * Since: 1.10
*/
gpointer
clutter_value_dup_paint_node (const GValue *value)
@@ -840,7 +840,7 @@ clutter_paint_node_maybe_init_operations (ClutterPaintNode *node)
* Adds a rectangle region to the @node, as described by the
* passed @rect.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_add_rectangle (ClutterPaintNode *node,
@@ -868,7 +868,7 @@ clutter_paint_node_add_rectangle (ClutterPaintNode *node,
*
* Adds a rectangle region to the @node, with texture coordinates.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
@@ -899,7 +899,7 @@ clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
* This function acquires a reference on the passed @path, so it
* is safe to call cogl_object_unref() when it returns.
*
- *
+ * Since: 1.10
* Stability: unstable
*/
void
@@ -927,7 +927,7 @@ clutter_paint_node_add_path (ClutterPaintNode *node,
* This function acquires a reference on @primitive, so it is safe
* to call cogl_object_unref() when it returns.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_node_add_primitive (ClutterPaintNode *node,
diff --git a/clutter/clutter-paint-node.h b/clutter/clutter-paint-node.h
index 9c2de7ce5..534b39d8d 100644
--- a/clutter/clutter-paint-node.h
+++ b/clutter/clutter-paint-node.h
@@ -41,25 +41,25 @@ G_BEGIN_DECLS
typedef struct _ClutterPaintNodePrivate ClutterPaintNodePrivate;
typedef struct _ClutterPaintNodeClass ClutterPaintNodeClass;
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_paint_node_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_paint_node_ref (ClutterPaintNode *node);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_unref (ClutterPaintNode *node);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_set_name (ClutterPaintNode *node,
const char *name);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_child (ClutterPaintNode *node,
ClutterPaintNode *child);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_rectangle (ClutterPaintNode *node,
const ClutterActorBox *rect);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
const ClutterActorBox *rect,
float x_1,
@@ -67,9 +67,10 @@ void clutter_paint_node_add_texture_rectangle (Clutter
float x_2,
float y_2);
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_path (ClutterPaintNode *node,
CoglPath *path);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_node_add_primitive (ClutterPaintNode *node,
CoglPrimitive *primitive);
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
@@ -81,19 +82,19 @@ void clutter_paint_node_add_primitive (Clutter
* Evaluates to %TRUE if the @value has been initialized to hold
* a #ClutterPaintNode.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_VALUE_HOLDS_PAINT_NODE(value) (G_VALUE_HOLDS (value, CLUTTER_TYPE_PAINT_NODE))
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_value_set_paint_node (GValue *value,
gpointer node);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_value_take_paint_node (GValue *value,
gpointer node);
-
+CLUTTER_AVAILABLE_IN_1_10
gpointer clutter_value_get_paint_node (const GValue *value);
-
+CLUTTER_AVAILABLE_IN_1_10
gpointer clutter_value_dup_paint_node (const GValue *value);
G_END_DECLS
diff --git a/clutter/clutter-paint-nodes.c b/clutter/clutter-paint-nodes.c
index b72b0cabf..506e459b8 100644
--- a/clutter/clutter-paint-nodes.c
+++ b/clutter/clutter-paint-nodes.c
@@ -345,7 +345,7 @@ struct _ClutterPipelineNode
* The <structname>ClutterPipelineNodeClass</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
struct _ClutterPipelineNodeClass
{
@@ -507,7 +507,7 @@ clutter_pipeline_node_init (ClutterPipelineNode *self)
* Return value: (transfer full): the newly created #ClutterPaintNode.
* Use clutter_paint_node_unref() when done.
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_pipeline_node_new (CoglPipeline *pipeline)
@@ -539,7 +539,7 @@ struct _ClutterColorNode
* The <structname>ClutterColorNodeClass</structname> structure is an
* opaque type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
struct _ClutterColorNodeClass
{
@@ -573,7 +573,7 @@ clutter_color_node_init (ClutterColorNode *cnode)
* Return value: (transfer full): the newly created #ClutterPaintNode. Use
* clutter_paint_node_unref() when done
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_color_node_new (const ClutterColor *color)
@@ -614,7 +614,7 @@ struct _ClutterTextureNode
* The <structname>ClutterTextureNodeClass</structname> structure is an
* opaque type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
struct _ClutterTextureNodeClass
{
@@ -670,7 +670,7 @@ clutter_scaling_filter_to_cogl_pipeline_filter (ClutterScalingFilter filter)
* Return value: (transfer full): the newly created #ClutterPaintNode.
* Use clutter_paint_node_unref() when done
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_texture_node_new (CoglTexture *texture,
@@ -721,7 +721,7 @@ struct _ClutterTextNode
* The <structname>ClutterTextNodeClass</structname> structure is an opaque
* type whose contents cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
struct _ClutterTextNodeClass
{
@@ -880,7 +880,7 @@ clutter_text_node_init (ClutterTextNode *self)
* Return value: (transfer full): the newly created #ClutterPaintNode.
* Use clutter_paint_node_unref() when done
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_text_node_new (PangoLayout *layout,
@@ -921,7 +921,7 @@ struct _ClutterClipNode
* The <structname>ClutterClipNodeClass</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
struct _ClutterClipNodeClass
{
@@ -1028,7 +1028,7 @@ clutter_clip_node_init (ClutterClipNode *self)
* Return value: (transfer full): the newly created #ClutterPaintNode.
* Use clutter_paint_node_unref() when done.
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
clutter_clip_node_new (void)
@@ -1213,7 +1213,7 @@ clutter_layer_node_init (ClutterLayerNode *self)
* Return value: (transfer full): the newly created #ClutterLayerNode.
* Use clutter_paint_node_unref() when done.
*
- *
+ * Since: 1.10
*/
ClutterPaintNode *
_clutter_layer_node_new (const CoglMatrix *projection,
diff --git a/clutter/clutter-paint-nodes.h b/clutter/clutter-paint-nodes.h
index 79e493fab..bd854e816 100644
--- a/clutter/clutter-paint-nodes.h
+++ b/clutter/clutter-paint-nodes.h
@@ -44,15 +44,15 @@ G_BEGIN_DECLS
* The <structname>ClutterTextNode</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
typedef struct _ClutterColorNode ClutterColorNode;
typedef struct _ClutterColorNodeClass ClutterColorNodeClass;
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_color_node_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_color_node_new (const ClutterColor *color);
#define CLUTTER_TYPE_TEXTURE_NODE (clutter_texture_node_get_type ())
@@ -65,15 +65,15 @@ ClutterPaintNode * clutter_color_node_new (const ClutterColor *
* The <structname>ClutterTextNode</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
typedef struct _ClutterTextureNode ClutterTextureNode;
typedef struct _ClutterTextureNodeClass ClutterTextureNodeClass;
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_texture_node_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_texture_node_new (CoglTexture *texture,
const ClutterColor *color,
ClutterScalingFilter min_filter,
@@ -89,15 +89,15 @@ ClutterPaintNode * clutter_texture_node_new (CoglTexture *
* The <structname>ClutterTextNode</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
typedef struct _ClutterClipNode ClutterClipNode;
typedef struct _ClutterClipNodeClass ClutterClipNodeClass;
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_clip_node_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_clip_node_new (void);
#define CLUTTER_TYPE_PIPELINE_NODE (clutter_pipeline_node_get_type ())
@@ -110,15 +110,16 @@ ClutterPaintNode * clutter_clip_node_new (void);
* The <structname>ClutterTextNode</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
typedef struct _ClutterPipelineNode ClutterPipelineNode;
typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_pipeline_node_get_type (void) G_GNUC_CONST;
#if defined(COGL_ENABLE_EXPERIMENTAL_API) && defined(CLUTTER_ENABLE_EXPERIMENTAL_API)
+CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *pipeline);
#endif /* COGL_ENABLE_EXPERIMENTAL_API && CLUTTER_ENABLE_EXPERIMENTAL_API */
@@ -132,15 +133,15 @@ ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *
* The <structname>ClutterTextNode</structname> structure is an opaque
* type whose members cannot be directly accessed.
*
- *
+ * Since: 1.10
*/
typedef struct _ClutterTextNode ClutterTextNode;
typedef struct _ClutterTextNodeClass ClutterTextNodeClass;
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_text_node_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterPaintNode * clutter_text_node_new (PangoLayout *layout,
const ClutterColor *color);
diff --git a/clutter/clutter-paint-volume.c b/clutter/clutter-paint-volume.c
index 48e1c5a76..9eeee1e9b 100644
--- a/clutter/clutter-paint-volume.c
+++ b/clutter/clutter-paint-volume.c
@@ -51,7 +51,7 @@ G_DEFINE_BOXED_TYPE (ClutterPaintVolume, clutter_paint_volume,
* Return value: the newly allocated #ClutterPaintVolume. Use
* clutter_paint_volume_free() to free the resources it uses
*
- *
+ * Since: 1.6
*/
ClutterPaintVolume *
_clutter_paint_volume_new (ClutterActor *actor)
@@ -125,7 +125,7 @@ _clutter_paint_volume_copy_static (const ClutterPaintVolume *src_pv,
*
* Return value: a newly allocated copy of a #ClutterPaintVolume
*
- *
+ * Since: 1.6
*/
ClutterPaintVolume *
clutter_paint_volume_copy (const ClutterPaintVolume *pv)
@@ -155,7 +155,7 @@ _clutter_paint_volume_set_from_volume (ClutterPaintVolume *pv,
*
* Frees the resources allocated by @pv
*
- *
+ * Since: 1.6
*/
void
clutter_paint_volume_free (ClutterPaintVolume *pv)
@@ -180,7 +180,7 @@ clutter_paint_volume_free (ClutterPaintVolume *pv)
*
* The default is origin is assumed at: (0, 0, 0)
*
- *
+ * Since: 1.6
*/
void
clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
@@ -215,7 +215,7 @@ clutter_paint_volume_set_origin (ClutterPaintVolume *pv,
*
* Retrieves the origin of the #ClutterPaintVolume.
*
- *
+ * Since: 1.6
*/
void
clutter_paint_volume_get_origin (const ClutterPaintVolume *pv,
@@ -246,7 +246,7 @@ _clutter_paint_volume_update_is_empty (ClutterPaintVolume *pv)
* Sets the width of the paint volume. The width is measured along
* the x axis in the actor coordinates that @pv is associated with.
*
- *
+ * Since: 1.6
*/
void
clutter_paint_volume_set_width (ClutterPaintVolume *pv,
@@ -307,7 +307,7 @@ clutter_paint_volume_set_width (ClutterPaintVolume *pv,
* Return value: the width, in units of @pv's local coordinate system.
*
- *
+ * Since: 1.6
*/
gfloat
clutter_paint_volume_get_width (const ClutterPaintVolume *pv)
@@ -338,7 +338,7 @@ clutter_paint_volume_get_width (const ClutterPaintVolume *pv)
* Sets the height of the paint volume. The height is measured along
* the y axis in the actor coordinates that @pv is associated with.
*
- *
+ * Since: 1.6
*/
void
clutter_paint_volume_set_height (ClutterPaintVolume *pv,
@@ -398,7 +398,7 @@ clutter_paint_volume_set_height (ClutterPaintVolume *pv,
*
* Return value: the height, in units of @pv's local coordinate system.
*
- *
+ * Since: 1.6
*/
gfloat
clutter_paint_volume_get_height (const ClutterPaintVolume *pv)
@@ -429,7 +429,7 @@ clutter_paint_volume_get_height (const ClutterPaintVolume *pv)
* Sets the depth of the paint volume. The depth is measured along
* the z axis in the actor coordinates that @pv is associated with.
*
- *
+ * Since: 1.6
*/
void
clutter_paint_volume_set_depth (ClutterPaintVolume *pv,
@@ -490,7 +490,7 @@ clutter_paint_volume_set_depth (ClutterPaintVolume *pv,
*
* Return value: the depth, in units of @pv's local coordinate system.
*
- *
+ * Since: 1.6
*/
gfloat
clutter_paint_volume_get_depth (const ClutterPaintVolume *pv)
@@ -524,7 +524,7 @@ clutter_paint_volume_get_depth (const ClutterPaintVolume *pv)
* <note>There are no guarantees about how precisely the two volumes
* will be encompassed.</note>
*
- *
+ * Since: 1.6
*/
void
clutter_paint_volume_union (ClutterPaintVolume *pv,
@@ -650,7 +650,7 @@ done:
* This function is similar to clutter_paint_volume_union(), but it is
* specific for 2D regions.
*
- *
+ * Since: 1.10
*/
void
clutter_paint_volume_union_box (ClutterPaintVolume *pv,
@@ -747,7 +747,7 @@ _clutter_paint_volume_complete (ClutterPaintVolume *pv)
* integer pixel values, if you need them to be clamped you can use
* clutter_actor_box_clamp_to_pixel()</note>
*
- *
+ * Since: 1.6
*/
void
_clutter_paint_volume_get_bounding_box (ClutterPaintVolume *pv,
@@ -1041,7 +1041,7 @@ _clutter_actor_set_default_paint_volume (ClutterActor *self,
* Return value: %TRUE if the paint volume was successfully set, and %FALSE
* otherwise
*
- *
+ * Since: 1.6
*/
gboolean
clutter_paint_volume_set_from_allocation (ClutterPaintVolume *pv,
diff --git a/clutter/clutter-pan-action.c b/clutter/clutter-pan-action.c
index 6c4ced5ca..53a32d3e5 100644
--- a/clutter/clutter-pan-action.c
+++ b/clutter/clutter-pan-action.c
@@ -49,6 +49,8 @@
*
* will automatically result in the actor children to be moved
* when dragging.
+ *
+ * Since: 1.12
*/
#ifdef HAVE_CONFIG_H
@@ -438,6 +440,8 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
* ClutterPanAction:pan-axis:
*
* Constraints the panning action to the specified axis
+ *
+ * Since: 1.12
*/
pan_props[PROP_PAN_AXIS] =
g_param_spec_enum ("pan-axis",
@@ -451,6 +455,8 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
* ClutterPanAction:interpolate:
*
* Whether interpolated events emission is enabled.
+ *
+ * Since: 1.12
*/
pan_props[PROP_INTERPOLATE] =
g_param_spec_boolean ("interpolate",
@@ -466,6 +472,8 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
*
* #ClutterPanAction will emit interpolated ::pan events with decreasing
* scroll deltas, using the rate specified by this property.
+ *
+ * Since: 1.12
*/
pan_props[PROP_DECELERATION] =
g_param_spec_double ("deceleration",
@@ -482,6 +490,8 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
* The kinetic momentum measured at the time of releasing the pointer will
* be multiplied by the factor specified by this property before being used
* to generate interpolated ::pan events.
+ *
+ * Since: 1.12
*/
pan_props[PROP_ACCELERATION_FACTOR] =
g_param_spec_double ("acceleration-factor",
@@ -511,6 +521,8 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
*
* Return value: %TRUE if the pan should continue, and %FALSE if
* the pan should be cancelled.
+ *
+ * Since: 1.12
*/
pan_signals[PAN] =
g_signal_new (I_("pan"),
@@ -530,6 +542,8 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
*
* The ::pan-stopped signal is emitted at the end of the interpolation
* phase of the pan action, only when :interpolate is set to %TRUE.
+ *
+ * Since: 1.12
*/
pan_signals[PAN_STOPPED] =
g_signal_new (I_("pan-stopped"),
@@ -559,6 +573,8 @@ clutter_pan_action_init (ClutterPanAction *self)
* Creates a new #ClutterPanAction instance
*
* Return value: the newly created #ClutterPanAction
+ *
+ * Since: 1.12
*/
ClutterAction *
clutter_pan_action_new (void)
@@ -572,6 +588,8 @@ clutter_pan_action_new (void)
* @axis: the axis to constraint the panning to
*
* Restricts the panning action to a specific axis
+ *
+ * Since: 1.12
*/
void
clutter_pan_action_set_pan_axis (ClutterPanAction *self,
@@ -600,6 +618,8 @@ clutter_pan_action_set_pan_axis (ClutterPanAction *self,
* Retrieves the axis constraint set by clutter_pan_action_set_pan_axis()
*
* Return value: the axis constraint
+ *
+ * Since: 1.12
*/
ClutterPanAxis
clutter_pan_action_get_pan_axis (ClutterPanAction *self)
@@ -617,6 +637,8 @@ clutter_pan_action_get_pan_axis (ClutterPanAction *self)
*
* Sets whether the action should emit interpolated ::pan events
* after the drag has ended, to emulate the gesture kinetic inertia.
+ *
+ * Since: 1.12
*/
void
clutter_pan_action_set_interpolate (ClutterPanAction *self,
@@ -647,6 +669,8 @@ clutter_pan_action_set_interpolate (ClutterPanAction *self,
* kinetic inertia.
*
* Return value: %TRUE if interpolated events emission is active.
+ *
+ * Since: 1.12
*/
gboolean
clutter_pan_action_get_interpolate (ClutterPanAction *self)
@@ -665,6 +689,8 @@ clutter_pan_action_get_interpolate (ClutterPanAction *self)
* Sets the deceleration rate of the interpolated ::pan events generated
* after a pan gesture. This is approximately the value that the momentum
* at the time of releasing the pointer is divided by every 60th of a second.
+ *
+ * Since: 1.12
*/
void
clutter_pan_action_set_deceleration (ClutterPanAction *self,
@@ -685,6 +711,8 @@ clutter_pan_action_set_deceleration (ClutterPanAction *self,
* Retrieves the deceleration rate of interpolated ::pan events.
*
* Return value: The deceleration rate of the interpolated events.
+ *
+ * Since: 1.12
*/
gdouble
clutter_pan_action_get_deceleration (ClutterPanAction *self)
@@ -700,6 +728,8 @@ clutter_pan_action_get_deceleration (ClutterPanAction *self)
*
* Factor applied to the momentum velocity at the time of releasing the
* pointer when generating interpolated ::pan events.
+ *
+ * Since: 1.12
*/
void
clutter_pan_action_set_acceleration_factor (ClutterPanAction *self,
@@ -719,6 +749,8 @@ clutter_pan_action_set_acceleration_factor (ClutterPanAction *self,
* Retrieves the initial acceleration factor for interpolated ::pan events.
*
* Return value: The initial acceleration factor for interpolated events.
+ *
+ * Since: 1.12
*/
gdouble
clutter_pan_action_get_acceleration_factor (ClutterPanAction *self)
@@ -737,6 +769,8 @@ clutter_pan_action_get_acceleration_factor (ClutterPanAction *self)
*
* Retrieves the coordinates, in stage space, of the latest interpolated
* event, analogous to clutter_gesture_action_get_motion_coords().
+ *
+ * Since: 1.12
*/
void
clutter_pan_action_get_interpolated_coords (ClutterPanAction *self,
@@ -768,6 +802,8 @@ clutter_pan_action_get_interpolated_coords (ClutterPanAction *self,
* event, analogous to clutter_gesture_action_get_motion_delta().
*
* Return value: the distance since the latest interpolated event
+ *
+ * Since: 1.12
*/
gfloat
clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
@@ -805,6 +841,8 @@ clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
* will be equivalent to those returned by
* clutter_pan_action_get_interpolated_delta(). This is a convenience
* method designed to be used in replacement "pan" signal handlers.
+ *
+ * Since: 1.14
*/
gfloat
clutter_pan_action_get_motion_delta (ClutterPanAction *self,
@@ -854,6 +892,8 @@ clutter_pan_action_get_motion_delta (ClutterPanAction *self,
* will be equivalent to those returned by
* clutter_pan_action_get_interpolated_coords(). This is a convenience
* method designed to be used in replacement "pan" signal handlers.
+ *
+ * Since: 1.14
*/
void
clutter_pan_action_get_motion_coords (ClutterPanAction *self,
diff --git a/clutter/clutter-pan-action.h b/clutter/clutter-pan-action.h
index 781befb68..77d6b330c 100644
--- a/clutter/clutter-pan-action.h
+++ b/clutter/clutter-pan-action.h
@@ -57,6 +57,8 @@ typedef struct _ClutterPanActionClass ClutterPanActionClass;
*
* The <structname>ClutterPanAction</structname> structure contains
* only private data and should be accessed using the provided API
+ *
+ * Since: 1.12
*/
struct _ClutterPanAction
{
@@ -73,6 +75,8 @@ struct _ClutterPanAction
*
* The <structname>ClutterPanActionClass</structname> structure contains
* only private data.
+ *
+ * Since: 1.12
*/
struct _ClutterPanActionClass
{
@@ -95,36 +99,49 @@ struct _ClutterPanActionClass
void (* _clutter_pan_action6) (void);
};
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_pan_action_get_type (void) G_GNUC_CONST;
+CLUTTER_AVAILABLE_IN_1_12
ClutterAction * clutter_pan_action_new (void);
+CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_pan_axis (ClutterPanAction *self,
ClutterPanAxis axis);
+CLUTTER_AVAILABLE_IN_1_12
ClutterPanAxis clutter_pan_action_get_pan_axis (ClutterPanAction *self);
+CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_interpolate (ClutterPanAction *self,
gboolean should_interpolate);
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_pan_action_get_interpolate (ClutterPanAction *self);
+CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_deceleration (ClutterPanAction *self,
gdouble rate);
+CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_pan_action_get_deceleration (ClutterPanAction *self);
+CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_set_acceleration_factor (ClutterPanAction *self,
gdouble factor);
+CLUTTER_AVAILABLE_IN_1_12
gdouble clutter_pan_action_get_acceleration_factor (ClutterPanAction *self);
+CLUTTER_AVAILABLE_IN_1_12
void clutter_pan_action_get_interpolated_coords (ClutterPanAction *self,
gfloat *interpolated_x,
gfloat *interpolated_y);
+CLUTTER_AVAILABLE_IN_1_12
gfloat clutter_pan_action_get_interpolated_delta (ClutterPanAction *self,
gfloat *delta_x,
gfloat *delta_y);
+CLUTTER_AVAILABLE_IN_1_14
gfloat clutter_pan_action_get_motion_delta (ClutterPanAction *self,
guint point,
gfloat *delta_x,
gfloat *delta_y);
+CLUTTER_AVAILABLE_IN_1_14
void clutter_pan_action_get_motion_coords (ClutterPanAction *self,
guint point,
gfloat *motion_x,
gfloat *motion_y);
-
G_END_DECLS
#endif /* __CLUTTER_PAN_ACTION_H__ */
diff --git a/clutter/clutter-path-constraint.c b/clutter/clutter-path-constraint.c
index 13ce67013..20b6789ba 100644
--- a/clutter/clutter-path-constraint.c
+++ b/clutter/clutter-path-constraint.c
@@ -97,7 +97,7 @@ clutter_path_constraint_update_allocation (ClutterConstraint *constraint,
{
ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (constraint);
gfloat width, height;
- ClutterPoint position;
+ ClutterKnot position;
guint knot_id;
if (self->path == NULL)
@@ -205,7 +205,7 @@ clutter_path_constraint_class_init (ClutterPathConstraintClass *klass)
*
* The #ClutterPath used to constrain the position of an actor.
*
- *
+ * Since: 1.6
*/
path_properties[PROP_PATH] =
g_param_spec_object ("path",
@@ -219,7 +219,7 @@ clutter_path_constraint_class_init (ClutterPathConstraintClass *klass)
*
* The offset along the #ClutterPathConstraint:path, between -1.0 and 2.0.
*
- *
+ * Since: 1.6
*/
path_properties[PROP_OFFSET] =
g_param_spec_float ("offset",
@@ -250,7 +250,7 @@ clutter_path_constraint_class_init (ClutterPathConstraintClass *klass)
* #ClutterPathConstraint:offset value results in the actor
* passing a #ClutterPathNode
*
- *
+ * Since: 1.6
*/
path_signals[NODE_REACHED] =
g_signal_new (I_("node-reached"),
@@ -280,7 +280,7 @@ clutter_path_constraint_init (ClutterPathConstraint *self)
*
* Return value: the newly created #ClutterPathConstraint
*
- *
+ * Since: 1.6
*/
ClutterConstraint *
clutter_path_constraint_new (ClutterPath *path,
@@ -304,7 +304,7 @@ clutter_path_constraint_new (ClutterPath *path,
* The @constraint will take ownership of the #ClutterPath passed to this
* function.
*
- *
+ * Since: 1.6
*/
void
clutter_path_constraint_set_path (ClutterPathConstraint *constraint,
@@ -341,7 +341,7 @@ clutter_path_constraint_set_path (ClutterPathConstraint *constraint,
* #ClutterPathConstraint, or %NULL. The returned #ClutterPath is owned
* by the constraint and it should not be unreferenced
*
- *
+ * Since: 1.6
*/
ClutterPath *
clutter_path_constraint_get_path (ClutterPathConstraint *constraint)
@@ -358,7 +358,7 @@ clutter_path_constraint_get_path (ClutterPathConstraint *constraint)
*
* Sets the offset along the #ClutterPath used by @constraint.
*
- *
+ * Since: 1.6
*/
void
clutter_path_constraint_set_offset (ClutterPathConstraint *constraint,
@@ -385,7 +385,7 @@ clutter_path_constraint_set_offset (ClutterPathConstraint *constraint,
*
* Return value: the offset
*
- *
+ * Since: 1.6
*/
gfloat
clutter_path_constraint_get_offset (ClutterPathConstraint *constraint)
diff --git a/clutter/clutter-path-constraint.h b/clutter/clutter-path-constraint.h
index 3a20c0db0..e65555e89 100644
--- a/clutter/clutter-path-constraint.h
+++ b/clutter/clutter-path-constraint.h
@@ -44,7 +44,7 @@ G_BEGIN_DECLS
* <structname>ClutterPathConstraint</structname> is an opaque structure
* whose members cannot be directly accessed
*
- *
+ * Since: 1.6
*/
typedef struct _ClutterPathConstraint ClutterPathConstraint;
typedef struct _ClutterPathConstraintClass ClutterPathConstraintClass;
diff --git a/clutter/clutter-path.c b/clutter/clutter-path.c
index 8d093966a..799c2e57a 100644
--- a/clutter/clutter-path.c
+++ b/clutter/clutter-path.c
@@ -6,7 +6,6 @@
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2008 Intel Corporation
- * Copyright (C) 2013 Erick Pérez Castellanos <erick.red@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -270,7 +269,7 @@ clutter_path_finalize (GObject *object)
*
* Return value: the newly created #ClutterPath
*
- *
+ * Since: 1.0
*/
ClutterPath *
clutter_path_new (void)
@@ -293,7 +292,7 @@ clutter_path_new (void)
*
* Return value: the newly created #ClutterPath
*
- *
+ * Since: 1.0
*/
ClutterPath *
clutter_path_new_with_description (const gchar *desc)
@@ -309,7 +308,7 @@ clutter_path_new_with_description (const gchar *desc)
*
* Removes all nodes from the path.
*
- *
+ * Since: 1.0
*/
void
clutter_path_clear (ClutterPath *path)
@@ -343,15 +342,7 @@ clutter_path_add_node_full (ClutterPath *path,
priv->nodes_dirty = TRUE;
}
-/*
- * clutter_path_add_node_helper:
- * @path: A #ClutterPath
- * @type: The node type
- * @num_coords: The number of coords passed
- * @...: The value of each coordinate, a float value, single precision
- *
- * Helper function to make the rest of the add_* functions shorter
- */
+/* Helper function to make the rest of teh add_* functions shorter */
static void
clutter_path_add_node_helper (ClutterPath *path,
ClutterPathNodeType type,
@@ -370,8 +361,8 @@ clutter_path_add_node_helper (ClutterPath *path,
for (i = 0; i < num_coords; i++)
{
- node->k.points[i].x = va_arg (ap, double);
- node->k.points[i].y = va_arg (ap, double);
+ node->k.points[i].x = va_arg (ap, gint);
+ node->k.points[i].y = va_arg (ap, gint);
}
va_end (ap);
@@ -389,12 +380,12 @@ clutter_path_add_node_helper (ClutterPath *path,
* used as the first node in a path. It can also be used in the middle
* of the path to cause the actor to jump to the new coordinate.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_move_to (ClutterPath *path,
- gfloat x,
- gfloat y)
+ gint x,
+ gint y)
{
g_return_if_fail (CLUTTER_IS_PATH (path));
@@ -410,12 +401,12 @@ clutter_path_add_move_to (ClutterPath *path,
* Same as clutter_path_add_move_to() except the coordinates are
* relative to the previous node.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_rel_move_to (ClutterPath *path,
- gfloat x,
- gfloat y)
+ gint x,
+ gint y)
{
g_return_if_fail (CLUTTER_IS_PATH (path));
@@ -431,12 +422,12 @@ clutter_path_add_rel_move_to (ClutterPath *path,
* Adds a %CLUTTER_PATH_LINE_TO type node to the path. This causes the
* actor to move to the new coordinates in a straight line.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_line_to (ClutterPath *path,
- gfloat x,
- gfloat y)
+ gint x,
+ gint y)
{
g_return_if_fail (CLUTTER_IS_PATH (path));
@@ -452,12 +443,12 @@ clutter_path_add_line_to (ClutterPath *path,
* Same as clutter_path_add_line_to() except the coordinates are
* relative to the previous node.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_rel_line_to (ClutterPath *path,
- gfloat x,
- gfloat y)
+ gint x,
+ gint y)
{
g_return_if_fail (CLUTTER_IS_PATH (path));
@@ -478,16 +469,16 @@ clutter_path_add_rel_line_to (ClutterPath *path,
* the actor to follow a bezier from the last node to (@x_3, @y_3) using
* (@x_1, @y_1) and (@x_2,@y_2) as control points.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_curve_to (ClutterPath *path,
- gfloat x_1,
- gfloat y_1,
- gfloat x_2,
- gfloat y_2,
- gfloat x_3,
- gfloat y_3)
+ gint x_1,
+ gint y_1,
+ gint x_2,
+ gint y_2,
+ gint x_3,
+ gint y_3)
{
g_return_if_fail (CLUTTER_IS_PATH (path));
@@ -510,16 +501,16 @@ clutter_path_add_curve_to (ClutterPath *path,
* Same as clutter_path_add_curve_to() except the coordinates are
* relative to the previous node.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_rel_curve_to (ClutterPath *path,
- gfloat x_1,
- gfloat y_1,
- gfloat x_2,
- gfloat y_2,
- gfloat x_3,
- gfloat y_3)
+ gint x_1,
+ gint y_1,
+ gint x_2,
+ gint y_2,
+ gint x_3,
+ gint y_3)
{
g_return_if_fail (CLUTTER_IS_PATH (path));
@@ -537,7 +528,7 @@ clutter_path_add_rel_curve_to (ClutterPath *path,
* straight line from the last node to the last %CLUTTER_PATH_MOVE_TO
* type node.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_close (ClutterPath *path)
@@ -550,10 +541,9 @@ clutter_path_add_close (ClutterPath *path)
static gboolean
clutter_path_parse_number (const gchar **pin,
gboolean allow_comma,
- gfloat *ret)
+ gint *ret)
{
gint val = 0;
- gint fract = 0;
gboolean negative = FALSE;
gint digit_count = 0;
const gchar *p = *pin;
@@ -598,7 +588,6 @@ clutter_path_parse_number (const gchar **pin,
digit_count = 0;
while (clutter_path_isdigit (*p))
{
- fract = fract * 10.0 + *p - '0';
digit_count++;
p++;
}
@@ -611,12 +600,6 @@ clutter_path_parse_number (const gchar **pin,
*pin = p;
*ret = negative ? -val : val;
- /* Adding fractional part */
- if (fract != 0)
- {
- *ret += (gfloat) fract / pow (10, digit_count);
- }
-
return TRUE;
}
@@ -770,7 +753,7 @@ clutter_path_add_nodes (ClutterPath *path,
* Return value: %TRUE is the path description was valid or %FALSE
* otherwise.
*
- *
+ * Since: 1.0
*/
gboolean
clutter_path_add_string (ClutterPath *path,
@@ -798,7 +781,7 @@ clutter_path_add_string (ClutterPath *path,
*
* Adds @node to the end of the path.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_node (ClutterPath *path,
@@ -823,7 +806,7 @@ clutter_path_add_node (ClutterPath *path,
*
* Add the nodes of the Cairo path to the end of @path.
*
- *
+ * Since: 1.0
*/
void
clutter_path_add_cairo_path (ClutterPath *path,
@@ -919,7 +902,7 @@ clutter_path_add_node_to_cairo_path (const ClutterPathNode *node,
*
* Add the nodes of the ClutterPath to the path in the Cairo context.
*
- *
+ * Since: 1.0
*/
void
clutter_path_to_cairo_path (ClutterPath *path,
@@ -939,7 +922,7 @@ clutter_path_to_cairo_path (ClutterPath *path,
*
* Return value: the number of nodes.
*
- *
+ * Since: 1.0
*/
guint
clutter_path_get_n_nodes (ClutterPath *path)
@@ -961,7 +944,7 @@ clutter_path_get_n_nodes (ClutterPath *path)
*
* Retrieves the node of the path indexed by @index.
*
- *
+ * Since: 1.0
*/
void
clutter_path_get_node (ClutterPath *path,
@@ -995,7 +978,7 @@ clutter_path_get_node (ClutterPath *path,
* Return value: (transfer container) (element-type Clutter.PathNode): a
* list of nodes in the path.
*
- *
+ * Since: 1.0
*/
GSList *
clutter_path_get_nodes (ClutterPath *path)
@@ -1017,7 +1000,7 @@ clutter_path_get_nodes (ClutterPath *path)
*
* Calls a function for each node of the path.
*
- *
+ * Since: 1.0
*/
void
clutter_path_foreach (ClutterPath *path,
@@ -1042,7 +1025,7 @@ clutter_path_foreach (ClutterPath *path,
* Inserts @node into the path before the node at the given offset. If
* @index_ is negative it will append the node to the end of the path.
*
- *
+ * Since: 1.0
*/
void
clutter_path_insert_node (ClutterPath *path,
@@ -1078,7 +1061,7 @@ clutter_path_insert_node (ClutterPath *path,
*
* Removes the node at the given offset from the path.
*
- *
+ * Since: 1.0
*/
void
clutter_path_remove_node (ClutterPath *path,
@@ -1120,7 +1103,7 @@ clutter_path_remove_node (ClutterPath *path,
*
* Replaces the node at offset @index_ with @node.
*
- *
+ * Since: 1.0
*/
void
clutter_path_replace_node (ClutterPath *path,
@@ -1157,7 +1140,7 @@ clutter_path_replace_node (ClutterPath *path,
*
* Return value: %TRUE is the path was valid, %FALSE otherwise.
*
- *
+ * Since: 1.0
*/
gboolean
clutter_path_set_description (ClutterPath *path,
@@ -1188,7 +1171,7 @@ clutter_path_set_description (ClutterPath *path,
*
* Return value: a string description of the path. Free with g_free().
*
- *
+ * Since: 1.0
*/
gchar *
clutter_path_get_description (ClutterPath *path)
@@ -1253,7 +1236,7 @@ clutter_path_get_description (ClutterPath *path)
g_string_append_c (str, letter);
for (i = 0; i < params; i++)
- g_string_append_printf (str, " %f %f",
+ g_string_append_printf (str, " %i %i",
node->k.points[i].x,
node->k.points[i].y);
}
@@ -1262,8 +1245,8 @@ clutter_path_get_description (ClutterPath *path)
}
static guint
-clutter_path_node_distance (const ClutterPoint *start,
- const ClutterPoint *end)
+clutter_path_node_distance (const ClutterKnot *start,
+ const ClutterKnot *end)
{
gint64 x_d, y_d;
float t;
@@ -1271,7 +1254,7 @@ clutter_path_node_distance (const ClutterPoint *start,
g_return_val_if_fail (start != NULL, 0);
g_return_val_if_fail (end != NULL, 0);
- if (clutter_point_equals (start, end))
+ if (clutter_knot_equal (start, end))
return 0;
x_d = end->x - start->x;
@@ -1291,9 +1274,9 @@ clutter_path_ensure_node_data (ClutterPath *path)
if (priv->nodes_dirty)
{
GSList *l;
- ClutterPoint last_position = { 0, 0 };
- ClutterPoint loop_start = { 0, 0 };
- ClutterPoint points[3];
+ ClutterKnot last_position = { 0, 0 };
+ ClutterKnot loop_start = { 0, 0 };
+ ClutterKnot points[3];
priv->total_length = 0;
@@ -1357,7 +1340,7 @@ clutter_path_ensure_node_data (ClutterPath *path)
}
}
else
- memcpy (points, node->k.points, sizeof (ClutterPoint) * 3);
+ memcpy (points, node->k.points, sizeof (ClutterKnot) * 3);
_clutter_bezier_init (node->bezier,
last_position.x, last_position.y,
@@ -1401,12 +1384,12 @@ clutter_path_ensure_node_data (ClutterPath *path)
*
* Return value: index of the node used to calculate the position.
*
- *
+ * Since: 1.0
*/
guint
-clutter_path_get_position (ClutterPath *path,
- gdouble progress,
- ClutterPoint *position)
+clutter_path_get_position (ClutterPath *path,
+ gdouble progress,
+ ClutterKnot *position)
{
ClutterPathPrivate *priv;
GSList *l;
@@ -1424,7 +1407,7 @@ clutter_path_get_position (ClutterPath *path,
something better */
if (priv->nodes == NULL)
{
- memset (position, 0, sizeof (ClutterPoint));
+ memset (position, 0, sizeof (ClutterKnot));
return 0;
}
@@ -1475,7 +1458,8 @@ clutter_path_get_position (ClutterPath *path,
else
{
_clutter_bezier_advance (node->bezier,
- (gfloat) point_distance / (gfloat) node->length,
+ point_distance * CLUTTER_BEZIER_MAX_LENGTH
+ / node->length,
position);
}
break;
@@ -1492,7 +1476,7 @@ clutter_path_get_position (ClutterPath *path,
*
* Return value: the length of the path.
*
- *
+ * Since: 1.0
*/
guint
clutter_path_get_length (ClutterPath *path)
@@ -1527,7 +1511,7 @@ clutter_path_node_full_free (ClutterPathNodeFull *node)
*
* Return value: the copied node.
*
- *
+ * Since: 1.0
*/
ClutterPathNode *
clutter_path_node_copy (const ClutterPathNode *node)
@@ -1541,7 +1525,7 @@ clutter_path_node_copy (const ClutterPathNode *node)
*
* Frees the memory of an allocated node.
*
- *
+ * Since: 1.0
*/
void
clutter_path_node_free (ClutterPathNode *node)
@@ -1560,7 +1544,7 @@ clutter_path_node_free (ClutterPathNode *node)
*
* Return value: %TRUE if the nodes are the same.
*
- *
+ * Since: 1.0
*/
gboolean
clutter_path_node_equal (const ClutterPathNode *node_a,
@@ -1590,3 +1574,65 @@ clutter_path_node_equal (const ClutterPathNode *node_a,
return TRUE;
}
+
+G_DEFINE_BOXED_TYPE (ClutterKnot, clutter_knot,
+ clutter_knot_copy,
+ clutter_knot_free);
+
+/**
+ * clutter_knot_copy:
+ * @knot: a #ClutterKnot
+ *
+ * Makes an allocated copy of a knot.
+ *
+ * Return value: the copied knot.
+ *
+ * Since: 0.2
+ */
+ClutterKnot *
+clutter_knot_copy (const ClutterKnot *knot)
+{
+ if (G_UNLIKELY (knot == NULL))
+ return NULL;
+
+ return g_slice_dup (ClutterKnot, knot);
+}
+
+/**
+ * clutter_knot_free:
+ * @knot: a #ClutterKnot
+ *
+ * Frees the memory of an allocated knot.
+ *
+ * Since: 0.2
+ */
+void
+clutter_knot_free (ClutterKnot *knot)
+{
+ if (G_LIKELY (knot != NULL))
+ g_slice_free (ClutterKnot, knot);
+}
+
+/**
+ * clutter_knot_equal:
+ * @knot_a: First knot
+ * @knot_b: Second knot
+ *
+ * Compares to knot and checks if the point to the same location.
+ *
+ * Return value: %TRUE if the knots point to the same location.
+ *
+ * Since: 0.2
+ */
+gboolean
+clutter_knot_equal (const ClutterKnot *knot_a,
+ const ClutterKnot *knot_b)
+{
+ g_return_val_if_fail (knot_a != NULL, FALSE);
+ g_return_val_if_fail (knot_b != NULL, FALSE);
+
+ if (knot_a == knot_b)
+ return TRUE;
+
+ return knot_a->x == knot_b->x && knot_a->y == knot_b->y;
+}
diff --git a/clutter/clutter-path.h b/clutter/clutter-path.h
index 8bd3ff01f..599499a98 100644
--- a/clutter/clutter-path.h
+++ b/clutter/clutter-path.h
@@ -6,7 +6,6 @@
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2008 Intel Corporation
- * Copyright (C) 2013 Erick Pérez Castellanos <erick.red@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -53,7 +52,7 @@ typedef struct _ClutterPathPrivate ClutterPathPrivate;
* This function is passed to clutter_path_foreach() and will be
* called for each node contained in the path.
*
- *
+ * Since: 1.0
*/
typedef void (* ClutterPathCallback) (const ClutterPathNode *node,
gpointer data);
@@ -64,7 +63,7 @@ typedef void (* ClutterPathCallback) (const ClutterPathNode *node,
* The #ClutterPath struct contains only private data and should
* be accessed with the functions below.
*
- *
+ * Since: 1.0
*/
struct _ClutterPath
{
@@ -79,7 +78,7 @@ struct _ClutterPath
*
* The #ClutterPathClass struct contains only private data.
*
- *
+ * Since: 1.0
*/
struct _ClutterPathClass
{
@@ -92,31 +91,31 @@ GType clutter_path_get_type (void) G_GNUC_CONST;
ClutterPath *clutter_path_new (void);
ClutterPath *clutter_path_new_with_description (const gchar *desc);
void clutter_path_add_move_to (ClutterPath *path,
- gfloat x,
- gfloat y);
+ gint x,
+ gint y);
void clutter_path_add_rel_move_to (ClutterPath *path,
- gfloat x,
- gfloat y);
+ gint x,
+ gint y);
void clutter_path_add_line_to (ClutterPath *path,
- gfloat x,
- gfloat y);
+ gint x,
+ gint y);
void clutter_path_add_rel_line_to (ClutterPath *path,
- gfloat x,
- gfloat y);
+ gint x,
+ gint y);
void clutter_path_add_curve_to (ClutterPath *path,
- gfloat x_1,
- gfloat y_1,
- gfloat x_2,
- gfloat y_2,
- gfloat x_3,
- gfloat y_3);
+ gint x_1,
+ gint y_1,
+ gint x_2,
+ gint y_2,
+ gint x_3,
+ gint y_3);
void clutter_path_add_rel_curve_to (ClutterPath *path,
- gfloat x_1,
- gfloat y_1,
- gfloat x_2,
- gfloat y_2,
- gfloat x_3,
- gfloat y_3);
+ gint x_1,
+ gint y_1,
+ gint x_2,
+ gint y_2,
+ gint x_3,
+ gint y_3);
void clutter_path_add_close (ClutterPath *path);
gboolean clutter_path_add_string (ClutterPath *path,
const gchar *str);
@@ -148,7 +147,7 @@ void clutter_path_to_cairo_path (ClutterPath *path,
cairo_t *cr);
guint clutter_path_get_position (ClutterPath *path,
gdouble progress,
- ClutterPoint *position);
+ ClutterKnot *position);
guint clutter_path_get_length (ClutterPath *path);
G_END_DECLS
diff --git a/clutter/clutter-private.h b/clutter/clutter-private.h
index 506916f8d..2136efe75 100644
--- a/clutter/clutter-private.h
+++ b/clutter/clutter-private.h
@@ -211,7 +211,6 @@ guint32 _clutter_context_acquire_id (gpointe
void _clutter_context_release_id (guint32 id_);
gboolean _clutter_context_get_motion_events_enabled (void);
gboolean _clutter_context_get_show_fps (void);
-guint _clutter_context_get_frame_rate (void);
const gchar *_clutter_gettext (const gchar *str);
diff --git a/clutter/clutter-property-transition.c b/clutter/clutter-property-transition.c
index c860ebf76..e74490de4 100644
--- a/clutter/clutter-property-transition.c
+++ b/clutter/clutter-property-transition.c
@@ -264,7 +264,7 @@ clutter_property_transition_class_init (ClutterPropertyTransitionClass *klass)
*
* The name of the property of a #ClutterAnimatable to animate.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_PROPERTY_NAME] =
g_param_spec_string ("property-name",
@@ -293,7 +293,7 @@ clutter_property_transition_init (ClutterPropertyTransition *self)
* Return value: (transfer full): the newly created #ClutterPropertyTransition.
* Use g_object_unref() when done
*
- *
+ * Since: 1.10
*/
ClutterTransition *
clutter_property_transition_new (const char *property_name)
@@ -310,7 +310,7 @@ clutter_property_transition_new (const char *property_name)
*
* Sets the #ClutterPropertyTransition:property-name property of @transition.
*
- *
+ * Since: 1.10
*/
void
clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
@@ -353,7 +353,7 @@ clutter_property_transition_set_property_name (ClutterPropertyTransition *transi
* none is set. The returned string is owned by the @transition and
* it should not be freed.
*
- *
+ * Since: 1.10
*/
const char *
clutter_property_transition_get_property_name (ClutterPropertyTransition *transition)
diff --git a/clutter/clutter-property-transition.h b/clutter/clutter-property-transition.h
index fb733520c..0d32f162c 100644
--- a/clutter/clutter-property-transition.h
+++ b/clutter/clutter-property-transition.h
@@ -49,7 +49,7 @@ typedef struct _ClutterPropertyTransitionClass ClutterPropertyTransitio
* The <structname>ClutterPropertyTransition</structname> structure contains
* private data and should only be accessed using the provided API.
*
- *
+ * Since: 1.10
*/
struct _ClutterPropertyTransition
{
@@ -65,7 +65,7 @@ struct _ClutterPropertyTransition
* The <structname>ClutterPropertyTransitionClass</structname> structure
* contains private data.
*
- *
+ * Since: 1.10
*/
struct _ClutterPropertyTransitionClass
{
@@ -75,15 +75,15 @@ struct _ClutterPropertyTransitionClass
gpointer _padding[8];
};
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_property_transition_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterTransition * clutter_property_transition_new (const char *property_name);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_property_transition_set_property_name (ClutterPropertyTransition *transition,
const char *property_name);
-
+CLUTTER_AVAILABLE_IN_1_10
const char * clutter_property_transition_get_property_name (ClutterPropertyTransition *transition);
G_END_DECLS
diff --git a/clutter/clutter-rotate-action.c b/clutter/clutter-rotate-action.c
index 40a0a60f6..567d73fc1 100644
--- a/clutter/clutter-rotate-action.c
+++ b/clutter/clutter-rotate-action.c
@@ -30,7 +30,7 @@
* #ClutterRotateAction is a sub-class of #ClutterGestureAction that implements
* the logic for recognizing rotate gestures using two touch points.
*
- *
+ * Since: 1.12
*/
#ifdef HAVE_CONFIG_H
@@ -200,7 +200,7 @@ clutter_rotate_action_class_init (ClutterRotateActionClass *klass)
* Return value: %TRUE if the rotation should continue, and %FALSE if
* the rotation should be cancelled.
*
- *
+ * Since: 1.12
*/
rotate_signals[ROTATE] =
g_signal_new (I_("rotate"),
@@ -230,7 +230,7 @@ clutter_rotate_action_init (ClutterRotateAction *self)
*
* Return value: the newly created #ClutterRotateAction
*
- *
+ * Since: 1.12
*/
ClutterAction *
clutter_rotate_action_new (void)
diff --git a/clutter/clutter-rotate-action.h b/clutter/clutter-rotate-action.h
index 6a6bda644..ee41059c2 100644
--- a/clutter/clutter-rotate-action.h
+++ b/clutter/clutter-rotate-action.h
@@ -50,7 +50,7 @@ typedef struct _ClutterRotateActionClass ClutterRotateActionClass;
* The <structname>ClutterRotateAction</structname> structure contains
* only private data and should be accessed using the provided API
*
- *
+ * Since: 1.12
*/
struct _ClutterRotateAction
{
@@ -67,7 +67,7 @@ struct _ClutterRotateAction
* The <structname>ClutterRotateActionClass</structname> structure contains
* only private data.
*
- *
+ * Since: 1.12
*/
struct _ClutterRotateActionClass
{
@@ -89,10 +89,10 @@ struct _ClutterRotateActionClass
void (* _clutter_rotate_action7) (void);
};
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_rotate_action_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterAction *clutter_rotate_action_new (void);
G_END_DECLS
diff --git a/clutter/clutter-script-parser.c b/clutter/clutter-script-parser.c
index 31a65acac..3ed900cb2 100644
--- a/clutter/clutter-script-parser.c
+++ b/clutter/clutter-script-parser.c
@@ -34,16 +34,22 @@
#include <glib.h>
#include <gmodule.h>
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+#include "deprecated/clutter-alpha.h"
+
#include "clutter-actor.h"
-#include "clutter-container.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
-#include "clutter-private.h"
+
#include "clutter-script.h"
#include "clutter-script-private.h"
#include "clutter-scriptable.h"
+
#include "clutter-stage-manager.h"
+#include "clutter-private.h"
+
static void clutter_script_parser_object_end (JsonParser *parser,
JsonObject *object);
static void clutter_script_parser_parse_end (JsonParser *parser);
@@ -294,63 +300,117 @@ _clutter_script_flags_from_string (GType type,
}
static gboolean
-parse_rect_from_array (JsonArray *array,
- ClutterRect *rect)
+parse_knot_from_array (JsonArray *array,
+ ClutterKnot *knot)
+{
+ if (json_array_get_length (array) != 2)
+ return FALSE;
+
+ knot->x = json_array_get_int_element (array, 0);
+ knot->y = json_array_get_int_element (array, 1);
+
+ return TRUE;
+}
+
+static gboolean
+parse_knot_from_object (JsonObject *object,
+ ClutterKnot *knot)
+{
+ if (json_object_has_member (object, "x"))
+ knot->x = json_object_get_int_member (object, "x");
+ else
+ knot->x = 0;
+
+ if (json_object_has_member (object, "y"))
+ knot->y = json_object_get_int_member (object, "y");
+ else
+ knot->y = 0;
+
+ return TRUE;
+}
+
+gboolean
+_clutter_script_parse_knot (ClutterScript *script,
+ JsonNode *node,
+ ClutterKnot *knot)
+{
+ g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), FALSE);
+ g_return_val_if_fail (node != NULL, FALSE);
+ g_return_val_if_fail (knot != NULL, FALSE);
+
+ switch (JSON_NODE_TYPE (node))
+ {
+ case JSON_NODE_ARRAY:
+ return parse_knot_from_array (json_node_get_array (node), knot);
+
+ case JSON_NODE_OBJECT:
+ return parse_knot_from_object (json_node_get_object (node), knot);
+
+ default:
+ break;
+ }
+
+ return FALSE;
+}
+
+static gboolean
+parse_geometry_from_array (JsonArray *array,
+ ClutterGeometry *geometry)
{
if (json_array_get_length (array) != 4)
return FALSE;
- rect->origin.x = json_array_get_double_element (array, 0);
- rect->origin.y = json_array_get_double_element (array, 1);
- rect->size.width = json_array_get_double_element (array, 2);
- rect->size.height = json_array_get_double_element (array, 3);
+ geometry->x = json_array_get_int_element (array, 0);
+ geometry->y = json_array_get_int_element (array, 1);
+ geometry->width = json_array_get_int_element (array, 2);
+ geometry->height = json_array_get_int_element (array, 3);
return TRUE;
}
static gboolean
-parse_rect_from_object (JsonObject *object,
- ClutterRect *rect)
+parse_geometry_from_object (JsonObject *object,
+ ClutterGeometry *geometry)
{
if (json_object_has_member (object, "x"))
- rect->origin.x = json_object_get_double_member (object, "x");
+ geometry->x = json_object_get_int_member (object, "x");
else
- rect->origin.x = 0;
+ geometry->x = 0;
if (json_object_has_member (object, "y"))
- rect->origin.y = json_object_get_double_member (object, "y");
+ geometry->y = json_object_get_int_member (object, "y");
else
- rect->origin.y = 0;
+ geometry->y = 0;
if (json_object_has_member (object, "width"))
- rect->size.width = json_object_get_double_member (object, "width");
+ geometry->width = json_object_get_int_member (object, "width");
else
- rect->size.width = 0;
+ geometry->width = 0;
if (json_object_has_member (object, "height"))
- rect->size.height = json_object_get_double_member (object, "height");
+ geometry->height = json_object_get_int_member (object, "height");
else
- rect->size.height = 0;
+ geometry->height = 0;
return TRUE;
}
gboolean
-_clutter_script_parse_rect (ClutterScript *script,
- JsonNode *node,
- ClutterRect *rect)
+_clutter_script_parse_geometry (ClutterScript *script,
+ JsonNode *node,
+ ClutterGeometry *geometry)
{
g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), FALSE);
g_return_val_if_fail (node != NULL, FALSE);
- g_return_val_if_fail (rect != NULL, FALSE);
+ g_return_val_if_fail (geometry != NULL, FALSE);
switch (JSON_NODE_TYPE (node))
{
case JSON_NODE_ARRAY:
- return parse_rect_from_array (json_node_get_array (node), rect);
+ return parse_geometry_from_array (json_node_get_array (node), geometry);
case JSON_NODE_OBJECT:
- return parse_rect_from_object (json_node_get_object (node), rect);
+ return parse_geometry_from_object (json_node_get_object (node), geometry);
default:
break;
@@ -647,8 +707,42 @@ parse_signals (ClutterScript *script,
}
}
- /* mandatory: "handler" */
- if (json_object_has_member (object, "handler"))
+ /* mandatory: "target-state" or "handler" */
+ if (json_object_has_member (object, "target-state"))
+ {
+ const gchar *state = NULL;
+ const gchar *target = NULL;
+ gboolean warp_to = FALSE;
+
+ target = json_object_get_string_member (object, "target-state");
+ if (target == NULL)
+ {
+ _clutter_script_warn_invalid_value (script,
+ "target-state", "string",
+ val);
+ continue;
+ }
+
+ if (json_object_has_member (object, "states"))
+ state = json_object_get_string_member (object, "states");
+
+ if (json_object_has_member (object, "warp"))
+ warp_to = json_object_get_boolean_member (object, "warp");
+
+ CLUTTER_NOTE (SCRIPT,
+ "Added signal '%s' (states:%s, target-state:%s, warp:%s)",
+ name,
+ state != NULL ? state : "<default>", target,
+ warp_to ? "true" : "false");
+
+ sinfo = g_slice_new0 (SignalInfo);
+ sinfo->is_handler = FALSE;
+ sinfo->name = g_strdup (name);
+ sinfo->state = g_strdup (state);
+ sinfo->target = g_strdup (target);
+ sinfo->warp_to = warp_to;
+ }
+ else if (json_object_has_member (object, "handler"))
{
const gchar *handler;
const gchar *connect;
@@ -698,7 +792,7 @@ parse_signals (ClutterScript *script,
else
_clutter_script_warn_missing_attribute (script,
NULL,
- "handler");
+ "handler or state");
if (sinfo != NULL)
retval = g_list_prepend (retval, sinfo);
}
@@ -706,10 +800,98 @@ parse_signals (ClutterScript *script,
return retval;
}
+static ClutterTimeline *
+construct_timeline (ClutterScript *script,
+ JsonObject *object)
+{
+ ClutterTimeline *retval = NULL;
+ ObjectInfo *oinfo;
+ GList *members, *l;
+
+ /* we fake an ObjectInfo so we can reuse clutter_script_construct_object()
+ * here; we do not save it inside the hash table, because if this had
+ * been a named object then we wouldn't have ended up here in the first
+ * place
+ */
+ oinfo = g_slice_new0 (ObjectInfo);
+ oinfo->gtype = CLUTTER_TYPE_TIMELINE;
+ oinfo->id = g_strdup ("dummy");
+
+ members = json_object_get_members (object);
+ for (l = members; l != NULL; l = l->next)
+ {
+ const gchar *name = l->data;
+ JsonNode *node = json_object_get_member (object, name);
+ PropertyInfo *pinfo = g_slice_new0 (PropertyInfo);
+
+ pinfo->name = g_strdelimit (g_strdup (name), G_STR_DELIMITERS, '-');
+ pinfo->node = json_node_copy (node);
+
+ oinfo->properties = g_list_prepend (oinfo->properties, pinfo);
+ }
+
+ g_list_free (members);
+
+ _clutter_script_construct_object (script, oinfo);
+ _clutter_script_apply_properties (script, oinfo);
+ retval = CLUTTER_TIMELINE (oinfo->object);
+
+ /* we transfer ownership to the alpha function, so we ref before
+ * destroying the ObjectInfo to avoid the timeline going away
+ */
+ g_object_ref (retval);
+ object_info_free (oinfo);
+
+ return retval;
+}
+
+/* define the names of the animation modes to match the ones
+ * that developers might be more accustomed to
+ */
+static const struct
+{
+ const gchar *name;
+ ClutterAnimationMode mode;
+} animation_modes[] = {
+ { "linear", CLUTTER_LINEAR },
+ { "easeInQuad", CLUTTER_EASE_IN_QUAD },
+ { "easeOutQuad", CLUTTER_EASE_OUT_QUAD },
+ { "easeInOutQuad", CLUTTER_EASE_IN_OUT_QUAD },
+ { "easeInCubic", CLUTTER_EASE_IN_CUBIC },
+ { "easeOutCubic", CLUTTER_EASE_OUT_CUBIC },
+ { "easeInOutCubic", CLUTTER_EASE_IN_OUT_CUBIC },
+ { "easeInQuart", CLUTTER_EASE_IN_QUART },
+ { "easeOutQuart", CLUTTER_EASE_OUT_QUART },
+ { "easeInOutQuart", CLUTTER_EASE_IN_OUT_QUART },
+ { "easeInQuint", CLUTTER_EASE_IN_QUINT },
+ { "easeOutQuint", CLUTTER_EASE_OUT_QUINT },
+ { "easeInOutQuint", CLUTTER_EASE_IN_OUT_QUINT },
+ { "easeInSine", CLUTTER_EASE_IN_SINE },
+ { "easeOutSine", CLUTTER_EASE_OUT_SINE },
+ { "easeInOutSine", CLUTTER_EASE_IN_OUT_SINE },
+ { "easeInExpo", CLUTTER_EASE_IN_EXPO },
+ { "easeOutExpo", CLUTTER_EASE_OUT_EXPO },
+ { "easeInOutExpo", CLUTTER_EASE_IN_OUT_EXPO },
+ { "easeInCirc", CLUTTER_EASE_IN_CIRC },
+ { "easeOutCirc", CLUTTER_EASE_OUT_CIRC },
+ { "easeInOutCirc", CLUTTER_EASE_IN_OUT_CIRC },
+ { "easeInElastic", CLUTTER_EASE_IN_ELASTIC },
+ { "easeOutElastic", CLUTTER_EASE_OUT_ELASTIC },
+ { "easeInOutElastic", CLUTTER_EASE_IN_OUT_ELASTIC },
+ { "easeInBack", CLUTTER_EASE_IN_BACK },
+ { "easeOutBack", CLUTTER_EASE_OUT_BACK },
+ { "easeInOutBack", CLUTTER_EASE_IN_OUT_BACK },
+ { "easeInBounce", CLUTTER_EASE_IN_BOUNCE },
+ { "easeOutBounce", CLUTTER_EASE_OUT_BOUNCE },
+ { "easeInOutBounce", CLUTTER_EASE_IN_OUT_BOUNCE },
+};
+
+static const gint n_animation_modes = G_N_ELEMENTS (animation_modes);
+
gulong
_clutter_script_resolve_animation_mode (JsonNode *node)
{
- gint res = CLUTTER_CUSTOM_MODE;
+ gint i, res = CLUTTER_CUSTOM_MODE;
if (JSON_NODE_TYPE (node) != JSON_NODE_VALUE)
return CLUTTER_CUSTOM_MODE;
@@ -721,6 +903,18 @@ _clutter_script_resolve_animation_mode (JsonNode *node)
{
const gchar *name = json_node_get_string (node);
+ /* XXX - we might be able to optimize by changing the ordering
+ * of the animation_modes array, e.g.
+ * - special casing linear
+ * - tokenizing ('ease', 'In', 'Sine') and matching on token
+ * - binary searching?
+ */
+ for (i = 0; i < n_animation_modes; i++)
+ {
+ if (strcmp (animation_modes[i].name, name) == 0)
+ return animation_modes[i].mode;
+ }
+
if (_clutter_script_enum_from_string (CLUTTER_TYPE_ANIMATION_MODE,
name,
&res))
@@ -732,6 +926,106 @@ _clutter_script_resolve_animation_mode (JsonNode *node)
return CLUTTER_CUSTOM_MODE;
}
+static ClutterAlphaFunc
+resolve_alpha_func (const gchar *name)
+{
+ static GModule *module = NULL;
+ ClutterAlphaFunc func;
+
+ CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
+
+ if (G_UNLIKELY (!module))
+ module = g_module_open (NULL, 0);
+
+ if (g_module_symbol (module, name, (gpointer) &func))
+ {
+ CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
+ name);
+ return func;
+ }
+
+ return NULL;
+}
+
+GObject *
+_clutter_script_parse_alpha (ClutterScript *script,
+ JsonNode *node)
+{
+ GObject *retval = NULL;
+ JsonObject *object;
+ ClutterTimeline *timeline = NULL;
+ ClutterAlphaFunc alpha_func = NULL;
+ ClutterAnimationMode mode = CLUTTER_CUSTOM_MODE;
+ JsonNode *val;
+ gboolean unref_timeline = FALSE;
+
+ if (JSON_NODE_TYPE (node) != JSON_NODE_OBJECT)
+ return NULL;
+
+ object = json_node_get_object (node);
+
+ val = json_object_get_member (object, "timeline");
+ if (val)
+ {
+ if (JSON_NODE_TYPE (val) == JSON_NODE_VALUE &&
+ json_node_get_string (val) != NULL)
+ {
+ const gchar *id_ = json_node_get_string (val);
+
+ timeline =
+ CLUTTER_TIMELINE (clutter_script_get_object (script, id_));
+ }
+ else if (JSON_NODE_TYPE (val) == JSON_NODE_OBJECT)
+ {
+ timeline = construct_timeline (script, json_node_get_object (val));
+ unref_timeline = TRUE;
+ }
+ }
+
+ val = json_object_get_member (object, "mode");
+ if (val != NULL)
+ mode = _clutter_script_resolve_animation_mode (val);
+
+ if (mode == CLUTTER_CUSTOM_MODE)
+ {
+ val = json_object_get_member (object, "function");
+ if (val && json_node_get_string (val) != NULL)
+ {
+ alpha_func = resolve_alpha_func (json_node_get_string (val));
+ if (!alpha_func)
+ {
+ g_warning ("Unable to find the function '%s' in the "
+ "Clutter alpha functions or the symbols table",
+ json_node_get_string (val));
+ }
+ }
+ }
+
+ CLUTTER_NOTE (SCRIPT, "Parsed alpha: %s timeline (%p) (mode:%d, func:%p)",
+ unref_timeline ? "implicit" : "explicit",
+ timeline ? timeline : 0x0,
+ mode != CLUTTER_CUSTOM_MODE ? mode : 0,
+ alpha_func ? alpha_func : 0x0);
+
+ retval = g_object_new (CLUTTER_TYPE_ALPHA, NULL);
+
+ if (mode != CLUTTER_CUSTOM_MODE)
+ clutter_alpha_set_mode (CLUTTER_ALPHA (retval), mode);
+
+ if (alpha_func != NULL)
+ clutter_alpha_set_func (CLUTTER_ALPHA (retval), alpha_func, NULL, NULL);
+
+ clutter_alpha_set_timeline (CLUTTER_ALPHA (retval), timeline);
+
+ /* if we created an implicit timeline, the Alpha has full ownership
+ * of it now, since it won't be accessible from ClutterScript
+ */
+ if (unref_timeline)
+ g_object_unref (timeline);
+
+ return retval;
+}
+
static void
clutter_script_parser_object_end (JsonParser *json_parser,
JsonObject *object)
@@ -1023,21 +1317,33 @@ _clutter_script_parse_node (ClutterScript *script,
return TRUE;
}
}
- else if (p_type == CLUTTER_TYPE_RECT)
+ else if (p_type == CLUTTER_TYPE_KNOT)
{
- ClutterRect rect = CLUTTER_RECT_INIT_ZERO;
+ ClutterKnot knot = { 0, };
- /* rect := {
- * "x" : (double),
- * "y" : (double),
- * "width" : (double),
- * "height" : (double)
+ /* knot := { "x" : (int), "y" : (int) } */
+
+ if (_clutter_script_parse_knot (script, node, &knot))
+ {
+ g_value_set_boxed (value, &knot);
+ return TRUE;
+ }
+ }
+ else if (p_type == CLUTTER_TYPE_GEOMETRY)
+ {
+ ClutterGeometry geom = { 0, };
+
+ /* geometry := {
+ * "x" : (int),
+ * "y" : (int),
+ * "width" : (int),
+ * "height" : (int)
* }
*/
- if (_clutter_script_parse_rect (script, node, &rect))
+ if (_clutter_script_parse_geometry (script, node, &geom))
{
- g_value_set_boxed (value, &rect);
+ g_value_set_boxed (value, &geom);
return TRUE;
}
}
@@ -1100,15 +1406,27 @@ _clutter_script_parse_node (ClutterScript *script,
if (!G_IS_VALUE (value))
g_value_init (value, G_PARAM_SPEC_VALUE_TYPE (pspec));
- if (G_VALUE_HOLDS (value, CLUTTER_TYPE_RECT))
+ if (G_VALUE_HOLDS (value, CLUTTER_TYPE_KNOT))
+ {
+ ClutterKnot knot = { 0, };
+
+ /* knot := [ (int), (int) ] */
+
+ if (_clutter_script_parse_knot (script, node, &knot))
+ {
+ g_value_set_boxed (value, &knot);
+ return TRUE;
+ }
+ }
+ else if (G_VALUE_HOLDS (value, CLUTTER_TYPE_GEOMETRY))
{
- ClutterRect rect = CLUTTER_RECT_INIT_ZERO;
+ ClutterGeometry geom = { 0, };
- /* rect := [ (double), (double), (double), (double) ] */
+ /* geometry := [ (int), (int), (int), (int) ] */
- if (_clutter_script_parse_rect (script, node, &rect))
+ if (_clutter_script_parse_geometry (script, node, &geom))
{
- g_value_set_boxed (value, &rect);
+ g_value_set_boxed (value, &geom);
return TRUE;
}
}
@@ -1468,8 +1786,7 @@ apply_layout_properties (ClutterScript *script,
ClutterLayoutManager *manager;
GType meta_type;
- /* XXX:2.0 remove; only ClutterActor should have a layout manager */
- manager = g_object_get_data (G_OBJECT (container), "-clutter-layout-manager");
+ manager = g_object_get_data (G_OBJECT (container), "clutter-layout-manager");
if (manager == NULL)
return;
@@ -1663,7 +1980,7 @@ static void
add_children (ClutterScript *script,
ObjectInfo *oinfo)
{
- ClutterActor *container = CLUTTER_ACTOR (oinfo->object);
+ ClutterContainer *container = CLUTTER_CONTAINER (oinfo->object);
GList *l, *unresolved;
unresolved = NULL;
@@ -1702,7 +2019,7 @@ add_children (ClutterScript *script,
name,
g_type_name (G_OBJECT_TYPE (container)));
- clutter_actor_add_child (container, CLUTTER_ACTOR (object));
+ clutter_container_add_actor (container, CLUTTER_ACTOR (object));
}
g_list_foreach (oinfo->children, (GFunc) g_free, NULL);
diff --git a/clutter/clutter-script-private.h b/clutter/clutter-script-private.h
index e10107ff0..52a67bcdc 100644
--- a/clutter/clutter-script-private.h
+++ b/clutter/clutter-script-private.h
@@ -88,10 +88,13 @@ typedef struct {
gchar *name;
gchar *handler;
gchar *object;
+ gchar *state;
+ gchar *target;
GConnectFlags flags;
guint is_handler : 1;
+ guint warp_to : 1;
} SignalInfo;
void property_info_free (gpointer data);
@@ -116,12 +119,17 @@ gboolean _clutter_script_flags_from_string (GType gtype,
const gchar *string,
gint *flags_value);
-gboolean _clutter_script_parse_rect (ClutterScript *script,
+gboolean _clutter_script_parse_knot (ClutterScript *script,
JsonNode *node,
- ClutterRect *rect);
+ ClutterKnot *knot);
+gboolean _clutter_script_parse_geometry (ClutterScript *script,
+ JsonNode *node,
+ ClutterGeometry *geometry);
gboolean _clutter_script_parse_color (ClutterScript *script,
JsonNode *node,
ClutterColor *color);
+GObject *_clutter_script_parse_alpha (ClutterScript *script,
+ JsonNode *node);
gboolean _clutter_script_parse_point (ClutterScript *script,
JsonNode *node,
ClutterPoint *point);
diff --git a/clutter/clutter-script.c b/clutter/clutter-script.c
index 00c2b52b2..6d0b6071f 100644
--- a/clutter/clutter-script.c
+++ b/clutter/clutter-script.c
@@ -75,6 +75,66 @@
* packing rules of Clutter still apply, and an actor cannot be packed
* in multiple containers without unparenting it in between).
*
+ * Behaviours and timelines can also be defined inside a UI definition
+ * buffer:
+ *
+ * <informalexample><programlisting><![CDATA[
+ * {
+ * "id" : "rotate-behaviour",
+ * "type" : "ClutterBehaviourRotate",
+ * "angle-start" : 0.0,
+ * "angle-end" : 360.0,
+ * "axis" : "z-axis",
+ * "alpha" : {
+ * "timeline" : { "duration" : 4000, "loop" : true },
+ * "mode" : "easeInSine"
+ * }
+ * }
+ * ]]></programlisting></informalexample>
+ *
+ * And then to apply a defined behaviour to an actor defined inside the
+ * definition of an actor, the "behaviour" member can be used:
+ *
+ * <informalexample><programlisting><![CDATA[
+ * {
+ * "id" : "my-rotating-actor",
+ * "type" : "ClutterTexture",
+ * ...
+ * "behaviours" : [ "rotate-behaviour" ]
+ * }
+ * ]]></programlisting></informalexample>
+ *
+ * A #ClutterAlpha belonging to a #ClutterBehaviour can only be defined
+ * implicitly like in the example above, or explicitly by setting the
+ * "alpha" property to point to a previously defined #ClutterAlpha, e.g.:
+ *
+ * <informalexample><programlisting><![CDATA[
+ * {
+ * "id" : "rotate-behaviour",
+ * "type" : "ClutterBehaviourRotate",
+ * "angle-start" : 0.0,
+ * "angle-end" : 360.0,
+ * "axis" : "z-axis",
+ * "alpha" : {
+ * "id" : "rotate-alpha",
+ * "type" : "ClutterAlpha",
+ * "timeline" : {
+ * "id" : "rotate-timeline",
+ * "type : "ClutterTimeline",
+ * "duration" : 4000,
+ * "loop" : true
+ * },
+ * "function" : "custom_sine_alpha"
+ * }
+ * }
+ * ]]></programlisting></informalexample>
+ *
+ * Implicitely defined #ClutterAlpha<!-- -->s and #ClutterTimeline<!-- -->s
+ * can omit the <varname>id</varname> member, as well as the
+ * <varname>type</varname> member, but will not be available using
+ * clutter_script_get_object() (they can, however, be extracted using the
+ * #ClutterBehaviour and #ClutterAlpha API respectively).
+ *
* Signal handlers can be defined inside a Clutter UI definition file and
* then autoconnected to their respective signals using the
* clutter_script_connect_signals() function:
@@ -98,6 +158,49 @@
* respectively) and the "object" string member for calling
* g_signal_connect_object() instead of g_signal_connect().
*
+ * Signals can also be directly attached to a specific state defined
+ * inside a #ClutterState instance, for instance:
+ *
+ * |[
+ * ...
+ * "signals" : [
+ * {
+ * "name" : "enter-event",
+ * "states" : "button-states",
+ * "target-state" : "hover"
+ * },
+ * {
+ * "name" : "leave-event",
+ * "states" : "button-states",
+ * "target-state" : "base"
+ * },
+ * {
+ * "name" : "button-press-event",
+ * "states" : "button-states",
+ * "target-state" : "active",
+ * },
+ * {
+ * "name" : "key-press-event",
+ * "states" : "button-states",
+ * "target-state" : "key-focus",
+ * "warp" : true
+ * }
+ * ],
+ * ...
+ * ]|
+ *
+ * The "states" key defines the #ClutterState instance to be used to
+ * resolve the "target-state" key; it can be either a script id for a
+ * #ClutterState built by the same #ClutterScript instance, or to a
+ * #ClutterState built in code and associated to the #ClutterScript
+ * instance through the clutter_script_add_states() function. If no
+ * "states" key is present, then the default #ClutterState associated to
+ * the #ClutterScript instance will be used; the default #ClutterState
+ * can be set using clutter_script_add_states() using a %NULL name. The
+ * "warp" key can be used to warp to a specific state instead of
+ * animating to it. State changes on signal emission will not affect
+ * the signal emission chain.
+ *
* Clutter reserves the following names, so classes defining properties
* through the usual GObject registration process should avoid using these
* names to avoid collisions:
@@ -131,8 +234,11 @@
#include <glib-object.h>
#include <gmodule.h>
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
#include "clutter-actor.h"
#include "clutter-stage.h"
+#include "clutter-texture.h"
#include "clutter-script.h"
#include "clutter-script-private.h"
@@ -142,6 +248,11 @@
#include "clutter-private.h"
#include "clutter-debug.h"
+#include "deprecated/clutter-alpha.h"
+#include "deprecated/clutter-behaviour.h"
+#include "deprecated/clutter-container.h"
+#include "deprecated/clutter-state.h"
+
enum
{
PROP_0,
@@ -166,6 +277,8 @@ struct _ClutterScriptPrivate
ClutterScriptParser *parser;
+ GHashTable *states;
+
gchar **search_paths;
gchar *translation_domain;
@@ -218,6 +331,8 @@ signal_info_free (gpointer data)
g_free (sinfo->name);
g_free (sinfo->handler);
g_free (sinfo->object);
+ g_free (sinfo->state);
+ g_free (sinfo->target);
g_slice_free (SignalInfo, sinfo);
}
@@ -274,6 +389,7 @@ clutter_script_finalize (GObject *gobject)
g_hash_table_destroy (priv->objects);
g_strfreev (priv->search_paths);
g_free (priv->filename);
+ g_hash_table_destroy (priv->states);
g_free (priv->translation_domain);
G_OBJECT_CLASS (clutter_script_parent_class)->finalize (gobject);
@@ -343,7 +459,7 @@ clutter_script_class_init (ClutterScriptClass *klass)
* is %TRUE then the currently parsed data comes from a file, and the
* file name is stored inside the #ClutterScript:filename property.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_FILENAME_SET] =
g_param_spec_boolean ("filename-set",
@@ -358,7 +474,7 @@ clutter_script_class_init (ClutterScriptClass *klass)
* The path of the currently parsed file. If #ClutterScript:filename-set
* is %FALSE then the value of this property is undefined.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_FILENAME] =
g_param_spec_string ("filename",
@@ -376,7 +492,7 @@ clutter_script_class_init (ClutterScriptClass *klass)
* If #ClutterScript:translation-domain is set to %NULL, #ClutterScript
* will use gettext(), otherwise g_dgettext() will be used.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_TRANSLATION_DOMAIN] =
g_param_spec_string ("translation-domain",
@@ -410,6 +526,9 @@ clutter_script_init (ClutterScript *script)
priv->objects = g_hash_table_new_full (g_str_hash, g_str_equal,
NULL,
object_info_free);
+ priv->states = g_hash_table_new_full (g_str_hash, g_str_equal,
+ g_free,
+ (GDestroyNotify) g_object_unref);
}
/**
@@ -424,7 +543,7 @@ clutter_script_init (ClutterScript *script)
* Return value: the newly created #ClutterScript instance. Use
* g_object_unref() when done.
*
- *
+ * Since: 0.6
*/
ClutterScript *
clutter_script_new (void)
@@ -445,7 +564,7 @@ clutter_script_new (void)
* accordingly. On success, the merge id for the UI definitions is
* returned. You can use the merge id with clutter_script_unmerge_objects().
*
- *
+ * Since: 0.6
*/
guint
clutter_script_load_from_file (ClutterScript *script,
@@ -494,7 +613,7 @@ clutter_script_load_from_file (ClutterScript *script,
* accordingly. On success, the merge id for the UI definitions is
* returned. You can use the merge id with clutter_script_unmerge_objects().
*
- *
+ * Since: 0.6
*/
guint
clutter_script_load_from_data (ClutterScript *script,
@@ -545,7 +664,7 @@ clutter_script_load_from_data (ClutterScript *script,
* accordingly. On success, the merge id for the UI definitions is
* returned. You can use the merge id with clutter_script_unmerge_objects().
*
- *
+ * Since: 1.10
*/
guint
clutter_script_load_from_resource (ClutterScript *script,
@@ -582,7 +701,7 @@ clutter_script_load_from_resource (ClutterScript *script,
* Return value: (transfer none): the named object, or %NULL if no object
* with the given name was available
*
- *
+ * Since: 0.6
*/
GObject *
clutter_script_get_object (ClutterScript *script,
@@ -654,7 +773,7 @@ clutter_script_get_objects_valist (ClutterScript *script,
*
* Return value: the number of objects returned.
*
- *
+ * Since: 0.6
*/
gint
clutter_script_get_objects (ClutterScript *script,
@@ -709,7 +828,7 @@ remove_by_merge_id (gpointer key,
*
* Unmerges the objects identified by @merge_id.
*
- *
+ * Since: 0.6
*/
void
clutter_script_unmerge_objects (ClutterScript *script,
@@ -769,7 +888,7 @@ construct_each_objects (gpointer key,
* Ensure that every object defined inside @script is correctly
* constructed. You should rarely need to use this function.
*
- *
+ * Since: 0.6
*/
void
clutter_script_ensure_objects (ClutterScript *script)
@@ -794,7 +913,7 @@ clutter_script_ensure_objects (ClutterScript *script)
* Return value: the type for the requested type name, or
* %G_TYPE_INVALID if not corresponding type was found.
*
- *
+ * Since: 0.6
*/
GType
clutter_script_get_type_from_name (ClutterScript *script,
@@ -816,7 +935,7 @@ clutter_script_get_type_from_name (ClutterScript *script,
* a UI definition file. The returned string is owned by the object and
* should never be modified or freed.
*
- *
+ * Since: 0.6
*/
const gchar *
clutter_get_script_id (GObject *gobject)
@@ -899,7 +1018,7 @@ clutter_script_default_connect (ClutterScript *script,
* Note that this function will not work if #GModule is not supported by
* the platform Clutter is running on.
*
- *
+ * Since: 0.6
*/
void
clutter_script_connect_signals (ClutterScript *script,
@@ -930,12 +1049,65 @@ clutter_script_connect_signals (ClutterScript *script,
}
typedef struct {
+ ClutterState *state;
+ GObject *emitter;
+ gchar *target;
+ gulong signal_id;
+ gulong hook_id;
+ gboolean warp_to;
+} HookData;
+
+typedef struct {
ClutterScript *script;
ClutterScriptConnectFunc func;
gpointer user_data;
} SignalConnectData;
static void
+hook_data_free (gpointer data)
+{
+ if (G_LIKELY (data != NULL))
+ {
+ HookData *hook_data = data;
+
+ g_free (hook_data->target);
+ g_slice_free (HookData, hook_data);
+ }
+}
+
+static gboolean
+clutter_script_state_change_hook (GSignalInvocationHint *ihint,
+ guint n_params,
+ const GValue *params,
+ gpointer user_data)
+{
+ HookData *hook_data = user_data;
+ GObject *emitter;
+
+ emitter = g_value_get_object (&params[0]);
+
+ if (emitter == hook_data->emitter)
+ {
+ if (hook_data->warp_to)
+ clutter_state_warp_to_state (hook_data->state, hook_data->target);
+ else
+ clutter_state_set_state (hook_data->state, hook_data->target);
+ }
+
+ return TRUE;
+}
+
+static void
+clutter_script_remove_state_change_hook (gpointer user_data,
+ GObject *object_p)
+{
+ HookData *hook_data = user_data;
+
+ g_signal_remove_emission_hook (hook_data->signal_id,
+ hook_data->hook_id);
+}
+
+static void
connect_each_object (gpointer key,
gpointer value,
gpointer data)
@@ -972,6 +1144,67 @@ connect_each_object (gpointer key,
connect_data->user_data);
}
}
+ else
+ {
+ GObject *state_object = NULL;
+ const gchar *signal_name, *signal_detail;
+ gchar **components;
+ GQuark signal_quark;
+ guint signal_id;
+ HookData *hook_data;
+
+ if (sinfo->state == NULL)
+ state_object = (GObject *) clutter_script_get_states (script, NULL);
+ else
+ {
+ state_object = clutter_script_get_object (script, sinfo->state);
+ if (state_object == NULL)
+ state_object = (GObject *) clutter_script_get_states (script, sinfo->state);
+ }
+
+ if (state_object == NULL)
+ continue;
+
+ components = g_strsplit (sinfo->name, "::", 2);
+ if (g_strv_length (components) == 2)
+ {
+ signal_name = components[0];
+ signal_detail = components[1];
+ }
+ else
+ {
+ signal_name = components[0];
+ signal_detail = NULL;
+ }
+
+ signal_id = g_signal_lookup (signal_name, G_OBJECT_TYPE (object));
+ if (signal_id == 0)
+ {
+ g_strfreev (components);
+ continue;
+ }
+
+ if (signal_detail != NULL)
+ signal_quark = g_quark_from_string (signal_detail);
+ else
+ signal_quark = 0;
+
+ hook_data = g_slice_new (HookData);
+ hook_data->emitter = object;
+ hook_data->state = CLUTTER_STATE (state_object);
+ hook_data->target = g_strdup (sinfo->target);
+ hook_data->warp_to = sinfo->warp_to;
+ hook_data->signal_id = signal_id;
+ hook_data->hook_id =
+ g_signal_add_emission_hook (signal_id, signal_quark,
+ clutter_script_state_change_hook,
+ hook_data,
+ hook_data_free);
+
+ g_object_weak_ref (hook_data->emitter,
+ clutter_script_remove_state_change_hook,
+ hook_data);
+ }
signal_info_free (sinfo);
}
@@ -1001,7 +1234,7 @@ connect_each_object (gpointer key,
*
* Applications should use clutter_script_connect_signals().
*
- *
+ * Since: 0.6
*/
void
clutter_script_connect_signals_full (ClutterScript *script,
@@ -1039,7 +1272,7 @@ clutter_script_error_quark (void)
* can be used to define search paths for the textures source file name
* or other custom, file-based properties.
*
- *
+ * Since: 0.8
*/
void
clutter_script_add_search_paths (ClutterScript *script,
@@ -1098,7 +1331,7 @@ clutter_script_add_search_paths (ClutterScript *script,
* Return value: the full path of @filename or %NULL if no path was
* found.
*
- *
+ * Since: 0.8
*/
gchar *
clutter_script_lookup_filename (ClutterScript *script,
@@ -1166,7 +1399,7 @@ clutter_script_lookup_filename (ClutterScript *script,
* #ClutterScript instance. Use g_list_free() on the returned list when
* done.
*
- *
+ * Since: 0.8.2
*/
GList *
clutter_script_list_objects (ClutterScript *script)
@@ -1196,13 +1429,79 @@ clutter_script_list_objects (ClutterScript *script)
}
/**
+ * clutter_script_add_states:
+ * @script: a #ClutterScript
+ * @name: (allow-none): a name for the @state, or %NULL to
+ * set the default #ClutterState
+ * @state: a #ClutterState
+ *
+ * Associates a #ClutterState to the #ClutterScript instance using the given
+ * name.
+ *
+ * The #ClutterScript instance will use @state to resolve target states when
+ * connecting signal handlers.
+ *
+ * The #ClutterScript instance will take a reference on the #ClutterState
+ * passed to this function.
+ *
+ * Since: 1.8
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_script_add_states (ClutterScript *script,
+ const gchar *name,
+ ClutterState *state)
+{
+ g_return_if_fail (CLUTTER_IS_SCRIPT (script));
+ g_return_if_fail (CLUTTER_IS_STATE (state));
+
+ if (name == NULL || *name == '\0')
+ name = "__clutter_script_default_state";
+
+ g_hash_table_replace (script->priv->states,
+ g_strdup (name),
+ g_object_ref (state));
+}
+
+/**
+ * clutter_script_get_states:
+ * @script: a #ClutterScript
+ * @name: (allow-none): the name of the #ClutterState, or %NULL
+ *
+ * Retrieves the #ClutterState for the given @state_name.
+ *
+ * If @name is %NULL, this function will return the default
+ * #ClutterState instance.
+ *
+ * Return value: (transfer none): a pointer to the #ClutterState for the
+ * given name. The #ClutterState is owned by the #ClutterScript instance
+ * and it should not be unreferenced
+ *
+ * Since: 1.8
+ *
+ * Deprecated: 1.12
+ */
+ClutterState *
+clutter_script_get_states (ClutterScript *script,
+ const gchar *name)
+{
+ g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), NULL);
+
+ if (name == NULL || *name == '\0')
+ name = "__clutter_script_default_state";
+
+ return g_hash_table_lookup (script->priv->states, name);
+}
+
+/**
* clutter_script_set_translation_domain:
* @script: a #ClutterScript
* @domain: (allow-none): the translation domain, or %NULL
*
* Sets the translation domain for @script.
*
- *
+ * Since: 1.10
*/
void
clutter_script_set_translation_domain (ClutterScript *script,
@@ -1229,7 +1528,7 @@ clutter_script_set_translation_domain (ClutterScript *script,
* Return value: (transfer none): the translation domain, if any is set,
* or %NULL
*
- *
+ * Since: 1.10
*/
const gchar *
clutter_script_get_translation_domain (ClutterScript *script)
diff --git a/clutter/clutter-script.h b/clutter/clutter-script.h
index 61f4efc75..f2b6222c6 100644
--- a/clutter/clutter-script.h
+++ b/clutter/clutter-script.h
@@ -58,7 +58,7 @@ typedef struct _ClutterScriptClass ClutterScriptClass;
* intended for interpreted language bindings, but could be useful where the
* programmer wants more control over the signal connection process.
*
- *
+ * Since: 0.6
*/
typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
GObject *object,
@@ -77,7 +77,7 @@ typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
*
* #ClutterScript error enumeration.
*
- *
+ * Since: 0.6
*/
typedef enum {
CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
@@ -90,7 +90,7 @@ typedef enum {
*
* Error domain for the #ClutterScript errors
*
- *
+ * Since: 0.6
*/
#define CLUTTER_SCRIPT_ERROR (clutter_script_error_quark ())
GQuark clutter_script_error_quark (void);
@@ -101,7 +101,7 @@ GQuark clutter_script_error_quark (void);
* The #ClutterScript structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 0.6
*/
struct _ClutterScript
{
@@ -120,7 +120,7 @@ struct _ClutterScript
*
* The #ClutterScriptClass structure contains only private data
*
- *
+ * Since: 0.6
*/
struct _ClutterScriptClass
{
@@ -153,7 +153,7 @@ guint clutter_script_load_from_data (ClutterScript
const gchar *data,
gssize length,
GError **error);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_script_load_from_resource (ClutterScript *script,
const gchar *resource_path,
GError **error);
@@ -168,6 +168,15 @@ void clutter_script_unmerge_objects (ClutterScript
guint merge_id);
void clutter_script_ensure_objects (ClutterScript *script);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_script_add_states (ClutterScript *script,
+ const gchar *name,
+ ClutterState *state);
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterState * clutter_script_get_states (ClutterScript *script,
+ const gchar *name);
+
void clutter_script_connect_signals (ClutterScript *script,
gpointer user_data);
void clutter_script_connect_signals_full (ClutterScript *script,
@@ -182,10 +191,10 @@ gchar * clutter_script_lookup_filename (ClutterScript
GType clutter_script_get_type_from_name (ClutterScript *script,
const gchar *type_name);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_script_set_translation_domain (ClutterScript *script,
const gchar *domain);
-
+CLUTTER_AVAILABLE_IN_1_10
const gchar * clutter_script_get_translation_domain (ClutterScript *script);
const gchar * clutter_get_script_id (GObject *gobject);
diff --git a/clutter/clutter-scriptable.c b/clutter/clutter-scriptable.c
index 2af5de488..e4ffdc486 100644
--- a/clutter/clutter-scriptable.c
+++ b/clutter/clutter-scriptable.c
@@ -72,7 +72,7 @@ clutter_scriptable_default_init (ClutterScriptableInterface *iface)
* define a unique name for an object constructable using the UI
* definition language parsed by #ClutterScript.
*
- *
+ * Since: 0.6
*/
void
clutter_scriptable_set_id (ClutterScriptable *scriptable,
@@ -102,7 +102,7 @@ clutter_scriptable_set_id (ClutterScriptable *scriptable,
* Return value: the id of the object. The returned string is owned by
* the scriptable object and should never be modified of freed
*
- *
+ * Since: 0.6
*/
const gchar *
clutter_scriptable_get_id (ClutterScriptable *scriptable)
@@ -131,7 +131,7 @@ clutter_scriptable_get_id (ClutterScriptable *scriptable)
*
* Return value: %TRUE if the node was successfully parsed, %FALSE otherwise.
*
- *
+ * Since: 0.6
*/
gboolean
clutter_scriptable_parse_custom_node (ClutterScriptable *scriptable,
@@ -164,7 +164,7 @@ clutter_scriptable_parse_custom_node (ClutterScriptable *scriptable,
* Overrides the common properties setting. The underlying virtual
* function should be used when implementing custom properties.
*
- *
+ * Since: 0.6
*/
void
clutter_scriptable_set_custom_property (ClutterScriptable *scriptable,
diff --git a/clutter/clutter-scriptable.h b/clutter/clutter-scriptable.h
index 7cc159182..f47aac40c 100644
--- a/clutter/clutter-scriptable.h
+++ b/clutter/clutter-scriptable.h
@@ -49,7 +49,7 @@ typedef struct _ClutterScriptableIface ClutterScriptableIface;
* #ClutterScriptable is an opaque structure whose members cannot be directly
* accessed
*
- *
+ * Since: 0.6
*/
/**
@@ -64,7 +64,7 @@ typedef struct _ClutterScriptableIface ClutterScriptableIface;
* this interface can override the parsing and properties setting sequence
* when loading a UI definition data with #ClutterScript
*
- *
+ * Since: 0.6
*/
struct _ClutterScriptableIface
{
diff --git a/clutter/clutter-scroll-actor.c b/clutter/clutter-scroll-actor.c
index 67a75935c..8783e102a 100644
--- a/clutter/clutter-scroll-actor.c
+++ b/clutter/clutter-scroll-actor.c
@@ -183,7 +183,7 @@ clutter_scroll_actor_class_init (ClutterScrollActorClass *klass)
*
* The scrollin direction.
*
- *
+ * Since: 1.12
*/
obj_props[PROP_SCROLL_MODE] =
g_param_spec_flags ("scroll-mode",
@@ -276,7 +276,7 @@ clutter_animatable_iface_init (ClutterAnimatableIface *iface)
* Return value: The newly created #ClutterScrollActor
* instance.
*
- *
+ * Since: 1.12
*/
ClutterActor *
clutter_scroll_actor_new (void)
@@ -291,7 +291,7 @@ clutter_scroll_actor_new (void)
*
* Sets the #ClutterScrollActor:scroll-mode property.
*
- *
+ * Since: 1.12
*/
void
clutter_scroll_actor_set_scroll_mode (ClutterScrollActor *actor,
@@ -319,7 +319,7 @@ clutter_scroll_actor_set_scroll_mode (ClutterScrollActor *actor,
*
* Return value: the scrolling mode
*
- *
+ * Since: 1.12
*/
ClutterScrollMode
clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor)
@@ -342,7 +342,7 @@ clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor)
* This function will use the currently set easing state of the @actor
* to transition from the current scroll origin to the new one.
*
- *
+ * Since: 1.12
*/
void
clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
@@ -424,7 +424,7 @@ clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
*
* Scrolls @actor so that @rect is in the visible portion.
*
- *
+ * Since: 1.12
*/
void
clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
diff --git a/clutter/clutter-scroll-actor.h b/clutter/clutter-scroll-actor.h
index af351a9f3..cad50814f 100644
--- a/clutter/clutter-scroll-actor.h
+++ b/clutter/clutter-scroll-actor.h
@@ -47,7 +47,7 @@ typedef struct _ClutterScrollActorClass ClutterScrollActorClass;
* The <structname>ClutterScrollActor</structname> structure contains only
* private data, and should be accessed using the provided API.
*
- *
+ * Since: 1.12
*/
struct _ClutterScrollActor
{
@@ -63,7 +63,7 @@ struct _ClutterScrollActor
* The <structname>ClutterScrollActor</structname> structure contains only
* private data.
*
- *
+ * Since: 1.12
*/
struct _ClutterScrollActorClass
{
@@ -73,22 +73,22 @@ struct _ClutterScrollActorClass
gpointer _padding[8];
};
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_scroll_actor_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterActor * clutter_scroll_actor_new (void);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_scroll_actor_set_scroll_mode (ClutterScrollActor *actor,
ClutterScrollMode mode);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterScrollMode clutter_scroll_actor_get_scroll_mode (ClutterScrollActor *actor);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_scroll_actor_scroll_to_point (ClutterScrollActor *actor,
const ClutterPoint *point);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_scroll_actor_scroll_to_rect (ClutterScrollActor *actor,
const ClutterRect *rect);
diff --git a/clutter/clutter-settings.c b/clutter/clutter-settings.c
index fad09fa3b..55a155b84 100644
--- a/clutter/clutter-settings.c
+++ b/clutter/clutter-settings.c
@@ -45,7 +45,7 @@
* <structname>ClutterSettings</structname> is an opaque structure whose
* members cannot be directly accessed.
*
- *
+ * Since: 1.4
*/
struct _ClutterSettings
{
@@ -83,6 +83,8 @@ enum
{
PROP_0,
+ PROP_BACKEND,
+
PROP_DOUBLE_CLICK_TIME,
PROP_DOUBLE_CLICK_DISTANCE,
@@ -266,6 +268,10 @@ clutter_settings_set_property (GObject *gobject,
switch (prop_id)
{
+ case PROP_BACKEND:
+ self->backend = g_value_get_object (value);
+ break;
+
case PROP_DOUBLE_CLICK_TIME:
self->double_click_time = g_value_get_int (value);
break;
@@ -412,12 +418,30 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
/**
+ * ClutterSettings:backend:
+ *
+ * A back pointer to the #ClutterBackend
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.10
+ */
+ obj_props[PROP_BACKEND] =
+ g_param_spec_object ("backend",
+ "Backend",
+ "A pointer to the backend",
+ CLUTTER_TYPE_BACKEND,
+ CLUTTER_PARAM_WRITABLE |
+ G_PARAM_DEPRECATED |
+ G_PARAM_CONSTRUCT_ONLY);
+
+ /**
* ClutterSettings:double-click-time:
*
* The time, in milliseconds, that should elapse between button-press
* events in order to increase the click count by 1.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_DOUBLE_CLICK_TIME] =
g_param_spec_int ("double-click-time",
@@ -433,7 +457,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* The maximum distance, in pixels, between button-press events that
* determines whether or not to increase the click count by 1.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_DOUBLE_CLICK_DISTANCE] =
g_param_spec_int ("double-click-distance",
@@ -449,7 +473,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* The default distance that the cursor of a pointer device
* should travel before a drag operation should start.
*
- *
+ * Since: 1.8
*/
obj_props[PROP_DND_DRAG_THRESHOLD] =
g_param_spec_int ("dnd-drag-threshold",
@@ -465,7 +489,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* The default font name that should be used by text actors, as
* a string that can be passed to pango_font_description_from_string().
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FONT_NAME] =
g_param_spec_string ("font-name",
@@ -481,7 +505,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* of 1 enables it unconditionally; a value of 0 disables it
* unconditionally; and -1 will use the system's default.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FONT_ANTIALIAS] =
g_param_spec_int ("font-antialias",
@@ -498,7 +522,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
*
* If set to -1, the system's default will be used instead
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FONT_DPI] =
g_param_spec_int ("font-dpi",
@@ -515,7 +539,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* unconditionally enables it; a value of 0 unconditionally disables
* it; and a value of -1 will use the system's default.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FONT_HINTING] =
g_param_spec_int ("font-hinting",
@@ -537,7 +561,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* <listitem><simpara>hintfull</simpara></listitem>
* </itemizedlist>
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FONT_HINT_STYLE] =
g_param_spec_string ("font-hint-style",
@@ -559,7 +583,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* <listitem><simpara>vbgr</simpara></listitem>
* </itemizedlist>
*
- *
+ * Since: 1.4
*/
obj_props[PROP_FONT_RGBA] =
g_param_spec_string ("font-subpixel-order",
@@ -576,7 +600,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
*
* See also #ClutterClickAction:long-press-duration.
*
- *
+ * Since: 1.8
*/
obj_props[PROP_LONG_PRESS_DURATION] =
g_param_spec_int ("long-press-duration",
@@ -602,7 +626,7 @@ clutter_settings_class_init (ClutterSettingsClass *klass)
* disables showing the password hint. 600 is a good value for
* enabling the hint.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_PASSWORD_HINT_TIME] =
g_param_spec_uint ("password-hint-time",
@@ -649,7 +673,7 @@ clutter_settings_init (ClutterSettings *self)
* returned object is owned by Clutter and it should not be unreferenced
* directly
*
- *
+ * Since: 1.4
*/
ClutterSettings *
clutter_settings_get_default (void)
diff --git a/clutter/clutter-shader-effect.c b/clutter/clutter-shader-effect.c
index 81cc13f16..08b4a92a4 100644
--- a/clutter/clutter-shader-effect.c
+++ b/clutter/clutter-shader-effect.c
@@ -479,7 +479,7 @@ clutter_shader_effect_class_init (ClutterShaderEffectClass *klass)
* should be set by the constructor of #ClutterShaderEffect
* sub-classes.
*
- *
+ * Since: 1.4
*/
obj_props[PROP_SHADER_TYPE] =
g_param_spec_enum ("shader-type",
@@ -522,7 +522,7 @@ clutter_shader_effect_init (ClutterShaderEffect *effect)
* Return value: the newly created #ClutterShaderEffect.
* Use g_object_unref() when done.
*
- *
+ * Since: 1.8
*/
ClutterEffect *
clutter_shader_effect_new (ClutterShaderType shader_type)
@@ -541,7 +541,7 @@ clutter_shader_effect_new (ClutterShaderType shader_type)
* Return value: (transfer none): a pointer to the shader's handle,
* or %COGL_INVALID_HANDLE
*
- *
+ * Since: 1.4
*/
CoglHandle
clutter_shader_effect_get_shader (ClutterShaderEffect *effect)
@@ -561,7 +561,7 @@ clutter_shader_effect_get_shader (ClutterShaderEffect *effect)
* Return value: (transfer none): a pointer to the program's handle,
* or %COGL_INVALID_HANDLE
*
- *
+ * Since: 1.4
*/
CoglHandle
clutter_shader_effect_get_program (ClutterShaderEffect *effect)
@@ -658,7 +658,7 @@ clutter_shader_effect_add_uniform (ClutterShaderEffect *effect,
* values. It also accepts %G_TYPE_DOUBLE for compatibility with other
* languages than C.
*
- *
+ * Since: 1.4
*/
void
clutter_shader_effect_set_uniform_value (ClutterShaderEffect *effect,
@@ -845,7 +845,7 @@ add_uniform:
* cogl_matrix_get_array (&matrix));
* ]|
*
- *
+ * Since: 1.4
*/
void
clutter_shader_effect_set_uniform (ClutterShaderEffect *effect,
@@ -884,7 +884,7 @@ clutter_shader_effect_set_uniform (ClutterShaderEffect *effect,
*
* Return value: %TRUE if the source was set
*
- *
+ * Since: 1.4
*/
gboolean
clutter_shader_effect_set_shader_source (ClutterShaderEffect *effect,
diff --git a/clutter/clutter-shader-effect.h b/clutter/clutter-shader-effect.h
index 00e92bb01..9777b64fa 100644
--- a/clutter/clutter-shader-effect.h
+++ b/clutter/clutter-shader-effect.h
@@ -50,7 +50,7 @@ typedef struct _ClutterShaderEffectClass ClutterShaderEffectClass;
* The <structname>ClutterShaderEffect</structname> structure contains
* only private data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterShaderEffect
{
@@ -71,7 +71,7 @@ struct _ClutterShaderEffect
* The <structname>ClutterShaderEffectClass</structname> structure contains
* only private data
*
- *
+ * Since: 1.4
*/
struct _ClutterShaderEffectClass
{
diff --git a/clutter/clutter-shader-types.c b/clutter/clutter-shader-types.c
index 6d9dc72b5..5b9fcdc1c 100644
--- a/clutter/clutter-shader-types.c
+++ b/clutter/clutter-shader-types.c
@@ -388,7 +388,7 @@ clutter_shader_matrix_get_type (void)
* Sets @floats as the contents of @value. The passed #GValue
* must have been initialized using %CLUTTER_TYPE_SHADER_FLOAT.
*
- *
+ * Since: 0.8
*/
void
clutter_value_set_shader_float (GValue *value,
@@ -418,7 +418,7 @@ clutter_value_set_shader_float (GValue *value,
* Sets @ints as the contents of @value. The passed #GValue
* must have been initialized using %CLUTTER_TYPE_SHADER_INT.
*
- *
+ * Since: 0.8
*/
void
clutter_value_set_shader_int (GValue *value,
@@ -448,7 +448,7 @@ clutter_value_set_shader_int (GValue *value,
* Sets @matrix as the contents of @value. The passed #GValue
* must have been initialized using %CLUTTER_TYPE_SHADER_MATRIX.
*
- *
+ * Since: 0.8
*/
void
clutter_value_set_shader_matrix (GValue *value,
@@ -483,7 +483,7 @@ clutter_value_set_shader_matrix (GValue *value,
* floating point values. The returned value is owned by the
* #GValue and should never be modified or freed.
*
- *
+ * Since: 0.8
*/
const gfloat *
clutter_value_get_shader_float (const GValue *value,
@@ -515,7 +515,7 @@ clutter_value_get_shader_float (const GValue *value,
* integer values. The returned value is owned by the #GValue and
* should never be modified or freed.
*
- *
+ * Since: 0.8
*/
const gint *
clutter_value_get_shader_int (const GValue *value,
@@ -547,7 +547,7 @@ clutter_value_get_shader_int (const GValue *value,
* of floating point values. The returned value is owned by the #GValue and
* should never be modified or freed.
*
- *
+ * Since: 0.8
*/
const gfloat *
clutter_value_get_shader_matrix (const GValue *value,
diff --git a/clutter/clutter-shader-types.h b/clutter/clutter-shader-types.h
index d0181c775..21e54f3a5 100644
--- a/clutter/clutter-shader-types.h
+++ b/clutter/clutter-shader-types.h
@@ -45,6 +45,8 @@ typedef struct _ClutterShaderMatrix ClutterShaderMatrix;
* @x: a #GValue
*
* Evaluates to %TRUE if @x holds a #ClutterShaderFloat.
+ *
+ * Since: 1.0
*/
#define CLUTTER_VALUE_HOLDS_SHADER_FLOAT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_FLOAT))
@@ -53,6 +55,8 @@ typedef struct _ClutterShaderMatrix ClutterShaderMatrix;
* @x: a #GValue
*
* Evaluates to %TRUE if @x holds a #ClutterShaderInt.
+ *
+ * Since: 1.0
*/
#define CLUTTER_VALUE_HOLDS_SHADER_INT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_INT))
@@ -61,6 +65,8 @@ typedef struct _ClutterShaderMatrix ClutterShaderMatrix;
* @x: a #GValue
*
* Evaluates to %TRUE if @x holds a #ClutterShaderMatrix.
+ *
+ * Since: 1.0
*/
#define CLUTTER_VALUE_HOLDS_SHADER_MATRIX(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_SHADER_MATRIX))
diff --git a/clutter/clutter-snap-constraint.c b/clutter/clutter-snap-constraint.c
index 0e624c130..c8eaea9ad 100644
--- a/clutter/clutter-snap-constraint.c
+++ b/clutter/clutter-snap-constraint.c
@@ -94,7 +94,7 @@ source_queue_relayout (ClutterActor *source,
ClutterSnapConstraint *constraint)
{
if (constraint->actor != NULL)
- _clutter_actor_queue_only_relayout (constraint->actor);
+ clutter_actor_queue_relayout (constraint->actor);
}
static void
@@ -314,7 +314,7 @@ clutter_snap_constraint_class_init (ClutterSnapConstraintClass *klass)
*
* The #ClutterActor used as the source for the constraint
*
- *
+ * Since: 1.6
*/
obj_props[PROP_SOURCE] =
g_param_spec_object ("source",
@@ -328,7 +328,7 @@ clutter_snap_constraint_class_init (ClutterSnapConstraintClass *klass)
*
* The edge of the #ClutterActor that should be snapped
*
- *
+ * Since: 1.6
*/
obj_props[PROP_FROM_EDGE] =
g_param_spec_enum ("from-edge",
@@ -343,7 +343,7 @@ clutter_snap_constraint_class_init (ClutterSnapConstraintClass *klass)
*
* The edge of the #ClutterSnapConstraint:source that should be snapped
*
- *
+ * Since: 1.6
*/
obj_props[PROP_TO_EDGE] =
g_param_spec_enum ("to-edge",
@@ -359,7 +359,7 @@ clutter_snap_constraint_class_init (ClutterSnapConstraintClass *klass)
* The offset, in pixels, between #ClutterSnapConstraint:from-edge
* and #ClutterSnapConstraint:to-edge
*
- *
+ * Since: 1.6
*/
obj_props[PROP_OFFSET] =
g_param_spec_float ("offset",
@@ -400,7 +400,7 @@ clutter_snap_constraint_init (ClutterSnapConstraint *self)
*
* Return value: the newly created #ClutterSnapConstraint
*
- *
+ * Since: 1.6
*/
ClutterConstraint *
clutter_snap_constraint_new (ClutterActor *source,
@@ -425,7 +425,7 @@ clutter_snap_constraint_new (ClutterActor *source,
*
* Sets the source #ClutterActor for the constraint
*
- *
+ * Since: 1.6
*/
void
clutter_snap_constraint_set_source (ClutterSnapConstraint *constraint,
@@ -475,7 +475,7 @@ clutter_snap_constraint_set_source (ClutterSnapConstraint *constraint,
*
* Return value: (transfer none): a pointer to the source actor
*
- *
+ * Since: 1.6
*/
ClutterActor *
clutter_snap_constraint_get_source (ClutterSnapConstraint *constraint)
@@ -497,7 +497,7 @@ clutter_snap_constraint_get_source (ClutterSnapConstraint *constraint)
* has been added. The @to_edge is the edge of the #ClutterActor inside
* the #ClutterSnapConstraint:source property.
*
- *
+ * Since: 1.6
*/
void
clutter_snap_constraint_set_edges (ClutterSnapConstraint *constraint,
@@ -543,7 +543,7 @@ clutter_snap_constraint_set_edges (ClutterSnapConstraint *constraint,
*
* Retrieves the edges used by the @constraint
*
- *
+ * Since: 1.6
*/
void
clutter_snap_constraint_get_edges (ClutterSnapConstraint *constraint,
@@ -566,7 +566,7 @@ clutter_snap_constraint_get_edges (ClutterSnapConstraint *constraint,
*
* Sets the offset to be applied to the constraint
*
- *
+ * Since: 1.6
*/
void
clutter_snap_constraint_set_offset (ClutterSnapConstraint *constraint,
@@ -593,7 +593,7 @@ clutter_snap_constraint_set_offset (ClutterSnapConstraint *constraint,
*
* Return value: the offset, in pixels
*
- *
+ * Since: 1.6
*/
gfloat
clutter_snap_constraint_get_offset (ClutterSnapConstraint *constraint)
diff --git a/clutter/clutter-snap-constraint.h b/clutter/clutter-snap-constraint.h
index b4dec7fe2..e27821e09 100644
--- a/clutter/clutter-snap-constraint.h
+++ b/clutter/clutter-snap-constraint.h
@@ -43,7 +43,7 @@ G_BEGIN_DECLS
* <structname>ClutterSnapConstraint</structname> is an opaque structure
* whose members cannot be directly accesses
*
- *
+ * Since: 1.6
*/
typedef struct _ClutterSnapConstraint ClutterSnapConstraint;
typedef struct _ClutterSnapConstraintClass ClutterSnapConstraintClass;
diff --git a/clutter/clutter-stage-manager.c b/clutter/clutter-stage-manager.c
index a94e4733d..e7436538e 100644
--- a/clutter/clutter-stage-manager.c
+++ b/clutter/clutter-stage-manager.c
@@ -47,6 +47,8 @@
#include "clutter-private.h"
#include "clutter-version.h"
+#include "deprecated/clutter-stage-manager.h"
+
enum
{
PROP_0,
@@ -110,7 +112,7 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
*
* The default stage used by Clutter.
*
- *
+ * Since: 0.8
*/
g_object_class_install_property (gobject_class,
PROP_DEFAULT_STAGE,
@@ -128,7 +130,7 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
* The ::stage-added signal is emitted each time a new #ClutterStage
* has been added to the stage manager.
*
- *
+ * Since: 0.8
*/
manager_signals[STAGE_ADDED] =
g_signal_new ("stage-added",
@@ -147,7 +149,7 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
* The ::stage-removed signal is emitted each time a #ClutterStage
* has been removed from the stage manager.
*
- *
+ * Since: 0.8
*/
manager_signals[STAGE_REMOVED] =
g_signal_new ("stage-removed",
@@ -173,7 +175,7 @@ clutter_stage_manager_init (ClutterStageManager *stage_manager)
* Return value: (transfer none): the default stage manager instance. The returned
* object is owned by Clutter and you should not reference or unreference it.
*
- *
+ * Since: 0.8
*/
ClutterStageManager *
clutter_stage_manager_get_default (void)
@@ -186,6 +188,23 @@ clutter_stage_manager_get_default (void)
return context->stage_manager;
}
+/**
+ * clutter_stage_manager_set_default_stage:
+ * @stage_manager: a #ClutterStageManager
+ * @stage: a #ClutterStage
+ *
+ * Sets @stage as the default stage.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.2: Calling this function has no effect
+ */
+void
+clutter_stage_manager_set_default_stage (ClutterStageManager *stage_manager,
+ ClutterStage *stage)
+{
+}
+
/*< private >
* _clutter_stage_manager_set_default_stage:
* @stage_manager: a #ClutterStageManager
@@ -219,7 +238,7 @@ _clutter_stage_manager_set_default_stage (ClutterStageManager *stage_manager,
* Return value: (transfer none): the default stage. The returned object
* is owned by Clutter and you should never reference or unreference it
*
- *
+ * Since: 0.8
*/
ClutterStage *
clutter_stage_manager_get_default_stage (ClutterStageManager *stage_manager)
@@ -237,7 +256,7 @@ clutter_stage_manager_get_default_stage (ClutterStageManager *stage_manager)
* allocated list of #ClutterStage objects. Use g_slist_free() to
* deallocate it when done.
*
- *
+ * Since: 0.8
*/
GSList *
clutter_stage_manager_list_stages (ClutterStageManager *stage_manager)
@@ -256,7 +275,7 @@ clutter_stage_manager_list_stages (ClutterStageManager *stage_manager)
* is owned by the #ClutterStageManager and should never be modified
* or freed
*
- *
+ * Since: 1.0
*/
const GSList *
clutter_stage_manager_peek_stages (ClutterStageManager *stage_manager)
diff --git a/clutter/clutter-stage-manager.h b/clutter/clutter-stage-manager.h
index 4cfad4e03..b9174b1fc 100644
--- a/clutter/clutter-stage-manager.h
+++ b/clutter/clutter-stage-manager.h
@@ -47,7 +47,7 @@ typedef struct _ClutterStageManagerClass ClutterStageManagerClass;
*
* The #ClutterStageManager structure is private.
*
- *
+ * Since: 1.0
*/
/**
@@ -56,7 +56,7 @@ typedef struct _ClutterStageManagerClass ClutterStageManagerClass;
* The #ClutterStageManagerClass structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.0
*/
struct _ClutterStageManagerClass
{
diff --git a/clutter/clutter-stage-window.h b/clutter/clutter-stage-window.h
index 1dc75c8b8..9b38994cc 100644
--- a/clutter/clutter-stage-window.h
+++ b/clutter/clutter-stage-window.h
@@ -17,7 +17,7 @@ G_BEGIN_DECLS
* <structname>ClutterStageWindow</structname> is an opaque structure
* whose members should not be accessed directly
*
- *
+ * Since: 0.8
*/
typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */
typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
@@ -27,7 +27,7 @@ typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
*
* The interface implemented by backends for stage windows
*
- *
+ * Since: 0.8
*/
struct _ClutterStageWindowIface
{
diff --git a/clutter/clutter-stage.c b/clutter/clutter-stage.c
index d641180dd..333a3d379 100644
--- a/clutter/clutter-stage.c
+++ b/clutter/clutter-stage.c
@@ -49,9 +49,12 @@
#include <math.h>
#include <cairo.h>
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include "clutter-stage.h"
+#include "deprecated/clutter-stage.h"
+#include "deprecated/clutter-container.h"
#include "clutter-actor-private.h"
#include "clutter-backend-private.h"
@@ -76,7 +79,11 @@
#include "cogl/cogl.h"
-G_DEFINE_TYPE (ClutterStage, clutter_stage, CLUTTER_TYPE_ACTOR)
+static void clutter_container_iface_init (ClutterContainerIface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterStage, clutter_stage, CLUTTER_TYPE_GROUP,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
+ clutter_container_iface_init))
#define CLUTTER_STAGE_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_STAGE, ClutterStagePrivate))
@@ -118,6 +125,8 @@ struct _ClutterStagePrivate
CoglMatrix view;
float viewport[4];
+ ClutterFog fog;
+
gchar *title;
ClutterActor *key_focused_actor;
@@ -155,6 +164,7 @@ struct _ClutterStagePrivate
guint is_fullscreen : 1;
guint is_cursor_visible : 1;
guint is_user_resizable : 1;
+ guint use_fog : 1;
guint throttle_motion_events : 1;
guint use_alpha : 1;
guint min_size_changed : 1;
@@ -204,6 +214,70 @@ static void _clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
static void free_queue_redraw_entry (ClutterStageQueueRedrawEntry *entry);
static void
+clutter_stage_real_add (ClutterContainer *container,
+ ClutterActor *child)
+{
+ clutter_actor_add_child (CLUTTER_ACTOR (container), child);
+}
+
+static void
+clutter_stage_real_remove (ClutterContainer *container,
+ ClutterActor *child)
+{
+ clutter_actor_remove_child (CLUTTER_ACTOR (container), child);
+}
+
+static void
+clutter_stage_real_foreach (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data)
+{
+ ClutterActorIter iter;
+ ClutterActor *child;
+
+ clutter_actor_iter_init (&iter, CLUTTER_ACTOR (container));
+
+ while (clutter_actor_iter_next (&iter, &child))
+ callback (child, user_data);
+}
+
+static void
+clutter_stage_real_raise (ClutterContainer *container,
+ ClutterActor *child,
+ ClutterActor *sibling)
+{
+ clutter_actor_set_child_above_sibling (CLUTTER_ACTOR (container),
+ child,
+ sibling);
+}
+
+static void
+clutter_stage_real_lower (ClutterContainer *container,
+ ClutterActor *child,
+ ClutterActor *sibling)
+{
+ clutter_actor_set_child_below_sibling (CLUTTER_ACTOR (container),
+ child,
+ sibling);
+}
+
+static void
+clutter_stage_real_sort_depth_order (ClutterContainer *container)
+{
+}
+
+static void
+clutter_container_iface_init (ClutterContainerIface *iface)
+{
+ iface->add = clutter_stage_real_add;
+ iface->remove = clutter_stage_real_remove;
+ iface->foreach = clutter_stage_real_foreach;
+ iface->raise = clutter_stage_real_raise;
+ iface->lower = clutter_stage_real_lower;
+ iface->sort_depth_order = clutter_stage_real_sort_depth_order;
+}
+
+static void
clutter_stage_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
@@ -266,6 +340,23 @@ queue_full_redraw (ClutterStage *stage)
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
}
+static gboolean
+stage_is_default (ClutterStage *stage)
+{
+ ClutterStageManager *stage_manager;
+ ClutterStageWindow *impl;
+
+ stage_manager = clutter_stage_manager_get_default ();
+ if (stage != clutter_stage_manager_get_default_stage (stage_manager))
+ return FALSE;
+
+ impl = _clutter_stage_get_window (stage);
+ if (impl != _clutter_stage_get_default_window ())
+ return FALSE;
+
+ return TRUE;
+}
+
static void
clutter_stage_allocate (ClutterActor *self,
const ClutterActorBox *box,
@@ -921,31 +1012,19 @@ _clutter_stage_process_queued_events (ClutterStage *stage)
check_device = TRUE;
/* Skip consecutive motion events coming from the same device */
- if (priv->throttle_motion_events && next_event != NULL)
- {
- if (event->type == CLUTTER_MOTION &&
- (next_event->type == CLUTTER_MOTION ||
- next_event->type == CLUTTER_LEAVE) &&
- (!check_device || (device == next_device)))
- {
- CLUTTER_NOTE (EVENT,
- "Omitting motion event at %d, %d",
- (int) event->motion.x,
- (int) event->motion.y);
- goto next_event;
- }
- else if (event->type == CLUTTER_TOUCH_UPDATE &&
- (next_event->type == CLUTTER_TOUCH_UPDATE ||
- next_event->type == CLUTTER_LEAVE) &&
- (!check_device || (device == next_device)))
- {
- CLUTTER_NOTE (EVENT,
- "Omitting touch update event at %d, %d",
- (int) event->touch.x,
- (int) event->touch.y);
- goto next_event;
- }
- }
+ if (priv->throttle_motion_events &&
+ next_event != NULL &&
+ event->type == CLUTTER_MOTION &&
+ (next_event->type == CLUTTER_MOTION ||
+ next_event->type == CLUTTER_LEAVE) &&
+ (!check_device || (device == next_device)))
+ {
+ CLUTTER_NOTE (EVENT,
+ "Omitting motion event at %d, %d",
+ (int) event->motion.x,
+ (int) event->motion.y);
+ goto next_event;
+ }
_clutter_process_event (event);
@@ -1278,7 +1357,7 @@ _clutter_stage_has_full_redraw_queued (ClutterStage *stage)
* stage is being painted. If there is no current redraw clip then
* this function will set @clip to the full extents of the stage.
*
- *
+ * Since: 1.8
*/
void
clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
@@ -1546,7 +1625,10 @@ static gboolean
clutter_stage_real_delete_event (ClutterStage *stage,
ClutterEvent *event)
{
- clutter_actor_destroy (CLUTTER_ACTOR (stage));
+ if (stage_is_default (stage))
+ clutter_main_quit ();
+ else
+ clutter_actor_destroy (CLUTTER_ACTOR (stage));
return TRUE;
}
@@ -1635,6 +1717,14 @@ clutter_stage_set_property (GObject *object,
clutter_stage_set_user_resizable (stage, g_value_get_boolean (value));
break;
+ case PROP_USE_FOG:
+ clutter_stage_set_use_fog (stage, g_value_get_boolean (value));
+ break;
+
+ case PROP_FOG:
+ clutter_stage_set_fog (stage, g_value_get_boxed (value));
+ break;
+
case PROP_USE_ALPHA:
clutter_stage_set_use_alpha (stage, g_value_get_boolean (value));
break;
@@ -1701,6 +1791,14 @@ clutter_stage_get_property (GObject *gobject,
g_value_set_boolean (value, priv->is_user_resizable);
break;
+ case PROP_USE_FOG:
+ g_value_set_boolean (value, priv->use_fog);
+ break;
+
+ case PROP_FOG:
+ g_value_set_boxed (value, &priv->fog);
+ break;
+
case PROP_USE_ALPHA:
g_value_set_boolean (value, priv->use_alpha);
break;
@@ -1824,7 +1922,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* to get notification if the fullscreen state has been successfully
* achieved.
*
- *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("fullscreen-set",
P_("Fullscreen Set"),
@@ -1835,6 +1933,21 @@ clutter_stage_class_init (ClutterStageClass *klass)
PROP_FULLSCREEN_SET,
pspec);
/**
+ * ClutterStage:offscreen:
+ *
+ * Whether the stage should be rendered in an offscreen buffer.
+ *
+ * Deprecated: 1.10: This property does not do anything.
+ */
+ pspec = g_param_spec_boolean ("offscreen",
+ P_("Offscreen"),
+ P_("Whether the main stage should be rendered offscreen"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
+ g_object_class_install_property (gobject_class,
+ PROP_OFFSCREEN,
+ pspec);
+ /**
* ClutterStage:cursor-visible:
*
* Whether the mouse pointer should be visible
@@ -1852,7 +1965,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
*
* Whether the stage is resizable via user interaction.
*
- *
+ * Since: 0.4
*/
pspec = g_param_spec_boolean ("user-resizable",
P_("User Resizable"),
@@ -1863,12 +1976,28 @@ clutter_stage_class_init (ClutterStageClass *klass)
PROP_USER_RESIZABLE,
pspec);
/**
+ * ClutterStage:color:
+ *
+ * The background color of the main stage.
+ *
+ * Deprecated: 1.10: Use the #ClutterActor:background-color property of
+ * #ClutterActor instead.
+ */
+ pspec = clutter_param_spec_color ("color",
+ P_("Color"),
+ P_("The color of the stage"),
+ &default_stage_color,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ g_object_class_install_property (gobject_class, PROP_COLOR, pspec);
+
+ /**
* ClutterStage:perspective:
*
* The parameters used for the perspective projection from 3D
* coordinates to 2D
*
- *
+ * Since: 0.8.2
*/
pspec = g_param_spec_boxed ("perspective",
P_("Perspective"),
@@ -1884,7 +2013,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
*
* The stage's title - usually displayed in stage windows title decorations.
*
- *
+ * Since: 0.4
*/
pspec = g_param_spec_string ("title",
P_("Title"),
@@ -1894,6 +2023,41 @@ clutter_stage_class_init (ClutterStageClass *klass)
g_object_class_install_property (gobject_class, PROP_TITLE, pspec);
/**
+ * ClutterStage:use-fog:
+ *
+ * Whether the stage should use a linear GL "fog" in creating the
+ * depth-cueing effect, to enhance the perception of depth by fading
+ * actors farther from the viewpoint.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: This property does not do anything.
+ */
+ pspec = g_param_spec_boolean ("use-fog",
+ P_("Use Fog"),
+ P_("Whether to enable depth cueing"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
+ g_object_class_install_property (gobject_class, PROP_USE_FOG, pspec);
+
+ /**
+ * ClutterStage:fog:
+ *
+ * The settings for the GL "fog", used only if #ClutterStage:use-fog
+ * is set to %TRUE
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: This property does not do anything.
+ */
+ pspec = g_param_spec_boxed ("fog",
+ P_("Fog"),
+ P_("Settings for the depth cueing"),
+ CLUTTER_TYPE_FOG,
+ CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
+ g_object_class_install_property (gobject_class, PROP_FOG, pspec);
+
+ /**
* ClutterStage:use-alpha:
*
* Whether the #ClutterStage should honour the alpha component of the
@@ -1901,7 +2065,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* a compositing manager this will result in the stage being blended
* with the underlying window(s)
*
- *
+ * Since: 1.2
*/
pspec = g_param_spec_boolean ("use-alpha",
P_("Use Alpha"),
@@ -1918,7 +2082,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
*
* If %NULL, the #ClutterStage will receive the events.
*
- *
+ * Since: 1.2
*/
pspec = g_param_spec_object ("key-focus",
P_("Key Focus"),
@@ -1935,7 +2099,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
*
* See clutter_stage_set_no_clear_hint() for further information.
*
- *
+ * Since: 1.4
*/
pspec = g_param_spec_boolean ("no-clear-hint",
P_("No Clear Hint"),
@@ -1949,7 +2113,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
*
* Whether the #ClutterStage should accept key focus when shown.
*
- *
+ * Since: 1.6
*/
pspec = g_param_spec_boolean ("accept-focus",
P_("Accept Focus"),
@@ -1964,7 +2128,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
*
* The ::fullscreen signal is emitted when the stage is made fullscreen.
*
- *
+ * Since: 0.6
*/
stage_signals[FULLSCREEN] =
g_signal_new (I_("fullscreen"),
@@ -1981,7 +2145,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* The ::unfullscreen signal is emitted when the stage leaves a fullscreen
* state.
*
- *
+ * Since: 0.6
*/
stage_signals[UNFULLSCREEN] =
g_signal_new (I_("unfullscreen"),
@@ -1998,7 +2162,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* The ::activate signal is emitted when the stage receives key focus
* from the underlying window system.
*
- *
+ * Since: 0.6
*/
stage_signals[ACTIVATE] =
g_signal_new (I_("activate"),
@@ -2015,7 +2179,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* The ::activate signal is emitted when the stage loses key focus
* from the underlying window system.
*
- *
+ * Since: 0.6
*/
stage_signals[DEACTIVATE] =
g_signal_new (I_("deactivate"),
@@ -2045,7 +2209,7 @@ clutter_stage_class_init (ClutterStageClass *klass)
* embed #ClutterStage in native windows. It is not emitted for
* backends that use a static frame buffer.</note>
*
- *
+ * Since: 1.2
*/
stage_signals[DELETE_EVENT] =
g_signal_new (I_("delete-event"),
@@ -2080,8 +2244,6 @@ clutter_stage_init (ClutterStage *self)
ClutterBackend *backend;
GError *error;
- CLUTTER_ACTOR_UNSET_FLAGS (self, CLUTTER_ACTOR_VISIBLE);
-
/* a stage is a top-level object */
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IS_TOPLEVEL);
@@ -2115,6 +2277,7 @@ clutter_stage_init (ClutterStage *self)
priv->is_fullscreen = FALSE;
priv->is_user_resizable = FALSE;
priv->is_cursor_visible = TRUE;
+ priv->use_fog = FALSE;
priv->throttle_motion_events = TRUE;
priv->min_size_changed = FALSE;
priv->sync_delay = -1;
@@ -2153,6 +2316,10 @@ clutter_stage_init (ClutterStage *self)
geom.height);
+ /* FIXME - remove for 2.0 */
+ priv->fog.z_near = 1.0;
+ priv->fog.z_far = 2.0;
+
priv->relayout_pending = TRUE;
clutter_actor_set_reactive (CLUTTER_ACTOR (self), TRUE);
@@ -2175,6 +2342,90 @@ clutter_stage_init (ClutterStage *self)
priv->pick_id_pool = _clutter_id_pool_new (256);
}
+/**
+ * clutter_stage_get_default:
+ *
+ * Retrieves a #ClutterStage singleton.
+ *
+ * This function is not as useful as it sounds, and will most likely
+ * by deprecated in the future. Application code should only create
+ * a #ClutterStage instance using clutter_stage_new(), and manage the
+ * lifetime of the stage manually.
+ *
+ * The default stage singleton has a platform-specific behaviour: on
+ * platforms without the %CLUTTER_FEATURE_STAGE_MULTIPLE feature flag
+ * set, the first #ClutterStage instance will also be set to be the
+ * default stage instance, and this function will always return a
+ * pointer to it.
+ *
+ * On platforms with the %CLUTTER_FEATURE_STAGE_MULTIPLE feature flag
+ * set, the default stage will be created by the first call to this
+ * function, and every following call will return the same pointer to
+ * it.
+ *
+ * Return value: (transfer none) (type Clutter.Stage): the main
+ * #ClutterStage. You should never destroy or unref the returned
+ * actor.
+ *
+ * Deprecated: 1.10: Use clutter_stage_new() instead.
+ */
+ClutterActor *
+clutter_stage_get_default (void)
+{
+ ClutterStageManager *stage_manager = clutter_stage_manager_get_default ();
+ ClutterStage *stage;
+
+ stage = clutter_stage_manager_get_default_stage (stage_manager);
+ if (G_UNLIKELY (stage == NULL))
+ {
+ /* This will take care of automatically adding the stage to the
+ * stage manager and setting it as the default. Its floating
+ * reference will be claimed by the stage manager.
+ */
+ stage = g_object_new (CLUTTER_TYPE_STAGE, NULL);
+ _clutter_stage_manager_set_default_stage (stage_manager, stage);
+
+ /* the default stage is realized by default */
+ clutter_actor_realize (CLUTTER_ACTOR (stage));
+ }
+
+ return CLUTTER_ACTOR (stage);
+}
+
+/**
+ * clutter_stage_set_color:
+ * @stage: A #ClutterStage
+ * @color: A #ClutterColor
+ *
+ * Sets the stage color.
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_background_color() instead.
+ */
+void
+clutter_stage_set_color (ClutterStage *stage,
+ const ClutterColor *color)
+{
+ clutter_actor_set_background_color (CLUTTER_ACTOR (stage), color);
+
+ g_object_notify (G_OBJECT (stage), "color");
+}
+
+/**
+ * clutter_stage_get_color:
+ * @stage: A #ClutterStage
+ * @color: (out caller-allocates): return location for a #ClutterColor
+ *
+ * Retrieves the stage color.
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_background_color() instead.
+ */
+void
+clutter_stage_get_color (ClutterStage *stage,
+ ClutterColor *color)
+{
+ clutter_actor_get_background_color (CLUTTER_ACTOR (stage), color);
+}
+
static void
clutter_stage_set_perspective_internal (ClutterStage *stage,
ClutterPerspective *perspective)
@@ -2259,7 +2510,7 @@ clutter_stage_get_perspective (ClutterStage *stage,
* Retrieves the @stage's projection matrix. This is derived from the
* current perspective set using clutter_stage_set_perspective().
*
- *
+ * Since: 1.6
*/
void
_clutter_stage_get_projection_matrix (ClutterStage *stage,
@@ -2316,7 +2567,7 @@ _clutter_stage_dirty_projection (ClutterStage *stage)
* OpenGL 4.0 has introduced floating point viewports which we might
* want to expose via this API eventually.
*
- *
+ * Since: 1.6
*/
void
_clutter_stage_set_viewport (ClutterStage *stage,
@@ -2375,7 +2626,7 @@ _clutter_stage_dirty_viewport (ClutterStage *stage)
* is TRUE then @x and @y will be set to 0 and @width and @height will equal
* the width if the stage window.
*
- *
+ * Since: 1.6
*/
void
_clutter_stage_get_viewport (ClutterStage *stage,
@@ -2414,7 +2665,7 @@ _clutter_stage_get_viewport (ClutterStage *stage,
* #ClutterStage::unfullscreen signals, or use the notify signal
* for the #ClutterStage:fullscreen-set property
*
- *
+ * Since: 1.0
*/
void
clutter_stage_set_fullscreen (ClutterStage *stage,
@@ -2460,7 +2711,7 @@ clutter_stage_set_fullscreen (ClutterStage *stage,
*
* Return value: %TRUE if the stage is full screen
*
- *
+ * Since: 1.0
*/
gboolean
clutter_stage_get_fullscreen (ClutterStage *stage)
@@ -2478,7 +2729,7 @@ clutter_stage_get_fullscreen (ClutterStage *stage)
* Sets if the stage is resizable by user interaction (e.g. via
* window manager controls)
*
- *
+ * Since: 0.4
*/
void
clutter_stage_set_user_resizable (ClutterStage *stage,
@@ -2516,7 +2767,7 @@ clutter_stage_set_user_resizable (ClutterStage *stage,
*
* Return value: %TRUE if the stage is resizable by the user.
*
- *
+ * Since: 0.4
*/
gboolean
clutter_stage_get_user_resizable (ClutterStage *stage)
@@ -2563,7 +2814,7 @@ clutter_stage_show_cursor (ClutterStage *stage)
*
* Makes the cursor invisible on the stage window
*
- *
+ * Since: 0.4
*/
void
clutter_stage_hide_cursor (ClutterStage *stage)
@@ -2681,7 +2932,7 @@ clutter_stage_get_actor_at_pos (ClutterStage *stage,
*
* Return value: the return value from the signal emission
*
- *
+ * Since: 0.4
*/
gboolean
clutter_stage_event (ClutterStage *stage,
@@ -2749,7 +3000,7 @@ clutter_stage_event (ClutterStage *stage,
*
* Sets the stage title.
*
- *
+ * Since: 0.4
**/
void
clutter_stage_set_title (ClutterStage *stage,
@@ -2782,7 +3033,7 @@ clutter_stage_set_title (ClutterStage *stage,
* returned string is owned by the actor and should not
* be modified or freed.
*
- *
+ * Since: 0.4
**/
const gchar *
clutter_stage_get_title (ClutterStage *stage)
@@ -2809,7 +3060,7 @@ on_key_focus_destroy (ClutterActor *actor,
* all the key events. If @actor is %NULL, the stage will receive
* focus.
*
- *
+ * Since: 0.6
*/
void
clutter_stage_set_key_focus (ClutterStage *stage,
@@ -2880,7 +3131,7 @@ clutter_stage_set_key_focus (ClutterStage *stage,
*
* Return value: (transfer none): the actor with key focus, or the stage
*
- *
+ * Since: 0.6
*/
ClutterActor *
clutter_stage_get_key_focus (ClutterStage *stage)
@@ -2893,6 +3144,136 @@ clutter_stage_get_key_focus (ClutterStage *stage)
return CLUTTER_ACTOR (stage);
}
+/**
+ * clutter_stage_get_use_fog:
+ * @stage: the #ClutterStage
+ *
+ * Gets whether the depth cueing effect is enabled on @stage.
+ *
+ * Return value: %TRUE if the depth cueing effect is enabled
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: This function will always return %FALSE
+ */
+gboolean
+clutter_stage_get_use_fog (ClutterStage *stage)
+{
+ g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
+
+ return stage->priv->use_fog;
+}
+
+/**
+ * clutter_stage_set_use_fog:
+ * @stage: the #ClutterStage
+ * @fog: %TRUE for enabling the depth cueing effect
+ *
+ * Sets whether the depth cueing effect on the stage should be enabled
+ * or not.
+ *
+ * Depth cueing is a 3D effect that makes actors farther away from the
+ * viewing point less opaque, by fading them with the stage color.
+
+ * The parameters of the GL fog used can be changed using the
+ * clutter_stage_set_fog() function.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: Calling this function produces no visible effect
+ */
+void
+clutter_stage_set_use_fog (ClutterStage *stage,
+ gboolean fog)
+{
+}
+
+/**
+ * clutter_stage_set_fog:
+ * @stage: the #ClutterStage
+ * @fog: a #ClutterFog structure
+ *
+ * Sets the fog (also known as "depth cueing") settings for the @stage.
+ *
+ * A #ClutterStage will only use a linear fog progression, which
+ * depends solely on the distance from the viewer. The cogl_set_fog()
+ * function in COGL exposes more of the underlying implementation,
+ * and allows changing the for progression function. It can be directly
+ * used by disabling the #ClutterStage:use-fog property and connecting
+ * a signal handler to the #ClutterActor::paint signal on the @stage,
+ * like:
+ *
+ * |[
+ * clutter_stage_set_use_fog (stage, FALSE);
+ * g_signal_connect (stage, "paint", G_CALLBACK (on_stage_paint), NULL);
+ * ]|
+ *
+ * The paint signal handler will call cogl_set_fog() with the
+ * desired settings:
+ *
+ * |[
+ * static void
+ * on_stage_paint (ClutterActor *actor)
+ * {
+ * ClutterColor stage_color = { 0, };
+ * CoglColor fog_color = { 0, };
+ *
+ * /&ast; set the fog color to the stage background color &ast;/
+ * clutter_stage_get_color (CLUTTER_STAGE (actor), &amp;stage_color);
+ * cogl_color_init_from_4ub (&amp;fog_color,
+ * stage_color.red,
+ * stage_color.green,
+ * stage_color.blue,
+ * stage_color.alpha);
+ *
+ * /&ast; enable fog &ast;/
+ * cogl_set_fog (&amp;fog_color,
+ * COGL_FOG_MODE_EXPONENTIAL, /&ast; mode &ast;/
+ * 0.5, /&ast; density &ast;/
+ * 5.0, 30.0); /&ast; z_near and z_far &ast;/
+ * }
+ * ]|
+ *
+ * <note>The fogging functions only work correctly when the visible actors use
+ * unmultiplied alpha colors. By default Cogl will premultiply textures and
+ * cogl_set_source_color() will premultiply colors, so unless you explicitly
+ * load your textures requesting an unmultiplied internal format and use
+ * cogl_material_set_color() you can only use fogging with fully opaque actors.
+ * Support for premultiplied colors will improve in the future when we can
+ * depend on fragment shaders.</note>
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: Fog settings are ignored.
+ */
+void
+clutter_stage_set_fog (ClutterStage *stage,
+ ClutterFog *fog)
+{
+}
+
+/**
+ * clutter_stage_get_fog:
+ * @stage: the #ClutterStage
+ * @fog: (out): return location for a #ClutterFog structure
+ *
+ * Retrieves the current depth cueing settings from the stage.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: This function will always return the default
+ * values of #ClutterFog
+ */
+void
+clutter_stage_get_fog (ClutterStage *stage,
+ ClutterFog *fog)
+{
+ g_return_if_fail (CLUTTER_IS_STAGE (stage));
+ g_return_if_fail (fog != NULL);
+
+ *fog = stage->priv->fog;
+}
+
/*** Perspective boxed type ******/
static gpointer
@@ -2915,6 +3296,24 @@ G_DEFINE_BOXED_TYPE (ClutterPerspective, clutter_perspective,
clutter_perspective_copy,
clutter_perspective_free);
+static gpointer
+clutter_fog_copy (gpointer data)
+{
+ if (G_LIKELY (data))
+ return g_slice_dup (ClutterFog, data);
+
+ return NULL;
+}
+
+static void
+clutter_fog_free (gpointer data)
+{
+ if (G_LIKELY (data))
+ g_slice_free (ClutterFog, data);
+}
+
+G_DEFINE_BOXED_TYPE (ClutterFog, clutter_fog, clutter_fog_copy, clutter_fog_free);
+
/**
* clutter_stage_new:
*
@@ -2933,7 +3332,7 @@ G_DEFINE_BOXED_TYPE (ClutterPerspective, clutter_perspective,
* not support multiple stages. Use clutter_actor_destroy() to
* programmatically close the returned stage.
*
- *
+ * Since: 0.8
*/
ClutterActor *
clutter_stage_new (void)
@@ -2949,7 +3348,7 @@ clutter_stage_new (void)
* current for the passed stage. It is not intended to
* be used by applications.
*
- *
+ * Since: 0.8
*/
void
clutter_stage_ensure_current (ClutterStage *stage)
@@ -2975,7 +3374,7 @@ clutter_stage_ensure_current (ClutterStage *stage)
* when embedding a #ClutterStage into a toolkit with another
* windowing system, like GTK+.
*
- *
+ * Since: 1.0
*/
void
clutter_stage_ensure_viewport (ClutterStage *stage)
@@ -3182,7 +3581,7 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage)
* used when embedding a #ClutterStage into a toolkit with
* another windowing system, like GTK+.
*
- *
+ * Since: 1.0
*/
void
clutter_stage_ensure_redraw (ClutterStage *stage)
@@ -3204,6 +3603,50 @@ clutter_stage_ensure_redraw (ClutterStage *stage)
_clutter_master_clock_start_running (master_clock);
}
+/**
+ * clutter_stage_queue_redraw:
+ * @stage: the #ClutterStage
+ *
+ * Queues a redraw for the passed stage.
+ *
+ * <note>Applications should call clutter_actor_queue_redraw() and not
+ * this function.</note>
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use clutter_actor_queue_redraw() instead.
+ */
+void
+clutter_stage_queue_redraw (ClutterStage *stage)
+{
+ g_return_if_fail (CLUTTER_IS_STAGE (stage));
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
+}
+
+/**
+ * clutter_stage_is_default:
+ * @stage: a #ClutterStage
+ *
+ * Checks if @stage is the default stage, or an instance created using
+ * clutter_stage_new() but internally using the same implementation.
+ *
+ * Return value: %TRUE if the passed stage is the default one
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Track the stage pointer inside your application
+ * code, or use clutter_actor_get_stage() to retrieve the stage for
+ * a given actor.
+ */
+gboolean
+clutter_stage_is_default (ClutterStage *stage)
+{
+ g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
+
+ return stage_is_default (stage);
+}
+
void
_clutter_stage_set_window (ClutterStage *stage,
ClutterStageWindow *stage_window)
@@ -3252,7 +3695,7 @@ _clutter_stage_get_default_window (void)
* This function should only be used if you want to have all
* the motion events delivered to your application code.
*
- *
+ * Since: 1.0
*/
void
clutter_stage_set_throttle_motion_events (ClutterStage *stage,
@@ -3277,7 +3720,7 @@ clutter_stage_set_throttle_motion_events (ClutterStage *stage,
* Return value: %TRUE if the motion events are being throttled,
* and %FALSE otherwise
*
- *
+ * Since: 1.0
*/
gboolean
clutter_stage_get_throttle_motion_events (ClutterStage *stage)
@@ -3296,7 +3739,7 @@ clutter_stage_get_throttle_motion_events (ClutterStage *stage)
* Sets whether the @stage should honour the #ClutterActor:opacity and
* the alpha channel of the #ClutterStage:color
*
- *
+ * Since: 1.2
*/
void
clutter_stage_set_use_alpha (ClutterStage *stage,
@@ -3327,7 +3770,7 @@ clutter_stage_set_use_alpha (ClutterStage *stage,
* Return value: %TRUE if the stage should honour the opacity and the
* alpha channel of the stage color
*
- *
+ * Since: 1.2
*/
gboolean
clutter_stage_get_use_alpha (ClutterStage *stage)
@@ -3354,7 +3797,7 @@ clutter_stage_get_use_alpha (ClutterStage *stage)
*
* This function has no effect if @stage is fullscreen
*
- *
+ * Since: 1.2
*/
void
clutter_stage_set_minimum_size (ClutterStage *stage,
@@ -3385,7 +3828,7 @@ clutter_stage_set_minimum_size (ClutterStage *stage,
* it is specific to the #ClutterStage implementation inside the
* Clutter backend
*
- *
+ * Since: 1.2
*/
void
clutter_stage_get_minimum_size (ClutterStage *stage,
@@ -3482,7 +3925,7 @@ _clutter_stage_clear_update_time (ClutterStage *stage)
* clearing you might end up with visual artifacts while painting the
* contents of the stage.</para></warning>
*
- *
+ * Since: 1.4
*/
void
clutter_stage_set_no_clear_hint (ClutterStage *stage,
@@ -3518,7 +3961,7 @@ clutter_stage_set_no_clear_hint (ClutterStage *stage,
* Return value: %TRUE if the stage should not clear itself on every paint
* cycle, and %FALSE otherwise
*
- *
+ * Since: 1.4
*/
gboolean
clutter_stage_get_no_clear_hint (ClutterStage *stage)
@@ -3741,7 +4184,7 @@ _clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage)
* This function should be called before showing @stage using
* clutter_actor_show().
*
- *
+ * Since: 1.6
*/
void
clutter_stage_set_accept_focus (ClutterStage *stage,
@@ -3771,7 +4214,7 @@ clutter_stage_set_accept_focus (ClutterStage *stage,
* Return value: %TRUE if the #ClutterStage should accept focus, and %FALSE
* otherwise
*
- *
+ * Since: 1.6
*/
gboolean
clutter_stage_get_accept_focus (ClutterStage *stage)
@@ -3810,7 +4253,7 @@ clutter_stage_get_accept_focus (ClutterStage *stage)
* the pointer is not going to change, so it's meaningless to perform
* a pick.
*
- *
+ * Since: 1.8
*/
void
clutter_stage_set_motion_events_enabled (ClutterStage *stage,
@@ -3837,7 +4280,7 @@ clutter_stage_set_motion_events_enabled (ClutterStage *stage,
* Return value: %TRUE if the per-actor motion event delivery is enabled
* and %FALSE otherwise
*
- *
+ * Since: 1.8
*/
gboolean
clutter_stage_get_motion_events_enabled (ClutterStage *stage)
@@ -4106,6 +4549,7 @@ _clutter_stage_update_state (ClutterStage *stage,
* using a larger value will reduce latency but risks skipping a frame if
* drawing the stage takes too long.
*
+ * Since: 1.14
* Stability: unstable
*/
void
@@ -4125,6 +4569,7 @@ clutter_stage_set_sync_delay (ClutterStage *stage,
* possible, ignoring any delay that clutter_stage_set_sync_delay()
* would normally cause.
*
+ * Since: 1.14
* Stability: unstable
*/
void
diff --git a/clutter/clutter-stage.h b/clutter/clutter-stage.h
index 9c49c1841..af6b091df 100644
--- a/clutter/clutter-stage.h
+++ b/clutter/clutter-stage.h
@@ -29,7 +29,7 @@
#define __CLUTTER_STAGE_H__
#include <clutter/clutter-types.h>
-#include <clutter/clutter-actor.h>
+#include <clutter/clutter-group.h>
G_BEGIN_DECLS
@@ -50,12 +50,12 @@ typedef struct _ClutterStagePrivate ClutterStagePrivate;
* The #ClutterStage structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 0.1
*/
struct _ClutterStage
{
/*< private >*/
- ClutterActor parent_instance;
+ ClutterGroup parent_instance;
ClutterStagePrivate *priv;
};
@@ -69,13 +69,13 @@ struct _ClutterStage
*
* The #ClutterStageClass structure contains only private data
*
- *
+ * Since: 0.1
*/
struct _ClutterStageClass
{
/*< private >*/
- ClutterActorClass parent_class;
+ ClutterGroupClass parent_class;
/*< public >*/
/* signals */
@@ -89,7 +89,7 @@ struct _ClutterStageClass
/*< private >*/
/* padding for future expansion */
- gpointer _padding_dummy[16];
+ gpointer _padding_dummy[31];
};
/**
@@ -105,7 +105,7 @@ struct _ClutterStageClass
* Stage perspective definition. #ClutterPerspective is only used by
* the fixed point version of clutter_stage_set_perspective().
*
- *
+ * Since: 0.4
*/
struct _ClutterPerspective
{
@@ -115,7 +115,28 @@ struct _ClutterPerspective
gfloat z_far;
};
+/**
+ * ClutterFog:
+ * @z_near: starting distance from the viewer to the near clipping
+ * plane (always positive)
+ * @z_far: final distance from the viewer to the far clipping
+ * plane (always positive)
+ *
+ * Fog settings used to create the depth cueing effect.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.10: The fog-related API in #ClutterStage has been
+ * deprecated as well.
+ */
+struct _ClutterFog
+{
+ gfloat z_near;
+ gfloat z_far;
+};
+
GType clutter_perspective_get_type (void) G_GNUC_CONST;
+GType clutter_fog_get_type (void) G_GNUC_CONST;
GType clutter_stage_get_type (void) G_GNUC_CONST;
ClutterActor * clutter_stage_new (void);
diff --git a/clutter/clutter-swipe-action.c b/clutter/clutter-swipe-action.c
index 7b353d3d7..0b0886bbc 100644
--- a/clutter/clutter-swipe-action.c
+++ b/clutter/clutter-swipe-action.c
@@ -34,7 +34,7 @@
* #ClutterSwipeAction is a sub-class of #ClutterGestureAction that implements
* the logic for recognizing swipe gestures.
*
- *
+ * Since: 1.8
*/
#ifdef HAVE_CONFIG_H
@@ -142,7 +142,7 @@ gesture_end (ClutterGestureAction *action,
gfloat press_x, press_y;
gfloat release_x, release_y;
ClutterSwipeDirection direction = 0;
- gboolean unused;
+ gboolean can_emit_swipe;
clutter_gesture_action_get_press_coords (action,
0,
@@ -162,8 +162,20 @@ gesture_end (ClutterGestureAction *action,
else if (press_y - release_y > priv->threshold)
direction |= CLUTTER_SWIPE_DIRECTION_UP;
+ /* XXX:2.0 remove */
g_signal_emit (action, swipe_signals[SWIPE], 0, actor, direction,
- &unused);
+ &can_emit_swipe);
+ if (can_emit_swipe)
+ g_signal_emit (action, swipe_signals[SWEPT], 0, actor, direction);
+}
+
+/* XXX:2.0 remove */
+static gboolean
+clutter_swipe_action_real_swipe (ClutterSwipeAction *action,
+ ClutterActor *actor,
+ ClutterSwipeDirection direction)
+{
+ return TRUE;
}
static void
@@ -178,6 +190,34 @@ clutter_swipe_action_class_init (ClutterSwipeActionClass *klass)
gesture_class->gesture_progress = gesture_progress;
gesture_class->gesture_end = gesture_end;
+ /* XXX:2.0 remove */
+ klass->swipe = clutter_swipe_action_real_swipe;
+
+ /**
+ * ClutterSwipeAction::swept:
+ * @action: the #ClutterSwipeAction that emitted the signal
+ * @actor: the #ClutterActor attached to the @action
+ * @direction: the main direction of the swipe gesture
+ *
+ * The ::swept signal is emitted when a swipe gesture is recognized on the
+ * attached actor.
+ *
+ * Deprecated: 1.14: Use the ::swipe signal instead.
+ *
+ * Since: 1.8
+ */
+ swipe_signals[SWEPT] =
+ g_signal_new (I_("swept"),
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST |
+ G_SIGNAL_DEPRECATED,
+ G_STRUCT_OFFSET (ClutterSwipeActionClass, swept),
+ NULL, NULL,
+ _clutter_marshal_VOID__OBJECT_FLAGS,
+ G_TYPE_NONE, 2,
+ CLUTTER_TYPE_ACTOR,
+ CLUTTER_TYPE_SWIPE_DIRECTION);
+
/**
* ClutterSwipeAction::swipe:
* @action: the #ClutterSwipeAction that emitted the signal
@@ -189,6 +229,8 @@ clutter_swipe_action_class_init (ClutterSwipeActionClass *klass)
*
* Return value: %TRUE if the swipe should continue, and %FALSE if
* the swipe should be cancelled.
+ *
+ * Since: 1.14
*/
swipe_signals[SWIPE] =
g_signal_new (I_("swipe"),
@@ -216,7 +258,7 @@ clutter_swipe_action_init (ClutterSwipeAction *self)
*
* Return value: the newly created #ClutterSwipeAction
*
- *
+ * Since: 1.8
*/
ClutterAction *
clutter_swipe_action_new (void)
diff --git a/clutter/clutter-swipe-action.h b/clutter/clutter-swipe-action.h
index ccf7b4684..c35b65ac7 100644
--- a/clutter/clutter-swipe-action.h
+++ b/clutter/clutter-swipe-action.h
@@ -54,7 +54,7 @@ typedef struct _ClutterSwipeActionClass ClutterSwipeActionClass;
* The <structname>ClutterSwipeAction</structname> structure contains
* only private data and should be accessed using the provided API
*
- *
+ * Since: 1.8
*/
struct _ClutterSwipeAction
{
@@ -73,7 +73,7 @@ struct _ClutterSwipeAction
* The <structname>ClutterSwipeActionClass</structname> structure contains
* only private data.
*
- *
+ * Since: 1.8
*/
struct _ClutterSwipeActionClass
{
diff --git a/clutter/clutter-table-layout.c b/clutter/clutter-table-layout.c
index 332ebe84f..9927ad59a 100644
--- a/clutter/clutter-table-layout.c
+++ b/clutter/clutter-table-layout.c
@@ -82,9 +82,12 @@
#include <math.h>
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+#include "deprecated/clutter-alpha.h"
+
#include "clutter-table-layout.h"
-#include "clutter-container.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-layout-meta.h"
@@ -125,6 +128,12 @@ struct _ClutterTableLayoutPrivate
GArray *columns;
GArray *rows;
+
+ gulong easing_mode;
+ guint easing_duration;
+
+ guint is_animating : 1;
+ guint use_animations : 1;
};
struct _ClutterTableChild
@@ -136,6 +145,14 @@ struct _ClutterTableChild
gint col_span;
gint row_span;
+
+ ClutterTableAlignment x_align;
+ ClutterTableAlignment y_align;
+
+ guint x_expand : 1;
+ guint y_expand : 1;
+ guint x_fill : 1;
+ guint y_fill : 1;
};
enum
@@ -145,7 +162,13 @@ enum
PROP_CHILD_ROW,
PROP_CHILD_COLUMN,
PROP_CHILD_ROW_SPAN,
- PROP_CHILD_COLUMN_SPAN
+ PROP_CHILD_COLUMN_SPAN,
+ PROP_CHILD_X_ALIGN,
+ PROP_CHILD_Y_ALIGN,
+ PROP_CHILD_X_FILL,
+ PROP_CHILD_Y_FILL,
+ PROP_CHILD_X_EXPAND,
+ PROP_CHILD_Y_EXPAND
};
enum
@@ -153,18 +176,21 @@ enum
PROP_0,
PROP_ROW_SPACING,
- PROP_COLUMN_SPACING
+ PROP_COLUMN_SPACING,
+ PROP_USE_ANIMATIONS,
+ PROP_EASING_MODE,
+ PROP_EASING_DURATION
};
GType clutter_table_child_get_type (void);
G_DEFINE_TYPE (ClutterTableChild,
clutter_table_child,
- CLUTTER_TYPE_LAYOUT_META)
+ CLUTTER_TYPE_LAYOUT_META);
G_DEFINE_TYPE (ClutterTableLayout,
clutter_table_layout,
- CLUTTER_TYPE_LAYOUT_MANAGER)
+ CLUTTER_TYPE_LAYOUT_MANAGER);
/*
* ClutterBoxChild
@@ -247,6 +273,132 @@ table_child_set_span (ClutterTableChild *self,
}
static void
+table_child_set_align (ClutterTableChild *self,
+ ClutterTableAlignment x_align,
+ ClutterTableAlignment y_align)
+{
+ gboolean x_changed = FALSE, y_changed = FALSE;
+
+ if (self->x_align != x_align)
+ {
+ self->x_align = x_align;
+
+ x_changed = TRUE;
+ }
+
+ if (self->y_align != y_align)
+ {
+ self->y_align = y_align;
+
+ y_changed = TRUE;
+ }
+
+ if (x_changed || y_changed)
+ {
+ ClutterLayoutManager *layout;
+
+ layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
+ clutter_layout_manager_layout_changed (layout);
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ if (x_changed)
+ g_object_notify (G_OBJECT (self), "x-align");
+
+ if (y_changed)
+ g_object_notify (G_OBJECT (self), "y-align");
+
+ g_object_thaw_notify (G_OBJECT (self));
+ }
+}
+
+static void
+table_child_set_fill (ClutterTableChild *self,
+ gboolean x_fill,
+ gboolean y_fill)
+{
+ gboolean x_changed = FALSE, y_changed = FALSE;
+
+ x_fill = !!x_fill;
+ y_fill = !!y_fill;
+
+ if (self->x_fill != x_fill)
+ {
+ self->x_fill = x_fill;
+
+ x_changed = TRUE;
+ }
+
+ if (self->y_fill != y_fill)
+ {
+ self->y_fill = y_fill;
+
+ y_changed = TRUE;
+ }
+
+ if (x_changed || y_changed)
+ {
+ ClutterLayoutManager *layout;
+
+ layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
+ clutter_layout_manager_layout_changed (layout);
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ if (x_changed)
+ g_object_notify (G_OBJECT (self), "x-fill");
+
+ if (y_changed)
+ g_object_notify (G_OBJECT (self), "y-fill");
+
+ g_object_thaw_notify (G_OBJECT (self));
+ }
+}
+
+static void
+table_child_set_expand (ClutterTableChild *self,
+ gboolean x_expand,
+ gboolean y_expand)
+{
+ gboolean x_changed = FALSE, y_changed = FALSE;
+
+ x_expand = !!x_expand;
+ y_expand = !!y_expand;
+
+ if (self->x_expand != x_expand)
+ {
+ self->x_expand = x_expand;
+
+ x_changed = TRUE;
+ }
+
+ if (self->y_expand != y_expand)
+ {
+ self->y_expand = y_expand;
+
+ y_changed = TRUE;
+ }
+
+ if (x_changed || y_changed)
+ {
+ ClutterLayoutManager *layout;
+
+ layout = clutter_layout_meta_get_manager (CLUTTER_LAYOUT_META (self));
+ clutter_layout_manager_layout_changed (layout);
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ if (x_changed)
+ g_object_notify (G_OBJECT (self), "x-expand");
+
+ if (y_changed)
+ g_object_notify (G_OBJECT (self), "y-expand");
+
+ g_object_thaw_notify (G_OBJECT (self));
+ }
+}
+
+static void
clutter_table_child_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
@@ -280,6 +432,42 @@ clutter_table_child_set_property (GObject *gobject,
g_value_get_int (value));
break;
+ case PROP_CHILD_X_ALIGN:
+ table_child_set_align (self,
+ g_value_get_enum (value),
+ self->y_align);
+ break;
+
+ case PROP_CHILD_Y_ALIGN:
+ table_child_set_align (self,
+ self->x_align,
+ g_value_get_enum (value));
+ break;
+
+ case PROP_CHILD_X_FILL:
+ table_child_set_fill (self,
+ g_value_get_boolean (value),
+ self->y_fill);
+ break;
+
+ case PROP_CHILD_Y_FILL:
+ table_child_set_fill (self,
+ self->x_fill,
+ g_value_get_boolean (value));
+ break;
+
+ case PROP_CHILD_X_EXPAND:
+ table_child_set_expand (self,
+ g_value_get_boolean (value),
+ self->y_expand);
+ break;
+
+ case PROP_CHILD_Y_EXPAND:
+ table_child_set_expand (self,
+ self->x_expand,
+ g_value_get_boolean (value));
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -312,6 +500,30 @@ clutter_table_child_get_property (GObject *gobject,
g_value_set_int (value, self->col_span);
break;
+ case PROP_CHILD_X_ALIGN:
+ g_value_set_enum (value, self->x_align);
+ break;
+
+ case PROP_CHILD_Y_ALIGN:
+ g_value_set_enum (value, self->y_align);
+ break;
+
+ case PROP_CHILD_X_FILL:
+ g_value_set_boolean (value, self->x_fill);
+ break;
+
+ case PROP_CHILD_Y_FILL:
+ g_value_set_boolean (value, self->y_fill);
+ break;
+
+ case PROP_CHILD_X_EXPAND:
+ g_value_set_boolean (value, self->x_expand);
+ break;
+
+ case PROP_CHILD_Y_EXPAND:
+ g_value_set_boolean (value, self->y_expand);
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -358,6 +570,64 @@ clutter_table_child_class_init (ClutterTableChildClass *klass)
1,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_CHILD_ROW_SPAN, pspec);
+
+ pspec = g_param_spec_boolean ("x-expand",
+ P_("Horizontal Expand"),
+ P_("Allocate extra space for the child in horizontal axis"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_X_EXPAND, pspec);
+
+ pspec = g_param_spec_boolean ("y-expand",
+ P_("Vertical Expand"),
+ P_("Allocate extra space for the child in vertical axis"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_Y_EXPAND, pspec);
+
+ pspec = g_param_spec_boolean ("x-fill",
+ P_("Horizontal Fill"),
+ P_("Whether the child should receive priority when the container is allocating spare space on the horizontal axis"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_X_FILL, pspec);
+
+ pspec = g_param_spec_boolean ("y-fill",
+ P_("Vertical Fill"),
+ P_("Whether the child should receive priority when the container is allocating spare space on the vertical axis"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_Y_FILL, pspec);
+
+ /**
+ * ClutterTableLayout:x-align:
+ *
+ * The horizontal alignment of the actor within the cell
+ *
+ * Since: 1.4
+ */
+ pspec = g_param_spec_enum ("x-align",
+ P_("Horizontal Alignment"),
+ P_("Horizontal alignment of the actor within the cell"),
+ CLUTTER_TYPE_TABLE_ALIGNMENT,
+ CLUTTER_TABLE_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_X_ALIGN, pspec);
+
+ /**
+ * ClutterTableLayout:y-align:
+ *
+ * The vertical alignment of the actor within the cell
+ *
+ * Since: 1.4
+ */
+ pspec = g_param_spec_enum ("y-align",
+ P_("Vertical Alignment"),
+ P_("Vertical alignment of the actor within the cell"),
+ CLUTTER_TYPE_TABLE_ALIGNMENT,
+ CLUTTER_TABLE_ALIGNMENT_CENTER,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_CHILD_Y_ALIGN, pspec);
}
static void
@@ -365,6 +635,15 @@ clutter_table_child_init (ClutterTableChild *self)
{
self->col_span = 1;
self->row_span = 1;
+
+ self->x_align = CLUTTER_TABLE_ALIGNMENT_CENTER;
+ self->y_align = CLUTTER_TABLE_ALIGNMENT_CENTER;
+
+ self->x_expand = TRUE;
+ self->y_expand = TRUE;
+
+ self->x_fill = TRUE;
+ self->y_fill = TRUE;
}
static GType
@@ -480,7 +759,10 @@ calculate_col_widths (ClutterTableLayout *self,
col->pref_size = MAX (col->pref_size, c_pref);
if (!col->expand)
- col->expand = clutter_actor_needs_expand (child, orientation);
+ {
+ col->expand = clutter_actor_needs_expand (child, orientation) ||
+ meta->x_expand;
+ }
}
/* STAGE TWO: take spanning children into account */
@@ -529,9 +811,12 @@ calculate_col_widths (ClutterTableLayout *self,
}
if (!columns[i].expand)
- columns[i].expand = clutter_actor_needs_expand (child, orientation);
+ {
+ columns[i].expand = clutter_actor_needs_expand (child,
+ orientation) ||
+ meta->x_expand;
+ }
}
-
min_width += priv->col_spacing * (meta->col_span - 1);
pref_width += priv->col_spacing * (meta->col_span - 1);
@@ -752,7 +1037,10 @@ calculate_row_heights (ClutterTableLayout *self,
row->pref_size = MAX (row->pref_size, c_pref);
if (!row->expand)
- row->expand = clutter_actor_needs_expand (child, orientation);
+ {
+ row->expand = clutter_actor_needs_expand (child, orientation) ||
+ meta->y_expand;
+ }
}
/* STAGE TWO: take spanning children into account */
@@ -803,7 +1091,10 @@ calculate_row_heights (ClutterTableLayout *self,
}
if (!rows[i].expand)
- rows[i].expand = clutter_actor_needs_expand (child, orientation);
+ {
+ rows[i].expand = clutter_actor_needs_expand (child, orientation) ||
+ meta->y_expand;
+ }
}
min_height += priv->row_spacing * (meta->row_span - 1);
@@ -1062,6 +1353,24 @@ clutter_table_layout_get_preferred_height (ClutterLayoutManager *layout,
*natural_height_p = total_pref_height;
}
+static gdouble
+get_table_alignment_factor (ClutterTableAlignment alignment)
+{
+ switch (alignment)
+ {
+ case CLUTTER_TABLE_ALIGNMENT_START:
+ return 0.0;
+
+ case CLUTTER_TABLE_ALIGNMENT_CENTER:
+ return 0.5;
+
+ case CLUTTER_TABLE_ALIGNMENT_END:
+ return 1.0;
+ }
+
+ return 0.0;
+}
+
static void
clutter_table_layout_allocate (ClutterLayoutManager *layout,
ClutterContainer *container,
@@ -1103,6 +1412,8 @@ clutter_table_layout_allocate (ClutterLayoutManager *layout,
ClutterTableChild *meta;
ClutterActorBox childbox;
gint child_x, child_y;
+ gdouble x_align, y_align;
+ gboolean x_fill, y_fill;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
@@ -1117,6 +1428,10 @@ clutter_table_layout_allocate (ClutterLayoutManager *layout,
row = meta->row;
row_span = meta->row_span;
col_span = meta->col_span;
+ x_align = get_table_alignment_factor (meta->x_align);
+ y_align = get_table_alignment_factor (meta->y_align);
+ x_fill = meta->x_fill;
+ y_fill = meta->y_fill;
/* initialise the width and height */
col_width = columns[col].final_size;
@@ -1183,7 +1498,24 @@ clutter_table_layout_allocate (ClutterLayoutManager *layout,
childbox.y1 = (float) child_y;
childbox.y2 = (float) MAX (0, child_y + row_height);
- clutter_actor_allocate (child, &childbox, flags);
+ if (priv->use_animations)
+ {
+ clutter_actor_save_easing_state (child);
+ clutter_actor_set_easing_mode (child, priv->easing_mode);
+ clutter_actor_set_easing_duration (child, priv->easing_duration);
+ }
+
+ if (clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_HORIZONTAL) ||
+ clutter_actor_needs_expand (child, CLUTTER_ORIENTATION_VERTICAL))
+ clutter_actor_allocate (child, &childbox, flags);
+ else
+ clutter_actor_allocate_align_fill (child, &childbox,
+ x_align, y_align,
+ x_fill, y_fill,
+ flags);
+
+ if (priv->use_animations)
+ clutter_actor_restore_easing_state (child);
}
}
@@ -1205,6 +1537,18 @@ clutter_table_layout_set_property (GObject *gobject,
clutter_table_layout_set_row_spacing (self, g_value_get_uint (value));
break;
+ case PROP_USE_ANIMATIONS:
+ clutter_table_layout_set_use_animations (self, g_value_get_boolean (value));
+ break;
+
+ case PROP_EASING_MODE:
+ clutter_table_layout_set_easing_mode (self, g_value_get_ulong (value));
+ break;
+
+ case PROP_EASING_DURATION:
+ clutter_table_layout_set_easing_duration (self, g_value_get_uint (value));
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -1229,6 +1573,18 @@ clutter_table_layout_get_property (GObject *gobject,
g_value_set_uint (value, priv->col_spacing);
break;
+ case PROP_USE_ANIMATIONS:
+ g_value_set_boolean (value, priv->use_animations);
+ break;
+
+ case PROP_EASING_MODE:
+ g_value_set_ulong (value, priv->easing_mode);
+ break;
+
+ case PROP_EASING_DURATION:
+ g_value_set_uint (value, priv->easing_duration);
+ break;
+
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@@ -1275,7 +1631,7 @@ clutter_table_layout_class_init (ClutterTableLayoutClass *klass)
*
* The spacing between columns of the #ClutterTableLayout, in pixels
*
- *
+ * Since: 1.4
*/
pspec = g_param_spec_uint ("column-spacing",
P_("Column Spacing"),
@@ -1289,7 +1645,7 @@ clutter_table_layout_class_init (ClutterTableLayoutClass *klass)
*
* The spacing between rows of the #ClutterTableLayout, in pixels
*
- *
+ * Since: 1.4
*/
pspec = g_param_spec_uint ("row-spacing",
P_("Row Spacing"),
@@ -1297,6 +1653,77 @@ clutter_table_layout_class_init (ClutterTableLayoutClass *klass)
0, G_MAXUINT, 0,
CLUTTER_PARAM_READWRITE);
g_object_class_install_property (gobject_class, PROP_ROW_SPACING, pspec);
+
+ /**
+ * ClutterTableLayout:use-animations:
+ *
+ * Whether the #ClutterTableLayout should animate changes in the
+ * layout properties.
+ *
+ * By default, #ClutterTableLayout will honour the easing state of
+ * the children when allocating them. Setting this property to
+ * %TRUE will override the easing state with the layout manager's
+ * #ClutterTableLayout:easing-mode and #ClutterTableLayout:easing-duration
+ * properties.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: #ClutterTableLayout will honour the easing state
+ * of the children when allocating them
+ */
+ pspec = g_param_spec_boolean ("use-animations",
+ P_("Use Animations"),
+ P_("Whether layout changes should be animated"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_USE_ANIMATIONS, pspec);
+
+ /**
+ * ClutterTableLayout:easing-mode:
+ *
+ * The easing mode for the animations, in case
+ * #ClutterTableLayout:use-animations is set to %TRUE.
+ *
+ * The easing mode has the same semantics of #ClutterAnimation:mode: it can
+ * either be a value from the #ClutterAnimationMode enumeration, like
+ * %CLUTTER_EASE_OUT_CUBIC, or a logical id as returned by
+ * clutter_alpha_register_func().
+ *
+ * The default value is %CLUTTER_EASE_OUT_CUBIC.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: #ClutterTableLayout will honour the easing state
+ * of the children when allocating them
+ */
+ pspec = g_param_spec_ulong ("easing-mode",
+ P_("Easing Mode"),
+ P_("The easing mode of the animations"),
+ 0, G_MAXULONG,
+ CLUTTER_EASE_OUT_CUBIC,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_EASING_MODE, pspec);
+
+ /**
+ * ClutterTableLayout:easing-duration:
+ *
+ * The duration of the animations, in case #ClutterTableLayout:use-animations
+ * is set to %TRUE.
+ *
+ * The duration is expressed in milliseconds.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: #ClutterTableLayout will honour the easing state
+ * of the children when allocating them
+ */
+ pspec = g_param_spec_uint ("easing-duration",
+ P_("Easing Duration"),
+ P_("The duration of the animations"),
+ 0, G_MAXUINT,
+ 500,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_EASING_DURATION, pspec);
}
static void
@@ -1309,6 +1736,10 @@ clutter_table_layout_init (ClutterTableLayout *layout)
priv->row_spacing = 0;
priv->col_spacing = 0;
+ priv->use_animations = FALSE;
+ priv->easing_mode = CLUTTER_EASE_OUT_CUBIC;
+ priv->easing_duration = 500;
+
priv->columns = g_array_new (FALSE, TRUE, sizeof (DimensionData));
priv->rows = g_array_new (FALSE, TRUE, sizeof (DimensionData));
}
@@ -1320,7 +1751,7 @@ clutter_table_layout_init (ClutterTableLayout *layout)
*
* Return value: the newly created #ClutterTableLayout
*
- *
+ * Since: 1.4
*/
ClutterLayoutManager *
clutter_table_layout_new (void)
@@ -1335,7 +1766,7 @@ clutter_table_layout_new (void)
*
* Sets the spacing between columns of @layout
*
- *
+ * Since: 1.4
*/
void
clutter_table_layout_set_column_spacing (ClutterTableLayout *layout,
@@ -1368,7 +1799,7 @@ clutter_table_layout_set_column_spacing (ClutterTableLayout *layout,
*
* Return value: the spacing between columns of the #ClutterTableLayout
*
- *
+ * Since: 1.4
*/
guint
clutter_table_layout_get_column_spacing (ClutterTableLayout *layout)
@@ -1385,7 +1816,7 @@ clutter_table_layout_get_column_spacing (ClutterTableLayout *layout)
*
* Sets the spacing between rows of @layout
*
- *
+ * Since: 1.4
*/
void
clutter_table_layout_set_row_spacing (ClutterTableLayout *layout,
@@ -1418,7 +1849,7 @@ clutter_table_layout_set_row_spacing (ClutterTableLayout *layout,
*
* Return value: the spacing between rows of the #ClutterTableLayout
*
- *
+ * Since: 1.4
*/
guint
clutter_table_layout_get_row_spacing (ClutterTableLayout *layout)
@@ -1438,7 +1869,7 @@ clutter_table_layout_get_row_spacing (ClutterTableLayout *layout)
* Packs @actor inside the #ClutterContainer associated to @layout
* at the given row and column.
*
- *
+ * Since: 1.4
*/
void
clutter_table_layout_pack (ClutterTableLayout *layout,
@@ -1465,7 +1896,7 @@ clutter_table_layout_pack (ClutterTableLayout *layout,
update_row_col (CLUTTER_TABLE_LAYOUT (layout), priv->container);
- clutter_actor_add_child (CLUTTER_ACTOR (priv->container), actor);
+ clutter_container_add_actor (priv->container, actor);
manager = CLUTTER_LAYOUT_MANAGER (layout);
meta = clutter_layout_manager_get_child_meta (manager,
@@ -1492,7 +1923,7 @@ clutter_table_layout_pack (ClutterTableLayout *layout,
* Sets the row and column span for @actor
* inside @layout
*
- *
+ * Since: 1.4
*/
void
clutter_table_layout_set_span (ClutterTableLayout *layout,
@@ -1546,7 +1977,7 @@ clutter_table_layout_set_span (ClutterTableLayout *layout,
* Retrieves the row and column span for @actor as set using
* clutter_table_layout_pack() or clutter_table_layout_set_span()
*
- *
+ * Since: 1.4
*/
void
clutter_table_layout_get_span (ClutterTableLayout *layout,
@@ -1595,6 +2026,531 @@ clutter_table_layout_get_span (ClutterTableLayout *layout,
}
/**
+ * clutter_table_layout_set_alignment:
+ * @layout: a #ClutterTableLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_align: Horizontal alignment policy for @actor
+ * @y_align: Vertical alignment policy for @actor
+ *
+ * Sets the horizontal and vertical alignment policies for @actor
+ * inside @layout
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_x_align() and
+ * clutter_actor_set_y_align() instead.
+ */
+void
+clutter_table_layout_set_alignment (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ ClutterTableAlignment x_align,
+ ClutterTableAlignment y_align)
+{
+ ClutterTableLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_TABLE_CHILD (meta));
+
+ table_child_set_align (CLUTTER_TABLE_CHILD (meta), x_align, y_align);
+}
+
+/**
+ * clutter_table_layout_get_alignment:
+ * @layout: a #ClutterTableLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_align: (out): return location for the horizontal alignment policy
+ * @y_align: (out): return location for the vertical alignment policy
+ *
+ * Retrieves the horizontal and vertical alignment policies for @actor
+ * as set using clutter_table_layout_pack() or
+ * clutter_table_layout_set_alignment().
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_x_align() and
+ * clutter_actor_get_y_align() instead.
+ */
+void
+clutter_table_layout_get_alignment (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ ClutterTableAlignment *x_align,
+ ClutterTableAlignment *y_align)
+{
+ ClutterTableLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_TABLE_CHILD (meta));
+
+ if (x_align)
+ *x_align = CLUTTER_TABLE_CHILD (meta)->x_align;
+
+ if (y_align)
+ *y_align = CLUTTER_TABLE_CHILD (meta)->y_align;
+}
+
+/**
+ * clutter_table_layout_set_fill:
+ * @layout: a #ClutterTableLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_fill: whether @actor should fill horizontally the allocated space
+ * @y_fill: whether @actor should fill vertically the allocated space
+ *
+ * Sets the horizontal and vertical fill policies for @actor
+ * inside @layout
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_x_align() and
+ * clutter_actor_set_y_align() instead.
+ */
+void
+clutter_table_layout_set_fill (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean x_fill,
+ gboolean y_fill)
+{
+ ClutterTableLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_TABLE_CHILD (meta));
+
+ table_child_set_fill (CLUTTER_TABLE_CHILD (meta), x_fill, y_fill);
+}
+
+/**
+ * clutter_table_layout_get_fill:
+ * @layout: a #ClutterTableLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_fill: (out): return location for the horizontal fill policy
+ * @y_fill: (out): return location for the vertical fill policy
+ *
+ * Retrieves the horizontal and vertical fill policies for @actor
+ * as set using clutter_table_layout_pack() or clutter_table_layout_set_fill()
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_x_align() and
+ * clutter_actor_get_y_align() instead.
+ */
+void
+clutter_table_layout_get_fill (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean *x_fill,
+ gboolean *y_fill)
+{
+ ClutterTableLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_TABLE_CHILD (meta));
+
+ if (x_fill)
+ *x_fill = CLUTTER_TABLE_CHILD (meta)->x_fill;
+
+ if (y_fill)
+ *y_fill = CLUTTER_TABLE_CHILD (meta)->y_fill;
+}
+
+
+/**
+ * clutter_table_layout_set_expand:
+ * @layout: a #ClutterTableLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_expand: whether @actor should allocate extra space horizontally
+ * @y_expand: whether @actor should allocate extra space vertically
+ *
+ * Sets the horizontal and vertical expand policies for @actor
+ * inside @layout
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: Use clutter_actor_set_x_expand() or
+ * clutter_actor_set_y_expand() instead.
+ */
+void
+clutter_table_layout_set_expand (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean x_expand,
+ gboolean y_expand)
+{
+ ClutterTableLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_TABLE_CHILD (meta));
+
+ table_child_set_expand (CLUTTER_TABLE_CHILD (meta), x_expand, y_expand);
+}
+
+/**
+ * clutter_table_layout_get_expand:
+ * @layout: a #ClutterTableLayout
+ * @actor: a #ClutterActor child of @layout
+ * @x_expand: (out): return location for the horizontal expand policy
+ * @y_expand: (out): return location for the vertical expand policy
+ *
+ * Retrieves the horizontal and vertical expand policies for @actor
+ * as set using clutter_table_layout_pack() or clutter_table_layout_set_expand()
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_x_expand() and
+ * clutter_actor_get_y_expand() instead.
+ */
+void
+clutter_table_layout_get_expand (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean *x_expand,
+ gboolean *y_expand)
+{
+ ClutterTableLayoutPrivate *priv;
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = layout->priv;
+
+ if (priv->container == NULL)
+ {
+ g_warning ("The layout of type '%s' must be associated to "
+ "a ClutterContainer before querying layout "
+ "properties",
+ G_OBJECT_TYPE_NAME (layout));
+ return;
+ }
+
+ manager = CLUTTER_LAYOUT_MANAGER (layout);
+ meta = clutter_layout_manager_get_child_meta (manager,
+ priv->container,
+ actor);
+ if (meta == NULL)
+ {
+ g_warning ("No layout meta found for the child of type '%s' "
+ "inside the layout manager of type '%s'",
+ G_OBJECT_TYPE_NAME (actor),
+ G_OBJECT_TYPE_NAME (manager));
+ return;
+ }
+
+ g_assert (CLUTTER_IS_TABLE_CHILD (meta));
+
+ if (x_expand)
+ *x_expand = CLUTTER_TABLE_CHILD (meta)->x_expand;
+
+ if (y_expand)
+ *y_expand = CLUTTER_TABLE_CHILD (meta)->y_expand;
+}
+
+/**
+ * clutter_table_layout_set_use_animations:
+ * @layout: a #ClutterTableLayout
+ * @animate: %TRUE if the @layout should use animations
+ *
+ * Sets whether @layout should animate changes in the layout properties
+ *
+ * The duration of the animations is controlled by
+ * clutter_table_layout_set_easing_duration(); the easing mode to be used
+ * by the animations is controlled by clutter_table_layout_set_easing_mode()
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: #ClutterTableLayout will honour the easing state
+ * of the children when allocating them
+ */
+void
+clutter_table_layout_set_use_animations (ClutterTableLayout *layout,
+ gboolean animate)
+{
+ ClutterTableLayoutPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+
+ priv = layout->priv;
+
+ animate = !!animate;
+ if (priv->use_animations != animate)
+ {
+ priv->use_animations = animate;
+
+ g_object_notify (G_OBJECT (layout), "use-animations");
+ }
+}
+
+/**
+ * clutter_table_layout_get_use_animations:
+ * @layout: a #ClutterTableLayout
+ *
+ * Retrieves whether @layout should animate changes in the layout properties
+ *
+ * Since clutter_table_layout_set_use_animations()
+ *
+ * Return value: %TRUE if the animations should be used, %FALSE otherwise
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_table_layout_get_use_animations (ClutterTableLayout *layout)
+{
+ g_return_val_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout), FALSE);
+
+ return layout->priv->use_animations;
+}
+
+/**
+ * clutter_table_layout_set_easing_mode:
+ * @layout: a #ClutterTableLayout
+ * @mode: an easing mode, either from #ClutterAnimationMode or a logical id
+ * from clutter_alpha_register_func()
+ *
+ * Sets the easing mode to be used by @layout when animating changes in layout
+ * properties
+ *
+ * Use clutter_table_layout_set_use_animations() to enable and disable the
+ * animations
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: #ClutterTableLayout will honour the easing state
+ * of the children when allocating them
+ */
+void
+clutter_table_layout_set_easing_mode (ClutterTableLayout *layout,
+ gulong mode)
+{
+ ClutterTableLayoutPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+
+ priv = layout->priv;
+
+ if (priv->easing_mode != mode)
+ {
+ priv->easing_mode = mode;
+
+ g_object_notify (G_OBJECT (layout), "easing-mode");
+ }
+}
+
+/**
+ * clutter_table_layout_get_easing_mode:
+ * @layout: a #ClutterTableLayout
+ *
+ * Retrieves the easing mode set using clutter_table_layout_set_easing_mode()
+ *
+ * Return value: an easing mode
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: #ClutterTableLayout will honour the easing state
+ * of the children when allocating them
+ */
+gulong
+clutter_table_layout_get_easing_mode (ClutterTableLayout *layout)
+{
+ g_return_val_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout),
+ CLUTTER_EASE_OUT_CUBIC);
+
+ return layout->priv->easing_mode;
+}
+
+/**
+ * clutter_table_layout_set_easing_duration:
+ * @layout: a #ClutterTableLayout
+ * @msecs: the duration of the animations, in milliseconds
+ *
+ * Sets the duration of the animations used by @layout when animating changes
+ * in the layout properties
+ *
+ * Use clutter_table_layout_set_use_animations() to enable and disable the
+ * animations
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12: #ClutterTableLayout will honour the easing state
+ * of the children when allocating them
+ */
+void
+clutter_table_layout_set_easing_duration (ClutterTableLayout *layout,
+ guint msecs)
+{
+ ClutterTableLayoutPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout));
+
+ priv = layout->priv;
+
+ if (priv->easing_duration != msecs)
+ {
+ priv->easing_duration = msecs;
+
+ g_object_notify (G_OBJECT (layout), "easing-duration");
+ }
+}
+
+/**
+ * clutter_table_layout_get_easing_duration:
+ * @layout: a #ClutterTableLayout
+ *
+ * Retrieves the duration set using clutter_table_layout_set_easing_duration()
+ *
+ * Return value: the duration of the animations, in milliseconds
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12
+ */
+guint
+clutter_table_layout_get_easing_duration (ClutterTableLayout *layout)
+{
+ g_return_val_if_fail (CLUTTER_IS_TABLE_LAYOUT (layout), 500);
+
+ return layout->priv->easing_duration;
+}
+
+
+/**
* clutter_table_layout_get_row_count:
* @layout: A #ClutterTableLayout
*
@@ -1602,7 +2558,7 @@ clutter_table_layout_get_span (ClutterTableLayout *layout,
*
* Returns: the number of rows
*
- *
+ * Since: 1.4
*/
gint
clutter_table_layout_get_row_count (ClutterTableLayout *layout)
@@ -1621,7 +2577,7 @@ clutter_table_layout_get_row_count (ClutterTableLayout *layout)
*
* Returns: the number of columns
*
- *
+ * Since: 1.4
*/
gint
clutter_table_layout_get_column_count (ClutterTableLayout *layout)
diff --git a/clutter/clutter-table-layout.h b/clutter/clutter-table-layout.h
index b979e76b4..06d6e5105 100644
--- a/clutter/clutter-table-layout.h
+++ b/clutter/clutter-table-layout.h
@@ -53,7 +53,7 @@ typedef struct _ClutterTableLayoutClass ClutterTableLayoutClass;
* The #ClutterTableLayout structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterTableLayout
{
@@ -69,7 +69,7 @@ struct _ClutterTableLayout
* The #ClutterTableLayoutClass structure contains only private
* data and should be accessed using the provided API
*
- *
+ * Since: 1.4
*/
struct _ClutterTableLayoutClass
{
@@ -102,9 +102,56 @@ void clutter_table_layout_get_span (ClutterTableLayo
gint *column_span,
gint *row_span);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_set_alignment (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ ClutterTableAlignment x_align,
+ ClutterTableAlignment y_align);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_get_alignment (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ ClutterTableAlignment *x_align,
+ ClutterTableAlignment *y_align);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_set_fill (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean x_fill,
+ gboolean y_fill);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_get_fill (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean *x_fill,
+ gboolean *y_fill);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_set_expand (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean x_expand,
+ gboolean y_expand);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_get_expand (ClutterTableLayout *layout,
+ ClutterActor *actor,
+ gboolean *x_expand,
+ gboolean *y_expand);
+
gint clutter_table_layout_get_row_count (ClutterTableLayout *layout);
gint clutter_table_layout_get_column_count (ClutterTableLayout *layout);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_set_use_animations (ClutterTableLayout *layout,
+ gboolean animate);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_table_layout_get_use_animations (ClutterTableLayout *layout);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_set_easing_mode (ClutterTableLayout *layout,
+ gulong mode);
+CLUTTER_DEPRECATED_IN_1_12
+gulong clutter_table_layout_get_easing_mode (ClutterTableLayout *layout);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_table_layout_set_easing_duration (ClutterTableLayout *layout,
+ guint msecs);
+CLUTTER_DEPRECATED_IN_1_12
+guint clutter_table_layout_get_easing_duration (ClutterTableLayout *layout);
+
G_END_DECLS
#endif /* __CLUTTER_TABLE_LAYOUT_H__ */
diff --git a/clutter/clutter-tap-action.c b/clutter/clutter-tap-action.c
index 69df5ae73..caa00a1d1 100644
--- a/clutter/clutter-tap-action.c
+++ b/clutter/clutter-tap-action.c
@@ -49,6 +49,8 @@
* clutter_actor_set_reactive (actor, TRUE);
* g_signal_connect (action, "tap", G_CALLBACK (on_tap_callback), NULL);
* ]|
+ *
+ * Since: 1.14
*/
#ifdef HAVE_CONFIG_H
@@ -103,6 +105,8 @@ clutter_tap_action_class_init (ClutterTapActionClass *klass)
* @actor: the #ClutterActor attached to the @action
*
* The ::tap signal is emitted when the tap gesture is complete.
+ *
+ * Since: 1.14
*/
tap_signals[TAP] =
g_signal_new (I_("tap"),
@@ -128,6 +132,8 @@ clutter_tap_action_init (ClutterTapAction *self)
* Creates a new #ClutterTapAction instance
*
* Return value: the newly created #ClutterTapAction
+ *
+ * Since: 1.14
*/
ClutterAction *
clutter_tap_action_new (void)
diff --git a/clutter/clutter-tap-action.h b/clutter/clutter-tap-action.h
index 3307c0c71..12f54173c 100644
--- a/clutter/clutter-tap-action.h
+++ b/clutter/clutter-tap-action.h
@@ -58,6 +58,8 @@ typedef struct _ClutterTapActionClass ClutterTapActionClass;
*
* The <structname>ClutterTapAction</structname> structure contains
* only private data and should be accessed using the provided API
+ *
+ * Since: 1.14
*/
struct _ClutterTapAction
{
diff --git a/clutter/clutter-text-buffer.c b/clutter/clutter-text-buffer.c
index d63f19ffd..1ee9f4df8 100644
--- a/clutter/clutter-text-buffer.c
+++ b/clutter/clutter-text-buffer.c
@@ -12,7 +12,9 @@
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*
* Author: Stef Walter <stefw@collabora.co.uk>
*/
@@ -44,7 +46,7 @@
* useful in the case of important passwords. Or a derived class could
* integrate with an application's concept of undo/redo.
*
- *
+ * Since: 1.10
*/
/* Initial size of buffer, in bytes */
@@ -342,7 +344,7 @@ clutter_text_buffer_class_init (ClutterTextBufferClass *klass)
*
* The contents of the buffer.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_TEXT] =
g_param_spec_string ("text",
@@ -356,7 +358,7 @@ clutter_text_buffer_class_init (ClutterTextBufferClass *klass)
*
* The length (in characters) of the text in buffer.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_LENGTH] =
g_param_spec_uint ("length",
@@ -370,7 +372,7 @@ clutter_text_buffer_class_init (ClutterTextBufferClass *klass)
*
* The maximum length (in characters) of the text in the buffer.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_MAX_LENGTH] =
g_param_spec_int ("max-length",
@@ -390,7 +392,7 @@ clutter_text_buffer_class_init (ClutterTextBufferClass *klass)
*
* This signal is emitted after text is inserted into the buffer.
*
- *
+ * Since: 1.10
*/
signals[INSERTED_TEXT] =
g_signal_new (I_("inserted-text"),
@@ -412,7 +414,7 @@ clutter_text_buffer_class_init (ClutterTextBufferClass *klass)
*
* This signal is emitted after text is deleted from the buffer.
*
- *
+ * Since: 1.10
*/
signals[DELETED_TEXT] =
g_signal_new (I_("deleted-text"),
@@ -437,7 +439,7 @@ clutter_text_buffer_class_init (ClutterTextBufferClass *klass)
*
* Return value: A new ClutterTextBuffer object.
*
- *
+ * Since: 1.10
**/
ClutterTextBuffer*
clutter_text_buffer_new (void)
@@ -455,7 +457,7 @@ clutter_text_buffer_new (void)
*
* Return value: A new ClutterTextBuffer object.
*
- *
+ * Since: 1.10
**/
ClutterTextBuffer*
clutter_text_buffer_new_with_text (const gchar *text,
@@ -476,7 +478,7 @@ clutter_text_buffer_new_with_text (const gchar *text,
*
* Return value: The number of characters in the buffer.
*
- *
+ * Since: 1.10
**/
guint
clutter_text_buffer_get_length (ClutterTextBuffer *buffer)
@@ -500,7 +502,7 @@ clutter_text_buffer_get_length (ClutterTextBuffer *buffer)
*
* Return value: The byte length of the buffer.
*
- *
+ * Since: 1.10
**/
gsize
clutter_text_buffer_get_bytes (ClutterTextBuffer *buffer)
@@ -531,7 +533,7 @@ clutter_text_buffer_get_bytes (ClutterTextBuffer *buffer)
* storage in the buffer and must not be freed, modified or
* stored.
*
- *
+ * Since: 1.10
**/
const gchar*
clutter_text_buffer_get_text (ClutterTextBuffer *buffer)
@@ -559,7 +561,7 @@ clutter_text_buffer_get_text (ClutterTextBuffer *buffer)
*
* Note that @n_chars is in characters, not in bytes.
*
- *
+ * Since: 1.10
**/
void
clutter_text_buffer_set_text (ClutterTextBuffer *buffer,
@@ -586,7 +588,7 @@ clutter_text_buffer_set_text (ClutterTextBuffer *buffer,
* the current contents are longer than the given length, then they
* will be truncated to fit.
*
- *
+ * Since: 1.10
**/
void
clutter_text_buffer_set_max_length (ClutterTextBuffer *buffer,
@@ -613,7 +615,7 @@ clutter_text_buffer_set_max_length (ClutterTextBuffer *buffer,
* Return value: the maximum allowed number of characters
* in #ClutterTextBuffer, or 0 if there is no maximum.
*
- *
+ * Since: 1.10
*/
gint
clutter_text_buffer_get_max_length (ClutterTextBuffer *buffer)
@@ -641,7 +643,7 @@ clutter_text_buffer_get_max_length (ClutterTextBuffer *buffer)
*
* Returns: The number of characters actually inserted.
*
- *
+ * Since: 1.10
*/
guint
clutter_text_buffer_insert_text (ClutterTextBuffer *buffer,
@@ -697,7 +699,7 @@ clutter_text_buffer_insert_text (ClutterTextBuffer *buffer,
*
* Returns: The number of characters deleted.
*
- *
+ * Since: 1.10
*/
guint
clutter_text_buffer_delete_text (ClutterTextBuffer *buffer,
@@ -734,7 +736,7 @@ clutter_text_buffer_delete_text (ClutterTextBuffer *buffer,
*
* Used when subclassing #ClutterTextBuffer
*
- *
+ * Since: 1.10
*/
void
clutter_text_buffer_emit_inserted_text (ClutterTextBuffer *buffer,
@@ -756,7 +758,7 @@ clutter_text_buffer_emit_inserted_text (ClutterTextBuffer *buffer,
*
* Used when subclassing #ClutterTextBuffer
*
- *
+ * Since: 1.10
*/
void
clutter_text_buffer_emit_deleted_text (ClutterTextBuffer *buffer,
diff --git a/clutter/clutter-text-buffer.h b/clutter/clutter-text-buffer.h
index 3cfe49de7..9b6f8ceee 100644
--- a/clutter/clutter-text-buffer.h
+++ b/clutter/clutter-text-buffer.h
@@ -12,7 +12,9 @@
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*
* Author: Stef Walter <stefw@collabora.co.uk>
*/
@@ -40,7 +42,7 @@ G_BEGIN_DECLS
*
* Maximum size of text buffer, in bytes.
*
- *
+ * Since: 1.10
*/
#define CLUTTER_TEXT_BUFFER_MAX_SIZE G_MAXUSHORT
@@ -54,7 +56,7 @@ typedef struct _ClutterTextBufferPrivate ClutterTextBufferPrivate;
* The <structname>ClutterTextBuffer</structname> structure contains private
* data and it should only be accessed using the provided API.
*
- *
+ * Since: 1.10
*/
struct _ClutterTextBuffer
{
@@ -76,7 +78,7 @@ struct _ClutterTextBuffer
* The <structname>ClutterTextBufferClass</structname> structure contains
* only private data.
*
- *
+ * Since: 1.10
*/
struct _ClutterTextBufferClass
{
@@ -121,46 +123,46 @@ struct _ClutterTextBufferClass
void (*_clutter_reserved8) (void);
};
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_text_buffer_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterTextBuffer* clutter_text_buffer_new (void);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterTextBuffer* clutter_text_buffer_new_with_text (const gchar *text,
gssize text_len);
-
+CLUTTER_AVAILABLE_IN_1_10
gsize clutter_text_buffer_get_bytes (ClutterTextBuffer *buffer);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_text_buffer_get_length (ClutterTextBuffer *buffer);
-
+CLUTTER_AVAILABLE_IN_1_10
const gchar* clutter_text_buffer_get_text (ClutterTextBuffer *buffer);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_text_buffer_set_text (ClutterTextBuffer *buffer,
const gchar *chars,
gint n_chars);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_text_buffer_set_max_length (ClutterTextBuffer *buffer,
gint max_length);
-
+CLUTTER_AVAILABLE_IN_1_10
gint clutter_text_buffer_get_max_length (ClutterTextBuffer *buffer);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_text_buffer_insert_text (ClutterTextBuffer *buffer,
guint position,
const gchar *chars,
gint n_chars);
-
+CLUTTER_AVAILABLE_IN_1_10
guint clutter_text_buffer_delete_text (ClutterTextBuffer *buffer,
guint position,
gint n_chars);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_text_buffer_emit_inserted_text (ClutterTextBuffer *buffer,
guint position,
const gchar *chars,
guint n_chars);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_text_buffer_emit_deleted_text (ClutterTextBuffer *buffer,
guint position,
guint n_chars);
diff --git a/clutter/clutter-text.c b/clutter/clutter-text.c
index 950fd8c59..e0901cd31 100644
--- a/clutter/clutter-text.c
+++ b/clutter/clutter-text.c
@@ -239,6 +239,7 @@ enum
PROP_LINE_WRAP_MODE,
PROP_JUSTIFY,
PROP_ELLIPSIZE,
+ PROP_POSITION, /* XXX:2.0 - remove */
PROP_SELECTION_BOUND,
PROP_SELECTION_COLOR,
PROP_SELECTION_COLOR_SET,
@@ -264,6 +265,7 @@ static GParamSpec *obj_props[PROP_LAST];
enum
{
TEXT_CHANGED,
+ CURSOR_EVENT, /* XXX:2.0 - remove */
ACTIVATE,
INSERT_TEXT,
DELETE_TEXT,
@@ -566,13 +568,10 @@ clutter_text_dirty_cache (ClutterText *text)
*/
static inline void
clutter_text_set_font_description_internal (ClutterText *self,
- PangoFontDescription *desc,
- gboolean is_default_font)
+ PangoFontDescription *desc)
{
ClutterTextPrivate *priv = self->priv;
- priv->is_default_font = is_default_font;
-
if (priv->font_desc == desc ||
pango_font_description_equal (priv->font_desc, desc))
return;
@@ -620,7 +619,7 @@ clutter_text_settings_changed_cb (ClutterText *text)
font_name);
font_desc = pango_font_description_from_string (font_name);
- clutter_text_set_font_description_internal (text, font_desc, TRUE);
+ clutter_text_set_font_description_internal (text, font_desc);
pango_font_description_free (font_desc);
g_free (font_name);
@@ -847,7 +846,7 @@ clutter_text_create_layout (ClutterText *text,
*
* Return: the position of the character
*
- *
+ * Since: 1.10
*/
gint
clutter_text_coords_to_position (ClutterText *self,
@@ -885,7 +884,7 @@ clutter_text_coords_to_position (ClutterText *self,
*
* Return value: %TRUE if the conversion was successful
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_position_to_coords (ClutterText *self,
@@ -1010,8 +1009,17 @@ clutter_text_ensure_cursor_position (ClutterText *self)
if (!clutter_rect_equals (&priv->cursor_rect, &cursor_rect))
{
+ ClutterGeometry cursor_pos;
+
priv->cursor_rect = cursor_rect;
+ /* XXX:2.0 - remove */
+ cursor_pos.x = clutter_rect_get_x (&priv->cursor_rect);
+ cursor_pos.y = clutter_rect_get_y (&priv->cursor_rect);
+ cursor_pos.width = clutter_rect_get_width (&priv->cursor_rect);
+ cursor_pos.height = clutter_rect_get_height (&priv->cursor_rect);
+ g_signal_emit (self, text_signals[CURSOR_EVENT], 0, &cursor_pos);
+
g_signal_emit (self, text_signals[CURSOR_CHANGED], 0);
}
}
@@ -1027,7 +1035,7 @@ clutter_text_ensure_cursor_position (ClutterText *self)
* Return value: %TRUE if text was deleted or if the text actor
* is empty, and %FALSE otherwise
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_delete_selection (ClutterText *self)
@@ -1069,7 +1077,11 @@ clutter_text_delete_selection (ClutterText *self)
/* Not required to be guarded by g_object_freeze/thaw_notify */
if (priv->position != old_position)
- g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_CURSOR_POSITION]);
+ {
+ /* XXX:2.0 - remove */
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_POSITION]);
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_CURSOR_POSITION]);
+ }
if (priv->selection_bound != old_selection)
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SELECTION_BOUND]);
@@ -1212,6 +1224,7 @@ clutter_text_set_property (GObject *gobject,
clutter_text_set_ellipsize (self, g_value_get_enum (value));
break;
+ case PROP_POSITION: /* XXX:2.0: remove */
case PROP_CURSOR_POSITION:
clutter_text_set_cursor_position (self, g_value_get_int (value));
break;
@@ -1320,6 +1333,7 @@ clutter_text_get_property (GObject *gobject,
g_value_set_int (value, priv->cursor_size);
break;
+ case PROP_POSITION: /* XXX:2.0 - remove */
case PROP_CURSOR_POSITION:
g_value_set_int (value, priv->position);
break;
@@ -3335,6 +3349,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* The buffer which stores the text for this #ClutterText.
*
* If set to %NULL, a default buffer will be created.
+ *
+ * Since: 1.8
*/
pspec = g_param_spec_object ("buffer",
P_("Buffer"),
@@ -3351,6 +3367,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* that can be parsed by pango_font_description_from_string().
*
* If set to %NULL, the default system font will be used instead.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_string ("font-name",
P_("Font Name"),
@@ -3367,6 +3385,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* If you have a string describing the font then you should look at
* #ClutterText:font-name instead
+ *
+ * Since: 1.2
*/
pspec = g_param_spec_boxed ("font-description",
P_("Font Description"),
@@ -3382,6 +3402,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:text:
*
* The text to render inside the actor.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_string ("text",
P_("Text"),
@@ -3395,6 +3417,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:color:
*
* The color used to render the text.
+ *
+ * Since: 1.0
*/
pspec = clutter_param_spec_color ("color",
P_("Font Color"),
@@ -3409,6 +3433,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:editable:
*
* Whether key events delivered to the actor causes editing.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("editable",
P_("Editable"),
@@ -3423,6 +3449,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* Whether it is possible to select text, either using the pointer
* or the keyboard.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("selectable",
P_("Selectable"),
@@ -3436,6 +3464,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:activatable:
*
* Toggles whether return invokes the activate signal or not.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("activatable",
P_("Activatable"),
@@ -3451,6 +3481,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* Whether the input cursor is visible or not, it will only be visible
* if both #ClutterText:cursor-visible and #ClutterText:editable are
* set to %TRUE.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("cursor-visible",
P_("Cursor Visible"),
@@ -3464,6 +3496,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:cursor-color:
*
* The color of the cursor.
+ *
+ * Since: 1.0
*/
pspec = clutter_param_spec_color ("cursor-color",
P_("Cursor Color"),
@@ -3478,6 +3512,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:cursor-color-set:
*
* Will be set to %TRUE if #ClutterText:cursor-color has been set.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("cursor-color-set",
P_("Cursor Color Set"),
@@ -3492,6 +3528,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* The size of the cursor, in pixels. If set to -1 the size used will
* be the default cursor size of 2 pixels.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_int ("cursor-size",
P_("Cursor Size"),
@@ -3502,9 +3540,31 @@ clutter_text_class_init (ClutterTextClass *klass)
g_object_class_install_property (gobject_class, PROP_CURSOR_SIZE, pspec);
/**
+ * ClutterText:position:
+ *
+ * The current input cursor position. -1 is taken to be the end of the text
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use ClutterText:cursor-position instead.
+ */
+ pspec = g_param_spec_int ("position",
+ P_("Cursor Position"),
+ P_("The cursor position"),
+ -1, G_MAXINT,
+ -1,
+ G_PARAM_READWRITE |
+ G_PARAM_STATIC_STRINGS |
+ G_PARAM_DEPRECATED);
+ obj_props[PROP_POSITION] = pspec;
+ g_object_class_install_property (gobject_class, PROP_POSITION, pspec);
+
+ /**
* ClutterText:cursor-position:
*
* The current input cursor position. -1 is taken to be the end of the text
+ *
+ * Since: 1.12
*/
pspec = g_param_spec_int ("cursor-position",
P_("Cursor Position"),
@@ -3519,6 +3579,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:selection-bound:
*
* The current input cursor position. -1 is taken to be the end of the text
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_int ("selection-bound",
P_("Selection-bound"),
@@ -3533,6 +3595,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:selection-color:
*
* The color of the selection.
+ *
+ * Since: 1.0
*/
pspec = clutter_param_spec_color ("selection-color",
P_("Selection Color"),
@@ -3547,6 +3611,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:selection-color-set:
*
* Will be set to %TRUE if #ClutterText:selection-color has been set.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("selection-color-set",
P_("Selection Color Set"),
@@ -3561,6 +3627,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* A list of #PangoStyleAttribute<!-- -->s to be applied to the
* contents of the #ClutterText actor.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boxed ("attributes",
P_("Attributes"),
@@ -3582,6 +3650,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* %TRUE and %FALSE. Once a string with markup has been set on
* a #ClutterText actor with :use-markup set to %TRUE, the markup
* is stripped from the string.</note>
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("use-markup",
P_("Use markup"),
@@ -3597,6 +3667,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* Whether to wrap the lines of #ClutterText:text if the contents
* exceed the available allocation. The wrapping strategy is
* controlled by the #ClutterText:line-wrap-mode property.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("line-wrap",
P_("Line wrap"),
@@ -3611,6 +3683,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* If #ClutterText:line-wrap is set to %TRUE, this property will
* control how the text is wrapped.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_enum ("line-wrap-mode",
P_("Line wrap mode"),
@@ -3625,6 +3699,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:ellipsize:
*
* The preferred place to ellipsize the contents of the #ClutterText actor
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_enum ("ellipsize",
P_("Ellipsize"),
@@ -3640,6 +3716,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* The preferred alignment for the text. This property controls
* the alignment of multi-line paragraphs.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_enum ("line-alignment",
P_("Line Alignment"),
@@ -3655,6 +3733,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* Whether the contents of the #ClutterText should be justified
* on both margins.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("justify",
P_("Justify"),
@@ -3669,6 +3749,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* If non-zero, the character that should be used in place of
* the actual text in a password text actor.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_unichar ("password-char",
P_("Password Character"),
@@ -3682,6 +3764,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:max-length:
*
* The maximum length of the contents of the #ClutterText actor.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_int ("max-length",
P_("Max Length"),
@@ -3704,6 +3788,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* The #ClutterText:single-line-mode property is used only if the
* #ClutterText:editable property is set to %TRUE.
+ *
+ * Since: 1.0
*/
pspec = g_param_spec_boolean ("single-line-mode",
P_("Single Line Mode"),
@@ -3717,6 +3803,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:selected-text-color:
*
* The color of selected text.
+ *
+ * Since: 1.8
*/
pspec = clutter_param_spec_color ("selected-text-color",
P_("Selected Text Color"),
@@ -3731,6 +3819,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* ClutterText:selected-text-color-set:
*
* Will be set to %TRUE if #ClutterText:selected-text-color has been set.
+ *
+ * Since: 1.8
*/
pspec = g_param_spec_boolean ("selected-text-color-set",
P_("Selected Text Color Set"),
@@ -3745,6 +3835,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* @self: the #ClutterText that emitted the signal
*
* The ::text-changed signal is emitted after @actor's text changes
+ *
+ * Since: 1.0
*/
text_signals[TEXT_CHANGED] =
g_signal_new (I_("text-changed"),
@@ -3768,6 +3860,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* This signal is emitted when text is inserted into the actor by
* the user. It is emitted before @self text changes.
+ *
+ * Since: 1.2
*/
text_signals[INSERT_TEXT] =
g_signal_new (I_("insert-text"),
@@ -3789,6 +3883,8 @@ clutter_text_class_init (ClutterTextClass *klass)
*
* This signal is emitted when text is deleted from the actor by
* the user. It is emitted before @self text changes.
+ *
+ * Since: 1.2
*/
text_signals[DELETE_TEXT] =
g_signal_new (I_("delete-text"),
@@ -3802,11 +3898,37 @@ clutter_text_class_init (ClutterTextClass *klass)
G_TYPE_INT);
/**
+ * ClutterText::cursor-event:
+ * @self: the #ClutterText that emitted the signal
+ * @geometry: the coordinates of the cursor
+ *
+ * The ::cursor-event signal is emitted whenever the cursor position
+ * changes inside a #ClutterText actor. Inside @geometry it is stored
+ * the current position and size of the cursor, relative to the actor
+ * itself.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.16: Use the #ClutterText::cursor-changed signal instead
+ */
+ text_signals[CURSOR_EVENT] =
+ g_signal_new (I_("cursor-event"),
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
+ G_STRUCT_OFFSET (ClutterTextClass, cursor_event),
+ NULL, NULL,
+ _clutter_marshal_VOID__BOXED,
+ G_TYPE_NONE, 1,
+ CLUTTER_TYPE_GEOMETRY | G_SIGNAL_TYPE_STATIC_SCOPE);
+
+ /**
* ClutterText::cursor-changed:
* @self: the #ClutterText that emitted the signal
*
* The ::cursor-changed signal is emitted whenever the cursor
* position or size changes.
+ *
+ * Since: 1.16
*/
text_signals[CURSOR_CHANGED] =
g_signal_new (I_("cursor-changed"),
@@ -3824,6 +3946,8 @@ clutter_text_class_init (ClutterTextClass *klass)
* The ::activate signal is emitted each time the actor is 'activated'
* by the user, normally by pressing the 'Enter' key. The signal is
* emitted only if #ClutterText:activatable is set to %TRUE.
+ *
+ * Since: 1.0
*/
text_signals[ACTIVATE] =
g_signal_new (I_("activate"),
@@ -4012,7 +4136,7 @@ clutter_text_init (ClutterText *self)
*
* Return value: the newly created #ClutterText actor
*
- *
+ * Since: 1.0
*/
ClutterActor *
clutter_text_new (void)
@@ -4036,7 +4160,7 @@ clutter_text_new (void)
*
* Return value: the newly created #ClutterText actor
*
- *
+ * Since: 1.0
*/
ClutterActor *
clutter_text_new_full (const gchar *font_name,
@@ -4063,7 +4187,7 @@ clutter_text_new_full (const gchar *font_name,
*
* Return value: the newly created #ClutterText actor
*
- *
+ * Since: 1.0
*/
ClutterActor *
clutter_text_new_with_text (const gchar *font_name,
@@ -4208,7 +4332,7 @@ buffer_disconnect_signals (ClutterText *self)
*
* Return value: a new #ClutterText
*
- *
+ * Since: 1.10
*/
ClutterActor *
clutter_text_new_with_buffer (ClutterTextBuffer *buffer)
@@ -4226,7 +4350,7 @@ clutter_text_new_with_buffer (ClutterTextBuffer *buffer)
*
* Returns: (transfer none): A #GtkEntryBuffer object.
*
- *
+ * Since: 1.10
*/
ClutterTextBuffer*
clutter_text_get_buffer (ClutterText *self)
@@ -4244,7 +4368,7 @@ clutter_text_get_buffer (ClutterText *self)
* Set the #ClutterTextBuffer object which holds the text for
* this widget.
*
- *
+ * Since: 1.10
*/
void
clutter_text_set_buffer (ClutterText *self,
@@ -4293,7 +4417,7 @@ clutter_text_set_buffer (ClutterText *self,
* clutter_actor_grab_key_focus() or clutter_stage_set_key_focus()
* will receive key events and will update its contents accordingly.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_editable (ClutterText *self,
@@ -4323,7 +4447,7 @@ clutter_text_set_editable (ClutterText *self,
*
* Return value: %TRUE if the actor is editable
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_get_editable (ClutterText *self)
@@ -4343,7 +4467,7 @@ clutter_text_get_editable (ClutterText *self)
* A selectable #ClutterText will allow selecting its contents using
* the pointer or the keyboard.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_selectable (ClutterText *self,
@@ -4373,7 +4497,7 @@ clutter_text_set_selectable (ClutterText *self,
*
* Return value: %TRUE if the actor is selectable
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_get_selectable (ClutterText *self)
@@ -4397,7 +4521,7 @@ clutter_text_get_selectable (ClutterText *self)
* An activatable #ClutterText must also be set as editable using
* clutter_text_set_editable().
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_activatable (ClutterText *self,
@@ -4427,7 +4551,7 @@ clutter_text_set_activatable (ClutterText *self,
*
* Return value: %TRUE if the actor is activatable
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_get_activatable (ClutterText *self)
@@ -4452,7 +4576,7 @@ clutter_text_get_activatable (ClutterText *self)
* Return value: %TRUE if the ::activate signal has been emitted,
* and %FALSE otherwise
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_activate (ClutterText *self)
@@ -4488,7 +4612,7 @@ clutter_text_activate (ClutterText *self)
* The position of the cursor can be changed programmatically using
* clutter_text_set_cursor_position().
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_cursor_visible (ClutterText *self,
@@ -4504,8 +4628,7 @@ clutter_text_set_cursor_visible (ClutterText *self,
{
priv->cursor_visible = cursor_visible;
- clutter_text_dirty_cache (self);
- clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
+ clutter_text_queue_redraw (CLUTTER_ACTOR (self));
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_CURSOR_VISIBLE]);
}
@@ -4519,7 +4642,7 @@ clutter_text_set_cursor_visible (ClutterText *self,
*
* Return value: %TRUE if the cursor is visible
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_get_cursor_visible (ClutterText *self)
@@ -4539,7 +4662,7 @@ clutter_text_get_cursor_visible (ClutterText *self)
* If @color is %NULL, the cursor color will be the same as the
* text color.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_cursor_color (ClutterText *self,
@@ -4557,7 +4680,7 @@ clutter_text_set_cursor_color (ClutterText *self,
*
* Retrieves the color of the cursor of a #ClutterText actor.
*
- *
+ * Since: 1.0
*/
void
clutter_text_get_cursor_color (ClutterText *self,
@@ -4584,7 +4707,7 @@ clutter_text_get_cursor_color (ClutterText *self,
* This function changes the position of the cursor to match
* @start_pos and the selection bound to match @end_pos.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_selection (ClutterText *self,
@@ -4615,7 +4738,7 @@ clutter_text_set_selection (ClutterText *self,
* selected text, or %NULL. Use g_free() to free the returned
* string.
*
- *
+ * Since: 1.0
*/
gchar *
clutter_text_get_selection (ClutterText *self)
@@ -4666,7 +4789,7 @@ clutter_text_get_selection (ClutterText *self)
*
* If @selection_bound is -1, the selection unset.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_selection_bound (ClutterText *self,
@@ -4702,7 +4825,7 @@ clutter_text_set_selection_bound (ClutterText *self,
*
* Return value: the position of the other end of the selection
*
- *
+ * Since: 1.0
*/
gint
clutter_text_get_selection_bound (ClutterText *self)
@@ -4723,7 +4846,7 @@ clutter_text_get_selection_bound (ClutterText *self)
* cursor color, or if no cursor color is set either then it will be
* the same as the text color.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_selection_color (ClutterText *self,
@@ -4742,7 +4865,7 @@ clutter_text_set_selection_color (ClutterText *self,
*
* Retrieves the color of the selection of a #ClutterText actor.
*
- *
+ * Since: 1.0
*/
void
clutter_text_get_selection_color (ClutterText *self,
@@ -4768,7 +4891,7 @@ clutter_text_get_selection_color (ClutterText *self,
* If @color is %NULL, the selected text color will be the same as the
* selection color, which then falls back to cursor, and then text color.
*
- *
+ * Since: 1.8
*/
void
clutter_text_set_selected_text_color (ClutterText *self,
@@ -4787,7 +4910,7 @@ clutter_text_set_selected_text_color (ClutterText *self,
*
* Retrieves the color of selected text of a #ClutterText actor.
*
- *
+ * Since: 1.8
*/
void
clutter_text_get_selected_text_color (ClutterText *self,
@@ -4814,7 +4937,7 @@ clutter_text_get_selected_text_color (ClutterText *self,
* so you can safely call pango_font_description_free() on it after
* calling this function.
*
- *
+ * Since: 1.2
*/
void
clutter_text_set_font_description (ClutterText *self,
@@ -4822,8 +4945,7 @@ clutter_text_set_font_description (ClutterText *self,
{
g_return_if_fail (CLUTTER_IS_TEXT (self));
- clutter_text_set_font_description_internal (self, font_desc,
- font_desc == NULL);
+ clutter_text_set_font_description_internal (self, font_desc);
}
/**
@@ -4835,7 +4957,7 @@ clutter_text_set_font_description (ClutterText *self,
* Return value: a #PangoFontDescription. The returned value is owned
* by the #ClutterText actor and it should not be modified or freed
*
- *
+ * Since: 1.2
*/
PangoFontDescription *
clutter_text_get_font_description (ClutterText *self)
@@ -4855,7 +4977,7 @@ clutter_text_get_font_description (ClutterText *self)
* string is owned by the #ClutterText actor and should not be
* modified or freed
*
- *
+ * Since: 1.0
*/
const gchar *
clutter_text_get_font_name (ClutterText *text)
@@ -4882,7 +5004,7 @@ clutter_text_get_font_name (ClutterText *text)
* clutter_text_set_font_name (text, "Helvetica 10");
* ]|
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_font_name (ClutterText *self,
@@ -4930,7 +5052,8 @@ clutter_text_set_font_name (ClutterText *self,
}
/* this will set the font_name field as well */
- clutter_text_set_font_description_internal (self, desc, is_default_font);
+ clutter_text_set_font_description_internal (self, desc);
+ priv->is_default_font = is_default_font;
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_FONT_NAME]);
@@ -4964,7 +5087,7 @@ out:
* string is owned by the #ClutterText actor and should never be modified
* or freed
*
- *
+ * Since: 1.0
*/
const gchar *
clutter_text_get_text (ClutterText *self)
@@ -5016,7 +5139,7 @@ clutter_text_set_use_markup_internal (ClutterText *self,
* maintain the #ClutterText:use-markup you should use the
* clutter_text_set_markup() function instead
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_text (ClutterText *self,
@@ -5055,7 +5178,7 @@ clutter_text_set_text (ClutterText *self,
* clutter_text_set_use_markup (CLUTTER_TEXT (actor), TRUE);
* ]|
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_markup (ClutterText *self,
@@ -5079,7 +5202,7 @@ clutter_text_set_markup (ClutterText *self,
* Return value: (transfer none): a #PangoLayout. The returned object is owned by
* the #ClutterText actor and should not be modified or freed
*
- *
+ * Since: 1.0
*/
PangoLayout *
clutter_text_get_layout (ClutterText *self)
@@ -5108,7 +5231,7 @@ clutter_text_get_layout (ClutterText *self)
* opacity of the actor itself on the scenegraph, as returned
* by clutter_actor_get_paint_opacity().
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_color (ClutterText *self,
@@ -5127,7 +5250,7 @@ clutter_text_set_color (ClutterText *self,
*
* Retrieves the text color as set by clutter_text_set_color().
*
- *
+ * Since: 1.0
*/
void
clutter_text_get_color (ClutterText *self,
@@ -5152,7 +5275,7 @@ clutter_text_get_color (ClutterText *self,
* text if there is not enough space to render the entire contents
* of a #ClutterText actor
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_ellipsize (ClutterText *self,
@@ -5187,7 +5310,7 @@ clutter_text_set_ellipsize (ClutterText *self,
*
* Return value: #PangoEllipsizeMode
*
- *
+ * Since: 1.0
*/
PangoEllipsizeMode
clutter_text_get_ellipsize (ClutterText *self)
@@ -5206,7 +5329,7 @@ clutter_text_get_ellipsize (ClutterText *self)
* Return value: %TRUE if the #ClutterText actor should wrap
* its contents
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_get_line_wrap (ClutterText *self)
@@ -5224,7 +5347,7 @@ clutter_text_get_line_wrap (ClutterText *self)
* Sets whether the contents of a #ClutterText actor should wrap,
* if they don't fit the size assigned to the actor.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_line_wrap (ClutterText *self,
@@ -5257,7 +5380,7 @@ clutter_text_set_line_wrap (ClutterText *self,
* function controls how the line wrapping is performed. The default is
* %PANGO_WRAP_WORD which means wrap on word boundaries.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_line_wrap_mode (ClutterText *self,
@@ -5291,7 +5414,7 @@ clutter_text_set_line_wrap_mode (ClutterText *self,
*
* Return value: the wrap mode used by the #ClutterText
*
- *
+ * Since: 1.0
*/
PangoWrapMode
clutter_text_get_line_wrap_mode (ClutterText *self)
@@ -5312,7 +5435,7 @@ clutter_text_get_line_wrap_mode (ClutterText *self)
* The #ClutterText actor will take a reference on the #PangoAttrList
* passed to this function.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_attributes (ClutterText *self,
@@ -5363,7 +5486,7 @@ clutter_text_set_attributes (ClutterText *self,
* Return value: (transfer none): the attribute list, or %NULL if none was set. The
* returned value is owned by the #ClutterText and should not be unreferenced.
*
- *
+ * Since: 1.0
*/
PangoAttrList *
clutter_text_get_attributes (ClutterText *self)
@@ -5385,7 +5508,7 @@ clutter_text_get_attributes (ClutterText *self)
* To align a #ClutterText actor you should add it to a container
* that supports alignment, or use the anchor point.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_line_alignment (ClutterText *self,
@@ -5418,7 +5541,7 @@ clutter_text_set_line_alignment (ClutterText *self,
*
* Return value: a #PangoAlignment
*
- *
+ * Since: 1.0
*/
PangoAlignment
clutter_text_get_line_alignment (ClutterText *self)
@@ -5441,7 +5564,7 @@ clutter_text_get_line_alignment (ClutterText *self)
*
* See also #ClutterText:use-markup.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_use_markup (ClutterText *self,
@@ -5472,7 +5595,7 @@ clutter_text_set_use_markup (ClutterText *self,
*
* Return value: %TRUE if the contents will be parsed for markup
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_get_use_markup (ClutterText *self)
@@ -5491,7 +5614,7 @@ clutter_text_get_use_markup (ClutterText *self)
* on both margins. This setting is ignored if Clutter is compiled
* against Pango &lt; 1.18.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_justify (ClutterText *self,
@@ -5524,7 +5647,7 @@ clutter_text_set_justify (ClutterText *self,
*
* Return value: %TRUE if the text should be justified
*
- *
+ * Since: 0.6
*/
gboolean
clutter_text_get_justify (ClutterText *self)
@@ -5542,7 +5665,7 @@ clutter_text_get_justify (ClutterText *self)
*
* Return value: the cursor position, in characters
*
- *
+ * Since: 1.0
*/
gint
clutter_text_get_cursor_position (ClutterText *self)
@@ -5561,7 +5684,7 @@ clutter_text_get_cursor_position (ClutterText *self)
*
* The position is expressed in characters, not in bytes.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_cursor_position (ClutterText *self,
@@ -5590,6 +5713,8 @@ clutter_text_set_cursor_position (ClutterText *self,
clutter_text_queue_redraw (CLUTTER_ACTOR (self));
+ /* XXX:2.0 - remove */
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_POSITION]);
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_CURSOR_POSITION]);
}
@@ -5603,7 +5728,7 @@ clutter_text_set_cursor_position (ClutterText *self,
* will only be visible if the #ClutterText:cursor-visible property
* is set to %TRUE.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_cursor_size (ClutterText *self,
@@ -5636,7 +5761,7 @@ clutter_text_set_cursor_size (ClutterText *self,
*
* Return value: the size of the cursor, in pixels
*
- *
+ * Since: 1.0
*/
guint
clutter_text_get_cursor_size (ClutterText *self)
@@ -5657,7 +5782,7 @@ clutter_text_get_cursor_size (ClutterText *self)
* If @wc is 0 the text will be displayed as it is entered in the
* #ClutterText actor.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_password_char (ClutterText *self,
@@ -5690,7 +5815,7 @@ clutter_text_set_password_char (ClutterText *self,
* Return value: a Unicode character or 0 if the password
* character is not set
*
- *
+ * Since: 1.0
*/
gunichar
clutter_text_get_password_char (ClutterText *self)
@@ -5710,7 +5835,7 @@ clutter_text_get_password_char (ClutterText *self)
* current contents are longer than the given length, then they will be
* truncated to fit.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_max_length (ClutterText *self,
@@ -5730,7 +5855,7 @@ clutter_text_set_max_length (ClutterText *self,
*
* Return value: the maximum number of characters.
*
- *
+ * Since: 1.0
*/
gint
clutter_text_get_max_length (ClutterText *self)
@@ -5748,7 +5873,7 @@ clutter_text_get_max_length (ClutterText *self)
* Inserts @wc at the current cursor position of a
* #ClutterText actor.
*
- *
+ * Since: 1.0
*/
void
clutter_text_insert_unichar (ClutterText *self,
@@ -5780,7 +5905,7 @@ clutter_text_insert_unichar (ClutterText *self,
*
* The position is expressed in characters, not in bytes.
*
- *
+ * Since: 1.0
*/
void
clutter_text_insert_text (ClutterText *self,
@@ -5806,7 +5931,7 @@ clutter_text_insert_text (ClutterText *self,
* The starting and ending positions are expressed in characters,
* not in bytes.
*
- *
+ * Since: 1.0
*/
void
clutter_text_delete_text (ClutterText *self,
@@ -5829,7 +5954,7 @@ clutter_text_delete_text (ClutterText *self,
* Somewhat awkwardly, the cursor position is decremented by the same
* number of characters you've deleted.
*
- *
+ * Since: 1.0
*/
void
clutter_text_delete_chars (ClutterText *self,
@@ -5862,7 +5987,7 @@ clutter_text_delete_chars (ClutterText *self,
* the text actor between the specified positions. Use g_free()
* to free the resources when done
*
- *
+ * Since: 1.0
*/
gchar *
clutter_text_get_chars (ClutterText *self,
@@ -5909,7 +6034,7 @@ clutter_text_get_chars (ClutterText *self,
* line character, the text actor will emit the #ClutterText::activate
* signal.
*
- *
+ * Since: 1.0
*/
void
clutter_text_set_single_line_mode (ClutterText *self,
@@ -5951,7 +6076,7 @@ clutter_text_set_single_line_mode (ClutterText *self,
*
* Return value: %TRUE if the #ClutterText actor is in single line mode
*
- *
+ * Since: 1.0
*/
gboolean
clutter_text_get_single_line_mode (ClutterText *self)
@@ -5978,7 +6103,7 @@ clutter_text_get_single_line_mode (ClutterText *self)
*
* This function should not be used by applications
*
- *
+ * Since: 1.2
*/
void
clutter_text_set_preedit_string (ClutterText *self,
@@ -6038,7 +6163,7 @@ clutter_text_set_preedit_string (ClutterText *self,
* Obtains the coordinates where the #ClutterText will draw the #PangoLayout
* representing the text.
*
- *
+ * Since: 1.8
*/
void
clutter_text_get_layout_offsets (ClutterText *self,
@@ -6067,6 +6192,8 @@ clutter_text_get_layout_offsets (ClutterText *self,
*
* The coordinates of the rectangle's origin are in actor-relative
* coordinates.
+ *
+ * Since: 1.16
*/
void
clutter_text_get_cursor_rect (ClutterText *self,
diff --git a/clutter/clutter-text.h b/clutter/clutter-text.h
index 2cd6db3e8..fd6e193de 100644
--- a/clutter/clutter-text.h
+++ b/clutter/clutter-text.h
@@ -51,7 +51,7 @@ typedef struct _ClutterTextClass ClutterTextClass;
*
* The #ClutterText struct contains only private data.
*
- *
+ * Since: 1.0
*/
struct _ClutterText
{
@@ -65,11 +65,12 @@ struct _ClutterText
* ClutterTextClass:
* @text_changed: class handler for the #ClutterText::text-changed signal
* @activate: class handler for the #ClutterText::activate signal
+ * @cursor_event: class handler for the #ClutterText::cursor-event signal
* @cursor_changed: class handler for the #ClutterText::cursor-changed signal
*
* The #ClutterTextClass struct contains only private data.
*
- *
+ * Since: 1.0
*/
struct _ClutterTextClass
{
@@ -80,6 +81,8 @@ struct _ClutterTextClass
/* signals, not vfuncs */
void (* text_changed) (ClutterText *self);
void (* activate) (ClutterText *self);
+ void (* cursor_event) (ClutterText *self,
+ const ClutterGeometry *geometry);
void (* cursor_changed) (ClutterText *self);
/*< private >*/
@@ -101,11 +104,11 @@ ClutterActor * clutter_text_new_full (const gchar *f
const ClutterColor *color);
ClutterActor * clutter_text_new_with_text (const gchar *font_name,
const gchar *text);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterActor * clutter_text_new_with_buffer (ClutterTextBuffer *buffer);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterTextBuffer * clutter_text_get_buffer (ClutterText *self);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_text_set_buffer (ClutterText *self,
ClutterTextBuffer *buffer);
const gchar * clutter_text_get_text (ClutterText *self);
@@ -213,7 +216,7 @@ void clutter_text_get_selected_text_color (ClutterText
ClutterColor *color);
gboolean clutter_text_activate (ClutterText *self);
-
+CLUTTER_AVAILABLE_IN_1_10
gint clutter_text_coords_to_position (ClutterText *self,
gfloat x,
gfloat y);
diff --git a/clutter/clutter-texture.h b/clutter/clutter-texture.h
new file mode 100644
index 000000000..4781b2c87
--- /dev/null
+++ b/clutter/clutter-texture.h
@@ -0,0 +1,128 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_TEXTURE_H__
+#define __CLUTTER_TEXTURE_H__
+
+#include <cogl/cogl.h>
+#include <clutter/clutter-actor.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_TEXTURE (clutter_texture_get_type ())
+#define CLUTTER_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE, ClutterTexture))
+#define CLUTTER_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
+#define CLUTTER_IS_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXTURE))
+#define CLUTTER_IS_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TEXTURE))
+#define CLUTTER_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TEXTURE, ClutterTextureClass))
+
+/**
+ * ClutterTextureError:
+ * @CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY: OOM condition
+ * @CLUTTER_TEXTURE_ERROR_NO_YUV: YUV operation attempted but no YUV support
+ * found
+ * @CLUTTER_TEXTURE_ERROR_BAD_FORMAT: The requested format for
+ * clutter_texture_set_from_rgb_data or
+ * clutter_texture_set_from_yuv_data is unsupported.
+ *
+ * Error enumeration for #ClutterTexture
+ *
+ * Since: 0.4
+ */
+typedef enum {
+ CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
+ CLUTTER_TEXTURE_ERROR_NO_YUV,
+ CLUTTER_TEXTURE_ERROR_BAD_FORMAT
+} ClutterTextureError;
+
+/**
+ * CLUTTER_TEXTURE_ERROR:
+ *
+ * Error domain for #ClutterTexture errors
+ *
+ * Since: 0.4
+ */
+#define CLUTTER_TEXTURE_ERROR (clutter_texture_error_quark ())
+GQuark clutter_texture_error_quark (void);
+
+typedef struct _ClutterTexture ClutterTexture;
+typedef struct _ClutterTextureClass ClutterTextureClass;
+typedef struct _ClutterTexturePrivate ClutterTexturePrivate;
+
+/**
+ * ClutterTexture:
+ *
+ * The #ClutterTexture structure contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.1
+ */
+struct _ClutterTexture
+{
+ /*< private >*/
+ ClutterActor parent;
+
+ ClutterTexturePrivate *priv;
+};
+
+/**
+ * ClutterTextureClass:
+ * @size_change: handler for the #ClutterTexture::size-change signal
+ * @pixbuf_change: handler for the #ClutterTexture::pixbuf-change signal
+ * @load_finished: handler for the #ClutterTexture::load-finished signal
+ *
+ * The #ClutterTextureClass structure contains only private data
+ *
+ * Since: 0.1
+ */
+struct _ClutterTextureClass
+{
+ /*< private >*/
+ ClutterActorClass parent_class;
+
+ /*< public >*/
+ void (* size_change) (ClutterTexture *texture,
+ gint width,
+ gint height);
+ void (* pixbuf_change) (ClutterTexture *texture);
+ void (* load_finished) (ClutterTexture *texture,
+ const GError *error);
+
+ /*< private >*/
+ /* padding, for future expansion */
+ void (*_clutter_texture1) (void);
+ void (*_clutter_texture2) (void);
+ void (*_clutter_texture3) (void);
+ void (*_clutter_texture4) (void);
+ void (*_clutter_texture5) (void);
+};
+
+GType clutter_texture_get_type (void) G_GNUC_CONST;
+
+G_END_DECLS
+
+#endif /* __CLUTTER_TEXTURE_H__ */
diff --git a/clutter/clutter-timeline.c b/clutter/clutter-timeline.c
index 291245c50..440b2d2e9 100644
--- a/clutter/clutter-timeline.c
+++ b/clutter/clutter-timeline.c
@@ -110,6 +110,8 @@
#include "clutter-private.h"
#include "clutter-scriptable.h"
+#include "deprecated/clutter-timeline.h"
+
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterTimeline, clutter_timeline, G_TYPE_OBJECT,
@@ -181,6 +183,7 @@ enum
{
PROP_0,
+ PROP_LOOP,
PROP_DELAY,
PROP_DURATION,
PROP_DIRECTION,
@@ -291,6 +294,23 @@ clutter_timeline_add_marker_internal (ClutterTimeline *timeline,
g_hash_table_insert (priv->markers_by_name, marker->name, marker);
}
+static inline void
+clutter_timeline_set_loop_internal (ClutterTimeline *timeline,
+ gboolean loop)
+{
+ gint old_repeat_count;
+
+ old_repeat_count = timeline->priv->repeat_count;
+
+ if (loop)
+ clutter_timeline_set_repeat_count (timeline, -1);
+ else
+ clutter_timeline_set_repeat_count (timeline, 0);
+
+ if (old_repeat_count != timeline->priv->repeat_count)
+ g_object_notify_by_pspec (G_OBJECT (timeline), obj_props[PROP_LOOP]);
+}
+
/* Scriptable */
typedef struct _ParseClosure {
ClutterTimeline *timeline;
@@ -427,6 +447,10 @@ clutter_timeline_set_property (GObject *object,
switch (prop_id)
{
+ case PROP_LOOP:
+ clutter_timeline_set_loop_internal (timeline, g_value_get_boolean (value));
+ break;
+
case PROP_DELAY:
clutter_timeline_set_delay (timeline, g_value_get_uint (value));
break;
@@ -468,6 +492,10 @@ clutter_timeline_get_property (GObject *object,
switch (prop_id)
{
+ case PROP_LOOP:
+ g_value_set_boolean (value, priv->repeat_count != 0);
+ break;
+
case PROP_DELAY:
g_value_set_uint (value, priv->delay);
break;
@@ -550,12 +578,31 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
g_type_class_add_private (klass, sizeof (ClutterTimelinePrivate));
/**
+ * ClutterTimeline:loop:
+ *
+ * Whether the timeline should automatically rewind and restart.
+ *
+ * As a side effect, setting this property to %TRUE will set the
+ * #ClutterTimeline:repeat-count property to -1, while setting this
+ * property to %FALSE will set the #ClutterTimeline:repeat-count
+ * property to 0.
+ *
+ * Deprecated: 1.10: Use the #ClutterTimeline:repeat-count property instead.
+ */
+ obj_props[PROP_LOOP] =
+ g_param_spec_boolean ("loop",
+ P_("Loop"),
+ P_("Should the timeline automatically restart"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
+
+ /**
* ClutterTimeline:delay:
*
* A delay, in milliseconds, that should be observed by the
* timeline before actually starting.
*
- *
+ * Since: 0.4
*/
obj_props[PROP_DELAY] =
g_param_spec_uint ("delay",
@@ -571,7 +618,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
* Duration of the timeline in milliseconds, depending on the
* ClutterTimeline:fps value.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_DURATION] =
g_param_spec_uint ("duration",
@@ -587,7 +634,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
* The direction of the timeline, either %CLUTTER_TIMELINE_FORWARD or
* %CLUTTER_TIMELINE_BACKWARD.
*
- *
+ * Since: 0.6
*/
obj_props[PROP_DIRECTION] =
g_param_spec_enum ("direction",
@@ -603,7 +650,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
* If the direction of the timeline should be automatically reversed
* when reaching the end.
*
- *
+ * Since: 1.6
*/
obj_props[PROP_AUTO_REVERSE] =
g_param_spec_boolean ("auto-reverse",
@@ -622,7 +669,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
* If the repeat count is set to -1, the timeline will repeat until it is
* stopped.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_REPEAT_COUNT] =
g_param_spec_int ("repeat-count",
@@ -637,7 +684,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
*
* Controls the way a #ClutterTimeline computes the normalized progress.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_PROGRESS_MODE] =
g_param_spec_enum ("progress-mode",
@@ -754,7 +801,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
* the "foo" and "bar" marker, while the second and third callbacks
* will be invoked for the "foo" or "bar" markers, respectively.
*
- *
+ * Since: 0.8
*/
timeline_signals[MARKER_REACHED] =
g_signal_new (I_("marker-reached"),
@@ -783,7 +830,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
* If the #ClutterTimeline has is marked as infinitely repeating,
* this signal will never be emitted.
*
- *
+ * Since: 1.12
*/
timeline_signals[STOPPED] =
g_signal_new (I_("stopped"),
@@ -1220,6 +1267,45 @@ clutter_timeline_stop (ClutterTimeline *timeline)
}
/**
+ * clutter_timeline_set_loop:
+ * @timeline: a #ClutterTimeline
+ * @loop: %TRUE for enable looping
+ *
+ * Sets whether @timeline should loop.
+ *
+ * This function is equivalent to calling clutter_timeline_set_repeat_count()
+ * with -1 if @loop is %TRUE, and with 0 if @loop is %FALSE.
+ *
+ * Deprecated: 1.10: Use clutter_timeline_set_repeat_count() instead.
+ */
+void
+clutter_timeline_set_loop (ClutterTimeline *timeline,
+ gboolean loop)
+{
+ g_return_if_fail (CLUTTER_IS_TIMELINE (timeline));
+
+ clutter_timeline_set_loop_internal (timeline, loop);
+}
+
+/**
+ * clutter_timeline_get_loop:
+ * @timeline: a #ClutterTimeline
+ *
+ * Gets whether @timeline is looping
+ *
+ * Return value: %TRUE if the timeline is looping
+ *
+ * Deprecated: 1.10: Use clutter_timeline_get_repeat_count() instead.
+ */
+gboolean
+clutter_timeline_get_loop (ClutterTimeline *timeline)
+{
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), FALSE);
+
+ return timeline->priv->repeat_count != 0;
+}
+
+/**
* clutter_timeline_rewind:
* @timeline: A #ClutterTimeline
*
@@ -1336,6 +1422,44 @@ clutter_timeline_is_playing (ClutterTimeline *timeline)
}
/**
+ * clutter_timeline_clone:
+ * @timeline: #ClutterTimeline to duplicate.
+ *
+ * Create a new #ClutterTimeline instance which has property values
+ * matching that of supplied timeline. The cloned timeline will not
+ * be started and will not be positioned to the current position of
+ * the original @timeline: you will have to start it with clutter_timeline_start().
+ *
+ * <note><para>The only cloned properties are:</para>
+ * <itemizedlist>
+ * <listitem><simpara>#ClutterTimeline:duration</simpara></listitem>
+ * <listitem><simpara>#ClutterTimeline:loop</simpara></listitem>
+ * <listitem><simpara>#ClutterTimeline:delay</simpara></listitem>
+ * <listitem><simpara>#ClutterTimeline:direction</simpara></listitem>
+ * </itemizedlist></note>
+ *
+ * Return value: (transfer full): a new #ClutterTimeline, cloned
+ * from @timeline
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_timeline_new() or g_object_new()
+ * instead
+ */
+ClutterTimeline *
+clutter_timeline_clone (ClutterTimeline *timeline)
+{
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
+
+ return g_object_new (CLUTTER_TYPE_TIMELINE,
+ "duration", timeline->priv->duration,
+ "loop", timeline->priv->repeat_count != 0,
+ "delay", timeline->priv->delay,
+ "direction", timeline->priv->direction,
+ NULL);
+}
+
+/**
* clutter_timeline_new:
* @msecs: Duration of the timeline in milliseconds
*
@@ -1344,7 +1468,7 @@ clutter_timeline_is_playing (ClutterTimeline *timeline)
* Return value: the newly created #ClutterTimeline instance. Use
* g_object_unref() when done using it
*
- *
+ * Since: 0.6
*/
ClutterTimeline *
clutter_timeline_new (guint msecs)
@@ -1362,7 +1486,7 @@ clutter_timeline_new (guint msecs)
*
* Return value: the delay in milliseconds.
*
- *
+ * Since: 0.4
*/
guint
clutter_timeline_get_delay (ClutterTimeline *timeline)
@@ -1379,7 +1503,7 @@ clutter_timeline_get_delay (ClutterTimeline *timeline)
*
* Sets the delay, in milliseconds, before @timeline should start.
*
- *
+ * Since: 0.4
*/
void
clutter_timeline_set_delay (ClutterTimeline *timeline,
@@ -1407,7 +1531,7 @@ clutter_timeline_set_delay (ClutterTimeline *timeline,
*
* Return value: the duration of the timeline, in milliseconds.
*
- *
+ * Since: 0.6
*/
guint
clutter_timeline_get_duration (ClutterTimeline *timeline)
@@ -1429,7 +1553,7 @@ clutter_timeline_get_duration (ClutterTimeline *timeline)
* Sets the duration of the timeline, in milliseconds. The speed
* of the timeline depends on the ClutterTimeline:fps setting.
*
- *
+ * Since: 0.6
*/
void
clutter_timeline_set_duration (ClutterTimeline *timeline,
@@ -1462,7 +1586,7 @@ clutter_timeline_set_duration (ClutterTimeline *timeline,
*
* Return value: the normalized current position in the timeline.
*
- *
+ * Since: 0.6
*/
gdouble
clutter_timeline_get_progress (ClutterTimeline *timeline)
@@ -1492,7 +1616,7 @@ clutter_timeline_get_progress (ClutterTimeline *timeline)
*
* Return value: the direction of the timeline
*
- *
+ * Since: 0.6
*/
ClutterTimelineDirection
clutter_timeline_get_direction (ClutterTimeline *timeline)
@@ -1511,7 +1635,7 @@ clutter_timeline_get_direction (ClutterTimeline *timeline)
* Sets the direction of @timeline, either %CLUTTER_TIMELINE_FORWARD or
* %CLUTTER_TIMELINE_BACKWARD.
*
- *
+ * Since: 0.6
*/
void
clutter_timeline_set_direction (ClutterTimeline *timeline,
@@ -1548,7 +1672,7 @@ clutter_timeline_set_direction (ClutterTimeline *timeline,
* Return value: the amount of time in milliseconds elapsed since the
* last frame
*
- *
+ * Since: 0.6
*/
guint
clutter_timeline_get_delta (ClutterTimeline *timeline)
@@ -1658,6 +1782,8 @@ _clutter_timeline_do_tick (ClutterTimeline *timeline,
* clutter_timeline_advance_to_marker().
*
* See also: clutter_timeline_add_marker_at_time()
+ *
+ * Since: 1.14
*/
void
clutter_timeline_add_marker (ClutterTimeline *timeline,
@@ -1691,6 +1817,8 @@ clutter_timeline_add_marker (ClutterTimeline *timeline,
* clutter_timeline_advance_to_marker().
*
* See also: clutter_timeline_add_marker()
+ *
+ * Since: 0.8
*/
void
clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
@@ -1747,7 +1875,7 @@ collect_markers (const gchar *key,
* a newly allocated, %NULL terminated string array containing the names
* of the markers. Use g_strfreev() when done.
*
- *
+ * Since: 0.8
*/
gchar **
clutter_timeline_list_markers (ClutterTimeline *timeline,
@@ -1816,7 +1944,7 @@ clutter_timeline_list_markers (ClutterTimeline *timeline,
* is set, nor it will emit #ClutterTimeline::marker-reached for
* @marker_name.</para></note>
*
- *
+ * Since: 0.8
*/
void
clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
@@ -1859,7 +1987,7 @@ clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
*
* Removes @marker_name, if found, from @timeline.
*
- *
+ * Since: 0.8
*/
void
clutter_timeline_remove_marker (ClutterTimeline *timeline,
@@ -1899,7 +2027,7 @@ clutter_timeline_remove_marker (ClutterTimeline *timeline,
*
* Return value: %TRUE if the marker was found
*
- *
+ * Since: 0.8
*/
gboolean
clutter_timeline_has_marker (ClutterTimeline *timeline,
@@ -1957,7 +2085,7 @@ clutter_timeline_has_marker (ClutterTimeline *timeline,
* clutter_timeline_set_auto_reverse (timeline);
* ]|
*
- *
+ * Since: 1.6
*/
void
clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
@@ -1989,7 +2117,7 @@ clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
* Return value: %TRUE if the timeline should automatically reverse, and
* %FALSE otherwise
*
- *
+ * Since: 1.6
*/
gboolean
clutter_timeline_get_auto_reverse (ClutterTimeline *timeline)
@@ -2011,7 +2139,7 @@ clutter_timeline_get_auto_reverse (ClutterTimeline *timeline)
* If @count is -1, the timeline will always repeat until
* it's stopped.
*
- *
+ * Since: 1.10
*/
void
clutter_timeline_set_repeat_count (ClutterTimeline *timeline,
@@ -2041,7 +2169,7 @@ clutter_timeline_set_repeat_count (ClutterTimeline *timeline,
*
* Return value: the number of repeats
*
- *
+ * Since: 1.10
*/
gint
clutter_timeline_get_repeat_count (ClutterTimeline *timeline)
@@ -2070,7 +2198,7 @@ clutter_timeline_get_repeat_count (ClutterTimeline *timeline)
* If @func is %NULL, any previously set progress function will be unset, and
* the #ClutterTimeline:progress-mode property will be set to %CLUTTER_LINEAR.
*
- *
+ * Since: 1.10
*/
void
clutter_timeline_set_progress_func (ClutterTimeline *timeline,
@@ -2162,7 +2290,7 @@ clutter_timeline_progress_func (ClutterTimeline *timeline,
* enumeration. The @mode cannot be %CLUTTER_CUSTOM_MODE or bigger than
* %CLUTTER_ANIMATION_LAST.
*
- *
+ * Since: 1.10
*/
void
clutter_timeline_set_progress_mode (ClutterTimeline *timeline,
@@ -2205,7 +2333,7 @@ clutter_timeline_set_progress_mode (ClutterTimeline *timeline,
*
* Return value: a #ClutterAnimationMode
*
- *
+ * Since: 1.10
*/
ClutterAnimationMode
clutter_timeline_get_progress_mode (ClutterTimeline *timeline)
@@ -2230,7 +2358,7 @@ clutter_timeline_get_progress_mode (ClutterTimeline *timeline)
*
* Return value: the full duration of the #ClutterTimeline
*
- *
+ * Since: 1.10
*/
gint64
clutter_timeline_get_duration_hint (ClutterTimeline *timeline)
@@ -2259,7 +2387,7 @@ clutter_timeline_get_duration_hint (ClutterTimeline *timeline)
*
* Return value: the current repeat
*
- *
+ * Since: 1.10
*/
gint
clutter_timeline_get_current_repeat (ClutterTimeline *timeline)
@@ -2279,7 +2407,7 @@ clutter_timeline_get_current_repeat (ClutterTimeline *timeline)
* Sets the #ClutterTimeline:progress-mode of the @timeline to %CLUTTER_STEPS
* and provides the parameters of the step function.
*
- *
+ * Since: 1.12
*/
void
clutter_timeline_set_step_progress (ClutterTimeline *timeline,
@@ -2315,7 +2443,7 @@ clutter_timeline_set_step_progress (ClutterTimeline *timeline,
* Return value: %TRUE if the @timeline is using a step progress
* mode, and %FALSE otherwise
*
- *
+ * Since: 1.12
*/
gboolean
clutter_timeline_get_step_progress (ClutterTimeline *timeline,
@@ -2352,7 +2480,7 @@ clutter_timeline_get_step_progress (ClutterTimeline *timeline,
* of the two control points must be in the [ 0, 1 ] range, while the
* Y coordinate of the two control points can exceed this range.
*
- *
+ * Since: 1.12
*/
void
clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
@@ -2389,7 +2517,7 @@ clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
* Return value: %TRUE if the @timeline is using a cubic bezier progress
* more, and %FALSE otherwise
*
- *
+ * Since: 1.12
*/
gboolean
clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
diff --git a/clutter/clutter-timeline.h b/clutter/clutter-timeline.h
index 7eec4a0eb..c31f8df2e 100644
--- a/clutter/clutter-timeline.h
+++ b/clutter/clutter-timeline.h
@@ -53,7 +53,7 @@ typedef struct _ClutterTimelinePrivate ClutterTimelinePrivate;
*
* Return value: the progress, as a floating point value between -1.0 and 2.0.
*
- *
+ * Since: 1.10
*/
typedef gdouble (* ClutterTimelineProgressFunc) (ClutterTimeline *timeline,
gdouble elapsed,
@@ -66,7 +66,7 @@ typedef gdouble (* ClutterTimelineProgressFunc) (ClutterTimeline *timeline,
* The #ClutterTimeline structure contains only private data
* and should be accessed using the provided API
*
- *
+ * Since: 0.2
*/
struct _ClutterTimeline
{
@@ -87,7 +87,7 @@ struct _ClutterTimeline
*
* The #ClutterTimelineClass structure contains only private data
*
- *
+ * Since: 0.2
*/
struct _ClutterTimelineClass
{
@@ -131,10 +131,10 @@ void clutter_timeline_stop
void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
gboolean reverse);
gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_timeline_set_repeat_count (ClutterTimeline *timeline,
gint count);
-
+CLUTTER_AVAILABLE_IN_1_10
gint clutter_timeline_get_repeat_count (ClutterTimeline *timeline);
void clutter_timeline_rewind (ClutterTimeline *timeline);
void clutter_timeline_skip (ClutterTimeline *timeline,
@@ -164,36 +164,36 @@ gboolean clutter_timeline_has_marker
const gchar *marker_name);
void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
const gchar *marker_name);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_timeline_set_progress_func (ClutterTimeline *timeline,
ClutterTimelineProgressFunc func,
gpointer data,
GDestroyNotify notify);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_timeline_set_progress_mode (ClutterTimeline *timeline,
ClutterAnimationMode mode);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterAnimationMode clutter_timeline_get_progress_mode (ClutterTimeline *timeline);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_timeline_set_step_progress (ClutterTimeline *timeline,
gint n_steps,
ClutterStepMode step_mode);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_timeline_get_step_progress (ClutterTimeline *timeline,
gint *n_steps,
ClutterStepMode *step_mode);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_timeline_set_cubic_bezier_progress (ClutterTimeline *timeline,
const ClutterPoint *c_1,
const ClutterPoint *c_2);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_timeline_get_cubic_bezier_progress (ClutterTimeline *timeline,
ClutterPoint *c_1,
ClutterPoint *c_2);
-
+CLUTTER_AVAILABLE_IN_1_10
gint64 clutter_timeline_get_duration_hint (ClutterTimeline *timeline);
-
+CLUTTER_AVAILABLE_IN_1_10
gint clutter_timeline_get_current_repeat (ClutterTimeline *timeline);
G_END_DECLS
diff --git a/clutter/clutter-transition-group.c b/clutter/clutter-transition-group.c
index cfc5f23a0..1b8e664bb 100644
--- a/clutter/clutter-transition-group.c
+++ b/clutter/clutter-transition-group.c
@@ -186,7 +186,7 @@ clutter_transition_group_init (ClutterTransitionGroup *self)
* g_object_unref() when done to deallocate the resources it
* uses
*
- *
+ * Since: 1.12
*/
ClutterTransition *
clutter_transition_group_new (void)
@@ -204,7 +204,7 @@ clutter_transition_group_new (void)
* This function acquires a reference on @transition that will be released
* when calling clutter_transition_group_remove_transition().
*
- *
+ * Since: 1.12
*/
void
clutter_transition_group_add_transition (ClutterTransitionGroup *group,
@@ -226,7 +226,7 @@ clutter_transition_group_add_transition (ClutterTransitionGroup *group,
* This function releases the reference acquired on @transition when
* calling clutter_transition_group_add_transition().
*
- *
+ * Since: 1.12
*/
void
clutter_transition_group_remove_transition (ClutterTransitionGroup *group,
@@ -246,7 +246,7 @@ clutter_transition_group_remove_transition (ClutterTransitionGroup *group,
* This function releases the reference acquired when calling
* clutter_transition_group_add_transition().
*
- *
+ * Since: 1.12
*/
void
clutter_transition_group_remove_all (ClutterTransitionGroup *group)
diff --git a/clutter/clutter-transition-group.h b/clutter/clutter-transition-group.h
index 6cd379056..efa9ddb22 100644
--- a/clutter/clutter-transition-group.h
+++ b/clutter/clutter-transition-group.h
@@ -45,7 +45,7 @@ typedef struct _ClutterTransitionGroupClass ClutterTransitionGroupCl
* The <structname>ClutterTransitionGroup</structname> structure contains
* private data and should only be accessed using the provided API.
*
- *
+ * Since: 1.12
*/
struct _ClutterTransitionGroup
{
@@ -61,7 +61,7 @@ struct _ClutterTransitionGroup
* The <structname>ClutterTransitionGroupClass</structname> structure
* contains only private data.
*
- *
+ * Since: 1.12
*/
struct _ClutterTransitionGroupClass
{
@@ -71,19 +71,19 @@ struct _ClutterTransitionGroupClass
gpointer _padding[8];
};
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_transition_group_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterTransition * clutter_transition_group_new (void);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_transition_group_add_transition (ClutterTransitionGroup *group,
ClutterTransition *transition);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_transition_group_remove_transition (ClutterTransitionGroup *group,
ClutterTransition *transition);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_transition_group_remove_all (ClutterTransitionGroup *group);
G_END_DECLS
diff --git a/clutter/clutter-transition.c b/clutter/clutter-transition.c
index 7ee5f5864..ec6055b0c 100644
--- a/clutter/clutter-transition.c
+++ b/clutter/clutter-transition.c
@@ -239,7 +239,7 @@ clutter_transition_class_init (ClutterTransitionClass *klass)
* The #ClutterInterval used to describe the initial and final states
* of the transition.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_INTERVAL] =
g_param_spec_object ("interval",
@@ -254,7 +254,7 @@ clutter_transition_class_init (ClutterTransitionClass *klass)
*
* The #ClutterAnimatable instance currently being animated.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_ANIMATABLE] =
g_param_spec_object ("animatable",
@@ -276,7 +276,7 @@ clutter_transition_class_init (ClutterTransitionClass *klass)
* and it only detaches the transition if the transition is not
* repeating.
*
- *
+ * Since: 1.10
*/
obj_props[PROP_REMOVE_ON_COMPLETE] =
g_param_spec_boolean ("remove-on-complete",
@@ -305,7 +305,7 @@ clutter_transition_init (ClutterTransition *self)
* The @transition will acquire a reference on the @interval, sinking
* the floating flag on it if necessary.
*
- *
+ * Since: 1.10
*/
void
clutter_transition_set_interval (ClutterTransition *transition,
@@ -339,7 +339,7 @@ clutter_transition_set_interval (ClutterTransition *transition,
* interval is owned by the #ClutterTransition and it should not be freed
* directly
*
- *
+ * Since: 1.10
*/
ClutterInterval *
clutter_transition_get_interval (ClutterTransition *transition)
@@ -363,7 +363,7 @@ clutter_transition_get_interval (ClutterTransition *transition)
* reference will be released, and the #ClutterTransitionClass.detached()
* virtual function will be called.
*
- *
+ * Since: 1.10
*/
void
clutter_transition_set_animatable (ClutterTransition *transition,
@@ -401,7 +401,7 @@ clutter_transition_set_animatable (ClutterTransition *transition,
* animatable is owned by the #ClutterTransition, and it should not be freed
* directly.
*
- *
+ * Since: 1.10
*/
ClutterAnimatable *
clutter_transition_get_animatable (ClutterTransition *transition)
@@ -420,7 +420,7 @@ clutter_transition_get_animatable (ClutterTransition *transition)
* set using clutter_transition_set_animatable() when the
* #ClutterTimeline::completed signal is emitted.
*
- *
+ * Since: 1.10
*/
void
clutter_transition_set_remove_on_complete (ClutterTransition *transition,
@@ -448,7 +448,7 @@ clutter_transition_set_remove_on_complete (ClutterTransition *transition,
* Return value: %TRUE if the @transition should be detached when complete,
* and %FALSE otherwise
*
- *
+ * Since: 1.10
*/
gboolean
clutter_transition_get_remove_on_complete (ClutterTransition *transition)
@@ -533,7 +533,7 @@ clutter_transition_set_value (ClutterTransition *transition,
*
* Rename to: clutter_transition_set_from
*
- *
+ * Since: 1.12
*/
void
clutter_transition_set_from_value (ClutterTransition *transition,
@@ -569,7 +569,7 @@ clutter_transition_set_from_value (ClutterTransition *transition,
*
* Rename to: clutter_transition_set_to
*
- *
+ * Since: 1.12
*/
void
clutter_transition_set_to_value (ClutterTransition *transition,
@@ -602,7 +602,7 @@ clutter_transition_set_to_value (ClutterTransition *transition,
* This is a convenience function for the C API; language bindings
* should use clutter_transition_set_from_value() instead.
*
- *
+ * Since: 1.12
*/
void
clutter_transition_set_from (ClutterTransition *transition,
@@ -655,7 +655,7 @@ clutter_transition_set_from (ClutterTransition *transition,
* This is a convenience function for the C API; language bindings
* should use clutter_transition_set_to_value() instead.
*
- *
+ * Since: 1.12
*/
void
clutter_transition_set_to (ClutterTransition *transition,
diff --git a/clutter/clutter-transition.h b/clutter/clutter-transition.h
index 3a291fd18..c52764d17 100644
--- a/clutter/clutter-transition.h
+++ b/clutter/clutter-transition.h
@@ -49,7 +49,7 @@ typedef struct _ClutterTransitionClass ClutterTransitionClass;
* The <structname>ClutterTransition</structname> structure contains private
* data and should only be accessed using the provided API.
*
- *
+ * Since: 1.10
*/
struct _ClutterTransition
{
@@ -71,7 +71,7 @@ struct _ClutterTransition
* The <structname>ClutterTransitionClass</structname> structure contains
* private data.
*
- *
+ * Since: 1.10
*/
struct _ClutterTransitionClass
{
@@ -93,38 +93,38 @@ struct _ClutterTransitionClass
gpointer _padding[8];
};
-
+CLUTTER_AVAILABLE_IN_1_10
GType clutter_transition_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_transition_set_interval (ClutterTransition *transition,
ClutterInterval *interval);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterInterval * clutter_transition_get_interval (ClutterTransition *transition);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_transition_set_from_value (ClutterTransition *transition,
const GValue *value);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_transition_set_to_value (ClutterTransition *transition,
const GValue *value);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_transition_set_from (ClutterTransition *transition,
GType value_type,
...);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_transition_set_to (ClutterTransition *transition,
GType value_type,
...);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_transition_set_animatable (ClutterTransition *transition,
ClutterAnimatable *animatable);
-
+CLUTTER_AVAILABLE_IN_1_10
ClutterAnimatable * clutter_transition_get_animatable (ClutterTransition *transition);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_transition_set_remove_on_complete (ClutterTransition *transition,
gboolean remove_complete);
-
+CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_transition_get_remove_on_complete (ClutterTransition *transition);
G_END_DECLS
diff --git a/clutter/clutter-types.h b/clutter/clutter-types.h
index 34b1e08cd..9a66394e2 100644
--- a/clutter/clutter-types.h
+++ b/clutter/clutter-types.h
@@ -37,6 +37,7 @@ G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
#define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
+#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
#define CLUTTER_TYPE_MARGIN (clutter_margin_get_type ())
#define CLUTTER_TYPE_MATRIX (clutter_matrix_get_type ())
@@ -77,6 +78,8 @@ typedef struct _ClutterPathNode ClutterPathNode;
typedef struct _ClutterActorBox ClutterActorBox;
typedef struct _ClutterColor ClutterColor;
+typedef struct _ClutterGeometry ClutterGeometry; /* XXX:2.0 - remove */
+typedef struct _ClutterKnot ClutterKnot;
typedef struct _ClutterMargin ClutterMargin;
typedef struct _ClutterPerspective ClutterPerspective;
typedef struct _ClutterPoint ClutterPoint;
@@ -84,6 +87,11 @@ typedef struct _ClutterRect ClutterRect;
typedef struct _ClutterSize ClutterSize;
typedef struct _ClutterVertex ClutterVertex;
+typedef struct _ClutterAlpha ClutterAlpha;
+typedef struct _ClutterAnimation ClutterAnimation;
+typedef struct _ClutterAnimator ClutterAnimator;
+typedef struct _ClutterState ClutterState;
+
typedef struct _ClutterInputDevice ClutterInputDevice;
typedef CoglMatrix ClutterMatrix;
@@ -96,10 +104,14 @@ typedef union _ClutterEvent ClutterEvent;
* The <structname>ClutterEventSequence</structname> structure is an opaque
* type used to denote the event sequence of a touch event.
*
- *
+ * Since: 1.12
*/
typedef struct _ClutterEventSequence ClutterEventSequence;
+typedef struct _ClutterFog ClutterFog; /* deprecated */
+typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
+typedef struct _ClutterShader ClutterShader; /* deprecated */
+
/**
* ClutterPaintVolume:
*
@@ -116,7 +128,7 @@ typedef struct _ClutterEventSequence ClutterEventSequence;
* Other internal representation and methods for describing the
* bounding volume may be added in the future.
*
- *
+ * Since: 1.4
*/
typedef struct _ClutterPaintVolume ClutterPaintVolume;
@@ -127,7 +139,7 @@ typedef struct _ClutterPaintVolume ClutterPaintVolume;
*
* A point in 2D space.
*
- *
+ * Since: 1.12
*/
struct _ClutterPoint
{
@@ -146,7 +158,7 @@ struct _ClutterPoint
* ClutterPoint p = CLUTTER_POINT_INIT (100, 100);
* ]|
*
- *
+ * Since: 1.12
*/
#define CLUTTER_POINT_INIT(x,y) { (x), (y) }
@@ -156,29 +168,29 @@ struct _ClutterPoint
* A simple macro for initializing a #ClutterPoint to (0, 0) when
* declaring it.
*
- *
+ * Since: 1.12
*/
#define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_point_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
const ClutterPoint * clutter_point_zero (void);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterPoint * clutter_point_alloc (void);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterPoint * clutter_point_init (ClutterPoint *point,
float x,
float y);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterPoint * clutter_point_copy (const ClutterPoint *point);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_point_free (ClutterPoint *point);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_point_equals (const ClutterPoint *a,
const ClutterPoint *b);
-
+CLUTTER_AVAILABLE_IN_1_12
float clutter_point_distance (const ClutterPoint *a,
const ClutterPoint *b,
float *x_distance,
@@ -191,7 +203,7 @@ float clutter_point_distance (const ClutterPoint *a,
*
* A size, in 2D space.
*
- *
+ * Since: 1.12
*/
struct _ClutterSize
{
@@ -210,7 +222,7 @@ struct _ClutterSize
* ClutterSize s = CLUTTER_SIZE_INIT (200, 200);
* ]|
*
- *
+ * Since: 1.12
*/
#define CLUTTER_SIZE_INIT(width,height) { (width), (height) }
@@ -220,24 +232,24 @@ struct _ClutterSize
* A simple macro for initializing a #ClutterSize to (0, 0) when
* declaring it.
*
- *
+ * Since: 1.12
*/
#define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_size_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterSize * clutter_size_alloc (void);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterSize * clutter_size_init (ClutterSize *size,
float width,
float height);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterSize * clutter_size_copy (const ClutterSize *size);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_size_free (ClutterSize *size);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_size_equals (const ClutterSize *a,
const ClutterSize *b);
@@ -260,7 +272,7 @@ gboolean clutter_size_equals (const ClutterSize *a,
* it is safer to access the contents of a #ClutterRect by using the provided
* API at all times, instead of directly accessing the structure members.
*
- *
+ * Since: 1.12
*/
struct _ClutterRect
{
@@ -281,7 +293,7 @@ struct _ClutterRect
* ClutterRect r = CLUTTER_RECT_INIT (100, 100, 200, 200);
* ]|
*
- *
+ * Since: 1.12
*/
#define CLUTTER_RECT_INIT(x,y,width,height) { { (x), (y) }, { (width), (height) } }
@@ -291,67 +303,67 @@ struct _ClutterRect
* A simple macro for initializing a #ClutterRect to (0, 0, 0, 0) when
* declaring it.
*
- *
+ * Since: 1.12
*/
#define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_rect_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
const ClutterRect * clutter_rect_zero (void);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterRect * clutter_rect_alloc (void);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterRect * clutter_rect_init (ClutterRect *rect,
float x,
float y,
float width,
float height);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterRect * clutter_rect_copy (const ClutterRect *rect);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_rect_free (ClutterRect *rect);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_rect_equals (ClutterRect *a,
ClutterRect *b);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterRect * clutter_rect_normalize (ClutterRect *rect);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_rect_get_center (ClutterRect *rect,
ClutterPoint *center);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_rect_contains_point (ClutterRect *rect,
ClutterPoint *point);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_rect_contains_rect (ClutterRect *a,
ClutterRect *b);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_rect_union (ClutterRect *a,
ClutterRect *b,
ClutterRect *res);
-
+CLUTTER_AVAILABLE_IN_1_12
gboolean clutter_rect_intersection (ClutterRect *a,
ClutterRect *b,
ClutterRect *res);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_rect_offset (ClutterRect *rect,
float d_x,
float d_y);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_rect_inset (ClutterRect *rect,
float d_x,
float d_y);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
-
+CLUTTER_AVAILABLE_IN_1_12
float clutter_rect_get_x (ClutterRect *rect);
-
+CLUTTER_AVAILABLE_IN_1_12
float clutter_rect_get_y (ClutterRect *rect);
-
+CLUTTER_AVAILABLE_IN_1_12
float clutter_rect_get_width (ClutterRect *rect);
-
+CLUTTER_AVAILABLE_IN_1_12
float clutter_rect_get_height (ClutterRect *rect);
/**
@@ -362,7 +374,7 @@ float clutter_rect_get_height (ClutterRect *rect
*
* A point in 3D space, expressed in pixels
*
- *
+ * Since: 0.4
*/
struct _ClutterVertex
{
@@ -383,7 +395,7 @@ struct _ClutterVertex
* ClutterVertex v = CLUTTER_VERTEX_INIT (x, y, z);
* ]|
*
- *
+ * Since: 1.10
*/
#define CLUTTER_VERTEX_INIT(x,y,z) { (x), (y), (z) }
@@ -392,7 +404,7 @@ struct _ClutterVertex
*
* A simple macro for initializing a #ClutterVertex to (0, 0, 0).
*
- *
+ * Since: 1.12
*/
#define CLUTTER_VERTEX_INIT_ZERO CLUTTER_VERTEX_INIT (0.f, 0.f, 0.f)
@@ -400,7 +412,7 @@ GType clutter_vertex_get_type (void) G_GNUC_CONST;
ClutterVertex *clutter_vertex_new (gfloat x,
gfloat y,
gfloat z);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterVertex *clutter_vertex_alloc (void);
ClutterVertex *clutter_vertex_init (ClutterVertex *vertex,
gfloat x,
@@ -445,7 +457,7 @@ struct _ClutterActorBox
* ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT (0, 0, 400, 600);
* ]|
*
- *
+ * Since: 1.10
*/
#define CLUTTER_ACTOR_BOX_INIT(x_1,y_1,x_2,y_2) { (x_1), (y_1), (x_2), (y_2) }
@@ -459,7 +471,7 @@ struct _ClutterActorBox
* ClutterActorBox box = CLUTTER_ACTOR_BOX_INIT_ZERO;
* ]|
*
- *
+ * Since: 1.12
*/
#define CLUTTER_ACTOR_BOX_INIT_ZERO CLUTTER_ACTOR_BOX_INIT (0.f, 0.f, 0.f, 0.f)
@@ -468,7 +480,7 @@ ClutterActorBox *clutter_actor_box_new (gfloat x_1,
gfloat y_1,
gfloat x_2,
gfloat y_2);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterActorBox *clutter_actor_box_alloc (void);
ClutterActorBox *clutter_actor_box_init (ClutterActorBox *box,
gfloat x_1,
@@ -517,6 +529,61 @@ void clutter_actor_box_set_size (ClutterActorBox *box,
gfloat height);
/**
+ * ClutterGeometry:
+ * @x: X coordinate of the top left corner of an actor
+ * @y: Y coordinate of the top left corner of an actor
+ * @width: width of an actor
+ * @height: height of an actor
+ *
+ * The rectangle containing an actor's bounding box, measured in pixels.
+ *
+ * <warning>You should not use #ClutterGeometry, or operate on its fields
+ * directly; you should use #cairo_rectangle_int_t or #ClutterRect if you
+ * need a rectangle type, depending on the precision required.</warning>
+ *
+ * Deprecated: 1.16
+ */
+struct _ClutterGeometry
+{
+ /*< public >*/
+ gint x;
+ gint y;
+ guint width;
+ guint height;
+};
+
+GType clutter_geometry_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_16
+void clutter_geometry_union (const ClutterGeometry *geometry_a,
+ const ClutterGeometry *geometry_b,
+ ClutterGeometry *result);
+CLUTTER_DEPRECATED_IN_1_16
+gboolean clutter_geometry_intersects (const ClutterGeometry *geometry0,
+ const ClutterGeometry *geometry1);
+
+/**
+ * ClutterKnot:
+ * @x: X coordinate of the knot
+ * @y: Y coordinate of the knot
+ *
+ * Point in a path behaviour.
+ *
+ * Since: 0.2
+ */
+struct _ClutterKnot
+{
+ gint x;
+ gint y;
+};
+
+GType clutter_knot_get_type (void) G_GNUC_CONST;
+ClutterKnot *clutter_knot_copy (const ClutterKnot *knot);
+void clutter_knot_free (ClutterKnot *knot);
+gboolean clutter_knot_equal (const ClutterKnot *knot_a,
+ const ClutterKnot *knot_b);
+
+/**
* ClutterPathNode:
* @type: the node's type
* @points: the coordinates of the node
@@ -528,13 +595,13 @@ void clutter_actor_box_set_size (ClutterActorBox *box,
* pair of coordinates, %CLUTTER_PATH_CURVE_TO uses all three and
* %CLUTTER_PATH_CLOSE uses none.
*
- *
+ * Since: 1.0
*/
struct _ClutterPathNode
{
ClutterPathNodeType type;
- ClutterPoint points[3];
+ ClutterKnot points[3];
};
GType clutter_path_node_get_type (void) G_GNUC_CONST;
@@ -568,7 +635,7 @@ void clutter_paint_volume_set_depth (ClutterPaintVolume
gfloat clutter_paint_volume_get_depth (const ClutterPaintVolume *pv);
void clutter_paint_volume_union (ClutterPaintVolume *pv,
const ClutterPaintVolume *another_pv);
-
+CLUTTER_AVAILABLE_IN_1_10
void clutter_paint_volume_union_box (ClutterPaintVolume *pv,
const ClutterActorBox *box);
@@ -584,7 +651,7 @@ gboolean clutter_paint_volume_set_from_allocation (ClutterPaintVolume
*
* A representation of the components of a margin.
*
- *
+ * Since: 1.10
*/
struct _ClutterMargin
{
@@ -621,7 +688,7 @@ void clutter_margin_free (ClutterMargin *margin_);
* Return value: %TRUE if the function successfully computed
* the value and stored it inside @retval
*
- *
+ * Since: 1.0
*/
typedef gboolean (* ClutterProgressFunc) (const GValue *a,
const GValue *b,
@@ -631,14 +698,20 @@ typedef gboolean (* ClutterProgressFunc) (const GValue *a,
void clutter_interval_register_progress_func (GType value_type,
ClutterProgressFunc func);
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_matrix_get_type (void) G_GNUC_CONST;
+CLUTTER_AVAILABLE_IN_1_12
ClutterMatrix * clutter_matrix_alloc (void);
+CLUTTER_AVAILABLE_IN_1_12
ClutterMatrix * clutter_matrix_init_identity (ClutterMatrix *matrix);
+CLUTTER_AVAILABLE_IN_1_12
ClutterMatrix * clutter_matrix_init_from_array (ClutterMatrix *matrix,
const float values[16]);
+CLUTTER_AVAILABLE_IN_1_12
ClutterMatrix * clutter_matrix_init_from_matrix (ClutterMatrix *a,
const ClutterMatrix *b);
+CLUTTER_AVAILABLE_IN_1_12
void clutter_matrix_free (ClutterMatrix *matrix);
G_END_DECLS
diff --git a/clutter/clutter-units.c b/clutter/clutter-units.c
index 847bb5ee5..f07f0f619 100644
--- a/clutter/clutter-units.c
+++ b/clutter/clutter-units.c
@@ -148,7 +148,7 @@ units_em_to_pixels (const gchar *font_name,
*
* Stores a value in millimiters inside @units
*
- *
+ * Since: 1.0
*/
void
clutter_units_from_mm (ClutterUnits *units,
@@ -174,7 +174,7 @@ clutter_units_from_mm (ClutterUnits *units,
*
* Stores a value in centimeters inside @units
*
- *
+ * Since: 1.2
*/
void
clutter_units_from_cm (ClutterUnits *units,
@@ -200,7 +200,7 @@ clutter_units_from_cm (ClutterUnits *units,
*
* Stores a value in typographic points inside @units
*
- *
+ * Since: 1.0
*/
void
clutter_units_from_pt (ClutterUnits *units,
@@ -227,7 +227,7 @@ clutter_units_from_pt (ClutterUnits *units,
* Stores a value in em inside @units, using the default font
* name as returned by clutter_backend_get_font_name()
*
- *
+ * Since: 1.0
*/
void
clutter_units_from_em (ClutterUnits *units,
@@ -254,7 +254,7 @@ clutter_units_from_em (ClutterUnits *units,
*
* Stores a value in em inside @units using @font_name
*
- *
+ * Since: 1.0
*/
void
clutter_units_from_em_for_font (ClutterUnits *units,
@@ -281,7 +281,7 @@ clutter_units_from_em_for_font (ClutterUnits *units,
*
* Stores a value in pixels inside @units
*
- *
+ * Since: 1.0
*/
void
clutter_units_from_pixels (ClutterUnits *units,
@@ -308,7 +308,7 @@ clutter_units_from_pixels (ClutterUnits *units,
*
* Return value: a unit type
*
- *
+ * Since: 1.0
*/
ClutterUnitType
clutter_units_get_unit_type (const ClutterUnits *units)
@@ -326,7 +326,7 @@ clutter_units_get_unit_type (const ClutterUnits *units)
*
* Return value: the value stored inside a #ClutterUnits
*
- *
+ * Since: 1.0
*/
gfloat
clutter_units_get_unit_value (const ClutterUnits *units)
@@ -346,7 +346,7 @@ clutter_units_get_unit_value (const ClutterUnits *units)
* #ClutterUnits structure. Use clutter_units_free() to free
* the allocated resources
*
- *
+ * Since: 1.0
*/
ClutterUnits *
clutter_units_copy (const ClutterUnits *units)
@@ -366,7 +366,7 @@ clutter_units_copy (const ClutterUnits *units)
* You should only call this function on a #ClutterUnits
* created using clutter_units_copy()
*
- *
+ * Since: 1.0
*/
void
clutter_units_free (ClutterUnits *units)
@@ -383,7 +383,7 @@ clutter_units_free (ClutterUnits *units)
*
* Return value: the value in pixels
*
- *
+ * Since: 1.0
*/
gfloat
clutter_units_to_pixels (ClutterUnits *units)
@@ -471,7 +471,7 @@ clutter_units_to_pixels (ClutterUnits *units)
* Return value: %TRUE if the string was successfully parsed,
* and %FALSE otherwise
*
- *
+ * Since: 1.0
*/
gboolean
clutter_units_from_string (ClutterUnits *units,
@@ -602,7 +602,7 @@ clutter_unit_type_name (ClutterUnitType unit_type)
* Return value: a newly allocated string containing the encoded
* #ClutterUnits value. Use g_free() to free the string
*
- *
+ * Since: 1.0
*/
gchar *
clutter_units_to_string (const ClutterUnits *units)
@@ -752,7 +752,7 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterUnits, clutter_units,
*
* Sets @value to @units
*
- *
+ * Since: 0.8
*/
void
clutter_value_set_units (GValue *value,
@@ -771,7 +771,7 @@ clutter_value_set_units (GValue *value,
*
* Return value: the units inside the passed #GValue
*
- *
+ * Since: 0.8
*/
const ClutterUnits *
clutter_value_get_units (const GValue *value)
@@ -904,7 +904,7 @@ clutter_param_units_get_type (void)
*
* Return value: the newly created #GParamSpec
*
- *
+ * Since: 1.0
*/
GParamSpec *
clutter_param_spec_units (const gchar *name,
diff --git a/clutter/clutter-units.h b/clutter/clutter-units.h
index 00693a717..e50242bf9 100644
--- a/clutter/clutter-units.h
+++ b/clutter/clutter-units.h
@@ -43,7 +43,7 @@ G_BEGIN_DECLS
* An opaque structure, to be used to store sizing and positioning
* values along with their unit.
*
- *
+ * Since: 1.0
*/
typedef struct _ClutterUnits ClutterUnits;
@@ -116,7 +116,7 @@ gchar * clutter_units_to_string (const ClutterUnits *units);
*
* Evaluates to %TRUE if @x holds a #ClutterUnits value
*
- *
+ * Since: 0.8
*/
#define CLUTTER_VALUE_HOLDS_UNITS(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_UNITS))
@@ -131,7 +131,7 @@ typedef struct _ClutterParamSpecUnits ClutterParamSpecUnits;
*
* #GParamSpec subclass for unit based properties.
*
- *
+ * Since: 1.0
*/
struct _ClutterParamSpecUnits
{
diff --git a/clutter/clutter-util.c b/clutter/clutter-util.c
index 54f974f2d..20dd2f985 100644
--- a/clutter/clutter-util.c
+++ b/clutter/clutter-util.c
@@ -23,6 +23,13 @@
*
*/
+/**
+ * SECTION:clutter-util
+ * @short_description: Utility functions
+ *
+ * Various miscellaneous utilility functions.
+ */
+
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
@@ -36,6 +43,29 @@
#include "clutter-interval.h"
#include "clutter-private.h"
+#include "deprecated/clutter-util.h"
+
+/**
+ * clutter_util_next_p2:
+ * @a: Value to get the next power
+ *
+ * Calculates the nearest power of two, greater than or equal to @a.
+ *
+ * Return value: The nearest power of two, greater or equal to @a.
+ *
+ * Deprecated: 1.2
+ */
+gint
+clutter_util_next_p2 (gint a)
+{
+ int rval = 1;
+
+ while (rval < a)
+ rval <<= 1;
+
+ return rval;
+}
+
/*< private >
* _clutter_gettext:
* @str: a string to localize
@@ -587,7 +617,7 @@ progress_data_destroy (gpointer data_)
* To unset a previously set progress function of a #GType, pass %NULL
* for @func.
*
- *
+ * Since: 1.0
*/
void
clutter_interval_register_progress_func (GType value_type,
diff --git a/clutter/clutter-version.h.in b/clutter/clutter-version.h.in
index d9b8c89d8..a4703e120 100644
--- a/clutter/clutter-version.h.in
+++ b/clutter/clutter-version.h.in
@@ -99,6 +99,13 @@ G_BEGIN_DECLS
#define CLUTTER_MICRO_VERSION (@CLUTTER_MICRO_VERSION@)
/**
+ * CLUTTER_VERSION:
+ *
+ * The full version of the Clutter library, like 1.2.3
+ */
+#define CLUTTER_VERSION @CLUTTER_VERSION@
+
+/**
* CLUTTER_VERSION_S:
*
* The full version of the Clutter library, in string form (suited for
@@ -107,23 +114,105 @@ G_BEGIN_DECLS
#define CLUTTER_VERSION_S "@CLUTTER_VERSION@"
/**
- * CLUTTER_VERSION:
+ * CLUTTER_VERSION_HEX:
*
* Numerically encoded version of the Clutter library, like 0x010203
*/
-#define CLUTTER_VERSION ((CLUTTER_MAJOR_VERSION << 24) | \
+#define CLUTTER_VERSION_HEX ((CLUTTER_MAJOR_VERSION << 24) | \
(CLUTTER_MINOR_VERSION << 16) | \
(CLUTTER_MICRO_VERSION << 8))
/* XXX - Every new stable minor release bump should add a macro here */
/**
- * CLUTTER_VERSION_2_0:
+ * CLUTTER_VERSION_1_0:
*
* A macro that evaluates to the 1.0 version of Clutter, in a format
* that can be used by the C pre-processor.
+ *
+ * Since: 1.10
*/
-#define CLUTTER_VERSION_2_0 (G_ENCODE_VERSION (2, 0))
+#define CLUTTER_VERSION_1_0 (G_ENCODE_VERSION (1, 0))
+
+/**
+ * CLUTTER_VERSION_1_2:
+ *
+ * A macro that evaluates to the 1.2 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.10
+ */
+#define CLUTTER_VERSION_1_2 (G_ENCODE_VERSION (1, 2))
+
+/**
+ * CLUTTER_VERSION_1_4:
+ *
+ * A macro that evaluates to the 1.4 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.10
+ */
+#define CLUTTER_VERSION_1_4 (G_ENCODE_VERSION (1, 4))
+
+/**
+ * CLUTTER_VERSION_1_6:
+ *
+ * A macro that evaluates to the 1.6 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.10
+ */
+#define CLUTTER_VERSION_1_6 (G_ENCODE_VERSION (1, 6))
+
+/**
+ * CLUTTER_VERSION_1_8:
+ *
+ * A macro that evaluates to the 1.8 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.10
+ */
+#define CLUTTER_VERSION_1_8 (G_ENCODE_VERSION (1, 8))
+
+/**
+ * CLUTTER_VERSION_1_10:
+ *
+ * A macro that evaluates to the 1.10 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.10
+ */
+#define CLUTTER_VERSION_1_10 (G_ENCODE_VERSION (1, 10))
+
+/**
+ * CLUTTER_VERSION_1_12:
+ *
+ * A macro that evaluates to the 1.12 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.12
+ */
+#define CLUTTER_VERSION_1_12 (G_ENCODE_VERSION (1, 12))
+
+/**
+ * CLUTTER_VERSION_1_14:
+ *
+ * A macro that evaluates to the 1.14 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.14
+ */
+#define CLUTTER_VERSION_1_14 (G_ENCODE_VERSION (1, 14))
+
+/**
+ * CLUTTER_VERSION_1_16:
+ *
+ * A macro that evaluates to the 1.16 version of Clutter, in a format
+ * that can be used by the C pre-processor.
+ *
+ * Since: 1.14
+ */
+#define CLUTTER_VERSION_1_16 (G_ENCODE_VERSION (1, 16))
/* evaluates to the current stable version; for development cycles,
* this means the next stable target
@@ -155,6 +244,63 @@ G_BEGIN_DECLS
(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION > (minor)) || \
(CLUTTER_MAJOR_VERSION == (major) && CLUTTER_MINOR_VERSION == (minor) && CLUTTER_MICRO_VERSION >= (micro)))
+/* annotation for exported variables
+ *
+ * XXX: this has to be defined here because clutter-macro.h imports this
+ * header file.
+ */
+#ifdef _MSC_VER
+# ifdef CLUTTER_COMPILATION
+# define CLUTTER_VAR __declspec(dllexport)
+# else
+# define CLUTTER_VAR extern __declspec(dllimport)
+# endif
+#else
+# define CLUTTER_VAR extern
+#endif
+
+/**
+ * clutter_major_version:
+ *
+ * The major component of the Clutter library version, e.g. 1 if the version
+ * is 1.2.3
+ *
+ * This value can be used for run-time version checks
+ *
+ * For a compile-time check, use %CLUTTER_MAJOR_VERSION
+ *
+ * Since: 1.2
+ */
+CLUTTER_VAR const guint clutter_major_version;
+
+/**
+ * clutter_minor_version:
+ *
+ * The minor component of the Clutter library version, e.g. 2 if the version
+ * is 1.2.3
+ *
+ * This value can be used for run-time version checks
+ *
+ * For a compile-time check, use %CLUTTER_MINOR_VERSION
+ *
+ * Since: 1.2
+ */
+CLUTTER_VAR const guint clutter_minor_version;
+
+/**
+ * clutter_micro_version:
+ *
+ * The micro component of the Clutter library version, e.g. 3 if the version
+ * is 1.2.3
+ *
+ * This value can be used for run-time version checks
+ *
+ * For a compile-time check, use %CLUTTER_MICRO_VERSION
+ *
+ * Since: 1.2
+ */
+CLUTTER_VAR const guint clutter_micro_version;
+
gboolean clutter_check_version (guint major,
guint minor,
guint micro);
diff --git a/clutter/clutter-zoom-action.c b/clutter/clutter-zoom-action.c
index e810fd07d..5901a6e85 100644
--- a/clutter/clutter-zoom-action.c
+++ b/clutter/clutter-zoom-action.c
@@ -43,7 +43,7 @@
* will automatically result in the actor to be scale according to the
* distance between two touch points.
*
- *
+ * Since: 1.12
*/
#ifdef HAVE_CONFIG_H
@@ -81,7 +81,6 @@ struct _ClutterZoomActionPrivate
ZoomPoint points[2];
- ClutterPoint initial_focal_point;
ClutterPoint focal_point;
ClutterPoint transformed_focal_point;
@@ -177,18 +176,6 @@ clutter_zoom_action_gesture_begin (ClutterGestureAction *action,
&priv->initial_scale_x,
&priv->initial_scale_y);
- priv->initial_focal_point.x = (priv->points[0].start_x + priv->points[1].start_x) / 2;
- priv->initial_focal_point.y = (priv->points[0].start_y + priv->points[1].start_y) / 2;
- clutter_actor_transform_stage_point (actor,
- priv->initial_focal_point.x,
- priv->initial_focal_point.y,
- &priv->transformed_focal_point.x,
- &priv->transformed_focal_point.y);
-
- clutter_actor_set_pivot_point (actor,
- priv->transformed_focal_point.x / clutter_actor_get_width (actor),
- priv->transformed_focal_point.y / clutter_actor_get_height (actor));
-
return TRUE;
}
@@ -213,6 +200,11 @@ clutter_zoom_action_gesture_progress (ClutterGestureAction *action,
priv->focal_point.x = (priv->points[0].update_x + priv->points[1].update_x) / 2;
priv->focal_point.y = (priv->points[0].update_y + priv->points[1].update_y) / 2;
+ priv->transformed_focal_point.x = (priv->points[0].transformed_update_x +
+ priv->points[1].transformed_update_x) / 2;
+ priv->transformed_focal_point.y = (priv->points[0].transformed_update_y +
+ priv->points[1].transformed_update_y) / 2;
+
new_scale = distance / priv->zoom_initial_distance;
@@ -243,16 +235,11 @@ clutter_zoom_action_real_zoom (ClutterZoomAction *action,
gdouble factor)
{
ClutterZoomActionPrivate *priv = action->priv;
+ ClutterActor *parent = clutter_actor_get_parent (actor);
gfloat x, y, z;
gdouble scale_x, scale_y;
ClutterVertex out, in;
- in.x = priv->transformed_focal_point.x;
- in.y = priv->transformed_focal_point.y;
- in.z = 0;
-
- clutter_actor_apply_transform_to_point (actor, &in, &out);
-
clutter_actor_get_scale (actor, &scale_x, &scale_y);
switch (priv->zoom_axis)
@@ -273,10 +260,21 @@ clutter_zoom_action_real_zoom (ClutterZoomAction *action,
break;
}
- x = priv->initial_x + priv->focal_point.x - priv->initial_focal_point.x;
- y = priv->initial_y + priv->focal_point.y - priv->initial_focal_point.y;
- clutter_actor_get_translation (actor, NULL, NULL, &z);
- clutter_actor_set_translation (actor, x, y, z);
+
+ in.x = priv->transformed_focal_point.x;
+ in.y = priv->transformed_focal_point.y;
+ in.z = 0;
+
+ clutter_actor_apply_relative_transform_to_point (actor,
+ parent,
+ &in, &out);
+
+
+ clutter_actor_get_translation (actor, &x, &y, &z);
+ clutter_actor_set_translation (actor,
+ x + priv->focal_point.x - out.x,
+ y + priv->focal_point.y - out.y,
+ z);
return TRUE;
}
@@ -349,7 +347,7 @@ clutter_zoom_action_class_init (ClutterZoomActionClass *klass)
*
* Constraints the zooming action to the specified axis
*
- *
+ * Since: 1.12
*/
zoom_props[PROP_ZOOM_AXIS] =
g_param_spec_enum ("zoom-axis",
@@ -382,7 +380,7 @@ clutter_zoom_action_class_init (ClutterZoomActionClass *klass)
* Return value: %TRUE if the zoom should continue, and %FALSE if
* the zoom should be cancelled.
*
- *
+ * Since: 1.12
*/
zoom_signals[ZOOM] =
g_signal_new (I_("zoom"),
@@ -415,7 +413,7 @@ clutter_zoom_action_init (ClutterZoomAction *self)
*
* Return value: the newly created #ClutterZoomAction
*
- *
+ * Since: 1.12
*/
ClutterAction *
clutter_zoom_action_new (void)
@@ -430,7 +428,7 @@ clutter_zoom_action_new (void)
*
* Restricts the zooming action to a specific axis
*
- *
+ * Since: 1.12
*/
void
clutter_zoom_action_set_zoom_axis (ClutterZoomAction *action,
@@ -456,7 +454,7 @@ clutter_zoom_action_set_zoom_axis (ClutterZoomAction *action,
*
* Return value: the axis constraint
*
- *
+ * Since: 1.12
*/
ClutterZoomAxis
clutter_zoom_action_get_zoom_axis (ClutterZoomAction *action)
@@ -474,7 +472,7 @@ clutter_zoom_action_get_zoom_axis (ClutterZoomAction *action)
*
* Retrieves the focal point of the current zoom
*
- *
+ * Since: 1.12
*/
void
clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
@@ -494,7 +492,7 @@ clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
* Retrieves the focal point relative to the actor's coordinates of
* the current zoom
*
- *
+ * Since: 1.12
*/
void
clutter_zoom_action_get_transformed_focal_point (ClutterZoomAction *action,
diff --git a/clutter/clutter-zoom-action.h b/clutter/clutter-zoom-action.h
index 391a7b0c2..3111e12d9 100644
--- a/clutter/clutter-zoom-action.h
+++ b/clutter/clutter-zoom-action.h
@@ -52,7 +52,7 @@ typedef struct _ClutterZoomActionClass ClutterZoomActionClass;
* The <structname>ClutterZoomAction</structname> structure contains only
* private data and should be accessed using the provided API
*
- *
+ * Since: 1.12
*/
struct _ClutterZoomAction
{
@@ -69,7 +69,7 @@ struct _ClutterZoomAction
* The <structname>ClutterZoomActionClass</structname> structure contains
* only private data
*
- *
+ * Since: 1.12
*/
struct _ClutterZoomActionClass
{
@@ -90,22 +90,22 @@ struct _ClutterZoomActionClass
void (* _clutter_zoom_action5) (void);
};
-
+CLUTTER_AVAILABLE_IN_1_12
GType clutter_zoom_action_get_type (void) G_GNUC_CONST;
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterAction * clutter_zoom_action_new (void);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_zoom_action_set_zoom_axis (ClutterZoomAction *action,
ClutterZoomAxis axis);
-
+CLUTTER_AVAILABLE_IN_1_12
ClutterZoomAxis clutter_zoom_action_get_zoom_axis (ClutterZoomAction *action);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_zoom_action_get_focal_point (ClutterZoomAction *action,
ClutterPoint *point);
-
+CLUTTER_AVAILABLE_IN_1_12
void clutter_zoom_action_get_transformed_focal_point (ClutterZoomAction *action,
ClutterPoint *point);
diff --git a/clutter/clutter.h b/clutter/clutter.h
index 750fc326a..5bdd6bcf5 100644
--- a/clutter/clutter.h
+++ b/clutter/clutter.h
@@ -67,6 +67,7 @@
#include "clutter-flow-layout.h"
#include "clutter-gesture-action.h"
#include "clutter-grid-layout.h"
+#include "clutter-group.h"
#include "clutter-image.h"
#include "clutter-input-device.h"
#include "clutter-interval.h"
@@ -99,6 +100,7 @@
#include "clutter-stage-manager.h"
#include "clutter-table-layout.h"
#include "clutter-tap-action.h"
+#include "clutter-texture.h"
#include "clutter-text.h"
#include "clutter-timeline.h"
#include "clutter-transition-group.h"
diff --git a/clutter/clutter.pc.in b/clutter/clutter.pc.in
index c5abe501c..0dccaa745 100644
--- a/clutter/clutter.pc.in
+++ b/clutter/clutter.pc.in
@@ -8,6 +8,13 @@ requires=@CLUTTER_REQUIRES@
requires_private=@CLUTTER_REQUIRES_PRIVATE@
backends=@CLUTTER_BACKENDS@
+# only kept for backward compatibility
+soname_infix=@CLUTTER_SONAME_INFIX@
+winsys=@CLUTTER_WINSYS@
+backend=@CLUTTER_WINSYS@
+cogl=deprecated
+cogl_driver=deprecated
+
Name: Clutter
Description: Clutter Core Library
Version: @VERSION@
diff --git a/clutter/clutter.symbols b/clutter/clutter.symbols
index 7db48dd27..1ca0b9406 100644
--- a/clutter/clutter.symbols
+++ b/clutter/clutter.symbols
@@ -8,10 +8,16 @@ cally_actor_remove_action_by_name
cally_clone_get_type
cally_clone_new
cally_get_cally_initialized
+cally_group_get_type
+cally_group_new
+cally_rectangle_get_type
+cally_rectangle_new
cally_root_get_type
cally_root_new
cally_stage_get_type
cally_stage_new
+cally_texture_get_type
+cally_texture_new
cally_text_get_type
cally_text_new
cally_util_get_type
@@ -30,6 +36,12 @@ clutter_actor_allocate
clutter_actor_allocate_align_fill
clutter_actor_allocate_available_size
clutter_actor_allocate_preferred_size
+clutter_actor_animate
+clutter_actor_animatev
+clutter_actor_animate_with_alpha
+clutter_actor_animate_with_alphav
+clutter_actor_animate_with_timeline
+clutter_actor_animate_with_timelinev
clutter_actor_apply_transform_to_point
clutter_actor_apply_relative_transform_to_point
clutter_actor_box_alloc
@@ -63,13 +75,18 @@ clutter_actor_create_pango_context
clutter_actor_create_pango_layout
clutter_actor_destroy
clutter_actor_destroy_all_children
+clutter_actor_detach_animation
clutter_actor_event
clutter_actor_get_abs_allocation_vertices
clutter_actor_get_accessible
clutter_actor_get_action
clutter_actor_get_actions
clutter_actor_get_allocation_box
+clutter_actor_get_allocation_geometry
clutter_actor_get_allocation_vertices
+clutter_actor_get_anchor_point
+clutter_actor_get_anchor_point_gravity
+clutter_actor_get_animation
clutter_actor_get_background_color
clutter_actor_get_child_at_index
clutter_actor_get_child_transform
@@ -84,6 +101,7 @@ clutter_actor_get_content_gravity
clutter_actor_get_content_repeat
clutter_actor_get_content_scaling_filters
clutter_actor_get_default_paint_volume
+clutter_actor_get_depth
clutter_actor_get_easing_delay
clutter_actor_get_easing_duration
clutter_actor_get_easing_mode
@@ -92,6 +110,8 @@ clutter_actor_get_effects
clutter_actor_get_first_child
clutter_actor_get_fixed_position_set
clutter_actor_get_flags
+clutter_actor_get_geometry
+clutter_actor_get_gid
clutter_actor_get_height
clutter_actor_get_last_child
clutter_actor_get_layout_manager
@@ -121,12 +141,17 @@ clutter_actor_get_previous_sibling
clutter_actor_get_reactive
clutter_actor_get_request_mode
clutter_actor_get_rotation_angle
+clutter_actor_get_rotation
clutter_actor_get_scale
+clutter_actor_get_scale_center
+clutter_actor_get_scale_gravity
clutter_actor_get_scale_z
+clutter_actor_get_shader
clutter_actor_get_size
clutter_actor_get_stage
clutter_actor_get_text_direction
clutter_actor_get_transform
+clutter_actor_get_transformation_matrix
clutter_actor_get_transformed_paint_volume
clutter_actor_get_transformed_position
clutter_actor_get_transformed_size
@@ -141,6 +166,7 @@ clutter_actor_get_y_align
clutter_actor_get_y_expand
clutter_actor_get_y
clutter_actor_get_z_position
+clutter_actor_get_z_rotation_gravity
clutter_actor_grab_key_focus
clutter_actor_has_actions
clutter_actor_has_allocation
@@ -151,6 +177,7 @@ clutter_actor_has_key_focus
clutter_actor_has_overlaps
clutter_actor_has_pointer
clutter_actor_hide
+clutter_actor_hide_all
clutter_actor_insert_child_above
clutter_actor_insert_child_at_index
clutter_actor_insert_child_below
@@ -163,6 +190,8 @@ clutter_actor_iter_is_valid
clutter_actor_iter_next
clutter_actor_iter_prev
clutter_actor_iter_remove
+clutter_actor_lower
+clutter_actor_lower_bottom
clutter_actor_map
clutter_actor_meta_get_actor
clutter_actor_meta_get_enabled
@@ -170,13 +199,19 @@ clutter_actor_meta_get_name
clutter_actor_meta_get_type
clutter_actor_meta_set_enabled
clutter_actor_meta_set_name
+clutter_actor_move_anchor_point
+clutter_actor_move_anchor_point_from_gravity
clutter_actor_move_by
clutter_actor_needs_expand
clutter_actor_new
clutter_actor_paint
+clutter_actor_pop_internal
+clutter_actor_push_internal
clutter_actor_queue_redraw
clutter_actor_queue_redraw_with_clip
clutter_actor_queue_relayout
+clutter_actor_raise
+clutter_actor_raise_top
clutter_actor_realize
clutter_actor_remove_action
clutter_actor_remove_action_by_name
@@ -189,10 +224,13 @@ clutter_actor_remove_clip
clutter_actor_remove_effect
clutter_actor_remove_effect_by_name
clutter_actor_remove_transition
+clutter_actor_reparent
clutter_actor_replace_child
clutter_actor_restore_easing_state
clutter_actor_save_easing_state
clutter_actor_set_allocation
+clutter_actor_set_anchor_point
+clutter_actor_set_anchor_point_from_gravity
clutter_actor_set_background_color
clutter_actor_set_child_above_sibling
clutter_actor_set_child_at_index
@@ -204,11 +242,13 @@ clutter_actor_set_content
clutter_actor_set_content_gravity
clutter_actor_set_content_repeat
clutter_actor_set_content_scaling_filters
+clutter_actor_set_depth
clutter_actor_set_easing_delay
clutter_actor_set_easing_duration
clutter_actor_set_easing_mode
clutter_actor_set_fixed_position_set
clutter_actor_set_flags
+clutter_actor_set_geometry
clutter_actor_set_height
clutter_actor_set_layout_manager
clutter_actor_set_margin_bottom
@@ -219,14 +259,22 @@ clutter_actor_set_margin
clutter_actor_set_name
clutter_actor_set_offscreen_redirect
clutter_actor_set_opacity
+clutter_actor_set_parent
clutter_actor_set_pivot_point_z
clutter_actor_set_pivot_point
clutter_actor_set_position
clutter_actor_set_reactive
clutter_actor_set_request_mode
clutter_actor_set_rotation_angle
+clutter_actor_set_rotation
clutter_actor_set_scale
+clutter_actor_set_scale_full
+clutter_actor_set_scale_with_gravity
clutter_actor_set_scale_z
+clutter_actor_set_shader
+clutter_actor_set_shader_param
+clutter_actor_set_shader_param_float
+clutter_actor_set_shader_param_int
clutter_actor_set_size
clutter_actor_set_text_direction
clutter_actor_set_transform
@@ -239,10 +287,13 @@ clutter_actor_set_y_align
clutter_actor_set_y_expand
clutter_actor_set_y
clutter_actor_set_z_position
+clutter_actor_set_z_rotation_from_gravity
clutter_actor_should_pick_paint
clutter_actor_show
+clutter_actor_show_all
clutter_actor_transform_stage_point
clutter_actor_unmap
+clutter_actor_unparent
clutter_actor_unrealize
clutter_actor_unset_flags
clutter_align_axis_get_type
@@ -255,18 +306,141 @@ clutter_align_constraint_set_align_axis
clutter_align_constraint_set_factor
clutter_align_constraint_set_source
clutter_allocation_flags_get_type
+clutter_alpha_get_alpha
+clutter_alpha_get_mode
+clutter_alpha_get_timeline
+clutter_alpha_get_type
+clutter_alpha_new
+clutter_alpha_new_full
+clutter_alpha_new_with_func
+clutter_alpha_register_closure
+clutter_alpha_register_func
+clutter_alpha_set_closure
+clutter_alpha_set_func
+clutter_alpha_set_mode
+clutter_alpha_set_timeline
+clutter_animatable_animate_property
clutter_animatable_find_property
clutter_animatable_get_initial_state
clutter_animatable_get_type
clutter_animatable_interpolate_value
clutter_animatable_set_final_state
+clutter_animation_bind
+clutter_animation_bind_interval
+clutter_animation_completed
+clutter_animation_get_alpha
+clutter_animation_get_duration
+clutter_animation_get_interval
+clutter_animation_get_loop
+clutter_animation_get_mode
+clutter_animation_get_object
+clutter_animation_get_timeline
+clutter_animation_get_type
+clutter_animation_has_property
clutter_animation_mode_get_type
+clutter_animation_new
+clutter_animation_set_alpha
+clutter_animation_set_duration
+clutter_animation_set_loop
+clutter_animation_set_mode
+clutter_animation_set_object
+clutter_animation_set_timeline
+clutter_animation_unbind_property
+clutter_animation_update
+clutter_animation_update_interval
+clutter_animator_compute_value
+clutter_animator_get_duration
+clutter_animator_get_keys
+clutter_animator_get_timeline
+clutter_animator_get_type
+clutter_animator_key_get_mode
+clutter_animator_key_get_object
+clutter_animator_key_get_property_name
+clutter_animator_key_get_property_type
+clutter_animator_key_get_progress
+clutter_animator_key_get_type
+clutter_animator_key_get_value
+clutter_animator_new
+clutter_animator_property_get_ease_in
+clutter_animator_property_get_interpolation
+clutter_animator_property_set_ease_in
+clutter_animator_property_set_interpolation
+clutter_animator_remove_key
+clutter_animator_set_key
+clutter_animator_set
+clutter_animator_set_duration
+clutter_animator_set_timeline
+clutter_animator_start
clutter_backend_get_cogl_context
+clutter_backend_get_double_click_distance
+clutter_backend_get_double_click_time
+clutter_backend_get_font_name
clutter_backend_get_font_options
clutter_backend_get_resolution
clutter_backend_get_type
+clutter_backend_set_double_click_distance
+clutter_backend_set_double_click_time
+clutter_backend_set_font_name
clutter_backend_set_font_options
+clutter_backend_set_resolution
clutter_base_init
+clutter_behaviour_actors_foreach
+clutter_behaviour_apply
+clutter_behaviour_depth_get_bounds
+clutter_behaviour_depth_get_type
+clutter_behaviour_depth_new
+clutter_behaviour_depth_set_bounds
+clutter_behaviour_ellipse_get_angle_end
+clutter_behaviour_ellipse_get_angle_start
+clutter_behaviour_ellipse_get_angle_tilt
+clutter_behaviour_ellipse_get_center
+clutter_behaviour_ellipse_get_direction
+clutter_behaviour_ellipse_get_height
+clutter_behaviour_ellipse_get_tilt
+clutter_behaviour_ellipse_get_type
+clutter_behaviour_ellipse_get_width
+clutter_behaviour_ellipse_new
+clutter_behaviour_ellipse_set_angle_end
+clutter_behaviour_ellipse_set_angle_start
+clutter_behaviour_ellipse_set_angle_tilt
+clutter_behaviour_ellipse_set_center
+clutter_behaviour_ellipse_set_direction
+clutter_behaviour_ellipse_set_height
+clutter_behaviour_ellipse_set_tilt
+clutter_behaviour_ellipse_set_width
+clutter_behaviour_get_actors
+clutter_behaviour_get_alpha
+clutter_behaviour_get_nth_actor
+clutter_behaviour_get_n_actors
+clutter_behaviour_get_type
+clutter_behaviour_is_applied
+clutter_behaviour_opacity_get_bounds
+clutter_behaviour_opacity_get_type
+clutter_behaviour_opacity_new
+clutter_behaviour_opacity_set_bounds
+clutter_behaviour_path_get_path
+clutter_behaviour_path_get_type
+clutter_behaviour_path_new
+clutter_behaviour_path_new_with_description
+clutter_behaviour_path_new_with_knots
+clutter_behaviour_path_set_path
+clutter_behaviour_remove
+clutter_behaviour_remove_all
+clutter_behaviour_rotate_get_axis
+clutter_behaviour_rotate_get_bounds
+clutter_behaviour_rotate_get_center
+clutter_behaviour_rotate_get_direction
+clutter_behaviour_rotate_get_type
+clutter_behaviour_rotate_new
+clutter_behaviour_rotate_set_axis
+clutter_behaviour_rotate_set_bounds
+clutter_behaviour_rotate_set_center
+clutter_behaviour_rotate_set_direction
+clutter_behaviour_scale_get_bounds
+clutter_behaviour_scale_get_type
+clutter_behaviour_scale_new
+clutter_behaviour_scale_set_bounds
+clutter_behaviour_set_alpha
clutter_binding_pool_activate
clutter_binding_pool_block_action
clutter_binding_pool_find
@@ -289,20 +463,53 @@ clutter_bind_constraint_set_coordinate
clutter_bind_constraint_set_offset
clutter_bind_constraint_set_source
clutter_bind_coordinate_get_type
+clutter_bin_alignment_get_type
+clutter_bin_layer_get_type
+clutter_bin_layout_add
+clutter_bin_layout_get_alignment
clutter_bin_layout_get_type
clutter_bin_layout_new
+clutter_bin_layout_set_alignment
clutter_blur_effect_get_type
clutter_blur_effect_new
+clutter_box_alignment_get_type
+clutter_box_child_get_type
+clutter_box_get_color
+clutter_box_get_layout_manager
+clutter_box_get_type
+clutter_box_layout_get_alignment
+clutter_box_layout_get_easing_duration
+clutter_box_layout_get_easing_mode
+clutter_box_layout_get_expand
+clutter_box_layout_get_fill
clutter_box_layout_get_homogeneous
clutter_box_layout_get_orientation
clutter_box_layout_get_pack_start
clutter_box_layout_get_spacing
clutter_box_layout_get_type
+clutter_box_layout_get_use_animations
+clutter_box_layout_get_vertical
clutter_box_layout_new
+clutter_box_layout_pack
+clutter_box_layout_set_alignment
+clutter_box_layout_set_expand
+clutter_box_layout_set_fill
+clutter_box_layout_set_easing_duration
+clutter_box_layout_set_easing_mode
clutter_box_layout_set_homogeneous
clutter_box_layout_set_orientation
clutter_box_layout_set_pack_start
clutter_box_layout_set_spacing
+clutter_box_layout_set_use_animations
+clutter_box_layout_set_vertical
+clutter_box_new
+clutter_box_set_color
+clutter_box_set_layout_manager
+clutter_box_pack
+clutter_box_packv
+clutter_box_pack_after
+clutter_box_pack_at
+clutter_box_pack_before
clutter_brightness_contrast_effect_get_brightness
clutter_brightness_contrast_effect_get_contrast
clutter_brightness_contrast_effect_get_type
@@ -316,11 +523,23 @@ clutter_canvas_new
clutter_canvas_set_size
clutter_cairo_clear
clutter_cairo_set_source_color
+clutter_cairo_texture_clear
+clutter_cairo_texture_create
+clutter_cairo_texture_create_region
+clutter_cairo_texture_get_auto_resize
+clutter_cairo_texture_get_surface_size
+clutter_cairo_texture_get_type
+clutter_cairo_texture_invalidate
+clutter_cairo_texture_invalidate_rectangle
+clutter_cairo_texture_new
+clutter_cairo_texture_set_auto_resize
+clutter_cairo_texture_set_surface_size
clutter_check_version
clutter_check_windowing_backend
clutter_child_meta_get_actor
clutter_child_meta_get_container
clutter_child_meta_get_type
+clutter_clear_glyph_cache
clutter_click_action_get_button
clutter_click_action_get_coords
clutter_click_action_get_state
@@ -360,6 +579,9 @@ clutter_color_subtract
clutter_color_to_hls
clutter_color_to_pixel
clutter_color_to_string
+clutter_container_add
+clutter_container_add_actor
+clutter_container_add_valist
clutter_container_child_get
clutter_container_child_get_property
clutter_container_child_notify
@@ -369,8 +591,18 @@ clutter_container_class_find_child_property
clutter_container_class_list_child_properties
clutter_container_create_child_meta
clutter_container_destroy_child_meta
+clutter_container_find_child_by_name
+clutter_container_foreach
+clutter_container_foreach_with_internals
+clutter_container_get_children
clutter_container_get_child_meta
clutter_container_get_type
+clutter_container_lower_child
+clutter_container_raise_child
+clutter_container_remove
+clutter_container_remove_actor
+clutter_container_remove_valist
+clutter_container_sort_depth_order
clutter_content_get_preferred_size
clutter_content_get_type
clutter_content_gravity_get_type
@@ -477,7 +709,6 @@ clutter_flow_layout_get_homogeneous
clutter_flow_layout_get_orientation
clutter_flow_layout_get_row_height
clutter_flow_layout_get_row_spacing
-clutter_flow_layout_get_snap_to_grid
clutter_flow_layout_get_type
clutter_flow_layout_new
clutter_flow_layout_set_column_spacing
@@ -486,8 +717,11 @@ clutter_flow_layout_set_homogeneous
clutter_flow_layout_set_orientation
clutter_flow_layout_set_row_height
clutter_flow_layout_set_row_spacing
-clutter_flow_layout_set_snap_to_grid
clutter_flow_orientation_get_type
+clutter_fog_get_type
+clutter_font_flags_get_type
+clutter_frame_source_add
+clutter_frame_source_add_full
#ifdef CLUTTER_WINDOWING_GDK
clutter_gdk_disable_event_retrieval
clutter_gdk_get_default_display
@@ -497,6 +731,9 @@ clutter_gdk_handle_event
clutter_gdk_set_display
clutter_gdk_set_stage_foreign
#endif
+clutter_geometry_get_type
+clutter_geometry_intersects
+clutter_geometry_union
clutter_gesture_action_cancel
clutter_gesture_action_get_device
clutter_gesture_action_get_last_event
@@ -512,18 +749,35 @@ clutter_gesture_action_get_velocity
clutter_gesture_action_set_n_touch_points
clutter_gesture_action_new
clutter_get_accessibility_enabled
+clutter_get_actor_by_gid
clutter_get_current_event
clutter_get_current_event_time
+clutter_get_debug_enabled
clutter_get_default_backend
+clutter_get_default_frame_rate
clutter_get_default_text_direction
+clutter_get_font_flags
clutter_get_font_map
+clutter_get_input_device_for_id
clutter_get_keyboard_grab
+clutter_get_motion_events_enabled
clutter_get_option_group
clutter_get_option_group_without_init
clutter_get_pointer_grab
clutter_get_script_id
+clutter_get_show_fps
+clutter_get_timestamp
+#ifdef CLUTTER_WINDOWING_GLX
+clutter_glx_texture_pixmap_get_type
+clutter_glx_texture_pixmap_new
+clutter_glx_texture_pixmap_new_with_pixmap
+clutter_glx_texture_pixmap_new_with_window
+clutter_glx_texture_pixmap_using_extension
+#endif
clutter_grab_keyboard
clutter_grab_pointer
+clutter_grab_pointer_for_device
+clutter_gravity_get_type
clutter_grid_child_get_type
clutter_grid_layout_get_type
clutter_grid_layout_new
@@ -544,6 +798,11 @@ clutter_grid_layout_get_column_homogeneous
clutter_grid_layout_set_row_homogeneous
clutter_grid_layout_get_row_homogeneous
clutter_grid_position_get_type
+clutter_group_get_nth_child
+clutter_group_get_n_children
+clutter_group_get_type
+clutter_group_new
+clutter_group_remove_all
clutter_image_error_get_type
clutter_image_error_quark
clutter_image_get_texture
@@ -556,6 +815,7 @@ clutter_init
clutter_init_error_get_type
clutter_init_error_quark
clutter_init_with_args
+clutter_interpolation_get_type
clutter_interval_clone
clutter_interval_compute
clutter_interval_compute_value
@@ -581,6 +841,7 @@ clutter_input_device_get_associated_device
clutter_input_device_get_axis
clutter_input_device_get_axis_value
clutter_input_device_get_coords
+clutter_input_device_get_device_coords
clutter_input_device_get_device_id
clutter_input_device_get_device_name
clutter_input_device_get_device_mode
@@ -617,14 +878,21 @@ clutter_keyframe_transition_set_modes
clutter_keyframe_transition_set_values
clutter_keyframe_transition_set
clutter_keysym_to_unicode
+clutter_knot_copy
+clutter_knot_equal
+clutter_knot_free
+clutter_knot_get_type
clutter_layout_meta_get_manager
clutter_layout_meta_get_type
clutter_layout_manager_allocate
+clutter_layout_manager_begin_animation
clutter_layout_manager_child_get
clutter_layout_manager_child_get_property
clutter_layout_manager_child_set
clutter_layout_manager_child_set_property
+clutter_layout_manager_end_animation
clutter_layout_manager_find_child_property
+clutter_layout_manager_get_animation_progress
clutter_layout_manager_get_child_meta
clutter_layout_manager_get_preferred_width
clutter_layout_manager_get_preferred_height
@@ -640,6 +908,7 @@ clutter_long_press_state_get_type
clutter_main
clutter_main_level
clutter_main_quit
+clutter_major_version DATA
clutter_margin_copy
clutter_margin_free
clutter_margin_get_type
@@ -650,6 +919,25 @@ clutter_matrix_get_type
clutter_matrix_init_identity
clutter_matrix_init_from_array
clutter_matrix_init_from_matrix
+clutter_media_get_audio_volume
+clutter_media_get_buffer_fill
+clutter_media_get_can_seek
+clutter_media_get_duration
+clutter_media_get_playing
+clutter_media_get_progress
+clutter_media_get_subtitle_font_name
+clutter_media_get_subtitle_uri
+clutter_media_get_type
+clutter_media_get_uri
+clutter_media_set_audio_volume
+clutter_media_set_filename
+clutter_media_set_playing
+clutter_media_set_progress
+clutter_media_set_subtitle_font_name
+clutter_media_set_subtitle_uri
+clutter_media_set_uri
+clutter_micro_version DATA
+clutter_minor_version DATA
clutter_model_append
clutter_model_appendv
clutter_model_filter_iter
@@ -786,7 +1074,9 @@ clutter_pan_action_set_deceleration
clutter_pan_action_set_interpolate
clutter_pan_action_set_pan_axis
clutter_param_color_get_type
+clutter_param_fixed_get_type
clutter_param_spec_color
+clutter_param_spec_fixed
clutter_param_spec_units
clutter_param_units_get_type
clutter_perspective_get_type
@@ -827,18 +1117,45 @@ clutter_rect_normalize
clutter_rect_offset
clutter_rect_union
clutter_rect_zero
+clutter_rectangle_get_border_color
+clutter_rectangle_get_border_width
+clutter_rectangle_get_color
+clutter_rectangle_get_type
+clutter_rectangle_new
+clutter_rectangle_new_with_color
+clutter_rectangle_set_border_color
+clutter_rectangle_set_border_width
+clutter_rectangle_set_color
+clutter_redraw
clutter_repaint_flags_get_type
clutter_request_mode_get_type
clutter_rotate_action_get_type
clutter_rotate_action_new
clutter_rotate_axis_get_type
+clutter_rotate_direction_get_type
clutter_scaling_filter_get_type
+clutter_score_append
+clutter_score_append_at_marker
+clutter_score_get_loop
+clutter_score_get_timeline
+clutter_score_get_type
+clutter_score_is_playing
+clutter_score_list_timelines
+clutter_score_new
+clutter_score_pause
+clutter_score_remove
+clutter_score_remove_all
+clutter_score_rewind
+clutter_score_set_loop
+clutter_score_start
+clutter_score_stop
clutter_scriptable_get_id
clutter_scriptable_get_type
clutter_scriptable_parse_custom_node
clutter_scriptable_set_custom_property
clutter_scriptable_set_id
clutter_script_add_search_paths
+clutter_script_add_states
clutter_script_connect_signals
clutter_script_connect_signals_full
clutter_script_ensure_objects
@@ -846,6 +1163,7 @@ clutter_script_error_get_type
clutter_script_error_quark
clutter_script_get_object
clutter_script_get_objects
+clutter_script_get_states
clutter_script_get_translation_domain
clutter_script_get_type
clutter_script_get_type_from_name
@@ -867,6 +1185,10 @@ clutter_scroll_direction_get_type
clutter_scroll_mode_get_type
clutter_settings_get_default
clutter_settings_get_type
+clutter_set_default_frame_rate
+clutter_set_font_flags
+clutter_set_motion_events_enabled
+clutter_shader_compile
clutter_shader_effect_get_program
clutter_shader_effect_get_shader
clutter_shader_effect_get_type
@@ -874,9 +1196,24 @@ clutter_shader_effect_new
clutter_shader_effect_set_shader_source
clutter_shader_effect_set_uniform
clutter_shader_effect_set_uniform_value
+clutter_shader_error_quark
clutter_shader_float_get_type
+clutter_shader_get_cogl_fragment_shader
+clutter_shader_get_cogl_program
+clutter_shader_get_cogl_vertex_shader
+clutter_shader_get_fragment_source
+clutter_shader_get_is_enabled
+clutter_shader_get_type
+clutter_shader_get_vertex_source
clutter_shader_int_get_type
+clutter_shader_is_compiled
clutter_shader_matrix_get_type
+clutter_shader_new
+clutter_shader_release
+clutter_shader_set_fragment_source
+clutter_shader_set_is_enabled
+clutter_shader_set_uniform
+clutter_shader_set_vertex_source
clutter_shader_type_get_type
clutter_size_alloc
clutter_size_copy
@@ -899,24 +1236,29 @@ clutter_stage_ensure_viewport
clutter_stage_event
clutter_stage_get_accept_focus
clutter_stage_get_actor_at_pos
+clutter_stage_get_color
+clutter_stage_get_default
+clutter_stage_get_fog
clutter_stage_get_fullscreen
clutter_stage_get_key_focus
clutter_stage_get_minimum_size
clutter_stage_get_motion_events_enabled
clutter_stage_get_no_clear_hint
clutter_stage_get_perspective
-clutter_stage_get_redraw_clip_bounds
clutter_stage_get_throttle_motion_events
clutter_stage_get_title
clutter_stage_get_type
clutter_stage_get_user_resizable
clutter_stage_get_use_alpha
+clutter_stage_get_use_fog
clutter_stage_hide_cursor
+clutter_stage_is_default
clutter_stage_manager_get_default
clutter_stage_manager_get_default_stage
clutter_stage_manager_get_type
clutter_stage_manager_list_stages
clutter_stage_manager_peek_stages
+clutter_stage_manager_set_default_stage
#ifdef HAVE_CLUTTER_EGL
@@ -932,8 +1274,11 @@ clutter_egl_get_egl_display
#endif
clutter_stage_new
+clutter_stage_queue_redraw
clutter_stage_read_pixels
clutter_stage_set_accept_focus
+clutter_stage_set_color
+clutter_stage_set_fog
clutter_stage_set_fullscreen
clutter_stage_set_key_focus
clutter_stage_set_minimum_size
@@ -945,28 +1290,103 @@ clutter_stage_set_throttle_motion_events
clutter_stage_set_title
clutter_stage_set_user_resizable
clutter_stage_set_use_alpha
+clutter_stage_set_use_fog
clutter_stage_skip_sync_delay
clutter_stage_state_get_type
clutter_stage_show_cursor
+clutter_state_get_animator
+clutter_state_get_duration
+clutter_state_get_keys
+clutter_stage_get_redraw_clip_bounds
+clutter_state_get_state
+clutter_state_get_states
+clutter_state_get_timeline
+clutter_state_get_type
+clutter_state_key_get_mode
+clutter_state_key_get_object
+clutter_state_key_get_post_delay
+clutter_state_key_get_pre_delay
+clutter_state_key_get_property_name
+clutter_state_key_get_property_type
+clutter_state_key_get_source_state_name
+clutter_state_key_get_target_state_name
+clutter_state_key_get_type
+clutter_state_key_get_value
+clutter_state_new
+clutter_state_remove_key
+clutter_state_set
+clutter_state_set_animator
+clutter_state_set_duration
+clutter_state_set_key
+clutter_state_set_state
+clutter_state_warp_to_state
clutter_static_color_get_type
clutter_step_mode_get_type
clutter_swipe_action_get_type
clutter_swipe_action_new
clutter_swipe_direction_get_type
+clutter_table_alignment_get_type
clutter_table_child_get_type
+clutter_table_layout_get_alignment
clutter_table_layout_get_column_count
clutter_table_layout_get_column_spacing
+clutter_table_layout_get_easing_duration
+clutter_table_layout_get_easing_mode
+clutter_table_layout_get_expand
+clutter_table_layout_get_fill
clutter_table_layout_get_row_count
clutter_table_layout_get_row_spacing
clutter_table_layout_get_span
clutter_table_layout_get_type
+clutter_table_layout_get_use_animations
clutter_table_layout_new
clutter_table_layout_pack
+clutter_table_layout_set_alignment
clutter_table_layout_set_column_spacing
+clutter_table_layout_set_easing_duration
+clutter_table_layout_set_easing_mode
+clutter_table_layout_set_expand
+clutter_table_layout_set_fill
clutter_table_layout_set_row_spacing
clutter_table_layout_set_span
+clutter_table_layout_set_use_animations
clutter_tap_action_get_type
clutter_tap_action_new
+clutter_texture_get_base_size
+clutter_texture_get_cogl_texture
+clutter_texture_get_cogl_material
+clutter_texture_error_get_type
+clutter_texture_error_quark
+clutter_texture_flags_get_type
+clutter_texture_get_filter_quality
+clutter_texture_get_keep_aspect_ratio
+clutter_texture_get_load_async
+clutter_texture_get_load_data_async
+clutter_texture_get_max_tile_waste
+clutter_texture_get_pick_with_alpha
+clutter_texture_get_pixel_format
+clutter_texture_get_repeat
+clutter_texture_get_sync_size
+clutter_texture_get_type
+clutter_texture_new
+clutter_texture_new_from_actor
+clutter_texture_new_from_file
+clutter_texture_node_get_type
+clutter_texture_node_new
+clutter_texture_quality_get_type
+clutter_texture_set_area_from_rgb_data
+clutter_texture_set_cogl_material
+clutter_texture_set_cogl_texture
+clutter_texture_set_filter_quality
+clutter_texture_set_from_file
+clutter_texture_set_from_rgb_data
+clutter_texture_set_from_yuv_data
+clutter_texture_set_keep_aspect_ratio
+clutter_texture_set_load_async
+clutter_texture_set_load_data_async
+clutter_texture_set_pick_with_alpha
+clutter_texture_set_repeat
+clutter_texture_set_sync_size
clutter_text_buffer_emit_deleted_text
clutter_text_buffer_emit_inserted_text
clutter_text_buffer_get_bytes
@@ -1054,14 +1474,17 @@ clutter_text_set_selection_color
clutter_text_set_single_line_mode
clutter_text_set_text
clutter_text_set_use_markup
-clutter_texture_node_get_type
-clutter_texture_node_new
+clutter_threads_add_frame_source
+clutter_threads_add_frame_source_full
clutter_threads_add_idle
clutter_threads_add_idle_full
clutter_threads_add_repaint_func
clutter_threads_add_repaint_func_full
clutter_threads_add_timeout
clutter_threads_add_timeout_full
+clutter_threads_enter
+clutter_threads_init
+clutter_threads_leave
clutter_threads_remove_repaint_func
clutter_threads_set_lock_functions
clutter_timeline_add_marker
@@ -1069,6 +1492,7 @@ clutter_timeline_add_marker_at_time
clutter_timeline_advance
clutter_timeline_advance_to_marker
clutter_timeline_new
+clutter_timeline_clone
clutter_timeline_direction_get_type
clutter_timeline_get_auto_reverse
clutter_timeline_get_cubic_bezier_progress
@@ -1079,6 +1503,7 @@ clutter_timeline_get_direction
clutter_timeline_get_duration_hint
clutter_timeline_get_duration
clutter_timeline_get_elapsed_time
+clutter_timeline_get_loop
clutter_timeline_get_progress_mode
clutter_timeline_get_progress
clutter_timeline_get_repeat_count
@@ -1095,6 +1520,7 @@ clutter_timeline_set_cubic_bezier_progress
clutter_timeline_set_delay
clutter_timeline_set_direction
clutter_timeline_set_duration
+clutter_timeline_set_loop
clutter_timeline_set_progress_func
clutter_timeline_set_progress_mode
clutter_timeline_set_repeat_count
@@ -1102,6 +1528,9 @@ clutter_timeline_set_step_progress
clutter_timeline_skip
clutter_timeline_start
clutter_timeline_stop
+clutter_timeout_pool_add
+clutter_timeout_pool_new
+clutter_timeout_pool_remove
clutter_transition_group_add_transition
clutter_transition_group_get_type
clutter_transition_group_new
@@ -1120,6 +1549,7 @@ clutter_transition_set_to_value
clutter_transition_set_to
clutter_ungrab_keyboard
clutter_ungrab_pointer
+clutter_ungrab_pointer_for_device
clutter_unicode_to_keysym
clutter_units_copy
clutter_units_free
@@ -1136,14 +1566,17 @@ clutter_units_get_unit_value
clutter_units_to_pixels
clutter_units_to_string
clutter_unit_type_get_type
+clutter_util_next_p2
clutter_value_dup_paint_node
clutter_value_get_color
+clutter_value_get_fixed
clutter_value_get_paint_node
clutter_value_get_shader_float
clutter_value_get_shader_int
clutter_value_get_shader_matrix
clutter_value_get_units
clutter_value_set_color
+clutter_value_set_fixed
clutter_value_set_paint_node
clutter_value_set_shader_float
clutter_value_set_shader_int
@@ -1161,9 +1594,6 @@ clutter_vertex_new
clutter_wayland_input_device_get_wl_seat
clutter_wayland_stage_get_wl_shell_surface
clutter_wayland_stage_get_wl_surface
-clutter_wayland_stage_set_wl_surface
-clutter_wayland_set_display
-clutter_wayland_disable_event_retrieval
#endif
#ifdef CLUTTER_WINDOWING_WIN32
clutter_win32_disable_event_retrieval
@@ -1182,8 +1612,10 @@ clutter_x11_filter_return_get_type
clutter_x11_get_current_event_time
clutter_x11_get_default_display
clutter_x11_get_default_screen
+clutter_x11_get_input_devices
clutter_x11_get_root_window
clutter_x11_get_stage_from_window
+clutter_x11_get_stage_visual
clutter_x11_get_stage_window
clutter_x11_get_use_argb_visual
clutter_x11_get_visual_info
@@ -1195,6 +1627,15 @@ clutter_x11_remove_filter
clutter_x11_set_use_argb_visual
clutter_x11_set_display
clutter_x11_set_stage_foreign
+clutter_x11_texture_pixmap_get_type
+clutter_x11_texture_pixmap_new
+clutter_x11_texture_pixmap_new_with_pixmap
+clutter_x11_texture_pixmap_new_with_window
+clutter_x11_texture_pixmap_set_automatic
+clutter_x11_texture_pixmap_set_pixmap
+clutter_x11_texture_pixmap_set_window
+clutter_x11_texture_pixmap_sync_window
+clutter_x11_texture_pixmap_update_area
clutter_x11_trap_x_errors
clutter_x11_untrap_x_errors
clutter_x11_xinput_event_types_get_type
diff --git a/clutter/deprecated/clutter-actor-deprecated.c b/clutter/deprecated/clutter-actor-deprecated.c
new file mode 100644
index 000000000..ff3a37c06
--- /dev/null
+++ b/clutter/deprecated/clutter-actor-deprecated.c
@@ -0,0 +1,411 @@
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <glib-object.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-actor.h"
+
+#include "clutter-actor-private.h"
+#include "clutter-private.h"
+#include "clutter-shader.h"
+
+typedef struct _ShaderData ShaderData;
+
+struct _ShaderData
+{
+ ClutterShader *shader;
+
+ /* back pointer to the actor */
+ ClutterActor *actor;
+
+ /* list of values that should be set on the shader
+ * before each paint cycle
+ */
+ GHashTable *value_hash;
+};
+
+static void
+shader_value_free (gpointer data)
+{
+ GValue *var = data;
+ g_value_unset (var);
+ g_slice_free (GValue, var);
+}
+
+static void
+destroy_shader_data (gpointer data)
+{
+ ShaderData *shader_data = data;
+
+ if (shader_data == NULL)
+ return;
+
+ if (shader_data->shader != NULL)
+ {
+ g_object_unref (shader_data->shader);
+ shader_data->shader = NULL;
+ }
+
+ if (shader_data->value_hash != NULL)
+ {
+ g_hash_table_destroy (shader_data->value_hash);
+ shader_data->value_hash = NULL;
+ }
+
+ g_slice_free (ShaderData, shader_data);
+}
+
+/**
+ * clutter_actor_get_shader:
+ * @self: a #ClutterActor
+ *
+ * Queries the currently set #ClutterShader on @self.
+ *
+ * Return value: (transfer none): The currently set #ClutterShader
+ * or %NULL if no shader is set.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use clutter_actor_get_effect() instead.
+ */
+ClutterShader *
+clutter_actor_get_shader (ClutterActor *self)
+{
+ ShaderData *shader_data;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
+
+ shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
+ if (shader_data != NULL)
+ return shader_data->shader;
+
+ return NULL;
+}
+
+/**
+ * clutter_actor_set_shader:
+ * @self: a #ClutterActor
+ * @shader: (allow-none): a #ClutterShader or %NULL to unset the shader.
+ *
+ * Sets the #ClutterShader to be used when rendering @self.
+ *
+ * If @shader is %NULL this function will unset any currently set shader
+ * for the actor.
+ *
+ * <note>Any #ClutterEffect applied to @self will take the precedence
+ * over the #ClutterShader set using this function.</note>
+ *
+ * Return value: %TRUE if the shader was successfully applied
+ * or removed
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect and
+ * clutter_actor_add_effect() instead.
+ */
+gboolean
+clutter_actor_set_shader (ClutterActor *self,
+ ClutterShader *shader)
+{
+ ShaderData *shader_data;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
+ g_return_val_if_fail (shader == NULL || CLUTTER_IS_SHADER (shader), FALSE);
+
+ if (shader != NULL)
+ g_object_ref (shader);
+ else
+ {
+ /* if shader passed in is NULL we destroy the shader */
+ g_object_set_data (G_OBJECT (self), "-clutter-actor-shader-data", NULL);
+ return TRUE;
+ }
+
+ shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
+ if (shader_data == NULL)
+ {
+ shader_data = g_slice_new (ShaderData);
+ shader_data->actor = self;
+ shader_data->shader = NULL;
+ shader_data->value_hash =
+ g_hash_table_new_full (g_str_hash, g_str_equal,
+ g_free,
+ shader_value_free);
+
+ g_object_set_data_full (G_OBJECT (self), "-clutter-actor-shader-data",
+ shader_data,
+ destroy_shader_data);
+ }
+
+ if (shader_data->shader != NULL)
+ g_object_unref (shader_data->shader);
+
+ shader_data->shader = shader;
+
+ clutter_actor_queue_redraw (self);
+
+ return TRUE;
+}
+
+static void
+set_each_param (gpointer key,
+ gpointer value,
+ gpointer user_data)
+{
+ ClutterShader *shader = user_data;
+ const gchar *uniform = key;
+ GValue *var = value;
+
+ clutter_shader_set_uniform (shader, uniform, var);
+}
+
+void
+_clutter_actor_shader_pre_paint (ClutterActor *actor,
+ gboolean repeat)
+{
+ ShaderData *shader_data;
+ ClutterShader *shader;
+
+ shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
+ if (shader_data == NULL)
+ return;
+
+ shader = shader_data->shader;
+ if (shader != NULL)
+ {
+ clutter_shader_set_is_enabled (shader, TRUE);
+
+ g_hash_table_foreach (shader_data->value_hash, set_each_param, shader);
+
+ if (!repeat)
+ _clutter_context_push_shader_stack (actor);
+ }
+}
+
+void
+_clutter_actor_shader_post_paint (ClutterActor *actor)
+{
+ ShaderData *shader_data;
+ ClutterShader *shader;
+
+ shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
+ if (G_LIKELY (shader_data == NULL))
+ return;
+
+ shader = shader_data->shader;
+ if (shader != NULL)
+ {
+ ClutterActor *head;
+
+ clutter_shader_set_is_enabled (shader, FALSE);
+
+ /* remove the actor from the shaders stack; if there is another
+ * actor inside it, then call pre-paint again to set its shader
+ * but this time with the second argument being TRUE, indicating
+ * that we are re-applying an existing shader and thus should it
+ * not be prepended to the stack
+ */
+ head = _clutter_context_pop_shader_stack (actor);
+ if (head != NULL)
+ _clutter_actor_shader_pre_paint (head, TRUE);
+ }
+}
+
+static inline void
+clutter_actor_set_shader_param_internal (ClutterActor *self,
+ const gchar *param,
+ const GValue *value)
+{
+ ShaderData *shader_data;
+ GValue *var;
+
+ shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
+ if (shader_data == NULL)
+ return;
+
+ var = g_slice_new0 (GValue);
+ g_value_init (var, G_VALUE_TYPE (value));
+ g_value_copy (value, var);
+ g_hash_table_insert (shader_data->value_hash, g_strdup (param), var);
+
+ clutter_actor_queue_redraw (self);
+}
+
+/**
+ * clutter_actor_set_shader_param:
+ * @self: a #ClutterActor
+ * @param: the name of the parameter
+ * @value: the value of the parameter
+ *
+ * Sets the value for a named parameter of the shader applied
+ * to @actor.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use clutter_shader_effect_set_uniform_value() instead
+ */
+void
+clutter_actor_set_shader_param (ClutterActor *self,
+ const gchar *param,
+ const GValue *value)
+{
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+ g_return_if_fail (param != NULL);
+ g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
+ CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
+ CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
+ G_VALUE_HOLDS_FLOAT (value) ||
+ G_VALUE_HOLDS_INT (value));
+
+ clutter_actor_set_shader_param_internal (self, param, value);
+}
+
+/**
+ * clutter_actor_set_shader_param_float:
+ * @self: a #ClutterActor
+ * @param: the name of the parameter
+ * @value: the value of the parameter
+ *
+ * Sets the value for a named float parameter of the shader applied
+ * to @actor.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
+ */
+void
+clutter_actor_set_shader_param_float (ClutterActor *self,
+ const gchar *param,
+ gfloat value)
+{
+ GValue var = { 0, };
+
+ g_value_init (&var, G_TYPE_FLOAT);
+ g_value_set_float (&var, value);
+
+ clutter_actor_set_shader_param_internal (self, param, &var);
+
+ g_value_unset (&var);
+}
+
+/**
+ * clutter_actor_set_shader_param_int:
+ * @self: a #ClutterActor
+ * @param: the name of the parameter
+ * @value: the value of the parameter
+ *
+ * Sets the value for a named int parameter of the shader applied to
+ * @actor.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
+ */
+void
+clutter_actor_set_shader_param_int (ClutterActor *self,
+ const gchar *param,
+ gint value)
+{
+ GValue var = { 0, };
+
+ g_value_init (&var, G_TYPE_INT);
+ g_value_set_int (&var, value);
+
+ clutter_actor_set_shader_param_internal (self, param, &var);
+
+ g_value_unset (&var);
+}
+
+/**
+ * clutter_actor_set_geometry:
+ * @self: A #ClutterActor
+ * @geometry: A #ClutterGeometry
+ *
+ * Sets the actor's fixed position and forces its minimum and natural
+ * size, in pixels. This means the untransformed actor will have the
+ * given geometry. This is the same as calling clutter_actor_set_position()
+ * and clutter_actor_set_size().
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_position() and
+ * clutter_actor_set_size() instead.
+ */
+void
+clutter_actor_set_geometry (ClutterActor *self,
+ const ClutterGeometry *geometry)
+{
+ g_object_freeze_notify (G_OBJECT (self));
+
+ clutter_actor_set_position (self, geometry->x, geometry->y);
+ clutter_actor_set_size (self, geometry->width, geometry->height);
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
+ * clutter_actor_get_geometry:
+ * @self: A #ClutterActor
+ * @geometry: (out caller-allocates): A location to store actors #ClutterGeometry
+ *
+ * Gets the size and position of an actor relative to its parent
+ * actor. This is the same as calling clutter_actor_get_position() and
+ * clutter_actor_get_size(). It tries to "do what you mean" and get the
+ * requested size and position if the actor's allocation is invalid.
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_position() and
+ * clutter_actor_get_size(), or clutter_actor_get_allocation_geometry()
+ * instead.
+ */
+void
+clutter_actor_get_geometry (ClutterActor *self,
+ ClutterGeometry *geometry)
+{
+ gfloat x, y, width, height;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+ g_return_if_fail (geometry != NULL);
+
+ clutter_actor_get_position (self, &x, &y);
+ clutter_actor_get_size (self, &width, &height);
+
+ geometry->x = (int) x;
+ geometry->y = (int) y;
+ geometry->width = (int) width;
+ geometry->height = (int) height;
+}
+
+/**
+ * clutter_actor_get_allocation_geometry:
+ * @self: A #ClutterActor
+ * @geom: (out): allocation geometry in pixels
+ *
+ * Gets the layout box an actor has been assigned. The allocation can
+ * only be assumed valid inside a paint() method; anywhere else, it
+ * may be out-of-date.
+ *
+ * An allocation does not incorporate the actor's scale or anchor point;
+ * those transformations do not affect layout, only rendering.
+ *
+ * The returned rectangle is in pixels.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12: Use clutter_actor_get_allocation_box() instead.
+ */
+void
+clutter_actor_get_allocation_geometry (ClutterActor *self,
+ ClutterGeometry *geom)
+{
+ ClutterActorBox box;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (self));
+ g_return_if_fail (geom != NULL);
+
+ clutter_actor_get_allocation_box (self, &box);
+
+ geom->x = CLUTTER_NEARBYINT (clutter_actor_box_get_x (&box));
+ geom->y = CLUTTER_NEARBYINT (clutter_actor_box_get_y (&box));
+ geom->width = CLUTTER_NEARBYINT (clutter_actor_box_get_width (&box));
+ geom->height = CLUTTER_NEARBYINT (clutter_actor_box_get_height (&box));
+}
diff --git a/clutter/deprecated/clutter-actor.h b/clutter/deprecated/clutter-actor.h
new file mode 100644
index 000000000..9302e9423
--- /dev/null
+++ b/clutter/deprecated/clutter-actor.h
@@ -0,0 +1,161 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
+ * Copyright (C) 2009, 2010 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_ACTOR_DEPRECATED_H__
+#define __CLUTTER_ACTOR_DEPRECATED_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_actor_set_geometry (ClutterActor *self,
+ const ClutterGeometry *geometry);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_allocation_geometry)
+void clutter_actor_get_geometry (ClutterActor *self,
+ ClutterGeometry *geometry);
+CLUTTER_DEPRECATED_IN_1_8
+guint32 clutter_actor_get_gid (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_8
+ClutterActor * clutter_get_actor_by_gid (guint32 id_);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child() and clutter_actor_add_child())
+void clutter_actor_reparent (ClutterActor *self,
+ ClutterActor *new_parent);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
+void clutter_actor_set_parent (ClutterActor *self,
+ ClutterActor *parent);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child)
+void clutter_actor_unparent (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_above_sibling)
+void clutter_actor_raise (ClutterActor *self,
+ ClutterActor *below);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_below_sibling)
+void clutter_actor_lower (ClutterActor *self,
+ ClutterActor *above);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_above_sibling() with NULL sibling)
+void clutter_actor_raise_top (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_below_sibling() with NULL sibling)
+void clutter_actor_lower_bottom (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_actor_push_internal (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_actor_pop_internal (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_actor_show_all (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_actor_hide_all (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_set_z_position)
+void clutter_actor_set_depth (ClutterActor *self,
+ gfloat depth);
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_get_z_position)
+gfloat clutter_actor_get_depth (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_set_rotation_angle)
+void clutter_actor_set_rotation (ClutterActor *self,
+ ClutterRotateAxis axis,
+ gdouble angle,
+ gfloat x,
+ gfloat y,
+ gfloat z);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_set_rotation_angle and clutter_actor_set_pivot_point)
+void clutter_actor_set_z_rotation_from_gravity (ClutterActor *self,
+ gdouble angle,
+ ClutterGravity gravity);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_get_rotation_angle)
+gdouble clutter_actor_get_rotation (ClutterActor *self,
+ ClutterRotateAxis axis,
+ gfloat *x,
+ gfloat *y,
+ gfloat *z);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterGravity clutter_actor_get_z_rotation_gravity (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_set_scale and clutter_actor_set_pivot_point)
+void clutter_actor_set_scale_full (ClutterActor *self,
+ gdouble scale_x,
+ gdouble scale_y,
+ gfloat center_x,
+ gfloat center_y);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_set_scale and clutter_actor_set_pivot_point)
+void clutter_actor_set_scale_with_gravity (ClutterActor *self,
+ gdouble scale_x,
+ gdouble scale_y,
+ ClutterGravity gravity);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_get_pivot_point)
+void clutter_actor_get_scale_center (ClutterActor *self,
+ gfloat *center_x,
+ gfloat *center_y);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_actor_get_pivot_point)
+ClutterGravity clutter_actor_get_scale_gravity (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_actor_set_anchor_point (ClutterActor *self,
+ gfloat anchor_x,
+ gfloat anchor_y);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_actor_move_anchor_point (ClutterActor *self,
+ gfloat anchor_x,
+ gfloat anchor_y);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_actor_get_anchor_point (ClutterActor *self,
+ gfloat *anchor_x,
+ gfloat *anchor_y);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterGravity clutter_actor_get_anchor_point_gravity (ClutterActor *self);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_actor_set_anchor_point_from_gravity (ClutterActor *self,
+ ClutterGravity gravity);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_actor_move_anchor_point_from_gravity (ClutterActor *self,
+ ClutterGravity gravity);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_actor_get_transformation_matrix (ClutterActor *self,
+ ClutterMatrix *matrix);
+
+CLUTTER_DEPRECATED_IN_1_12_FOR (clutter_actor_get_allocation_box)
+void clutter_actor_get_allocation_geometry (ClutterActor *self,
+ ClutterGeometry *geom);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_ACTOR_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-alpha.c b/clutter/deprecated/clutter-alpha.c
new file mode 100644
index 000000000..d9548a5ee
--- /dev/null
+++ b/clutter/deprecated/clutter-alpha.c
@@ -0,0 +1,959 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ * Tomas Frydrych <tf@openedhand.com>
+ *
+ * Copyright (C) 2006, 2007, 2008 OpenedHand
+ * Copyright (C) 2009, 2010 Intel Corp.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-alpha
+ * @short_description: A class for calculating a value as a function of time
+ *
+ * #ClutterAlpha is a class for calculating an floating point value
+ * dependent only on the position of a #ClutterTimeline.
+ *
+ * <warning>For newly written code, it is recommended to use the
+ * #ClutterTimeline:progress-mode property of #ClutterTimeline, or the
+ * clutter_timeline_set_progress_func() function instead of #ClutterAlpha.
+ * The #ClutterAlpha class will be deprecated in the future, and will not
+ * be available any more in the next major version of Clutter.</warning>
+ *
+ * A #ClutterAlpha binds a #ClutterTimeline to a progress function which
+ * translates the time T into an adimensional factor alpha. The factor can
+ * then be used to drive a #ClutterBehaviour, which will translate the
+ * alpha value into something meaningful for a #ClutterActor.
+ *
+ * You should provide a #ClutterTimeline and bind it to the #ClutterAlpha
+ * instance using clutter_alpha_set_timeline(). You should also set an
+ * "animation mode", either by using the #ClutterAnimationMode values that
+ * Clutter itself provides or by registering custom functions using
+ * clutter_alpha_register_func().
+ *
+ * Instead of a #ClutterAnimationMode you may provide a function returning
+ * the alpha value depending on the progress of the timeline, using
+ * clutter_alpha_set_func() or clutter_alpha_set_closure(). The alpha
+ * function will be executed each time a new frame in the #ClutterTimeline
+ * is reached.
+ *
+ * Since the alpha function is controlled by the timeline instance, you can
+ * pause, stop or resume the #ClutterAlpha from calling the alpha function by
+ * using the appropriate functions of the #ClutterTimeline object.
+ *
+ * #ClutterAlpha is used to "drive" a #ClutterBehaviour instance, and it
+ * is internally used by the #ClutterAnimation API.
+ *
+ * <refsect2 id="ClutterAlpha-script">
+ * <title>ClutterAlpha custom properties for #ClutterScript</title>
+ * <para>#ClutterAlpha defines a custom "function" property for
+ * #ClutterScript which allows to reference a custom alpha function
+ * available in the source code. Setting the "function" property
+ * is equivalent to calling clutter_alpha_set_func() with the
+ * specified function name. No user data or #GDestroyNotify is
+ * available to be passed.</para>
+ * <example id="ClutterAlpha-script-example">
+ * <title>Defining a ClutterAlpha in ClutterScript</title>
+ * <para>The following JSON fragment defines a #ClutterAlpha
+ * using a #ClutterTimeline with id "sine-timeline" and an alpha
+ * function called <function>my_sine_alpha</function>. The defined
+ * #ClutterAlpha instance can be reused in multiple #ClutterBehaviour
+ * definitions or for #ClutterAnimation definitions.</para>
+ * <programlisting><![CDATA[
+ * {
+ * "id" : "sine-alpha",
+ * "timeline" : {
+ * "id" : "sine-timeline",
+ * "duration" : 500,
+ * "loop" : true
+ * },
+ * "function" : "my_sine_alpha"
+ * }
+ * ]]></programlisting>
+ * </example>
+ * <para>For the way to define the #ClutterAlpha:mode property
+ * inside a ClutterScript fragment, see <link
+ * linkend="clutter-AnimationMode-Script">the corresponding section</link>
+ * in #ClutterAnimation.</para>
+ * </refsect2>
+ *
+ * #ClutterAlpha is available since Clutter 0.2.
+ *
+ * #ClutterAlpha is deprecated since Clutter 1.12; use #ClutterTimeline and the
+ * #ClutterTimeline:progress-mode property.
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+
+#include <gmodule.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-alpha.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-easing.h"
+#include "clutter-main.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+#include "clutter-scriptable.h"
+#include "clutter-script-private.h"
+
+static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterAlpha,
+ clutter_alpha,
+ G_TYPE_INITIALLY_UNOWNED,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_iface_init));
+
+struct _ClutterAlphaPrivate
+{
+ ClutterTimeline *timeline;
+ guint timeline_new_frame_id;
+
+ gdouble alpha;
+
+ GClosure *closure;
+
+ ClutterAlphaFunc func;
+ gpointer user_data;
+ GDestroyNotify notify;
+
+ gulong mode;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_TIMELINE,
+ PROP_ALPHA,
+ PROP_MODE,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+static void
+timeline_new_frame_cb (ClutterTimeline *timeline,
+ guint msecs,
+ ClutterAlpha *alpha)
+{
+ ClutterAlphaPrivate *priv = alpha->priv;
+
+ /* Update alpha value and notify */
+ priv->alpha = clutter_alpha_get_alpha (alpha);
+ g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_ALPHA]);
+}
+
+static void
+clutter_alpha_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAlpha *alpha = CLUTTER_ALPHA (object);
+
+ switch (prop_id)
+ {
+ case PROP_TIMELINE:
+ clutter_alpha_set_timeline (alpha, g_value_get_object (value));
+ break;
+
+ case PROP_MODE:
+ clutter_alpha_set_mode (alpha, g_value_get_ulong (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_alpha_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_TIMELINE:
+ g_value_set_object (value, priv->timeline);
+ break;
+
+ case PROP_ALPHA:
+ g_value_set_double (value, priv->alpha);
+ break;
+
+ case PROP_MODE:
+ g_value_set_ulong (value, priv->mode);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_alpha_finalize (GObject *object)
+{
+ ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
+
+ if (priv->notify != NULL)
+ priv->notify (priv->user_data);
+ else if (priv->closure != NULL)
+ g_closure_unref (priv->closure);
+
+ G_OBJECT_CLASS (clutter_alpha_parent_class)->finalize (object);
+}
+
+static void
+clutter_alpha_dispose (GObject *object)
+{
+ ClutterAlpha *self = CLUTTER_ALPHA(object);
+
+ clutter_alpha_set_timeline (self, NULL);
+
+ G_OBJECT_CLASS (clutter_alpha_parent_class)->dispose (object);
+}
+
+static ClutterAlphaFunc
+resolve_alpha_func (const gchar *name)
+{
+ static GModule *module = NULL;
+ ClutterAlphaFunc func;
+
+ CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
+
+ if (G_UNLIKELY (module == NULL))
+ module = g_module_open (NULL, 0);
+
+ if (g_module_symbol (module, name, (gpointer) &func))
+ {
+ CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
+ name);
+ return func;
+ }
+
+ return NULL;
+}
+
+static void
+clutter_alpha_set_custom_property (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ const gchar *name,
+ const GValue *value)
+{
+ if (strncmp (name, "function", 8) == 0)
+ {
+ g_assert (G_VALUE_HOLDS (value, G_TYPE_POINTER));
+ if (g_value_get_pointer (value) != NULL)
+ {
+ clutter_alpha_set_func (CLUTTER_ALPHA (scriptable),
+ g_value_get_pointer (value),
+ NULL, NULL);
+ }
+ }
+ else
+ g_object_set_property (G_OBJECT (scriptable), name, value);
+}
+
+static gboolean
+clutter_alpha_parse_custom_node (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ GValue *value,
+ const gchar *name,
+ JsonNode *node)
+{
+ if (strncmp (name, "function", 8) == 0)
+ {
+ const gchar *func_name = json_node_get_string (node);
+
+ g_value_init (value, G_TYPE_POINTER);
+ g_value_set_pointer (value, resolve_alpha_func (func_name));
+
+ return TRUE;
+ }
+
+ /* we need to do this because we use gulong in place
+ * of ClutterAnimationMode for ClutterAlpha:mode
+ */
+ if (strncmp (name, "mode", 4) == 0)
+ {
+ gulong mode;
+
+ mode = _clutter_script_resolve_animation_mode (node);
+
+ g_value_init (value, G_TYPE_ULONG);
+ g_value_set_ulong (value, mode);
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void
+clutter_scriptable_iface_init (ClutterScriptableIface *iface)
+{
+ iface->parse_custom_node = clutter_alpha_parse_custom_node;
+ iface->set_custom_property = clutter_alpha_set_custom_property;
+}
+
+static void
+clutter_alpha_class_init (ClutterAlphaClass *klass)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+
+ object_class->set_property = clutter_alpha_set_property;
+ object_class->get_property = clutter_alpha_get_property;
+ object_class->finalize = clutter_alpha_finalize;
+ object_class->dispose = clutter_alpha_dispose;
+
+ g_type_class_add_private (klass, sizeof (ClutterAlphaPrivate));
+
+ /**
+ * ClutterAlpha:timeline:
+ *
+ * A #ClutterTimeline instance used to drive the alpha function.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ obj_props[PROP_TIMELINE] =
+ g_param_spec_object ("timeline",
+ P_("Timeline"),
+ P_("Timeline used by the alpha"),
+ CLUTTER_TYPE_TIMELINE,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterAlpha:alpha:
+ *
+ * The alpha value as computed by the alpha function. The linear
+ * interval is 0.0 to 1.0, but the Alpha allows overshooting by
+ * one unit in each direction, so the valid interval is -1.0 to 2.0.
+ *
+ * Since: 0.2
+ * Deprecated: 1.12
+ */
+ obj_props[PROP_ALPHA] =
+ g_param_spec_double ("alpha",
+ P_("Alpha value"),
+ P_("Alpha value as computed by the alpha"),
+ -1.0, 2.0,
+ 0.0,
+ CLUTTER_PARAM_READABLE);
+
+ /**
+ * ClutterAlpha:mode:
+ *
+ * The progress function logical id - either a value from the
+ * #ClutterAnimationMode enumeration or a value returned by
+ * clutter_alpha_register_func().
+ *
+ * If %CLUTTER_CUSTOM_MODE is used then the function set using
+ * clutter_alpha_set_closure() or clutter_alpha_set_func()
+ * will be used.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12
+ */
+ obj_props[PROP_MODE] =
+ g_param_spec_ulong ("mode",
+ P_("Mode"),
+ P_("Progress mode"),
+ 0, G_MAXULONG,
+ CLUTTER_CUSTOM_MODE,
+ G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE);
+
+ g_object_class_install_properties (object_class,
+ PROP_LAST,
+ obj_props);
+}
+
+static void
+clutter_alpha_init (ClutterAlpha *self)
+{
+ self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
+ CLUTTER_TYPE_ALPHA,
+ ClutterAlphaPrivate);
+
+ self->priv->mode = CLUTTER_CUSTOM_MODE;
+ self->priv->alpha = 0.0;
+}
+
+/**
+ * clutter_alpha_get_alpha:
+ * @alpha: A #ClutterAlpha
+ *
+ * Query the current alpha value.
+ *
+ * Return Value: The current alpha value for the alpha
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+gdouble
+clutter_alpha_get_alpha (ClutterAlpha *alpha)
+{
+ ClutterAlphaPrivate *priv;
+ gdouble retval = 0;
+
+ g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), 0);
+
+ priv = alpha->priv;
+
+ if (G_LIKELY (priv->func))
+ {
+ return priv->func (alpha, priv->user_data);
+ }
+ else if (priv->closure)
+ {
+ GValue params = G_VALUE_INIT;
+ GValue result_value = G_VALUE_INIT;
+
+ g_object_ref (alpha);
+
+ g_value_init (&result_value, G_TYPE_DOUBLE);
+
+ g_value_init (&params, CLUTTER_TYPE_ALPHA);
+ g_value_set_object (&params, alpha);
+
+ g_closure_invoke (priv->closure, &result_value, 1, &params, NULL);
+
+ retval = g_value_get_double (&result_value);
+
+ g_value_unset (&result_value);
+ g_value_unset (&params);
+
+ g_object_unref (alpha);
+ }
+
+ return retval;
+}
+
+/*
+ * clutter_alpha_set_closure_internal:
+ * @alpha: a #ClutterAlpha
+ * @closure: a #GClosure
+ *
+ * Sets the @closure for @alpha. This function does not
+ * set the #ClutterAlpha:mode property and does not emit
+ * the #GObject::notify signal for it.
+ */
+static inline void
+clutter_alpha_set_closure_internal (ClutterAlpha *alpha,
+ GClosure *closure)
+{
+ ClutterAlphaPrivate *priv = alpha->priv;
+
+ if (priv->notify != NULL)
+ priv->notify (priv->user_data);
+ else if (priv->closure != NULL)
+ g_closure_unref (priv->closure);
+
+ priv->func = NULL;
+ priv->user_data = NULL;
+ priv->notify = NULL;
+
+ if (closure == NULL)
+ return;
+
+ /* need to take ownership of the closure before sinking it */
+ priv->closure = g_closure_ref (closure);
+ g_closure_sink (closure);
+
+ /* set the marshaller */
+ if (G_CLOSURE_NEEDS_MARSHAL (closure))
+ {
+ GClosureMarshal marshal = _clutter_marshal_DOUBLE__VOID;
+
+ g_closure_set_marshal (priv->closure, marshal);
+ }
+}
+
+/**
+ * clutter_alpha_set_closure:
+ * @alpha: A #ClutterAlpha
+ * @closure: A #GClosure
+ *
+ * Sets the #GClosure used to compute the alpha value at each
+ * frame of the #ClutterTimeline bound to @alpha.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_alpha_set_closure (ClutterAlpha *alpha,
+ GClosure *closure)
+{
+ ClutterAlphaPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
+ g_return_if_fail (closure != NULL);
+
+ priv = alpha->priv;
+
+ clutter_alpha_set_closure_internal (alpha, closure);
+
+ priv->mode = CLUTTER_CUSTOM_MODE;
+ g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
+}
+
+/**
+ * clutter_alpha_set_func:
+ * @alpha: A #ClutterAlpha
+ * @func: A #ClutterAlphaFunc
+ * @data: user data to be passed to the alpha function, or %NULL
+ * @destroy: notify function used when disposing the alpha function
+ *
+ * Sets the #ClutterAlphaFunc function used to compute
+ * the alpha value at each frame of the #ClutterTimeline
+ * bound to @alpha.
+ *
+ * This function will not register @func as a global alpha function.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_alpha_set_func (ClutterAlpha *alpha,
+ ClutterAlphaFunc func,
+ gpointer data,
+ GDestroyNotify destroy)
+{
+ ClutterAlphaPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
+ g_return_if_fail (func != NULL);
+
+ priv = alpha->priv;
+
+ if (priv->notify != NULL)
+ {
+ priv->notify (priv->user_data);
+ }
+ else if (priv->closure != NULL)
+ {
+ g_closure_unref (priv->closure);
+ priv->closure = NULL;
+ }
+
+ priv->func = func;
+ priv->user_data = data;
+ priv->notify = destroy;
+
+ priv->mode = CLUTTER_CUSTOM_MODE;
+
+ g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
+}
+
+/**
+ * clutter_alpha_set_timeline:
+ * @alpha: A #ClutterAlpha
+ * @timeline: A #ClutterTimeline
+ *
+ * Binds @alpha to @timeline.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_alpha_set_timeline (ClutterAlpha *alpha,
+ ClutterTimeline *timeline)
+{
+ ClutterAlphaPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
+ g_return_if_fail (timeline == NULL || CLUTTER_IS_TIMELINE (timeline));
+
+ priv = alpha->priv;
+
+ if (priv->timeline == timeline)
+ return;
+
+ if (priv->timeline)
+ {
+ g_signal_handlers_disconnect_by_func (priv->timeline,
+ timeline_new_frame_cb,
+ alpha);
+
+ g_object_unref (priv->timeline);
+ priv->timeline = NULL;
+ }
+
+ if (timeline)
+ {
+ priv->timeline = g_object_ref (timeline);
+
+ g_signal_connect (priv->timeline, "new-frame",
+ G_CALLBACK (timeline_new_frame_cb),
+ alpha);
+ }
+
+ g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_TIMELINE]);
+}
+
+/**
+ * clutter_alpha_get_timeline:
+ * @alpha: A #ClutterAlpha
+ *
+ * Gets the #ClutterTimeline bound to @alpha.
+ *
+ * Return value: (transfer none): a #ClutterTimeline instance
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ClutterTimeline *
+clutter_alpha_get_timeline (ClutterAlpha *alpha)
+{
+ g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
+
+ return alpha->priv->timeline;
+}
+
+/**
+ * clutter_alpha_new:
+ *
+ * Creates a new #ClutterAlpha instance. You must set a function
+ * to compute the alpha value using clutter_alpha_set_func() and
+ * bind a #ClutterTimeline object to the #ClutterAlpha instance
+ * using clutter_alpha_set_timeline().
+ *
+ * You should use the newly created #ClutterAlpha instance inside
+ * a #ClutterBehaviour object.
+ *
+ * Return value: the newly created empty #ClutterAlpha instance.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ClutterAlpha *
+clutter_alpha_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_ALPHA, NULL);
+}
+
+/**
+ * clutter_alpha_new_full:
+ * @timeline: #ClutterTimeline timeline
+ * @mode: animation mode
+ *
+ * Creates a new #ClutterAlpha instance and sets the timeline
+ * and animation mode.
+ *
+ * See also clutter_alpha_set_timeline() and clutter_alpha_set_mode().
+ *
+ * Return Value: the newly created #ClutterAlpha
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ClutterAlpha *
+clutter_alpha_new_full (ClutterTimeline *timeline,
+ gulong mode)
+{
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
+ g_return_val_if_fail (mode != CLUTTER_ANIMATION_LAST, NULL);
+
+ return g_object_new (CLUTTER_TYPE_ALPHA,
+ "timeline", timeline,
+ "mode", mode,
+ NULL);
+}
+
+/**
+ * clutter_alpha_new_with_func:
+ * @timeline: a #ClutterTimeline
+ * @func: a #ClutterAlphaFunc
+ * @data: data to pass to the function, or %NULL
+ * @destroy: function to call when removing the alpha function, or %NULL
+ *
+ * Creates a new #ClutterAlpha instances and sets the timeline
+ * and the alpha function.
+ *
+ * This function will not register @func as a global alpha function.
+ *
+ * See also clutter_alpha_set_timeline() and clutter_alpha_set_func().
+ *
+ * Return value: the newly created #ClutterAlpha
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ClutterAlpha *
+clutter_alpha_new_with_func (ClutterTimeline *timeline,
+ ClutterAlphaFunc func,
+ gpointer data,
+ GDestroyNotify destroy)
+{
+ ClutterAlpha *retval;
+
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
+ g_return_val_if_fail (func != NULL, NULL);
+
+ retval = clutter_alpha_new ();
+ clutter_alpha_set_timeline (retval, timeline);
+ clutter_alpha_set_func (retval, func, data, destroy);
+
+ return retval;
+}
+
+/**
+ * clutter_alpha_get_mode:
+ * @alpha: a #ClutterAlpha
+ *
+ * Retrieves the #ClutterAnimationMode used by @alpha.
+ *
+ * Return value: the animation mode
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gulong
+clutter_alpha_get_mode (ClutterAlpha *alpha)
+{
+ g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), CLUTTER_CUSTOM_MODE);
+
+ return alpha->priv->mode;
+}
+
+typedef struct _AlphaData {
+ guint closure_set : 1;
+
+ ClutterAlphaFunc func;
+ gpointer data;
+
+ GClosure *closure;
+} AlphaData;
+
+static GPtrArray *clutter_alphas = NULL;
+
+static gdouble
+clutter_alpha_easing_func (ClutterAlpha *alpha,
+ gpointer data G_GNUC_UNUSED)
+{
+ ClutterAlphaPrivate *priv = alpha->priv;
+ ClutterTimeline *timeline = priv->timeline;
+ gdouble t, d;
+
+ if (G_UNLIKELY (priv->timeline == NULL))
+ return 0.0;
+
+ t = clutter_timeline_get_elapsed_time (timeline);
+ d = clutter_timeline_get_duration (timeline);
+
+ return clutter_easing_for_mode (priv->mode, t, d);
+}
+
+/**
+ * clutter_alpha_set_mode:
+ * @alpha: a #ClutterAlpha
+ * @mode: a #ClutterAnimationMode
+ *
+ * Sets the progress function of @alpha using the symbolic value
+ * of @mode, as taken by the #ClutterAnimationMode enumeration or
+ * using the value returned by clutter_alpha_register_func().
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_alpha_set_mode (ClutterAlpha *alpha,
+ gulong mode)
+{
+ ClutterAlphaPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
+ g_return_if_fail (mode != CLUTTER_ANIMATION_LAST);
+
+ priv = alpha->priv;
+
+ if (mode == CLUTTER_CUSTOM_MODE)
+ {
+ priv->mode = mode;
+ }
+ else if (mode < CLUTTER_ANIMATION_LAST)
+ {
+ if (priv->mode == mode)
+ return;
+
+ /* sanity check to avoid getting an out of sync
+ * enum/function mapping
+ */
+ g_assert (clutter_get_easing_func_for_mode (mode) != NULL);
+
+ clutter_alpha_set_closure_internal (alpha, NULL);
+
+ priv->mode = mode;
+
+ CLUTTER_NOTE (ANIMATION, "New easing mode '%s'[%lu]\n",
+ clutter_get_easing_name_for_mode (priv->mode),
+ priv->mode);
+
+ priv->func = clutter_alpha_easing_func;
+ priv->user_data = NULL;
+ priv->notify = NULL;
+ }
+ else if (mode > CLUTTER_ANIMATION_LAST)
+ {
+ AlphaData *alpha_data = NULL;
+ gulong real_index = 0;
+
+ if (priv->mode == mode)
+ return;
+
+ if (G_UNLIKELY (clutter_alphas == NULL))
+ {
+ g_warning ("No alpha functions defined for ClutterAlpha to use. "
+ "Use clutter_alpha_register_func() to register an "
+ "alpha function.");
+ return;
+ }
+
+ real_index = mode - CLUTTER_ANIMATION_LAST - 1;
+
+ alpha_data = g_ptr_array_index (clutter_alphas, real_index);
+ if (G_UNLIKELY (alpha_data == NULL))
+ {
+ g_warning ("No alpha function registered for mode %lu.",
+ mode);
+ return;
+ }
+
+ if (alpha_data->closure_set)
+ clutter_alpha_set_closure (alpha, alpha_data->closure);
+ else
+ {
+ clutter_alpha_set_closure_internal (alpha, NULL);
+
+ priv->func = alpha_data->func;
+ priv->user_data = alpha_data->data;
+ priv->notify = NULL;
+ }
+
+ priv->mode = mode;
+ }
+ else
+ g_assert_not_reached ();
+
+ g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
+}
+
+static gulong
+register_alpha_internal (AlphaData *alpha_data)
+{
+ if (G_UNLIKELY (clutter_alphas == NULL))
+ clutter_alphas = g_ptr_array_new ();
+
+ g_ptr_array_add (clutter_alphas, alpha_data);
+
+ return clutter_alphas->len + CLUTTER_ANIMATION_LAST;
+}
+
+/**
+ * clutter_alpha_register_func: (skip)
+ * @func: a #ClutterAlphaFunc
+ * @data: user data to pass to @func, or %NULL
+ *
+ * Registers a global alpha function and returns its logical id
+ * to be used by clutter_alpha_set_mode() or by #ClutterAnimation.
+ *
+ * The logical id is always greater than %CLUTTER_ANIMATION_LAST.
+ *
+ * Return value: the logical id of the alpha function
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gulong
+clutter_alpha_register_func (ClutterAlphaFunc func,
+ gpointer data)
+{
+ AlphaData *alpha_data;
+
+ g_return_val_if_fail (func != NULL, 0);
+
+ alpha_data = g_slice_new (AlphaData);
+ alpha_data->closure_set = FALSE;
+ alpha_data->func = func;
+ alpha_data->data = data;
+
+ return register_alpha_internal (alpha_data);
+}
+
+/**
+ * clutter_alpha_register_closure:
+ * @closure: a #GClosure
+ *
+ * #GClosure variant of clutter_alpha_register_func().
+ *
+ * Registers a global alpha function and returns its logical id
+ * to be used by clutter_alpha_set_mode() or by #ClutterAnimation.
+ *
+ * The logical id is always greater than %CLUTTER_ANIMATION_LAST.
+ *
+ * Rename to: clutter_alpha_register_func
+ *
+ * Return value: the logical id of the alpha function
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gulong
+clutter_alpha_register_closure (GClosure *closure)
+{
+ AlphaData *alpha_data;
+
+ g_return_val_if_fail (closure != NULL, 0);
+
+ alpha_data = g_slice_new (AlphaData);
+ alpha_data->closure_set = TRUE;
+ alpha_data->closure = closure;
+
+ return register_alpha_internal (alpha_data);
+}
diff --git a/clutter/deprecated/clutter-alpha.h b/clutter/deprecated/clutter-alpha.h
new file mode 100644
index 000000000..347ff4a14
--- /dev/null
+++ b/clutter/deprecated/clutter-alpha.h
@@ -0,0 +1,144 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ * Tomas Frydrych <tf@openedhand.com>
+ *
+ * Copyright (C) 2006, 2007, 2008 OpenedHand
+ * Copyright (C) 2009 Intel Corp.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_ALPHA_H__
+#define __CLUTTER_ALPHA_H__
+
+#include <clutter/clutter-timeline.h>
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_ALPHA (clutter_alpha_get_type ())
+#define CLUTTER_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ALPHA, ClutterAlpha))
+#define CLUTTER_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
+#define CLUTTER_IS_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ALPHA))
+#define CLUTTER_IS_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALPHA))
+#define CLUTTER_ALPHA_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
+
+typedef struct _ClutterAlphaClass ClutterAlphaClass;
+typedef struct _ClutterAlphaPrivate ClutterAlphaPrivate;
+
+/**
+ * ClutterAlphaFunc:
+ * @alpha: a #ClutterAlpha
+ * @user_data: user data passed to the function
+ *
+ * A function returning a value depending on the position of
+ * the #ClutterTimeline bound to @alpha.
+ *
+ * Return value: a floating point value
+ *
+ * Since: 0.2
+ */
+typedef gdouble (*ClutterAlphaFunc) (ClutterAlpha *alpha,
+ gpointer user_data);
+
+/**
+ * ClutterAlpha:
+ *
+ * #ClutterAlpha combines a #ClutterTimeline and a function.
+ * The contents of the #ClutterAlpha structure are private and should
+ * only be accessed using the provided API.
+ *
+ * Since: 0.2
+ */
+struct _ClutterAlpha
+{
+ /*< private >*/
+ GInitiallyUnowned parent;
+
+ ClutterAlphaPrivate *priv;
+};
+
+/**
+ * ClutterAlphaClass:
+ *
+ * Base class for #ClutterAlpha
+ *
+ * Since: 0.2
+ */
+struct _ClutterAlphaClass
+{
+ /*< private >*/
+ GInitiallyUnownedClass parent_class;
+
+ void (*_clutter_alpha_1) (void);
+ void (*_clutter_alpha_2) (void);
+ void (*_clutter_alpha_3) (void);
+ void (*_clutter_alpha_4) (void);
+ void (*_clutter_alpha_5) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_alpha_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAlpha * clutter_alpha_new (void);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAlpha * clutter_alpha_new_full (ClutterTimeline *timeline,
+ gulong mode);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAlpha * clutter_alpha_new_with_func (ClutterTimeline *timeline,
+ ClutterAlphaFunc func,
+ gpointer data,
+ GDestroyNotify destroy);
+
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_alpha_get_alpha (ClutterAlpha *alpha);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_alpha_set_func (ClutterAlpha *alpha,
+ ClutterAlphaFunc func,
+ gpointer data,
+ GDestroyNotify destroy);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_alpha_set_closure (ClutterAlpha *alpha,
+ GClosure *closure);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_alpha_set_timeline (ClutterAlpha *alpha,
+ ClutterTimeline *timeline);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTimeline *clutter_alpha_get_timeline (ClutterAlpha *alpha);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_alpha_set_mode (ClutterAlpha *alpha,
+ gulong mode);
+CLUTTER_DEPRECATED_IN_1_12
+gulong clutter_alpha_get_mode (ClutterAlpha *alpha);
+
+CLUTTER_DEPRECATED_IN_1_12
+gulong clutter_alpha_register_func (ClutterAlphaFunc func,
+ gpointer data);
+CLUTTER_DEPRECATED_IN_1_12
+gulong clutter_alpha_register_closure (GClosure *closure);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_ALPHA_H__ */
diff --git a/clutter/deprecated/clutter-animatable.h b/clutter/deprecated/clutter-animatable.h
new file mode 100644
index 000000000..df40e288e
--- /dev/null
+++ b/clutter/deprecated/clutter-animatable.h
@@ -0,0 +1,47 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2009 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+#ifndef __CLUTTER_ANIMATABLE_DEPRECATED_H__
+#define __CLUTTER_ANIMATABLE_DEPRECATED_H__
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#include <clutter/clutter-animatable.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_animatable_interpolate_value)
+gboolean clutter_animatable_animate_property (ClutterAnimatable *animatable,
+ ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *initial_value,
+ const GValue *final_value,
+ gdouble progress,
+ GValue *value);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_ANIMATABLE_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-animation.c b/clutter/deprecated/clutter-animation.c
new file mode 100644
index 000000000..80f5f6a7b
--- /dev/null
+++ b/clutter/deprecated/clutter-animation.c
@@ -0,0 +1,2663 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2008 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+/**
+ * SECTION:clutter-animation
+ * @short_description: Simple implicit animations
+ * @See_Also: #ClutterAnimatable, #ClutterInterval, #ClutterAlpha,
+ * #ClutterTimeline
+ *
+ * #ClutterAnimation is an object providing simple, implicit animations
+ * for #GObject<!-- -->s.
+ *
+ * #ClutterAnimation instances will bind one or more #GObject properties
+ * belonging to a #GObject to a #ClutterInterval, and will then use a
+ * #ClutterAlpha to interpolate the property between the initial and final
+ * values of the interval.
+ *
+ * The duration of the animation is set using clutter_animation_set_duration().
+ * The easing mode of the animation is set using clutter_animation_set_mode().
+ *
+ * If you want to control the animation you should retrieve the
+ * #ClutterTimeline using clutter_animation_get_timeline() and then
+ * use #ClutterTimeline functions like clutter_timeline_start(),
+ * clutter_timeline_pause() or clutter_timeline_stop().
+ *
+ * A #ClutterAnimation will emit the #ClutterAnimation::completed signal
+ * when the #ClutterTimeline used by the animation is completed; unlike
+ * #ClutterTimeline, though, the #ClutterAnimation::completed will not be
+ * emitted if #ClutterAnimation:loop is set to %TRUE - that is, a looping
+ * animation never completes.
+ *
+ * If your animation depends on user control you can force its completion
+ * using clutter_animation_completed().
+ *
+ * If the #GObject instance bound to a #ClutterAnimation implements the
+ * #ClutterAnimatable interface it is possible for that instance to
+ * control the way the initial and final states are interpolated.
+ *
+ * #ClutterAnimation<!-- -->s are distinguished from #ClutterBehaviour<!-- -->s
+ * because the former can only control #GObject properties of a single
+ * #GObject instance, while the latter can control multiple properties
+ * using accessor functions inside the #ClutterBehaviour
+ * <function>alpha_notify</function> virtual function, and can control
+ * multiple #ClutterActor<!-- -->s as well.
+ *
+ * For convenience, it is possible to use the clutter_actor_animate()
+ * function call which will take care of setting up and tearing down
+ * a #ClutterAnimation instance and animate an actor between its current
+ * state and the specified final state.
+ *
+ * <refsect2 id="clutter-AnimationMode-Script">
+ * <title>Defining ClutterAnimationMode inside ClutterScript</title>
+ * <para>When defining a #ClutterAnimation inside a ClutterScript
+ * file or string the #ClutterAnimation:mode can be defined either
+ * using the #ClutterAnimationMode enumeration values through their
+ * "nick" (the short string used inside #GEnumValue), their numeric
+ * id, or using the following strings:</para>
+ * <variablelist>
+ * <varlistentry>
+ * <term>easeInQuad, easeOutQuad, easeInOutQuad</term>
+ * <listitem><para>Corresponding to the quadratic easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInCubic, easeOutCubic, easeInOutCubic</term>
+ * <listitem><para>Corresponding to the cubic easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInQuart, easeOutQuart, easeInOutQuart</term>
+ * <listitem><para>Corresponding to the quartic easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInQuint, easeOutQuint, easeInOutQuint</term>
+ * <listitem><para>Corresponding to the quintic easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInSine, easeOutSine, easeInOutSine</term>
+ * <listitem><para>Corresponding to the sine easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInExpo, easeOutExpo, easeInOutExpo</term>
+ * <listitem><para>Corresponding to the exponential easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInCirc, easeOutCirc, easeInOutCirc</term>
+ * <listitem><para>Corresponding to the circular easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInElastic, easeOutElastic, easeInOutElastic</term>
+ * <listitem><para>Corresponding to the overshooting elastic
+ * easing modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInBack, easeOutBack, easeInOutBack</term>
+ * <listitem><para>Corresponding to the overshooting cubic
+ * easing modes</para></listitem>
+ * </varlistentry>
+ * <varlistentry>
+ * <term>easeInBounce, easeOutBounce, easeInOutBounce</term>
+ * <listitem><para>Corresponding to the bouncing easing
+ * modes</para></listitem>
+ * </varlistentry>
+ * </variablelist>
+ * </refsect2>
+ *
+ * <example id="example-clutter-animation">
+ * <title>Tweening using clutter_actor_animate()</title>
+ * <programlisting>
+ * <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../tests/interactive/test-easing.c">
+ * <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
+ * </xi:include>
+ * </programlisting>
+ * </example>
+ *
+ * #ClutterAnimation is available since Clutter 1.0.
+ *
+ * #ClutterAnimation has been deprecated in Clutter 1.12.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <glib-object.h>
+#include <gobject/gvaluecollector.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-alpha.h"
+#include "clutter-animatable.h"
+#include "clutter-animation.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-interval.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+#include "clutter-scriptable.h"
+#include "clutter-script-private.h"
+
+#include "deprecated/clutter-animation.h"
+
+enum
+{
+ PROP_0,
+
+ PROP_OBJECT,
+ PROP_MODE,
+ PROP_DURATION,
+ PROP_LOOP,
+ PROP_TIMELINE,
+ PROP_ALPHA,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+enum
+{
+ STARTED,
+ COMPLETED,
+
+ LAST_SIGNAL
+};
+
+#define CLUTTER_ANIMATION_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationPrivate))
+
+struct _ClutterAnimationPrivate
+{
+ GObject *object;
+
+ GHashTable *properties;
+
+ ClutterAlpha *alpha;
+ ClutterTimeline *timeline;
+
+ guint timeline_started_id;
+ guint timeline_completed_id;
+ guint timeline_frame_id;
+};
+
+static guint animation_signals[LAST_SIGNAL] = { 0, };
+
+static GQuark quark_object_animation = 0;
+
+static void clutter_scriptable_init (ClutterScriptableIface *iface);
+
+static void clutter_animation_set_alpha_internal (ClutterAnimation *animation,
+ ClutterAlpha *alpha);
+static ClutterAlpha * clutter_animation_get_alpha_internal (ClutterAnimation *animation);
+static ClutterTimeline * clutter_animation_get_timeline_internal (ClutterAnimation *animation);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterAnimation, clutter_animation, G_TYPE_OBJECT,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_init));
+
+static ClutterAlpha *
+clutter_animation_get_alpha_internal (ClutterAnimation *animation)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+
+ if (priv->alpha == NULL)
+ {
+ ClutterAlpha *alpha;
+
+ alpha = clutter_alpha_new ();
+ clutter_alpha_set_mode (alpha, CLUTTER_LINEAR);
+
+ priv->alpha = g_object_ref_sink (alpha);
+
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_ALPHA]);
+ }
+
+ return priv->alpha;
+}
+
+static void
+on_actor_destroy (ClutterActor *actor,
+ ClutterAnimation *animation)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+ GObject *obj = G_OBJECT (actor);
+
+ if (obj == priv->object)
+ {
+ g_object_set_qdata (priv->object, quark_object_animation, NULL);
+ g_signal_handlers_disconnect_by_func (priv->object,
+ G_CALLBACK (on_actor_destroy),
+ animation);
+ g_object_unref (animation);
+ }
+}
+
+static void
+clutter_animation_real_completed (ClutterAnimation *self)
+{
+ ClutterAnimationPrivate *priv = self->priv;
+ ClutterAnimatable *animatable = NULL;
+ ClutterAnimation *animation;
+ ClutterTimeline *timeline;
+ ClutterTimelineDirection direction;
+ gpointer key, value;
+ GHashTableIter iter;
+
+ timeline = clutter_animation_get_timeline (self);
+ direction = clutter_timeline_get_direction (timeline);
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ animatable = CLUTTER_ANIMATABLE (priv->object);
+
+ /* explicitly set the final state of the animation */
+ CLUTTER_NOTE (ANIMATION, "Set final state on object [%p]", priv->object);
+ g_hash_table_iter_init (&iter, priv->properties);
+ while (g_hash_table_iter_next (&iter, &key, &value))
+ {
+ const gchar *p_name = key;
+ ClutterInterval *interval = value;
+ GValue *p_value;
+
+ if (direction == CLUTTER_TIMELINE_FORWARD)
+ p_value = clutter_interval_peek_final_value (interval);
+ else
+ p_value = clutter_interval_peek_initial_value (interval);
+
+ if (animatable != NULL)
+ clutter_animatable_set_final_state (animatable, p_name, p_value);
+ else
+ g_object_set_property (priv->object, p_name, p_value);
+ }
+
+ /* at this point, if this animation was created by clutter_actor_animate()
+ * and friends, the animation will be attached to the object's data; since
+ * we want to allow developers to use g_signal_connect_after("completed")
+ * to concatenate a new animation, we need to remove the animation back
+ * pointer here, and unref() the animation. FIXME - we might want to
+ * provide a clutter_animation_attach()/clutter_animation_detach() pair
+ * to let the user reattach an animation
+ */
+ animation = g_object_get_qdata (priv->object, quark_object_animation);
+ if (animation == self)
+ {
+ CLUTTER_NOTE (ANIMATION, "Unsetting animation for actor [%p]",
+ priv->object);
+
+ g_object_set_qdata (priv->object, quark_object_animation, NULL);
+ g_signal_handlers_disconnect_by_func (priv->object,
+ G_CALLBACK (on_actor_destroy),
+ animation);
+
+ CLUTTER_NOTE (ANIMATION, "Releasing the reference Animation [%p]",
+ animation);
+ g_object_unref (animation);
+ }
+}
+
+static void
+clutter_animation_finalize (GObject *gobject)
+{
+ ClutterAnimationPrivate *priv = CLUTTER_ANIMATION (gobject)->priv;
+
+ CLUTTER_NOTE (ANIMATION,
+ "Destroying properties table for Animation [%p]",
+ gobject);
+ g_hash_table_destroy (priv->properties);
+
+ G_OBJECT_CLASS (clutter_animation_parent_class)->finalize (gobject);
+}
+
+static void
+clutter_animation_dispose (GObject *gobject)
+{
+ ClutterAnimationPrivate *priv = CLUTTER_ANIMATION (gobject)->priv;
+ ClutterTimeline *timeline;
+
+ if (priv->alpha != NULL)
+ timeline = clutter_alpha_get_timeline (priv->alpha);
+ else
+ timeline = priv->timeline;
+
+ if (timeline != NULL && priv->timeline_started_id != 0)
+ g_signal_handler_disconnect (timeline, priv->timeline_started_id);
+
+ if (timeline != NULL && priv->timeline_completed_id != 0)
+ g_signal_handler_disconnect (timeline, priv->timeline_completed_id);
+
+ if (timeline != NULL && priv->timeline_frame_id != 0)
+ g_signal_handler_disconnect (timeline, priv->timeline_frame_id);
+
+ priv->timeline_started_id = 0;
+ priv->timeline_completed_id = 0;
+ priv->timeline_frame_id = 0;
+
+ if (priv->alpha != NULL)
+ {
+ g_object_unref (priv->alpha);
+ priv->alpha = NULL;
+ }
+
+ if (priv->object != NULL)
+ {
+ g_object_unref (priv->object);
+ priv->object = NULL;
+ }
+
+ G_OBJECT_CLASS (clutter_animation_parent_class)->dispose (gobject);
+}
+
+static void
+clutter_animation_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAnimation *animation = CLUTTER_ANIMATION (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_OBJECT:
+ clutter_animation_set_object (animation, g_value_get_object (value));
+ break;
+
+ case PROP_MODE:
+ clutter_animation_set_mode (animation, g_value_get_ulong (value));
+ break;
+
+ case PROP_DURATION:
+ clutter_animation_set_duration (animation, g_value_get_uint (value));
+ break;
+
+ case PROP_LOOP:
+ clutter_animation_set_loop (animation, g_value_get_boolean (value));
+ break;
+
+ case PROP_TIMELINE:
+ clutter_animation_set_timeline (animation, g_value_get_object (value));
+ break;
+
+ case PROP_ALPHA:
+ clutter_animation_set_alpha_internal (animation, g_value_get_object (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_animation_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAnimation *animation = CLUTTER_ANIMATION (gobject);
+ ClutterAnimationPrivate *priv = animation->priv;
+
+ switch (prop_id)
+ {
+ case PROP_OBJECT:
+ g_value_set_object (value, priv->object);
+ break;
+
+ case PROP_MODE:
+ g_value_set_ulong (value, clutter_animation_get_mode (animation));
+ break;
+
+ case PROP_DURATION:
+ g_value_set_uint (value, clutter_animation_get_duration (animation));
+ break;
+
+ case PROP_LOOP:
+ g_value_set_boolean (value, clutter_animation_get_loop (animation));
+ break;
+
+ case PROP_TIMELINE:
+ g_value_set_object (value, clutter_animation_get_timeline (animation));
+ break;
+
+ case PROP_ALPHA:
+ g_value_set_object (value, clutter_animation_get_alpha_internal (animation));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static gboolean
+clutter_animation_parse_custom_node (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ GValue *value,
+ const gchar *name,
+ JsonNode *node)
+{
+ if (strncmp (name, "mode", 4) == 0)
+ {
+ gulong mode;
+
+ mode = _clutter_script_resolve_animation_mode (node);
+
+ g_value_init (value, G_TYPE_ULONG);
+ g_value_set_ulong (value, mode);
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void
+clutter_scriptable_init (ClutterScriptableIface *iface)
+{
+ iface->parse_custom_node = clutter_animation_parse_custom_node;
+}
+
+static void
+clutter_animation_class_init (ClutterAnimationClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+
+ quark_object_animation =
+ g_quark_from_static_string ("clutter-actor-animation");
+
+ g_type_class_add_private (klass, sizeof (ClutterAnimationPrivate));
+
+ klass->completed = clutter_animation_real_completed;
+
+ gobject_class->set_property = clutter_animation_set_property;
+ gobject_class->get_property = clutter_animation_get_property;
+ gobject_class->dispose = clutter_animation_dispose;
+ gobject_class->finalize = clutter_animation_finalize;
+
+ /**
+ * ClutterAnimation:object:
+ *
+ * The #GObject to which the animation applies.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ obj_props[PROP_OBJECT] =
+ g_param_spec_object ("object",
+ P_("Object"),
+ P_("Object to which the animation applies"),
+ G_TYPE_OBJECT,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterAnimation:mode:
+ *
+ * The animation mode, either a value from #ClutterAnimationMode
+ * or a value returned by clutter_alpha_register_func(). The
+ * default value is %CLUTTER_LINEAR.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ obj_props[PROP_MODE] =
+ g_param_spec_ulong ("mode",
+ P_("Mode"),
+ P_("The mode of the animation"),
+ 0, G_MAXULONG,
+ CLUTTER_LINEAR,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterAnimation:duration:
+ *
+ * The duration of the animation, expressed in milliseconds.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ obj_props[PROP_DURATION] =
+ g_param_spec_uint ("duration",
+ P_("Duration"),
+ P_("Duration of the animation, in milliseconds"),
+ 0, G_MAXUINT,
+ 0,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterAnimation:loop:
+ *
+ * Whether the animation should loop.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ obj_props[PROP_LOOP] =
+ g_param_spec_boolean ("loop",
+ P_("Loop"),
+ P_("Whether the animation should loop"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterAnimation:timeline:
+ *
+ * The #ClutterTimeline used by the animation.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ obj_props[PROP_TIMELINE] =
+ g_param_spec_object ("timeline",
+ P_("Timeline"),
+ P_("The timeline used by the animation"),
+ CLUTTER_TYPE_TIMELINE,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterAnimation:alpha:
+ *
+ * The #ClutterAlpha used by the animation.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: Use the #ClutterAnimation:timeline property and
+ * the #ClutterTimeline:progress-mode property instead.
+ */
+ obj_props[PROP_ALPHA] =
+ g_param_spec_object ("alpha",
+ P_("Alpha"),
+ P_("The alpha used by the animation"),
+ CLUTTER_TYPE_ALPHA,
+ CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
+
+ g_object_class_install_properties (gobject_class,
+ PROP_LAST,
+ obj_props);
+
+ /**
+ * ClutterAnimation::started:
+ * @animation: the animation that emitted the signal
+ *
+ * The ::started signal is emitted once the animation has been
+ * started
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ animation_signals[STARTED] =
+ g_signal_new (I_("started"),
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterAnimationClass, started),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+
+ /**
+ * ClutterAnimation::completed:
+ * @animation: the animation that emitted the signal
+ *
+ * The ::completed signal is emitted once the animation has
+ * been completed.
+ *
+ * The @animation instance is guaranteed to be valid for the entire
+ * duration of the signal emission chain.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ animation_signals[COMPLETED] =
+ g_signal_new (I_("completed"),
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterAnimationClass, completed),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+}
+
+static void
+clutter_animation_init (ClutterAnimation *self)
+{
+ self->priv = CLUTTER_ANIMATION_GET_PRIVATE (self);
+
+ self->priv->properties =
+ g_hash_table_new_full (g_str_hash, g_str_equal,
+ (GDestroyNotify) g_free,
+ (GDestroyNotify) g_object_unref);
+}
+
+static inline void
+clutter_animation_bind_property_internal (ClutterAnimation *animation,
+ const gchar *property_name,
+ GParamSpec *pspec,
+ ClutterInterval *interval)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+
+ if (!clutter_interval_validate (interval, pspec))
+ {
+ g_warning ("Cannot bind property '%s': the interval is out "
+ "of bounds",
+ property_name);
+ return;
+ }
+
+ g_hash_table_insert (priv->properties,
+ g_strdup (property_name),
+ g_object_ref_sink (interval));
+}
+
+static inline void
+clutter_animation_update_property_internal (ClutterAnimation *animation,
+ const gchar *property_name,
+ GParamSpec *pspec,
+ ClutterInterval *interval)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+
+ if (!clutter_interval_validate (interval, pspec))
+ {
+ g_warning ("Cannot bind property '%s': the interval is out "
+ "of bounds",
+ property_name);
+ return;
+ }
+
+ g_hash_table_replace (priv->properties,
+ g_strdup (property_name),
+ g_object_ref_sink (interval));
+}
+
+static GParamSpec *
+clutter_animation_validate_bind (ClutterAnimation *animation,
+ const char *property_name,
+ GType argtype)
+{
+ ClutterAnimationPrivate *priv;
+ GParamSpec *pspec;
+ GType pspec_type;
+
+ priv = animation->priv;
+
+ if (G_UNLIKELY (!priv->object))
+ {
+ g_warning ("Cannot bind property '%s': the animation has no "
+ "object set. You need to call clutter_animation_set_object() "
+ "first to be able to bind a property",
+ property_name);
+ return NULL;
+ }
+
+ if (G_UNLIKELY (clutter_animation_has_property (animation, property_name)))
+ {
+ g_warning ("Cannot bind property '%s': the animation already has "
+ "a bound property with the same name",
+ property_name);
+ return NULL;
+ }
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ {
+ ClutterAnimatable *animatable = CLUTTER_ANIMATABLE (priv->object);
+
+ pspec = clutter_animatable_find_property (animatable, property_name);
+ }
+ else
+ {
+ GObjectClass *klass = G_OBJECT_GET_CLASS (priv->object);
+
+ pspec = g_object_class_find_property (klass, property_name);
+ }
+
+ if (pspec == NULL)
+ {
+ g_warning ("Cannot bind property '%s': objects of type '%s' have "
+ "no such property",
+ property_name,
+ g_type_name (G_OBJECT_TYPE (priv->object)));
+ return NULL;
+ }
+
+ if (!(pspec->flags & G_PARAM_WRITABLE))
+ {
+ g_warning ("Cannot bind property '%s': the property is not writable",
+ property_name);
+ return NULL;
+ }
+
+ pspec_type = G_PARAM_SPEC_VALUE_TYPE (pspec);
+
+ if (g_value_type_transformable (argtype, pspec_type))
+ return pspec;
+ else
+ {
+ g_warning ("Cannot bind property '%s': the interval value of "
+ "type '%s' is not compatible with the property value "
+ "of type '%s'",
+ property_name,
+ g_type_name (argtype),
+ g_type_name (pspec_type));
+ return NULL;
+ }
+}
+
+/**
+ * clutter_animation_bind_interval:
+ * @animation: a #ClutterAnimation
+ * @property_name: the property to control
+ * @interval: (transfer full): a #ClutterInterval
+ *
+ * Binds @interval to the @property_name of the #GObject
+ * attached to @animation. The #ClutterAnimation will take
+ * ownership of the passed #ClutterInterval. For more information
+ * about animations, see clutter_actor_animate().
+ *
+ * If you need to update the interval instance use
+ * clutter_animation_update_interval() instead.
+ *
+ * Return value: (transfer none): The animation itself.
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ClutterAnimation *
+clutter_animation_bind_interval (ClutterAnimation *animation,
+ const gchar *property_name,
+ ClutterInterval *interval)
+{
+ GParamSpec *pspec;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
+ g_return_val_if_fail (property_name != NULL, NULL);
+ g_return_val_if_fail (CLUTTER_IS_INTERVAL (interval), NULL);
+
+ pspec = clutter_animation_validate_bind (animation, property_name,
+ clutter_interval_get_value_type (interval));
+ if (pspec == NULL)
+ return NULL;
+
+ clutter_animation_bind_property_internal (animation, property_name,
+ pspec,
+ interval);
+
+ return animation;
+}
+
+
+/**
+ * clutter_animation_bind:
+ * @animation: a #ClutterAnimation
+ * @property_name: the property to control
+ * @final: The final value of the property
+ *
+ * Adds a single property with name @property_name to the
+ * animation @animation. For more information about animations,
+ * see clutter_actor_animate().
+ *
+ * This method returns the animation primarily to make chained
+ * calls convenient in language bindings.
+ *
+ * Return value: (transfer none): The animation itself.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ClutterAnimation *
+clutter_animation_bind (ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *final)
+{
+ ClutterAnimationPrivate *priv;
+ GParamSpec *pspec;
+ ClutterInterval *interval;
+ GType type;
+ GValue initial = G_VALUE_INIT;
+ GValue real_final = G_VALUE_INIT;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
+ g_return_val_if_fail (property_name != NULL, NULL);
+
+ priv = animation->priv;
+
+ type = G_VALUE_TYPE (final);
+ pspec = clutter_animation_validate_bind (animation, property_name, type);
+ if (pspec == NULL)
+ return NULL;
+
+ g_value_init (&real_final, G_PARAM_SPEC_VALUE_TYPE (pspec));
+ if (!g_value_transform (final, &real_final))
+ {
+ g_value_unset (&real_final);
+ g_warning ("Unable to transform the value of type '%s' to a value "
+ "of '%s' compatible with the property '%s'of the object "
+ "of type '%s'",
+ g_type_name (type),
+ g_type_name (G_PARAM_SPEC_VALUE_TYPE (pspec)),
+ property_name,
+ G_OBJECT_TYPE_NAME (priv->object));
+ return NULL;
+ }
+
+ g_value_init (&initial, G_PARAM_SPEC_VALUE_TYPE (pspec));
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ clutter_animatable_get_initial_state (CLUTTER_ANIMATABLE (priv->object),
+ property_name,
+ &initial);
+ else
+ g_object_get_property (priv->object, property_name, &initial);
+
+ interval = clutter_interval_new_with_values (G_PARAM_SPEC_VALUE_TYPE (pspec),
+ &initial,
+ &real_final);
+
+ g_value_unset (&initial);
+ g_value_unset (&real_final);
+
+ clutter_animation_bind_property_internal (animation, property_name,
+ pspec,
+ interval);
+
+ return animation;
+}
+
+
+/**
+ * clutter_animation_unbind_property:
+ * @animation: a #ClutterAnimation
+ * @property_name: name of the property
+ *
+ * Removes @property_name from the list of animated properties.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_unbind_property (ClutterAnimation *animation,
+ const gchar *property_name)
+{
+ ClutterAnimationPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+ g_return_if_fail (property_name != NULL);
+
+ priv = animation->priv;
+
+ if (!clutter_animation_has_property (animation, property_name))
+ {
+ g_warning ("Cannot unbind property '%s': the animation has "
+ "no bound property with that name",
+ property_name);
+ return;
+ }
+
+ g_hash_table_remove (priv->properties, property_name);
+}
+
+/**
+ * clutter_animation_has_property:
+ * @animation: a #ClutterAnimation
+ * @property_name: name of the property
+ *
+ * Checks whether @animation is controlling @property_name.
+ *
+ * Return value: %TRUE if the property is animated by the
+ * #ClutterAnimation, %FALSE otherwise
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+gboolean
+clutter_animation_has_property (ClutterAnimation *animation,
+ const gchar *property_name)
+{
+ ClutterAnimationPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
+ g_return_val_if_fail (property_name != NULL, FALSE);
+
+ priv = animation->priv;
+
+ return g_hash_table_lookup (priv->properties, property_name) != NULL;
+}
+
+/**
+ * clutter_animation_update_interval:
+ * @animation: a #ClutterAnimation
+ * @property_name: name of the property
+ * @interval: a #ClutterInterval
+ *
+ * Changes the @interval for @property_name. The #ClutterAnimation
+ * will take ownership of the passed #ClutterInterval.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_update_interval (ClutterAnimation *animation,
+ const gchar *property_name,
+ ClutterInterval *interval)
+{
+ ClutterAnimationPrivate *priv;
+ GParamSpec *pspec;
+ GType pspec_type, int_type;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+ g_return_if_fail (property_name != NULL);
+ g_return_if_fail (CLUTTER_IS_INTERVAL (interval));
+
+ priv = animation->priv;
+
+ if (!clutter_animation_has_property (animation, property_name))
+ {
+ g_warning ("Cannot update property '%s': the animation has "
+ "no bound property with that name",
+ property_name);
+ return;
+ }
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ {
+ ClutterAnimatable *animatable = CLUTTER_ANIMATABLE (priv->object);
+
+ pspec = clutter_animatable_find_property (animatable, property_name);
+ }
+ else
+ {
+ GObjectClass *klass = G_OBJECT_GET_CLASS (priv->object);
+
+ pspec = g_object_class_find_property (klass, property_name);
+ }
+
+ if (pspec == NULL)
+ {
+ g_warning ("Cannot update property '%s': objects of type '%s' have "
+ "no such property",
+ property_name,
+ g_type_name (G_OBJECT_TYPE (priv->object)));
+ return;
+ }
+
+ pspec_type = G_PARAM_SPEC_VALUE_TYPE (pspec);
+ int_type = clutter_interval_get_value_type (interval);
+
+ if (!g_value_type_compatible (int_type, pspec_type) ||
+ !g_value_type_transformable (int_type, pspec_type))
+ {
+ g_warning ("Cannot update property '%s': the interval value of "
+ "type '%s' is not compatible with the property value "
+ "of type '%s'",
+ property_name,
+ g_type_name (int_type),
+ g_type_name (pspec_type));
+ return;
+ }
+
+ clutter_animation_update_property_internal (animation, property_name,
+ pspec,
+ interval);
+}
+
+/**
+ * clutter_animation_update:
+ * @animation: a #ClutterAnimation
+ * @property_name: name of the property
+ * @final: The final value of the property
+ *
+ * Updates the @final value of the interval for @property_name
+ *
+ * Return value: (transfer none): The animation itself.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ClutterAnimation *
+clutter_animation_update (ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *final)
+{
+ ClutterInterval *interval;
+ GType int_type;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
+ g_return_val_if_fail (property_name != NULL, NULL);
+ g_return_val_if_fail (final != NULL, NULL);
+ g_return_val_if_fail (G_VALUE_TYPE (final) != G_TYPE_INVALID, NULL);
+
+ interval = clutter_animation_get_interval (animation, property_name);
+ if (interval == NULL)
+ {
+ g_warning ("Cannot update property '%s': the animation has "
+ "no bound property with that name",
+ property_name);
+ return NULL;
+ }
+
+ int_type = clutter_interval_get_value_type (interval);
+
+ if (!g_value_type_compatible (G_VALUE_TYPE (final), int_type) ||
+ !g_value_type_transformable (G_VALUE_TYPE (final), int_type))
+ {
+ g_warning ("Cannot update property '%s': the interval value of "
+ "type '%s' is not compatible with the property value "
+ "of type '%s'",
+ property_name,
+ g_type_name (int_type),
+ g_type_name (G_VALUE_TYPE (final)));
+ return NULL;
+ }
+
+ clutter_interval_set_final_value (interval, final);
+
+ return animation;
+}
+
+/**
+ * clutter_animation_get_interval:
+ * @animation: a #ClutterAnimation
+ * @property_name: name of the property
+ *
+ * Retrieves the #ClutterInterval associated to @property_name
+ * inside @animation.
+ *
+ * Return value: (transfer none): a #ClutterInterval or %NULL if no
+ * property with the same name was found. The returned interval is
+ * owned by the #ClutterAnimation and should not be unreferenced
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ClutterInterval *
+clutter_animation_get_interval (ClutterAnimation *animation,
+ const gchar *property_name)
+{
+ ClutterAnimationPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
+ g_return_val_if_fail (property_name != NULL, NULL);
+
+ priv = animation->priv;
+
+ return g_hash_table_lookup (priv->properties, property_name);
+}
+
+static void
+on_timeline_started (ClutterTimeline *timeline,
+ ClutterAnimation *animation)
+{
+ g_signal_emit (animation, animation_signals[STARTED], 0);
+}
+
+static void
+on_timeline_completed (ClutterTimeline *timeline,
+ ClutterAnimation *animation)
+{
+ CLUTTER_NOTE (ANIMATION, "Timeline [%p] complete", timeline);
+
+ if (!clutter_animation_get_loop (animation))
+ g_signal_emit (animation, animation_signals[COMPLETED], 0);
+}
+
+static void
+on_timeline_frame (ClutterTimeline *timeline,
+ gint elapsed,
+ ClutterAnimation *animation)
+{
+ ClutterAnimationPrivate *priv;
+ GList *properties, *p;
+ gdouble alpha_value;
+ gboolean is_animatable = FALSE;
+ ClutterAnimatable *animatable = NULL;
+
+ /* make sure the animation survives the notification */
+ g_object_ref (animation);
+
+ priv = animation->priv;
+
+ if (priv->alpha != NULL)
+ alpha_value = clutter_alpha_get_alpha (priv->alpha);
+ else
+ alpha_value = clutter_timeline_get_progress (priv->timeline);
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ {
+ animatable = CLUTTER_ANIMATABLE (priv->object);
+ is_animatable = TRUE;
+ }
+
+ g_object_freeze_notify (priv->object);
+
+ properties = g_hash_table_get_keys (priv->properties);
+ for (p = properties; p != NULL; p = p->next)
+ {
+ const gchar *p_name = p->data;
+ ClutterInterval *interval;
+ GValue value = G_VALUE_INIT;
+ gboolean apply;
+
+ interval = g_hash_table_lookup (priv->properties, p_name);
+ g_assert (CLUTTER_IS_INTERVAL (interval));
+
+ g_value_init (&value, clutter_interval_get_value_type (interval));
+
+ if (is_animatable)
+ {
+ apply = clutter_animatable_interpolate_value (animatable, p_name,
+ interval,
+ alpha_value,
+ &value);
+ }
+ else
+ {
+ apply = clutter_interval_compute_value (interval,
+ alpha_value,
+ &value);
+ }
+
+ if (apply)
+ {
+ if (is_animatable)
+ clutter_animatable_set_final_state (animatable, p_name, &value);
+ else
+ g_object_set_property (priv->object, p_name, &value);
+ }
+
+ g_value_unset (&value);
+ }
+
+ g_list_free (properties);
+
+ g_object_thaw_notify (priv->object);
+
+ g_object_unref (animation);
+}
+
+static ClutterTimeline *
+clutter_animation_get_timeline_internal (ClutterAnimation *animation)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+ ClutterTimeline *timeline;
+
+ if (priv->timeline != NULL)
+ return priv->timeline;
+
+ if (priv->alpha != NULL)
+ {
+ timeline = clutter_alpha_get_timeline (priv->alpha);
+ if (timeline != NULL)
+ return timeline;
+ }
+
+ timeline = g_object_new (CLUTTER_TYPE_TIMELINE, NULL);
+
+ priv->timeline_started_id =
+ g_signal_connect (timeline, "started",
+ G_CALLBACK (on_timeline_started),
+ animation);
+
+ priv->timeline_completed_id =
+ g_signal_connect (timeline, "completed",
+ G_CALLBACK (on_timeline_completed),
+ animation);
+
+ priv->timeline_frame_id =
+ g_signal_connect (timeline, "new-frame",
+ G_CALLBACK (on_timeline_frame),
+ animation);
+
+ if (priv->alpha != NULL)
+ {
+ clutter_alpha_set_timeline (priv->alpha, timeline);
+
+ /* the alpha owns the timeline now */
+ g_object_unref (timeline);
+ }
+
+ priv->timeline = timeline;
+
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_TIMELINE]);
+
+ return priv->timeline;
+}
+
+static void
+clutter_animation_set_alpha_internal (ClutterAnimation *animation,
+ ClutterAlpha *alpha)
+{
+ ClutterAnimationPrivate *priv;
+ ClutterTimeline *timeline;
+
+ priv = animation->priv;
+
+ if (priv->alpha == alpha)
+ return;
+
+ g_object_freeze_notify (G_OBJECT (animation));
+
+ if (priv->alpha != NULL)
+ timeline = clutter_alpha_get_timeline (priv->alpha);
+ else
+ timeline = NULL;
+
+ /* disconnect the old timeline first */
+ if (timeline != NULL && priv->timeline_started_id != 0)
+ {
+ g_signal_handler_disconnect (timeline, priv->timeline_started_id);
+ priv->timeline_started_id = 0;
+ }
+
+ if (timeline != NULL && priv->timeline_completed_id != 0)
+ {
+ g_signal_handler_disconnect (timeline, priv->timeline_completed_id);
+ priv->timeline_completed_id = 0;
+ }
+
+ /* then we need to disconnect the signal handler from the old alpha */
+ if (timeline != NULL && priv->timeline_frame_id != 0)
+ {
+ g_signal_handler_disconnect (timeline, priv->timeline_frame_id);
+ priv->timeline_frame_id = 0;
+ }
+
+ if (priv->alpha != NULL)
+ {
+ /* this will take care of any reference we hold on the timeline */
+ g_object_unref (priv->alpha);
+ priv->alpha = NULL;
+ }
+
+ if (alpha == NULL)
+ goto out;
+
+ priv->alpha = g_object_ref_sink (alpha);
+
+ /* if the alpha has a timeline then we use it, otherwise we create one */
+ timeline = clutter_alpha_get_timeline (priv->alpha);
+ if (timeline != NULL)
+ {
+ priv->timeline_started_id =
+ g_signal_connect (timeline, "started",
+ G_CALLBACK (on_timeline_started),
+ animation);
+ priv->timeline_completed_id =
+ g_signal_connect (timeline, "completed",
+ G_CALLBACK (on_timeline_completed),
+ animation);
+ priv->timeline_frame_id =
+ g_signal_connect (timeline, "new-frame",
+ G_CALLBACK (on_timeline_frame),
+ animation);
+ }
+ else
+ {
+ /* FIXME - add a create_timeline_internal() because this does
+ * not look very good
+ */
+ (void) clutter_animation_get_timeline_internal (animation);
+ }
+
+out:
+ /* emit all relevant notifications */
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_MODE]);
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_DURATION]);
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_LOOP]);
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_ALPHA]);
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_TIMELINE]);
+
+ g_object_thaw_notify (G_OBJECT (animation));
+}
+
+/**
+ * clutter_animation_new:
+ *
+ * Creates a new #ClutterAnimation instance. You should set the
+ * #GObject to be animated using clutter_animation_set_object(),
+ * set the duration with clutter_animation_set_duration() and the
+ * easing mode using clutter_animation_set_mode().
+ *
+ * Use clutter_animation_bind() or clutter_animation_bind_interval()
+ * to define the properties to be animated. The interval and the
+ * animated properties can be updated at runtime.
+ *
+ * The clutter_actor_animate() and relative family of functions provide
+ * an easy way to animate a #ClutterActor and automatically manage the
+ * lifetime of a #ClutterAnimation instance, so you should consider using
+ * those functions instead of manually creating an animation.
+ *
+ * Return value: the newly created #ClutterAnimation. Use g_object_unref()
+ * to release the associated resources
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ClutterAnimation *
+clutter_animation_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_ANIMATION, NULL);
+}
+
+/**
+ * clutter_animation_set_object:
+ * @animation: a #ClutterAnimation
+ * @object: a #GObject
+ *
+ * Attaches @animation to @object. The #ClutterAnimation will take a
+ * reference on @object.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_set_object (ClutterAnimation *animation,
+ GObject *object)
+{
+ ClutterAnimationPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+ g_return_if_fail (object == NULL || G_IS_OBJECT (object));
+
+ priv = animation->priv;
+
+ if (priv->object != NULL)
+ {
+ g_object_set_qdata (priv->object, quark_object_animation, NULL);
+
+ g_object_unref (priv->object);
+ priv->object = NULL;
+ }
+
+ if (object != NULL)
+ priv->object = g_object_ref (object);
+
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_OBJECT]);
+}
+
+/**
+ * clutter_animation_get_object:
+ * @animation: a #ClutterAnimation
+ *
+ * Retrieves the #GObject attached to @animation.
+ *
+ * Return value: (transfer none): a #GObject
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+GObject *
+clutter_animation_get_object (ClutterAnimation *animation)
+{
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
+
+ return animation->priv->object;
+}
+
+/**
+ * clutter_animation_set_mode:
+ * @animation: a #ClutterAnimation
+ * @mode: an animation mode logical id
+ *
+ * Sets the animation @mode of @animation. The animation @mode is
+ * a logical id, either coming from the #ClutterAnimationMode enumeration
+ * or the return value of clutter_alpha_register_func().
+ *
+ * This function will also set #ClutterAnimation:alpha if needed.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_set_mode (ClutterAnimation *animation,
+ gulong mode)
+{
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+
+ g_object_freeze_notify (G_OBJECT (animation));
+
+ if (animation->priv->alpha != NULL || mode > CLUTTER_ANIMATION_LAST)
+ {
+ ClutterAlpha *alpha;
+
+ if (animation->priv->alpha == NULL)
+ alpha = clutter_animation_get_alpha_internal (animation);
+ else
+ alpha = animation->priv->alpha;
+
+ clutter_alpha_set_mode (alpha, mode);
+ }
+ else
+ {
+ ClutterTimeline *timeline;
+
+ timeline = clutter_animation_get_timeline_internal (animation);
+
+ clutter_timeline_set_progress_mode (timeline, mode);
+ }
+
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_MODE]);
+
+ g_object_thaw_notify (G_OBJECT (animation));
+}
+
+/**
+ * clutter_animation_get_mode:
+ * @animation: a #ClutterAnimation
+ *
+ * Retrieves the animation mode of @animation, as set by
+ * clutter_animation_set_mode().
+ *
+ * Return value: the mode for the animation
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+gulong
+clutter_animation_get_mode (ClutterAnimation *animation)
+{
+ ClutterTimeline *timeline;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), CLUTTER_LINEAR);
+
+ if (animation->priv->alpha != NULL)
+ return clutter_alpha_get_mode (animation->priv->alpha);
+
+ timeline = clutter_animation_get_timeline_internal (animation);
+
+ return clutter_timeline_get_progress_mode (timeline);
+}
+
+/**
+ * clutter_animation_set_duration:
+ * @animation: a #ClutterAnimation
+ * @msecs: the duration in milliseconds
+ *
+ * Sets the duration of @animation in milliseconds.
+ *
+ * This function will set #ClutterAnimation:alpha and
+ * #ClutterAnimation:timeline if needed.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_set_duration (ClutterAnimation *animation,
+ guint msecs)
+{
+ ClutterTimeline *timeline;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+
+ g_object_freeze_notify (G_OBJECT (animation));
+
+ timeline = clutter_animation_get_timeline_internal (animation);
+ clutter_timeline_set_duration (timeline, msecs);
+ clutter_timeline_rewind (timeline);
+
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_DURATION]);
+
+ g_object_thaw_notify (G_OBJECT (animation));
+}
+
+/**
+ * clutter_animation_set_loop:
+ * @animation: a #ClutterAnimation
+ * @loop: %TRUE if the animation should loop
+ *
+ * Sets whether @animation should loop over itself once finished.
+ *
+ * A looping #ClutterAnimation will not emit the #ClutterAnimation::completed
+ * signal when finished.
+ *
+ * This function will set #ClutterAnimation:alpha and
+ * #ClutterAnimation:timeline if needed.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_set_loop (ClutterAnimation *animation,
+ gboolean loop)
+{
+ ClutterTimeline *timeline;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+
+ g_object_freeze_notify (G_OBJECT (animation));
+
+ timeline = clutter_animation_get_timeline_internal (animation);
+ clutter_timeline_set_repeat_count (timeline, loop ? -1 : 0);
+
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_LOOP]);
+
+ g_object_thaw_notify (G_OBJECT (animation));
+}
+
+/**
+ * clutter_animation_get_loop:
+ * @animation: a #ClutterAnimation
+ *
+ * Retrieves whether @animation is looping.
+ *
+ * Return value: %TRUE if the animation is looping
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+gboolean
+clutter_animation_get_loop (ClutterAnimation *animation)
+{
+ ClutterTimeline *timeline;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), FALSE);
+
+ timeline = clutter_animation_get_timeline_internal (animation);
+
+ return clutter_timeline_get_repeat_count (timeline) != 0;
+}
+
+/**
+ * clutter_animation_get_duration:
+ * @animation: a #ClutterAnimation
+ *
+ * Retrieves the duration of @animation, in milliseconds.
+ *
+ * Return value: the duration of the animation
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+guint
+clutter_animation_get_duration (ClutterAnimation *animation)
+{
+ ClutterTimeline *timeline;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), 0);
+
+ timeline = clutter_animation_get_timeline_internal (animation);
+
+ return clutter_timeline_get_duration (timeline);
+}
+
+/**
+ * clutter_animation_set_timeline:
+ * @animation: a #ClutterAnimation
+ * @timeline: (allow-none): a #ClutterTimeline, or %NULL to unset the
+ * current #ClutterTimeline
+ *
+ * Sets the #ClutterTimeline used by @animation.
+ *
+ * This function will take a reference on the passed @timeline.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_set_timeline (ClutterAnimation *animation,
+ ClutterTimeline *timeline)
+{
+ ClutterAnimationPrivate *priv;
+ ClutterTimeline *cur_timeline;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+ g_return_if_fail (timeline == NULL || CLUTTER_IS_TIMELINE (timeline));
+
+ priv = animation->priv;
+
+ if (priv->alpha != NULL)
+ cur_timeline = clutter_alpha_get_timeline (priv->alpha);
+ else
+ cur_timeline = priv->timeline;
+
+ if (cur_timeline == timeline)
+ return;
+
+ g_object_freeze_notify (G_OBJECT (animation));
+
+ if (cur_timeline != NULL && priv->timeline_started_id != 0)
+ g_signal_handler_disconnect (cur_timeline, priv->timeline_started_id);
+
+ if (cur_timeline != NULL && priv->timeline_completed_id != 0)
+ g_signal_handler_disconnect (cur_timeline, priv->timeline_completed_id);
+
+ if (cur_timeline != NULL && priv->timeline_frame_id != 0)
+ g_signal_handler_disconnect (cur_timeline, priv->timeline_frame_id);
+
+ priv->timeline_started_id = 0;
+ priv->timeline_completed_id = 0;
+ priv->timeline_frame_id = 0;
+
+ /* Release previously set timeline if any */
+ g_clear_object (&priv->timeline);
+
+ if (priv->alpha != NULL)
+ clutter_alpha_set_timeline (priv->alpha, timeline);
+ else
+ {
+ /* Hold a reference to the timeline if it's not reffed by the priv->alpha */
+ priv->timeline = timeline;
+
+ if (priv->timeline)
+ g_object_ref (priv->timeline);
+ }
+
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_TIMELINE]);
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_DURATION]);
+ g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_LOOP]);
+
+ if (timeline != NULL)
+ {
+ priv->timeline_started_id =
+ g_signal_connect (timeline, "started",
+ G_CALLBACK (on_timeline_started),
+ animation);
+ priv->timeline_completed_id =
+ g_signal_connect (timeline, "completed",
+ G_CALLBACK (on_timeline_completed),
+ animation);
+ priv->timeline_frame_id =
+ g_signal_connect (timeline, "new-frame",
+ G_CALLBACK (on_timeline_frame),
+ animation);
+ }
+
+ g_object_thaw_notify (G_OBJECT (animation));
+}
+
+/**
+ * clutter_animation_get_timeline:
+ * @animation: a #ClutterAnimation
+ *
+ * Retrieves the #ClutterTimeline used by @animation
+ *
+ * Return value: (transfer none): the timeline used by the animation
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+ClutterTimeline *
+clutter_animation_get_timeline (ClutterAnimation *animation)
+{
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
+
+ return clutter_animation_get_timeline_internal (animation);
+}
+
+/**
+ * clutter_animation_set_alpha:
+ * @animation: a #ClutterAnimation
+ * @alpha: a #ClutterAlpha, or %NULL to unset the current #ClutterAlpha
+ *
+ * Sets @alpha as the #ClutterAlpha used by @animation.
+ *
+ * If @alpha is not %NULL, the #ClutterAnimation will take ownership
+ * of the #ClutterAlpha instance.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: Use clutter_animation_get_timeline() and
+ * clutter_timeline_set_progress_mode() instead.
+ */
+void
+clutter_animation_set_alpha (ClutterAnimation *animation,
+ ClutterAlpha *alpha)
+{
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+ g_return_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha));
+
+ clutter_animation_set_alpha_internal (animation, alpha);
+}
+
+/**
+ * clutter_animation_get_alpha:
+ * @animation: a #ClutterAnimation
+ *
+ * Retrieves the #ClutterAlpha used by @animation.
+ *
+ * Return value: (transfer none): the alpha object used by the animation
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: Use clutter_animation_get_timeline() and
+ * clutter_timeline_get_progress_mode() instead.
+ */
+ClutterAlpha *
+clutter_animation_get_alpha (ClutterAnimation *animation)
+{
+ g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), NULL);
+
+ return clutter_animation_get_alpha_internal (animation);
+}
+
+/**
+ * clutter_animation_completed:
+ * @animation: a #ClutterAnimation
+ *
+ * Emits the ::completed signal on @animation
+ *
+ * When using this function with a #ClutterAnimation created
+ * by the clutter_actor_animate() family of functions, @animation
+ * will be unreferenced and it will not be valid anymore,
+ * unless g_object_ref() was called before calling this function
+ * or unless a reference was taken inside a handler for the
+ * #ClutterAnimation::completed signal
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterPropertyTransition instead
+ */
+void
+clutter_animation_completed (ClutterAnimation *animation)
+{
+ g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
+
+ g_signal_emit (animation, animation_signals[COMPLETED], 0);
+}
+
+/*
+ * starts the timeline
+ */
+static void
+clutter_animation_start (ClutterAnimation *animation)
+{
+ ClutterTimeline *timeline;
+
+ timeline = clutter_animation_get_timeline_internal (animation);
+
+ if (G_LIKELY (timeline != NULL))
+ clutter_timeline_start (timeline);
+ else
+ {
+ /* sanity check */
+ g_warning (G_STRLOC ": no timeline found, unable to start the animation");
+ }
+}
+
+static void
+clutter_animation_setup_property (ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *value,
+ GParamSpec *pspec,
+ gboolean is_fixed)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+ GValue real_value = G_VALUE_INIT;
+
+ if (pspec->flags & G_PARAM_CONSTRUCT_ONLY)
+ {
+ g_warning ("Cannot bind property '%s': the property is "
+ "construct-only",
+ property_name);
+ return;
+ }
+
+ if (!(pspec->flags & G_PARAM_WRITABLE))
+ {
+ g_warning ("Cannot bind property '%s': the property is "
+ "not writable",
+ property_name);
+ return;
+ }
+
+ /* initialize the real value that will be used to store the
+ * final state of the animation
+ */
+ g_value_init (&real_value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+
+ /* if it's not the same type of the GParamSpec value, try to
+ * convert it using the GValue transformation API, otherwise
+ * just copy it
+ */
+ if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (&real_value)))
+ {
+ /* are these two types compatible (can be directly copied)? */
+ if (g_value_type_compatible (G_VALUE_TYPE (value),
+ G_VALUE_TYPE (&real_value)))
+ {
+ g_value_copy (value, &real_value);
+ goto done;
+ }
+
+ /* are these two type transformable? */
+ if (g_value_type_transformable (G_VALUE_TYPE (value),
+ G_VALUE_TYPE (&real_value)))
+ {
+ if (g_value_transform (value, &real_value))
+ goto done;
+ }
+
+ /* if not compatible and not transformable then we can't do much */
+ g_warning ("%s: Unable to convert from %s to %s for "
+ "the property '%s' of object %s",
+ G_STRLOC,
+ g_type_name (G_VALUE_TYPE (value)),
+ g_type_name (G_VALUE_TYPE (&real_value)),
+ property_name,
+ G_OBJECT_TYPE_NAME (priv->object));
+ g_value_unset (&real_value);
+ return;
+ }
+ else
+ g_value_copy (value, &real_value);
+
+done:
+ /* create an interval and bind it to the property, in case
+ * it's not a fixed property, otherwise just set it
+ */
+ if (G_LIKELY (!is_fixed))
+ {
+ ClutterInterval *interval;
+ GValue cur_value = G_VALUE_INIT;
+
+ g_value_init (&cur_value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ clutter_animatable_get_initial_state (CLUTTER_ANIMATABLE (priv->object),
+ property_name,
+ &cur_value);
+ else
+ g_object_get_property (priv->object, property_name, &cur_value);
+
+ interval =
+ clutter_interval_new_with_values (G_PARAM_SPEC_VALUE_TYPE (pspec),
+ &cur_value,
+ &real_value);
+
+ if (!clutter_animation_has_property (animation, property_name))
+ clutter_animation_bind_property_internal (animation, property_name,
+ pspec,
+ interval);
+ else
+ clutter_animation_update_property_internal (animation, property_name,
+ pspec,
+ interval);
+
+ g_value_unset (&cur_value);
+ }
+ else
+ {
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ clutter_animatable_set_final_state (CLUTTER_ANIMATABLE (priv->object),
+ property_name,
+ &real_value);
+ else
+ g_object_set_property (priv->object, property_name, &real_value);
+ }
+
+ g_value_unset (&real_value);
+}
+
+static void
+clutter_animation_setupv (ClutterAnimation *animation,
+ gint n_properties,
+ const gchar * const properties[],
+ const GValue *values)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+ ClutterAnimatable *animatable = NULL;
+ GObjectClass *klass = NULL;
+ gint i;
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ animatable = CLUTTER_ANIMATABLE (priv->object);
+ else
+ klass = G_OBJECT_GET_CLASS (priv->object);
+
+ for (i = 0; i < n_properties; i++)
+ {
+ const gchar *property_name = properties[i];
+ GParamSpec *pspec;
+ gboolean is_fixed = FALSE;
+
+ if (g_str_has_prefix (property_name, "fixed::"))
+ {
+ property_name += 7; /* strlen("fixed::") */
+ is_fixed = TRUE;
+ }
+
+ if (animatable != NULL)
+ pspec = clutter_animatable_find_property (animatable, property_name);
+ else
+ pspec = g_object_class_find_property (klass, property_name);
+
+ if (pspec == NULL)
+ {
+ g_warning ("Cannot bind property '%s': objects of type '%s' do "
+ "not have this property",
+ property_name,
+ g_type_name (G_OBJECT_TYPE (priv->object)));
+ break;
+ }
+
+ clutter_animation_setup_property (animation, property_name,
+ &values[i],
+ pspec,
+ is_fixed);
+ }
+}
+
+static const struct
+{
+ const gchar *name;
+ GConnectFlags flags;
+} signal_prefixes[] =
+ {
+ { "::", 0 },
+ { "-swapped::", G_CONNECT_SWAPPED },
+ { "-after::", G_CONNECT_AFTER },
+ { "-swapped-after::", G_CONNECT_SWAPPED | G_CONNECT_AFTER }
+ };
+
+static gboolean
+clutter_animation_has_signal_prefix (const gchar *property_name,
+ GConnectFlags *flags,
+ int *offset)
+{
+ int i;
+
+ if (!g_str_has_prefix (property_name, "signal"))
+ return FALSE;
+
+ for (i = 0; i < G_N_ELEMENTS (signal_prefixes); i++)
+ if (g_str_has_prefix (property_name + 6, signal_prefixes[i].name))
+ {
+ *offset = strlen (signal_prefixes[i].name) + 6;
+ *flags = signal_prefixes[i].flags;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void
+clutter_animation_setup_valist (ClutterAnimation *animation,
+ const gchar *first_property_name,
+ va_list var_args)
+{
+ ClutterAnimationPrivate *priv = animation->priv;
+ ClutterAnimatable *animatable = NULL;
+ GObjectClass *klass = NULL;
+ const gchar *property_name;
+
+ if (CLUTTER_IS_ANIMATABLE (priv->object))
+ animatable = CLUTTER_ANIMATABLE (priv->object);
+ else
+ klass = G_OBJECT_GET_CLASS (priv->object);
+
+ property_name = first_property_name;
+ while (property_name != NULL)
+ {
+ GParamSpec *pspec;
+ GValue final = G_VALUE_INIT;
+ gchar *error = NULL;
+ gboolean is_fixed = FALSE;
+ GConnectFlags flags;
+ int offset;
+
+ if (clutter_animation_has_signal_prefix (property_name,
+ &flags,
+ &offset))
+ {
+ const gchar *signal_name = property_name + offset;
+ GCallback callback = va_arg (var_args, GCallback);
+ gpointer userdata = va_arg (var_args, gpointer);
+
+ g_signal_connect_data (animation, signal_name,
+ callback, userdata,
+ NULL, flags);
+ }
+ else
+ {
+ if (g_str_has_prefix (property_name, "fixed::"))
+ {
+ property_name += 7; /* strlen("fixed::") */
+ is_fixed = TRUE;
+ }
+
+ if (animatable != NULL)
+ pspec = clutter_animatable_find_property (animatable,
+ property_name);
+ else
+ pspec = g_object_class_find_property (klass, property_name);
+
+ if (pspec == NULL)
+ {
+ g_warning ("Cannot bind property '%s': objects of type '%s' do "
+ "not have this property",
+ property_name,
+ g_type_name (G_OBJECT_TYPE (priv->object)));
+ break;
+ }
+
+ G_VALUE_COLLECT_INIT (&final, G_PARAM_SPEC_VALUE_TYPE (pspec),
+ var_args, 0,
+ &error);
+
+ if (error)
+ {
+ g_warning ("%s: %s", G_STRLOC, error);
+ g_free (error);
+ break;
+ }
+
+ clutter_animation_setup_property (animation, property_name,
+ &final,
+ pspec,
+ is_fixed);
+
+
+ g_value_unset (&final);
+ }
+
+ property_name = va_arg (var_args, gchar*);
+ }
+}
+
+static ClutterAnimation *
+animation_create_for_actor (ClutterActor *actor)
+{
+ ClutterAnimation *animation;
+ GObject *object = G_OBJECT (actor);
+
+ animation = g_object_get_qdata (object, quark_object_animation);
+ if (animation == NULL)
+ {
+ animation = clutter_animation_new ();
+ clutter_animation_set_object (animation, object);
+ g_object_set_qdata (object, quark_object_animation, animation);
+
+ /* use the ::destroy signal to get a notification
+ * that the actor went away mid-animation
+ */
+ g_signal_connect (object, "destroy",
+ G_CALLBACK (on_actor_destroy),
+ animation);
+
+ CLUTTER_NOTE (ANIMATION,
+ "Created new Animation [%p] for actor [%p]",
+ animation,
+ actor);
+ }
+ else
+ {
+ CLUTTER_NOTE (ANIMATION,
+ "Reusing Animation [%p] for actor [%p]",
+ animation,
+ actor);
+ }
+
+ return animation;
+}
+
+/**
+ * clutter_actor_animate_with_alpha:
+ * @actor: a #ClutterActor
+ * @alpha: a #ClutterAlpha
+ * @first_property_name: the name of a property
+ * @...: a %NULL terminated list of property names and
+ * property values
+ *
+ * Animates the given list of properties of @actor between the current
+ * value for each property and a new final value. The animation has a
+ * definite behaviour given by the passed @alpha.
+ *
+ * See clutter_actor_animate() for further details.
+ *
+ * This function is useful if you want to use an existing #ClutterAlpha
+ * to animate @actor.
+ *
+ * Return value: (transfer none): a #ClutterAnimation object. The object is owned by the
+ * #ClutterActor and should not be unreferenced with g_object_unref()
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: Use clutter_actor_animate_with_timeline() instead
+ */
+ClutterAnimation *
+clutter_actor_animate_with_alpha (ClutterActor *actor,
+ ClutterAlpha *alpha,
+ const gchar *first_property_name,
+ ...)
+{
+ ClutterAnimation *animation;
+ ClutterTimeline *timeline;
+ va_list args;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+ g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
+ g_return_val_if_fail (first_property_name != NULL, NULL);
+
+ timeline = clutter_alpha_get_timeline (alpha);
+ if (timeline == NULL)
+ {
+ g_warning ("The passed ClutterAlpha does not have an "
+ "associated ClutterTimeline.");
+ return NULL;
+ }
+
+ animation = animation_create_for_actor (actor);
+ clutter_animation_set_alpha_internal (animation, alpha);
+
+ va_start (args, first_property_name);
+ clutter_animation_setup_valist (animation, first_property_name, args);
+ va_end (args);
+
+ clutter_animation_start (animation);
+
+ return animation;
+}
+
+/**
+ * clutter_actor_animate_with_timeline:
+ * @actor: a #ClutterActor
+ * @mode: an animation mode logical id
+ * @timeline: a #ClutterTimeline
+ * @first_property_name: the name of a property
+ * @...: a %NULL terminated list of property names and
+ * property values
+ *
+ * Animates the given list of properties of @actor between the current
+ * value for each property and a new final value. The animation has a
+ * definite duration given by @timeline and a speed given by the @mode.
+ *
+ * See clutter_actor_animate() for further details.
+ *
+ * This function is useful if you want to use an existing timeline
+ * to animate @actor.
+ *
+ * Return value: (transfer none): a #ClutterAnimation object. The object is
+ * owned by the #ClutterActor and should not be unreferenced with
+ * g_object_unref()
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use the implicit transition for animatable properties
+ * in #ClutterActor instead.
+ */
+ClutterAnimation *
+clutter_actor_animate_with_timeline (ClutterActor *actor,
+ gulong mode,
+ ClutterTimeline *timeline,
+ const gchar *first_property_name,
+ ...)
+{
+ ClutterAnimation *animation;
+ va_list args;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
+ g_return_val_if_fail (first_property_name != NULL, NULL);
+
+ animation = animation_create_for_actor (actor);
+ clutter_animation_set_mode (animation, mode);
+ clutter_animation_set_timeline (animation, timeline);
+
+ va_start (args, first_property_name);
+ clutter_animation_setup_valist (animation, first_property_name, args);
+ va_end (args);
+
+ clutter_animation_start (animation);
+
+ return animation;
+}
+
+/**
+ * clutter_actor_animate:
+ * @actor: a #ClutterActor
+ * @mode: an animation mode logical id
+ * @duration: duration of the animation, in milliseconds
+ * @first_property_name: the name of a property
+ * @...: a %NULL terminated list of property names and
+ * property values
+ *
+ * Animates the given list of properties of @actor between the current
+ * value for each property and a new final value. The animation has a
+ * definite duration and a speed given by the @mode.
+ *
+ * For example, this:
+ *
+ * |[
+ * clutter_actor_animate (rectangle, CLUTTER_LINEAR, 250,
+ * "width", 100.0,
+ * "height", 100.0,
+ * NULL);
+ * ]|
+ *
+ * will make width and height properties of the #ClutterActor "rectangle"
+ * grow linearly between the current value and 100 pixels, in 250 milliseconds.
+ *
+ * The animation @mode is a logical id, either from the #ClutterAnimationMode
+ * enumeration of from clutter_alpha_register_func().
+ *
+ * All the properties specified will be animated between the current value
+ * and the final value. If a property should be set at the beginning of
+ * the animation but not updated during the animation, it should be prefixed
+ * by the "fixed::" string, for instance:
+ *
+ * |[
+ * clutter_actor_animate (actor, CLUTTER_EASE_IN_SINE, 100,
+ * "rotation-angle-z", 360.0,
+ * "fixed::rotation-center-z", &amp;center,
+ * NULL);
+ * ]|
+ *
+ * Will animate the "rotation-angle-z" property between the current value
+ * and 360 degrees, and set the "rotation-center-z" property to the fixed
+ * value of the #ClutterVertex "center".
+ *
+ * This function will implicitly create a #ClutterAnimation object which
+ * will be assigned to the @actor and will be returned to the developer
+ * to control the animation or to know when the animation has been
+ * completed.
+ *
+ * If a name argument starts with "signal::", "signal-after::",
+ * "signal-swapped::" or "signal-swapped-after::" the two following arguments
+ * are used as callback function and data for a signal handler installed on
+ * the #ClutterAnimation object for the specified signal name, for instance:
+ *
+ * |[
+ *
+ * static void
+ * on_animation_completed (ClutterAnimation *animation,
+ * ClutterActor *actor)
+ * {
+ * clutter_actor_hide (actor);
+ * }
+ *
+ * clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 100,
+ * "opacity", 0,
+ * "signal::completed", on_animation_completed, actor,
+ * NULL);
+ * ]|
+ *
+ * or, to automatically destroy an actor at the end of the animation:
+ *
+ * |[
+ * clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 100,
+ * "opacity", 0,
+ * "signal-swapped-after::completed",
+ * clutter_actor_destroy,
+ * actor,
+ * NULL);
+ * ]|
+ *
+ * The "signal::" modifier is the equivalent of using g_signal_connect();
+ * the "signal-after::" modifier is the equivalent of using
+ * g_signal_connect_after() or g_signal_connect_data() with the
+ * %G_CONNECT_AFTER; the "signal-swapped::" modifier is the equivalent
+ * of using g_signal_connect_swapped() or g_signal_connect_data() with the
+ * %G_CONNECT_SWAPPED flah; finally, the "signal-swapped-after::" modifier
+ * is the equivalent of using g_signal_connect_data() with both the
+ * %G_CONNECT_AFTER and %G_CONNECT_SWAPPED flags. The clutter_actor_animate()
+ * function will not keep track of multiple connections to the same signal,
+ * so it is your responsability to avoid them when calling
+ * clutter_actor_animate() multiple times on the same actor.
+ *
+ * Calling this function on an actor that is already being animated
+ * will cause the current animation to change with the new final values,
+ * the new easing mode and the new duration - that is, this code:
+ *
+ * |[
+ * clutter_actor_animate (actor, CLUTTER_LINEAR, 250,
+ * "width", 100.0,
+ * "height", 100.0,
+ * NULL);
+ * clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 500,
+ * "x", 100.0,
+ * "y", 100.0,
+ * "width", 200.0,
+ * NULL);
+ * ]|
+ *
+ * is the equivalent of:
+ *
+ * |[
+ * clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 500,
+ * "x", 100.0,
+ * "y", 100.0,
+ * "width", 200.0,
+ * "height", 100.0,
+ * NULL);
+ * ]|
+ *
+ * <note>Unless the animation is looping, the #ClutterAnimation created by
+ * clutter_actor_animate() will become invalid as soon as it is
+ * complete.</note>
+ *
+ * Since the created #ClutterAnimation instance attached to @actor
+ * is guaranteed to be valid throughout the #ClutterAnimation::completed
+ * signal emission chain, you will not be able to create a new animation
+ * using clutter_actor_animate() on the same @actor from within the
+ * #ClutterAnimation::completed signal handler unless you use
+ * g_signal_connect_after() to connect the callback function, for instance:
+ *
+ * |[
+ * static void
+ * on_animation_completed (ClutterAnimation *animation,
+ * ClutterActor *actor)
+ * {
+ * clutter_actor_animate (actor, CLUTTER_EASE_OUT_CUBIC, 250,
+ * "x", 500.0,
+ * "y", 500.0,
+ * NULL);
+ * }
+ *
+ * ...
+ * animation = clutter_actor_animate (actor, CLUTTER_EASE_IN_CUBIC, 250,
+ * "x", 100.0,
+ * "y", 100.0,
+ * NULL);
+ * g_signal_connect (animation, "completed",
+ * G_CALLBACK (on_animation_completed),
+ * actor);
+ * ...
+ * ]|
+ *
+ * Return value: (transfer none): a #ClutterAnimation object. The object is
+ * owned by the #ClutterActor and should not be unreferenced with
+ * g_object_unref()
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use the implicit transition for animatable properties
+ * in #ClutterActor instead.
+ */
+ClutterAnimation *
+clutter_actor_animate (ClutterActor *actor,
+ gulong mode,
+ guint duration,
+ const gchar *first_property_name,
+ ...)
+{
+ ClutterAnimation *animation;
+ va_list args;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+ g_return_val_if_fail (mode != CLUTTER_CUSTOM_MODE, NULL);
+ g_return_val_if_fail (duration > 0, NULL);
+ g_return_val_if_fail (first_property_name != NULL, NULL);
+
+ animation = animation_create_for_actor (actor);
+ clutter_animation_set_mode (animation, mode);
+ clutter_animation_set_duration (animation, duration);
+
+ va_start (args, first_property_name);
+ clutter_animation_setup_valist (animation, first_property_name, args);
+ va_end (args);
+
+ clutter_animation_start (animation);
+
+ return animation;
+}
+
+/**
+ * clutter_actor_animatev:
+ * @actor: a #ClutterActor
+ * @mode: an animation mode logical id
+ * @duration: duration of the animation, in milliseconds
+ * @n_properties: number of property names and values
+ * @properties: (array length=n_properties) (element-type utf8): a vector
+ * containing the property names to set
+ * @values: (array length=n_properties): a vector containing the
+ * property values to set
+ *
+ * Animates the given list of properties of @actor between the current
+ * value for each property and a new final value. The animation has a
+ * definite duration and a speed given by the @mode.
+ *
+ * This is the vector-based variant of clutter_actor_animate(), useful
+ * for language bindings.
+ *
+ * <warning>Unlike clutter_actor_animate(), this function will not
+ * allow you to specify "signal::" names and callbacks.</warning>
+ *
+ * Return value: (transfer none): a #ClutterAnimation object. The object is
+ * owned by the #ClutterActor and should not be unreferenced with
+ * g_object_unref()
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use the implicit transition for animatable properties
+ * in #ClutterActor instead.
+ */
+ClutterAnimation *
+clutter_actor_animatev (ClutterActor *actor,
+ gulong mode,
+ guint duration,
+ gint n_properties,
+ const gchar * const properties[],
+ const GValue *values)
+{
+ ClutterAnimation *animation;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+ g_return_val_if_fail (mode != CLUTTER_CUSTOM_MODE, NULL);
+ g_return_val_if_fail (duration > 0, NULL);
+ g_return_val_if_fail (properties != NULL, NULL);
+ g_return_val_if_fail (values != NULL, NULL);
+
+ animation = animation_create_for_actor (actor);
+ clutter_animation_set_mode (animation, mode);
+ clutter_animation_set_duration (animation, duration);
+ clutter_animation_setupv (animation, n_properties, properties, values);
+ clutter_animation_start (animation);
+
+ return animation;
+}
+
+/**
+ * clutter_actor_animate_with_timelinev:
+ * @actor: a #ClutterActor
+ * @mode: an animation mode logical id
+ * @timeline: a #ClutterTimeline
+ * @n_properties: number of property names and values
+ * @properties: (array length=n_properties) (element-type utf8): a vector
+ * containing the property names to set
+ * @values: (array length=n_properties): a vector containing the
+ * property values to set
+ *
+ * Animates the given list of properties of @actor between the current
+ * value for each property and a new final value. The animation has a
+ * definite duration given by @timeline and a speed given by the @mode.
+ *
+ * See clutter_actor_animate() for further details.
+ *
+ * This function is useful if you want to use an existing timeline
+ * to animate @actor.
+ *
+ * This is the vector-based variant of clutter_actor_animate_with_timeline(),
+ * useful for language bindings.
+ *
+ * <warning>Unlike clutter_actor_animate_with_timeline(), this function
+ * will not allow you to specify "signal::" names and callbacks.</warning>
+ *
+ * Return value: (transfer none): a #ClutterAnimation object. The object is
+ * owned by the #ClutterActor and should not be unreferenced with
+ * g_object_unref()
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use the implicit transition for animatable properties
+ * in #ClutterActor instead.
+ */
+ClutterAnimation *
+clutter_actor_animate_with_timelinev (ClutterActor *actor,
+ gulong mode,
+ ClutterTimeline *timeline,
+ gint n_properties,
+ const gchar * const properties[],
+ const GValue *values)
+{
+ ClutterAnimation *animation;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
+ g_return_val_if_fail (properties != NULL, NULL);
+ g_return_val_if_fail (values != NULL, NULL);
+
+ animation = animation_create_for_actor (actor);
+ clutter_animation_set_mode (animation, mode);
+ clutter_animation_set_timeline (animation, timeline);
+ clutter_animation_setupv (animation, n_properties, properties, values);
+ clutter_animation_start (animation);
+
+ return animation;
+}
+
+/**
+ * clutter_actor_animate_with_alphav:
+ * @actor: a #ClutterActor
+ * @alpha: a #ClutterAlpha
+ * @n_properties: number of property names and values
+ * @properties: (array length=n_properties) (element-type utf8): a vector
+ * containing the property names to set
+ * @values: (array length=n_properties): a vector containing the
+ * property values to set
+ *
+ * Animates the given list of properties of @actor between the current
+ * value for each property and a new final value. The animation has a
+ * definite behaviour given by the passed @alpha.
+ *
+ * See clutter_actor_animate() for further details.
+ *
+ * This function is useful if you want to use an existing #ClutterAlpha
+ * to animate @actor.
+ *
+ * This is the vector-based variant of clutter_actor_animate_with_alpha(),
+ * useful for language bindings.
+ *
+ * <warning>Unlike clutter_actor_animate_with_alpha(), this function will
+ * not allow you to specify "signal::" names and callbacks.</warning>
+ *
+ * Return value: (transfer none): a #ClutterAnimation object. The object is owned by the
+ * #ClutterActor and should not be unreferenced with g_object_unref()
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.10: Use clutter_actor_animate_with_timelinev() instead
+ */
+ClutterAnimation *
+clutter_actor_animate_with_alphav (ClutterActor *actor,
+ ClutterAlpha *alpha,
+ gint n_properties,
+ const gchar * const properties[],
+ const GValue *values)
+{
+ ClutterAnimation *animation;
+ ClutterTimeline *timeline;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+ g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
+ g_return_val_if_fail (properties != NULL, NULL);
+ g_return_val_if_fail (values != NULL, NULL);
+
+ timeline = clutter_alpha_get_timeline (alpha);
+ if (timeline == NULL)
+ {
+ g_warning ("The passed ClutterAlpha does not have an "
+ "associated ClutterTimeline.");
+ return NULL;
+ }
+
+ animation = animation_create_for_actor (actor);
+ clutter_animation_set_alpha_internal (animation, alpha);
+ clutter_animation_setupv (animation, n_properties, properties, values);
+ clutter_animation_start (animation);
+
+ return animation;
+}
+
+/**
+ * clutter_actor_get_animation:
+ * @actor: a #ClutterActor
+ *
+ * Retrieves the #ClutterAnimation used by @actor, if clutter_actor_animate()
+ * has been called on @actor.
+ *
+ * Return value: (transfer none): a #ClutterAnimation, or %NULL
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use the implicit transition for animatable properties
+ * in #ClutterActor instead, and clutter_actor_get_transition() to retrieve
+ * the transition.
+ */
+ClutterAnimation *
+clutter_actor_get_animation (ClutterActor *actor)
+{
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+
+ return g_object_get_qdata (G_OBJECT (actor), quark_object_animation);
+}
+
+/**
+ * clutter_actor_detach_animation:
+ * @actor: a #ClutterActor
+ *
+ * Detaches the #ClutterAnimation used by @actor, if clutter_actor_animate()
+ * has been called on @actor.
+ *
+ * Once the animation has been detached, it loses a reference. If it was
+ * the only reference then the #ClutterAnimation becomes invalid.
+ *
+ * The #ClutterAnimation::completed signal will not be emitted.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use the implicit transition for animatable properties
+ * in #ClutterActor instead, and clutter_actor_remove_transition() to
+ * remove the transition.
+ */
+void
+clutter_actor_detach_animation (ClutterActor *actor)
+{
+ ClutterAnimation *animation;
+ ClutterAnimationPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ animation = g_object_get_qdata (G_OBJECT (actor), quark_object_animation);
+ if (animation == NULL)
+ return;
+
+ priv = animation->priv;
+
+ g_assert (priv->object == G_OBJECT (actor));
+
+ /* we can't call get_timeline_internal() here because it would be
+ * pointless to create a timeline on an animation we want to detach
+ */
+ if (priv->alpha != NULL)
+ {
+ ClutterTimeline *timeline;
+
+ timeline = clutter_alpha_get_timeline (priv->alpha);
+ if (timeline != NULL)
+ clutter_timeline_stop (timeline);
+ }
+
+ /* disconnect the ::destroy handler added by animation_create_for_actor() */
+ g_signal_handlers_disconnect_by_func (actor,
+ G_CALLBACK (on_actor_destroy),
+ animation);
+
+ clutter_animation_set_object (animation, NULL);
+
+ /* drop the reference on the animation */
+ g_object_unref (animation);
+}
diff --git a/clutter/deprecated/clutter-animation.h b/clutter/deprecated/clutter-animation.h
new file mode 100644
index 000000000..4c6aa8bb6
--- /dev/null
+++ b/clutter/deprecated/clutter-animation.h
@@ -0,0 +1,206 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2008 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_ANIMATION_H__
+#define __CLUTTER_ANIMATION_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
+#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
+#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
+#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
+#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
+#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
+
+typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
+typedef struct _ClutterAnimationClass ClutterAnimationClass;
+
+/**
+ * ClutterAnimation:
+ *
+ * The #ClutterAnimation structure contains only private data and should
+ * be accessed using the provided functions.
+ *
+ * Since: 1.0
+ */
+struct _ClutterAnimation
+{
+ /*< private >*/
+ GObject parent_instance;
+
+ ClutterAnimationPrivate *priv;
+};
+
+/**
+ * ClutterAnimationClass:
+ * @started: class handler for the #ClutterAnimation::started signal
+ * @completed: class handler for the #ClutterAnimation::completed signal
+ *
+ * The #ClutterAnimationClass structure contains only private data and
+ * should be accessed using the provided functions.
+ *
+ * Since: 1.0
+ */
+struct _ClutterAnimationClass
+{
+ /*< private >*/
+ GObjectClass parent_class;
+
+ /*< public >*/
+ void (* started) (ClutterAnimation *animation);
+ void (* completed) (ClutterAnimation *animation);
+
+ /*< private >*/
+ /* padding for future expansion */
+ void (*_clutter_reserved1) (void);
+ void (*_clutter_reserved2) (void);
+ void (*_clutter_reserved3) (void);
+ void (*_clutter_reserved4) (void);
+ void (*_clutter_reserved5) (void);
+ void (*_clutter_reserved6) (void);
+ void (*_clutter_reserved7) (void);
+ void (*_clutter_reserved8) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_animation_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_property_transition_new)
+ClutterAnimation * clutter_animation_new (void);
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_animatable)
+void clutter_animation_set_object (ClutterAnimation *animation,
+ GObject *object);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_get_animatable)
+GObject * clutter_animation_get_object (ClutterAnimation *animation);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_progress_mode)
+void clutter_animation_set_mode (ClutterAnimation *animation,
+ gulong mode);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_progress_mode)
+gulong clutter_animation_get_mode (ClutterAnimation *animation);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_duration)
+void clutter_animation_set_duration (ClutterAnimation *animation,
+ guint msecs);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_duration)
+guint clutter_animation_get_duration (ClutterAnimation *animation);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_set_repeat_count)
+void clutter_animation_set_loop (ClutterAnimation *animation,
+ gboolean loop);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_timeline_get_repeat_count)
+gboolean clutter_animation_get_loop (ClutterAnimation *animation);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animation_set_timeline (ClutterAnimation *animation,
+ ClutterTimeline *timeline);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_set_timeline)
+void clutter_animation_set_alpha (ClutterAnimation *animation,
+ ClutterAlpha *alpha);
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_animation_get_timeline)
+ClutterAlpha * clutter_animation_get_alpha (ClutterAnimation *animation);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimation * clutter_animation_bind (ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *final);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_transition_set_interval)
+ClutterAnimation * clutter_animation_bind_interval (ClutterAnimation *animation,
+ const gchar *property_name,
+ ClutterInterval *interval);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_animation_has_property (ClutterAnimation *animation,
+ const gchar *property_name);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimation * clutter_animation_update (ClutterAnimation *animation,
+ const gchar *property_name,
+ const GValue *final);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animation_update_interval (ClutterAnimation *animation,
+ const gchar *property_name,
+ ClutterInterval *interval);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animation_unbind_property (ClutterAnimation *animation,
+ const gchar *property_name);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterInterval * clutter_animation_get_interval (ClutterAnimation *animation,
+ const gchar *property_name);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animation_completed (ClutterAnimation *animation);
+
+/*
+ * ClutterActor API
+ */
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
+ gulong mode,
+ guint duration,
+ const gchar *first_property_name,
+ ...) G_GNUC_NULL_TERMINATED;
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
+ gulong mode,
+ ClutterTimeline *timeline,
+ const gchar *first_property_name,
+ ...) G_GNUC_NULL_TERMINATED;
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimation * clutter_actor_animatev (ClutterActor *actor,
+ gulong mode,
+ guint duration,
+ gint n_properties,
+ const gchar * const properties[],
+ const GValue *values);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimation * clutter_actor_animate_with_timelinev (ClutterActor *actor,
+ gulong mode,
+ ClutterTimeline *timeline,
+ gint n_properties,
+ const gchar * const properties[],
+ const GValue *values);
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_animate_with_timeline)
+ClutterAnimation * clutter_actor_animate_with_alpha (ClutterActor *actor,
+ ClutterAlpha *alpha,
+ const gchar *first_property_name,
+ ...) G_GNUC_NULL_TERMINATED;
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_animate_with_timelinev)
+ClutterAnimation * clutter_actor_animate_with_alphav (ClutterActor *actor,
+ ClutterAlpha *alpha,
+ gint n_properties,
+ const gchar * const properties[],
+ const GValue *values);
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimation * clutter_actor_get_animation (ClutterActor *actor);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_actor_detach_animation (ClutterActor *actor);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_ANIMATION_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-animator.c b/clutter/deprecated/clutter-animator.c
new file mode 100644
index 000000000..89e4925f4
--- /dev/null
+++ b/clutter/deprecated/clutter-animator.c
@@ -0,0 +1,2176 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2010 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Øyvind Kolås <pippin@linux.intel.com>
+ */
+
+/**
+ * SECTION:clutter-animator
+ * @short_description: Multi-actor tweener
+ * @See_Also: #ClutterAnimatable, #ClutterInterval, #ClutterAlpha,
+ * #ClutterTimeline
+ *
+ * #ClutterAnimator is an object providing declarative animations for
+ * #GObject properties belonging to one or more #GObject<!-- -->s to
+ * #ClutterIntervals.
+ *
+ * #ClutterAnimator is used to build and describe complex animations
+ * in terms of "key frames". #ClutterAnimator is meant to be used
+ * through the #ClutterScript definition format, but it comes with a
+ * convenience C API.
+ *
+ * <refsect2 id="ClutterAnimator-key-frames">
+ * <title>Key Frames</title>
+ * <para>Every animation handled by a #ClutterAnimator can be
+ * described in terms of "key frames". For each #GObject property
+ * there can be multiple key frames, each one defined by the end
+ * value for the property to be computed starting from the current
+ * value to a specific point in time, using a given easing
+ * mode.</para>
+ * <para>The point in time is defined using a value representing
+ * the progress in the normalized interval of [ 0, 1 ]. This maps
+ * the value returned by clutter_timeline_get_duration().</para>
+ * <figure id="easing-modes">
+ * <title>Key Frames</title>
+ * <graphic fileref="animator-key-frames.png" format="PNG"/>
+ * </figure>
+ * <para>In the image above the duration of the animation is
+ * represented by the blue line. Each key frame is the white dot,
+ * along with its progress. The red line represents the computed
+ * function of time given the easing mode.</para>
+ * </refsect2>
+ *
+ * <refsect2 id="ClutterAnimator-script">
+ * <title>ClutterAnimator description for #ClutterScript</title>
+ * <para>#ClutterAnimator defines a custom "properties" property
+ * which allows describing the key frames for objects.</para>
+ * <para>The "properties" property has the following syntax:</para>
+ * <informalexample>
+ * <programlisting><![CDATA[
+ * {
+ * "properties" : [
+ * {
+ * "object" : &lt;id of an object&gt;,
+ * "name" : &lt;name of the property&gt;,
+ * "ease-in" : &lt;boolean&gt;,
+ * "interpolation" : &lt;#ClutterInterpolation value&gt;,
+ * "keys" : [
+ * [ &lt;progress&gt;, &lt;easing mode&gt;, &lt;final value&gt; ]
+ * ]
+ * ]
+ * }
+ * ]]></programlisting>
+ * </informalexample>
+ * <example id="ClutterAnimator-script-example">
+ * <title>ClutterAnimator definition</title>
+ * <para>The following JSON fragment defines a #ClutterAnimator
+ * with the duration of 1 second and operating on the x and y
+ * properties of a #ClutterActor named "rect-01", with two frames
+ * for each property. The first frame will linearly move the actor
+ * from its current position to the 100, 100 position in 20 percent
+ * of the duration of the animation; the second will using a cubic
+ * easing to move the actor to the 200, 200 coordinates.</para>
+ * <programlisting><![CDATA[
+ * {
+ * "type" : "ClutterAnimator",
+ * "duration" : 1000,
+ * "properties" : [
+ * {
+ * "object" : "rect-01",
+ * "name" : "x",
+ * "ease-in" : true,
+ * "keys" : [
+ * [ 0.2, "linear", 100.0 ],
+ * [ 1.0, "easeOutCubic", 200.0 ]
+ * ]
+ * },
+ * {
+ * "object" : "rect-01",
+ * "name" : "y",
+ * "ease-in" : true,
+ * "keys" : [
+ * [ 0.2, "linear", 100.0 ],
+ * [ 1.0, "easeOutCubic", 200.0 ]
+ * ]
+ * }
+ * ]
+ * }
+ * ]]></programlisting>
+ * </example>
+ * </refsect2>
+ *
+ * #ClutterAnimator is available since Clutter 1.2
+ *
+ * #ClutterAnimator has been deprecated in Clutter 1.12
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <string.h>
+#include <math.h>
+
+#include <gobject/gvaluecollector.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-animator.h"
+
+#include "clutter-alpha.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-interval.h"
+#include "clutter-private.h"
+#include "clutter-script-private.h"
+#include "clutter-scriptable.h"
+
+#define CLUTTER_ANIMATOR_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorPrivate))
+
+/* progress values varying by less than this are considered equal */
+#define PROGRESS_EPSILON 0.00001
+
+struct _ClutterAnimatorPrivate
+{
+ ClutterTimeline *timeline;
+ ClutterTimeline *slave_timeline;
+
+ GList *score;
+
+ GHashTable *properties;
+};
+
+struct _ClutterAnimatorKey
+{
+ GObject *object;
+ const gchar *property_name;
+ guint mode;
+
+ GValue value;
+
+ /* normalized progress, between 0.0 and 1.0 */
+ gdouble progress;
+
+ /* back-pointer to the animator which owns the key */
+ ClutterAnimator *animator;
+
+ /* interpolation mode */
+ ClutterInterpolation interpolation;
+
+ /* ease from the current object state into the animation when it starts */
+ guint ease_in : 1;
+
+ /* This key is already being destroyed and shouldn't
+ * trigger additional weak unrefs
+ */
+ guint is_inert : 1;
+
+ gint ref_count;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_DURATION,
+ PROP_TIMELINE,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+static void clutter_scriptable_init (ClutterScriptableIface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterAnimator,
+ clutter_animator,
+ G_TYPE_OBJECT,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_init));
+/**
+ * clutter_animator_new:
+ *
+ * Creates a new #ClutterAnimator instance
+ *
+ * Return value: a new #ClutterAnimator.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+ClutterAnimator *
+clutter_animator_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_ANIMATOR, NULL);
+}
+
+/***/
+
+typedef struct _PropObjectKey {
+ GObject *object;
+ const gchar *property_name;
+ guint mode;
+ gdouble progress;
+} PropObjectKey;
+
+/* Iterator that walks the keys of a property*/
+typedef struct _PropertyIter {
+ PropObjectKey *key;
+ ClutterInterval *interval;
+ ClutterAlpha *alpha;
+
+ GList *current;
+
+ gdouble start; /* the progress of current */
+ gdouble end; /* until which progress it is valid */
+ ClutterInterpolation interpolation;
+
+ guint ease_in : 1;
+} PropertyIter;
+
+static PropObjectKey *
+prop_actor_key_new (GObject *object,
+ const gchar *property_name)
+{
+ PropObjectKey *key = g_slice_new0 (PropObjectKey);
+
+ key->object = object;
+ key->property_name = g_intern_string (property_name);
+
+ return key;
+}
+
+static void
+prop_actor_key_free (gpointer key)
+{
+ if (key != NULL)
+ g_slice_free (PropObjectKey, key);
+}
+
+static void
+property_iter_free (gpointer key)
+{
+ if (key != NULL)
+ {
+ PropertyIter *property_iter = key;
+
+ g_object_unref (property_iter->interval);
+ g_object_unref (property_iter->alpha);
+
+ g_slice_free (PropertyIter, property_iter);
+ }
+}
+
+static PropertyIter *
+property_iter_new (ClutterAnimator *animator,
+ PropObjectKey *key,
+ GType type)
+{
+ ClutterAnimatorPrivate *priv = animator->priv;
+ PropertyIter *property_iter = g_slice_new (PropertyIter);
+ ClutterInterval *interval = g_object_new (CLUTTER_TYPE_INTERVAL,
+ "value-type", type,
+ NULL);
+
+ /* we own this interval */
+ g_object_ref_sink (interval);
+
+ property_iter->interval = interval;
+ property_iter->key = key;
+ property_iter->alpha = clutter_alpha_new ();
+ clutter_alpha_set_timeline (property_iter->alpha, priv->slave_timeline);
+
+ /* as well as the alpha */
+ g_object_ref_sink (property_iter->alpha);
+
+ return property_iter;
+}
+
+static guint
+prop_actor_hash (gconstpointer value)
+{
+ const PropObjectKey *info = value;
+
+ return GPOINTER_TO_INT (info->property_name)
+ ^ GPOINTER_TO_INT (info->object);
+}
+
+static gboolean
+prop_actor_equal (gconstpointer a, gconstpointer b)
+{
+ const PropObjectKey *infoa = a;
+ const PropObjectKey *infob = b;
+
+ /* property name strings are interned so we can just compare pointers */
+ if (infoa->object == infob->object &&
+ (infoa->property_name == infob->property_name))
+ return TRUE;
+
+ return FALSE;
+}
+
+static gint
+sort_actor_prop_progress_func (gconstpointer a,
+ gconstpointer b)
+{
+ const ClutterAnimatorKey *pa = a;
+ const ClutterAnimatorKey *pb = b;
+
+ if (pa->object == pb->object)
+ {
+ gint pdiff = pb->property_name - pa->property_name;
+
+ if (pdiff)
+ return pdiff;
+
+ if (fabs (pa->progress - pb->progress) < PROGRESS_EPSILON)
+ return 0;
+
+ if (pa->progress > pb->progress)
+ return 1;
+
+ return -1;
+ }
+
+ return pa->object - pb->object;
+}
+
+static gint
+sort_actor_prop_func (gconstpointer a,
+ gconstpointer b)
+{
+ const ClutterAnimatorKey *pa = a;
+ const ClutterAnimatorKey *pb = b;
+
+ if (pa->object == pb->object)
+ return pa->property_name - pb->property_name;
+
+ return pa->object - pb->object;
+}
+
+static void
+clutter_animator_remove_key_internal (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress,
+ gboolean is_inert);
+
+static void
+object_disappeared (gpointer data,
+ GObject *where_the_object_was)
+{
+ clutter_animator_remove_key_internal (data, where_the_object_was, NULL, -1.0,
+ TRUE);
+}
+
+static ClutterAnimatorKey *
+clutter_animator_key_new (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress,
+ guint mode)
+{
+ ClutterAnimatorKey *animator_key;
+
+ animator_key = g_slice_new (ClutterAnimatorKey);
+
+ animator_key->ref_count = 1;
+ animator_key->animator = animator;
+ animator_key->object = object;
+ animator_key->mode = mode;
+ memset (&(animator_key->value), 0, sizeof (GValue));
+ animator_key->progress = progress;
+ animator_key->property_name = g_intern_string (property_name);
+ animator_key->interpolation = CLUTTER_INTERPOLATION_LINEAR;
+ animator_key->ease_in = FALSE;
+ animator_key->is_inert = FALSE;
+
+ /* keep a weak reference on the animator, so that we can release the
+ * back-pointer when needed
+ */
+ g_object_weak_ref (object, object_disappeared,
+ animator_key->animator);
+
+ return animator_key;
+}
+
+static gpointer
+clutter_animator_key_copy (gpointer boxed)
+{
+ ClutterAnimatorKey *key = boxed;
+
+ if (key != NULL)
+ key->ref_count += 1;
+
+ return key;
+}
+
+static void
+clutter_animator_key_free (gpointer boxed)
+{
+ ClutterAnimatorKey *key = boxed;
+
+ if (key == NULL)
+ return;
+
+ key->ref_count -= 1;
+
+ if (key->ref_count > 0)
+ return;
+
+ if (!key->is_inert)
+ g_object_weak_unref (key->object, object_disappeared, key->animator);
+
+ g_slice_free (ClutterAnimatorKey, key);
+}
+
+static void
+clutter_animator_dispose (GObject *object)
+{
+ ClutterAnimator *animator = CLUTTER_ANIMATOR (object);
+ ClutterAnimatorPrivate *priv = animator->priv;
+
+ clutter_animator_set_timeline (animator, NULL);
+ g_object_unref (priv->slave_timeline);
+
+ G_OBJECT_CLASS (clutter_animator_parent_class)->dispose (object);
+}
+
+static void
+clutter_animator_finalize (GObject *object)
+{
+ ClutterAnimator *animator = CLUTTER_ANIMATOR (object);
+ ClutterAnimatorPrivate *priv = animator->priv;
+
+ g_list_foreach (priv->score, (GFunc) clutter_animator_key_free, NULL);
+ g_list_free (priv->score);
+ priv->score = NULL;
+
+ g_hash_table_destroy (priv->properties);
+
+ G_OBJECT_CLASS (clutter_animator_parent_class)->finalize (object);
+}
+
+/* XXX: this is copied and slightly modified from glib,
+ * there is only one way to do this. */
+static GList *
+list_find_custom_reverse (GList *list,
+ gconstpointer data,
+ GCompareFunc func)
+{
+ while (list)
+ {
+ if (! func (list->data, data))
+ return list;
+
+ list = list->prev;
+ }
+
+ return NULL;
+}
+
+/* Ensures that the interval provided by the animator is correct
+ * for the requested progress value.
+ */
+static void
+animation_animator_ensure_animator (ClutterAnimator *animator,
+ PropertyIter *property_iter,
+ PropObjectKey *key,
+ gdouble progress)
+{
+
+ if (progress > property_iter->end)
+ {
+ while (progress > property_iter->end)
+ {
+ ClutterAnimatorKey *initial_key, *next_key;
+ GList *initial, *next;
+
+ initial = g_list_find_custom (property_iter->current->next,
+ key,
+ sort_actor_prop_func);
+
+ if (initial)
+ {
+ initial_key = initial->data;
+
+ clutter_interval_set_initial_value (property_iter->interval,
+ &initial_key->value);
+ property_iter->current = initial;
+ property_iter->start = initial_key->progress;
+
+ next = g_list_find_custom (initial->next,
+ key,
+ sort_actor_prop_func);
+ if (next)
+ {
+ next_key = next->data;
+
+ property_iter->end = next_key->progress;
+ }
+ else
+ {
+ next_key = initial_key;
+
+ property_iter->end = property_iter->start;
+ }
+
+ clutter_interval_set_final_value (property_iter->interval,
+ &next_key->value);
+
+ if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
+ clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
+ }
+ else /* no relevant interval */
+ {
+ ClutterAnimatorKey *current_key = property_iter->current->data;
+ clutter_interval_set_initial_value (property_iter->interval,
+ &current_key->value);
+ clutter_interval_set_final_value (property_iter->interval,
+ &current_key->value);
+ break;
+ }
+ }
+ }
+ else if (progress < property_iter->start)
+ {
+ while (progress < property_iter->start)
+ {
+ ClutterAnimatorKey *initial_key, *next_key;
+ GList *initial;
+ GList *old = property_iter->current;
+
+ initial = list_find_custom_reverse (property_iter->current->prev,
+ key,
+ sort_actor_prop_func);
+
+ if (initial)
+ {
+ initial_key = initial->data;
+
+ clutter_interval_set_initial_value (property_iter->interval,
+ &initial_key->value);
+ property_iter->current = initial;
+ property_iter->end = property_iter->start;
+ property_iter->start = initial_key->progress;
+
+ if (old)
+ {
+ next_key = old->data;
+
+ property_iter->end = next_key->progress;
+ }
+ else
+ {
+ next_key = initial_key;
+
+ property_iter->end = 1.0;
+ }
+
+ clutter_interval_set_final_value (property_iter->interval,
+ &next_key->value);
+ if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
+ clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
+ }
+ else
+ break;
+ }
+ }
+}
+
+/* XXX - this might be useful as an internal function exposed somewhere */
+static gdouble
+cubic_interpolation (const gdouble dx,
+ const gdouble prev,
+ const gdouble j,
+ const gdouble next,
+ const gdouble nextnext)
+{
+ return (((( - prev + 3 * j - 3 * next + nextnext ) * dx +
+ ( 2 * prev - 5 * j + 4 * next - nextnext ) ) * dx +
+ ( - prev + next ) ) * dx + (j + j) ) / 2.0;
+}
+
+/* try to get a floating point key value from a key for a property,
+ * failing use the closest key in that direction or the starting point.
+ */
+static gfloat
+list_try_get_rel (GList *list,
+ gint count)
+{
+ ClutterAnimatorKey *key;
+ GList *iter = list;
+ GList *best = list;
+
+ if (count > 0)
+ {
+ while (count -- && iter != NULL)
+ {
+ iter = g_list_find_custom (iter->next, list->data,
+ sort_actor_prop_func);
+ if (iter != NULL)
+ best = iter;
+ }
+ }
+ else
+ {
+ while (count ++ < 0 && iter != NULL)
+ {
+ iter = list_find_custom_reverse (iter->prev, list->data,
+ sort_actor_prop_func);
+ if (iter != NULL)
+ best = iter;
+ }
+ }
+
+ if (best != NULL && best->data != NULL)
+ {
+ key = best->data;
+
+ return g_value_get_float (&(key->value));
+ }
+
+ return 0;
+}
+
+static void
+animation_animator_new_frame (ClutterTimeline *timeline,
+ gint msecs,
+ ClutterAnimator *animator)
+{
+ gdouble progress;
+ GHashTableIter iter;
+ gpointer key, value;
+
+ progress = 1.0 * msecs / clutter_timeline_get_duration (timeline);
+
+ /* for each property that is managed figure out the GValue to set,
+ * avoid creating new ClutterInterval's for each interval crossed
+ */
+ g_hash_table_iter_init (&iter, animator->priv->properties);
+
+ key = value = NULL;
+ while (g_hash_table_iter_next (&iter, &key, &value))
+ {
+ PropObjectKey *prop_actor_key = key;
+ PropertyIter *property_iter = value;
+ ClutterAnimatorKey *start_key;
+ gdouble sub_progress;
+
+ animation_animator_ensure_animator (animator, property_iter,
+ key,
+ progress);
+ start_key = property_iter->current->data;
+
+ if (property_iter->end == property_iter->start)
+ sub_progress = 0.0; /* we're past the final value */
+ else
+ sub_progress = (progress - property_iter->start)
+ / (property_iter->end - property_iter->start);
+
+ /* only change values if we active (delayed start) */
+ if (sub_progress >= 0.0 && sub_progress <= 1.0)
+ {
+ GValue tmp_value = G_VALUE_INIT;
+ GType int_type;
+
+ g_value_init (&tmp_value, G_VALUE_TYPE (&start_key->value));
+
+ clutter_timeline_advance (animator->priv->slave_timeline,
+ sub_progress * 10000);
+
+ sub_progress = clutter_alpha_get_alpha (property_iter->alpha);
+ int_type = clutter_interval_get_value_type (property_iter->interval);
+
+ if (property_iter->interpolation == CLUTTER_INTERPOLATION_CUBIC &&
+ int_type == G_TYPE_FLOAT)
+ {
+ gdouble prev, current, next, nextnext;
+ gdouble res;
+
+ if ((property_iter->ease_in == FALSE ||
+ (property_iter->ease_in &&
+ list_find_custom_reverse (property_iter->current->prev,
+ property_iter->current->data,
+ sort_actor_prop_func))))
+ {
+ current = g_value_get_float (&start_key->value);
+ prev = list_try_get_rel (property_iter->current, -1);
+ }
+ else
+ {
+ /* interpolated and easing in */
+ clutter_interval_get_initial_value (property_iter->interval,
+ &tmp_value);
+ prev = current = g_value_get_float (&tmp_value);
+ }
+
+ next = list_try_get_rel (property_iter->current, 1);
+ nextnext = list_try_get_rel (property_iter->current, 2);
+ res = cubic_interpolation (sub_progress, prev, current, next,
+ nextnext);
+
+ g_value_set_float (&tmp_value, res);
+ }
+ else
+ clutter_interval_compute_value (property_iter->interval,
+ sub_progress,
+ &tmp_value);
+
+ g_object_set_property (prop_actor_key->object,
+ prop_actor_key->property_name,
+ &tmp_value);
+
+ g_value_unset (&tmp_value);
+ }
+ }
+}
+
+static void
+animation_animator_started (ClutterTimeline *timeline,
+ ClutterAnimator *animator)
+{
+ GList *k;
+
+ /* Ensure that animators exist for all involved properties */
+ for (k = animator->priv->score; k != NULL; k = k->next)
+ {
+ ClutterAnimatorKey *key = k->data;
+ PropertyIter *property_iter;
+ PropObjectKey *prop_actor_key;
+
+ prop_actor_key = prop_actor_key_new (key->object, key->property_name);
+ property_iter = g_hash_table_lookup (animator->priv->properties,
+ prop_actor_key);
+ if (property_iter)
+ {
+ prop_actor_key_free (prop_actor_key);
+ }
+ else
+ {
+ GObjectClass *klass = G_OBJECT_GET_CLASS (key->object);
+ GParamSpec *pspec;
+
+ pspec = g_object_class_find_property (klass, key->property_name);
+
+ property_iter = property_iter_new (animator, prop_actor_key,
+ G_PARAM_SPEC_VALUE_TYPE (pspec));
+ g_hash_table_insert (animator->priv->properties,
+ prop_actor_key,
+ property_iter);
+ }
+ }
+
+ /* initialize animator with initial list pointers */
+ {
+ GHashTableIter iter;
+ gpointer key, value;
+
+ g_hash_table_iter_init (&iter, animator->priv->properties);
+ while (g_hash_table_iter_next (&iter, &key, &value))
+ {
+ PropertyIter *property_iter = value;
+ ClutterAnimatorKey *initial_key, *next_key;
+ GList *initial;
+ GList *next;
+
+ initial = g_list_find_custom (animator->priv->score,
+ key,
+ sort_actor_prop_func);
+ g_assert (initial != NULL);
+ initial_key = initial->data;
+ clutter_interval_set_initial_value (property_iter->interval,
+ &initial_key->value);
+
+ property_iter->current = initial;
+ property_iter->start = initial_key->progress;
+ property_iter->ease_in = initial_key->ease_in;
+ property_iter->interpolation = initial_key->interpolation;
+
+ if (property_iter->ease_in)
+ {
+ GValue tmp_value = G_VALUE_INIT;
+ GType int_type;
+
+ int_type = clutter_interval_get_value_type (property_iter->interval);
+ g_value_init (&tmp_value, int_type);
+
+ g_object_get_property (initial_key->object,
+ initial_key->property_name,
+ &tmp_value);
+
+ clutter_interval_set_initial_value (property_iter->interval,
+ &tmp_value);
+
+ g_value_unset (&tmp_value);
+ }
+
+ next = g_list_find_custom (initial->next, key, sort_actor_prop_func);
+ if (next)
+ {
+ next_key = next->data;
+ property_iter->end = next_key->progress;
+ }
+ else
+ {
+ next_key = initial_key;
+ property_iter->end = 1.0;
+ }
+
+ clutter_interval_set_final_value (property_iter->interval,
+ &next_key->value);
+ if ((clutter_alpha_get_mode (property_iter->alpha) != next_key->mode))
+ clutter_alpha_set_mode (property_iter->alpha, next_key->mode);
+ }
+ }
+}
+
+/**
+ * clutter_animator_compute_value:
+ * @animator: a #ClutterAnimator
+ * @object: a #GObject
+ * @property_name: the name of the property on object to check
+ * @progress: a value between 0.0 and 1.0
+ * @value: an initialized value to store the computed result
+ *
+ * Compute the value for a managed property at a given progress.
+ *
+ * If the property is an ease-in property, the current value of the property
+ * on the object will be used as the starting point for computation.
+ *
+ * Return value: %TRUE if the computation yields has a value, otherwise (when
+ * an error occurs or the progress is before any of the keys) %FALSE is
+ * returned and the #GValue is left untouched
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+gboolean
+clutter_animator_compute_value (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress,
+ GValue *value)
+{
+ ClutterAnimatorPrivate *priv;
+ ClutterAnimatorKey key;
+ ClutterAnimatorKey *previous;
+ ClutterAnimatorKey *next = NULL;
+ GParamSpec *pspec;
+ GList *initial_l;
+ GList *previous_l;
+ GList *next_l;
+ gboolean ease_in;
+ ClutterInterpolation interpolation;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), FALSE);
+ g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
+ g_return_val_if_fail (property_name, FALSE);
+ g_return_val_if_fail (value, FALSE);
+
+ priv = animator->priv;
+
+ ease_in = clutter_animator_property_get_ease_in (animator, object,
+ property_name);
+ interpolation = clutter_animator_property_get_interpolation (animator,
+ object, property_name);
+
+ property_name = g_intern_string (property_name);
+
+ pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (object),
+ property_name);
+
+ key.object = object;
+ key.property_name = property_name;
+
+ initial_l = g_list_find_custom (animator->priv->score, &key,
+ sort_actor_prop_func);
+ if (initial_l == NULL)
+ return FALSE;
+
+ /* first find the interval we belong in, that is the first interval
+ * existing between keys
+ */
+
+ for (previous_l = initial_l, next_l = previous_l->next ;
+ previous_l->next ;
+ previous_l = previous_l->next, next_l = previous_l->next)
+ {
+ previous = previous_l->data;
+ if (next_l)
+ {
+ next = next_l->data;
+ if (next->object != object ||
+ next->property_name != property_name)
+ {
+ next_l = NULL;
+ next = NULL;
+ }
+ }
+ else
+ next = NULL;
+
+ if (progress < previous->progress)
+ {
+ /* we are before the defined values */
+
+ /* value has not been set */
+ return FALSE;
+ }
+
+ if (!next && previous->progress <= progress)
+ {
+ /* we only had one key for this object/property */
+ /* and we are past it, that is our value */
+ g_value_copy (&previous->value, value);
+ return TRUE;
+ }
+
+ if (next && next->progress >= progress)
+ {
+ ClutterInterval *interval;
+ ClutterAlpha *alpha;
+
+ gdouble sub_progress = (progress - previous->progress)
+ / (next->progress - previous->progress);
+ /* this should be our interval */
+ interval = g_object_new (CLUTTER_TYPE_INTERVAL,
+ "value-type", pspec->value_type,
+ NULL);
+
+ if (ease_in && previous_l == initial_l)
+ {
+ GValue tmp_value = {0, };
+ g_value_init (&tmp_value, pspec->value_type);
+ g_object_get_property (object, property_name, &tmp_value);
+ clutter_interval_set_initial_value (interval, &tmp_value);
+ g_value_unset (&tmp_value);
+ }
+ else
+ clutter_interval_set_initial_value (interval, &previous->value);
+
+ clutter_interval_set_final_value (interval, &next->value);
+
+ alpha = clutter_alpha_new ();
+ clutter_alpha_set_timeline (alpha, priv->slave_timeline);
+ clutter_alpha_set_mode (alpha, next->mode);
+
+ clutter_timeline_advance (priv->slave_timeline,
+ sub_progress * 10000);
+ sub_progress = clutter_alpha_get_alpha (alpha);
+
+ if (interpolation == CLUTTER_INTERPOLATION_CUBIC &&
+ pspec->value_type == G_TYPE_FLOAT)
+ {
+ gdouble prev, current, nextv, nextnext;
+ gdouble res;
+
+ if ((ease_in == FALSE ||
+ (ease_in &&
+ list_find_custom_reverse (previous_l->prev,
+ previous_l->data,
+ sort_actor_prop_func))))
+ {
+ current = g_value_get_float (&previous->value);
+ prev = list_try_get_rel (previous_l, -1);
+ }
+ else
+ {
+ /* interpolated and easing in */
+ GValue tmp_value = {0, };
+ g_value_init (&tmp_value, pspec->value_type);
+ clutter_interval_get_initial_value (interval,
+ &tmp_value);
+ prev = current = g_value_get_float (&tmp_value);
+ g_value_unset (&tmp_value);
+ }
+
+ nextv = list_try_get_rel (previous_l, 1);
+ nextnext = list_try_get_rel (previous_l, 2);
+ res = cubic_interpolation (sub_progress, prev, current, nextv,
+ nextnext);
+ g_value_set_float (value, res);
+ }
+ else
+ clutter_interval_compute_value (interval,
+ sub_progress,
+ value);
+
+ g_object_ref_sink (interval);
+ g_object_unref (interval);
+ g_object_ref_sink (alpha);
+ g_object_unref (alpha);
+
+ return TRUE;
+ }
+
+ }
+
+ if (!next)
+ return FALSE;
+
+ /* We're at, or past the end, use the last value */
+ g_value_copy (&next->value, value);
+
+ return TRUE;
+}
+
+
+/**
+ * clutter_animator_set_timeline:
+ * @animator: a #ClutterAnimator
+ * @timeline: a #ClutterTimeline
+ *
+ * Sets an external timeline that will be used for driving the animation
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+void
+clutter_animator_set_timeline (ClutterAnimator *animator,
+ ClutterTimeline *timeline)
+{
+ ClutterAnimatorPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATOR (animator));
+
+ priv = animator->priv;
+
+ if (priv->timeline != NULL)
+ {
+ g_signal_handlers_disconnect_by_func (priv->timeline,
+ animation_animator_new_frame,
+ animator);
+ g_signal_handlers_disconnect_by_func (priv->timeline,
+ animation_animator_started,
+ animator);
+ g_object_unref (priv->timeline);
+ }
+
+ priv->timeline = timeline;
+ if (timeline != NULL)
+ {
+ g_object_ref (priv->timeline);
+
+ g_signal_connect (priv->timeline, "new-frame",
+ G_CALLBACK (animation_animator_new_frame),
+ animator);
+ g_signal_connect (priv->timeline, "started",
+ G_CALLBACK (animation_animator_started),
+ animator);
+ }
+}
+
+/**
+ * clutter_animator_get_timeline:
+ * @animator: a #ClutterAnimator
+ *
+ * Get the timeline hooked up for driving the #ClutterAnimator
+ *
+ * Return value: (transfer none): the #ClutterTimeline that drives the animator
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+ClutterTimeline *
+clutter_animator_get_timeline (ClutterAnimator *animator)
+{
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), NULL);
+ return animator->priv->timeline;
+}
+
+/**
+ * clutter_animator_start:
+ * @animator: a #ClutterAnimator
+ *
+ * Start the ClutterAnimator, this is a thin wrapper that rewinds
+ * and starts the animators current timeline.
+ *
+ * Return value: (transfer none): the #ClutterTimeline that drives
+ * the animator. The returned timeline is owned by the #ClutterAnimator
+ * and it should not be unreferenced
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+ClutterTimeline *
+clutter_animator_start (ClutterAnimator *animator)
+{
+ ClutterAnimatorPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), NULL);
+
+ priv = animator->priv;
+
+ clutter_timeline_rewind (priv->timeline);
+ clutter_timeline_start (priv->timeline);
+
+ return priv->timeline;
+}
+
+/**
+ * clutter_animator_set_duration:
+ * @animator: a #ClutterAnimator
+ * @duration: milliseconds a run of the animator should last.
+ *
+ * Runs the timeline of the #ClutterAnimator with a duration in msecs
+ * as specified.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+void
+clutter_animator_set_duration (ClutterAnimator *animator,
+ guint duration)
+{
+ g_return_if_fail (CLUTTER_IS_ANIMATOR (animator));
+
+ clutter_timeline_set_duration (animator->priv->timeline, duration);
+}
+
+/**
+ * clutter_animator_get_duration:
+ * @animator: a #ClutterAnimator
+ *
+ * Retrieves the current duration of an animator
+ *
+ * Return value: the duration of the animation, in milliseconds
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+guint
+clutter_animator_get_duration (ClutterAnimator *animator)
+{
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), 0);
+
+ return clutter_timeline_get_duration (animator->priv->timeline);
+}
+
+/**
+ * clutter_animator_set:
+ * @animator: a #ClutterAnimator
+ * @first_object: a #GObject
+ * @first_property_name: the property to specify a key for
+ * @first_mode: the id of the alpha function to use
+ * @first_progress: at which stage of the animation this value applies; the
+ * range is a normalized floating point value between 0 and 1
+ * @...: the value first_property_name should have for first_object
+ * at first_progress, followed by more (object, property_name, mode,
+ * progress, value) tuples, followed by %NULL
+ *
+ * Adds multiple keys to a #ClutterAnimator, specifying the value a given
+ * property should have at a given progress of the animation. The mode
+ * specified is the mode used when going to this key from the previous key of
+ * the @property_name
+ *
+ * If a given (object, property, progress) tuple already exist the mode and
+ * value will be replaced with the new values.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+void
+clutter_animator_set (ClutterAnimator *animator,
+ gpointer first_object,
+ const gchar *first_property_name,
+ guint first_mode,
+ gdouble first_progress,
+ ...)
+{
+ GObject *object;
+ const gchar *property_name;
+ guint mode;
+ gdouble progress;
+ va_list args;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATOR (animator));
+
+ object = first_object;
+ property_name = first_property_name;
+
+ g_return_if_fail (object);
+ g_return_if_fail (property_name);
+
+ mode = first_mode;
+ progress = first_progress;
+
+ va_start (args, first_progress);
+
+ while (object != NULL)
+ {
+ GParamSpec *pspec;
+ GObjectClass *klass;
+ GValue value = G_VALUE_INIT;
+ gchar *error = NULL;
+
+ klass = G_OBJECT_GET_CLASS (object);
+ pspec = g_object_class_find_property (klass, property_name);
+
+ if (!pspec)
+ {
+ g_warning ("Cannot bind property '%s': object of type '%s' "
+ "do not have this property",
+ property_name, G_OBJECT_TYPE_NAME (object));
+ break;
+ }
+
+ G_VALUE_COLLECT_INIT (&value, G_PARAM_SPEC_VALUE_TYPE (pspec),
+ args, 0,
+ &error);
+
+ if (error)
+ {
+ g_warning ("%s: %s", G_STRLOC, error);
+ g_free (error);
+ break;
+ }
+
+ clutter_animator_set_key (animator,
+ object,
+ property_name,
+ mode,
+ progress,
+ &value);
+
+ object= va_arg (args, GObject *);
+ if (object)
+ {
+ property_name = va_arg (args, gchar*);
+ if (!property_name)
+ {
+ g_warning ("%s: expected a property name", G_STRLOC);
+ break;
+ }
+ mode = va_arg (args, guint);
+ progress = va_arg (args, gdouble);
+ }
+ }
+
+ va_end (args);
+}
+
+static inline void
+clutter_animator_set_key_internal (ClutterAnimator *animator,
+ ClutterAnimatorKey *key)
+{
+ ClutterAnimatorPrivate *priv = animator->priv;
+ GList *old_item;
+ GList *initial_item;
+ ClutterAnimatorKey *initial_key = NULL;
+
+ if ((initial_item = g_list_find_custom (animator->priv->score, key,
+ sort_actor_prop_func)))
+ initial_key = initial_item->data;
+
+ /* The first key for a property specifies ease-in and interpolation,
+ * if we are replacing; or becoming a new first key we should
+ * inherit the old flags.
+ */
+ if (initial_key &&
+ initial_key->progress >= key->progress)
+ {
+ key->interpolation = initial_key->interpolation;
+ key->ease_in = initial_key->ease_in;
+ }
+
+ old_item = g_list_find_custom (priv->score, key,
+ sort_actor_prop_progress_func);
+
+ /* replace the key if we already have a similar one */
+ if (old_item != NULL)
+ {
+ ClutterAnimatorKey *old_key = old_item->data;
+
+ clutter_animator_key_free (old_key);
+
+ priv->score = g_list_remove (priv->score, old_key);
+ }
+
+ priv->score = g_list_insert_sorted (priv->score, key,
+ sort_actor_prop_progress_func);
+
+ /* if the animator is already running reinitialize internal iterators */
+ if (clutter_timeline_is_playing (priv->timeline))
+ animation_animator_started (priv->timeline, animator);
+}
+
+/**
+ * clutter_animator_set_key:
+ * @animator: a #ClutterAnimator
+ * @object: a #GObject
+ * @property_name: the property to specify a key for
+ * @mode: the id of the alpha function to use
+ * @progress: the normalized range at which stage of the animation this
+ * value applies
+ * @value: the value property_name should have at progress.
+ *
+ * Sets a single key in the #ClutterAnimator for the @property_name of
+ * @object at @progress.
+ *
+ * See also: clutter_animator_set()
+ *
+ * Return value: (transfer none): The animator instance
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+ClutterAnimator *
+clutter_animator_set_key (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ guint mode,
+ gdouble progress,
+ const GValue *value)
+{
+ ClutterAnimatorKey *animator_key;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), NULL);
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (property_name, NULL);
+ g_return_val_if_fail (value, NULL);
+
+ property_name = g_intern_string (property_name);
+
+ animator_key = clutter_animator_key_new (animator,
+ object, property_name,
+ progress,
+ mode);
+
+ g_value_init (&animator_key->value, G_VALUE_TYPE (value));
+ g_value_copy (value, &animator_key->value);
+
+ clutter_animator_set_key_internal (animator, animator_key);
+
+ return animator;
+}
+
+/**
+ * clutter_animator_get_keys:
+ * @animator: a #ClutterAnimator instance
+ * @object: (allow-none): a #GObject to search for, or %NULL for all objects
+ * @property_name: (allow-none): a specific property name to query for,
+ * or %NULL for all properties
+ * @progress: a specific progress to search for, or a negative value for all
+ * progresses
+ *
+ * Returns a list of pointers to opaque structures with accessor functions
+ * that describe the keys added to an animator.
+ *
+ * Return value: (transfer container) (element-type Clutter.AnimatorKey): a
+ * list of #ClutterAnimatorKey<!-- -->s; the contents of the list are owned
+ * by the #ClutterAnimator, but you should free the returned list when done,
+ * using g_list_free()
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+GList *
+clutter_animator_get_keys (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress)
+{
+ GList *keys = NULL;
+ GList *k;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), NULL);
+ g_return_val_if_fail (object == NULL || G_IS_OBJECT (object), NULL);
+
+ property_name = g_intern_string (property_name);
+
+ for (k = animator->priv->score; k; k = k->next)
+ {
+ ClutterAnimatorKey *key = k->data;
+
+ if ((object == NULL || (object == key->object)) &&
+ (property_name == NULL || (property_name == key->property_name)) &&
+ (progress < 0 || fabs (progress - key->progress) < PROGRESS_EPSILON))
+ {
+ keys = g_list_prepend (keys, key);
+ }
+ }
+
+ return g_list_reverse (keys);
+}
+
+static void
+clutter_animator_remove_key_internal (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress,
+ gboolean is_inert)
+{
+ ClutterAnimatorPrivate *priv;
+ GList *k;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATOR (animator));
+ g_return_if_fail (object == NULL || G_IS_OBJECT (object));
+
+ property_name = g_intern_string (property_name);
+
+ priv = animator->priv;
+
+again:
+ for (k = priv->score; k != NULL; k = k->next)
+ {
+ ClutterAnimatorKey *key = k->data;
+
+ if ((object == NULL || (object == key->object)) &&
+ (property_name == NULL || ((property_name == key->property_name))) &&
+ (progress < 0 || fabs (progress - key->progress) < PROGRESS_EPSILON)
+ )
+ {
+ ClutterAnimatorKey *prev_key = NULL;
+ key->is_inert = is_inert;
+
+
+ /* FIXME: non performant since we reiterate the list many times */
+
+ prev_key = k->prev ? k->prev->data : NULL;
+
+ if (!prev_key || prev_key->object != key->object ||
+ prev_key->property_name != key->property_name)
+ { /* We are removing the first key for a property ... */
+ ClutterAnimatorKey *next_key = k->next ? k->next->data : NULL;
+ if (next_key && next_key->object == key->object &&
+ next_key->property_name == key->property_name)
+ {
+ /* ... and there is a key of our own type following us,
+ * copy interpolation/ease_in flags to the new first key
+ */
+ next_key->interpolation = key->interpolation;
+ next_key->ease_in = key->ease_in;
+ }
+ }
+
+ clutter_animator_key_free (key);
+ priv->score = g_list_remove (priv->score, key);
+ goto again;
+ }
+ }
+
+ /* clear off cached state for all properties, this is regenerated in a
+ * correct state by animation_animator_started
+ */
+ g_hash_table_remove_all (priv->properties);
+
+ /* if the animator is already running reinitialize internal iterators */
+ if (priv->timeline != NULL && clutter_timeline_is_playing (priv->timeline))
+ animation_animator_started (priv->timeline, animator);
+}
+
+/**
+ * clutter_animator_remove_key:
+ * @animator: a #ClutterAnimator
+ * @object: (allow-none): a #GObject to search for, or %NULL for all
+ * @property_name: (allow-none): a specific property name to query for,
+ * or %NULL for all
+ * @progress: a specific progress to search for or a negative value
+ * for all
+ *
+ * Removes all keys matching the conditions specificed in the arguments.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+void
+clutter_animator_remove_key (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress)
+{
+ clutter_animator_remove_key_internal (animator, object, property_name,
+ progress, FALSE);
+}
+
+
+
+
+typedef struct _ParseClosure {
+ ClutterAnimator *animator;
+ ClutterScript *script;
+
+ GValue *value;
+
+ gboolean result;
+} ParseClosure;
+
+static ClutterInterpolation
+resolve_interpolation (JsonNode *node)
+{
+ if ((JSON_NODE_TYPE (node) != JSON_NODE_VALUE))
+ return CLUTTER_INTERPOLATION_LINEAR;
+
+ if (json_node_get_value_type (node) == G_TYPE_INT64)
+ {
+ return json_node_get_int (node);
+ }
+ else if (json_node_get_value_type (node) == G_TYPE_STRING)
+ {
+ const gchar *str = json_node_get_string (node);
+ gboolean res;
+ gint enum_value;
+
+ res = _clutter_script_enum_from_string (CLUTTER_TYPE_INTERPOLATION,
+ str,
+ &enum_value);
+ if (res)
+ return enum_value;
+ }
+
+ return CLUTTER_INTERPOLATION_LINEAR;
+}
+
+static void
+parse_animator_property (JsonArray *array,
+ guint index_,
+ JsonNode *element,
+ gpointer data)
+{
+ ParseClosure *clos = data;
+ JsonObject *object;
+ JsonArray *keys;
+ GObject *gobject;
+ const gchar *id_, *pname;
+ GObjectClass *klass;
+ GParamSpec *pspec;
+ GSList *valid_keys = NULL;
+ GList *array_keys, *k;
+ ClutterInterpolation interpolation = CLUTTER_INTERPOLATION_LINEAR;
+ gboolean ease_in = FALSE;
+
+ if (JSON_NODE_TYPE (element) != JSON_NODE_OBJECT)
+ {
+ g_warning ("The 'properties' member of a ClutterAnimator description "
+ "should be an array of objects, but the element %d of the "
+ "array is of type '%s'. The element will be ignored.",
+ index_,
+ json_node_type_name (element));
+ return;
+ }
+
+ object = json_node_get_object (element);
+
+ if (!json_object_has_member (object, "object") ||
+ !json_object_has_member (object, "name") ||
+ !json_object_has_member (object, "keys"))
+ {
+ g_warning ("The property description at index %d is missing one of "
+ "the mandatory fields: object, name and keys",
+ index_);
+ return;
+ }
+
+ id_ = json_object_get_string_member (object, "object");
+ gobject = clutter_script_get_object (clos->script, id_);
+ if (gobject == NULL)
+ {
+ g_warning ("No object with id '%s' has been defined.", id_);
+ return;
+ }
+
+ pname = json_object_get_string_member (object, "name");
+ klass = G_OBJECT_GET_CLASS (gobject);
+ pspec = g_object_class_find_property (klass, pname);
+ if (pspec == NULL)
+ {
+ g_warning ("The object of type '%s' and name '%s' has no "
+ "property named '%s'",
+ G_OBJECT_TYPE_NAME (gobject),
+ id_,
+ pname);
+ return;
+ }
+
+ if (json_object_has_member (object, "ease-in"))
+ ease_in = json_object_get_boolean_member (object, "ease-in");
+
+ if (json_object_has_member (object, "interpolation"))
+ {
+ JsonNode *node = json_object_get_member (object, "interpolation");
+
+ interpolation = resolve_interpolation (node);
+ }
+
+ keys = json_object_get_array_member (object, "keys");
+ if (keys == NULL)
+ {
+ g_warning ("The property description at index %d has an invalid "
+ "key field of type '%s' when an array was expected.",
+ index_,
+ json_node_type_name (json_object_get_member (object, "keys")));
+ return;
+ }
+
+ if (G_IS_VALUE (clos->value))
+ valid_keys = g_slist_reverse (g_value_get_pointer (clos->value));
+ else
+ g_value_init (clos->value, G_TYPE_POINTER);
+
+ array_keys = json_array_get_elements (keys);
+ for (k = array_keys; k != NULL; k = k->next)
+ {
+ JsonNode *node = k->data;
+ JsonArray *key = json_node_get_array (node);
+ ClutterAnimatorKey *animator_key;
+ gdouble progress;
+ gulong mode;
+ gboolean res;
+
+ progress = json_array_get_double_element (key, 0);
+ mode = _clutter_script_resolve_animation_mode (json_array_get_element (key, 1));
+
+ animator_key = clutter_animator_key_new (clos->animator,
+ gobject,
+ pname,
+ progress,
+ mode);
+
+ res = _clutter_script_parse_node (clos->script,
+ &(animator_key->value),
+ pname,
+ json_array_get_element (key, 2),
+ pspec);
+ if (!res)
+ {
+ g_warning ("Unable to parse the key value for the "
+ "property '%s' (progress: %.2f) at index %d",
+ pname,
+ progress,
+ index_);
+ continue;
+ }
+
+ animator_key->ease_in = ease_in;
+ animator_key->interpolation = interpolation;
+
+ valid_keys = g_slist_prepend (valid_keys, animator_key);
+ }
+
+ g_list_free (array_keys);
+
+ g_value_set_pointer (clos->value, g_slist_reverse (valid_keys));
+
+ clos->result = TRUE;
+}
+
+static gboolean
+clutter_animator_parse_custom_node (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ GValue *value,
+ const gchar *name,
+ JsonNode *node)
+{
+ ParseClosure parse_closure;
+
+ if (strcmp (name, "properties") != 0)
+ return FALSE;
+
+ if (JSON_NODE_TYPE (node) != JSON_NODE_ARRAY)
+ return FALSE;
+
+ parse_closure.animator = CLUTTER_ANIMATOR (scriptable);
+ parse_closure.script = script;
+ parse_closure.value = value;
+ parse_closure.result = FALSE;
+
+ json_array_foreach_element (json_node_get_array (node),
+ parse_animator_property,
+ &parse_closure);
+
+ /* we return TRUE if we had at least one key parsed */
+
+ return parse_closure.result;
+}
+
+static void
+clutter_animator_set_custom_property (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ const gchar *name,
+ const GValue *value)
+{
+ if (strcmp (name, "properties") == 0)
+ {
+ ClutterAnimator *animator = CLUTTER_ANIMATOR (scriptable);
+ GSList *keys = g_value_get_pointer (value);
+ GSList *k;
+
+ for (k = keys; k != NULL; k = k->next)
+ clutter_animator_set_key_internal (animator, k->data);
+
+ g_slist_free (keys);
+ }
+ else
+ g_object_set_property (G_OBJECT (scriptable), name, value);
+}
+
+static void
+clutter_scriptable_init (ClutterScriptableIface *iface)
+{
+ iface->parse_custom_node = clutter_animator_parse_custom_node;
+ iface->set_custom_property = clutter_animator_set_custom_property;
+}
+
+static void
+clutter_animator_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAnimator *self = CLUTTER_ANIMATOR (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_DURATION:
+ clutter_animator_set_duration (self, g_value_get_uint (value));
+ break;
+
+ case PROP_TIMELINE:
+ clutter_animator_set_timeline (self, g_value_get_object (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_animator_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterAnimatorPrivate *priv = CLUTTER_ANIMATOR (gobject)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_DURATION:
+ g_value_set_uint (value, clutter_timeline_get_duration (priv->timeline));
+ break;
+
+ case PROP_TIMELINE:
+ g_value_set_object (value, priv->timeline);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_animator_class_init (ClutterAnimatorClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+
+ g_type_class_add_private (klass, sizeof (ClutterAnimatorPrivate));
+
+ gobject_class->set_property = clutter_animator_set_property;
+ gobject_class->get_property = clutter_animator_get_property;
+ gobject_class->dispose = clutter_animator_dispose;
+ gobject_class->finalize = clutter_animator_finalize;
+
+ /**
+ * ClutterAnimator:duration:
+ *
+ * The duration of the #ClutterTimeline used by the #ClutterAnimator
+ * to drive the animation
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+ obj_props[PROP_DURATION] =
+ g_param_spec_uint ("duration",
+ P_("Duration"),
+ P_("The duration of the animation"),
+ 0, G_MAXUINT,
+ 2000,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterAnimator:timeline:
+ *
+ * The #ClutterTimeline used by the #ClutterAnimator to drive the
+ * animation
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+ obj_props[PROP_TIMELINE] =
+ g_param_spec_object ("timeline",
+ P_("Timeline"),
+ P_("The timeline of the animation"),
+ CLUTTER_TYPE_TIMELINE,
+ CLUTTER_PARAM_READWRITE);
+
+ g_object_class_install_properties (gobject_class,
+ PROP_LAST,
+ obj_props);
+}
+
+static void
+clutter_animator_init (ClutterAnimator *animator)
+{
+ ClutterAnimatorPrivate *priv;
+ ClutterTimeline *timeline;
+
+ animator->priv = priv = CLUTTER_ANIMATOR_GET_PRIVATE (animator);
+
+ priv->properties = g_hash_table_new_full (prop_actor_hash,
+ prop_actor_equal,
+ prop_actor_key_free,
+ property_iter_free);
+
+ timeline = clutter_timeline_new (2000);
+ clutter_animator_set_timeline (animator, timeline);
+ g_object_unref (timeline);
+
+ priv->slave_timeline = clutter_timeline_new (10000);
+}
+
+
+/**
+ * clutter_animator_property_get_ease_in:
+ * @animator: a #ClutterAnimatorKey
+ * @object: a #GObject
+ * @property_name: the name of a property on object
+ *
+ * Checks if a property value is to be eased into the animation.
+ *
+ * Return value: %TRUE if the property is eased in
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+gboolean
+clutter_animator_property_get_ease_in (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name)
+{
+ ClutterAnimatorKey key, *initial_key;
+ GList *initial;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), FALSE);
+ g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
+ g_return_val_if_fail (property_name, FALSE);
+
+ key.object = object;
+ key.property_name = g_intern_string (property_name);
+ initial = g_list_find_custom (animator->priv->score, &key,
+ sort_actor_prop_func);
+ if (initial != NULL)
+ {
+ initial_key = initial->data;
+
+ return initial_key->ease_in;
+ }
+
+ return FALSE;
+}
+
+/**
+ * clutter_animator_property_set_ease_in:
+ * @animator: a #ClutterAnimatorKey
+ * @object: a #GObject
+ * @property_name: the name of a property on object
+ * @ease_in: we are going to be easing in this property
+ *
+ * Sets whether a property value is to be eased into the animation.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+void
+clutter_animator_property_set_ease_in (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gboolean ease_in)
+{
+ ClutterAnimatorKey key, *initial_key;
+ GList *initial;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATOR (animator));
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (property_name);
+
+ key.object = object;
+ key.property_name = g_intern_string (property_name);
+ initial = g_list_find_custom (animator->priv->score, &key,
+ sort_actor_prop_func);
+ if (initial)
+ {
+ initial_key = initial->data;
+ initial_key->ease_in = ease_in;
+ }
+ else
+ g_warning ("The animator has no object of type '%s' with a "
+ "property named '%s'",
+ G_OBJECT_TYPE_NAME (object),
+ property_name);
+}
+
+
+/**
+ * clutter_animator_property_get_interpolation:
+ * @animator: a #ClutterAnimatorKey
+ * @object: a #GObject
+ * @property_name: the name of a property on object
+ *
+ * Get the interpolation used by animator for a property on a particular
+ * object.
+ *
+ * Returns: a ClutterInterpolation value.
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+ClutterInterpolation
+clutter_animator_property_get_interpolation (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name)
+{
+ GList *initial;
+ ClutterAnimatorKey key, *initial_key;
+
+ g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator),
+ CLUTTER_INTERPOLATION_LINEAR);
+ g_return_val_if_fail (G_IS_OBJECT (object),
+ CLUTTER_INTERPOLATION_LINEAR);
+ g_return_val_if_fail (property_name,
+ CLUTTER_INTERPOLATION_LINEAR);
+
+ key.object = object;
+ key.property_name = g_intern_string (property_name);
+ initial = g_list_find_custom (animator->priv->score, &key,
+ sort_actor_prop_func);
+ if (initial)
+ {
+ initial_key = initial->data;
+
+ return initial_key->interpolation;
+ }
+
+ return CLUTTER_INTERPOLATION_LINEAR;
+}
+
+/**
+ * clutter_animator_property_set_interpolation:
+ * @animator: a #ClutterAnimatorKey
+ * @object: a #GObject
+ * @property_name: the name of a property on object
+ * @interpolation: the #ClutterInterpolation to use
+ *
+ * Set the interpolation method to use, %CLUTTER_INTERPOLATION_LINEAR causes
+ * the values to linearly change between the values, and
+ * %CLUTTER_INTERPOLATION_CUBIC causes the values to smoothly change between
+ * the values.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+void
+clutter_animator_property_set_interpolation (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ ClutterInterpolation interpolation)
+{
+ GList *initial;
+ ClutterAnimatorKey key, *initial_key;
+
+ g_return_if_fail (CLUTTER_IS_ANIMATOR (animator));
+ g_return_if_fail (G_IS_OBJECT (object));
+ g_return_if_fail (property_name);
+
+ key.object = object;
+ key.property_name = g_intern_string (property_name);
+ initial = g_list_find_custom (animator->priv->score, &key,
+ sort_actor_prop_func);
+ if (initial)
+ {
+ initial_key = initial->data;
+ initial_key->interpolation = interpolation;
+ }
+}
+
+G_DEFINE_BOXED_TYPE (ClutterAnimatorKey, clutter_animator_key,
+ clutter_animator_key_copy,
+ clutter_animator_key_free);
+
+/**
+ * clutter_animator_key_get_object:
+ * @key: a #ClutterAnimatorKey
+ *
+ * Retrieves the object a key applies to.
+ *
+ * Return value: (transfer none): the object an animator_key exist for.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+GObject *
+clutter_animator_key_get_object (const ClutterAnimatorKey *key)
+{
+ g_return_val_if_fail (key != NULL, NULL);
+
+ return key->object;
+}
+
+/**
+ * clutter_animator_key_get_property_name:
+ * @key: a #ClutterAnimatorKey
+ *
+ * Retrieves the name of the property a key applies to.
+ *
+ * Return value: the name of the property an animator_key exist for.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+const gchar *
+clutter_animator_key_get_property_name (const ClutterAnimatorKey *key)
+{
+ g_return_val_if_fail (key != NULL, NULL);
+
+ return key->property_name;
+}
+
+/**
+ * clutter_animator_key_get_property_type:
+ * @key: a #ClutterAnimatorKey
+ *
+ * Retrieves the #GType of the property a key applies to
+ *
+ * You can use this type to initialize the #GValue to pass to
+ * clutter_animator_key_get_value()
+ *
+ * Return value: the #GType of the property
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+GType
+clutter_animator_key_get_property_type (const ClutterAnimatorKey *key)
+{
+ g_return_val_if_fail (key != NULL, G_TYPE_INVALID);
+
+ return G_VALUE_TYPE (&key->value);
+}
+
+/**
+ * clutter_animator_key_get_mode:
+ * @key: a #ClutterAnimatorKey
+ *
+ * Retrieves the mode of a #ClutterAnimator key, for the first key of a
+ * property for an object this represents the whether the animation is
+ * open ended and or curved for the remainding keys for the property it
+ * represents the easing mode.
+ *
+ * Return value: the mode of a #ClutterAnimatorKey
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+gulong
+clutter_animator_key_get_mode (const ClutterAnimatorKey *key)
+{
+ g_return_val_if_fail (key != NULL, 0);
+
+ return key->mode;
+}
+
+/**
+ * clutter_animator_key_get_progress:
+ * @key: a #ClutterAnimatorKey
+ *
+ * Retrieves the progress of an clutter_animator_key
+ *
+ * Return value: the progress defined for a #ClutterAnimator key.
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+gdouble
+clutter_animator_key_get_progress (const ClutterAnimatorKey *key)
+{
+ g_return_val_if_fail (key != NULL, 0.0);
+
+ return key->progress;
+}
+
+/**
+ * clutter_animator_key_get_value:
+ * @key: a #ClutterAnimatorKey
+ * @value: a #GValue initialized with the correct type for the animator key
+ *
+ * Retrieves a copy of the value for a #ClutterAnimatorKey.
+ *
+ * The passed in #GValue needs to be already initialized for the value
+ * type of the key or to a type that allow transformation from the value
+ * type of the key.
+ *
+ * Use g_value_unset() when done.
+ *
+ * Return value: %TRUE if the passed #GValue was successfully set, and
+ * %FALSE otherwise
+ *
+ * Since: 1.2
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition instead
+ */
+gboolean
+clutter_animator_key_get_value (const ClutterAnimatorKey *key,
+ GValue *value)
+{
+ g_return_val_if_fail (key != NULL, FALSE);
+ g_return_val_if_fail (value != NULL, FALSE);
+ g_return_val_if_fail (G_VALUE_TYPE (value) != G_TYPE_INVALID, FALSE);
+
+ if (!g_type_is_a (G_VALUE_TYPE (&key->value), G_VALUE_TYPE (value)))
+ {
+ if (g_value_type_compatible (G_VALUE_TYPE (&key->value),
+ G_VALUE_TYPE (value)))
+ {
+ g_value_copy (&key->value, value);
+ return TRUE;
+ }
+
+ if (g_value_type_transformable (G_VALUE_TYPE (&key->value),
+ G_VALUE_TYPE (value)))
+ {
+ if (g_value_transform (&key->value, value))
+ return TRUE;
+ }
+
+ g_warning ("%s: Unable to convert from %s to %s for the "
+ "property '%s' of object %s in the animator key",
+ G_STRLOC,
+ g_type_name (G_VALUE_TYPE (&key->value)),
+ g_type_name (G_VALUE_TYPE (value)),
+ key->property_name,
+ G_OBJECT_TYPE_NAME (key->object));
+
+ return FALSE;
+ }
+ else
+ g_value_copy (&key->value, value);
+
+ return TRUE;
+}
diff --git a/clutter/deprecated/clutter-animator.h b/clutter/deprecated/clutter-animator.h
new file mode 100644
index 000000000..54be75b66
--- /dev/null
+++ b/clutter/deprecated/clutter-animator.h
@@ -0,0 +1,186 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2010 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Øyvind Kolås <pippin@linux.intel.com>
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_ANIMATOR_H__
+#define __CLUTTER_ANIMATOR_H__
+
+#include <clutter/clutter-types.h>
+#include <clutter/clutter-timeline.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_ANIMATOR (clutter_animator_get_type ())
+#define CLUTTER_TYPE_ANIMATOR_KEY (clutter_animator_key_get_type ())
+
+#define CLUTTER_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimator))
+#define CLUTTER_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
+#define CLUTTER_IS_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATOR))
+#define CLUTTER_IS_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATOR))
+#define CLUTTER_ANIMATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
+
+/* ClutterAnimator is typedef in clutter-types.h */
+
+typedef struct _ClutterAnimatorClass ClutterAnimatorClass;
+typedef struct _ClutterAnimatorPrivate ClutterAnimatorPrivate;
+
+/**
+ * ClutterAnimatorKey:
+ *
+ * A key frame inside a #ClutterAnimator
+ *
+ * Since: 1.2
+ */
+typedef struct _ClutterAnimatorKey ClutterAnimatorKey;
+
+/**
+ * ClutterAnimator:
+ *
+ * The #ClutterAnimator structure contains only private data and
+ * should be accessed using the provided API
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+struct _ClutterAnimator
+{
+ /*< private >*/
+ GObject parent_instance;
+
+ ClutterAnimatorPrivate *priv;
+};
+
+/**
+ * ClutterAnimatorClass:
+ *
+ * The #ClutterAnimatorClass structure contains only private data
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+struct _ClutterAnimatorClass
+{
+ /*< private >*/
+ GObjectClass parent_class;
+
+ /* padding for future expansion */
+ gpointer _padding_dummy[16];
+};
+
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_animator_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimator * clutter_animator_new (void);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimator * clutter_animator_set_key (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ guint mode,
+ gdouble progress,
+ const GValue *value);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animator_set (ClutterAnimator *animator,
+ gpointer first_object,
+ const gchar *first_property_name,
+ guint first_mode,
+ gdouble first_progress,
+ ...) G_GNUC_NULL_TERMINATED;
+CLUTTER_DEPRECATED_IN_1_12
+GList * clutter_animator_get_keys (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animator_remove_key (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress);
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTimeline * clutter_animator_start (ClutterAnimator *animator);
+
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_animator_compute_value (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gdouble progress,
+ GValue *value);
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTimeline * clutter_animator_get_timeline (ClutterAnimator *animator);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animator_set_timeline (ClutterAnimator *animator,
+ ClutterTimeline *timeline);
+CLUTTER_DEPRECATED_IN_1_12
+guint clutter_animator_get_duration (ClutterAnimator *animator);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animator_set_duration (ClutterAnimator *animator,
+ guint duration);
+
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_animator_property_get_ease_in (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animator_property_set_ease_in (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ gboolean ease_in);
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterInterpolation clutter_animator_property_get_interpolation (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_animator_property_set_interpolation (ClutterAnimator *animator,
+ GObject *object,
+ const gchar *property_name,
+ ClutterInterpolation interpolation);
+
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_animator_key_get_type (void) G_GNUC_CONST;
+CLUTTER_DEPRECATED_IN_1_12
+GObject * clutter_animator_key_get_object (const ClutterAnimatorKey *key);
+CLUTTER_DEPRECATED_IN_1_12
+const gchar * clutter_animator_key_get_property_name (const ClutterAnimatorKey *key);
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_animator_key_get_property_type (const ClutterAnimatorKey *key);
+CLUTTER_DEPRECATED_IN_1_12
+gulong clutter_animator_key_get_mode (const ClutterAnimatorKey *key);
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_animator_key_get_progress (const ClutterAnimatorKey *key);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_animator_key_get_value (const ClutterAnimatorKey *key,
+ GValue *value);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_ANIMATOR_H__ */
diff --git a/clutter/deprecated/clutter-backend.h b/clutter/deprecated/clutter-backend.h
new file mode 100644
index 000000000..3fe027449
--- /dev/null
+++ b/clutter/deprecated/clutter-backend.h
@@ -0,0 +1,64 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
+ * Copyright (C) 2009, 2010 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BACKEND_DEPRECATED_H__
+#define __CLUTTER_BACKEND_DEPRECATED_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_4_FOR(ClutterSettings:font_dpi)
+void clutter_backend_set_resolution (ClutterBackend *backend,
+ gdouble dpi);
+
+CLUTTER_DEPRECATED_IN_1_4_FOR(ClutterSettings:double_click_time)
+void clutter_backend_set_double_click_time (ClutterBackend *backend,
+ guint msec);
+
+CLUTTER_DEPRECATED_IN_1_4_FOR(ClutterSettings:double_click_time)
+guint clutter_backend_get_double_click_time (ClutterBackend *backend);
+
+CLUTTER_DEPRECATED_IN_1_4_FOR(ClutterSettings:double_click_distance)
+void clutter_backend_set_double_click_distance (ClutterBackend *backend,
+ guint distance);
+
+CLUTTER_DEPRECATED_IN_1_4_FOR(ClutterSettings:double_click_distance)
+guint clutter_backend_get_double_click_distance (ClutterBackend *backend);
+
+CLUTTER_DEPRECATED_IN_1_4_FOR(ClutterSettings:font_name)
+void clutter_backend_set_font_name (ClutterBackend *backend,
+ const gchar *font_name);
+
+CLUTTER_DEPRECATED_IN_1_4_FOR(ClutterSettings:font_name)
+const gchar * clutter_backend_get_font_name (ClutterBackend *backend);
+
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BACKEND_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-behaviour-depth.c b/clutter/deprecated/clutter-behaviour-depth.c
new file mode 100644
index 000000000..49a4afc9a
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-depth.c
@@ -0,0 +1,309 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "deprecated/clutter-actor.h"
+#include "clutter-alpha.h"
+#include "clutter-behaviour.h"
+#include "clutter-behaviour-depth.h"
+#include "clutter-enum-types.h"
+#include "clutter-main.h"
+#include "clutter-debug.h"
+#include "clutter-private.h"
+
+/**
+ * SECTION:clutter-behaviour-depth
+ * @Title: ClutterBehaviourDepth
+ * @short_description: A behaviour controlling the Z position
+ * @Deprecated: 1.6: Use clutter_actor_animate() instead
+ *
+ * #ClutterBehaviourDepth is a simple #ClutterBehaviour controlling the
+ * depth of a set of actors between a start and end depth.
+ *
+ * #ClutterBehaviourDepth is available since Clutter 0.4.
+ *
+ * Deprecated: 1.6: Use the #ClutterActor:depth property and
+ * clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
+ * instead.
+ */
+
+G_DEFINE_TYPE (ClutterBehaviourDepth,
+ clutter_behaviour_depth,
+ CLUTTER_TYPE_BEHAVIOUR);
+
+struct _ClutterBehaviourDepthPrivate
+{
+ gint depth_start;
+ gint depth_end;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_DEPTH_START,
+ PROP_DEPTH_END
+};
+
+static void
+alpha_notify_foreach (ClutterBehaviour *behaviour,
+ ClutterActor *actor,
+ gpointer user_data)
+{
+ clutter_actor_set_depth (actor, GPOINTER_TO_INT (user_data));
+}
+
+static void
+clutter_behaviour_depth_alpha_notify (ClutterBehaviour *behaviour,
+ gdouble alpha_value)
+{
+ ClutterBehaviourDepthPrivate *priv;
+ gint depth;
+
+ priv = CLUTTER_BEHAVIOUR_DEPTH (behaviour)->priv;
+
+ /* Need to create factor as to avoid borking signedness */
+ depth = (alpha_value * (priv->depth_end - priv->depth_start))
+ + priv->depth_start;
+
+ CLUTTER_NOTE (ANIMATION, "alpha: %.4f, depth: %d", alpha_value, depth);
+
+ clutter_behaviour_actors_foreach (behaviour,
+ alpha_notify_foreach,
+ GINT_TO_POINTER (depth));
+}
+
+static void
+clutter_behaviour_depth_applied (ClutterBehaviour *behaviour,
+ ClutterActor *actor)
+{
+ ClutterBehaviourDepth *depth = CLUTTER_BEHAVIOUR_DEPTH (behaviour);
+
+ clutter_actor_set_depth (actor, depth->priv->depth_start);
+}
+
+static void
+clutter_behaviour_depth_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourDepth *depth = CLUTTER_BEHAVIOUR_DEPTH (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_DEPTH_START:
+ depth->priv->depth_start = g_value_get_int (value);
+ break;
+ case PROP_DEPTH_END:
+ depth->priv->depth_end = g_value_get_int (value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_depth_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourDepth *depth = CLUTTER_BEHAVIOUR_DEPTH (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_DEPTH_START:
+ g_value_set_int (value, depth->priv->depth_start);
+ break;
+ case PROP_DEPTH_END:
+ g_value_set_int (value, depth->priv->depth_end);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_depth_class_init (ClutterBehaviourDepthClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterBehaviourClass *behaviour_class = CLUTTER_BEHAVIOUR_CLASS (klass);
+
+ g_type_class_add_private (klass, sizeof (ClutterBehaviourDepthPrivate));
+
+ gobject_class->set_property = clutter_behaviour_depth_set_property;
+ gobject_class->get_property = clutter_behaviour_depth_get_property;
+
+ behaviour_class->alpha_notify = clutter_behaviour_depth_alpha_notify;
+ behaviour_class->applied = clutter_behaviour_depth_applied;
+
+ /**
+ * ClutterBehaviourDepth:depth-start:
+ *
+ * Start depth level to apply to the actors.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+ g_object_class_install_property (gobject_class,
+ PROP_DEPTH_START,
+ g_param_spec_int ("depth-start",
+ P_("Start Depth"),
+ P_("Initial depth to apply"),
+ G_MININT, G_MAXINT, 0,
+ CLUTTER_PARAM_READWRITE));
+ /**
+ * ClutterBehaviourDepth:depth-end:
+ *
+ * End depth level to apply to the actors.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+ g_object_class_install_property (gobject_class,
+ PROP_DEPTH_END,
+ g_param_spec_int ("depth-end",
+ P_("End Depth"),
+ P_("Final depth to apply"),
+ G_MININT, G_MAXINT, 0,
+ CLUTTER_PARAM_READWRITE));
+}
+
+static void
+clutter_behaviour_depth_init (ClutterBehaviourDepth *depth)
+{
+ depth->priv = G_TYPE_INSTANCE_GET_PRIVATE (depth,
+ CLUTTER_TYPE_BEHAVIOUR_DEPTH,
+ ClutterBehaviourDepthPrivate);
+}
+
+/**
+ * clutter_behaviour_depth_new:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @depth_start: initial value of the depth
+ * @depth_end: final value of the depth
+ *
+ * Creates a new #ClutterBehaviourDepth which can be used to control
+ * the ClutterActor:depth property of a set of #ClutterActor<!-- -->s.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: (transfer full): the newly created behaviour
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+ClutterBehaviour *
+clutter_behaviour_depth_new (ClutterAlpha *alpha,
+ gint depth_start,
+ gint depth_end)
+{
+ g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
+
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_DEPTH,
+ "alpha", alpha,
+ "depth-start", depth_start,
+ "depth-end", depth_end,
+ NULL);
+}
+
+/**
+ * clutter_behaviour_depth_set_bounds:
+ * @behaviour: a #ClutterBehaviourDepth
+ * @depth_start: initial value of the depth
+ * @depth_end: final value of the depth
+ *
+ * Sets the boundaries of the @behaviour.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_depth_set_bounds (ClutterBehaviourDepth *behaviour,
+ gint depth_start,
+ gint depth_end)
+{
+ ClutterBehaviourDepthPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_DEPTH (behaviour));
+
+ priv = behaviour->priv;
+
+ g_object_freeze_notify (G_OBJECT (behaviour));
+
+ if (priv->depth_start != depth_start)
+ {
+ priv->depth_start = depth_start;
+ g_object_notify (G_OBJECT (behaviour), "depth-start");
+ }
+
+ if (priv->depth_end != depth_end)
+ {
+ priv->depth_end = depth_end;
+ g_object_notify (G_OBJECT (behaviour), "depth-end");
+ }
+
+ g_object_thaw_notify (G_OBJECT (behaviour));
+}
+
+/**
+ * clutter_behaviour_depth_get_bounds:
+ * @behaviour: a #ClutterBehaviourDepth
+ * @depth_start: (out): return location for the initial depth value, or %NULL
+ * @depth_end: (out): return location for the final depth value, or %NULL
+ *
+ * Gets the boundaries of the @behaviour
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_depth_get_bounds (ClutterBehaviourDepth *behaviour,
+ gint *depth_start,
+ gint *depth_end)
+{
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_DEPTH (behaviour));
+
+ if (depth_start)
+ *depth_start = behaviour->priv->depth_start;
+
+ if (depth_end)
+ *depth_end = behaviour->priv->depth_end;
+}
diff --git a/clutter/deprecated/clutter-behaviour-depth.h b/clutter/deprecated/clutter-behaviour-depth.h
new file mode 100644
index 000000000..b3b8ae1c2
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-depth.h
@@ -0,0 +1,101 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BEHAVIOUR_DEPTH__
+#define __CLUTTER_BEHAVIOUR_DEPTH__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BEHAVIOUR_DEPTH (clutter_behaviour_depth_get_type ())
+#define CLUTTER_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepth))
+#define CLUTTER_IS_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
+#define CLUTTER_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
+#define CLUTTER_IS_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
+#define CLUTTER_BEHAVIOUR_DEPTH_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
+
+typedef struct _ClutterBehaviourDepth ClutterBehaviourDepth;
+typedef struct _ClutterBehaviourDepthPrivate ClutterBehaviourDepthPrivate;
+typedef struct _ClutterBehaviourDepthClass ClutterBehaviourDepthClass;
+
+/**
+ * ClutterBehaviourDepth:
+ *
+ * The #ClutterBehaviourDepth structure contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6: Use clutter_actor_animate() with #ClutterActor:depth
+ * instead.
+ */
+struct _ClutterBehaviourDepth
+{
+ /*< private >*/
+ ClutterBehaviour parent_instance;
+
+ ClutterBehaviourDepthPrivate *priv;
+};
+
+/**
+ * ClutterBehaviourDepthClass:
+ *
+ * The #ClutterBehaviourDepthClass structure contains only private data
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourDepthClass
+{
+ /*< private >*/
+ ClutterBehaviourClass parent_class;
+};
+
+CLUTTER_DEPRECATED_IN_1_6
+GType clutter_behaviour_depth_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate and ClutterActor:depth)
+ClutterBehaviour *clutter_behaviour_depth_new (ClutterAlpha *alpha,
+ gint depth_start,
+ gint depth_end);
+
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_depth_set_bounds (ClutterBehaviourDepth *behaviour,
+ gint depth_start,
+ gint depth_end);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_depth_get_bounds (ClutterBehaviourDepth *behaviour,
+ gint *depth_start,
+ gint *depth_end);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BEHAVIOUR_DEPTH__ */
diff --git a/clutter/deprecated/clutter-behaviour-ellipse.c b/clutter/deprecated/clutter-behaviour-ellipse.c
new file mode 100644
index 000000000..103a4aeea
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-ellipse.c
@@ -0,0 +1,1068 @@
+
+/* -*- mode:C; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Tomas Frydrych <tf@openedhand.com>
+ *
+ * Copyright (C) 2007 OpenedHand Ltd
+ * Copyright (C) 2009 Intel Corp.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-behaviour-ellipse
+ * @Title: ClutterBehaviourEllipse
+ * @short_description: A behaviour interpolating position along an ellipse
+ * @Deprecated: 1.6: Use clutter_actor_animate() instead
+ *
+ * #ClutterBehaviourEllipse interpolates actors along a path defined by
+ * an ellipse.
+ *
+ * <note><para>When applying an ellipse behaviour to an actor, the
+ * behaviour will update the actor's position and depth and set them
+ * to what is dictated by the ellipses initial position.</para></note>
+ *
+ * Deprecated: 1.6: Use clutter_actor_animate(), #ClutterPath and a
+ * #ClutterPathConstraint instead.
+ *
+ * Since: 0.4
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+#include <stdlib.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-actor.h"
+
+#include "clutter-alpha.h"
+#include "clutter-behaviour.h"
+#include "clutter-behaviour-ellipse.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-private.h"
+
+G_DEFINE_TYPE (ClutterBehaviourEllipse,
+ clutter_behaviour_ellipse,
+ CLUTTER_TYPE_BEHAVIOUR);
+
+#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_PRIVATE(obj) \
+ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, \
+ ClutterBehaviourEllipsePrivate))
+
+enum
+{
+ PROP_0,
+
+ PROP_CENTER,
+ PROP_WIDTH,
+ PROP_HEIGHT,
+ PROP_ANGLE_START,
+ PROP_ANGLE_END,
+ PROP_ANGLE_TILT_X,
+ PROP_ANGLE_TILT_Y,
+ PROP_ANGLE_TILT_Z,
+ PROP_DIRECTION,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+struct _ClutterBehaviourEllipsePrivate
+{
+ ClutterKnot center;
+
+ /* a = width / 2 */
+ gint a;
+
+ /* b = height / 2 */
+ gint b;
+
+ gdouble angle_start;
+ gdouble angle_end;
+
+ gdouble angle_tilt_x;
+ gdouble angle_tilt_y;
+ gdouble angle_tilt_z;
+
+ ClutterRotateDirection direction;
+};
+
+typedef struct _knot3d
+{
+ gint x;
+ gint y;
+ gint z;
+} knot3d;
+
+static void
+clutter_behaviour_ellipse_advance (ClutterBehaviourEllipse *e,
+ float angle,
+ knot3d *knot)
+{
+ ClutterBehaviourEllipsePrivate *priv = e->priv;
+ gint x, y, z;
+
+ x = priv->a * cosf (angle * (G_PI / 180.0));
+ y = priv->b * sinf (angle * (G_PI / 180.0));
+ z = 0;
+
+ if (priv->angle_tilt_z)
+ {
+ /*
+ * x2 = r * cos (angle + tilt_z)
+ * y2 = r * sin (angle + tilt_z)
+ *
+ * These can be trasformed to the formulas below using properties of
+ * sin (a + b) and cos (a + b)
+ *
+ */
+ gfloat x2, y2;
+
+ x2 = x * cosf (priv->angle_tilt_z * (G_PI / 180.0))
+ - y * sinf (priv->angle_tilt_z * (G_PI / 180.0));
+
+ y2 = y * cosf (priv->angle_tilt_z * (G_PI / 180.0))
+ + x * sinf (priv->angle_tilt_z * (G_PI / 180.0));
+
+ x = (x2);
+ y = (y2);
+ }
+
+ if (priv->angle_tilt_x)
+ {
+ gfloat z2, y2;
+
+ z2 = - y * sinf (priv->angle_tilt_x * (G_PI / 180.0));
+ y2 = y * cosf (priv->angle_tilt_x * (G_PI / 180.0));
+
+ z = z2;
+ y = y2;
+ }
+
+ if (priv->angle_tilt_y)
+ {
+ gfloat x2, z2;
+
+ x2 = x * cosf (priv->angle_tilt_y * (G_PI / 180.0))
+ - z * sinf (priv->angle_tilt_y * (G_PI / 180.0));
+
+ z2 = z * cosf (priv->angle_tilt_y * (G_PI / 180.0))
+ + x * sinf (priv->angle_tilt_y * (G_PI / 180.0));
+
+ x = x2;
+ z = z2;
+ }
+
+ knot->x = x;
+ knot->y = y;
+ knot->z = z;
+
+ CLUTTER_NOTE (ANIMATION, "advancing to angle %.2f [%d, %d] (a: %d, b: %d)",
+ angle,
+ knot->x, knot->y,
+ priv->a, priv->b);
+}
+
+
+static void
+actor_apply_knot_foreach (ClutterBehaviour *behave,
+ ClutterActor *actor,
+ gpointer data)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+ knot3d *knot = data;
+
+ priv = ((ClutterBehaviourEllipse *) behave)->priv;
+
+ clutter_actor_set_position (actor, knot->x, knot->y);
+
+ if (priv->angle_tilt_x != 0 || priv->angle_tilt_y != 0)
+ clutter_actor_set_depth (actor, knot->z);
+}
+
+static inline float
+clamp_angle (float a)
+{
+ gint rounds;
+
+ rounds = a / 360;
+ if (a < 0)
+ rounds--;
+
+ return a - 360 * rounds;
+}
+
+static void
+clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave,
+ gdouble alpha)
+{
+ ClutterBehaviourEllipse *self = CLUTTER_BEHAVIOUR_ELLIPSE (behave);
+ ClutterBehaviourEllipsePrivate *priv = self->priv;
+ gfloat start, end;
+ gfloat angle = 0;
+ knot3d knot;
+
+ /* we do everything in single precision because it's easier, even
+ * though all the parameters are stored in double precision for
+ * consistency with the equivalent ClutterActor API
+ */
+ start = priv->angle_start;
+ end = priv->angle_end;
+
+ if (priv->direction == CLUTTER_ROTATE_CW && start >= end)
+ end += 360;
+ else if (priv->direction == CLUTTER_ROTATE_CCW && start <= end)
+ end -= 360;
+
+ angle = (end - start) * alpha + start;
+
+ clutter_behaviour_ellipse_advance (self, angle, &knot);
+
+ knot.x += priv->center.x;
+ knot.y += priv->center.y;
+
+ clutter_behaviour_actors_foreach (behave, actor_apply_knot_foreach, &knot);
+}
+
+static void
+clutter_behaviour_ellipse_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourEllipse *el = CLUTTER_BEHAVIOUR_ELLIPSE (gobject);
+ ClutterBehaviourEllipsePrivate *priv = el->priv;
+
+ switch (prop_id)
+ {
+ case PROP_ANGLE_START:
+ priv->angle_start = g_value_get_double (value);
+ break;
+
+ case PROP_ANGLE_END:
+ priv->angle_end = g_value_get_double (value);
+ break;
+
+ case PROP_ANGLE_TILT_X:
+ priv->angle_tilt_x = g_value_get_double (value);
+ break;
+
+ case PROP_ANGLE_TILT_Y:
+ priv->angle_tilt_y = g_value_get_double (value);
+ break;
+
+ case PROP_ANGLE_TILT_Z:
+ priv->angle_tilt_z = g_value_get_double (value);
+ break;
+
+ case PROP_WIDTH:
+ clutter_behaviour_ellipse_set_width (el, g_value_get_int (value));
+ break;
+
+ case PROP_HEIGHT:
+ clutter_behaviour_ellipse_set_height (el, g_value_get_int (value));
+ break;
+
+ case PROP_CENTER:
+ {
+ ClutterKnot *knot = g_value_get_boxed (value);
+ if (knot)
+ clutter_behaviour_ellipse_set_center (el, knot->x, knot->y);
+ }
+ break;
+
+ case PROP_DIRECTION:
+ priv->direction = g_value_get_enum (value);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_ellipse_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ priv = CLUTTER_BEHAVIOUR_ELLIPSE (gobject)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_ANGLE_START:
+ g_value_set_double (value, priv->angle_start);
+ break;
+
+ case PROP_ANGLE_END:
+ g_value_set_double (value, priv->angle_end);
+ break;
+
+ case PROP_ANGLE_TILT_X:
+ g_value_set_double (value, priv->angle_tilt_x);
+ break;
+
+ case PROP_ANGLE_TILT_Y:
+ g_value_set_double (value, priv->angle_tilt_y);
+ break;
+
+ case PROP_ANGLE_TILT_Z:
+ g_value_set_double (value, priv->angle_tilt_z);
+ break;
+
+ case PROP_WIDTH:
+ g_value_set_int (value, (priv->a * 2));
+ break;
+
+ case PROP_HEIGHT:
+ g_value_set_int (value, (priv->b * 2));
+ break;
+
+ case PROP_CENTER:
+ g_value_set_boxed (value, &priv->center);
+ break;
+
+ case PROP_DIRECTION:
+ g_value_set_enum (value, priv->direction);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_ellipse_applied (ClutterBehaviour *behave,
+ ClutterActor *actor)
+{
+ ClutterBehaviourEllipse *e = CLUTTER_BEHAVIOUR_ELLIPSE (behave);
+ ClutterBehaviourEllipsePrivate *priv = e->priv;
+ knot3d knot = { 0, };
+
+ clutter_behaviour_ellipse_advance (e, priv->angle_start, &knot);
+
+ clutter_actor_set_position (actor, knot.x, knot.y);
+
+ /* the depth should be changed only if there is a tilt on
+ * any of the X or the Y axis
+ */
+ if (priv->angle_tilt_x != 0 || priv->angle_tilt_y != 0)
+ clutter_actor_set_depth (actor, knot.z);
+}
+
+static void
+clutter_behaviour_ellipse_class_init (ClutterBehaviourEllipseClass *klass)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+ ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
+ GParamSpec *pspec = NULL;
+
+ g_type_class_add_private (klass, sizeof (ClutterBehaviourEllipsePrivate));
+
+ object_class->set_property = clutter_behaviour_ellipse_set_property;
+ object_class->get_property = clutter_behaviour_ellipse_get_property;
+
+ behave_class->alpha_notify = clutter_behaviour_ellipse_alpha_notify;
+ behave_class->applied = clutter_behaviour_ellipse_applied;
+
+ /**
+ * ClutterBehaviourEllipse:angle-start:
+ *
+ * The initial angle from where the rotation should start.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_double ("angle-start",
+ P_("Start Angle"),
+ P_("Initial angle"),
+ 0.0, 360.0,
+ 0.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ANGLE_START] = pspec;
+ g_object_class_install_property (object_class, PROP_ANGLE_START, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:angle-end:
+ *
+ * The final angle to where the rotation should end.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_double ("angle-end",
+ P_("End Angle"),
+ P_("Final angle"),
+ 0.0, 360.0,
+ 0.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ANGLE_END] = pspec;
+ g_object_class_install_property (object_class, PROP_ANGLE_END, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:angle-tilt-x:
+ *
+ * The tilt angle for the rotation around center in X axis
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_double ("angle-tilt-x",
+ P_("Angle x tilt"),
+ P_("Tilt of the ellipse around x axis"),
+ 0.0, 360.0,
+ 360.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ANGLE_TILT_X] = pspec;
+ g_object_class_install_property (object_class, PROP_ANGLE_TILT_X, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:angle-tilt-y:
+ *
+ * The tilt angle for the rotation around center in Y axis
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_double ("angle-tilt-y",
+ P_("Angle y tilt"),
+ P_("Tilt of the ellipse around y axis"),
+ 0.0, 360.0,
+ 360.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ANGLE_TILT_Y] = pspec;
+ g_object_class_install_property (object_class, PROP_ANGLE_TILT_Y, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:angle-tilt-z:
+ *
+ * The tilt angle for the rotation on the Z axis
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_double ("angle-tilt-z",
+ P_("Angle z tilt"),
+ P_("Tilt of the ellipse around z axis"),
+ 0.0, 360.0,
+ 360.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ANGLE_TILT_Z] = pspec;
+ g_object_class_install_property (object_class, PROP_ANGLE_TILT_Z, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:width:
+ *
+ * Width of the ellipse, in pixels
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_int ("width",
+ P_("Width"),
+ P_("Width of the ellipse"),
+ 0, G_MAXINT,
+ 100,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_WIDTH] = pspec;
+ g_object_class_install_property (object_class, PROP_WIDTH, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:height:
+ *
+ * Height of the ellipse, in pixels
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_int ("height",
+ P_("Height"),
+ P_("Height of ellipse"),
+ 0, G_MAXINT,
+ 50,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_HEIGHT] = pspec;
+ g_object_class_install_property (object_class, PROP_HEIGHT, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:center:
+ *
+ * The center of the ellipse.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_boxed ("center",
+ P_("Center"),
+ P_("Center of ellipse"),
+ CLUTTER_TYPE_KNOT,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_CENTER] = pspec;
+ g_object_class_install_property (object_class, PROP_CENTER, pspec);
+
+ /**
+ * ClutterBehaviourEllipse:direction:
+ *
+ * The direction of the rotation.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_enum ("direction",
+ P_("Direction"),
+ P_("Direction of rotation"),
+ CLUTTER_TYPE_ROTATE_DIRECTION,
+ CLUTTER_ROTATE_CW,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_DIRECTION] = pspec;
+ g_object_class_install_property (object_class, PROP_DIRECTION, pspec);
+}
+
+static void
+clutter_behaviour_ellipse_init (ClutterBehaviourEllipse * self)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ self->priv = priv = CLUTTER_BEHAVIOUR_ELLIPSE_GET_PRIVATE (self);
+
+ priv->direction = CLUTTER_ROTATE_CW;
+
+ priv->angle_start = 0;
+ priv->angle_end = 0;
+
+ priv->a = 50;
+ priv->b = 25;
+
+ priv->angle_tilt_x = 360;
+ priv->angle_tilt_y = 360;
+ priv->angle_tilt_z = 360;
+}
+
+/**
+ * clutter_behaviour_ellipse_new:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @x: x coordinace of the center
+ * @y: y coordiance of the center
+ * @width: width of the ellipse
+ * @height: height of the ellipse
+ * @direction: #ClutterRotateDirection of rotation
+ * @start: angle in degrees at which movement starts, between 0 and 360
+ * @end: angle in degrees at which movement ends, between 0 and 360
+ *
+ * Creates a behaviour that drives actors along an elliptical path with
+ * given center, width and height; the movement starts at @start
+ * degrees (with 0 corresponding to 12 o'clock) and ends at @end
+ * degrees. Angles greated than 360 degrees get clamped to the canonical
+ * interval <0, 360); if @start is equal to @end, the behaviour will
+ * rotate by exacly 360 degrees.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: the newly created #ClutterBehaviourEllipse
+ *
+ * Since: 0.4
+ */
+ClutterBehaviour *
+clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
+ gint x,
+ gint y,
+ gint width,
+ gint height,
+ ClutterRotateDirection direction,
+ gdouble start,
+ gdouble end)
+{
+ ClutterKnot center;
+
+ g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
+
+ center.x = x;
+ center.y = y;
+
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_ELLIPSE,
+ "alpha", alpha,
+ "center", &center,
+ "width", width,
+ "height", height,
+ "direction", direction,
+ "angle-start", start,
+ "angle-end", end,
+ NULL);
+}
+
+/**
+ * clutter_behaviour_ellipse_set_center:
+ * @self: a #ClutterBehaviourEllipse
+ * @x: x coordinace of centre
+ * @y: y coordinace of centre
+ *
+ * Sets the center of the elliptical path to the point represented by knot.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
+ gint x,
+ gint y)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ if (priv->center.x != x || priv->center.y != y)
+ {
+ priv->center.x = x;
+ priv->center.y = y;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_CENTER]);
+ }
+}
+
+/**
+ * clutter_behaviour_ellipse_get_center:
+ * @self: a #ClutterBehaviourEllipse
+ * @x: (out): return location for the X coordinate of the center, or %NULL
+ * @y: (out): return location for the Y coordinate of the center, or %NULL
+ *
+ * Gets the center of the elliptical path path.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
+ gint *x,
+ gint *y)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ if (x)
+ *x = priv->center.x;
+
+ if (y)
+ *y = priv->center.y;
+}
+
+
+/**
+ * clutter_behaviour_ellipse_set_width:
+ * @self: a #ClutterBehaviourEllipse
+ * @width: width of the ellipse
+ *
+ * Sets the width of the elliptical path.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
+ gint width)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ if (priv->a != width / 2)
+ {
+ priv->a = width / 2;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_WIDTH]);
+ }
+}
+
+/**
+ * clutter_behaviour_ellipse_get_width:
+ * @self: a #ClutterBehaviourEllipse
+ *
+ * Gets the width of the elliptical path.
+ *
+ * Return value: the width of the path
+ *
+ * Since: 0.4
+ */
+gint
+clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
+
+ return self->priv->a * 2;
+}
+
+/**
+ * clutter_behaviour_ellipse_set_height:
+ * @self: a #ClutterBehaviourEllipse
+ * @height: height of the ellipse
+ *
+ * Sets the height of the elliptical path.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
+ gint height)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ if (priv->b != height / 2)
+ {
+ priv->b = height / 2;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_HEIGHT]);
+ }
+}
+
+/**
+ * clutter_behaviour_ellipse_get_height:
+ * @self: a #ClutterBehaviourEllipse
+ *
+ * Gets the height of the elliptical path.
+ *
+ * Return value: the height of the path
+ *
+ * Since: 0.4
+ */
+gint
+clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0);
+
+ return self->priv->b * 2;
+}
+
+/**
+ * clutter_behaviour_ellipse_set_angle_start:
+ * @self: a #ClutterBehaviourEllipse
+ * @angle_start: angle at which movement starts in degrees, between 0 and 360.
+ *
+ * Sets the angle at which movement starts; angles >= 360 degress get clamped
+ * to the canonical interval <0, 360).
+ *
+ * Since: 0.6
+ */
+void
+clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
+ gdouble angle_start)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+ gdouble new_angle;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ new_angle = clamp_angle (angle_start);
+
+ priv = self->priv;
+
+ if (priv->angle_start != new_angle)
+ {
+ priv->angle_start = new_angle;
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_START]);
+ }
+}
+
+/**
+ * clutter_behaviour_ellipse_get_angle_start:
+ * @self: a #ClutterBehaviourEllipse
+ *
+ * Gets the angle at which movements starts.
+ *
+ * Return value: angle in degrees
+ *
+ * Since: 0.6
+ */
+gdouble
+clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0.0);
+
+ return self->priv->angle_start;
+}
+
+/**
+ * clutter_behaviour_ellipse_set_angle_end:
+ * @self: a #ClutterBehaviourEllipse
+ * @angle_end: angle at which movement ends in degrees, between 0 and 360.
+ *
+ * Sets the angle at which movement ends; angles >= 360 degress get clamped
+ * to the canonical interval <0, 360).
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
+ gdouble angle_end)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+ gdouble new_angle;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ new_angle = clamp_angle (angle_end);
+
+ priv = self->priv;
+
+ if (priv->angle_end != new_angle)
+ {
+ priv->angle_end = new_angle;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_END]);
+ }
+}
+
+/**
+ * clutter_behaviour_ellipse_get_angle_end:
+ * @self: a #ClutterBehaviourEllipse
+ *
+ * Gets the at which movements ends.
+ *
+ * Return value: angle in degrees
+ *
+ * Since: 0.4
+ */
+gdouble
+clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0.0);
+
+ return self->priv->angle_end;
+}
+
+/**
+ * clutter_behaviour_ellipse_set_angle_tilt:
+ * @self: a #ClutterBehaviourEllipse
+ * @axis: a #ClutterRotateAxis
+ * @angle_tilt: tilt of the elipse around the center in the given axis in
+ * degrees.
+ *
+ * Sets the angle at which the ellipse should be tilted around it's center.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
+ ClutterRotateAxis axis,
+ gdouble angle_tilt)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ switch (axis)
+ {
+ case CLUTTER_X_AXIS:
+ if (priv->angle_tilt_x != angle_tilt)
+ {
+ priv->angle_tilt_x = angle_tilt;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_TILT_X]);
+ }
+ break;
+
+ case CLUTTER_Y_AXIS:
+ if (priv->angle_tilt_y != angle_tilt)
+ {
+ priv->angle_tilt_y = angle_tilt;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_TILT_Y]);
+ }
+ break;
+
+ case CLUTTER_Z_AXIS:
+ if (priv->angle_tilt_z != angle_tilt)
+ {
+ priv->angle_tilt_z = angle_tilt;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_TILT_Z]);
+ }
+ break;
+ }
+}
+
+/**
+ * clutter_behaviour_ellipse_get_angle_tilt:
+ * @self: a #ClutterBehaviourEllipse
+ * @axis: a #ClutterRotateAxis
+ *
+ * Gets the tilt of the ellipse around the center in the given axis.
+ *
+ * Return value: angle in degrees.
+ *
+ * Since: 0.4
+ */
+gdouble
+clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
+ ClutterRotateAxis axis)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self), 0.0);
+
+ switch (axis)
+ {
+ case CLUTTER_X_AXIS:
+ return self->priv->angle_tilt_x;
+
+ case CLUTTER_Y_AXIS:
+ return self->priv->angle_tilt_y;
+
+ case CLUTTER_Z_AXIS:
+ return self->priv->angle_tilt_z;
+ }
+
+ return 0.0;
+}
+
+/**
+ * clutter_behaviour_ellipse_set_tilt:
+ * @self: a #ClutterBehaviourEllipse
+ * @angle_tilt_x: tilt of the elipse around the center in X axis in degrees.
+ * @angle_tilt_y: tilt of the elipse around the center in Y axis in degrees.
+ * @angle_tilt_z: tilt of the elipse around the center in Z axis in degrees.
+ *
+ * Sets the angles at which the ellipse should be tilted around it's center.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
+ gdouble angle_tilt_x,
+ gdouble angle_tilt_y,
+ gdouble angle_tilt_z)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ if (priv->angle_tilt_x != angle_tilt_x)
+ {
+ priv->angle_tilt_x = angle_tilt_x;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_TILT_X]);
+ }
+
+ if (priv->angle_tilt_y != angle_tilt_y)
+ {
+ priv->angle_tilt_y = angle_tilt_y;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_TILT_Y]);
+ }
+
+ if (priv->angle_tilt_z != angle_tilt_z)
+ {
+ priv->angle_tilt_z = angle_tilt_z;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_ANGLE_TILT_Z]);
+ }
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
+ * clutter_behaviour_ellipse_get_tilt:
+ * @self: a #ClutterBehaviourEllipse
+ * @angle_tilt_x: (out): return location for tilt angle on the X axis, or %NULL.
+ * @angle_tilt_y: (out): return location for tilt angle on the Y axis, or %NULL.
+ * @angle_tilt_z: (out): return location for tilt angle on the Z axis, or %NULL.
+ *
+ * Gets the tilt of the ellipse around the center in Y axis.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
+ gdouble *angle_tilt_x,
+ gdouble *angle_tilt_y,
+ gdouble *angle_tilt_z)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ if (angle_tilt_x)
+ *angle_tilt_x = priv->angle_tilt_x;
+
+ if (angle_tilt_y)
+ *angle_tilt_y = priv->angle_tilt_y;
+
+ if (angle_tilt_z)
+ *angle_tilt_z = priv->angle_tilt_z;
+}
+
+/**
+ * clutter_behaviour_ellipse_get_direction:
+ * @self: a #ClutterBehaviourEllipse
+ *
+ * Retrieves the #ClutterRotateDirection used by the ellipse behaviour.
+ *
+ * Return value: the rotation direction
+ *
+ * Since: 0.4
+ */
+ClutterRotateDirection
+clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self),
+ CLUTTER_ROTATE_CW);
+
+ return self->priv->direction;
+}
+
+/**
+ * clutter_behaviour_ellipse_set_direction:
+ * @self: a #ClutterBehaviourEllipse
+ * @direction: the rotation direction
+ *
+ * Sets the rotation direction used by the ellipse behaviour.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
+ ClutterRotateDirection direction)
+{
+ ClutterBehaviourEllipsePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self));
+
+ priv = self->priv;
+
+ if (priv->direction != direction)
+ {
+ priv->direction = direction;
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_DIRECTION]);
+ }
+}
diff --git a/clutter/deprecated/clutter-behaviour-ellipse.h b/clutter/deprecated/clutter-behaviour-ellipse.h
new file mode 100644
index 000000000..bd9983f35
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-ellipse.h
@@ -0,0 +1,159 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Tomas Frydrych <tf@openedhand.com>
+ *
+ * Copyright (C) 2007 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BEHAVIOUR_ELLIPSE_H__
+#define __CLUTTER_BEHAVIOUR_ELLIPSE_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BEHAVIOUR_ELLIPSE (clutter_behaviour_ellipse_get_type ())
+
+#define CLUTTER_BEHAVIOUR_ELLIPSE(obj) \
+ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipse))
+
+#define CLUTTER_BEHAVIOUR_ELLIPSE_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_CAST ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
+
+#define CLUTTER_IS_BEHAVIOUR_ELLIPSE(obj) \
+ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
+
+#define CLUTTER_IS_BEHAVIOUR_ELLIPSE_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_TYPE ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
+
+#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_CLASS(obj) \
+ (G_TYPE_INSTANCE_GET_CLASS ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
+
+typedef struct _ClutterBehaviourEllipse ClutterBehaviourEllipse;
+typedef struct _ClutterBehaviourEllipsePrivate ClutterBehaviourEllipsePrivate;
+typedef struct _ClutterBehaviourEllipseClass ClutterBehaviourEllipseClass;
+
+/**
+ * ClutterBehaviourEllipse:
+ *
+ * The #ClutterBehaviourEllipse struct contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourEllipse
+{
+ /*< private >*/
+ ClutterBehaviour parent_instance;
+ ClutterBehaviourEllipsePrivate *priv;
+};
+
+/**
+ * ClutterBehaviourEllipseClass:
+ *
+ * The #ClutterBehaviourEllipseClass struct contains only private data
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourEllipseClass
+{
+ /*< private >*/
+ ClutterBehaviourClass parent_class;
+};
+
+CLUTTER_DEPRECATED_IN_1_8
+GType clutter_behaviour_ellipse_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_actor_animate)
+ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
+ gint x,
+ gint y,
+ gint width,
+ gint height,
+ ClutterRotateDirection direction,
+ gdouble start,
+ gdouble end);
+
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
+ gint x,
+ gint y);
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
+ gint *x,
+ gint *y);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
+ gint width);
+CLUTTER_DEPRECATED_IN_1_6
+gint clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
+ gint height);
+CLUTTER_DEPRECATED_IN_1_6
+gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
+ gdouble angle_start);
+CLUTTER_DEPRECATED_IN_1_6
+gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
+ gdouble angle_end);
+CLUTTER_DEPRECATED_IN_1_6
+gdouble clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
+ ClutterRotateAxis axis,
+ gdouble angle_tilt);
+CLUTTER_DEPRECATED_IN_1_6
+gdouble clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
+ ClutterRotateAxis axis);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
+ gdouble angle_tilt_x,
+ gdouble angle_tilt_y,
+ gdouble angle_tilt_z);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
+ gdouble *angle_tilt_x,
+ gdouble *angle_tilt_y,
+ gdouble *angle_tilt_z);
+CLUTTER_DEPRECATED_IN_1_6
+ClutterRotateDirection clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
+ ClutterRotateDirection direction);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BEHAVIOUR_ELLIPSE_H__ */
diff --git a/clutter/deprecated/clutter-behaviour-opacity.c b/clutter/deprecated/clutter-behaviour-opacity.c
new file mode 100644
index 000000000..b685be03b
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-opacity.c
@@ -0,0 +1,322 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-behaviour-opacity
+ * @Title: ClutterBehaviourOpacity
+ * @short_description: A behaviour controlling opacity
+ * @Deprecated: 1.6: Use clutter_actor_animate() instead.
+ *
+ * #ClutterBehaviourOpacity controls the opacity of a set of actors.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6: Use the #ClutterActor:opacity property and
+ * clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
+ * instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-alpha.h"
+#include "clutter-behaviour.h"
+#include "clutter-behaviour-opacity.h"
+#include "clutter-private.h"
+#include "clutter-debug.h"
+
+G_DEFINE_TYPE (ClutterBehaviourOpacity,
+ clutter_behaviour_opacity,
+ CLUTTER_TYPE_BEHAVIOUR);
+
+struct _ClutterBehaviourOpacityPrivate
+{
+ guint8 opacity_start;
+ guint8 opacity_end;
+};
+
+#define CLUTTER_BEHAVIOUR_OPACITY_GET_PRIVATE(obj) \
+ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_OPACITY, \
+ ClutterBehaviourOpacityPrivate))
+
+enum
+{
+ PROP_0,
+
+ PROP_OPACITY_START,
+ PROP_OPACITY_END,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+static void
+alpha_notify_foreach (ClutterBehaviour *behaviour,
+ ClutterActor *actor,
+ gpointer data)
+{
+ clutter_actor_set_opacity (actor, GPOINTER_TO_UINT(data));
+}
+
+static void
+clutter_behaviour_alpha_notify (ClutterBehaviour *behave,
+ gdouble alpha_value)
+{
+ ClutterBehaviourOpacityPrivate *priv;
+ guint8 opacity;
+
+ priv = CLUTTER_BEHAVIOUR_OPACITY (behave)->priv;
+
+ opacity = alpha_value
+ * (priv->opacity_end - priv->opacity_start)
+ + priv->opacity_start;
+
+ CLUTTER_NOTE (ANIMATION, "alpha: %.4f, opacity: %u",
+ alpha_value,
+ opacity);
+
+ clutter_behaviour_actors_foreach (behave,
+ alpha_notify_foreach,
+ GUINT_TO_POINTER ((guint) opacity));
+}
+
+static void
+clutter_behaviour_opacity_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_OPACITY_START:
+ clutter_behaviour_opacity_set_bounds (self,
+ g_value_get_uint (value),
+ self->priv->opacity_end);
+ break;
+
+ case PROP_OPACITY_END:
+ clutter_behaviour_opacity_set_bounds (self,
+ self->priv->opacity_start,
+ g_value_get_uint (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_opacity_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_OPACITY_START:
+ g_value_set_uint (value, self->priv->opacity_start);
+ break;
+
+ case PROP_OPACITY_END:
+ g_value_set_uint (value, self->priv->opacity_end);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_opacity_class_init (ClutterBehaviourOpacityClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
+ GParamSpec *pspec;
+
+ g_type_class_add_private (klass, sizeof (ClutterBehaviourOpacityPrivate));
+
+ gobject_class->set_property = clutter_behaviour_opacity_set_property;
+ gobject_class->get_property = clutter_behaviour_opacity_get_property;
+
+ /**
+ * ClutterBehaviourOpacity:opacity-start:
+ *
+ * Initial opacity level of the behaviour.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ pspec = g_param_spec_uint ("opacity-start",
+ P_("Opacity Start"),
+ P_("Initial opacity level"),
+ 0, 255,
+ 0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_OPACITY_START] = pspec;
+ g_object_class_install_property (gobject_class, PROP_OPACITY_START, pspec);
+
+ /**
+ * ClutterBehaviourOpacity:opacity-end:
+ *
+ * Final opacity level of the behaviour.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ pspec = g_param_spec_uint ("opacity-end",
+ P_("Opacity End"),
+ P_("Final opacity level"),
+ 0, 255,
+ 0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_OPACITY_END] = pspec;
+ g_object_class_install_property (gobject_class, PROP_OPACITY_END, pspec);
+
+ behave_class->alpha_notify = clutter_behaviour_alpha_notify;
+}
+
+static void
+clutter_behaviour_opacity_init (ClutterBehaviourOpacity *self)
+{
+ self->priv = CLUTTER_BEHAVIOUR_OPACITY_GET_PRIVATE (self);
+
+ self->priv->opacity_start = 0;
+ self->priv->opacity_end = 0;
+}
+
+/**
+ * clutter_behaviour_opacity_new:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @opacity_start: minimum level of opacity
+ * @opacity_end: maximum level of opacity
+ *
+ * Creates a new #ClutterBehaviourOpacity object, driven by @alpha
+ * which controls the opacity property of every actor, making it
+ * change in the interval between @opacity_start and @opacity_end.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: the newly created #ClutterBehaviourOpacity
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ClutterBehaviour *
+clutter_behaviour_opacity_new (ClutterAlpha *alpha,
+ guint8 opacity_start,
+ guint8 opacity_end)
+{
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_OPACITY,
+ "alpha", alpha,
+ "opacity-start", opacity_start,
+ "opacity-end", opacity_end,
+ NULL);
+}
+
+/**
+ * clutter_behaviour_opacity_set_bounds:
+ * @behaviour: a #ClutterBehaviourOpacity
+ * @opacity_start: minimum level of opacity
+ * @opacity_end: maximum level of opacity
+ *
+ * Sets the initial and final levels of the opacity applied by @behaviour
+ * on each actor it controls.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
+ guint8 opacity_start,
+ guint8 opacity_end)
+{
+ ClutterBehaviourOpacityPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
+
+ priv = behaviour->priv;
+
+ g_object_freeze_notify (G_OBJECT (behaviour));
+
+ if (priv->opacity_start != opacity_start)
+ {
+ priv->opacity_start = opacity_start;
+
+ g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_START]);
+ }
+
+ if (priv->opacity_end != opacity_end)
+ {
+ priv->opacity_end = opacity_end;
+
+ g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_END]);
+ }
+
+ g_object_thaw_notify (G_OBJECT (behaviour));
+}
+
+/**
+ * clutter_behaviour_opacity_get_bounds:
+ * @behaviour: a #ClutterBehaviourOpacity
+ * @opacity_start: (out): return location for the minimum level of opacity, or %NULL
+ * @opacity_end: (out): return location for the maximum level of opacity, or %NULL
+ *
+ * Gets the initial and final levels of the opacity applied by @behaviour
+ * on each actor it controls.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
+ guint8 *opacity_start,
+ guint8 *opacity_end)
+{
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
+
+ if (opacity_start)
+ *opacity_start = behaviour->priv->opacity_start;
+
+ if (opacity_end)
+ *opacity_end = behaviour->priv->opacity_end;
+}
diff --git a/clutter/deprecated/clutter-behaviour-opacity.h b/clutter/deprecated/clutter-behaviour-opacity.h
new file mode 100644
index 000000000..a8beef1fc
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-opacity.h
@@ -0,0 +1,115 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BEHAVIOUR_OPACITY_H__
+#define __CLUTTER_BEHAVIOUR_OPACITY_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BEHAVIOUR_OPACITY (clutter_behaviour_opacity_get_type ())
+
+#define CLUTTER_BEHAVIOUR_OPACITY(obj) \
+ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacity))
+
+#define CLUTTER_BEHAVIOUR_OPACITY_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_CAST ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
+
+#define CLUTTER_IS_BEHAVIOUR_OPACITY(obj) \
+ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_OPACITY))
+
+#define CLUTTER_IS_BEHAVIOUR_OPACITY_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_TYPE ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR_OPACITY))
+
+#define CLUTTER_BEHAVIOUR_OPACITY_GET_CLASS(obj) \
+ (G_TYPE_INSTANCE_GET_CLASS ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
+
+typedef struct _ClutterBehaviourOpacity ClutterBehaviourOpacity;
+typedef struct _ClutterBehaviourOpacityPrivate ClutterBehaviourOpacityPrivate;
+typedef struct _ClutterBehaviourOpacityClass ClutterBehaviourOpacityClass;
+
+/**
+ * ClutterBehaviourOpacity:
+ *
+ * The #ClutterBehaviourOpacity structure contains only private data and
+ * should be accessed using the provided API
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6: Use clutter_actor_animate() and #ClutterActor:opacity
+ * instead.
+ */
+struct _ClutterBehaviourOpacity
+{
+ /*< private >*/
+ ClutterBehaviour parent;
+ ClutterBehaviourOpacityPrivate *priv;
+};
+
+/**
+ * ClutterBehaviourOpacityClass:
+ *
+ * The #ClutterBehaviourOpacityClass structure contains only private data
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourOpacityClass
+{
+ /*< private >*/
+ ClutterBehaviourClass parent_class;
+};
+
+CLUTTER_DEPRECATED_IN_1_6
+GType clutter_behaviour_opacity_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate and ClutterActor:opacity)
+ClutterBehaviour *clutter_behaviour_opacity_new (ClutterAlpha *alpha,
+ guint8 opacity_start,
+ guint8 opacity_end);
+
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
+ guint8 opacity_start,
+ guint8 opacity_end);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
+ guint8 *opacity_start,
+ guint8 *opacity_end);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BEHAVIOUR_OPACITY_H__ */
diff --git a/clutter/deprecated/clutter-behaviour-path.c b/clutter/deprecated/clutter-behaviour-path.c
new file mode 100644
index 000000000..9702a3942
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-path.c
@@ -0,0 +1,477 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By:
+ * Matthew Allum <mallum@openedhand.com>
+ * Neil Roberts <neil@linux.intel.com>
+ *
+ * Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
+ * Copyright (C) 2009, 2010 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-behaviour-path
+ * @Title: ClutterBehaviourPath
+ * @short_description: A behaviour for moving actors along a #ClutterPath
+ * @Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
+ * with the #ClutterPathConstraint:offset property instead.
+ *
+ * #ClutterBehaviourPath interpolates actors along a defined path.
+ *
+ * A path is described by a #ClutterPath object. The path can contain
+ * straight line parts and bezier curves. If the path contains
+ * %CLUTTER_PATH_MOVE_TO parts then the actors will jump to those
+ * coordinates. This can be used make disjoint paths.
+ *
+ * When creating a path behaviour in a #ClutterScript, you can specify
+ * the path property directly as a string. For example:
+ *
+ * |[
+ * {
+ * "id" : "spline-path",
+ * "type" : "ClutterBehaviourPath",
+ * "path" : "M 50 50 L 100 100",
+ * "alpha" : {
+ * "timeline" : "main-timeline",
+ * "function" : "ramp
+ * }
+ * }
+ * ]|
+ *
+ * <note>If the alpha function is a periodic function, i.e. it returns to
+ * 0.0 after reaching 1.0, then the actors will walk the path back to the
+ * starting #ClutterKnot.</note>
+ *
+ * #ClutterBehaviourPath is available since Clutter 0.2
+ *
+ * Deprecated: 1.6: Use #ClutterPath and #ClutterPathConstraint with
+ * clutter_actor_animate() instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-alpha.h"
+#include "clutter-behaviour.h"
+#include "clutter-behaviour-path.h"
+#include "clutter-bezier.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-main.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+#include "clutter-script-private.h"
+#include "clutter-scriptable.h"
+
+#include <math.h>
+
+static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
+ clutter_behaviour_path,
+ CLUTTER_TYPE_BEHAVIOUR,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_iface_init));
+
+struct _ClutterBehaviourPathPrivate
+{
+ ClutterPath *path;
+ guint last_knot_passed;
+};
+
+#define CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE(obj) \
+ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_PATH, \
+ ClutterBehaviourPathPrivate))
+
+enum
+{
+ KNOT_REACHED,
+
+ LAST_SIGNAL
+};
+
+static guint path_signals[LAST_SIGNAL] = { 0, };
+
+enum
+{
+ PROP_0,
+
+ PROP_PATH,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+static void
+actor_apply_knot_foreach (ClutterBehaviour *behaviour,
+ ClutterActor *actor,
+ gpointer data)
+{
+ ClutterKnot *knot = data;
+
+ CLUTTER_NOTE (ANIMATION, "Setting actor to %ix%i", knot->x, knot->y);
+
+ clutter_actor_set_position (actor, knot->x, knot->y);
+}
+
+static void
+clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
+ gdouble alpha_value)
+{
+ ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (behave);
+ ClutterBehaviourPathPrivate *priv = pathb->priv;
+ ClutterKnot position;
+ guint knot_num;
+
+ if (priv->path)
+ knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
+ else
+ {
+ memset (&position, 0, sizeof (position));
+ knot_num = 0;
+ }
+
+ clutter_behaviour_actors_foreach (behave,
+ actor_apply_knot_foreach,
+ &position);
+
+ if (knot_num != priv->last_knot_passed)
+ {
+ g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot_num);
+ priv->last_knot_passed = knot_num;
+ }
+}
+
+static void
+clutter_behaviour_path_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_PATH:
+ g_value_set_object (value, clutter_behaviour_path_get_path (pathb));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_path_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_PATH:
+ clutter_behaviour_path_set_path (pathb, g_value_get_object (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_path_dispose (GObject *gobject)
+{
+ ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
+
+ clutter_behaviour_path_set_path (pathb, NULL);
+
+ G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (gobject);
+}
+
+static void
+clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
+ GParamSpec *pspec;
+
+ gobject_class->get_property = clutter_behaviour_path_get_property;
+ gobject_class->set_property = clutter_behaviour_path_set_property;
+ gobject_class->dispose = clutter_behaviour_path_dispose;
+
+ pspec = g_param_spec_object ("path",
+ P_("Path"),
+ P_("The ClutterPath object representing the path "
+ "to animate along"),
+ CLUTTER_TYPE_PATH,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_PATH] = pspec;
+ g_object_class_install_property (gobject_class, PROP_PATH, pspec);
+
+ /**
+ * ClutterBehaviourPath::knot-reached:
+ * @pathb: the object which received the signal
+ * @knot_num: the index of the #ClutterKnot reached
+ *
+ * This signal is emitted each time a node defined inside the path
+ * is reached.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ path_signals[KNOT_REACHED] =
+ g_signal_new ("knot-reached",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
+ NULL, NULL,
+ _clutter_marshal_VOID__UINT,
+ G_TYPE_NONE, 1,
+ G_TYPE_UINT);
+
+ behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
+
+ g_type_class_add_private (klass, sizeof (ClutterBehaviourPathPrivate));
+}
+
+static ClutterScriptableIface *parent_scriptable_iface = NULL;
+
+static gboolean
+clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ GValue *value,
+ const gchar *name,
+ JsonNode *node)
+{
+ if (strcmp ("path", name) == 0)
+ {
+ ClutterPath *path;
+ GValue node_value = { 0 };
+
+ path = g_object_ref_sink (clutter_path_new ());
+
+ json_node_get_value (node, &node_value);
+
+ if (!G_VALUE_HOLDS (&node_value, G_TYPE_STRING)
+ || !clutter_path_set_description (path,
+ g_value_get_string (&node_value)))
+ g_warning ("Invalid path description");
+
+ g_value_unset (&node_value);
+
+ g_value_init (value, G_TYPE_OBJECT);
+ g_value_take_object (value, path);
+
+ return TRUE;
+ }
+ /* chain up */
+ else if (parent_scriptable_iface->parse_custom_node)
+ return parent_scriptable_iface->parse_custom_node (scriptable, script,
+ value, name, node);
+ else
+ return FALSE;
+}
+
+static void
+clutter_scriptable_iface_init (ClutterScriptableIface *iface)
+{
+ parent_scriptable_iface = g_type_interface_peek_parent (iface);
+
+ if (!parent_scriptable_iface)
+ parent_scriptable_iface
+ = g_type_default_interface_peek (CLUTTER_TYPE_SCRIPTABLE);
+
+ iface->parse_custom_node = clutter_behaviour_path_parse_custom_node;
+}
+
+static void
+clutter_behaviour_path_init (ClutterBehaviourPath *self)
+{
+ ClutterBehaviourPathPrivate *priv;
+
+ self->priv = priv = CLUTTER_BEHAVIOUR_PATH_GET_PRIVATE (self);
+
+ priv->path = NULL;
+ priv->last_knot_passed = G_MAXUINT;
+}
+
+/**
+ * clutter_behaviour_path_new:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @path: a #ClutterPath or %NULL for an empty path
+ *
+ * Creates a new path behaviour. You can use this behaviour to drive
+ * actors along the nodes of a path, described by @path.
+ *
+ * This will claim the floating reference on the #ClutterPath so you
+ * do not need to unref if it.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: (transfer full): a #ClutterBehaviour
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ClutterBehaviour *
+clutter_behaviour_path_new (ClutterAlpha *alpha,
+ ClutterPath *path)
+{
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
+ "alpha", alpha,
+ "path", path,
+ NULL);
+}
+
+/**
+ * clutter_behaviour_path_new_with_description:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @desc: a string description of the path
+ *
+ * Creates a new path behaviour using the path described by @desc. See
+ * clutter_path_add_string() for a description of the format.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: (transfer full): a #ClutterBehaviour
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.6
+ */
+ClutterBehaviour *
+clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
+ const gchar *desc)
+{
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
+ "alpha", alpha,
+ "path", clutter_path_new_with_description (desc),
+ NULL);
+}
+
+/**
+ * clutter_behaviour_path_new_with_knots:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @knots: (array length=n_knots): an array of #ClutterKnot<!-- -->s
+ * @n_knots: number of entries in @knots
+ *
+ * Creates a new path behaviour that will make the actors visit all of
+ * the given knots in order with straight lines in between.
+ *
+ * A path will be created where the first knot is used in a
+ * %CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
+ * %CLUTTER_PATH_LINE_TO<!-- -->s.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: (transfer full): a #ClutterBehaviour
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.6
+ */
+ClutterBehaviour *
+clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha,
+ const ClutterKnot *knots,
+ guint n_knots)
+{
+ ClutterPath *path = clutter_path_new ();
+ guint i;
+
+ if (n_knots > 0)
+ {
+ clutter_path_add_move_to (path, knots[0].x, knots[0].y);
+
+ for (i = 1; i < n_knots; i++)
+ clutter_path_add_line_to (path, knots[i].x, knots[i].y);
+ }
+
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
+ "alpha", alpha,
+ "path", path,
+ NULL);
+}
+
+/**
+ * clutter_behaviour_path_set_path:
+ * @pathb: the path behaviour
+ * @path: the new path to follow
+ *
+ * Change the path that the actors will follow. This will take the
+ * floating reference on the #ClutterPath so you do not need to unref
+ * it.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
+ ClutterPath *path)
+{
+ ClutterBehaviourPathPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
+
+ priv = pathb->priv;
+
+ if (path)
+ g_object_ref_sink (path);
+
+ if (priv->path)
+ g_object_unref (priv->path);
+
+ priv->path = path;
+
+ g_object_notify_by_pspec (G_OBJECT (pathb), obj_props[PROP_PATH]);
+}
+
+/**
+ * clutter_behaviour_path_get_path:
+ * @pathb: a #ClutterBehaviourPath instance
+ *
+ * Get the current path of the behaviour
+ *
+ * Return value: (transfer none): the path
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.6
+ */
+ClutterPath *
+clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
+
+ return pathb->priv->path;
+}
diff --git a/clutter/deprecated/clutter-behaviour-path.h b/clutter/deprecated/clutter-behaviour-path.h
new file mode 100644
index 000000000..f78ebcbff
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-path.h
@@ -0,0 +1,135 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BEHAVIOUR_PATH_H__
+#define __CLUTTER_BEHAVIOUR_PATH_H__
+
+#include <clutter/clutter-types.h>
+#include <clutter/clutter-path.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BEHAVIOUR_PATH (clutter_behaviour_path_get_type ())
+
+#define CLUTTER_BEHAVIOUR_PATH(obj) \
+ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
+
+#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_CAST ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
+
+#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
+ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_PATH))
+
+#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_TYPE ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR_PATH))
+
+#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
+ (G_TYPE_INSTANCE_GET_CLASS ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
+
+typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
+typedef struct _ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
+typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
+
+/**
+ * ClutterBehaviourPath:
+ *
+ * The #ClutterBehaviourPath structure contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
+ * instead.
+ */
+struct _ClutterBehaviourPath
+{
+ /*< private >*/
+ ClutterBehaviour parent;
+ ClutterBehaviourPathPrivate *priv;
+};
+
+/**
+ * ClutterBehaviourPathClass:
+ * @knot_reached: signal class handler for the
+ * ClutterBehaviourPath::knot_reached signal
+ *
+ * The #ClutterBehaviourPathClass struct contains only private data
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourPathClass
+{
+ /*< private >*/
+ ClutterBehaviourClass parent_class;
+
+ /*< public >*/
+ void (*knot_reached) (ClutterBehaviourPath *pathb,
+ guint knot_num);
+
+ /*< private >*/
+ void (*_clutter_path_1) (void);
+ void (*_clutter_path_2) (void);
+ void (*_clutter_path_3) (void);
+ void (*_clutter_path_4) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_6
+GType clutter_behaviour_path_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate)
+ClutterBehaviour *clutter_behaviour_path_new (ClutterAlpha *alpha,
+ ClutterPath *path);
+
+CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate)
+ClutterBehaviour *clutter_behaviour_path_new_with_description
+ (ClutterAlpha *alpha,
+ const gchar *desc);
+
+CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate)
+ClutterBehaviour *clutter_behaviour_path_new_with_knots
+ (ClutterAlpha *alpha,
+ const ClutterKnot *knots,
+ guint n_knots);
+
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
+ ClutterPath *path);
+CLUTTER_DEPRECATED_IN_1_6
+ClutterPath * clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BEHAVIOUR_PATH_H__ */
diff --git a/clutter/deprecated/clutter-behaviour-rotate.c b/clutter/deprecated/clutter-behaviour-rotate.c
new file mode 100644
index 000000000..9ba0f42a6
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-rotate.c
@@ -0,0 +1,697 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2007 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-behaviour-rotate
+ * @short_description: A behaviour controlling rotation
+ *
+ * A #ClutterBehaviourRotate rotate actors between a starting and ending
+ * angle on a given axis.
+ *
+ * The #ClutterBehaviourRotate is available since version 0.4.
+ *
+ * Deprecated: 1.6: Use the #ClutterActor rotation properties and
+ * clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
+ * instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-actor.h"
+
+#include "clutter-alpha.h"
+#include "clutter-behaviour.h"
+#include "clutter-behaviour-rotate.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-main.h"
+#include "clutter-private.h"
+
+G_DEFINE_TYPE (ClutterBehaviourRotate,
+ clutter_behaviour_rotate,
+ CLUTTER_TYPE_BEHAVIOUR);
+
+struct _ClutterBehaviourRotatePrivate
+{
+ gdouble angle_start;
+ gdouble angle_end;
+
+ ClutterRotateAxis axis;
+ ClutterRotateDirection direction;
+
+ gint center_x;
+ gint center_y;
+ gint center_z;
+};
+
+#define CLUTTER_BEHAVIOUR_ROTATE_GET_PRIVATE(obj) \
+ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR_ROTATE, \
+ ClutterBehaviourRotatePrivate))
+
+enum
+{
+ PROP_0,
+
+ PROP_ANGLE_START,
+ PROP_ANGLE_END,
+ PROP_AXIS,
+ PROP_DIRECTION,
+ PROP_CENTER_X,
+ PROP_CENTER_Y,
+ PROP_CENTER_Z,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+typedef struct {
+ gdouble angle;
+} RotateFrameClosure;
+
+static void
+alpha_notify_foreach (ClutterBehaviour *behaviour,
+ ClutterActor *actor,
+ gpointer data)
+{
+ RotateFrameClosure *closure = data;
+ ClutterBehaviourRotate *rotate_behaviour;
+ ClutterBehaviourRotatePrivate *priv;
+
+ rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
+ priv = rotate_behaviour->priv;
+
+ clutter_actor_set_rotation (actor, priv->axis,
+ closure->angle,
+ priv->center_x,
+ priv->center_y,
+ priv->center_z);
+}
+
+static inline float
+clamp_angle (float a)
+{
+ float a1, a2;
+ gint rounds;
+
+ rounds = a / 360.0;
+ a1 = rounds * 360.0;
+ a2 = a - a1;
+
+ return a2;
+}
+
+static void
+clutter_behaviour_rotate_alpha_notify (ClutterBehaviour *behaviour,
+ gdouble alpha_value)
+{
+ ClutterBehaviourRotate *rotate_behaviour;
+ ClutterBehaviourRotatePrivate *priv;
+ RotateFrameClosure closure;
+ gdouble start, end;
+
+ rotate_behaviour = CLUTTER_BEHAVIOUR_ROTATE (behaviour);
+ priv = rotate_behaviour->priv;
+
+ closure.angle = 0;
+ start = priv->angle_start;
+ end = priv->angle_end;
+
+ if (priv->direction == CLUTTER_ROTATE_CW && start >= end)
+ end += 360.0;
+ else if (priv->direction == CLUTTER_ROTATE_CCW && start <= end)
+ end -= 360.0;
+
+ closure.angle = (end - start) * alpha_value + start;
+
+ clutter_behaviour_actors_foreach (behaviour,
+ alpha_notify_foreach,
+ &closure);
+}
+
+static void
+clutter_behaviour_rotate_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourRotate *rotate;
+ ClutterBehaviourRotatePrivate *priv;
+
+ rotate = CLUTTER_BEHAVIOUR_ROTATE (gobject);
+ priv = rotate->priv;
+
+ switch (prop_id)
+ {
+ case PROP_ANGLE_START:
+ priv->angle_start = g_value_get_double (value);
+ break;
+
+ case PROP_ANGLE_END:
+ priv->angle_end = g_value_get_double (value);
+ break;
+
+ case PROP_AXIS:
+ priv->axis = g_value_get_enum (value);
+ break;
+
+ case PROP_DIRECTION:
+ priv->direction = g_value_get_enum (value);
+ break;
+
+ case PROP_CENTER_X:
+ clutter_behaviour_rotate_set_center (rotate,
+ g_value_get_int (value),
+ priv->center_y,
+ priv->center_z);
+ break;
+
+ case PROP_CENTER_Y:
+ clutter_behaviour_rotate_set_center (rotate,
+ priv->center_x,
+ g_value_get_int (value),
+ priv->center_z);
+ break;
+
+ case PROP_CENTER_Z:
+ clutter_behaviour_rotate_set_center (rotate,
+ priv->center_x,
+ priv->center_y,
+ g_value_get_int (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_rotate_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ priv = CLUTTER_BEHAVIOUR_ROTATE (gobject)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_ANGLE_START:
+ g_value_set_double (value, priv->angle_start);
+ break;
+
+ case PROP_ANGLE_END:
+ g_value_set_double (value, priv->angle_end);
+ break;
+
+ case PROP_AXIS:
+ g_value_set_enum (value, priv->axis);
+ break;
+
+ case PROP_DIRECTION:
+ g_value_set_enum (value, priv->direction);
+ break;
+
+ case PROP_CENTER_X:
+ g_value_set_int (value, priv->center_x);
+ break;
+
+ case PROP_CENTER_Y:
+ g_value_set_int (value, priv->center_y);
+ break;
+
+ case PROP_CENTER_Z:
+ g_value_set_int (value, priv->center_z);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_rotate_class_init (ClutterBehaviourRotateClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterBehaviourClass *behaviour_class = CLUTTER_BEHAVIOUR_CLASS (klass);
+ GParamSpec *pspec = NULL;
+
+ g_type_class_add_private (klass, sizeof (ClutterBehaviourRotatePrivate));
+
+ gobject_class->set_property = clutter_behaviour_rotate_set_property;
+ gobject_class->get_property = clutter_behaviour_rotate_get_property;
+
+ behaviour_class->alpha_notify = clutter_behaviour_rotate_alpha_notify;
+
+ /**
+ * ClutterBehaviourRotate:angle-start:
+ *
+ * The initial angle from whence the rotation should start.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_double ("angle-start",
+ P_("Angle Begin"),
+ P_("Initial angle"),
+ 0.0, 360.0,
+ 0.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ANGLE_START] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_ANGLE_START,
+ pspec);
+
+ /**
+ * ClutterBehaviourRotate:angle-end:
+ *
+ * The final angle to where the rotation should end.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_double ("angle-end",
+ P_("Angle End"),
+ P_("Final angle"),
+ 0.0, 360.0,
+ 0.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ANGLE_END] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_ANGLE_END,
+ pspec);
+
+ /**
+ * ClutterBehaviourRotate:axis:
+ *
+ * The axis of rotation.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_enum ("axis",
+ P_("Axis"),
+ P_("Axis of rotation"),
+ CLUTTER_TYPE_ROTATE_AXIS,
+ CLUTTER_Z_AXIS,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_AXIS] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_AXIS,
+ pspec);
+
+ /**
+ * ClutterBehaviourRotate:direction:
+ *
+ * The direction of the rotation.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_enum ("direction",
+ P_("Direction"),
+ P_("Direction of rotation"),
+ CLUTTER_TYPE_ROTATE_DIRECTION,
+ CLUTTER_ROTATE_CW,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_DIRECTION] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_DIRECTION,
+ pspec);
+
+ /**
+ * ClutterBehaviourRotate:center-x:
+ *
+ * The x center of rotation.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_int ("center-x",
+ P_("Center X"),
+ P_("X coordinate of the center of rotation"),
+ -G_MAXINT, G_MAXINT,
+ 0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_CENTER_X] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_CENTER_X,
+ pspec);
+
+ /**
+ * ClutterBehaviourRotate:center-y:
+ *
+ * The y center of rotation.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_int ("center-y",
+ P_("Center Y"),
+ P_("Y coordinate of the center of rotation"),
+ -G_MAXINT, G_MAXINT,
+ 0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_CENTER_Y] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_CENTER_Y,
+ pspec);
+
+ /**
+ * ClutterBehaviourRotate:center-z:
+ *
+ * The z center of rotation.
+ *
+ * Since: 0.4
+ */
+ pspec = g_param_spec_int ("center-z",
+ P_("Center Z"),
+ P_("Z coordinate of the center of rotation"),
+ -G_MAXINT, G_MAXINT,
+ 0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_CENTER_Z] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_CENTER_Z,
+ pspec);
+}
+
+static void
+clutter_behaviour_rotate_init (ClutterBehaviourRotate *rotate)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ rotate->priv = priv = CLUTTER_BEHAVIOUR_ROTATE_GET_PRIVATE (rotate);
+
+ priv->angle_start = priv->angle_end = 0;
+
+ priv->axis = CLUTTER_Z_AXIS;
+
+ priv->direction = CLUTTER_ROTATE_CW;
+
+ priv->center_x = priv->center_y = priv->center_z = 0;
+}
+
+/**
+ * clutter_behaviour_rotate_new:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @axis: the rotation axis
+ * @direction: the rotation direction
+ * @angle_start: the starting angle in degrees, between 0 and 360.
+ * @angle_end: the final angle in degrees, between 0 and 360.
+ *
+ * Creates a new #ClutterBehaviourRotate. This behaviour will rotate actors
+ * bound to it on @axis, following @direction, between @angle_start and
+ * @angle_end. Angles >= 360 degrees will be clamped to the canonical interval
+ * <0, 360), if angle_start == angle_end, the behaviour will carry out a
+ * single rotation of 360 degrees.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: the newly created #ClutterBehaviourRotate.
+ *
+ * Since: 0.4
+ */
+ClutterBehaviour *
+clutter_behaviour_rotate_new (ClutterAlpha *alpha,
+ ClutterRotateAxis axis,
+ ClutterRotateDirection direction,
+ gdouble angle_start,
+ gdouble angle_end)
+{
+ g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
+
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_ROTATE,
+ "alpha", alpha,
+ "axis", axis,
+ "direction", direction,
+ "angle-start", angle_start,
+ "angle-end", angle_end,
+ NULL);
+}
+
+/**
+ * clutter_behaviour_rotate_get_axis:
+ * @rotate: a #ClutterBehaviourRotate
+ *
+ * Retrieves the #ClutterRotateAxis used by the rotate behaviour.
+ *
+ * Return value: the rotation axis
+ *
+ * Since: 0.4
+ */
+ClutterRotateAxis
+clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate), CLUTTER_Z_AXIS);
+
+ return rotate->priv->axis;
+}
+
+/**
+ * clutter_behaviour_rotate_set_axis:
+ * @rotate: a #ClutterBehaviourRotate
+ * @axis: a #ClutterRotateAxis
+ *
+ * Sets the axis used by the rotate behaviour.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
+ ClutterRotateAxis axis)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
+
+ priv = rotate->priv;
+
+ if (priv->axis != axis)
+ {
+ priv->axis = axis;
+
+ g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_AXIS]);
+ }
+}
+
+/**
+ * clutter_behaviour_rotate_get_direction:
+ * @rotate: a #ClutterBehaviourRotate
+ *
+ * Retrieves the #ClutterRotateDirection used by the rotate behaviour.
+ *
+ * Return value: the rotation direction
+ *
+ * Since: 0.4
+ */
+ClutterRotateDirection
+clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate),
+ CLUTTER_ROTATE_CW);
+
+ return rotate->priv->direction;
+}
+
+/**
+ * clutter_behaviour_rotate_set_direction:
+ * @rotate: a #ClutterBehaviourRotate
+ * @direction: the rotation direction
+ *
+ * Sets the rotation direction used by the rotate behaviour.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
+ ClutterRotateDirection direction)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
+
+ priv = rotate->priv;
+
+ if (priv->direction != direction)
+ {
+ priv->direction = direction;
+
+ g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_DIRECTION]);
+ }
+}
+
+/**
+ * clutter_behaviour_rotate_get_bounds:
+ * @rotate: a #ClutterBehaviourRotate
+ * @angle_start: (out): return value for the initial angle
+ * @angle_end: (out): return value for the final angle
+ *
+ * Retrieves the rotation boundaries of the rotate behaviour.
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
+ gdouble *angle_start,
+ gdouble *angle_end)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
+
+ priv = rotate->priv;
+
+ if (angle_start)
+ *angle_start = priv->angle_start;
+
+ if (angle_end)
+ *angle_end = priv->angle_end;
+}
+
+/**
+ * clutter_behaviour_rotate_set_bounds:
+ * @rotate: a #ClutterBehaviourRotate
+ * @angle_start: initial angle in degrees, between 0 and 360.
+ * @angle_end: final angle in degrees, between 0 and 360.
+ *
+ * Sets the initial and final angles of a rotation behaviour; angles >= 360
+ * degrees get clamped to the canonical interval <0, 360).
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
+ gdouble angle_start,
+ gdouble angle_end)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
+
+ priv = rotate->priv;
+
+ g_object_freeze_notify (G_OBJECT (rotate));
+
+ if (priv->angle_start != angle_start)
+ {
+ priv->angle_start = clamp_angle (angle_start);
+
+ g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_START]);
+ }
+
+ if (priv->angle_end != angle_end)
+ {
+ priv->angle_end = clamp_angle (angle_end);
+
+ g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_ANGLE_END]);
+ }
+
+ g_object_thaw_notify (G_OBJECT (rotate));
+}
+
+/**
+ * clutter_behaviour_rotate_set_center:
+ * @rotate: a #ClutterBehaviourRotate
+ * @x: X axis center of rotation
+ * @y: Y axis center of rotation
+ * @z: Z axis center of rotation
+ *
+ * Sets the center of rotation. The coordinates are relative to the plane
+ * normal to the rotation axis set with clutter_behaviour_rotate_set_axis().
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
+ gint x,
+ gint y,
+ gint z)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
+
+ priv = rotate->priv;
+
+ g_object_freeze_notify (G_OBJECT (rotate));
+
+ if (priv->center_x != x)
+ {
+ priv->center_x = x;
+ g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_X]);
+ }
+
+ if (priv->center_y != y)
+ {
+ priv->center_y = y;
+ g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Y]);
+ }
+
+ if (priv->center_z != z)
+ {
+ priv->center_z = z;
+ g_object_notify_by_pspec (G_OBJECT (rotate), obj_props[PROP_CENTER_Z]);
+ }
+
+ g_object_thaw_notify (G_OBJECT (rotate));
+}
+
+/**
+ * clutter_behaviour_rotate_get_center:
+ * @rotate: a #ClutterBehaviourRotate
+ * @x: (out): return location for the X center of rotation
+ * @y: (out): return location for the Y center of rotation
+ * @z: (out): return location for the Z center of rotation
+ *
+ * Retrieves the center of rotation set using
+ * clutter_behaviour_rotate_set_center().
+ *
+ * Since: 0.4
+ */
+void
+clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
+ gint *x,
+ gint *y,
+ gint *z)
+{
+ ClutterBehaviourRotatePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ROTATE (rotate));
+
+ priv = rotate->priv;
+
+ if (x)
+ *x = priv->center_x;
+
+ if (y)
+ *y = priv->center_y;
+
+ if (z)
+ *z = priv->center_z;
+}
diff --git a/clutter/deprecated/clutter-behaviour-rotate.h b/clutter/deprecated/clutter-behaviour-rotate.h
new file mode 100644
index 000000000..55f58b322
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-rotate.h
@@ -0,0 +1,119 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2007 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BEHAVIOUR_ROTATE_H__
+#define __CLUTTER_BEHAVIOUR_ROTATE_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BEHAVIOUR_ROTATE (clutter_behaviour_rotate_get_type ())
+#define CLUTTER_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotate))
+#define CLUTTER_IS_BEHAVIOUR_ROTATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
+#define CLUTTER_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
+#define CLUTTER_IS_BEHAVIOUR_ROTATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE))
+#define CLUTTER_BEHAVIOUR_ROTATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((klass), CLUTTER_TYPE_BEHAVIOUR_ROTATE, ClutterBehaviourRotateClass))
+
+typedef struct _ClutterBehaviourRotate ClutterBehaviourRotate;
+typedef struct _ClutterBehaviourRotatePrivate ClutterBehaviourRotatePrivate;
+typedef struct _ClutterBehaviourRotateClass ClutterBehaviourRotateClass;
+
+/**
+ * ClutterBehaviourRotate:
+ *
+ * The #ClutterBehaviourRotate struct contains only private data and
+ * should be accessed using the provided API
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6: Use clutter_actor_animate() instead.
+ */
+struct _ClutterBehaviourRotate
+{
+ /*< private >*/
+ ClutterBehaviour parent_instance;
+
+ ClutterBehaviourRotatePrivate *priv;
+};
+
+/**
+ * ClutterBehaviourRotateClass:
+ *
+ * The #ClutterBehaviourRotateClass struct contains only private data
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourRotateClass
+{
+ /*< private >*/
+ ClutterBehaviourClass parent_class;
+};
+
+CLUTTER_DEPRECATED_IN_1_6
+GType clutter_behaviour_rotate_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate)
+ClutterBehaviour * clutter_behaviour_rotate_new (ClutterAlpha *alpha,
+ ClutterRotateAxis axis,
+ ClutterRotateDirection direction,
+ gdouble angle_start,
+ gdouble angle_end);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_rotate_get_center (ClutterBehaviourRotate *rotate,
+ gint *x,
+ gint *y,
+ gint *z);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_rotate_set_center (ClutterBehaviourRotate *rotate,
+ gint x,
+ gint y,
+ gint z);
+CLUTTER_DEPRECATED_IN_1_6
+ClutterRotateAxis clutter_behaviour_rotate_get_axis (ClutterBehaviourRotate *rotate);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_rotate_set_axis (ClutterBehaviourRotate *rotate,
+ ClutterRotateAxis axis);
+CLUTTER_DEPRECATED_IN_1_6
+ClutterRotateDirection clutter_behaviour_rotate_get_direction (ClutterBehaviourRotate *rotate);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_rotate_set_direction (ClutterBehaviourRotate *rotate,
+ ClutterRotateDirection direction);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_rotate_get_bounds (ClutterBehaviourRotate *rotate,
+ gdouble *angle_start,
+ gdouble *angle_end);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_rotate_set_bounds (ClutterBehaviourRotate *rotate,
+ gdouble angle_start,
+ gdouble angle_end);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BEHAVIOUR_ROTATE_H__ */
diff --git a/clutter/deprecated/clutter-behaviour-scale.c b/clutter/deprecated/clutter-behaviour-scale.c
new file mode 100644
index 000000000..2f78eee11
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-scale.c
@@ -0,0 +1,443 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-behaviour-scale
+ * @Title: ClutterBehaviourScale
+ * @short_description: A behaviour controlling scale
+ * @Deprecated: 1.6: Use clutter_actor_animate() with #ClutterActor:scale-x
+ * and #ClutterActor:scale-y instead.
+ *
+ * A #ClutterBehaviourScale interpolates actors size between two values.
+ *
+ * Deprecated: 1.6: Use the #ClutterActor:scale-x and #ClutterActor:scale-y
+ * properties, and clutter_actor_animate(), or #ClutterAnimator or
+ * #ClutterState instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-actor.h"
+
+#include "clutter-alpha.h"
+#include "clutter-behaviour.h"
+#include "clutter-behaviour-scale.h"
+#include "clutter-debug.h"
+#include "clutter-main.h"
+#include "clutter-private.h"
+
+G_DEFINE_TYPE (ClutterBehaviourScale,
+ clutter_behaviour_scale,
+ CLUTTER_TYPE_BEHAVIOUR);
+
+struct _ClutterBehaviourScalePrivate
+{
+ gdouble x_scale_start;
+ gdouble y_scale_start;
+
+ gdouble x_scale_end;
+ gdouble y_scale_end;
+};
+
+#define CLUTTER_BEHAVIOUR_SCALE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScalePrivate))
+
+enum
+{
+ PROP_0,
+
+ PROP_X_SCALE_START,
+ PROP_Y_SCALE_START,
+ PROP_X_SCALE_END,
+ PROP_Y_SCALE_END,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+typedef struct {
+ gdouble scale_x;
+ gdouble scale_y;
+} ScaleFrameClosure;
+
+static void
+scale_frame_foreach (ClutterBehaviour *behaviour,
+ ClutterActor *actor,
+ gpointer data)
+{
+ ScaleFrameClosure *closure = data;
+
+ clutter_actor_set_scale (actor, closure->scale_x, closure->scale_y);
+}
+
+static void
+clutter_behaviour_scale_alpha_notify (ClutterBehaviour *behave,
+ gdouble alpha_value)
+{
+ ClutterBehaviourScalePrivate *priv;
+ ScaleFrameClosure closure = { 0, };
+
+ priv = CLUTTER_BEHAVIOUR_SCALE (behave)->priv;
+
+ /* Fix the start/end values, avoids potential rounding errors on large
+ * values.
+ */
+ if (alpha_value == 1.0)
+ {
+ closure.scale_x = priv->x_scale_end;
+ closure.scale_y = priv->y_scale_end;
+ }
+ else if (alpha_value == 0)
+ {
+ closure.scale_x = priv->x_scale_start;
+ closure.scale_y = priv->y_scale_start;
+ }
+ else
+ {
+ closure.scale_x = (priv->x_scale_end - priv->x_scale_start)
+ * alpha_value
+ + priv->x_scale_start;
+
+ closure.scale_y = (priv->y_scale_end - priv->y_scale_start)
+ * alpha_value
+ + priv->y_scale_start;
+ }
+
+ clutter_behaviour_actors_foreach (behave,
+ scale_frame_foreach,
+ &closure);
+}
+
+static void
+clutter_behaviour_scale_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourScalePrivate *priv;
+
+ priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_X_SCALE_START:
+ priv->x_scale_start = g_value_get_double (value);
+ break;
+
+ case PROP_X_SCALE_END:
+ priv->x_scale_end = g_value_get_double (value);
+ break;
+
+ case PROP_Y_SCALE_START:
+ priv->y_scale_start = g_value_get_double (value);
+ break;
+
+ case PROP_Y_SCALE_END:
+ priv->y_scale_end = g_value_get_double (value);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_scale_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviourScalePrivate *priv;
+
+ priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_X_SCALE_START:
+ g_value_set_double (value, priv->x_scale_start);
+ break;
+
+ case PROP_X_SCALE_END:
+ g_value_set_double (value, priv->x_scale_end);
+ break;
+
+ case PROP_Y_SCALE_START:
+ g_value_set_double (value, priv->y_scale_start);
+ break;
+
+ case PROP_Y_SCALE_END:
+ g_value_set_double (value, priv->y_scale_end);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_scale_class_init (ClutterBehaviourScaleClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
+ GParamSpec *pspec = NULL;
+
+ g_type_class_add_private (klass, sizeof (ClutterBehaviourScalePrivate));
+
+ gobject_class->set_property = clutter_behaviour_scale_set_property;
+ gobject_class->get_property = clutter_behaviour_scale_get_property;
+
+ /**
+ * ClutterBehaviourScale:x-scale-start:
+ *
+ * The initial scaling factor on the X axis for the actors.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+ pspec = g_param_spec_double ("x-scale-start",
+ P_("X Start Scale"),
+ P_("Initial scale on the X axis"),
+ 0.0, G_MAXDOUBLE,
+ 1.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_X_SCALE_START] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_X_SCALE_START,
+ pspec);
+ /**
+ * ClutterBehaviourScale:x-scale-end:
+ *
+ * The final scaling factor on the X axis for the actors.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+ pspec = g_param_spec_double ("x-scale-end",
+ P_("X End Scale"),
+ P_("Final scale on the X axis"),
+ 0.0, G_MAXDOUBLE,
+ 1.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_X_SCALE_END] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_X_SCALE_END,
+ pspec);
+ /**
+ * ClutterBehaviourScale:y-scale-start:
+ *
+ * The initial scaling factor on the Y axis for the actors.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+ pspec = g_param_spec_double ("y-scale-start",
+ P_("Y Start Scale"),
+ P_("Initial scale on the Y axis"),
+ 0.0, G_MAXDOUBLE,
+ 1.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_Y_SCALE_START] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_Y_SCALE_START,
+ pspec);
+ /**
+ * ClutterBehaviourScale:y-scale-end:
+ *
+ * The final scaling factor on the Y axis for the actors.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+ pspec = g_param_spec_double ("y-scale-end",
+ P_("Y End Scale"),
+ P_("Final scale on the Y axis"),
+ 0.0, G_MAXDOUBLE,
+ 1.0,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_Y_SCALE_END] = pspec;
+ g_object_class_install_property (gobject_class,
+ PROP_Y_SCALE_END,
+ pspec);
+
+ behave_class->alpha_notify = clutter_behaviour_scale_alpha_notify;
+}
+
+static void
+clutter_behaviour_scale_init (ClutterBehaviourScale *self)
+{
+ ClutterBehaviourScalePrivate *priv;
+
+ self->priv = priv = CLUTTER_BEHAVIOUR_SCALE_GET_PRIVATE (self);
+
+ priv->x_scale_start = priv->x_scale_end = 1.0;
+ priv->y_scale_start = priv->y_scale_end = 1.0;
+}
+
+/**
+ * clutter_behaviour_scale_new:
+ * @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
+ * @x_scale_start: initial scale factor on the X axis
+ * @y_scale_start: initial scale factor on the Y axis
+ * @x_scale_end: final scale factor on the X axis
+ * @y_scale_end: final scale factor on the Y axis
+ *
+ * Creates a new #ClutterBehaviourScale instance.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance. In the case when @alpha is %NULL,
+ * it can be set later with clutter_behaviour_set_alpha().
+ *
+ * Return value: (transfer full): the newly created #ClutterBehaviourScale
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ClutterBehaviour *
+clutter_behaviour_scale_new (ClutterAlpha *alpha,
+ gdouble x_scale_start,
+ gdouble y_scale_start,
+ gdouble x_scale_end,
+ gdouble y_scale_end)
+{
+ g_return_val_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha), NULL);
+
+ return g_object_new (CLUTTER_TYPE_BEHAVIOUR_SCALE,
+ "alpha", alpha,
+ "x-scale-start", x_scale_start,
+ "y-scale-start", y_scale_start,
+ "x-scale-end", x_scale_end,
+ "y-scale-end", y_scale_end,
+ NULL);
+}
+
+/**
+ * clutter_behaviour_scale_set_bounds:
+ * @scale: a #ClutterBehaviourScale
+ * @x_scale_start: initial scale factor on the X axis
+ * @y_scale_start: initial scale factor on the Y axis
+ * @x_scale_end: final scale factor on the X axis
+ * @y_scale_end: final scale factor on the Y axis
+ *
+ * Sets the bounds used by scale behaviour.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_scale_set_bounds (ClutterBehaviourScale *scale,
+ gdouble x_scale_start,
+ gdouble y_scale_start,
+ gdouble x_scale_end,
+ gdouble y_scale_end)
+{
+ ClutterBehaviourScalePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_SCALE (scale));
+
+ priv = scale->priv;
+
+ g_object_freeze_notify (G_OBJECT (scale));
+
+ if (priv->x_scale_start != x_scale_start)
+ {
+ priv->x_scale_start = x_scale_start;
+ g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_X_SCALE_START]);
+ }
+
+ if (priv->y_scale_start != y_scale_start)
+ {
+ priv->y_scale_start = y_scale_start;
+ g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_Y_SCALE_START]);
+ }
+
+ if (priv->x_scale_end != x_scale_end)
+ {
+ priv->x_scale_end = x_scale_end;
+ g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_X_SCALE_END]);
+ }
+
+ if (priv->y_scale_end != y_scale_end)
+ {
+ priv->y_scale_end = y_scale_end;
+ g_object_notify_by_pspec (G_OBJECT (scale), obj_props[PROP_Y_SCALE_END]);
+ }
+
+ g_object_thaw_notify (G_OBJECT (scale));
+}
+
+/**
+ * clutter_behaviour_scale_get_bounds:
+ * @scale: a #ClutterBehaviourScale
+ * @x_scale_start: (out): return location for the initial scale factor on the X
+ * axis, or %NULL
+ * @y_scale_start: (out): return location for the initial scale factor on the Y
+ * axis, or %NULL
+ * @x_scale_end: (out): return location for the final scale factor on the X axis,
+ * or %NULL
+ * @y_scale_end: (out): return location for the final scale factor on the Y axis,
+ * or %NULL
+ *
+ * Retrieves the bounds used by scale behaviour.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
+ gdouble *x_scale_start,
+ gdouble *y_scale_start,
+ gdouble *x_scale_end,
+ gdouble *y_scale_end)
+{
+ ClutterBehaviourScalePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR_SCALE (scale));
+
+ priv = scale->priv;
+
+ if (x_scale_start)
+ *x_scale_start = priv->x_scale_start;
+
+ if (x_scale_end)
+ *x_scale_end = priv->x_scale_end;
+
+ if (y_scale_start)
+ *y_scale_start = priv->y_scale_start;
+
+ if (y_scale_end)
+ *y_scale_end = priv->y_scale_end;
+}
diff --git a/clutter/deprecated/clutter-behaviour-scale.h b/clutter/deprecated/clutter-behaviour-scale.h
new file mode 100644
index 000000000..e3f779740
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour-scale.h
@@ -0,0 +1,107 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BEHAVIOUR_SCALE_H__
+#define __CLUTTER_BEHAVIOUR_SCALE_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BEHAVIOUR_SCALE (clutter_behaviour_scale_get_type ())
+#define CLUTTER_BEHAVIOUR_SCALE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScale))
+#define CLUTTER_BEHAVIOUR_SCALE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScaleClass))
+#define CLUTTER_IS_BEHAVIOUR_SCALE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE))
+#define CLUTTER_IS_BEHAVIOUR_SCALE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_SCALE))
+#define CLUTTER_BEHAVIOUR_SCALE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BEHAVIOUR_SCALE, ClutterBehaviourScaleClass))
+
+typedef struct _ClutterBehaviourScale ClutterBehaviourScale;
+typedef struct _ClutterBehaviourScalePrivate ClutterBehaviourScalePrivate;
+typedef struct _ClutterBehaviourScaleClass ClutterBehaviourScaleClass;
+
+/**
+ * ClutterBehaviourScale:
+ *
+ * The #ClutterBehaviourScale struct contains only private data and
+ * should be accessed using the provided API
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6: Use clutter_actor_animate() with #ClutterActor:scale-x
+ * and #ClutterActor:scale-y instead.
+ */
+struct _ClutterBehaviourScale
+{
+ /*< private >*/
+ ClutterBehaviour parent_instance;
+
+ ClutterBehaviourScalePrivate *priv;
+};
+
+/**
+ * ClutterBehaviourScaleClass:
+ *
+ * The #ClutterBehaviourScaleClass struct contains only private data
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourScaleClass
+{
+ /*< private >*/
+ ClutterBehaviourClass parent_class;
+};
+
+CLUTTER_DEPRECATED_IN_1_6
+GType clutter_behaviour_scale_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_6_FOR(clutter_actor_animate with ClutterActor:scale-x and ClutterActor:scale-y)
+ClutterBehaviour *clutter_behaviour_scale_new (ClutterAlpha *alpha,
+ gdouble x_scale_start,
+ gdouble y_scale_start,
+ gdouble x_scale_end,
+ gdouble y_scale_end);
+
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_scale_set_bounds (ClutterBehaviourScale *scale,
+ gdouble x_scale_start,
+ gdouble y_scale_start,
+ gdouble x_scale_end,
+ gdouble y_scale_end);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_scale_get_bounds (ClutterBehaviourScale *scale,
+ gdouble *x_scale_start,
+ gdouble *y_scale_start,
+ gdouble *x_scale_end,
+ gdouble *y_scale_end);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BEHAVIOUR_SCALE_H__ */
diff --git a/clutter/deprecated/clutter-behaviour.c b/clutter/deprecated/clutter-behaviour.c
new file mode 100644
index 000000000..08a11f444
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour.c
@@ -0,0 +1,669 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-behaviour
+ * @Title: ClutterBehaviour
+ * @short_description: Class for providing behaviours to actors
+ * @Deprecated: 1.6: Use clutter_actor_animate(), #ClutterAnimator or
+ * #ClutterState instead
+ *
+ * #ClutterBehaviour is the base class for implementing behaviours. A
+ * behaviour is a controller object for #ClutterActor<!-- -->s; you can
+ * use a behaviour to control one or more properties of an actor (such
+ * as its opacity, or its position). A #ClutterBehaviour is driven by
+ * an "alpha function" stored inside a #ClutterAlpha object; an alpha
+ * function is a function depending solely on time. The alpha function
+ * computes a value which is then applied to the properties of the
+ * actors driven by a behaviour.
+ *
+ * Clutter provides some pre-defined behaviours, like #ClutterBehaviourPath,
+ * which controls the position of a set of actors making them "walk" along
+ * a set of nodes; #ClutterBehaviourOpacity, which controls the opacity
+ * of a set of actors; #ClutterBehaviourScale, which controls the width
+ * and height of a set of actors.
+ *
+ * To visualize the effects of different alpha functions on a
+ * #ClutterBehaviour implementation it is possible to take the
+ * #ClutterBehaviourPath as an example:
+ *
+ * <figure id="behaviour-path-alpha">
+ * <title>Effects of alpha functions on a path</title>
+ * <graphic fileref="path-alpha-func.png" format="PNG"/>
+ * </figure>
+ *
+ * The actors position between the path's end points directly correlates
+ * to the #ClutterAlpha's current alpha value driving the behaviour. With
+ * the #ClutterAlpha's function set to a linear ramp the actor
+ * will follow the path at a constant velocity, but when changing to
+ * a sine wave the actor initially accelerates before quickly
+ * decelerating.
+ *
+ * In order to implement a new behaviour you should subclass #ClutterBehaviour
+ * and override the "alpha_notify" virtual function; inside the overridden
+ * function you should obtain the alpha value from the #ClutterAlpha
+ * instance bound to the behaviour and apply it to the desiderd property
+ * (or properties) of every actor controlled by the behaviour.
+ *
+ * #ClutterBehaviour is available since Clutter 0.2.
+ *
+ * #ClutterBehaviour and its sub-classes have been deprecated since Clutter
+ * 1.6. You should see <link linkend="migrating-ClutterBehaviour">the
+ * migration guide</link> for more information on migrating code from using
+ * the #ClutterBehaviour API to the animation framework API.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "clutter-behaviour.h"
+#include "clutter-alpha.h"
+
+#include "clutter-debug.h"
+#include "clutter-main.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+#include "clutter-scriptable.h"
+#include "clutter-script-private.h"
+
+static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
+
+G_DEFINE_ABSTRACT_TYPE_WITH_CODE (ClutterBehaviour,
+ clutter_behaviour,
+ G_TYPE_OBJECT,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_iface_init));
+
+struct _ClutterBehaviourPrivate
+{
+ ClutterAlpha *alpha;
+
+ guint notify_id;
+ GSList *actors;
+};
+
+enum
+{
+ PROP_0,
+ PROP_ALPHA,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+enum {
+ APPLIED,
+ REMOVED,
+ LAST_SIGNAL
+};
+
+static guint behave_signals[LAST_SIGNAL] = { 0 };
+
+#define CLUTTER_BEHAVIOUR_GET_PRIVATE(obj) \
+ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR, \
+ ClutterBehaviourPrivate))
+
+static gboolean
+clutter_behaviour_parse_custom_node (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ GValue *value,
+ const gchar *name,
+ JsonNode *node)
+{
+ if (strncmp (name, "alpha", 5) == 0)
+ {
+ GObject *alpha;
+
+ alpha = _clutter_script_parse_alpha (script, node);
+ if (alpha != NULL)
+ {
+ g_value_init (value, CLUTTER_TYPE_ALPHA);
+ g_value_set_object (value, alpha);
+
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+static void
+clutter_scriptable_iface_init (ClutterScriptableIface *iface)
+{
+ iface->parse_custom_node = clutter_behaviour_parse_custom_node;
+}
+
+static void
+clutter_behaviour_dispose (GObject *gobject)
+{
+ ClutterBehaviour *self = CLUTTER_BEHAVIOUR (gobject);
+
+ clutter_behaviour_set_alpha (self, NULL);
+ clutter_behaviour_remove_all (self);
+
+ G_OBJECT_CLASS (clutter_behaviour_parent_class)->dispose (gobject);
+}
+
+static void
+clutter_behaviour_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviour *behaviour = CLUTTER_BEHAVIOUR (object);
+
+ switch (prop_id)
+ {
+ case PROP_ALPHA:
+ clutter_behaviour_set_alpha (behaviour, g_value_get_object (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBehaviour *behaviour = CLUTTER_BEHAVIOUR (object);
+ ClutterBehaviourPrivate *priv = behaviour->priv;
+
+ switch (prop_id)
+ {
+ case PROP_ALPHA:
+ g_value_set_object (value, priv->alpha);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_behaviour_alpha_notify_unimplemented (ClutterBehaviour *behaviour,
+ gdouble alpha_value)
+{
+ g_warning ("ClutterBehaviourClass::alpha_notify not implemented for '%s'",
+ g_type_name (G_TYPE_FROM_INSTANCE (behaviour)));
+}
+
+static void
+clutter_behaviour_class_init (ClutterBehaviourClass *klass)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+
+ object_class->dispose = clutter_behaviour_dispose;
+ object_class->set_property = clutter_behaviour_set_property;
+ object_class->get_property = clutter_behaviour_get_property;
+
+ /**
+ * ClutterBehaviour:alpha:
+ *
+ * The #ClutterAlpha object used to drive this behaviour. A #ClutterAlpha
+ * object binds a #ClutterTimeline and a function which computes a value
+ * (the "alpha") depending on the time. Each time the alpha value changes
+ * the alpha-notify virtual function is called.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ obj_props[PROP_ALPHA] =
+ g_param_spec_object ("alpha",
+ P_("Alpha"),
+ P_("Alpha Object to drive the behaviour"),
+ CLUTTER_TYPE_ALPHA,
+ CLUTTER_PARAM_READWRITE);
+
+ g_object_class_install_properties (object_class,
+ PROP_LAST,
+ obj_props);
+
+ klass->alpha_notify = clutter_behaviour_alpha_notify_unimplemented;
+
+ /**
+ * ClutterBehaviour::applied:
+ * @behaviour: the #ClutterBehaviour that received the signal
+ * @actor: the actor the behaviour was applied to.
+ *
+ * The ::apply signal is emitted each time the behaviour is applied
+ * to an actor.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+ behave_signals[APPLIED] =
+ g_signal_new ("applied",
+ G_OBJECT_CLASS_TYPE (object_class),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (ClutterBehaviourClass, applied),
+ NULL, NULL,
+ _clutter_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 1,
+ CLUTTER_TYPE_ACTOR);
+ /**
+ * ClutterBehaviour::removed:
+ * @behaviour: the #ClutterBehaviour that received the signal
+ * @actor: the removed actor
+ *
+ * The ::removed signal is emitted each time a behaviour is not applied
+ * to an actor anymore.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+ behave_signals[REMOVED] =
+ g_signal_new ("removed",
+ G_OBJECT_CLASS_TYPE (object_class),
+ G_SIGNAL_RUN_FIRST,
+ G_STRUCT_OFFSET (ClutterBehaviourClass, removed),
+ NULL, NULL,
+ _clutter_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 1,
+ CLUTTER_TYPE_ACTOR);
+
+ g_type_class_add_private (klass, sizeof (ClutterBehaviourPrivate));
+}
+
+static void
+clutter_behaviour_init (ClutterBehaviour *self)
+{
+ self->priv = CLUTTER_BEHAVIOUR_GET_PRIVATE (self);
+}
+
+static void
+remove_actor_on_destroy (ClutterActor *actor,
+ ClutterBehaviour *behaviour)
+{
+ clutter_behaviour_remove (behaviour, actor);
+}
+
+/**
+ * clutter_behaviour_apply:
+ * @behave: a #ClutterBehaviour
+ * @actor: a #ClutterActor
+ *
+ * Applies @behave to @actor. This function adds a reference on
+ * the actor.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_apply (ClutterBehaviour *behave,
+ ClutterActor *actor)
+{
+ ClutterBehaviourPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = behave->priv;
+
+ if (g_slist_find (priv->actors, actor))
+ {
+ g_warning ("The behaviour of type %s already applies "
+ "to the actor of type %s",
+ g_type_name (G_OBJECT_TYPE (behave)),
+ g_type_name (G_OBJECT_TYPE (actor)));
+ return;
+ }
+
+ priv->actors = g_slist_append (priv->actors, g_object_ref (actor));
+ g_signal_connect (actor, "destroy",
+ G_CALLBACK (remove_actor_on_destroy),
+ behave);
+
+ g_signal_emit (behave, behave_signals[APPLIED], 0, actor);
+}
+
+/**
+ * clutter_behaviour_is_applied:
+ * @behave: a #ClutterBehaviour
+ * @actor: a #ClutterActor
+ *
+ * Check if @behave applied to @actor.
+ *
+ * Return value: TRUE if actor has behaviour. FALSE otherwise.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+gboolean
+clutter_behaviour_is_applied (ClutterBehaviour *behave,
+ ClutterActor *actor)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), FALSE);
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), FALSE);
+
+ return (g_slist_find (behave->priv->actors, actor) != NULL);
+}
+
+/**
+ * clutter_behaviour_remove:
+ * @behave: a #ClutterBehaviour
+ * @actor: a #ClutterActor
+ *
+ * Removes @actor from the list of #ClutterActor<!-- -->s to which
+ * @behave applies. This function removes a reference on the actor.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_remove (ClutterBehaviour *behave,
+ ClutterActor *actor)
+{
+ ClutterBehaviourPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ priv = behave->priv;
+
+ if (!g_slist_find (priv->actors, actor))
+ {
+ g_warning ("The behaviour of type %s is not applied "
+ "to the actor of type %s",
+ g_type_name (G_OBJECT_TYPE (behave)),
+ g_type_name (G_OBJECT_TYPE (actor)));
+ return;
+ }
+
+ g_signal_handlers_disconnect_by_func (actor,
+ G_CALLBACK (remove_actor_on_destroy),
+ behave);
+
+ priv->actors = g_slist_remove (priv->actors, actor);
+
+ g_signal_emit (behave, behave_signals[REMOVED], 0, actor);
+
+ g_object_unref (actor);
+}
+
+/**
+ * clutter_behaviour_get_n_actors:
+ * @behave: a #ClutterBehaviour
+ *
+ * Gets the number of actors this behaviour is applied too.
+ *
+ * Return value: The number of applied actors
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+gint
+clutter_behaviour_get_n_actors (ClutterBehaviour *behave)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), 0);
+
+ return g_slist_length (behave->priv->actors);
+}
+
+/**
+ * clutter_behaviour_get_nth_actor:
+ * @behave: a #ClutterBehaviour
+ * @index_: the index of an actor this behaviour is applied too.
+ *
+ * Gets an actor the behaviour was applied to referenced by index num.
+ *
+ * Return value: (transfer none): A Clutter actor or NULL if @index_ is invalid.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ClutterActor *
+clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
+ gint index_)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), NULL);
+
+ return g_slist_nth_data (behave->priv->actors, index_);
+}
+
+
+/**
+ * clutter_behaviour_actors_foreach:
+ * @behave: a #ClutterBehaviour
+ * @func: (scope call): a function called for each actor
+ * @data: optional data to be passed to the function, or %NULL
+ *
+ * Calls @func for every actor driven by @behave.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
+ ClutterBehaviourForeachFunc func,
+ gpointer data)
+{
+ GSList *l;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
+ g_return_if_fail (func != NULL);
+
+ for (l = behave->priv->actors; l != NULL; l = l->next)
+ {
+ ClutterActor *actor = l->data;
+
+ g_assert (CLUTTER_IS_ACTOR (actor));
+
+ func (behave, actor, data);
+ }
+}
+
+/**
+ * clutter_behaviour_get_alpha:
+ * @behave: a #ClutterBehaviour
+ *
+ * Retrieves the #ClutterAlpha object bound to @behave.
+ *
+ * Return value: (transfer none): a #ClutterAlpha object, or %NULL if no alpha
+ * object has been bound to this behaviour.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+ClutterAlpha *
+clutter_behaviour_get_alpha (ClutterBehaviour *behave)
+{
+ g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR (behave), NULL);
+
+ return behave->priv->alpha;
+}
+
+static void
+notify_cb (GObject *object,
+ GParamSpec *param_spec,
+ ClutterBehaviour *behave)
+{
+ ClutterBehaviourClass *klass;
+
+ klass = CLUTTER_BEHAVIOUR_GET_CLASS (behave);
+
+ CLUTTER_NOTE (ANIMATION, "notify::alpha");
+
+ /* no actors, we can stop right here */
+ if (behave->priv->actors == NULL)
+ return;
+
+ if (klass->alpha_notify != NULL)
+ {
+ gdouble alpha_value = clutter_alpha_get_alpha (behave->priv->alpha);
+
+ CLUTTER_NOTE (ANIMATION, "calling %s::alpha_notify (%p, %.4f)",
+ g_type_name (G_TYPE_FROM_CLASS (klass)),
+ behave, alpha_value);
+
+ klass->alpha_notify (behave, alpha_value);
+ }
+}
+
+/**
+ * clutter_behaviour_set_alpha:
+ * @behave: a #ClutterBehaviour
+ * @alpha: a #ClutterAlpha or %NULL to unset a previously set alpha
+ *
+ * Binds @alpha to a #ClutterBehaviour. The #ClutterAlpha object
+ * is what makes a behaviour work: for each tick of the timeline
+ * used by #ClutterAlpha a new value of the alpha parameter is
+ * computed by the alpha function; the value should be used by
+ * the #ClutterBehaviour to update one or more properties of the
+ * actors to which the behaviour applies.
+ *
+ * If @alpha is not %NULL, the #ClutterBehaviour will take ownership
+ * of the #ClutterAlpha instance.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_set_alpha (ClutterBehaviour *behave,
+ ClutterAlpha *alpha)
+{
+ ClutterBehaviourPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
+ g_return_if_fail (alpha == NULL || CLUTTER_IS_ALPHA (alpha));
+
+ priv = behave->priv;
+
+ if (priv->alpha == alpha)
+ return;
+
+ if (priv->notify_id)
+ {
+ CLUTTER_NOTE (ANIMATION, "removing previous notify-id (%d)",
+ priv->notify_id);
+
+ g_signal_handler_disconnect (priv->alpha, priv->notify_id);
+ priv->notify_id = 0;
+ }
+
+ if (priv->alpha != NULL)
+ {
+ CLUTTER_NOTE (ANIMATION, "removing previous alpha object");
+
+ g_object_unref (priv->alpha);
+ priv->alpha = NULL;
+ }
+
+ if (alpha != NULL)
+ {
+ priv->alpha = g_object_ref_sink (alpha);
+
+ priv->notify_id = g_signal_connect (priv->alpha, "notify::alpha",
+ G_CALLBACK(notify_cb),
+ behave);
+
+ CLUTTER_NOTE (ANIMATION, "setting new alpha object (%p, notify:%d)",
+ priv->alpha, priv->notify_id);
+ }
+
+ g_object_notify_by_pspec (G_OBJECT (behave), obj_props[PROP_ALPHA]);
+}
+
+/**
+ * clutter_behaviour_get_actors:
+ * @behave: a #ClutterBehaviour
+ *
+ * Retrieves all the actors to which @behave applies. It is not recommended
+ * for derived classes to use this in there alpha notify method but use
+ * #clutter_behaviour_actors_foreach as it avoids alot of needless allocations.
+ *
+ * Return value: (transfer container) (element-type Clutter.Actor): a list of
+ * actors. You should free the returned list with g_slist_free() when
+ * finished using it.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+GSList *
+clutter_behaviour_get_actors (ClutterBehaviour *behave)
+{
+ ClutterBehaviourPrivate *priv;
+ GSList *retval, *l;
+
+ g_return_val_if_fail (CLUTTER_BEHAVIOUR (behave), NULL);
+
+ priv = behave->priv;
+ retval = NULL;
+ for (l = priv->actors; l != NULL; l = l->next)
+ retval = g_slist_prepend (retval, l->data);
+
+ return g_slist_reverse (retval);
+}
+
+/**
+ * clutter_behaviour_remove_all:
+ * @behave: a #ClutterBehaviour
+ *
+ * Removes every actor from the list that @behave holds.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_behaviour_remove_all (ClutterBehaviour *behave)
+{
+ ClutterBehaviourPrivate *priv;
+ GSList *l;
+
+ g_return_if_fail (CLUTTER_IS_BEHAVIOUR (behave));
+
+ priv = behave->priv;
+ for (l = priv->actors; l != NULL; l = l->next)
+ {
+ ClutterActor *actor = l->data;
+
+ g_signal_emit (behave, behave_signals[REMOVED], 0, actor);
+ g_signal_handlers_disconnect_by_func (actor,
+ G_CALLBACK (remove_actor_on_destroy),
+ behave);
+ g_object_unref (actor);
+ }
+
+ g_slist_free (priv->actors);
+ priv->actors = NULL;
+}
diff --git a/clutter/deprecated/clutter-behaviour.h b/clutter/deprecated/clutter-behaviour.h
new file mode 100644
index 000000000..295d1cfdb
--- /dev/null
+++ b/clutter/deprecated/clutter-behaviour.h
@@ -0,0 +1,170 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Jorn Baayen <jorn@openedhand.com>
+ * Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BEHAVIOUR_H__
+#define __CLUTTER_BEHAVIOUR_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BEHAVIOUR clutter_behaviour_get_type()
+
+#define CLUTTER_BEHAVIOUR(obj) \
+ (G_TYPE_CHECK_INSTANCE_CAST ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviour))
+
+#define CLUTTER_BEHAVIOUR_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_CAST ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviourClass))
+
+#define CLUTTER_IS_BEHAVIOUR(obj) \
+ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR))
+
+#define CLUTTER_IS_BEHAVIOUR_CLASS(klass) \
+ (G_TYPE_CHECK_CLASS_TYPE ((klass), \
+ CLUTTER_TYPE_BEHAVIOUR))
+
+#define CLUTTER_BEHAVIOUR_GET_CLASS(obj) \
+ (G_TYPE_INSTANCE_GET_CLASS ((obj), \
+ CLUTTER_TYPE_BEHAVIOUR, ClutterBehaviourClass))
+
+typedef struct _ClutterBehaviourPrivate ClutterBehaviourPrivate;
+typedef struct _ClutterBehaviourClass ClutterBehaviourClass;
+
+/**
+ * ClutterBehaviourForeachFunc:
+ * @behaviour: the #ClutterBehaviour
+ * @actor: an actor driven by @behaviour
+ * @data: (closure): optional data passed to the function
+ *
+ * This function is passed to clutter_behaviour_actors_foreach() and
+ * will be called for each actor driven by @behaviour.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+typedef void (*ClutterBehaviourForeachFunc) (ClutterBehaviour *behaviour,
+ ClutterActor *actor,
+ gpointer data);
+
+/**
+ * ClutterBehaviour:
+ *
+ * #ClutterBehaviour-struct contains only private data and should
+ * be accessed with the functions below.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviour
+{
+ /*< private >*/
+ GObject parent;
+ ClutterBehaviourPrivate *priv;
+};
+
+/**
+ * ClutterBehaviourClass:
+ * @alpha_notify: virtual function, called each time the #ClutterAlpha
+ * computes a new alpha value; the actors to which the behaviour applies
+ * should be changed in this function. Every subclass of #ClutterBehaviour
+ * must implement this virtual function
+ * @applied: signal class handler for the ClutterBehaviour::applied signal
+ * @removed: signal class handler for the ClutterBehaviour::removed signal
+ *
+ * Base class for behaviours.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.6
+ */
+struct _ClutterBehaviourClass
+{
+ /*< private >*/
+ GObjectClass parent_class;
+
+ /*< public >*/
+ /* vfunc, not signal */
+ void (*alpha_notify) (ClutterBehaviour *behave,
+ gdouble alpha_value);
+
+ /* signals */
+ void (*applied) (ClutterBehaviour *behave,
+ ClutterActor *actor);
+ void (*removed) (ClutterBehaviour *behave,
+ ClutterActor *actor);
+
+ /*< private >*/
+ /* padding, for future expansion */
+ void (*_clutter_behaviour1) (void);
+ void (*_clutter_behaviour2) (void);
+ void (*_clutter_behaviour3) (void);
+ void (*_clutter_behaviour4) (void);
+ void (*_clutter_behaviour5) (void);
+ void (*_clutter_behaviour6) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_6
+GType clutter_behaviour_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_apply (ClutterBehaviour *behave,
+ ClutterActor *actor);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_remove (ClutterBehaviour *behave,
+ ClutterActor *actor);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_remove_all (ClutterBehaviour *behave);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_actors_foreach (ClutterBehaviour *behave,
+ ClutterBehaviourForeachFunc func,
+ gpointer data);
+CLUTTER_DEPRECATED_IN_1_6
+gint clutter_behaviour_get_n_actors (ClutterBehaviour *behave);
+CLUTTER_DEPRECATED_IN_1_6
+ClutterActor *clutter_behaviour_get_nth_actor (ClutterBehaviour *behave,
+ gint index_);
+CLUTTER_DEPRECATED_IN_1_6
+GSList * clutter_behaviour_get_actors (ClutterBehaviour *behave);
+CLUTTER_DEPRECATED_IN_1_6
+ClutterAlpha *clutter_behaviour_get_alpha (ClutterBehaviour *behave);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_behaviour_set_alpha (ClutterBehaviour *behave,
+ ClutterAlpha *alpha);
+CLUTTER_DEPRECATED_IN_1_6
+gboolean clutter_behaviour_is_applied (ClutterBehaviour *behave,
+ ClutterActor *actor);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BEHAVIOUR_H__ */
diff --git a/clutter/deprecated/clutter-bin-layout.h b/clutter/deprecated/clutter-bin-layout.h
new file mode 100644
index 000000000..2d56d1f8b
--- /dev/null
+++ b/clutter/deprecated/clutter-bin-layout.h
@@ -0,0 +1,56 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2009 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BIN_LAYOUT_DEPRECATED_H__
+#define __CLUTTER_BIN_LAYOUT_DEPRECATED_H__
+
+#include <clutter/clutter-bin-layout.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_bin_layout_set_alignment (ClutterBinLayout *self,
+ ClutterActor *child,
+ ClutterBinAlignment x_align,
+ ClutterBinAlignment y_align);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_bin_layout_get_alignment (ClutterBinLayout *self,
+ ClutterActor *child,
+ ClutterBinAlignment *x_align,
+ ClutterBinAlignment *y_align);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_bin_layout_add (ClutterBinLayout *self,
+ ClutterActor *child,
+ ClutterBinAlignment x_align,
+ ClutterBinAlignment y_align);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BIN_LAYOUT_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-box.c b/clutter/deprecated/clutter-box.c
new file mode 100644
index 000000000..51412c633
--- /dev/null
+++ b/clutter/deprecated/clutter-box.c
@@ -0,0 +1,737 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2009,2010 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+/**
+ * SECTION:clutter-box
+ * @short_description: A Generic layout container
+ *
+ * #ClutterBox is a #ClutterActor sub-class implementing the #ClutterContainer
+ * interface. A Box delegates the whole size requisition and size allocation to
+ * a #ClutterLayoutManager instance.
+ *
+ * <example id="example-clutter-box">
+ * <title>Using ClutterBox</title>
+ * <para>The following code shows how to create a #ClutterBox with
+ * a #ClutterLayoutManager sub-class, and how to add children to
+ * it via clutter_box_pack().</para>
+ * <programlisting>
+ * ClutterActor *box;
+ * ClutterLayoutManager *layout;
+ *
+ * /&ast; Create the layout manager first &ast;/
+ * layout = clutter_box_layout_new ();
+ * clutter_box_layout_set_homogeneous (CLUTTER_BOX_LAYOUT (layout), TRUE);
+ * clutter_box_layout_set_spacing (CLUTTER_BOX_LAYOUT (layout), 12);
+ *
+ * /&ast; Then create the ClutterBox actor. The Box will take
+ * &ast; ownership of the ClutterLayoutManager instance by sinking
+ * &ast; its floating reference
+ * &ast;/
+ * box = clutter_box_new (layout);
+ *
+ * /&ast; Now add children to the Box using the variadic arguments
+ * &ast; function clutter_box_pack() to set layout properties
+ * &ast;/
+ * clutter_box_pack (CLUTTER_BOX (box), actor,
+ * "x-align", CLUTTER_BOX_ALIGNMENT_CENTER,
+ * "y-align", CLUTTER_BOX_ALIGNMENT_END,
+ * "expand", TRUE,
+ * NULL);
+ * </programlisting>
+ * </example>
+ *
+ * #ClutterBox<!-- -->'s clutter_box_pack() wraps the generic
+ * clutter_container_add_actor() function, but it also allows setting
+ * layout properties while adding the new child to the box.
+ *
+ * #ClutterBox is available since Clutter 1.2
+ *
+ * Deprecated: 1.10: Use #ClutterActor instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <glib-object.h>
+#include <gobject/gvaluecollector.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-container.h"
+
+#include "clutter-box.h"
+
+#include "clutter-actor-private.h"
+#include "clutter-color.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+
+#define CLUTTER_BOX_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BOX, ClutterBoxPrivate))
+
+struct _ClutterBoxPrivate
+{
+ ClutterLayoutManager *manager;
+
+ guint changed_id;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_COLOR,
+ PROP_COLOR_SET,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST] = { NULL, };
+
+static const ClutterColor default_box_color = { 255, 255, 255, 255 };
+
+G_DEFINE_TYPE (ClutterBox, clutter_box, CLUTTER_TYPE_ACTOR);
+
+static inline void
+clutter_box_set_color_internal (ClutterBox *box,
+ const ClutterColor *color)
+{
+ clutter_actor_set_background_color (CLUTTER_ACTOR (box), color);
+
+ g_object_notify_by_pspec (G_OBJECT (box), obj_props[PROP_COLOR_SET]);
+ g_object_notify_by_pspec (G_OBJECT (box), obj_props[PROP_COLOR]);
+}
+
+static gboolean
+clutter_box_real_get_paint_volume (ClutterActor *actor,
+ ClutterPaintVolume *volume)
+{
+ gboolean retval = FALSE;
+ ClutterActorIter iter;
+ ClutterActor *child;
+
+ /* if we have a background color, and an allocation, then we need to
+ * set it as the base of our paint volume
+ */
+ retval = clutter_paint_volume_set_from_allocation (volume, actor);
+
+ /* bail out early if we don't have any child */
+ if (clutter_actor_get_n_children (actor) == 0)
+ return retval;
+
+ retval = TRUE;
+
+ /* otherwise, union the paint volumes of our children, in case
+ * any one of them decides to paint outside the parent's allocation
+ */
+ clutter_actor_iter_init (&iter, actor);
+ while (clutter_actor_iter_next (&iter, &child))
+ {
+ const ClutterPaintVolume *child_volume;
+
+ /* This gets the paint volume of the child transformed into the
+ * group's coordinate space... */
+ child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
+ if (!child_volume)
+ return FALSE;
+
+ clutter_paint_volume_union (volume, child_volume);
+ }
+
+ return retval;
+}
+
+static void
+clutter_box_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterBox *self = CLUTTER_BOX (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_COLOR:
+ clutter_box_set_color_internal (self, clutter_value_get_color (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_box_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ switch (prop_id)
+ {
+ case PROP_COLOR:
+ {
+ ClutterColor color;
+
+ clutter_actor_get_background_color (CLUTTER_ACTOR (gobject),
+ &color);
+ clutter_value_set_color (value, &color);
+ }
+ break;
+
+ case PROP_COLOR_SET:
+ {
+ gboolean color_set;
+
+ g_object_get (gobject, "background-color-set", &color_set, NULL);
+ g_value_set_boolean (value, color_set);
+ }
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_box_real_destroy (ClutterActor *actor)
+{
+ ClutterActor *iter;
+
+ iter = clutter_actor_get_first_child (actor);
+ while (iter != NULL)
+ {
+ ClutterActor *next = clutter_actor_get_next_sibling (iter);
+
+ clutter_actor_destroy (iter);
+
+ iter = next;
+ }
+}
+
+static void
+clutter_box_class_init (ClutterBoxClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+
+ g_type_class_add_private (klass, sizeof (ClutterBoxPrivate));
+
+ actor_class->destroy = clutter_box_real_destroy;
+ actor_class->get_paint_volume = clutter_box_real_get_paint_volume;
+
+ gobject_class->set_property = clutter_box_set_property;
+ gobject_class->get_property = clutter_box_get_property;
+
+ /**
+ * ClutterBox:color:
+ *
+ * The color to be used to paint the background of the
+ * #ClutterBox. Setting this property will set the
+ * #ClutterBox:color-set property as a side effect
+ *
+ * Since: 1.2
+ */
+ obj_props[PROP_COLOR] =
+ clutter_param_spec_color ("color",
+ P_("Color"),
+ P_("The background color of the box"),
+ &default_box_color,
+ CLUTTER_PARAM_READWRITE);
+
+ /**
+ * ClutterBox:color-set:
+ *
+ * Whether the #ClutterBox:color property has been set
+ *
+ * Since: 1.2
+ */
+ obj_props[PROP_COLOR_SET] =
+ g_param_spec_boolean ("color-set",
+ P_("Color Set"),
+ P_("Whether the background color is set"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+
+ g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
+}
+
+static void
+clutter_box_init (ClutterBox *self)
+{
+ self->priv = CLUTTER_BOX_GET_PRIVATE (self);
+}
+
+/**
+ * clutter_box_new:
+ * @manager: a #ClutterLayoutManager
+ *
+ * Creates a new #ClutterBox. The children of the box will be layed
+ * out by the passed @manager
+ *
+ * Return value: the newly created #ClutterBox actor
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_new() instead.
+ */
+ClutterActor *
+clutter_box_new (ClutterLayoutManager *manager)
+{
+ g_return_val_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager), NULL);
+
+ return g_object_new (CLUTTER_TYPE_BOX,
+ "layout-manager", manager,
+ NULL);
+}
+
+/**
+ * clutter_box_set_layout_manager:
+ * @box: a #ClutterBox
+ * @manager: a #ClutterLayoutManager
+ *
+ * Sets the #ClutterLayoutManager for @box
+ *
+ * A #ClutterLayoutManager is a delegate object that controls the
+ * layout of the children of @box
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_layout_manager() instead.
+ */
+void
+clutter_box_set_layout_manager (ClutterBox *box,
+ ClutterLayoutManager *manager)
+{
+ clutter_actor_set_layout_manager (CLUTTER_ACTOR (box), manager);
+}
+
+/**
+ * clutter_box_get_layout_manager:
+ * @box: a #ClutterBox
+ *
+ * Retrieves the #ClutterLayoutManager instance used by @box
+ *
+ * Return value: (transfer none): a #ClutterLayoutManager. The returned
+ * #ClutterLayoutManager is owned by the #ClutterBox and it should not
+ * be unreferenced
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_layout_manager() instead.
+ */
+ClutterLayoutManager *
+clutter_box_get_layout_manager (ClutterBox *box)
+{
+ return clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
+}
+
+/**
+ * clutter_box_packv:
+ * @box: a #ClutterBox
+ * @actor: a #ClutterActor
+ * @n_properties: the number of properties to set
+ * @properties: (array length=n_properties) (element-type utf8): a vector
+ * containing the property names to set
+ * @values: (array length=n_properties): a vector containing the property
+ * values to set
+ *
+ * Vector-based variant of clutter_box_pack(), intended for language
+ * bindings to use
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_add_child() instead.
+ */
+void
+clutter_box_packv (ClutterBox *box,
+ ClutterActor *actor,
+ guint n_properties,
+ const gchar * const properties[],
+ const GValue *values)
+{
+ ClutterLayoutManager *manager;
+ ClutterContainer *container;
+ ClutterLayoutMeta *meta;
+ GObjectClass *klass;
+ gint i;
+
+ g_return_if_fail (CLUTTER_IS_BOX (box));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ container = CLUTTER_CONTAINER (box);
+ clutter_container_add_actor (container, actor);
+
+ manager = clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
+ if (manager == NULL)
+ return;
+
+ meta = clutter_layout_manager_get_child_meta (manager,
+ container,
+ actor);
+
+ if (meta == NULL)
+ return;
+
+ klass = G_OBJECT_GET_CLASS (meta);
+
+ for (i = 0; i < n_properties; i++)
+ {
+ const gchar *pname = properties[i];
+ GParamSpec *pspec;
+
+ pspec = g_object_class_find_property (klass, pname);
+ if (pspec == NULL)
+ {
+ g_warning ("%s: the layout property '%s' for managers "
+ "of type '%s' (meta type '%s') does not exist",
+ G_STRLOC,
+ pname,
+ G_OBJECT_TYPE_NAME (manager),
+ G_OBJECT_TYPE_NAME (meta));
+ break;
+ }
+
+ if (!(pspec->flags & G_PARAM_WRITABLE))
+ {
+ g_warning ("%s: the layout property '%s' for managers "
+ "of type '%s' (meta type '%s') is not writable",
+ G_STRLOC,
+ pspec->name,
+ G_OBJECT_TYPE_NAME (manager),
+ G_OBJECT_TYPE_NAME (meta));
+ break;
+ }
+
+ clutter_layout_manager_child_set_property (manager,
+ container, actor,
+ pname, &values[i]);
+ }
+}
+
+static inline void
+clutter_box_set_property_valist (ClutterBox *box,
+ ClutterActor *actor,
+ const gchar *first_property,
+ va_list var_args)
+{
+ ClutterContainer *container = CLUTTER_CONTAINER (box);
+ ClutterLayoutManager *manager;
+ ClutterLayoutMeta *meta;
+ GObjectClass *klass;
+ const gchar *pname;
+
+ manager = clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
+ if (manager == NULL)
+ return;
+
+ meta = clutter_layout_manager_get_child_meta (manager,
+ container,
+ actor);
+
+ if (meta == NULL)
+ return;
+
+ klass = G_OBJECT_GET_CLASS (meta);
+
+ pname = first_property;
+ while (pname)
+ {
+ GValue value = { 0, };
+ GParamSpec *pspec;
+ gchar *error;
+
+ pspec = g_object_class_find_property (klass, pname);
+ if (pspec == NULL)
+ {
+ g_warning ("%s: the layout property '%s' for managers "
+ "of type '%s' (meta type '%s') does not exist",
+ G_STRLOC,
+ pname,
+ G_OBJECT_TYPE_NAME (manager),
+ G_OBJECT_TYPE_NAME (meta));
+ break;
+ }
+
+ if (!(pspec->flags & G_PARAM_WRITABLE))
+ {
+ g_warning ("%s: the layout property '%s' for managers "
+ "of type '%s' (meta type '%s') is not writable",
+ G_STRLOC,
+ pspec->name,
+ G_OBJECT_TYPE_NAME (manager),
+ G_OBJECT_TYPE_NAME (meta));
+ break;
+ }
+
+ G_VALUE_COLLECT_INIT (&value, G_PARAM_SPEC_VALUE_TYPE (pspec),
+ var_args, 0,
+ &error);
+
+ if (error)
+ {
+ g_warning ("%s: %s", G_STRLOC, error);
+ g_free (error);
+ break;
+ }
+
+ clutter_layout_manager_child_set_property (manager,
+ container, actor,
+ pspec->name, &value);
+
+ g_value_unset (&value);
+
+ pname = va_arg (var_args, gchar*);
+ }
+}
+
+/**
+ * clutter_box_pack:
+ * @box: a #ClutterBox
+ * @actor: a #ClutterActor
+ * @first_property: the name of the first property to set, or %NULL
+ * @...: a list of property name and value pairs, terminated by %NULL
+ *
+ * Adds @actor to @box and sets layout properties at the same time,
+ * if the #ClutterLayoutManager used by @box has them
+ *
+ * This function is a wrapper around clutter_container_add_actor()
+ * and clutter_layout_manager_child_set()
+ *
+ * Language bindings should use the vector-based clutter_box_packv()
+ * variant instead
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_add_child() instead.
+ */
+void
+clutter_box_pack (ClutterBox *box,
+ ClutterActor *actor,
+ const gchar *first_property,
+ ...)
+{
+ va_list var_args;
+
+ g_return_if_fail (CLUTTER_IS_BOX (box));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ clutter_container_add_actor (CLUTTER_CONTAINER (box), actor);
+
+ if (first_property == NULL || *first_property == '\0')
+ return;
+
+ va_start (var_args, first_property);
+ clutter_box_set_property_valist (box, actor, first_property, var_args);
+ va_end (var_args);
+}
+
+/**
+ * clutter_box_pack_after:
+ * @box: a #ClutterBox
+ * @actor: a #ClutterActor
+ * @sibling: (allow-none): a #ClutterActor or %NULL
+ * @first_property: the name of the first property to set, or %NULL
+ * @...: a list of property name and value pairs, terminated by %NULL
+ *
+ * Adds @actor to @box, placing it after @sibling, and sets layout
+ * properties at the same time, if the #ClutterLayoutManager used by
+ * @box supports them
+ *
+ * If @sibling is %NULL then @actor is placed at the end of the
+ * list of children, to be allocated and painted after every other child
+ *
+ * This function is a wrapper around clutter_container_add_actor(),
+ * clutter_container_raise_child() and clutter_layout_manager_child_set()
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_insert_child_above() instead.
+ */
+void
+clutter_box_pack_after (ClutterBox *box,
+ ClutterActor *actor,
+ ClutterActor *sibling,
+ const gchar *first_property,
+ ...)
+{
+ va_list var_args;
+
+ g_return_if_fail (CLUTTER_IS_BOX (box));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+ g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
+
+ clutter_container_add_actor (CLUTTER_CONTAINER (box), actor);
+ clutter_container_raise_child (CLUTTER_CONTAINER (box), actor, sibling);
+
+ if (first_property == NULL || *first_property == '\0')
+ return;
+
+ va_start (var_args, first_property);
+ clutter_box_set_property_valist (box, actor, first_property, var_args);
+ va_end (var_args);
+}
+
+/**
+ * clutter_box_pack_before:
+ * @box: a #ClutterBox
+ * @actor: a #ClutterActor
+ * @sibling: (allow-none): a #ClutterActor or %NULL
+ * @first_property: the name of the first property to set, or %NULL
+ * @...: a list of property name and value pairs, terminated by %NULL
+ *
+ * Adds @actor to @box, placing it before @sibling, and sets layout
+ * properties at the same time, if the #ClutterLayoutManager used by
+ * @box supports them
+ *
+ * If @sibling is %NULL then @actor is placed at the beginning of the
+ * list of children, to be allocated and painted below every other child
+ *
+ * This function is a wrapper around clutter_container_add_actor(),
+ * clutter_container_lower_child() and clutter_layout_manager_child_set()
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_insert_child_below() instead.
+ */
+void
+clutter_box_pack_before (ClutterBox *box,
+ ClutterActor *actor,
+ ClutterActor *sibling,
+ const gchar *first_property,
+ ...)
+{
+ va_list var_args;
+
+ g_return_if_fail (CLUTTER_IS_BOX (box));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+ g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
+
+ clutter_container_add_actor (CLUTTER_CONTAINER (box), actor);
+ clutter_container_lower_child (CLUTTER_CONTAINER (box), actor, sibling);
+
+ if (first_property == NULL || *first_property == '\0')
+ return;
+
+ va_start (var_args, first_property);
+ clutter_box_set_property_valist (box, actor, first_property, var_args);
+ va_end (var_args);
+}
+
+/**
+ * clutter_box_pack_at:
+ * @box: a #ClutterBox
+ * @actor: a #ClutterActor
+ * @position: the position to insert the @actor at
+ * @first_property: the name of the first property to set, or %NULL
+ * @...: a list of property name and value pairs, terminated by %NULL
+ *
+ * Adds @actor to @box, placing it at @position, and sets layout
+ * properties at the same time, if the #ClutterLayoutManager used by
+ * @box supports them
+ *
+ * If @position is a negative number, or is larger than the number of
+ * children of @box, the new child is added at the end of the list of
+ * children
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_insert_child_at_index() instead.
+ */
+void
+clutter_box_pack_at (ClutterBox *box,
+ ClutterActor *actor,
+ gint position,
+ const gchar *first_property,
+ ...)
+{
+ va_list var_args;
+
+ g_return_if_fail (CLUTTER_IS_BOX (box));
+ g_return_if_fail (CLUTTER_IS_ACTOR (actor));
+
+ clutter_actor_insert_child_at_index (CLUTTER_ACTOR (box),
+ actor,
+ position);
+
+ /* we need to explicitly call this, because we're not going through
+ * the default code paths provided by clutter_container_add()
+ */
+ clutter_container_create_child_meta (CLUTTER_CONTAINER (box), actor);
+
+ g_signal_emit_by_name (box, "actor-added", actor);
+
+ if (first_property == NULL || *first_property == '\0')
+ return;
+
+ va_start (var_args, first_property);
+ clutter_box_set_property_valist (box, actor, first_property, var_args);
+ va_end (var_args);
+}
+
+/**
+ * clutter_box_set_color:
+ * @box: a #ClutterBox
+ * @color: (allow-none): the background color, or %NULL to unset
+ *
+ * Sets (or unsets) the background color for @box
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_set_background_color() instead.
+ */
+void
+clutter_box_set_color (ClutterBox *box,
+ const ClutterColor *color)
+{
+ g_return_if_fail (CLUTTER_IS_BOX (box));
+
+ clutter_box_set_color_internal (box, color);
+}
+
+/**
+ * clutter_box_get_color:
+ * @box: a #ClutterBox
+ * @color: (out caller-allocates): return location for a #ClutterColor
+ *
+ * Retrieves the background color of @box
+ *
+ * If the #ClutterBox:color-set property is set to %FALSE the
+ * returned #ClutterColor is undefined
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_background_color() instead.
+ */
+void
+clutter_box_get_color (ClutterBox *box,
+ ClutterColor *color)
+{
+ g_return_if_fail (CLUTTER_IS_BOX (box));
+ g_return_if_fail (color != NULL);
+
+ clutter_actor_get_background_color (CLUTTER_ACTOR (box), color);
+}
diff --git a/clutter/deprecated/clutter-box.h b/clutter/deprecated/clutter-box.h
new file mode 100644
index 000000000..0293aac1f
--- /dev/null
+++ b/clutter/deprecated/clutter-box.h
@@ -0,0 +1,143 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2009,2010 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author:
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_BOX_H__
+#define __CLUTTER_BOX_H__
+
+#include <clutter/clutter-actor.h>
+#include <clutter/clutter-container.h>
+#include <clutter/clutter-layout-manager.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_BOX (clutter_box_get_type ())
+#define CLUTTER_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX, ClutterBox))
+#define CLUTTER_IS_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX))
+#define CLUTTER_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX, ClutterBoxClass))
+#define CLUTTER_IS_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX))
+#define CLUTTER_BOX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX, ClutterBoxClass))
+
+typedef struct _ClutterBox ClutterBox;
+typedef struct _ClutterBoxPrivate ClutterBoxPrivate;
+typedef struct _ClutterBoxClass ClutterBoxClass;
+
+/**
+ * ClutterBox:
+ *
+ * The #ClutterBox structure contains only private data and should
+ * be accessed using the provided API
+ *
+ * Since: 1.2
+ */
+struct _ClutterBox
+{
+ /*< private >*/
+ ClutterActor parent_instance;
+
+ ClutterBoxPrivate *priv;
+};
+
+/**
+ * ClutterBoxClass:
+ *
+ * The #ClutterBoxClass structure contains only private data
+ *
+ * Since: 1.2
+ */
+struct _ClutterBoxClass
+{
+ /*< private >*/
+ ClutterActorClass parent_class;
+
+ /* padding, for future expansion */
+ void (*clutter_padding_1) (void);
+ void (*clutter_padding_2) (void);
+ void (*clutter_padding_3) (void);
+ void (*clutter_padding_4) (void);
+ void (*clutter_padding_5) (void);
+ void (*clutter_padding_6) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_10
+GType clutter_box_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_new)
+ClutterActor * clutter_box_new (ClutterLayoutManager *manager);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_layout_manager)
+void clutter_box_set_layout_manager (ClutterBox *box,
+ ClutterLayoutManager *manager);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_layout_manager)
+ClutterLayoutManager *clutter_box_get_layout_manager (ClutterBox *box);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_background_color)
+void clutter_box_set_color (ClutterBox *box,
+ const ClutterColor *color);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_background_color)
+void clutter_box_get_color (ClutterBox *box,
+ ClutterColor *color);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
+void clutter_box_pack (ClutterBox *box,
+ ClutterActor *actor,
+ const gchar *first_property,
+ ...);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
+void clutter_box_packv (ClutterBox *box,
+ ClutterActor *actor,
+ guint n_properties,
+ const gchar * const properties[],
+ const GValue *values);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_insert_child_above)
+void clutter_box_pack_after (ClutterBox *box,
+ ClutterActor *actor,
+ ClutterActor *sibling,
+ const gchar *first_property,
+ ...);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_insert_child_below)
+void clutter_box_pack_before (ClutterBox *box,
+ ClutterActor *actor,
+ ClutterActor *sibling,
+ const gchar *first_property,
+ ...);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_insert_child_at_index)
+void clutter_box_pack_at (ClutterBox *box,
+ ClutterActor *actor,
+ gint position,
+ const gchar *first_property,
+ ...);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_BOX_H__ */
diff --git a/clutter/deprecated/clutter-cairo-texture.c b/clutter/deprecated/clutter-cairo-texture.c
new file mode 100644
index 000000000..d08b6eaba
--- /dev/null
+++ b/clutter/deprecated/clutter-cairo-texture.c
@@ -0,0 +1,1177 @@
+/*
+ * Clutter
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
+ * Matthew Allum <mallum@o-hand.com>
+ * Chris Lord <chris@o-hand.com>
+ * Iain Holmes <iain@o-hand.com>
+ * Neil Roberts <neil@linux.intel.com>
+ *
+ * Copyright (C) 2008, 2009, 2010, 2011 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-cairo-texture
+ * @short_description: Texture with Cairo integration
+ *
+ * #ClutterCairoTexture is a #ClutterTexture that displays the contents
+ * of a Cairo context. The #ClutterCairoTexture actor will create a
+ * Cairo image surface which will then be uploaded to a GL texture when
+ * needed.
+ *
+ * <note><para>Since #ClutterCairoTexture uses a Cairo image surface
+ * internally all the drawing operations will be performed in
+ * software and not using hardware acceleration. This can lead to
+ * performance degradation if the contents of the texture change
+ * frequently.</para></note>
+ *
+ * In order to use a #ClutterCairoTexture you should connect to the
+ * #ClutterCairoTexture::draw signal; the signal is emitted each time
+ * the #ClutterCairoTexture has been told to invalidate its contents,
+ * by using clutter_cairo_texture_invalidate_rectangle() or its
+ * sister function, clutter_cairo_texture_invalidate().
+ *
+ * Each callback to the #ClutterCairoTexture::draw signal will receive
+ * a #cairo_t context which can be used for drawing; the Cairo context
+ * is owned by the #ClutterCairoTexture and should not be destroyed
+ * explicitly.
+ *
+ * <example id="cairo-texture-example">
+ * <title>A simple ClutterCairoTexture canvas</title>
+ * <programlisting>
+ * <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../tests/interactive/test-cairo-clock.c">
+ * <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
+ * </xi:include>
+ * </programlisting>
+ * </example>
+ *
+ * #ClutterCairoTexture is available since Clutter 1.0.
+ *
+ * #ClutterCairoTexture is deprecated since Clutter 1.12.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <math.h>
+
+#include <cairo-gobject.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-texture.h"
+#include "deprecated/clutter-cairo-texture.h"
+
+#include "clutter-cairo-texture.h"
+
+#include "clutter-actor-private.h"
+#include "clutter-cairo.h"
+#include "clutter-color.h"
+#include "clutter-debug.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+
+G_DEFINE_TYPE (ClutterCairoTexture,
+ clutter_cairo_texture,
+ CLUTTER_TYPE_TEXTURE);
+
+enum
+{
+ PROP_0,
+
+ PROP_SURFACE_WIDTH,
+ PROP_SURFACE_HEIGHT,
+ PROP_AUTO_RESIZE,
+
+ PROP_LAST
+};
+
+enum
+{
+ CREATE_SURFACE,
+ DRAW,
+
+ LAST_SIGNAL
+};
+
+static GParamSpec *obj_props[PROP_LAST] = { NULL, };
+
+static guint cairo_signals[LAST_SIGNAL] = { 0, };
+
+#ifdef CLUTTER_ENABLE_DEBUG
+#define clutter_warn_if_paint_fail(obj) G_STMT_START { \
+ if (CLUTTER_ACTOR_IN_PAINT (obj)) { \
+ g_warning ("%s should not be called during the paint sequence " \
+ "of a ClutterCairoTexture as it will likely cause " \
+ "performance issues.", G_STRFUNC); \
+ } } G_STMT_END
+#else
+#define clutter_warn_if_paint_fail(obj) /* void */
+#endif /* CLUTTER_ENABLE_DEBUG */
+
+#define CLUTTER_CAIRO_TEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexturePrivate))
+
+struct _ClutterCairoTexturePrivate
+{
+ cairo_surface_t *cr_surface;
+
+ guint surface_width;
+ guint surface_height;
+
+ cairo_t *cr_context;
+
+ guint auto_resize : 1;
+};
+
+typedef struct {
+ ClutterCairoTexture *texture;
+
+ cairo_rectangle_int_t rect;
+
+ guint is_clipped : 1;
+} DrawContext;
+
+static const cairo_user_data_key_t clutter_cairo_texture_context_key;
+
+static DrawContext *
+draw_context_create (ClutterCairoTexture *texture)
+{
+ DrawContext *context = g_slice_new0 (DrawContext);
+
+ context->texture = g_object_ref (texture);
+
+ return context;
+}
+
+static void
+draw_context_destroy (gpointer data)
+{
+ if (G_LIKELY (data != NULL))
+ {
+ DrawContext *context = data;
+
+ g_object_unref (context->texture);
+
+ g_slice_free (DrawContext, data);
+ }
+}
+
+static void
+clutter_cairo_texture_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterCairoTexturePrivate *priv;
+
+ priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_SURFACE_WIDTH:
+ /* we perform the resize on notify to coalesce separate
+ * surface-width/surface-height property set
+ */
+ priv->surface_width = g_value_get_uint (value);
+ break;
+
+ case PROP_SURFACE_HEIGHT:
+ priv->surface_height = g_value_get_uint (value);
+ break;
+
+ case PROP_AUTO_RESIZE:
+ clutter_cairo_texture_set_auto_resize (CLUTTER_CAIRO_TEXTURE (object),
+ g_value_get_boolean (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_cairo_texture_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterCairoTexturePrivate *priv;
+
+ priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_SURFACE_WIDTH:
+ g_value_set_uint (value, priv->surface_width);
+ break;
+
+ case PROP_SURFACE_HEIGHT:
+ g_value_set_uint (value, priv->surface_height);
+ break;
+
+ case PROP_AUTO_RESIZE:
+ g_value_set_boolean (value, priv->auto_resize);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_cairo_texture_finalize (GObject *object)
+{
+ ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
+
+ if (priv->cr_surface != NULL)
+ {
+ cairo_surface_t *surface = priv->cr_surface;
+
+ priv->cr_surface = NULL;
+
+ cairo_surface_finish (surface);
+ cairo_surface_destroy (surface);
+ }
+
+ G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->finalize (object);
+}
+
+static cairo_surface_t *
+get_surface (ClutterCairoTexture *self)
+{
+ ClutterCairoTexturePrivate *priv = self->priv;
+
+ if (priv->cr_surface == NULL)
+ {
+ g_signal_emit (self, cairo_signals[CREATE_SURFACE], 0,
+ priv->surface_width,
+ priv->surface_height,
+ &priv->cr_surface);
+ }
+
+ return priv->cr_surface;
+}
+
+static void
+clutter_cairo_texture_context_destroy (void *data)
+{
+ DrawContext *ctxt = data;
+ ClutterCairoTexture *cairo = ctxt->texture;
+ ClutterCairoTexturePrivate *priv = cairo->priv;
+ guint8 *cairo_data;
+ gint cairo_width, cairo_height, cairo_stride;
+ gint surface_width, surface_height;
+ CoglHandle cogl_texture;
+
+ if (priv->cr_surface == NULL)
+ {
+ /* the surface went away before we could use it */
+ draw_context_destroy (ctxt);
+ return;
+ }
+
+ /* for any other surface type, we presume that there exists a native
+ * communication between Cairo and GL that is triggered by cairo_destroy().
+ *
+ * for instance, cairo-drm will flush the outstanding modifications to the
+ * surface upon context destruction and so the texture is automatically
+ * updated.
+ */
+ if (cairo_surface_get_type (priv->cr_surface) != CAIRO_SURFACE_TYPE_IMAGE)
+ goto out;
+
+ surface_width = cairo_image_surface_get_width (priv->cr_surface);
+ surface_height = cairo_image_surface_get_height (priv->cr_surface);
+
+ cairo_width = MIN (ctxt->rect.width, surface_width);
+ cairo_height = MIN (ctxt->rect.height, surface_height);
+
+ cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (cairo));
+ if (cairo_width == 0 ||
+ cairo_height == 0 ||
+ cogl_texture == COGL_INVALID_HANDLE)
+ {
+ draw_context_destroy (ctxt);
+ return;
+ }
+
+ cairo_stride = cairo_image_surface_get_stride (priv->cr_surface);
+ cairo_data = cairo_image_surface_get_data (priv->cr_surface);
+ cairo_data += cairo_stride * ctxt->rect.y;
+ cairo_data += 4 * ctxt->rect.x;
+
+ cogl_texture_set_region (cogl_texture,
+ 0, 0,
+ ctxt->rect.x, ctxt->rect.y,
+ cairo_width, cairo_height,
+ cairo_width, cairo_height,
+ CLUTTER_CAIRO_FORMAT_ARGB32,
+ cairo_stride,
+ cairo_data);
+
+out:
+ draw_context_destroy (ctxt);
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (cairo));
+}
+
+static inline void
+clutter_cairo_texture_emit_draw (ClutterCairoTexture *self,
+ DrawContext *ctxt)
+{
+ gboolean result;
+ cairo_t *cr;
+
+ /* 0x0 surfaces don't need a ::draw */
+ if (self->priv->surface_width == 0 ||
+ self->priv->surface_height == 0)
+ return;
+
+ /* if the size is !0 then we must have a surface */
+ g_assert (self->priv->cr_surface != NULL);
+
+ cr = cairo_create (self->priv->cr_surface);
+
+ if (ctxt->is_clipped)
+ {
+ cairo_rectangle (cr,
+ ctxt->rect.x,
+ ctxt->rect.y,
+ ctxt->rect.width,
+ ctxt->rect.height);
+ cairo_clip (cr);
+ }
+
+ /* store the cairo_t as a guard */
+ self->priv->cr_context = cr;
+
+ g_signal_emit (self, cairo_signals[DRAW], 0, cr, &result);
+
+ self->priv->cr_context = NULL;
+
+ clutter_cairo_texture_context_destroy (ctxt);
+
+ cairo_destroy (cr);
+}
+
+static inline void
+clutter_cairo_texture_surface_resize_internal (ClutterCairoTexture *cairo)
+{
+ ClutterCairoTexturePrivate *priv = cairo->priv;
+
+ if (priv->cr_surface != NULL)
+ {
+ cairo_surface_t *surface = priv->cr_surface;
+
+ /* if the surface is an image one, and the size is already the
+ * same, then we don't need to do anything
+ */
+ if (cairo_surface_get_type (surface) != CAIRO_SURFACE_TYPE_IMAGE)
+ {
+ gint surface_width = cairo_image_surface_get_width (surface);
+ gint surface_height = cairo_image_surface_get_height (surface);
+
+ if (priv->surface_width == surface_width &&
+ priv->surface_height == surface_height)
+ return;
+ }
+
+ cairo_surface_finish (surface);
+ cairo_surface_destroy (surface);
+ priv->cr_surface = NULL;
+ }
+
+ if (priv->surface_width == 0 ||
+ priv->surface_height == 0)
+ return;
+
+ g_signal_emit (cairo, cairo_signals[CREATE_SURFACE], 0,
+ priv->surface_width,
+ priv->surface_height,
+ &priv->cr_surface);
+}
+
+static void
+clutter_cairo_texture_notify (GObject *object,
+ GParamSpec *pspec)
+{
+ /* When the surface width or height changes then resize the cairo
+ surface. This is done here instead of directly in set_property so
+ that if both the width and height properties are set using a
+ single call to g_object_set then the surface will only be resized
+ once because the notifications will be frozen in between */
+
+ if (obj_props[PROP_SURFACE_WIDTH]->name == pspec->name ||
+ obj_props[PROP_SURFACE_HEIGHT]->name == pspec->name)
+ {
+ ClutterCairoTexture *cairo = CLUTTER_CAIRO_TEXTURE (object);
+
+ clutter_cairo_texture_surface_resize_internal (cairo);
+ }
+
+ if (G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify)
+ G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify (object, pspec);
+}
+
+static void
+clutter_cairo_texture_get_preferred_width (ClutterActor *actor,
+ gfloat for_height,
+ gfloat *min_width,
+ gfloat *natural_width)
+{
+ ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;
+
+ if (min_width)
+ *min_width = 0;
+
+ if (natural_width)
+ *natural_width = (gfloat) priv->surface_width;
+}
+
+static void
+clutter_cairo_texture_get_preferred_height (ClutterActor *actor,
+ gfloat for_width,
+ gfloat *min_height,
+ gfloat *natural_height)
+{
+ ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;
+
+ if (min_height)
+ *min_height = 0;
+
+ if (natural_height)
+ *natural_height = (gfloat) priv->surface_height;
+}
+
+static void
+clutter_cairo_texture_allocate (ClutterActor *self,
+ const ClutterActorBox *allocation,
+ ClutterAllocationFlags flags)
+{
+ ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (self)->priv;
+ ClutterActorClass *parent_class;
+
+ parent_class = CLUTTER_ACTOR_CLASS (clutter_cairo_texture_parent_class);
+ parent_class->allocate (self, allocation, flags);
+
+ if (priv->auto_resize)
+ {
+ ClutterCairoTexture *texture = CLUTTER_CAIRO_TEXTURE (self);
+ gfloat width, height;
+
+ clutter_actor_box_get_size (allocation, &width, &height);
+
+ priv->surface_width = ceilf (width);
+ priv->surface_height = ceilf (height);
+
+ clutter_cairo_texture_surface_resize_internal (texture);
+ clutter_cairo_texture_invalidate (texture);
+ }
+}
+
+static gboolean
+clutter_cairo_texture_get_paint_volume (ClutterActor *self,
+ ClutterPaintVolume *volume)
+{
+ return _clutter_actor_set_default_paint_volume (self,
+ CLUTTER_TYPE_CAIRO_TEXTURE,
+ volume);
+}
+
+static cairo_surface_t *
+clutter_cairo_texture_create_surface (ClutterCairoTexture *self,
+ guint width,
+ guint height)
+{
+ cairo_surface_t *surface;
+ guint cairo_stride;
+ guint8 *cairo_data;
+ CoglHandle cogl_texture;
+
+ surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
+ width,
+ height);
+
+ cairo_stride = cairo_image_surface_get_stride (surface);
+ cairo_data = cairo_image_surface_get_data (surface);
+
+ /* create a backing Cogl texture */
+ cogl_texture = cogl_texture_new_from_data (width, height,
+ COGL_TEXTURE_NONE,
+ CLUTTER_CAIRO_FORMAT_ARGB32,
+ COGL_PIXEL_FORMAT_ANY,
+ cairo_stride,
+ cairo_data);
+ clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (self), cogl_texture);
+ cogl_handle_unref (cogl_texture);
+
+ return surface;
+}
+
+static gboolean
+create_surface_accum (GSignalInvocationHint *ihint,
+ GValue *return_accu,
+ const GValue *handler_return,
+ gpointer data)
+{
+ g_value_copy (handler_return, return_accu);
+
+ /* stop on the first non-NULL return value */
+ return g_value_get_boxed (handler_return) == NULL;
+}
+
+static void
+clutter_cairo_texture_draw_marshaller (GClosure *closure,
+ GValue *return_value,
+ guint n_param_values,
+ const GValue *param_values,
+ gpointer invocation_hint,
+ gpointer marshal_data)
+{
+ cairo_t *cr = g_value_get_boxed (&param_values[1]);
+
+ cairo_save (cr);
+
+ _clutter_marshal_BOOLEAN__BOXED (closure,
+ return_value,
+ n_param_values,
+ param_values,
+ invocation_hint,
+ marshal_data);
+
+ cairo_restore (cr);
+}
+
+static void
+clutter_cairo_texture_class_init (ClutterCairoTextureClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+
+ gobject_class->finalize = clutter_cairo_texture_finalize;
+ gobject_class->set_property = clutter_cairo_texture_set_property;
+ gobject_class->get_property = clutter_cairo_texture_get_property;
+ gobject_class->notify = clutter_cairo_texture_notify;
+
+ actor_class->get_paint_volume =
+ clutter_cairo_texture_get_paint_volume;
+ actor_class->get_preferred_width =
+ clutter_cairo_texture_get_preferred_width;
+ actor_class->get_preferred_height =
+ clutter_cairo_texture_get_preferred_height;
+ actor_class->allocate =
+ clutter_cairo_texture_allocate;
+
+ klass->create_surface = clutter_cairo_texture_create_surface;
+
+ g_type_class_add_private (gobject_class, sizeof (ClutterCairoTexturePrivate));
+
+ /**
+ * ClutterCairoTexture:surface-width:
+ *
+ * The width of the Cairo surface used by the #ClutterCairoTexture
+ * actor, in pixels.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ obj_props[PROP_SURFACE_WIDTH] =
+ g_param_spec_uint ("surface-width",
+ P_("Surface Width"),
+ P_("The width of the Cairo surface"),
+ 0, G_MAXUINT,
+ 0,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ /**
+ * ClutterCairoTexture:surface-height:
+ *
+ * The height of the Cairo surface used by the #ClutterCairoTexture
+ * actor, in pixels.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ obj_props[PROP_SURFACE_HEIGHT] =
+ g_param_spec_uint ("surface-height",
+ P_("Surface Height"),
+ P_("The height of the Cairo surface"),
+ 0, G_MAXUINT,
+ 0,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+
+ /**
+ * ClutterCairoTexture:auto-resize:
+ *
+ * Controls whether the #ClutterCairoTexture should automatically
+ * resize the Cairo surface whenever the actor's allocation changes.
+ * If :auto-resize is set to %TRUE the surface contents will also
+ * be invalidated automatically.
+ *
+ * Since: 1.8
+ *
+ * Deprecated: 1.12
+ */
+ obj_props[PROP_AUTO_RESIZE] =
+ g_param_spec_boolean ("auto-resize",
+ P_("Auto Resize"),
+ P_("Whether the surface should match the allocation"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+
+ g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
+
+ /**
+ * ClutterCairoTexture::create-surface:
+ * @texture: the #ClutterCairoTexture that emitted the signal
+ * @width: the width of the surface to create
+ * @height: the height of the surface to create
+ *
+ * The ::create-surface signal is emitted when a #ClutterCairoTexture
+ * news its surface (re)created, which happens either when the Cairo
+ * context is created with clutter_cairo_texture_create() or
+ * clutter_cairo_texture_create_region(), or when the surface is resized
+ * through clutter_cairo_texture_set_surface_size().
+ *
+ * The first signal handler that returns a non-%NULL, valid surface will
+ * stop any further signal emission, and the returned surface will be
+ * the one used.
+ *
+ * Return value: the newly created #cairo_surface_t for the texture
+ *
+ * Since: 1.6
+ *
+ * Deprecated: 1.12
+ */
+ cairo_signals[CREATE_SURFACE] =
+ g_signal_new (I_("create-surface"),
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE,
+ G_STRUCT_OFFSET (ClutterCairoTextureClass, create_surface),
+ create_surface_accum, NULL,
+ _clutter_marshal_BOXED__UINT_UINT,
+ CAIRO_GOBJECT_TYPE_SURFACE, 2,
+ G_TYPE_UINT,
+ G_TYPE_UINT);
+
+ /**
+ * ClutterCairoTexture::draw:
+ * @texture: the #ClutterCairoTexture that emitted the signal
+ * @cr: the Cairo context to use to draw
+ *
+ * The ::draw signal is emitted each time a #ClutterCairoTexture has
+ * been invalidated.
+ *
+ * The passed Cairo context passed will be clipped to the invalidated
+ * area.
+ *
+ * It is safe to connect multiple callbacks to this signals; the state
+ * of the Cairo context passed to each callback is automatically saved
+ * and restored, so it's not necessary to call cairo_save() and
+ * cairo_restore().
+ *
+ * Return value: %TRUE if the signal emission should stop, and %FALSE
+ * to continue
+ *
+ * Since: 1.8
+ *
+ * Deprecated: 1.12
+ */
+ cairo_signals[DRAW] =
+ g_signal_new (I_("draw"),
+ G_TYPE_FROM_CLASS (klass),
+ G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE,
+ G_STRUCT_OFFSET (ClutterCairoTextureClass, draw),
+ _clutter_boolean_handled_accumulator, NULL,
+ clutter_cairo_texture_draw_marshaller,
+ G_TYPE_BOOLEAN, 1,
+ CAIRO_GOBJECT_TYPE_CONTEXT);
+}
+
+static void
+clutter_cairo_texture_init (ClutterCairoTexture *self)
+{
+ self->priv = CLUTTER_CAIRO_TEXTURE_GET_PRIVATE (self);
+
+ /* FIXME - we are hardcoding the format; it would be good to have
+ * a :surface-format construct-only property for creating
+ * textures with a different format and have the cairo surface
+ * match that format
+ *
+ * priv->format = CAIRO_FORMAT_ARGB32;
+ */
+
+ /* the Cairo surface is responsible for driving the size of
+ * the texture; if we let sync_size to its default of TRUE,
+ * the Texture will try to queue a relayout every time we
+ * change the size of the Cairo surface - which is not what
+ * we want
+ */
+ clutter_texture_set_sync_size (CLUTTER_TEXTURE (self), FALSE);
+}
+
+/**
+ * clutter_cairo_texture_new:
+ * @width: the width of the surface
+ * @height: the height of the surface
+ *
+ * Creates a new #ClutterCairoTexture actor, with a surface of @width by
+ * @height pixels.
+ *
+ * Return value: the newly created #ClutterCairoTexture actor
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+ClutterActor*
+clutter_cairo_texture_new (guint width,
+ guint height)
+{
+ return g_object_new (CLUTTER_TYPE_CAIRO_TEXTURE,
+ "surface-width", width,
+ "surface-height", height,
+ NULL);
+}
+
+static void
+intersect_rectangles (cairo_rectangle_int_t *a,
+ cairo_rectangle_int_t *b,
+ cairo_rectangle_int_t *inter)
+{
+ gint dest_x, dest_y;
+ gint dest_width, dest_height;
+
+ dest_x = MAX (a->x, b->x);
+ dest_y = MAX (a->y, b->y);
+ dest_width = MIN (a->x + a->width, b->x + b->width) - dest_x;
+ dest_height = MIN (a->y + a->height, b->y + b->height) - dest_y;
+
+ if (dest_width > 0 && dest_height > 0)
+ {
+ inter->x = dest_x;
+ inter->y = dest_y;
+ inter->width = dest_width;
+ inter->height = dest_height;
+ }
+ else
+ {
+ inter->x = 0;
+ inter->y = 0;
+ inter->width = 0;
+ inter->height = 0;
+ }
+}
+
+static cairo_t *
+clutter_cairo_texture_create_region_internal (ClutterCairoTexture *self,
+ gint x_offset,
+ gint y_offset,
+ gint width,
+ gint height)
+{
+ ClutterCairoTexturePrivate *priv = self->priv;
+ cairo_rectangle_int_t region, area, inter;
+ cairo_surface_t *surface;
+ DrawContext *ctxt;
+ cairo_t *cr;
+
+ if (width < 0)
+ width = priv->surface_width;
+
+ if (height < 0)
+ height = priv->surface_height;
+
+ if (width == 0 || height == 0)
+ {
+ g_warning ("Unable to create a context for an image surface of "
+ "width %d and height %d. Set the surface size to be "
+ "at least 1 pixel by 1 pixel.",
+ width, height);
+ return NULL;
+ }
+
+ surface = get_surface (self);
+
+ ctxt = draw_context_create (self);
+
+ region.x = x_offset;
+ region.y = y_offset;
+ region.width = width;
+ region.height = height;
+
+ area.x = 0;
+ area.y = 0;
+ area.width = priv->surface_width;
+ area.height = priv->surface_height;
+
+ /* Limit the region to the visible rectangle */
+ intersect_rectangles (&area, &region, &inter);
+
+ ctxt->rect = inter;
+
+ cr = cairo_create (surface);
+ cairo_set_user_data (cr, &clutter_cairo_texture_context_key,
+ ctxt,
+ clutter_cairo_texture_context_destroy);
+
+ return cr;
+}
+
+/**
+ * clutter_cairo_texture_create_region:
+ * @self: a #ClutterCairoTexture
+ * @x_offset: offset of the region on the X axis
+ * @y_offset: offset of the region on the Y axis
+ * @width: width of the region, or -1 for the full surface width
+ * @height: height of the region, or -1 for the full surface height
+ *
+ * Creates a new Cairo context that will updat the region defined
+ * by @x_offset, @y_offset, @width and @height.
+ *
+ * <warning><para>Do not call this function within the paint virtual
+ * function or from a callback to the #ClutterActor::paint
+ * signal.</para></warning>
+ *
+ * Return value: a newly created Cairo context. Use cairo_destroy()
+ * to upload the contents of the context when done drawing
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
+ * clutter_cairo_texture_invalidate_rectangle() to obtain a
+ * clipped Cairo context for 2D drawing.
+ */
+cairo_t *
+clutter_cairo_texture_create_region (ClutterCairoTexture *self,
+ gint x_offset,
+ gint y_offset,
+ gint width,
+ gint height)
+{
+ g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);
+
+ clutter_warn_if_paint_fail (self);
+
+ return clutter_cairo_texture_create_region_internal (self,
+ x_offset, y_offset,
+ width, height);
+}
+
+/**
+ * clutter_cairo_texture_invalidate_rectangle:
+ * @self: a #ClutterCairoTexture
+ * @rect: (allow-none): a rectangle with the area to invalida,
+ * or %NULL to perform an unbounded invalidation
+ *
+ * Invalidates a rectangular region of a #ClutterCairoTexture.
+ *
+ * The invalidation will cause the #ClutterCairoTexture::draw signal
+ * to be emitted.
+ *
+ * See also: clutter_cairo_texture_invalidate()
+ *
+ * Since: 1.8
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+void
+clutter_cairo_texture_invalidate_rectangle (ClutterCairoTexture *self,
+ cairo_rectangle_int_t *rect)
+{
+ DrawContext *ctxt = NULL;
+
+ g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
+
+ if (self->priv->cr_context != NULL)
+ {
+ g_warning ("It is not possible to invalidate a Cairo texture"
+ "while drawing into it.");
+ return;
+ }
+
+ ctxt = draw_context_create (self);
+
+ if (rect != NULL)
+ {
+ cairo_rectangle_int_t area, inter;
+
+ area.x = 0;
+ area.y = 0;
+ area.width = self->priv->surface_width;
+ area.height = self->priv->surface_height;
+
+ /* Limit the region to the visible rectangle */
+ intersect_rectangles (&area, rect, &inter);
+
+ ctxt->is_clipped = TRUE;
+ ctxt->rect = inter;
+ }
+ else
+ {
+ ctxt->is_clipped = FALSE;
+ ctxt->rect.x = ctxt->rect.y = 0;
+ ctxt->rect.width = self->priv->surface_width;
+ ctxt->rect.height = self->priv->surface_height;
+ }
+
+ /* XXX - it might be good to move the emission inside the paint cycle
+ * using a repaint function, to avoid blocking inside this function
+ */
+ clutter_cairo_texture_emit_draw (self, ctxt);
+}
+
+/**
+ * clutter_cairo_texture_invalidate:
+ * @self: a #ClutterCairoTexture
+ *
+ * Invalidates the whole surface of a #ClutterCairoTexture.
+ *
+ * This function will cause the #ClutterCairoTexture::draw signal
+ * to be emitted.
+ *
+ * See also: clutter_cairo_texture_invalidate_rectangle()
+ *
+ * Since: 1.8
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+void
+clutter_cairo_texture_invalidate (ClutterCairoTexture *self)
+{
+ g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
+
+ clutter_cairo_texture_invalidate_rectangle (self, NULL);
+}
+
+/**
+ * clutter_cairo_texture_create:
+ * @self: a #ClutterCairoTexture
+ *
+ * Creates a new Cairo context for the @cairo texture. It is
+ * similar to using clutter_cairo_texture_create_region() with @x_offset
+ * and @y_offset of 0, @width equal to the @cairo texture surface width
+ * and @height equal to the @cairo texture surface height.
+ *
+ * <warning><para>Do not call this function within the paint virtual
+ * function or from a callback to the #ClutterActor::paint
+ * signal.</para></warning>
+ *
+ * Return value: a newly created Cairo context. Use cairo_destroy()
+ * to upload the contents of the context when done drawing
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
+ * the clutter_cairo_texture_invalidate() function to obtain a
+ * Cairo context for 2D drawing.
+ */
+cairo_t *
+clutter_cairo_texture_create (ClutterCairoTexture *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);
+
+ clutter_warn_if_paint_fail (self);
+
+ return clutter_cairo_texture_create_region_internal (self, 0, 0, -1, -1);
+}
+
+/**
+ * clutter_cairo_texture_set_surface_size:
+ * @self: a #ClutterCairoTexture
+ * @width: the new width of the surface
+ * @height: the new height of the surface
+ *
+ * Resizes the Cairo surface used by @self to @width and @height.
+ *
+ * This function will not invalidate the contents of the Cairo
+ * texture: you will have to explicitly call either
+ * clutter_cairo_texture_invalidate_rectangle() or
+ * clutter_cairo_texture_invalidate().
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+void
+clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self,
+ guint width,
+ guint height)
+{
+ ClutterCairoTexturePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
+
+ priv = self->priv;
+
+ if (width == priv->surface_width &&
+ height == priv->surface_height)
+ return;
+
+ g_object_freeze_notify (G_OBJECT (self));
+
+ if (priv->surface_width != width)
+ {
+ priv->surface_width = width;
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_WIDTH]);
+ }
+
+ if (priv->surface_height != height)
+ {
+ priv->surface_height = height;
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_HEIGHT]);
+ }
+
+ clutter_cairo_texture_surface_resize_internal (self);
+
+ g_object_thaw_notify (G_OBJECT (self));
+}
+
+/**
+ * clutter_cairo_texture_get_surface_size:
+ * @self: a #ClutterCairoTexture
+ * @width: (out): return location for the surface width, or %NULL
+ * @height: (out): return location for the surface height, or %NULL
+ *
+ * Retrieves the surface width and height for @self.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+void
+clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self,
+ guint *width,
+ guint *height)
+{
+ g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
+
+ if (width)
+ *width = self->priv->surface_width;
+
+ if (height)
+ *height = self->priv->surface_height;
+}
+
+/**
+ * clutter_cairo_texture_clear:
+ * @self: a #ClutterCairoTexture
+ *
+ * Clears @self's internal drawing surface, so that the next upload
+ * will replace the previous contents of the #ClutterCairoTexture
+ * rather than adding to it.
+ *
+ * Calling this function from within a #ClutterCairoTexture::draw
+ * signal handler will clear the invalidated area.
+ *
+ * Since: 1.0
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+void
+clutter_cairo_texture_clear (ClutterCairoTexture *self)
+{
+ ClutterCairoTexturePrivate *priv;
+ cairo_t *cr;
+
+ g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
+
+ priv = self->priv;
+
+ /* if we got called outside of a ::draw signal handler
+ * then we clear the whole surface by creating a temporary
+ * cairo_t; otherwise, we clear the current cairo_t, which
+ * will take into account the clip region.
+ */
+ if (priv->cr_context == NULL)
+ {
+ cairo_surface_t *surface;
+
+ surface = get_surface (self);
+
+ cr = cairo_create (surface);
+ }
+ else
+ cr = priv->cr_context;
+
+ cairo_save (cr);
+
+ cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
+ cairo_paint (cr);
+
+ cairo_restore (cr);
+
+ if (priv->cr_context == NULL)
+ cairo_destroy (cr);
+}
+
+/**
+ * clutter_cairo_texture_set_auto_resize:
+ * @self: a #ClutterCairoTexture
+ * @value: %TRUE if the #ClutterCairoTexture should bind the surface
+ * size to the allocation
+ *
+ * Sets whether the #ClutterCairoTexture should ensure that the
+ * backing Cairo surface used matches the allocation assigned to
+ * the actor. If the allocation changes, the contents of the
+ * #ClutterCairoTexture will also be invalidated automatically.
+ *
+ * Since: 1.8
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+void
+clutter_cairo_texture_set_auto_resize (ClutterCairoTexture *self,
+ gboolean value)
+{
+ ClutterCairoTexturePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
+
+ value = !!value;
+
+ priv = self->priv;
+
+ if (priv->auto_resize == value)
+ return;
+
+ priv->auto_resize = value;
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
+
+ g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_AUTO_RESIZE]);
+}
+
+/**
+ * clutter_cairo_texture_get_auto_resize:
+ * @self: a #ClutterCairoTexture
+ *
+ * Retrieves the value set using clutter_cairo_texture_set_auto_resize().
+ *
+ * Return value: %TRUE if the #ClutterCairoTexture should track the
+ * allocation, and %FALSE otherwise
+ *
+ * Since: 1.8
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+gboolean
+clutter_cairo_texture_get_auto_resize (ClutterCairoTexture *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), FALSE);
+
+ return self->priv->auto_resize;
+}
diff --git a/clutter/deprecated/clutter-cairo-texture.h b/clutter/deprecated/clutter-cairo-texture.h
new file mode 100644
index 000000000..63b6158b7
--- /dev/null
+++ b/clutter/deprecated/clutter-cairo-texture.h
@@ -0,0 +1,139 @@
+/*
+ * Clutter
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
+ * Matthew Allum <mallum@o-hand.com>
+ * Chris Lord <chris@o-hand.com>
+ * Iain Holmes <iain@o-hand.com>
+ * Neil Roberts <neil@linux.intel.com>
+ *
+ * Copyright (C) 2008, 2009, 2010 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_CAIRO_TEXTURE_H__
+#define __CLUTTER_CAIRO_TEXTURE_H__
+
+#include <clutter/clutter-texture.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_CAIRO_TEXTURE (clutter_cairo_texture_get_type ())
+#define CLUTTER_CAIRO_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexture))
+#define CLUTTER_CAIRO_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTextureClass))
+#define CLUTTER_IS_CAIRO_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE))
+#define CLUTTER_IS_CAIRO_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CAIRO_TEXTURE))
+#define CLUTTER_CAIRO_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTextureClass))
+
+typedef struct _ClutterCairoTexture ClutterCairoTexture;
+typedef struct _ClutterCairoTextureClass ClutterCairoTextureClass;
+typedef struct _ClutterCairoTexturePrivate ClutterCairoTexturePrivate;
+
+/**
+ * ClutterCairoTexture:
+ *
+ * The #ClutterCairoTexture struct contains only private data.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+struct _ClutterCairoTexture
+{
+ /*< private >*/
+ ClutterTexture parent_instance;
+
+ ClutterCairoTexturePrivate *priv;
+};
+
+/**
+ * ClutterCairoTextureClass:
+ * @create_surface: class handler for the #ClutterCairoTexture::create-surface
+ * signal
+ * @draw: class handler for the #ClutterCairoTexture::draw signal
+ *
+ * The #ClutterCairoTextureClass struct contains only private data.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12: Use #ClutterCanvas instead
+ */
+struct _ClutterCairoTextureClass
+{
+ /*< private >*/
+ ClutterTextureClass parent_class;
+
+ /*< public >*/
+ cairo_surface_t *(* create_surface) (ClutterCairoTexture *texture,
+ guint width,
+ guint height);
+
+ gboolean (* draw) (ClutterCairoTexture *texture,
+ cairo_t *cr);
+
+ /*< private >*/
+ void (*_clutter_cairo_3) (void);
+ void (*_clutter_cairo_4) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_canvas_get_type)
+GType clutter_cairo_texture_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_canvas_new)
+ClutterActor * clutter_cairo_texture_new (guint width,
+ guint height);
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_canvas_set_size)
+void clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self,
+ guint width,
+ guint height);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_canvas_get_size)
+void clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self,
+ guint *width,
+ guint *height);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_cairo_texture_set_auto_resize (ClutterCairoTexture *self,
+ gboolean value);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_cairo_texture_get_auto_resize (ClutterCairoTexture *self);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_cairo_texture_clear (ClutterCairoTexture *self);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_cairo_texture_invalidate_rectangle (ClutterCairoTexture *self,
+ cairo_rectangle_int_t *rect);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_cairo_texture_invalidate (ClutterCairoTexture *self);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_cairo_texture_invalidate_rectangle)
+cairo_t * clutter_cairo_texture_create_region (ClutterCairoTexture *self,
+ gint x_offset,
+ gint y_offset,
+ gint width,
+ gint height);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_cairo_texture_invalidate)
+cairo_t * clutter_cairo_texture_create (ClutterCairoTexture *self);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_CAIRO_TEXTURE_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-container.h b/clutter/deprecated/clutter-container.h
new file mode 100644
index 000000000..38e78982f
--- /dev/null
+++ b/clutter/deprecated/clutter-container.h
@@ -0,0 +1,93 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2011 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ClutterContainer: Generic actor container interface.
+ *
+ * Author: Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_CONTAINER_DEPRECATED_H__
+#define __CLUTTER_CONTAINER_DEPRECATED_H__
+
+#include <clutter/clutter-container.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
+void clutter_container_add (ClutterContainer *container,
+ ClutterActor *first_actor,
+ ...) G_GNUC_NULL_TERMINATED;
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
+void clutter_container_add_actor (ClutterContainer *container,
+ ClutterActor *actor);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_add_child)
+void clutter_container_add_valist (ClutterContainer *container,
+ ClutterActor *first_actor,
+ va_list var_args);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child)
+void clutter_container_remove (ClutterContainer *container,
+ ClutterActor *first_actor,
+ ...) G_GNUC_NULL_TERMINATED;
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child)
+void clutter_container_remove_actor (ClutterContainer *container,
+ ClutterActor *actor);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_child)
+void clutter_container_remove_valist (ClutterContainer *container,
+ ClutterActor *first_actor,
+ va_list var_args);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_children)
+GList * clutter_container_get_children (ClutterContainer *container);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_container_foreach (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_container_foreach_with_internals (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_above_sibling)
+void clutter_container_raise_child (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_child_below_sibling)
+void clutter_container_lower_child (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_container_sort_depth_order (ClutterContainer *container);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_CONTAINER_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-fixed.c b/clutter/deprecated/clutter-fixed.c
new file mode 100644
index 000000000..cb68d1644
--- /dev/null
+++ b/clutter/deprecated/clutter-fixed.c
@@ -0,0 +1,205 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Tomas Frydrych <tf@openedhand.com>
+ *
+ * Copyright (C) 2006, 2007 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#define G_IMPLEMENT_INLINES
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+/* This file depends on the cogl-fixed api which isn't exposed when
+ * COGL_ENABLE_EXPERIMENTAL_2_0_API is defined...
+ */
+#undef COGL_ENABLE_EXPERIMENTAL_2_0_API
+#include <cogl/cogl.h>
+
+#include <glib-object.h>
+
+#include "clutter-fixed.h"
+#include "clutter-private.h"
+
+/**
+ * clutter_value_set_fixed: (skip)
+ * @value: a #GValue initialized to %COGL_TYPE_FIXED
+ * @fixed_: the fixed point value to set
+ *
+ * Sets @value to @fixed_.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use g_value_set_int() instead.
+ */
+void
+clutter_value_set_fixed (GValue *value,
+ CoglFixed fixed_)
+{
+ g_return_if_fail (CLUTTER_VALUE_HOLDS_FIXED (value));
+
+ value->data[0].v_int = fixed_;
+}
+
+/**
+ * clutter_value_get_fixed: (skip)
+ * @value: a #GValue initialized to %COGL_TYPE_FIXED
+ *
+ * Gets the fixed point value stored inside @value.
+ *
+ * Return value: the value inside the passed #GValue
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use g_value_get_int() instead.
+ */
+CoglFixed
+clutter_value_get_fixed (const GValue *value)
+{
+ g_return_val_if_fail (CLUTTER_VALUE_HOLDS_FIXED (value), 0);
+
+ return value->data[0].v_int;
+}
+
+static void
+param_fixed_init (GParamSpec *pspec)
+{
+ ClutterParamSpecFixed *fspec = CLUTTER_PARAM_SPEC_FIXED (pspec);
+
+ fspec->minimum = COGL_FIXED_MIN;
+ fspec->maximum = COGL_FIXED_MAX;
+ fspec->default_value = 0;
+}
+
+static void
+param_fixed_set_default (GParamSpec *pspec,
+ GValue *value)
+{
+ value->data[0].v_int = CLUTTER_PARAM_SPEC_FIXED (pspec)->default_value;
+}
+
+static gboolean
+param_fixed_validate (GParamSpec *pspec,
+ GValue *value)
+{
+ ClutterParamSpecFixed *fspec = CLUTTER_PARAM_SPEC_FIXED (pspec);
+ gint oval = value->data[0].v_int;
+ gint min, max, val;
+
+ g_assert (CLUTTER_IS_PARAM_SPEC_FIXED (pspec));
+
+ /* we compare the integer part of the value because the minimum
+ * and maximum values cover just that part of the representation
+ */
+ min = fspec->minimum;
+ max = fspec->maximum;
+ val = (value->data[0].v_int);
+
+ val = CLAMP (val, min, max);
+ if (val != oval)
+ {
+ value->data[0].v_int = val;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static gint
+param_fixed_values_cmp (GParamSpec *pspec,
+ const GValue *value1,
+ const GValue *value2)
+{
+ if (value1->data[0].v_int < value2->data[0].v_int)
+ return -1;
+ else
+ return value1->data[0].v_int > value2->data[0].v_int;
+}
+
+GType
+clutter_param_fixed_get_type (void)
+{
+ static GType pspec_type = 0;
+
+ if (G_UNLIKELY (pspec_type == 0))
+ {
+ const GParamSpecTypeInfo pspec_info = {
+ sizeof (ClutterParamSpecFixed),
+ 16,
+ param_fixed_init,
+ COGL_TYPE_FIXED,
+ NULL,
+ param_fixed_set_default,
+ param_fixed_validate,
+ param_fixed_values_cmp,
+ };
+
+ pspec_type = g_param_type_register_static (I_("ClutterParamSpecFixed"),
+ &pspec_info);
+ }
+
+ return pspec_type;
+}
+
+/**
+ * clutter_param_spec_fixed: (skip)
+ * @name: name of the property
+ * @nick: short name
+ * @blurb: description (can be translatable)
+ * @minimum: lower boundary
+ * @maximum: higher boundary
+ * @default_value: default value
+ * @flags: flags for the param spec
+ *
+ * Creates a #GParamSpec for properties using #CoglFixed values
+ *
+ * Return value: (transfer full): the newly created #GParamSpec
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use #GParamSpecInt instead.
+ */
+GParamSpec *
+clutter_param_spec_fixed (const gchar *name,
+ const gchar *nick,
+ const gchar *blurb,
+ CoglFixed minimum,
+ CoglFixed maximum,
+ CoglFixed default_value,
+ GParamFlags flags)
+{
+ ClutterParamSpecFixed *fspec;
+
+ g_return_val_if_fail (default_value >= minimum && default_value <= maximum,
+ NULL);
+
+ fspec = g_param_spec_internal (CLUTTER_TYPE_PARAM_FIXED,
+ name, nick, blurb,
+ flags);
+ fspec->minimum = minimum;
+ fspec->maximum = maximum;
+ fspec->default_value = default_value;
+
+ return G_PARAM_SPEC (fspec);
+}
diff --git a/clutter/deprecated/clutter-fixed.h b/clutter/deprecated/clutter-fixed.h
new file mode 100644
index 000000000..c756ef43c
--- /dev/null
+++ b/clutter/deprecated/clutter-fixed.h
@@ -0,0 +1,97 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Tomas Frydrych <tf@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_FIXED_H__
+#define __CLUTTER_FIXED_H__
+
+#include <cogl/cogl.h>
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_PARAM_FIXED (clutter_param_fixed_get_type ())
+#define CLUTTER_PARAM_SPEC_FIXED(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_FIXED, ClutterParamSpecFixed))
+#define CLUTTER_IS_PARAM_SPEC_FIXED(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_FIXED))
+
+/**
+ * CLUTTER_VALUE_HOLDS_FIXED:
+ * @x: a #GValue
+ *
+ * Evaluates to %TRUE if @x holds a #CoglFixed .
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.10: Use %G_VALUE_HOLDS_INT instead
+ */
+#define CLUTTER_VALUE_HOLDS_FIXED(x) (G_VALUE_HOLDS ((x), COGL_TYPE_FIXED))
+
+typedef struct _ClutterParamSpecFixed ClutterParamSpecFixed;
+
+/**
+ * ClutterParamSpecFixed: (skip)
+ * @minimum: lower boundary
+ * @maximum: higher boundary
+ * @default_value: default value
+ *
+ * #GParamSpec subclass for fixed point based properties
+ *
+ * Since: 0.8
+ *
+ * Deprecated: Use #GParamSpecInt instead
+ */
+struct _ClutterParamSpecFixed
+{
+ /*< private >*/
+ GParamSpec parent_instance;
+
+ /*< public >*/
+ CoglFixed minimum;
+ CoglFixed maximum;
+ CoglFixed default_value;
+};
+
+GType clutter_param_fixed_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(g_value_set_int)
+void clutter_value_set_fixed (GValue *value,
+ CoglFixed fixed_);
+CLUTTER_DEPRECATED_IN_1_10_FOR(g_value_get_int)
+CoglFixed clutter_value_get_fixed (const GValue *value);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(g_param_spec_int)
+GParamSpec * clutter_param_spec_fixed (const gchar *name,
+ const gchar *nick,
+ const gchar *blurb,
+ CoglFixed minimum,
+ CoglFixed maximum,
+ CoglFixed default_value,
+ GParamFlags flags);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_FIXED_H__ */
diff --git a/clutter/deprecated/clutter-frame-source.c b/clutter/deprecated/clutter-frame-source.c
new file mode 100644
index 000000000..cd2fb06a1
--- /dev/null
+++ b/clutter/deprecated/clutter-frame-source.c
@@ -0,0 +1,267 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Neil Roberts <neil@linux.intel.com>
+ *
+ * Copyright (C) 2008 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-main.h"
+#include "clutter-private.h"
+
+#include "deprecated/clutter-frame-source.h"
+#include "deprecated/clutter-timeout-interval.h"
+
+typedef struct _ClutterFrameSource ClutterFrameSource;
+
+struct _ClutterFrameSource
+{
+ GSource source;
+
+ ClutterTimeoutInterval timeout;
+};
+
+static gboolean clutter_frame_source_prepare (GSource *source,
+ gint *timeout);
+static gboolean clutter_frame_source_check (GSource *source);
+static gboolean clutter_frame_source_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data);
+
+static GSourceFuncs clutter_frame_source_funcs =
+{
+ clutter_frame_source_prepare,
+ clutter_frame_source_check,
+ clutter_frame_source_dispatch,
+ NULL
+};
+
+/**
+ * clutter_frame_source_add_full:
+ * @priority: the priority of the frame source. Typically this will be in the
+ * range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
+ * @fps: the number of times per second to call the function
+ * @func: function to call
+ * @data: data to pass to the function
+ * @notify: function to call when the timeout source is removed
+ *
+ * Sets a function to be called at regular intervals with the given
+ * priority. The function is called repeatedly until it returns
+ * %FALSE, at which point the timeout is automatically destroyed and
+ * the function will not be called again. The @notify function is
+ * called when the timeout is destroyed. The first call to the
+ * function will be at the end of the first @interval.
+ *
+ * This function is similar to g_timeout_add_full() except that it
+ * will try to compensate for delays. For example, if @func takes half
+ * the interval time to execute then the function will be called again
+ * half the interval time after it finished. In contrast
+ * g_timeout_add_full() would not fire until a full interval after the
+ * function completes so the delay between calls would be 1.0 / @fps *
+ * 1.5. This function does not however try to invoke the function
+ * multiple times to catch up missing frames if @func takes more than
+ * @interval ms to execute.
+ *
+ * Rename to: clutter_frame_source_add
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.6
+ */
+guint
+clutter_frame_source_add_full (gint priority,
+ guint fps,
+ GSourceFunc func,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ guint ret;
+ GSource *source = g_source_new (&clutter_frame_source_funcs,
+ sizeof (ClutterFrameSource));
+ ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
+
+ _clutter_timeout_interval_init (&frame_source->timeout, fps);
+
+ if (priority != G_PRIORITY_DEFAULT)
+ g_source_set_priority (source, priority);
+
+ g_source_set_name (source, "Clutter frame timeout");
+ g_source_set_callback (source, func, data, notify);
+
+ ret = g_source_attach (source, NULL);
+
+ g_source_unref (source);
+
+ return ret;
+}
+
+/**
+ * clutter_frame_source_add: (skip)
+ * @fps: the number of times per second to call the function
+ * @func: function to call
+ * @data: data to pass to the function
+ *
+ * Simple wrapper around clutter_frame_source_add_full().
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.6
+ */
+guint
+clutter_frame_source_add (guint fps,
+ GSourceFunc func,
+ gpointer data)
+{
+ return clutter_frame_source_add_full (G_PRIORITY_DEFAULT,
+ fps, func, data, NULL);
+}
+
+static gboolean
+clutter_frame_source_prepare (GSource *source,
+ gint *delay)
+{
+ ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
+ gint64 current_time;
+
+#if GLIB_CHECK_VERSION (2, 27, 3)
+ current_time = g_source_get_time (source) / 1000;
+#else
+ {
+ GTimeVal source_time;
+ g_source_get_current_time (source, &source_time);
+ current_time = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
+ }
+#endif
+
+ return _clutter_timeout_interval_prepare (current_time,
+ &frame_source->timeout,
+ delay);
+}
+
+static gboolean
+clutter_frame_source_check (GSource *source)
+{
+ return clutter_frame_source_prepare (source, NULL);
+}
+
+static gboolean
+clutter_frame_source_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer user_data)
+{
+ ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
+
+ return _clutter_timeout_interval_dispatch (&frame_source->timeout,
+ callback, user_data);
+}
+
+/**
+ * clutter_threads_add_frame_source_full:
+ * @priority: the priority of the frame source. Typically this will be in the
+ * range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
+ * @fps: the number of times per second to call the function
+ * @func: function to call
+ * @data: data to pass to the function
+ * @notify: function to call when the timeout source is removed
+ *
+ * Sets a function to be called at regular intervals holding the Clutter
+ * threads lock, with the given priority. The function is called repeatedly
+ * until it returns %FALSE, at which point the timeout is automatically
+ * removed and the function will not be called again. The @notify function
+ * is called when the timeout is removed.
+ *
+ * This function is similar to clutter_threads_add_timeout_full()
+ * except that it will try to compensate for delays. For example, if
+ * @func takes half the interval time to execute then the function
+ * will be called again half the interval time after it finished. In
+ * contrast clutter_threads_add_timeout_full() would not fire until a
+ * full interval after the function completes so the delay between
+ * calls would be @interval * 1.5. This function does not however try
+ * to invoke the function multiple times to catch up missing frames if
+ * @func takes more than @interval ms to execute.
+ *
+ * See also clutter_threads_add_idle_full().
+ *
+ * Rename to: clutter_threads_add_frame_source
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.6
+ */
+guint
+clutter_threads_add_frame_source_full (gint priority,
+ guint fps,
+ GSourceFunc func,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ ClutterThreadsDispatch *dispatch;
+
+ g_return_val_if_fail (func != NULL, 0);
+
+ dispatch = g_slice_new (ClutterThreadsDispatch);
+ dispatch->func = func;
+ dispatch->data = data;
+ dispatch->notify = notify;
+
+ return clutter_frame_source_add_full (priority,
+ fps,
+ _clutter_threads_dispatch, dispatch,
+ _clutter_threads_dispatch_free);
+}
+
+/**
+ * clutter_threads_add_frame_source: (skip)
+ * @fps: the number of times per second to call the function
+ * @func: function to call
+ * @data: data to pass to the function
+ *
+ * Simple wrapper around clutter_threads_add_frame_source_full().
+ *
+ * Return value: the ID (greater than 0) of the event source.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.6
+ */
+guint
+clutter_threads_add_frame_source (guint fps,
+ GSourceFunc func,
+ gpointer data)
+{
+ g_return_val_if_fail (func != NULL, 0);
+
+ return clutter_threads_add_frame_source_full (G_PRIORITY_DEFAULT,
+ fps,
+ func, data,
+ NULL);
+}
diff --git a/clutter/deprecated/clutter-frame-source.h b/clutter/deprecated/clutter-frame-source.h
new file mode 100644
index 000000000..f45134140
--- /dev/null
+++ b/clutter/deprecated/clutter-frame-source.h
@@ -0,0 +1,49 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2008 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_FRAME_SOURCE_H__
+#define __CLUTTER_FRAME_SOURCE_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_6
+guint clutter_frame_source_add (guint fps,
+ GSourceFunc func,
+ gpointer data);
+
+CLUTTER_DEPRECATED_IN_1_6
+guint clutter_frame_source_add_full (gint priority,
+ guint fps,
+ GSourceFunc func,
+ gpointer data,
+ GDestroyNotify notify);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_FRAME_SOURCE_H__ */
diff --git a/clutter/deprecated/clutter-group.c b/clutter/deprecated/clutter-group.c
new file mode 100644
index 000000000..365b0dc5a
--- /dev/null
+++ b/clutter/deprecated/clutter-group.c
@@ -0,0 +1,564 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-group
+ * @short_description: A fixed layout container
+ *
+ * A #ClutterGroup is an Actor which contains multiple child actors positioned
+ * relative to the #ClutterGroup position. Other operations such as scaling,
+ * rotating and clipping of the group will apply to the child actors.
+ *
+ * A #ClutterGroup's size is defined by the size and position of its children;
+ * it will be the smallest non-negative size that covers the right and bottom
+ * edges of all of its children.
+ *
+ * Setting the size on a Group using #ClutterActor methods like
+ * clutter_actor_set_size() will override the natural size of the Group,
+ * however this will not affect the size of the children and they may still
+ * be painted outside of the allocation of the group. One way to constrain
+ * the visible area of a #ClutterGroup to a specified allocation is to
+ * explicitly set the size of the #ClutterGroup and then use the
+ * #ClutterActor:clip-to-allocation property.
+ *
+ * Deprecated: 1.10: Use #ClutterActor instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <stdarg.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "clutter-group.h"
+
+#include "clutter-actor.h"
+#include "clutter-actor-private.h"
+#include "clutter-container.h"
+#include "clutter-fixed-layout.h"
+#include "clutter-main.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+
+#include "cogl/cogl.h"
+
+#define CLUTTER_GROUP_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_GROUP, ClutterGroupPrivate))
+
+struct _ClutterGroupPrivate
+{
+ GList *children;
+
+ ClutterLayoutManager *layout;
+};
+
+static void clutter_container_iface_init (ClutterContainerIface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterGroup, clutter_group, CLUTTER_TYPE_ACTOR,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
+ clutter_container_iface_init));
+
+static gint
+sort_by_depth (gconstpointer a,
+ gconstpointer b)
+{
+ gfloat depth_a = clutter_actor_get_depth (CLUTTER_ACTOR(a));
+ gfloat depth_b = clutter_actor_get_depth (CLUTTER_ACTOR(b));
+
+ if (depth_a < depth_b)
+ return -1;
+
+ if (depth_a > depth_b)
+ return 1;
+
+ return 0;
+}
+
+static void
+clutter_group_real_add (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
+
+ g_object_ref (actor);
+
+ priv->children = g_list_append (priv->children, actor);
+ clutter_actor_set_parent (actor, CLUTTER_ACTOR (container));
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (container));
+
+ g_signal_emit_by_name (container, "actor-added", actor);
+
+ clutter_container_sort_depth_order (container);
+
+ g_object_unref (actor);
+}
+
+static void
+clutter_group_real_actor_added (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
+
+ /* XXX - children added using clutter_actor_add_child() will
+ * cause actor-added to be emitted without going through the
+ * add() virtual function.
+ *
+ * if we get an actor-added for a child that is not in our
+ * list of children already, then we go in compatibility
+ * mode.
+ */
+ if (g_list_find (priv->children, actor) != NULL)
+ return;
+
+ priv->children = g_list_append (priv->children, actor);
+ clutter_container_sort_depth_order (container);
+}
+
+static void
+clutter_group_real_remove (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
+
+ g_object_ref (actor);
+
+ priv->children = g_list_remove (priv->children, actor);
+ clutter_actor_unparent (actor);
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (container));
+
+ g_signal_emit_by_name (container, "actor-removed", actor);
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
+
+ g_object_unref (actor);
+}
+
+static void
+clutter_group_real_actor_removed (ClutterContainer *container,
+ ClutterActor *actor)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
+
+ /* XXX - same compatibility mode of the ::actor-added implementation */
+ if (g_list_find (priv->children, actor) == NULL)
+ return;
+
+ priv->children = g_list_remove (priv->children, actor);
+}
+
+static void
+clutter_group_real_foreach (ClutterContainer *container,
+ ClutterCallback callback,
+ gpointer user_data)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
+
+ /* Using g_list_foreach instead of iterating the list manually
+ because it has better protection against the current node being
+ removed. This will happen for example if someone calls
+ clutter_container_foreach(container, clutter_actor_destroy) */
+ g_list_foreach (priv->children, (GFunc) callback, user_data);
+}
+
+static void
+clutter_group_real_raise (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
+
+ priv->children = g_list_remove (priv->children, actor);
+
+ /* Raise at the top */
+ if (!sibling)
+ {
+ GList *last_item;
+
+ last_item = g_list_last (priv->children);
+
+ if (last_item)
+ sibling = last_item->data;
+
+ priv->children = g_list_append (priv->children, actor);
+ }
+ else
+ {
+ gint index_ = g_list_index (priv->children, sibling) + 1;
+
+ priv->children = g_list_insert (priv->children, actor, index_);
+ }
+
+ /* set Z ordering a value below, this will then call sort
+ * as values are equal ordering shouldn't change but Z
+ * values will be correct.
+ *
+ * FIXME: get rid of this crap; this is so utterly broken and wrong on
+ * so many levels it's not even funny. sadly, we get to keep this until
+ * we can break API and remove Group for good.
+ */
+ if (sibling &&
+ clutter_actor_get_depth (sibling) != clutter_actor_get_depth (actor))
+ {
+ clutter_actor_set_depth (actor, clutter_actor_get_depth (sibling));
+ }
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
+}
+
+static void
+clutter_group_real_lower (ClutterContainer *container,
+ ClutterActor *actor,
+ ClutterActor *sibling)
+{
+ ClutterGroup *self = CLUTTER_GROUP (container);
+ ClutterGroupPrivate *priv = self->priv;
+
+ priv->children = g_list_remove (priv->children, actor);
+
+ /* Push to bottom */
+ if (!sibling)
+ {
+ GList *last_item;
+
+ last_item = g_list_first (priv->children);
+
+ if (last_item)
+ sibling = last_item->data;
+
+ priv->children = g_list_prepend (priv->children, actor);
+ }
+ else
+ {
+ gint index_ = g_list_index (priv->children, sibling);
+
+ priv->children = g_list_insert (priv->children, actor, index_);
+ }
+
+ /* See comment in group_raise for this */
+ if (sibling &&
+ clutter_actor_get_depth (sibling) != clutter_actor_get_depth (actor))
+ {
+ clutter_actor_set_depth (actor, clutter_actor_get_depth (sibling));
+ }
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
+}
+
+static void
+clutter_group_real_sort_depth_order (ClutterContainer *container)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
+
+ priv->children = g_list_sort (priv->children, sort_by_depth);
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
+}
+
+static void
+clutter_container_iface_init (ClutterContainerIface *iface)
+{
+ iface->add = clutter_group_real_add;
+ iface->actor_added = clutter_group_real_actor_added;
+ iface->remove = clutter_group_real_remove;
+ iface->actor_removed = clutter_group_real_actor_removed;
+ iface->foreach = clutter_group_real_foreach;
+ iface->raise = clutter_group_real_raise;
+ iface->lower = clutter_group_real_lower;
+ iface->sort_depth_order = clutter_group_real_sort_depth_order;
+}
+
+static void
+clutter_group_real_paint (ClutterActor *actor)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
+
+ CLUTTER_NOTE (PAINT, "ClutterGroup paint enter '%s'",
+ _clutter_actor_get_debug_name (actor));
+
+ g_list_foreach (priv->children, (GFunc) clutter_actor_paint, NULL);
+
+ CLUTTER_NOTE (PAINT, "ClutterGroup paint leave '%s'",
+ _clutter_actor_get_debug_name (actor));
+}
+
+static void
+clutter_group_real_pick (ClutterActor *actor,
+ const ClutterColor *pick)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
+
+ /* Chain up so we get a bounding box pained (if we are reactive) */
+ CLUTTER_ACTOR_CLASS (clutter_group_parent_class)->pick (actor, pick);
+
+ g_list_foreach (priv->children, (GFunc) clutter_actor_paint, NULL);
+}
+
+static void
+clutter_group_real_get_preferred_width (ClutterActor *actor,
+ gfloat for_height,
+ gfloat *min_width,
+ gfloat *natural_width)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
+
+ clutter_layout_manager_get_preferred_width (priv->layout,
+ CLUTTER_CONTAINER (actor),
+ for_height,
+ min_width, natural_width);
+}
+
+static void
+clutter_group_real_get_preferred_height (ClutterActor *actor,
+ gfloat for_width,
+ gfloat *min_height,
+ gfloat *natural_height)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
+
+ clutter_layout_manager_get_preferred_height (priv->layout,
+ CLUTTER_CONTAINER (actor),
+ for_width,
+ min_height, natural_height);
+}
+
+static void
+clutter_group_real_allocate (ClutterActor *actor,
+ const ClutterActorBox *allocation,
+ ClutterAllocationFlags flags)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
+ ClutterActorClass *klass;
+
+ klass = CLUTTER_ACTOR_CLASS (clutter_group_parent_class);
+ klass->allocate (actor, allocation, flags);
+
+ if (priv->children == NULL)
+ return;
+
+ clutter_layout_manager_allocate (priv->layout,
+ CLUTTER_CONTAINER (actor),
+ allocation, flags);
+}
+
+static void
+clutter_group_dispose (GObject *object)
+{
+ ClutterGroup *self = CLUTTER_GROUP (object);
+ ClutterGroupPrivate *priv = self->priv;
+
+ /* Note: we are careful to consider that destroying children could
+ * have the side-effect of destroying other children so
+ * priv->children may be modified during clutter_actor_destroy. */
+ while (priv->children != NULL)
+ {
+ ClutterActor *child = priv->children->data;
+ priv->children = g_list_delete_link (priv->children, priv->children);
+ clutter_actor_destroy (child);
+ }
+
+ if (priv->layout)
+ {
+ clutter_layout_manager_set_container (priv->layout, NULL);
+ g_object_unref (priv->layout);
+ priv->layout = NULL;
+ }
+
+ G_OBJECT_CLASS (clutter_group_parent_class)->dispose (object);
+}
+
+static void
+clutter_group_real_show_all (ClutterActor *actor)
+{
+ clutter_container_foreach (CLUTTER_CONTAINER (actor),
+ CLUTTER_CALLBACK (clutter_actor_show),
+ NULL);
+ clutter_actor_show (actor);
+}
+
+static void
+clutter_group_real_hide_all (ClutterActor *actor)
+{
+ clutter_actor_hide (actor);
+ clutter_container_foreach (CLUTTER_CONTAINER (actor),
+ CLUTTER_CALLBACK (clutter_actor_hide),
+ NULL);
+}
+
+static gboolean
+clutter_group_real_get_paint_volume (ClutterActor *actor,
+ ClutterPaintVolume *volume)
+{
+ ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
+ GList *l;
+
+ if (priv->children == NULL)
+ return TRUE;
+
+ for (l = priv->children; l != NULL; l = l->next)
+ {
+ ClutterActor *child = l->data;
+ const ClutterPaintVolume *child_volume;
+
+ /* This gets the paint volume of the child transformed into the
+ * group's coordinate space... */
+ child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
+ if (!child_volume)
+ return FALSE;
+
+ clutter_paint_volume_union (volume, child_volume);
+ }
+
+ return TRUE;
+}
+
+static void
+clutter_group_class_init (ClutterGroupClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+
+ g_type_class_add_private (klass, sizeof (ClutterGroupPrivate));
+
+ actor_class->get_preferred_width = clutter_group_real_get_preferred_width;
+ actor_class->get_preferred_height = clutter_group_real_get_preferred_height;
+ actor_class->allocate = clutter_group_real_allocate;
+ actor_class->paint = clutter_group_real_paint;
+ actor_class->pick = clutter_group_real_pick;
+ actor_class->show_all = clutter_group_real_show_all;
+ actor_class->hide_all = clutter_group_real_hide_all;
+ actor_class->get_paint_volume = clutter_group_real_get_paint_volume;
+
+ gobject_class->dispose = clutter_group_dispose;
+}
+
+static void
+clutter_group_init (ClutterGroup *self)
+{
+ ClutterActor *actor = CLUTTER_ACTOR (self);
+
+ self->priv = CLUTTER_GROUP_GET_PRIVATE (self);
+
+ /* turn on some optimization
+ *
+ * XXX - these so-called "optimizations" are insane and should have never
+ * been used. they introduce some weird behaviour that breaks invariants
+ * and has to be explicitly worked around.
+ *
+ * this flag was set by the ClutterFixedLayout, but since that layout
+ * manager is now the default for ClutterActor, we set the flag explicitly
+ * here, to avoid breaking perfectly working actors overriding the
+ * allocate() virtual function.
+ *
+ * also, we keep this flag here so that it can die once we get rid of
+ * ClutterGroup.
+ */
+ clutter_actor_set_flags (actor, CLUTTER_ACTOR_NO_LAYOUT);
+
+ self->priv->layout = clutter_fixed_layout_new ();
+ g_object_ref_sink (self->priv->layout);
+
+ clutter_actor_set_layout_manager (actor, self->priv->layout);
+}
+
+/**
+ * clutter_group_new:
+ *
+ * Create a new #ClutterGroup.
+ *
+ * Return value: the newly created #ClutterGroup actor
+ *
+ * Deprecated: 1.10: Use clutter_actor_new() instead.
+ */
+ClutterActor *
+clutter_group_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_GROUP, NULL);
+}
+
+/**
+ * clutter_group_remove_all:
+ * @self: A #ClutterGroup
+ *
+ * Removes all children actors from the #ClutterGroup.
+ *
+ * Deprecated: 1.10: Use clutter_actor_remove_all_children() instead.
+ */
+void
+clutter_group_remove_all (ClutterGroup *self)
+{
+ g_return_if_fail (CLUTTER_IS_GROUP (self));
+
+ clutter_actor_remove_all_children (CLUTTER_ACTOR (self));
+}
+
+/**
+ * clutter_group_get_n_children:
+ * @self: A #ClutterGroup
+ *
+ * Gets the number of actors held in the group.
+ *
+ * Return value: The number of child actors held in the group.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_n_children() instead.
+ */
+gint
+clutter_group_get_n_children (ClutterGroup *self)
+{
+ g_return_val_if_fail (CLUTTER_IS_GROUP (self), 0);
+
+ return clutter_actor_get_n_children (CLUTTER_ACTOR (self));
+}
+
+/**
+ * clutter_group_get_nth_child:
+ * @self: A #ClutterGroup
+ * @index_: the position of the requested actor.
+ *
+ * Gets a groups child held at @index_ in stack.
+ *
+ * Return value: (transfer none): A Clutter actor, or %NULL if
+ * @index_ is invalid.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.10: Use clutter_actor_get_child_at_index() instead.
+ */
+ClutterActor *
+clutter_group_get_nth_child (ClutterGroup *self,
+ gint index_)
+{
+ ClutterActor *actor;
+
+ g_return_val_if_fail (CLUTTER_IS_GROUP (self), NULL);
+
+ actor = CLUTTER_ACTOR (self);
+ g_return_val_if_fail (index_ <= clutter_actor_get_n_children (actor), NULL);
+
+ return clutter_actor_get_child_at_index (actor, index_);
+}
diff --git a/clutter/deprecated/clutter-group.h b/clutter/deprecated/clutter-group.h
new file mode 100644
index 000000000..5bc378f74
--- /dev/null
+++ b/clutter/deprecated/clutter-group.h
@@ -0,0 +1,62 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2011 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_GROUP_DEPRECATED_H__
+#define __CLUTTER_GROUP_DEPRECATED_H__
+
+#include <clutter/clutter-types.h>
+#include <clutter/clutter-group.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_new)
+ClutterActor * clutter_group_new (void);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_child_at_index)
+ClutterActor * clutter_group_get_nth_child (ClutterGroup *self,
+ gint index_);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_n_children)
+gint clutter_group_get_n_children (ClutterGroup *self);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_remove_all_children)
+void clutter_group_remove_all (ClutterGroup *self);
+
+#ifndef CLUTTER_DISABLE_DEPRECATED
+
+/* for Mr. Mallum only */
+#define clutter_group_add(group,actor) G_STMT_START { \
+ ClutterActor *_actor = (ClutterActor *) (actor); \
+ if (CLUTTER_IS_GROUP ((group)) && CLUTTER_IS_ACTOR ((_actor))) \
+ { \
+ ClutterContainer *_container = (ClutterContainer *) (group); \
+ clutter_container_add_actor (_container, _actor); \
+ } } G_STMT_END
+
+#endif /* CLUTTER_DISABLE_DEPRECATED */
+
+G_END_DECLS
+
+#endif /* __CLUTTER_GROUP_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-input-device-deprecated.c b/clutter/deprecated/clutter-input-device-deprecated.c
new file mode 100644
index 000000000..1a65eccb4
--- /dev/null
+++ b/clutter/deprecated/clutter-input-device-deprecated.c
@@ -0,0 +1,38 @@
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <glib-object.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-device-manager-private.h"
+#include "deprecated/clutter-input-device.h"
+
+/**
+ * clutter_input_device_get_device_coords:
+ * @device: a #ClutterInputDevice of type %CLUTTER_POINTER_DEVICE
+ * @x: (out): return location for the X coordinate
+ * @y: (out): return location for the Y coordinate
+ *
+ * Retrieves the latest coordinates of the pointer of @device
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12: Use clutter_input_device_get_coords() instead.
+ */
+void
+clutter_input_device_get_device_coords (ClutterInputDevice *device,
+ gint *x,
+ gint *y)
+{
+ ClutterPoint point;
+
+ clutter_input_device_get_coords (device, NULL, &point);
+
+ if (x)
+ *x = point.x;
+
+ if (y)
+ *y = point.y;
+}
diff --git a/clutter/deprecated/clutter-input-device.h b/clutter/deprecated/clutter-input-device.h
new file mode 100644
index 000000000..692459d20
--- /dev/null
+++ b/clutter/deprecated/clutter-input-device.h
@@ -0,0 +1,41 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright © 2009, 2010, 2011 Intel Corp.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author: Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
+#define __CLUTTER_INPUT_DEVICE_DEPRECATED_H__
+
+#include <clutter/clutter-input-device.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_input_device_get_coords)
+void clutter_input_device_get_device_coords (ClutterInputDevice *device,
+ gint *x,
+ gint *y);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_INPUT_DEVICE_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-keysyms.h b/clutter/deprecated/clutter-keysyms.h
new file mode 100644
index 000000000..ad99ee2ff
--- /dev/null
+++ b/clutter/deprecated/clutter-keysyms.h
@@ -0,0 +1,2306 @@
+/* Clutter
+ *
+ * Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
+ * Copyright (C) 2009, 2010 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses>.
+ */
+
+/*
+ * Compatibility version of clutter-keysyms.h.
+ *
+ * Since Clutter 1.4, the key symbol defines have been changed to have
+ * a KEY_ prefix. This is a compatibility header that is included when
+ * deprecated symbols are enabled. Consider porting to the new names
+ * instead.
+ */
+
+#ifndef __CLUTTER_KEYSYMS_DEPRECATED_H__
+#define __CLUTTER_KEYSYMS_DEPRECATED_H__
+
+#ifndef CLUTTER_DISABLE_DEPRECATED
+
+#define CLUTTER_VoidSymbol 0xffffff
+#define CLUTTER_BackSpace 0xff08
+#define CLUTTER_Tab 0xff09
+#define CLUTTER_Linefeed 0xff0a
+#define CLUTTER_Clear 0xff0b
+#define CLUTTER_Return 0xff0d
+#define CLUTTER_Pause 0xff13
+#define CLUTTER_Scroll_Lock 0xff14
+#define CLUTTER_Sys_Req 0xff15
+#define CLUTTER_Escape 0xff1b
+#define CLUTTER_Delete 0xffff
+#define CLUTTER_Multi_key 0xff20
+#define CLUTTER_Codeinput 0xff37
+#define CLUTTER_SingleCandidate 0xff3c
+#define CLUTTER_MultipleCandidate 0xff3d
+#define CLUTTER_PreviousCandidate 0xff3e
+#define CLUTTER_Kanji 0xff21
+#define CLUTTER_Muhenkan 0xff22
+#define CLUTTER_Henkan_Mode 0xff23
+#define CLUTTER_Henkan 0xff23
+#define CLUTTER_Romaji 0xff24
+#define CLUTTER_Hiragana 0xff25
+#define CLUTTER_Katakana 0xff26
+#define CLUTTER_Hiragana_Katakana 0xff27
+#define CLUTTER_Zenkaku 0xff28
+#define CLUTTER_Hankaku 0xff29
+#define CLUTTER_Zenkaku_Hankaku 0xff2a
+#define CLUTTER_Touroku 0xff2b
+#define CLUTTER_Massyo 0xff2c
+#define CLUTTER_Kana_Lock 0xff2d
+#define CLUTTER_Kana_Shift 0xff2e
+#define CLUTTER_Eisu_Shift 0xff2f
+#define CLUTTER_Eisu_toggle 0xff30
+#define CLUTTER_Kanji_Bangou 0xff37
+#define CLUTTER_Zen_Koho 0xff3d
+#define CLUTTER_Mae_Koho 0xff3e
+#define CLUTTER_Home 0xff50
+#define CLUTTER_Left 0xff51
+#define CLUTTER_Up 0xff52
+#define CLUTTER_Right 0xff53
+#define CLUTTER_Down 0xff54
+#define CLUTTER_Prior 0xff55
+#define CLUTTER_Page_Up 0xff55
+#define CLUTTER_Next 0xff56
+#define CLUTTER_Page_Down 0xff56
+#define CLUTTER_End 0xff57
+#define CLUTTER_Begin 0xff58
+#define CLUTTER_Select 0xff60
+#define CLUTTER_Print 0xff61
+#define CLUTTER_Execute 0xff62
+#define CLUTTER_Insert 0xff63
+#define CLUTTER_Undo 0xff65
+#define CLUTTER_Redo 0xff66
+#define CLUTTER_Menu 0xff67
+#define CLUTTER_Find 0xff68
+#define CLUTTER_Cancel 0xff69
+#define CLUTTER_Help 0xff6a
+#define CLUTTER_Break 0xff6b
+#define CLUTTER_Mode_switch 0xff7e
+#define CLUTTER_script_switch 0xff7e
+#define CLUTTER_Num_Lock 0xff7f
+#define CLUTTER_KP_Space 0xff80
+#define CLUTTER_KP_Tab 0xff89
+#define CLUTTER_KP_Enter 0xff8d
+#define CLUTTER_KP_F1 0xff91
+#define CLUTTER_KP_F2 0xff92
+#define CLUTTER_KP_F3 0xff93
+#define CLUTTER_KP_F4 0xff94
+#define CLUTTER_KP_Home 0xff95
+#define CLUTTER_KP_Left 0xff96
+#define CLUTTER_KP_Up 0xff97
+#define CLUTTER_KP_Right 0xff98
+#define CLUTTER_KP_Down 0xff99
+#define CLUTTER_KP_Prior 0xff9a
+#define CLUTTER_KP_Page_Up 0xff9a
+#define CLUTTER_KP_Next 0xff9b
+#define CLUTTER_KP_Page_Down 0xff9b
+#define CLUTTER_KP_End 0xff9c
+#define CLUTTER_KP_Begin 0xff9d
+#define CLUTTER_KP_Insert 0xff9e
+#define CLUTTER_KP_Delete 0xff9f
+#define CLUTTER_KP_Equal 0xffbd
+#define CLUTTER_KP_Multiply 0xffaa
+#define CLUTTER_KP_Add 0xffab
+#define CLUTTER_KP_Separator 0xffac
+#define CLUTTER_KP_Subtract 0xffad
+#define CLUTTER_KP_Decimal 0xffae
+#define CLUTTER_KP_Divide 0xffaf
+#define CLUTTER_KP_0 0xffb0
+#define CLUTTER_KP_1 0xffb1
+#define CLUTTER_KP_2 0xffb2
+#define CLUTTER_KP_3 0xffb3
+#define CLUTTER_KP_4 0xffb4
+#define CLUTTER_KP_5 0xffb5
+#define CLUTTER_KP_6 0xffb6
+#define CLUTTER_KP_7 0xffb7
+#define CLUTTER_KP_8 0xffb8
+#define CLUTTER_KP_9 0xffb9
+#define CLUTTER_F1 0xffbe
+#define CLUTTER_F2 0xffbf
+#define CLUTTER_F3 0xffc0
+#define CLUTTER_F4 0xffc1
+#define CLUTTER_F5 0xffc2
+#define CLUTTER_F6 0xffc3
+#define CLUTTER_F7 0xffc4
+#define CLUTTER_F8 0xffc5
+#define CLUTTER_F9 0xffc6
+#define CLUTTER_F10 0xffc7
+#define CLUTTER_F11 0xffc8
+#define CLUTTER_L1 0xffc8
+#define CLUTTER_F12 0xffc9
+#define CLUTTER_L2 0xffc9
+#define CLUTTER_F13 0xffca
+#define CLUTTER_L3 0xffca
+#define CLUTTER_F14 0xffcb
+#define CLUTTER_L4 0xffcb
+#define CLUTTER_F15 0xffcc
+#define CLUTTER_L5 0xffcc
+#define CLUTTER_F16 0xffcd
+#define CLUTTER_L6 0xffcd
+#define CLUTTER_F17 0xffce
+#define CLUTTER_L7 0xffce
+#define CLUTTER_F18 0xffcf
+#define CLUTTER_L8 0xffcf
+#define CLUTTER_F19 0xffd0
+#define CLUTTER_L9 0xffd0
+#define CLUTTER_F20 0xffd1
+#define CLUTTER_L10 0xffd1
+#define CLUTTER_F21 0xffd2
+#define CLUTTER_R1 0xffd2
+#define CLUTTER_F22 0xffd3
+#define CLUTTER_R2 0xffd3
+#define CLUTTER_F23 0xffd4
+#define CLUTTER_R3 0xffd4
+#define CLUTTER_F24 0xffd5
+#define CLUTTER_R4 0xffd5
+#define CLUTTER_F25 0xffd6
+#define CLUTTER_R5 0xffd6
+#define CLUTTER_F26 0xffd7
+#define CLUTTER_R6 0xffd7
+#define CLUTTER_F27 0xffd8
+#define CLUTTER_R7 0xffd8
+#define CLUTTER_F28 0xffd9
+#define CLUTTER_R8 0xffd9
+#define CLUTTER_F29 0xffda
+#define CLUTTER_R9 0xffda
+#define CLUTTER_F30 0xffdb
+#define CLUTTER_R10 0xffdb
+#define CLUTTER_F31 0xffdc
+#define CLUTTER_R11 0xffdc
+#define CLUTTER_F32 0xffdd
+#define CLUTTER_R12 0xffdd
+#define CLUTTER_F33 0xffde
+#define CLUTTER_R13 0xffde
+#define CLUTTER_F34 0xffdf
+#define CLUTTER_R14 0xffdf
+#define CLUTTER_F35 0xffe0
+#define CLUTTER_R15 0xffe0
+#define CLUTTER_Shift_L 0xffe1
+#define CLUTTER_Shift_R 0xffe2
+#define CLUTTER_Control_L 0xffe3
+#define CLUTTER_Control_R 0xffe4
+#define CLUTTER_Caps_Lock 0xffe5
+#define CLUTTER_Shift_Lock 0xffe6
+#define CLUTTER_Meta_L 0xffe7
+#define CLUTTER_Meta_R 0xffe8
+#define CLUTTER_Alt_L 0xffe9
+#define CLUTTER_Alt_R 0xffea
+#define CLUTTER_Super_L 0xffeb
+#define CLUTTER_Super_R 0xffec
+#define CLUTTER_Hyper_L 0xffed
+#define CLUTTER_Hyper_R 0xffee
+#define CLUTTER_ISO_Lock 0xfe01
+#define CLUTTER_ISO_Level2_Latch 0xfe02
+#define CLUTTER_ISO_Level3_Shift 0xfe03
+#define CLUTTER_ISO_Level3_Latch 0xfe04
+#define CLUTTER_ISO_Level3_Lock 0xfe05
+#define CLUTTER_ISO_Level5_Shift 0xfe11
+#define CLUTTER_ISO_Level5_Latch 0xfe12
+#define CLUTTER_ISO_Level5_Lock 0xfe13
+#define CLUTTER_ISO_Group_Shift 0xff7e
+#define CLUTTER_ISO_Group_Latch 0xfe06
+#define CLUTTER_ISO_Group_Lock 0xfe07
+#define CLUTTER_ISO_Next_Group 0xfe08
+#define CLUTTER_ISO_Next_Group_Lock 0xfe09
+#define CLUTTER_ISO_Prev_Group 0xfe0a
+#define CLUTTER_ISO_Prev_Group_Lock 0xfe0b
+#define CLUTTER_ISO_First_Group 0xfe0c
+#define CLUTTER_ISO_First_Group_Lock 0xfe0d
+#define CLUTTER_ISO_Last_Group 0xfe0e
+#define CLUTTER_ISO_Last_Group_Lock 0xfe0f
+#define CLUTTER_ISO_Left_Tab 0xfe20
+#define CLUTTER_ISO_Move_Line_Up 0xfe21
+#define CLUTTER_ISO_Move_Line_Down 0xfe22
+#define CLUTTER_ISO_Partial_Line_Up 0xfe23
+#define CLUTTER_ISO_Partial_Line_Down 0xfe24
+#define CLUTTER_ISO_Partial_Space_Left 0xfe25
+#define CLUTTER_ISO_Partial_Space_Right 0xfe26
+#define CLUTTER_ISO_Set_Margin_Left 0xfe27
+#define CLUTTER_ISO_Set_Margin_Right 0xfe28
+#define CLUTTER_ISO_Release_Margin_Left 0xfe29
+#define CLUTTER_ISO_Release_Margin_Right 0xfe2a
+#define CLUTTER_ISO_Release_Both_Margins 0xfe2b
+#define CLUTTER_ISO_Fast_Cursor_Left 0xfe2c
+#define CLUTTER_ISO_Fast_Cursor_Right 0xfe2d
+#define CLUTTER_ISO_Fast_Cursor_Up 0xfe2e
+#define CLUTTER_ISO_Fast_Cursor_Down 0xfe2f
+#define CLUTTER_ISO_Continuous_Underline 0xfe30
+#define CLUTTER_ISO_Discontinuous_Underline 0xfe31
+#define CLUTTER_ISO_Emphasize 0xfe32
+#define CLUTTER_ISO_Center_Object 0xfe33
+#define CLUTTER_ISO_Enter 0xfe34
+#define CLUTTER_dead_grave 0xfe50
+#define CLUTTER_dead_acute 0xfe51
+#define CLUTTER_dead_circumflex 0xfe52
+#define CLUTTER_dead_tilde 0xfe53
+#define CLUTTER_dead_perispomeni 0xfe53
+#define CLUTTER_dead_macron 0xfe54
+#define CLUTTER_dead_breve 0xfe55
+#define CLUTTER_dead_abovedot 0xfe56
+#define CLUTTER_dead_diaeresis 0xfe57
+#define CLUTTER_dead_abovering 0xfe58
+#define CLUTTER_dead_doubleacute 0xfe59
+#define CLUTTER_dead_caron 0xfe5a
+#define CLUTTER_dead_cedilla 0xfe5b
+#define CLUTTER_dead_ogonek 0xfe5c
+#define CLUTTER_dead_iota 0xfe5d
+#define CLUTTER_dead_voiced_sound 0xfe5e
+#define CLUTTER_dead_semivoiced_sound 0xfe5f
+#define CLUTTER_dead_belowdot 0xfe60
+#define CLUTTER_dead_hook 0xfe61
+#define CLUTTER_dead_horn 0xfe62
+#define CLUTTER_dead_stroke 0xfe63
+#define CLUTTER_dead_abovecomma 0xfe64
+#define CLUTTER_dead_psili 0xfe64
+#define CLUTTER_dead_abovereversedcomma 0xfe65
+#define CLUTTER_dead_dasia 0xfe65
+#define CLUTTER_dead_doublegrave 0xfe66
+#define CLUTTER_dead_belowring 0xfe67
+#define CLUTTER_dead_belowmacron 0xfe68
+#define CLUTTER_dead_belowcircumflex 0xfe69
+#define CLUTTER_dead_belowtilde 0xfe6a
+#define CLUTTER_dead_belowbreve 0xfe6b
+#define CLUTTER_dead_belowdiaeresis 0xfe6c
+#define CLUTTER_dead_invertedbreve 0xfe6d
+#define CLUTTER_dead_belowcomma 0xfe6e
+#define CLUTTER_dead_currency 0xfe6f
+#define CLUTTER_dead_a 0xfe80
+#define CLUTTER_dead_A 0xfe81
+#define CLUTTER_dead_e 0xfe82
+#define CLUTTER_dead_E 0xfe83
+#define CLUTTER_dead_i 0xfe84
+#define CLUTTER_dead_I 0xfe85
+#define CLUTTER_dead_o 0xfe86
+#define CLUTTER_dead_O 0xfe87
+#define CLUTTER_dead_u 0xfe88
+#define CLUTTER_dead_U 0xfe89
+#define CLUTTER_dead_small_schwa 0xfe8a
+#define CLUTTER_dead_capital_schwa 0xfe8b
+#define CLUTTER_dead_greek 0xfe8c
+#define CLUTTER_First_Virtual_Screen 0xfed0
+#define CLUTTER_Prev_Virtual_Screen 0xfed1
+#define CLUTTER_Next_Virtual_Screen 0xfed2
+#define CLUTTER_Last_Virtual_Screen 0xfed4
+#define CLUTTER_Terminate_Server 0xfed5
+#define CLUTTER_AccessX_Enable 0xfe70
+#define CLUTTER_AccessX_Feedback_Enable 0xfe71
+#define CLUTTER_RepeatKeys_Enable 0xfe72
+#define CLUTTER_SlowKeys_Enable 0xfe73
+#define CLUTTER_BounceKeys_Enable 0xfe74
+#define CLUTTER_StickyKeys_Enable 0xfe75
+#define CLUTTER_MouseKeys_Enable 0xfe76
+#define CLUTTER_MouseKeys_Accel_Enable 0xfe77
+#define CLUTTER_Overlay1_Enable 0xfe78
+#define CLUTTER_Overlay2_Enable 0xfe79
+#define CLUTTER_AudibleBell_Enable 0xfe7a
+#define CLUTTER_Pointer_Left 0xfee0
+#define CLUTTER_Pointer_Right 0xfee1
+#define CLUTTER_Pointer_Up 0xfee2
+#define CLUTTER_Pointer_Down 0xfee3
+#define CLUTTER_Pointer_UpLeft 0xfee4
+#define CLUTTER_Pointer_UpRight 0xfee5
+#define CLUTTER_Pointer_DownLeft 0xfee6
+#define CLUTTER_Pointer_DownRight 0xfee7
+#define CLUTTER_Pointer_Button_Dflt 0xfee8
+#define CLUTTER_Pointer_Button1 0xfee9
+#define CLUTTER_Pointer_Button2 0xfeea
+#define CLUTTER_Pointer_Button3 0xfeeb
+#define CLUTTER_Pointer_Button4 0xfeec
+#define CLUTTER_Pointer_Button5 0xfeed
+#define CLUTTER_Pointer_DblClick_Dflt 0xfeee
+#define CLUTTER_Pointer_DblClick1 0xfeef
+#define CLUTTER_Pointer_DblClick2 0xfef0
+#define CLUTTER_Pointer_DblClick3 0xfef1
+#define CLUTTER_Pointer_DblClick4 0xfef2
+#define CLUTTER_Pointer_DblClick5 0xfef3
+#define CLUTTER_Pointer_Drag_Dflt 0xfef4
+#define CLUTTER_Pointer_Drag1 0xfef5
+#define CLUTTER_Pointer_Drag2 0xfef6
+#define CLUTTER_Pointer_Drag3 0xfef7
+#define CLUTTER_Pointer_Drag4 0xfef8
+#define CLUTTER_Pointer_Drag5 0xfefd
+#define CLUTTER_Pointer_EnableKeys 0xfef9
+#define CLUTTER_Pointer_Accelerate 0xfefa
+#define CLUTTER_Pointer_DfltBtnNext 0xfefb
+#define CLUTTER_Pointer_DfltBtnPrev 0xfefc
+#define CLUTTER_ch 0xfea0
+#define CLUTTER_Ch 0xfea1
+#define CLUTTER_CH 0xfea2
+#define CLUTTER_c_h 0xfea3
+#define CLUTTER_C_h 0xfea4
+#define CLUTTER_C_H 0xfea5
+#define CLUTTER_3270_Duplicate 0xfd01
+#define CLUTTER_3270_FieldMark 0xfd02
+#define CLUTTER_3270_Right2 0xfd03
+#define CLUTTER_3270_Left2 0xfd04
+#define CLUTTER_3270_BackTab 0xfd05
+#define CLUTTER_3270_EraseEOF 0xfd06
+#define CLUTTER_3270_EraseInput 0xfd07
+#define CLUTTER_3270_Reset 0xfd08
+#define CLUTTER_3270_Quit 0xfd09
+#define CLUTTER_3270_PA1 0xfd0a
+#define CLUTTER_3270_PA2 0xfd0b
+#define CLUTTER_3270_PA3 0xfd0c
+#define CLUTTER_3270_Test 0xfd0d
+#define CLUTTER_3270_Attn 0xfd0e
+#define CLUTTER_3270_CursorBlink 0xfd0f
+#define CLUTTER_3270_AltCursor 0xfd10
+#define CLUTTER_3270_KeyClick 0xfd11
+#define CLUTTER_3270_Jump 0xfd12
+#define CLUTTER_3270_Ident 0xfd13
+#define CLUTTER_3270_Rule 0xfd14
+#define CLUTTER_3270_Copy 0xfd15
+#define CLUTTER_3270_Play 0xfd16
+#define CLUTTER_3270_Setup 0xfd17
+#define CLUTTER_3270_Record 0xfd18
+#define CLUTTER_3270_ChangeScreen 0xfd19
+#define CLUTTER_3270_DeleteWord 0xfd1a
+#define CLUTTER_3270_ExSelect 0xfd1b
+#define CLUTTER_3270_CursorSelect 0xfd1c
+#define CLUTTER_3270_PrintScreen 0xfd1d
+#define CLUTTER_3270_Enter 0xfd1e
+#define CLUTTER_space 0x020
+#define CLUTTER_exclam 0x021
+#define CLUTTER_quotedbl 0x022
+#define CLUTTER_numbersign 0x023
+#define CLUTTER_dollar 0x024
+#define CLUTTER_percent 0x025
+#define CLUTTER_ampersand 0x026
+#define CLUTTER_apostrophe 0x027
+#define CLUTTER_quoteright 0x027
+#define CLUTTER_parenleft 0x028
+#define CLUTTER_parenright 0x029
+#define CLUTTER_asterisk 0x02a
+#define CLUTTER_plus 0x02b
+#define CLUTTER_comma 0x02c
+#define CLUTTER_minus 0x02d
+#define CLUTTER_period 0x02e
+#define CLUTTER_slash 0x02f
+#define CLUTTER_0 0x030
+#define CLUTTER_1 0x031
+#define CLUTTER_2 0x032
+#define CLUTTER_3 0x033
+#define CLUTTER_4 0x034
+#define CLUTTER_5 0x035
+#define CLUTTER_6 0x036
+#define CLUTTER_7 0x037
+#define CLUTTER_8 0x038
+#define CLUTTER_9 0x039
+#define CLUTTER_colon 0x03a
+#define CLUTTER_semicolon 0x03b
+#define CLUTTER_less 0x03c
+#define CLUTTER_equal 0x03d
+#define CLUTTER_greater 0x03e
+#define CLUTTER_question 0x03f
+#define CLUTTER_at 0x040
+#define CLUTTER_A 0x041
+#define CLUTTER_B 0x042
+#define CLUTTER_C 0x043
+#define CLUTTER_D 0x044
+#define CLUTTER_E 0x045
+#define CLUTTER_F 0x046
+#define CLUTTER_G 0x047
+#define CLUTTER_H 0x048
+#define CLUTTER_I 0x049
+#define CLUTTER_J 0x04a
+#define CLUTTER_K 0x04b
+#define CLUTTER_L 0x04c
+#define CLUTTER_M 0x04d
+#define CLUTTER_N 0x04e
+#define CLUTTER_O 0x04f
+#define CLUTTER_P 0x050
+#define CLUTTER_Q 0x051
+#define CLUTTER_R 0x052
+#define CLUTTER_S 0x053
+#define CLUTTER_T 0x054
+#define CLUTTER_U 0x055
+#define CLUTTER_V 0x056
+#define CLUTTER_W 0x057
+#define CLUTTER_X 0x058
+#define CLUTTER_Y 0x059
+#define CLUTTER_Z 0x05a
+#define CLUTTER_bracketleft 0x05b
+#define CLUTTER_backslash 0x05c
+#define CLUTTER_bracketright 0x05d
+#define CLUTTER_asciicircum 0x05e
+#define CLUTTER_underscore 0x05f
+#define CLUTTER_grave 0x060
+#define CLUTTER_quoteleft 0x060
+#define CLUTTER_a 0x061
+#define CLUTTER_b 0x062
+#define CLUTTER_c 0x063
+#define CLUTTER_d 0x064
+#define CLUTTER_e 0x065
+#define CLUTTER_f 0x066
+#define CLUTTER_g 0x067
+#define CLUTTER_h 0x068
+#define CLUTTER_i 0x069
+#define CLUTTER_j 0x06a
+#define CLUTTER_k 0x06b
+#define CLUTTER_l 0x06c
+#define CLUTTER_m 0x06d
+#define CLUTTER_n 0x06e
+#define CLUTTER_o 0x06f
+#define CLUTTER_p 0x070
+#define CLUTTER_q 0x071
+#define CLUTTER_r 0x072
+#define CLUTTER_s 0x073
+#define CLUTTER_t 0x074
+#define CLUTTER_u 0x075
+#define CLUTTER_v 0x076
+#define CLUTTER_w 0x077
+#define CLUTTER_x 0x078
+#define CLUTTER_y 0x079
+#define CLUTTER_z 0x07a
+#define CLUTTER_braceleft 0x07b
+#define CLUTTER_bar 0x07c
+#define CLUTTER_braceright 0x07d
+#define CLUTTER_asciitilde 0x07e
+#define CLUTTER_nobreakspace 0x0a0
+#define CLUTTER_exclamdown 0x0a1
+#define CLUTTER_cent 0x0a2
+#define CLUTTER_sterling 0x0a3
+#define CLUTTER_currency 0x0a4
+#define CLUTTER_yen 0x0a5
+#define CLUTTER_brokenbar 0x0a6
+#define CLUTTER_section 0x0a7
+#define CLUTTER_diaeresis 0x0a8
+#define CLUTTER_copyright 0x0a9
+#define CLUTTER_ordfeminine 0x0aa
+#define CLUTTER_guillemotleft 0x0ab
+#define CLUTTER_notsign 0x0ac
+#define CLUTTER_hyphen 0x0ad
+#define CLUTTER_registered 0x0ae
+#define CLUTTER_macron 0x0af
+#define CLUTTER_degree 0x0b0
+#define CLUTTER_plusminus 0x0b1
+#define CLUTTER_twosuperior 0x0b2
+#define CLUTTER_threesuperior 0x0b3
+#define CLUTTER_acute 0x0b4
+#define CLUTTER_mu 0x0b5
+#define CLUTTER_paragraph 0x0b6
+#define CLUTTER_periodcentered 0x0b7
+#define CLUTTER_cedilla 0x0b8
+#define CLUTTER_onesuperior 0x0b9
+#define CLUTTER_masculine 0x0ba
+#define CLUTTER_guillemotright 0x0bb
+#define CLUTTER_onequarter 0x0bc
+#define CLUTTER_onehalf 0x0bd
+#define CLUTTER_threequarters 0x0be
+#define CLUTTER_questiondown 0x0bf
+#define CLUTTER_Agrave 0x0c0
+#define CLUTTER_Aacute 0x0c1
+#define CLUTTER_Acircumflex 0x0c2
+#define CLUTTER_Atilde 0x0c3
+#define CLUTTER_Adiaeresis 0x0c4
+#define CLUTTER_Aring 0x0c5
+#define CLUTTER_AE 0x0c6
+#define CLUTTER_Ccedilla 0x0c7
+#define CLUTTER_Egrave 0x0c8
+#define CLUTTER_Eacute 0x0c9
+#define CLUTTER_Ecircumflex 0x0ca
+#define CLUTTER_Ediaeresis 0x0cb
+#define CLUTTER_Igrave 0x0cc
+#define CLUTTER_Iacute 0x0cd
+#define CLUTTER_Icircumflex 0x0ce
+#define CLUTTER_Idiaeresis 0x0cf
+#define CLUTTER_ETH 0x0d0
+#define CLUTTER_Eth 0x0d0
+#define CLUTTER_Ntilde 0x0d1
+#define CLUTTER_Ograve 0x0d2
+#define CLUTTER_Oacute 0x0d3
+#define CLUTTER_Ocircumflex 0x0d4
+#define CLUTTER_Otilde 0x0d5
+#define CLUTTER_Odiaeresis 0x0d6
+#define CLUTTER_multiply 0x0d7
+#define CLUTTER_Oslash 0x0d8
+#define CLUTTER_Ooblique 0x0d8
+#define CLUTTER_Ugrave 0x0d9
+#define CLUTTER_Uacute 0x0da
+#define CLUTTER_Ucircumflex 0x0db
+#define CLUTTER_Udiaeresis 0x0dc
+#define CLUTTER_Yacute 0x0dd
+#define CLUTTER_THORN 0x0de
+#define CLUTTER_Thorn 0x0de
+#define CLUTTER_ssharp 0x0df
+#define CLUTTER_agrave 0x0e0
+#define CLUTTER_aacute 0x0e1
+#define CLUTTER_acircumflex 0x0e2
+#define CLUTTER_atilde 0x0e3
+#define CLUTTER_adiaeresis 0x0e4
+#define CLUTTER_aring 0x0e5
+#define CLUTTER_ae 0x0e6
+#define CLUTTER_ccedilla 0x0e7
+#define CLUTTER_egrave 0x0e8
+#define CLUTTER_eacute 0x0e9
+#define CLUTTER_ecircumflex 0x0ea
+#define CLUTTER_ediaeresis 0x0eb
+#define CLUTTER_igrave 0x0ec
+#define CLUTTER_iacute 0x0ed
+#define CLUTTER_icircumflex 0x0ee
+#define CLUTTER_idiaeresis 0x0ef
+#define CLUTTER_eth 0x0f0
+#define CLUTTER_ntilde 0x0f1
+#define CLUTTER_ograve 0x0f2
+#define CLUTTER_oacute 0x0f3
+#define CLUTTER_ocircumflex 0x0f4
+#define CLUTTER_otilde 0x0f5
+#define CLUTTER_odiaeresis 0x0f6
+#define CLUTTER_division 0x0f7
+#define CLUTTER_oslash 0x0f8
+#define CLUTTER_ooblique 0x0f8
+#define CLUTTER_ugrave 0x0f9
+#define CLUTTER_uacute 0x0fa
+#define CLUTTER_ucircumflex 0x0fb
+#define CLUTTER_udiaeresis 0x0fc
+#define CLUTTER_yacute 0x0fd
+#define CLUTTER_thorn 0x0fe
+#define CLUTTER_ydiaeresis 0x0ff
+#define CLUTTER_Aogonek 0x1a1
+#define CLUTTER_breve 0x1a2
+#define CLUTTER_Lstroke 0x1a3
+#define CLUTTER_Lcaron 0x1a5
+#define CLUTTER_Sacute 0x1a6
+#define CLUTTER_Scaron 0x1a9
+#define CLUTTER_Scedilla 0x1aa
+#define CLUTTER_Tcaron 0x1ab
+#define CLUTTER_Zacute 0x1ac
+#define CLUTTER_Zcaron 0x1ae
+#define CLUTTER_Zabovedot 0x1af
+#define CLUTTER_aogonek 0x1b1
+#define CLUTTER_ogonek 0x1b2
+#define CLUTTER_lstroke 0x1b3
+#define CLUTTER_lcaron 0x1b5
+#define CLUTTER_sacute 0x1b6
+#define CLUTTER_caron 0x1b7
+#define CLUTTER_scaron 0x1b9
+#define CLUTTER_scedilla 0x1ba
+#define CLUTTER_tcaron 0x1bb
+#define CLUTTER_zacute 0x1bc
+#define CLUTTER_doubleacute 0x1bd
+#define CLUTTER_zcaron 0x1be
+#define CLUTTER_zabovedot 0x1bf
+#define CLUTTER_Racute 0x1c0
+#define CLUTTER_Abreve 0x1c3
+#define CLUTTER_Lacute 0x1c5
+#define CLUTTER_Cacute 0x1c6
+#define CLUTTER_Ccaron 0x1c8
+#define CLUTTER_Eogonek 0x1ca
+#define CLUTTER_Ecaron 0x1cc
+#define CLUTTER_Dcaron 0x1cf
+#define CLUTTER_Dstroke 0x1d0
+#define CLUTTER_Nacute 0x1d1
+#define CLUTTER_Ncaron 0x1d2
+#define CLUTTER_Odoubleacute 0x1d5
+#define CLUTTER_Rcaron 0x1d8
+#define CLUTTER_Uring 0x1d9
+#define CLUTTER_Udoubleacute 0x1db
+#define CLUTTER_Tcedilla 0x1de
+#define CLUTTER_racute 0x1e0
+#define CLUTTER_abreve 0x1e3
+#define CLUTTER_lacute 0x1e5
+#define CLUTTER_cacute 0x1e6
+#define CLUTTER_ccaron 0x1e8
+#define CLUTTER_eogonek 0x1ea
+#define CLUTTER_ecaron 0x1ec
+#define CLUTTER_dcaron 0x1ef
+#define CLUTTER_dstroke 0x1f0
+#define CLUTTER_nacute 0x1f1
+#define CLUTTER_ncaron 0x1f2
+#define CLUTTER_odoubleacute 0x1f5
+#define CLUTTER_rcaron 0x1f8
+#define CLUTTER_uring 0x1f9
+#define CLUTTER_udoubleacute 0x1fb
+#define CLUTTER_tcedilla 0x1fe
+#define CLUTTER_abovedot 0x1ff
+#define CLUTTER_Hstroke 0x2a1
+#define CLUTTER_Hcircumflex 0x2a6
+#define CLUTTER_Iabovedot 0x2a9
+#define CLUTTER_Gbreve 0x2ab
+#define CLUTTER_Jcircumflex 0x2ac
+#define CLUTTER_hstroke 0x2b1
+#define CLUTTER_hcircumflex 0x2b6
+#define CLUTTER_idotless 0x2b9
+#define CLUTTER_gbreve 0x2bb
+#define CLUTTER_jcircumflex 0x2bc
+#define CLUTTER_Cabovedot 0x2c5
+#define CLUTTER_Ccircumflex 0x2c6
+#define CLUTTER_Gabovedot 0x2d5
+#define CLUTTER_Gcircumflex 0x2d8
+#define CLUTTER_Ubreve 0x2dd
+#define CLUTTER_Scircumflex 0x2de
+#define CLUTTER_cabovedot 0x2e5
+#define CLUTTER_ccircumflex 0x2e6
+#define CLUTTER_gabovedot 0x2f5
+#define CLUTTER_gcircumflex 0x2f8
+#define CLUTTER_ubreve 0x2fd
+#define CLUTTER_scircumflex 0x2fe
+#define CLUTTER_kra 0x3a2
+#define CLUTTER_kappa 0x3a2
+#define CLUTTER_Rcedilla 0x3a3
+#define CLUTTER_Itilde 0x3a5
+#define CLUTTER_Lcedilla 0x3a6
+#define CLUTTER_Emacron 0x3aa
+#define CLUTTER_Gcedilla 0x3ab
+#define CLUTTER_Tslash 0x3ac
+#define CLUTTER_rcedilla 0x3b3
+#define CLUTTER_itilde 0x3b5
+#define CLUTTER_lcedilla 0x3b6
+#define CLUTTER_emacron 0x3ba
+#define CLUTTER_gcedilla 0x3bb
+#define CLUTTER_tslash 0x3bc
+#define CLUTTER_ENG 0x3bd
+#define CLUTTER_eng 0x3bf
+#define CLUTTER_Amacron 0x3c0
+#define CLUTTER_Iogonek 0x3c7
+#define CLUTTER_Eabovedot 0x3cc
+#define CLUTTER_Imacron 0x3cf
+#define CLUTTER_Ncedilla 0x3d1
+#define CLUTTER_Omacron 0x3d2
+#define CLUTTER_Kcedilla 0x3d3
+#define CLUTTER_Uogonek 0x3d9
+#define CLUTTER_Utilde 0x3dd
+#define CLUTTER_Umacron 0x3de
+#define CLUTTER_amacron 0x3e0
+#define CLUTTER_iogonek 0x3e7
+#define CLUTTER_eabovedot 0x3ec
+#define CLUTTER_imacron 0x3ef
+#define CLUTTER_ncedilla 0x3f1
+#define CLUTTER_omacron 0x3f2
+#define CLUTTER_kcedilla 0x3f3
+#define CLUTTER_uogonek 0x3f9
+#define CLUTTER_utilde 0x3fd
+#define CLUTTER_umacron 0x3fe
+#define CLUTTER_Wcircumflex 0x1000174
+#define CLUTTER_wcircumflex 0x1000175
+#define CLUTTER_Ycircumflex 0x1000176
+#define CLUTTER_ycircumflex 0x1000177
+#define CLUTTER_Babovedot 0x1001e02
+#define CLUTTER_babovedot 0x1001e03
+#define CLUTTER_Dabovedot 0x1001e0a
+#define CLUTTER_dabovedot 0x1001e0b
+#define CLUTTER_Fabovedot 0x1001e1e
+#define CLUTTER_fabovedot 0x1001e1f
+#define CLUTTER_Mabovedot 0x1001e40
+#define CLUTTER_mabovedot 0x1001e41
+#define CLUTTER_Pabovedot 0x1001e56
+#define CLUTTER_pabovedot 0x1001e57
+#define CLUTTER_Sabovedot 0x1001e60
+#define CLUTTER_sabovedot 0x1001e61
+#define CLUTTER_Tabovedot 0x1001e6a
+#define CLUTTER_tabovedot 0x1001e6b
+#define CLUTTER_Wgrave 0x1001e80
+#define CLUTTER_wgrave 0x1001e81
+#define CLUTTER_Wacute 0x1001e82
+#define CLUTTER_wacute 0x1001e83
+#define CLUTTER_Wdiaeresis 0x1001e84
+#define CLUTTER_wdiaeresis 0x1001e85
+#define CLUTTER_Ygrave 0x1001ef2
+#define CLUTTER_ygrave 0x1001ef3
+#define CLUTTER_OE 0x13bc
+#define CLUTTER_oe 0x13bd
+#define CLUTTER_Ydiaeresis 0x13be
+#define CLUTTER_overline 0x47e
+#define CLUTTER_kana_fullstop 0x4a1
+#define CLUTTER_kana_openingbracket 0x4a2
+#define CLUTTER_kana_closingbracket 0x4a3
+#define CLUTTER_kana_comma 0x4a4
+#define CLUTTER_kana_conjunctive 0x4a5
+#define CLUTTER_kana_middledot 0x4a5
+#define CLUTTER_kana_WO 0x4a6
+#define CLUTTER_kana_a 0x4a7
+#define CLUTTER_kana_i 0x4a8
+#define CLUTTER_kana_u 0x4a9
+#define CLUTTER_kana_e 0x4aa
+#define CLUTTER_kana_o 0x4ab
+#define CLUTTER_kana_ya 0x4ac
+#define CLUTTER_kana_yu 0x4ad
+#define CLUTTER_kana_yo 0x4ae
+#define CLUTTER_kana_tsu 0x4af
+#define CLUTTER_kana_tu 0x4af
+#define CLUTTER_prolongedsound 0x4b0
+#define CLUTTER_kana_A 0x4b1
+#define CLUTTER_kana_I 0x4b2
+#define CLUTTER_kana_U 0x4b3
+#define CLUTTER_kana_E 0x4b4
+#define CLUTTER_kana_O 0x4b5
+#define CLUTTER_kana_KA 0x4b6
+#define CLUTTER_kana_KI 0x4b7
+#define CLUTTER_kana_KU 0x4b8
+#define CLUTTER_kana_KE 0x4b9
+#define CLUTTER_kana_KO 0x4ba
+#define CLUTTER_kana_SA 0x4bb
+#define CLUTTER_kana_SHI 0x4bc
+#define CLUTTER_kana_SU 0x4bd
+#define CLUTTER_kana_SE 0x4be
+#define CLUTTER_kana_SO 0x4bf
+#define CLUTTER_kana_TA 0x4c0
+#define CLUTTER_kana_CHI 0x4c1
+#define CLUTTER_kana_TI 0x4c1
+#define CLUTTER_kana_TSU 0x4c2
+#define CLUTTER_kana_TU 0x4c2
+#define CLUTTER_kana_TE 0x4c3
+#define CLUTTER_kana_TO 0x4c4
+#define CLUTTER_kana_NA 0x4c5
+#define CLUTTER_kana_NI 0x4c6
+#define CLUTTER_kana_NU 0x4c7
+#define CLUTTER_kana_NE 0x4c8
+#define CLUTTER_kana_NO 0x4c9
+#define CLUTTER_kana_HA 0x4ca
+#define CLUTTER_kana_HI 0x4cb
+#define CLUTTER_kana_FU 0x4cc
+#define CLUTTER_kana_HU 0x4cc
+#define CLUTTER_kana_HE 0x4cd
+#define CLUTTER_kana_HO 0x4ce
+#define CLUTTER_kana_MA 0x4cf
+#define CLUTTER_kana_MI 0x4d0
+#define CLUTTER_kana_MU 0x4d1
+#define CLUTTER_kana_ME 0x4d2
+#define CLUTTER_kana_MO 0x4d3
+#define CLUTTER_kana_YA 0x4d4
+#define CLUTTER_kana_YU 0x4d5
+#define CLUTTER_kana_YO 0x4d6
+#define CLUTTER_kana_RA 0x4d7
+#define CLUTTER_kana_RI 0x4d8
+#define CLUTTER_kana_RU 0x4d9
+#define CLUTTER_kana_RE 0x4da
+#define CLUTTER_kana_RO 0x4db
+#define CLUTTER_kana_WA 0x4dc
+#define CLUTTER_kana_N 0x4dd
+#define CLUTTER_voicedsound 0x4de
+#define CLUTTER_semivoicedsound 0x4df
+#define CLUTTER_kana_switch 0xff7e
+#define CLUTTER_Farsi_0 0x10006f0
+#define CLUTTER_Farsi_1 0x10006f1
+#define CLUTTER_Farsi_2 0x10006f2
+#define CLUTTER_Farsi_3 0x10006f3
+#define CLUTTER_Farsi_4 0x10006f4
+#define CLUTTER_Farsi_5 0x10006f5
+#define CLUTTER_Farsi_6 0x10006f6
+#define CLUTTER_Farsi_7 0x10006f7
+#define CLUTTER_Farsi_8 0x10006f8
+#define CLUTTER_Farsi_9 0x10006f9
+#define CLUTTER_Arabic_percent 0x100066a
+#define CLUTTER_Arabic_superscript_alef 0x1000670
+#define CLUTTER_Arabic_tteh 0x1000679
+#define CLUTTER_Arabic_peh 0x100067e
+#define CLUTTER_Arabic_tcheh 0x1000686
+#define CLUTTER_Arabic_ddal 0x1000688
+#define CLUTTER_Arabic_rreh 0x1000691
+#define CLUTTER_Arabic_comma 0x5ac
+#define CLUTTER_Arabic_fullstop 0x10006d4
+#define CLUTTER_Arabic_0 0x1000660
+#define CLUTTER_Arabic_1 0x1000661
+#define CLUTTER_Arabic_2 0x1000662
+#define CLUTTER_Arabic_3 0x1000663
+#define CLUTTER_Arabic_4 0x1000664
+#define CLUTTER_Arabic_5 0x1000665
+#define CLUTTER_Arabic_6 0x1000666
+#define CLUTTER_Arabic_7 0x1000667
+#define CLUTTER_Arabic_8 0x1000668
+#define CLUTTER_Arabic_9 0x1000669
+#define CLUTTER_Arabic_semicolon 0x5bb
+#define CLUTTER_Arabic_question_mark 0x5bf
+#define CLUTTER_Arabic_hamza 0x5c1
+#define CLUTTER_Arabic_maddaonalef 0x5c2
+#define CLUTTER_Arabic_hamzaonalef 0x5c3
+#define CLUTTER_Arabic_hamzaonwaw 0x5c4
+#define CLUTTER_Arabic_hamzaunderalef 0x5c5
+#define CLUTTER_Arabic_hamzaonyeh 0x5c6
+#define CLUTTER_Arabic_alef 0x5c7
+#define CLUTTER_Arabic_beh 0x5c8
+#define CLUTTER_Arabic_tehmarbuta 0x5c9
+#define CLUTTER_Arabic_teh 0x5ca
+#define CLUTTER_Arabic_theh 0x5cb
+#define CLUTTER_Arabic_jeem 0x5cc
+#define CLUTTER_Arabic_hah 0x5cd
+#define CLUTTER_Arabic_khah 0x5ce
+#define CLUTTER_Arabic_dal 0x5cf
+#define CLUTTER_Arabic_thal 0x5d0
+#define CLUTTER_Arabic_ra 0x5d1
+#define CLUTTER_Arabic_zain 0x5d2
+#define CLUTTER_Arabic_seen 0x5d3
+#define CLUTTER_Arabic_sheen 0x5d4
+#define CLUTTER_Arabic_sad 0x5d5
+#define CLUTTER_Arabic_dad 0x5d6
+#define CLUTTER_Arabic_tah 0x5d7
+#define CLUTTER_Arabic_zah 0x5d8
+#define CLUTTER_Arabic_ain 0x5d9
+#define CLUTTER_Arabic_ghain 0x5da
+#define CLUTTER_Arabic_tatweel 0x5e0
+#define CLUTTER_Arabic_feh 0x5e1
+#define CLUTTER_Arabic_qaf 0x5e2
+#define CLUTTER_Arabic_kaf 0x5e3
+#define CLUTTER_Arabic_lam 0x5e4
+#define CLUTTER_Arabic_meem 0x5e5
+#define CLUTTER_Arabic_noon 0x5e6
+#define CLUTTER_Arabic_ha 0x5e7
+#define CLUTTER_Arabic_heh 0x5e7
+#define CLUTTER_Arabic_waw 0x5e8
+#define CLUTTER_Arabic_alefmaksura 0x5e9
+#define CLUTTER_Arabic_yeh 0x5ea
+#define CLUTTER_Arabic_fathatan 0x5eb
+#define CLUTTER_Arabic_dammatan 0x5ec
+#define CLUTTER_Arabic_kasratan 0x5ed
+#define CLUTTER_Arabic_fatha 0x5ee
+#define CLUTTER_Arabic_damma 0x5ef
+#define CLUTTER_Arabic_kasra 0x5f0
+#define CLUTTER_Arabic_shadda 0x5f1
+#define CLUTTER_Arabic_sukun 0x5f2
+#define CLUTTER_Arabic_madda_above 0x1000653
+#define CLUTTER_Arabic_hamza_above 0x1000654
+#define CLUTTER_Arabic_hamza_below 0x1000655
+#define CLUTTER_Arabic_jeh 0x1000698
+#define CLUTTER_Arabic_veh 0x10006a4
+#define CLUTTER_Arabic_keheh 0x10006a9
+#define CLUTTER_Arabic_gaf 0x10006af
+#define CLUTTER_Arabic_noon_ghunna 0x10006ba
+#define CLUTTER_Arabic_heh_doachashmee 0x10006be
+#define CLUTTER_Farsi_yeh 0x10006cc
+#define CLUTTER_Arabic_farsi_yeh 0x10006cc
+#define CLUTTER_Arabic_yeh_baree 0x10006d2
+#define CLUTTER_Arabic_heh_goal 0x10006c1
+#define CLUTTER_Arabic_switch 0xff7e
+#define CLUTTER_Cyrillic_GHE_bar 0x1000492
+#define CLUTTER_Cyrillic_ghe_bar 0x1000493
+#define CLUTTER_Cyrillic_ZHE_descender 0x1000496
+#define CLUTTER_Cyrillic_zhe_descender 0x1000497
+#define CLUTTER_Cyrillic_KA_descender 0x100049a
+#define CLUTTER_Cyrillic_ka_descender 0x100049b
+#define CLUTTER_Cyrillic_KA_vertstroke 0x100049c
+#define CLUTTER_Cyrillic_ka_vertstroke 0x100049d
+#define CLUTTER_Cyrillic_EN_descender 0x10004a2
+#define CLUTTER_Cyrillic_en_descender 0x10004a3
+#define CLUTTER_Cyrillic_U_straight 0x10004ae
+#define CLUTTER_Cyrillic_u_straight 0x10004af
+#define CLUTTER_Cyrillic_U_straight_bar 0x10004b0
+#define CLUTTER_Cyrillic_u_straight_bar 0x10004b1
+#define CLUTTER_Cyrillic_HA_descender 0x10004b2
+#define CLUTTER_Cyrillic_ha_descender 0x10004b3
+#define CLUTTER_Cyrillic_CHE_descender 0x10004b6
+#define CLUTTER_Cyrillic_che_descender 0x10004b7
+#define CLUTTER_Cyrillic_CHE_vertstroke 0x10004b8
+#define CLUTTER_Cyrillic_che_vertstroke 0x10004b9
+#define CLUTTER_Cyrillic_SHHA 0x10004ba
+#define CLUTTER_Cyrillic_shha 0x10004bb
+#define CLUTTER_Cyrillic_SCHWA 0x10004d8
+#define CLUTTER_Cyrillic_schwa 0x10004d9
+#define CLUTTER_Cyrillic_I_macron 0x10004e2
+#define CLUTTER_Cyrillic_i_macron 0x10004e3
+#define CLUTTER_Cyrillic_O_bar 0x10004e8
+#define CLUTTER_Cyrillic_o_bar 0x10004e9
+#define CLUTTER_Cyrillic_U_macron 0x10004ee
+#define CLUTTER_Cyrillic_u_macron 0x10004ef
+#define CLUTTER_Serbian_dje 0x6a1
+#define CLUTTER_Macedonia_gje 0x6a2
+#define CLUTTER_Cyrillic_io 0x6a3
+#define CLUTTER_Ukrainian_ie 0x6a4
+#define CLUTTER_Ukranian_je 0x6a4
+#define CLUTTER_Macedonia_dse 0x6a5
+#define CLUTTER_Ukrainian_i 0x6a6
+#define CLUTTER_Ukranian_i 0x6a6
+#define CLUTTER_Ukrainian_yi 0x6a7
+#define CLUTTER_Ukranian_yi 0x6a7
+#define CLUTTER_Cyrillic_je 0x6a8
+#define CLUTTER_Serbian_je 0x6a8
+#define CLUTTER_Cyrillic_lje 0x6a9
+#define CLUTTER_Serbian_lje 0x6a9
+#define CLUTTER_Cyrillic_nje 0x6aa
+#define CLUTTER_Serbian_nje 0x6aa
+#define CLUTTER_Serbian_tshe 0x6ab
+#define CLUTTER_Macedonia_kje 0x6ac
+#define CLUTTER_Ukrainian_ghe_with_upturn 0x6ad
+#define CLUTTER_Byelorussian_shortu 0x6ae
+#define CLUTTER_Cyrillic_dzhe 0x6af
+#define CLUTTER_Serbian_dze 0x6af
+#define CLUTTER_numerosign 0x6b0
+#define CLUTTER_Serbian_DJE 0x6b1
+#define CLUTTER_Macedonia_GJE 0x6b2
+#define CLUTTER_Cyrillic_IO 0x6b3
+#define CLUTTER_Ukrainian_IE 0x6b4
+#define CLUTTER_Ukranian_JE 0x6b4
+#define CLUTTER_Macedonia_DSE 0x6b5
+#define CLUTTER_Ukrainian_I 0x6b6
+#define CLUTTER_Ukranian_I 0x6b6
+#define CLUTTER_Ukrainian_YI 0x6b7
+#define CLUTTER_Ukranian_YI 0x6b7
+#define CLUTTER_Cyrillic_JE 0x6b8
+#define CLUTTER_Serbian_JE 0x6b8
+#define CLUTTER_Cyrillic_LJE 0x6b9
+#define CLUTTER_Serbian_LJE 0x6b9
+#define CLUTTER_Cyrillic_NJE 0x6ba
+#define CLUTTER_Serbian_NJE 0x6ba
+#define CLUTTER_Serbian_TSHE 0x6bb
+#define CLUTTER_Macedonia_KJE 0x6bc
+#define CLUTTER_Ukrainian_GHE_WITH_UPTURN 0x6bd
+#define CLUTTER_Byelorussian_SHORTU 0x6be
+#define CLUTTER_Cyrillic_DZHE 0x6bf
+#define CLUTTER_Serbian_DZE 0x6bf
+#define CLUTTER_Cyrillic_yu 0x6c0
+#define CLUTTER_Cyrillic_a 0x6c1
+#define CLUTTER_Cyrillic_be 0x6c2
+#define CLUTTER_Cyrillic_tse 0x6c3
+#define CLUTTER_Cyrillic_de 0x6c4
+#define CLUTTER_Cyrillic_ie 0x6c5
+#define CLUTTER_Cyrillic_ef 0x6c6
+#define CLUTTER_Cyrillic_ghe 0x6c7
+#define CLUTTER_Cyrillic_ha 0x6c8
+#define CLUTTER_Cyrillic_i 0x6c9
+#define CLUTTER_Cyrillic_shorti 0x6ca
+#define CLUTTER_Cyrillic_ka 0x6cb
+#define CLUTTER_Cyrillic_el 0x6cc
+#define CLUTTER_Cyrillic_em 0x6cd
+#define CLUTTER_Cyrillic_en 0x6ce
+#define CLUTTER_Cyrillic_o 0x6cf
+#define CLUTTER_Cyrillic_pe 0x6d0
+#define CLUTTER_Cyrillic_ya 0x6d1
+#define CLUTTER_Cyrillic_er 0x6d2
+#define CLUTTER_Cyrillic_es 0x6d3
+#define CLUTTER_Cyrillic_te 0x6d4
+#define CLUTTER_Cyrillic_u 0x6d5
+#define CLUTTER_Cyrillic_zhe 0x6d6
+#define CLUTTER_Cyrillic_ve 0x6d7
+#define CLUTTER_Cyrillic_softsign 0x6d8
+#define CLUTTER_Cyrillic_yeru 0x6d9
+#define CLUTTER_Cyrillic_ze 0x6da
+#define CLUTTER_Cyrillic_sha 0x6db
+#define CLUTTER_Cyrillic_e 0x6dc
+#define CLUTTER_Cyrillic_shcha 0x6dd
+#define CLUTTER_Cyrillic_che 0x6de
+#define CLUTTER_Cyrillic_hardsign 0x6df
+#define CLUTTER_Cyrillic_YU 0x6e0
+#define CLUTTER_Cyrillic_A 0x6e1
+#define CLUTTER_Cyrillic_BE 0x6e2
+#define CLUTTER_Cyrillic_TSE 0x6e3
+#define CLUTTER_Cyrillic_DE 0x6e4
+#define CLUTTER_Cyrillic_IE 0x6e5
+#define CLUTTER_Cyrillic_EF 0x6e6
+#define CLUTTER_Cyrillic_GHE 0x6e7
+#define CLUTTER_Cyrillic_HA 0x6e8
+#define CLUTTER_Cyrillic_I 0x6e9
+#define CLUTTER_Cyrillic_SHORTI 0x6ea
+#define CLUTTER_Cyrillic_KA 0x6eb
+#define CLUTTER_Cyrillic_EL 0x6ec
+#define CLUTTER_Cyrillic_EM 0x6ed
+#define CLUTTER_Cyrillic_EN 0x6ee
+#define CLUTTER_Cyrillic_O 0x6ef
+#define CLUTTER_Cyrillic_PE 0x6f0
+#define CLUTTER_Cyrillic_YA 0x6f1
+#define CLUTTER_Cyrillic_ER 0x6f2
+#define CLUTTER_Cyrillic_ES 0x6f3
+#define CLUTTER_Cyrillic_TE 0x6f4
+#define CLUTTER_Cyrillic_U 0x6f5
+#define CLUTTER_Cyrillic_ZHE 0x6f6
+#define CLUTTER_Cyrillic_VE 0x6f7
+#define CLUTTER_Cyrillic_SOFTSIGN 0x6f8
+#define CLUTTER_Cyrillic_YERU 0x6f9
+#define CLUTTER_Cyrillic_ZE 0x6fa
+#define CLUTTER_Cyrillic_SHA 0x6fb
+#define CLUTTER_Cyrillic_E 0x6fc
+#define CLUTTER_Cyrillic_SHCHA 0x6fd
+#define CLUTTER_Cyrillic_CHE 0x6fe
+#define CLUTTER_Cyrillic_HARDSIGN 0x6ff
+#define CLUTTER_Greek_ALPHAaccent 0x7a1
+#define CLUTTER_Greek_EPSILONaccent 0x7a2
+#define CLUTTER_Greek_ETAaccent 0x7a3
+#define CLUTTER_Greek_IOTAaccent 0x7a4
+#define CLUTTER_Greek_IOTAdieresis 0x7a5
+#define CLUTTER_Greek_IOTAdiaeresis 0x7a5
+#define CLUTTER_Greek_OMICRONaccent 0x7a7
+#define CLUTTER_Greek_UPSILONaccent 0x7a8
+#define CLUTTER_Greek_UPSILONdieresis 0x7a9
+#define CLUTTER_Greek_OMEGAaccent 0x7ab
+#define CLUTTER_Greek_accentdieresis 0x7ae
+#define CLUTTER_Greek_horizbar 0x7af
+#define CLUTTER_Greek_alphaaccent 0x7b1
+#define CLUTTER_Greek_epsilonaccent 0x7b2
+#define CLUTTER_Greek_etaaccent 0x7b3
+#define CLUTTER_Greek_iotaaccent 0x7b4
+#define CLUTTER_Greek_iotadieresis 0x7b5
+#define CLUTTER_Greek_iotaaccentdieresis 0x7b6
+#define CLUTTER_Greek_omicronaccent 0x7b7
+#define CLUTTER_Greek_upsilonaccent 0x7b8
+#define CLUTTER_Greek_upsilondieresis 0x7b9
+#define CLUTTER_Greek_upsilonaccentdieresis 0x7ba
+#define CLUTTER_Greek_omegaaccent 0x7bb
+#define CLUTTER_Greek_ALPHA 0x7c1
+#define CLUTTER_Greek_BETA 0x7c2
+#define CLUTTER_Greek_GAMMA 0x7c3
+#define CLUTTER_Greek_DELTA 0x7c4
+#define CLUTTER_Greek_EPSILON 0x7c5
+#define CLUTTER_Greek_ZETA 0x7c6
+#define CLUTTER_Greek_ETA 0x7c7
+#define CLUTTER_Greek_THETA 0x7c8
+#define CLUTTER_Greek_IOTA 0x7c9
+#define CLUTTER_Greek_KAPPA 0x7ca
+#define CLUTTER_Greek_LAMDA 0x7cb
+#define CLUTTER_Greek_LAMBDA 0x7cb
+#define CLUTTER_Greek_MU 0x7cc
+#define CLUTTER_Greek_NU 0x7cd
+#define CLUTTER_Greek_XI 0x7ce
+#define CLUTTER_Greek_OMICRON 0x7cf
+#define CLUTTER_Greek_PI 0x7d0
+#define CLUTTER_Greek_RHO 0x7d1
+#define CLUTTER_Greek_SIGMA 0x7d2
+#define CLUTTER_Greek_TAU 0x7d4
+#define CLUTTER_Greek_UPSILON 0x7d5
+#define CLUTTER_Greek_PHI 0x7d6
+#define CLUTTER_Greek_CHI 0x7d7
+#define CLUTTER_Greek_PSI 0x7d8
+#define CLUTTER_Greek_OMEGA 0x7d9
+#define CLUTTER_Greek_alpha 0x7e1
+#define CLUTTER_Greek_beta 0x7e2
+#define CLUTTER_Greek_gamma 0x7e3
+#define CLUTTER_Greek_delta 0x7e4
+#define CLUTTER_Greek_epsilon 0x7e5
+#define CLUTTER_Greek_zeta 0x7e6
+#define CLUTTER_Greek_eta 0x7e7
+#define CLUTTER_Greek_theta 0x7e8
+#define CLUTTER_Greek_iota 0x7e9
+#define CLUTTER_Greek_kappa 0x7ea
+#define CLUTTER_Greek_lamda 0x7eb
+#define CLUTTER_Greek_lambda 0x7eb
+#define CLUTTER_Greek_mu 0x7ec
+#define CLUTTER_Greek_nu 0x7ed
+#define CLUTTER_Greek_xi 0x7ee
+#define CLUTTER_Greek_omicron 0x7ef
+#define CLUTTER_Greek_pi 0x7f0
+#define CLUTTER_Greek_rho 0x7f1
+#define CLUTTER_Greek_sigma 0x7f2
+#define CLUTTER_Greek_finalsmallsigma 0x7f3
+#define CLUTTER_Greek_tau 0x7f4
+#define CLUTTER_Greek_upsilon 0x7f5
+#define CLUTTER_Greek_phi 0x7f6
+#define CLUTTER_Greek_chi 0x7f7
+#define CLUTTER_Greek_psi 0x7f8
+#define CLUTTER_Greek_omega 0x7f9
+#define CLUTTER_Greek_switch 0xff7e
+#define CLUTTER_leftradical 0x8a1
+#define CLUTTER_topleftradical 0x8a2
+#define CLUTTER_horizconnector 0x8a3
+#define CLUTTER_topintegral 0x8a4
+#define CLUTTER_botintegral 0x8a5
+#define CLUTTER_vertconnector 0x8a6
+#define CLUTTER_topleftsqbracket 0x8a7
+#define CLUTTER_botleftsqbracket 0x8a8
+#define CLUTTER_toprightsqbracket 0x8a9
+#define CLUTTER_botrightsqbracket 0x8aa
+#define CLUTTER_topleftparens 0x8ab
+#define CLUTTER_botleftparens 0x8ac
+#define CLUTTER_toprightparens 0x8ad
+#define CLUTTER_botrightparens 0x8ae
+#define CLUTTER_leftmiddlecurlybrace 0x8af
+#define CLUTTER_rightmiddlecurlybrace 0x8b0
+#define CLUTTER_topleftsummation 0x8b1
+#define CLUTTER_botleftsummation 0x8b2
+#define CLUTTER_topvertsummationconnector 0x8b3
+#define CLUTTER_botvertsummationconnector 0x8b4
+#define CLUTTER_toprightsummation 0x8b5
+#define CLUTTER_botrightsummation 0x8b6
+#define CLUTTER_rightmiddlesummation 0x8b7
+#define CLUTTER_lessthanequal 0x8bc
+#define CLUTTER_notequal 0x8bd
+#define CLUTTER_greaterthanequal 0x8be
+#define CLUTTER_integral 0x8bf
+#define CLUTTER_therefore 0x8c0
+#define CLUTTER_variation 0x8c1
+#define CLUTTER_infinity 0x8c2
+#define CLUTTER_nabla 0x8c5
+#define CLUTTER_approximate 0x8c8
+#define CLUTTER_similarequal 0x8c9
+#define CLUTTER_ifonlyif 0x8cd
+#define CLUTTER_implies 0x8ce
+#define CLUTTER_identical 0x8cf
+#define CLUTTER_radical 0x8d6
+#define CLUTTER_includedin 0x8da
+#define CLUTTER_includes 0x8db
+#define CLUTTER_intersection 0x8dc
+#define CLUTTER_union 0x8dd
+#define CLUTTER_logicaland 0x8de
+#define CLUTTER_logicalor 0x8df
+#define CLUTTER_partialderivative 0x8ef
+#define CLUTTER_function 0x8f6
+#define CLUTTER_leftarrow 0x8fb
+#define CLUTTER_uparrow 0x8fc
+#define CLUTTER_rightarrow 0x8fd
+#define CLUTTER_downarrow 0x8fe
+#define CLUTTER_blank 0x9df
+#define CLUTTER_soliddiamond 0x9e0
+#define CLUTTER_checkerboard 0x9e1
+#define CLUTTER_ht 0x9e2
+#define CLUTTER_ff 0x9e3
+#define CLUTTER_cr 0x9e4
+#define CLUTTER_lf 0x9e5
+#define CLUTTER_nl 0x9e8
+#define CLUTTER_vt 0x9e9
+#define CLUTTER_lowrightcorner 0x9ea
+#define CLUTTER_uprightcorner 0x9eb
+#define CLUTTER_upleftcorner 0x9ec
+#define CLUTTER_lowleftcorner 0x9ed
+#define CLUTTER_crossinglines 0x9ee
+#define CLUTTER_horizlinescan1 0x9ef
+#define CLUTTER_horizlinescan3 0x9f0
+#define CLUTTER_horizlinescan5 0x9f1
+#define CLUTTER_horizlinescan7 0x9f2
+#define CLUTTER_horizlinescan9 0x9f3
+#define CLUTTER_leftt 0x9f4
+#define CLUTTER_rightt 0x9f5
+#define CLUTTER_bott 0x9f6
+#define CLUTTER_topt 0x9f7
+#define CLUTTER_vertbar 0x9f8
+#define CLUTTER_emspace 0xaa1
+#define CLUTTER_enspace 0xaa2
+#define CLUTTER_em3space 0xaa3
+#define CLUTTER_em4space 0xaa4
+#define CLUTTER_digitspace 0xaa5
+#define CLUTTER_punctspace 0xaa6
+#define CLUTTER_thinspace 0xaa7
+#define CLUTTER_hairspace 0xaa8
+#define CLUTTER_emdash 0xaa9
+#define CLUTTER_endash 0xaaa
+#define CLUTTER_signifblank 0xaac
+#define CLUTTER_ellipsis 0xaae
+#define CLUTTER_doubbaselinedot 0xaaf
+#define CLUTTER_onethird 0xab0
+#define CLUTTER_twothirds 0xab1
+#define CLUTTER_onefifth 0xab2
+#define CLUTTER_twofifths 0xab3
+#define CLUTTER_threefifths 0xab4
+#define CLUTTER_fourfifths 0xab5
+#define CLUTTER_onesixth 0xab6
+#define CLUTTER_fivesixths 0xab7
+#define CLUTTER_careof 0xab8
+#define CLUTTER_figdash 0xabb
+#define CLUTTER_leftanglebracket 0xabc
+#define CLUTTER_decimalpoint 0xabd
+#define CLUTTER_rightanglebracket 0xabe
+#define CLUTTER_marker 0xabf
+#define CLUTTER_oneeighth 0xac3
+#define CLUTTER_threeeighths 0xac4
+#define CLUTTER_fiveeighths 0xac5
+#define CLUTTER_seveneighths 0xac6
+#define CLUTTER_trademark 0xac9
+#define CLUTTER_signaturemark 0xaca
+#define CLUTTER_trademarkincircle 0xacb
+#define CLUTTER_leftopentriangle 0xacc
+#define CLUTTER_rightopentriangle 0xacd
+#define CLUTTER_emopencircle 0xace
+#define CLUTTER_emopenrectangle 0xacf
+#define CLUTTER_leftsinglequotemark 0xad0
+#define CLUTTER_rightsinglequotemark 0xad1
+#define CLUTTER_leftdoublequotemark 0xad2
+#define CLUTTER_rightdoublequotemark 0xad3
+#define CLUTTER_prescription 0xad4
+#define CLUTTER_permille 0xad5
+#define CLUTTER_minutes 0xad6
+#define CLUTTER_seconds 0xad7
+#define CLUTTER_latincross 0xad9
+#define CLUTTER_hexagram 0xada
+#define CLUTTER_filledrectbullet 0xadb
+#define CLUTTER_filledlefttribullet 0xadc
+#define CLUTTER_filledrighttribullet 0xadd
+#define CLUTTER_emfilledcircle 0xade
+#define CLUTTER_emfilledrect 0xadf
+#define CLUTTER_enopencircbullet 0xae0
+#define CLUTTER_enopensquarebullet 0xae1
+#define CLUTTER_openrectbullet 0xae2
+#define CLUTTER_opentribulletup 0xae3
+#define CLUTTER_opentribulletdown 0xae4
+#define CLUTTER_openstar 0xae5
+#define CLUTTER_enfilledcircbullet 0xae6
+#define CLUTTER_enfilledsqbullet 0xae7
+#define CLUTTER_filledtribulletup 0xae8
+#define CLUTTER_filledtribulletdown 0xae9
+#define CLUTTER_leftpointer 0xaea
+#define CLUTTER_rightpointer 0xaeb
+#define CLUTTER_club 0xaec
+#define CLUTTER_diamond 0xaed
+#define CLUTTER_heart 0xaee
+#define CLUTTER_maltesecross 0xaf0
+#define CLUTTER_dagger 0xaf1
+#define CLUTTER_doubledagger 0xaf2
+#define CLUTTER_checkmark 0xaf3
+#define CLUTTER_ballotcross 0xaf4
+#define CLUTTER_musicalsharp 0xaf5
+#define CLUTTER_musicalflat 0xaf6
+#define CLUTTER_malesymbol 0xaf7
+#define CLUTTER_femalesymbol 0xaf8
+#define CLUTTER_telephone 0xaf9
+#define CLUTTER_telephonerecorder 0xafa
+#define CLUTTER_phonographcopyright 0xafb
+#define CLUTTER_caret 0xafc
+#define CLUTTER_singlelowquotemark 0xafd
+#define CLUTTER_doublelowquotemark 0xafe
+#define CLUTTER_cursor 0xaff
+#define CLUTTER_leftcaret 0xba3
+#define CLUTTER_rightcaret 0xba6
+#define CLUTTER_downcaret 0xba8
+#define CLUTTER_upcaret 0xba9
+#define CLUTTER_overbar 0xbc0
+#define CLUTTER_downtack 0xbc2
+#define CLUTTER_upshoe 0xbc3
+#define CLUTTER_downstile 0xbc4
+#define CLUTTER_underbar 0xbc6
+#define CLUTTER_jot 0xbca
+#define CLUTTER_quad 0xbcc
+#define CLUTTER_uptack 0xbce
+#define CLUTTER_circle 0xbcf
+#define CLUTTER_upstile 0xbd3
+#define CLUTTER_downshoe 0xbd6
+#define CLUTTER_rightshoe 0xbd8
+#define CLUTTER_leftshoe 0xbda
+#define CLUTTER_lefttack 0xbdc
+#define CLUTTER_righttack 0xbfc
+#define CLUTTER_hebrew_doublelowline 0xcdf
+#define CLUTTER_hebrew_aleph 0xce0
+#define CLUTTER_hebrew_bet 0xce1
+#define CLUTTER_hebrew_beth 0xce1
+#define CLUTTER_hebrew_gimel 0xce2
+#define CLUTTER_hebrew_gimmel 0xce2
+#define CLUTTER_hebrew_dalet 0xce3
+#define CLUTTER_hebrew_daleth 0xce3
+#define CLUTTER_hebrew_he 0xce4
+#define CLUTTER_hebrew_waw 0xce5
+#define CLUTTER_hebrew_zain 0xce6
+#define CLUTTER_hebrew_zayin 0xce6
+#define CLUTTER_hebrew_chet 0xce7
+#define CLUTTER_hebrew_het 0xce7
+#define CLUTTER_hebrew_tet 0xce8
+#define CLUTTER_hebrew_teth 0xce8
+#define CLUTTER_hebrew_yod 0xce9
+#define CLUTTER_hebrew_finalkaph 0xcea
+#define CLUTTER_hebrew_kaph 0xceb
+#define CLUTTER_hebrew_lamed 0xcec
+#define CLUTTER_hebrew_finalmem 0xced
+#define CLUTTER_hebrew_mem 0xcee
+#define CLUTTER_hebrew_finalnun 0xcef
+#define CLUTTER_hebrew_nun 0xcf0
+#define CLUTTER_hebrew_samech 0xcf1
+#define CLUTTER_hebrew_samekh 0xcf1
+#define CLUTTER_hebrew_ayin 0xcf2
+#define CLUTTER_hebrew_finalpe 0xcf3
+#define CLUTTER_hebrew_pe 0xcf4
+#define CLUTTER_hebrew_finalzade 0xcf5
+#define CLUTTER_hebrew_finalzadi 0xcf5
+#define CLUTTER_hebrew_zade 0xcf6
+#define CLUTTER_hebrew_zadi 0xcf6
+#define CLUTTER_hebrew_qoph 0xcf7
+#define CLUTTER_hebrew_kuf 0xcf7
+#define CLUTTER_hebrew_resh 0xcf8
+#define CLUTTER_hebrew_shin 0xcf9
+#define CLUTTER_hebrew_taw 0xcfa
+#define CLUTTER_hebrew_taf 0xcfa
+#define CLUTTER_Hebrew_switch 0xff7e
+#define CLUTTER_Thai_kokai 0xda1
+#define CLUTTER_Thai_khokhai 0xda2
+#define CLUTTER_Thai_khokhuat 0xda3
+#define CLUTTER_Thai_khokhwai 0xda4
+#define CLUTTER_Thai_khokhon 0xda5
+#define CLUTTER_Thai_khorakhang 0xda6
+#define CLUTTER_Thai_ngongu 0xda7
+#define CLUTTER_Thai_chochan 0xda8
+#define CLUTTER_Thai_choching 0xda9
+#define CLUTTER_Thai_chochang 0xdaa
+#define CLUTTER_Thai_soso 0xdab
+#define CLUTTER_Thai_chochoe 0xdac
+#define CLUTTER_Thai_yoying 0xdad
+#define CLUTTER_Thai_dochada 0xdae
+#define CLUTTER_Thai_topatak 0xdaf
+#define CLUTTER_Thai_thothan 0xdb0
+#define CLUTTER_Thai_thonangmontho 0xdb1
+#define CLUTTER_Thai_thophuthao 0xdb2
+#define CLUTTER_Thai_nonen 0xdb3
+#define CLUTTER_Thai_dodek 0xdb4
+#define CLUTTER_Thai_totao 0xdb5
+#define CLUTTER_Thai_thothung 0xdb6
+#define CLUTTER_Thai_thothahan 0xdb7
+#define CLUTTER_Thai_thothong 0xdb8
+#define CLUTTER_Thai_nonu 0xdb9
+#define CLUTTER_Thai_bobaimai 0xdba
+#define CLUTTER_Thai_popla 0xdbb
+#define CLUTTER_Thai_phophung 0xdbc
+#define CLUTTER_Thai_fofa 0xdbd
+#define CLUTTER_Thai_phophan 0xdbe
+#define CLUTTER_Thai_fofan 0xdbf
+#define CLUTTER_Thai_phosamphao 0xdc0
+#define CLUTTER_Thai_moma 0xdc1
+#define CLUTTER_Thai_yoyak 0xdc2
+#define CLUTTER_Thai_rorua 0xdc3
+#define CLUTTER_Thai_ru 0xdc4
+#define CLUTTER_Thai_loling 0xdc5
+#define CLUTTER_Thai_lu 0xdc6
+#define CLUTTER_Thai_wowaen 0xdc7
+#define CLUTTER_Thai_sosala 0xdc8
+#define CLUTTER_Thai_sorusi 0xdc9
+#define CLUTTER_Thai_sosua 0xdca
+#define CLUTTER_Thai_hohip 0xdcb
+#define CLUTTER_Thai_lochula 0xdcc
+#define CLUTTER_Thai_oang 0xdcd
+#define CLUTTER_Thai_honokhuk 0xdce
+#define CLUTTER_Thai_paiyannoi 0xdcf
+#define CLUTTER_Thai_saraa 0xdd0
+#define CLUTTER_Thai_maihanakat 0xdd1
+#define CLUTTER_Thai_saraaa 0xdd2
+#define CLUTTER_Thai_saraam 0xdd3
+#define CLUTTER_Thai_sarai 0xdd4
+#define CLUTTER_Thai_saraii 0xdd5
+#define CLUTTER_Thai_saraue 0xdd6
+#define CLUTTER_Thai_sarauee 0xdd7
+#define CLUTTER_Thai_sarau 0xdd8
+#define CLUTTER_Thai_sarauu 0xdd9
+#define CLUTTER_Thai_phinthu 0xdda
+#define CLUTTER_Thai_maihanakat_maitho 0xdde
+#define CLUTTER_Thai_baht 0xddf
+#define CLUTTER_Thai_sarae 0xde0
+#define CLUTTER_Thai_saraae 0xde1
+#define CLUTTER_Thai_sarao 0xde2
+#define CLUTTER_Thai_saraaimaimuan 0xde3
+#define CLUTTER_Thai_saraaimaimalai 0xde4
+#define CLUTTER_Thai_lakkhangyao 0xde5
+#define CLUTTER_Thai_maiyamok 0xde6
+#define CLUTTER_Thai_maitaikhu 0xde7
+#define CLUTTER_Thai_maiek 0xde8
+#define CLUTTER_Thai_maitho 0xde9
+#define CLUTTER_Thai_maitri 0xdea
+#define CLUTTER_Thai_maichattawa 0xdeb
+#define CLUTTER_Thai_thanthakhat 0xdec
+#define CLUTTER_Thai_nikhahit 0xded
+#define CLUTTER_Thai_leksun 0xdf0
+#define CLUTTER_Thai_leknung 0xdf1
+#define CLUTTER_Thai_leksong 0xdf2
+#define CLUTTER_Thai_leksam 0xdf3
+#define CLUTTER_Thai_leksi 0xdf4
+#define CLUTTER_Thai_lekha 0xdf5
+#define CLUTTER_Thai_lekhok 0xdf6
+#define CLUTTER_Thai_lekchet 0xdf7
+#define CLUTTER_Thai_lekpaet 0xdf8
+#define CLUTTER_Thai_lekkao 0xdf9
+#define CLUTTER_Hangul 0xff31
+#define CLUTTER_Hangul_Start 0xff32
+#define CLUTTER_Hangul_End 0xff33
+#define CLUTTER_Hangul_Hanja 0xff34
+#define CLUTTER_Hangul_Jamo 0xff35
+#define CLUTTER_Hangul_Romaja 0xff36
+#define CLUTTER_Hangul_Codeinput 0xff37
+#define CLUTTER_Hangul_Jeonja 0xff38
+#define CLUTTER_Hangul_Banja 0xff39
+#define CLUTTER_Hangul_PreHanja 0xff3a
+#define CLUTTER_Hangul_PostHanja 0xff3b
+#define CLUTTER_Hangul_SingleCandidate 0xff3c
+#define CLUTTER_Hangul_MultipleCandidate 0xff3d
+#define CLUTTER_Hangul_PreviousCandidate 0xff3e
+#define CLUTTER_Hangul_Special 0xff3f
+#define CLUTTER_Hangul_switch 0xff7e
+#define CLUTTER_Hangul_Kiyeog 0xea1
+#define CLUTTER_Hangul_SsangKiyeog 0xea2
+#define CLUTTER_Hangul_KiyeogSios 0xea3
+#define CLUTTER_Hangul_Nieun 0xea4
+#define CLUTTER_Hangul_NieunJieuj 0xea5
+#define CLUTTER_Hangul_NieunHieuh 0xea6
+#define CLUTTER_Hangul_Dikeud 0xea7
+#define CLUTTER_Hangul_SsangDikeud 0xea8
+#define CLUTTER_Hangul_Rieul 0xea9
+#define CLUTTER_Hangul_RieulKiyeog 0xeaa
+#define CLUTTER_Hangul_RieulMieum 0xeab
+#define CLUTTER_Hangul_RieulPieub 0xeac
+#define CLUTTER_Hangul_RieulSios 0xead
+#define CLUTTER_Hangul_RieulTieut 0xeae
+#define CLUTTER_Hangul_RieulPhieuf 0xeaf
+#define CLUTTER_Hangul_RieulHieuh 0xeb0
+#define CLUTTER_Hangul_Mieum 0xeb1
+#define CLUTTER_Hangul_Pieub 0xeb2
+#define CLUTTER_Hangul_SsangPieub 0xeb3
+#define CLUTTER_Hangul_PieubSios 0xeb4
+#define CLUTTER_Hangul_Sios 0xeb5
+#define CLUTTER_Hangul_SsangSios 0xeb6
+#define CLUTTER_Hangul_Ieung 0xeb7
+#define CLUTTER_Hangul_Jieuj 0xeb8
+#define CLUTTER_Hangul_SsangJieuj 0xeb9
+#define CLUTTER_Hangul_Cieuc 0xeba
+#define CLUTTER_Hangul_Khieuq 0xebb
+#define CLUTTER_Hangul_Tieut 0xebc
+#define CLUTTER_Hangul_Phieuf 0xebd
+#define CLUTTER_Hangul_Hieuh 0xebe
+#define CLUTTER_Hangul_A 0xebf
+#define CLUTTER_Hangul_AE 0xec0
+#define CLUTTER_Hangul_YA 0xec1
+#define CLUTTER_Hangul_YAE 0xec2
+#define CLUTTER_Hangul_EO 0xec3
+#define CLUTTER_Hangul_E 0xec4
+#define CLUTTER_Hangul_YEO 0xec5
+#define CLUTTER_Hangul_YE 0xec6
+#define CLUTTER_Hangul_O 0xec7
+#define CLUTTER_Hangul_WA 0xec8
+#define CLUTTER_Hangul_WAE 0xec9
+#define CLUTTER_Hangul_OE 0xeca
+#define CLUTTER_Hangul_YO 0xecb
+#define CLUTTER_Hangul_U 0xecc
+#define CLUTTER_Hangul_WEO 0xecd
+#define CLUTTER_Hangul_WE 0xece
+#define CLUTTER_Hangul_WI 0xecf
+#define CLUTTER_Hangul_YU 0xed0
+#define CLUTTER_Hangul_EU 0xed1
+#define CLUTTER_Hangul_YI 0xed2
+#define CLUTTER_Hangul_I 0xed3
+#define CLUTTER_Hangul_J_Kiyeog 0xed4
+#define CLUTTER_Hangul_J_SsangKiyeog 0xed5
+#define CLUTTER_Hangul_J_KiyeogSios 0xed6
+#define CLUTTER_Hangul_J_Nieun 0xed7
+#define CLUTTER_Hangul_J_NieunJieuj 0xed8
+#define CLUTTER_Hangul_J_NieunHieuh 0xed9
+#define CLUTTER_Hangul_J_Dikeud 0xeda
+#define CLUTTER_Hangul_J_Rieul 0xedb
+#define CLUTTER_Hangul_J_RieulKiyeog 0xedc
+#define CLUTTER_Hangul_J_RieulMieum 0xedd
+#define CLUTTER_Hangul_J_RieulPieub 0xede
+#define CLUTTER_Hangul_J_RieulSios 0xedf
+#define CLUTTER_Hangul_J_RieulTieut 0xee0
+#define CLUTTER_Hangul_J_RieulPhieuf 0xee1
+#define CLUTTER_Hangul_J_RieulHieuh 0xee2
+#define CLUTTER_Hangul_J_Mieum 0xee3
+#define CLUTTER_Hangul_J_Pieub 0xee4
+#define CLUTTER_Hangul_J_PieubSios 0xee5
+#define CLUTTER_Hangul_J_Sios 0xee6
+#define CLUTTER_Hangul_J_SsangSios 0xee7
+#define CLUTTER_Hangul_J_Ieung 0xee8
+#define CLUTTER_Hangul_J_Jieuj 0xee9
+#define CLUTTER_Hangul_J_Cieuc 0xeea
+#define CLUTTER_Hangul_J_Khieuq 0xeeb
+#define CLUTTER_Hangul_J_Tieut 0xeec
+#define CLUTTER_Hangul_J_Phieuf 0xeed
+#define CLUTTER_Hangul_J_Hieuh 0xeee
+#define CLUTTER_Hangul_RieulYeorinHieuh 0xeef
+#define CLUTTER_Hangul_SunkyeongeumMieum 0xef0
+#define CLUTTER_Hangul_SunkyeongeumPieub 0xef1
+#define CLUTTER_Hangul_PanSios 0xef2
+#define CLUTTER_Hangul_KkogjiDalrinIeung 0xef3
+#define CLUTTER_Hangul_SunkyeongeumPhieuf 0xef4
+#define CLUTTER_Hangul_YeorinHieuh 0xef5
+#define CLUTTER_Hangul_AraeA 0xef6
+#define CLUTTER_Hangul_AraeAE 0xef7
+#define CLUTTER_Hangul_J_PanSios 0xef8
+#define CLUTTER_Hangul_J_KkogjiDalrinIeung 0xef9
+#define CLUTTER_Hangul_J_YeorinHieuh 0xefa
+#define CLUTTER_Korean_Won 0xeff
+#define CLUTTER_Armenian_ligature_ew 0x1000587
+#define CLUTTER_Armenian_full_stop 0x1000589
+#define CLUTTER_Armenian_verjaket 0x1000589
+#define CLUTTER_Armenian_separation_mark 0x100055d
+#define CLUTTER_Armenian_but 0x100055d
+#define CLUTTER_Armenian_hyphen 0x100058a
+#define CLUTTER_Armenian_yentamna 0x100058a
+#define CLUTTER_Armenian_exclam 0x100055c
+#define CLUTTER_Armenian_amanak 0x100055c
+#define CLUTTER_Armenian_accent 0x100055b
+#define CLUTTER_Armenian_shesht 0x100055b
+#define CLUTTER_Armenian_question 0x100055e
+#define CLUTTER_Armenian_paruyk 0x100055e
+#define CLUTTER_Armenian_AYB 0x1000531
+#define CLUTTER_Armenian_ayb 0x1000561
+#define CLUTTER_Armenian_BEN 0x1000532
+#define CLUTTER_Armenian_ben 0x1000562
+#define CLUTTER_Armenian_GIM 0x1000533
+#define CLUTTER_Armenian_gim 0x1000563
+#define CLUTTER_Armenian_DA 0x1000534
+#define CLUTTER_Armenian_da 0x1000564
+#define CLUTTER_Armenian_YECH 0x1000535
+#define CLUTTER_Armenian_yech 0x1000565
+#define CLUTTER_Armenian_ZA 0x1000536
+#define CLUTTER_Armenian_za 0x1000566
+#define CLUTTER_Armenian_E 0x1000537
+#define CLUTTER_Armenian_e 0x1000567
+#define CLUTTER_Armenian_AT 0x1000538
+#define CLUTTER_Armenian_at 0x1000568
+#define CLUTTER_Armenian_TO 0x1000539
+#define CLUTTER_Armenian_to 0x1000569
+#define CLUTTER_Armenian_ZHE 0x100053a
+#define CLUTTER_Armenian_zhe 0x100056a
+#define CLUTTER_Armenian_INI 0x100053b
+#define CLUTTER_Armenian_ini 0x100056b
+#define CLUTTER_Armenian_LYUN 0x100053c
+#define CLUTTER_Armenian_lyun 0x100056c
+#define CLUTTER_Armenian_KHE 0x100053d
+#define CLUTTER_Armenian_khe 0x100056d
+#define CLUTTER_Armenian_TSA 0x100053e
+#define CLUTTER_Armenian_tsa 0x100056e
+#define CLUTTER_Armenian_KEN 0x100053f
+#define CLUTTER_Armenian_ken 0x100056f
+#define CLUTTER_Armenian_HO 0x1000540
+#define CLUTTER_Armenian_ho 0x1000570
+#define CLUTTER_Armenian_DZA 0x1000541
+#define CLUTTER_Armenian_dza 0x1000571
+#define CLUTTER_Armenian_GHAT 0x1000542
+#define CLUTTER_Armenian_ghat 0x1000572
+#define CLUTTER_Armenian_TCHE 0x1000543
+#define CLUTTER_Armenian_tche 0x1000573
+#define CLUTTER_Armenian_MEN 0x1000544
+#define CLUTTER_Armenian_men 0x1000574
+#define CLUTTER_Armenian_HI 0x1000545
+#define CLUTTER_Armenian_hi 0x1000575
+#define CLUTTER_Armenian_NU 0x1000546
+#define CLUTTER_Armenian_nu 0x1000576
+#define CLUTTER_Armenian_SHA 0x1000547
+#define CLUTTER_Armenian_sha 0x1000577
+#define CLUTTER_Armenian_VO 0x1000548
+#define CLUTTER_Armenian_vo 0x1000578
+#define CLUTTER_Armenian_CHA 0x1000549
+#define CLUTTER_Armenian_cha 0x1000579
+#define CLUTTER_Armenian_PE 0x100054a
+#define CLUTTER_Armenian_pe 0x100057a
+#define CLUTTER_Armenian_JE 0x100054b
+#define CLUTTER_Armenian_je 0x100057b
+#define CLUTTER_Armenian_RA 0x100054c
+#define CLUTTER_Armenian_ra 0x100057c
+#define CLUTTER_Armenian_SE 0x100054d
+#define CLUTTER_Armenian_se 0x100057d
+#define CLUTTER_Armenian_VEV 0x100054e
+#define CLUTTER_Armenian_vev 0x100057e
+#define CLUTTER_Armenian_TYUN 0x100054f
+#define CLUTTER_Armenian_tyun 0x100057f
+#define CLUTTER_Armenian_RE 0x1000550
+#define CLUTTER_Armenian_re 0x1000580
+#define CLUTTER_Armenian_TSO 0x1000551
+#define CLUTTER_Armenian_tso 0x1000581
+#define CLUTTER_Armenian_VYUN 0x1000552
+#define CLUTTER_Armenian_vyun 0x1000582
+#define CLUTTER_Armenian_PYUR 0x1000553
+#define CLUTTER_Armenian_pyur 0x1000583
+#define CLUTTER_Armenian_KE 0x1000554
+#define CLUTTER_Armenian_ke 0x1000584
+#define CLUTTER_Armenian_O 0x1000555
+#define CLUTTER_Armenian_o 0x1000585
+#define CLUTTER_Armenian_FE 0x1000556
+#define CLUTTER_Armenian_fe 0x1000586
+#define CLUTTER_Armenian_apostrophe 0x100055a
+#define CLUTTER_Georgian_an 0x10010d0
+#define CLUTTER_Georgian_ban 0x10010d1
+#define CLUTTER_Georgian_gan 0x10010d2
+#define CLUTTER_Georgian_don 0x10010d3
+#define CLUTTER_Georgian_en 0x10010d4
+#define CLUTTER_Georgian_vin 0x10010d5
+#define CLUTTER_Georgian_zen 0x10010d6
+#define CLUTTER_Georgian_tan 0x10010d7
+#define CLUTTER_Georgian_in 0x10010d8
+#define CLUTTER_Georgian_kan 0x10010d9
+#define CLUTTER_Georgian_las 0x10010da
+#define CLUTTER_Georgian_man 0x10010db
+#define CLUTTER_Georgian_nar 0x10010dc
+#define CLUTTER_Georgian_on 0x10010dd
+#define CLUTTER_Georgian_par 0x10010de
+#define CLUTTER_Georgian_zhar 0x10010df
+#define CLUTTER_Georgian_rae 0x10010e0
+#define CLUTTER_Georgian_san 0x10010e1
+#define CLUTTER_Georgian_tar 0x10010e2
+#define CLUTTER_Georgian_un 0x10010e3
+#define CLUTTER_Georgian_phar 0x10010e4
+#define CLUTTER_Georgian_khar 0x10010e5
+#define CLUTTER_Georgian_ghan 0x10010e6
+#define CLUTTER_Georgian_qar 0x10010e7
+#define CLUTTER_Georgian_shin 0x10010e8
+#define CLUTTER_Georgian_chin 0x10010e9
+#define CLUTTER_Georgian_can 0x10010ea
+#define CLUTTER_Georgian_jil 0x10010eb
+#define CLUTTER_Georgian_cil 0x10010ec
+#define CLUTTER_Georgian_char 0x10010ed
+#define CLUTTER_Georgian_xan 0x10010ee
+#define CLUTTER_Georgian_jhan 0x10010ef
+#define CLUTTER_Georgian_hae 0x10010f0
+#define CLUTTER_Georgian_he 0x10010f1
+#define CLUTTER_Georgian_hie 0x10010f2
+#define CLUTTER_Georgian_we 0x10010f3
+#define CLUTTER_Georgian_har 0x10010f4
+#define CLUTTER_Georgian_hoe 0x10010f5
+#define CLUTTER_Georgian_fi 0x10010f6
+#define CLUTTER_Xabovedot 0x1001e8a
+#define CLUTTER_Ibreve 0x100012c
+#define CLUTTER_Zstroke 0x10001b5
+#define CLUTTER_Gcaron 0x10001e6
+#define CLUTTER_Ocaron 0x10001d1
+#define CLUTTER_Obarred 0x100019f
+#define CLUTTER_xabovedot 0x1001e8b
+#define CLUTTER_ibreve 0x100012d
+#define CLUTTER_zstroke 0x10001b6
+#define CLUTTER_gcaron 0x10001e7
+#define CLUTTER_ocaron 0x10001d2
+#define CLUTTER_obarred 0x1000275
+#define CLUTTER_SCHWA 0x100018f
+#define CLUTTER_schwa 0x1000259
+#define CLUTTER_EZH 0x10001b7
+#define CLUTTER_ezh 0x1000292
+#define CLUTTER_Lbelowdot 0x1001e36
+#define CLUTTER_lbelowdot 0x1001e37
+#define CLUTTER_Abelowdot 0x1001ea0
+#define CLUTTER_abelowdot 0x1001ea1
+#define CLUTTER_Ahook 0x1001ea2
+#define CLUTTER_ahook 0x1001ea3
+#define CLUTTER_Acircumflexacute 0x1001ea4
+#define CLUTTER_acircumflexacute 0x1001ea5
+#define CLUTTER_Acircumflexgrave 0x1001ea6
+#define CLUTTER_acircumflexgrave 0x1001ea7
+#define CLUTTER_Acircumflexhook 0x1001ea8
+#define CLUTTER_acircumflexhook 0x1001ea9
+#define CLUTTER_Acircumflextilde 0x1001eaa
+#define CLUTTER_acircumflextilde 0x1001eab
+#define CLUTTER_Acircumflexbelowdot 0x1001eac
+#define CLUTTER_acircumflexbelowdot 0x1001ead
+#define CLUTTER_Abreveacute 0x1001eae
+#define CLUTTER_abreveacute 0x1001eaf
+#define CLUTTER_Abrevegrave 0x1001eb0
+#define CLUTTER_abrevegrave 0x1001eb1
+#define CLUTTER_Abrevehook 0x1001eb2
+#define CLUTTER_abrevehook 0x1001eb3
+#define CLUTTER_Abrevetilde 0x1001eb4
+#define CLUTTER_abrevetilde 0x1001eb5
+#define CLUTTER_Abrevebelowdot 0x1001eb6
+#define CLUTTER_abrevebelowdot 0x1001eb7
+#define CLUTTER_Ebelowdot 0x1001eb8
+#define CLUTTER_ebelowdot 0x1001eb9
+#define CLUTTER_Ehook 0x1001eba
+#define CLUTTER_ehook 0x1001ebb
+#define CLUTTER_Etilde 0x1001ebc
+#define CLUTTER_etilde 0x1001ebd
+#define CLUTTER_Ecircumflexacute 0x1001ebe
+#define CLUTTER_ecircumflexacute 0x1001ebf
+#define CLUTTER_Ecircumflexgrave 0x1001ec0
+#define CLUTTER_ecircumflexgrave 0x1001ec1
+#define CLUTTER_Ecircumflexhook 0x1001ec2
+#define CLUTTER_ecircumflexhook 0x1001ec3
+#define CLUTTER_Ecircumflextilde 0x1001ec4
+#define CLUTTER_ecircumflextilde 0x1001ec5
+#define CLUTTER_Ecircumflexbelowdot 0x1001ec6
+#define CLUTTER_ecircumflexbelowdot 0x1001ec7
+#define CLUTTER_Ihook 0x1001ec8
+#define CLUTTER_ihook 0x1001ec9
+#define CLUTTER_Ibelowdot 0x1001eca
+#define CLUTTER_ibelowdot 0x1001ecb
+#define CLUTTER_Obelowdot 0x1001ecc
+#define CLUTTER_obelowdot 0x1001ecd
+#define CLUTTER_Ohook 0x1001ece
+#define CLUTTER_ohook 0x1001ecf
+#define CLUTTER_Ocircumflexacute 0x1001ed0
+#define CLUTTER_ocircumflexacute 0x1001ed1
+#define CLUTTER_Ocircumflexgrave 0x1001ed2
+#define CLUTTER_ocircumflexgrave 0x1001ed3
+#define CLUTTER_Ocircumflexhook 0x1001ed4
+#define CLUTTER_ocircumflexhook 0x1001ed5
+#define CLUTTER_Ocircumflextilde 0x1001ed6
+#define CLUTTER_ocircumflextilde 0x1001ed7
+#define CLUTTER_Ocircumflexbelowdot 0x1001ed8
+#define CLUTTER_ocircumflexbelowdot 0x1001ed9
+#define CLUTTER_Ohornacute 0x1001eda
+#define CLUTTER_ohornacute 0x1001edb
+#define CLUTTER_Ohorngrave 0x1001edc
+#define CLUTTER_ohorngrave 0x1001edd
+#define CLUTTER_Ohornhook 0x1001ede
+#define CLUTTER_ohornhook 0x1001edf
+#define CLUTTER_Ohorntilde 0x1001ee0
+#define CLUTTER_ohorntilde 0x1001ee1
+#define CLUTTER_Ohornbelowdot 0x1001ee2
+#define CLUTTER_ohornbelowdot 0x1001ee3
+#define CLUTTER_Ubelowdot 0x1001ee4
+#define CLUTTER_ubelowdot 0x1001ee5
+#define CLUTTER_Uhook 0x1001ee6
+#define CLUTTER_uhook 0x1001ee7
+#define CLUTTER_Uhornacute 0x1001ee8
+#define CLUTTER_uhornacute 0x1001ee9
+#define CLUTTER_Uhorngrave 0x1001eea
+#define CLUTTER_uhorngrave 0x1001eeb
+#define CLUTTER_Uhornhook 0x1001eec
+#define CLUTTER_uhornhook 0x1001eed
+#define CLUTTER_Uhorntilde 0x1001eee
+#define CLUTTER_uhorntilde 0x1001eef
+#define CLUTTER_Uhornbelowdot 0x1001ef0
+#define CLUTTER_uhornbelowdot 0x1001ef1
+#define CLUTTER_Ybelowdot 0x1001ef4
+#define CLUTTER_ybelowdot 0x1001ef5
+#define CLUTTER_Yhook 0x1001ef6
+#define CLUTTER_yhook 0x1001ef7
+#define CLUTTER_Ytilde 0x1001ef8
+#define CLUTTER_ytilde 0x1001ef9
+#define CLUTTER_Ohorn 0x10001a0
+#define CLUTTER_ohorn 0x10001a1
+#define CLUTTER_Uhorn 0x10001af
+#define CLUTTER_uhorn 0x10001b0
+#define CLUTTER_EcuSign 0x10020a0
+#define CLUTTER_ColonSign 0x10020a1
+#define CLUTTER_CruzeiroSign 0x10020a2
+#define CLUTTER_FFrancSign 0x10020a3
+#define CLUTTER_LiraSign 0x10020a4
+#define CLUTTER_MillSign 0x10020a5
+#define CLUTTER_NairaSign 0x10020a6
+#define CLUTTER_PesetaSign 0x10020a7
+#define CLUTTER_RupeeSign 0x10020a8
+#define CLUTTER_WonSign 0x10020a9
+#define CLUTTER_NewSheqelSign 0x10020aa
+#define CLUTTER_DongSign 0x10020ab
+#define CLUTTER_EuroSign 0x20ac
+#define CLUTTER_zerosuperior 0x1002070
+#define CLUTTER_foursuperior 0x1002074
+#define CLUTTER_fivesuperior 0x1002075
+#define CLUTTER_sixsuperior 0x1002076
+#define CLUTTER_sevensuperior 0x1002077
+#define CLUTTER_eightsuperior 0x1002078
+#define CLUTTER_ninesuperior 0x1002079
+#define CLUTTER_zerosubscript 0x1002080
+#define CLUTTER_onesubscript 0x1002081
+#define CLUTTER_twosubscript 0x1002082
+#define CLUTTER_threesubscript 0x1002083
+#define CLUTTER_foursubscript 0x1002084
+#define CLUTTER_fivesubscript 0x1002085
+#define CLUTTER_sixsubscript 0x1002086
+#define CLUTTER_sevensubscript 0x1002087
+#define CLUTTER_eightsubscript 0x1002088
+#define CLUTTER_ninesubscript 0x1002089
+#define CLUTTER_partdifferential 0x1002202
+#define CLUTTER_emptyset 0x1002205
+#define CLUTTER_elementof 0x1002208
+#define CLUTTER_notelementof 0x1002209
+#define CLUTTER_containsas 0x100220b
+#define CLUTTER_squareroot 0x100221a
+#define CLUTTER_cuberoot 0x100221b
+#define CLUTTER_fourthroot 0x100221c
+#define CLUTTER_dintegral 0x100222c
+#define CLUTTER_tintegral 0x100222d
+#define CLUTTER_because 0x1002235
+#define CLUTTER_approxeq 0x1002248
+#define CLUTTER_notapproxeq 0x1002247
+#define CLUTTER_notidentical 0x1002262
+#define CLUTTER_stricteq 0x1002263
+#define CLUTTER_braille_dot_1 0xfff1
+#define CLUTTER_braille_dot_2 0xfff2
+#define CLUTTER_braille_dot_3 0xfff3
+#define CLUTTER_braille_dot_4 0xfff4
+#define CLUTTER_braille_dot_5 0xfff5
+#define CLUTTER_braille_dot_6 0xfff6
+#define CLUTTER_braille_dot_7 0xfff7
+#define CLUTTER_braille_dot_8 0xfff8
+#define CLUTTER_braille_dot_9 0xfff9
+#define CLUTTER_braille_dot_10 0xfffa
+#define CLUTTER_braille_blank 0x1002800
+#define CLUTTER_braille_dots_1 0x1002801
+#define CLUTTER_braille_dots_2 0x1002802
+#define CLUTTER_braille_dots_12 0x1002803
+#define CLUTTER_braille_dots_3 0x1002804
+#define CLUTTER_braille_dots_13 0x1002805
+#define CLUTTER_braille_dots_23 0x1002806
+#define CLUTTER_braille_dots_123 0x1002807
+#define CLUTTER_braille_dots_4 0x1002808
+#define CLUTTER_braille_dots_14 0x1002809
+#define CLUTTER_braille_dots_24 0x100280a
+#define CLUTTER_braille_dots_124 0x100280b
+#define CLUTTER_braille_dots_34 0x100280c
+#define CLUTTER_braille_dots_134 0x100280d
+#define CLUTTER_braille_dots_234 0x100280e
+#define CLUTTER_braille_dots_1234 0x100280f
+#define CLUTTER_braille_dots_5 0x1002810
+#define CLUTTER_braille_dots_15 0x1002811
+#define CLUTTER_braille_dots_25 0x1002812
+#define CLUTTER_braille_dots_125 0x1002813
+#define CLUTTER_braille_dots_35 0x1002814
+#define CLUTTER_braille_dots_135 0x1002815
+#define CLUTTER_braille_dots_235 0x1002816
+#define CLUTTER_braille_dots_1235 0x1002817
+#define CLUTTER_braille_dots_45 0x1002818
+#define CLUTTER_braille_dots_145 0x1002819
+#define CLUTTER_braille_dots_245 0x100281a
+#define CLUTTER_braille_dots_1245 0x100281b
+#define CLUTTER_braille_dots_345 0x100281c
+#define CLUTTER_braille_dots_1345 0x100281d
+#define CLUTTER_braille_dots_2345 0x100281e
+#define CLUTTER_braille_dots_12345 0x100281f
+#define CLUTTER_braille_dots_6 0x1002820
+#define CLUTTER_braille_dots_16 0x1002821
+#define CLUTTER_braille_dots_26 0x1002822
+#define CLUTTER_braille_dots_126 0x1002823
+#define CLUTTER_braille_dots_36 0x1002824
+#define CLUTTER_braille_dots_136 0x1002825
+#define CLUTTER_braille_dots_236 0x1002826
+#define CLUTTER_braille_dots_1236 0x1002827
+#define CLUTTER_braille_dots_46 0x1002828
+#define CLUTTER_braille_dots_146 0x1002829
+#define CLUTTER_braille_dots_246 0x100282a
+#define CLUTTER_braille_dots_1246 0x100282b
+#define CLUTTER_braille_dots_346 0x100282c
+#define CLUTTER_braille_dots_1346 0x100282d
+#define CLUTTER_braille_dots_2346 0x100282e
+#define CLUTTER_braille_dots_12346 0x100282f
+#define CLUTTER_braille_dots_56 0x1002830
+#define CLUTTER_braille_dots_156 0x1002831
+#define CLUTTER_braille_dots_256 0x1002832
+#define CLUTTER_braille_dots_1256 0x1002833
+#define CLUTTER_braille_dots_356 0x1002834
+#define CLUTTER_braille_dots_1356 0x1002835
+#define CLUTTER_braille_dots_2356 0x1002836
+#define CLUTTER_braille_dots_12356 0x1002837
+#define CLUTTER_braille_dots_456 0x1002838
+#define CLUTTER_braille_dots_1456 0x1002839
+#define CLUTTER_braille_dots_2456 0x100283a
+#define CLUTTER_braille_dots_12456 0x100283b
+#define CLUTTER_braille_dots_3456 0x100283c
+#define CLUTTER_braille_dots_13456 0x100283d
+#define CLUTTER_braille_dots_23456 0x100283e
+#define CLUTTER_braille_dots_123456 0x100283f
+#define CLUTTER_braille_dots_7 0x1002840
+#define CLUTTER_braille_dots_17 0x1002841
+#define CLUTTER_braille_dots_27 0x1002842
+#define CLUTTER_braille_dots_127 0x1002843
+#define CLUTTER_braille_dots_37 0x1002844
+#define CLUTTER_braille_dots_137 0x1002845
+#define CLUTTER_braille_dots_237 0x1002846
+#define CLUTTER_braille_dots_1237 0x1002847
+#define CLUTTER_braille_dots_47 0x1002848
+#define CLUTTER_braille_dots_147 0x1002849
+#define CLUTTER_braille_dots_247 0x100284a
+#define CLUTTER_braille_dots_1247 0x100284b
+#define CLUTTER_braille_dots_347 0x100284c
+#define CLUTTER_braille_dots_1347 0x100284d
+#define CLUTTER_braille_dots_2347 0x100284e
+#define CLUTTER_braille_dots_12347 0x100284f
+#define CLUTTER_braille_dots_57 0x1002850
+#define CLUTTER_braille_dots_157 0x1002851
+#define CLUTTER_braille_dots_257 0x1002852
+#define CLUTTER_braille_dots_1257 0x1002853
+#define CLUTTER_braille_dots_357 0x1002854
+#define CLUTTER_braille_dots_1357 0x1002855
+#define CLUTTER_braille_dots_2357 0x1002856
+#define CLUTTER_braille_dots_12357 0x1002857
+#define CLUTTER_braille_dots_457 0x1002858
+#define CLUTTER_braille_dots_1457 0x1002859
+#define CLUTTER_braille_dots_2457 0x100285a
+#define CLUTTER_braille_dots_12457 0x100285b
+#define CLUTTER_braille_dots_3457 0x100285c
+#define CLUTTER_braille_dots_13457 0x100285d
+#define CLUTTER_braille_dots_23457 0x100285e
+#define CLUTTER_braille_dots_123457 0x100285f
+#define CLUTTER_braille_dots_67 0x1002860
+#define CLUTTER_braille_dots_167 0x1002861
+#define CLUTTER_braille_dots_267 0x1002862
+#define CLUTTER_braille_dots_1267 0x1002863
+#define CLUTTER_braille_dots_367 0x1002864
+#define CLUTTER_braille_dots_1367 0x1002865
+#define CLUTTER_braille_dots_2367 0x1002866
+#define CLUTTER_braille_dots_12367 0x1002867
+#define CLUTTER_braille_dots_467 0x1002868
+#define CLUTTER_braille_dots_1467 0x1002869
+#define CLUTTER_braille_dots_2467 0x100286a
+#define CLUTTER_braille_dots_12467 0x100286b
+#define CLUTTER_braille_dots_3467 0x100286c
+#define CLUTTER_braille_dots_13467 0x100286d
+#define CLUTTER_braille_dots_23467 0x100286e
+#define CLUTTER_braille_dots_123467 0x100286f
+#define CLUTTER_braille_dots_567 0x1002870
+#define CLUTTER_braille_dots_1567 0x1002871
+#define CLUTTER_braille_dots_2567 0x1002872
+#define CLUTTER_braille_dots_12567 0x1002873
+#define CLUTTER_braille_dots_3567 0x1002874
+#define CLUTTER_braille_dots_13567 0x1002875
+#define CLUTTER_braille_dots_23567 0x1002876
+#define CLUTTER_braille_dots_123567 0x1002877
+#define CLUTTER_braille_dots_4567 0x1002878
+#define CLUTTER_braille_dots_14567 0x1002879
+#define CLUTTER_braille_dots_24567 0x100287a
+#define CLUTTER_braille_dots_124567 0x100287b
+#define CLUTTER_braille_dots_34567 0x100287c
+#define CLUTTER_braille_dots_134567 0x100287d
+#define CLUTTER_braille_dots_234567 0x100287e
+#define CLUTTER_braille_dots_1234567 0x100287f
+#define CLUTTER_braille_dots_8 0x1002880
+#define CLUTTER_braille_dots_18 0x1002881
+#define CLUTTER_braille_dots_28 0x1002882
+#define CLUTTER_braille_dots_128 0x1002883
+#define CLUTTER_braille_dots_38 0x1002884
+#define CLUTTER_braille_dots_138 0x1002885
+#define CLUTTER_braille_dots_238 0x1002886
+#define CLUTTER_braille_dots_1238 0x1002887
+#define CLUTTER_braille_dots_48 0x1002888
+#define CLUTTER_braille_dots_148 0x1002889
+#define CLUTTER_braille_dots_248 0x100288a
+#define CLUTTER_braille_dots_1248 0x100288b
+#define CLUTTER_braille_dots_348 0x100288c
+#define CLUTTER_braille_dots_1348 0x100288d
+#define CLUTTER_braille_dots_2348 0x100288e
+#define CLUTTER_braille_dots_12348 0x100288f
+#define CLUTTER_braille_dots_58 0x1002890
+#define CLUTTER_braille_dots_158 0x1002891
+#define CLUTTER_braille_dots_258 0x1002892
+#define CLUTTER_braille_dots_1258 0x1002893
+#define CLUTTER_braille_dots_358 0x1002894
+#define CLUTTER_braille_dots_1358 0x1002895
+#define CLUTTER_braille_dots_2358 0x1002896
+#define CLUTTER_braille_dots_12358 0x1002897
+#define CLUTTER_braille_dots_458 0x1002898
+#define CLUTTER_braille_dots_1458 0x1002899
+#define CLUTTER_braille_dots_2458 0x100289a
+#define CLUTTER_braille_dots_12458 0x100289b
+#define CLUTTER_braille_dots_3458 0x100289c
+#define CLUTTER_braille_dots_13458 0x100289d
+#define CLUTTER_braille_dots_23458 0x100289e
+#define CLUTTER_braille_dots_123458 0x100289f
+#define CLUTTER_braille_dots_68 0x10028a0
+#define CLUTTER_braille_dots_168 0x10028a1
+#define CLUTTER_braille_dots_268 0x10028a2
+#define CLUTTER_braille_dots_1268 0x10028a3
+#define CLUTTER_braille_dots_368 0x10028a4
+#define CLUTTER_braille_dots_1368 0x10028a5
+#define CLUTTER_braille_dots_2368 0x10028a6
+#define CLUTTER_braille_dots_12368 0x10028a7
+#define CLUTTER_braille_dots_468 0x10028a8
+#define CLUTTER_braille_dots_1468 0x10028a9
+#define CLUTTER_braille_dots_2468 0x10028aa
+#define CLUTTER_braille_dots_12468 0x10028ab
+#define CLUTTER_braille_dots_3468 0x10028ac
+#define CLUTTER_braille_dots_13468 0x10028ad
+#define CLUTTER_braille_dots_23468 0x10028ae
+#define CLUTTER_braille_dots_123468 0x10028af
+#define CLUTTER_braille_dots_568 0x10028b0
+#define CLUTTER_braille_dots_1568 0x10028b1
+#define CLUTTER_braille_dots_2568 0x10028b2
+#define CLUTTER_braille_dots_12568 0x10028b3
+#define CLUTTER_braille_dots_3568 0x10028b4
+#define CLUTTER_braille_dots_13568 0x10028b5
+#define CLUTTER_braille_dots_23568 0x10028b6
+#define CLUTTER_braille_dots_123568 0x10028b7
+#define CLUTTER_braille_dots_4568 0x10028b8
+#define CLUTTER_braille_dots_14568 0x10028b9
+#define CLUTTER_braille_dots_24568 0x10028ba
+#define CLUTTER_braille_dots_124568 0x10028bb
+#define CLUTTER_braille_dots_34568 0x10028bc
+#define CLUTTER_braille_dots_134568 0x10028bd
+#define CLUTTER_braille_dots_234568 0x10028be
+#define CLUTTER_braille_dots_1234568 0x10028bf
+#define CLUTTER_braille_dots_78 0x10028c0
+#define CLUTTER_braille_dots_178 0x10028c1
+#define CLUTTER_braille_dots_278 0x10028c2
+#define CLUTTER_braille_dots_1278 0x10028c3
+#define CLUTTER_braille_dots_378 0x10028c4
+#define CLUTTER_braille_dots_1378 0x10028c5
+#define CLUTTER_braille_dots_2378 0x10028c6
+#define CLUTTER_braille_dots_12378 0x10028c7
+#define CLUTTER_braille_dots_478 0x10028c8
+#define CLUTTER_braille_dots_1478 0x10028c9
+#define CLUTTER_braille_dots_2478 0x10028ca
+#define CLUTTER_braille_dots_12478 0x10028cb
+#define CLUTTER_braille_dots_3478 0x10028cc
+#define CLUTTER_braille_dots_13478 0x10028cd
+#define CLUTTER_braille_dots_23478 0x10028ce
+#define CLUTTER_braille_dots_123478 0x10028cf
+#define CLUTTER_braille_dots_578 0x10028d0
+#define CLUTTER_braille_dots_1578 0x10028d1
+#define CLUTTER_braille_dots_2578 0x10028d2
+#define CLUTTER_braille_dots_12578 0x10028d3
+#define CLUTTER_braille_dots_3578 0x10028d4
+#define CLUTTER_braille_dots_13578 0x10028d5
+#define CLUTTER_braille_dots_23578 0x10028d6
+#define CLUTTER_braille_dots_123578 0x10028d7
+#define CLUTTER_braille_dots_4578 0x10028d8
+#define CLUTTER_braille_dots_14578 0x10028d9
+#define CLUTTER_braille_dots_24578 0x10028da
+#define CLUTTER_braille_dots_124578 0x10028db
+#define CLUTTER_braille_dots_34578 0x10028dc
+#define CLUTTER_braille_dots_134578 0x10028dd
+#define CLUTTER_braille_dots_234578 0x10028de
+#define CLUTTER_braille_dots_1234578 0x10028df
+#define CLUTTER_braille_dots_678 0x10028e0
+#define CLUTTER_braille_dots_1678 0x10028e1
+#define CLUTTER_braille_dots_2678 0x10028e2
+#define CLUTTER_braille_dots_12678 0x10028e3
+#define CLUTTER_braille_dots_3678 0x10028e4
+#define CLUTTER_braille_dots_13678 0x10028e5
+#define CLUTTER_braille_dots_23678 0x10028e6
+#define CLUTTER_braille_dots_123678 0x10028e7
+#define CLUTTER_braille_dots_4678 0x10028e8
+#define CLUTTER_braille_dots_14678 0x10028e9
+#define CLUTTER_braille_dots_24678 0x10028ea
+#define CLUTTER_braille_dots_124678 0x10028eb
+#define CLUTTER_braille_dots_34678 0x10028ec
+#define CLUTTER_braille_dots_134678 0x10028ed
+#define CLUTTER_braille_dots_234678 0x10028ee
+#define CLUTTER_braille_dots_1234678 0x10028ef
+#define CLUTTER_braille_dots_5678 0x10028f0
+#define CLUTTER_braille_dots_15678 0x10028f1
+#define CLUTTER_braille_dots_25678 0x10028f2
+#define CLUTTER_braille_dots_125678 0x10028f3
+#define CLUTTER_braille_dots_35678 0x10028f4
+#define CLUTTER_braille_dots_135678 0x10028f5
+#define CLUTTER_braille_dots_235678 0x10028f6
+#define CLUTTER_braille_dots_1235678 0x10028f7
+#define CLUTTER_braille_dots_45678 0x10028f8
+#define CLUTTER_braille_dots_145678 0x10028f9
+#define CLUTTER_braille_dots_245678 0x10028fa
+#define CLUTTER_braille_dots_1245678 0x10028fb
+#define CLUTTER_braille_dots_345678 0x10028fc
+#define CLUTTER_braille_dots_1345678 0x10028fd
+#define CLUTTER_braille_dots_2345678 0x10028fe
+#define CLUTTER_braille_dots_12345678 0x10028ff
+#define CLUTTER_Sinh_ng 0x1000d82
+#define CLUTTER_Sinh_h2 0x1000d83
+#define CLUTTER_Sinh_a 0x1000d85
+#define CLUTTER_Sinh_aa 0x1000d86
+#define CLUTTER_Sinh_ae 0x1000d87
+#define CLUTTER_Sinh_aee 0x1000d88
+#define CLUTTER_Sinh_i 0x1000d89
+#define CLUTTER_Sinh_ii 0x1000d8a
+#define CLUTTER_Sinh_u 0x1000d8b
+#define CLUTTER_Sinh_uu 0x1000d8c
+#define CLUTTER_Sinh_ri 0x1000d8d
+#define CLUTTER_Sinh_rii 0x1000d8e
+#define CLUTTER_Sinh_lu 0x1000d8f
+#define CLUTTER_Sinh_luu 0x1000d90
+#define CLUTTER_Sinh_e 0x1000d91
+#define CLUTTER_Sinh_ee 0x1000d92
+#define CLUTTER_Sinh_ai 0x1000d93
+#define CLUTTER_Sinh_o 0x1000d94
+#define CLUTTER_Sinh_oo 0x1000d95
+#define CLUTTER_Sinh_au 0x1000d96
+#define CLUTTER_Sinh_ka 0x1000d9a
+#define CLUTTER_Sinh_kha 0x1000d9b
+#define CLUTTER_Sinh_ga 0x1000d9c
+#define CLUTTER_Sinh_gha 0x1000d9d
+#define CLUTTER_Sinh_ng2 0x1000d9e
+#define CLUTTER_Sinh_nga 0x1000d9f
+#define CLUTTER_Sinh_ca 0x1000da0
+#define CLUTTER_Sinh_cha 0x1000da1
+#define CLUTTER_Sinh_ja 0x1000da2
+#define CLUTTER_Sinh_jha 0x1000da3
+#define CLUTTER_Sinh_nya 0x1000da4
+#define CLUTTER_Sinh_jnya 0x1000da5
+#define CLUTTER_Sinh_nja 0x1000da6
+#define CLUTTER_Sinh_tta 0x1000da7
+#define CLUTTER_Sinh_ttha 0x1000da8
+#define CLUTTER_Sinh_dda 0x1000da9
+#define CLUTTER_Sinh_ddha 0x1000daa
+#define CLUTTER_Sinh_nna 0x1000dab
+#define CLUTTER_Sinh_ndda 0x1000dac
+#define CLUTTER_Sinh_tha 0x1000dad
+#define CLUTTER_Sinh_thha 0x1000dae
+#define CLUTTER_Sinh_dha 0x1000daf
+#define CLUTTER_Sinh_dhha 0x1000db0
+#define CLUTTER_Sinh_na 0x1000db1
+#define CLUTTER_Sinh_ndha 0x1000db3
+#define CLUTTER_Sinh_pa 0x1000db4
+#define CLUTTER_Sinh_pha 0x1000db5
+#define CLUTTER_Sinh_ba 0x1000db6
+#define CLUTTER_Sinh_bha 0x1000db7
+#define CLUTTER_Sinh_ma 0x1000db8
+#define CLUTTER_Sinh_mba 0x1000db9
+#define CLUTTER_Sinh_ya 0x1000dba
+#define CLUTTER_Sinh_ra 0x1000dbb
+#define CLUTTER_Sinh_la 0x1000dbd
+#define CLUTTER_Sinh_va 0x1000dc0
+#define CLUTTER_Sinh_sha 0x1000dc1
+#define CLUTTER_Sinh_ssha 0x1000dc2
+#define CLUTTER_Sinh_sa 0x1000dc3
+#define CLUTTER_Sinh_ha 0x1000dc4
+#define CLUTTER_Sinh_lla 0x1000dc5
+#define CLUTTER_Sinh_fa 0x1000dc6
+#define CLUTTER_Sinh_al 0x1000dca
+#define CLUTTER_Sinh_aa2 0x1000dcf
+#define CLUTTER_Sinh_ae2 0x1000dd0
+#define CLUTTER_Sinh_aee2 0x1000dd1
+#define CLUTTER_Sinh_i2 0x1000dd2
+#define CLUTTER_Sinh_ii2 0x1000dd3
+#define CLUTTER_Sinh_u2 0x1000dd4
+#define CLUTTER_Sinh_uu2 0x1000dd6
+#define CLUTTER_Sinh_ru2 0x1000dd8
+#define CLUTTER_Sinh_e2 0x1000dd9
+#define CLUTTER_Sinh_ee2 0x1000dda
+#define CLUTTER_Sinh_ai2 0x1000ddb
+#define CLUTTER_Sinh_o2 0x1000ddc
+#define CLUTTER_Sinh_oo2 0x1000ddd
+#define CLUTTER_Sinh_au2 0x1000dde
+#define CLUTTER_Sinh_lu2 0x1000ddf
+#define CLUTTER_Sinh_ruu2 0x1000df2
+#define CLUTTER_Sinh_luu2 0x1000df3
+#define CLUTTER_Sinh_kunddaliya 0x1000df4
+#define CLUTTER_ModeLock 0x1008ff01
+#define CLUTTER_MonBrightnessUp 0x1008ff02
+#define CLUTTER_MonBrightnessDown 0x1008ff03
+#define CLUTTER_KbdLightOnOff 0x1008ff04
+#define CLUTTER_KbdBrightnessUp 0x1008ff05
+#define CLUTTER_KbdBrightnessDown 0x1008ff06
+#define CLUTTER_Standby 0x1008ff10
+#define CLUTTER_AudioLowerVolume 0x1008ff11
+#define CLUTTER_AudioMute 0x1008ff12
+#define CLUTTER_AudioRaiseVolume 0x1008ff13
+#define CLUTTER_AudioPlay 0x1008ff14
+#define CLUTTER_AudioStop 0x1008ff15
+#define CLUTTER_AudioPrev 0x1008ff16
+#define CLUTTER_AudioNext 0x1008ff17
+#define CLUTTER_HomePage 0x1008ff18
+#define CLUTTER_Mail 0x1008ff19
+#define CLUTTER_Start 0x1008ff1a
+#define CLUTTER_Search 0x1008ff1b
+#define CLUTTER_AudioRecord 0x1008ff1c
+#define CLUTTER_Calculator 0x1008ff1d
+#define CLUTTER_Memo 0x1008ff1e
+#define CLUTTER_ToDoList 0x1008ff1f
+#define CLUTTER_Calendar 0x1008ff20
+#define CLUTTER_PowerDown 0x1008ff21
+#define CLUTTER_ContrastAdjust 0x1008ff22
+#define CLUTTER_RockerUp 0x1008ff23
+#define CLUTTER_RockerDown 0x1008ff24
+#define CLUTTER_RockerEnter 0x1008ff25
+#define CLUTTER_Back 0x1008ff26
+#define CLUTTER_Forward 0x1008ff27
+#define CLUTTER_Stop 0x1008ff28
+#define CLUTTER_Refresh 0x1008ff29
+#define CLUTTER_PowerOff 0x1008ff2a
+#define CLUTTER_WakeUp 0x1008ff2b
+#define CLUTTER_Eject 0x1008ff2c
+#define CLUTTER_ScreenSaver 0x1008ff2d
+#define CLUTTER_WWW 0x1008ff2e
+#define CLUTTER_Sleep 0x1008ff2f
+#define CLUTTER_Favorites 0x1008ff30
+#define CLUTTER_AudioPause 0x1008ff31
+#define CLUTTER_AudioMedia 0x1008ff32
+#define CLUTTER_MyComputer 0x1008ff33
+#define CLUTTER_VendorHome 0x1008ff34
+#define CLUTTER_LightBulb 0x1008ff35
+#define CLUTTER_Shop 0x1008ff36
+#define CLUTTER_History 0x1008ff37
+#define CLUTTER_OpenURL 0x1008ff38
+#define CLUTTER_AddFavorite 0x1008ff39
+#define CLUTTER_HotLinks 0x1008ff3a
+#define CLUTTER_BrightnessAdjust 0x1008ff3b
+#define CLUTTER_Finance 0x1008ff3c
+#define CLUTTER_Community 0x1008ff3d
+#define CLUTTER_AudioRewind 0x1008ff3e
+#define CLUTTER_BackForward 0x1008ff3f
+#define CLUTTER_Launch0 0x1008ff40
+#define CLUTTER_Launch1 0x1008ff41
+#define CLUTTER_Launch2 0x1008ff42
+#define CLUTTER_Launch3 0x1008ff43
+#define CLUTTER_Launch4 0x1008ff44
+#define CLUTTER_Launch5 0x1008ff45
+#define CLUTTER_Launch6 0x1008ff46
+#define CLUTTER_Launch7 0x1008ff47
+#define CLUTTER_Launch8 0x1008ff48
+#define CLUTTER_Launch9 0x1008ff49
+#define CLUTTER_LaunchA 0x1008ff4a
+#define CLUTTER_LaunchB 0x1008ff4b
+#define CLUTTER_LaunchC 0x1008ff4c
+#define CLUTTER_LaunchD 0x1008ff4d
+#define CLUTTER_LaunchE 0x1008ff4e
+#define CLUTTER_LaunchF 0x1008ff4f
+#define CLUTTER_ApplicationLeft 0x1008ff50
+#define CLUTTER_ApplicationRight 0x1008ff51
+#define CLUTTER_Book 0x1008ff52
+#define CLUTTER_CD 0x1008ff53
+#define CLUTTER_WindowClear 0x1008ff55
+#define CLUTTER_Close 0x1008ff56
+#define CLUTTER_Copy 0x1008ff57
+#define CLUTTER_Cut 0x1008ff58
+#define CLUTTER_Display 0x1008ff59
+#define CLUTTER_DOS 0x1008ff5a
+#define CLUTTER_Documents 0x1008ff5b
+#define CLUTTER_Excel 0x1008ff5c
+#define CLUTTER_Explorer 0x1008ff5d
+#define CLUTTER_Game 0x1008ff5e
+#define CLUTTER_Go 0x1008ff5f
+#define CLUTTER_iTouch 0x1008ff60
+#define CLUTTER_LogOff 0x1008ff61
+#define CLUTTER_Market 0x1008ff62
+#define CLUTTER_Meeting 0x1008ff63
+#define CLUTTER_MenuKB 0x1008ff65
+#define CLUTTER_MenuPB 0x1008ff66
+#define CLUTTER_MySites 0x1008ff67
+#define CLUTTER_New 0x1008ff68
+#define CLUTTER_News 0x1008ff69
+#define CLUTTER_OfficeHome 0x1008ff6a
+#define CLUTTER_Open 0x1008ff6b
+#define CLUTTER_Option 0x1008ff6c
+#define CLUTTER_Paste 0x1008ff6d
+#define CLUTTER_Phone 0x1008ff6e
+#define CLUTTER_Reply 0x1008ff72
+#define CLUTTER_Reload 0x1008ff73
+#define CLUTTER_RotateWindows 0x1008ff74
+#define CLUTTER_RotationPB 0x1008ff75
+#define CLUTTER_RotationKB 0x1008ff76
+#define CLUTTER_Save 0x1008ff77
+#define CLUTTER_ScrollUp 0x1008ff78
+#define CLUTTER_ScrollDown 0x1008ff79
+#define CLUTTER_ScrollClick 0x1008ff7a
+#define CLUTTER_Send 0x1008ff7b
+#define CLUTTER_Spell 0x1008ff7c
+#define CLUTTER_SplitScreen 0x1008ff7d
+#define CLUTTER_Support 0x1008ff7e
+#define CLUTTER_TaskPane 0x1008ff7f
+#define CLUTTER_Terminal 0x1008ff80
+#define CLUTTER_Tools 0x1008ff81
+#define CLUTTER_Travel 0x1008ff82
+#define CLUTTER_UserPB 0x1008ff84
+#define CLUTTER_User1KB 0x1008ff85
+#define CLUTTER_User2KB 0x1008ff86
+#define CLUTTER_Video 0x1008ff87
+#define CLUTTER_WheelButton 0x1008ff88
+#define CLUTTER_Word 0x1008ff89
+#define CLUTTER_Xfer 0x1008ff8a
+#define CLUTTER_ZoomIn 0x1008ff8b
+#define CLUTTER_ZoomOut 0x1008ff8c
+#define CLUTTER_Away 0x1008ff8d
+#define CLUTTER_Messenger 0x1008ff8e
+#define CLUTTER_WebCam 0x1008ff8f
+#define CLUTTER_MailForward 0x1008ff90
+#define CLUTTER_Pictures 0x1008ff91
+#define CLUTTER_Music 0x1008ff92
+#define CLUTTER_Battery 0x1008ff93
+#define CLUTTER_Bluetooth 0x1008ff94
+#define CLUTTER_WLAN 0x1008ff95
+#define CLUTTER_UWB 0x1008ff96
+#define CLUTTER_AudioForward 0x1008ff97
+#define CLUTTER_AudioRepeat 0x1008ff98
+#define CLUTTER_AudioRandomPlay 0x1008ff99
+#define CLUTTER_Subtitle 0x1008ff9a
+#define CLUTTER_AudioCycleTrack 0x1008ff9b
+#define CLUTTER_CycleAngle 0x1008ff9c
+#define CLUTTER_FrameBack 0x1008ff9d
+#define CLUTTER_FrameForward 0x1008ff9e
+#define CLUTTER_Time 0x1008ff9f
+#define CLUTTER_SelectButton 0x1008ffa0
+#define CLUTTER_View 0x1008ffa1
+#define CLUTTER_TopMenu 0x1008ffa2
+#define CLUTTER_Red 0x1008ffa3
+#define CLUTTER_Green 0x1008ffa4
+#define CLUTTER_Yellow 0x1008ffa5
+#define CLUTTER_Blue 0x1008ffa6
+#define CLUTTER_Suspend 0x1008ffa7
+#define CLUTTER_Hibernate 0x1008ffa8
+#define CLUTTER_TouchpadToggle 0x1008ffa9
+#define CLUTTER_TouchpadOn 0x1008ffb0
+#define CLUTTER_TouchpadOff 0x1008ffb1
+#define CLUTTER_Switch_VT_1 0x1008fe01
+#define CLUTTER_Switch_VT_2 0x1008fe02
+#define CLUTTER_Switch_VT_3 0x1008fe03
+#define CLUTTER_Switch_VT_4 0x1008fe04
+#define CLUTTER_Switch_VT_5 0x1008fe05
+#define CLUTTER_Switch_VT_6 0x1008fe06
+#define CLUTTER_Switch_VT_7 0x1008fe07
+#define CLUTTER_Switch_VT_8 0x1008fe08
+#define CLUTTER_Switch_VT_9 0x1008fe09
+#define CLUTTER_Switch_VT_10 0x1008fe0a
+#define CLUTTER_Switch_VT_11 0x1008fe0b
+#define CLUTTER_Switch_VT_12 0x1008fe0c
+#define CLUTTER_Ungrab 0x1008fe20
+#define CLUTTER_ClearGrab 0x1008fe21
+#define CLUTTER_Next_VMode 0x1008fe22
+#define CLUTTER_Prev_VMode 0x1008fe23
+#define CLUTTER_LogWindowTree 0x1008fe24
+#define CLUTTER_LogGrabInfo 0x1008fe25
+
+#endif /* CLUTTER_DISABLE_DEPRECATED */
+
+#endif /* __CLUTTER_KEYSYMS_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-layout-manager-deprecated.c b/clutter/deprecated/clutter-layout-manager-deprecated.c
new file mode 100644
index 000000000..20ce96412
--- /dev/null
+++ b/clutter/deprecated/clutter-layout-manager-deprecated.c
@@ -0,0 +1,89 @@
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "clutter-layout-manager.h"
+
+/**
+ * clutter_layout_manager_begin_animation:
+ * @manager: a #ClutterLayoutManager
+ * @duration: the duration of the animation, in milliseconds
+ * @mode: the easing mode of the animation
+ *
+ * Begins an animation of @duration milliseconds, using the provided
+ * easing @mode
+ *
+ * The easing mode can be specified either as a #ClutterAnimationMode
+ * or as a logical id returned by clutter_alpha_register_func()
+ *
+ * The result of this function depends on the @manager implementation
+ *
+ * Return value: (transfer none): The #ClutterAlpha created by the
+ * layout manager; the returned instance is owned by the layout
+ * manager and should not be unreferenced
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+ClutterAlpha *
+clutter_layout_manager_begin_animation (ClutterLayoutManager *manager,
+ guint duration,
+ gulong mode)
+{
+ ClutterLayoutManagerClass *klass;
+
+ g_return_val_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager), NULL);
+
+ klass = CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager);
+
+ return klass->begin_animation (manager, duration, mode);
+}
+
+/**
+ * clutter_layout_manager_end_animation:
+ * @manager: a #ClutterLayoutManager
+ *
+ * Ends an animation started by clutter_layout_manager_begin_animation()
+ *
+ * The result of this call depends on the @manager implementation
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_layout_manager_end_animation (ClutterLayoutManager *manager)
+{
+ g_return_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager));
+
+ CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager)->end_animation (manager);
+}
+
+/**
+ * clutter_layout_manager_get_animation_progress:
+ * @manager: a #ClutterLayoutManager
+ *
+ * Retrieves the progress of the animation, if one has been started by
+ * clutter_layout_manager_begin_animation()
+ *
+ * The returned value has the same semantics of the #ClutterAlpha:alpha
+ * value
+ *
+ * Return value: the progress of the animation
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+gdouble
+clutter_layout_manager_get_animation_progress (ClutterLayoutManager *manager)
+{
+ ClutterLayoutManagerClass *klass;
+
+ g_return_val_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager), 1.0);
+
+ klass = CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager);
+
+ return klass->get_animation_progress (manager);
+}
diff --git a/clutter/deprecated/clutter-main.h b/clutter/deprecated/clutter-main.h
new file mode 100644
index 000000000..257ac5a70
--- /dev/null
+++ b/clutter/deprecated/clutter-main.h
@@ -0,0 +1,96 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2011 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_MAIN_DEPRECATED_H__
+#define __CLUTTER_MAIN_DEPRECATED_H__
+
+#include <clutter/clutter-types.h>
+#include <clutter/clutter-input-device.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_threads_init (void);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_threads_enter (void);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_threads_leave (void);
+
+CLUTTER_DEPRECATED_IN_1_6
+guint clutter_threads_add_frame_source (guint fps,
+ GSourceFunc func,
+ gpointer data);
+CLUTTER_DEPRECATED_IN_1_6
+guint clutter_threads_add_frame_source_full (gint priority,
+ guint fps,
+ GSourceFunc func,
+ gpointer data,
+ GDestroyNotify notify);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_stage_set_motion_events_enabled)
+void clutter_set_motion_events_enabled (gboolean enable);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_stage_get_motion_events_enabled)
+gboolean clutter_get_motion_events_enabled (void);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_stage_ensure_redraw)
+void clutter_redraw (ClutterStage *stage);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(cogl_pango_font_map_clear_glyph_cache)
+void clutter_clear_glyph_cache (void);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_backend_set_font_options)
+void clutter_set_font_flags (ClutterFontFlags flags);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_backend_get_font_options)
+ClutterFontFlags clutter_get_font_flags (void);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_device_manager_get_device)
+ClutterInputDevice * clutter_get_input_device_for_id (gint id_);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_input_device_grab)
+void clutter_grab_pointer_for_device (ClutterActor *actor,
+ gint id_);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_input_device_ungrab)
+void clutter_ungrab_pointer_for_device (gint id_);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_set_default_frame_rate (guint frames_per_sec);
+
+CLUTTER_DEPRECATED_IN_1_10
+gulong clutter_get_timestamp (void);
+
+CLUTTER_DEPRECATED_IN_1_10
+gboolean clutter_get_debug_enabled (void);
+
+CLUTTER_DEPRECATED_IN_1_10
+gboolean clutter_get_show_fps (void);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_MAIN_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-media.c b/clutter/deprecated/clutter-media.c
new file mode 100644
index 000000000..bfa43d802
--- /dev/null
+++ b/clutter/deprecated/clutter-media.c
@@ -0,0 +1,665 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By: Matthew Allum <mallum@openedhand.com>
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ * Copyright (C) 2009 Intel Corp.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-media
+ * @short_description: An interface for controlling playback of media data
+ *
+ * #ClutterMedia is an interface for controlling playback of media sources.
+ *
+ * Clutter core does not provide an implementation of this interface, but
+ * other integration libraries like Clutter-GStreamer implement it to offer
+ * a uniform API for applications.
+ *
+ * #ClutterMedia is available since Clutter 0.2
+ *
+ * #ClutterMedia is deprecated since Clutter 1.12
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-marshal.h"
+#include "clutter-media.h"
+#include "clutter-main.h"
+#include "clutter-private.h" /* for DBG */
+
+enum
+{
+ EOS_SIGNAL,
+ ERROR_SIGNAL, /* can't be called 'ERROR' otherwise it clashes with wingdi.h */
+
+ LAST_SIGNAL
+};
+
+static guint media_signals[LAST_SIGNAL] = { 0, };
+
+typedef ClutterMediaIface ClutterMediaInterface;
+
+G_DEFINE_INTERFACE (ClutterMedia, clutter_media, G_TYPE_OBJECT);
+
+static void
+clutter_media_default_init (ClutterMediaInterface *iface)
+{
+ GParamSpec *pspec = NULL;
+
+ /**
+ * ClutterMedia:uri:
+ *
+ * The location of a media file, expressed as a valid URI.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_string ("uri",
+ P_("URI"),
+ P_("URI of a media file"),
+ NULL,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:playing:
+ *
+ * Whether the #ClutterMedia actor is playing.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_boolean ("playing",
+ P_("Playing"),
+ P_("Whether the actor is playing"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:progress:
+ *
+ * The current progress of the playback, as a normalized
+ * value between 0.0 and 1.0.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_double ("progress",
+ P_("Progress"),
+ P_("Current progress of the playback"),
+ 0.0, 1.0, 0.0,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:subtitle-uri:
+ *
+ * The location of a subtitle file, expressed as a valid URI.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_string ("subtitle-uri",
+ P_("Subtitle URI"),
+ P_("URI of a subtitle file"),
+ NULL,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:subtitle-font-name:
+ *
+ * The font used to display subtitles. The font description has to
+ * follow the same grammar as the one recognized by
+ * pango_font_description_from_string().
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_string ("subtitle-font-name",
+ P_("Subtitle Font Name"),
+ P_("The font used to display subtitles"),
+ NULL,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:audio-volume:
+ *
+ * The volume of the audio, as a normalized value between
+ * 0.0 and 1.0.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_double ("audio-volume",
+ P_("Audio Volume"),
+ P_("The volume of the audio"),
+ 0.0, 1.0, 0.5,
+ CLUTTER_PARAM_READWRITE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:can-seek:
+ *
+ * Whether the current stream is seekable.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_boolean ("can-seek",
+ P_("Can Seek"),
+ P_("Whether the current stream is seekable"),
+ FALSE,
+ CLUTTER_PARAM_READABLE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:buffer-fill:
+ *
+ * The fill level of the buffer for the current stream,
+ * as a value between 0.0 and 1.0.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_double ("buffer-fill",
+ P_("Buffer Fill"),
+ P_("The fill level of the buffer"),
+ 0.0, 1.0, 0.0,
+ CLUTTER_PARAM_READABLE |
+ G_PARAM_DEPRECATED);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia:duration:
+ *
+ * The duration of the current stream, in seconds
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_double ("duration",
+ P_("Duration"),
+ P_("The duration of the stream, in seconds"),
+ 0, G_MAXDOUBLE, 0,
+ CLUTTER_PARAM_READABLE);
+ g_object_interface_install_property (iface, pspec);
+
+ /**
+ * ClutterMedia::eos:
+ * @media: the #ClutterMedia instance that received the signal
+ *
+ * The ::eos signal is emitted each time the media stream ends.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ media_signals[EOS_SIGNAL] =
+ g_signal_new (I_("eos"),
+ CLUTTER_TYPE_MEDIA,
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterMediaIface, eos),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+ /**
+ * ClutterMedia::error:
+ * @media: the #ClutterMedia instance that received the signal
+ * @error: the #GError
+ *
+ * The ::error signal is emitted each time an error occurred.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+ media_signals[ERROR_SIGNAL] =
+ g_signal_new (I_("error"),
+ CLUTTER_TYPE_MEDIA,
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterMediaIface, error),
+ NULL, NULL,
+ _clutter_marshal_VOID__BOXED,
+ G_TYPE_NONE, 1,
+ G_TYPE_ERROR);
+}
+
+
+/**
+ * clutter_media_set_uri:
+ * @media: a #ClutterMedia
+ * @uri: the URI of the media stream
+ *
+ * Sets the URI of @media to @uri.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_media_set_uri (ClutterMedia *media,
+ const gchar *uri)
+{
+ g_return_if_fail (CLUTTER_IS_MEDIA(media));
+
+ g_object_set (G_OBJECT (media), "uri", uri, NULL);
+}
+
+/**
+ * clutter_media_get_uri:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves the URI from @media.
+ *
+ * Return value: the URI of the media stream. Use g_free()
+ * to free the returned string
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+gchar *
+clutter_media_get_uri (ClutterMedia *media)
+{
+ gchar *retval = NULL;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA(media), NULL);
+
+ g_object_get (G_OBJECT (media), "uri", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_media_set_playing:
+ * @media: a #ClutterMedia
+ * @playing: %TRUE to start playing
+ *
+ * Starts or stops playing of @media.
+
+ * The implementation might be asynchronous, so the way to know whether
+ * the actual playing state of the @media is to use the #GObject::notify
+ * signal on the #ClutterMedia:playing property and then retrieve the
+ * current state with clutter_media_get_playing(). ClutterGstVideoTexture
+ * in clutter-gst is an example of such an asynchronous implementation.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_media_set_playing (ClutterMedia *media,
+ gboolean playing)
+{
+ g_return_if_fail (CLUTTER_IS_MEDIA(media));
+
+ g_object_set (G_OBJECT (media), "playing", playing, NULL);
+}
+
+/**
+ * clutter_media_get_playing:
+ * @media: A #ClutterMedia object
+ *
+ * Retrieves the playing status of @media.
+ *
+ * Return value: %TRUE if playing, %FALSE if stopped.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_media_get_playing (ClutterMedia *media)
+{
+ gboolean is_playing = FALSE;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA (media), FALSE);
+
+ g_object_get (G_OBJECT (media), "playing", &is_playing, NULL);
+
+ return is_playing;
+}
+
+/**
+ * clutter_media_set_progress:
+ * @media: a #ClutterMedia
+ * @progress: the progress of the playback, between 0.0 and 1.0
+ *
+ * Sets the playback progress of @media. The @progress is
+ * a normalized value between 0.0 (begin) and 1.0 (end).
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_media_set_progress (ClutterMedia *media,
+ gdouble progress)
+{
+ g_return_if_fail (CLUTTER_IS_MEDIA (media));
+
+ g_object_set (G_OBJECT (media), "progress", progress, NULL);
+}
+
+/**
+ * clutter_media_get_progress:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves the playback progress of @media.
+ *
+ * Return value: the playback progress, between 0.0 and 1.0
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gdouble
+clutter_media_get_progress (ClutterMedia *media)
+{
+ gdouble retval = 0.0;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA (media), 0);
+
+ g_object_get (G_OBJECT (media), "progress", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_media_set_subtitle_uri:
+ * @media: a #ClutterMedia
+ * @uri: the URI of a subtitle file
+ *
+ * Sets the location of a subtitle file to display while playing @media.
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_media_set_subtitle_uri (ClutterMedia *media,
+ const char *uri)
+{
+ g_return_if_fail (CLUTTER_IS_MEDIA (media));
+
+ g_object_set (G_OBJECT (media), "subtitle-uri", uri, NULL);
+}
+
+/**
+ * clutter_media_get_subtitle_uri:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves the URI of the subtitle file in use.
+ *
+ * Return value: the URI of the subtitle file. Use g_free()
+ * to free the returned string
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+gchar *
+clutter_media_get_subtitle_uri (ClutterMedia *media)
+{
+ gchar *retval = NULL;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA(media), NULL);
+
+ g_object_get (G_OBJECT (media), "subtitle-uri", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_media_set_subtitle_font_name:
+ * @media: a #ClutterMedia
+ * @font_name: a font name, or %NULL to set the default font name
+ *
+ * Sets the font used by the subtitle renderer. The @font_name string must be
+ * either %NULL, which means that the default font name of the underlying
+ * implementation will be used; or must follow the grammar recognized by
+ * pango_font_description_from_string() like:
+ *
+ * |[
+ * clutter_media_set_subtitle_font_name (media, "Sans 24pt");
+ * ]|
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_media_set_subtitle_font_name (ClutterMedia *media,
+ const char *font_name)
+{
+ g_return_if_fail (CLUTTER_IS_MEDIA (media));
+
+ g_object_set (G_OBJECT (media), "subtitle-font-name", font_name, NULL);
+}
+
+/**
+ * clutter_media_get_subtitle_font_name:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves the font name currently used.
+ *
+ * Return value: a string containing the font name. Use g_free()
+ * to free the returned string
+ *
+ * Since: 1.2
+ *
+ * Deprecated: 1.12
+ */
+gchar *
+clutter_media_get_subtitle_font_name (ClutterMedia *media)
+{
+ gchar *retval = NULL;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA(media), NULL);
+
+ g_object_get (G_OBJECT (media), "subtitle-font-name", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_media_set_audio_volume:
+ * @media: a #ClutterMedia
+ * @volume: the volume as a double between 0.0 and 1.0
+ *
+ * Sets the playback volume of @media to @volume.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_media_set_audio_volume (ClutterMedia *media,
+ gdouble volume)
+{
+ g_return_if_fail (CLUTTER_IS_MEDIA(media));
+
+ g_object_set (G_OBJECT (media), "audio-volume", volume, NULL);
+}
+
+/**
+ * clutter_media_get_audio_volume:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves the playback volume of @media.
+ *
+ * Return value: The playback volume between 0.0 and 1.0
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gdouble
+clutter_media_get_audio_volume (ClutterMedia *media)
+{
+ gdouble retval = 0.0;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA (media), 0.0);
+
+ g_object_get (G_OBJECT (media), "audio-volume", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_media_get_can_seek:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves whether @media is seekable or not.
+ *
+ * Return value: %TRUE if @media can seek, %FALSE otherwise.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_media_get_can_seek (ClutterMedia *media)
+{
+ gboolean retval = FALSE;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA (media), FALSE);
+
+ g_object_get (G_OBJECT (media), "can-seek", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_media_get_buffer_fill:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves the amount of the stream that is buffered.
+ *
+ * Return value: the fill level, between 0.0 and 1.0
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gdouble
+clutter_media_get_buffer_fill (ClutterMedia *media)
+{
+ gdouble retval = 0.0;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA (media), 0);
+
+ g_object_get (G_OBJECT (media), "buffer-fill", &retval, NULL);
+
+ return retval;
+}
+
+/**
+ * clutter_media_get_duration:
+ * @media: a #ClutterMedia
+ *
+ * Retrieves the duration of the media stream that @media represents.
+ *
+ * Return value: the duration of the media stream, in seconds
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+gdouble
+clutter_media_get_duration (ClutterMedia *media)
+{
+ gdouble retval = 0;
+
+ g_return_val_if_fail (CLUTTER_IS_MEDIA(media), 0);
+
+ g_object_get (G_OBJECT (media), "duration", &retval, NULL);
+
+ return retval;
+}
+
+/* helper funcs */
+
+/**
+ * clutter_media_set_filename:
+ * @media: a #ClutterMedia
+ * @filename: A filename
+ *
+ * Sets the source of @media using a file path.
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_media_set_filename (ClutterMedia *media,
+ const gchar *filename)
+{
+ gchar *uri;
+ GError *uri_error = NULL;
+
+ if (!g_path_is_absolute (filename))
+ {
+ gchar *abs_path;
+
+ abs_path = g_build_filename (g_get_current_dir (), filename, NULL);
+ uri = g_filename_to_uri (abs_path, NULL, &uri_error);
+ g_free (abs_path);
+ }
+ else
+ uri = g_filename_to_uri (filename, NULL, &uri_error);
+
+ if (uri_error)
+ {
+ g_signal_emit (media, media_signals[ERROR_SIGNAL], 0, uri_error);
+ g_error_free (uri_error);
+ return;
+ }
+
+ clutter_media_set_uri (media, uri);
+
+ g_free (uri);
+}
diff --git a/clutter/deprecated/clutter-media.h b/clutter/deprecated/clutter-media.h
new file mode 100644
index 000000000..ad1068ad4
--- /dev/null
+++ b/clutter/deprecated/clutter-media.h
@@ -0,0 +1,121 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By: Matthew Allum <mallum@openedhand.com>
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ * Copyright (C) 2009 Intel Corp.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_MEDIA_H__
+#define __CLUTTER_MEDIA_H__
+
+#include <glib-object.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_MEDIA (clutter_media_get_type ())
+#define CLUTTER_MEDIA(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MEDIA, ClutterMedia))
+#define CLUTTER_IS_MEDIA(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MEDIA))
+#define CLUTTER_MEDIA_GET_INTERFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_MEDIA, ClutterMediaIface))
+
+typedef struct _ClutterMedia ClutterMedia; /* dummy typedef */
+typedef struct _ClutterMediaIface ClutterMediaIface;
+
+/**
+ * ClutterMedia:
+ *
+ * #ClutterMedia is an opaque structure whose members cannot be directly
+ * accessed
+ *
+ * Since: 0.2
+ */
+
+/**
+ * ClutterMediaIface:
+ * @eos: handler for the #ClutterMedia::eos signal
+ * @error: handler for the #ClutterMedia::error signal
+ *
+ * Interface vtable for #ClutterMedia implementations
+ *
+ * Since: 0.2
+ */
+struct _ClutterMediaIface
+{
+ /*< private >*/
+ GTypeInterface base_iface;
+
+ /*< public >*/
+ /* signals */
+ void (* eos) (ClutterMedia *media);
+ void (* error) (ClutterMedia *media,
+ const GError *error);
+};
+
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_media_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_media_set_uri (ClutterMedia *media,
+ const gchar *uri);
+CLUTTER_DEPRECATED_IN_1_12
+gchar * clutter_media_get_uri (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_media_set_filename (ClutterMedia *media,
+ const gchar *filename);
+
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_media_set_playing (ClutterMedia *media,
+ gboolean playing);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_media_get_playing (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_media_set_progress (ClutterMedia *media,
+ gdouble progress);
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_media_get_progress (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_media_set_subtitle_uri (ClutterMedia *media,
+ const gchar *uri);
+CLUTTER_DEPRECATED_IN_1_12
+gchar * clutter_media_get_subtitle_uri (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_media_set_subtitle_font_name (ClutterMedia *media,
+ const char *font_name);
+CLUTTER_DEPRECATED_IN_1_12
+gchar * clutter_media_get_subtitle_font_name (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_media_set_audio_volume (ClutterMedia *media,
+ gdouble volume);
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_media_get_audio_volume (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_media_get_can_seek (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_media_get_buffer_fill (ClutterMedia *media);
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_media_get_duration (ClutterMedia *media);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_MEDIA_H__ */
diff --git a/clutter/deprecated/clutter-rectangle.c b/clutter/deprecated/clutter-rectangle.c
new file mode 100644
index 000000000..b6236aff5
--- /dev/null
+++ b/clutter/deprecated/clutter-rectangle.c
@@ -0,0 +1,559 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+/**
+ * SECTION:clutter-rectangle
+ * @short_description: An actor that displays a simple rectangle.
+ *
+ * #ClutterRectangle is a #ClutterActor which draws a simple filled rectangle.
+ *
+ * Deprecated: 1.10: Use #ClutterActor instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-rectangle.h"
+#include "deprecated/clutter-actor.h"
+
+#include "clutter-actor-private.h"
+#include "clutter-color.h"
+#include "clutter-debug.h"
+#include "clutter-main.h"
+#include "clutter-private.h"
+
+#include "cogl/cogl.h"
+
+G_DEFINE_TYPE (ClutterRectangle, clutter_rectangle, CLUTTER_TYPE_ACTOR);
+
+enum
+{
+ PROP_0,
+
+ PROP_COLOR,
+ PROP_BORDER_COLOR,
+ PROP_BORDER_WIDTH,
+ PROP_HAS_BORDER
+
+ /* FIXME: Add gradient, rounded corner props etc */
+};
+
+#define CLUTTER_RECTANGLE_GET_PRIVATE(obj) \
+(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_RECTANGLE, ClutterRectanglePrivate))
+
+struct _ClutterRectanglePrivate
+{
+ ClutterColor color;
+ ClutterColor border_color;
+
+ guint border_width;
+
+ guint has_border : 1;
+};
+
+static const ClutterColor default_color = { 255, 255, 255, 255 };
+static const ClutterColor default_border_color = { 0, 0, 0, 255 };
+
+static void
+clutter_rectangle_paint (ClutterActor *self)
+{
+ ClutterRectanglePrivate *priv = CLUTTER_RECTANGLE (self)->priv;
+ ClutterGeometry geom;
+ guint8 tmp_alpha;
+
+ CLUTTER_NOTE (PAINT,
+ "painting rect '%s'",
+ clutter_actor_get_name (self) ? clutter_actor_get_name (self)
+ : "unknown");
+ clutter_actor_get_allocation_geometry (self, &geom);
+
+ /* parent paint call will have translated us into position so
+ * paint from 0, 0
+ */
+ if (priv->has_border)
+ {
+ /* compute the composited opacity of the actor taking into
+ * account the opacity of the color set by the user
+ */
+ tmp_alpha = clutter_actor_get_paint_opacity (self)
+ * priv->border_color.alpha
+ / 255;
+
+ /* paint the border */
+ cogl_set_source_color4ub (priv->border_color.red,
+ priv->border_color.green,
+ priv->border_color.blue,
+ tmp_alpha);
+
+ /* this sucks, but it's the only way to make a border */
+ cogl_rectangle (priv->border_width, 0,
+ geom.width,
+ priv->border_width);
+
+ cogl_rectangle (geom.width - priv->border_width,
+ priv->border_width,
+ geom.width,
+ geom.height);
+
+ cogl_rectangle (0, geom.height - priv->border_width,
+ geom.width - priv->border_width,
+ geom.height);
+
+ cogl_rectangle (0, 0,
+ priv->border_width,
+ geom.height - priv->border_width);
+
+ tmp_alpha = clutter_actor_get_paint_opacity (self)
+ * priv->color.alpha
+ / 255;
+
+ /* now paint the rectangle */
+ cogl_set_source_color4ub (priv->color.red,
+ priv->color.green,
+ priv->color.blue,
+ tmp_alpha);
+
+ cogl_rectangle (priv->border_width, priv->border_width,
+ geom.width - priv->border_width,
+ geom.height - priv->border_width);
+ }
+ else
+ {
+ /* compute the composited opacity of the actor taking into
+ * account the opacity of the color set by the user
+ */
+ tmp_alpha = clutter_actor_get_paint_opacity (self)
+ * priv->color.alpha
+ / 255;
+
+ cogl_set_source_color4ub (priv->color.red,
+ priv->color.green,
+ priv->color.blue,
+ tmp_alpha);
+
+ cogl_rectangle (0, 0, geom.width, geom.height);
+ }
+}
+
+static gboolean
+clutter_rectangle_get_paint_volume (ClutterActor *self,
+ ClutterPaintVolume *volume)
+{
+ return _clutter_actor_set_default_paint_volume (self,
+ CLUTTER_TYPE_RECTANGLE,
+ volume);
+}
+
+static gboolean
+clutter_rectangle_has_overlaps (ClutterActor *self)
+{
+ /* Rectangles never need an offscreen redirect because there are
+ never any overlapping primitives */
+ return FALSE;
+}
+
+static void
+clutter_rectangle_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterRectangle *rectangle = CLUTTER_RECTANGLE(object);
+
+ switch (prop_id)
+ {
+ case PROP_COLOR:
+ clutter_rectangle_set_color (rectangle, clutter_value_get_color (value));
+ break;
+ case PROP_BORDER_COLOR:
+ clutter_rectangle_set_border_color (rectangle,
+ clutter_value_get_color (value));
+ break;
+ case PROP_BORDER_WIDTH:
+ clutter_rectangle_set_border_width (rectangle,
+ g_value_get_uint (value));
+ break;
+ case PROP_HAS_BORDER:
+ rectangle->priv->has_border = g_value_get_boolean (value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_rectangle_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterRectanglePrivate *priv = CLUTTER_RECTANGLE(object)->priv;
+
+ switch (prop_id)
+ {
+ case PROP_COLOR:
+ clutter_value_set_color (value, &priv->color);
+ break;
+ case PROP_BORDER_COLOR:
+ clutter_value_set_color (value, &priv->border_color);
+ break;
+ case PROP_BORDER_WIDTH:
+ g_value_set_uint (value, priv->border_width);
+ break;
+ case PROP_HAS_BORDER:
+ g_value_set_boolean (value, priv->has_border);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+
+static void
+clutter_rectangle_finalize (GObject *object)
+{
+ G_OBJECT_CLASS (clutter_rectangle_parent_class)->finalize (object);
+}
+
+static void
+clutter_rectangle_dispose (GObject *object)
+{
+ G_OBJECT_CLASS (clutter_rectangle_parent_class)->dispose (object);
+}
+
+
+static void
+clutter_rectangle_class_init (ClutterRectangleClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+ GParamSpec *pspec;
+
+ actor_class->paint = clutter_rectangle_paint;
+ actor_class->get_paint_volume = clutter_rectangle_get_paint_volume;
+ actor_class->has_overlaps = clutter_rectangle_has_overlaps;
+
+ gobject_class->finalize = clutter_rectangle_finalize;
+ gobject_class->dispose = clutter_rectangle_dispose;
+ gobject_class->set_property = clutter_rectangle_set_property;
+ gobject_class->get_property = clutter_rectangle_get_property;
+
+ /**
+ * ClutterRectangle:color:
+ *
+ * The color of the rectangle.
+ */
+ pspec = clutter_param_spec_color ("color",
+ P_("Color"),
+ P_("The color of the rectangle"),
+ &default_color,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_COLOR, pspec);
+
+ /**
+ * ClutterRectangle:border-color:
+ *
+ * The color of the border of the rectangle.
+ *
+ * Since: 0.2
+ */
+ pspec = clutter_param_spec_color ("border-color",
+ P_("Border Color"),
+ P_("The color of the border of the rectangle"),
+ &default_border_color,
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_BORDER_COLOR, pspec);
+
+ /**
+ * ClutterRectangle:border-width:
+ *
+ * The width of the border of the rectangle, in pixels.
+ *
+ * Since: 0.2
+ */
+ g_object_class_install_property (gobject_class,
+ PROP_BORDER_WIDTH,
+ g_param_spec_uint ("border-width",
+ P_("Border Width"),
+ P_("The width of the border of the rectangle"),
+ 0, G_MAXUINT,
+ 0,
+ CLUTTER_PARAM_READWRITE));
+ /**
+ * ClutterRectangle:has-border:
+ *
+ * Whether the #ClutterRectangle should be displayed with a border.
+ *
+ * Since: 0.2
+ */
+ g_object_class_install_property (gobject_class,
+ PROP_HAS_BORDER,
+ g_param_spec_boolean ("has-border",
+ P_("Has Border"),
+ P_("Whether the rectangle should have a border"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE));
+
+ g_type_class_add_private (gobject_class, sizeof (ClutterRectanglePrivate));
+}
+
+static void
+clutter_rectangle_init (ClutterRectangle *self)
+{
+ ClutterRectanglePrivate *priv;
+
+ self->priv = priv = CLUTTER_RECTANGLE_GET_PRIVATE (self);
+
+ priv->color = default_color;
+ priv->border_color = default_border_color;
+
+ priv->border_width = 0;
+
+ priv->has_border = FALSE;
+}
+
+/**
+ * clutter_rectangle_new:
+ *
+ * Creates a new #ClutterActor with a rectangular shape.
+ *
+ * Return value: a new #ClutterActor
+ */
+ClutterActor*
+clutter_rectangle_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_RECTANGLE, NULL);
+}
+
+/**
+ * clutter_rectangle_new_with_color:
+ * @color: a #ClutterColor
+ *
+ * Creates a new #ClutterActor with a rectangular shape
+ * and of the given @color.
+ *
+ * Return value: a new #ClutterActor
+ */
+ClutterActor *
+clutter_rectangle_new_with_color (const ClutterColor *color)
+{
+ return g_object_new (CLUTTER_TYPE_RECTANGLE,
+ "color", color,
+ NULL);
+}
+
+/**
+ * clutter_rectangle_get_color:
+ * @rectangle: a #ClutterRectangle
+ * @color: (out caller-allocates): return location for a #ClutterColor
+ *
+ * Retrieves the color of @rectangle.
+ */
+void
+clutter_rectangle_get_color (ClutterRectangle *rectangle,
+ ClutterColor *color)
+{
+ ClutterRectanglePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_RECTANGLE (rectangle));
+ g_return_if_fail (color != NULL);
+
+ priv = rectangle->priv;
+
+ color->red = priv->color.red;
+ color->green = priv->color.green;
+ color->blue = priv->color.blue;
+ color->alpha = priv->color.alpha;
+}
+
+/**
+ * clutter_rectangle_set_color:
+ * @rectangle: a #ClutterRectangle
+ * @color: a #ClutterColor
+ *
+ * Sets the color of @rectangle.
+ */
+void
+clutter_rectangle_set_color (ClutterRectangle *rectangle,
+ const ClutterColor *color)
+{
+ ClutterRectanglePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_RECTANGLE (rectangle));
+ g_return_if_fail (color != NULL);
+
+ g_object_ref (rectangle);
+
+ priv = rectangle->priv;
+
+ priv->color.red = color->red;
+ priv->color.green = color->green;
+ priv->color.blue = color->blue;
+ priv->color.alpha = color->alpha;
+
+#if 0
+ /* FIXME - appears to be causing border to always get drawn */
+ if (clutter_color_equal (&priv->color, &priv->border_color))
+ priv->has_border = FALSE;
+ else
+ priv->has_border = TRUE;
+#endif
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (rectangle));
+
+ g_object_notify (G_OBJECT (rectangle), "color");
+ g_object_notify (G_OBJECT (rectangle), "has-border");
+ g_object_unref (rectangle);
+}
+
+/**
+ * clutter_rectangle_get_border_width:
+ * @rectangle: a #ClutterRectangle
+ *
+ * Gets the width (in pixels) of the border used by @rectangle
+ *
+ * Return value: the border's width
+ *
+ * Since: 0.2
+ */
+guint
+clutter_rectangle_get_border_width (ClutterRectangle *rectangle)
+{
+ g_return_val_if_fail (CLUTTER_IS_RECTANGLE (rectangle), 0);
+
+ return rectangle->priv->border_width;
+}
+
+/**
+ * clutter_rectangle_set_border_width:
+ * @rectangle: a #ClutterRectangle
+ * @width: the width of the border
+ *
+ * Sets the width (in pixel) of the border used by @rectangle.
+ * A @width of 0 will unset the border.
+ *
+ * Since: 0.2
+ */
+void
+clutter_rectangle_set_border_width (ClutterRectangle *rectangle,
+ guint width)
+{
+ ClutterRectanglePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_RECTANGLE (rectangle));
+ priv = rectangle->priv;
+
+ if (priv->border_width != width)
+ {
+ g_object_ref (rectangle);
+
+ priv->border_width = width;
+
+ if (priv->border_width != 0)
+ priv->has_border = TRUE;
+ else
+ priv->has_border = FALSE;
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (rectangle));
+
+ g_object_notify (G_OBJECT (rectangle), "border-width");
+ g_object_notify (G_OBJECT (rectangle), "has-border");
+ g_object_unref (rectangle);
+ }
+}
+
+/**
+ * clutter_rectangle_get_border_color:
+ * @rectangle: a #ClutterRectangle
+ * @color: (out caller-allocates): return location for a #ClutterColor
+ *
+ * Gets the color of the border used by @rectangle and places
+ * it into @color.
+ *
+ * Since: 0.2
+ */
+void
+clutter_rectangle_get_border_color (ClutterRectangle *rectangle,
+ ClutterColor *color)
+{
+ ClutterRectanglePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_RECTANGLE (rectangle));
+ g_return_if_fail (color != NULL);
+
+ priv = rectangle->priv;
+
+ color->red = priv->border_color.red;
+ color->green = priv->border_color.green;
+ color->blue = priv->border_color.blue;
+ color->alpha = priv->border_color.alpha;
+}
+
+/**
+ * clutter_rectangle_set_border_color:
+ * @rectangle: a #ClutterRectangle
+ * @color: the color of the border
+ *
+ * Sets the color of the border used by @rectangle using @color
+ */
+void
+clutter_rectangle_set_border_color (ClutterRectangle *rectangle,
+ const ClutterColor *color)
+{
+ ClutterRectanglePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_RECTANGLE (rectangle));
+ g_return_if_fail (color != NULL);
+
+ priv = rectangle->priv;
+
+ if (priv->border_color.red != color->red ||
+ priv->border_color.green != color->green ||
+ priv->border_color.blue != color->blue ||
+ priv->border_color.alpha != color->alpha)
+ {
+ g_object_ref (rectangle);
+
+ priv->border_color.red = color->red;
+ priv->border_color.green = color->green;
+ priv->border_color.blue = color->blue;
+ priv->border_color.alpha = color->alpha;
+
+ if (clutter_color_equal (&priv->color, &priv->border_color))
+ priv->has_border = FALSE;
+ else
+ priv->has_border = TRUE;
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (rectangle));
+
+ g_object_notify (G_OBJECT (rectangle), "border-color");
+ g_object_notify (G_OBJECT (rectangle), "has-border");
+ g_object_unref (rectangle);
+ }
+}
diff --git a/clutter/deprecated/clutter-rectangle.h b/clutter/deprecated/clutter-rectangle.h
new file mode 100644
index 000000000..9bae7850e
--- /dev/null
+++ b/clutter/deprecated/clutter-rectangle.h
@@ -0,0 +1,117 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_RECTANGLE_H__
+#define __CLUTTER_RECTANGLE_H__
+
+#include <glib-object.h>
+#include <clutter/clutter-actor.h>
+#include <clutter/clutter-color.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_RECTANGLE (clutter_rectangle_get_type())
+#define CLUTTER_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_RECTANGLE, ClutterRectangle))
+#define CLUTTER_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_RECTANGLE, ClutterRectangleClass))
+#define CLUTTER_IS_RECTANGLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_RECTANGLE))
+#define CLUTTER_IS_RECTANGLE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_RECTANGLE))
+#define CLUTTER_RECTANGLE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_RECTANGLE, ClutterRectangleClass))
+
+typedef struct _ClutterRectangle ClutterRectangle;
+typedef struct _ClutterRectangleClass ClutterRectangleClass;
+typedef struct _ClutterRectanglePrivate ClutterRectanglePrivate;
+
+/**
+ * ClutterRectangle:
+ *
+ * The #ClutterRectangle structure contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.1
+ */
+struct _ClutterRectangle
+{
+ /*< private >*/
+ ClutterActor parent;
+
+ ClutterRectanglePrivate *priv;
+};
+
+/**
+ * ClutterRectangleClass:
+ *
+ * The #ClutterRectangleClass structure contains only private data
+ *
+ * Since: 0.1
+ */
+struct _ClutterRectangleClass
+{
+ /*< private >*/
+ ClutterActorClass parent_class;
+
+ /* padding for future expansion */
+ void (*_clutter_rectangle1) (void);
+ void (*_clutter_rectangle2) (void);
+ void (*_clutter_rectangle3) (void);
+ void (*_clutter_rectangle4) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_10
+GType clutter_rectangle_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_new)
+ClutterActor *clutter_rectangle_new (void);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_new)
+ClutterActor *clutter_rectangle_new_with_color (const ClutterColor *color);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_background_color)
+void clutter_rectangle_get_color (ClutterRectangle *rectangle,
+ ClutterColor *color);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_background_color)
+void clutter_rectangle_set_color (ClutterRectangle *rectangle,
+ const ClutterColor *color);
+
+CLUTTER_DEPRECATED_IN_1_10
+guint clutter_rectangle_get_border_width (ClutterRectangle *rectangle);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_rectangle_set_border_width (ClutterRectangle *rectangle,
+ guint width);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_rectangle_get_border_color (ClutterRectangle *rectangle,
+ ClutterColor *color);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_rectangle_set_border_color (ClutterRectangle *rectangle,
+ const ClutterColor *color);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_RECTANGLE_H__ */
diff --git a/clutter/deprecated/clutter-score.c b/clutter/deprecated/clutter-score.c
new file mode 100644
index 000000000..2991d6591
--- /dev/null
+++ b/clutter/deprecated/clutter-score.c
@@ -0,0 +1,1168 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2007 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+/**
+ * SECTION:clutter-score
+ * @short_description: Controller for multiple timelines
+ *
+ * #ClutterScore is a base class for sequencing multiple timelines in order.
+ * Using #ClutterScore it is possible to start multiple timelines at the
+ * same time or launch multiple timelines when a particular timeline has
+ * emitted the ClutterTimeline::completed signal.
+ *
+ * Each time a #ClutterTimeline is started and completed, a signal will be
+ * emitted.
+ *
+ * For example, this code will start two #ClutterTimeline<!-- -->s after
+ * a third timeline terminates:
+ *
+ * |[
+ * ClutterTimeline *timeline_1, *timeline_2, *timeline_3;
+ * ClutterScore *score;
+ *
+ * timeline_1 = clutter_timeline_new_for_duration (1000);
+ * timeline_2 = clutter_timeline_new_for_duration (500);
+ * timeline_3 = clutter_timeline_new_for_duration (500);
+ *
+ * score = clutter_score_new ();
+ *
+ * clutter_score_append (score, NULL, timeline_1);
+ * clutter_score_append (score, timeline_1, timeline_2);
+ * clutter_score_append (score, timeline_1, timeline_3);
+ *
+ * clutter_score_start (score);
+ * ]|
+ *
+ * A #ClutterScore takes a reference on the timelines it manages,
+ * so timelines can be safely unreferenced after being appended.
+ *
+ * New timelines can be appended to the #ClutterScore using
+ * clutter_score_append() and removed using clutter_score_remove().
+ *
+ * Timelines can also be appended to a specific marker on the
+ * parent timeline, using clutter_score_append_at_marker().
+ *
+ * The score can be cleared using clutter_score_remove_all().
+ *
+ * The list of timelines can be retrieved using
+ * clutter_score_list_timelines().
+ *
+ * The score state is controlled using clutter_score_start(),
+ * clutter_score_pause(), clutter_score_stop() and clutter_score_rewind().
+ * The state can be queried using clutter_score_is_playing().
+ *
+ * #ClutterScore is available since Clutter 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterAnimator or #ClutterState to create
+ * complex animations involving multiple timelines.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-score.h"
+#include "clutter-main.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+#include "clutter-debug.h"
+
+typedef struct _ClutterScoreEntry ClutterScoreEntry;
+
+struct _ClutterScoreEntry
+{
+ /* the entry unique id */
+ gulong id;
+
+ ClutterTimeline *timeline;
+ ClutterTimeline *parent;
+
+ /* the optional marker on the parent */
+ gchar *marker;
+
+ /* signal handlers id */
+ gulong complete_id;
+ gulong marker_id;
+
+ ClutterScore *score;
+
+ /* pointer back to the tree structure */
+ GNode *node;
+};
+
+#define CLUTTER_SCORE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_SCORE, ClutterScorePrivate))
+
+struct _ClutterScorePrivate
+{
+ GNode *root;
+
+ GHashTable *running_timelines;
+
+ gulong last_id;
+
+ guint is_paused : 1;
+ guint loop : 1;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_LOOP
+};
+
+enum
+{
+ TIMELINE_STARTED,
+ TIMELINE_COMPLETED,
+
+ STARTED,
+ PAUSED,
+ COMPLETED,
+
+ LAST_SIGNAL
+};
+
+static inline void clutter_score_clear (ClutterScore *score);
+
+G_DEFINE_TYPE (ClutterScore, clutter_score, G_TYPE_OBJECT);
+
+static int score_signals[LAST_SIGNAL] = { 0 };
+
+/* Object */
+
+static void
+clutter_score_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterScorePrivate *priv = CLUTTER_SCORE_GET_PRIVATE (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_LOOP:
+ priv->loop = g_value_get_boolean (value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_score_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterScorePrivate *priv = CLUTTER_SCORE_GET_PRIVATE (gobject);
+
+ switch (prop_id)
+ {
+ case PROP_LOOP:
+ g_value_set_boolean (value, priv->loop);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_score_finalize (GObject *object)
+{
+ ClutterScore *score = CLUTTER_SCORE (object);
+
+ clutter_score_stop (score);
+ clutter_score_clear (score);
+
+ G_OBJECT_CLASS (clutter_score_parent_class)->finalize (object);
+}
+
+static void
+clutter_score_class_init (ClutterScoreClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+
+ gobject_class->set_property = clutter_score_set_property;
+ gobject_class->get_property = clutter_score_get_property;
+ gobject_class->finalize = clutter_score_finalize;
+
+ g_type_class_add_private (klass, sizeof (ClutterScorePrivate));
+
+ /**
+ * ClutterScore:loop:
+ *
+ * Whether the #ClutterScore should restart once finished.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ g_object_class_install_property (gobject_class,
+ PROP_LOOP,
+ g_param_spec_boolean ("loop",
+ "Loop",
+ "Whether the score should restart once finished",
+ FALSE,
+ CLUTTER_PARAM_READWRITE));
+
+ /**
+ * ClutterScore::timeline-started:
+ * @score: the score which received the signal
+ * @timeline: the current timeline
+ *
+ * The ::timeline-started signal is emitted each time a new timeline
+ * inside a #ClutterScore starts playing.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ score_signals[TIMELINE_STARTED] =
+ g_signal_new ("timeline-started",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterScoreClass, timeline_started),
+ NULL, NULL,
+ _clutter_marshal_VOID__OBJECT,
+ G_TYPE_NONE,
+ 1, CLUTTER_TYPE_TIMELINE);
+ /**
+ * ClutterScore::timeline-completed:
+ * @score: the score which received the signal
+ * @timeline: the completed timeline
+ *
+ * The ::timeline-completed signal is emitted each time a timeline
+ * inside a #ClutterScore terminates.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ score_signals[TIMELINE_COMPLETED] =
+ g_signal_new ("timeline-completed",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterScoreClass, timeline_completed),
+ NULL, NULL,
+ _clutter_marshal_VOID__OBJECT,
+ G_TYPE_NONE, 1,
+ CLUTTER_TYPE_TIMELINE);
+ /**
+ * ClutterScore::completed:
+ * @score: the score which received the signal
+ *
+ * The ::completed signal is emitted each time a #ClutterScore terminates.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ score_signals[COMPLETED] =
+ g_signal_new ("completed",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterScoreClass, completed),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+ /**
+ * ClutterScore::started:
+ * @score: the score which received the signal
+ *
+ * The ::started signal is emitted each time a #ClutterScore starts playing.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ score_signals[STARTED] =
+ g_signal_new ("started",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterScoreClass, started),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+ /**
+ * ClutterScore::paused:
+ * @score: the score which received the signal
+ *
+ * The ::paused signal is emitted each time a #ClutterScore
+ * is paused.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ score_signals[PAUSED] =
+ g_signal_new ("paused",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterScoreClass, paused),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+}
+
+static void
+clutter_score_init (ClutterScore *self)
+{
+ ClutterScorePrivate *priv;
+
+ self->priv = priv = CLUTTER_SCORE_GET_PRIVATE (self);
+
+ /* sentinel */
+ priv->root = g_node_new (NULL);
+
+ priv->running_timelines = NULL;
+
+ priv->is_paused = FALSE;
+ priv->loop = FALSE;
+
+ priv->last_id = 1;
+}
+
+/**
+ * clutter_score_new:
+ *
+ * Creates a new #ClutterScore. A #ClutterScore is an object that can
+ * hold multiple #ClutterTimeline<!-- -->s in a sequential order.
+ *
+ * Return value: the newly created #ClutterScore. Use g_object_unref()
+ * when done.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ClutterScore *
+clutter_score_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_SCORE, NULL);
+}
+
+/**
+ * clutter_score_set_loop:
+ * @score: a #ClutterScore
+ * @loop: %TRUE for enable looping
+ *
+ * Sets whether @score should loop. A looping #ClutterScore will start
+ * from its initial state after the ::complete signal has been fired.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+void
+clutter_score_set_loop (ClutterScore *score,
+ gboolean loop)
+{
+ g_return_if_fail (CLUTTER_IS_SCORE (score));
+
+ if (score->priv->loop != loop)
+ {
+ score->priv->loop = loop;
+
+ g_object_notify (G_OBJECT (score), "loop");
+ }
+}
+
+/**
+ * clutter_score_get_loop:
+ * @score: a #ClutterScore
+ *
+ * Gets whether @score is looping
+ *
+ * Return value: %TRUE if the score is looping
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+gboolean
+clutter_score_get_loop (ClutterScore *score)
+{
+ g_return_val_if_fail (CLUTTER_IS_SCORE (score), FALSE);
+
+ return score->priv->loop;
+}
+
+/**
+ * clutter_score_is_playing:
+ * @score: A #ClutterScore
+ *
+ * Query state of a #ClutterScore instance.
+ *
+ * Return Value: %TRUE if score is currently playing
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+gboolean
+clutter_score_is_playing (ClutterScore *score)
+{
+ g_return_val_if_fail (CLUTTER_IS_SCORE (score), FALSE);
+
+ if (score->priv->is_paused)
+ return FALSE;
+
+ return score->priv->running_timelines
+ && g_hash_table_size (score->priv->running_timelines) != 0;
+}
+
+/* destroy_entry:
+ * @node: a #GNode
+ *
+ * Frees the #ClutterScoreEntry attached to @node.
+ */
+static gboolean
+destroy_entry (GNode *node,
+ G_GNUC_UNUSED gpointer data)
+{
+ ClutterScoreEntry *entry = node->data;
+
+ if (G_LIKELY (entry != NULL))
+ {
+ if (entry->marker_id)
+ {
+ g_signal_handler_disconnect (entry->parent, entry->marker_id);
+ entry->marker_id = 0;
+ }
+
+ if (entry->complete_id)
+ {
+ g_signal_handler_disconnect (entry->timeline, entry->complete_id);
+ entry->complete_id = 0;
+ }
+
+ g_object_unref (entry->timeline);
+ g_free (entry->marker);
+ g_slice_free (ClutterScoreEntry, entry);
+
+ node->data = NULL;
+ }
+
+ /* continue */
+ return FALSE;
+}
+
+typedef enum {
+ FIND_BY_TIMELINE,
+ FIND_BY_ID,
+ REMOVE_BY_ID,
+ LIST_TIMELINES
+} TraverseAction;
+
+typedef struct {
+ TraverseAction action;
+
+ ClutterScore *score;
+
+ /* parameters */
+ union {
+ ClutterTimeline *timeline;
+ gulong id;
+ ClutterScoreEntry *entry;
+ } d;
+
+ gpointer result;
+} TraverseClosure;
+
+/* multi-purpose traversal function for the N-ary tree used by the score */
+static gboolean
+traverse_children (GNode *node,
+ gpointer data)
+{
+ TraverseClosure *closure = data;
+ ClutterScoreEntry *entry = node->data;
+ gboolean retval = FALSE;
+
+ /* root */
+ if (!entry)
+ return TRUE;
+
+ switch (closure->action)
+ {
+ case FIND_BY_TIMELINE:
+ if (closure->d.timeline == entry->timeline)
+ {
+ closure->result = node;
+ retval = TRUE;
+ }
+ break;
+
+ case FIND_BY_ID:
+ if (closure->d.id == entry->id)
+ {
+ closure->result = node;
+ retval = TRUE;
+ }
+ break;
+
+ case REMOVE_BY_ID:
+ if (closure->d.id == entry->id)
+ {
+ /* Destroy all the child entries of this node */
+ g_node_traverse (node,
+ G_POST_ORDER,
+ G_TRAVERSE_ALL,
+ -1,
+ destroy_entry, NULL);
+
+ /* Keep track of this node so that it will be destroyed
+ further up */
+ closure->result = node;
+
+ retval = TRUE;
+ }
+ break;
+
+ case LIST_TIMELINES:
+ closure->result = g_slist_prepend (closure->result, entry->timeline);
+ retval = FALSE;
+ break;
+ }
+
+ return retval;
+}
+
+static GNode *
+find_entry_by_timeline (ClutterScore *score,
+ ClutterTimeline *timeline)
+{
+ ClutterScorePrivate *priv = score->priv;
+ TraverseClosure closure;
+
+ closure.action = FIND_BY_TIMELINE;
+ closure.score = score;
+ closure.d.timeline = timeline;
+ closure.result = NULL;
+
+ g_node_traverse (priv->root,
+ G_POST_ORDER,
+ G_TRAVERSE_ALL,
+ -1,
+ traverse_children, &closure);
+
+ if (closure.result)
+ return closure.result;
+
+ return NULL;
+}
+
+static GNode *
+find_entry_by_id (ClutterScore *score,
+ gulong id_)
+{
+ ClutterScorePrivate *priv = score->priv;
+ TraverseClosure closure;
+
+ closure.action = FIND_BY_ID;
+ closure.score = score;
+ closure.d.id = id_;
+ closure.result = NULL;
+
+ g_node_traverse (priv->root,
+ G_POST_ORDER,
+ G_TRAVERSE_ALL,
+ -1,
+ traverse_children, &closure);
+
+ if (closure.result)
+ return closure.result;
+
+ return NULL;
+}
+
+/* forward declaration */
+static void start_entry (ClutterScoreEntry *entry);
+
+static void
+start_children_entries (GNode *node,
+ gpointer data)
+{
+ ClutterScoreEntry *entry = node->data;
+
+ /* If data is NULL, start all entries that have no marker, otherwise
+ only start entries that have the same marker */
+ if (data == NULL
+ ? entry->marker == NULL
+ : (entry->marker && !strcmp (data, entry->marker)))
+ start_entry (entry);
+}
+
+static void
+on_timeline_marker (ClutterTimeline *timeline,
+ const gchar *marker_name,
+ gint frame_num,
+ ClutterScoreEntry *entry)
+{
+ GNode *parent;
+ CLUTTER_NOTE (SCHEDULER, "timeline [%p] marker ('%s') reached",
+ entry->timeline,
+ entry->marker);
+
+ parent = find_entry_by_timeline (entry->score, timeline);
+ if (!parent)
+ return;
+
+ /* start every child */
+ if (parent->children)
+ {
+ g_node_children_foreach (parent,
+ G_TRAVERSE_ALL,
+ start_children_entries,
+ (gpointer) marker_name);
+ }
+}
+
+static void
+on_timeline_completed (ClutterTimeline *timeline,
+ ClutterScoreEntry *entry)
+{
+ ClutterScorePrivate *priv = entry->score->priv;
+
+ g_hash_table_remove (priv->running_timelines,
+ GUINT_TO_POINTER (entry->id));
+
+ g_signal_handler_disconnect (timeline, entry->complete_id);
+ entry->complete_id = 0;
+
+ CLUTTER_NOTE (SCHEDULER, "timeline [%p] ('%lu') completed",
+ entry->timeline,
+ entry->id);
+
+ g_signal_emit (entry->score, score_signals[TIMELINE_COMPLETED], 0,
+ entry->timeline);
+
+ /* start every child */
+ if (entry->node->children)
+ {
+ g_node_children_foreach (entry->node,
+ G_TRAVERSE_ALL,
+ start_children_entries,
+ NULL);
+ }
+
+ /* score has finished - fire 'completed' signal */
+ if (g_hash_table_size (priv->running_timelines) == 0)
+ {
+ CLUTTER_NOTE (SCHEDULER, "looks like we finished");
+
+ g_signal_emit (entry->score, score_signals[COMPLETED], 0);
+
+ clutter_score_stop (entry->score);
+
+ if (priv->loop)
+ clutter_score_start (entry->score);
+ }
+}
+
+static void
+start_entry (ClutterScoreEntry *entry)
+{
+ ClutterScorePrivate *priv = entry->score->priv;
+
+ /* timelines attached to a marker might already be playing when we
+ * end up here from the ::completed handler, so we need to perform
+ * this check to avoid restarting those timelines
+ */
+ if (clutter_timeline_is_playing (entry->timeline))
+ return;
+
+ entry->complete_id = g_signal_connect (entry->timeline,
+ "completed",
+ G_CALLBACK (on_timeline_completed),
+ entry);
+
+ CLUTTER_NOTE (SCHEDULER, "timeline [%p] ('%lu') started",
+ entry->timeline,
+ entry->id);
+
+ if (G_UNLIKELY (priv->running_timelines == NULL))
+ priv->running_timelines = g_hash_table_new (NULL, NULL);
+
+ g_hash_table_insert (priv->running_timelines,
+ GUINT_TO_POINTER (entry->id),
+ entry);
+
+ clutter_timeline_start (entry->timeline);
+
+ g_signal_emit (entry->score, score_signals[TIMELINE_STARTED], 0,
+ entry->timeline);
+}
+
+enum
+{
+ ACTION_START,
+ ACTION_PAUSE,
+ ACTION_STOP
+};
+
+static void
+foreach_running_timeline (gpointer key,
+ gpointer value,
+ gpointer user_data)
+{
+ ClutterScoreEntry *entry = value;
+ gint action = GPOINTER_TO_INT (user_data);
+
+ switch (action)
+ {
+ case ACTION_START:
+ clutter_timeline_start (entry->timeline);
+ break;
+
+ case ACTION_PAUSE:
+ clutter_timeline_pause (entry->timeline);
+ break;
+
+ case ACTION_STOP:
+ if (entry->complete_id)
+ {
+ g_signal_handler_disconnect (entry->timeline, entry->complete_id);
+ entry->complete_id = 0;
+ }
+ clutter_timeline_stop (entry->timeline);
+ break;
+ }
+}
+
+/**
+ * clutter_score_start:
+ * @score: A #ClutterScore
+ *
+ * Starts the score.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+void
+clutter_score_start (ClutterScore *score)
+{
+ ClutterScorePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_SCORE (score));
+
+ priv = score->priv;
+
+ if (priv->is_paused)
+ {
+ g_hash_table_foreach (priv->running_timelines,
+ foreach_running_timeline,
+ GINT_TO_POINTER (ACTION_START));
+ priv->is_paused = FALSE;
+ }
+ else
+ {
+ g_signal_emit (score, score_signals[STARTED], 0);
+ g_node_children_foreach (priv->root,
+ G_TRAVERSE_ALL,
+ start_children_entries,
+ NULL);
+ }
+}
+
+/**
+ * clutter_score_stop:
+ * @score: A #ClutterScore
+ *
+ * Stops and rewinds a playing #ClutterScore instance.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+void
+clutter_score_stop (ClutterScore *score)
+{
+ ClutterScorePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_SCORE (score));
+
+ priv = score->priv;
+
+ if (priv->running_timelines)
+ {
+ g_hash_table_foreach (priv->running_timelines,
+ foreach_running_timeline,
+ GINT_TO_POINTER (ACTION_STOP));
+ g_hash_table_destroy (priv->running_timelines);
+ priv->running_timelines = NULL;
+ }
+}
+
+/**
+ * clutter_score_pause:
+ * @score: a #ClutterScore
+ *
+ * Pauses a playing score @score.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+void
+clutter_score_pause (ClutterScore *score)
+{
+ ClutterScorePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_SCORE (score));
+
+ priv = score->priv;
+
+ if (!clutter_score_is_playing (score))
+ return;
+
+ g_hash_table_foreach (priv->running_timelines,
+ foreach_running_timeline,
+ GINT_TO_POINTER (ACTION_PAUSE));
+
+ priv->is_paused = TRUE;
+
+ g_signal_emit (score, score_signals[PAUSED], 0);
+}
+
+/**
+ * clutter_score_rewind:
+ * @score: A #ClutterScore
+ *
+ * Rewinds a #ClutterScore to its initial state.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+void
+clutter_score_rewind (ClutterScore *score)
+{
+ gboolean was_playing;
+
+ g_return_if_fail (CLUTTER_IS_SCORE (score));
+
+ was_playing = clutter_score_is_playing (score);
+
+ clutter_score_stop (score);
+
+ if (was_playing)
+ clutter_score_start (score);
+}
+
+static inline void
+clutter_score_clear (ClutterScore *score)
+{
+ ClutterScorePrivate *priv = score->priv;
+
+ g_node_traverse (priv->root,
+ G_POST_ORDER,
+ G_TRAVERSE_ALL,
+ -1,
+ destroy_entry, NULL);
+ g_node_destroy (priv->root);
+}
+
+/**
+ * clutter_score_append:
+ * @score: a #ClutterScore
+ * @parent: (allow-none): a #ClutterTimeline in the score, or %NULL
+ * @timeline: a #ClutterTimeline
+ *
+ * Appends a timeline to another one existing in the score; the newly
+ * appended timeline will be started when @parent is complete.
+ *
+ * If @parent is %NULL, the new #ClutterTimeline will be started when
+ * clutter_score_start() is called.
+ *
+ * #ClutterScore will take a reference on @timeline.
+ *
+ * Return value: the id of the #ClutterTimeline inside the score, or
+ * 0 on failure. The returned id can be used with clutter_score_remove()
+ * or clutter_score_get_timeline().
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+gulong
+clutter_score_append (ClutterScore *score,
+ ClutterTimeline *parent,
+ ClutterTimeline *timeline)
+{
+ ClutterScorePrivate *priv;
+ ClutterScoreEntry *entry;
+
+ g_return_val_if_fail (CLUTTER_IS_SCORE (score), 0);
+ g_return_val_if_fail (parent == NULL || CLUTTER_IS_TIMELINE (parent), 0);
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), 0);
+
+ priv = score->priv;
+
+ if (!parent)
+ {
+ entry = g_slice_new (ClutterScoreEntry);
+ entry->timeline = g_object_ref (timeline);
+ entry->parent = NULL;
+ entry->id = priv->last_id;
+ entry->marker = NULL;
+ entry->marker_id = 0;
+ entry->complete_id = 0;
+ entry->score = score;
+
+ entry->node = g_node_append_data (priv->root, entry);
+ }
+ else
+ {
+ GNode *node;
+
+ node = find_entry_by_timeline (score, parent);
+ if (G_UNLIKELY (!node))
+ {
+ g_warning ("Unable to find the parent timeline inside the score.");
+ return 0;
+ }
+
+ entry = g_slice_new (ClutterScoreEntry);
+ entry->timeline = g_object_ref (timeline);
+ entry->parent = parent;
+ entry->id = priv->last_id;
+ entry->marker = NULL;
+ entry->marker_id = 0;
+ entry->complete_id = 0;
+ entry->score = score;
+
+ entry->node = g_node_append_data (node, entry);
+ }
+
+ priv->last_id += 1;
+
+ return entry->id;
+}
+
+/**
+ * clutter_score_append_at_marker:
+ * @score: a #ClutterScore
+ * @parent: the parent #ClutterTimeline
+ * @marker_name: the name of the marker to use
+ * @timeline: the #ClutterTimeline to append
+ *
+ * Appends @timeline at the given @marker_name on the @parent
+ * #ClutterTimeline.
+ *
+ * If you want to append @timeline at the end of @parent, use
+ * clutter_score_append().
+ *
+ * The #ClutterScore will take a reference on @timeline.
+ *
+ * Return value: the id of the #ClutterTimeline inside the score, or
+ * 0 on failure. The returned id can be used with clutter_score_remove()
+ * or clutter_score_get_timeline().
+ *
+ * Since: 0.8
+ * Deprecated: 1.8
+ */
+gulong
+clutter_score_append_at_marker (ClutterScore *score,
+ ClutterTimeline *parent,
+ const gchar *marker_name,
+ ClutterTimeline *timeline)
+{
+ ClutterScorePrivate *priv;
+ GNode *node;
+ ClutterScoreEntry *entry;
+ gchar *marker_reached_signal;
+
+ g_return_val_if_fail (CLUTTER_IS_SCORE (score), 0);
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (parent), 0);
+ g_return_val_if_fail (marker_name != NULL, 0);
+ g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), 0);
+
+ if (!clutter_timeline_has_marker (parent, marker_name))
+ {
+ g_warning ("The parent timeline has no marker '%s'", marker_name);
+ return 0;
+ }
+
+ priv = score->priv;
+
+ node = find_entry_by_timeline (score, parent);
+ if (G_UNLIKELY (!node))
+ {
+ g_warning ("Unable to find the parent timeline inside the score.");
+ return 0;
+ }
+
+ entry = g_slice_new (ClutterScoreEntry);
+ entry->timeline = g_object_ref (timeline);
+ entry->parent = parent;
+ entry->marker = g_strdup (marker_name);
+ entry->id = priv->last_id;
+ entry->score = score;
+ entry->complete_id = 0;
+
+ marker_reached_signal = g_strdup_printf ("marker-reached::%s", marker_name);
+ entry->marker_id = g_signal_connect (entry->parent,
+ marker_reached_signal,
+ G_CALLBACK (on_timeline_marker),
+ entry);
+
+ entry->node = g_node_append_data (node, entry);
+
+ g_free (marker_reached_signal);
+
+ priv->last_id += 1;
+
+ return entry->id;
+}
+
+/**
+ * clutter_score_remove:
+ * @score: a #ClutterScore
+ * @id_: the id of the timeline to remove
+ *
+ * Removes the #ClutterTimeline with the given id inside @score. If
+ * the timeline has other timelines attached to it, those are removed
+ * as well.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+void
+clutter_score_remove (ClutterScore *score,
+ gulong id_)
+{
+ ClutterScorePrivate *priv;
+ TraverseClosure closure;
+
+ g_return_if_fail (CLUTTER_IS_SCORE (score));
+ g_return_if_fail (id_ > 0);
+
+ priv = score->priv;
+
+ closure.action = REMOVE_BY_ID;
+ closure.score = score;
+ closure.d.id = id_;
+ closure.result = NULL;
+
+ g_node_traverse (priv->root,
+ G_POST_ORDER,
+ G_TRAVERSE_ALL,
+ -1,
+ traverse_children, &closure);
+
+ if (closure.result)
+ g_node_destroy (closure.result);
+}
+
+/**
+ * clutter_score_remove_all:
+ * @score: a #ClutterScore
+ *
+ * Removes all the timelines inside @score.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+void
+clutter_score_remove_all (ClutterScore *score)
+{
+ ClutterScorePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_SCORE (score));
+
+ priv = score->priv;
+
+ /* this will take care of the running timelines */
+ clutter_score_stop (score);
+
+ /* destroy all the contents of the tree */
+ clutter_score_clear (score);
+
+ /* recreate the sentinel */
+ priv->root = g_node_new (NULL);
+}
+
+/**
+ * clutter_score_get_timeline:
+ * @score: a #ClutterScore
+ * @id_: the id of the timeline
+ *
+ * Retrieves the #ClutterTimeline for @id_ inside @score.
+ *
+ * Return value: (transfer none): the requested timeline, or %NULL. This
+ * function does not increase the reference count on the returned
+ * #ClutterTimeline
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+ClutterTimeline *
+clutter_score_get_timeline (ClutterScore *score,
+ gulong id_)
+{
+ GNode *node;
+ ClutterScoreEntry *entry;
+
+ g_return_val_if_fail (CLUTTER_IS_SCORE (score), NULL);
+ g_return_val_if_fail (id_ > 0, NULL);
+
+ node = find_entry_by_id (score, id_);
+ if (G_UNLIKELY (!node))
+ return NULL;
+
+ entry = node->data;
+
+ return entry->timeline;
+}
+
+/**
+ * clutter_score_list_timelines:
+ * @score: a #ClutterScore
+ *
+ * Retrieves a list of all the #ClutterTimelines managed by @score.
+ *
+ * Return value: (transfer container) (element-type Clutter.Timeline): a
+ * #GSList containing all the timelines in the score. This function does
+ * not increase the reference count of the returned timelines. Use
+ * g_slist_free() on the returned list to deallocate its resources.
+ *
+ * Since: 0.6
+ * Deprecated: 1.8
+ */
+GSList *
+clutter_score_list_timelines (ClutterScore *score)
+{
+ ClutterScorePrivate *priv;
+ TraverseClosure closure;
+ GSList *retval;
+
+ g_return_val_if_fail (CLUTTER_IS_SCORE (score), NULL);
+
+ priv = score->priv;
+
+ closure.action = LIST_TIMELINES;
+ closure.result = NULL;
+
+ g_node_traverse (priv->root,
+ G_POST_ORDER,
+ G_TRAVERSE_ALL,
+ -1,
+ traverse_children, &closure);
+
+ retval = closure.result;
+
+ return retval;
+}
diff --git a/clutter/deprecated/clutter-score.h b/clutter/deprecated/clutter-score.h
new file mode 100644
index 000000000..301dabd5f
--- /dev/null
+++ b/clutter/deprecated/clutter-score.h
@@ -0,0 +1,144 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_SCORE_H__
+#define __CLUTTER_SCORE_H__
+
+#include <clutter/clutter-timeline.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
+
+#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
+#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
+#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
+#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
+#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
+
+typedef struct _ClutterScore ClutterScore;
+typedef struct _ClutterScorePrivate ClutterScorePrivate;
+typedef struct _ClutterScoreClass ClutterScoreClass;
+
+/**
+ * ClutterScore:
+ *
+ * The #ClutterScore structure contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.6
+ */
+struct _ClutterScore
+{
+ /*< private >*/
+ GObject parent;
+ ClutterScorePrivate *priv;
+};
+
+/**
+ * ClutterScoreClass:
+ * @timeline_started: handler for the #ClutterScore::timeline-started signal
+ * @timeline_completed: handler for the #ClutterScore::timeline-completed
+ * signal
+ * @started: handler for the #ClutterScore::started signal
+ * @completed: handler for the #ClutterScore::completed signal
+ * @paused: handler for the #ClutterScore::paused signal
+ *
+ * The #ClutterScoreClass structure contains only private data
+ *
+ * Since: 0.6
+ */
+struct _ClutterScoreClass
+{
+ /*< private >*/
+ GObjectClass parent_class;
+
+ /*< public >*/
+ void (* timeline_started) (ClutterScore *score,
+ ClutterTimeline *timeline);
+ void (* timeline_completed) (ClutterScore *score,
+ ClutterTimeline *timeline);
+
+ void (* started) (ClutterScore *score);
+ void (* completed) (ClutterScore *score);
+ void (* paused) (ClutterScore *score);
+
+ /*< private >*/
+ /* padding for future expansion */
+ void (*_clutter_score_1) (void);
+ void (*_clutter_score_2) (void);
+ void (*_clutter_score_3) (void);
+ void (*_clutter_score_4) (void);
+ void (*_clutter_score_5) (void);
+};
+
+CLUTTER_DEPRECATED_IN_1_8
+GType clutter_score_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_8
+ClutterScore * clutter_score_new (void);
+
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_score_set_loop (ClutterScore *score,
+ gboolean loop);
+CLUTTER_DEPRECATED_IN_1_8
+gboolean clutter_score_get_loop (ClutterScore *score);
+
+CLUTTER_DEPRECATED_IN_1_8
+gulong clutter_score_append (ClutterScore *score,
+ ClutterTimeline *parent,
+ ClutterTimeline *timeline);
+CLUTTER_DEPRECATED_IN_1_8
+gulong clutter_score_append_at_marker (ClutterScore *score,
+ ClutterTimeline *parent,
+ const gchar *marker_name,
+ ClutterTimeline *timeline);
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_score_remove (ClutterScore *score,
+ gulong id_);
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_score_remove_all (ClutterScore *score);
+CLUTTER_DEPRECATED_IN_1_8
+ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
+ gulong id_);
+CLUTTER_DEPRECATED_IN_1_8
+GSList * clutter_score_list_timelines (ClutterScore *score);
+
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_score_start (ClutterScore *score);
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_score_stop (ClutterScore *score);
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_score_pause (ClutterScore *score);
+CLUTTER_DEPRECATED_IN_1_8
+void clutter_score_rewind (ClutterScore *score);
+CLUTTER_DEPRECATED_IN_1_8
+gboolean clutter_score_is_playing (ClutterScore *score);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_SCORE_H__ */
diff --git a/clutter/deprecated/clutter-shader.c b/clutter/deprecated/clutter-shader.c
new file mode 100644
index 000000000..3e728ca01
--- /dev/null
+++ b/clutter/deprecated/clutter-shader.c
@@ -0,0 +1,942 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By: Matthew Allum <mallum@openedhand.com>
+ * Øyvind Kolås <pippin@o-hand.com>
+ * Emmanuele Bassi <ebassi@linux.intel.com>
+ *
+ * Copyright (C) 2007, 2008 OpenedHand
+ * Copyright (C) 2009 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+/**
+ * SECTION:clutter-shader
+ * @short_description: Programmable pipeline abstraction
+ *
+ * #ClutterShader is an object providing an abstraction over the
+ * OpenGL programmable pipeline. By using #ClutterShader<!-- -->s is
+ * possible to override the drawing pipeline by using small programs
+ * also known as "shaders".
+ *
+ * #ClutterShader is available since Clutter 0.6.
+ *
+ * #ClutterShader is deprecated since Clutter 1.8; use #ClutterShaderEffect
+ * in newly written code.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <string.h>
+#include <stdlib.h>
+
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include <glib.h>
+#include <glib/gi18n-lib.h>
+
+/* This file depends on the cogl 1.x api which isn't exposed when
+ * COGL_ENABLE_EXPERIMENTAL_2_0_API is defined...
+ */
+#undef COGL_ENABLE_EXPERIMENTAL_2_0_API
+#include <cogl/cogl.h>
+
+#include "clutter-shader.h"
+
+#include "clutter-debug.h"
+#include "clutter-private.h"
+
+/* global list of shaders */
+static GList *clutter_shaders_list = NULL;
+
+#define CLUTTER_SHADER_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_SHADER, ClutterShaderPrivate))
+
+struct _ClutterShaderPrivate
+{
+ guint compiled : 1; /* Shader is bound to the GL context */
+ guint is_enabled : 1;
+ guint vertex_is_glsl : 1;
+ guint fragment_is_glsl : 1;
+
+ gchar *vertex_source; /* GLSL source for vertex shader */
+ gchar *fragment_source; /* GLSL source for fragment shader */
+
+ CoglHandle program;
+
+ CoglHandle vertex_shader;
+ CoglHandle fragment_shader;
+};
+
+enum
+{
+ PROP_0,
+
+ PROP_VERTEX_SOURCE,
+ PROP_FRAGMENT_SOURCE,
+ PROP_COMPILED,
+ PROP_ENABLED,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+G_DEFINE_TYPE (ClutterShader, clutter_shader, G_TYPE_OBJECT);
+
+static inline void
+clutter_shader_release_internal (ClutterShader *shader)
+{
+ ClutterShaderPrivate *priv = shader->priv;
+
+ if (!priv->compiled)
+ return;
+
+ g_assert (priv->program != COGL_INVALID_HANDLE);
+
+ if (priv->vertex_is_glsl && priv->vertex_shader != COGL_INVALID_HANDLE)
+ cogl_handle_unref (priv->vertex_shader);
+
+ if (priv->fragment_is_glsl && priv->fragment_shader != COGL_INVALID_HANDLE)
+ cogl_handle_unref (priv->fragment_shader);
+
+ if (priv->program != COGL_INVALID_HANDLE)
+ cogl_handle_unref (priv->program);
+
+ priv->vertex_shader = COGL_INVALID_HANDLE;
+ priv->fragment_shader = COGL_INVALID_HANDLE;
+ priv->program = COGL_INVALID_HANDLE;
+ priv->compiled = FALSE;
+}
+
+static void
+clutter_shader_finalize (GObject *object)
+{
+ ClutterShader *shader;
+ ClutterShaderPrivate *priv;
+
+ shader = CLUTTER_SHADER (object);
+ priv = shader->priv;
+
+ clutter_shaders_list = g_list_remove (clutter_shaders_list, object);
+
+ g_free (priv->fragment_source);
+ g_free (priv->vertex_source);
+
+ G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
+}
+
+static void
+clutter_shader_dispose (GObject *object)
+{
+ ClutterShader *shader = CLUTTER_SHADER (object);
+
+ clutter_shader_release_internal (shader);
+
+ G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
+}
+
+static void
+clutter_shader_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterShader *shader = CLUTTER_SHADER(object);
+
+ switch (prop_id)
+ {
+ case PROP_VERTEX_SOURCE:
+ clutter_shader_set_vertex_source (shader,
+ g_value_get_string (value), -1);
+ break;
+ case PROP_FRAGMENT_SOURCE:
+ clutter_shader_set_fragment_source (shader,
+ g_value_get_string (value), -1);
+ break;
+ case PROP_ENABLED:
+ clutter_shader_set_is_enabled (shader, g_value_get_boolean (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_shader_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterShader *shader;
+ ClutterShaderPrivate *priv;
+
+ shader = CLUTTER_SHADER(object);
+ priv = shader->priv;
+
+ switch (prop_id)
+ {
+ case PROP_VERTEX_SOURCE:
+ g_value_set_string (value, priv->vertex_source);
+ break;
+ case PROP_FRAGMENT_SOURCE:
+ g_value_set_string (value, priv->fragment_source);
+ break;
+ case PROP_COMPILED:
+ g_value_set_boolean (value, priv->compiled);
+ break;
+ case PROP_ENABLED:
+ g_value_set_boolean (value, priv->is_enabled);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static GObject *
+clutter_shader_constructor (GType type,
+ guint n_params,
+ GObjectConstructParam *params)
+{
+ GObjectClass *parent_class;
+ GObject *object;
+
+ parent_class = G_OBJECT_CLASS (clutter_shader_parent_class);
+ object = parent_class->constructor (type, n_params, params);
+
+ /* add this instance to the global list of shaders */
+ clutter_shaders_list = g_list_prepend (clutter_shaders_list, object);
+
+ return object;
+}
+
+static void
+clutter_shader_class_init (ClutterShaderClass *klass)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+ GParamSpec *pspec = NULL;
+
+ object_class->finalize = clutter_shader_finalize;
+ object_class->dispose = clutter_shader_dispose;
+ object_class->set_property = clutter_shader_set_property;
+ object_class->get_property = clutter_shader_get_property;
+ object_class->constructor = clutter_shader_constructor;
+
+ g_type_class_add_private (klass, sizeof (ClutterShaderPrivate));
+
+ /**
+ * ClutterShader:vertex-source:
+ *
+ * GLSL source code for the vertex shader part of the shader
+ * program, if any
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+ pspec = g_param_spec_string ("vertex-source",
+ P_("Vertex Source"),
+ P_("Source of vertex shader"),
+ NULL,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_VERTEX_SOURCE] = pspec;
+ g_object_class_install_property (object_class, PROP_VERTEX_SOURCE, pspec);
+
+ /**
+ * ClutterShader:fragment-source:
+ *
+ * GLSL source code for the fragment shader part of the shader program.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+ pspec = g_param_spec_string ("fragment-source",
+ P_("Fragment Source"),
+ P_("Source of fragment shader"),
+ NULL,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_FRAGMENT_SOURCE] = pspec;
+ g_object_class_install_property (object_class, PROP_FRAGMENT_SOURCE, pspec);
+
+ /**
+ * ClutterShader:compiled:
+ *
+ * Whether the shader is compiled and linked, ready for use
+ * in the GL context.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+ pspec = g_param_spec_boolean ("compiled",
+ P_("Compiled"),
+ P_("Whether the shader is compiled and linked"),
+ FALSE,
+ CLUTTER_PARAM_READABLE);
+ obj_props[PROP_COMPILED] = pspec;
+ g_object_class_install_property (object_class, PROP_COMPILED, pspec);
+
+ /**
+ * ClutterShader:enabled:
+ *
+ * Whether the shader is currently used in the GL rendering pipeline.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+ pspec = g_param_spec_boolean ("enabled",
+ P_("Enabled"),
+ P_("Whether the shader is enabled"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_ENABLED] = pspec;
+ g_object_class_install_property (object_class, PROP_ENABLED, pspec);
+}
+
+static void
+clutter_shader_init (ClutterShader *self)
+{
+ ClutterShaderPrivate *priv;
+
+ priv = self->priv = CLUTTER_SHADER_GET_PRIVATE (self);
+
+ priv->compiled = FALSE;
+
+ priv->vertex_source = NULL;
+ priv->fragment_source = NULL;
+
+ priv->program = COGL_INVALID_HANDLE;
+ priv->vertex_shader = COGL_INVALID_HANDLE;
+ priv->fragment_shader = COGL_INVALID_HANDLE;
+}
+
+/**
+ * clutter_shader_new:
+ *
+ * Create a new #ClutterShader instance.
+ *
+ * Return value: a new #ClutterShader.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+ClutterShader *
+clutter_shader_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_SHADER, NULL);
+}
+
+static inline void
+clutter_shader_set_source (ClutterShader *shader,
+ ClutterShaderType shader_type,
+ const gchar *data,
+ gssize length)
+{
+ ClutterShaderPrivate *priv = shader->priv;
+ gboolean is_glsl = FALSE;
+
+ if (length < 0)
+ length = strlen (data);
+
+ g_object_freeze_notify (G_OBJECT (shader));
+
+ /* release shader if bound when changing the source, the shader will
+ * automatically be rebound on the next use.
+ */
+ if (clutter_shader_is_compiled (shader))
+ clutter_shader_release (shader);
+
+ is_glsl = !g_str_has_prefix (data, "!!ARBfp");
+
+ CLUTTER_NOTE (SHADER,
+ "setting %s shader (GLSL:%s, len:%" G_GSSIZE_FORMAT ")",
+ shader_type == CLUTTER_VERTEX_SHADER ? "vertex" : "fragment",
+ is_glsl ? "yes" : "no",
+ length);
+
+ switch (shader_type)
+ {
+ case CLUTTER_FRAGMENT_SHADER:
+ g_free (priv->fragment_source);
+
+ priv->fragment_source = g_strndup (data, length);
+ priv->fragment_is_glsl = is_glsl;
+ g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_FRAGMENT_SOURCE]);
+ break;
+
+ case CLUTTER_VERTEX_SHADER:
+ g_free (priv->vertex_source);
+
+ priv->vertex_source = g_strndup (data, length);
+ priv->vertex_is_glsl = is_glsl;
+ g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_VERTEX_SOURCE]);
+ break;
+ }
+
+ g_object_thaw_notify (G_OBJECT (shader));
+}
+
+/**
+ * clutter_shader_set_fragment_source:
+ * @shader: a #ClutterShader
+ * @data: GLSL source code.
+ * @length: length of source buffer (currently ignored)
+ *
+ * Sets the GLSL source code to be used by a #ClutterShader for the fragment
+ * program.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+void
+clutter_shader_set_fragment_source (ClutterShader *shader,
+ const gchar *data,
+ gssize length)
+{
+ g_return_if_fail (CLUTTER_IS_SHADER (shader));
+ g_return_if_fail (data != NULL);
+
+ clutter_shader_set_source (shader, CLUTTER_FRAGMENT_SHADER, data, length);
+}
+
+/**
+ * clutter_shader_set_vertex_source:
+ * @shader: a #ClutterShader
+ * @data: GLSL source code.
+ * @length: length of source buffer (currently ignored)
+ *
+ * Sets the GLSL source code to be used by a #ClutterShader for the vertex
+ * program.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+void
+clutter_shader_set_vertex_source (ClutterShader *shader,
+ const gchar *data,
+ gssize length)
+{
+ g_return_if_fail (CLUTTER_IS_SHADER (shader));
+ g_return_if_fail (data != NULL);
+
+ clutter_shader_set_source (shader, CLUTTER_VERTEX_SHADER, data, length);
+}
+
+static const gchar *
+clutter_shader_get_source (ClutterShader *shader,
+ ClutterShaderType shader_type)
+{
+ switch (shader_type)
+ {
+ case CLUTTER_FRAGMENT_SHADER:
+ return shader->priv->fragment_source;
+
+ case CLUTTER_VERTEX_SHADER:
+ return shader->priv->vertex_source;
+ }
+
+ return NULL;
+}
+
+static CoglHandle
+clutter_shader_get_cogl_shader (ClutterShader *shader,
+ ClutterShaderType shader_type)
+{
+ switch (shader_type)
+ {
+ case CLUTTER_FRAGMENT_SHADER:
+ return shader->priv->fragment_shader;
+
+ case CLUTTER_VERTEX_SHADER:
+ return shader->priv->vertex_shader;
+ }
+
+ return COGL_INVALID_HANDLE;
+}
+
+static gboolean
+clutter_shader_glsl_bind (ClutterShader *self,
+ ClutterShaderType shader_type,
+ GError **error)
+{
+ ClutterShaderPrivate *priv = self->priv;
+ CoglHandle shader = COGL_INVALID_HANDLE;
+
+ switch (shader_type)
+ {
+ case CLUTTER_VERTEX_SHADER:
+ shader = cogl_create_shader (COGL_SHADER_TYPE_VERTEX);
+ cogl_shader_source (shader, priv->vertex_source);
+
+ priv->vertex_shader = shader;
+ break;
+
+ case CLUTTER_FRAGMENT_SHADER:
+ shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
+ cogl_shader_source (shader, priv->fragment_source);
+
+ priv->fragment_shader = shader;
+ break;
+ }
+
+ g_assert (shader != COGL_INVALID_HANDLE);
+
+ cogl_shader_compile (shader);
+ if (!cogl_shader_is_compiled (shader))
+ {
+ gchar *log_buf;
+
+ log_buf = cogl_shader_get_info_log (shader);
+
+ /* translators: the first %s is the type of the shader, either
+ * Vertex shader or Fragment shader; the second %s is the actual
+ * error as reported by COGL
+ */
+ g_set_error (error, CLUTTER_SHADER_ERROR,
+ CLUTTER_SHADER_ERROR_COMPILE,
+ _("%s compilation failed: %s"),
+ shader_type == CLUTTER_VERTEX_SHADER ? _("Vertex shader")
+ : _("Fragment shader"),
+ log_buf);
+
+ g_free (log_buf);
+
+ return FALSE;
+ }
+
+ cogl_program_attach_shader (priv->program, shader);
+
+ return TRUE;
+}
+
+static gboolean
+bind_glsl_shader (ClutterShader *self,
+ GError **error)
+{
+ ClutterShaderPrivate *priv = self->priv;
+ GError *bind_error = NULL;
+ gboolean res;
+
+ priv->program = cogl_create_program ();
+
+ if (priv->vertex_is_glsl && priv->vertex_source != COGL_INVALID_HANDLE)
+ {
+ res = clutter_shader_glsl_bind (self,
+ CLUTTER_VERTEX_SHADER,
+ &bind_error);
+
+ if (!res)
+ {
+ g_propagate_error (error, bind_error);
+ return FALSE;
+ }
+ }
+
+ if (priv->fragment_is_glsl && priv->fragment_source != COGL_INVALID_HANDLE)
+ {
+ res = clutter_shader_glsl_bind (self,
+ CLUTTER_FRAGMENT_SHADER,
+ &bind_error);
+
+ if (!res)
+ {
+ g_propagate_error (error, bind_error);
+ return FALSE;
+ }
+ }
+
+ cogl_program_link (priv->program);
+
+ return TRUE;
+}
+
+/**
+ * clutter_shader_compile:
+ * @shader: a #ClutterShader
+ * @error: return location for a #GError, or %NULL
+ *
+ * Compiles and links GLSL sources set for vertex and fragment shaders for
+ * a #ClutterShader. If the compilation fails and a #GError return location is
+ * provided the error will contain the errors from the compiler, if any.
+ *
+ * Return value: returns TRUE if the shader was succesfully compiled.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+gboolean
+clutter_shader_compile (ClutterShader *shader,
+ GError **error)
+{
+ ClutterShaderPrivate *priv;
+
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
+
+ priv = shader->priv;
+
+ if (priv->compiled)
+ return priv->compiled;
+
+ if ((priv->vertex_source != COGL_INVALID_HANDLE && !priv->vertex_is_glsl) ||
+ (priv->fragment_source != COGL_INVALID_HANDLE && !priv->fragment_is_glsl))
+ {
+ /* XXX: Could remove this check, since we only advertise support for GLSL
+ * shaders anyways. */
+ g_set_error (error, CLUTTER_SHADER_ERROR,
+ CLUTTER_SHADER_ERROR_NO_ASM,
+ "ASM shaders not supported");
+ priv->compiled = FALSE;
+ return priv->compiled;
+ }
+
+ if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
+ {
+ g_set_error (error, CLUTTER_SHADER_ERROR,
+ CLUTTER_SHADER_ERROR_NO_GLSL,
+ "GLSL shaders not supported");
+ priv->compiled = FALSE;
+ return priv->compiled;
+ }
+
+ priv->compiled = bind_glsl_shader (shader, error);
+ g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
+
+ return priv->compiled;
+}
+
+/**
+ * clutter_shader_release:
+ * @shader: a #ClutterShader
+ *
+ * Frees up any GL context resources held by the shader.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+void
+clutter_shader_release (ClutterShader *shader)
+{
+ g_return_if_fail (CLUTTER_IS_SHADER (shader));
+
+ clutter_shader_release_internal (shader);
+
+ g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
+}
+
+/**
+ * clutter_shader_is_compiled:
+ * @shader: a #ClutterShader
+ *
+ * Checks whether @shader is is currently compiled, linked and bound
+ * to the GL context.
+ *
+ * Return value: %TRUE if the shader is compiled, linked and ready for use.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+gboolean
+clutter_shader_is_compiled (ClutterShader *shader)
+{
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
+
+ return shader->priv->compiled;
+}
+
+/**
+ * clutter_shader_set_is_enabled:
+ * @shader: a #ClutterShader
+ * @enabled: The new state of the shader.
+ *
+ * Enables a shader. This function will attempt to compile and link
+ * the shader, if it isn't already.
+ *
+ * When @enabled is %FALSE the default state of the GL pipeline will be
+ * used instead.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+void
+clutter_shader_set_is_enabled (ClutterShader *shader,
+ gboolean enabled)
+{
+ ClutterShaderPrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_SHADER (shader));
+
+ priv = shader->priv;
+
+ if (priv->is_enabled != enabled)
+ {
+ GError *error = NULL;
+ gboolean res;
+
+ res = clutter_shader_compile (shader, &error);
+ if (!res)
+ {
+ g_warning ("Unable to bind the shader: %s",
+ error ? error->message : "unknown error");
+ if (error)
+ g_error_free (error);
+
+ return;
+ }
+
+ priv->is_enabled = enabled;
+
+ if (priv->is_enabled)
+ cogl_program_use (priv->program);
+ else
+ cogl_program_use (COGL_INVALID_HANDLE);
+
+ g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_ENABLED]);
+ }
+}
+
+/**
+ * clutter_shader_get_is_enabled:
+ * @shader: a #ClutterShader
+ *
+ * Checks whether @shader is enabled.
+ *
+ * Return value: %TRUE if the shader is enabled.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+gboolean
+clutter_shader_get_is_enabled (ClutterShader *shader)
+{
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
+
+ return shader->priv->is_enabled;
+}
+
+/**
+ * clutter_shader_set_uniform:
+ * @shader: a #ClutterShader.
+ * @name: name of uniform in GLSL shader program to set.
+ * @value: a #ClutterShaderFloat, #ClutterShaderInt or #ClutterShaderMatrix
+ * #GValue.
+ *
+ * Sets a user configurable variable in the GLSL shader programs attached to
+ * a #ClutterShader.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+void
+clutter_shader_set_uniform (ClutterShader *shader,
+ const gchar *name,
+ const GValue *value)
+{
+ ClutterShaderPrivate *priv;
+ int location = 0;
+ gsize size;
+
+ g_return_if_fail (CLUTTER_IS_SHADER (shader));
+ g_return_if_fail (name != NULL);
+ g_return_if_fail (value != NULL);
+ g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
+ CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
+ CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
+ G_VALUE_HOLDS_FLOAT (value) ||
+ G_VALUE_HOLDS_INT (value));
+
+ priv = shader->priv;
+ g_return_if_fail (priv->program != COGL_INVALID_HANDLE);
+
+ location = cogl_program_get_uniform_location (priv->program, name);
+
+ if (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value))
+ {
+ const float *floats;
+
+ floats = clutter_value_get_shader_float (value, &size);
+ cogl_program_set_uniform_float (priv->program,
+ location, size, 1, floats);
+ }
+ else if (CLUTTER_VALUE_HOLDS_SHADER_INT (value))
+ {
+ const int *ints;
+
+ ints = clutter_value_get_shader_int (value, &size);
+ cogl_program_set_uniform_int (priv->program,
+ location, size, 1, ints);
+ }
+ else if (CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value))
+ {
+ const float *matrix;
+
+ matrix = clutter_value_get_shader_matrix (value, &size);
+ cogl_program_set_uniform_matrix (priv->program,
+ location, size, 1, FALSE, matrix);
+ }
+ else if (G_VALUE_HOLDS_FLOAT (value))
+ {
+ float float_val = g_value_get_float (value);
+
+ cogl_program_set_uniform_float (priv->program,
+ location, 1, 1, &float_val);
+ }
+ else if (G_VALUE_HOLDS_INT (value))
+ {
+ int int_val = g_value_get_int (value);
+
+ cogl_program_set_uniform_int (priv->program,
+ location, 1, 1, &int_val);
+ }
+ else
+ g_assert_not_reached ();
+}
+
+/**
+ * clutter_shader_get_fragment_source:
+ * @shader: a #ClutterShader
+ *
+ * Query the current GLSL fragment source set on @shader.
+ *
+ * Return value: the source of the fragment shader for this
+ * ClutterShader object or %NULL. The returned string is owned by the
+ * shader object and should never be modified or freed
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+const gchar *
+clutter_shader_get_fragment_source (ClutterShader *shader)
+{
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
+
+ return clutter_shader_get_source (shader, CLUTTER_FRAGMENT_SHADER);
+}
+
+/**
+ * clutter_shader_get_vertex_source:
+ * @shader: a #ClutterShader
+ *
+ * Query the current GLSL vertex source set on @shader.
+ *
+ * Return value: the source of the vertex shader for this
+ * ClutterShader object or %NULL. The returned string is owned by the
+ * shader object and should never be modified or freed
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+const gchar *
+clutter_shader_get_vertex_source (ClutterShader *shader)
+{
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
+
+ return clutter_shader_get_source (shader, CLUTTER_VERTEX_SHADER);
+}
+
+/**
+ * clutter_shader_get_cogl_program:
+ * @shader: a #ClutterShader
+ *
+ * Retrieves the underlying #CoglHandle for the shader program.
+ *
+ * Return value: (transfer none): A #CoglHandle for the shader program,
+ * or %NULL. The handle is owned by the #ClutterShader and it should
+ * not be unreferenced
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+CoglHandle
+clutter_shader_get_cogl_program (ClutterShader *shader)
+{
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
+
+ return shader->priv->program;
+}
+
+/**
+ * clutter_shader_get_cogl_fragment_shader:
+ * @shader: a #ClutterShader
+ *
+ * Retrieves the underlying #CoglHandle for the fragment shader.
+ *
+ * Return value: (transfer none): A #CoglHandle for the fragment
+ * shader, or %NULL. The handle is owned by the #ClutterShader
+ * and it should not be unreferenced
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+CoglHandle
+clutter_shader_get_cogl_fragment_shader (ClutterShader *shader)
+{
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
+
+ return clutter_shader_get_cogl_shader (shader, CLUTTER_FRAGMENT_SHADER);
+}
+
+/**
+ * clutter_shader_get_cogl_vertex_shader:
+ * @shader: a #ClutterShader
+ *
+ * Retrieves the underlying #CoglHandle for the vertex shader.
+ *
+ * Return value: (transfer none): A #CoglHandle for the vertex
+ * shader, or %NULL. The handle is owned by the #ClutterShader
+ * and it should not be unreferenced
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead.
+ */
+CoglHandle
+clutter_shader_get_cogl_vertex_shader (ClutterShader *shader)
+{
+ g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
+
+ return clutter_shader_get_cogl_shader (shader, CLUTTER_VERTEX_SHADER);
+}
+
+GQuark
+clutter_shader_error_quark (void)
+{
+ return g_quark_from_static_string ("clutter-shader-error");
+}
diff --git a/clutter/deprecated/clutter-shader.h b/clutter/deprecated/clutter-shader.h
new file mode 100644
index 000000000..a04b8dd3c
--- /dev/null
+++ b/clutter/deprecated/clutter-shader.h
@@ -0,0 +1,182 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ * Øyvind Kolås <pippin@o-hand.com>
+ *
+ * Copyright (C) 2007 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_SHADER_H__
+#define __CLUTTER_SHADER_H__
+
+#include <clutter/clutter-types.h>
+#include <clutter/clutter-shader-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_SHADER (clutter_shader_get_type ())
+#define CLUTTER_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_SHADER, ClutterShader))
+#define CLUTTER_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), CLUTTER_TYPE_SHADER, ClutterShaderClass))
+#define CLUTTER_IS_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_SHADER))
+#define CLUTTER_IS_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_SHADER))
+#define CLUTTER_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_SHADER, ClutterShaderClass))
+
+/**
+ * CLUTTER_SHADER_ERROR:
+ *
+ * Error domain for #ClutterShader errors
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8
+ */
+#define CLUTTER_SHADER_ERROR (clutter_shader_error_quark ())
+
+/**
+ * ClutterShaderError:
+ * @CLUTTER_SHADER_ERROR_NO_ASM: No ASM shaders support
+ * @CLUTTER_SHADER_ERROR_NO_GLSL: No GLSL shaders support
+ * @CLUTTER_SHADER_ERROR_COMPILE: Compilation error
+ *
+ * #ClutterShader error enumeration
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8
+ */
+typedef enum {
+ CLUTTER_SHADER_ERROR_NO_ASM,
+ CLUTTER_SHADER_ERROR_NO_GLSL,
+ CLUTTER_SHADER_ERROR_COMPILE
+} ClutterShaderError;
+
+typedef struct _ClutterShaderPrivate ClutterShaderPrivate;
+typedef struct _ClutterShaderClass ClutterShaderClass;
+
+/**
+ * ClutterShader:
+ *
+ * The #ClutterShader structure contains only private data
+ * and should be accessed using the provided API
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffect instead
+ */
+struct _ClutterShader
+{
+ /*< private >*/
+ GObject parent;
+ ClutterShaderPrivate *priv;
+};
+
+/**
+ * ClutterShaderClass:
+ *
+ * The #ClutterShaderClass structure contains only private data
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use #ClutterShaderEffectClass instead
+ */
+struct _ClutterShaderClass
+{
+ /*< private >*/
+ GObjectClass parent_class;
+};
+
+CLUTTER_DEPRECATED_IN_1_8
+GQuark clutter_shader_error_quark (void);
+
+CLUTTER_DEPRECATED_IN_1_8
+GType clutter_shader_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+ClutterShader * clutter_shader_new (void);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+void clutter_shader_set_is_enabled (ClutterShader *shader,
+ gboolean enabled);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+gboolean clutter_shader_get_is_enabled (ClutterShader *shader);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+gboolean clutter_shader_compile (ClutterShader *shader,
+ GError **error);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+void clutter_shader_release (ClutterShader *shader);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+gboolean clutter_shader_is_compiled (ClutterShader *shader);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+void clutter_shader_set_vertex_source (ClutterShader *shader,
+ const gchar *data,
+ gssize length);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+void clutter_shader_set_fragment_source (ClutterShader *shader,
+ const gchar *data,
+ gssize length);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+const gchar * clutter_shader_get_vertex_source (ClutterShader *shader);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+const gchar * clutter_shader_get_fragment_source (ClutterShader *shader);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+void clutter_shader_set_uniform (ClutterShader *shader,
+ const gchar *name,
+ const GValue *value);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+CoglHandle clutter_shader_get_cogl_program (ClutterShader *shader);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterShaderEffect)
+CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
+
+/* ClutterActor methods */
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_actor_add_effect)
+gboolean clutter_actor_set_shader (ClutterActor *self,
+ ClutterShader *shader);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_actor_get_effect)
+ClutterShader * clutter_actor_get_shader (ClutterActor *self);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_shader_effect_set_uniform_value)
+void clutter_actor_set_shader_param (ClutterActor *self,
+ const gchar *param,
+ const GValue *value);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_shader_effect_set_uniform)
+void clutter_actor_set_shader_param_int (ClutterActor *self,
+ const gchar *param,
+ gint value);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(clutter_shader_effect_set_uniform)
+void clutter_actor_set_shader_param_float (ClutterActor *self,
+ const gchar *param,
+ gfloat value);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_SHADER_H__ */
diff --git a/clutter/deprecated/clutter-stage-manager.h b/clutter/deprecated/clutter-stage-manager.h
new file mode 100644
index 000000000..df19298dd
--- /dev/null
+++ b/clutter/deprecated/clutter-stage-manager.h
@@ -0,0 +1,42 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2008 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Author: Emmanuele Bassi <ebassi@linux.intel.com>
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_STAGE_MANAGER_DEPRECATED_H__
+#define __CLUTTER_STAGE_MANAGER_DEPRECATED_H__
+
+#include <clutter/clutter-stage-manager.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_2
+void clutter_stage_manager_set_default_stage (ClutterStageManager *stage_manager,
+ ClutterStage *stage);
+
+G_END_DECLS
+
+#endif /*__CLUTTER_STAGE_MANAGER_DEPRECATED_H__ */
+
diff --git a/clutter/deprecated/clutter-stage.h b/clutter/deprecated/clutter-stage.h
new file mode 100644
index 000000000..e56e299db
--- /dev/null
+++ b/clutter/deprecated/clutter-stage.h
@@ -0,0 +1,102 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2011 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_STAGE_DEPRECATED_H__
+#define __CLUTTER_STAGE_DEPRECATED_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#ifndef CLUTTER_DISABLE_DEPRECATED
+
+/**
+ * CLUTTER_STAGE_WIDTH:
+ *
+ * Macro that evaluates to the width of the default stage
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.2: Use clutter_actor_get_width() instead
+ */
+#define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ()))
+
+/**
+ * CLUTTER_STAGE_HEIGHT:
+ *
+ * Macro that evaluates to the height of the default stage
+ *
+ * Since: 0.2
+ *
+ * Deprecated: 1.2: use clutter_actor_get_height() instead
+ */
+#define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ()))
+
+/* Commodity macro, for mallum only */
+#define clutter_stage_add(stage,actor) G_STMT_START { \
+ if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
+ { \
+ ClutterContainer *_container = (ClutterContainer *) (stage); \
+ ClutterActor *_actor = (ClutterActor *) (actor); \
+ clutter_container_add_actor (_container, _actor); \
+ } } G_STMT_END
+
+#endif /* CLUTTER_DISABLE_DEPRECATED */
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_stage_new)
+ClutterActor * clutter_stage_get_default (void);
+
+CLUTTER_DEPRECATED_IN_1_10
+gboolean clutter_stage_is_default (ClutterStage *stage);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_queue_redraw)
+void clutter_stage_queue_redraw (ClutterStage *stage);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_stage_set_use_fog (ClutterStage *stage,
+ gboolean fog);
+
+CLUTTER_DEPRECATED_IN_1_10
+gboolean clutter_stage_get_use_fog (ClutterStage *stage);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_stage_set_fog (ClutterStage *stage,
+ ClutterFog *fog);
+
+CLUTTER_DEPRECATED_IN_1_10
+void clutter_stage_get_fog (ClutterStage *stage,
+ ClutterFog *fog);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_background_color)
+void clutter_stage_set_color (ClutterStage *stage,
+ const ClutterColor *color);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_background_color)
+void clutter_stage_get_color (ClutterStage *stage,
+ ClutterColor *color);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_STAGE_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-state.c b/clutter/deprecated/clutter-state.c
new file mode 100644
index 000000000..8df11a178
--- /dev/null
+++ b/clutter/deprecated/clutter-state.c
@@ -0,0 +1,2315 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Øyvind Kolås <pippin@linux.intel.com>
+ *
+ * Copyright (C) 2009 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/**
+ * SECTION:clutter-state
+ * @short_description: State machine with animated transitions
+ *
+ * #ClutterState is an object controlling the tweening of properties on
+ * multiple actors between a set of named states. #ClutterStateKey<!-- -->s
+ * define how the properties are animated. If the source_state_name for a key
+ * is NULL it is used for transition to the target state unless a specific key
+ * exists for transitioning from the current state to the requested state.
+ *
+ * <example id="ClutterState-example">
+ * <title>A ClutterState example</title>
+ * <para>The following example defines a "base" and a "hover" state in a
+ * #ClutterState instance.</para>
+ * <programlisting>
+ * ClutterState *state = clutter_state_new ();
+ * ClutterColor color = { 0, };
+ *
+ * /&ast; transition from any state to the "base" state &ast;/
+ * clutter_color_from_string (&color, "rgb(255, 0, 0)");
+ * clutter_state_set (state, NULL, "base",
+ * actor, "color", CLUTTER_LINEAR, &color,
+ * actor, "scale-x", CLUTTER_EASE_IN_BOUNCE, 1.0,
+ * actor, "scale-y", CLUTTER_EASE_IN_BOUNCE, 1.0,
+ * NULL);
+ *
+ * /&ast; transition from the "base" state to the "hover" state &ast;/
+ * clutter_color_from_string (&color, "rgb(0, 0, 255)");
+ * clutter_state_set (state, "base", "hover",
+ * actor, "color", CLUTTER_LINEAR, &color,
+ * actor, "scale-x", CLUTTER_EASE_OUT_BOUNCE, 1.7,
+ * actor, "scale-y", CLUTTER_EASE_OUT_BOUNCE, 1.7,
+ * NULL);
+ *
+ * /&ast; the default duration of any transition &ast;/
+ * clutter_state_set_duration (state, NULL, NULL, 500);
+ *
+ * /&ast; set "base" as the initial state &ast;/
+ * clutter_state_warp_to_state (state, "base");
+ * </programlisting>
+ * <para>The actor then uses the #ClutterState to animate through the
+ * two states using callbacks for the #ClutterActor::enter-event and
+ * #ClutterActor::leave-event signals.</para>
+ * <programlisting>
+ * static gboolean
+ * on_enter (ClutterActor *actor,
+ * ClutterEvent *event,
+ * ClutterState *state)
+ * {
+ * clutter_state_set_state (state, "hover");
+ *
+ * return TRUE;
+ * }
+ *
+ * static gboolean
+ * on_leave (ClutterActor *actor,
+ * ClutterEvent *event,
+ * ClutterState *state)
+ * {
+ * clutter_state_set_state (state, "base");
+ *
+ * return TRUE;
+ * }
+ * </programlisting>
+ * </example>
+ *
+ * <refsect2 id="ClutterState-script">
+ * <title>ClutterState description for #ClutterScript</title>
+ * <para>#ClutterState defines a custom <emphasis>transitions</emphasis>
+ * property which allows describing the states.</para>
+ * <para>The <emphasis>transitions</emphasis> property has the following
+ * syntax:</para>
+ * <informalexample>
+ * <programlisting>
+ * {
+ * "transitions" : [
+ * {
+ * "source" : "&lt;source-state&gt;",
+ * "target" : "&lt;target-state&gt;",
+ * "duration" : &lt;milliseconds&gt;,
+ * "keys" : [
+ * [
+ * "&lt;object-id&gt;",
+ * "&lt;property-name&gt;",
+ * "&lt;easing-mode&gt;",
+ * "&lt;final-value&gt;",
+ * ],
+ * [
+ * "&lt;object-id&gt;",
+ * "&lt;property-name&gt;",
+ * "&lt;easing-mode&gt;",
+ * "&lt;final-value&gt;",
+ * &lt;pre-delay&gt;,
+ * &lt;post-delay&gt;
+ * ],
+ * ...
+ * ]
+ * },
+ * {
+ * "source" : "&lt;source-state&gt;",
+ * "target" : "&lt;target-state&gt;",
+ * "duration" : &lt;milliseconds&gt;,
+ * "animator" : "&lt;animator-definition&gt;"
+ * },
+ * ...
+ * ]
+ * }
+ * </programlisting>
+ * </informalexample>
+ * <para>Each element of the <emphasis>transitions</emphasis> array follows
+ * the same rules as clutter_state_set_key().</para>
+ * <para>The <emphasis>source</emphasis> and <emphasis>target</emphasis>
+ * values control the source and target state of the transition. The
+ * <emphasis>key</emphasis> and <emphasis>animator</emphasis> are mutually
+ * exclusive. The <emphasis>pre-delay</emphasis> and
+ * <emphasis>post-delay</emphasis> values are optional.</para>
+ * <example id="ClutterState-script-example">
+ * <title>ClutterState definition</title>
+ * <para>The example below is a translation into a #ClutterScript
+ * definition of the code in the <ulink linkend="ClutterState-example">example
+ * above</ulink>.</para>
+ * <programlisting>
+ * {
+ * "id" : "button-state",
+ * "type" : "ClutterState",
+ * "duration" : 500,
+ * "transitions" : [
+ * {
+ * "source" : "*",
+ * "target" : "base",
+ * "keys" : [
+ * [ "button", "color", "linear", "rgb(255, 0, 0)" ],
+ * [ "button", "scale-x", "easeInBounce", 1.0 ],
+ * [ "button", "scale-y", "easeInBounce", 1.0 ]
+ * ]
+ * },
+ * {
+ * "source" : "base",
+ * "target" : "hover",
+ * "keys" : [
+ * [ "button", "color", "linear", "rgb(0, 0, 255)" ],
+ * [ "button", "scale-x", "easeOutBounce", 1.7 ],
+ * [ "button", "scale-y", "easeOutBounce", 1.7 ]
+ * ]
+ * }
+ * ]
+ * }
+ * </programlisting>
+ * </example>
+ * </refsect2>
+ *
+ * #ClutterState is available since Clutter 1.4.
+ *
+ * #ClutterState has been deprecated in Clutter 1.12.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include <gobject/gvaluecollector.h>
+#include <string.h>
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-state.h"
+
+#include "clutter-alpha.h"
+#include "clutter-animatable.h"
+#include "clutter-animator.h"
+#include "clutter-enum-types.h"
+#include "clutter-interval.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+#include "clutter-scriptable.h"
+#include "clutter-script-private.h"
+
+typedef struct StateAnimator {
+ const gchar *source_state_name; /* interned string identifying entry */
+ ClutterAnimator *animator; /* pointer to animator itself */
+} StateAnimator;
+
+typedef struct State
+{
+ const gchar *name; /* interned string for this state name */
+ GHashTable *durations; /* durations for transitions from various state
+ names */
+ GList *keys; /* list of all keys pertaining to transitions
+ from other states to this one */
+ GArray *animators; /* list of animators for transitioning from
+ * specific source states */
+ ClutterState *clutter_state; /* the ClutterState object this state belongs to
+ */
+} State;
+
+struct _ClutterStatePrivate
+{
+ GHashTable *states; /* contains state objects */
+ guint duration; /* global fallback duration */
+ ClutterTimeline *timeline; /* The timeline used for doing the
+ progress */
+ ClutterTimeline *slave_timeline; /* a slave timeline used to compute
+ alphas */
+ const gchar *source_state_name; /* current source state */
+ State *source_state; /* current source_state */
+ const gchar *target_state_name; /* current target state */
+ State *target_state; /* target state name */
+ ClutterAnimator *current_animator; /* !NULL if the current transition is
+ overriden by an animator */
+};
+
+#define SLAVE_TIMELINE_LENGTH 10000
+
+/*
+ * ClutterStateKey:
+ *
+ * An opaque data structure with accessor functions.
+ *
+ */
+typedef struct _ClutterStateKey
+{
+ GObject *object; /* an Gobject */
+ const gchar *property_name;/* the name of a property */
+ gulong mode; /* alpha to use */
+ GValue value; /* target value */
+ gdouble pre_delay; /* fraction of duration to delay before
+ starting */
+ gdouble pre_pre_delay;/* fraction of duration to add to
+ pre_delay. This is used to set keys
+ during transitions. */
+ gdouble post_delay; /* fraction of duration to be done in */
+
+ State *source_state; /* source state */
+ State *target_state; /* target state */
+
+ ClutterAlpha *alpha; /* The alpha this key uses for interpolation */
+ ClutterInterval *interval; /* The interval this key uses for
+ interpolation */
+
+ guint is_animatable : 1;
+ guint is_inert : 1; /* set if the key is being destroyed due to
+ weak reference */
+ gint ref_count; /* reference count for boxed life time */
+} _ClutterStateKey;
+
+enum
+{
+ PROP_0,
+ PROP_DURATION,
+ PROP_STATE,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+enum
+{
+ COMPLETED,
+ LAST_SIGNAL
+};
+
+static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
+
+static guint state_signals[LAST_SIGNAL] = {0, };
+
+#define CLUTTER_STATE_GET_PRIVATE(obj) \
+ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
+ CLUTTER_TYPE_STATE, \
+ ClutterStatePrivate))
+
+G_DEFINE_TYPE_WITH_CODE (ClutterState, clutter_state, G_TYPE_OBJECT,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_iface_init));
+
+/**
+ * clutter_state_new:
+ *
+ * Creates a new #ClutterState
+ *
+ * Return value: the newly create #ClutterState instance
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ClutterState *
+clutter_state_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_STATE, NULL);
+}
+
+static gint
+sort_props_func (gconstpointer a,
+ gconstpointer b)
+{
+ const ClutterStateKey *pa = a;
+ const ClutterStateKey *pb = b;
+
+ if (pa->object == pb->object)
+ {
+ gint propnamediff = pa->property_name-pb->property_name;
+ if (propnamediff == 0)
+ return pb->source_state - pa->source_state;
+
+ return propnamediff;
+ }
+
+ return pa->object - pb->object;
+}
+
+static State * clutter_state_fetch_state (ClutterState *state,
+ const gchar *state_name,
+ gboolean force_creation);
+static void object_disappeared (gpointer data,
+ GObject *where_the_object_was);
+
+static ClutterStateKey *
+clutter_state_key_new (State *state,
+ GObject *object,
+ const gchar *property_name,
+ GParamSpec *pspec,
+ guint mode)
+{
+ ClutterStatePrivate *priv = state->clutter_state->priv;
+ ClutterStateKey *state_key;
+ GValue value = G_VALUE_INIT;
+
+ state_key = g_slice_new0 (ClutterStateKey);
+
+ state_key->target_state = state;
+ state_key->object = object;
+ state_key->property_name = g_intern_string (property_name);
+ state_key->mode = mode;
+ state_key->is_animatable = CLUTTER_IS_ANIMATABLE (object);
+
+ state_key->alpha = clutter_alpha_new ();
+ g_object_ref_sink (state_key->alpha);
+ clutter_alpha_set_mode (state_key->alpha, mode);
+ clutter_alpha_set_timeline (state_key->alpha, priv->slave_timeline);
+
+ state_key->interval =
+ g_object_new (CLUTTER_TYPE_INTERVAL,
+ "value-type", G_PARAM_SPEC_VALUE_TYPE (pspec),
+ NULL);
+ g_object_ref_sink (state_key->interval);
+
+ g_value_init (&value, G_PARAM_SPEC_VALUE_TYPE (pspec));
+ clutter_interval_set_initial_value (state_key->interval, &value);
+ clutter_interval_set_final_value (state_key->interval, &value);
+ g_value_unset (&value);
+
+ g_object_weak_ref (object, object_disappeared,
+ state_key->target_state->clutter_state);
+
+ return state_key;
+}
+
+static void
+clutter_state_key_free (gpointer clutter_state_key)
+{
+ ClutterStateKey *key = clutter_state_key;
+
+ if (key == NULL)
+ return;
+
+ key->ref_count -= 1;
+
+ if (key->ref_count > 0)
+ return;
+
+ if (!key->is_inert)
+ {
+ g_object_weak_unref (key->object,
+ object_disappeared,
+ key->target_state->clutter_state);
+ }
+
+ g_value_unset (&key->value);
+
+ g_object_unref (key->alpha);
+ g_object_unref (key->interval);
+
+ g_slice_free (ClutterStateKey, key);
+}
+
+
+static inline void
+clutter_state_remove_key_internal (ClutterState *this,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ GObject *object,
+ const gchar *property_name,
+ gboolean is_inert)
+{
+ GList *s, *state_list;
+ State *source_state = NULL;
+
+ source_state_name = g_intern_string (source_state_name);
+ target_state_name = g_intern_string (target_state_name);
+ property_name = g_intern_string (property_name);
+
+ if (source_state_name)
+ source_state = clutter_state_fetch_state (this, source_state_name, FALSE);
+
+again_from_start:
+
+ if (target_state_name != NULL)
+ state_list = g_list_append (NULL, (gpointer) target_state_name);
+ else
+ state_list = clutter_state_get_states (this);
+
+ for (s = state_list; s != NULL; s = s->next)
+ {
+ State *target_state;
+ target_state = clutter_state_fetch_state (this, s->data, FALSE);
+ /* Go through each TargetState */
+ if (target_state)
+ {
+ GList *k = target_state->keys;
+
+ /* Note the safe while() loop, because we modify the list inline */
+ while (k != NULL)
+ {
+ ClutterStateKey *key = k->data;
+
+ k = k->next;
+
+ /* Check if each key matches query */
+ if ( (object == NULL || (object == key->object))
+ && (source_state == NULL || (source_state == key->source_state))
+ && (property_name == NULL || ((property_name == key->property_name))))
+ {
+ /* Remove matching key */
+ target_state->keys = g_list_remove (target_state->keys, key);
+ key->is_inert = is_inert;
+ clutter_state_key_free (key);
+
+ /* no more keys with transitions to this target_state*/
+ if (target_state->keys == NULL)
+ {
+ /* If this state is the current state, unset the state */
+ if (target_state == this->priv->target_state)
+ clutter_state_set_state (this, NULL);
+
+ /* remove any keys that exist that uses this state as a source */
+ clutter_state_remove_key_internal (this, s->data, NULL, NULL, NULL, is_inert);
+
+ g_hash_table_remove (this->priv->states, s->data);
+ goto again_from_start; /* we have just freed State *target_state, so
+ need to restart removal */
+ }
+ }
+ }
+ }
+ }
+
+ g_list_free (state_list);
+}
+
+static void
+object_disappeared (gpointer data,
+ GObject *where_the_object_was)
+{
+ clutter_state_remove_key_internal (data, NULL, NULL,
+ (gpointer) where_the_object_was,
+ NULL,
+ TRUE);
+}
+
+
+static void
+state_free (gpointer data)
+{
+ State *state = data;
+
+ for (; state->keys;
+ state->keys = g_list_remove (state->keys, state->keys->data))
+ clutter_state_key_free (state->keys->data);
+
+ g_array_free (state->animators, TRUE);
+ g_hash_table_destroy (state->durations);
+ g_free (state);
+}
+
+static State *
+state_new (ClutterState *clutter_state,
+ const gchar *name)
+{
+ State *state;
+
+ state = g_new0 (State, 1);
+ state->clutter_state = clutter_state;
+ state->name = name;
+ state->animators = g_array_new (TRUE, TRUE, sizeof (StateAnimator));
+ state->durations = g_hash_table_new (g_direct_hash, g_direct_equal);
+
+ return state;
+}
+
+static void
+clutter_state_finalize (GObject *object)
+{
+ ClutterStatePrivate *priv = CLUTTER_STATE (object)->priv;
+
+ g_hash_table_destroy (priv->states);
+
+ g_object_unref (priv->timeline);
+ g_object_unref (priv->slave_timeline);
+
+ G_OBJECT_CLASS (clutter_state_parent_class)->finalize (object);
+}
+
+static void
+clutter_state_completed (ClutterTimeline *timeline,
+ ClutterState *state)
+{
+ ClutterStatePrivate *priv = state->priv;
+
+ if (priv->current_animator)
+ {
+ clutter_animator_set_timeline (priv->current_animator, NULL);
+ priv->current_animator = NULL;
+ }
+
+ g_signal_emit (state, state_signals[COMPLETED], 0);
+}
+
+static void
+clutter_state_new_frame (ClutterTimeline *timeline,
+ gint msecs,
+ ClutterState *state)
+{
+ ClutterStatePrivate *priv = state->priv;
+ GList *k;
+ gdouble progress;
+ const gchar *curprop = NULL;
+ GObject *curobj = NULL;
+ gboolean found_specific = FALSE;
+
+ if (priv->current_animator)
+ return;
+
+ progress = clutter_timeline_get_progress (timeline);
+
+ for (k = priv->target_state->keys; k; k = k->next)
+ {
+ ClutterStateKey *key = k->data;
+ gdouble sub_progress;
+
+ if ((curprop && !(curprop == key->property_name)) ||
+ key->object != curobj)
+ {
+ curprop = key->property_name;
+ curobj = key->object;
+ found_specific = FALSE;
+ }
+
+ if (!found_specific)
+ {
+ if (key->source_state != NULL &&
+ key->source_state->name != NULL &&
+ priv->source_state_name != NULL &&
+ g_str_equal (priv->source_state_name, key->source_state->name))
+ {
+ found_specific = TRUE;
+ }
+
+ if (found_specific || key->source_state == NULL)
+ {
+ gdouble pre_delay = key->pre_delay + key->pre_pre_delay;
+
+ sub_progress = (progress - pre_delay)
+ / (1.0 - (pre_delay + key->post_delay));
+
+ if (sub_progress >= 0.0)
+ {
+ if (sub_progress >= 1.0)
+ sub_progress = 1.0;
+
+ clutter_timeline_advance (priv->slave_timeline,
+ sub_progress * SLAVE_TIMELINE_LENGTH);
+ sub_progress = clutter_alpha_get_alpha (key->alpha);
+
+ if (key->is_animatable)
+ {
+ ClutterAnimatable *animatable;
+ GValue value = G_VALUE_INIT;
+ gboolean res;
+
+ animatable = CLUTTER_ANIMATABLE (key->object);
+
+ g_value_init (&value, clutter_state_key_get_property_type (key));
+
+ res =
+ clutter_animatable_interpolate_value (animatable,
+ key->property_name,
+ key->interval,
+ sub_progress,
+ &value);
+
+ if (res)
+ clutter_animatable_set_final_state (animatable,
+ key->property_name,
+ &value);
+
+ g_value_unset (&value);
+ }
+ else
+ {
+ const GValue *value;
+
+ value = clutter_interval_compute (key->interval, sub_progress);
+ if (value != NULL)
+ g_object_set_property (key->object, key->property_name, value);
+ }
+ }
+
+ /* XXX: should the target value of the default destination be
+ * used even when found a specific source_state key?
+ */
+ }
+ }
+ }
+}
+
+
+static ClutterTimeline *
+clutter_state_change (ClutterState *state,
+ const gchar *target_state_name,
+ gboolean animate)
+{
+ ClutterStatePrivate *priv;
+ ClutterAnimator *animator;
+ State *new_state;
+ guint duration;
+ GList *k;
+
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
+
+ priv = state->priv;
+
+ /* If we've been asked to change state to NULL, reset the
+ * ClutterState to its initial state, but leave the keys
+ * alone.
+ */
+ if (!target_state_name)
+ {
+ if (!priv->target_state)
+ return NULL;
+
+ priv->source_state_name = priv->target_state_name = NULL;
+ priv->source_state = priv->target_state = NULL;
+
+ clutter_timeline_stop (priv->timeline);
+ clutter_timeline_rewind (priv->timeline);
+
+ if (priv->current_animator)
+ {
+ clutter_animator_set_timeline (priv->current_animator, NULL);
+ priv->current_animator = NULL;
+ }
+
+ return NULL;
+ }
+
+ target_state_name = g_intern_string (target_state_name);
+
+ if (target_state_name == priv->target_state_name)
+ {
+ /* Avoid transitioning if the desired state is already current,
+ * unless we're warping to it and the state transition is in
+ * progress (in that case, immediately warp to the state).
+ */
+ if (!clutter_timeline_is_playing (priv->timeline) || animate)
+ return priv->timeline;
+ }
+
+ if (priv->current_animator != NULL)
+ {
+ clutter_animator_set_timeline (priv->current_animator, NULL);
+ priv->current_animator = NULL;
+ }
+
+ priv->source_state_name = priv->target_state_name;
+ priv->target_state_name = target_state_name;
+
+ g_object_notify_by_pspec (G_OBJECT (state), obj_props[PROP_STATE]);
+
+ duration = clutter_state_get_duration (state,
+ priv->source_state_name,
+ priv->target_state_name);
+ clutter_timeline_set_duration (priv->timeline, duration);
+
+ new_state = clutter_state_fetch_state (state, target_state_name, FALSE);
+ if (new_state == NULL)
+ {
+ g_warning ("State '%s' not found", target_state_name);
+
+ return NULL;
+ }
+
+ animator = clutter_state_get_animator (state,
+ priv->source_state_name,
+ priv->target_state_name);
+ priv->target_state = new_state;
+
+ if (animator == NULL && new_state->keys == NULL)
+ animator = clutter_state_get_animator (state, NULL,
+ priv->target_state_name);
+
+ if (animator != NULL)
+ {
+ /* we've got an animator overriding the tweened animation */
+ priv->current_animator = animator;
+ clutter_animator_set_timeline (animator, priv->timeline);
+ }
+ else
+ {
+ for (k = new_state->keys; k != NULL; k = k->next)
+ {
+ ClutterStateKey *key = k->data;
+ GValue initial = G_VALUE_INIT;
+
+ /* Reset the pre-pre-delay - this is only used for setting keys
+ * during transitions.
+ */
+ key->pre_pre_delay = 0;
+
+ g_value_init (&initial, clutter_interval_get_value_type (key->interval));
+
+ if (key->is_animatable)
+ {
+ ClutterAnimatable *animatable;
+
+ animatable = CLUTTER_ANIMATABLE (key->object);
+ clutter_animatable_get_initial_state (animatable,
+ key->property_name,
+ &initial);
+ }
+ else
+ g_object_get_property (key->object, key->property_name, &initial);
+
+ if (clutter_alpha_get_mode (key->alpha) != key->mode)
+ clutter_alpha_set_mode (key->alpha, key->mode);
+
+ clutter_interval_set_initial_value (key->interval, &initial);
+ clutter_interval_set_final_value (key->interval, &key->value);
+
+ g_value_unset (&initial);
+ }
+ }
+
+ if (!animate)
+ {
+ clutter_timeline_stop (priv->timeline);
+ clutter_timeline_advance (priv->timeline, duration);
+
+ /* emit signals, to change properties, and indicate that the
+ * state change is complete */
+ g_signal_emit_by_name (priv->timeline, "new-frame",
+ GINT_TO_POINTER (duration),
+ NULL);
+ g_signal_emit_by_name (priv->timeline, "completed", NULL);
+ }
+ else
+ {
+ clutter_timeline_stop (priv->timeline);
+ clutter_timeline_rewind (priv->timeline);
+ clutter_timeline_start (priv->timeline);
+ }
+
+ return priv->timeline;
+}
+
+/**
+ * clutter_state_set_state:
+ * @state: a #ClutterState
+ * @target_state_name: the state to transition to
+ *
+ * Change the current state of #ClutterState to @target_state_name.
+ *
+ * The state will animate during its transition, see
+ * #clutter_state_warp_to_state for animation-free state switching.
+ *
+ * Setting a %NULL state will stop the current animation and unset
+ * the current state, but keys will be left intact.
+ *
+ * Return value: (transfer none): the #ClutterTimeline that drives the
+ * state transition. The returned timeline is owned by the #ClutterState
+ * and it should not be unreferenced
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ClutterTimeline *
+clutter_state_set_state (ClutterState *state,
+ const gchar *target_state_name)
+{
+ return clutter_state_change (state, target_state_name, TRUE);
+}
+
+/**
+ * clutter_state_warp_to_state:
+ * @state: a #ClutterState
+ * @target_state_name: the state to transition to
+ *
+ * Change to the specified target state immediately with no animation.
+ *
+ * See clutter_state_set_state().
+ *
+ * Return value: (transfer none): the #ClutterTimeline that drives the
+ * state transition. The returned timeline is owned by the #ClutterState
+ * and it should not be unreferenced
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ClutterTimeline *
+clutter_state_warp_to_state (ClutterState *state,
+ const gchar *target_state_name)
+{
+ return clutter_state_change (state, target_state_name, FALSE);
+}
+
+static GParamSpec *
+get_property_from_object (GObject *gobject,
+ const gchar *property_name)
+{
+ GParamSpec *pspec;
+
+ if (CLUTTER_IS_ANIMATABLE (gobject))
+ {
+ ClutterAnimatable *animatable = CLUTTER_ANIMATABLE (gobject);
+
+ pspec = clutter_animatable_find_property (animatable, property_name);
+ }
+ else
+ {
+ GObjectClass *klass = G_OBJECT_GET_CLASS (gobject);
+
+ pspec = g_object_class_find_property (klass, property_name);
+ }
+
+ if (pspec == NULL)
+ {
+ g_warning ("Cannot bind property '%s': objects of type '%s' "
+ "do not have this property",
+ property_name,
+ G_OBJECT_TYPE_NAME (gobject));
+ return NULL;
+ }
+
+ if (!(pspec->flags & G_PARAM_WRITABLE))
+ {
+ g_warning ("Cannot bind property '%s' of object of type '%s': "
+ "the property is not writable",
+ property_name,
+ G_OBJECT_TYPE_NAME (gobject));
+ return NULL;
+ }
+
+ if (!(pspec->flags & G_PARAM_READABLE))
+ {
+ g_warning ("Cannot bind property '%s' of object of type '%s': "
+ "the property is not readable",
+ property_name,
+ G_OBJECT_TYPE_NAME (gobject));
+ return NULL;
+ }
+
+ if (pspec->flags & G_PARAM_CONSTRUCT_ONLY)
+ {
+ g_warning ("Cannot bind property '%s' of object of type '%s': "
+ "the property is set as constructor-only",
+ property_name,
+ G_OBJECT_TYPE_NAME (gobject));
+ return NULL;
+ }
+
+ return pspec;
+}
+
+/**
+ * clutter_state_set:
+ * @state: a #ClutterState instance.
+ * @source_state_name: (allow-none): the name of the source state keys are being added for
+ * @target_state_name: the name of the target state keys are being added for
+ * @first_object: a #GObject
+ * @first_property_name: a property of @first_object to specify a key for
+ * @first_mode: the id of the alpha function to use
+ * @...: the value @first_property_name should have in @target_state_name,
+ * followed by object, property name, mode, value tuples, terminated
+ * by %NULL
+ *
+ * Adds multiple keys to a named state of a #ClutterState instance, specifying
+ * the easing mode and value a given property of an object should have at a
+ * given progress of the animation.
+ *
+ * The mode specified is the easing mode used when going to from the previous
+ * key to the specified key.
+ *
+ * For instance, the code below:
+ *
+ * |[
+ * clutter_state_set (state, NULL, "hover",
+ * button, "opacity", CLUTTER_LINEAR, 255,
+ * button, "scale-x", CLUTTER_EASE_OUT_CUBIC, 1.2,
+ * button, "scale-y", CLUTTER_EASE_OUT_CUBIC, 1.2,
+ * NULL);
+ * ]|
+ *
+ * will create a transition from any state (a @source_state_name or NULL is
+ * treated as a wildcard) and a state named "hover"; the
+ * <emphasis>button</emphasis> object will have the #ClutterActor:opacity
+ * property animated to a value of 255 using %CLUTTER_LINEAR as the animation
+ * mode, and the #ClutterActor:scale-x and #ClutterActor:scale-y properties
+ * animated to a value of 1.2 using %CLUTTER_EASE_OUT_CUBIC as the animation
+ * mode. To change the state (and start the transition) you can use the
+ * clutter_state_set_state() function:
+ *
+ * |[
+ * clutter_state_set_state (state, "hover");
+ * ]|
+ *
+ * If a given object, state_name, property tuple already exist in the
+ * #ClutterState instance, then the mode and value will be replaced with
+ * the new specified values.
+ *
+ * If a property name is prefixed with "delayed::" two additional
+ * arguments per key are expected: a value relative to the full state time
+ * to pause before transitioning and a similar value to pause after
+ * transitioning, e.g.:
+ *
+ * |[
+ * clutter_state_set (state, "hover", "toggled",
+ * button, "delayed::scale-x", CLUTTER_LINEAR, 1.0, 0.2, 0.2,
+ * button, "delayed::scale-y", CLUTTER_LINEAR, 1.0, 0.2, 0.2,
+ * NULL);
+ * ]|
+ *
+ * will pause for 20% of the duration of the transition before animating,
+ * and 20% of the duration after animating.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+void
+clutter_state_set (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ gpointer first_object,
+ const gchar *first_property_name,
+ gulong first_mode,
+ ...)
+{
+ gpointer object;
+ const gchar *property_name;
+ gulong mode;
+ va_list args;
+
+ g_return_if_fail (CLUTTER_IS_STATE (state));
+
+ object = first_object;
+
+ property_name = first_property_name;
+ mode = first_mode;
+
+ g_return_if_fail (G_IS_OBJECT (first_object));
+ g_return_if_fail (first_property_name);
+
+ va_start (args, first_mode);
+
+ while (object != NULL)
+ {
+ GParamSpec *pspec;
+ GValue value = G_VALUE_INIT;
+ gchar *error = NULL;
+ gboolean is_delayed = FALSE;
+
+ if (g_str_has_prefix (property_name, "delayed::"))
+ {
+ property_name = strstr (property_name, "::") + 2;
+ is_delayed = TRUE;
+ }
+
+ pspec = get_property_from_object (object, property_name);
+ if (pspec == NULL)
+ break;
+
+ G_VALUE_COLLECT_INIT (&value, G_PARAM_SPEC_VALUE_TYPE (pspec),
+ args, 0,
+ &error);
+
+ if (error != NULL)
+ {
+ g_warning ("%s: %s", G_STRLOC, error);
+ g_free (error);
+ break;
+ }
+
+ if (is_delayed)
+ {
+ gdouble pre_delay = va_arg (args, gdouble);
+ gdouble post_delay = va_arg (args, gdouble);
+
+ clutter_state_set_key (state,
+ source_state_name,
+ target_state_name,
+ object,
+ property_name,
+ mode,
+ &value,
+ pre_delay,
+ post_delay);
+ }
+ else
+ {
+ clutter_state_set_key (state,
+ source_state_name,
+ target_state_name,
+ object,
+ property_name,
+ mode,
+ &value,
+ 0.0,
+ 0.0);
+ }
+
+ g_value_unset (&value);
+
+ object = va_arg (args, gpointer);
+ if (object != NULL)
+ {
+ property_name = va_arg (args, gchar*);
+ mode = va_arg (args, gulong);
+ }
+ }
+
+ va_end (args);
+}
+
+static void
+clutter_state_set_key_internal (ClutterState *state,
+ ClutterStateKey *key)
+{
+ ClutterStatePrivate *priv = state->priv;
+ State *target_state = key->target_state;
+ GList *old_item = NULL;
+
+ if ((old_item = g_list_find_custom (target_state->keys,
+ key,
+ sort_props_func)))
+ {
+ ClutterStateKey *old_key = old_item->data;
+
+ target_state->keys = g_list_remove (target_state->keys, old_key);
+ clutter_state_key_free (old_key);
+ }
+
+ target_state->keys = g_list_insert_sorted (target_state->keys,
+ key,
+ sort_props_func);
+
+ /* If the current target state is modified, we have some work to do.
+ *
+ * If the animation is running, we add a key to the current animation
+ * with a delay of the current duration so that the new animation will
+ * animate into place.
+ *
+ * If the animation isn't running, but the state is set, we immediately
+ * warp to that state.
+ */
+ if (key->target_state == priv->target_state)
+ {
+ if (!clutter_timeline_is_playing (priv->timeline))
+ {
+ /* We can warp to the state by setting a NULL state, then setting
+ * the target state again.
+ */
+ clutter_state_change (state, NULL, FALSE);
+ clutter_state_change (state, target_state->name, FALSE);
+ }
+ else
+ {
+ /* Set the ClutterInterval associated with the state */
+ GValue initial = G_VALUE_INIT;
+ gdouble progress = clutter_timeline_get_progress (priv->timeline);
+
+ g_value_init (&initial,
+ clutter_interval_get_value_type (key->interval));
+
+ if (key->is_animatable)
+ {
+ ClutterAnimatable *animatable;
+
+ animatable = CLUTTER_ANIMATABLE (key->object);
+ clutter_animatable_get_initial_state (animatable,
+ key->property_name,
+ &initial);
+ }
+ else
+ g_object_get_property (key->object, key->property_name, &initial);
+
+ if (clutter_alpha_get_mode (key->alpha) != key->mode)
+ clutter_alpha_set_mode (key->alpha, key->mode);
+
+ clutter_interval_set_initial_value (key->interval, &initial);
+ clutter_interval_set_final_value (key->interval, &key->value);
+
+ g_value_unset (&initial);
+
+ /* Set the delay as if the interval had just begun */
+ if (progress > key->pre_delay)
+ key->pre_pre_delay = MIN (progress - key->pre_delay,
+ 1.0 - key->post_delay);
+ }
+ }
+}
+
+/*
+ * clutter_state_fetch_state:
+ * @state: a #ClutterState
+ * @state_name: the name of the state to be retrieved
+ * @create: %TRUE if the state should be instantiated if not found
+ *
+ * Retrieves the #State structure for @state_name inside the given
+ * #ClutterState instance
+ *
+ * If @state_name is %NULL and @create is %TRUE then NULL will
+ * be returned.
+ *
+ * Return value: a #State structure for the given name, or %NULL
+ */
+static State *
+clutter_state_fetch_state (ClutterState *state,
+ const gchar *state_name,
+ gboolean create)
+{
+ ClutterStatePrivate *priv = state->priv;
+ State *retval;
+
+ if (state_name == NULL)
+ {
+ return NULL;
+ }
+ else
+ state_name = g_intern_string (state_name);
+
+ retval = g_hash_table_lookup (priv->states, state_name);
+ if (retval == NULL && create)
+ {
+ retval = state_new (state, state_name);
+ g_hash_table_insert (priv->states, (gpointer) state_name, retval);
+ }
+
+ return retval;
+}
+
+/**
+ * clutter_state_set_key:
+ * @state: a #ClutterState instance.
+ * @source_state_name: (allow-none): the source transition to specify
+ * transition for, or %NULL to specify the default fallback when a
+ * more specific source state doesn't exist.
+ * @target_state_name: the name of the transition to set a key value for.
+ * @object: the #GObject to set a key for
+ * @property_name: the property to set a key for
+ * @mode: the id of the alpha function to use
+ * @value: the value for property_name of object in state_name
+ * @pre_delay: relative time of the transition to be idle in the beginning
+ * of the transition
+ * @post_delay: relative time of the transition to be idle in the end of
+ * the transition
+ *
+ * Sets one specific end key for a state name, @object, @property_name
+ * combination.
+ *
+ * Return value: (transfer none): the #ClutterState instance, allowing
+ * chaining of multiple calls
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ClutterState *
+clutter_state_set_key (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ GObject *object,
+ const gchar *property_name,
+ guint mode,
+ const GValue *value,
+ gdouble pre_delay,
+ gdouble post_delay)
+{
+ GParamSpec *pspec;
+ ClutterStateKey *state_key;
+ State *source_state = NULL;
+ State *target_state;
+
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
+ g_return_val_if_fail (G_IS_OBJECT (object), NULL);
+ g_return_val_if_fail (property_name, NULL);
+ g_return_val_if_fail (value, NULL);
+
+ pspec = get_property_from_object (object, property_name);
+ if (pspec == NULL)
+ return state;
+
+ source_state = clutter_state_fetch_state (state, source_state_name, TRUE);
+ target_state = clutter_state_fetch_state (state, target_state_name, TRUE);
+
+ property_name = g_intern_string (property_name);
+ state_key = clutter_state_key_new (target_state,
+ object, property_name, pspec,
+ mode);
+
+ state_key->source_state = source_state;
+ state_key->pre_delay = pre_delay;
+ state_key->post_delay = post_delay;
+
+ g_value_init (&state_key->value, G_VALUE_TYPE (value));
+ g_value_copy (value, &state_key->value);
+
+ clutter_state_set_key_internal (state, state_key);
+
+ return state;
+}
+
+/**
+ * clutter_state_get_states:
+ * @state: a #ClutterState instance.
+ *
+ * Gets a list of all the state names managed by this #ClutterState.
+ *
+ * Return value: (transfer container) (element-type utf8): a newly allocated
+ * #GList of state names. The contents of the returned #GList are owned
+ * by the #ClutterState and should not be modified or freed. Use
+ * g_list_free() to free the resources allocated by the returned list when
+ * done using it
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+GList *
+clutter_state_get_states (ClutterState *state)
+{
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
+ return g_hash_table_get_keys (state->priv->states);
+}
+
+/**
+ * clutter_state_get_keys:
+ * @state: a #ClutterState instance.
+ * @source_state_name: (allow-none): the source transition name to query,
+ * or %NULL for all source states
+ * @target_state_name: (allow-none): the target transition name to query,
+ * or %NULL for all target states
+ * @object: (allow-none): the specific object instance to list keys for,
+ * or %NULL for all managed objects
+ * @property_name: (allow-none): the property name to search for, or %NULL
+ * for all properties.
+ *
+ * Returns a list of pointers to opaque structures with accessor functions
+ * that describe the keys added to an animator.
+ *
+ * Return value: (transfer container) (element-type Clutter.StateKey): a
+ * newly allocated #GList of #ClutterStateKey<!-- -->s. The contents of
+ * the returned list are owned by the #ClutterState and should not be
+ * modified or freed. Use g_list_free() to free the resources allocated
+ * by the returned list when done using it
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+GList *
+clutter_state_get_keys (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ GObject *object,
+ const gchar *property_name)
+{
+ GList *s, *state_list;
+ GList *targets = NULL;
+ State *source_state = NULL;
+
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
+
+ source_state_name = g_intern_string (source_state_name);
+ target_state_name = g_intern_string (target_state_name);
+ property_name = g_intern_string (property_name);
+
+ if (target_state_name != NULL)
+ state_list = g_list_append (NULL, (gpointer) target_state_name);
+ else
+ state_list = clutter_state_get_states (state);
+
+ if (source_state_name)
+ source_state = clutter_state_fetch_state (state, source_state_name, FALSE);
+
+ for (s = state_list; s != NULL; s = s->next)
+ {
+ State *target_state;
+
+ target_state = clutter_state_fetch_state (state, s->data, FALSE);
+ if (target_state != NULL)
+ {
+ GList *k;
+
+ for (k = target_state->keys; k; k = k->next)
+ {
+ ClutterStateKey *key = k->data;
+
+ if ((object == NULL || (object == key->object)) &&
+ (source_state_name == NULL ||
+ source_state == key->source_state) &&
+ (property_name == NULL ||
+ (property_name == key->property_name)))
+ {
+ targets = g_list_prepend (targets, key);
+ }
+ }
+ }
+ }
+
+ g_list_free (state_list);
+
+ return g_list_reverse (targets);
+}
+
+
+/**
+ * clutter_state_remove_key:
+ * @state: a #ClutterState instance.
+ * @source_state_name: (allow-none): the source state name to query,
+ * or %NULL for all source states
+ * @target_state_name: (allow-none): the target state name to query,
+ * or %NULL for all target states
+ * @object: (allow-none): the specific object instance to list keys for,
+ * or %NULL for all managed objects
+ * @property_name: (allow-none): the property name to search for,
+ * or %NULL for all properties.
+ *
+ * Removes all keys matching the search criteria passed in arguments.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+void
+clutter_state_remove_key (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ GObject *object,
+ const gchar *property_name)
+{
+ g_return_if_fail (CLUTTER_IS_STATE (state));
+
+ clutter_state_remove_key_internal (state,
+ source_state_name, target_state_name,
+ object, property_name,
+ FALSE);
+}
+
+/**
+ * clutter_state_get_timeline:
+ * @state: a #ClutterState
+ *
+ * Gets the timeline driving the #ClutterState
+ *
+ * Return value: (transfer none): the #ClutterTimeline that drives
+ * the state change animations. The returned timeline is owned
+ * by the #ClutterState and it should not be unreferenced directly
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ClutterTimeline *
+clutter_state_get_timeline (ClutterState *state)
+{
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
+
+ return state->priv->timeline;
+}
+
+
+static void
+clutter_state_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterState *state = CLUTTER_STATE (object);
+
+ switch (prop_id)
+ {
+ case PROP_STATE:
+ clutter_state_set_state (state, g_value_get_string (value));
+ break;
+ case PROP_DURATION:
+ state->priv->duration = g_value_get_uint (value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ }
+}
+
+static void
+clutter_state_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterState *state = CLUTTER_STATE (object);
+ switch (prop_id)
+ {
+ case PROP_STATE:
+ g_value_set_string (value,
+ clutter_state_get_state (state));
+ break;
+ case PROP_DURATION:
+ g_value_set_uint (value, state->priv->duration);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ }
+}
+
+static void
+clutter_state_class_init (ClutterStateClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ GParamSpec *pspec;
+
+ g_type_class_add_private (klass, sizeof (ClutterStatePrivate));
+
+ gobject_class->finalize = clutter_state_finalize;
+ gobject_class->set_property = clutter_state_set_property;
+ gobject_class->get_property = clutter_state_get_property;
+
+ /**
+ * ClutterState::completed:
+ * @state: the #ClutterState that emitted the signal
+ *
+ * The ::completed signal is emitted when a #ClutterState reaches
+ * the target state specified by clutter_state_set_state() or
+ * clutter_state_warp_to_state().
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ state_signals[COMPLETED] =
+ g_signal_new (I_("completed"),
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterStateClass, completed),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE, 0);
+
+ /**
+ * ClutterState:state:
+ *
+ * The currently set target state, setting it causes the
+ * state machine to transition to the new state, use
+ * clutter_state_warp_to_state() to change state without
+ * a transition.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ pspec = g_param_spec_string ("state",
+ P_("State"),
+ P_("Currently set state, (transition to this state might not be complete)"),
+ NULL,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_STATE] = pspec;
+ g_object_class_install_property (gobject_class, PROP_STATE, pspec);
+
+ /**
+ * ClutterState:duration:
+ *
+ * Default duration used if an duration has not been specified for a specific
+ * source/target state pair. The values is in milliseconds.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ pspec = g_param_spec_uint ("duration",
+ P_("Duration"),
+ P_("Default transition duration"),
+ 0, 86400000, 1000,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_DURATION] = pspec;
+ g_object_class_install_property (gobject_class, PROP_DURATION, pspec);
+}
+
+static void
+clutter_state_init (ClutterState *self)
+{
+ ClutterStatePrivate *priv;
+
+ priv = self->priv = CLUTTER_STATE_GET_PRIVATE (self);
+
+ priv->states = g_hash_table_new_full (g_direct_hash, g_direct_equal,
+ NULL,
+ state_free);
+
+ self->priv->source_state_name = NULL;
+ self->priv->target_state_name = NULL;
+
+ self->priv->duration = 1000;
+
+ priv->timeline = clutter_timeline_new (1000);
+ g_signal_connect (priv->timeline, "new-frame",
+ G_CALLBACK (clutter_state_new_frame),
+ self);
+ g_signal_connect (priv->timeline, "completed",
+ G_CALLBACK (clutter_state_completed),
+ self);
+
+ priv->slave_timeline = clutter_timeline_new (SLAVE_TIMELINE_LENGTH);
+}
+
+
+/**
+ * clutter_state_get_animator:
+ * @state: a #ClutterState instance.
+ * @source_state_name: the name of a source state
+ * @target_state_name: the name of a target state
+ *
+ * Retrieves the #ClutterAnimator that is being used for transitioning
+ * between the two states, if any has been set
+ *
+ * Return value: (transfer none): a #ClutterAnimator instance, or %NULL
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+ClutterAnimator *
+clutter_state_get_animator (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name)
+{
+ State *target_state;
+ guint i;
+
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
+
+ source_state_name = g_intern_string (source_state_name);
+ if (source_state_name == g_intern_static_string (""))
+ source_state_name = NULL;
+
+ target_state_name = g_intern_string (target_state_name);
+
+ target_state = clutter_state_fetch_state (state, target_state_name, FALSE);
+ if (target_state == NULL)
+ return NULL;
+
+ for (i = 0; i < target_state->animators->len; i++)
+ {
+ const StateAnimator *animator;
+
+ animator = &g_array_index (target_state->animators, StateAnimator, i);
+ if (animator->source_state_name == source_state_name)
+ return animator->animator;
+ }
+
+ return NULL;
+}
+
+/**
+ * clutter_state_set_animator:
+ * @state: a #ClutterState instance.
+ * @source_state_name: the name of a source state
+ * @target_state_name: the name of a target state
+ * @animator: (allow-none): a #ClutterAnimator instance, or %NULL to
+ * unset an existing #ClutterAnimator
+ *
+ * Specifies a #ClutterAnimator to be used when transitioning between
+ * the two named states.
+ *
+ * The @animator allows specifying a transition between the state that is
+ * more elaborate than the basic transitions allowed by the tweening of
+ * properties defined in the #ClutterState keys.
+ *
+ * If @animator is %NULL it will unset an existing animator.
+ *
+ * #ClutterState will take a reference on the passed @animator, if any
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+void
+clutter_state_set_animator (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ ClutterAnimator *animator)
+{
+ State *target_state;
+ guint i;
+
+ g_return_if_fail (CLUTTER_IS_STATE (state));
+
+ source_state_name = g_intern_string (source_state_name);
+ target_state_name = g_intern_string (target_state_name);
+
+ target_state = clutter_state_fetch_state (state, target_state_name, TRUE);
+ if (target_state == NULL)
+ return;
+
+ for (i = 0; target_state->animators->len; i++)
+ {
+ StateAnimator *a;
+
+ a = &g_array_index (target_state->animators, StateAnimator, i);
+ if (a->source_state_name == source_state_name)
+ {
+ g_object_unref (a->animator);
+
+ if (animator != NULL)
+ a->animator = g_object_ref (animator);
+ else
+ {
+ /* remove the matched animator if passed NULL */
+ g_array_remove_index (target_state->animators, i);
+ }
+
+ return;
+ }
+ }
+
+ if (animator != NULL)
+ {
+ StateAnimator state_animator = {
+ source_state_name,
+ g_object_ref (animator)
+ };
+
+ g_array_append_val (target_state->animators, state_animator);
+ }
+}
+
+static gpointer
+clutter_state_key_copy (gpointer boxed)
+{
+ if (boxed != NULL)
+ {
+ ClutterStateKey *key = boxed;
+
+ key->ref_count += 1;
+ }
+
+ return boxed;
+}
+
+G_DEFINE_BOXED_TYPE (ClutterStateKey, clutter_state_key,
+ clutter_state_key_copy,
+ clutter_state_key_free);
+
+/**
+ * clutter_state_key_get_pre_delay:
+ * @state_key: a #ClutterStateKey
+ *
+ * Retrieves the pause before transitioning starts as a fraction of
+ * the total transition time.
+ *
+ * Return value: the pre delay used before starting the transition.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+gdouble
+clutter_state_key_get_pre_delay (const ClutterStateKey *state_key)
+{
+ g_return_val_if_fail (state_key != NULL, 0.0);
+
+ return state_key->pre_delay;
+}
+
+/**
+ * clutter_state_key_get_post_delay:
+ * @state_key: a #ClutterStateKey
+ *
+ * Retrieves the duration of the pause after transitioning is complete
+ * as a fraction of the total transition time.
+ *
+ * Return value: the post delay, used after doing the transition.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+gdouble
+clutter_state_key_get_post_delay (const ClutterStateKey *state_key)
+{
+ g_return_val_if_fail (state_key != NULL, 0.0);
+
+ return state_key->post_delay;
+}
+
+/**
+ * clutter_state_key_get_mode:
+ * @state_key: a #ClutterStateKey
+ *
+ * Retrieves the easing mode used for @state_key.
+ *
+ * Return value: the mode of a #ClutterStateKey
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+gulong
+clutter_state_key_get_mode (const ClutterStateKey *state_key)
+{
+ g_return_val_if_fail (state_key != NULL, 0);
+
+ return state_key->mode;
+}
+
+/**
+ * clutter_state_key_get_value:
+ * @state_key: a #ClutterStateKey
+ * @value: a #GValue initialized with the correct type for the @state_key
+ *
+ * Retrieves a copy of the value for a #ClutterStateKey.
+ *
+ * The #GValue needs to be already initialized for the value type
+ * of the property or to a type that allow transformation from the value
+ * type of the key.
+ *
+ * Use g_value_unset() when done.
+ *
+ * Return value: %TRUE if the value was successfully retrieved,
+ * and %FALSE otherwise
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+gboolean
+clutter_state_key_get_value (const ClutterStateKey *state_key,
+ GValue *value)
+{
+ g_return_val_if_fail (state_key != NULL, FALSE);
+ g_return_val_if_fail (value != NULL, FALSE);
+ g_return_val_if_fail (G_VALUE_TYPE (value) != G_TYPE_INVALID, FALSE);
+
+ if (!g_type_is_a (G_VALUE_TYPE (&state_key->value), G_VALUE_TYPE (value)))
+ {
+ if (g_value_type_compatible (G_VALUE_TYPE (&state_key->value),
+ G_VALUE_TYPE (value)))
+ {
+ g_value_copy (&state_key->value, value);
+ return TRUE;
+ }
+
+ if (g_value_type_transformable (G_VALUE_TYPE (&state_key->value),
+ G_VALUE_TYPE (value)))
+ {
+ if (g_value_transform (&state_key->value, value))
+ return TRUE;
+ }
+
+ g_warning ("%s: Unable to convert from %s to %s for the "
+ "property '%s' of object %s in the state key",
+ G_STRLOC,
+ g_type_name (G_VALUE_TYPE (&state_key->value)),
+ g_type_name (G_VALUE_TYPE (value)),
+ state_key->property_name,
+ G_OBJECT_TYPE_NAME (state_key->object));
+
+ return FALSE;
+ }
+ else
+ g_value_copy (&state_key->value, value);
+
+ return TRUE;
+}
+
+/**
+ * clutter_state_key_get_object:
+ * @state_key: a #ClutterStateKey
+ *
+ * Retrieves the object instance this #ClutterStateKey applies to.
+ *
+ * Return value: (transfer none): the object this state key applies to.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+GObject *
+clutter_state_key_get_object (const ClutterStateKey *state_key)
+{
+ g_return_val_if_fail (state_key, NULL);
+
+ return state_key->object;
+}
+
+/**
+ * clutter_state_key_get_property_name:
+ * @state_key: a #ClutterStateKey
+ *
+ * Retrieves the name of the property this #ClutterStateKey applies to
+ *
+ * Return value: the name of the property. The returned string is owned
+ * by the #ClutterStateKey and should never be modified or freed
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+const gchar *
+clutter_state_key_get_property_name (const ClutterStateKey *state_key)
+{
+ g_return_val_if_fail (state_key, NULL);
+
+ return state_key->property_name;
+}
+
+/**
+ * clutter_state_key_get_source_state_name:
+ * @state_key: a #ClutterStateKey
+ *
+ * Retrieves the name of the source state of the @state_key
+ *
+ * Return value: the name of the source state for this key, or %NULL
+ * if this is the generic state key for the given property when
+ * transitioning to the target state. The returned string is owned
+ * by the #ClutterStateKey and should never be modified or freed
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+const gchar *
+clutter_state_key_get_source_state_name (const ClutterStateKey *state_key)
+{
+ g_return_val_if_fail (state_key, NULL);
+
+ if (state_key->source_state != NULL)
+ return state_key->source_state->name;
+
+ return NULL;
+}
+
+/**
+ * clutter_state_key_get_target_state_name:
+ * @state_key: a #ClutterStateKey
+ *
+ * Get the name of the source state this #ClutterStateKey contains,
+ * or NULL if this is the generic state key for the given property
+ * when transitioning to the target state.
+ *
+ * Return value: the name of the source state for this key, or NULL if
+ * the key is generic
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+const gchar *
+clutter_state_key_get_target_state_name (const ClutterStateKey *state_key)
+{
+ g_return_val_if_fail (state_key, NULL);
+
+ return state_key->target_state->name;
+}
+
+/**
+ * clutter_state_key_get_property_type:
+ * @key: a #ClutterStateKey
+ *
+ * Retrieves the #GType of the property a key applies to
+ *
+ * You can use this type to initialize the #GValue to pass to
+ * clutter_state_key_get_value()
+ *
+ * Return value: the #GType of the property
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+GType
+clutter_state_key_get_property_type (const ClutterStateKey *key)
+{
+ g_return_val_if_fail (key != NULL, G_TYPE_INVALID);
+
+ return G_VALUE_TYPE (&key->value);
+}
+
+
+/**
+ * clutter_state_set_duration:
+ * @state: a #ClutterState
+ * @source_state_name: (allow-none): the name of the source state, or %NULL
+ * @target_state_name: (allow-none): the name of the target state, or %NULL
+ * @duration: the duration of the transition, in milliseconds
+ *
+ * Sets the duration of a transition.
+ *
+ * If both state names are %NULL the default duration for @state is set.
+ *
+ * If only @target_state_name is specified, the passed @duration becomes
+ * the default duration for transitions to the target state.
+ *
+ * If both states names are specified, the passed @duration only applies
+ * to the specified transition.
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+void
+clutter_state_set_duration (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ guint duration)
+{
+ State *target_state;
+
+ g_return_if_fail (CLUTTER_IS_STATE (state));
+
+ source_state_name = g_intern_string (source_state_name);
+ if (source_state_name == g_intern_static_string (""))
+ source_state_name = NULL;
+
+ target_state_name = g_intern_string (target_state_name);
+ if (target_state_name == g_intern_static_string (""))
+ target_state_name = NULL;
+
+ if (target_state_name == NULL)
+ {
+ state->priv->duration = duration;
+ return;
+ }
+
+ target_state = clutter_state_fetch_state (state, target_state_name, FALSE);
+ if (target_state != NULL)
+ {
+ if (source_state_name != NULL)
+ g_hash_table_insert (target_state->durations,
+ (gpointer) source_state_name,
+ GINT_TO_POINTER (duration));
+ else
+ g_hash_table_insert (target_state->durations,
+ NULL,
+ GINT_TO_POINTER (duration));
+ }
+}
+
+/**
+ * clutter_state_get_duration:
+ * @state: a #ClutterState
+ * @source_state_name: (allow-none): the name of the source state to
+ * get the duration of, or %NULL
+ * @target_state_name: (allow-none): the name of the source state to
+ * get the duration of, or %NULL
+ *
+ * Queries the duration used for transitions between a source and
+ * target state pair
+ *
+ * The semantics for the query are the same as the semantics used for
+ * setting the duration with clutter_state_set_duration()
+ *
+ * Return value: the duration, in milliseconds
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+guint
+clutter_state_get_duration (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name)
+{
+ State *target_state;
+ guint ret = 0;
+
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), 0);
+
+ source_state_name = g_intern_string (source_state_name);
+ if (source_state_name == g_intern_static_string (""))
+ source_state_name = NULL;
+
+ target_state_name = g_intern_string (target_state_name);
+ if (target_state_name == g_intern_static_string (""))
+ target_state_name = NULL;
+
+ if (target_state_name == NULL)
+ return state->priv->duration;
+
+ target_state = clutter_state_fetch_state (state, target_state_name, FALSE);
+ if (target_state != NULL)
+ {
+ if (source_state_name)
+ {
+ ret = GPOINTER_TO_INT (g_hash_table_lookup (target_state->durations,
+ source_state_name));
+ if(!ret)
+ ret = GPOINTER_TO_INT (g_hash_table_lookup (target_state->durations,
+ NULL));
+ }
+ else
+ ret = GPOINTER_TO_INT (g_hash_table_lookup (target_state->durations,
+ NULL));
+ }
+
+ if (!ret)
+ ret = state->priv->duration;
+
+ return ret;
+}
+
+/**
+ * clutter_state_get_state:
+ * @state: a #ClutterState
+ *
+ * Queries the currently set target state.
+ *
+ * During a transition this function will return the target of the transition.
+ *
+ * This function is useful when called from handlers of the
+ * #ClutterState::completed signal.
+ *
+ * Return value: a string containing the target state. The returned string
+ * is owned by the #ClutterState and should not be modified or freed
+ *
+ * Since: 1.4
+ * Deprecated: 1.12: Use #ClutterKeyframeTransition and
+ * #ClutterTransitionGroup instead
+ */
+const gchar *
+clutter_state_get_state (ClutterState *state)
+{
+ g_return_val_if_fail (CLUTTER_IS_STATE (state), NULL);
+
+ return state->priv->target_state_name;
+}
+
+typedef struct _ParseClosure {
+ ClutterState *state;
+ ClutterScript *script;
+
+ GValue *value;
+
+ gboolean result;
+} ParseClosure;
+
+static void
+parse_state_transition (JsonArray *array,
+ guint index_,
+ JsonNode *element,
+ gpointer data)
+{
+ ParseClosure *clos = data;
+ JsonObject *object;
+ const gchar *source_name, *target_name;
+ State *source_state, *target_state;
+ JsonArray *keys;
+ GSList *valid_keys = NULL;
+ GList *array_keys, *k;
+
+ if (JSON_NODE_TYPE (element) != JSON_NODE_OBJECT)
+ {
+ g_warning ("The 'transitions' member of a ClutterState description "
+ "should be an array of objects, but the element %d of the "
+ "array is of type '%s'. The element will be ignored.",
+ index_,
+ json_node_type_name (element));
+ return;
+ }
+
+ object = json_node_get_object (element);
+
+ if (!json_object_has_member (object, "source") ||
+ !json_object_has_member (object, "target") ||
+ !(json_object_has_member (object, "keys") ||
+ json_object_has_member (object, "animator")))
+ {
+ g_warning ("The transition description at index %d is missing one "
+ "of the mandatory members: source, target and keys or "
+ "animator", index_);
+ return;
+ }
+
+ source_name = json_object_get_string_member (object, "source");
+ source_state = clutter_state_fetch_state (clos->state, source_name, TRUE);
+
+ target_name = json_object_get_string_member (object, "target");
+ target_state = clutter_state_fetch_state (clos->state, target_name, TRUE);
+
+ if (json_object_has_member (object, "duration"))
+ {
+ guint duration = json_object_get_int_member (object, "duration");
+
+ clutter_state_set_duration (clos->state,
+ source_name, target_name,
+ duration);
+ }
+
+ if (json_object_has_member (object, "animator"))
+ {
+ const gchar *id_ = json_object_get_string_member (object, "animator");
+ GObject *animator;
+
+ animator = clutter_script_get_object (clos->script, id_);
+ if (animator == NULL)
+ {
+ g_warning ("No object with id '%s' has been defined.", id_);
+ return;
+ }
+
+ clutter_state_set_animator (clos->state,
+ source_name,
+ target_name,
+ CLUTTER_ANIMATOR (animator));
+ }
+
+ if (!json_object_has_member (object, "keys"))
+ return;
+
+ keys = json_object_get_array_member (object, "keys");
+ if (keys == NULL && !json_object_has_member (object, "animator"))
+ {
+ g_warning ("The transition description at index %d has an invalid "
+ "key member of type '%s' when an array was expected.",
+ index_,
+ json_node_type_name (json_object_get_member (object, "keys")));
+ return;
+ }
+
+ if (G_IS_VALUE (clos->value))
+ valid_keys = g_slist_reverse (g_value_get_pointer (clos->value));
+ else
+ g_value_init (clos->value, G_TYPE_POINTER);
+
+ array_keys = json_array_get_elements (keys);
+ for (k = array_keys; k != NULL; k = k->next)
+ {
+ JsonNode *node = k->data;
+ JsonArray *key = json_node_get_array (node);
+ ClutterStateKey *state_key;
+ GObject *gobject;
+ GParamSpec *pspec;
+ const gchar *id_;
+ const gchar *property;
+ gulong mode;
+ gboolean res;
+
+ id_ = json_array_get_string_element (key, 0);
+ gobject = clutter_script_get_object (clos->script, id_);
+ if (gobject == NULL)
+ {
+ g_warning ("No object with id '%s' has been defined.", id_);
+ continue;
+ }
+
+ property = json_array_get_string_element (key, 1);
+ pspec = get_property_from_object (gobject, property);
+ if (pspec == NULL)
+ {
+ g_warning ("The object of type '%s' and name '%s' has no "
+ "property named '%s'.",
+ G_OBJECT_TYPE_NAME (gobject),
+ id_,
+ property);
+ continue;
+ }
+
+ mode = _clutter_script_resolve_animation_mode (json_array_get_element (key, 2));
+
+ state_key = clutter_state_key_new (target_state,
+ gobject, property, pspec,
+ mode);
+
+ res = _clutter_script_parse_node (clos->script,
+ &(state_key->value),
+ property,
+ json_array_get_element (key, 3),
+ pspec);
+ if (!res)
+ {
+ g_warning ("Unable to parse the key value for the "
+ "property '%s' of object '%s' at index %d",
+ property,
+ id_,
+ index_);
+ clutter_state_key_free (state_key);
+ continue;
+ }
+
+ switch (json_array_get_length (key))
+ {
+ case 5:
+ state_key->pre_delay = json_array_get_double_element (key, 4);
+ state_key->post_delay = 0.0;
+ break;
+
+ case 6:
+ state_key->pre_delay = json_array_get_double_element (key, 4);
+ state_key->post_delay = json_array_get_double_element (key, 5);
+ break;
+
+ default:
+ state_key->pre_delay = 0.0;
+ state_key->post_delay = 0.0;
+ break;
+ }
+
+ state_key->source_state = source_state;
+
+ valid_keys = g_slist_prepend (valid_keys, state_key);
+ }
+
+ g_list_free (array_keys);
+
+ g_value_set_pointer (clos->value, g_slist_reverse (valid_keys));
+
+ clos->result = TRUE;
+}
+
+static gboolean
+clutter_state_parse_custom_node (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ GValue *value,
+ const gchar *name,
+ JsonNode *node)
+{
+ ParseClosure clos;
+
+ if (strcmp (name, "transitions") != 0)
+ return FALSE;
+
+ if (JSON_NODE_TYPE (node) != JSON_NODE_ARRAY)
+ return FALSE;
+
+ clos.state = CLUTTER_STATE (scriptable);
+ clos.script = script;
+ clos.value = value;
+ clos.result = FALSE;
+
+ json_array_foreach_element (json_node_get_array (node),
+ parse_state_transition,
+ &clos);
+
+ return clos.result;
+}
+
+static void
+clutter_state_set_custom_property (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ const gchar *name,
+ const GValue *value)
+{
+ if (strcmp (name, "transitions") == 0)
+ {
+ ClutterState *state = CLUTTER_STATE (scriptable);
+ GSList *keys = g_value_get_pointer (value);
+ GSList *k;
+
+ for (k = keys; k != NULL; k = k->next)
+ clutter_state_set_key_internal (state, k->data);
+
+ g_slist_free (keys);
+ }
+ else
+ g_object_set_property (G_OBJECT (scriptable), name, value);
+}
+
+static void
+clutter_scriptable_iface_init (ClutterScriptableIface *iface)
+{
+ iface->parse_custom_node = clutter_state_parse_custom_node;
+ iface->set_custom_property = clutter_state_set_custom_property;
+}
diff --git a/clutter/deprecated/clutter-state.h b/clutter/deprecated/clutter-state.h
new file mode 100644
index 000000000..c446e7784
--- /dev/null
+++ b/clutter/deprecated/clutter-state.h
@@ -0,0 +1,187 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Øyvind Kolås <pippin@linux.intel.com>
+ *
+ * Copyright (C) 2009 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __CLUTTER_STATE_H__
+#define __CLUTTER_STATE_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_TYPE_STATE_KEY (clutter_state_key_get_type ())
+#define CLUTTER_TYPE_STATE (clutter_state_get_type ())
+#define CLUTTER_STATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STATE, ClutterState))
+#define CLUTTER_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STATE, ClutterStateClass))
+#define CLUTTER_IS_STATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STATE))
+#define CLUTTER_IS_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STATE))
+#define CLUTTER_STATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STATE, ClutterStateClass))
+
+typedef struct _ClutterStatePrivate ClutterStatePrivate;
+typedef struct _ClutterStateClass ClutterStateClass;
+
+/**
+ * ClutterStateKey:
+ *
+ * <structname>ClutterStateKey</structname> is an opaque structure whose
+ * members cannot be accessed directly
+ *
+ * Since: 1.4
+ */
+typedef struct _ClutterStateKey ClutterStateKey;
+
+/**
+ * ClutterState:
+ *
+ * The <structname>ClutterState</structname> structure contains only
+ * private data and should be accessed using the provided API
+ *
+ * Since: 1.4
+ */
+struct _ClutterState
+{
+ /*< private >*/
+ GObject parent;
+ ClutterStatePrivate *priv;
+};
+
+/**
+ * ClutterStateClass:
+ * @completed: class handler for the #ClutterState::completed signal
+ *
+ * The <structname>ClutterStateClass</structname> structure contains
+ * only private data
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12
+ */
+struct _ClutterStateClass
+{
+ /*< private >*/
+ GObjectClass parent_class;
+
+ /*< public >*/
+ void (* completed) (ClutterState *state);
+
+ /*< private >*/
+ /* padding for future expansion */
+ gpointer _padding_dummy[8];
+};
+
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_state_get_type (void) G_GNUC_CONST;
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterState *clutter_state_new (void);
+
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTimeline * clutter_state_set_state (ClutterState *state,
+ const gchar *target_state_name);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTimeline * clutter_state_warp_to_state (ClutterState *state,
+ const gchar *target_state_name);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterState * clutter_state_set_key (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ GObject *object,
+ const gchar *property_name,
+ guint mode,
+ const GValue *value,
+ gdouble pre_delay,
+ gdouble post_delay);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_state_set_duration (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ guint duration);
+CLUTTER_DEPRECATED_IN_1_12
+guint clutter_state_get_duration (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_state_set (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ gpointer first_object,
+ const gchar *first_property_name,
+ gulong first_mode,
+ ...) G_GNUC_NULL_TERMINATED;
+CLUTTER_DEPRECATED_IN_1_12
+GList * clutter_state_get_states (ClutterState *state);
+CLUTTER_DEPRECATED_IN_1_12
+GList * clutter_state_get_keys (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ GObject *object,
+ const gchar *property_name);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_state_remove_key (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ GObject *object,
+ const gchar *property_name);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTimeline * clutter_state_get_timeline (ClutterState *state);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_state_set_animator (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name,
+ ClutterAnimator *animator);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterAnimator * clutter_state_get_animator (ClutterState *state,
+ const gchar *source_state_name,
+ const gchar *target_state_name);
+CLUTTER_DEPRECATED_IN_1_12
+const gchar * clutter_state_get_state (ClutterState *state);
+
+/*
+ * ClutterStateKey
+ */
+
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_state_key_get_type (void) G_GNUC_CONST;
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_state_key_get_pre_delay (const ClutterStateKey *state_key);
+CLUTTER_DEPRECATED_IN_1_12
+gdouble clutter_state_key_get_post_delay (const ClutterStateKey *state_key);
+CLUTTER_DEPRECATED_IN_1_12
+gulong clutter_state_key_get_mode (const ClutterStateKey *state_key);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_state_key_get_value (const ClutterStateKey *state_key,
+ GValue *value);
+CLUTTER_DEPRECATED_IN_1_12
+GType clutter_state_key_get_property_type (const ClutterStateKey *key);
+CLUTTER_DEPRECATED_IN_1_12
+GObject * clutter_state_key_get_object (const ClutterStateKey *state_key);
+CLUTTER_DEPRECATED_IN_1_12
+const gchar * clutter_state_key_get_property_name (const ClutterStateKey *state_key);
+CLUTTER_DEPRECATED_IN_1_12
+const gchar * clutter_state_key_get_source_state_name (const ClutterStateKey *state_key);
+CLUTTER_DEPRECATED_IN_1_12
+const gchar * clutter_state_key_get_target_state_name (const ClutterStateKey *state_key);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_STATE_H__ */
diff --git a/clutter/deprecated/clutter-texture.c b/clutter/deprecated/clutter-texture.c
new file mode 100644
index 000000000..448c8849f
--- /dev/null
+++ b/clutter/deprecated/clutter-texture.c
@@ -0,0 +1,3156 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+/**
+ * SECTION:clutter-texture
+ * @short_description: An actor for displaying and manipulating images.
+ *
+ * #ClutterTexture is a base class for displaying and manipulating pixel
+ * buffer type data.
+ *
+ * The clutter_texture_set_from_rgb_data() and
+ * clutter_texture_set_from_file() functions are used to copy image
+ * data into texture memory and subsequently realize the texture.
+ *
+ * Note: a ClutterTexture will scale its contents to fit the bounding
+ * box requested using clutter_actor_set_size(). To display an area of
+ * a texture without scaling, you should set the clip area using
+ * clutter_actor_set_clip().
+ *
+ * The #ClutterTexture API is deprecated since Clutter 1.12. It is strongly
+ * recommended to use #ClutterImage instead.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+/* This file depends on the glib enum types which aren't exposed
+ * by cogl.h when COGL_ENABLE_EXPERIMENTAL_2_0_API is defined.
+ *
+ * Undefining COGL_ENABLE_EXPERIMENTAL_2_0_API will still expose
+ * us experimental api but will also expose Cogl 1.x api too...
+ */
+#undef COGL_ENABLE_EXPERIMENTAL_2_0_API
+#include <cogl/cogl.h>
+
+#define CLUTTER_ENABLE_EXPERIMENTAL_API
+
+/* sadly, we are still using ClutterShader internally */
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+#include "clutter-texture.h"
+
+#include "clutter-actor-private.h"
+#include "clutter-color.h"
+#include "clutter-debug.h"
+#include "clutter-enum-types.h"
+#include "clutter-feature.h"
+#include "clutter-main.h"
+#include "clutter-marshal.h"
+#include "clutter-private.h"
+#include "clutter-scriptable.h"
+#include "clutter-stage-private.h"
+
+#include "deprecated/clutter-shader.h"
+#include "deprecated/clutter-texture.h"
+#include "deprecated/clutter-util.h"
+
+static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
+
+G_DEFINE_TYPE_WITH_CODE (ClutterTexture,
+ clutter_texture,
+ CLUTTER_TYPE_ACTOR,
+ G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
+ clutter_scriptable_iface_init));
+
+#define CLUTTER_TEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_TEXTURE, ClutterTexturePrivate))
+
+typedef struct _ClutterTextureAsyncData ClutterTextureAsyncData;
+
+struct _ClutterTexturePrivate
+{
+ gint image_width;
+ gint image_height;
+
+ CoglPipeline *pipeline;
+
+ ClutterActor *fbo_source;
+ CoglHandle fbo_handle;
+
+ CoglPipeline *pick_pipeline;
+
+ gchar *filename;
+
+ ClutterTextureAsyncData *async_data;
+
+ guint no_slice : 1;
+ guint sync_actor_size : 1;
+ guint repeat_x : 1;
+ guint repeat_y : 1;
+ guint keep_aspect_ratio : 1;
+ guint load_size_async : 1;
+ guint load_data_async : 1;
+ guint load_async_set : 1; /* used to make load_async possible */
+ guint pick_with_alpha : 1;
+ guint pick_with_alpha_supported : 1;
+ guint seen_create_pick_pipeline_warning : 1;
+};
+
+#define ASYNC_STATE_LOCKED 1
+#define ASYNC_STATE_CANCELLED 2
+#define ASYNC_STATE_QUEUED 3
+
+struct _ClutterTextureAsyncData
+{
+ /* The texture for which the data is being loaded */
+ ClutterTexture *texture;
+
+ gchar *load_filename;
+ CoglHandle load_bitmap;
+
+ guint load_idle;
+
+ GError *load_error;
+
+ gint state;
+};
+
+static inline void
+clutter_texture_async_data_lock (ClutterTextureAsyncData *data)
+{
+ g_bit_lock (&data->state, 0);
+}
+
+static inline void
+clutter_texture_async_data_unlock (ClutterTextureAsyncData *data)
+{
+ g_bit_unlock (&data->state, 0);
+}
+
+enum
+{
+ PROP_0,
+ PROP_NO_SLICE,
+ PROP_MAX_TILE_WASTE,
+ PROP_PIXEL_FORMAT,
+ PROP_SYNC_SIZE,
+ PROP_REPEAT_Y,
+ PROP_REPEAT_X,
+ PROP_FILTER_QUALITY,
+ PROP_COGL_TEXTURE,
+ PROP_COGL_MATERIAL,
+ PROP_FILENAME,
+ PROP_KEEP_ASPECT_RATIO,
+ PROP_LOAD_ASYNC,
+ PROP_LOAD_DATA_ASYNC,
+ PROP_PICK_WITH_ALPHA,
+
+ PROP_LAST
+};
+
+static GParamSpec *obj_props[PROP_LAST];
+
+enum
+{
+ SIZE_CHANGE,
+ PIXBUF_CHANGE,
+ LOAD_SUCCESS,
+ LOAD_FINISHED,
+ LAST_SIGNAL
+};
+
+static int texture_signals[LAST_SIGNAL] = { 0 };
+
+static GThreadPool *async_thread_pool = NULL;
+static guint repaint_upload_func = 0;
+static GList *upload_list = NULL;
+static GMutex upload_list_mutex;
+
+static CoglPipeline *texture_template_pipeline = NULL;
+
+static void
+texture_fbo_free_resources (ClutterTexture *texture);
+
+GQuark
+clutter_texture_error_quark (void)
+{
+ return g_quark_from_static_string ("clutter-texture-error-quark");
+}
+
+static const struct
+{
+ gint min_filter;
+ gint mag_filter;
+}
+clutter_texture_quality_filters[] =
+ {
+ /* CLUTTER_TEXTURE_QUALITY_LOW */
+ { COGL_PIPELINE_FILTER_NEAREST, COGL_PIPELINE_FILTER_NEAREST },
+
+ /* CLUTTER_TEXTURE_QUALITY_MEDIUM */
+ { COGL_PIPELINE_FILTER_LINEAR, COGL_PIPELINE_FILTER_LINEAR },
+
+ /* CLUTTER_TEXTURE_QUALITY_HIGH */
+ { COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR, COGL_PIPELINE_FILTER_LINEAR }
+ };
+
+static inline void
+clutter_texture_quality_to_filters (ClutterTextureQuality quality,
+ gint *min_filter_p,
+ gint *mag_filter_p)
+{
+ g_return_if_fail (quality < G_N_ELEMENTS (clutter_texture_quality_filters));
+
+ if (min_filter_p)
+ *min_filter_p = clutter_texture_quality_filters[quality].min_filter;
+
+ if (mag_filter_p)
+ *mag_filter_p = clutter_texture_quality_filters[quality].mag_filter;
+}
+
+static void
+texture_free_gl_resources (ClutterTexture *texture)
+{
+ ClutterTexturePrivate *priv = texture->priv;
+
+ if (priv->pipeline != NULL)
+ {
+ /* We want to keep the layer so that the filter settings will
+ remain but we want to free its resources so we clear the
+ texture handle */
+ cogl_pipeline_set_layer_texture (priv->pipeline, 0, NULL);
+ }
+}
+
+static void
+clutter_texture_unrealize (ClutterActor *actor)
+{
+ ClutterTexture *texture;
+ ClutterTexturePrivate *priv;
+
+ texture = CLUTTER_TEXTURE(actor);
+ priv = texture->priv;
+
+ if (priv->pipeline == NULL)
+ return;
+
+ if (priv->fbo_source != NULL)
+ {
+ /* Free up our fbo handle and texture resources, realize will recreate */
+ cogl_object_unref (priv->fbo_handle);
+ priv->fbo_handle = NULL;
+ texture_free_gl_resources (texture);
+ return;
+ }
+
+ CLUTTER_NOTE (TEXTURE, "Texture unrealized");
+}
+
+static void
+clutter_texture_realize (ClutterActor *actor)
+{
+ ClutterTexture *texture;
+ ClutterTexturePrivate *priv;
+
+ texture = CLUTTER_TEXTURE(actor);
+ priv = texture->priv;
+
+ if (priv->fbo_source)
+ {
+ CoglTextureFlags flags = COGL_TEXTURE_NONE;
+ CoglHandle tex;
+
+ /* Handle FBO's */
+
+ if (priv->no_slice)
+ flags |= COGL_TEXTURE_NO_SLICING;
+
+ tex = cogl_texture_new_with_size (priv->image_width,
+ priv->image_height,
+ flags,
+ COGL_PIXEL_FORMAT_RGBA_8888_PRE);
+
+ cogl_pipeline_set_layer_texture (priv->pipeline, 0, tex);
+
+ priv->fbo_handle = cogl_offscreen_new_to_texture (tex);
+
+ /* The pipeline now has a reference to the texture so it will
+ stick around */
+ cogl_object_unref (tex);
+
+ if (priv->fbo_handle == NULL)
+ {
+ g_warning ("%s: Offscreen texture creation failed", G_STRLOC);
+ CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
+ return;
+ }
+
+ clutter_actor_set_size (actor, priv->image_width, priv->image_height);
+
+ return;
+ }
+
+ /* If the texture is not a FBO, then realization is a no-op but we
+ * still want to be in REALIZED state to maintain invariants.
+ * ClutterTexture doesn't need to be realized to have a Cogl texture
+ * because Clutter assumes that a GL context is always current so
+ * there is no need to wait to realization time to create the
+ * texture. Although this is slightly odd it would be wasteful to
+ * redundantly store a copy of the texture data in local memory just
+ * so that we can make a texture during realize.
+ */
+
+ CLUTTER_NOTE (TEXTURE, "Texture realized");
+}
+
+static void
+clutter_texture_get_preferred_width (ClutterActor *self,
+ gfloat for_height,
+ gfloat *min_width_p,
+ gfloat *natural_width_p)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (self);
+ ClutterTexturePrivate *priv = texture->priv;
+
+ /* Min request is always 0 since we can scale down or clip */
+ if (min_width_p)
+ *min_width_p = 0;
+
+ if (priv->sync_actor_size)
+ {
+ if (natural_width_p)
+ {
+ if (!priv->keep_aspect_ratio ||
+ for_height < 0 ||
+ priv->image_height <= 0)
+ {
+ *natural_width_p = priv->image_width;
+ }
+ else
+ {
+ /* Set the natural width so as to preserve the aspect ratio */
+ gfloat ratio = (gfloat) priv->image_width
+ / (gfloat) priv->image_height;
+
+ *natural_width_p = ratio * for_height;
+ }
+ }
+ }
+ else
+ {
+ if (natural_width_p)
+ *natural_width_p = 0;
+ }
+}
+
+static void
+clutter_texture_get_preferred_height (ClutterActor *self,
+ gfloat for_width,
+ gfloat *min_height_p,
+ gfloat *natural_height_p)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (self);
+ ClutterTexturePrivate *priv = texture->priv;
+
+ /* Min request is always 0 since we can scale down or clip */
+ if (min_height_p)
+ *min_height_p = 0;
+
+ if (priv->sync_actor_size)
+ {
+ if (natural_height_p)
+ {
+ if (!priv->keep_aspect_ratio ||
+ for_width < 0 ||
+ priv->image_width <= 0)
+ {
+ *natural_height_p = priv->image_height;
+ }
+ else
+ {
+ /* Set the natural height so as to preserve the aspect ratio */
+ gfloat ratio = (gfloat) priv->image_height
+ / (gfloat) priv->image_width;
+
+ *natural_height_p = ratio * for_width;
+ }
+ }
+ }
+ else
+ {
+ if (natural_height_p)
+ *natural_height_p = 0;
+ }
+}
+
+static void
+clutter_texture_allocate (ClutterActor *self,
+ const ClutterActorBox *box,
+ ClutterAllocationFlags flags)
+{
+ ClutterTexturePrivate *priv = CLUTTER_TEXTURE (self)->priv;
+
+ /* chain up to set actor->allocation */
+ CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->allocate (self,
+ box,
+ flags);
+
+ /* If we adopted the source fbo then allocate that at its preferred
+ size */
+ if (priv->fbo_source && clutter_actor_get_parent (priv->fbo_source) == self)
+ clutter_actor_allocate_preferred_size (priv->fbo_source, flags);
+}
+
+static gboolean
+clutter_texture_has_overlaps (ClutterActor *self)
+{
+ /* Textures never need an offscreen redirect because there are never
+ any overlapping primitives */
+ return FALSE;
+}
+
+static void
+set_viewport_with_buffer_under_fbo_source (ClutterActor *fbo_source,
+ int viewport_width,
+ int viewport_height)
+{
+ ClutterActorBox box = { 0, };
+ float x_offset, y_offset;
+
+ if (clutter_actor_get_paint_box (fbo_source, &box))
+ clutter_actor_box_get_origin (&box, &x_offset, &y_offset);
+ else
+ {
+ /* As a fallback when the paint box can't be determined we use
+ * the transformed allocation to come up with an offset instead.
+ *
+ * FIXME: when we don't have a paint box we should instead be
+ * falling back to a stage sized fbo with an offset of (0,0)
+ */
+
+ ClutterVertex verts[4];
+ float x_min = G_MAXFLOAT, y_min = G_MAXFLOAT;
+ int i;
+
+ /* Get the actors allocation transformed into screen coordinates.
+ *
+ * XXX: Note: this may not be a bounding box for the actor, since an
+ * actor with depth may escape the box due to its perspective
+ * projection. */
+ clutter_actor_get_abs_allocation_vertices (fbo_source, verts);
+
+ for (i = 0; i < G_N_ELEMENTS (verts); ++i)
+ {
+ if (verts[i].x < x_min)
+ x_min = verts[i].x;
+ if (verts[i].y < y_min)
+ y_min = verts[i].y;
+ }
+
+ /* XXX: It's not good enough to round by simply truncating the fraction here
+ * via a cast, as it results in offscreen rendering being offset by 1 pixel
+ * in many cases... */
+#define ROUND(x) ((x) >= 0 ? (long)((x) + 0.5) : (long)((x) - 0.5))
+
+ x_offset = ROUND (x_min);
+ y_offset = ROUND (y_min);
+
+#undef ROUND
+ }
+
+ /* translate the viewport so that the source actor lands on the
+ * sub-region backed by the offscreen framebuffer... */
+ cogl_set_viewport (-x_offset, -y_offset, viewport_width, viewport_height);
+}
+
+static void
+update_fbo (ClutterActor *self)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (self);
+ ClutterTexturePrivate *priv = texture->priv;
+ ClutterActor *head;
+ ClutterShader *shader = NULL;
+ ClutterActor *stage = NULL;
+ CoglMatrix projection;
+ CoglColor transparent_col;
+
+ head = _clutter_context_peek_shader_stack ();
+ if (head != NULL)
+ shader = clutter_actor_get_shader (head);
+
+ /* Temporarily turn off the shader on the top of the context's
+ * shader stack, to restore the GL pipeline to it's natural state.
+ */
+ if (shader != NULL)
+ clutter_shader_set_is_enabled (shader, FALSE);
+
+ /* Redirect drawing to the fbo */
+ cogl_push_framebuffer (priv->fbo_handle);
+
+ if ((stage = clutter_actor_get_stage (self)) != NULL)
+ {
+ gfloat stage_width, stage_height;
+ ClutterActor *source_parent;
+
+ /* We copy the projection and modelview matrices from the stage to
+ * the offscreen framebuffer and create a viewport larger than the
+ * offscreen framebuffer - the same size as the stage.
+ *
+ * The fbo source actor gets rendered into this stage size viewport at the
+ * same position it normally would after applying all it's usual parent
+ * transforms and it's own scale and rotate transforms etc.
+ *
+ * The viewport is offset such that the offscreen buffer will be positioned
+ * under the actor.
+ */
+
+ _clutter_stage_get_projection_matrix (CLUTTER_STAGE (stage), &projection);
+
+ /* Set the projection matrix modelview matrix as it is for the
+ * stage... */
+ cogl_set_projection_matrix (&projection);
+
+ clutter_actor_get_size (stage, &stage_width, &stage_height);
+
+ /* Set a negatively offset the viewport so that the offscreen
+ * framebuffer is position underneath the fbo_source actor... */
+ set_viewport_with_buffer_under_fbo_source (priv->fbo_source,
+ stage_width,
+ stage_height);
+
+ /* Apply the source's parent transformations to the modelview */
+ if ((source_parent = clutter_actor_get_parent (priv->fbo_source)))
+ {
+ CoglMatrix modelview;
+ cogl_matrix_init_identity (&modelview);
+ _clutter_actor_apply_relative_transformation_matrix (source_parent,
+ NULL,
+ &modelview);
+ cogl_set_modelview_matrix (&modelview);
+ }
+ }
+
+
+ /* cogl_clear is called to clear the buffers */
+ cogl_color_init_from_4ub (&transparent_col, 0, 0, 0, 0);
+ cogl_clear (&transparent_col,
+ COGL_BUFFER_BIT_COLOR |
+ COGL_BUFFER_BIT_DEPTH);
+
+ /* Render the actor to the fbo */
+ clutter_actor_paint (priv->fbo_source);
+
+ /* Restore drawing to the previous framebuffer */
+ cogl_pop_framebuffer ();
+
+ /* If there is a shader on top of the shader stack, turn it back on. */
+ if (shader != NULL)
+ clutter_shader_set_is_enabled (shader, TRUE);
+}
+
+static void
+gen_texcoords_and_draw_cogl_rectangle (ClutterActor *self)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (self);
+ ClutterTexturePrivate *priv = texture->priv;
+ ClutterActorBox box;
+ float t_w, t_h;
+
+ clutter_actor_get_allocation_box (self, &box);
+
+ if (priv->repeat_x && priv->image_width > 0)
+ t_w = (box.x2 - box.x1) / (float) priv->image_width;
+ else
+ t_w = 1.0;
+
+ if (priv->repeat_y && priv->image_height > 0)
+ t_h = (box.y2 - box.y1) / (float) priv->image_height;
+ else
+ t_h = 1.0;
+
+ cogl_rectangle_with_texture_coords (0, 0,
+ box.x2 - box.x1,
+ box.y2 - box.y1,
+ 0, 0, t_w, t_h);
+}
+
+static CoglPipeline *
+create_pick_pipeline (ClutterActor *self)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (self);
+ ClutterTexturePrivate *priv = texture->priv;
+ CoglPipeline *pick_pipeline = cogl_pipeline_copy (texture_template_pipeline);
+ GError *error = NULL;
+
+ if (!cogl_pipeline_set_layer_combine (pick_pipeline, 0,
+ "RGBA = "
+ " MODULATE (CONSTANT, TEXTURE[A])",
+ &error))
+ {
+ if (!priv->seen_create_pick_pipeline_warning)
+ g_warning ("Error setting up texture combine for shaped "
+ "texture picking: %s", error->message);
+ priv->seen_create_pick_pipeline_warning = TRUE;
+ g_error_free (error);
+ cogl_object_unref (pick_pipeline);
+ return NULL;
+ }
+
+ cogl_pipeline_set_blend (pick_pipeline,
+ "RGBA = ADD (SRC_COLOR[RGBA], 0)",
+ NULL);
+
+ cogl_pipeline_set_alpha_test_function (pick_pipeline,
+ COGL_PIPELINE_ALPHA_FUNC_EQUAL,
+ 1.0);
+
+ return pick_pipeline;
+}
+
+static void
+clutter_texture_pick (ClutterActor *self,
+ const ClutterColor *color)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (self);
+ ClutterTexturePrivate *priv = texture->priv;
+
+ if (!clutter_actor_should_pick_paint (self))
+ return;
+
+ if (G_LIKELY (priv->pick_with_alpha_supported) && priv->pick_with_alpha)
+ {
+ CoglColor pick_color;
+
+ if (priv->pick_pipeline == NULL)
+ priv->pick_pipeline = create_pick_pipeline (self);
+
+ if (priv->pick_pipeline == NULL)
+ {
+ priv->pick_with_alpha_supported = FALSE;
+ CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self,
+ color);
+ return;
+ }
+
+ if (priv->fbo_handle != NULL)
+ update_fbo (self);
+
+ cogl_color_init_from_4ub (&pick_color,
+ color->red,
+ color->green,
+ color->blue,
+ 0xff);
+ cogl_pipeline_set_layer_combine_constant (priv->pick_pipeline,
+ 0, &pick_color);
+ cogl_pipeline_set_layer_texture (priv->pick_pipeline, 0,
+ clutter_texture_get_cogl_texture (texture));
+ cogl_set_source (priv->pick_pipeline);
+ gen_texcoords_and_draw_cogl_rectangle (self);
+ }
+ else
+ CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self, color);
+}
+
+static void
+clutter_texture_paint (ClutterActor *self)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (self);
+ ClutterTexturePrivate *priv = texture->priv;
+ guint8 paint_opacity = clutter_actor_get_paint_opacity (self);
+
+ CLUTTER_NOTE (PAINT,
+ "painting texture '%s'",
+ clutter_actor_get_name (self) ? clutter_actor_get_name (self)
+ : "unknown");
+
+ if (priv->fbo_handle != NULL)
+ update_fbo (self);
+
+ cogl_pipeline_set_color4ub (priv->pipeline,
+ paint_opacity,
+ paint_opacity,
+ paint_opacity,
+ paint_opacity);
+ cogl_set_source (priv->pipeline);
+
+ gen_texcoords_and_draw_cogl_rectangle (self);
+}
+
+static gboolean
+clutter_texture_get_paint_volume (ClutterActor *self,
+ ClutterPaintVolume *volume)
+{
+ ClutterTexturePrivate *priv;
+
+ priv = CLUTTER_TEXTURE (self)->priv;
+
+ if (priv->pipeline == NULL)
+ return FALSE;
+
+ if (priv->image_width == 0 || priv->image_height == 0)
+ return FALSE;
+
+ return _clutter_actor_set_default_paint_volume (self,
+ CLUTTER_TYPE_TEXTURE,
+ volume);
+}
+
+static void
+clutter_texture_async_data_free (ClutterTextureAsyncData *data)
+{
+ /* This function should only be called either from the main thread
+ once it is known that the load thread has completed or from the
+ load thread/upload function itself if the abort flag is true (in
+ which case the main thread has disowned the data) */
+ g_free (data->load_filename);
+
+ if (data->load_bitmap != NULL)
+ cogl_object_unref (data->load_bitmap);
+
+ if (data->load_error != NULL)
+ g_error_free (data->load_error);
+
+ g_slice_free (ClutterTextureAsyncData, data);
+}
+
+/*
+ * clutter_texture_async_load_cancel:
+ * @texture: a #ClutterTexture
+ *
+ * Cancels an asynchronous loading operation, whether done
+ * with threads enabled or just using the main loop
+ */
+static void
+clutter_texture_async_load_cancel (ClutterTexture *texture)
+{
+ ClutterTexturePrivate *priv = texture->priv;
+
+ if (priv->async_data != NULL)
+ {
+ ClutterTextureAsyncData *async_data = priv->async_data;
+
+ priv->async_data = NULL;
+
+ if (async_data->load_idle != 0)
+ {
+ g_source_remove (async_data->load_idle);
+ async_data->load_idle = 0;
+
+ clutter_texture_async_data_free (async_data);
+ }
+ else
+ {
+ clutter_texture_async_data_lock (async_data);
+
+ CLUTTER_NOTE (TEXTURE, "[async] cancelling operation for '%s'",
+ async_data->load_filename);
+
+ async_data->state |= ASYNC_STATE_CANCELLED;
+
+ clutter_texture_async_data_unlock (async_data);
+ }
+ }
+}
+
+static void
+clutter_texture_dispose (GObject *object)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (object);
+ ClutterTexturePrivate *priv = texture->priv;
+
+ texture_free_gl_resources (texture);
+ texture_fbo_free_resources (texture);
+
+ clutter_texture_async_load_cancel (texture);
+
+ if (priv->pipeline != NULL)
+ {
+ cogl_object_unref (priv->pipeline);
+ priv->pipeline = NULL;
+ }
+
+ if (priv->pick_pipeline != NULL)
+ {
+ cogl_object_unref (priv->pick_pipeline);
+ priv->pick_pipeline = NULL;
+ }
+
+ G_OBJECT_CLASS (clutter_texture_parent_class)->dispose (object);
+}
+
+static void
+clutter_texture_finalize (GObject *object)
+{
+ ClutterTexturePrivate *priv = CLUTTER_TEXTURE (object)->priv;
+
+ g_free (priv->filename);
+
+ G_OBJECT_CLASS (clutter_texture_parent_class)->finalize (object);
+}
+
+static void
+clutter_texture_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterTexture *texture;
+ ClutterTexturePrivate *priv;
+
+ texture = CLUTTER_TEXTURE (object);
+ priv = texture->priv;
+
+ switch (prop_id)
+ {
+ case PROP_SYNC_SIZE:
+ clutter_texture_set_sync_size (texture, g_value_get_boolean (value));
+ break;
+
+ case PROP_REPEAT_X:
+ clutter_texture_set_repeat (texture,
+ g_value_get_boolean (value),
+ priv->repeat_y);
+ break;
+
+ case PROP_REPEAT_Y:
+ clutter_texture_set_repeat (texture,
+ priv->repeat_x,
+ g_value_get_boolean (value));
+ break;
+
+ case PROP_FILTER_QUALITY:
+ clutter_texture_set_filter_quality (texture,
+ g_value_get_enum (value));
+ break;
+
+ case PROP_COGL_TEXTURE:
+ {
+ CoglHandle hnd = g_value_get_boxed (value);
+
+ clutter_texture_set_cogl_texture (texture, hnd);
+ }
+ break;
+
+ case PROP_COGL_MATERIAL:
+ {
+ CoglHandle hnd = g_value_get_boxed (value);
+
+ clutter_texture_set_cogl_material (texture, hnd);
+ }
+ break;
+
+ case PROP_FILENAME:
+ clutter_texture_set_from_file (texture,
+ g_value_get_string (value),
+ NULL);
+ break;
+
+ case PROP_NO_SLICE:
+ priv->no_slice = g_value_get_boolean (value);
+ break;
+
+ case PROP_KEEP_ASPECT_RATIO:
+ clutter_texture_set_keep_aspect_ratio (texture,
+ g_value_get_boolean (value));
+ break;
+
+ case PROP_LOAD_DATA_ASYNC:
+ clutter_texture_set_load_data_async (texture,
+ g_value_get_boolean (value));
+ break;
+
+ case PROP_LOAD_ASYNC:
+ clutter_texture_set_load_async (texture, g_value_get_boolean (value));
+ break;
+
+ case PROP_PICK_WITH_ALPHA:
+ clutter_texture_set_pick_with_alpha (texture,
+ g_value_get_boolean (value));
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_texture_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterTexture *texture;
+ ClutterTexturePrivate *priv;
+
+ texture = CLUTTER_TEXTURE(object);
+ priv = texture->priv;
+
+ switch (prop_id)
+ {
+ case PROP_PIXEL_FORMAT:
+ g_value_set_enum (value, clutter_texture_get_pixel_format (texture));
+ break;
+
+ case PROP_MAX_TILE_WASTE:
+ g_value_set_int (value, clutter_texture_get_max_tile_waste (texture));
+ break;
+
+ case PROP_SYNC_SIZE:
+ g_value_set_boolean (value, priv->sync_actor_size);
+ break;
+
+ case PROP_REPEAT_X:
+ g_value_set_boolean (value, priv->repeat_x);
+ break;
+
+ case PROP_REPEAT_Y:
+ g_value_set_boolean (value, priv->repeat_y);
+ break;
+
+ case PROP_FILTER_QUALITY:
+ g_value_set_enum (value, clutter_texture_get_filter_quality (texture));
+ break;
+
+ case PROP_COGL_TEXTURE:
+ g_value_set_boxed (value, clutter_texture_get_cogl_texture (texture));
+ break;
+
+ case PROP_COGL_MATERIAL:
+ g_value_set_boxed (value, clutter_texture_get_cogl_material (texture));
+ break;
+
+ case PROP_NO_SLICE:
+ g_value_set_boolean (value, priv->no_slice);
+ break;
+
+ case PROP_KEEP_ASPECT_RATIO:
+ g_value_set_boolean (value, priv->keep_aspect_ratio);
+ break;
+
+ case PROP_PICK_WITH_ALPHA:
+ g_value_set_boolean (value, priv->pick_with_alpha);
+ break;
+
+ case PROP_FILENAME:
+ g_value_set_string (value, priv->filename);
+ break;
+
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_texture_class_init (ClutterTextureClass *klass)
+{
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+ GParamSpec *pspec;
+
+ g_type_class_add_private (klass, sizeof (ClutterTexturePrivate));
+
+ actor_class->paint = clutter_texture_paint;
+ actor_class->pick = clutter_texture_pick;
+ actor_class->get_paint_volume = clutter_texture_get_paint_volume;
+ actor_class->realize = clutter_texture_realize;
+ actor_class->unrealize = clutter_texture_unrealize;
+ actor_class->has_overlaps = clutter_texture_has_overlaps;
+
+ actor_class->get_preferred_width = clutter_texture_get_preferred_width;
+ actor_class->get_preferred_height = clutter_texture_get_preferred_height;
+ actor_class->allocate = clutter_texture_allocate;
+
+ gobject_class->dispose = clutter_texture_dispose;
+ gobject_class->finalize = clutter_texture_finalize;
+ gobject_class->set_property = clutter_texture_set_property;
+ gobject_class->get_property = clutter_texture_get_property;
+
+ pspec = g_param_spec_boolean ("sync-size",
+ P_("Sync size of actor"),
+ P_("Auto sync size of actor to underlying pixbuf dimensions"),
+ TRUE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_SYNC_SIZE] = pspec;
+ g_object_class_install_property (gobject_class, PROP_SYNC_SIZE, pspec);
+
+ pspec = g_param_spec_boolean ("disable-slicing",
+ P_("Disable Slicing"),
+ P_("Forces the underlying texture to be singular and not made of smaller space saving "
+ "individual textures"),
+ FALSE,
+ G_PARAM_CONSTRUCT_ONLY |
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_NO_SLICE] = pspec;
+ g_object_class_install_property (gobject_class, PROP_NO_SLICE, pspec);
+
+ pspec = g_param_spec_int ("tile-waste",
+ P_("Tile Waste"),
+ P_("Maximum waste area of a sliced texture"),
+ -1, G_MAXINT,
+ COGL_TEXTURE_MAX_WASTE,
+ CLUTTER_PARAM_READABLE);
+ obj_props[PROP_MAX_TILE_WASTE] = pspec;
+ g_object_class_install_property (gobject_class, PROP_MAX_TILE_WASTE, pspec);
+
+ pspec = g_param_spec_boolean ("repeat-x",
+ P_("Horizontal repeat"),
+ P_("Repeat the contents rather than scaling them horizontally"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_REPEAT_X] = pspec;
+ g_object_class_install_property (gobject_class, PROP_REPEAT_X, pspec);
+
+ pspec = g_param_spec_boolean ("repeat-y",
+ P_("Vertical repeat"),
+ P_("Repeat the contents rather than scaling them vertically"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_REPEAT_Y] = pspec;
+ g_object_class_install_property (gobject_class, PROP_REPEAT_Y, pspec);
+
+ pspec = g_param_spec_enum ("filter-quality",
+ P_("Filter Quality"),
+ P_("Rendering quality used when drawing the texture"),
+ CLUTTER_TYPE_TEXTURE_QUALITY,
+ CLUTTER_TEXTURE_QUALITY_MEDIUM,
+ G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_FILTER_QUALITY] = pspec;
+ g_object_class_install_property (gobject_class, PROP_FILTER_QUALITY, pspec);
+
+ pspec = g_param_spec_enum ("pixel-format",
+ P_("Pixel Format"),
+ P_("The Cogl pixel format to use"),
+ COGL_TYPE_PIXEL_FORMAT,
+ COGL_PIXEL_FORMAT_RGBA_8888,
+ CLUTTER_PARAM_READABLE);
+ obj_props[PROP_PIXEL_FORMAT] = pspec;
+ g_object_class_install_property (gobject_class, PROP_PIXEL_FORMAT, pspec);
+
+ pspec = g_param_spec_boxed ("cogl-texture",
+ P_("Cogl Texture"),
+ P_("The underlying Cogl texture handle used to draw this actor"),
+ COGL_TYPE_HANDLE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_COGL_TEXTURE] = pspec;
+ g_object_class_install_property (gobject_class, PROP_COGL_TEXTURE, pspec);
+
+ pspec = g_param_spec_boxed ("cogl-material",
+ P_("Cogl Material"),
+ P_("The underlying Cogl material handle used to draw this actor"),
+ COGL_TYPE_HANDLE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_COGL_MATERIAL] = pspec;
+ g_object_class_install_property (gobject_class, PROP_COGL_MATERIAL, pspec);
+
+ /**
+ * ClutterTexture:filename:
+ *
+ * The path of the file containing the image data to be displayed by
+ * the texture.
+ *
+ * This property is unset when using the clutter_texture_set_from_*_data()
+ * family of functions.
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_string ("filename",
+ P_("Filename"),
+ P_("The path of the file containing the image data"),
+ NULL,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_FILENAME] = pspec;
+ g_object_class_install_property (gobject_class, PROP_FILENAME, pspec);
+
+ pspec = g_param_spec_boolean ("keep-aspect-ratio",
+ P_("Keep Aspect Ratio"),
+ P_("Keep the aspect ratio of the texture when requesting the preferred width or height"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_KEEP_ASPECT_RATIO] = pspec;
+ g_object_class_install_property (gobject_class, PROP_KEEP_ASPECT_RATIO, pspec);
+
+ /**
+ * ClutterTexture:load-async:
+ *
+ * Tries to load a texture from a filename by using a local thread to perform
+ * the read operations. The initially created texture has dimensions 0x0 when
+ * the true size becomes available the #ClutterTexture::size-change signal is
+ * emitted and when the image has completed loading the
+ * #ClutterTexture::load-finished signal is emitted.
+ *
+ * Threading is only enabled if g_thread_init() has been called prior to
+ * clutter_init(), otherwise #ClutterTexture will use the main loop to load
+ * the image.
+ *
+ * The upload of the texture data on the GL pipeline is not asynchronous, as
+ * it must be performed from within the same thread that called
+ * clutter_main().
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_boolean ("load-async",
+ P_("Load asynchronously"),
+ P_("Load files inside a thread to avoid blocking when loading images from disk"),
+ FALSE,
+ CLUTTER_PARAM_WRITABLE);
+ obj_props[PROP_LOAD_ASYNC] = pspec;
+ g_object_class_install_property (gobject_class, PROP_LOAD_ASYNC, pspec);
+
+
+ /**
+ * ClutterTexture:load-data-async:
+ *
+ * Like #ClutterTexture:load-async but loads the width and height
+ * synchronously causing some blocking.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_boolean ("load-data-async",
+ P_("Load data asynchronously"),
+ P_("Decode image data files inside a thread to reduce blocking when loading images from disk"),
+ FALSE,
+ CLUTTER_PARAM_WRITABLE);
+ obj_props[PROP_LOAD_DATA_ASYNC] = pspec;
+ g_object_class_install_property (gobject_class, PROP_LOAD_DATA_ASYNC, pspec);
+
+ /**
+ * ClutterTexture::pick-with-alpha:
+ *
+ * Determines whether a #ClutterTexture should have it's shape defined
+ * by its alpha channel when picking.
+ *
+ * Be aware that this is a bit more costly than the default picking
+ * due to the texture lookup, extra test against the alpha value and
+ * the fact that it will also interrupt the batching of geometry
+ * done internally.
+ *
+ * Also there is currently no control over the threshold used to
+ * determine what value of alpha is considered pickable, and so
+ * only fully opaque parts of the texture will react to picking.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12
+ */
+ pspec = g_param_spec_boolean ("pick-with-alpha",
+ P_("Pick With Alpha"),
+ P_("Shape actor with alpha channel when picking"),
+ FALSE,
+ CLUTTER_PARAM_READWRITE);
+ obj_props[PROP_PICK_WITH_ALPHA] = pspec;
+ g_object_class_install_property (gobject_class, PROP_PICK_WITH_ALPHA, pspec);
+
+ /**
+ * ClutterTexture::size-change:
+ * @texture: the texture which received the signal
+ * @width: the width of the new texture
+ * @height: the height of the new texture
+ *
+ * The ::size-change signal is emitted each time the size of the
+ * pixbuf used by @texture changes. The new size is given as
+ * argument to the callback.
+ *
+ * Deprecated: 1.12
+ */
+ texture_signals[SIZE_CHANGE] =
+ g_signal_new ("size-change",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterTextureClass, size_change),
+ NULL, NULL,
+ _clutter_marshal_VOID__INT_INT,
+ G_TYPE_NONE, 2,
+ G_TYPE_INT,
+ G_TYPE_INT);
+ /**
+ * ClutterTexture::pixbuf-change:
+ * @texture: the texture which received the signal
+ *
+ * The ::pixbuf-change signal is emitted each time the pixbuf
+ * used by @texture changes.
+ *
+ * Deprecated: 1.12
+ */
+ texture_signals[PIXBUF_CHANGE] =
+ g_signal_new ("pixbuf-change",
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterTextureClass, pixbuf_change),
+ NULL, NULL,
+ _clutter_marshal_VOID__VOID,
+ G_TYPE_NONE,
+ 0);
+ /**
+ * ClutterTexture::load-finished:
+ * @texture: the texture which received the signal
+ * @error: A set error, or %NULL
+ *
+ * The ::load-finished signal is emitted when a texture load has
+ * completed. If there was an error during loading, @error will
+ * be set, otherwise it will be %NULL
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+ texture_signals[LOAD_FINISHED] =
+ g_signal_new (I_("load-finished"),
+ G_TYPE_FROM_CLASS (gobject_class),
+ G_SIGNAL_RUN_LAST,
+ G_STRUCT_OFFSET (ClutterTextureClass, load_finished),
+ NULL, NULL,
+ _clutter_marshal_VOID__BOXED,
+ G_TYPE_NONE,
+ 1,
+ G_TYPE_ERROR);
+}
+
+static ClutterScriptableIface *parent_scriptable_iface = NULL;
+
+static void
+clutter_texture_set_custom_property (ClutterScriptable *scriptable,
+ ClutterScript *script,
+ const gchar *name,
+ const GValue *value)
+{
+ ClutterTexture *texture = CLUTTER_TEXTURE (scriptable);
+
+ if (strcmp ("filename", name) == 0)
+ {
+ const gchar *str = g_value_get_string (value);
+ gchar *path;
+ GError *error;
+
+ path = clutter_script_lookup_filename (script, str);
+ if (G_UNLIKELY (!path))
+ {
+ g_warning ("Unable to find image %s", str);
+ return;
+ }
+
+ error = NULL;
+ clutter_texture_set_from_file (texture, path, &error);
+ if (error)
+ {
+ g_warning ("Unable to open image path at '%s': %s",
+ path,
+ error->message);
+ g_error_free (error);
+ }
+
+ g_free (path);
+ }
+ else
+ {
+ /* chain up */
+ if (parent_scriptable_iface->set_custom_property)
+ parent_scriptable_iface->set_custom_property (scriptable, script,
+ name,
+ value);
+ }
+}
+
+static void
+clutter_scriptable_iface_init (ClutterScriptableIface *iface)
+{
+ parent_scriptable_iface = g_type_interface_peek_parent (iface);
+
+ if (!parent_scriptable_iface)
+ parent_scriptable_iface = g_type_default_interface_peek
+ (CLUTTER_TYPE_SCRIPTABLE);
+
+ iface->set_custom_property = clutter_texture_set_custom_property;
+}
+
+static void
+clutter_texture_init (ClutterTexture *self)
+{
+ ClutterTexturePrivate *priv;
+
+ self->priv = priv = CLUTTER_TEXTURE_GET_PRIVATE (self);
+
+ priv->repeat_x = FALSE;
+ priv->repeat_y = FALSE;
+ priv->sync_actor_size = TRUE;
+ priv->fbo_handle = NULL;
+ priv->pick_pipeline = NULL;
+ priv->keep_aspect_ratio = FALSE;
+ priv->pick_with_alpha = FALSE;
+ priv->pick_with_alpha_supported = TRUE;
+ priv->seen_create_pick_pipeline_warning = FALSE;
+
+ if (G_UNLIKELY (texture_template_pipeline == NULL))
+ {
+ CoglPipeline *pipeline;
+ CoglContext *ctx =
+ clutter_backend_get_cogl_context (clutter_get_default_backend ());
+
+ texture_template_pipeline = cogl_pipeline_new (ctx);
+ pipeline = COGL_PIPELINE (texture_template_pipeline);
+ cogl_pipeline_set_layer_null_texture (pipeline,
+ 0, /* layer_index */
+ COGL_TEXTURE_TYPE_2D);
+ }
+
+ g_assert (texture_template_pipeline != NULL);
+ priv->pipeline = cogl_pipeline_copy (texture_template_pipeline);
+}
+
+/**
+ * clutter_texture_get_cogl_material:
+ * @texture: A #ClutterTexture
+ *
+ * Returns a handle to the underlying COGL material used for drawing
+ * the actor.
+ *
+ * Return value: (transfer none): a handle for a #CoglMaterial. The
+ * material is owned by the #ClutterTexture and it should not be
+ * unreferenced
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+CoglHandle
+clutter_texture_get_cogl_material (ClutterTexture *texture)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), NULL);
+
+ return texture->priv->pipeline;
+}
+
+/**
+ * clutter_texture_set_cogl_material:
+ * @texture: A #ClutterTexture
+ * @cogl_material: A CoglHandle for a material
+ *
+ * Replaces the underlying Cogl material drawn by this actor with
+ * @cogl_material. A reference to the material is taken so if the
+ * handle is no longer needed it should be deref'd with
+ * cogl_handle_unref. Texture data is attached to the material so
+ * calling this function also replaces the Cogl
+ * texture. #ClutterTexture requires that the material have a texture
+ * layer so you should set one on the material before calling this
+ * function.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_cogl_material (ClutterTexture *texture,
+ CoglHandle cogl_material)
+{
+ CoglPipeline *cogl_pipeline = cogl_material;
+ CoglHandle cogl_texture;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ cogl_object_ref (cogl_pipeline);
+
+ if (texture->priv->pipeline)
+ cogl_object_unref (texture->priv->pipeline);
+
+ texture->priv->pipeline = cogl_pipeline;
+
+ /* XXX: We are re-asserting the first layer of the new pipeline to ensure the
+ * priv state is in sync with the contents of the pipeline. */
+ cogl_texture = clutter_texture_get_cogl_texture (texture);
+ clutter_texture_set_cogl_texture (texture, cogl_texture);
+ /* XXX: If we add support for more pipeline layers, this will need
+ * extending */
+}
+
+typedef struct _GetLayerState
+{
+ gboolean has_layer;
+ int first_layer;
+} GetLayerState;
+
+static gboolean
+layer_cb (CoglPipeline *pipeline, int layer, void *user_data)
+{
+ GetLayerState *state = user_data;
+
+ state->has_layer = TRUE;
+ state->first_layer = layer;
+
+ /* We only care about the first layer. */
+ return FALSE;
+}
+
+static gboolean
+get_first_layer_index (CoglPipeline *pipeline, int *layer_index)
+{
+ GetLayerState state = { FALSE };
+ cogl_pipeline_foreach_layer (pipeline,
+ layer_cb,
+ &state);
+ if (state.has_layer)
+ *layer_index = state.first_layer;
+
+ return state.has_layer;
+}
+
+/**
+ * clutter_texture_get_cogl_texture:
+ * @texture: A #ClutterTexture
+ *
+ * Retrieves the handle to the underlying COGL texture used for drawing
+ * the actor. No extra reference is taken so if you need to keep the
+ * handle then you should call cogl_handle_ref() on it.
+ *
+ * The texture handle returned is the first layer of the material
+ * handle used by the #ClutterTexture. If you need to access the other
+ * layers you should use clutter_texture_get_cogl_material() instead
+ * and use the #CoglMaterial API.
+ *
+ * Return value: (transfer none): a #CoglHandle for the texture. The returned
+ * handle is owned by the #ClutterTexture and it should not be unreferenced
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+CoglHandle
+clutter_texture_get_cogl_texture (ClutterTexture *texture)
+{
+ ClutterTexturePrivate *priv;
+ int layer_index;
+
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), NULL);
+
+ priv = texture->priv;
+
+ if (get_first_layer_index (priv->pipeline, &layer_index))
+ return cogl_pipeline_get_layer_texture (priv->pipeline, layer_index);
+ else
+ return NULL;
+}
+
+/**
+ * clutter_texture_set_cogl_texture:
+ * @texture: A #ClutterTexture
+ * @cogl_tex: A CoglHandle for a texture
+ *
+ * Replaces the underlying COGL texture drawn by this actor with
+ * @cogl_tex. A reference to the texture is taken so if the handle is
+ * no longer needed it should be deref'd with cogl_handle_unref.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_cogl_texture (ClutterTexture *texture,
+ CoglHandle cogl_tex)
+{
+ ClutterTexturePrivate *priv;
+ gboolean size_changed;
+ guint width, height;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+ g_return_if_fail (cogl_is_texture (cogl_tex));
+
+ /* This function can set the texture without the actor being
+ realized. This is ok because Clutter requires that the GL context
+ always be current so there is no point in waiting to realization
+ to set the texture. */
+
+ priv = texture->priv;
+
+ width = cogl_texture_get_width (cogl_tex);
+ height = cogl_texture_get_height (cogl_tex);
+
+ /* Reference the new texture now in case it is the same one we are
+ already using */
+ cogl_object_ref (cogl_tex);
+
+ /* Remove FBO if exisiting */
+ if (priv->fbo_source)
+ texture_fbo_free_resources (texture);
+
+ /* Remove old texture */
+ texture_free_gl_resources (texture);
+
+ /* Use the new texture */
+ if (priv->pipeline == NULL)
+ priv->pipeline = cogl_pipeline_copy (texture_template_pipeline);
+
+ g_assert (priv->pipeline != NULL);
+ cogl_pipeline_set_layer_texture (priv->pipeline, 0, cogl_tex);
+
+ /* The pipeline now holds a reference to the texture so we can
+ safely release the reference we claimed above */
+ cogl_object_unref (cogl_tex);
+
+ size_changed = (width != priv->image_width || height != priv->image_height);
+ priv->image_width = width;
+ priv->image_height = height;
+
+ CLUTTER_NOTE (TEXTURE, "set size (w:%d, h:%d)",
+ priv->image_width,
+ priv->image_height);
+
+ if (size_changed)
+ {
+ g_signal_emit (texture, texture_signals[SIZE_CHANGE], 0,
+ priv->image_width,
+ priv->image_height);
+
+ if (priv->sync_actor_size)
+ {
+ ClutterActor *actor = CLUTTER_ACTOR (texture);
+
+ /* we have been requested to keep the actor size in
+ * sync with the texture data; if we also want to
+ * maintain the aspect ratio we want to change the
+ * requisition mode depending on the orientation of
+ * the texture, so that the parent container can do
+ * the right thing
+ */
+ if (priv->keep_aspect_ratio)
+ {
+ ClutterRequestMode request;
+
+ if (priv->image_width >= priv->image_height)
+ request = CLUTTER_REQUEST_HEIGHT_FOR_WIDTH;
+ else
+ request = CLUTTER_REQUEST_WIDTH_FOR_HEIGHT;
+
+ clutter_actor_set_request_mode (actor, request);
+ }
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (texture));
+ }
+ }
+
+ /* rename signal */
+ g_signal_emit (texture, texture_signals[PIXBUF_CHANGE], 0);
+
+ /* If resized actor may need resizing but paint() will do this */
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_COGL_TEXTURE]);
+}
+
+static gboolean
+clutter_texture_set_from_data (ClutterTexture *texture,
+ const guchar *data,
+ CoglPixelFormat source_format,
+ gint width,
+ gint height,
+ gint rowstride,
+ gint bpp,
+ GError **error)
+{
+ ClutterTexturePrivate *priv = texture->priv;
+ CoglHandle new_texture = NULL;
+ CoglTextureFlags flags = COGL_TEXTURE_NONE;
+
+ if (priv->no_slice)
+ flags |= COGL_TEXTURE_NO_SLICING;
+
+ /* FIXME if we are not realized, we should store the data
+ * for future use, instead of creating the texture.
+ */
+ new_texture = cogl_texture_new_from_data (width, height,
+ flags,
+ source_format,
+ COGL_PIXEL_FORMAT_ANY,
+ rowstride,
+ data);
+
+ if (G_UNLIKELY (new_texture == NULL))
+ {
+ GError *inner_error = NULL;
+
+ g_set_error (&inner_error, CLUTTER_TEXTURE_ERROR,
+ CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
+ _("Failed to load the image data"));
+
+ g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, inner_error);
+
+ if (error != NULL)
+ g_propagate_error (error, inner_error);
+ else
+ g_error_free (inner_error);
+
+ return FALSE;
+ }
+
+ g_free (priv->filename);
+ priv->filename = NULL;
+
+ clutter_texture_set_cogl_texture (texture, new_texture);
+
+ cogl_object_unref (new_texture);
+
+ g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, NULL);
+
+ return TRUE;
+}
+
+static inline gboolean
+get_pixel_format_from_texture_flags (gint bpp,
+ gboolean has_alpha,
+ ClutterTextureFlags flags,
+ CoglPixelFormat *source_format)
+{
+ /* Convert the flags to a CoglPixelFormat */
+ if (has_alpha)
+ {
+ if (G_UNLIKELY (bpp != 4))
+ {
+ g_warning ("Unsupported bytes per pixel value '%d': "
+ "Clutter supports only a value of 4 "
+ "for RGBA data",
+ bpp);
+ return FALSE;
+ }
+
+ *source_format = COGL_PIXEL_FORMAT_RGBA_8888;
+ }
+ else
+ {
+ if (G_UNLIKELY (bpp != 3))
+ {
+ g_warning ("Unsupported bytes per pixel value '%d': "
+ "Clutter supports only a BPP value of 3 "
+ "for RGB data",
+ bpp);
+ return FALSE;
+ }
+
+ *source_format = COGL_PIXEL_FORMAT_RGB_888;
+ }
+
+ if ((flags & CLUTTER_TEXTURE_RGB_FLAG_BGR))
+ *source_format |= COGL_BGR_BIT;
+
+ if ((flags & CLUTTER_TEXTURE_RGB_FLAG_PREMULT))
+ *source_format |= COGL_PREMULT_BIT;
+
+ return TRUE;
+}
+
+/**
+ * clutter_texture_set_from_rgb_data:
+ * @texture: a #ClutterTexture
+ * @data: (array): image data in RGBA type colorspace.
+ * @has_alpha: set to %TRUE if image data has an alpha channel.
+ * @width: width in pixels of image data.
+ * @height: height in pixels of image data
+ * @rowstride: distance in bytes between row starts.
+ * @bpp: bytes per pixel (currently only 3 and 4 supported, depending
+ * on the value of @has_alpha)
+ * @flags: #ClutterTextureFlags
+ * @error: return location for a #GError, or %NULL.
+ *
+ * Sets #ClutterTexture image data.
+ *
+ * Return value: %TRUE on success, %FALSE on failure.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_set_from_rgb_data (ClutterTexture *texture,
+ const guchar *data,
+ gboolean has_alpha,
+ gint width,
+ gint height,
+ gint rowstride,
+ gint bpp,
+ ClutterTextureFlags flags,
+ GError **error)
+{
+ CoglPixelFormat source_format;
+
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
+
+ if (!get_pixel_format_from_texture_flags (bpp,
+ has_alpha,
+ flags,
+ &source_format))
+ {
+ return FALSE;
+ }
+
+ return clutter_texture_set_from_data (texture, data,
+ source_format,
+ width, height,
+ rowstride, bpp,
+ error);
+}
+
+/**
+ * clutter_texture_set_from_yuv_data:
+ * @texture: A #ClutterTexture
+ * @data: (array): Image data in YUV type colorspace.
+ * @width: Width in pixels of image data.
+ * @height: Height in pixels of image data
+ * @flags: #ClutterTextureFlags
+ * @error: Return location for a #GError, or %NULL.
+ *
+ * Sets a #ClutterTexture from YUV image data. If an error occurred,
+ * %FALSE is returned and @error is set.
+ *
+ * The YUV support depends on the driver; the format supported by the
+ * few drivers exposing this capability are not really useful.
+ *
+ * The proper way to convert image data in any YUV colorspace to any
+ * RGB colorspace is to use a fragment shader associated with the
+ * #ClutterTexture material.
+ *
+ * Return value: %TRUE if the texture was successfully updated
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.10: Use clutter_texture_get_cogl_material() and
+ * the Cogl API to install a fragment shader for decoding YUV
+ * formats on the GPU
+ */
+gboolean
+clutter_texture_set_from_yuv_data (ClutterTexture *texture,
+ const guchar *data,
+ gint width,
+ gint height,
+ ClutterTextureFlags flags,
+ GError **error)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
+
+ if (!clutter_feature_available (CLUTTER_FEATURE_TEXTURE_YUV))
+ {
+ g_set_error (error, CLUTTER_TEXTURE_ERROR,
+ CLUTTER_TEXTURE_ERROR_NO_YUV,
+ _("YUV textures are not supported"));
+ return FALSE;
+ }
+
+ /* Convert the flags to a CoglPixelFormat */
+ if ((flags & CLUTTER_TEXTURE_YUV_FLAG_YUV2))
+ {
+ g_set_error (error, CLUTTER_TEXTURE_ERROR,
+ CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
+ _("YUV2 textues are not supported"));
+ return FALSE;
+ }
+
+ return clutter_texture_set_from_data (texture, data,
+ COGL_PIXEL_FORMAT_YUV,
+ width, height,
+ width * 3, 3,
+ error);
+}
+
+/*
+ * clutter_texture_async_load_complete:
+ * @self: a #ClutterTexture
+ * @bitmap: a handle to a CoglBitmap
+ * @error: load error
+ *
+ * If @error is %NULL, loads @bitmap into a #CoglTexture.
+ *
+ * This function emits the ::load-finished signal on @self.
+ */
+static void
+clutter_texture_async_load_complete (ClutterTexture *self,
+ CoglHandle bitmap,
+ const GError *error)
+{
+ ClutterTexturePrivate *priv = self->priv;
+ CoglTextureFlags flags = COGL_TEXTURE_NONE;
+ CoglHandle handle;
+
+ priv->async_data = NULL;
+
+ if (error == NULL)
+ {
+ if (priv->no_slice)
+ flags |= COGL_TEXTURE_NO_SLICING;
+
+ handle = cogl_texture_new_from_bitmap (bitmap,
+ flags,
+ COGL_PIXEL_FORMAT_ANY);
+ clutter_texture_set_cogl_texture (self, handle);
+
+ if (priv->load_size_async)
+ {
+ g_signal_emit (self, texture_signals[SIZE_CHANGE], 0,
+ cogl_texture_get_width (handle),
+ cogl_texture_get_height (handle));
+ }
+
+ cogl_object_unref (handle);
+ }
+
+ g_signal_emit (self, texture_signals[LOAD_FINISHED], 0, error);
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (self));
+}
+
+static gboolean
+texture_repaint_upload_func (gpointer user_data)
+{
+ g_mutex_lock (&upload_list_mutex);
+
+ if (upload_list != NULL)
+ {
+ gint64 start_time = g_get_monotonic_time ();
+
+ /* continue uploading textures as long as we havent spent more
+ * then 5ms doing so this stage redraw cycle.
+ */
+ do
+ {
+ ClutterTextureAsyncData *async_data = upload_list->data;
+
+ clutter_texture_async_data_lock (async_data);
+
+ if (async_data->state & ASYNC_STATE_QUEUED)
+ {
+ CLUTTER_NOTE (TEXTURE, "[async] operation complete for '%s'",
+ async_data->load_filename);
+
+ clutter_texture_async_load_complete (async_data->texture,
+ async_data->load_bitmap,
+ async_data->load_error);
+ }
+ else
+ CLUTTER_NOTE (TEXTURE, "[async] operation cancelled for '%s'",
+ async_data->load_filename);
+
+ clutter_texture_async_data_unlock (async_data);
+
+ upload_list = g_list_remove (upload_list, async_data);
+ clutter_texture_async_data_free (async_data);
+ }
+ while (upload_list != NULL &&
+ g_get_monotonic_time () < start_time + 5 * 1000L);
+ }
+
+ if (upload_list != NULL)
+ {
+ ClutterMasterClock *master_clock;
+
+ master_clock = _clutter_master_clock_get_default ();
+ _clutter_master_clock_ensure_next_iteration (master_clock);
+ }
+
+ g_mutex_unlock (&upload_list_mutex);
+
+ return TRUE;
+}
+
+static void
+clutter_texture_thread_load (gpointer user_data,
+ gpointer pool_data)
+{
+ ClutterTextureAsyncData *async_data = user_data;
+ ClutterMasterClock *master_clock = _clutter_master_clock_get_default ();
+
+ clutter_texture_async_data_lock (async_data);
+
+ if (~async_data->state & ASYNC_STATE_CANCELLED)
+ {
+ CLUTTER_NOTE (TEXTURE, "[async] loading bitmap from file '%s'",
+ async_data->load_filename);
+
+ async_data->load_bitmap =
+ cogl_bitmap_new_from_file (async_data->load_filename,
+ &async_data->load_error);
+
+ g_mutex_lock (&upload_list_mutex);
+
+ if (repaint_upload_func == 0)
+ {
+ repaint_upload_func =
+ clutter_threads_add_repaint_func (texture_repaint_upload_func,
+ NULL, NULL);
+ }
+
+ upload_list = g_list_append (upload_list, async_data);
+ async_data->state |= ASYNC_STATE_QUEUED;
+
+ CLUTTER_NOTE (TEXTURE, "[async] operation queued");
+
+ g_mutex_unlock (&upload_list_mutex);
+ }
+ else
+ {
+ clutter_texture_async_data_unlock (async_data);
+ clutter_texture_async_data_free (async_data);
+
+ return;
+ }
+
+ clutter_texture_async_data_unlock (async_data);
+
+ _clutter_master_clock_ensure_next_iteration (master_clock);
+}
+
+static gboolean
+clutter_texture_idle_load (gpointer data)
+{
+ ClutterTextureAsyncData *async_data = data;
+
+ async_data->load_bitmap =
+ cogl_bitmap_new_from_file (async_data->load_filename,
+ &async_data->load_error);
+
+ clutter_texture_async_load_complete (async_data->texture,
+ async_data->load_bitmap,
+ async_data->load_error);
+
+ clutter_texture_async_data_free (async_data);
+
+ return FALSE;
+}
+
+/*
+ * clutter_texture_async_load:
+ * @self: a #ClutterTExture
+ * @filename: name of the file to load
+ * @error: return location for a #GError
+ *
+ * Starts an asynchronous load of the file name stored inside
+ * the load_filename member of @data.
+ *
+ * If threading is enabled we use a GThread to perform the actual
+ * I/O; if threading is not enabled, we use an idle GSource.
+ *
+ * The I/O is the only bit done in a thread -- uploading the
+ * texture data to the GL pipeline must be done from within the
+ * same thread that called clutter_main(). Threaded upload should
+ * be part of the GL implementation.
+ *
+ * This function will block until we get a size from the file
+ * so that we can effectively get the size the texture actor after
+ * clutter_texture_set_from_file().
+ *
+ * Return value: %TRUE if the asynchronous loading was successfully
+ * initiated, %FALSE otherwise
+ */
+static gboolean
+clutter_texture_async_load (ClutterTexture *self,
+ const gchar *filename,
+ GError **error)
+{
+ ClutterTexturePrivate *priv = self->priv;
+ ClutterTextureAsyncData *data;
+ gint width, height;
+ gboolean res;
+
+ /* ask the file for a size; if we cannot get the size then
+ * there's no point in even continuing the asynchronous
+ * loading, so we just stop there
+ */
+
+ if (priv->load_size_async)
+ {
+ res = TRUE;
+ width = 0;
+ height = 0;
+ }
+ else
+ res = cogl_bitmap_get_size_from_file (filename, &width, &height);
+
+ if (!res)
+ {
+ g_set_error (error, CLUTTER_TEXTURE_ERROR,
+ CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
+ _("Failed to load the image data"));
+ return FALSE;
+ }
+ else
+ {
+ priv->image_width = width;
+ priv->image_height = height;
+ }
+
+ clutter_texture_async_load_cancel (self);
+
+ data = g_slice_new0 (ClutterTextureAsyncData);
+
+ data->texture = self;
+ data->load_filename = g_strdup (filename);
+
+ priv->async_data = data;
+
+ if (1)
+ {
+ if (G_UNLIKELY (async_thread_pool == NULL))
+ {
+ /* This apparently can't fail if exclusive == FALSE */
+ async_thread_pool =
+ g_thread_pool_new (clutter_texture_thread_load, NULL,
+ 1,
+ FALSE,
+ NULL);
+ }
+
+ g_thread_pool_push (async_thread_pool, data, NULL);
+ }
+ else
+ {
+ data->load_idle =
+ clutter_threads_add_idle_full (G_PRIORITY_DEFAULT_IDLE,
+ clutter_texture_idle_load,
+ data,
+ NULL);
+ }
+
+ return TRUE;
+}
+
+/**
+ * clutter_texture_set_from_file:
+ * @texture: A #ClutterTexture
+ * @filename: The filename of the image in GLib file name encoding
+ * @error: Return location for a #GError, or %NULL
+ *
+ * Sets the #ClutterTexture image data from an image file. In case of
+ * failure, %FALSE is returned and @error is set.
+ *
+ * If #ClutterTexture:load-async is set to %TRUE, this function
+ * will return as soon as possible, and the actual image loading
+ * from disk will be performed asynchronously. #ClutterTexture::size-change
+ * will be emitten when the size of the texture is available and
+ * #ClutterTexture::load-finished will be emitted when the image has been
+ * loaded or if an error occurred.
+ *
+ * Return value: %TRUE if the image was successfully loaded and set
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_set_from_file (ClutterTexture *texture,
+ const gchar *filename,
+ GError **error)
+{
+ ClutterTexturePrivate *priv;
+ CoglHandle new_texture = NULL;
+ GError *internal_error = NULL;
+ CoglTextureFlags flags = COGL_TEXTURE_NONE;
+
+ priv = texture->priv;
+
+ g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
+
+ if (priv->load_data_async)
+ return clutter_texture_async_load (texture, filename, error);
+
+ if (priv->no_slice)
+ flags |= COGL_TEXTURE_NO_SLICING;
+
+ new_texture = cogl_texture_new_from_file (filename,
+ flags,
+ COGL_PIXEL_FORMAT_ANY,
+ &internal_error);
+
+ /* If COGL didn't give an error then make one up */
+ if (internal_error == NULL && new_texture == NULL)
+ {
+ g_set_error (&internal_error, CLUTTER_TEXTURE_ERROR,
+ CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
+ _("Failed to load the image data"));
+ }
+
+ if (internal_error != NULL)
+ {
+ g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0,
+ internal_error);
+
+ g_propagate_error (error, internal_error);
+
+ return FALSE;
+ }
+
+ g_free (priv->filename);
+ priv->filename = g_strdup (filename);
+
+ clutter_texture_set_cogl_texture (texture, new_texture);
+
+ cogl_object_unref (new_texture);
+
+ g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, NULL);
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_FILENAME]);
+
+ return TRUE;
+}
+
+/**
+ * clutter_texture_set_filter_quality:
+ * @texture: a #ClutterTexture
+ * @filter_quality: new filter quality value
+ *
+ * Sets the filter quality when scaling a texture. The quality is an
+ * enumeration currently the following values are supported:
+ * %CLUTTER_TEXTURE_QUALITY_LOW which is fast but only uses nearest neighbour
+ * interpolation. %CLUTTER_TEXTURE_QUALITY_MEDIUM which is computationally a
+ * bit more expensive (bilinear interpolation), and
+ * %CLUTTER_TEXTURE_QUALITY_HIGH which uses extra texture memory resources to
+ * improve scaled down rendering as well (by using mipmaps). The default value
+ * is %CLUTTER_TEXTURE_QUALITY_MEDIUM.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_filter_quality (ClutterTexture *texture,
+ ClutterTextureQuality filter_quality)
+{
+ ClutterTexturePrivate *priv;
+ ClutterTextureQuality old_quality;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ priv = texture->priv;
+
+ old_quality = clutter_texture_get_filter_quality (texture);
+
+ if (filter_quality != old_quality)
+ {
+ gint min_filter, mag_filter;
+
+ min_filter = mag_filter = COGL_PIPELINE_FILTER_LINEAR;
+ clutter_texture_quality_to_filters (filter_quality,
+ &min_filter,
+ &mag_filter);
+
+ cogl_pipeline_set_layer_filters (priv->pipeline, 0,
+ min_filter, mag_filter);
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_FILTER_QUALITY]);
+ }
+}
+
+/**
+ * clutter_texture_get_filter_quality:
+ * @texture: A #ClutterTexture
+ *
+ * Gets the filter quality used when scaling a texture.
+ *
+ * Return value: The filter quality value.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+ClutterTextureQuality
+clutter_texture_get_filter_quality (ClutterTexture *texture)
+{
+ ClutterTexturePrivate *priv;
+ int layer_index;
+ CoglPipelineFilter min_filter, mag_filter;
+ int i;
+
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), 0);
+
+ priv = texture->priv;
+
+ if (get_first_layer_index (priv->pipeline, &layer_index))
+ {
+ min_filter = cogl_pipeline_get_layer_min_filter (priv->pipeline,
+ layer_index);
+ mag_filter = cogl_pipeline_get_layer_mag_filter (priv->pipeline,
+ layer_index);
+ }
+ else
+ return CLUTTER_TEXTURE_QUALITY_MEDIUM;
+
+ for (i = 0; i < G_N_ELEMENTS (clutter_texture_quality_filters); i++)
+ if (clutter_texture_quality_filters[i].min_filter == min_filter
+ && clutter_texture_quality_filters[i].mag_filter == mag_filter)
+ return i;
+
+ /* Unknown filter combination */
+ return CLUTTER_TEXTURE_QUALITY_LOW;
+}
+
+/**
+ * clutter_texture_get_max_tile_waste:
+ * @texture: A #ClutterTexture
+ *
+ * Gets the maximum waste that will be used when creating a texture or
+ * -1 if slicing is disabled.
+ *
+ * Return value: The maximum waste or -1 if the texture waste is
+ * unlimited.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+gint
+clutter_texture_get_max_tile_waste (ClutterTexture *texture)
+{
+ ClutterTexturePrivate *priv;
+ CoglHandle cogl_texture;
+
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), 0);
+
+ priv = texture->priv;
+
+ cogl_texture = clutter_texture_get_cogl_texture (texture);
+
+ if (cogl_texture == NULL)
+ return priv->no_slice ? -1 : COGL_TEXTURE_MAX_WASTE;
+ else
+ return cogl_texture_get_max_waste (cogl_texture);
+}
+
+/**
+ * clutter_texture_new_from_file:
+ * @filename: The name of an image file to load.
+ * @error: Return locatoin for an error.
+ *
+ * Creates a new ClutterTexture actor to display the image contained a
+ * file. If the image failed to load then NULL is returned and @error
+ * is set.
+ *
+ * Return value: A newly created #ClutterTexture object or NULL on
+ * error.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.12
+ */
+ClutterActor*
+clutter_texture_new_from_file (const gchar *filename,
+ GError **error)
+{
+ ClutterActor *texture = clutter_texture_new ();
+
+ if (!clutter_texture_set_from_file (CLUTTER_TEXTURE (texture),
+ filename, error))
+ {
+ g_object_ref_sink (texture);
+ g_object_unref (texture);
+
+ return NULL;
+ }
+ else
+ return texture;
+}
+
+/**
+ * clutter_texture_new:
+ *
+ * Creates a new empty #ClutterTexture object.
+ *
+ * Return value: A newly created #ClutterTexture object.
+ *
+ * Deprecated: 1.12
+ */
+ClutterActor *
+clutter_texture_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_TEXTURE, NULL);
+}
+
+/**
+ * clutter_texture_get_base_size:
+ * @texture: a #ClutterTexture
+ * @width: (out): return location for the width, or %NULL
+ * @height: (out): return location for the height, or %NULL
+ *
+ * Gets the size in pixels of the untransformed underlying image
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_get_base_size (ClutterTexture *texture,
+ gint *width,
+ gint *height)
+{
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ if (width)
+ *width = texture->priv->image_width;
+
+ if (height)
+ *height = texture->priv->image_height;
+}
+
+/**
+ * clutter_texture_set_area_from_rgb_data:
+ * @texture: A #ClutterTexture
+ * @data: (array): Image data in RGB type colorspace.
+ * @has_alpha: Set to TRUE if image data has an alpha channel.
+ * @x: X coordinate of upper left corner of region to update.
+ * @y: Y coordinate of upper left corner of region to update.
+ * @width: Width in pixels of region to update.
+ * @height: Height in pixels of region to update.
+ * @rowstride: Distance in bytes between row starts on source buffer.
+ * @bpp: bytes per pixel (Currently only 3 and 4 supported,
+ * depending on @has_alpha)
+ * @flags: #ClutterTextureFlags
+ * @error: return location for a #GError, or %NULL
+ *
+ * Updates a sub-region of the pixel data in a #ClutterTexture.
+ *
+ * Return value: %TRUE on success, %FALSE on failure.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
+ const guchar *data,
+ gboolean has_alpha,
+ gint x,
+ gint y,
+ gint width,
+ gint height,
+ gint rowstride,
+ gint bpp,
+ ClutterTextureFlags flags,
+ GError **error)
+{
+ CoglPixelFormat source_format;
+ CoglHandle cogl_texture;
+
+ if (!get_pixel_format_from_texture_flags (bpp, has_alpha, flags,
+ &source_format))
+ {
+ return FALSE;
+ }
+
+ /* attempt to realize ... */
+ if (!CLUTTER_ACTOR_IS_REALIZED (texture) &&
+ clutter_actor_get_stage (CLUTTER_ACTOR (texture)) != NULL)
+ {
+ clutter_actor_realize (CLUTTER_ACTOR (texture));
+ }
+
+ /* due to the fudging of clutter_texture_set_cogl_texture()
+ * which allows setting a texture pre-realize, we may end
+ * up having a texture even if we couldn't realize yet.
+ */
+ cogl_texture = clutter_texture_get_cogl_texture (texture);
+ if (cogl_texture == NULL)
+ {
+ g_warning ("Failed to realize actor '%s'",
+ _clutter_actor_get_debug_name (CLUTTER_ACTOR (texture)));
+ return FALSE;
+ }
+
+ if (!cogl_texture_set_region (cogl_texture,
+ 0, 0,
+ x, y, width, height,
+ width, height,
+ source_format,
+ rowstride,
+ data))
+ {
+ g_set_error (error, CLUTTER_TEXTURE_ERROR,
+ CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
+ _("Failed to load the image data"));
+ return FALSE;
+ }
+
+ g_free (texture->priv->filename);
+ texture->priv->filename = NULL;
+
+ /* rename signal */
+ g_signal_emit (texture, texture_signals[PIXBUF_CHANGE], 0);
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
+
+ return TRUE;
+}
+
+static void
+on_fbo_source_size_change (GObject *object,
+ GParamSpec *param_spec,
+ ClutterTexture *texture)
+{
+ ClutterTexturePrivate *priv = texture->priv;
+ gfloat w, h;
+ ClutterActorBox box;
+ gboolean status;
+
+ status = clutter_actor_get_paint_box (priv->fbo_source, &box);
+ if (status)
+ clutter_actor_box_get_size (&box, &w, &h);
+
+ /* In the end we will size the framebuffer according to the paint
+ * box, but for code that does:
+ * tex = clutter_texture_new_from_actor (src);
+ * clutter_actor_get_size (tex, &width, &height);
+ * it seems more helpfull to return the src actor size if it has a
+ * degenerate paint box. The most likely reason it will have a
+ * degenerate paint box is simply that the src currently has no
+ * parent. */
+ if (status == FALSE || w == 0 || h == 0)
+ clutter_actor_get_size (priv->fbo_source, &w, &h);
+
+ /* We can't create a texture with a width or height of 0... */
+ w = MAX (1, w);
+ h = MAX (1, h);
+
+ if (w != priv->image_width || h != priv->image_height)
+ {
+ CoglTextureFlags flags = COGL_TEXTURE_NONE;
+ CoglHandle tex;
+
+ /* tear down the FBO */
+ if (priv->fbo_handle != NULL)
+ cogl_object_unref (priv->fbo_handle);
+
+ texture_free_gl_resources (texture);
+
+ priv->image_width = w;
+ priv->image_height = h;
+
+ flags |= COGL_TEXTURE_NO_SLICING;
+
+ tex = cogl_texture_new_with_size (MAX (priv->image_width, 1),
+ MAX (priv->image_height, 1),
+ flags,
+ COGL_PIXEL_FORMAT_RGBA_8888_PRE);
+
+ cogl_pipeline_set_layer_texture (priv->pipeline, 0, tex);
+
+ priv->fbo_handle = cogl_offscreen_new_to_texture (tex);
+
+ /* The pipeline now has a reference to the texture so it will
+ stick around */
+ cogl_object_unref (tex);
+
+ if (priv->fbo_handle == NULL)
+ {
+ g_warning ("%s: Offscreen texture creation failed", G_STRLOC);
+ return;
+ }
+
+ clutter_actor_set_size (CLUTTER_ACTOR (texture), w, h);
+ }
+}
+
+static void
+on_fbo_parent_change (ClutterActor *actor,
+ ClutterActor *old_parent,
+ ClutterTexture *texture)
+{
+ ClutterActor *parent = CLUTTER_ACTOR(texture);
+
+ while ((parent = clutter_actor_get_parent (parent)) != NULL)
+ {
+ if (parent == actor)
+ {
+ g_warning ("Offscreen texture is ancestor of source!");
+ /* Desperate but will avoid infinite loops */
+ clutter_actor_remove_child (parent, actor);
+ }
+ }
+}
+
+static void
+fbo_source_queue_redraw_cb (ClutterActor *source,
+ ClutterActor *origin,
+ ClutterTexture *texture)
+{
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
+}
+
+static void
+fbo_source_queue_relayout_cb (ClutterActor *source,
+ ClutterTexture *texture)
+{
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (texture));
+}
+
+/**
+ * clutter_texture_new_from_actor:
+ * @actor: A source #ClutterActor
+ *
+ * Creates a new #ClutterTexture object with its source a prexisting
+ * actor (and associated children). The textures content will contain
+ * 'live' redirected output of the actors scene.
+ *
+ * Note this function is intented as a utility call for uniformly applying
+ * shaders to groups and other potential visual effects. It requires that
+ * the %CLUTTER_FEATURE_OFFSCREEN feature is supported by the current backend
+ * and the target system.
+ *
+ * Some tips on usage:
+ *
+ * <itemizedlist>
+ * <listitem>
+ * <para>The source actor must be made visible (i.e by calling
+ * #clutter_actor_show).</para>
+ * </listitem>
+ * <listitem>
+ * <para>The source actor must have a parent in order for it to be
+ * allocated a size from the layouting mechanism. If the source
+ * actor does not have a parent when this function is called then
+ * the ClutterTexture will adopt it and allocate it at its
+ * preferred size. Using this you can clone an actor that is
+ * otherwise not displayed. Because of this feature if you do
+ * intend to display the source actor then you must make sure that
+ * the actor is parented before calling
+ * clutter_texture_new_from_actor() or that you unparent it before
+ * adding it to a container.</para>
+ * </listitem>
+ * <listitem>
+ * <para>When getting the image for the clone texture, Clutter
+ * will attempt to render the source actor exactly as it would
+ * appear if it was rendered on screen. The source actor's parent
+ * transformations are taken into account. Therefore if your
+ * source actor is rotated along the X or Y axes so that it has
+ * some depth, the texture will appear differently depending on
+ * the on-screen location of the source actor. While painting the
+ * source actor, Clutter will set up a temporary asymmetric
+ * perspective matrix as the projection matrix so that the source
+ * actor will be projected as if a small section of the screen was
+ * being viewed. Before version 0.8.2, an orthogonal identity
+ * projection was used which meant that the source actor would be
+ * clipped if any part of it was not on the zero Z-plane.</para>
+ * </listitem>
+ * <listitem>
+ * <para>Avoid reparenting the source with the created texture.</para>
+ * </listitem>
+ * <listitem>
+ * <para>A group can be padded with a transparent rectangle as to
+ * provide a border to contents for shader output (blurring text
+ * for example).</para>
+ * </listitem>
+ * <listitem>
+ * <para>The texture will automatically resize to contain a further
+ * transformed source. However, this involves overhead and can be
+ * avoided by placing the source actor in a bounding group
+ * sized large enough to contain any child tranformations.</para>
+ * </listitem>
+ * <listitem>
+ * <para>Uploading pixel data to the texture (e.g by using
+ * clutter_texture_set_from_file()) will destroy the offscreen texture
+ * data and end redirection.</para>
+ * </listitem>
+ * <listitem>
+ * <para>cogl_texture_get_data() with the handle returned by
+ * clutter_texture_get_cogl_texture() can be used to read the
+ * offscreen texture pixels into a pixbuf.</para>
+ * </listitem>
+ * </itemizedlist>
+ *
+ * Return value: A newly created #ClutterTexture object, or %NULL on failure.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.8: Use the #ClutterOffscreenEffect and #ClutterShaderEffect
+ * directly on the intended #ClutterActor to replace the functionality of
+ * this function.
+ */
+ClutterActor *
+clutter_texture_new_from_actor (ClutterActor *actor)
+{
+ ClutterTexture *texture;
+ ClutterTexturePrivate *priv;
+ gfloat w, h;
+ ClutterActorBox box;
+ gboolean status;
+
+ g_return_val_if_fail (CLUTTER_IS_ACTOR (actor), NULL);
+
+ if (clutter_feature_available (CLUTTER_FEATURE_OFFSCREEN) == FALSE)
+ return NULL;
+
+ if (!CLUTTER_ACTOR_IS_REALIZED (actor))
+ {
+ clutter_actor_realize (actor);
+
+ if (!CLUTTER_ACTOR_IS_REALIZED (actor))
+ return NULL;
+ }
+
+ status = clutter_actor_get_paint_box (actor, &box);
+ if (status)
+ clutter_actor_box_get_size (&box, &w, &h);
+
+ /* In the end we will size the framebuffer according to the paint
+ * box, but for code that does:
+ * tex = clutter_texture_new_from_actor (src);
+ * clutter_actor_get_size (tex, &width, &height);
+ * it seems more helpfull to return the src actor size if it has a
+ * degenerate paint box. The most likely reason it will have a
+ * degenerate paint box is simply that the src currently has no
+ * parent. */
+ if (status == FALSE || w == 0 || h == 0)
+ clutter_actor_get_size (actor, &w, &h);
+
+ /* We can't create a 0x0 fbo so always bump the size up to at least
+ * 1 */
+ w = MAX (1, w);
+ h = MAX (1, h);
+
+ /* Hopefully now were good.. */
+ texture = g_object_new (CLUTTER_TYPE_TEXTURE,
+ "disable-slicing", TRUE,
+ NULL);
+
+ priv = texture->priv;
+
+ priv->fbo_source = g_object_ref_sink (actor);
+
+ /* If the actor doesn't have a parent then claim it so that it will
+ get a size allocation during layout */
+ if (clutter_actor_get_parent (actor) == NULL)
+ clutter_actor_add_child (CLUTTER_ACTOR (texture), actor);
+
+ /* Connect up any signals which could change our underlying size */
+ g_signal_connect (actor,
+ "notify::width",
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+ g_signal_connect (actor,
+ "notify::height",
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+ g_signal_connect (actor,
+ "notify::scale-x",
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+ g_signal_connect (actor,
+ "notify::scale-y",
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+ g_signal_connect (actor,
+ "notify::rotation-angle-x",
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+ g_signal_connect (actor,
+ "notify::rotation-angle-y",
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+ g_signal_connect (actor,
+ "notify::rotation-angle-z",
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+
+ g_signal_connect (actor, "queue-relayout",
+ G_CALLBACK (fbo_source_queue_relayout_cb), texture);
+ g_signal_connect (actor, "queue-redraw",
+ G_CALLBACK (fbo_source_queue_redraw_cb), texture);
+
+ /* And a warning if the source becomes a child of the texture */
+ g_signal_connect (actor,
+ "parent-set",
+ G_CALLBACK(on_fbo_parent_change),
+ texture);
+
+ priv->image_width = w;
+ priv->image_height = h;
+
+ clutter_actor_set_size (CLUTTER_ACTOR (texture),
+ priv->image_width,
+ priv->image_height);
+
+ return CLUTTER_ACTOR (texture);
+}
+
+static void
+texture_fbo_free_resources (ClutterTexture *texture)
+{
+ ClutterTexturePrivate *priv;
+
+ priv = texture->priv;
+
+ if (priv->fbo_source != NULL)
+ {
+ ClutterActor *parent;
+
+ parent = clutter_actor_get_parent (priv->fbo_source);
+
+ /* If we parented the texture then unparent it again so that it
+ will lose the reference */
+ if (parent == CLUTTER_ACTOR (texture))
+ clutter_actor_remove_child (parent, priv->fbo_source);
+
+ g_signal_handlers_disconnect_by_func
+ (priv->fbo_source,
+ G_CALLBACK(on_fbo_parent_change),
+ texture);
+
+ g_signal_handlers_disconnect_by_func
+ (priv->fbo_source,
+ G_CALLBACK(on_fbo_source_size_change),
+ texture);
+
+ g_signal_handlers_disconnect_by_func
+ (priv->fbo_source,
+ G_CALLBACK(fbo_source_queue_relayout_cb),
+ texture);
+
+ g_signal_handlers_disconnect_by_func
+ (priv->fbo_source,
+ G_CALLBACK(fbo_source_queue_redraw_cb),
+ texture);
+
+ g_object_unref (priv->fbo_source);
+
+ priv->fbo_source = NULL;
+ }
+
+ if (priv->fbo_handle != NULL)
+ {
+ cogl_object_unref (priv->fbo_handle);
+ priv->fbo_handle = NULL;
+ }
+}
+
+/**
+ * clutter_texture_set_sync_size:
+ * @texture: a #ClutterTexture
+ * @sync_size: %TRUE if the texture should have the same size of the
+ * underlying image data
+ *
+ * Sets whether @texture should have the same preferred size as the
+ * underlying image data.
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_sync_size (ClutterTexture *texture,
+ gboolean sync_size)
+{
+ ClutterTexturePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ priv = texture->priv;
+
+ if (priv->sync_actor_size != sync_size)
+ {
+ priv->sync_actor_size = sync_size;
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (texture));
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_SYNC_SIZE]);
+ }
+}
+
+/**
+ * clutter_texture_get_sync_size:
+ * @texture: a #ClutterTexture
+ *
+ * Retrieves the value set with clutter_texture_set_sync_size()
+ *
+ * Return value: %TRUE if the #ClutterTexture should have the same
+ * preferred size of the underlying image data
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_get_sync_size (ClutterTexture *texture)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
+
+ return texture->priv->sync_actor_size;
+}
+
+/**
+ * clutter_texture_set_repeat:
+ * @texture: a #ClutterTexture
+ * @repeat_x: %TRUE if the texture should repeat horizontally
+ * @repeat_y: %TRUE if the texture should repeat vertically
+ *
+ * Sets whether the @texture should repeat horizontally or
+ * vertically when the actor size is bigger than the image size
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_repeat (ClutterTexture *texture,
+ gboolean repeat_x,
+ gboolean repeat_y)
+{
+ ClutterTexturePrivate *priv;
+ gboolean changed = FALSE;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ priv = texture->priv;
+
+ g_object_freeze_notify (G_OBJECT (texture));
+
+ if (priv->repeat_x != repeat_x)
+ {
+ priv->repeat_x = repeat_x;
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_REPEAT_X]);
+
+ changed = TRUE;
+ }
+
+ if (priv->repeat_y != repeat_y)
+ {
+ priv->repeat_y = repeat_y;
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_REPEAT_Y]);
+
+ changed = TRUE;
+ }
+
+ if (changed)
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
+
+ g_object_thaw_notify (G_OBJECT (texture));
+}
+
+/**
+ * clutter_texture_get_repeat:
+ * @texture: a #ClutterTexture
+ * @repeat_x: (out): return location for the horizontal repeat
+ * @repeat_y: (out): return location for the vertical repeat
+ *
+ * Retrieves the horizontal and vertical repeat values set
+ * using clutter_texture_set_repeat()
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_get_repeat (ClutterTexture *texture,
+ gboolean *repeat_x,
+ gboolean *repeat_y)
+{
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ if (repeat_x != NULL)
+ *repeat_x = texture->priv->repeat_x;
+
+ if (repeat_y != NULL)
+ *repeat_y = texture->priv->repeat_y;
+}
+
+/**
+ * clutter_texture_get_pixel_format:
+ * @texture: a #ClutterTexture
+ *
+ * Retrieves the pixel format used by @texture. This is
+ * equivalent to:
+ *
+ * |[
+ * handle = clutter_texture_get_pixel_format (texture);
+ *
+ * if (handle != COGL_INVALID_HANDLE)
+ * format = cogl_texture_get_format (handle);
+ * ]|
+ *
+ * Return value: a #CoglPixelFormat value
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+CoglPixelFormat
+clutter_texture_get_pixel_format (ClutterTexture *texture)
+{
+ CoglHandle cogl_texture;
+
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), COGL_PIXEL_FORMAT_ANY);
+
+ cogl_texture = clutter_texture_get_cogl_texture (texture);
+ if (cogl_texture == NULL)
+ return COGL_PIXEL_FORMAT_ANY;
+
+ return cogl_texture_get_format (cogl_texture);
+}
+
+/**
+ * clutter_texture_set_keep_aspect_ratio:
+ * @texture: a #ClutterTexture
+ * @keep_aspect: %TRUE to maintain aspect ratio
+ *
+ * Sets whether @texture should have a preferred size maintaining
+ * the aspect ratio of the underlying image
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture,
+ gboolean keep_aspect)
+{
+ ClutterTexturePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ priv = texture->priv;
+
+ if (priv->keep_aspect_ratio != keep_aspect)
+ {
+ priv->keep_aspect_ratio = keep_aspect;
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (texture));
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_KEEP_ASPECT_RATIO]);
+ }
+}
+
+/**
+ * clutter_texture_get_keep_aspect_ratio:
+ * @texture: a #ClutterTexture
+ *
+ * Retrieves the value set using clutter_texture_set_keep_aspect_ratio()
+ *
+ * Return value: %TRUE if the #ClutterTexture should maintain the
+ * aspect ratio of the underlying image
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
+
+ return texture->priv->keep_aspect_ratio;
+}
+
+/**
+ * clutter_texture_set_load_async:
+ * @texture: a #ClutterTexture
+ * @load_async: %TRUE if the texture should asynchronously load data
+ * from a filename
+ *
+ * Sets whether @texture should use a worker thread to load the data
+ * from disk asynchronously. Setting @load_async to %TRUE will make
+ * clutter_texture_set_from_file() return immediately.
+ *
+ * See the #ClutterTexture:load-async property documentation, and
+ * clutter_texture_set_load_data_async().
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_load_async (ClutterTexture *texture,
+ gboolean load_async)
+{
+ ClutterTexturePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ priv = texture->priv;
+
+ load_async = !!load_async;
+
+ if (priv->load_async_set != load_async)
+ {
+ priv->load_data_async = load_async;
+ priv->load_size_async = load_async;
+
+ priv->load_async_set = load_async;
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_LOAD_ASYNC]);
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_LOAD_DATA_ASYNC]);
+ }
+}
+
+/**
+ * clutter_texture_get_load_async:
+ * @texture: a #ClutterTexture
+ *
+ * Retrieves the value set using clutter_texture_set_load_async()
+ *
+ * Return value: %TRUE if the #ClutterTexture should load the data from
+ * disk asynchronously
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_get_load_async (ClutterTexture *texture)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
+
+ return texture->priv->load_async_set;
+}
+
+/**
+ * clutter_texture_set_load_data_async:
+ * @texture: a #ClutterTexture
+ * @load_async: %TRUE if the texture should asynchronously load data
+ * from a filename
+ *
+ * Sets whether @texture should use a worker thread to load the data
+ * from disk asynchronously. Setting @load_async to %TRUE will make
+ * clutter_texture_set_from_file() block until the #ClutterTexture has
+ * determined the width and height of the image data.
+ *
+ * See the #ClutterTexture:load-async property documentation, and
+ * clutter_texture_set_load_async().
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_load_data_async (ClutterTexture *texture,
+ gboolean load_async)
+{
+ ClutterTexturePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ priv = texture->priv;
+
+ if (priv->load_data_async != load_async)
+ {
+ /* load-data-async always unsets load-size-async */
+ priv->load_data_async = load_async;
+ priv->load_size_async = FALSE;
+
+ priv->load_async_set = load_async;
+
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_LOAD_ASYNC]);
+ g_object_notify_by_pspec (G_OBJECT (texture), obj_props[PROP_LOAD_DATA_ASYNC]);
+ }
+}
+
+/**
+ * clutter_texture_get_load_data_async:
+ * @texture: a #ClutterTexture
+ *
+ * Retrieves the value set by clutter_texture_set_load_data_async()
+ *
+ * Return value: %TRUE if the #ClutterTexture should load the image
+ * data from a file asynchronously
+ *
+ * Since: 1.0
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_get_load_data_async (ClutterTexture *texture)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
+
+ return texture->priv->load_async_set &&
+ texture->priv->load_data_async;
+}
+
+/**
+ * clutter_texture_set_pick_with_alpha:
+ * @texture: a #ClutterTexture
+ * @pick_with_alpha: %TRUE if the alpha channel should affect the
+ * picking shape
+ *
+ * Sets whether @texture should have it's shape defined by the alpha
+ * channel when picking.
+ *
+ * Be aware that this is a bit more costly than the default picking
+ * due to the texture lookup, extra test against the alpha value and
+ * the fact that it will also interrupt the batching of geometry done
+ * internally.
+ *
+ * Also there is currently no control over the threshold used to
+ * determine what value of alpha is considered pickable, and so only
+ * fully opaque parts of the texture will react to picking.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12
+ */
+void
+clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
+ gboolean pick_with_alpha)
+{
+ ClutterTexturePrivate *priv;
+
+ g_return_if_fail (CLUTTER_IS_TEXTURE (texture));
+
+ priv = texture->priv;
+
+ if (priv->pick_with_alpha == pick_with_alpha)
+ return;
+
+ if (!pick_with_alpha && priv->pick_pipeline != NULL)
+ {
+ cogl_object_unref (priv->pick_pipeline);
+ priv->pick_pipeline = NULL;
+ }
+
+ /* NB: the pick pipeline is created lazily when we first pick */
+ priv->pick_with_alpha = pick_with_alpha;
+
+ /* NB: actors are expected to call clutter_actor_queue_redraw when
+ * ever some state changes that will affect painting *or picking...
+ */
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (texture));
+}
+
+/**
+ * clutter_texture_get_pick_with_alpha:
+ * @texture: a #ClutterTexture
+ *
+ * Retrieves the value set by clutter_texture_set_load_data_async()
+ *
+ * Return value: %TRUE if the #ClutterTexture should define its shape
+ * using the alpha channel when picking.
+ *
+ * Since: 1.4
+ *
+ * Deprecated: 1.12
+ */
+gboolean
+clutter_texture_get_pick_with_alpha (ClutterTexture *texture)
+{
+ g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), FALSE);
+
+ return texture->priv->pick_with_alpha ? TRUE : FALSE;
+}
+
diff --git a/clutter/deprecated/clutter-texture.h b/clutter/deprecated/clutter-texture.h
new file mode 100644
index 000000000..f1bd01c01
--- /dev/null
+++ b/clutter/deprecated/clutter-texture.h
@@ -0,0 +1,138 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_TEXTURE_DEPRECATED_H__
+#define __CLUTTER_TEXTURE_DEPRECATED_H__
+
+#include <clutter/clutter-texture.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_new)
+ClutterActor * clutter_texture_new (void);
+
+CLUTTER_DEPRECATED_IN_1_12
+ClutterActor * clutter_texture_new_from_file (const gchar *filename,
+ GError **error);
+
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_texture_set_from_file (ClutterTexture *texture,
+ const gchar *filename,
+ GError **error);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_data)
+gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture,
+ const guchar *data,
+ gboolean has_alpha,
+ gint width,
+ gint height,
+ gint rowstride,
+ gint bpp,
+ ClutterTextureFlags flags,
+ GError **error);
+CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_area)
+gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
+ const guchar *data,
+ gboolean has_alpha,
+ gint x,
+ gint y,
+ gint width,
+ gint height,
+ gint rowstride,
+ gint bpp,
+ ClutterTextureFlags flags,
+ GError **error);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_get_base_size (ClutterTexture *texture,
+ gint *width,
+ gint *height);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_filter_quality (ClutterTexture *texture,
+ ClutterTextureQuality filter_quality);
+CLUTTER_DEPRECATED_IN_1_12
+ClutterTextureQuality clutter_texture_get_filter_quality (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_cogl_texture (ClutterTexture *texture,
+ CoglHandle cogl_tex);
+CLUTTER_DEPRECATED_IN_1_12
+CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_cogl_material (ClutterTexture *texture,
+ CoglHandle cogl_material);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_sync_size (ClutterTexture *texture,
+ gboolean sync_size);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_texture_get_sync_size (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_repeat (ClutterTexture *texture,
+ gboolean repeat_x,
+ gboolean repeat_y);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_get_repeat (ClutterTexture *texture,
+ gboolean *repeat_x,
+ gboolean *repeat_y);
+CLUTTER_DEPRECATED_IN_1_12
+CoglPixelFormat clutter_texture_get_pixel_format (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+gint clutter_texture_get_max_tile_waste (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture,
+ gboolean keep_aspect);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_load_async (ClutterTexture *texture,
+ gboolean load_async);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_texture_get_load_async (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_load_data_async (ClutterTexture *texture,
+ gboolean load_async);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_texture_get_load_data_async (ClutterTexture *texture);
+CLUTTER_DEPRECATED_IN_1_12
+void clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
+ gboolean pick_with_alpha);
+CLUTTER_DEPRECATED_IN_1_12
+gboolean clutter_texture_get_pick_with_alpha (ClutterTexture *texture);
+
+CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterOffscreenEffect)
+ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor);
+
+CLUTTER_DEPRECATED_IN_1_10
+gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture,
+ const guchar *data,
+ gint width,
+ gint height,
+ ClutterTextureFlags flags,
+ GError **error);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_TEXTURE_DEPRECATED_H__ */
diff --git a/clutter/deprecated/clutter-timeline.h b/clutter/deprecated/clutter-timeline.h
new file mode 100644
index 000000000..e99c7df39
--- /dev/null
+++ b/clutter/deprecated/clutter-timeline.h
@@ -0,0 +1,41 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2012 Intel Corp
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __CLUTTER_TIMELINE_PRIVATE_H__
+#define __CLUTTER_TIMELINE_PRIVATE_H__
+
+#include <clutter/clutter-timeline.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_timeline_new)
+ClutterTimeline * clutter_timeline_clone (ClutterTimeline *timeline);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_timeline_set_repeat_count)
+void clutter_timeline_set_loop (ClutterTimeline *timeline,
+ gboolean loop);
+
+CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_timeline_get_repeat_count)
+gboolean clutter_timeline_get_loop (ClutterTimeline *timeline);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_TIMELINE_PRIVATE_H__ */
diff --git a/clutter/deprecated/clutter-timeout-interval.c b/clutter/deprecated/clutter-timeout-interval.c
new file mode 100644
index 000000000..52ee18029
--- /dev/null
+++ b/clutter/deprecated/clutter-timeout-interval.c
@@ -0,0 +1,142 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Neil Roberts <neil@linux.intel.com>
+ *
+ * Copyright (C) 2009 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+
+/* This file contains the common code to check whether an interval has
+ expired used in clutter-frame-source and clutter-timeout-pool. */
+
+#include "clutter-timeout-interval.h"
+
+void
+_clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
+ guint fps)
+{
+#if GLIB_CHECK_VERSION (2, 27, 3)
+ interval->start_time = g_get_monotonic_time () / 1000;
+#else
+ {
+ GTimeVal start_time;
+ g_get_current_time (&start_time);
+ interval->start_time = start_time.tv_sec * 1000
+ + start_time.tv_usec / 1000;
+ }
+#endif
+
+ interval->fps = fps;
+ interval->frame_count = 0;
+}
+
+static gint64
+_clutter_timeout_interval_get_ticks (gint64 current_time,
+ ClutterTimeoutInterval *interval)
+{
+ return MAX (current_time - interval->start_time, 0);
+}
+
+gboolean
+_clutter_timeout_interval_prepare (gint64 current_time,
+ ClutterTimeoutInterval *interval,
+ gint *delay)
+{
+ gint elapsed_time, new_frame_num;
+
+ elapsed_time = _clutter_timeout_interval_get_ticks (current_time, interval);
+ new_frame_num = elapsed_time * interval->fps / 1000;
+
+ /* If time has gone backwards or the time since the last frame is
+ greater than the two frames worth then reset the time and do a
+ frame now */
+ if (new_frame_num < interval->frame_count ||
+ new_frame_num - interval->frame_count > 2)
+ {
+ /* Get the frame time rounded up to the nearest ms */
+ guint frame_time = (1000 + interval->fps - 1) / interval->fps;
+
+ /* Reset the start time */
+ interval->start_time = current_time;
+
+ /* Move the start time as if one whole frame has elapsed */
+ interval->start_time -= frame_time;
+
+ interval->frame_count = 0;
+
+ if (delay)
+ *delay = 0;
+
+ return TRUE;
+ }
+ else if (new_frame_num > interval->frame_count)
+ {
+ if (delay)
+ *delay = 0;
+
+ return TRUE;
+ }
+ else
+ {
+ if (delay)
+ *delay = ((interval->frame_count + 1) * 1000 / interval->fps
+ - elapsed_time);
+
+ return FALSE;
+ }
+}
+
+gboolean
+_clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
+ GSourceFunc callback,
+ gpointer user_data)
+{
+ if ((* callback) (user_data))
+ {
+ interval->frame_count++;
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+gint
+_clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
+ const ClutterTimeoutInterval *b)
+{
+ guint a_delay = 1000 / a->fps;
+ guint b_delay = 1000 / b->fps;
+ gint64 b_difference;
+ gint comparison;
+
+ b_difference = a->start_time - b->start_time;
+
+ comparison = ((gint) ((a->frame_count + 1) * a_delay)
+ - (gint) ((b->frame_count + 1) * b_delay + b_difference));
+
+ return (comparison < 0 ? -1
+ : comparison > 0 ? 1
+ : 0);
+}
diff --git a/clutter/deprecated/clutter-timeout-interval.h b/clutter/deprecated/clutter-timeout-interval.h
new file mode 100644
index 000000000..57df959a8
--- /dev/null
+++ b/clutter/deprecated/clutter-timeout-interval.h
@@ -0,0 +1,58 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Neil Roberts <neil@linux.intel.com>
+ *
+ * Copyright (C) 2009 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __CLUTTER_TIMEOUT_INTERVAL_H__
+#define __CLUTTER_TIMEOUT_INTERVAL_H__
+
+#include <glib.h>
+
+G_BEGIN_DECLS
+
+typedef struct _ClutterTimeoutInterval ClutterTimeoutInterval;
+
+struct _ClutterTimeoutInterval
+{
+ /* milliseconds */
+ gint64 start_time;
+
+ guint frame_count;
+ guint fps;
+};
+
+void _clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
+ guint fps);
+
+gboolean _clutter_timeout_interval_prepare (gint64 current_time,
+ ClutterTimeoutInterval *interval,
+ gint *delay);
+
+gboolean _clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
+ GSourceFunc callback,
+ gpointer user_data);
+
+gint _clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
+ const ClutterTimeoutInterval *b);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_TIMEOUT_INTERVAL_H__ */
diff --git a/clutter/deprecated/clutter-timeout-pool.c b/clutter/deprecated/clutter-timeout-pool.c
new file mode 100644
index 000000000..ad2b31368
--- /dev/null
+++ b/clutter/deprecated/clutter-timeout-pool.c
@@ -0,0 +1,500 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ *
+ * ClutterTimeoutPool: pool of timeout functions using the same slice of
+ * the GLib main loop
+ *
+ * Author: Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Based on similar code by Tristan van Berkom
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
+#include "deprecated/clutter-main.h"
+
+#include "clutter-timeout-pool.h"
+
+#include "clutter-debug.h"
+#include "clutter-timeout-interval.h"
+
+typedef struct _ClutterTimeout ClutterTimeout;
+typedef enum {
+ CLUTTER_TIMEOUT_NONE = 0,
+ CLUTTER_TIMEOUT_READY = 1 << 1
+} ClutterTimeoutFlags;
+
+struct _ClutterTimeout
+{
+ guint id;
+ ClutterTimeoutFlags flags;
+ gint refcount;
+
+ ClutterTimeoutInterval interval;
+
+ GSourceFunc func;
+ gpointer data;
+ GDestroyNotify notify;
+};
+
+struct _ClutterTimeoutPool
+{
+ GSource source;
+
+ guint next_id;
+
+ GList *timeouts;
+ GList *dispatched_timeouts;
+
+ gint ready;
+
+ guint id;
+};
+
+#define TIMEOUT_READY(timeout) (timeout->flags & CLUTTER_TIMEOUT_READY)
+
+static gboolean clutter_timeout_pool_prepare (GSource *source,
+ gint *next_timeout);
+static gboolean clutter_timeout_pool_check (GSource *source);
+static gboolean clutter_timeout_pool_dispatch (GSource *source,
+ GSourceFunc callback,
+ gpointer data);
+static void clutter_timeout_pool_finalize (GSource *source);
+
+static GSourceFuncs clutter_timeout_pool_funcs =
+{
+ clutter_timeout_pool_prepare,
+ clutter_timeout_pool_check,
+ clutter_timeout_pool_dispatch,
+ clutter_timeout_pool_finalize
+};
+
+static gint
+clutter_timeout_sort (gconstpointer a,
+ gconstpointer b)
+{
+ const ClutterTimeout *t_a = a;
+ const ClutterTimeout *t_b = b;
+
+ /* Keep 'ready' timeouts at the front */
+ if (TIMEOUT_READY (t_a))
+ return -1;
+
+ if (TIMEOUT_READY (t_b))
+ return 1;
+
+ return _clutter_timeout_interval_compare_expiration (&t_a->interval,
+ &t_b->interval);
+}
+
+static gint
+clutter_timeout_find_by_id (gconstpointer a,
+ gconstpointer b)
+{
+ const ClutterTimeout *t_a = a;
+
+ return t_a->id == GPOINTER_TO_UINT (b) ? 0 : 1;
+}
+
+static ClutterTimeout *
+clutter_timeout_new (guint fps)
+{
+ ClutterTimeout *timeout;
+
+ timeout = g_slice_new0 (ClutterTimeout);
+ _clutter_timeout_interval_init (&timeout->interval, fps);
+ timeout->flags = CLUTTER_TIMEOUT_NONE;
+ timeout->refcount = 1;
+
+ return timeout;
+}
+
+static gboolean
+clutter_timeout_prepare (ClutterTimeoutPool *pool,
+ ClutterTimeout *timeout,
+ gint *next_timeout)
+{
+ GSource *source = (GSource *) pool;
+ gint64 now;
+
+#if GLIB_CHECK_VERSION (2, 27, 3)
+ now = g_source_get_time (source) / 1000;
+#else
+ {
+ GTimeVal source_time;
+ g_source_get_current_time (source, &source_time);
+ now = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
+ }
+#endif
+
+ return _clutter_timeout_interval_prepare (now,
+ &timeout->interval,
+ next_timeout);
+}
+
+/* ref and unref are always called under the main Clutter lock, so there
+ * is not need for us to use g_atomic_int_* API.
+ */
+
+static ClutterTimeout *
+clutter_timeout_ref (ClutterTimeout *timeout)
+{
+ g_return_val_if_fail (timeout != NULL, timeout);
+ g_return_val_if_fail (timeout->refcount > 0, timeout);
+
+ timeout->refcount += 1;
+
+ return timeout;
+}
+
+static void
+clutter_timeout_unref (ClutterTimeout *timeout)
+{
+ g_return_if_fail (timeout != NULL);
+ g_return_if_fail (timeout->refcount > 0);
+
+ timeout->refcount -= 1;
+
+ if (timeout->refcount == 0)
+ {
+ if (timeout->notify)
+ timeout->notify (timeout->data);
+
+ g_slice_free (ClutterTimeout, timeout);
+ }
+}
+
+static void
+clutter_timeout_free (ClutterTimeout *timeout)
+{
+ if (G_LIKELY (timeout))
+ {
+ if (timeout->notify)
+ timeout->notify (timeout->data);
+
+ g_slice_free (ClutterTimeout, timeout);
+ }
+}
+
+static gboolean
+clutter_timeout_pool_prepare (GSource *source,
+ gint *next_timeout)
+{
+ ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
+ GList *l = pool->timeouts;
+
+ /* the pool is ready if the first timeout is ready */
+ if (l && l->data)
+ {
+ ClutterTimeout *timeout = l->data;
+ return clutter_timeout_prepare (pool, timeout, next_timeout);
+ }
+ else
+ {
+ *next_timeout = -1;
+ return FALSE;
+ }
+}
+
+static gboolean
+clutter_timeout_pool_check (GSource *source)
+{
+ ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
+ GList *l;
+
+ clutter_threads_enter ();
+
+ for (l = pool->timeouts; l; l = l->next)
+ {
+ ClutterTimeout *timeout = l->data;
+
+ /* since the timeouts are sorted by expiration, as soon
+ * as we get a check returning FALSE we know that the
+ * following timeouts are not expiring, so we break as
+ * soon as possible
+ */
+ if (clutter_timeout_prepare (pool, timeout, NULL))
+ {
+ timeout->flags |= CLUTTER_TIMEOUT_READY;
+ pool->ready += 1;
+ }
+ else
+ break;
+ }
+
+ clutter_threads_leave ();
+
+ return (pool->ready > 0);
+}
+
+static gboolean
+clutter_timeout_pool_dispatch (GSource *source,
+ GSourceFunc func,
+ gpointer data)
+{
+ ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
+ GList *dispatched_timeouts;
+
+ /* the main loop might have predicted this, so we repeat the
+ * check for ready timeouts.
+ */
+ if (!pool->ready)
+ clutter_timeout_pool_check (source);
+
+ clutter_threads_enter ();
+
+ /* Iterate by moving the actual start of the list along so that it
+ * can cope with adds and removes while a timeout is being dispatched
+ */
+ while (pool->timeouts && pool->timeouts->data && pool->ready-- > 0)
+ {
+ ClutterTimeout *timeout = pool->timeouts->data;
+ GList *l;
+
+ /* One of the ready timeouts may have been removed during dispatch,
+ * in which case pool->ready will be wrong, but the ready timeouts
+ * are always kept at the start of the list so we can stop once
+ * we've reached the first non-ready timeout
+ */
+ if (!(TIMEOUT_READY (timeout)))
+ break;
+
+ /* Add a reference to the timeout so it can't disappear
+ * while it's being dispatched
+ */
+ clutter_timeout_ref (timeout);
+
+ timeout->flags &= ~CLUTTER_TIMEOUT_READY;
+
+ /* Move the list node to a list of dispatched timeouts */
+ l = pool->timeouts;
+ if (l->next)
+ l->next->prev = NULL;
+
+ pool->timeouts = l->next;
+
+ if (pool->dispatched_timeouts)
+ pool->dispatched_timeouts->prev = l;
+
+ l->prev = NULL;
+ l->next = pool->dispatched_timeouts;
+ pool->dispatched_timeouts = l;
+
+ if (!_clutter_timeout_interval_dispatch (&timeout->interval,
+ timeout->func, timeout->data))
+ {
+ /* The timeout may have already been removed, but nothing
+ * can be added to the dispatched_timeout list except in this
+ * function so it will always either be at the head of the
+ * dispatched list or have been removed
+ */
+ if (pool->dispatched_timeouts &&
+ pool->dispatched_timeouts->data == timeout)
+ {
+ pool->dispatched_timeouts =
+ g_list_delete_link (pool->dispatched_timeouts,
+ pool->dispatched_timeouts);
+
+ /* Remove the reference that was held by it being in the list */
+ clutter_timeout_unref (timeout);
+ }
+ }
+
+ clutter_timeout_unref (timeout);
+ }
+
+ /* Re-insert the dispatched timeouts in sorted order */
+ dispatched_timeouts = pool->dispatched_timeouts;
+ while (dispatched_timeouts)
+ {
+ ClutterTimeout *timeout = dispatched_timeouts->data;
+ GList *next = dispatched_timeouts->next;
+
+ if (timeout)
+ pool->timeouts = g_list_insert_sorted (pool->timeouts, timeout,
+ clutter_timeout_sort);
+
+ dispatched_timeouts = next;
+ }
+
+ g_list_free (pool->dispatched_timeouts);
+ pool->dispatched_timeouts = NULL;
+
+ pool->ready = 0;
+
+ clutter_threads_leave ();
+
+ return TRUE;
+}
+
+static void
+clutter_timeout_pool_finalize (GSource *source)
+{
+ ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
+
+ /* force destruction */
+ g_list_foreach (pool->timeouts, (GFunc) clutter_timeout_free, NULL);
+ g_list_free (pool->timeouts);
+}
+
+/**
+ * clutter_timeout_pool_new:
+ * @priority: the priority of the timeout pool. Typically this will
+ * be #G_PRIORITY_DEFAULT
+ *
+ * Creates a new timeout pool source. A timeout pool should be used when
+ * multiple timeout functions, running at the same priority, are needed and
+ * the g_timeout_add() API might lead to starvation of the time slice of
+ * the main loop. A timeout pool allocates a single time slice of the main
+ * loop and runs every timeout function inside it. The timeout pool is
+ * always sorted, so that the extraction of the next timeout function is
+ * a constant time operation.
+ *
+ * Return value: the newly created #ClutterTimeoutPool. The created pool
+ * is owned by the GLib default context and will be automatically
+ * destroyed when the context is destroyed. It is possible to force
+ * the destruction of the timeout pool using g_source_destroy()
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+ClutterTimeoutPool *
+clutter_timeout_pool_new (gint priority)
+{
+ ClutterTimeoutPool *pool;
+ GSource *source;
+
+ source = g_source_new (&clutter_timeout_pool_funcs,
+ sizeof (ClutterTimeoutPool));
+ if (!source)
+ return NULL;
+
+ g_source_set_name (source, "Clutter timeout pool");
+
+ if (priority != G_PRIORITY_DEFAULT)
+ g_source_set_priority (source, priority);
+
+ pool = (ClutterTimeoutPool *) source;
+ pool->next_id = 1;
+ pool->id = g_source_attach (source, NULL);
+
+ /* let the default GLib context manage the pool */
+ g_source_unref (source);
+
+ return pool;
+}
+
+/**
+ * clutter_timeout_pool_add:
+ * @pool: a #ClutterTimeoutPool
+ * @fps: the time between calls to the function, in frames per second
+ * @func: function to call
+ * @data: (closure): data to pass to the function, or %NULL
+ * @notify: function to call when the timeout is removed, or %NULL
+ *
+ * Sets a function to be called at regular intervals, and puts it inside
+ * the @pool. The function is repeatedly called until it returns %FALSE,
+ * at which point the timeout is automatically destroyed and the function
+ * won't be called again. If @notify is not %NULL, the @notify function
+ * will be called. The first call to @func will be at the end of @interval.
+ *
+ * Since Clutter 0.8 this will try to compensate for delays. For
+ * example, if @func takes half the interval time to execute then the
+ * function will be called again half the interval time after it
+ * finished. Before version 0.8 it would not fire until a full
+ * interval after the function completes so the delay between calls
+ * would be @interval * 1.5. This function does not however try to
+ * invoke the function multiple times to catch up missing frames if
+ * @func takes more than @interval ms to execute.
+ *
+ * Return value: the ID (greater than 0) of the timeout inside the pool.
+ * Use clutter_timeout_pool_remove() to stop the timeout.
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+guint
+clutter_timeout_pool_add (ClutterTimeoutPool *pool,
+ guint fps,
+ GSourceFunc func,
+ gpointer data,
+ GDestroyNotify notify)
+{
+ ClutterTimeout *timeout;
+ guint retval = 0;
+
+ timeout = clutter_timeout_new (fps);
+
+ retval = timeout->id = pool->next_id++;
+
+ timeout->func = func;
+ timeout->data = data;
+ timeout->notify = notify;
+
+ pool->timeouts = g_list_insert_sorted (pool->timeouts, timeout,
+ clutter_timeout_sort);
+
+ return retval;
+}
+
+/**
+ * clutter_timeout_pool_remove:
+ * @pool: a #ClutterTimeoutPool
+ * @id_: the id of the timeout to remove
+ *
+ * Removes a timeout function with @id_ from the timeout pool. The id
+ * is the same returned when adding a function to the timeout pool with
+ * clutter_timeout_pool_add().
+ *
+ * Since: 0.4
+ *
+ * Deprecated: 1.6
+ */
+void
+clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
+ guint id_)
+{
+ GList *l;
+
+ if ((l = g_list_find_custom (pool->timeouts, GUINT_TO_POINTER (id_),
+ clutter_timeout_find_by_id)))
+ {
+ clutter_timeout_unref (l->data);
+ pool->timeouts = g_list_delete_link (pool->timeouts, l);
+ }
+ else if ((l = g_list_find_custom (pool->dispatched_timeouts,
+ GUINT_TO_POINTER (id_),
+ clutter_timeout_find_by_id)))
+ {
+ clutter_timeout_unref (l->data);
+
+ pool->dispatched_timeouts =
+ g_list_delete_link (pool->dispatched_timeouts, l);
+ }
+}
diff --git a/clutter/deprecated/clutter-timeout-pool.h b/clutter/deprecated/clutter-timeout-pool.h
new file mode 100644
index 000000000..9d7ad1d22
--- /dev/null
+++ b/clutter/deprecated/clutter-timeout-pool.h
@@ -0,0 +1,69 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ClutterTimeoutPool: pool of timeout functions using the same slice of
+ * the GLib main loop
+ *
+ * Author: Emmanuele Bassi <ebassi@openedhand.com>
+ *
+ * Based on similar code by Tristan van Berkom
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_TIMEOUT_POOL_H__
+#define __CLUTTER_TIMEOUT_POOL_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+/**
+ * ClutterTimeoutPool: (skip)
+ *
+ * <structname>ClutterTimeoutPool</structname> is an opaque structure
+ * whose members cannot be directly accessed.
+ *
+ * Since: 0.6
+ *
+ * Deprecated: 1.6
+ */
+typedef struct _ClutterTimeoutPool ClutterTimeoutPool;
+
+CLUTTER_DEPRECATED_IN_1_6
+ClutterTimeoutPool *clutter_timeout_pool_new (gint priority);
+
+CLUTTER_DEPRECATED_IN_1_6
+guint clutter_timeout_pool_add (ClutterTimeoutPool *pool,
+ guint fps,
+ GSourceFunc func,
+ gpointer data,
+ GDestroyNotify notify);
+CLUTTER_DEPRECATED_IN_1_6
+void clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
+ guint id_);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_TIMEOUT_POOL_H__ */
diff --git a/clutter/deprecated/clutter-util.h b/clutter/deprecated/clutter-util.h
new file mode 100644
index 000000000..ff9b325df
--- /dev/null
+++ b/clutter/deprecated/clutter-util.h
@@ -0,0 +1,40 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Authored By Matthew Allum <mallum@openedhand.com>
+ *
+ * Copyright (C) 2006 OpenedHand
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <clutter/clutter.h> can be included directly."
+#endif
+
+#ifndef __CLUTTER_UTIL_H__
+#define __CLUTTER_UTIL_H__
+
+#include <clutter/clutter-types.h>
+
+G_BEGIN_DECLS
+
+CLUTTER_DEPRECATED_IN_1_2
+gint clutter_util_next_p2 (gint a);
+
+G_END_DECLS
+
+#endif /* __CLUTTER_UTIL_H__ */
diff --git a/clutter/egl/clutter-backend-eglnative.c b/clutter/egl/clutter-backend-eglnative.c
index 6b35d6e1f..a99d37491 100644
--- a/clutter/egl/clutter-backend-eglnative.c
+++ b/clutter/egl/clutter-backend-eglnative.c
@@ -95,7 +95,7 @@ clutter_backend_egl_native_init (ClutterBackendEglNative *backend_egl_native)
*
* Return value: the EGL display, or 0
*
- *
+ * Since: 0.6
*
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
*/
@@ -112,7 +112,7 @@ clutter_eglx_display (void)
*
* Return value: the EGL display used by Clutter, or 0
*
- *
+ * Since: 0.6
*
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead.
*/
@@ -130,7 +130,7 @@ clutter_egl_display (void)
*
* Return value: the EGL display used by Clutter, or 0
*
- *
+ * Since: 1.6
*/
EGLDisplay
clutter_egl_get_egl_display (void)
diff --git a/clutter/egl/clutter-egl.h b/clutter/egl/clutter-egl.h
index 833d8e126..c15cd1556 100644
--- a/clutter/egl/clutter-egl.h
+++ b/clutter/egl/clutter-egl.h
@@ -57,7 +57,7 @@ G_BEGIN_DECLS
*
* Return value: the EGL display
*
- *
+ * Since: 0.4
*
* Deprecated: 1.6: Use clutter_egl_get_egl_display() instead
*/
@@ -83,7 +83,7 @@ EGLDisplay clutter_egl_display (void);
*
* Return value: the EGL display
*
- *
+ * Since: 1.6
*/
EGLDisplay clutter_egl_get_egl_display (void);
diff --git a/clutter/evdev/clutter-device-manager-evdev.c b/clutter/evdev/clutter-device-manager-evdev.c
index 97f1db6d7..101c955fe 100644
--- a/clutter/evdev/clutter-device-manager-evdev.c
+++ b/clutter/evdev/clutter-device-manager-evdev.c
@@ -1039,7 +1039,7 @@ _clutter_events_evdev_uninit (ClutterBackend *backend)
*
* This function should only be called after clutter has been initialized.
*
- *
+ * Since: 1.10
* Stability: unstable
*/
void
@@ -1094,7 +1094,7 @@ clutter_evdev_release_devices (void)
*
* This function should only be called after clutter has been initialized.
*
- *
+ * Since: 1.10
* Stability: unstable
*/
void
diff --git a/clutter/evdev/clutter-input-device-evdev.c b/clutter/evdev/clutter-input-device-evdev.c
index 468c4b3ba..7eccbe58d 100644
--- a/clutter/evdev/clutter-input-device-evdev.c
+++ b/clutter/evdev/clutter-input-device-evdev.c
@@ -152,7 +152,7 @@ clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
*
* The Sysfs path of the device
*
- *
+ * Since: 1.6
*/
pspec =
g_param_spec_string ("sysfs-path",
@@ -168,7 +168,7 @@ clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
*
* The path of the device file.
*
- *
+ * Since: 1.6
*/
pspec =
g_param_spec_string ("device-path",
diff --git a/clutter/gdk/clutter-backend-gdk.c b/clutter/gdk/clutter-backend-gdk.c
index 2da36aa96..988b37075 100644
--- a/clutter/gdk/clutter-backend-gdk.c
+++ b/clutter/gdk/clutter-backend-gdk.c
@@ -393,7 +393,7 @@ clutter_backend_gdk_init (ClutterBackendGdk *backend_gdk)
*
* Return value: (transfer none): the default display
*
- *
+ * Since: 0.6
*/
GdkDisplay *
clutter_gdk_get_default_display (void)
@@ -428,7 +428,7 @@ clutter_gdk_get_default_display (void)
* g_option_context_parse() yourself, you should also call
* clutter_gdk_set_display() before g_option_context_parse().
*
- *
+ * Since: 0.8
*/
void
clutter_gdk_set_display (GdkDisplay *display)
@@ -454,7 +454,7 @@ clutter_gdk_set_display (GdkDisplay *display)
* This function should only be used when embedding Clutter into
* a GDK based toolkit.
*
- *
+ * Since: 1.10
*/
void
clutter_gdk_disable_event_retrieval (void)
diff --git a/clutter/gdk/clutter-stage-gdk.c b/clutter/gdk/clutter-stage-gdk.c
index 828e2d015..342906a9e 100644
--- a/clutter/gdk/clutter-stage-gdk.c
+++ b/clutter/gdk/clutter-stage-gdk.c
@@ -64,7 +64,7 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageGdk,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
clutter_stage_window_iface_init));
-#ifdef GDK_WINDOWING_X11
+#ifdef CLUTTER_WINDOWING_X11
static void
clutter_stage_gdk_update_foreign_event_mask (CoglOnscreen *onscreen,
guint32 event_mask,
@@ -484,7 +484,7 @@ clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
*
* Return value: (transfer none): A GdkWindow* for the stage window.
*
- *
+ * Since: 1.10
*/
GdkWindow *
clutter_gdk_get_stage_window (ClutterStage *stage)
@@ -512,7 +512,7 @@ clutter_gdk_get_stage_window (ClutterStage *stage)
* Return value: (transfer none): A #ClutterStage, or% NULL if a stage
* does not exist for the window
*
- *
+ * Since: 1.10
*/
ClutterStage *
clutter_gdk_get_stage_from_window (GdkWindow *window)
@@ -557,7 +557,7 @@ set_foreign_window_callback (ClutterActor *actor,
*
* Return value: %TRUE if foreign window is valid
*
- *
+ * Since: 1.10
*/
gboolean
clutter_gdk_set_stage_foreign (ClutterStage *stage,
diff --git a/clutter/gdk/clutter-stage-gdk.h b/clutter/gdk/clutter-stage-gdk.h
index 6f1809712..40049552d 100644
--- a/clutter/gdk/clutter-stage-gdk.h
+++ b/clutter/gdk/clutter-stage-gdk.h
@@ -23,6 +23,7 @@
#ifndef __CLUTTER_STAGE_GDK_H__
#define __CLUTTER_STAGE_GDK_H__
+#include <clutter/clutter-group.h>
#include <clutter/clutter-stage.h>
#include <gdk/gdk.h>
diff --git a/clutter/wayland/clutter-backend-wayland.c b/clutter/wayland/clutter-backend-wayland.c
index ddfff03ca..77ed8c4be 100644
--- a/clutter/wayland/clutter-backend-wayland.c
+++ b/clutter/wayland/clutter-backend-wayland.c
@@ -46,7 +46,6 @@
#include "wayland/clutter-device-manager-wayland.h"
#include "wayland/clutter-event-wayland.h"
#include "wayland/clutter-stage-wayland.h"
-#include "wayland/clutter-wayland.h"
#include "cogl/clutter-stage-cogl.h"
#include <wayland-client.h>
@@ -60,9 +59,6 @@
G_DEFINE_TYPE (ClutterBackendWayland, clutter_backend_wayland, CLUTTER_TYPE_BACKEND);
-static struct wl_display *_foreign_display = NULL;
-static gboolean _no_event_dispatch = FALSE;
-
static void clutter_backend_wayland_load_cursor (ClutterBackendWayland *backend_wayland);
static void
@@ -179,10 +175,7 @@ clutter_backend_wayland_post_parse (ClutterBackend *backend,
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
/* TODO: expose environment variable/commandline option for this... */
- backend_wayland->wayland_display = _foreign_display;
- if (backend_wayland->wayland_display == NULL)
- backend_wayland->wayland_display = wl_display_connect (NULL);
-
+ backend_wayland->wayland_display = wl_display_connect (NULL);
if (!backend_wayland->wayland_display)
{
g_set_error (error, CLUTTER_INIT_ERROR,
@@ -241,7 +234,6 @@ clutter_backend_wayland_get_renderer (ClutterBackend *backend,
renderer = cogl_renderer_new ();
- cogl_wayland_renderer_set_event_dispatch_enabled (renderer, !_no_event_dispatch);
cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_EGL_WAYLAND);
cogl_wayland_renderer_set_foreign_display (renderer,
@@ -330,60 +322,3 @@ static void
clutter_backend_wayland_init (ClutterBackendWayland *backend_wayland)
{
}
-
-/**
- * clutter_wayland_set_display
- * @display: pointer to a wayland display
- *
- * Sets the display connection Clutter should use; must be called
- * before clutter_init(), clutter_init_with_args() or other functions
- * pertaining Clutter's initialization process.
- *
- * If you are parsing the command line arguments by retrieving Clutter's
- * #GOptionGroup with clutter_get_option_group() and calling
- * g_option_context_parse() yourself, you should also call
- * clutter_wayland_set_display() before g_option_context_parse().
- *
- * Since: 1.16
- */
-void
-clutter_wayland_set_display (struct wl_display *display)
-{
- if (_clutter_context_is_initialized ())
- {
- g_warning ("%s() can only be used before calling clutter_init()",
- G_STRFUNC);
- return;
- }
-
- _foreign_display = display;
-}
-
-/**
- * clutter_wayland_disable_event_retrieval:
- *
- * Disables the dispatch of the events in the main loop.
- *
- * This is useful for integrating Clutter with another library that will do the
- * event dispatch; in general only a single source should be acting on changes
- * on the Wayland file descriptor.
- *
- * <warning>This function can only be called before calling
- * clutter_init().</warning>
- *
- * This function should not be normally used by applications.
- *
- * Since: 1.16
- */
-void
-clutter_wayland_disable_event_retrieval (void)
-{
- if (_clutter_context_is_initialized ())
- {
- g_warning ("%s() can only be used before calling clutter_init()",
- G_STRFUNC);
- return;
- }
-
- _no_event_dispatch = TRUE;
-}
diff --git a/clutter/wayland/clutter-event-wayland.c b/clutter/wayland/clutter-event-wayland.c
index 08dfbeed3..8ba2f3cb4 100644
--- a/clutter/wayland/clutter-event-wayland.c
+++ b/clutter/wayland/clutter-event-wayland.c
@@ -41,6 +41,7 @@
typedef struct _ClutterEventSourceWayland
{
GSource source;
+ GPollFD pfd;
struct wl_display *display;
} ClutterEventSourceWayland;
@@ -69,11 +70,12 @@ clutter_event_source_wayland_prepare (GSource *base, gint *timeout)
static gboolean
clutter_event_source_wayland_check (GSource *base)
{
+ ClutterEventSourceWayland *source = (ClutterEventSourceWayland *) base;
gboolean retval;
_clutter_threads_acquire_lock ();
- retval = clutter_events_pending ();
+ retval = clutter_events_pending () || source->pfd.revents;
_clutter_threads_release_lock ();
@@ -85,10 +87,17 @@ clutter_event_source_wayland_dispatch (GSource *base,
GSourceFunc callback,
gpointer data)
{
+ ClutterEventSourceWayland *source = (ClutterEventSourceWayland *) base;
ClutterEvent *event;
_clutter_threads_acquire_lock ();
+ if (source->pfd.revents)
+ {
+ wl_display_dispatch (source->display);
+ source->pfd.revents = 0;
+ }
+
event = clutter_event_get ();
if (event)
@@ -120,6 +129,10 @@ _clutter_event_source_wayland_new (struct wl_display *display)
g_source_new (&clutter_event_source_wayland_funcs,
sizeof (ClutterEventSourceWayland));
source->display = display;
+ source->pfd.fd =
+ wl_display_get_fd (display);
+ source->pfd.events = G_IO_IN | G_IO_ERR;
+ g_source_add_poll (&source->source, &source->pfd);
return &source->source;
}
diff --git a/clutter/wayland/clutter-input-device-wayland.c b/clutter/wayland/clutter-input-device-wayland.c
index 60920c974..8f08ff6db 100644
--- a/clutter/wayland/clutter-input-device-wayland.c
+++ b/clutter/wayland/clutter-input-device-wayland.c
@@ -57,16 +57,6 @@ G_DEFINE_TYPE (ClutterInputDeviceWayland,
clutter_input_device_wayland,
CLUTTER_TYPE_INPUT_DEVICE);
-/* This gives us a fake time source for higher level abstractions to have an
- * understanding of when an event happens. All that matters are that this is a
- * monotonic increasing millisecond accurate time for events to be compared with.
- */
-static guint32
-_clutter_wayland_get_time (void)
-{
- return g_get_monotonic_time () / 1000;
-}
-
static void
clutter_wayland_handle_motion (void *data,
struct wl_pointer *pointer,
@@ -74,18 +64,13 @@ clutter_wayland_handle_motion (void *data,
wl_fixed_t x, wl_fixed_t y)
{
ClutterInputDeviceWayland *device = data;
- ClutterStageCogl *stage_cogl;
+ ClutterStageCogl *stage_cogl = device->pointer_focus;
ClutterEvent *event;
- if (!device->pointer_focus)
- return;
-
- stage_cogl = device->pointer_focus;
-
event = clutter_event_new (CLUTTER_MOTION);
event->motion.stage = stage_cogl->wrapper;
event->motion.device = CLUTTER_INPUT_DEVICE (device);
- event->motion.time = _clutter_wayland_get_time();
+ event->motion.time = _time;
event->motion.modifier_state = 0;
event->motion.x = wl_fixed_to_double(x);
event->motion.y = wl_fixed_to_double(y);
@@ -103,15 +88,10 @@ clutter_wayland_handle_button (void *data,
uint32_t button, uint32_t state)
{
ClutterInputDeviceWayland *device = data;
- ClutterStageCogl *stage_cogl;
+ ClutterStageCogl *stage_cogl = device->pointer_focus;
ClutterEvent *event;
ClutterEventType type;
- if (!device->pointer_focus)
- return;
-
- stage_cogl = device->pointer_focus;
-
if (state)
type = CLUTTER_BUTTON_PRESS;
else
@@ -120,7 +100,7 @@ clutter_wayland_handle_button (void *data,
event = clutter_event_new (type);
event->button.stage = stage_cogl->wrapper;
event->button.device = CLUTTER_INPUT_DEVICE (device);
- event->button.time = _clutter_wayland_get_time();
+ event->button.time = /*_time*/ serial;
event->button.x = device->x;
event->button.y = device->y;
event->button.modifier_state =
@@ -150,16 +130,12 @@ clutter_wayland_handle_axis (void *data,
wl_fixed_t value)
{
ClutterInputDeviceWayland *device = data;
- ClutterStageCogl *stage_cogl;
+ ClutterStageCogl *stage_cogl = device->pointer_focus;
ClutterEvent *event;
gdouble delta_x, delta_y;
- if (!device->pointer_focus)
- return;
-
- stage_cogl = device->pointer_focus;
event = clutter_event_new (CLUTTER_SCROLL);
- event->scroll.time = _clutter_wayland_get_time();
+ event->scroll.time = time;
event->scroll.stage = stage_cogl->wrapper;
event->scroll.direction = CLUTTER_SCROLL_SMOOTH;
event->scroll.x = device->x;
@@ -286,16 +262,13 @@ clutter_wayland_handle_key (void *data,
ClutterStageCogl *stage_cogl = device->keyboard_focus;
ClutterEvent *event;
- if (!device->keyboard_focus)
- return;
if (!device->xkb)
return;
event = _clutter_key_event_new_from_evdev ((ClutterInputDevice *) device,
stage_cogl->wrapper,
device->xkb,
- _clutter_wayland_get_time(),
- key, state);
+ _time, key, state);
_clutter_event_push (event, FALSE);
@@ -356,9 +329,6 @@ clutter_wayland_handle_pointer_enter (void *data,
ClutterBackend *backend;
ClutterBackendWayland *backend_wayland;
- if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface)))
- return;
-
stage_cogl = wl_surface_get_user_data (surface);
device->pointer_focus = stage_cogl;
@@ -367,7 +337,7 @@ clutter_wayland_handle_pointer_enter (void *data,
event = clutter_event_new (CLUTTER_ENTER);
event->crossing.stage = stage_cogl->wrapper;
- event->crossing.time = _clutter_wayland_get_time();
+ event->crossing.time = 0; /* ?! */
event->crossing.x = wl_fixed_to_double(x);
event->crossing.y = wl_fixed_to_double(y);
event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper);
@@ -410,18 +380,12 @@ clutter_wayland_handle_pointer_leave (void *data,
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
- if (surface == NULL)
- return;
-
- if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface)))
- return;
-
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->pointer_focus == stage_cogl);
event = clutter_event_new (CLUTTER_LEAVE);
event->crossing.stage = stage_cogl->wrapper;
- event->crossing.time = _clutter_wayland_get_time();
+ event->crossing.time = 0; /* ?! */
event->crossing.x = device->x;
event->crossing.y = device->y;
event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper);
@@ -443,9 +407,6 @@ clutter_wayland_handle_keyboard_enter (void *data,
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
- if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface)))
- return;
-
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->keyboard_focus == NULL);
device->keyboard_focus = stage_cogl;
@@ -464,11 +425,6 @@ clutter_wayland_handle_keyboard_leave (void *data,
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
- if (!surface)
- return;
- if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface)))
- return;
-
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->keyboard_focus == stage_cogl);
@@ -569,7 +525,8 @@ clutter_input_device_wayland_init (ClutterInputDeviceWayland *self)
}
/**
- * clutter_wayland_input_device_get_wl_seat: (skip)
+ * clutter_wayland_input_device_get_wl_input_device: (skip)
+ *
* @device: a #ClutterInputDevice
*
* Access the underlying data structure representing the Wayland device that is
@@ -581,7 +538,7 @@ clutter_input_device_wayland_init (ClutterInputDeviceWayland *self)
* Returns: (transfer none): the Wayland input device associated with the
* @device
*
- *
+ * Since: 1.10
*/
struct wl_seat *
clutter_wayland_input_device_get_wl_seat (ClutterInputDevice *device)
diff --git a/clutter/wayland/clutter-stage-wayland.c b/clutter/wayland/clutter-stage-wayland.c
index 33e3fc5cb..2a3346b52 100644
--- a/clutter/wayland/clutter-stage-wayland.c
+++ b/clutter/wayland/clutter-stage-wayland.c
@@ -113,17 +113,15 @@ clutter_stage_wayland_realize (ClutterStageWindow *stage_window)
wl_surface = cogl_wayland_onscreen_get_surface (stage_cogl->onscreen);
wl_surface_set_user_data (wl_surface, stage_wayland);
- stage_wayland->wayland_surface = wl_surface;
- if (!stage_wayland->foreign_wl_surface)
- {
- wl_shell_surface =
- cogl_wayland_onscreen_get_shell_surface (stage_cogl->onscreen);
- wl_shell_surface_add_listener (wl_shell_surface,
- &shell_surface_listener,
- stage_wayland);
- stage_wayland->wayland_shell_surface = wl_shell_surface;
- }
+ wl_shell_surface =
+ cogl_wayland_onscreen_get_shell_surface (stage_cogl->onscreen);
+ wl_shell_surface_add_listener (wl_shell_surface,
+ &shell_surface_listener,
+ stage_wayland);
+
+ stage_wayland->wayland_surface = wl_surface;
+ stage_wayland->wayland_shell_surface = wl_shell_surface;
if (stage_wayland->fullscreen)
clutter_stage_wayland_set_fullscreen (stage_window, TRUE);
@@ -136,15 +134,9 @@ clutter_stage_wayland_show (ClutterStageWindow *stage_window,
gboolean do_raise)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
- ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
clutter_stage_window_parent_iface->show (stage_window, do_raise);
- if (stage_wayland->wayland_shell_surface)
- wl_shell_surface_set_toplevel (stage_wayland->wayland_shell_surface);
-
- stage_wayland->shown = TRUE;
-
/* We need to queue a redraw after the stage is shown because all of
* the other queue redraws up to this point will have been ignored
* because the actor was not visible. The other backends do not need
@@ -165,7 +157,7 @@ clutter_stage_wayland_set_fullscreen (ClutterStageWindow *stage_window,
stage_wayland->fullscreen = fullscreen;
- if (!stage_wayland->wayland_shell_surface)
+ if (!stage_wayland->wayland_shell_surface) /* Not realized yet */
return;
if (fullscreen)
@@ -207,16 +199,12 @@ clutter_stage_wayland_resize (ClutterStageWindow *stage_window,
gint height)
{
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
- ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
/* Resize preserving top left */
if (stage_cogl->onscreen)
{
cogl_wayland_onscreen_resize (stage_cogl->onscreen, width, height, 0, 0);
-
- /* Only trigger a redraw if the stage window has been shown */
- if (stage_wayland->shown)
- _clutter_stage_window_redraw (stage_window);
+ _clutter_stage_window_redraw (stage_window);
}
}
@@ -243,6 +231,7 @@ clutter_stage_wayland_class_init (ClutterStageWaylandClass *klass)
/**
* clutter_wayland_stage_get_wl_shell_surface: (skip)
+ *
* @stage: a #ClutterStage
*
* Access the underlying data structure representing the shell surface that is
@@ -251,10 +240,10 @@ clutter_stage_wayland_class_init (ClutterStageWaylandClass *klass)
* Note: this function can only be called when running on the Wayland
* platform. Calling this function at any other time will return %NULL.
*
- * Returns: (transfer none): the Wayland shell surface associated with
+ * Returns: (transfer non): the Wayland shell surface associated with
* @stage
*
- *
+ * Since: 1.10
*/
struct wl_shell_surface *
clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage)
@@ -272,6 +261,7 @@ clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage)
/**
* clutter_wayland_stage_get_wl_surface: (skip)
+ *
* @stage: a #ClutterStage
*
* Access the underlying data structure representing the surface that is
@@ -281,8 +271,6 @@ clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage)
* platform. Calling this function at any other time will return %NULL.
*
* Returns: (transfer none): the Wayland surface associated with @stage
- *
- * Since: 1.10
*/
struct wl_surface *
clutter_wayland_stage_get_wl_surface (ClutterStage *stage)
@@ -298,50 +286,3 @@ clutter_wayland_stage_get_wl_surface (ClutterStage *stage)
return stage_wayland->wayland_surface;
}
-
-/**
- * clutter_wayland_stage_set_wl_surface:
- * @stage: a #ClutterStage
- * @surface: A Wayland surface to associate with the @stage.
- *
- * Allows you to explicitly provide an existing Wayland surface to associate
- * with @stage, preventing Cogl from allocating a surface and shell surface for
- * the stage automatically.
- *
- * This function must be called before @stage is shown.
- *
- * Note: this function can only be called when running on the Wayland
- * platform. Calling this function at any other time has no effect.
- *
- * Since: 1.16
- */
-void
-clutter_wayland_stage_set_wl_surface (ClutterStage *stage,
- struct wl_surface *surface)
-{
- ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
- ClutterStageWayland *stage_wayland;
- ClutterStageCogl *stage_cogl;
-
- if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
- return;
-
- stage_cogl = CLUTTER_STAGE_COGL (stage_window);
-
- if (stage_cogl->onscreen == NULL)
- {
- ClutterBackend *backend = clutter_get_default_backend ();
-
- /* Use the same default dimensions as clutter_stage_cogl_realize() */
- stage_cogl->onscreen = cogl_onscreen_new (backend->cogl_context,
- 800, 600);
-
- cogl_wayland_onscreen_set_foreign_surface (stage_cogl->onscreen,
- surface);
-
- stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
- stage_wayland->foreign_wl_surface = TRUE;
- }
- else
- g_warning (G_STRLOC ": cannot set foreign surface for stage");
-}
diff --git a/clutter/wayland/clutter-stage-wayland.h b/clutter/wayland/clutter-stage-wayland.h
index 3b041c162..3c7eb4209 100644
--- a/clutter/wayland/clutter-stage-wayland.h
+++ b/clutter/wayland/clutter-stage-wayland.h
@@ -53,8 +53,6 @@ struct _ClutterStageWayland
struct wl_surface *wayland_surface;
struct wl_shell_surface *wayland_shell_surface;
gboolean fullscreen;
- gboolean foreign_wl_surface;
- gboolean shown;
};
struct _ClutterStageWaylandClass
diff --git a/clutter/wayland/clutter-wayland-surface.c b/clutter/wayland/clutter-wayland-surface.c
index e0b898e8a..becd917cd 100644
--- a/clutter/wayland/clutter-wayland-surface.c
+++ b/clutter/wayland/clutter-wayland-surface.c
@@ -225,7 +225,7 @@ set_size (ClutterWaylandSurface *self,
*
* Return value: (transfer none): a wl_surface pointer, or %NULL
*
- *
+ * Since: 1.10
*/
struct wl_surface *
clutter_wayland_surface_get_surface (ClutterWaylandSurface *self)
@@ -241,7 +241,7 @@ clutter_wayland_surface_get_surface (ClutterWaylandSurface *self)
*
* Sets the Wayland surface to be used by the actor.
*
- *
+ * Since: 1.10
*/
void
clutter_wayland_surface_set_surface (ClutterWaylandSurface *self,
@@ -472,7 +472,7 @@ clutter_wayland_surface_class_init (ClutterWaylandSurfaceClass *klass)
* then you must also provide your own damage signal handler to
* queue a redraw that blocks this default behaviour.
*
- *
+ * Since: 1.10
*/
signals[QUEUE_DAMAGE_REDRAW] =
g_signal_new (g_intern_static_string ("queue-damage-redraw"),
@@ -497,7 +497,7 @@ clutter_wayland_surface_class_init (ClutterWaylandSurfaceClass *klass)
*
* Return value: A new #ClutterWaylandSurface representing @surface
*
- *
+ * Since: 1.8
* Stability: unstable
*/
ClutterActor *
@@ -522,7 +522,7 @@ clutter_wayland_surface_new (struct wl_surface *surface)
* actor @self. This will automatically result in @self being re-drawn
* with the new buffer contents.
*
- *
+ * Since: 1.8
* Stability: unstable
*/
gboolean
@@ -574,7 +574,7 @@ clutter_wayland_surface_attach_buffer (ClutterWaylandSurface *self,
* If multiple regions are changed then this should be called multiple
* times with different damage rectangles.
*
- *
+ * Since: 1.8
* Stability: unstable
*/
void
@@ -640,7 +640,7 @@ clutter_wayland_surface_damage_buffer (ClutterWaylandSurface *self,
*
* Return value: (transfer none): a Cogl texture, or %NULL
*
- *
+ * Since: 1.10
*/
CoglTexture *
clutter_wayland_surface_get_cogl_texture (ClutterWaylandSurface *self)
diff --git a/clutter/wayland/clutter-wayland-surface.h b/clutter/wayland/clutter-wayland-surface.h
index a8406107f..b68483ec7 100644
--- a/clutter/wayland/clutter-wayland-surface.h
+++ b/clutter/wayland/clutter-wayland-surface.h
@@ -51,7 +51,7 @@ typedef struct _ClutterWaylandSurfacePrivate ClutterWaylandSurfacePrivate;
*
* The #ClutterWaylandSurface structure contains only private data
*
- *
+ * Since: 1.10
* Stability: unstable
*/
struct _ClutterWaylandSurface
@@ -68,7 +68,7 @@ struct _ClutterWaylandSurface
*
* The #ClutterWaylandSurfaceClass structure contains only private data
*
- *
+ * Since: 1.10
* Stability: unstable
*/
struct _ClutterWaylandSurfaceClass
diff --git a/clutter/wayland/clutter-wayland.h b/clutter/wayland/clutter-wayland.h
index b78bc6e18..b9ffb1bc4 100644
--- a/clutter/wayland/clutter-wayland.h
+++ b/clutter/wayland/clutter-wayland.h
@@ -41,19 +41,8 @@
G_BEGIN_DECLS
struct wl_seat *clutter_wayland_input_device_get_wl_seat (ClutterInputDevice *device);
-
struct wl_shell_surface *clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage);
-
struct wl_surface *clutter_wayland_stage_get_wl_surface (ClutterStage *stage);
-
-CLUTTER_AVAILABLE_IN_1_16
-void clutter_wayland_stage_set_wl_surface (ClutterStage *stage, struct wl_surface *surface);
-
-CLUTTER_AVAILABLE_IN_1_16
-void clutter_wayland_set_display (struct wl_display *display);
-
-CLUTTER_AVAILABLE_IN_1_16
-void clutter_wayland_disable_event_retrieval (void);
-
G_END_DECLS
+
#endif /* __CLUTTER_WAYLAND_H__ */
diff --git a/clutter/win32/clutter-backend-win32.c b/clutter/win32/clutter-backend-win32.c
index d40085e46..cb990797b 100644
--- a/clutter/win32/clutter-backend-win32.c
+++ b/clutter/win32/clutter-backend-win32.c
@@ -163,7 +163,7 @@ clutter_backend_win32_get_features (ClutterBackend *backend)
*
* This function can only be called before calling clutter_init().
*
- *
+ * Since: 0.8
*/
void
clutter_win32_disable_event_retrieval (void)
diff --git a/clutter/win32/clutter-event-win32.c b/clutter/win32/clutter-event-win32.c
index e4453f5af..504011114 100644
--- a/clutter/win32/clutter-event-win32.c
+++ b/clutter/win32/clutter-event-win32.c
@@ -343,7 +343,7 @@ get_key_modifier_state (const BYTE *key_states)
* was not handled at all or if Clutter expects processing to take
* place.
*
- *
+ * Since: 1.6
*/
gboolean
clutter_win32_handle_event (const MSG *msg)
diff --git a/clutter/win32/clutter-stage-win32.c b/clutter/win32/clutter-stage-win32.c
index b7eae2545..bcc39a7d3 100644
--- a/clutter/win32/clutter-stage-win32.c
+++ b/clutter/win32/clutter-stage-win32.c
@@ -138,26 +138,11 @@ get_full_window_size (ClutterStageWin32 *stage_win32,
= clutter_stage_get_user_resizable (stage_win32->wrapper);
/* The window size passed to CreateWindow includes the window
decorations */
- gint frame_width, frame_height;
-
-#if !defined (_MSC_VER) || (_MSC_VER < 1700)
- frame_width = GetSystemMetrics (resizable ? SM_CXSIZEFRAME : SM_CXFIXEDFRAME);
- frame_height = GetSystemMetrics (resizable ? SM_CYSIZEFRAME : SM_CYFIXEDFRAME);
-#else
- /* MSVC 2012 and later returns wrong values from GetSystemMetrics()
- * http://connect.microsoft.com/VisualStudio/feedback/details/753224/regression-getsystemmetrics-delivers-different-values
- *
- * For AdjustWindowRectEx(), it doesn't matter much whether the Window is resizble.
- */
-
- RECT cxrect = {0, 0, 0, 0};
- AdjustWindowRectEx (&cxrect, WS_POPUP | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_THICKFRAME | WS_DLGFRAME, FALSE, 0);
-
- frame_width = abs (cxrect.bottom);
- frame_height = abs (cxrect.left);
-#endif
- *width_out = width_in + frame_width * 2;
- *height_out = height_in + frame_height * 2 + GetSystemMetrics (SM_CYCAPTION);
+ *width_out = width_in + GetSystemMetrics (resizable ? SM_CXSIZEFRAME
+ : SM_CXFIXEDFRAME) * 2;
+ *height_out = height_in + GetSystemMetrics (resizable ? SM_CYSIZEFRAME
+ : SM_CYFIXEDFRAME) * 2
+ + GetSystemMetrics (SM_CYCAPTION);
}
void
@@ -676,7 +661,7 @@ clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
*
* Return value: An HWND for the stage window.
*
- *
+ * Since: 0.8
*/
HWND
clutter_win32_get_stage_window (ClutterStage *stage)
@@ -701,7 +686,7 @@ clutter_win32_get_stage_window (ClutterStage *stage)
* Return value: The stage or NULL if a stage does not exist for the
* window.
*
- *
+ * Since: 0.8
*/
ClutterStage *
clutter_win32_get_stage_from_window (HWND hwnd)
@@ -786,7 +771,7 @@ set_foreign_window_callback (ClutterActor *actor,
*
* Return value: %TRUE if foreign window is valid
*
- *
+ * Since: 0.8
*/
gboolean
clutter_win32_set_stage_foreign (ClutterStage *stage,
diff --git a/clutter/x11/clutter-backend-x11.c b/clutter/x11/clutter-backend-x11.c
index feb45f9aa..b7cfcc477 100644
--- a/clutter/x11/clutter-backend-x11.c
+++ b/clutter/x11/clutter-backend-x11.c
@@ -62,7 +62,6 @@
#include <cogl/cogl-xlib.h>
#include "clutter-backend.h"
-#include "clutter-color.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
@@ -838,7 +837,7 @@ error_handler(Display *xdpy,
*
* Traps every X error until clutter_x11_untrap_x_errors() is called.
*
- *
+ * Since: 0.6
*/
void
clutter_x11_trap_x_errors (void)
@@ -854,7 +853,7 @@ clutter_x11_trap_x_errors (void)
*
* Return value: the trapped error code, or 0 for success
*
- *
+ * Since: 0.4
*/
gint
clutter_x11_untrap_x_errors (void)
@@ -871,7 +870,7 @@ clutter_x11_untrap_x_errors (void)
*
* Return value: (transfer none): the default display
*
- *
+ * Since: 0.6
*/
Display *
clutter_x11_get_default_display (void)
@@ -906,7 +905,7 @@ clutter_x11_get_default_display (void)
* g_option_context_parse() yourself, you should also call
* clutter_x11_set_display() before g_option_context_parse().
*
- *
+ * Since: 0.8
*/
void
clutter_x11_set_display (Display *xdpy)
@@ -932,6 +931,13 @@ clutter_x11_set_display (Display *xdpy)
*
* Since XInput might not be supported by the X server, you might
* want to use clutter_x11_has_xinput() to see if support was enabled.
+ *
+ * Since: 0.8
+ *
+ * Deprecated: 1.14: This function does not do anything; XInput support
+ * is enabled by default in Clutter. Use the CLUTTER_DISABLE_XINPUT
+ * environment variable to disable XInput support and use Xlib core
+ * events instead.
*/
void
clutter_x11_enable_xinput (void)
@@ -961,7 +967,7 @@ clutter_x11_enable_xinput (void)
*
* This function should not be normally used by applications.
*
- *
+ * Since: 0.8
*/
void
clutter_x11_disable_event_retrieval (void)
@@ -983,7 +989,7 @@ clutter_x11_disable_event_retrieval (void)
*
* Return value: TRUE if event retrival has been disabled. FALSE otherwise.
*
- *
+ * Since: 0.8
*/
gboolean
clutter_x11_has_event_retrieval (void)
@@ -998,7 +1004,7 @@ clutter_x11_has_event_retrieval (void)
*
* Return value: the number of the default screen
*
- *
+ * Since: 0.6
*/
int
clutter_x11_get_default_screen (void)
@@ -1027,7 +1033,7 @@ clutter_x11_get_default_screen (void)
*
* Return value: the id of the root window
*
- *
+ * Since: 0.6
*/
Window
clutter_x11_get_root_window (void)
@@ -1056,7 +1062,7 @@ clutter_x11_get_root_window (void)
*
* Adds an event filter function.
*
- *
+ * Since: 0.6
*/
void
clutter_x11_add_filter (ClutterX11FilterFunc func,
@@ -1099,7 +1105,7 @@ clutter_x11_add_filter (ClutterX11FilterFunc func,
*
* Removes the given filter function.
*
- *
+ * Since: 0.6
*/
void
clutter_x11_remove_filter (ClutterX11FilterFunc func,
@@ -1148,12 +1154,39 @@ clutter_x11_remove_filter (ClutterX11FilterFunc func,
}
/**
+ * clutter_x11_get_input_devices:
+ *
+ * Retrieves a pointer to the list of input devices
+ *
+ * Deprecated: 1.2: Use clutter_device_manager_peek_devices() instead
+ *
+ * Since: 0.8
+ *
+ * Return value: (transfer none) (element-type Clutter.InputDevice): a
+ * pointer to the internal list of input devices; the returned list is
+ * owned by Clutter and should not be modified or freed
+ */
+const GSList *
+clutter_x11_get_input_devices (void)
+{
+ ClutterDeviceManager *manager;
+
+ manager = clutter_device_manager_get_default ();
+ if (manager == NULL)
+ return NULL;
+
+ return clutter_device_manager_peek_devices (manager);
+}
+
+/**
* clutter_x11_has_xinput:
*
* Gets whether Clutter has XInput support.
*
* Return value: %TRUE if Clutter was compiled with XInput support
* and XInput support is available at run time.
+ *
+ * Since: 0.8
*/
gboolean
clutter_x11_has_xinput (void)
@@ -1243,7 +1276,7 @@ clutter_x11_has_composite_extension (void)
* <note>This function can only be called once, and before clutter_init() is
* called.</note>
*
- *
+ * Since: 1.2
*/
void
clutter_x11_set_use_argb_visual (gboolean use_argb)
@@ -1268,7 +1301,7 @@ clutter_x11_set_use_argb_visual (gboolean use_argb)
*
* Return value: %TRUE if ARGB visuals are queried by default
*
- *
+ * Since: 1.2
*/
gboolean
clutter_x11_get_use_argb_visual (void)
@@ -1292,7 +1325,7 @@ _clutter_backend_x11_get_visual_info (ClutterBackendX11 *backend_x11)
* <varname>None</varname>. The returned value should be freed using XFree()
* when done
*
- *
+ * Since: 1.2
*/
XVisualInfo *
clutter_x11_get_visual_info (void)
diff --git a/clutter/x11/clutter-device-manager-xi2.c b/clutter/x11/clutter-device-manager-xi2.c
index c77415cee..6a06cec0d 100644
--- a/clutter/x11/clutter-device-manager-xi2.c
+++ b/clutter/x11/clutter-device-manager-xi2.c
@@ -36,7 +36,6 @@
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-event-translator.h"
-#include "clutter-keysyms.h"
#include "clutter-stage-private.h"
#include "clutter-private.h"
@@ -402,9 +401,7 @@ translate_hierarchy_event (ClutterBackendX11 *backend_x11,
for (i = 0; i < ev->num_info; i++)
{
- if (ev->info[i].flags & XIDeviceEnabled &&
- !g_hash_table_lookup (manager_xi2->devices_by_id,
- GINT_TO_POINTER (ev->info[i].deviceid)))
+ if (ev->info[i].flags & XIDeviceEnabled)
{
XIDeviceInfo *info;
int n_devices;
@@ -1385,9 +1382,6 @@ clutter_device_manager_xi2_constructed (GObject *gobject)
{
XIDeviceInfo *xi_device = &info[i];
- if (!xi_device->enabled)
- continue;
-
add_device (manager_xi2, backend_x11, xi_device, TRUE);
if (xi_device->use == XIMasterPointer ||
diff --git a/clutter/x11/clutter-event-x11.c b/clutter/x11/clutter-event-x11.c
index f1d99533d..9eedbcd2a 100644
--- a/clutter/x11/clutter-event-x11.c
+++ b/clutter/x11/clutter-event-x11.c
@@ -157,7 +157,7 @@ _clutter_x11_event_source_new (ClutterBackendX11 *backend_x11)
* any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not
* occur.
*
- *
+ * Since: 0.8
*/
ClutterX11FilterReturn
clutter_x11_handle_event (XEvent *xevent)
@@ -340,7 +340,7 @@ clutter_event_dispatch (GSource *source,
*
* Return value: a timestamp, in milliseconds
*
- *
+ * Since: 1.0
*/
Time
clutter_x11_get_current_event_time (void)
@@ -358,7 +358,7 @@ clutter_x11_get_current_event_time (void)
*
* Return value: the group id
*
- *
+ * Since: 1.4
*/
gint
clutter_x11_event_get_key_group (const ClutterEvent *event)
@@ -383,6 +383,8 @@ clutter_x11_event_get_key_group (const ClutterEvent *event)
* Retrieves the touch detail froma #ClutterEventSequence.
*
* Return value: the touch detail
+ *
+ * Since: 1.12
*/
guint
clutter_x11_event_sequence_get_touch_detail (const ClutterEventSequence *sequence)
diff --git a/clutter/x11/clutter-glx-texture-pixmap.c b/clutter/x11/clutter-glx-texture-pixmap.c
index cd97643cb..33166df4b 100644
--- a/clutter/x11/clutter-glx-texture-pixmap.c
+++ b/clutter/x11/clutter-glx-texture-pixmap.c
@@ -86,7 +86,7 @@ clutter_glx_texture_pixmap_class_init (ClutterGLXTexturePixmapClass *klass)
* Deprecated: 1.6: Use cogl_texture_pixmap_x11_is_using_tfp_extension()
* on the texture handle instead.
*
- *
+ * Since: 0.8
*/
gboolean
clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture)
@@ -109,7 +109,7 @@ clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture)
*
* Return value: A new #ClutterGLXTexturePixmap bound to the given X Pixmap
*
- *
+ * Since: 0.8
*
* Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_pixmap() instead
*/
@@ -129,7 +129,7 @@ clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap)
*
* Return value: A new #ClutterGLXTexturePixmap bound to the given X window
*
- *
+ * Since: 0.8
*
* Deprecated: 1.6: Use clutter_x11_texture_pixmap_new_with_window() instead
*/
@@ -148,7 +148,7 @@ clutter_glx_texture_pixmap_new_with_window (Window window)
*
* Return value: A new #ClutterGLXTexturePixmap
*
- *
+ * Since: 0.8
*
* Deprecated: 1.6: Use clutter_x11_texture_pixmap_new() instead
*/
diff --git a/clutter/x11/clutter-glx-texture-pixmap.h b/clutter/x11/clutter-glx-texture-pixmap.h
index a9d53e046..1563f92de 100644
--- a/clutter/x11/clutter-glx-texture-pixmap.h
+++ b/clutter/x11/clutter-glx-texture-pixmap.h
@@ -46,7 +46,7 @@ typedef struct _ClutterGLXTexturePixmapPrivate ClutterGLXTexturePixmapPrivate;
*
* The #ClutterGLXTexturePixmapClass structure contains only private data
*
- *
+ * Since: 0.8
*
* Deprecated: 1.6: Use #ClutterX11TexturePixmapClass instead
*/
@@ -61,7 +61,7 @@ struct _ClutterGLXTexturePixmapClass
*
* The #ClutterGLXTexturePixmap structure contains only private data
*
- *
+ * Since: 0.8
*
* Deprecated: 1.6: Use #ClutterX11TexturePixmap instead
*/
diff --git a/clutter/x11/clutter-stage-x11.c b/clutter/x11/clutter-stage-x11.c
index 2c2b6f41d..230172cc9 100644
--- a/clutter/x11/clutter-stage-x11.c
+++ b/clutter/x11/clutter-stage-x11.c
@@ -1258,7 +1258,7 @@ clutter_event_translator_iface_init (ClutterEventTranslatorIface *iface)
*
* Return value: An XID for the stage window.
*
- *
+ * Since: 0.4
*/
Window
clutter_x11_get_stage_window (ClutterStage *stage)
@@ -1292,7 +1292,7 @@ clutter_x11_get_stage_window_from_window (Window win)
* Return value: (transfer none): A #ClutterStage, or% NULL if a stage
* does not exist for the window
*
- *
+ * Since: 0.8
*/
ClutterStage *
clutter_x11_get_stage_from_window (Window win)
@@ -1307,6 +1307,37 @@ clutter_x11_get_stage_from_window (Window win)
return NULL;
}
+/**
+ * clutter_x11_get_stage_visual: (skip)
+ * @stage: a #ClutterStage
+ *
+ * Returns an XVisualInfo suitable for creating a foreign window for the given
+ * stage. NOTE: It doesn't do as the name may suggest, which is return the
+ * XVisualInfo that was used to create an existing window for the given stage.
+ *
+ * XXX: It might be best to deprecate this function and replace with something
+ * along the lines of clutter_backend_x11_get_foreign_visual () or perhaps
+ * clutter_stage_x11_get_foreign_visual ()
+ *
+ * Return value: (transfer full): An XVisualInfo suitable for creating a
+ * foreign stage. Use XFree() to free the returned value instead
+ *
+ * Deprecated: 1.2: Use clutter_x11_get_visual_info() instead
+ *
+ * Since: 0.4
+ */
+XVisualInfo *
+clutter_x11_get_stage_visual (ClutterStage *stage)
+{
+ ClutterBackend *backend = clutter_get_default_backend ();
+ ClutterBackendX11 *backend_x11;
+
+ g_return_val_if_fail (CLUTTER_IS_BACKEND_X11 (backend), NULL);
+ backend_x11 = CLUTTER_BACKEND_X11 (backend);
+
+ return _clutter_backend_x11_get_visual_info (backend_x11);
+}
+
typedef struct {
ClutterStageX11 *stage_x11;
cairo_rectangle_int_t geom;
@@ -1363,7 +1394,7 @@ set_foreign_window_callback (ClutterActor *actor,
*
* Return value: %TRUE if foreign window is valid
*
- *
+ * Since: 0.4
*/
gboolean
clutter_x11_set_stage_foreign (ClutterStage *stage,
diff --git a/clutter/x11/clutter-stage-x11.h b/clutter/x11/clutter-stage-x11.h
index 0450d955c..c7a7a1b3c 100644
--- a/clutter/x11/clutter-stage-x11.h
+++ b/clutter/x11/clutter-stage-x11.h
@@ -22,7 +22,10 @@
#ifndef __CLUTTER_STAGE_X11_H__
#define __CLUTTER_STAGE_X11_H__
+#include <clutter/clutter-group.h>
#include <clutter/clutter-stage.h>
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
#include "clutter-backend-x11.h"
#include "cogl/clutter-stage-cogl.h"
diff --git a/clutter/x11/clutter-x11-texture-pixmap.c b/clutter/x11/clutter-x11-texture-pixmap.c
index 917d17b50..62add1971 100644
--- a/clutter/x11/clutter-x11-texture-pixmap.c
+++ b/clutter/x11/clutter-x11-texture-pixmap.c
@@ -653,7 +653,7 @@ clutter_x11_texture_pixmap_class_init (ClutterX11TexturePixmapClass *klass)
* The ::update-area signal is emitted to ask the texture to update its
* content from its source pixmap.
*
- *
+ * Since: 0.8
*/
signals[UPDATE_AREA] =
g_signal_new (g_intern_static_string ("update-area"),
@@ -690,7 +690,7 @@ clutter_x11_texture_pixmap_class_init (ClutterX11TexturePixmapClass *klass)
* then you must also provide your own damage signal handler to
* queue a redraw that blocks this default behaviour.
*
- *
+ * Since: 1.2
*/
signals[QUEUE_DAMAGE_REDRAW] =
g_signal_new (g_intern_static_string ("queue-damage-redraw"),
@@ -733,7 +733,7 @@ clutter_x11_texture_pixmap_update_area_real (ClutterX11TexturePixmap *texture,
*
* Return value: A new #ClutterX11TexturePixmap
*
- *
+ * Since: 0.8
*/
ClutterActor *
clutter_x11_texture_pixmap_new (void)
@@ -753,7 +753,7 @@ clutter_x11_texture_pixmap_new (void)
*
* Return value: A new #ClutterX11TexturePixmap bound to the given X Pixmap
*
- *
+ * Since: 0.8
*/
ClutterActor *
clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap)
@@ -775,7 +775,7 @@ clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap)
*
* Return value: A new #ClutterX11TexturePixmap bound to the given X window.
*
- *
+ * Since: 0.8
**/
ClutterActor *
clutter_x11_texture_pixmap_new_with_window (Window window)
@@ -796,7 +796,7 @@ clutter_x11_texture_pixmap_new_with_window (Window window)
*
* Sets the X Pixmap to which the texture should be bound.
*
- *
+ * Since: 0.8
*/
void
clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
@@ -943,7 +943,7 @@ clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
*
* This function has no effect unless the XComposite extension is available.
*
- *
+ * Since: 0.8
*/
void
clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,
@@ -1136,7 +1136,7 @@ clutter_x11_texture_pixmap_sync_window_internal (ClutterX11TexturePixmap *textur
* Resets the texture's pixmap from its window, perhaps in response to the
* pixmap's invalidation as the window changed size.
*
- *
+ * Since: 0.8
*/
void
clutter_x11_texture_pixmap_sync_window (ClutterX11TexturePixmap *texture)
@@ -1218,7 +1218,7 @@ clutter_x11_texture_pixmap_destroyed (ClutterX11TexturePixmap *texture)
* the pixmap. Can be called to update the texture if the pixmap
* content has changed.
*
- *
+ * Since: 0.8
**/
void
clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
@@ -1246,7 +1246,7 @@ clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
* Enables or disables the automatic updates ot @texture in case the backing
* pixmap or window is damaged
*
- *
+ * Since: 0.8
*/
void
clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
diff --git a/clutter/x11/clutter-x11-texture-pixmap.h b/clutter/x11/clutter-x11-texture-pixmap.h
index 000951cc4..ee963551e 100644
--- a/clutter/x11/clutter-x11-texture-pixmap.h
+++ b/clutter/x11/clutter-x11-texture-pixmap.h
@@ -50,7 +50,7 @@ typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;
*
* The #ClutterX11TexturePixmap structure contains only private data
*
- *
+ * Since: 0.8
*/
struct _ClutterX11TexturePixmap
{
@@ -66,7 +66,7 @@ struct _ClutterX11TexturePixmap
*
* The #ClutterX11TexturePixmapClass structure contains only private data
*
- *
+ * Since: 0.8
*/
struct _ClutterX11TexturePixmapClass
{
diff --git a/clutter/x11/clutter-x11.h b/clutter/x11/clutter-x11.h
index 350ef318c..6913280b9 100644
--- a/clutter/x11/clutter-x11.h
+++ b/clutter/x11/clutter-x11.h
@@ -38,17 +38,11 @@
#define __CLUTTER_X11_H__
#include <glib.h>
-
-/* Include clutter-types.h conditionally; users including clutter-x11.h will
- * have to include clutter.h as well.
- */
-#ifdef CLUTTER_COMPILATION
-#include <clutter/clutter-types.h>
-#endif
-
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
+#include <clutter/clutter.h>
+#include <clutter/x11/clutter-x11-texture-pixmap.h>
G_BEGIN_DECLS
@@ -62,7 +56,7 @@ G_BEGIN_DECLS
*
* Return values for the #ClutterX11FilterFunc function.
*
- *
+ * Since: 0.6
*/
typedef enum {
CLUTTER_X11_FILTER_CONTINUE,
@@ -97,7 +91,7 @@ typedef struct _ClutterX11XInputDevice ClutterX11XInputDevice;
*
* Return value: the result of the filtering
*
- *
+ * Since: 0.6
*/
typedef ClutterX11FilterReturn (*ClutterX11FilterFunc) (XEvent *xev,
ClutterEvent *cev,
@@ -112,6 +106,9 @@ Window clutter_x11_get_root_window (void);
XVisualInfo *clutter_x11_get_visual_info (void);
void clutter_x11_set_display (Display * xdpy);
+CLUTTER_DEPRECATED_FOR(clutter_x11_get_visual_info)
+XVisualInfo *clutter_x11_get_stage_visual (ClutterStage *stage);
+
Window clutter_x11_get_stage_window (ClutterStage *stage);
gboolean clutter_x11_set_stage_foreign (ClutterStage *stage,
Window xwindow);
@@ -128,6 +125,10 @@ gboolean clutter_x11_has_event_retrieval (void);
ClutterStage *clutter_x11_get_stage_from_window (Window win);
+CLUTTER_DEPRECATED_FOR(clutter_device_manager_peek_devices)
+const GSList* clutter_x11_get_input_devices (void);
+
+CLUTTER_DEPRECATED_IN_1_14
void clutter_x11_enable_xinput (void);
gboolean clutter_x11_has_xinput (void);
diff --git a/configure.ac b/configure.ac
index b7a7c221f..48beaedae 100644
--- a/configure.ac
+++ b/configure.ac
@@ -9,7 +9,7 @@
# - increase clutter_micro_version to the next odd number
# - increase clutter_interface_version to the next odd number
m4_define([clutter_major_version], [1])
-m4_define([clutter_minor_version], [99])
+m4_define([clutter_minor_version], [15])
m4_define([clutter_micro_version], [1])
# • for stable releases: increase the interface age by 1 for each release;
@@ -43,8 +43,7 @@ m4_define([clutter_release_status],
m4_define([clutter_version], [clutter_major_version.clutter_minor_version.clutter_micro_version])
# change this only when breaking the API
-m4_define([clutter_api_version], [2.0])
-m4_define([clutter_api_version_am], [2_0])
+m4_define([clutter_api_version], [1.0])
AC_PREREQ([2.63])
@@ -67,7 +66,7 @@ AC_SUBST([CLUTTER_MINOR_VERSION], [clutter_minor_version])
AC_SUBST([CLUTTER_MICRO_VERSION], [clutter_micro_version])
AC_SUBST([CLUTTER_VERSION], [clutter_version])
AC_SUBST([CLUTTER_API_VERSION], [clutter_api_version])
-AC_SUBST([CLUTTER_API_VERSION_AM], [clutter_api_version_am])
+AC_SUBST([CLUTTER_API_VERSION_AM], [$CLUTTER_MAJOR_VERSION\_0])
AC_SUBST([CLUTTER_RELEASE_STATUS], [clutter_release_status])
m4_define([lt_current], [m4_eval(100 * clutter_minor_version + clutter_micro_version - clutter_interface_age)])
@@ -192,12 +191,6 @@ AC_ARG_ENABLE([Bsymbolic],
AS_IF([test "x$enable_Bsymbolic" = "xyes"], [CLUTTER_LINK_FLAGS=-Wl[,]-Bsymbolic-functions])
AC_SUBST(CLUTTER_LINK_FLAGS)
-AC_ARG_ENABLE(installed_tests,
- AS_HELP_STRING([--enable-installed-tests],
- [Install test programs (default: no)]),,
- [enable_installed_tests=no])
-AM_CONDITIONAL(ENABLE_INSTALLED_TESTS, test x$enable_installed_tests = xyes)
-
AC_CACHE_SAVE
dnl ========================================================================
@@ -1133,7 +1126,7 @@ dnl === I18N ==================================================================
AM_GNU_GETTEXT_VERSION([0.17])
AM_GNU_GETTEXT([external])
-GETTEXT_PACKAGE="clutter-2.0"
+GETTEXT_PACKAGE="clutter-1.0"
AC_SUBST(GETTEXT_PACKAGE)
AC_DEFINE_UNQUOTED([GETTEXT_PACKAGE],
["$GETTEXT_PACKAGE"],
@@ -1199,9 +1192,9 @@ AC_CONFIG_FILES([
doc/Makefile
doc/reference/Makefile
doc/reference/clutter/Makefile
- doc/reference/clutter/clutter2-docs.xml
+ doc/reference/clutter/clutter-docs.xml
doc/reference/cally/Makefile
- doc/reference/cally/cally2-docs.xml
+ doc/reference/cally/cally-docs.xml
doc/common/Makefile
doc/cookbook/Makefile
doc/cookbook/clutter-cookbook.xml
diff --git a/doc/cookbook/examples/Makefile.am b/doc/cookbook/examples/Makefile.am
index 410d958e6..054128f7b 100644
--- a/doc/cookbook/examples/Makefile.am
+++ b/doc/cookbook/examples/Makefile.am
@@ -129,7 +129,7 @@ ui_data = \
$(srcdir)/script-ui.json \
$(NULL)
-examplesdir = $(datadir)/clutter-2.0/cookbook/examples
+examplesdir = $(datadir)/clutter-1.0/cookbook/examples
examples_DATA = $(uidata) $(srcdir)/*.c $(srcdir)/*.h
-include $(top_srcdir)/build/autotools/Makefile.am.gitignore
diff --git a/doc/cookbook/examples/events-pointer-motion-scribbler.c b/doc/cookbook/examples/events-pointer-motion-scribbler.c
index b3af8e243..4d5168dc9 100644
--- a/doc/cookbook/examples/events-pointer-motion-scribbler.c
+++ b/doc/cookbook/examples/events-pointer-motion-scribbler.c
@@ -16,7 +16,7 @@ static void
_convert_clutter_path_node_to_cogl_path (const ClutterPathNode *node,
gpointer data)
{
- ClutterPoint knot;
+ ClutterKnot knot;
g_return_if_fail (node != NULL);
@@ -25,12 +25,12 @@ _convert_clutter_path_node_to_cogl_path (const ClutterPathNode *node,
case CLUTTER_PATH_MOVE_TO:
knot = node->points[0];
cogl_path_move_to (knot.x, knot.y);
- g_debug ("move to %f, %f", knot.x, knot.y);
+ g_debug ("move to %d, %d", knot.x, knot.y);
break;
case CLUTTER_PATH_LINE_TO:
knot = node->points[0];
cogl_path_line_to (knot.x, knot.y);
- g_debug ("line to %f, %f", knot.x, knot.y);
+ g_debug ("line to %d, %d", knot.x, knot.y);
break;
default:
break;
diff --git a/doc/cookbook/examples/events-pointer-motion-stacked.c b/doc/cookbook/examples/events-pointer-motion-stacked.c
index a03df3e30..f92fa0298 100644
--- a/doc/cookbook/examples/events-pointer-motion-stacked.c
+++ b/doc/cookbook/examples/events-pointer-motion-stacked.c
@@ -7,6 +7,8 @@
*
* but when the pointer is over the overlap between red and green,
* signals are emitted by green
+ *
+ * gcc -g -O0 -o stacked-actors-and-events stacked-actors-and-events.c `pkg-config --libs --cflags clutter-1.0 glib-2.0` -lm
*/
#include <clutter/clutter.h>
diff --git a/doc/cookbook/introduction.xml b/doc/cookbook/introduction.xml
index b176d3dd8..ee9ac1b1c 100644
--- a/doc/cookbook/introduction.xml
+++ b/doc/cookbook/introduction.xml
@@ -84,7 +84,7 @@
<title>Compiling the examples</title>
<para>This document comes with full examples, usually stored
- on disk in <filename><emphasis>datadir</emphasis>/clutter-2.0/cookbook/examples</filename>
+ on disk in <filename><emphasis>datadir</emphasis>/clutter-1.0/cookbook/examples</filename>
directory.</para>
<para>Each example can be compiled using:</para>
@@ -92,9 +92,9 @@
<informalexample>
<programlisting>
cc \
- `pkg-config --cflags clutter-2.0` \
+ `pkg-config --cflags clutter-1.0` \
-o <emphasis>example</emphasis> <emphasis>example</emphasis>.c \
- `pkg-config --libs clutter-2.0`
+ `pkg-config --libs clutter-1.0`
</programlisting>
</informalexample>
diff --git a/doc/reference/cally/Makefile.am b/doc/reference/cally/Makefile.am
index c7ea7cc82..797d463e6 100644
--- a/doc/reference/cally/Makefile.am
+++ b/doc/reference/cally/Makefile.am
@@ -1,12 +1,15 @@
## Process this file with automake to produce Makefile.in
+# We require automake 1.6 at least.
+AUTOMAKE_OPTIONS = 1.6
+
# This is a blank Makefile.am for using gtk-doc.
# Copy this to your project's API docs directory and modify the variables to
# suit your project. See the GTK+ Makefiles in gtk+/docs/reference for examples
# of using the various options.
# The name of the module, e.g. 'glib'.
-DOC_MODULE=cally2
+DOC_MODULE=cally
# The top-level SGML file. You can change this if you want to.
DOC_MAIN_SGML_FILE=$(DOC_MODULE)-docs.xml
diff --git a/doc/reference/cally/cally2-docs.xml.in b/doc/reference/cally/cally-docs.xml.in
index 65f6a878e..65f6a878e 100644
--- a/doc/reference/cally/cally2-docs.xml.in
+++ b/doc/reference/cally/cally-docs.xml.in
diff --git a/doc/reference/cally/cally2-sections.txt b/doc/reference/cally/cally-sections.txt
index 53624c011..53624c011 100644
--- a/doc/reference/cally/cally2-sections.txt
+++ b/doc/reference/cally/cally-sections.txt
diff --git a/doc/reference/cally/cally2.types b/doc/reference/cally/cally.types
index d5a1d677a..085efc2bb 100644
--- a/doc/reference/cally/cally2.types
+++ b/doc/reference/cally/cally.types
@@ -1,6 +1,9 @@
cally_actor_get_type
cally_clone_get_type
+cally_group_get_type
+cally_rectangle_get_type
cally_root_get_type
cally_stage_get_type
cally_text_get_type
+cally_texture_get_type
cally_util_get_type
diff --git a/doc/reference/clutter/Makefile.am b/doc/reference/clutter/Makefile.am
index 595e0ffc2..0fb073746 100644
--- a/doc/reference/clutter/Makefile.am
+++ b/doc/reference/clutter/Makefile.am
@@ -1,4 +1,4 @@
-DOC_MODULE = clutter2
+DOC_MODULE = clutter
DOC_MAIN_SGML_FILE = $(DOC_MODULE)-docs.xml
# The directory containing the source code. Relative to $(srcdir).
@@ -38,11 +38,12 @@ HFILE_GLOB = \
$(top_srcdir)/clutter/*.h \
$(top_builddir)/clutter/*.h \
$(top_srcdir)/clutter/x11/clutter-x11.h \
+ $(top_srcdir)/clutter/x11/clutter-x11-texture-pixmap.h \
+ $(top_srcdir)/clutter/x11/clutter-glx-texture-pixmap.h \
$(top_srcdir)/clutter/egl/clutter-egl.h \
$(top_srcdir)/clutter/cex100/clutter-cex100.h \
$(top_srcdir)/clutter/win32/clutter-win32.h \
$(top_srcdir)/clutter/gdk/clutter-gdk.h \
- $(top_srcdir)/clutter/wayland/clutter-wayland.h \
$(top_srcdir)/clutter/wayland/clutter-wayland-compositor.h \
$(top_srcdir)/clutter/wayland/clutter-wayland-surface.h
@@ -78,6 +79,7 @@ IGNORE_HFILES = \
clutter-gesture-action-private.h \
clutter-id-pool.h \
clutter-keysyms.h \
+ clutter-keysyms-compat.h \
clutter-keysyms-table.h \
clutter-marshal.h \
clutter-master-clock.h \
@@ -105,11 +107,12 @@ IGNORE_HFILES = \
EXTRA_HFILES = \
$(top_srcdir)/clutter/x11/clutter-x11.h \
+ $(top_srcdir)/clutter/x11/clutter-x11-texture-pixmap.h \
+ $(top_srcdir)/clutter/x11/clutter-glx-texture-pixmap.h \
$(top_srcdir)/clutter/egl/clutter-egl.h \
$(top_srcdir)/clutter/cex100/clutter-cex100.h \
$(top_srcdir)/clutter/win32/clutter-win32.h \
$(top_srcdir)/clutter/gdk/clutter-gdk.h \
- $(top_srcdir)/clutter/wayland/clutter-wayland.h \
$(top_srcdir)/clutter/wayland/clutter-wayland-compositor.h \
$(top_srcdir)/clutter/wayland/clutter-wayland-surface.h
@@ -140,7 +143,11 @@ content_files = \
glossary.xml \
clutter-overview.xml \
building-clutter.xml \
- running-clutter.xml
+ running-clutter.xml \
+ migrating-ClutterAnimation.xml \
+ migrating-ClutterBehaviour.xml \
+ migrating-ClutterEffect.xml \
+ migrating-ClutterPath.xml
# SGML files where gtk-doc abbrevations (#GtkWidget) are expanded
# These files must be listed here *and* in content_files
@@ -149,7 +156,11 @@ expand_content_files = \
glossary.xml \
clutter-overview.xml \
building-clutter.xml \
- running-clutter.xml
+ running-clutter.xml \
+ migrating-ClutterAnimation.xml \
+ migrating-ClutterBehaviour.xml \
+ migrating-ClutterEffect.xml \
+ migrating-ClutterPath.xml
# CFLAGS and LDFLAGS for compiling gtkdoc-scangobj with your library.
# Only needed if you are using gtkdoc-scangobj to dynamically query widget
diff --git a/doc/reference/clutter/clutter2-docs.xml.in b/doc/reference/clutter/clutter-docs.xml.in
index e0d8794d8..032f6931b 100644
--- a/doc/reference/clutter/clutter2-docs.xml.in
+++ b/doc/reference/clutter/clutter-docs.xml.in
@@ -59,6 +59,7 @@
<xi:include href="xml/clutter-actor.xml"/>
<xi:include href="xml/clutter-container.xml"/>
<xi:include href="xml/clutter-child-meta.xml"/>
+ <xi:include href="xml/clutter-media.xml"/>
<xi:include href="xml/clutter-layout-manager.xml"/>
<xi:include href="xml/clutter-layout-meta.xml"/>
<xi:include href="xml/clutter-actor-meta.xml"/>
@@ -71,6 +72,7 @@
<chapter>
<title>Base actors</title>
<xi:include href="xml/clutter-stage.xml"/>
+ <xi:include href="xml/clutter-texture.xml"/>
<xi:include href="xml/clutter-clone.xml"/>
<xi:include href="xml/clutter-text.xml"/>
<xi:include href="xml/clutter-scroll-actor.xml"/>
@@ -182,6 +184,7 @@
<xi:include href="xml/clutter-stage-manager.xml"/>
<xi:include href="xml/clutter-text-buffer.xml"/>
<xi:include href="xml/clutter-units.xml"/>
+ <xi:include href="xml/clutter-util.xml"/>
<xi:include href="xml/clutter-version.xml"/>
</chapter>
@@ -213,15 +216,54 @@
<xi:include href="xml/clutter-backend.xml"/>
<xi:include href="xml/clutter-x11.xml"/>
+ <xi:include href="xml/clutter-x11-texture-pixmap.xml"/>
+ <xi:include href="xml/clutter-glx-texture-pixmap.xml"/>
<xi:include href="xml/clutter-win32.xml"/>
<xi:include href="xml/clutter-egl.xml"/>
<xi:include href="xml/clutter-cex100.xml"/>
<xi:include href="xml/clutter-gdk.xml"/>
- <xi:include href="xml/clutter-wayland.xml"/>
<xi:include href="xml/clutter-wayland-compositor.xml"/>
<xi:include href="xml/clutter-wayland-surface.xml"/>
</part>
+ <part id="migration">
+ <title>Migrating from previous version of Clutter</title>
+
+ <partintro>
+ <part>This section describes the changes that need to be
+ done in applications using Clutter to use new features or
+ to migrate from old, deprecated API to the new ones.</part>
+ </partintro>
+
+ <xi:include href="xml/migrating-ClutterEffect.xml"/>
+ <xi:include href="xml/migrating-ClutterPath.xml"/>
+ <xi:include href="xml/migrating-ClutterBehaviour.xml"/>
+ <xi:include href="xml/migrating-ClutterAnimation.xml"/>
+
+ </part>
+
+ <part id="deprecated">
+ <title>Deprecated Classes</title>
+
+ <xi:include href="xml/clutter-alpha.xml"/>
+ <xi:include href="xml/clutter-animation.xml"/>
+ <xi:include href="xml/clutter-animator.xml"/>
+ <xi:include href="xml/clutter-behaviour.xml"/>
+ <xi:include href="xml/clutter-behaviour-depth.xml"/>
+ <xi:include href="xml/clutter-behaviour-ellipse.xml"/>
+ <xi:include href="xml/clutter-behaviour-opacity.xml"/>
+ <xi:include href="xml/clutter-behaviour-path.xml"/>
+ <xi:include href="xml/clutter-behaviour-rotate.xml"/>
+ <xi:include href="xml/clutter-behaviour-scale.xml"/>
+ <xi:include href="xml/clutter-box.xml"/>
+ <xi:include href="xml/clutter-cairo-texture.xml"/>
+ <xi:include href="xml/clutter-group.xml"/>
+ <xi:include href="xml/clutter-rectangle.xml"/>
+ <xi:include href="xml/clutter-score.xml"/>
+ <xi:include href="xml/clutter-shader.xml"/>
+ <xi:include href="xml/clutter-state.xml"/>
+ </part>
+
<part id="clutterobjects">
<title>Clutter Actors and Objects</title>
@@ -255,6 +297,66 @@
<xi:include href="xml/api-index-deprecated.xml"><xi:fallback /></xi:include>
</index>
+ <index role="0.2">
+ <title>Index of new symbols in 0.2</title>
+ <xi:include href="xml/api-index-0.2.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="0.4">
+ <title>Index of new symbols in 0.4</title>
+ <xi:include href="xml/api-index-0.4.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="0.6">
+ <title>Index of new symbols in 0.6</title>
+ <xi:include href="xml/api-index-0.6.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="0.8">
+ <title>Index of new symbols in 0.8</title>
+ <xi:include href="xml/api-index-0.8.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.0">
+ <title>Index of new symbols in 1.0</title>
+ <xi:include href="xml/api-index-1.0.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.2">
+ <title>Index of new symbols in 1.2</title>
+ <xi:include href="xml/api-index-1.2.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.4">
+ <title>Index of new symbols in 1.4</title>
+ <xi:include href="xml/api-index-1.4.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.6">
+ <title>Index of new symbols in 1.6</title>
+ <xi:include href="xml/api-index-1.6.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.8">
+ <title>Index of new symbols in 1.8</title>
+ <xi:include href="xml/api-index-1.8.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.10">
+ <title>Index of new symbols in 1.10</title>
+ <xi:include href="xml/api-index-1.10.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.12">
+ <title>Index of new symbols in 1.12</title>
+ <xi:include href="xml/api-index-1.12.xml"><xi:fallback /></xi:include>
+ </index>
+
+ <index role="1.14">
+ <title>Index of new symbols in 1.14</title>
+ <xi:include href="xml/api-index-1.14.xml"><xi:fallback /></xi:include>
+ </index>
+
<appendix id="license">
<title>License</title>
diff --git a/doc/reference/clutter/clutter2-sections.txt b/doc/reference/clutter/clutter-sections.txt
index d22ec350a..1fd6837c6 100644
--- a/doc/reference/clutter/clutter2-sections.txt
+++ b/doc/reference/clutter/clutter-sections.txt
@@ -1,4 +1,34 @@
<SECTION>
+<FILE>clutter-media</FILE>
+<TITLE>ClutterMedia</TITLE>
+ClutterMedia
+ClutterMediaIface
+clutter_media_set_uri
+clutter_media_get_uri
+clutter_media_set_playing
+clutter_media_get_playing
+clutter_media_set_progress
+clutter_media_get_progress
+clutter_media_set_subtitle_uri
+clutter_media_get_subtitle_uri
+clutter_media_set_subtitle_font_name
+clutter_media_get_subtitle_font_name
+clutter_media_set_audio_volume
+clutter_media_get_audio_volume
+clutter_media_get_can_seek
+clutter_media_get_buffer_fill
+clutter_media_get_duration
+clutter_media_set_filename
+<SUBSECTION Standard>
+CLUTTER_MEDIA
+CLUTTER_IS_MEDIA
+CLUTTER_TYPE_MEDIA
+CLUTTER_MEDIA_GET_INTERFACE
+<SUBSECTION Private>
+clutter_media_get_type
+</SECTION>
+
+<SECTION>
<FILE>clutter-units</FILE>
<TITLE>Unit conversion</TITLE>
ClutterUnitType
@@ -40,6 +70,70 @@ clutter_units_pt
</SECTION>
<SECTION>
+<FILE>clutter-behaviour</FILE>
+<TITLE>ClutterBehaviour</TITLE>
+ClutterBehaviour
+ClutterBehaviourClass
+clutter_behaviour_apply
+clutter_behaviour_remove
+clutter_behaviour_remove_all
+clutter_behaviour_is_applied
+ClutterBehaviourForeachFunc
+clutter_behaviour_actors_foreach
+clutter_behaviour_get_actors
+clutter_behaviour_get_n_actors
+clutter_behaviour_get_nth_actor
+clutter_behaviour_get_alpha
+clutter_behaviour_set_alpha
+<SUBSECTION Standard>
+CLUTTER_BEHAVIOUR
+CLUTTER_IS_BEHAVIOUR
+CLUTTER_TYPE_BEHAVIOUR
+CLUTTER_BEHAVIOUR_CLASS
+CLUTTER_IS_BEHAVIOUR_CLASS
+CLUTTER_BEHAVIOUR_GET_CLASS
+<SUBSECTION Private>
+ClutterBehaviourPrivate
+clutter_behaviour_get_type
+</SECTION>
+
+<SECTION>
+<FILE>clutter-alpha</FILE>
+<TITLE>ClutterAlpha</TITLE>
+ClutterAlpha
+ClutterAlphaClass
+ClutterAlphaFunc
+clutter_alpha_new
+clutter_alpha_new_full
+clutter_alpha_new_with_func
+clutter_alpha_set_timeline
+clutter_alpha_get_timeline
+clutter_alpha_set_mode
+clutter_alpha_get_mode
+clutter_alpha_get_alpha
+
+<SUBSECTION>
+clutter_alpha_set_func
+clutter_alpha_set_closure
+
+<SUBSECTION>
+clutter_alpha_register_closure
+clutter_alpha_register_func
+
+<SUBSECTION Standard>
+CLUTTER_ALPHA
+CLUTTER_IS_ALPHA
+CLUTTER_TYPE_ALPHA
+CLUTTER_ALPHA_CLASS
+CLUTTER_IS_ALPHA_CLASS
+CLUTTER_ALPHA_GET_CLASS
+
+<SUBSECTION Private>
+ClutterAlphaPrivate
+clutter_alpha_get_type
+</SECTION>
+
+<SECTION>
<FILE>clutter-clone</FILE>
<TITLE>ClutterClone</TITLE>
ClutterClone
@@ -60,10 +154,47 @@ clutter_clone_get_type
</SECTION>
<SECTION>
+<FILE>clutter-group</FILE>
+<TITLE>ClutterGroup</TITLE>
+ClutterGroup
+ClutterGroupClass
+clutter_group_new
+clutter_group_remove_all
+clutter_group_get_n_children
+clutter_group_get_nth_child
+<SUBSECTION Standard>
+CLUTTER_GROUP
+CLUTTER_IS_GROUP
+CLUTTER_TYPE_GROUP
+CLUTTER_GROUP_CLASS
+CLUTTER_IS_GROUP_CLASS
+CLUTTER_GROUP_GET_CLASS
+<SUBSECTION Private>
+ClutterGroupPrivate
+clutter_group_get_type
+clutter_group_add
+</SECTION>
+
+<SECTION>
<FILE>clutter-container</FILE>
<TITLE>ClutterContainer</TITLE>
ClutterContainer
ClutterContainerIface
+clutter_container_add_actor
+clutter_container_add
+clutter_container_add_valist
+clutter_container_remove_actor
+clutter_container_remove
+clutter_container_remove_valist
+clutter_container_get_children
+clutter_container_foreach
+clutter_container_foreach_with_internals
+
+<SUBSECTION>
+clutter_container_find_child_by_name
+clutter_container_raise_child
+clutter_container_lower_child
+clutter_container_sort_depth_order
<SUBSECTION>
clutter_container_class_find_child_property
@@ -107,6 +238,31 @@ clutter_child_meta_get_type
</SECTION>
<SECTION>
+<FILE>clutter-rectangle</FILE>
+<TITLE>ClutterRectangle</TITLE>
+ClutterRectangle
+ClutterRectangleClass
+clutter_rectangle_new
+clutter_rectangle_new_with_color
+clutter_rectangle_get_color
+clutter_rectangle_set_color
+clutter_rectangle_get_border_color
+clutter_rectangle_set_border_color
+clutter_rectangle_get_border_width
+clutter_rectangle_set_border_width
+<SUBSECTION Standard>
+CLUTTER_RECTANGLE
+CLUTTER_IS_RECTANGLE
+CLUTTER_TYPE_RECTANGLE
+CLUTTER_RECTANGLE_CLASS
+CLUTTER_IS_RECTANGLE_CLASS
+CLUTTER_RECTANGLE_GET_CLASS
+<SUBSECTION Private>
+ClutterRectanglePrivate
+clutter_rectangle_get_type
+</SECTION>
+
+<SECTION>
<FILE>clutter-actor</FILE>
<TITLE>ClutterActor</TITLE>
CLUTTER_ACTOR_SET_FLAGS
@@ -129,10 +285,13 @@ clutter_actor_unset_flags
clutter_actor_get_flags
clutter_actor_set_name
clutter_actor_get_name
+clutter_actor_get_gid
<SUBSECTION>
clutter_actor_show
+clutter_actor_show_all
clutter_actor_hide
+clutter_actor_hide_all
clutter_actor_realize
clutter_actor_unrealize
clutter_actor_paint
@@ -154,6 +313,7 @@ clutter_actor_allocate_available_size
clutter_actor_allocate_align_fill
clutter_actor_set_allocation
clutter_actor_get_allocation_box
+clutter_actor_get_allocation_geometry
clutter_actor_get_allocation_vertices
clutter_actor_get_preferred_size
clutter_actor_get_preferred_width
@@ -193,6 +353,8 @@ clutter_actor_set_background_color
clutter_actor_get_background_color
<SUBSECTION>
+clutter_actor_set_geometry
+clutter_actor_get_geometry
clutter_actor_set_size
clutter_actor_get_size
clutter_actor_set_position
@@ -219,7 +381,6 @@ clutter_actor_get_scale
clutter_actor_set_scale_z
clutter_actor_get_scale_z
clutter_actor_is_scaled
-ClutterRotateAxis
clutter_actor_set_rotation_angle
clutter_actor_get_rotation_angle
clutter_actor_is_rotated
@@ -351,6 +512,39 @@ clutter_actor_get_effects
clutter_actor_get_effect
clutter_actor_clear_effects
+<SUBSECTION>
+clutter_actor_set_scale_full
+clutter_actor_set_scale_with_gravity
+clutter_actor_get_scale_center
+clutter_actor_get_scale_gravity
+clutter_actor_set_depth
+clutter_actor_get_depth
+clutter_actor_push_internal
+clutter_actor_pop_internal
+clutter_actor_set_parent
+clutter_actor_reparent
+clutter_actor_unparent
+clutter_actor_raise
+clutter_actor_lower
+clutter_actor_raise_top
+clutter_actor_lower_bottom
+clutter_actor_set_shader
+clutter_actor_get_shader
+clutter_actor_set_shader_param
+clutter_actor_set_shader_param_float
+clutter_actor_set_shader_param_int
+clutter_actor_set_anchor_point
+clutter_actor_get_anchor_point
+clutter_actor_set_anchor_point_from_gravity
+clutter_actor_get_anchor_point_gravity
+clutter_actor_move_anchor_point
+clutter_actor_move_anchor_point_from_gravity
+clutter_actor_set_rotation
+clutter_actor_get_rotation
+clutter_actor_set_z_rotation_from_gravity
+clutter_actor_get_z_rotation_gravity
+clutter_actor_get_transformation_matrix
+
<SUBSECTION Standard>
CLUTTER_TYPE_MARGIN
CLUTTER_ACTOR
@@ -368,13 +562,77 @@ clutter_margin_get_type
</SECTION>
<SECTION>
+<FILE>clutter-texture</FILE>
+<TITLE>ClutterTexture</TITLE>
+ClutterTexture
+ClutterTextureClass
+ClutterTextureFlags
+ClutterTextureQuality
+clutter_texture_new
+clutter_texture_new_from_file
+clutter_texture_new_from_actor
+
+<SUBSECTION>
+CLUTTER_TEXTURE_ERROR
+ClutterTextureError
+clutter_texture_set_from_file
+clutter_texture_set_from_rgb_data
+clutter_texture_set_from_yuv_data
+clutter_texture_set_area_from_rgb_data
+
+<SUBSECTION>
+clutter_texture_get_base_size
+clutter_texture_get_pixel_format
+clutter_texture_get_max_tile_waste
+
+<SUBSECTION>
+clutter_texture_get_filter_quality
+clutter_texture_set_filter_quality
+clutter_texture_get_cogl_texture
+clutter_texture_set_cogl_texture
+clutter_texture_get_cogl_material
+clutter_texture_set_cogl_material
+clutter_texture_get_sync_size
+clutter_texture_set_sync_size
+clutter_texture_get_repeat
+clutter_texture_set_repeat
+clutter_texture_get_keep_aspect_ratio
+clutter_texture_set_keep_aspect_ratio
+clutter_texture_get_load_async
+clutter_texture_set_load_async
+clutter_texture_get_load_data_async
+clutter_texture_set_load_data_async
+clutter_texture_get_pick_with_alpha
+clutter_texture_set_pick_with_alpha
+
+<SUBSECTION Standard>
+CLUTTER_TEXTURE
+CLUTTER_IS_TEXTURE
+CLUTTER_TYPE_TEXTURE
+CLUTTER_TEXTURE_CLASS
+CLUTTER_IS_TEXTURE_CLASS
+CLUTTER_TEXTURE_GET_CLASS
+
+<SUBSECTION Private>
+ClutterTexturePrivate
+clutter_texture_error_quark
+clutter_texture_get_type
+</SECTION>
+
+<SECTION>
<FILE>clutter-stage</FILE>
<TITLE>ClutterStage</TITLE>
ClutterStage
ClutterStageClass
+CLUTTER_STAGE_WIDTH
+CLUTTER_STAGE_HEIGHT
+clutter_stage_get_default
clutter_stage_new
+clutter_stage_is_default
<SUBSECTION>
+clutter_stage_set_color
+clutter_stage_get_color
clutter_stage_set_fullscreen
clutter_stage_get_fullscreen
clutter_stage_show_cursor
@@ -384,6 +642,7 @@ clutter_stage_get_actor_at_pos
clutter_stage_ensure_current
clutter_stage_ensure_viewport
clutter_stage_ensure_redraw
+clutter_stage_queue_redraw
clutter_actor_queue_redraw_with_clip
clutter_stage_event
clutter_stage_set_key_focus
@@ -414,6 +673,13 @@ clutter_stage_get_title
clutter_stage_set_user_resizable
clutter_stage_get_user_resizable
+<SUBSECTION>
+ClutterFog
+clutter_stage_set_use_fog
+clutter_stage_get_use_fog
+clutter_stage_set_fog
+clutter_stage_get_fog
+
<SUBSECTION Standard>
CLUTTER_STAGE
CLUTTER_IS_STAGE
@@ -438,6 +704,7 @@ clutter_stage_add
ClutterTimeline
ClutterTimelineClass
clutter_timeline_new
+clutter_timeline_clone
<SUBSECTION>
clutter_timeline_set_duration
@@ -463,6 +730,8 @@ ClutterTimelineProgressFunc
clutter_timeline_set_progress_func
clutter_timeline_get_duration_hint
clutter_timeline_get_current_repeat
+clutter_timeline_set_loop
+clutter_timeline_get_loop
<SUBSECTION>
clutter_timeline_start
@@ -498,6 +767,29 @@ clutter_timeline_do_tick
</SECTION>
<SECTION>
+<FILE>clutter-behaviour-path</FILE>
+<TITLE>ClutterBehaviourPath</TITLE>
+ClutterBehaviourPath
+ClutterBehaviourPathClass
+clutter_behaviour_path_new
+clutter_behaviour_path_new_with_description
+clutter_behaviour_path_new_with_knots
+clutter_behaviour_path_set_path
+clutter_behaviour_path_get_path
+
+<SUBSECTION Standard>
+CLUTTER_BEHAVIOUR_PATH
+CLUTTER_IS_BEHAVIOUR_PATH
+CLUTTER_TYPE_BEHAVIOUR_PATH
+CLUTTER_BEHAVIOUR_PATH_CLASS
+CLUTTER_IS_BEHAVIOUR_PATH_CLASS
+CLUTTER_BEHAVIOUR_PATH_GET_CLASS
+<SUBSECTION Private>
+ClutterBehaviourPathPrivate
+clutter_behaviour_path_get_type
+</SECTION>
+
+<SECTION>
<FILE>clutter-path</FILE>
<TITLE>ClutterPath</TITLE>
ClutterPath
@@ -557,13 +849,124 @@ clutter_path_node_get_type
</SECTION>
<SECTION>
+<FILE>clutter-behaviour-opacity</FILE>
+<TITLE>ClutterBehaviourOpacity</TITLE>
+ClutterBehaviourOpacity
+ClutterBehaviourOpacityClass
+clutter_behaviour_opacity_new
+clutter_behaviour_opacity_set_bounds
+clutter_behaviour_opacity_get_bounds
+<SUBSECTION Standard>
+CLUTTER_BEHAVIOUR_OPACITY
+CLUTTER_IS_BEHAVIOUR_OPACITY
+CLUTTER_TYPE_BEHAVIOUR_OPACITY
+CLUTTER_BEHAVIOUR_OPACITY_CLASS
+CLUTTER_IS_BEHAVIOUR_OPACITY_CLASS
+CLUTTER_BEHAVIOUR_OPACITY_GET_CLASS
+<SUBSECTION Private>
+ClutterBehaviourOpacityPrivate
+clutter_behaviour_opacity_get_type
+</SECTION>
+
+<SECTION>
+<FILE>clutter-behaviour-rotate</FILE>
+<TITLE>ClutterBehaviourRotate</TITLE>
+ClutterRotateAxis
+ClutterRotateDirection
+ClutterBehaviourRotate
+ClutterBehaviourRotateClass
+clutter_behaviour_rotate_new
+clutter_behaviour_rotate_set_axis
+clutter_behaviour_rotate_get_axis
+clutter_behaviour_rotate_set_direction
+clutter_behaviour_rotate_get_direction
+clutter_behaviour_rotate_set_bounds
+clutter_behaviour_rotate_get_bounds
+clutter_behaviour_rotate_set_center
+clutter_behaviour_rotate_get_center
+<SUBSECTION Standard>
+CLUTTER_TYPE_BEHAVIOUR_ROTATE
+CLUTTER_BEHAVIOUR_ROTATE
+CLUTTER_IS_BEHAVIOUR_ROTATE
+CLUTTER_BEHAVIOUR_ROTATE_CLASS
+CLUTTER_IS_BEHAVIOUR_ROTATE_CLASS
+CLUTTER_BEHAVIOUR_ROTATE_GET_CLASS
+<SUBSECTION Private>
+ClutterBehaviourRotatePrivate
+clutter_behaviour_rotate_get_type
+</SECTION>
+
+<SECTION>
+<FILE>clutter-behaviour-scale</FILE>
+<TITLE>ClutterBehaviourScale</TITLE>
+ClutterGravity
+ClutterBehaviourScale
+ClutterBehaviourScaleClass
+clutter_behaviour_scale_new
+clutter_behaviour_scale_set_bounds
+clutter_behaviour_scale_get_bounds
+<SUBSECTION Standard>
+CLUTTER_BEHAVIOUR_SCALE
+CLUTTER_IS_BEHAVIOUR_SCALE
+CLUTTER_TYPE_BEHAVIOUR_SCALE
+CLUTTER_BEHAVIOUR_SCALE_CLASS
+CLUTTER_IS_BEHAVIOUR_SCALE_CLASS
+CLUTTER_BEHAVIOUR_SCALE_GET_CLASS
+<SUBSECTION Private>
+ClutterBehaviourScalePrivate
+clutter_behaviour_scale_get_type
+</SECTION>
+
+<SECTION>
+<FILE>clutter-behaviour-ellipse</FILE>
+<TITLE>ClutterBehaviourEllipse</TITLE>
+ClutterBehaviourEllipse
+ClutterBehaviourEllipseClass
+clutter_behaviour_ellipse_new
+clutter_behaviour_ellipse_set_center
+clutter_behaviour_ellipse_get_center
+clutter_behaviour_ellipse_set_angle_start
+clutter_behaviour_ellipse_get_angle_start
+clutter_behaviour_ellipse_set_angle_end
+clutter_behaviour_ellipse_get_angle_end
+clutter_behaviour_ellipse_set_angle_tilt
+clutter_behaviour_ellipse_get_angle_tilt
+clutter_behaviour_ellipse_set_height
+clutter_behaviour_ellipse_get_height
+clutter_behaviour_ellipse_set_width
+clutter_behaviour_ellipse_get_width
+clutter_behaviour_ellipse_set_tilt
+clutter_behaviour_ellipse_get_tilt
+clutter_behaviour_ellipse_set_direction
+clutter_behaviour_ellipse_get_direction
+<SUBSECTION Standard>
+CLUTTER_TYPE_BEHAVIOUR_ELLIPSE
+CLUTTER_BEHAVIOUR_ELLIPSE
+CLUTTER_BEHAVIOUR_ELLIPSE_CLASS
+CLUTTER_IS_BEHAVIOUR_ELLIPSE
+CLUTTER_IS_BEHAVIOUR_ELLIPSE_CLASS
+CLUTTER_BEHAVIOUR_ELLIPSE_GET_CLASS
+<SUBSECTION Private>
+ClutterBehaviourEllipsePrivate
+clutter_behaviour_ellipse_get_type
+</SECTION>
+
+
+<SECTION>
<FILE>clutter-backend</FILE>
<TITLE>ClutterBackend</TITLE>
ClutterBackend
clutter_get_default_backend
+clutter_backend_set_resolution
clutter_backend_get_resolution
+clutter_backend_set_double_click_time
+clutter_backend_get_double_click_time
+clutter_backend_set_double_click_distance
+clutter_backend_get_double_click_distance
clutter_backend_set_font_options
clutter_backend_get_font_options
+clutter_backend_set_font_name
+clutter_backend_get_font_name
clutter_backend_get_cogl_context
<SUBSECTION>
@@ -582,6 +985,35 @@ clutter_backend_get_type
</SECTION>
<SECTION>
+<FILE>clutter-util</FILE>
+<TITLE>Utilities</TITLE>
+clutter_util_next_p2
+
+<SUBSECTION>
+clutter_timeout_pool_new
+clutter_timeout_pool_add
+clutter_timeout_pool_remove
+
+<SUBSECTION>
+clutter_frame_source_add
+clutter_frame_source_add_full
+
+<SUBSECTION>
+ClutterParamSpecFixed
+clutter_param_spec_fixed
+CLUTTER_VALUE_HOLDS_FIXED
+clutter_value_set_fixed
+clutter_value_get_fixed
+
+<SUBSECTION Private>
+ClutterTimeoutPool
+CLUTTER_TYPE_PARAM_FIXED
+CLUTTER_PARAM_SPEC_FIXED
+CLUTTER_IS_PARAM_SPEC_FIXED
+clutter_param_fixed_get_type
+</SECTION>
+
+<SECTION>
<FILE>clutter-feature</FILE>
<TITLE>Features</TITLE>
ClutterFeatureFlags
@@ -769,6 +1201,7 @@ clutter_input_device_get_axis_value
<SUBSECTION>
clutter_input_device_get_coords
+clutter_input_device_get_device_coords
clutter_input_device_get_pointer_actor
clutter_input_device_get_pointer_stage
@@ -807,6 +1240,9 @@ clutter_device_manager_peek_devices
clutter_device_manager_get_device
clutter_device_manager_get_core_device
+<SUBSECTION>
+clutter_get_input_device_for_id
+
<SUBSECTION Standard>
CLUTTER_TYPE_DEVICE_MANAGER
CLUTTER_DEVICE_MANAGER
@@ -838,6 +1274,18 @@ clutter_main_quit
clutter_main_level
<SUBSECTION>
+clutter_get_debug_enabled
+clutter_get_show_fps
+clutter_get_timestamp
+clutter_get_actor_by_gid
+clutter_set_default_frame_rate
+clutter_get_default_frame_rate
+clutter_set_motion_events_enabled
+clutter_get_motion_events_enabled
+clutter_clear_glyph_cache
+ClutterFontFlags
+clutter_set_font_flags
+clutter_get_font_flags
clutter_get_font_map
ClutterTextDirection
clutter_get_default_text_direction
@@ -846,10 +1294,15 @@ clutter_disable_accessibility
<SUBSECTION>
clutter_threads_set_lock_functions
+clutter_threads_init
+clutter_threads_enter
+clutter_threads_leave
clutter_threads_add_idle
clutter_threads_add_idle_full
clutter_threads_add_timeout
clutter_threads_add_timeout_full
+clutter_threads_add_frame_source
+clutter_threads_add_frame_source_full
clutter_threads_add_repaint_func
ClutterRepaintFlags
clutter_threads_add_repaint_func_full
@@ -862,6 +1315,8 @@ clutter_grab_keyboard
clutter_grab_pointer
clutter_ungrab_keyboard
clutter_ungrab_pointer
+clutter_grab_pointer_for_device
+clutter_ungrab_pointer_for_device
<SUBSECTION>
clutter_do_event
@@ -889,6 +1344,7 @@ clutter_x11_handle_event
clutter_x11_get_default_display
clutter_x11_get_default_screen
clutter_x11_get_root_window
+clutter_x11_get_stage_visual
clutter_x11_get_stage_window
clutter_x11_set_stage_foreign
clutter_x11_trap_x_errors
@@ -906,6 +1362,7 @@ clutter_x11_add_filter
clutter_x11_remove_filter
<SUBSECTION>
+clutter_x11_get_input_devices
clutter_x11_has_xinput
clutter_x11_enable_xinput
clutter_x11_event_get_key_group
@@ -917,14 +1374,53 @@ ClutterX11XInputEventTypes
</SECTION>
<SECTION>
-<FILE>clutter-wayland</FILE>
-<TITLE>Wayland specific support</TITLE>
-clutter_wayland_input_device_get_wl_seat
-clutter_wayland_stage_get_wl_shell_surface
-clutter_wayland_stage_get_wl_surface
-clutter_wayland_stage_set_wl_surface
-clutter_wayland_set_display
-clutter_wayland_disable_event_retrieval
+<FILE>clutter-x11-texture-pixmap</FILE>
+ClutterX11TexturePixmap
+ClutterX11TexturePixmapClass
+clutter_x11_texture_pixmap_new
+clutter_x11_texture_pixmap_new_with_pixmap
+clutter_x11_texture_pixmap_new_with_window
+clutter_x11_texture_pixmap_set_pixmap
+clutter_x11_texture_pixmap_set_window
+clutter_x11_texture_pixmap_sync_window
+clutter_x11_texture_pixmap_update_area
+clutter_x11_texture_pixmap_set_automatic
+
+<SUBSECTION Standard>
+CLUTTER_X11_TYPE_TEXTURE_PIXMAP
+CLUTTER_X11_TEXTURE_PIXMAP
+CLUTTER_X11_IS_TEXTURE_PIXMAP
+CLUTTER_X11_TEXTURE_PIXMAP_CLASS
+CLUTTER_X11_IS_TEXTURE_PIXMAP_CLASS
+CLUTTER_X11_TEXTURE_PIXMAP_GET_CLASS
+clutter_x11_texture_pixmap_get_type
+
+<SUBSECTION Private>
+ClutterX11TexturePixmapPrivate
+</SECTION>
+
+<SECTION>
+<FILE>clutter-glx-texture-pixmap</FILE>
+ClutterGLXTexturePixmap
+ClutterGLXTexturePixmapClass
+clutter_glx_texture_pixmap_new
+clutter_glx_texture_pixmap_new_with_pixmap
+clutter_glx_texture_pixmap_new_with_window
+
+<SUBSECTION>
+clutter_glx_texture_pixmap_using_extension
+
+<SUBSECTION Standard>
+CLUTTER_GLX_TYPE_TEXTURE_PIXMAP
+CLUTTER_GLX_TEXTURE_PIXMAP
+CLUTTER_GLX_IS_TEXTURE_PIXMAP
+CLUTTER_GLX_TEXTURE_PIXMAP_CLASS
+CLUTTER_GLX_IS_TEXTURE_PIXMAP_CLASS
+CLUTTER_GLX_TEXTURE_PIXMAP_GET_CLASS
+
+<SUBSECTION Private>
+ClutterGLXTexturePixmapPrivate
+clutter_glx_texture_pixmap_get_type
</SECTION>
<SECTION>
@@ -986,25 +1482,82 @@ CLUTTER_MINOR_VERSION
CLUTTER_MICRO_VERSION
CLUTTER_VERSION
CLUTTER_VERSION_S
+CLUTTER_VERSION_HEX
<SUBSECTION>
CLUTTER_CHECK_VERSION
<SUBSECTION>
+CLUTTER_FLAVOUR
+CLUTTER_COGL
+CLUTTER_NO_FPU
+
+<SUBSECTION>
+CLUTTER_VERSION_1_0
+CLUTTER_VERSION_1_2
+CLUTTER_VERSION_1_4
+CLUTTER_VERSION_1_6
+CLUTTER_VERSION_1_8
+CLUTTER_VERSION_1_10
+CLUTTER_VERSION_1_12
+CLUTTER_VERSION_1_14
CLUTTER_VERSION_MAX_ALLOWED
CLUTTER_VERSION_MIN_REQUIRED
<SUBSECTION>
+clutter_major_version
+clutter_minor_version
+clutter_micro_version
clutter_check_version
<SUBSECTION Private>
CLUTTER_VERSION_CUR_STABLE
CLUTTER_VERSION_PREV_STABLE
+CLUTTER_AVAILABLE_IN_1_0
+CLUTTER_AVAILABLE_IN_1_2
+CLUTTER_AVAILABLE_IN_1_4
+CLUTTER_AVAILABLE_IN_1_6
+CLUTTER_AVAILABLE_IN_1_8
+CLUTTER_AVAILABLE_IN_1_10
+CLUTTER_AVAILABLE_IN_1_12
+CLUTTER_AVAILABLE_IN_1_14
+CLUTTER_DEPRECATED_IN_1_0
+CLUTTER_DEPRECATED_IN_1_0_FOR
+CLUTTER_DEPRECATED_IN_1_2
+CLUTTER_DEPRECATED_IN_1_2_FOR
+CLUTTER_DEPRECATED_IN_1_4
+CLUTTER_DEPRECATED_IN_1_4_FOR
+CLUTTER_DEPRECATED_IN_1_6
+CLUTTER_DEPRECATED_IN_1_6_FOR
+CLUTTER_DEPRECATED_IN_1_8
+CLUTTER_DEPRECATED_IN_1_8_FOR
+CLUTTER_DEPRECATED_IN_1_10
+CLUTTER_DEPRECATED_IN_1_10_FOR
+CLUTTER_DEPRECATED_IN_1_12
+CLUTTER_DEPRECATED_IN_1_12_FOR
+CLUTTER_DEPRECATED_IN_1_14
+CLUTTER_DEPRECATED_IN_1_14_FOR
CLUTTER_UNAVAILABLE
-CLUTTER_VERSION_2_0
-CLUTTER_AVAILABLE_IN_2_0
-CLUTTER_DEPRECATED_IN_2_0
-CLUTTER_DEPRECATED_IN_2_0_FOR
+</SECTION>
+
+<SECTION>
+<FILE>clutter-behaviour-depth</FILE>
+<TITLE>ClutterBehaviourDepth</TITLE>
+ClutterBehaviourDepth
+ClutterBehaviourDepthClass
+clutter_behaviour_depth_new
+clutter_behaviour_depth_set_bounds
+clutter_behaviour_depth_get_bounds
+<SUBSECTION Standard>
+CLUTTER_BEHAVIOUR_DEPTH
+CLUTTER_IS_BEHAVIOUR_DEPTH
+CLUTTER_TYPE_BEHAVIOUR_DEPTH
+CLUTTER_BEHAVIOUR_DEPTH_CLASS
+CLUTTER_IS_BEHAVIOUR_DEPTH_CLASS
+CLUTTER_BEHAVIOUR_DEPTH_GET_CLASS
+<SUBSECTION Private>
+ClutterBehaviourDepthPrivate
+clutter_behaviour_depth_get_type
</SECTION>
<SECTION>
@@ -1031,6 +1584,8 @@ clutter_script_list_objects
ClutterScriptConnectFunc
clutter_script_connect_signals
clutter_script_connect_signals_full
+clutter_script_add_states
+clutter_script_get_states
<SUBSECTION>
clutter_script_get_type_from_name
@@ -1181,6 +1736,153 @@ clutter_list_model_get_type
</SECTION>
<SECTION>
+<FILE>clutter-score</FILE>
+<TITLE>ClutterScore</TITLE>
+ClutterScore
+ClutterScoreClass
+clutter_score_new
+clutter_score_set_loop
+clutter_score_get_loop
+
+<SUBSECTION>
+clutter_score_append
+clutter_score_append_at_marker
+clutter_score_remove
+clutter_score_remove_all
+clutter_score_get_timeline
+clutter_score_list_timelines
+
+<SUBSECTION>
+clutter_score_start
+clutter_score_pause
+clutter_score_stop
+clutter_score_is_playing
+clutter_score_rewind
+
+<SUBSECTION Standard>
+CLUTTER_IS_SCORE
+CLUTTER_IS_SCORE_CLASS
+CLUTTER_SCORE
+CLUTTER_SCORE_CLASS
+CLUTTER_SCORE_GET_CLASS
+CLUTTER_TYPE_SCORE
+
+<SUBSECTION Private>
+ClutterScorePrivate
+clutter_score_get_type
+</SECTION>
+
+<SECTION>
+<FILE>clutter-shader</FILE>
+<TITLE>Shaders</TITLE>
+ClutterShaderError
+ClutterShader
+ClutterShaderClass
+clutter_shader_new
+clutter_shader_set_vertex_source
+clutter_shader_get_vertex_source
+clutter_shader_set_fragment_source
+clutter_shader_get_fragment_source
+clutter_shader_compile
+clutter_shader_release
+clutter_shader_is_compiled
+clutter_shader_set_is_enabled
+clutter_shader_get_is_enabled
+
+<SUBSECTION>
+clutter_shader_set_uniform
+clutter_shader_get_cogl_program
+clutter_shader_get_cogl_fragment_shader
+clutter_shader_get_cogl_vertex_shader
+
+<SUBSECTION>
+CLUTTER_VALUE_HOLDS_SHADER_FLOAT
+clutter_value_set_shader_float
+clutter_value_get_shader_float
+CLUTTER_VALUE_HOLDS_SHADER_INT
+clutter_value_set_shader_int
+clutter_value_get_shader_int
+CLUTTER_VALUE_HOLDS_SHADER_MATRIX
+clutter_value_set_shader_matrix
+clutter_value_get_shader_matrix
+
+<SUBSECTION Standard>
+CLUTTER_IS_SHADER
+CLUTTER_IS_SHADER_CLASS
+CLUTTER_SHADER
+CLUTTER_SHADER_CLASS
+CLUTTER_SHADER_ERROR
+CLUTTER_SHADER_GET_CLASS
+CLUTTER_TYPE_SHADER
+CLUTTER_TYPE_SHADER_FLOAT
+CLUTTER_TYPE_SHADER_INT
+CLUTTER_TYPE_SHADER_MATRIX
+
+<SUBSECTION Private>
+ClutterShaderPrivate
+clutter_shader_get_type
+ClutterShaderFloat
+clutter_shader_float_get_type
+ClutterShaderInt
+clutter_shader_int_get_type
+ClutterShaderMatrix
+clutter_shader_matrix_get_type
+clutter_shader_error_quark
+</SECTION>
+
+<SECTION>
+<TITLE>Implicit Animations</TITLE>
+<FILE>clutter-animation</FILE>
+ClutterAnimation
+ClutterAnimationClass
+clutter_animation_new
+clutter_animation_set_object
+clutter_animation_get_object
+clutter_animation_set_mode
+clutter_animation_get_mode
+clutter_animation_set_duration
+clutter_animation_get_duration
+clutter_animation_set_loop
+clutter_animation_get_loop
+clutter_animation_set_timeline
+clutter_animation_get_timeline
+clutter_animation_set_alpha
+clutter_animation_get_alpha
+clutter_animation_completed
+
+<SUBSECTION>
+clutter_animation_bind
+clutter_animation_bind_interval
+clutter_animation_update
+clutter_animation_update_interval
+clutter_animation_has_property
+clutter_animation_unbind_property
+clutter_animation_get_interval
+
+<SUBSECTION>
+clutter_actor_animate
+clutter_actor_animate_with_timeline
+clutter_actor_animate_with_alpha
+clutter_actor_animatev
+clutter_actor_animate_with_timelinev
+clutter_actor_animate_with_alphav
+clutter_actor_get_animation
+clutter_actor_detach_animation
+
+<SUBSECTION Standard>
+CLUTTER_TYPE_ANIMATION
+CLUTTER_ANIMATION
+CLUTTER_ANIMATION_CLASS
+CLUTTER_IS_ANIMATION
+CLUTTER_IS_ANIMATION_CLASS
+CLUTTER_ANIMATION_GET_CLASS
+
+<SUBSECTION Private>
+ClutterAnimationPrivate
+clutter_animation_get_type
+</SECTION>
+
+<SECTION>
<TITLE>Value intervals</TITLE>
<FILE>clutter-interval</FILE>
ClutterInterval
@@ -1231,6 +1933,39 @@ clutter_cairo_set_source_color
</SECTION>
<SECTION>
+<FILE>clutter-cairo-texture</FILE>
+<TITLE>ClutterCairoTexture</TITLE>
+ClutterCairoTexture
+ClutterCairoTextureClass
+clutter_cairo_texture_new
+clutter_cairo_texture_set_surface_size
+clutter_cairo_texture_get_surface_size
+clutter_cairo_texture_set_auto_resize
+clutter_cairo_texture_get_auto_resize
+
+<SUBSECTION>
+clutter_cairo_texture_create
+clutter_cairo_texture_create_region
+
+<SUBSECTION>
+clutter_cairo_texture_invalidate_rectangle
+clutter_cairo_texture_invalidate
+clutter_cairo_texture_clear
+
+<SUBSECTION Standard>
+CLUTTER_TYPE_CAIRO_TEXTURE
+CLUTTER_CAIRO_TEXTURE
+CLUTTER_IS_CAIRO_TEXTURE
+CLUTTER_CAIRO_TEXTURE_CLASS
+CLUTTER_IS_CAIRO_TEXTURE_CLASS
+CLUTTER_CAIRO_TEXTURE_GET_CLASS
+
+<SUBSECTION Private>
+ClutterCairoTexturePrivate
+clutter_cairo_texture_get_type
+</SECTION>
+
+<SECTION>
<TITLE>ClutterText</TITLE>
<FILE>clutter-text</FILE>
ClutterText
@@ -1329,6 +2064,7 @@ clutter_text_get_type
<TITLE>ClutterAnimatable</TITLE>
ClutterAnimatable
ClutterAnimatableIface
+clutter_animatable_animate_property
clutter_animatable_find_property
clutter_animatable_get_initial_state
clutter_animatable_set_final_state
@@ -1401,6 +2137,7 @@ clutter_cex100_get_egl_display
ClutterStageManager
ClutterStageManagerClass
clutter_stage_manager_get_default
+clutter_stage_manager_set_default_stage
clutter_stage_manager_get_default_stage
clutter_stage_manager_list_stages
clutter_stage_manager_peek_stages
@@ -1439,6 +2176,11 @@ clutter_layout_manager_child_get_property
clutter_layout_manager_find_child_property
clutter_layout_manager_list_child_properties
+<SUBSECTION>
+clutter_layout_manager_begin_animation
+clutter_layout_manager_end_animation
+clutter_layout_manager_get_animation_progress
+
<SUBSECTION Standard>
CLUTTER_TYPE_LAYOUT_MANAGER
CLUTTER_LAYOUT_MANAGER
@@ -1474,9 +2216,13 @@ clutter_fixed_layout_get_type
<SECTION>
<TITLE>ClutterBinLayout</TITLE>
<FILE>clutter-bin-layout</FILE>
+ClutterBinAlignment
ClutterBinLayout
ClutterBinLayoutClass
clutter_bin_layout_new
+clutter_bin_layout_set_alignment
+clutter_bin_layout_get_alignment
+clutter_bin_layout_add
<SUBSECTION Standard>
CLUTTER_TYPE_BIN_LAYOUT
@@ -1492,6 +2238,37 @@ clutter_bin_layout_get_type
</SECTION>
<SECTION>
+<TITLE>ClutterBox</TITLE>
+<FILE>clutter-box</FILE>
+ClutterBox
+ClutterBoxClass
+clutter_box_new
+clutter_box_set_layout_manager
+clutter_box_get_layout_manager
+clutter_box_set_color
+clutter_box_get_color
+
+<SUBSECTION>
+clutter_box_pack
+clutter_box_packv
+clutter_box_pack_after
+clutter_box_pack_before
+clutter_box_pack_at
+
+<SUBSECTION Standard>
+CLUTTER_TYPE_BOX
+CLUTTER_BOX
+CLUTTER_BOX_CLASS
+CLUTTER_IS_BOX
+CLUTTER_IS_BOX_CLASS
+CLUTTER_BOX_GET_CLASS
+
+<SUBSECTION Private>
+ClutterBoxPrivate
+clutter_box_get_type
+</SECTION>
+
+<SECTION>
<TITLE>ClutterLayoutMeta</TITLE>
<FILE>clutter-layout-meta</FILE>
ClutterLayoutMeta
@@ -1531,8 +2308,6 @@ clutter_flow_layout_set_column_width
clutter_flow_layout_get_column_width
clutter_flow_layout_set_row_height
clutter_flow_layout_get_row_height
-clutter_flow_layout_set_snap_to_grid
-clutter_flow_layout_get_snap_to_grid
<SUBSECTION Standard>
CLUTTER_TYPE_FLOW_LAYOUT
@@ -1588,6 +2363,7 @@ clutter_grid_layout_get_type
<SECTION>
<TITLE>ClutterBoxLayout</TITLE>
<FILE>clutter-box-layout</FILE>
+ClutterBoxAlignment
ClutterBoxLayout
ClutterBoxLayoutClass
clutter_box_layout_new
@@ -1600,6 +2376,27 @@ clutter_box_layout_get_homogeneous
ClutterOrientation
clutter_box_layout_get_orientation
clutter_box_layout_set_orientation
+clutter_box_layout_set_vertical
+clutter_box_layout_get_vertical
+
+<SUBSECTION>
+clutter_box_layout_pack
+
+<SUBSECTION>
+clutter_box_layout_set_alignment
+clutter_box_layout_get_alignment
+clutter_box_layout_set_expand
+clutter_box_layout_get_expand
+clutter_box_layout_set_fill
+clutter_box_layout_get_fill
+
+<SUBSECTION>
+clutter_box_layout_set_use_animations
+clutter_box_layout_get_use_animations
+clutter_box_layout_set_easing_duration
+clutter_box_layout_get_easing_duration
+clutter_box_layout_set_easing_mode
+clutter_box_layout_get_easing_mode
<SUBSECTION Standard>
CLUTTER_TYPE_BOX_LAYOUT
@@ -1616,6 +2413,7 @@ clutter_box_layout_get_type
<SECTION>
<FILE>clutter-table-layout</FILE>
+ClutterTableAlignment
ClutterTableLayout
ClutterTableLayoutClass
clutter_table_layout_new
@@ -1630,9 +2428,23 @@ clutter_table_layout_get_column_count
clutter_table_layout_pack
<SUBSECTION>
+clutter_table_layout_set_alignment
+clutter_table_layout_get_alignment
+clutter_table_layout_set_expand
+clutter_table_layout_get_expand
+clutter_table_layout_set_fill
+clutter_table_layout_get_fill
clutter_table_layout_get_span
clutter_table_layout_set_span
+<SUBSECTION>
+clutter_table_layout_set_use_animations
+clutter_table_layout_get_use_animations
+clutter_table_layout_set_easing_duration
+clutter_table_layout_get_easing_duration
+clutter_table_layout_set_easing_mode
+clutter_table_layout_get_easing_mode
+
<SUBSECTION Standard>
CLUTTER_TYPE_TABLE_LAYOUT
CLUTTER_TABLE_LAYOUT
@@ -1647,6 +2459,56 @@ clutter_table_layout_get_type
</SECTION>
<SECTION>
+<FILE>clutter-animator</FILE>
+<TITLE>ClutterAnimator</TITLE>
+ClutterAnimator
+ClutterAnimatorClass
+clutter_animator_new
+clutter_animator_set
+clutter_animator_set_key
+clutter_animator_remove_key
+clutter_animator_get_keys
+clutter_animator_start
+clutter_animator_compute_value
+
+<SUBSECTION>
+clutter_animator_set_timeline
+clutter_animator_get_timeline
+clutter_animator_set_duration
+clutter_animator_get_duration
+
+<SUBSECTION>
+clutter_animator_property_set_ease_in
+clutter_animator_property_get_ease_in
+ClutterInterpolation
+clutter_animator_property_set_interpolation
+clutter_animator_property_get_interpolation
+
+<SUBSECTION>
+ClutterAnimatorKey
+clutter_animator_key_get_object
+clutter_animator_key_get_property_name
+clutter_animator_key_get_property_type
+clutter_animator_key_get_mode
+clutter_animator_key_get_progress
+clutter_animator_key_get_value
+
+<SUBSECTION Standard>
+CLUTTER_TYPE_ANIMATOR
+CLUTTER_TYPE_ANIMATOR_KEY
+CLUTTER_ANIMATOR
+CLUTTER_ANIMATOR_CLASS
+CLUTTER_IS_ANIMATOR
+CLUTTER_IS_ANIMATOR_CLASS
+CLUTTER_ANIMATOR_GET_CLASS
+
+<SUBSECTION Private>
+clutter_animator_get_type
+clutter_animator_key_get_type
+ClutterAnimatorPrivate
+</SECTION>
+
+<SECTION>
<FILE>clutter-actor-meta</FILE>
<TITLE>ClutterActorMeta</TITLE>
ClutterActorMeta
@@ -1782,6 +2644,53 @@ clutter_align_constraint_get_type
</SECTION>
<SECTION>
+<FILE>clutter-state</FILE>
+<TITLE>ClutterState</TITLE>
+ClutterState
+ClutterStateClass
+clutter_state_new
+clutter_state_set_state
+clutter_state_get_state
+clutter_state_warp_to_state
+clutter_state_set
+clutter_state_set_key
+clutter_state_set_duration
+clutter_state_get_duration
+clutter_state_get_states
+clutter_state_get_keys
+clutter_state_remove_key
+clutter_state_get_timeline
+clutter_state_set_animator
+clutter_state_get_animator
+
+<SUBSECTION>
+ClutterStateKey
+clutter_state_key_get_source_state_name
+clutter_state_key_get_target_state_name
+clutter_state_key_get_object
+clutter_state_key_get_property_name
+clutter_state_key_get_mode
+clutter_state_key_get_value
+clutter_state_key_get_property_type
+clutter_state_key_get_pre_delay
+clutter_state_key_get_post_delay
+
+<SUBSECTION Standard>
+CLUTTER_TYPE_STATE
+CLUTTER_TYPE_STATE_KEY
+CLUTTER_STATE
+CLUTTER_STATE_CLASS
+CLUTTER_IS_STATE
+CLUTTER_IS_STATE_CLASS
+CLUTTER_STATE_GET_CLASS
+clutter_state_get_type
+clutter_state_key_get_type
+
+<SUBSECTION Private>
+ClutterStatePrivate
+</SECTION>
+
+<SECTION>
<FILE>clutter-click-action</FILE>
<TITLE>ClutterClickAction</TITLE>
ClutterClickAction
@@ -1864,17 +2773,6 @@ clutter_shader_effect_set_uniform_value
clutter_shader_effect_set_shader_source
clutter_shader_effect_get_program
clutter_shader_effect_get_shader
-<SUBSECTION>
-CLUTTER_VALUE_HOLDS_SHADER_FLOAT
-clutter_value_set_shader_float
-clutter_value_get_shader_float
-CLUTTER_VALUE_HOLDS_SHADER_INT
-clutter_value_set_shader_int
-clutter_value_get_shader_int
-CLUTTER_VALUE_HOLDS_SHADER_MATRIX
-clutter_value_set_shader_matrix
-clutter_value_get_shader_matrix
-
<SUBSECTION Standard>
CLUTTER_TYPE_SHADER_EFFECT
CLUTTER_SHADER_EFFECT
@@ -1882,18 +2780,9 @@ CLUTTER_SHADER_EFFECT_CLASS
CLUTTER_IS_SHADER_EFFECT
CLUTTER_IS_SHADER_EFFECT_CLASS
CLUTTER_SHADER_EFFECT_GET_CLASS
-CLUTTER_TYPE_SHADER_FLOAT
-CLUTTER_TYPE_SHADER_INT
-CLUTTER_TYPE_SHADER_MATRIX
<SUBSECTION Private>
ClutterShaderEffectPrivate
-ClutterShaderFloat
-ClutterShaderInt
-ClutterShaderMatrix
clutter_shader_effect_get_type
-clutter_shader_float_get_type
-clutter_shader_int_get_type
-clutter_shader_matrix_get_type
</SECTION>
<SECTION>
@@ -2346,6 +3235,8 @@ ClutterSize
ClutterRect
ClutterVertex
ClutterActorBox
+ClutterGeometry
+ClutterKnot
ClutterPaintVolume
ClutterMatrix
@@ -2449,8 +3340,19 @@ clutter_matrix_init_from_array
clutter_matrix_init_from_matrix
clutter_matrix_init_identity
+<SUBSECTION>
+clutter_knot_copy
+clutter_knot_free
+clutter_knot_equal
+
+<SUBSECTION>
+clutter_geometry_union
+clutter_geometry_intersects
+
<SUBSECTION Standard>
CLUTTER_TYPE_ACTOR_BOX
+CLUTTER_TYPE_GEOMETRY
+CLUTTER_TYPE_KNOT
CLUTTER_TYPE_MATRIX
CLUTTER_TYPE_PAINT_VOLUME
CLUTTER_TYPE_POINT
@@ -2459,6 +3361,8 @@ CLUTTER_TYPE_SIZE
CLUTTER_TYPE_VERTEX
<SUBSECTION Private>
clutter_actor_box_get_type
+clutter_geometry_get_type
+clutter_knot_get_type
clutter_matrix_get_type
clutter_paint_volume_get_type
clutter_point_get_type
diff --git a/doc/reference/clutter/clutter2.types b/doc/reference/clutter/clutter.types
index dfd38db80..1fd1996de 100644
--- a/doc/reference/clutter/clutter2.types
+++ b/doc/reference/clutter/clutter.types
@@ -3,15 +3,27 @@ clutter_action_get_type
clutter_actor_get_type
clutter_actor_meta_get_type
clutter_align_constraint_get_type
+clutter_alpha_get_type
clutter_animatable_get_type
+clutter_animation_get_type
+clutter_animator_get_type
clutter_backend_get_type
+clutter_behaviour_depth_get_type
+clutter_behaviour_ellipse_get_type
+clutter_behaviour_get_type
+clutter_behaviour_opacity_get_type
+clutter_behaviour_path_get_type
+clutter_behaviour_rotate_get_type
+clutter_behaviour_scale_get_type
clutter_bind_constraint_get_type
clutter_binding_pool_get_type
clutter_bin_layout_get_type
clutter_blur_effect_get_type
+clutter_box_get_type
clutter_box_layout_get_type
clutter_brightness_contrast_effect_get_type
clutter_canvas_get_type
+clutter_cairo_texture_get_type
clutter_child_meta_get_type
clutter_click_action_get_type
clutter_clone_get_type
@@ -29,6 +41,7 @@ clutter_fixed_layout_get_type
clutter_flow_layout_get_type
clutter_gesture_action_get_type
clutter_grid_layout_get_type
+clutter_group_get_type
clutter_image_get_type
clutter_input_device_get_type
clutter_interval_get_type
@@ -36,6 +49,7 @@ clutter_keyframe_transition_get_type
clutter_layout_manager_get_type
clutter_layout_meta_get_type
clutter_list_model_get_type
+clutter_media_get_type
clutter_model_get_type
clutter_model_iter_get_type
clutter_offscreen_effect_get_type
@@ -45,20 +59,25 @@ clutter_paint_node_get_type
clutter_path_constraint_get_type
clutter_path_get_type
clutter_property_transition_get_type
+clutter_rectangle_get_type
clutter_rotate_action_get_type
+clutter_score_get_type
clutter_scriptable_get_type
clutter_script_get_type
clutter_scroll_actor_get_type
clutter_settings_get_type
+clutter_shader_get_type
clutter_shader_effect_get_type
clutter_snap_constraint_get_type
clutter_stage_get_type
clutter_stage_manager_get_type
+clutter_state_get_type
clutter_swipe_action_get_type
clutter_table_layout_get_type
clutter_tap_action_get_type
clutter_text_buffer_get_type
clutter_text_get_type
+clutter_texture_get_type
clutter_timeline_get_type
clutter_transition_get_type
clutter_transition_group_get_type
diff --git a/doc/reference/clutter/running-clutter.xml b/doc/reference/clutter/running-clutter.xml
index f7b81bf4c..0469ead38 100644
--- a/doc/reference/clutter/running-clutter.xml
+++ b/doc/reference/clutter/running-clutter.xml
@@ -243,8 +243,8 @@
<title>Configuration File</title>
<para>Clutter will look for files named <filename>settings.ini</filename>
- located in the <filename>/etc/clutter-2.0</filename> and
- <filename>$XDG_CONFIG_HOME/clutter-2.0</filename> directories. These files
+ located in the <filename>/etc/clutter-1.0</filename> and
+ <filename>$XDG_CONFIG_HOME/clutter-1.0</filename> directories. These files
must be valid key files (see #GKeyFile in the GLib documentation) and may
have three sections:</para>
diff --git a/examples/bin-layout.c b/examples/bin-layout.c
index f3bba09a8..7dc9b967d 100644
--- a/examples/bin-layout.c
+++ b/examples/bin-layout.c
@@ -180,8 +180,9 @@ main (int argc, char *argv[])
clutter_actor_show (stage);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
- /* this is our BinLayout */
- layout = clutter_bin_layout_new ();
+ /* this is our BinLayout, with its default alignments */
+ layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_BIN_ALIGNMENT_CENTER);
/* the main container; this actor will use the BinLayout to lay
* out its children; we use the anchor point to keep it centered
diff --git a/examples/box-layout.c b/examples/box-layout.c
index fc36152f0..867b9f69a 100644
--- a/examples/box-layout.c
+++ b/examples/box-layout.c
@@ -137,6 +137,7 @@ add_actor (ClutterActor *box,
{
ClutterActor *rect, *text;
ClutterColor color;
+ ClutterLayoutManager *layout;
clutter_color_from_hls (&color,
g_random_double_range (0.0, 360.0),
@@ -144,8 +145,10 @@ add_actor (ClutterActor *box,
0.5);
color.alpha = 255;
+ layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_BIN_ALIGNMENT_CENTER);
rect = clutter_actor_new ();
- clutter_actor_set_layout_manager (rect, clutter_bin_layout_new ());
+ clutter_actor_set_layout_manager (rect, layout);
clutter_actor_set_background_color (rect, &color);
clutter_actor_set_reactive (rect, TRUE);
clutter_actor_set_size (rect, 32, 64);
diff --git a/examples/flow-layout.c b/examples/flow-layout.c
index f68888467..f21c3a45b 100644
--- a/examples/flow-layout.c
+++ b/examples/flow-layout.c
@@ -9,7 +9,6 @@ static gboolean is_homogeneous = FALSE;
static gboolean vertical = FALSE;
static gboolean random_size = FALSE;
static gboolean fixed_size = FALSE;
-static gboolean snap_to_grid = TRUE;
static gint n_rects = N_RECTS;
static gint x_spacing = 0;
@@ -65,13 +64,6 @@ static GOptionEntry entries[] = {
&fixed_size,
"Fix the layout size", NULL
},
- {
- "no-snap-to-grid", 's',
- G_OPTION_FLAG_REVERSE,
- G_OPTION_ARG_NONE,
- &snap_to_grid,
- "Don't snap elements to grid", NULL
- },
{ NULL }
};
@@ -110,8 +102,6 @@ main (int argc, char *argv[])
x_spacing);
clutter_flow_layout_set_row_spacing (CLUTTER_FLOW_LAYOUT (layout),
y_spacing);
- clutter_flow_layout_set_snap_to_grid (CLUTTER_FLOW_LAYOUT (layout),
- snap_to_grid);
box = clutter_actor_new ();
clutter_actor_set_layout_manager (box, layout);
diff --git a/examples/grid-layout.c b/examples/grid-layout.c
index 68ae4a493..c47d88139 100644
--- a/examples/grid-layout.c
+++ b/examples/grid-layout.c
@@ -199,9 +199,9 @@ add_actor (ClutterActor *box,
gint width,
gint height)
{
- ClutterLayoutManager *layout;
ClutterActor *rect, *text;
ClutterColor color;
+ ClutterLayoutManager *layout;
clutter_color_from_hls (&color,
g_random_double_range (0.0, 360.0),
@@ -209,8 +209,10 @@ add_actor (ClutterActor *box,
0.5);
color.alpha = 255;
+ layout = clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_CENTER,
+ CLUTTER_BIN_ALIGNMENT_CENTER);
rect = clutter_actor_new ();
- clutter_actor_set_layout_manager (rect, clutter_bin_layout_new ());
+ clutter_actor_set_layout_manager (rect, layout);
clutter_actor_set_background_color (rect, &color);
clutter_actor_set_reactive (rect, TRUE);
@@ -339,9 +341,10 @@ main (int argc, char *argv[])
clutter_actor_set_x_expand (box, TRUE);
clutter_actor_set_y_expand (box, TRUE);
clutter_actor_set_layout_manager (box, grid_layout);
- clutter_actor_add_child (stage, box);
- clutter_actor_set_x_align (box, CLUTTER_ACTOR_ALIGN_FILL);
- clutter_actor_set_y_align (box, CLUTTER_ACTOR_ALIGN_FILL);
+ clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (stage_layout), box,
+ TRUE, TRUE, TRUE,
+ CLUTTER_BOX_ALIGNMENT_CENTER,
+ CLUTTER_BOX_ALIGNMENT_CENTER);
add_actor (box, 0, 0, 1, 1);
add_actor (box, 1, 0, 1, 1);
@@ -357,9 +360,10 @@ main (int argc, char *argv[])
clutter_actor_set_margin_top (instructions, 4);
clutter_actor_set_margin_left (instructions, 4);
clutter_actor_set_margin_bottom (instructions, 4);
- clutter_actor_add_child (stage, instructions);
- clutter_actor_set_x_align (instructions, CLUTTER_ACTOR_ALIGN_FILL);
- clutter_actor_set_y_align (instructions, CLUTTER_ACTOR_ALIGN_CENTER);
+ clutter_box_layout_pack (CLUTTER_BOX_LAYOUT (stage_layout), instructions,
+ FALSE, TRUE, FALSE,
+ CLUTTER_BOX_ALIGNMENT_START,
+ CLUTTER_BOX_ALIGNMENT_CENTER);
g_signal_connect (stage, "destroy",
G_CALLBACK (clutter_main_quit), NULL);
diff --git a/po/Makevars b/po/Makevars
index cf27a7587..fd5863b50 100644
--- a/po/Makevars
+++ b/po/Makevars
@@ -1,7 +1,7 @@
# Makefile variables for PO directory in any package using GNU gettext.
# Usually the message domain is the same as the package name.
-DOMAIN = clutter-2.0
+DOMAIN = clutter-1.0
# These two variables depend on the location of this directory.
subdir = po
diff --git a/po/POTFILES.in b/po/POTFILES.in
index 3dc4a063c..91c013a3f 100644
--- a/po/POTFILES.in
+++ b/po/POTFILES.in
@@ -53,6 +53,25 @@ clutter/clutter-timeline.c
clutter/clutter-transition.c
clutter/clutter-units.c
clutter/clutter-zoom-action.c
+clutter/deprecated/clutter-alpha.c
+clutter/deprecated/clutter-animation.c
+clutter/deprecated/clutter-animator.c
+clutter/deprecated/clutter-behaviour.c
+clutter/deprecated/clutter-behaviour-depth.c
+clutter/deprecated/clutter-behaviour-ellipse.c
+clutter/deprecated/clutter-behaviour-opacity.c
+clutter/deprecated/clutter-behaviour-path.c
+clutter/deprecated/clutter-behaviour-rotate.c
+clutter/deprecated/clutter-behaviour-scale.c
+clutter/deprecated/clutter-box.c
+clutter/deprecated/clutter-cairo-texture.c
+clutter/deprecated/clutter-fixed.c
+clutter/deprecated/clutter-fixed.h
+clutter/deprecated/clutter-media.c
+clutter/deprecated/clutter-rectangle.c
+clutter/deprecated/clutter-shader.c
+clutter/deprecated/clutter-state.c
+clutter/deprecated/clutter-texture.c
clutter/evdev/clutter-input-device-evdev.c
clutter/gdk/clutter-backend-gdk.c
clutter/wayland/clutter-wayland-surface.c
diff --git a/po/an.po b/po/an.po
deleted file mode 100644
index 8c5fc3035..000000000
--- a/po/an.po
+++ /dev/null
@@ -1,2793 +0,0 @@
-# Aragonese translation for clutter.
-# Copyright (C) 2013 clutter's COPYRIGHT HOLDER
-# This file is distributed under the same license as the clutter package.
-# Daniel Martínez <dmartinez@src.gnome.org>, 2013.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: clutter clutter-1.16\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-08-21 14:14+0000\n"
-"PO-Revision-Date: 2013-07-15 22:50+0100\n"
-"Last-Translator: Jorge Pérez Pérez <jorgtum@gmail.com>\n"
-"Language-Team: Aragonese <softaragones@googlegroups.com>\n"
-"Language: an\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.5.5\n"
-
-#: ../clutter/clutter-actor.c:6205
-msgid "X coordinate"
-msgstr "Coordenada X"
-
-#: ../clutter/clutter-actor.c:6206
-msgid "X coordinate of the actor"
-msgstr "X coordinate of the actor"
-
-#: ../clutter/clutter-actor.c:6224
-msgid "Y coordinate"
-msgstr "Coordenada Y"
-
-#: ../clutter/clutter-actor.c:6225
-msgid "Y coordinate of the actor"
-msgstr "A coordenada Y de l'actor"
-
-#: ../clutter/clutter-actor.c:6247
-msgid "Position"
-msgstr "PosicioÌn"
-
-#: ../clutter/clutter-actor.c:6248
-msgid "The position of the origin of the actor"
-msgstr "A posición d'orichen de l'actor"
-
-#: ../clutter/clutter-actor.c:6265 ../clutter/clutter-canvas.c:224
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
-msgid "Width"
-msgstr "Amplaria"
-
-#: ../clutter/clutter-actor.c:6266
-msgid "Width of the actor"
-msgstr "Amplaria de l'actor"
-
-#: ../clutter/clutter-actor.c:6284 ../clutter/clutter-canvas.c:240
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
-msgid "Height"
-msgstr "Altura"
-
-#: ../clutter/clutter-actor.c:6285
-msgid "Height of the actor"
-msgstr "Altura de l'actor"
-
-#: ../clutter/clutter-actor.c:6306
-msgid "Size"
-msgstr "Grandaria"
-
-#: ../clutter/clutter-actor.c:6307
-msgid "The size of the actor"
-msgstr "A grandaria de l'actor"
-
-#: ../clutter/clutter-actor.c:6325
-msgid "Fixed X"
-msgstr "X fixa"
-
-#: ../clutter/clutter-actor.c:6326
-msgid "Forced X position of the actor"
-msgstr "Posición X aforzada de l'actor"
-
-#: ../clutter/clutter-actor.c:6343
-msgid "Fixed Y"
-msgstr "Y fixa"
-
-#: ../clutter/clutter-actor.c:6344
-msgid "Forced Y position of the actor"
-msgstr "Posición Y aforzada de l'actor"
-
-#: ../clutter/clutter-actor.c:6359
-msgid "Fixed position set"
-msgstr "Posición fixa establida"
-
-#: ../clutter/clutter-actor.c:6360
-msgid "Whether to use fixed positioning for the actor"
-msgstr "Indica si s'usa una posición fixa ta l'actor"
-
-#: ../clutter/clutter-actor.c:6378
-msgid "Min Width"
-msgstr "Amplaria minima"
-
-#: ../clutter/clutter-actor.c:6379
-msgid "Forced minimum width request for the actor"
-msgstr "Solicitut d'amplaria minima aforzada ta l'actor"
-
-#: ../clutter/clutter-actor.c:6397
-msgid "Min Height"
-msgstr "Altura minima"
-
-#: ../clutter/clutter-actor.c:6398
-msgid "Forced minimum height request for the actor"
-msgstr "Solicitut d'altura minima aforzada ta l'actor"
-
-#: ../clutter/clutter-actor.c:6416
-msgid "Natural Width"
-msgstr "Amplaria natural"
-
-#: ../clutter/clutter-actor.c:6417
-msgid "Forced natural width request for the actor"
-msgstr "Solicitut d'amplaria natural aforzada ta l'actor"
-
-#: ../clutter/clutter-actor.c:6435
-msgid "Natural Height"
-msgstr "Altura natural"
-
-#: ../clutter/clutter-actor.c:6436
-msgid "Forced natural height request for the actor"
-msgstr "Solicitut d'altura natural aforzada ta l'actor"
-
-#: ../clutter/clutter-actor.c:6451
-msgid "Minimum width set"
-msgstr "Amplaria minima establida"
-
-#: ../clutter/clutter-actor.c:6452
-msgid "Whether to use the min-width property"
-msgstr "Indica si s'usa a propiedat «amplaria minima»"
-
-#: ../clutter/clutter-actor.c:6466
-msgid "Minimum height set"
-msgstr "Altura minima establida"
-
-#: ../clutter/clutter-actor.c:6467
-msgid "Whether to use the min-height property"
-msgstr "Indica si s'usa a propiedat «altura minima»"
-
-#: ../clutter/clutter-actor.c:6481
-msgid "Natural width set"
-msgstr "Amplaria natural establida"
-
-#: ../clutter/clutter-actor.c:6482
-msgid "Whether to use the natural-width property"
-msgstr "Indica si s'usa a propiedat «amplaria natural»"
-
-#: ../clutter/clutter-actor.c:6496
-msgid "Natural height set"
-msgstr "Altura natural establida"
-
-#: ../clutter/clutter-actor.c:6497
-msgid "Whether to use the natural-height property"
-msgstr "Indica si s'usa a propiedat «altura natural»"
-
-#: ../clutter/clutter-actor.c:6513
-msgid "Allocation"
-msgstr "Asignación"
-
-#: ../clutter/clutter-actor.c:6514
-msgid "The actor's allocation"
-msgstr "L'asignación de l'actor"
-
-#: ../clutter/clutter-actor.c:6571
-msgid "Request Mode"
-msgstr "Modo de solicitut"
-
-#: ../clutter/clutter-actor.c:6572
-msgid "The actor's request mode"
-msgstr "O modo de solicitut de l'actor"
-
-#: ../clutter/clutter-actor.c:6596
-msgid "Depth"
-msgstr "Profundidat"
-
-#: ../clutter/clutter-actor.c:6597
-msgid "Position on the Z axis"
-msgstr "Posición en l'eixe Z"
-
-#: ../clutter/clutter-actor.c:6624
-msgid "Z Position"
-msgstr "PosicioÌn Z"
-
-#: ../clutter/clutter-actor.c:6625
-msgid "The actor's position on the Z axis"
-msgstr "Posición de l'actor en l'eixe Z"
-
-#: ../clutter/clutter-actor.c:6642
-msgid "Opacity"
-msgstr "Opacidat"
-
-#: ../clutter/clutter-actor.c:6643
-msgid "Opacity of an actor"
-msgstr "Opacidat d'un actor"
-
-#: ../clutter/clutter-actor.c:6663
-msgid "Offscreen redirect"
-msgstr "Redirección difuera d'a pantalla"
-
-#: ../clutter/clutter-actor.c:6664
-msgid "Flags controlling when to flatten the actor into a single image"
-msgstr "Opcions que controlan si cal aplanar l'actor en una sola imachen"
-
-#: ../clutter/clutter-actor.c:6678
-msgid "Visible"
-msgstr "Visible"
-
-#: ../clutter/clutter-actor.c:6679
-msgid "Whether the actor is visible or not"
-msgstr "Indica si l'actor ye visible u no pas"
-
-#: ../clutter/clutter-actor.c:6693
-msgid "Mapped"
-msgstr "Mapeyau"
-
-#: ../clutter/clutter-actor.c:6694
-msgid "Whether the actor will be painted"
-msgstr "Indica si se dibuixará l'actor"
-
-#: ../clutter/clutter-actor.c:6707
-msgid "Realized"
-msgstr "Realizau"
-
-#: ../clutter/clutter-actor.c:6708
-msgid "Whether the actor has been realized"
-msgstr "Indica si l'actor s'ha realizau"
-
-#: ../clutter/clutter-actor.c:6723
-msgid "Reactive"
-msgstr "Reactivo"
-
-#: ../clutter/clutter-actor.c:6724
-msgid "Whether the actor is reactive to events"
-msgstr "Indica si l'actor ye reactivo a eventos"
-
-#: ../clutter/clutter-actor.c:6735
-msgid "Has Clip"
-msgstr "Tien retalle"
-
-#: ../clutter/clutter-actor.c:6736
-msgid "Whether the actor has a clip set"
-msgstr "Indica si l'actor tien un conchunto de retalles"
-
-#: ../clutter/clutter-actor.c:6749
-msgid "Clip"
-msgstr "Retallar"
-
-#: ../clutter/clutter-actor.c:6750
-msgid "The clip region for the actor"
-msgstr "A rechión de retalle de l'actor"
-
-#: ../clutter/clutter-actor.c:6769
-msgid "Clip Rectangle"
-msgstr "Retallar un rectanglo"
-
-#: ../clutter/clutter-actor.c:6770
-msgid "The visible region of the actor"
-msgstr "A rechión visible de l'actor"
-
-#: ../clutter/clutter-actor.c:6784 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
-msgid "Name"
-msgstr "Nombre"
-
-#: ../clutter/clutter-actor.c:6785
-msgid "Name of the actor"
-msgstr "Nombre de l'actor"
-
-#: ../clutter/clutter-actor.c:6806
-msgid "Pivot Point"
-msgstr "Punto de pivote"
-
-#: ../clutter/clutter-actor.c:6807
-msgid "The point around which the scaling and rotation occur"
-msgstr "O punto arredol d'o como succede o escalau y a rotación"
-
-#: ../clutter/clutter-actor.c:6825
-msgid "Pivot Point Z"
-msgstr "Punto de pivote Z"
-
-#: ../clutter/clutter-actor.c:6826
-msgid "Z component of the pivot point"
-msgstr "Componente Z d'o punto de pivote"
-
-#: ../clutter/clutter-actor.c:6844
-msgid "Scale X"
-msgstr "Escala en X"
-
-#: ../clutter/clutter-actor.c:6845
-msgid "Scale factor on the X axis"
-msgstr "Factor d'escala en l'eixe X"
-
-#: ../clutter/clutter-actor.c:6863
-msgid "Scale Y"
-msgstr "Escala en Y"
-
-#: ../clutter/clutter-actor.c:6864
-msgid "Scale factor on the Y axis"
-msgstr "Factor d'escala en l'eixe Y"
-
-#: ../clutter/clutter-actor.c:6882
-msgid "Scale Z"
-msgstr "Escala en Z"
-
-#: ../clutter/clutter-actor.c:6883
-msgid "Scale factor on the Z axis"
-msgstr "Factor d'escala en l'eixe Z"
-
-#: ../clutter/clutter-actor.c:6901
-msgid "Scale Center X"
-msgstr "Centro X del'escalau"
-
-#: ../clutter/clutter-actor.c:6902
-msgid "Horizontal scale center"
-msgstr "Centro d'a escala horizontal"
-
-#: ../clutter/clutter-actor.c:6920
-msgid "Scale Center Y"
-msgstr "Centro Y de l'escalau"
-
-#: ../clutter/clutter-actor.c:6921
-msgid "Vertical scale center"
-msgstr "Centro d'a escala vertical"
-
-#: ../clutter/clutter-actor.c:6939
-msgid "Scale Gravity"
-msgstr "Gravedat de l'escalau"
-
-#: ../clutter/clutter-actor.c:6940
-msgid "The center of scaling"
-msgstr "O centro de l'escalau"
-
-#: ../clutter/clutter-actor.c:6958
-msgid "Rotation Angle X"
-msgstr "Anglo de rotación X"
-
-#: ../clutter/clutter-actor.c:6959
-msgid "The rotation angle on the X axis"
-msgstr "L'anglo de rotacioÌn en l'eixe X"
-
-#: ../clutter/clutter-actor.c:6977
-msgid "Rotation Angle Y"
-msgstr "Anglo de rotacioÌn Y"
-
-#: ../clutter/clutter-actor.c:6978
-msgid "The rotation angle on the Y axis"
-msgstr "L'anglo de rotacioÌn en l'eixe Y"
-
-#: ../clutter/clutter-actor.c:6996
-msgid "Rotation Angle Z"
-msgstr "Anglo de rotacioÌn Z"
-
-#: ../clutter/clutter-actor.c:6997
-msgid "The rotation angle on the Z axis"
-msgstr "L'anglo de rotación en l'eixe Z"
-
-#: ../clutter/clutter-actor.c:7015
-msgid "Rotation Center X"
-msgstr "Centro de rotación X"
-
-#: ../clutter/clutter-actor.c:7016
-msgid "The rotation center on the X axis"
-msgstr "O centro de rotación en l'eixe Y"
-
-#: ../clutter/clutter-actor.c:7033
-msgid "Rotation Center Y"
-msgstr "Centro de rotacioÌn Y"
-
-#: ../clutter/clutter-actor.c:7034
-msgid "The rotation center on the Y axis"
-msgstr "O centro d'a rotación en l'eixe Y"
-
-#: ../clutter/clutter-actor.c:7051
-msgid "Rotation Center Z"
-msgstr "Centro de rotacioÌn Z"
-
-#: ../clutter/clutter-actor.c:7052
-msgid "The rotation center on the Z axis"
-msgstr "O centro de rotación en l'eixe Z"
-
-#: ../clutter/clutter-actor.c:7069
-msgid "Rotation Center Z Gravity"
-msgstr "Gravedat d'o centro de rotación Z"
-
-#: ../clutter/clutter-actor.c:7070
-msgid "Center point for rotation around the Z axis"
-msgstr "Punto central d'a rotación arredol de l'eixe Z"
-
-#: ../clutter/clutter-actor.c:7098
-msgid "Anchor X"
-msgstr "Ancora X"
-
-#: ../clutter/clutter-actor.c:7099
-msgid "X coordinate of the anchor point"
-msgstr "Coordenada X d'o punto d'ancorau"
-
-#: ../clutter/clutter-actor.c:7127
-msgid "Anchor Y"
-msgstr "Ancora Y"
-
-#: ../clutter/clutter-actor.c:7128
-msgid "Y coordinate of the anchor point"
-msgstr "Coordenada Y d'o punto d'ancorau"
-
-#: ../clutter/clutter-actor.c:7155
-msgid "Anchor Gravity"
-msgstr "Gravedat de l'ancora"
-
-#: ../clutter/clutter-actor.c:7156
-msgid "The anchor point as a ClutterGravity"
-msgstr "O punto d'ancorau como un «ClutterGravity»"
-
-#: ../clutter/clutter-actor.c:7175
-msgid "Translation X"
-msgstr "Translación X"
-
-#: ../clutter/clutter-actor.c:7176
-msgid "Translation along the X axis"
-msgstr "Translación alo luengo de l'eixe X"
-
-#: ../clutter/clutter-actor.c:7195
-msgid "Translation Y"
-msgstr "Translación Y"
-
-#: ../clutter/clutter-actor.c:7196
-msgid "Translation along the Y axis"
-msgstr "Translación a lo luengo de l'eixe Y"
-
-#: ../clutter/clutter-actor.c:7215
-msgid "Translation Z"
-msgstr "Translación Z"
-
-#: ../clutter/clutter-actor.c:7216
-msgid "Translation along the Z axis"
-msgstr "Translación a lo luengo de l'eixe Z"
-
-#: ../clutter/clutter-actor.c:7246
-msgid "Transform"
-msgstr "Transformar"
-
-#: ../clutter/clutter-actor.c:7247
-msgid "Transformation matrix"
-msgstr "Matriz de transformación"
-
-#: ../clutter/clutter-actor.c:7262
-msgid "Transform Set"
-msgstr "Transformar un conchunto"
-
-#: ../clutter/clutter-actor.c:7263
-msgid "Whether the transform property is set"
-msgstr "Indica si a propiedat de transformación ye establida"
-
-#: ../clutter/clutter-actor.c:7284
-msgid "Child Transform"
-msgstr "Transformar o fillo"
-
-#: ../clutter/clutter-actor.c:7285
-msgid "Children transformation matrix"
-msgstr "Matriz de transformación d'o fillo"
-
-#: ../clutter/clutter-actor.c:7300
-msgid "Child Transform Set"
-msgstr "Transformar o fillo establida"
-
-#: ../clutter/clutter-actor.c:7301
-msgid "Whether the child-transform property is set"
-msgstr "Indica si a propiedat de transformación d'o fillo ye establida"
-
-#: ../clutter/clutter-actor.c:7318
-msgid "Show on set parent"
-msgstr "Amostrar en o conchunto pai"
-
-#: ../clutter/clutter-actor.c:7319
-msgid "Whether the actor is shown when parented"
-msgstr "Indica si l'actor s'amuestra quan tien pai"
-
-#: ../clutter/clutter-actor.c:7336
-msgid "Clip to Allocation"
-msgstr "Retallar a l'asignación"
-
-#: ../clutter/clutter-actor.c:7337
-msgid "Sets the clip region to track the actor's allocation"
-msgstr "Estableix a rechión de retalle ta seguir a ubicación de l'actor"
-
-#: ../clutter/clutter-actor.c:7350
-msgid "Text Direction"
-msgstr "Adreza d'o texto"
-
-#: ../clutter/clutter-actor.c:7351
-msgid "Direction of the text"
-msgstr "Adreza d'o texto"
-
-#: ../clutter/clutter-actor.c:7366
-msgid "Has Pointer"
-msgstr "Tien puntero"
-
-#: ../clutter/clutter-actor.c:7367
-msgid "Whether the actor contains the pointer of an input device"
-msgstr "Indica si l'actor contién un puntero enta un dispositivo de dentrada"
-
-#: ../clutter/clutter-actor.c:7380
-msgid "Actions"
-msgstr "Accions"
-
-#: ../clutter/clutter-actor.c:7381
-msgid "Adds an action to the actor"
-msgstr "Adhibe una acción a l'actor"
-
-#: ../clutter/clutter-actor.c:7394
-msgid "Constraints"
-msgstr "Restriccions"
-
-#: ../clutter/clutter-actor.c:7395
-msgid "Adds a constraint to the actor"
-msgstr "Adhibe una restricción a l'actor"
-
-#: ../clutter/clutter-actor.c:7408
-msgid "Effect"
-msgstr "Efecto"
-
-#: ../clutter/clutter-actor.c:7409
-msgid "Add an effect to be applied on the actor"
-msgstr "Adhibir un efecto que aplicar a l'actor"
-
-#: ../clutter/clutter-actor.c:7423
-msgid "Layout Manager"
-msgstr "Chestor de distribución"
-
-#: ../clutter/clutter-actor.c:7424
-msgid "The object controlling the layout of an actor's children"
-msgstr "L'obchecto que controla a distribución d'o fillo d'un actor"
-
-#: ../clutter/clutter-actor.c:7438
-msgid "X Expand"
-msgstr "Expansión X"
-
-#: ../clutter/clutter-actor.c:7439
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr "Indica si cal asignar a l'actor l'espacio horizontal adicional"
-
-#: ../clutter/clutter-actor.c:7454
-msgid "Y Expand"
-msgstr "Expansión Y"
-
-#: ../clutter/clutter-actor.c:7455
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr "Indica si cal asignar a l'actor l'espacio vertical adicional"
-
-#: ../clutter/clutter-actor.c:7471
-msgid "X Alignment"
-msgstr "AlineacioÌn X"
-
-#: ../clutter/clutter-actor.c:7472
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr "L'aliniación de l'actor en l'eixe X en a l'asignación d'ell"
-
-#: ../clutter/clutter-actor.c:7487
-msgid "Y Alignment"
-msgstr "AlineacioÌn Y"
-
-#: ../clutter/clutter-actor.c:7488
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr "L'aliniación de l'actor en l'eixe Y en a l'asignación d'ell"
-
-#: ../clutter/clutter-actor.c:7507
-msgid "Margin Top"
-msgstr "Marguin superior"
-
-#: ../clutter/clutter-actor.c:7508
-msgid "Extra space at the top"
-msgstr "Espacio superior adicional"
-
-#: ../clutter/clutter-actor.c:7529
-msgid "Margin Bottom"
-msgstr "Marguin inferior"
-
-#: ../clutter/clutter-actor.c:7530
-msgid "Extra space at the bottom"
-msgstr "Espacio inferior adicional"
-
-#: ../clutter/clutter-actor.c:7551
-msgid "Margin Left"
-msgstr "Marguin cucha"
-
-#: ../clutter/clutter-actor.c:7552
-msgid "Extra space at the left"
-msgstr "Espacio adicional a la cucha"
-
-#: ../clutter/clutter-actor.c:7573
-msgid "Margin Right"
-msgstr "Marguin dreita"
-
-#: ../clutter/clutter-actor.c:7574
-msgid "Extra space at the right"
-msgstr "Espacio adicional a la dreita"
-
-#: ../clutter/clutter-actor.c:7590
-msgid "Background Color Set"
-msgstr "Conchunto de colors de fondo"
-
-#: ../clutter/clutter-actor.c:7591 ../clutter/deprecated/clutter-box.c:271
-msgid "Whether the background color is set"
-msgstr "Indica si a color de fondo ye establida"
-
-#: ../clutter/clutter-actor.c:7607
-msgid "Background color"
-msgstr "Color de fondo"
-
-#: ../clutter/clutter-actor.c:7608
-msgid "The actor's background color"
-msgstr "A color de fondo de l'actor"
-
-#: ../clutter/clutter-actor.c:7623
-msgid "First Child"
-msgstr "Primer fillo"
-
-#: ../clutter/clutter-actor.c:7624
-msgid "The actor's first child"
-msgstr "O primer fillo de l'actor"
-
-#: ../clutter/clutter-actor.c:7637
-msgid "Last Child"
-msgstr "Zaguer fillo"
-
-#: ../clutter/clutter-actor.c:7638
-msgid "The actor's last child"
-msgstr "O zaguer fillo de l'actor"
-
-#: ../clutter/clutter-actor.c:7652
-msgid "Content"
-msgstr "Conteniu"
-
-#: ../clutter/clutter-actor.c:7653
-msgid "Delegate object for painting the actor's content"
-msgstr "Delegar l'obchecto ta pintar o conteniu de l'actor"
-
-#: ../clutter/clutter-actor.c:7678
-msgid "Content Gravity"
-msgstr "Gravedat d'o conteniu"
-
-#: ../clutter/clutter-actor.c:7679
-msgid "Alignment of the actor's content"
-msgstr "AliniacioÌn d'o conteniu de l'actor"
-
-#: ../clutter/clutter-actor.c:7699
-msgid "Content Box"
-msgstr "Caixa d'o conteniu"
-
-#: ../clutter/clutter-actor.c:7700
-msgid "The bounding box of the actor's content"
-msgstr "A caixa que rodia a lo conteniu de l'actor"
-
-#: ../clutter/clutter-actor.c:7708
-msgid "Minification Filter"
-msgstr "Filtro de reducción"
-
-#: ../clutter/clutter-actor.c:7709
-msgid "The filter used when reducing the size of the content"
-msgstr "O filtro usau en reducir a grandaria d'o conteniu"
-
-#: ../clutter/clutter-actor.c:7716
-msgid "Magnification Filter"
-msgstr "Filtro d'enampladura"
-
-#: ../clutter/clutter-actor.c:7717
-msgid "The filter used when increasing the size of the content"
-msgstr "O filtro usau en aumentar a grandaria d'o conteniu"
-
-#: ../clutter/clutter-actor.c:7731
-msgid "Content Repeat"
-msgstr "Segundiar o conteniu"
-
-#: ../clutter/clutter-actor.c:7732
-msgid "The repeat policy for the actor's content"
-msgstr "A politica de segundiada d'o conteniu de l'actor"
-
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr "Actor"
-
-#: ../clutter/clutter-actor-meta.c:192
-msgid "The actor attached to the meta"
-msgstr "L'actor adchunto a la meta"
-
-#: ../clutter/clutter-actor-meta.c:206
-msgid "The name of the meta"
-msgstr "O nombre d'a meta"
-
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:337
-#: ../clutter/deprecated/clutter-shader.c:309
-msgid "Enabled"
-msgstr "Activada"
-
-#: ../clutter/clutter-actor-meta.c:220
-msgid "Whether the meta is enabled"
-msgstr "Indica si a meta ye activada"
-
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "Fuent"
-
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr "A fuent de l'aliniación"
-
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr "Aliniar os eixes"
-
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr "L'eixe a lo que aliniar a posición"
-
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr "Factor"
-
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr "O factor d'aliniación, entre 0.0 y 1.0"
-
-#: ../clutter/clutter-backend.c:376
-msgid "Unable to initialize the Clutter backend"
-msgstr "No s'ha puesto inicializar o backend de Clutter"
-
-#: ../clutter/clutter-backend.c:450
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr "O backend d'a mena «%s» no suporta a creyación de multiples escenarios"
-
-#: ../clutter/clutter-bind-constraint.c:359
-msgid "The source of the binding"
-msgstr "L'orichen d'o ligallo"
-
-#: ../clutter/clutter-bind-constraint.c:372
-msgid "Coordinate"
-msgstr "Coordenada"
-
-#: ../clutter/clutter-bind-constraint.c:373
-msgid "The coordinate to bind"
-msgstr "A coordenada que ligar"
-
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
-msgid "Offset"
-msgstr "Desplazamiento"
-
-#: ../clutter/clutter-bind-constraint.c:388
-msgid "The offset in pixels to apply to the binding"
-msgstr "O desplazamiento en pixels que aplicar a lo ligallo"
-
-#: ../clutter/clutter-binding-pool.c:320
-msgid "The unique name of the binding pool"
-msgstr "O nombre solo d'o ligallo de l'agrupación"
-
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388 ../clutter/clutter-table-layout.c:604
-msgid "Horizontal Alignment"
-msgstr "Aliniación horizontal"
-
-#: ../clutter/clutter-bin-layout.c:239
-msgid "Horizontal alignment for the actor inside the layout manager"
-msgstr "Aliniación horizontal de l'actor adentro d'o chestor de distribución"
-
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397 ../clutter/clutter-table-layout.c:619
-msgid "Vertical Alignment"
-msgstr "AlineacioÌn vertical"
-
-#: ../clutter/clutter-bin-layout.c:248
-msgid "Vertical alignment for the actor inside the layout manager"
-msgstr "AlineacioÌn vertical de l'actor adentro d'o chestor de distribución"
-
-#: ../clutter/clutter-bin-layout.c:652
-msgid "Default horizontal alignment for the actors inside the layout manager"
-msgstr ""
-"Aliniación horizontal predeterminada d'os actors adentro d'o chestor de "
-"distribución"
-
-#: ../clutter/clutter-bin-layout.c:672
-msgid "Default vertical alignment for the actors inside the layout manager"
-msgstr ""
-"Aliniación vertical predeterminada d'os actors adentro d'o chestor de "
-"distribución"
-
-#: ../clutter/clutter-box-layout.c:363
-msgid "Expand"
-msgstr "Desplegar"
-
-#: ../clutter/clutter-box-layout.c:364
-msgid "Allocate extra space for the child"
-msgstr "Asignar espacio adicional ta lo fillo"
-
-#: ../clutter/clutter-box-layout.c:370 ../clutter/clutter-table-layout.c:583
-msgid "Horizontal Fill"
-msgstr "Replenau horizontal"
-
-#: ../clutter/clutter-box-layout.c:371 ../clutter/clutter-table-layout.c:584
-msgid ""
-"Whether the child should receive priority when the container is allocating "
-"spare space on the horizontal axis"
-msgstr ""
-"Indica si o fillo debe tener prioridat quan o contenedor reserve espacio "
-"libre en l'eixe horizontal"
-
-#: ../clutter/clutter-box-layout.c:379 ../clutter/clutter-table-layout.c:590
-msgid "Vertical Fill"
-msgstr "Replenau vertical"
-
-#: ../clutter/clutter-box-layout.c:380 ../clutter/clutter-table-layout.c:591
-msgid ""
-"Whether the child should receive priority when the container is allocating "
-"spare space on the vertical axis"
-msgstr ""
-"Indica si o fillo debe tener prioridat quan o contenedor reserve espacio "
-"libre en l'eixe vertical"
-
-#: ../clutter/clutter-box-layout.c:389 ../clutter/clutter-table-layout.c:605
-msgid "Horizontal alignment of the actor within the cell"
-msgstr "Aliniación horizontal de l'actor en a celda"
-
-#: ../clutter/clutter-box-layout.c:398 ../clutter/clutter-table-layout.c:620
-msgid "Vertical alignment of the actor within the cell"
-msgstr "AlineacioÌn vertical de l'actor en a celda"
-
-#: ../clutter/clutter-box-layout.c:1359
-msgid "Vertical"
-msgstr "Vertical"
-
-#: ../clutter/clutter-box-layout.c:1360
-msgid "Whether the layout should be vertical, rather than horizontal"
-msgstr "Indica si a distribución cal estar vertical, en cuenta d'horizontal"
-
-#: ../clutter/clutter-box-layout.c:1377 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
-msgid "Orientation"
-msgstr "OrientacioÌn"
-
-#: ../clutter/clutter-box-layout.c:1378 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "The orientation of the layout"
-msgstr "A orientación d'a distribución"
-
-#: ../clutter/clutter-box-layout.c:1394 ../clutter/clutter-flow-layout.c:958
-msgid "Homogeneous"
-msgstr "Homochénea"
-
-#: ../clutter/clutter-box-layout.c:1395
-msgid ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
-msgstr ""
-"Indica si a distribución debe estar homochénea, eix. totz os fillos tienen a "
-"mesma grandaria"
-
-#: ../clutter/clutter-box-layout.c:1410
-msgid "Pack Start"
-msgstr "Empaquetar a lo prencipio"
-
-#: ../clutter/clutter-box-layout.c:1411
-msgid "Whether to pack items at the start of the box"
-msgstr "Indica si s'empaquetan os elementos a lo prencipio d'a caixa"
-
-#: ../clutter/clutter-box-layout.c:1424
-msgid "Spacing"
-msgstr "Espaciau"
-
-#: ../clutter/clutter-box-layout.c:1425
-msgid "Spacing between children"
-msgstr "Espaciau entre fillos"
-
-#: ../clutter/clutter-box-layout.c:1442 ../clutter/clutter-table-layout.c:1667
-msgid "Use Animations"
-msgstr "Fer servir animacions"
-
-#: ../clutter/clutter-box-layout.c:1443 ../clutter/clutter-table-layout.c:1668
-msgid "Whether layout changes should be animated"
-msgstr "Indica si cal puixar os cambeos en a distribución"
-
-#: ../clutter/clutter-box-layout.c:1467 ../clutter/clutter-table-layout.c:1692
-msgid "Easing Mode"
-msgstr "Modo de desacceleración"
-
-#: ../clutter/clutter-box-layout.c:1468 ../clutter/clutter-table-layout.c:1693
-msgid "The easing mode of the animations"
-msgstr "O modo de desacceleración d'as animacions"
-
-#: ../clutter/clutter-box-layout.c:1488 ../clutter/clutter-table-layout.c:1713
-msgid "Easing Duration"
-msgstr "Durada d'a desacceleración"
-
-#: ../clutter/clutter-box-layout.c:1489 ../clutter/clutter-table-layout.c:1714
-msgid "The duration of the animations"
-msgstr "A durada d'as animacions"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "Brilo"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-msgid "The brightness change to apply"
-msgstr "O cambeo d'o brilo que aplicar"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "Concarada"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-msgid "The contrast change to apply"
-msgstr "O cambeo d'a concarada que aplicar"
-
-#: ../clutter/clutter-canvas.c:225
-msgid "The width of the canvas"
-msgstr "L'amplaria de l'estopazo"
-
-#: ../clutter/clutter-canvas.c:241
-msgid "The height of the canvas"
-msgstr "L'altura de l'estopazo"
-
-#: ../clutter/clutter-child-meta.c:127
-msgid "Container"
-msgstr "Contenedor"
-
-#: ../clutter/clutter-child-meta.c:128
-msgid "The container that created this data"
-msgstr "O contenedor que creyó istos datos"
-
-#: ../clutter/clutter-child-meta.c:143
-msgid "The actor wrapped by this data"
-msgstr "L'actor embolicau por istos datos"
-
-#: ../clutter/clutter-click-action.c:557
-msgid "Pressed"
-msgstr "Pretau"
-
-#: ../clutter/clutter-click-action.c:558
-msgid "Whether the clickable should be in pressed state"
-msgstr "Indica si o pretable cal estar en estau «pretau»"
-
-#: ../clutter/clutter-click-action.c:571
-msgid "Held"
-msgstr "Reteniu"
-
-#: ../clutter/clutter-click-action.c:572
-msgid "Whether the clickable has a grab"
-msgstr "Indica si o dispositivo tien un tirador"
-
-#: ../clutter/clutter-click-action.c:589 ../clutter/clutter-settings.c:607
-msgid "Long Press Duration"
-msgstr "Durada d'a pulsación luenga"
-
-#: ../clutter/clutter-click-action.c:590
-msgid "The minimum duration of a long press to recognize the gesture"
-msgstr "A durada minima d'una pulsación luenga ta reconoixer o cenyo"
-
-#: ../clutter/clutter-click-action.c:608
-msgid "Long Press Threshold"
-msgstr "Branquil d'a pulsación luenga"
-
-#: ../clutter/clutter-click-action.c:609
-msgid "The maximum threshold before a long press is cancelled"
-msgstr "O branquil maximo antes de cancelar una pulsación luenga"
-
-#: ../clutter/clutter-clone.c:342
-msgid "Specifies the actor to be cloned"
-msgstr "Especifica qué actor clonar"
-
-#: ../clutter/clutter-colorize-effect.c:251
-msgid "Tint"
-msgstr "Matiz"
-
-#: ../clutter/clutter-colorize-effect.c:252
-msgid "The tint to apply"
-msgstr "O matiz que aplicar"
-
-#: ../clutter/clutter-deform-effect.c:592
-msgid "Horizontal Tiles"
-msgstr "Quadros horizontals"
-
-#: ../clutter/clutter-deform-effect.c:593
-msgid "The number of horizontal tiles"
-msgstr "O numero de quadros horizontals"
-
-#: ../clutter/clutter-deform-effect.c:608
-msgid "Vertical Tiles"
-msgstr "Quadros verticals"
-
-#: ../clutter/clutter-deform-effect.c:609
-msgid "The number of vertical tiles"
-msgstr "O nuÌmero de quadros verticals"
-
-#: ../clutter/clutter-deform-effect.c:626
-msgid "Back Material"
-msgstr "Material zaguero"
-
-#: ../clutter/clutter-deform-effect.c:627
-msgid "The material to be used when painting the back of the actor"
-msgstr "O material que fer servir ta pintar a parti zaguera de l'actor"
-
-#: ../clutter/clutter-desaturate-effect.c:271
-msgid "The desaturation factor"
-msgstr "O factor de desaturación"
-
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
-msgid "Backend"
-msgstr "Backend"
-
-#: ../clutter/clutter-device-manager.c:128
-msgid "The ClutterBackend of the device manager"
-msgstr "O «ClutterBackend» d'o chestor de dispositivos"
-
-#: ../clutter/clutter-drag-action.c:740
-msgid "Horizontal Drag Threshold"
-msgstr "Branquil d'arrociegue horizontal"
-
-#: ../clutter/clutter-drag-action.c:741
-msgid "The horizontal amount of pixels required to start dragging"
-msgstr "A cantidat de pixels horizontals requerius ta empecipiar a arrocegar"
-
-#: ../clutter/clutter-drag-action.c:768
-msgid "Vertical Drag Threshold"
-msgstr "Branquil d'arrociegue vertical"
-
-#: ../clutter/clutter-drag-action.c:769
-msgid "The vertical amount of pixels required to start dragging"
-msgstr "A cantidat de pixels verticals requerius ta empecipiar a arrocegar"
-
-#: ../clutter/clutter-drag-action.c:790
-msgid "Drag Handle"
-msgstr "Arrocegar o tirador"
-
-#: ../clutter/clutter-drag-action.c:791
-msgid "The actor that is being dragged"
-msgstr "L'actor que se ye arrocegando"
-
-#: ../clutter/clutter-drag-action.c:804
-msgid "Drag Axis"
-msgstr "Arrocegar os eixes"
-
-#: ../clutter/clutter-drag-action.c:805
-msgid "Constraints the dragging to an axis"
-msgstr "Restrinche l'arrocegau a un eixe"
-
-#: ../clutter/clutter-drag-action.c:821
-msgid "Drag Area"
-msgstr "Arrocegar l'aria"
-
-#: ../clutter/clutter-drag-action.c:822
-msgid "Constrains the dragging to a rectangle"
-msgstr "Restrinche l'arrocegau a un rectanglo"
-
-#: ../clutter/clutter-drag-action.c:835
-msgid "Drag Area Set"
-msgstr "Arrocegar l'aria establida"
-
-#: ../clutter/clutter-drag-action.c:836
-msgid "Whether the drag area is set"
-msgstr "Indica si a propiedat d'arrocegar l'aria ye establida"
-
-#: ../clutter/clutter-flow-layout.c:959
-msgid "Whether each item should receive the same allocation"
-msgstr "Indica si cada elemento debe recibir a mesma asignación"
-
-#: ../clutter/clutter-flow-layout.c:974 ../clutter/clutter-table-layout.c:1629
-msgid "Column Spacing"
-msgstr "Espaciau entre columnas"
-
-#: ../clutter/clutter-flow-layout.c:975
-msgid "The spacing between columns"
-msgstr "L'espaciau entre columnas"
-
-#: ../clutter/clutter-flow-layout.c:991 ../clutter/clutter-table-layout.c:1643
-msgid "Row Spacing"
-msgstr "Espaciau entre ringleras"
-
-#: ../clutter/clutter-flow-layout.c:992
-msgid "The spacing between rows"
-msgstr "L'espaciau entre ringleras"
-
-#: ../clutter/clutter-flow-layout.c:1006
-msgid "Minimum Column Width"
-msgstr "Amplaria minima d'a columna"
-
-#: ../clutter/clutter-flow-layout.c:1007
-msgid "Minimum width for each column"
-msgstr "Amplaria minima de cada columna"
-
-#: ../clutter/clutter-flow-layout.c:1022
-msgid "Maximum Column Width"
-msgstr "Amplaria maxima d'a columna"
-
-#: ../clutter/clutter-flow-layout.c:1023
-msgid "Maximum width for each column"
-msgstr "Amplaria maxima de cada columna"
-
-#: ../clutter/clutter-flow-layout.c:1037
-msgid "Minimum Row Height"
-msgstr "Altura minima d'a ringlera"
-
-#: ../clutter/clutter-flow-layout.c:1038
-msgid "Minimum height for each row"
-msgstr "Altura minima de cada ringlera"
-
-#: ../clutter/clutter-flow-layout.c:1053
-msgid "Maximum Row Height"
-msgstr "Altura maxima d'a ringlera"
-
-#: ../clutter/clutter-flow-layout.c:1054
-msgid "Maximum height for each row"
-msgstr "Altura maxima de cada ringlera"
-
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr "Achustar a la quadricula"
-
-#: ../clutter/clutter-gesture-action.c:646
-msgid "Number touch points"
-msgstr "Numero de puntos de contacto"
-
-#: ../clutter/clutter-gesture-action.c:647
-msgid "Number of touch points"
-msgstr "Numero de puntos de contacto"
-
-#: ../clutter/clutter-grid-layout.c:1223
-msgid "Left attachment"
-msgstr "Acoplau cucho"
-
-#: ../clutter/clutter-grid-layout.c:1224
-msgid "The column number to attach the left side of the child to"
-msgstr "O nuÌmero de columnas que acoplar a lo costau cucho d'o fillo"
-
-#: ../clutter/clutter-grid-layout.c:1231
-msgid "Top attachment"
-msgstr "Acoplau superior"
-
-#: ../clutter/clutter-grid-layout.c:1232
-msgid "The row number to attach the top side of a child widget to"
-msgstr "O nuÌmero de ringlera que acoplar a la parti superior d'un widget fillo"
-
-#: ../clutter/clutter-grid-layout.c:1240
-msgid "The number of columns that a child spans"
-msgstr "O nuÌmero de columnas que un fillo s'expande"
-
-#: ../clutter/clutter-grid-layout.c:1247
-msgid "The number of rows that a child spans"
-msgstr "O nuÌmero de ringleras que un fillo s'expande"
-
-#: ../clutter/clutter-grid-layout.c:1564
-msgid "Row spacing"
-msgstr "Espaciau entre ringleras"
-
-#: ../clutter/clutter-grid-layout.c:1565
-msgid "The amount of space between two consecutive rows"
-msgstr "A cantidat d'espacio entre dos ringleras consecutivas"
-
-#: ../clutter/clutter-grid-layout.c:1578
-msgid "Column spacing"
-msgstr "Espaciau entre columnas"
-
-#: ../clutter/clutter-grid-layout.c:1579
-msgid "The amount of space between two consecutive columns"
-msgstr "A cantidat d'espacio entre dos columnas consecutivas"
-
-#: ../clutter/clutter-grid-layout.c:1593
-msgid "Row Homogeneous"
-msgstr "Ringlera homochénea"
-
-#: ../clutter/clutter-grid-layout.c:1594
-msgid "If TRUE, the rows are all the same height"
-msgstr "Si ye cierto, todas as ringleras tienen a mesma altura"
-
-#: ../clutter/clutter-grid-layout.c:1607
-msgid "Column Homogeneous"
-msgstr "Columna homochénea"
-
-#: ../clutter/clutter-grid-layout.c:1608
-msgid "If TRUE, the columns are all the same width"
-msgstr "Si ye cierto, todas as columnas tienen a mesma altura"
-
-#: ../clutter/clutter-image.c:246 ../clutter/clutter-image.c:309
-#: ../clutter/clutter-image.c:397
-msgid "Unable to load image data"
-msgstr "No s'han puesto cargar os datos d'a imachen"
-
-#: ../clutter/clutter-input-device.c:242
-msgid "Id"
-msgstr "ID"
-
-#: ../clutter/clutter-input-device.c:243
-msgid "Unique identifier of the device"
-msgstr "Identificador uÌnico d'o dispositivo"
-
-#: ../clutter/clutter-input-device.c:259
-msgid "The name of the device"
-msgstr "O nombre d'o dispositivo"
-
-#: ../clutter/clutter-input-device.c:273
-msgid "Device Type"
-msgstr "Mena de dispositivo"
-
-#: ../clutter/clutter-input-device.c:274
-msgid "The type of the device"
-msgstr "A mena d'o dispositivo"
-
-#: ../clutter/clutter-input-device.c:289
-msgid "Device Manager"
-msgstr "Chestor de dispositivos"
-
-#: ../clutter/clutter-input-device.c:290
-msgid "The device manager instance"
-msgstr "A instancia d'o chestor de dispositivos"
-
-#: ../clutter/clutter-input-device.c:303
-msgid "Device Mode"
-msgstr "Modo d'o dispositivo"
-
-#: ../clutter/clutter-input-device.c:304
-msgid "The mode of the device"
-msgstr "O modo d'o dispositivo"
-
-#: ../clutter/clutter-input-device.c:318
-msgid "Has Cursor"
-msgstr "Tien un cursor"
-
-#: ../clutter/clutter-input-device.c:319
-msgid "Whether the device has a cursor"
-msgstr "Indica si o dispositivo tien un cursor"
-
-#: ../clutter/clutter-input-device.c:338
-msgid "Whether the device is enabled"
-msgstr "indica si o dispositivo ye activau"
-
-#: ../clutter/clutter-input-device.c:351
-msgid "Number of Axes"
-msgstr "Numero d'eixes"
-
-#: ../clutter/clutter-input-device.c:352
-msgid "The number of axes on the device"
-msgstr "O numero d'eixes en o dispositivo"
-
-#: ../clutter/clutter-input-device.c:367
-msgid "The backend instance"
-msgstr "A instancia d'o backend"
-
-#: ../clutter/clutter-interval.c:503
-msgid "Value Type"
-msgstr "Mena de valor"
-
-#: ../clutter/clutter-interval.c:504
-msgid "The type of the values in the interval"
-msgstr "A mena de valors en l'intervalo"
-
-#: ../clutter/clutter-interval.c:519
-msgid "Initial Value"
-msgstr "Valor inicial"
-
-#: ../clutter/clutter-interval.c:520
-msgid "Initial value of the interval"
-msgstr "Valor inicial de l'intervalo"
-
-#: ../clutter/clutter-interval.c:534
-msgid "Final Value"
-msgstr "Valor final"
-
-#: ../clutter/clutter-interval.c:535
-msgid "Final value of the interval"
-msgstr "Valor final de l'intervalo"
-
-#: ../clutter/clutter-layout-meta.c:117
-msgid "Manager"
-msgstr "Chestor"
-
-#: ../clutter/clutter-layout-meta.c:118
-msgid "The manager that created this data"
-msgstr "O chestor que ha creyau iste dato"
-
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:795
-msgid "default:LTR"
-msgstr "default:LTR"
-
-#: ../clutter/clutter-main.c:1669
-msgid "Show frames per second"
-msgstr "Amostrar fotogramas por segundo"
-
-#: ../clutter/clutter-main.c:1671
-msgid "Default frame rate"
-msgstr "Velocidat de fotogramas predeterminada"
-
-#: ../clutter/clutter-main.c:1673
-msgid "Make all warnings fatal"
-msgstr "Fer que totz os avisos actuÌen como errors"
-
-#: ../clutter/clutter-main.c:1676
-msgid "Direction for the text"
-msgstr "Adreza d'o texto"
-
-#: ../clutter/clutter-main.c:1679
-msgid "Disable mipmapping on text"
-msgstr "Desactivar o «mipmapping» en o texto"
-
-#: ../clutter/clutter-main.c:1682
-msgid "Use 'fuzzy' picking"
-msgstr "Fer servir a selección «fosca»"
-
-#: ../clutter/clutter-main.c:1685
-msgid "Clutter debugging flags to set"
-msgstr "Opcions de depuracioÌn de Clutter que establir"
-
-#: ../clutter/clutter-main.c:1687
-msgid "Clutter debugging flags to unset"
-msgstr "Opcions de depuracioÌn de Clutter que no establir"
-
-#: ../clutter/clutter-main.c:1691
-msgid "Clutter profiling flags to set"
-msgstr "Opcions de perfil de Clutter que establir"
-
-#: ../clutter/clutter-main.c:1693
-msgid "Clutter profiling flags to unset"
-msgstr "Opcions de perfil de Clutter que no establir"
-
-#: ../clutter/clutter-main.c:1696
-msgid "Enable accessibility"
-msgstr "Activar l'accesibilidat"
-
-#: ../clutter/clutter-main.c:1888
-msgid "Clutter Options"
-msgstr "Opcions de Clutter"
-
-#: ../clutter/clutter-main.c:1889
-msgid "Show Clutter Options"
-msgstr "Amostrar as opcions de Clutter"
-
-#: ../clutter/clutter-pan-action.c:445
-msgid "Pan Axis"
-msgstr "Eixe de movimiento horizontal"
-
-#: ../clutter/clutter-pan-action.c:446
-msgid "Constraints the panning to an axis"
-msgstr "Restrinche o movimiento horizontal a un eixe"
-
-#: ../clutter/clutter-pan-action.c:460
-msgid "Interpolate"
-msgstr "Interpolar"
-
-#: ../clutter/clutter-pan-action.c:461
-msgid "Whether interpolated events emission is enabled."
-msgstr "Indica si a emisión d'eventos interpolaus ye activada."
-
-#: ../clutter/clutter-pan-action.c:477
-msgid "Deceleration"
-msgstr "Deceleración"
-
-#: ../clutter/clutter-pan-action.c:478
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr "Velocidat a la quala o movimiento horizontal interpolau decelerará"
-
-#: ../clutter/clutter-pan-action.c:495
-msgid "Initial acceleration factor"
-msgstr "Factor inicial d'acceleración"
-
-#: ../clutter/clutter-pan-action.c:496
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr "Factor aplicau a l'inte en encetar a fase d'interpolación"
-
-#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
-msgid "Path"
-msgstr "Rota"
-
-#: ../clutter/clutter-path-constraint.c:213
-msgid "The path used to constrain an actor"
-msgstr "A rota usada ta restrinchir a un actor"
-
-#: ../clutter/clutter-path-constraint.c:227
-msgid "The offset along the path, between -1.0 and 2.0"
-msgstr "O desplazamiento sobre a rota, entre -1.0 y 2.0"
-
-#: ../clutter/clutter-property-transition.c:269
-msgid "Property Name"
-msgstr "Nombre d'a propiedat"
-
-#: ../clutter/clutter-property-transition.c:270
-msgid "The name of the property to animate"
-msgstr "O nombre d'a propiedat que puixar"
-
-#: ../clutter/clutter-script.c:464
-msgid "Filename Set"
-msgstr "Conchunto de nombres de fichero"
-
-#: ../clutter/clutter-script.c:465
-msgid "Whether the :filename property is set"
-msgstr "Indica si a propiedat «:filename» ye establida"
-
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
-msgid "Filename"
-msgstr "Nombre de fichero"
-
-#: ../clutter/clutter-script.c:480
-msgid "The path of the currently parsed file"
-msgstr "A rota d'o fichero analisau actualment"
-
-#: ../clutter/clutter-script.c:497
-msgid "Translation Domain"
-msgstr "Dominio de traduccioÌn"
-
-#: ../clutter/clutter-script.c:498
-msgid "The translation domain used to localize string"
-msgstr "O dominio de traducción emplegau ta localizar cadenas"
-
-#: ../clutter/clutter-scroll-actor.c:189
-msgid "Scroll Mode"
-msgstr "Modo de desplazamiento"
-
-#: ../clutter/clutter-scroll-actor.c:190
-msgid "The scrolling direction"
-msgstr "L'adreza d'o desplazamiento"
-
-#: ../clutter/clutter-settings.c:448
-msgid "Double Click Time"
-msgstr "Tiempo d'o dople clic"
-
-#: ../clutter/clutter-settings.c:449
-msgid "The time between clicks necessary to detect a multiple click"
-msgstr "O tiempo necesario entre clics ta detectar un clic multiple"
-
-#: ../clutter/clutter-settings.c:464
-msgid "Double Click Distance"
-msgstr "Distancia d'o dople clic"
-
-#: ../clutter/clutter-settings.c:465
-msgid "The distance between clicks necessary to detect a multiple click"
-msgstr "A distancia necesaria entre clics ta detectar un clic muÌltiple"
-
-#: ../clutter/clutter-settings.c:480
-msgid "Drag Threshold"
-msgstr "Branquil d'arrociegue"
-
-#: ../clutter/clutter-settings.c:481
-msgid "The distance the cursor should travel before starting to drag"
-msgstr "A distancia que o cursor cal recorrer antis d'empecipiar a arrocegar"
-
-#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3393
-msgid "Font Name"
-msgstr "Nombre d'a fuent"
-
-#: ../clutter/clutter-settings.c:497
-msgid ""
-"The description of the default font, as one that could be parsed by Pango"
-msgstr ""
-"A descripción d'a fuent predeterminada, como una que Pango pueda analisar"
-
-#: ../clutter/clutter-settings.c:512
-msgid "Font Antialias"
-msgstr "suavezau d'a tipografía"
-
-#: ../clutter/clutter-settings.c:513
-msgid ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
-msgstr ""
-"Indica si cal fer servir o suavezau (1 ta activar-ne, 0 ta desactivar-ne y "
-"-1 ta fer servir a opción predeterminada)"
-
-#: ../clutter/clutter-settings.c:529
-msgid "Font DPI"
-msgstr "PPP d'a fuent"
-
-#: ../clutter/clutter-settings.c:530
-msgid ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-msgstr ""
-"A resolución d'a fuent, en 1024 * puntos/pulgada, u -1 ta fer servir a "
-"predeterminada"
-
-#: ../clutter/clutter-settings.c:546
-msgid "Font Hinting"
-msgstr "Redolín d'a fuent"
-
-#: ../clutter/clutter-settings.c:547
-msgid ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-msgstr ""
-"Indica si cal fer servir o redolín (1 ta activar-ne, 0 ta desactivar-ne y -1 "
-"ta fer servir a opción predeterminada)"
-
-#: ../clutter/clutter-settings.c:568
-msgid "Font Hint Style"
-msgstr "Estilo de redolín d'a fuent"
-
-#: ../clutter/clutter-settings.c:569
-msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr ""
-"L'estilo d'o redolín («hintnone», «hintslight», «hintmedium», «hintfull»)"
-
-#: ../clutter/clutter-settings.c:590
-msgid "Font Subpixel Order"
-msgstr "Orden de fuents d'o subpíxel"
-
-#: ../clutter/clutter-settings.c:591
-msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr "A mena de suavezau d'o subpíxel («none», «rgb», «bgr», «vrgb», «vbgr»)"
-
-#: ../clutter/clutter-settings.c:608
-msgid "The minimum duration for a long press gesture to be recognized"
-msgstr "A durada minima d'una pulsación luenga ta reconoixer o cenyo"
-
-#: ../clutter/clutter-settings.c:615
-msgid "Fontconfig configuration timestamp"
-msgstr "ConfiguracioÌn d'a marca de tiempo de fontconfig"
-
-#: ../clutter/clutter-settings.c:616
-msgid "Timestamp of the current fontconfig configuration"
-msgstr "Marca de tiempo d'a configuracioÌn actual de fontconfig"
-
-#: ../clutter/clutter-settings.c:633
-msgid "Password Hint Time"
-msgstr "Tiempo d'a sucherencia d'a clau"
-
-#: ../clutter/clutter-settings.c:634
-msgid "How long to show the last input character in hidden entries"
-msgstr "Quánto tiempo amostrar o zaguer caracter en dentradas amagadas"
-
-#: ../clutter/clutter-shader-effect.c:485
-msgid "Shader Type"
-msgstr "Mena de uembrau"
-
-#: ../clutter/clutter-shader-effect.c:486
-msgid "The type of shader used"
-msgstr "A mena de uembrau emplegau"
-
-#: ../clutter/clutter-snap-constraint.c:322
-msgid "The source of the constraint"
-msgstr "A fuent d'a restricción"
-
-#: ../clutter/clutter-snap-constraint.c:335
-msgid "From Edge"
-msgstr "Dende lo canto"
-
-#: ../clutter/clutter-snap-constraint.c:336
-msgid "The edge of the actor that should be snapped"
-msgstr "O canto de l'actor que caldría trencar"
-
-#: ../clutter/clutter-snap-constraint.c:350
-msgid "To Edge"
-msgstr "A lo canto"
-
-#: ../clutter/clutter-snap-constraint.c:351
-msgid "The edge of the source that should be snapped"
-msgstr "O canto d'a fuent que cal trencar"
-
-#: ../clutter/clutter-snap-constraint.c:367
-msgid "The offset in pixels to apply to the constraint"
-msgstr "O desplazamiento en pixels que aplicar a la restricción"
-
-#: ../clutter/clutter-stage.c:1947
-msgid "Fullscreen Set"
-msgstr "Conchunto a pantalla completa"
-
-#: ../clutter/clutter-stage.c:1948
-msgid "Whether the main stage is fullscreen"
-msgstr "Indica si l'escenario prencipal ye a pantalla completa"
-
-#: ../clutter/clutter-stage.c:1962
-msgid "Offscreen"
-msgstr "Difuera d'a pantalla"
-
-#: ../clutter/clutter-stage.c:1963
-msgid "Whether the main stage should be rendered offscreen"
-msgstr ""
-"Indica si l'escenario prencipal se debe renderizar difuera d'a pantalla"
-
-#: ../clutter/clutter-stage.c:1975 ../clutter/clutter-text.c:3507
-msgid "Cursor Visible"
-msgstr "Cursor visible"
-
-#: ../clutter/clutter-stage.c:1976
-msgid "Whether the mouse pointer is visible on the main stage"
-msgstr "Indica si lo puntero d'o churi ye visible en l'escenario prencipal"
-
-#: ../clutter/clutter-stage.c:1990
-msgid "User Resizable"
-msgstr "Redimensionable por l'usuario"
-
-#: ../clutter/clutter-stage.c:1991
-msgid "Whether the stage is able to be resized via user interaction"
-msgstr ""
-"Indica si l'escenario se puet redimensionar por meyo d'interacción de "
-"l'usuario"
-
-#: ../clutter/clutter-stage.c:2006 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
-msgid "Color"
-msgstr "Color"
-
-#: ../clutter/clutter-stage.c:2007
-msgid "The color of the stage"
-msgstr "A color de l'escenario"
-
-#: ../clutter/clutter-stage.c:2022
-msgid "Perspective"
-msgstr "Prespectiva"
-
-#: ../clutter/clutter-stage.c:2023
-msgid "Perspective projection parameters"
-msgstr "Parametros de prochección de prespectiva"
-
-#: ../clutter/clutter-stage.c:2038
-msgid "Title"
-msgstr "Titol"
-
-#: ../clutter/clutter-stage.c:2039
-msgid "Stage Title"
-msgstr "Titol de l'escenario"
-
-#: ../clutter/clutter-stage.c:2056
-msgid "Use Fog"
-msgstr "Fer servir a boira"
-
-#: ../clutter/clutter-stage.c:2057
-msgid "Whether to enable depth cueing"
-msgstr "Indica si activar l'indicador de profundidat"
-
-#: ../clutter/clutter-stage.c:2073
-msgid "Fog"
-msgstr "Boira"
-
-#: ../clutter/clutter-stage.c:2074
-msgid "Settings for the depth cueing"
-msgstr "Configuración ta l'indicador de profundidat"
-
-#: ../clutter/clutter-stage.c:2090
-msgid "Use Alpha"
-msgstr "Fer servir l'alfa"
-
-#: ../clutter/clutter-stage.c:2091
-msgid "Whether to honour the alpha component of the stage color"
-msgstr "Indica si se fa servir a componente alfa d'a color de l'escenario"
-
-#: ../clutter/clutter-stage.c:2107
-msgid "Key Focus"
-msgstr "Foco d'a tecla"
-
-#: ../clutter/clutter-stage.c:2108
-msgid "The currently key focused actor"
-msgstr "L'actor que actualment tien o foco"
-
-#: ../clutter/clutter-stage.c:2124
-msgid "No Clear Hint"
-msgstr "No escarrar o redolín"
-
-#: ../clutter/clutter-stage.c:2125
-msgid "Whether the stage should clear its contents"
-msgstr "Indica si l'escenario debe escarrar o conteniu d'ell"
-
-#: ../clutter/clutter-stage.c:2138
-msgid "Accept Focus"
-msgstr "Acceptar o foco"
-
-#: ../clutter/clutter-stage.c:2139
-msgid "Whether the stage should accept focus on show"
-msgstr "Indica si L'escenario debe acceptar o foco en amostrar-se"
-
-#: ../clutter/clutter-table-layout.c:537
-msgid "Column Number"
-msgstr "Numero de columna"
-
-#: ../clutter/clutter-table-layout.c:538
-msgid "The column the widget resides in"
-msgstr "A columna en a quala ye o widget"
-
-#: ../clutter/clutter-table-layout.c:545
-msgid "Row Number"
-msgstr "Numero de ringlera"
-
-#: ../clutter/clutter-table-layout.c:546
-msgid "The row the widget resides in"
-msgstr "A ringlera en a quala ye o widget"
-
-#: ../clutter/clutter-table-layout.c:553
-msgid "Column Span"
-msgstr "Espaciau entre columnas"
-
-#: ../clutter/clutter-table-layout.c:554
-msgid "The number of columns the widget should span"
-msgstr "O numero de columnas que o widget debe expandir-se"
-
-#: ../clutter/clutter-table-layout.c:561
-msgid "Row Span"
-msgstr "Espaciau entre ringleras"
-
-#: ../clutter/clutter-table-layout.c:562
-msgid "The number of rows the widget should span"
-msgstr "O numero de ringleras que o widget debe expandir-se"
-
-#: ../clutter/clutter-table-layout.c:569
-msgid "Horizontal Expand"
-msgstr "Expansión horizontal"
-
-#: ../clutter/clutter-table-layout.c:570
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr "Asignar espacio adicional ta lo fillo en l'eixe horizontal"
-
-#: ../clutter/clutter-table-layout.c:576
-msgid "Vertical Expand"
-msgstr "ExpansioÌn vertical"
-
-#: ../clutter/clutter-table-layout.c:577
-msgid "Allocate extra space for the child in vertical axis"
-msgstr "Asignar espacio adicional ta lo fillo en l'eixe vertical"
-
-#: ../clutter/clutter-table-layout.c:1630
-msgid "Spacing between columns"
-msgstr "Espaciau entre columnas"
-
-#: ../clutter/clutter-table-layout.c:1644
-msgid "Spacing between rows"
-msgstr "Espaciau entre ringleras"
-
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3428
-msgid "Text"
-msgstr "Texto"
-
-#: ../clutter/clutter-text-buffer.c:348
-msgid "The contents of the buffer"
-msgstr "O conteniu d'o buÌfer"
-
-#: ../clutter/clutter-text-buffer.c:361
-msgid "Text length"
-msgstr "Longaria d'o texto"
-
-#: ../clutter/clutter-text-buffer.c:362
-msgid "Length of the text currently in the buffer"
-msgstr "Longaria d'o texto actualment en o buÌfer"
-
-#: ../clutter/clutter-text-buffer.c:375
-msgid "Maximum length"
-msgstr "Longaria maÌxima"
-
-#: ../clutter/clutter-text-buffer.c:376
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr "NuÌmero maÌximo de caracters ta ista dentrada. Zero si no bi ha maÌximo"
-
-#: ../clutter/clutter-text.c:3375
-msgid "Buffer"
-msgstr "Búfer"
-
-#: ../clutter/clutter-text.c:3376
-msgid "The buffer for the text"
-msgstr "O búfer ta lo texto"
-
-#: ../clutter/clutter-text.c:3394
-msgid "The font to be used by the text"
-msgstr "A fuent que se fa servir ta lo texto"
-
-#: ../clutter/clutter-text.c:3411
-msgid "Font Description"
-msgstr "Descripción d'a fuent"
-
-#: ../clutter/clutter-text.c:3412
-msgid "The font description to be used"
-msgstr "A descripción d'a fuent que fer servir"
-
-#: ../clutter/clutter-text.c:3429
-msgid "The text to render"
-msgstr "O texto que renderizar"
-
-#: ../clutter/clutter-text.c:3443
-msgid "Font Color"
-msgstr "Color d'a fuent"
-
-#: ../clutter/clutter-text.c:3444
-msgid "Color of the font used by the text"
-msgstr "Color d'a fuent que fa servir o texto"
-
-#: ../clutter/clutter-text.c:3459
-msgid "Editable"
-msgstr "Editable"
-
-#: ../clutter/clutter-text.c:3460
-msgid "Whether the text is editable"
-msgstr "Indica si o texto ye editable"
-
-#: ../clutter/clutter-text.c:3475
-msgid "Selectable"
-msgstr "Seleccionable"
-
-#: ../clutter/clutter-text.c:3476
-msgid "Whether the text is selectable"
-msgstr "Indica si o texto ye seleccionable"
-
-#: ../clutter/clutter-text.c:3490
-msgid "Activatable"
-msgstr "Activable"
-
-#: ../clutter/clutter-text.c:3491
-msgid "Whether pressing return causes the activate signal to be emitted"
-msgstr "Indica si en pretar «Intro» fa que s'emita o sinyal d'activación"
-
-#: ../clutter/clutter-text.c:3508
-msgid "Whether the input cursor is visible"
-msgstr "Indica si o cursor de dentrada ye visible"
-
-#: ../clutter/clutter-text.c:3522 ../clutter/clutter-text.c:3523
-msgid "Cursor Color"
-msgstr "Color d'o cursor"
-
-#: ../clutter/clutter-text.c:3538
-msgid "Cursor Color Set"
-msgstr "Conchunto de colors d'o cursor"
-
-#: ../clutter/clutter-text.c:3539
-msgid "Whether the cursor color has been set"
-msgstr "Indica si s'ha establiu a color d'o cursor"
-
-#: ../clutter/clutter-text.c:3554
-msgid "Cursor Size"
-msgstr "Grandaria d'o cursor"
-
-#: ../clutter/clutter-text.c:3555
-msgid "The width of the cursor, in pixels"
-msgstr "L'amplaria d'o cursor, en pixels"
-
-#: ../clutter/clutter-text.c:3571 ../clutter/clutter-text.c:3589
-msgid "Cursor Position"
-msgstr "PosicioÌn d'o cursor"
-
-#: ../clutter/clutter-text.c:3572 ../clutter/clutter-text.c:3590
-msgid "The cursor position"
-msgstr "A posición d'o cursor"
-
-#: ../clutter/clutter-text.c:3605
-msgid "Selection-bound"
-msgstr "Destín d'a selección"
-
-#: ../clutter/clutter-text.c:3606
-msgid "The cursor position of the other end of the selection"
-msgstr "A posición d'o cursor de l'atro final d'a selección"
-
-#: ../clutter/clutter-text.c:3621 ../clutter/clutter-text.c:3622
-msgid "Selection Color"
-msgstr "SeleccioÌn de color"
-
-#: ../clutter/clutter-text.c:3637
-msgid "Selection Color Set"
-msgstr "Conchunto de selección de colors"
-
-#: ../clutter/clutter-text.c:3638
-msgid "Whether the selection color has been set"
-msgstr "Indica si s'ha establiu a color d'a selección"
-
-#: ../clutter/clutter-text.c:3653
-msgid "Attributes"
-msgstr "Atributos"
-
-#: ../clutter/clutter-text.c:3654
-msgid "A list of style attributes to apply to the contents of the actor"
-msgstr "Una lista d'atributos d'estilo que aplicar a os contenius de l'actor"
-
-#: ../clutter/clutter-text.c:3676
-msgid "Use markup"
-msgstr "Fer servir omarcau"
-
-#: ../clutter/clutter-text.c:3677
-msgid "Whether or not the text includes Pango markup"
-msgstr "Indica si o texto incluye u no pas o marcau de Pango"
-
-#: ../clutter/clutter-text.c:3693
-msgid "Line wrap"
-msgstr "Achuste de linia"
-
-#: ../clutter/clutter-text.c:3694
-msgid "If set, wrap the lines if the text becomes too wide"
-msgstr "Si ye definiu, achusta las linias si o texto se torna masiau amplo"
-
-#: ../clutter/clutter-text.c:3709
-msgid "Line wrap mode"
-msgstr "Modo d'achuste de linia"
-
-#: ../clutter/clutter-text.c:3710
-msgid "Control how line-wrapping is done"
-msgstr "Controlar cómo se fa l'achuste de linia"
-
-#: ../clutter/clutter-text.c:3725
-msgid "Ellipsize"
-msgstr "Creyar una elipse"
-
-#: ../clutter/clutter-text.c:3726
-msgid "The preferred place to ellipsize the string"
-msgstr "O puesto preferiu ta creyar a cadena eliptica"
-
-#: ../clutter/clutter-text.c:3742
-msgid "Line Alignment"
-msgstr "Aliniación de linia"
-
-#: ../clutter/clutter-text.c:3743
-msgid "The preferred alignment for the string, for multi-line text"
-msgstr "L'aliniación preferida ta la cadena, ta texto multilinia"
-
-#: ../clutter/clutter-text.c:3759
-msgid "Justify"
-msgstr "Chustificar"
-
-#: ../clutter/clutter-text.c:3760
-msgid "Whether the text should be justified"
-msgstr "Indica si cal chustificar o texto"
-
-#: ../clutter/clutter-text.c:3775
-msgid "Password Character"
-msgstr "Caracter d'a clau"
-
-#: ../clutter/clutter-text.c:3776
-msgid "If non-zero, use this character to display the actor's contents"
-msgstr ""
-"Si no ye zero, fer servir iste caracter ta amostrar o conteniu de l'actor"
-
-#: ../clutter/clutter-text.c:3790
-msgid "Max Length"
-msgstr "Longaria maxima"
-
-#: ../clutter/clutter-text.c:3791
-msgid "Maximum length of the text inside the actor"
-msgstr "Longaria maxima d'o texto adintro de l'actor"
-
-#: ../clutter/clutter-text.c:3814
-msgid "Single Line Mode"
-msgstr "Modo de linia uÌnica"
-
-#: ../clutter/clutter-text.c:3815
-msgid "Whether the text should be a single line"
-msgstr "Indica si o texto debe estar en una sola linia"
-
-#: ../clutter/clutter-text.c:3829 ../clutter/clutter-text.c:3830
-msgid "Selected Text Color"
-msgstr "Color d'o texto seleccionau"
-
-#: ../clutter/clutter-text.c:3845
-msgid "Selected Text Color Set"
-msgstr "Conchunto de colors d'o texto seleccionau"
-
-#: ../clutter/clutter-text.c:3846
-msgid "Whether the selected text color has been set"
-msgstr "Indica si s'ha establiu a color d'o texto seleccionau"
-
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
-msgid "Loop"
-msgstr "Bucle"
-
-#: ../clutter/clutter-timeline.c:594
-msgid "Should the timeline automatically restart"
-msgstr "Indica si cal reiniciar automaticament a linia de tiempo "
-
-#: ../clutter/clutter-timeline.c:608
-msgid "Delay"
-msgstr "Retardo"
-
-#: ../clutter/clutter-timeline.c:609
-msgid "Delay before start"
-msgstr "Retardo antis d'empecipiar"
-
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
-#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
-msgid "Duration"
-msgstr "Durada"
-
-#: ../clutter/clutter-timeline.c:625
-msgid "Duration of the timeline in milliseconds"
-msgstr "Durada d'a linia de tiempo, en milisegundos"
-
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
-msgid "Direction"
-msgstr "Adreza"
-
-#: ../clutter/clutter-timeline.c:641
-msgid "Direction of the timeline"
-msgstr "Adreza d'a linia de tiempo"
-
-#: ../clutter/clutter-timeline.c:656
-msgid "Auto Reverse"
-msgstr "Invertir automaticament"
-
-#: ../clutter/clutter-timeline.c:657
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr "Indica si cal invertir a endrecera a lo plegar ta la fin"
-
-#: ../clutter/clutter-timeline.c:675
-msgid "Repeat Count"
-msgstr "Repetir a cuenta"
-
-#: ../clutter/clutter-timeline.c:676
-msgid "How many times the timeline should repeat"
-msgstr "Quántas vegadas cal repetir a linia de tiempo"
-
-#: ../clutter/clutter-timeline.c:690
-msgid "Progress Mode"
-msgstr "Modo de progreso"
-
-#: ../clutter/clutter-timeline.c:691
-msgid "How the timeline should compute the progress"
-msgstr "Cómo habría de calcular o progreso a linia de tiempo"
-
-#: ../clutter/clutter-transition.c:244
-msgid "Interval"
-msgstr "Intervalo"
-
-#: ../clutter/clutter-transition.c:245
-msgid "The interval of values to transition"
-msgstr "L'intervalo de valors ta la transición"
-
-#: ../clutter/clutter-transition.c:259
-msgid "Animatable"
-msgstr "Animable"
-
-#: ../clutter/clutter-transition.c:260
-msgid "The animatable object"
-msgstr "L'obchecto animable"
-
-#: ../clutter/clutter-transition.c:281
-msgid "Remove on Complete"
-msgstr "Sacar en completar"
-
-#: ../clutter/clutter-transition.c:282
-msgid "Detach the transition when completed"
-msgstr "Sacar a transición en que se complete"
-
-#: ../clutter/clutter-zoom-action.c:354
-msgid "Zoom Axis"
-msgstr "Enamplar l'eixe"
-
-#: ../clutter/clutter-zoom-action.c:355
-msgid "Constraints the zoom to an axis"
-msgstr "Restrinche l'ampliación a un eixe"
-
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
-msgid "Timeline"
-msgstr "Linia de tiempo"
-
-#: ../clutter/deprecated/clutter-alpha.c:355
-msgid "Timeline used by the alpha"
-msgstr "Linia de tiempo emplegada por l'alfa"
-
-#: ../clutter/deprecated/clutter-alpha.c:371
-msgid "Alpha value"
-msgstr "Valor alfa"
-
-#: ../clutter/deprecated/clutter-alpha.c:372
-msgid "Alpha value as computed by the alpha"
-msgstr "Valor alfa calculau por l'alfa"
-
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
-msgid "Mode"
-msgstr "Modo"
-
-#: ../clutter/deprecated/clutter-alpha.c:394
-msgid "Progress mode"
-msgstr "Modo de progreso"
-
-#: ../clutter/deprecated/clutter-animation.c:508
-msgid "Object"
-msgstr "Obchecto"
-
-#: ../clutter/deprecated/clutter-animation.c:509
-msgid "Object to which the animation applies"
-msgstr "Obchecto a lo que s'aplica l'animación"
-
-#: ../clutter/deprecated/clutter-animation.c:526
-msgid "The mode of the animation"
-msgstr "O modo de l'animación"
-
-#: ../clutter/deprecated/clutter-animation.c:542
-msgid "Duration of the animation, in milliseconds"
-msgstr "Durada de l'animación, en milisegundos"
-
-#: ../clutter/deprecated/clutter-animation.c:558
-msgid "Whether the animation should loop"
-msgstr "Indica si l'animación habría d'estar un bucle"
-
-#: ../clutter/deprecated/clutter-animation.c:573
-msgid "The timeline used by the animation"
-msgstr "A linia de tiempo emplegada por l'animación"
-
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
-msgid "Alpha"
-msgstr "Alfa"
-
-#: ../clutter/deprecated/clutter-animation.c:590
-msgid "The alpha used by the animation"
-msgstr "L'alfa usau por l'animación"
-
-#: ../clutter/deprecated/clutter-animator.c:1802
-msgid "The duration of the animation"
-msgstr "A durada de l'animación"
-
-#: ../clutter/deprecated/clutter-animator.c:1819
-msgid "The timeline of the animation"
-msgstr "A linia de tiempo de l'animacioÌn"
-
-#: ../clutter/deprecated/clutter-behaviour.c:238
-msgid "Alpha Object to drive the behaviour"
-msgstr "Obchecto alfa ta endrezar o comportamiento"
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
-msgid "Start Depth"
-msgstr "Profundidat inicial"
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
-msgid "Initial depth to apply"
-msgstr "Profundidat inicial que aplicar"
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
-msgid "End Depth"
-msgstr "Profundidat final"
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
-msgid "Final depth to apply"
-msgstr "Profundidat final que aplicar"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
-msgid "Start Angle"
-msgstr "Anglo inicial"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
-msgid "Initial angle"
-msgstr "Anglo inicial"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
-msgid "End Angle"
-msgstr "Anglo final"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
-msgid "Final angle"
-msgstr "Anglo final"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
-msgid "Angle x tilt"
-msgstr "Inclinación X de l'anglo"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
-msgid "Tilt of the ellipse around x axis"
-msgstr "Inclinación d'a elipse sobre l'eixe X"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
-msgid "Angle y tilt"
-msgstr "Inclinación Y de l'anglo"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
-msgid "Tilt of the ellipse around y axis"
-msgstr "Inclinación d'a elipse sobre l'eixe Y"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
-msgid "Angle z tilt"
-msgstr "Inclinación Z de l'anglo"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
-msgid "Tilt of the ellipse around z axis"
-msgstr "Inclinación d'a elipse sobre l'eixe Z"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
-msgid "Width of the ellipse"
-msgstr "Amplaria d'a elipse"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
-msgid "Height of ellipse"
-msgstr "Altaria d'a elipse"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
-msgid "Center"
-msgstr "Centro"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
-msgid "Center of ellipse"
-msgstr "Centro d'a elipse"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
-msgid "Direction of rotation"
-msgstr "Adreza d'a rotación"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
-msgid "Opacity Start"
-msgstr "Opacidat inicial"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
-msgid "Initial opacity level"
-msgstr "Ran inicial d'opacidat"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
-msgid "Opacity End"
-msgstr "Opacidat final"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
-msgid "Final opacity level"
-msgstr "Ran final d'opacidat"
-
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
-msgid "The ClutterPath object representing the path to animate along"
-msgstr "L'obchecto «ClutterPath» que represienta a rota sobre a que puixar"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
-msgid "Angle Begin"
-msgstr "Anglo inicial"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
-msgid "Angle End"
-msgstr "Anglo final"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
-msgid "Axis"
-msgstr "Eixe"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
-msgid "Axis of rotation"
-msgstr "Eixe de rotación"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
-msgid "Center X"
-msgstr "Centro X"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
-msgid "X coordinate of the center of rotation"
-msgstr "Coordenada X d'o centro de rotación"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
-msgid "Center Y"
-msgstr "Centro Y"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
-msgid "Y coordinate of the center of rotation"
-msgstr "Coordenada Y d'o centro de rotación"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
-msgid "Center Z"
-msgstr "Centro Z"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
-msgid "Z coordinate of the center of rotation"
-msgstr "Coordenada Z d'o centro de rotación"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
-msgid "X Start Scale"
-msgstr "Escala X inicial"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
-msgid "Initial scale on the X axis"
-msgstr "Escala inicial en l'eixe X"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
-msgid "X End Scale"
-msgstr "Escala X final"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
-msgid "Final scale on the X axis"
-msgstr "Escala final en l'eixe X"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
-msgid "Y Start Scale"
-msgstr "Escala Y inicial"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
-msgid "Initial scale on the Y axis"
-msgstr "Escala inicial en l'eixe Y"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
-msgid "Y End Scale"
-msgstr "Escala Y final"
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
-msgid "Final scale on the Y axis"
-msgstr "Escala final en l'eixe Y"
-
-#: ../clutter/deprecated/clutter-box.c:257
-msgid "The background color of the box"
-msgstr "A color de fondo d'a caixa"
-
-#: ../clutter/deprecated/clutter-box.c:270
-msgid "Color Set"
-msgstr "Conchunto de colors"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
-msgid "Surface Width"
-msgstr "Amplaria d'a superficie"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
-msgid "The width of the Cairo surface"
-msgstr "L'amplaria d'a superficie Cairo"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
-msgid "Surface Height"
-msgstr "Altaria d'a superficie"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
-msgid "The height of the Cairo surface"
-msgstr "L'altura d'a superficie Cairo"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
-msgid "Auto Resize"
-msgstr "Redimensionar automaticament"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
-msgid "Whether the surface should match the allocation"
-msgstr "Indica si a superficie debe coincidir con l'asignación"
-
-#: ../clutter/deprecated/clutter-media.c:83
-msgid "URI"
-msgstr "URI"
-
-#: ../clutter/deprecated/clutter-media.c:84
-msgid "URI of a media file"
-msgstr "URI d'un fichero multimedia"
-
-#: ../clutter/deprecated/clutter-media.c:100
-msgid "Playing"
-msgstr "Reproducindo"
-
-#: ../clutter/deprecated/clutter-media.c:101
-msgid "Whether the actor is playing"
-msgstr "Indica si l'actor se ye reproducindo"
-
-#: ../clutter/deprecated/clutter-media.c:118
-msgid "Progress"
-msgstr "Progreso"
-
-#: ../clutter/deprecated/clutter-media.c:119
-msgid "Current progress of the playback"
-msgstr "Progreso actual d'a reproducción"
-
-#: ../clutter/deprecated/clutter-media.c:135
-msgid "Subtitle URI"
-msgstr "URI d'o subtitol"
-
-#: ../clutter/deprecated/clutter-media.c:136
-msgid "URI of a subtitle file"
-msgstr "URI d'un fichero de subtitols"
-
-#: ../clutter/deprecated/clutter-media.c:154
-msgid "Subtitle Font Name"
-msgstr "Nombre d'a fuent d'os subtitols"
-
-#: ../clutter/deprecated/clutter-media.c:155
-msgid "The font used to display subtitles"
-msgstr "A fuent usada ta amostrar os subtitols"
-
-#: ../clutter/deprecated/clutter-media.c:172
-msgid "Audio Volume"
-msgstr "Volumen d'o son"
-
-#: ../clutter/deprecated/clutter-media.c:173
-msgid "The volume of the audio"
-msgstr "O volumen d'o son"
-
-#: ../clutter/deprecated/clutter-media.c:189
-msgid "Can Seek"
-msgstr "Puetz mirar"
-
-#: ../clutter/deprecated/clutter-media.c:190
-msgid "Whether the current stream is seekable"
-msgstr "Indica si o fluxo actual se puetz mirar"
-
-#: ../clutter/deprecated/clutter-media.c:207
-msgid "Buffer Fill"
-msgstr "Empliu d'o búfer"
-
-#: ../clutter/deprecated/clutter-media.c:208
-msgid "The fill level of the buffer"
-msgstr "O ran d'empliu d'o búfer"
-
-#: ../clutter/deprecated/clutter-media.c:225
-msgid "The duration of the stream, in seconds"
-msgstr "A durada d'o fluxo, en segundos"
-
-#: ../clutter/deprecated/clutter-rectangle.c:271
-msgid "The color of the rectangle"
-msgstr "A color d'o rectanglo"
-
-#: ../clutter/deprecated/clutter-rectangle.c:284
-msgid "Border Color"
-msgstr "Color d'o canto"
-
-#: ../clutter/deprecated/clutter-rectangle.c:285
-msgid "The color of the border of the rectangle"
-msgstr "A color d'o canto d'o rectanglo"
-
-#: ../clutter/deprecated/clutter-rectangle.c:300
-msgid "Border Width"
-msgstr "Amplaria d'o canto"
-
-#: ../clutter/deprecated/clutter-rectangle.c:301
-msgid "The width of the border of the rectangle"
-msgstr "L'amplaria d'o canto d'o rectanglo"
-
-#: ../clutter/deprecated/clutter-rectangle.c:315
-msgid "Has Border"
-msgstr "Tien canto"
-
-#: ../clutter/deprecated/clutter-rectangle.c:316
-msgid "Whether the rectangle should have a border"
-msgstr "Indica si o rectanglo debe tener canto"
-
-#: ../clutter/deprecated/clutter-shader.c:257
-msgid "Vertex Source"
-msgstr "Orichen d'o vertiz"
-
-#: ../clutter/deprecated/clutter-shader.c:258
-msgid "Source of vertex shader"
-msgstr "Orichen d'o uembrau d'o vertiz"
-
-#: ../clutter/deprecated/clutter-shader.c:274
-msgid "Fragment Source"
-msgstr "Orichen d'a fleca"
-
-#: ../clutter/deprecated/clutter-shader.c:275
-msgid "Source of fragment shader"
-msgstr "Orichen d'o uembrau d'a fleca"
-
-#: ../clutter/deprecated/clutter-shader.c:292
-msgid "Compiled"
-msgstr "Compilau"
-
-#: ../clutter/deprecated/clutter-shader.c:293
-msgid "Whether the shader is compiled and linked"
-msgstr "Indica si o uembrau ye compilau y enlazau"
-
-#: ../clutter/deprecated/clutter-shader.c:310
-msgid "Whether the shader is enabled"
-msgstr "Indica si o uembrau ye activau"
-
-#: ../clutter/deprecated/clutter-shader.c:521
-#, c-format
-msgid "%s compilation failed: %s"
-msgstr "ha fallau a compilación de %s: %s"
-
-#: ../clutter/deprecated/clutter-shader.c:522
-msgid "Vertex shader"
-msgstr "Uembrau d'o vertiz"
-
-#: ../clutter/deprecated/clutter-shader.c:523
-msgid "Fragment shader"
-msgstr "Uembrau d'a fleca"
-
-#: ../clutter/deprecated/clutter-state.c:1499
-msgid "State"
-msgstr "Estau"
-
-#: ../clutter/deprecated/clutter-state.c:1500
-msgid "Currently set state, (transition to this state might not be complete)"
-msgstr ""
-"Estau establiu actualment, (a transición ta iste estau puet no estar "
-"completa)"
-
-#: ../clutter/deprecated/clutter-state.c:1518
-msgid "Default transition duration"
-msgstr "Durada d'a transición predeterminada"
-
-#: ../clutter/deprecated/clutter-texture.c:992
-msgid "Sync size of actor"
-msgstr "Sincronizar a grandaria de l'actor"
-
-#: ../clutter/deprecated/clutter-texture.c:993
-msgid "Auto sync size of actor to underlying pixbuf dimensions"
-msgstr ""
-"Sincronizar automaticament a grandaria de l'actor a las dimensions de "
-"«pixbuf» subchacent"
-
-#: ../clutter/deprecated/clutter-texture.c:1000
-msgid "Disable Slicing"
-msgstr "Desactivar o troceyau"
-
-#: ../clutter/deprecated/clutter-texture.c:1001
-msgid ""
-"Forces the underlying texture to be singular and not made of smaller space "
-"saving individual textures"
-msgstr ""
-"Afuerza a la textura subchacent a estar singular y a que no siga feita d'un "
-"espacio menor alzando texturas individuals"
-
-#: ../clutter/deprecated/clutter-texture.c:1010
-msgid "Tile Waste"
-msgstr "Quadrau sobrant"
-
-#: ../clutter/deprecated/clutter-texture.c:1011
-msgid "Maximum waste area of a sliced texture"
-msgstr "Aria maxima sobrant d'una textura troceyada"
-
-#: ../clutter/deprecated/clutter-texture.c:1019
-msgid "Horizontal repeat"
-msgstr "Segundiada horizontal"
-
-#: ../clutter/deprecated/clutter-texture.c:1020
-msgid "Repeat the contents rather than scaling them horizontally"
-msgstr "Segundia lo conteniu en cuenta d'escalar-lo horizontalment"
-
-#: ../clutter/deprecated/clutter-texture.c:1027
-msgid "Vertical repeat"
-msgstr "Segundiada vertical"
-
-#: ../clutter/deprecated/clutter-texture.c:1028
-msgid "Repeat the contents rather than scaling them vertically"
-msgstr "Segundia lo conteniu en cuenta d'escalar-lo verticalment"
-
-#: ../clutter/deprecated/clutter-texture.c:1035
-msgid "Filter Quality"
-msgstr "Calidat d'o filtro"
-
-#: ../clutter/deprecated/clutter-texture.c:1036
-msgid "Rendering quality used when drawing the texture"
-msgstr "Calidat de renderizau usada en dibuixar a textura"
-
-#: ../clutter/deprecated/clutter-texture.c:1044
-msgid "Pixel Format"
-msgstr "Formato d'o pixel"
-
-#: ../clutter/deprecated/clutter-texture.c:1045
-msgid "The Cogl pixel format to use"
-msgstr "O formato de pixel Cogl que usar"
-
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
-msgid "Cogl Texture"
-msgstr "Textura de Cogl"
-
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr "A textura Cogl subchacent usada ta dibuixar iste actor"
-
-#: ../clutter/deprecated/clutter-texture.c:1061
-msgid "Cogl Material"
-msgstr "Material de Cogl"
-
-#: ../clutter/deprecated/clutter-texture.c:1062
-msgid "The underlying Cogl material handle used to draw this actor"
-msgstr "O material de Cogl subchacent usau ta dibuixar iste actor"
-
-#: ../clutter/deprecated/clutter-texture.c:1081
-msgid "The path of the file containing the image data"
-msgstr "A rota d'o fichero que contién os datos d'a imachen"
-
-#: ../clutter/deprecated/clutter-texture.c:1088
-msgid "Keep Aspect Ratio"
-msgstr "Mantener a proporcioÌn d'aspecto"
-
-#: ../clutter/deprecated/clutter-texture.c:1089
-msgid ""
-"Keep the aspect ratio of the texture when requesting the preferred width or "
-"height"
-msgstr ""
-"Mantener a relación d'aspecto d'a textura en solicitar l'amplaria u "
-"l'altaria preferidas"
-
-#: ../clutter/deprecated/clutter-texture.c:1117
-msgid "Load asynchronously"
-msgstr "Cargar de traza asincrona"
-
-#: ../clutter/deprecated/clutter-texture.c:1118
-msgid ""
-"Load files inside a thread to avoid blocking when loading images from disk"
-msgstr ""
-"Cargar os fichers en un filo ta privar bloqueyos en cargar imachens dende o "
-"disco"
-
-#: ../clutter/deprecated/clutter-texture.c:1136
-msgid "Load data asynchronously"
-msgstr "Cargar os datos de forma asincrona"
-
-#: ../clutter/deprecated/clutter-texture.c:1137
-msgid ""
-"Decode image data files inside a thread to reduce blocking when loading "
-"images from disk"
-msgstr ""
-"Decodificar os fichers de datos d'imachens en un filo ta reducir os "
-"bloqueyos en cargar imachens dende o disco"
-
-#: ../clutter/deprecated/clutter-texture.c:1163
-msgid "Pick With Alpha"
-msgstr "Seleccionar con alfa"
-
-#: ../clutter/deprecated/clutter-texture.c:1164
-msgid "Shape actor with alpha channel when picking"
-msgstr "Dar forma a l'actor con canal alfa en seleccionar-lo"
-
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
-#, c-format
-msgid "Failed to load the image data"
-msgstr "S'ha produciu una error en cargar os datos d'a imachen"
-
-#: ../clutter/deprecated/clutter-texture.c:1756
-#, c-format
-msgid "YUV textures are not supported"
-msgstr "As texturas YUV no son suportadas"
-
-#: ../clutter/deprecated/clutter-texture.c:1765
-#, c-format
-msgid "YUV2 textues are not supported"
-msgstr "As texturas YUV2 no son suportadas"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:154
-msgid "sysfs Path"
-msgstr "Rota de sysfs"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:155
-msgid "Path of the device in sysfs"
-msgstr "Rota d'o dispositivo en sysfs"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:170
-msgid "Device Path"
-msgstr "Rota d'o dispositivo"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:171
-msgid "Path of the device node"
-msgstr "Rota a lo nodo d'o dispositivo"
-
-#: ../clutter/gdk/clutter-backend-gdk.c:289
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr ""
-"No s'ha puesto trobar un CoglWinsys adequau ta un GdkDisplay de mena %s"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:419
-msgid "Surface"
-msgstr " Superficie"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:420
-msgid "The underlying wayland surface"
-msgstr "A superficie Wayland subchacent"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:427
-msgid "Surface width"
-msgstr "Amplaria d'a superficie"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:428
-msgid "The width of the underlying wayland surface"
-msgstr "L'amplaria d'a superficie Wayland subchacent"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:436
-msgid "Surface height"
-msgstr "Altaria d'a superficie"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:437
-msgid "The height of the underlying wayland surface"
-msgstr "L'altaria d'a superficie Wayland subchacent"
-
-#: ../clutter/x11/clutter-backend-x11.c:488
-msgid "X display to use"
-msgstr "Pantalla X que usar"
-
-#: ../clutter/x11/clutter-backend-x11.c:494
-msgid "X screen to use"
-msgstr "Pantalla X ta fer servir"
-
-#: ../clutter/x11/clutter-backend-x11.c:499
-msgid "Make X calls synchronous"
-msgstr "Fer clamadas a X síncronas"
-
-#: ../clutter/x11/clutter-backend-x11.c:506
-msgid "Disable XInput support"
-msgstr "Desactivar o suporte de XInput"
-
-#: ../clutter/x11/clutter-keymap-x11.c:322
-msgid "The Clutter backend"
-msgstr "O backend de Clutter"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
-msgid "Pixmap"
-msgstr "Mapa de pixels"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
-msgid "The X11 Pixmap to be bound"
-msgstr "O mapa de pixels X11 ta asociar"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
-msgid "Pixmap width"
-msgstr "Amplaria d'o mapa de pixels"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
-msgid "The width of the pixmap bound to this texture"
-msgstr "L'amplaria d'o mapa de pixels asociau a ista textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
-msgid "Pixmap height"
-msgstr "Altaria d'o mapa de pixels"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
-msgid "The height of the pixmap bound to this texture"
-msgstr "L'altaria d'o mapa de pixels asociau a ista textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
-msgid "Pixmap Depth"
-msgstr "Profundidat d'o mapa de pixels"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr ""
-"A profundidat (en numero de bits) d'o mapa de pixels asociau a ista textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
-msgid "Automatic Updates"
-msgstr "Actualizacions automaÌticas"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr ""
-"Indica si cal sincronizar a textura con qualsiquier cambeo en o mapa de "
-"pixels."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
-msgid "Window"
-msgstr "Finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
-msgid "The X11 Window to be bound"
-msgstr "A finestra X11 ta asociar"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
-msgid "Window Redirect Automatic"
-msgstr "Rendreza automatica d'a finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-"Indica si a rendreza d'a finestra composada ye establida a «Automatica» (u "
-"«Manual» si ye falso)"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
-msgid "Window Mapped"
-msgstr "Finestra mapeyada"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
-msgid "If window is mapped"
-msgstr "Indica si a finestra ye mapeyada"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
-msgid "Destroyed"
-msgstr "Destruida"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
-msgid "If window has been destroyed"
-msgstr "Indica si s'ha destruiu a finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
-msgid "Window X"
-msgstr "Finestra X"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
-msgid "X position of window on screen according to X11"
-msgstr "Posición X d'a finestra en a pantalla, d'alcuerdo con X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
-msgid "Window Y"
-msgstr "Finestra Y"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
-msgid "Y position of window on screen according to X11"
-msgstr "Posición Y d'a finestra en a pantalla, d'alcuerdo con X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
-msgid "Window Override Redirect"
-msgstr "Omitir a rendreza d'a finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
-msgid "If this is an override-redirect window"
-msgstr "Indica si ista ye una finestra que omite a rendreza"
diff --git a/po/ca.po b/po/ca.po
index c7d09080a..03d54c5a3 100644
--- a/po/ca.po
+++ b/po/ca.po
@@ -9,702 +9,702 @@ msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-05-01 15:08+0000\n"
-"PO-Revision-Date: 2014-03-21 05:55+0100\n"
-"Last-Translator: Pau Iranzo <paugnu@gmail.com>\n"
+"POT-Creation-Date: 2013-02-21 00:39+0000\n"
+"PO-Revision-Date: 2012-09-21 21:34+0200\n"
+"Last-Translator: Gil Forcada <gilforcada@guifi.net>\n"
"Language-Team: Catalan <tradgnome@softcatala.org>\n"
"Language: ca\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
+"Content-Transfer-Encoding: 8bits\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-#: ../clutter/clutter-actor.c:6224
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Coordenada X"
-#: ../clutter/clutter-actor.c:6225
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "Coordenada X de l'actor"
-#: ../clutter/clutter-actor.c:6243
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Coordenada Y"
-#: ../clutter/clutter-actor.c:6244
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Coordenada Y de l'actor"
-#: ../clutter/clutter-actor.c:6266
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Posició"
-#: ../clutter/clutter-actor.c:6267
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "La posició de l'origen de l'actor"
-#: ../clutter/clutter-actor.c:6284 ../clutter/clutter-canvas.c:247
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Amplada"
-#: ../clutter/clutter-actor.c:6285
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Amplada de l'actor"
-#: ../clutter/clutter-actor.c:6303 ../clutter/clutter-canvas.c:263
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Alçada"
-#: ../clutter/clutter-actor.c:6304
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Alçada de l'actor"
-#: ../clutter/clutter-actor.c:6325
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Mida"
-#: ../clutter/clutter-actor.c:6326
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "La mida de l'actor"
-#: ../clutter/clutter-actor.c:6344
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "X fixada"
-#: ../clutter/clutter-actor.c:6345
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Posició X forçada de l'actor"
-#: ../clutter/clutter-actor.c:6362
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Y fixada"
-#: ../clutter/clutter-actor.c:6363
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Posició Y forçada de l'actor"
-#: ../clutter/clutter-actor.c:6378
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Ús de la posició fixa"
-#: ../clutter/clutter-actor.c:6379
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "Si s'ha d'utilitzar el posicionament fixat per a l'actor"
-#: ../clutter/clutter-actor.c:6397
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Amplada mínima"
-#: ../clutter/clutter-actor.c:6398
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
-msgstr "Amplada mínima forçada sol·licitada per l'actor"
+msgstr "Amplada mínima forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:6416
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Alçada mínima"
-#: ../clutter/clutter-actor.c:6417
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
-msgstr "Alçada mínima forçada sol·licitada per l'actor"
+msgstr "Alçada mínima forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:6435
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Amplada natural"
-#: ../clutter/clutter-actor.c:6436
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
-msgstr "Amplada natural forçada sol·licitada per l'actor"
+msgstr "Amplada natural forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:6454
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Alçada natural"
-#: ../clutter/clutter-actor.c:6455
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
-msgstr "Alçada natural forçada sol·licitada per l'actor"
+msgstr "Alçada natural forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:6470
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Ús de l'amplada mínima"
-#: ../clutter/clutter-actor.c:6471
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
msgstr "Si s'ha d'utilitzar la propietat «amplada mínima»"
-#: ../clutter/clutter-actor.c:6485
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Ús de l'alçada mínima"
-#: ../clutter/clutter-actor.c:6486
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
msgstr "Si s'ha d'utilitzar la propietat «alçada mínima»"
-#: ../clutter/clutter-actor.c:6500
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Ús de l'amplada natural"
-#: ../clutter/clutter-actor.c:6501
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
msgstr "Si s'ha d'utilitzar la propietat «amplada natural»"
-#: ../clutter/clutter-actor.c:6515
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Ús de l'alçada natural"
-#: ../clutter/clutter-actor.c:6516
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
msgstr "Si s'ha d'utilitzar la propietat «alçada natural»"
-#: ../clutter/clutter-actor.c:6532
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Ubicació"
-#: ../clutter/clutter-actor.c:6533
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "La ubicació de l'actor"
-#: ../clutter/clutter-actor.c:6590
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
-msgstr "Mode sol·licitat"
+msgstr "Mode soŀlicitat"
-#: ../clutter/clutter-actor.c:6591
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
-msgstr "El mode sol·licitat per l'actor"
+msgstr "El mode soŀlicitat per l'actor"
-#: ../clutter/clutter-actor.c:6615
+#: ../clutter/clutter-actor.c:6535
msgid "Depth"
msgstr "Profunditat"
-#: ../clutter/clutter-actor.c:6616
+#: ../clutter/clutter-actor.c:6536
msgid "Position on the Z axis"
msgstr "Posició en l'eix de la Z"
-#: ../clutter/clutter-actor.c:6643
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Posició Z"
-#: ../clutter/clutter-actor.c:6644
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "La posició de l'actor en l'eix de la Z"
-#: ../clutter/clutter-actor.c:6661
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Opacitat"
-#: ../clutter/clutter-actor.c:6662
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Opacitat d'un actor"
-#: ../clutter/clutter-actor.c:6682
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Redireccionament fora de pantalla"
-#: ../clutter/clutter-actor.c:6683
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr ""
"Senyaladors que controlen quan s'ha d'aplanar l'actor a una sola imatge"
-#: ../clutter/clutter-actor.c:6697
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Visible"
-#: ../clutter/clutter-actor.c:6698
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "Si l'actor és visible"
-#: ../clutter/clutter-actor.c:6712
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Mapat"
-#: ../clutter/clutter-actor.c:6713
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Si l'actor es pintarà"
-#: ../clutter/clutter-actor.c:6726
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Realitzat"
-#: ../clutter/clutter-actor.c:6727
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Si l'actor s'ha realitzat"
-#: ../clutter/clutter-actor.c:6742
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Reactiu"
-#: ../clutter/clutter-actor.c:6743
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Si l'actor reacciona a esdeveniments"
-#: ../clutter/clutter-actor.c:6754
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Té un retallat"
-#: ../clutter/clutter-actor.c:6755
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Si l'actor té un retallat establert"
-#: ../clutter/clutter-actor.c:6768
+#: ../clutter/clutter-actor.c:6688
msgid "Clip"
msgstr "Retallat"
-#: ../clutter/clutter-actor.c:6769
+#: ../clutter/clutter-actor.c:6689
msgid "The clip region for the actor"
msgstr "La regió de retallat de l'actor"
-#: ../clutter/clutter-actor.c:6788
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "Rectangle retallat"
-#: ../clutter/clutter-actor.c:6789
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "La regió visible de l'actor"
-#: ../clutter/clutter-actor.c:6803 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:318 ../clutter/clutter-input-device.c:247
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nom"
-#: ../clutter/clutter-actor.c:6804
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "El nom de l'actor"
-#: ../clutter/clutter-actor.c:6825
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Punt de pivotació"
-#: ../clutter/clutter-actor.c:6826
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "El punt sobre el qual es fa l'escalat i la rotació"
-#: ../clutter/clutter-actor.c:6844
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "El punt de pivotació sobre la Z"
-#: ../clutter/clutter-actor.c:6845
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Component Z del punt de pivotació"
-#: ../clutter/clutter-actor.c:6863
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "Escala X"
-#: ../clutter/clutter-actor.c:6864
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "El factor d'escala en l'eix de les X"
-#: ../clutter/clutter-actor.c:6882
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Escala Y"
-#: ../clutter/clutter-actor.c:6883
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "El factor d'escala en l'eix de les Y"
-#: ../clutter/clutter-actor.c:6901
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Escala Z"
-#: ../clutter/clutter-actor.c:6902
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "El factor d'escala en l'eix de les Z"
-#: ../clutter/clutter-actor.c:6920
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center X"
msgstr "Centre de l'escala X"
-#: ../clutter/clutter-actor.c:6921
+#: ../clutter/clutter-actor.c:6841
msgid "Horizontal scale center"
msgstr "Centre horitzontal de l'escala"
-#: ../clutter/clutter-actor.c:6939
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Center Y"
msgstr "Centre de l'escala Y"
-#: ../clutter/clutter-actor.c:6940
+#: ../clutter/clutter-actor.c:6860
msgid "Vertical scale center"
msgstr "Centre vertical de l'escala"
-#: ../clutter/clutter-actor.c:6958
+#: ../clutter/clutter-actor.c:6878
msgid "Scale Gravity"
msgstr "Gravetat de l'escala"
-#: ../clutter/clutter-actor.c:6959
+#: ../clutter/clutter-actor.c:6879
msgid "The center of scaling"
msgstr "El centre de l'escalat"
-#: ../clutter/clutter-actor.c:6977
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Angle de rotació X"
-#: ../clutter/clutter-actor.c:6978
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "L'angle de rotació en l'eix de les X"
-#: ../clutter/clutter-actor.c:6996
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Angle de rotació Y"
-#: ../clutter/clutter-actor.c:6997
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "L'angle de rotació en l'eix de les Y"
-#: ../clutter/clutter-actor.c:7015
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Angle de rotació Z"
-#: ../clutter/clutter-actor.c:7016
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "L'angle de rotació en l'eix de les Z"
-#: ../clutter/clutter-actor.c:7034
+#: ../clutter/clutter-actor.c:6954
msgid "Rotation Center X"
msgstr "Centre de rotació X"
-#: ../clutter/clutter-actor.c:7035
+#: ../clutter/clutter-actor.c:6955
msgid "The rotation center on the X axis"
msgstr "El centre de rotació en l'eix de les X"
-#: ../clutter/clutter-actor.c:7052
+#: ../clutter/clutter-actor.c:6972
msgid "Rotation Center Y"
msgstr "Centre de rotació Y"
-#: ../clutter/clutter-actor.c:7053
+#: ../clutter/clutter-actor.c:6973
msgid "The rotation center on the Y axis"
msgstr "El centre de rotació en l'eix de les Y"
-#: ../clutter/clutter-actor.c:7070
+#: ../clutter/clutter-actor.c:6990
msgid "Rotation Center Z"
msgstr "Centre de rotació Z"
-#: ../clutter/clutter-actor.c:7071
+#: ../clutter/clutter-actor.c:6991
msgid "The rotation center on the Z axis"
msgstr "El centre de rotació en l'eix de les Z"
-#: ../clutter/clutter-actor.c:7088
+#: ../clutter/clutter-actor.c:7008
msgid "Rotation Center Z Gravity"
msgstr "Gravetat del centre de rotació Z"
-#: ../clutter/clutter-actor.c:7089
+#: ../clutter/clutter-actor.c:7009
msgid "Center point for rotation around the Z axis"
msgstr "Punt del centre de rotació al voltant de l'eix de les Z"
-#: ../clutter/clutter-actor.c:7117
+#: ../clutter/clutter-actor.c:7037
msgid "Anchor X"
msgstr "Àncora X"
-#: ../clutter/clutter-actor.c:7118
+#: ../clutter/clutter-actor.c:7038
msgid "X coordinate of the anchor point"
msgstr "Coordenada X del punt de l'àncora"
-#: ../clutter/clutter-actor.c:7146
+#: ../clutter/clutter-actor.c:7066
msgid "Anchor Y"
msgstr "Àncora Y"
-#: ../clutter/clutter-actor.c:7147
+#: ../clutter/clutter-actor.c:7067
msgid "Y coordinate of the anchor point"
msgstr "Coordenada Y del punt de l'àncora"
-#: ../clutter/clutter-actor.c:7174
+#: ../clutter/clutter-actor.c:7094
msgid "Anchor Gravity"
msgstr "Gravetat de l'àncora"
-#: ../clutter/clutter-actor.c:7175
+#: ../clutter/clutter-actor.c:7095
msgid "The anchor point as a ClutterGravity"
msgstr "El punt d'àncora com a «ClutterGravity»"
-#: ../clutter/clutter-actor.c:7194
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Translació X"
-#: ../clutter/clutter-actor.c:7195
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "La translació en l'eix de les X"
-#: ../clutter/clutter-actor.c:7214
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Translació Y"
-#: ../clutter/clutter-actor.c:7215
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "La translació en l'eix de les Y"
-#: ../clutter/clutter-actor.c:7234
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Translació Z"
-#: ../clutter/clutter-actor.c:7235
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "La translació en l'eix de les Z"
-#: ../clutter/clutter-actor.c:7265
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Transformació"
-#: ../clutter/clutter-actor.c:7266
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Matriu de transformació"
-#: ../clutter/clutter-actor.c:7281
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Establiment de la transformació"
-#: ../clutter/clutter-actor.c:7282
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "Si la propietat de transformació té un valor"
-#: ../clutter/clutter-actor.c:7303
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Transformació filla"
-#: ../clutter/clutter-actor.c:7304
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Matriu de la transformació filla"
-#: ../clutter/clutter-actor.c:7319
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Establiment de la transformació filla"
-#: ../clutter/clutter-actor.c:7320
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "Si la propietat de transformació filla té un valor"
-#: ../clutter/clutter-actor.c:7337
+#: ../clutter/clutter-actor.c:7257
msgid "Show on set parent"
msgstr "Mostra si és pare"
-#: ../clutter/clutter-actor.c:7338
+#: ../clutter/clutter-actor.c:7258
msgid "Whether the actor is shown when parented"
msgstr "Si s'ha de mostrar l'actor si se'l fa pare d'un element"
-#: ../clutter/clutter-actor.c:7355
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Retalla a la ubicació"
-#: ../clutter/clutter-actor.c:7356
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr ""
"Estableix la regió de retallat per fer un seguiment de la ubicació de l'actor"
-#: ../clutter/clutter-actor.c:7369
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Direcció del text"
-#: ../clutter/clutter-actor.c:7370
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "La direcció del text"
-#: ../clutter/clutter-actor.c:7385
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Té un punter"
-#: ../clutter/clutter-actor.c:7386
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Si l'actor conté el punter d'un dispositiu d'entrada"
-#: ../clutter/clutter-actor.c:7399
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Accions"
-#: ../clutter/clutter-actor.c:7400
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "Afegeix una acció a l'actor"
-#: ../clutter/clutter-actor.c:7413
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Restriccions"
-#: ../clutter/clutter-actor.c:7414
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "Afegeix una restricció a l'actor"
-#: ../clutter/clutter-actor.c:7427
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Efecte"
-#: ../clutter/clutter-actor.c:7428
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Afegeix un efecte que s'aplicarà a l'actor"
-#: ../clutter/clutter-actor.c:7442
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Gestor de disposició"
-#: ../clutter/clutter-actor.c:7443
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "L'objecte que controla la disposició dels fills de l'actor"
-#: ../clutter/clutter-actor.c:7457
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "Expansió X"
-#: ../clutter/clutter-actor.c:7458
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Si l'actor hauria de tenir assignat un espai horitzontal extra"
-#: ../clutter/clutter-actor.c:7473
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Expansió Y"
-#: ../clutter/clutter-actor.c:7474
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Si l'actor hauria de tenir assignat un espai vertical extra"
-#: ../clutter/clutter-actor.c:7490
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "Alineació X"
-#: ../clutter/clutter-actor.c:7491
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "L'alineació de l'actor en l'eix de les X dins la seva ubicació"
-#: ../clutter/clutter-actor.c:7506
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Alineació Y"
-#: ../clutter/clutter-actor.c:7507
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "L'alineació de l'actor en l'eix de les Y dins la seva ubicació"
-#: ../clutter/clutter-actor.c:7526
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Marge superior"
-#: ../clutter/clutter-actor.c:7527
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Espai extra a la part superior"
-#: ../clutter/clutter-actor.c:7548
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Marge inferior"
-#: ../clutter/clutter-actor.c:7549
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Espai extra a la part inferior"
-#: ../clutter/clutter-actor.c:7570
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Marge esquerra"
-#: ../clutter/clutter-actor.c:7571
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Espai extra a l'esquerra"
-#: ../clutter/clutter-actor.c:7592
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Marge dret"
-#: ../clutter/clutter-actor.c:7593
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Espai extra a la dreta"
-#: ../clutter/clutter-actor.c:7609
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Establiment del color de fons"
-#: ../clutter/clutter-actor.c:7610 ../clutter/deprecated/clutter-box.c:269
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Si hi ha cap color de fons"
-#: ../clutter/clutter-actor.c:7626
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Color de fons"
-#: ../clutter/clutter-actor.c:7627
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "El color de fons de l'actor"
-#: ../clutter/clutter-actor.c:7642
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Primer fill"
-#: ../clutter/clutter-actor.c:7643
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "El primer fill de l'actor"
-#: ../clutter/clutter-actor.c:7656
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Últim fill"
-#: ../clutter/clutter-actor.c:7657
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "L'últim fill de l'actor"
-#: ../clutter/clutter-actor.c:7671
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Contingut"
-#: ../clutter/clutter-actor.c:7672
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "L'objecte al que es delega el pintat del contingut de l'actor"
-#: ../clutter/clutter-actor.c:7697
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Gravetat del contingut"
-#: ../clutter/clutter-actor.c:7698
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "L'alineació del contingut de l'actor"
-#: ../clutter/clutter-actor.c:7718
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Caixa del contingut"
-#: ../clutter/clutter-actor.c:7719
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "La caixa de limitació que conté el contingut de l'actor"
-#: ../clutter/clutter-actor.c:7727
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Filtre de minimització"
-#: ../clutter/clutter-actor.c:7728
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "El filtre que s'utilitzarà per reduir la mida del contingut"
-#: ../clutter/clutter-actor.c:7735
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Filtre d'ampliació"
-#: ../clutter/clutter-actor.c:7736
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "El filtre que s'utilitzarà per ampliar la mida del contingut"
-#: ../clutter/clutter-actor.c:7750
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Repetició del contingut"
-#: ../clutter/clutter-actor.c:7751
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "La política de repetició del contingut de l'actor"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Actor"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "L'actor acoblat a un meta"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "El nom del meta"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:326
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Habilitat"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Si el meta és habilitat"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:343 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Font"
@@ -730,86 +730,82 @@ msgstr "Factor"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "El factor d'alineació, entre 0.0 i 1.0"
-#: ../clutter/clutter-backend.c:380
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "No s'ha pogut inicialitzar el rerefons de la Clutter"
-#: ../clutter/clutter-backend.c:454
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "El rerefons, de tipus «%s», no permet crear múltiples escenaris"
-#: ../clutter/clutter-bind-constraint.c:344
+#: ../clutter/clutter-bind-constraint.c:359
msgid "The source of the binding"
msgstr "La font de la vinculació"
-#: ../clutter/clutter-bind-constraint.c:357
+#: ../clutter/clutter-bind-constraint.c:372
msgid "Coordinate"
msgstr "Coordenada"
-#: ../clutter/clutter-bind-constraint.c:358
+#: ../clutter/clutter-bind-constraint.c:373
msgid "The coordinate to bind"
msgstr "La coordenada a vincular"
-#: ../clutter/clutter-bind-constraint.c:372
+#: ../clutter/clutter-bind-constraint.c:387
#: ../clutter/clutter-path-constraint.c:226
#: ../clutter/clutter-snap-constraint.c:366
msgid "Offset"
msgstr "Desplaçament"
-#: ../clutter/clutter-bind-constraint.c:373
+#: ../clutter/clutter-bind-constraint.c:388
msgid "The offset in pixels to apply to the binding"
msgstr "El desplaçament, en píxels, que s'ha d'aplicar a la vinculació"
-#: ../clutter/clutter-binding-pool.c:319
+#: ../clutter/clutter-binding-pool.c:320
msgid "The unique name of the binding pool"
msgstr "El nom únic del conjunt de vinculacions"
-#: ../clutter/clutter-bin-layout.c:220 ../clutter/clutter-bin-layout.c:633
-#: ../clutter/clutter-box-layout.c:374
-#: ../clutter/deprecated/clutter-table-layout.c:602
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "Alineació horitzontal"
-#: ../clutter/clutter-bin-layout.c:221
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "L'alineació horitzontal de l'actor dins del gestor de disposició"
-#: ../clutter/clutter-bin-layout.c:229 ../clutter/clutter-bin-layout.c:653
-#: ../clutter/clutter-box-layout.c:383
-#: ../clutter/deprecated/clutter-table-layout.c:617
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "Alineació vertical"
-#: ../clutter/clutter-bin-layout.c:230
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "L'alineació vertical de l'actor dins del gestor de disposició"
-#: ../clutter/clutter-bin-layout.c:634
+#: ../clutter/clutter-bin-layout.c:656
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr ""
"L'alineació horitzontal per defecte dels actors dins del gestor de disposició"
-#: ../clutter/clutter-bin-layout.c:654
+#: ../clutter/clutter-bin-layout.c:676
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr ""
"L'alineació vertical per defecte dels actors dins del gestor de disposició"
-#: ../clutter/clutter-box-layout.c:349
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "Expandeix"
-#: ../clutter/clutter-box-layout.c:350
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Ubica espai extra per al fill"
-#: ../clutter/clutter-box-layout.c:356
-#: ../clutter/deprecated/clutter-table-layout.c:581
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "Emplena horitzontalment"
-#: ../clutter/clutter-box-layout.c:357
-#: ../clutter/deprecated/clutter-table-layout.c:582
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -817,13 +813,11 @@ msgstr ""
"Si el fill hauria de tenir prioritat quan el contenidor ubiqui espai extra "
"en l'eix horitzontal"
-#: ../clutter/clutter-box-layout.c:365
-#: ../clutter/deprecated/clutter-table-layout.c:588
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "Emplena verticalment"
-#: ../clutter/clutter-box-layout.c:366
-#: ../clutter/deprecated/clutter-table-layout.c:589
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -831,88 +825,80 @@ msgstr ""
"Si el fill hauria de tenir prioritat quan el contenidor ubiqui espai extra "
"en l'eix vertical"
-#: ../clutter/clutter-box-layout.c:375
-#: ../clutter/deprecated/clutter-table-layout.c:603
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
-msgstr "L'alineació horitzontal de l'actor dins la cel·la"
+msgstr "L'alineació horitzontal de l'actor dins la ceŀla"
-#: ../clutter/clutter-box-layout.c:384
-#: ../clutter/deprecated/clutter-table-layout.c:618
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
-msgstr "L'alineació vertical de l'actor dins la cel·la"
+msgstr "L'alineació vertical de l'actor dins la ceŀla"
-#: ../clutter/clutter-box-layout.c:1345
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "Vertical"
-#: ../clutter/clutter-box-layout.c:1346
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Si la disposició hauria de ser vertical en comptes d'horitzontal"
-#: ../clutter/clutter-box-layout.c:1363 ../clutter/clutter-flow-layout.c:927
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Orientació"
-#: ../clutter/clutter-box-layout.c:1364 ../clutter/clutter-flow-layout.c:928
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "L'orientació de la disposició"
-#: ../clutter/clutter-box-layout.c:1380 ../clutter/clutter-flow-layout.c:943
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogeni"
-#: ../clutter/clutter-box-layout.c:1381
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Si la disposició hauria de ser homogènia, és a dir, que tots els fills "
"tinguin la mateixa mida"
-#: ../clutter/clutter-box-layout.c:1396
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Ajunta al principi"
-#: ../clutter/clutter-box-layout.c:1397
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Si s'ha d'ajuntar els elements a l'inici de la caixa"
-#: ../clutter/clutter-box-layout.c:1410
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Espaiat"
-#: ../clutter/clutter-box-layout.c:1411
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Espaiat entre fills"
-#: ../clutter/clutter-box-layout.c:1428
-#: ../clutter/deprecated/clutter-table-layout.c:1669
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "Utilitza animacions"
-#: ../clutter/clutter-box-layout.c:1429
-#: ../clutter/deprecated/clutter-table-layout.c:1670
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Si s'han d'animar els canvis de disposició"
-#: ../clutter/clutter-box-layout.c:1453
-#: ../clutter/deprecated/clutter-table-layout.c:1694
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "Mode del camí"
-#: ../clutter/clutter-box-layout.c:1454
-#: ../clutter/deprecated/clutter-table-layout.c:1695
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "El mode del camí de les animacions"
-#: ../clutter/clutter-box-layout.c:1474
-#: ../clutter/deprecated/clutter-table-layout.c:1715
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "Durada del camí"
-#: ../clutter/clutter-box-layout.c:1475
-#: ../clutter/deprecated/clutter-table-layout.c:1716
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "La durada de les animacions"
@@ -932,30 +918,14 @@ msgstr "Contrast"
msgid "The contrast change to apply"
msgstr "El canvi de contrast a aplicar"
-#: ../clutter/clutter-canvas.c:248
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "L'amplada del llenç"
-#: ../clutter/clutter-canvas.c:264
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "L'alçada del llenç"
-#: ../clutter/clutter-canvas.c:283
-msgid "Scale Factor Set"
-msgstr "Establert el factor d'escalat"
-
-#: ../clutter/clutter-canvas.c:284
-msgid "Whether the scale-factor property is set"
-msgstr "Si la propietat de factor d'escalat té un valor"
-
-#: ../clutter/clutter-canvas.c:305
-msgid "Scale Factor"
-msgstr "Factor d'escalat"
-
-#: ../clutter/clutter-canvas.c:306
-msgid "The scaling factor for the surface"
-msgstr "El factor d'escalat de la superfície"
-
#: ../clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "Contenidor"
@@ -968,39 +938,39 @@ msgstr "El contenidor que ha creat aquesta dada"
msgid "The actor wrapped by this data"
msgstr "L'actor envoltat per aquesta dada"
-#: ../clutter/clutter-click-action.c:586
+#: ../clutter/clutter-click-action.c:559
msgid "Pressed"
msgstr "Premut"
-#: ../clutter/clutter-click-action.c:587
+#: ../clutter/clutter-click-action.c:560
msgid "Whether the clickable should be in pressed state"
msgstr "Si l'element que s'hi pot fer clic hauria d'estar en l'estat de premut"
-#: ../clutter/clutter-click-action.c:600
+#: ../clutter/clutter-click-action.c:573
msgid "Held"
-msgstr "Mantén"
+msgstr "Manté"
-#: ../clutter/clutter-click-action.c:601
+#: ../clutter/clutter-click-action.c:574
msgid "Whether the clickable has a grab"
msgstr "Si l'element que s'hi pot fer clic té un mantenidor"
-#: ../clutter/clutter-click-action.c:618 ../clutter/clutter-settings.c:651
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:607
msgid "Long Press Duration"
msgstr "Durada de la premuda llarga"
-#: ../clutter/clutter-click-action.c:619
+#: ../clutter/clutter-click-action.c:592
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "La durada mínima perquè es reconegui el gest d'una premuda llarga"
-#: ../clutter/clutter-click-action.c:637
+#: ../clutter/clutter-click-action.c:610
msgid "Long Press Threshold"
msgstr "Llindar de la premuda llarga"
-#: ../clutter/clutter-click-action.c:638
+#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
-msgstr "El llindar màxim abans de cancel·lar una premuda llarga"
+msgstr "El llindar màxim abans de canceŀlar una premuda llarga"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "Especifica l'actor a ser clonat"
@@ -1012,27 +982,27 @@ msgstr "Matís"
msgid "The tint to apply"
msgstr "El matís a aplicar"
-#: ../clutter/clutter-deform-effect.c:591
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Quadres horitzontals"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "El nombre de quadres horitzontals"
-#: ../clutter/clutter-deform-effect.c:607
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Quadres verticals"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "El nombre de quadres verticals"
-#: ../clutter/clutter-deform-effect.c:625
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Material de fons"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "El material que s'utilitzarà quan es pinti el fons de l'actor"
@@ -1040,297 +1010,259 @@ msgstr "El material que s'utilitzarà quan es pinti el fons de l'actor"
msgid "The desaturation factor"
msgstr "El factor de dessaturació"
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:355
-#: ../clutter/x11/clutter-keymap-x11.c:457
+#: ../clutter/clutter-device-manager.c:131
+#: ../clutter/clutter-input-device.c:366
+#: ../clutter/x11/clutter-keymap-x11.c:321
msgid "Backend"
msgstr "Rerefons"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "El «ClutterBackend» del gestor del dispositiu"
-#: ../clutter/clutter-drag-action.c:733
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Llindar d'arrossegament horitzontal"
-#: ../clutter/clutter-drag-action.c:734
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"El nombre de píxels horitzontals necessaris per iniciar un arrossegament"
-#: ../clutter/clutter-drag-action.c:761
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Llindar d'arrossegament vertical"
-#: ../clutter/clutter-drag-action.c:762
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "El nombre de píxels verticals necessaris per iniciar un arrossegament"
-#: ../clutter/clutter-drag-action.c:783
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Nansa d'arrossegament"
-#: ../clutter/clutter-drag-action.c:784
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "L'actor que s'està arrossegant"
-#: ../clutter/clutter-drag-action.c:797
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Eix d'arrossegament"
-#: ../clutter/clutter-drag-action.c:798
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Restringeix l'arrossegament a un eix"
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Àrea d'arrossegament"
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Restringeix l'arrossegament a un rectangle"
-#: ../clutter/clutter-drag-action.c:828
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Establiment de l'àrea d'arrossegament"
-#: ../clutter/clutter-drag-action.c:829
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Si la propietat d'àrea d'arrossegament té un valor"
-#: ../clutter/clutter-flow-layout.c:944
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Si cada element hauria de rebre la mateixa ubicació"
-#: ../clutter/clutter-flow-layout.c:959
-#: ../clutter/deprecated/clutter-table-layout.c:1629
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Espaiat de columna"
-#: ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "L'espaiat entre columnes"
-#: ../clutter/clutter-flow-layout.c:976
-#: ../clutter/deprecated/clutter-table-layout.c:1645
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Espaiat de fila"
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "L'espaiat entre files"
-#: ../clutter/clutter-flow-layout.c:991
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Amplada mínima de columna"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "L'amplada mínima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Amplada màxima de columna"
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "L'amplada màxima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Alçada mínima de columna"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "L'alçada mínima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Alçada màxima de columna"
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "L'alçada màxima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1054 ../clutter/clutter-flow-layout.c:1055
-msgid "Snap to grid"
-msgstr "Ajusta a la graella"
-
-#: ../clutter/clutter-gesture-action.c:668
-msgid "Number touch points"
-msgstr "Nombre de punts tàctils"
-
-#: ../clutter/clutter-gesture-action.c:669
-msgid "Number of touch points"
-msgstr "El nombre de punts tàctils"
-
-#: ../clutter/clutter-gesture-action.c:684
-msgid "Threshold Trigger Edge"
-msgstr "Vora del llindar d'activació"
-
-#: ../clutter/clutter-gesture-action.c:685
-msgid "The trigger edge used by the action"
-msgstr "La vora d'activació que utilitza l'acció"
-
-#: ../clutter/clutter-gesture-action.c:704
-msgid "Threshold Trigger Horizontal Distance"
-msgstr "Llindar d'activació de distància horitzontal"
-
-#: ../clutter/clutter-gesture-action.c:705
-msgid "The horizontal trigger distance used by the action"
-msgstr "La distància d'activació horitzontal que utilitza l'acció"
-
-#: ../clutter/clutter-gesture-action.c:723
-msgid "Threshold Trigger Vertical Distance"
-msgstr "Llindar d'activació de distància vertical"
-
-#: ../clutter/clutter-gesture-action.c:724
-msgid "The vertical trigger distance used by the action"
-msgstr "La distància d'activació vertical que utilitza l'acció"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Adjunció esquerra"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr "El número de columna al que adjuntar-hi la part esquerra del fill"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Adjunció superior"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr "El número de columna al que adjuntar-hi la part superior del giny fill"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "El nombre de columnes que hauria d'abastir el fill"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "El nombre de files que hauria d'abastir el fill"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1565
msgid "Row spacing"
msgstr "Espaiat de files"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1566
msgid "The amount of space between two consecutive rows"
msgstr "La quantitat d'espai entre dues files consecutives"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1579
msgid "Column spacing"
msgstr "Espaiat de columnes"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1580
msgid "The amount of space between two consecutive columns"
msgstr "La quantitat d'espai entre dues columnes consecutives"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1594
msgid "Row Homogeneous"
msgstr "Files homogènies"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1595
msgid "If TRUE, the rows are all the same height"
msgstr "Si és «TRUE» (cert), totes les files tenen la mateixa alçada"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1608
msgid "Column Homogeneous"
msgstr "Columnes homogènies"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1609
msgid "If TRUE, the columns are all the same width"
msgstr "Si és «TRUE» (cert), totes les columnes tenen la mateixa amplada"
-#: ../clutter/clutter-image.c:268 ../clutter/clutter-image.c:331
-#: ../clutter/clutter-image.c:419
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "No s'han pogut carregar les dades de la imatge"
-#: ../clutter/clutter-input-device.c:231
+#: ../clutter/clutter-input-device.c:242
msgid "Id"
msgstr "Identificador"
-#: ../clutter/clutter-input-device.c:232
+#: ../clutter/clutter-input-device.c:243
msgid "Unique identifier of the device"
msgstr "L'identificador únic del dispositiu"
-#: ../clutter/clutter-input-device.c:248
+#: ../clutter/clutter-input-device.c:259
msgid "The name of the device"
msgstr "El nom del dispositiu"
-#: ../clutter/clutter-input-device.c:262
+#: ../clutter/clutter-input-device.c:273
msgid "Device Type"
msgstr "Tipus de dispositiu"
-#: ../clutter/clutter-input-device.c:263
+#: ../clutter/clutter-input-device.c:274
msgid "The type of the device"
msgstr "El tipus de dispositiu"
-#: ../clutter/clutter-input-device.c:278
+#: ../clutter/clutter-input-device.c:289
msgid "Device Manager"
msgstr "Gestor de dispositiu"
-#: ../clutter/clutter-input-device.c:279
+#: ../clutter/clutter-input-device.c:290
msgid "The device manager instance"
msgstr "La instància del gestor de dispositiu"
-#: ../clutter/clutter-input-device.c:292
+#: ../clutter/clutter-input-device.c:303
msgid "Device Mode"
msgstr "Mode del dispositiu"
-#: ../clutter/clutter-input-device.c:293
+#: ../clutter/clutter-input-device.c:304
msgid "The mode of the device"
msgstr "El mode del dispositiu"
-#: ../clutter/clutter-input-device.c:307
+#: ../clutter/clutter-input-device.c:318
msgid "Has Cursor"
msgstr "Té un cursor"
-#: ../clutter/clutter-input-device.c:308
+#: ../clutter/clutter-input-device.c:319
msgid "Whether the device has a cursor"
msgstr "Si el dispositiu té un cursor"
-#: ../clutter/clutter-input-device.c:327
+#: ../clutter/clutter-input-device.c:338
msgid "Whether the device is enabled"
msgstr "Si el dispositiu és habilitat"
-#: ../clutter/clutter-input-device.c:340
+#: ../clutter/clutter-input-device.c:351
msgid "Number of Axes"
msgstr "Nombre d'eixos"
-#: ../clutter/clutter-input-device.c:341
+#: ../clutter/clutter-input-device.c:352
msgid "The number of axes on the device"
msgstr "El nombre d'eixos en el dispositiu"
-#: ../clutter/clutter-input-device.c:356
+#: ../clutter/clutter-input-device.c:367
msgid "The backend instance"
msgstr "La instància del rerefons"
-#: ../clutter/clutter-interval.c:557
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Tipus de valor"
-#: ../clutter/clutter-interval.c:558
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "El tipus dels valors en l'interval"
-#: ../clutter/clutter-interval.c:573
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Valor inicial"
-#: ../clutter/clutter-interval.c:574
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "El valor inicial de l'interval"
-#: ../clutter/clutter-interval.c:588
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Valor final"
-#: ../clutter/clutter-interval.c:589
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "El valor final de l'interval"
@@ -1349,96 +1281,96 @@ msgstr "El gestor que ha creat aquesta dada"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:751
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1577
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Mostra els fotogrames per segon"
-#: ../clutter/clutter-main.c:1579
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Fotogrames per segon per defecte"
-#: ../clutter/clutter-main.c:1581
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Fes que tots els avisos siguin fatals"
-#: ../clutter/clutter-main.c:1584
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Direcció del text"
-#: ../clutter/clutter-main.c:1587
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Inhabilita el mapat MIP en el text"
-#: ../clutter/clutter-main.c:1590
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "Utilitza una selecció «difusa»"
-#: ../clutter/clutter-main.c:1593
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Senyaladors de depuració de la Clutter a establir"
-#: ../clutter/clutter-main.c:1595
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Senyaladors de depuració de la Clutter a inhabilitar"
-#: ../clutter/clutter-main.c:1599
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Senyaladors de perfilació de la Clutter a establir"
-#: ../clutter/clutter-main.c:1601
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Senyaladors de perfilació de la Clutter a inhabilitar"
-#: ../clutter/clutter-main.c:1604
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Habilita l'accessibilitat"
-#: ../clutter/clutter-main.c:1796
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Opcions de la Clutter"
-#: ../clutter/clutter-main.c:1797
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Mostra les opcions de la Clutter"
-#: ../clutter/clutter-pan-action.c:455
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Eix de panorama"
-#: ../clutter/clutter-pan-action.c:456
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Restringeix el panorama a un eix"
-#: ../clutter/clutter-pan-action.c:470
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolació"
-#: ../clutter/clutter-pan-action.c:471
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Si l'emissió d'esdeveniments interpolats és habilitat."
-#: ../clutter/clutter-pan-action.c:487
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Desacceleració"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "La ràtio en la que la interpolació del panorama desaccelerarà"
-#: ../clutter/clutter-pan-action.c:505
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "Factor d'acceleració inicial"
-#: ../clutter/clutter-pan-action.c:506
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "El factor aplicat al moment quan s'iniciï la fase d'interpolació"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Camí"
@@ -1450,89 +1382,89 @@ msgstr "El camí utilitzat per restringir un actor"
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "El desplaçament al llarg del camí, entre -1.0 i 2.0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Nom de la propietat"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "El nom de la propietat que s'animarà"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Té nom de fitxer"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Si la propietat «:filename» té un valor"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Nom de fitxer"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "El camí al fitxer analitzat actualment"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Domini de la traducció"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "El domini de traducció utilitzat per ubicar una cadena"
-#: ../clutter/clutter-scroll-actor.c:184
+#: ../clutter/clutter-scroll-actor.c:190
msgid "Scroll Mode"
msgstr "Mode de desplaçament"
-#: ../clutter/clutter-scroll-actor.c:185
+#: ../clutter/clutter-scroll-actor.c:191
msgid "The scrolling direction"
msgstr "La direcció del desplaçament"
-#: ../clutter/clutter-settings.c:486
+#: ../clutter/clutter-settings.c:448
msgid "Double Click Time"
msgstr "Temps del doble clic"
-#: ../clutter/clutter-settings.c:487
+#: ../clutter/clutter-settings.c:449
msgid "The time between clicks necessary to detect a multiple click"
msgstr "El temps entre clics necessari per detectar un clic múltiple"
-#: ../clutter/clutter-settings.c:502
+#: ../clutter/clutter-settings.c:464
msgid "Double Click Distance"
msgstr "Distància de doble clic"
-#: ../clutter/clutter-settings.c:503
+#: ../clutter/clutter-settings.c:465
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "La distància entre clics necessària per detectar un clic múltiple"
-#: ../clutter/clutter-settings.c:518
+#: ../clutter/clutter-settings.c:480
msgid "Drag Threshold"
msgstr "Llindar d'arrossegament"
-#: ../clutter/clutter-settings.c:519
+#: ../clutter/clutter-settings.c:481
msgid "The distance the cursor should travel before starting to drag"
msgstr ""
"La distància que ha de desplaçar-se el cursor abans de començar un "
"arrossegament"
-#: ../clutter/clutter-settings.c:534 ../clutter/clutter-text.c:3437
+#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Nom del tipus de lletra"
-#: ../clutter/clutter-settings.c:535
+#: ../clutter/clutter-settings.c:497
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"La descripció del tipus de lletra per defecte, tal com l'hauria d'analitzar "
"la Pango"
-#: ../clutter/clutter-settings.c:550
+#: ../clutter/clutter-settings.c:512
msgid "Font Antialias"
msgstr "Antialiàsing del tipus de lletra"
-#: ../clutter/clutter-settings.c:551
+#: ../clutter/clutter-settings.c:513
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1540,81 +1472,73 @@ msgstr ""
"Si s'ha d'utilitzar l'antialiàsing (1 l'habilita, 0 l'inhabilita i -1 "
"utilitza el per defecte)"
-#: ../clutter/clutter-settings.c:567 ../clutter/clutter-settings.c:575
+#: ../clutter/clutter-settings.c:529
msgid "Font DPI"
msgstr "PPP del tipus de lletra"
-#: ../clutter/clutter-settings.c:568 ../clutter/clutter-settings.c:576
+#: ../clutter/clutter-settings.c:530
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"La resolució del tipus de lletra, en 1024 * punts/polzada, o -1 utilitza la "
"per defecte"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:546
msgid "Font Hinting"
msgstr "Contorn del tipus de lletra"
-#: ../clutter/clutter-settings.c:593
+#: ../clutter/clutter-settings.c:547
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Si s'ha d'utilitzar el contorn (1 l'habilita, 0 l'inhabilita i -1 per "
"utilitzar el per defecte)"
-#: ../clutter/clutter-settings.c:613
+#: ../clutter/clutter-settings.c:568
msgid "Font Hint Style"
msgstr "Estil del contorn del tipus de lletra"
-#: ../clutter/clutter-settings.c:614
+#: ../clutter/clutter-settings.c:569
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr ""
"L'estil del contorn (sense contorn, contorn lleuger, contorn mitjà, contorn "
"complet)"
-#: ../clutter/clutter-settings.c:634
+#: ../clutter/clutter-settings.c:590
msgid "Font Subpixel Order"
msgstr "Ordre de subpíxels del tipus de lletra"
-#: ../clutter/clutter-settings.c:635
+#: ../clutter/clutter-settings.c:591
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "El tipus d'antialiàsing de subpíxel (cap, rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:652
+#: ../clutter/clutter-settings.c:608
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "La durada mínima d'una premuda llarga perquè es reconegui"
-#: ../clutter/clutter-settings.c:659
-msgid "Window Scaling Factor"
-msgstr "El factor d'escalat de la finestra"
-
-#: ../clutter/clutter-settings.c:660
-msgid "The scaling factor to be applied to windows"
-msgstr "El factor d'escalat que s'ha d'aplicar a les finestres"
-
-#: ../clutter/clutter-settings.c:667
+#: ../clutter/clutter-settings.c:615
msgid "Fontconfig configuration timestamp"
msgstr "Marca horària de la configuració de la Fontconfig"
-#: ../clutter/clutter-settings.c:668
+#: ../clutter/clutter-settings.c:616
msgid "Timestamp of the current fontconfig configuration"
msgstr "Marca horària de la configuració actual de la Fontconfig"
-#: ../clutter/clutter-settings.c:685
+#: ../clutter/clutter-settings.c:633
msgid "Password Hint Time"
msgstr "Temps de pista de la contrasenya"
-#: ../clutter/clutter-settings.c:686
+#: ../clutter/clutter-settings.c:634
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Temps de durada de visualització de l'últim caràcter introduït en les "
"entrades de ocultes"
-#: ../clutter/clutter-shader-effect.c:487
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Tipus de shader"
-#: ../clutter/clutter-shader-effect.c:488
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "El tipus de shader que s'utilitza"
@@ -1642,704 +1566,760 @@ msgstr "La vora de la font que s'hauria de trencar"
msgid "The offset in pixels to apply to the constraint"
msgstr "El desplaçament, en píxels, a aplicar a la restricció"
-#: ../clutter/clutter-stage.c:1918
+#: ../clutter/clutter-stage.c:1929
msgid "Fullscreen Set"
msgstr "A pantalla completa"
-#: ../clutter/clutter-stage.c:1919
+#: ../clutter/clutter-stage.c:1930
msgid "Whether the main stage is fullscreen"
msgstr "Si l'escenari principal és a pantalla completa"
-#: ../clutter/clutter-stage.c:1933
+#: ../clutter/clutter-stage.c:1944
msgid "Offscreen"
msgstr "Fora de pantalla"
-#: ../clutter/clutter-stage.c:1934
+#: ../clutter/clutter-stage.c:1945
msgid "Whether the main stage should be rendered offscreen"
msgstr "Si l'escenari principal hauria de renderitzar-se fora de pantalla"
-#: ../clutter/clutter-stage.c:1946 ../clutter/clutter-text.c:3551
+#: ../clutter/clutter-stage.c:1957 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Visibilitat del cursor"
-#: ../clutter/clutter-stage.c:1947
+#: ../clutter/clutter-stage.c:1958
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Si el punter del ratolí és visible a l'escenari principal"
-#: ../clutter/clutter-stage.c:1961
+#: ../clutter/clutter-stage.c:1972
msgid "User Resizable"
msgstr "Redimensionable per l'usuari"
-#: ../clutter/clutter-stage.c:1962
+#: ../clutter/clutter-stage.c:1973
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Si l'usuari pot redimensionar l'escenari"
-#: ../clutter/clutter-stage.c:1977 ../clutter/deprecated/clutter-box.c:254
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1988 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Color"
-#: ../clutter/clutter-stage.c:1978
+#: ../clutter/clutter-stage.c:1989
msgid "The color of the stage"
msgstr "El color de l'escenari"
-#: ../clutter/clutter-stage.c:1993
+#: ../clutter/clutter-stage.c:2004
msgid "Perspective"
msgstr "Perspectiva"
-#: ../clutter/clutter-stage.c:1994
+#: ../clutter/clutter-stage.c:2005
msgid "Perspective projection parameters"
msgstr "Els paràmetres de projecció de la perspectiva"
-#: ../clutter/clutter-stage.c:2009
+#: ../clutter/clutter-stage.c:2020
msgid "Title"
msgstr "Títol"
-#: ../clutter/clutter-stage.c:2010
+#: ../clutter/clutter-stage.c:2021
msgid "Stage Title"
msgstr "Títol de l'escenari"
-#: ../clutter/clutter-stage.c:2027
+#: ../clutter/clutter-stage.c:2038
msgid "Use Fog"
msgstr "Utilitza la boira"
-#: ../clutter/clutter-stage.c:2028
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to enable depth cueing"
msgstr "Si s'habilita la percepció de profunditat"
-#: ../clutter/clutter-stage.c:2044
+#: ../clutter/clutter-stage.c:2055
msgid "Fog"
msgstr "Boira"
-#: ../clutter/clutter-stage.c:2045
+#: ../clutter/clutter-stage.c:2056
msgid "Settings for the depth cueing"
msgstr "Paràmetres de la percepció de profunditat"
-#: ../clutter/clutter-stage.c:2061
+#: ../clutter/clutter-stage.c:2072
msgid "Use Alpha"
msgstr "Utilitza l'alfa"
-#: ../clutter/clutter-stage.c:2062
+#: ../clutter/clutter-stage.c:2073
msgid "Whether to honour the alpha component of the stage color"
msgstr "Si s'ha de respectar el component alfa del color de l'escenari"
-#: ../clutter/clutter-stage.c:2078
+#: ../clutter/clutter-stage.c:2089
msgid "Key Focus"
msgstr "Focus clau"
-#: ../clutter/clutter-stage.c:2079
+#: ../clutter/clutter-stage.c:2090
msgid "The currently key focused actor"
msgstr "L'actor clau que té el focus"
-#: ../clutter/clutter-stage.c:2095
+#: ../clutter/clutter-stage.c:2106
msgid "No Clear Hint"
msgstr "Sense indicació de neteja"
-#: ../clutter/clutter-stage.c:2096
+#: ../clutter/clutter-stage.c:2107
msgid "Whether the stage should clear its contents"
msgstr "Si l'escenari hauria de netejar els seus continguts"
-#: ../clutter/clutter-stage.c:2109
+#: ../clutter/clutter-stage.c:2120
msgid "Accept Focus"
msgstr "Accepta el focus"
-#: ../clutter/clutter-stage.c:2110
+#: ../clutter/clutter-stage.c:2121
msgid "Whether the stage should accept focus on show"
msgstr "Si l'escenari hauria d'acceptar el focus en mostrar-se"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3472
+#: ../clutter/clutter-table-layout.c:543
+msgid "Column Number"
+msgstr "Número de columna"
+
+#: ../clutter/clutter-table-layout.c:544
+msgid "The column the widget resides in"
+msgstr "La columna en la que està el giny"
+
+#: ../clutter/clutter-table-layout.c:551
+msgid "Row Number"
+msgstr "Número de fila"
+
+#: ../clutter/clutter-table-layout.c:552
+msgid "The row the widget resides in"
+msgstr "La fila en la que està el giny"
+
+#: ../clutter/clutter-table-layout.c:559
+msgid "Column Span"
+msgstr "Abast en columnes"
+
+#: ../clutter/clutter-table-layout.c:560
+msgid "The number of columns the widget should span"
+msgstr "El nombre de columnes que hauria d'abastir el giny"
+
+#: ../clutter/clutter-table-layout.c:567
+msgid "Row Span"
+msgstr "Abast en files"
+
+#: ../clutter/clutter-table-layout.c:568
+msgid "The number of rows the widget should span"
+msgstr "El nombre de files que hauria d'abastir el giny"
+
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Expansió horitzontal"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Ubica espai extra per al fill en l'eix horitzontal"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Expansió vertical"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Ubica espai extra per al fill en l'eix vertical"
+
+#: ../clutter/clutter-table-layout.c:1638
+msgid "Spacing between columns"
+msgstr "Espaiat entre columnes"
+
+#: ../clutter/clutter-table-layout.c:1652
+msgid "Spacing between rows"
+msgstr "Espaiat entre files"
+
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Text"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "El contingut de la memòria intermèdia"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Llargada del text"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "La llargada del text que hi ha actualment a la memòria intermèdia"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Llargada màxima"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Nombre màxim de caràcters per aquesta entrada. Zero si no té màxim"
-#: ../clutter/clutter-text.c:3419
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Memòria intermèdia"
-#: ../clutter/clutter-text.c:3420
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "La memòria intermèdia del text"
-#: ../clutter/clutter-text.c:3438
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "El tipus de lletra per al text"
-#: ../clutter/clutter-text.c:3455
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Descripció del tipus de lletra"
-#: ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "La descripció del tipus de lletra que s'utilitzarà"
-#: ../clutter/clutter-text.c:3473
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "El text a renderitzar"
-#: ../clutter/clutter-text.c:3487
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Color del tipus de lletra"
-#: ../clutter/clutter-text.c:3488
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "El color del tipus de lletra que utilitzarà el text"
-#: ../clutter/clutter-text.c:3503
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Editable"
-#: ../clutter/clutter-text.c:3504
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Si el text es pot editar"
-#: ../clutter/clutter-text.c:3519
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Seleccionable"
-#: ../clutter/clutter-text.c:3520
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Si el text es pot seleccionar"
-#: ../clutter/clutter-text.c:3534
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Activable"
-#: ../clutter/clutter-text.c:3535
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Si s'emet el senyal d'activació en prémer la tecla de retorn"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Si és visible el cursor d'entrada"
-#: ../clutter/clutter-text.c:3566 ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "Color del cursor"
-#: ../clutter/clutter-text.c:3582
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Establert el color del cursor"
-#: ../clutter/clutter-text.c:3583
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Si s'ha establert el color del cursor"
-#: ../clutter/clutter-text.c:3598
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Mida del cursor"
-#: ../clutter/clutter-text.c:3599
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "L'amplada del cursor, en píxels"
-#: ../clutter/clutter-text.c:3615 ../clutter/clutter-text.c:3633
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Posició del cursor"
-#: ../clutter/clutter-text.c:3616 ../clutter/clutter-text.c:3634
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "La posició del cursor"
-#: ../clutter/clutter-text.c:3649
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "Extrem de selecció"
-#: ../clutter/clutter-text.c:3650
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "La posició del cursor a l'altre extrem de la selecció"
-#: ../clutter/clutter-text.c:3665 ../clutter/clutter-text.c:3666
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Color de la selecció"
-#: ../clutter/clutter-text.c:3681
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Establert el color de selecció"
-#: ../clutter/clutter-text.c:3682
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Si s'ha establert el color de selecció"
-#: ../clutter/clutter-text.c:3697
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Atributs"
-#: ../clutter/clutter-text.c:3698
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Una llista d'atributs d'estil per aplicar als continguts de l'actor"
-#: ../clutter/clutter-text.c:3720
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Utilitza l'etiquetatge"
-#: ../clutter/clutter-text.c:3721
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Si el text inclou etiquetatge de la Pango"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Ajustament de línia"
-#: ../clutter/clutter-text.c:3738
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Si s'estableix, ajusta les línies si el text és massa ample"
-#: ../clutter/clutter-text.c:3753
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Mode d'ajust de línia"
-#: ../clutter/clutter-text.c:3754
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Controla com s'ajusten les línies"
-#: ../clutter/clutter-text.c:3769
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Punts suspensius"
-#: ../clutter/clutter-text.c:3770
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "El lloc preferit on posar punts suspensius al segment"
-#: ../clutter/clutter-text.c:3786
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Alineació de la línia"
-#: ../clutter/clutter-text.c:3787
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr ""
"L'alineació preferida per al segment quan és un text de més d'una línia"
-#: ../clutter/clutter-text.c:3803
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Justifica"
-#: ../clutter/clutter-text.c:3804
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Si el text s'hauria de justificar"
-#: ../clutter/clutter-text.c:3819
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Caràcter de contrasenya"
-#: ../clutter/clutter-text.c:3820
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Si no és zero, utilitza aquest caràcter per mostrar els continguts de l'actor"
-#: ../clutter/clutter-text.c:3834
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Llargada màxima"
-#: ../clutter/clutter-text.c:3835
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Llargada màxima del text dins de l'actor"
-#: ../clutter/clutter-text.c:3858
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Mode d'una línia sola"
-#: ../clutter/clutter-text.c:3859
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Si el text hauria de ser una sola línia"
-#: ../clutter/clutter-text.c:3873 ../clutter/clutter-text.c:3874
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Color del text seleccionat"
-#: ../clutter/clutter-text.c:3889
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Establert el color del text seleccionat"
-#: ../clutter/clutter-text.c:3890
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Si s'ha establert el color del text seleccionat"
-#: ../clutter/clutter-timeline.c:591
-#: ../clutter/deprecated/clutter-animation.c:506
+#: ../clutter/clutter-timeline.c:594
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Repetició"
-#: ../clutter/clutter-timeline.c:592
+#: ../clutter/clutter-timeline.c:595
msgid "Should the timeline automatically restart"
msgstr "Si s'hauria de reiniciar automàticament la línia del temps"
-#: ../clutter/clutter-timeline.c:606
+#: ../clutter/clutter-timeline.c:609
msgid "Delay"
msgstr "Retard"
-#: ../clutter/clutter-timeline.c:607
+#: ../clutter/clutter-timeline.c:610
msgid "Delay before start"
msgstr "El retard abans d'iniciar"
-#: ../clutter/clutter-timeline.c:622
-#: ../clutter/deprecated/clutter-animation.c:490
-#: ../clutter/deprecated/clutter-animator.c:1792
+#: ../clutter/clutter-timeline.c:625
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1515
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Durada"
-#: ../clutter/clutter-timeline.c:623
+#: ../clutter/clutter-timeline.c:626
msgid "Duration of the timeline in milliseconds"
-msgstr "La durada de la línia del temps en mil·lisegons"
+msgstr "La durada de la línia del temps en miŀlisegons"
-#: ../clutter/clutter-timeline.c:638
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:641
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Direcció"
-#: ../clutter/clutter-timeline.c:639
+#: ../clutter/clutter-timeline.c:642
msgid "Direction of the timeline"
msgstr "La direcció de la línia del temps"
-#: ../clutter/clutter-timeline.c:654
+#: ../clutter/clutter-timeline.c:657
msgid "Auto Reverse"
msgstr "Capgira automàticament"
-#: ../clutter/clutter-timeline.c:655
+#: ../clutter/clutter-timeline.c:658
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Si la direcció s'hauria de capgirar quan s'arribi al final"
-#: ../clutter/clutter-timeline.c:673
+#: ../clutter/clutter-timeline.c:676
msgid "Repeat Count"
msgstr "Comptador de repeticions"
-#: ../clutter/clutter-timeline.c:674
+#: ../clutter/clutter-timeline.c:677
msgid "How many times the timeline should repeat"
msgstr "Nombre de vegades que s'hauria de repetir la línia de temps"
-#: ../clutter/clutter-timeline.c:688
+#: ../clutter/clutter-timeline.c:691
msgid "Progress Mode"
msgstr "Mode de progrés"
-#: ../clutter/clutter-timeline.c:689
+#: ../clutter/clutter-timeline.c:692
msgid "How the timeline should compute the progress"
msgstr "Com s'ha de calcular el progrés de la línia del temps"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "Interval"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "L'interval de valors en que es farà la transició"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Es pot animar"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "L'objecte que es pot animar"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Suprimeix en completar"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "Desacobla la transició quan es completi"
-#: ../clutter/clutter-zoom-action.c:365
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Eix d'ampliació"
-#: ../clutter/clutter-zoom-action.c:366
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Restringeix l'ampliació a un eix"
-#: ../clutter/deprecated/clutter-alpha.c:347
-#: ../clutter/deprecated/clutter-animation.c:521
-#: ../clutter/deprecated/clutter-animator.c:1809
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "Timeline"
msgstr "Línia del temps"
-#: ../clutter/deprecated/clutter-alpha.c:348
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "La línia del temps que utilitzarà l'alfa"
-#: ../clutter/deprecated/clutter-alpha.c:364
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Valor alfa"
-#: ../clutter/deprecated/clutter-alpha.c:365
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "El valor alfa calculat per l'alfa"
-#: ../clutter/deprecated/clutter-alpha.c:386
-#: ../clutter/deprecated/clutter-animation.c:474
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Mode"
-#: ../clutter/deprecated/clutter-alpha.c:387
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Mode de progrés"
-#: ../clutter/deprecated/clutter-animation.c:457
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Objecte"
-#: ../clutter/deprecated/clutter-animation.c:458
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "L'objecte al que s'aplica l'animació"
-#: ../clutter/deprecated/clutter-animation.c:475
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "El mode de l'animació"
-#: ../clutter/deprecated/clutter-animation.c:491
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
-msgstr "Durada de l'animació, en mil·lisegons"
+msgstr "Durada de l'animació, en miŀlisegons"
-#: ../clutter/deprecated/clutter-animation.c:507
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Si l'animació s'hauria de repetir"
-#: ../clutter/deprecated/clutter-animation.c:522
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "La línia del temps que utilitzarà l'animació"
-#: ../clutter/deprecated/clutter-animation.c:538
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Alfa"
-#: ../clutter/deprecated/clutter-animation.c:539
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "L'alfa que utilitzarà l'animació"
-#: ../clutter/deprecated/clutter-animator.c:1793
+#: ../clutter/deprecated/clutter-animator.c:1805
msgid "The duration of the animation"
msgstr "La durada de l'animació"
-#: ../clutter/deprecated/clutter-animator.c:1810
+#: ../clutter/deprecated/clutter-animator.c:1822
msgid "The timeline of the animation"
msgstr "La línia del temps de l'animació"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "L'objecte alfa que estableix el comportament"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "Profunditat inicial"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "La profunditat inicial a aplicar"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "Profunditat final"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "La profunditat final a aplicar"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "Angle d'inici"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "Angle inicial"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Angle de fi"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Angle final"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Angle d'inclinació X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
-msgstr "La inclinació de l'el·lipse al voltant de l'eix de les X"
+msgstr "La inclinació de l'eŀlipse al voltant de l'eix de les X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Angle d'inclinació Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
-msgstr "La inclinació de l'el·lipse al voltant de l'eix de les Y"
+msgstr "La inclinació de l'eŀlipse al voltant de l'eix de les Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Angle d'inclinació Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
-msgstr "La inclinació de l'el·lipse al voltant de l'eix de les Z"
+msgstr "La inclinació de l'eŀlipse al voltant de l'eix de les Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
-msgstr "Amplada de l'el·lipse"
+msgstr "Amplada de l'eŀlipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
-msgstr "Alçada de l'el·lipse"
+msgstr "Alçada de l'eŀlipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Centre"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
-msgstr "El centre de l'el·lipse"
+msgstr "El centre de l'eŀlipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "Direcció de la rotació"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "Opacitat inicial"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "El nivell d'opacitat inicial"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "Opacitat final"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "El nivell d'opacitat final"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr "L'objecte «ClutterPath» que representa el camí en el que s'anima"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "Angle inicial"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Angle final"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "Eix"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "L'eix de rotació"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "Centre X"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "La coordenada X del centre de rotació"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Centre Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "La coordenada Y del centre de rotació"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Centre Z"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "La coordenada Z del centre de rotació"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "Escala inicial X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "L'escala inicial en l'eix de les X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "Escala final X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "L'escala final en l'eix de les X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Escala inicial Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "L'escala inicial en l'eix de les Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Escala final Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "L'escala final en l'eix de les Y"
-#: ../clutter/deprecated/clutter-box.c:255
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "El color de fons de la caixa"
-#: ../clutter/deprecated/clutter-box.c:268
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "Té color"
-#: ../clutter/deprecated/clutter-cairo-texture.c:585
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Amplada de la superfície"
-#: ../clutter/deprecated/clutter-cairo-texture.c:586
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "L'amplada de la superfície Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:603
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Alçada de la superfície"
-#: ../clutter/deprecated/clutter-cairo-texture.c:604
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "L'alçada de la superfície Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:624
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "Redimensiona automàticament"
-#: ../clutter/deprecated/clutter-cairo-texture.c:625
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Si la superfície hauria de coincidir amb la ubicació"
@@ -2411,160 +2391,104 @@ msgstr "El nivell d'emplenament de la memòria intermèdia"
msgid "The duration of the stream, in seconds"
msgstr "La durada del flux, en segons"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "El color del rectangle"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Color de la vora"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "El color de la vora del rectangle"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Amplada de la vora"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "L'amplada de la vora del rectangle"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "Té vora"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "Si el rectangle hauria de tenir vora"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "Font del vèrtex"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "Font del shader del vèrtex"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "Font del fragment"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "Font del shader del fragment"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Compilat"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Si el shader és compilat i enllaçat"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Si el shader és habilitat"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "Ha fallat la compilació del %s: %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Shader de vèrtex"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Shader del fragment"
-#: ../clutter/deprecated/clutter-state.c:1497
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "State"
msgstr "Estat"
-#: ../clutter/deprecated/clutter-state.c:1498
+#: ../clutter/deprecated/clutter-state.c:1506
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"L'estat establert actualment (potser encara no s'ha completat la transició a "
"aquest estat)"
-#: ../clutter/deprecated/clutter-state.c:1516
+#: ../clutter/deprecated/clutter-state.c:1524
msgid "Default transition duration"
msgstr "La durada per defecte de la transició"
-#: ../clutter/deprecated/clutter-table-layout.c:535
-msgid "Column Number"
-msgstr "Número de columna"
-
-#: ../clutter/deprecated/clutter-table-layout.c:536
-msgid "The column the widget resides in"
-msgstr "La columna en la que està el giny"
-
-#: ../clutter/deprecated/clutter-table-layout.c:543
-msgid "Row Number"
-msgstr "Número de fila"
-
-#: ../clutter/deprecated/clutter-table-layout.c:544
-msgid "The row the widget resides in"
-msgstr "La fila en la que està el giny"
-
-#: ../clutter/deprecated/clutter-table-layout.c:551
-msgid "Column Span"
-msgstr "Abast en columnes"
-
-#: ../clutter/deprecated/clutter-table-layout.c:552
-msgid "The number of columns the widget should span"
-msgstr "El nombre de columnes que hauria d'abastir el giny"
-
-#: ../clutter/deprecated/clutter-table-layout.c:559
-msgid "Row Span"
-msgstr "Abast en files"
-
-#: ../clutter/deprecated/clutter-table-layout.c:560
-msgid "The number of rows the widget should span"
-msgstr "El nombre de files que hauria d'abastir el giny"
-
-#: ../clutter/deprecated/clutter-table-layout.c:567
-msgid "Horizontal Expand"
-msgstr "Expansió horitzontal"
-
-#: ../clutter/deprecated/clutter-table-layout.c:568
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr "Ubica espai extra per al fill en l'eix horitzontal"
-
-#: ../clutter/deprecated/clutter-table-layout.c:574
-msgid "Vertical Expand"
-msgstr "Expansió vertical"
-
-#: ../clutter/deprecated/clutter-table-layout.c:575
-msgid "Allocate extra space for the child in vertical axis"
-msgstr "Ubica espai extra per al fill en l'eix vertical"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1630
-msgid "Spacing between columns"
-msgstr "Espaiat entre columnes"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1646
-msgid "Spacing between rows"
-msgstr "Espaiat entre files"
-
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "Sincronitza la mida de l'actor"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"Sincronitza automàticament la mida de l'actor amb les mides de la memòria de "
"píxels de rerefons"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Inhabilita el tallat"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
@@ -2572,100 +2496,100 @@ msgstr ""
"Força la textura de rerefons a ser una de sola i no estar formada per "
"diverses de més petites"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "Desaprofitament de quadre"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "Àrea màxima de desaprofitament d'una textura tallada"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "Repetició horitzontal"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "Repeteix els continguts en comptes d'escalar-los horitzontalment"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "Repetició vertical"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "Repeteix els continguts en comptes d'escalar-los verticalment"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "Qualitat del filtre"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "La qualitat de la renderització quan es dibuixi una textura"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "Format del píxel"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "El format de píxel de Cogl a utilitzar"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "Textura de Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr ""
"El gestor de la textura de Cogl de rerefons que s'utilitza per dibuixar "
"aquest actor"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Material de Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
"El gestor del material de Cogl de rerefons que s'utilitza per dibuixar "
"aquest actor"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "El camí al fitxer que conté les dades de la imatge"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
-msgstr "Mantén la relació d'aspecte"
+msgstr "Manté la relació d'aspecte"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
msgstr ""
-"Mantén la relació d'aspecte de la textura quan es sol·liciti una amplada o "
+"Manté la relació d'aspecte de la textura quan es soŀliciti una amplada o "
"alçada preferida"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "Carrega asíncronament"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Carrega els fitxers en un altre fil d'execució per evitar el blocatge quan "
"es carreguin imatges del disc"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "Carrega les dades asíncronament"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2673,179 +2597,198 @@ msgstr ""
"Descodifica els fitxers de dades d'imatge en un altre fil d'execució per "
"reduir el blocatge quan es carreguin imatges del disc"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Selecció amb transparència"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "Modela l'actor amb un canal de transparència quan es seleccioni"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "No s'han pogut carregar les dades de la imatge"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "No es poden utilitzar textures YUV"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "No es poden utilitzar textures YUV2"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
+msgid "sysfs Path"
+msgstr "Camí al sysfs"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
+msgid "Path of the device in sysfs"
+msgstr "Camí al dispositiu a sysfs"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
+msgid "Device Path"
+msgstr "Camí al dispositiu"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
+msgid "Path of the device node"
+msgstr "Camí al node del dispositiu"
+
+#: ../clutter/gdk/clutter-backend-gdk.c:287
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "No s'ha pogut trobar cap CoglWinsys per a una GdkDisplay del tipus %s"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "Superfície"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "La superfície de Wayland de rerefons"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Amplada de la superfície"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "L'amplada de la superfície Wayland subjacent"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Alçada de la superfície"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "L'alçada de la superfície Wayland subjacent"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:507
msgid "X display to use"
msgstr "El monitor d'X a utilitzar"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:513
msgid "X screen to use"
msgstr "La pantalla d'X a utilitzar"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:518
msgid "Make X calls synchronous"
msgstr "Fes les crides síncrones a l'X"
-#: ../clutter/x11/clutter-backend-x11.c:506
+#: ../clutter/x11/clutter-backend-x11.c:525
msgid "Disable XInput support"
msgstr "Inhabilita l'XInput"
-#: ../clutter/x11/clutter-keymap-x11.c:458
+#: ../clutter/x11/clutter-keymap-x11.c:322
msgid "The Clutter backend"
msgstr "El rerefons de la Clutter"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "Mapa de píxels"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "El mapa de píxels X11 que es vincularà"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Amplada del mapa de píxels"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "L'amplada del mapa de píxels vinculat a aquesta textura"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Alçada del mapa de píxels"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "L'alçada del mapa de píxels vinculat a aquesta textura"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Profunditat del mapa de píxels"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr ""
"La profunditat (en nombre de bits) del mapa de píxels vinculat a aquesta "
"textura"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "Actualitzacions automàtiques"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"Si la textura s'hauria de mantenir sincronitzada amb els canvis al mapa de "
"píxels."
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "La finestra X11 que es vincularà"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "Redireccions automàtiques de finestres"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Si les redireccions de les finestres compostes són automàtiques (o manuals "
"si «false» (fals))"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Finestra mapada"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "Si la finestra és mapada"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "Destruïda"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "Si s'ha destruït la finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "X de la finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "La posició X de la finestra a la pantalla segons l'X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Y de la finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "La posició Y de la finestra a la pantalla segons l'X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "Redirecció de la sobreescriptura de la finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "Si és una finestra de redirecció de la sobreescriptura"
+
+#~ msgid "The layout manager used by the box"
+#~ msgstr "El gestor de disposició utilitzat per la caixa"
diff --git a/po/ca@valencia.po b/po/ca@valencia.po
index fda093312..118795363 100644
--- a/po/ca@valencia.po
+++ b/po/ca@valencia.po
@@ -1,7 +1,7 @@
# Catalan translation for clutter.
# Copyright (C) 2011 clutter's COPYRIGHT HOLDER
# This file is distributed under the same license as the clutter package.
-# Gil Forcada <gilforcada@guifi.net>, 2011, 2012, 2013.
+# Gil Forcada <gilforcada@guifi.net>, 2011, 2012.
# Jordi Serratosa <jordis@softcatala.cat>, 2012.
#
msgid ""
@@ -9,570 +9,676 @@ msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter\n"
-"POT-Creation-Date: 2014-05-12 23:45+0200\n"
-"PO-Revision-Date: 2014-03-21 05:55+0100\n"
-"Last-Translator: Pau Iranzo <paugnu@gmail.com>\n"
+"POT-Creation-Date: 2012-09-21 21:37+0200\n"
+"PO-Revision-Date: 2012-09-21 21:34+0200\n"
+"Last-Translator: Gil Forcada <gilforcada@guifi.net>\n"
"Language-Team: Catalan <tradgnome@softcatala.org>\n"
"Language: ca-XV\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
+"Content-Transfer-Encoding: 8bits\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-#: ../clutter/clutter-actor.c:5581
+#: ../clutter/clutter-actor.c:6125
msgid "X coordinate"
msgstr "Coordenada X"
-#: ../clutter/clutter-actor.c:5582
+#: ../clutter/clutter-actor.c:6126
msgid "X coordinate of the actor"
msgstr "Coordenada X de l'actor"
-#: ../clutter/clutter-actor.c:5600
+#: ../clutter/clutter-actor.c:6144
msgid "Y coordinate"
msgstr "Coordenada Y"
-#: ../clutter/clutter-actor.c:5601
+#: ../clutter/clutter-actor.c:6145
msgid "Y coordinate of the actor"
msgstr "Coordenada Y de l'actor"
-#: ../clutter/clutter-actor.c:5623
+#: ../clutter/clutter-actor.c:6167
msgid "Position"
msgstr "Posició"
-#: ../clutter/clutter-actor.c:5624
+#: ../clutter/clutter-actor.c:6168
msgid "The position of the origin of the actor"
msgstr "La posició de l'origen de l'actor"
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:220
+#: ../clutter/clutter-actor.c:6185 ../clutter/clutter-canvas.c:215
#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Amplada"
-#: ../clutter/clutter-actor.c:5642
+#: ../clutter/clutter-actor.c:6186
msgid "Width of the actor"
msgstr "Amplada de l'actor"
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:236
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:231
#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Alçada"
-#: ../clutter/clutter-actor.c:5661
+#: ../clutter/clutter-actor.c:6205
msgid "Height of the actor"
msgstr "Alçada de l'actor"
-#: ../clutter/clutter-actor.c:5682
+#: ../clutter/clutter-actor.c:6226
msgid "Size"
msgstr "Mida"
-#: ../clutter/clutter-actor.c:5683
+#: ../clutter/clutter-actor.c:6227
msgid "The size of the actor"
msgstr "La mida de l'actor"
-#: ../clutter/clutter-actor.c:5701
+#: ../clutter/clutter-actor.c:6245
msgid "Fixed X"
msgstr "X fixada"
-#: ../clutter/clutter-actor.c:5702
+#: ../clutter/clutter-actor.c:6246
msgid "Forced X position of the actor"
msgstr "Posició X forçada de l'actor"
-#: ../clutter/clutter-actor.c:5719
+#: ../clutter/clutter-actor.c:6263
msgid "Fixed Y"
msgstr "Y fixada"
-#: ../clutter/clutter-actor.c:5720
+#: ../clutter/clutter-actor.c:6264
msgid "Forced Y position of the actor"
msgstr "Posició Y forçada de l'actor"
-#: ../clutter/clutter-actor.c:5735
+#: ../clutter/clutter-actor.c:6279
msgid "Fixed position set"
msgstr "Ús de la posició fixa"
-#: ../clutter/clutter-actor.c:5736
+#: ../clutter/clutter-actor.c:6280
msgid "Whether to use fixed positioning for the actor"
msgstr "Si s'ha d'utilitzar el posicionament fixat per a l'actor"
-#: ../clutter/clutter-actor.c:5754
+#: ../clutter/clutter-actor.c:6298
msgid "Min Width"
msgstr "Amplada mínima"
-#: ../clutter/clutter-actor.c:5755
+#: ../clutter/clutter-actor.c:6299
msgid "Forced minimum width request for the actor"
-msgstr "Amplada mínima forçada sol·licitada per l'actor"
+msgstr "Amplada mínima forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:5773
+#: ../clutter/clutter-actor.c:6317
msgid "Min Height"
msgstr "Alçada mínima"
-#: ../clutter/clutter-actor.c:5774
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum height request for the actor"
-msgstr "Alçada mínima forçada sol·licitada per l'actor"
+msgstr "Alçada mínima forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:5792
+#: ../clutter/clutter-actor.c:6336
msgid "Natural Width"
msgstr "Amplada natural"
-#: ../clutter/clutter-actor.c:5793
+#: ../clutter/clutter-actor.c:6337
msgid "Forced natural width request for the actor"
-msgstr "Amplada natural forçada sol·licitada per l'actor"
+msgstr "Amplada natural forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:5811
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Height"
msgstr "Alçada natural"
-#: ../clutter/clutter-actor.c:5812
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural height request for the actor"
-msgstr "Alçada natural forçada sol·licitada per l'actor"
+msgstr "Alçada natural forçada soŀlicitada per l'actor"
-#: ../clutter/clutter-actor.c:5827
+#: ../clutter/clutter-actor.c:6371
msgid "Minimum width set"
msgstr "Ús de l'amplada mínima"
-#: ../clutter/clutter-actor.c:5828
+#: ../clutter/clutter-actor.c:6372
msgid "Whether to use the min-width property"
msgstr "Si s'ha d'utilitzar la propietat «amplada mínima»"
-#: ../clutter/clutter-actor.c:5842
+#: ../clutter/clutter-actor.c:6386
msgid "Minimum height set"
msgstr "Ús de l'alçada mínima"
-#: ../clutter/clutter-actor.c:5843
+#: ../clutter/clutter-actor.c:6387
msgid "Whether to use the min-height property"
msgstr "Si s'ha d'utilitzar la propietat «alçada mínima»"
-#: ../clutter/clutter-actor.c:5857
+#: ../clutter/clutter-actor.c:6401
msgid "Natural width set"
msgstr "Ús de l'amplada natural"
-#: ../clutter/clutter-actor.c:5858
+#: ../clutter/clutter-actor.c:6402
msgid "Whether to use the natural-width property"
msgstr "Si s'ha d'utilitzar la propietat «amplada natural»"
-#: ../clutter/clutter-actor.c:5872
+#: ../clutter/clutter-actor.c:6416
msgid "Natural height set"
msgstr "Ús de l'alçada natural"
-#: ../clutter/clutter-actor.c:5873
+#: ../clutter/clutter-actor.c:6417
msgid "Whether to use the natural-height property"
msgstr "Si s'ha d'utilitzar la propietat «alçada natural»"
-#: ../clutter/clutter-actor.c:5889
+#: ../clutter/clutter-actor.c:6433
msgid "Allocation"
msgstr "Ubicació"
-#: ../clutter/clutter-actor.c:5890
+#: ../clutter/clutter-actor.c:6434
msgid "The actor's allocation"
msgstr "La ubicació de l'actor"
-#: ../clutter/clutter-actor.c:5947
+#: ../clutter/clutter-actor.c:6491
msgid "Request Mode"
-msgstr "Mode sol·licitat"
+msgstr "Mode soŀlicitat"
-#: ../clutter/clutter-actor.c:5948
+#: ../clutter/clutter-actor.c:6492
msgid "The actor's request mode"
-msgstr "El mode sol·licitat per l'actor"
+msgstr "El mode soŀlicitat per l'actor"
-#: ../clutter/clutter-actor.c:5972
+#: ../clutter/clutter-actor.c:6516
+msgid "Depth"
+msgstr "Profunditat"
+
+#: ../clutter/clutter-actor.c:6517
+msgid "Position on the Z axis"
+msgstr "Posició en l'eix de la Z"
+
+#: ../clutter/clutter-actor.c:6544
msgid "Z Position"
msgstr "Posició Z"
-#: ../clutter/clutter-actor.c:5973
+#: ../clutter/clutter-actor.c:6545
msgid "The actor's position on the Z axis"
msgstr "La posició de l'actor en l'eix de la Z"
-#: ../clutter/clutter-actor.c:5990
+#: ../clutter/clutter-actor.c:6562
msgid "Opacity"
msgstr "Opacitat"
-#: ../clutter/clutter-actor.c:5991
+#: ../clutter/clutter-actor.c:6563
msgid "Opacity of an actor"
msgstr "Opacitat d'un actor"
-#: ../clutter/clutter-actor.c:6011
+#: ../clutter/clutter-actor.c:6583
msgid "Offscreen redirect"
msgstr "Redireccionament fora de pantalla"
-#: ../clutter/clutter-actor.c:6012
+#: ../clutter/clutter-actor.c:6584
msgid "Flags controlling when to flatten the actor into a single image"
msgstr ""
"Senyaladors que controlen quan s'ha d'aplanar l'actor a una sola imatge"
-#: ../clutter/clutter-actor.c:6026
+#: ../clutter/clutter-actor.c:6598
msgid "Visible"
msgstr "Visible"
-#: ../clutter/clutter-actor.c:6027
+#: ../clutter/clutter-actor.c:6599
msgid "Whether the actor is visible or not"
msgstr "Si l'actor és visible"
-#: ../clutter/clutter-actor.c:6041
+#: ../clutter/clutter-actor.c:6613
msgid "Mapped"
msgstr "Mapat"
-#: ../clutter/clutter-actor.c:6042
+#: ../clutter/clutter-actor.c:6614
msgid "Whether the actor will be painted"
msgstr "Si l'actor es pintarà"
-#: ../clutter/clutter-actor.c:6055
+#: ../clutter/clutter-actor.c:6627
msgid "Realized"
msgstr "Realitzat"
-#: ../clutter/clutter-actor.c:6056
+#: ../clutter/clutter-actor.c:6628
msgid "Whether the actor has been realized"
msgstr "Si l'actor s'ha realitzat"
-#: ../clutter/clutter-actor.c:6071
+#: ../clutter/clutter-actor.c:6643
msgid "Reactive"
msgstr "Reactiu"
-#: ../clutter/clutter-actor.c:6072
+#: ../clutter/clutter-actor.c:6644
msgid "Whether the actor is reactive to events"
msgstr "Si l'actor reacciona a esdeveniments"
-#: ../clutter/clutter-actor.c:6083
+#: ../clutter/clutter-actor.c:6655
msgid "Has Clip"
msgstr "Té un retallat"
-#: ../clutter/clutter-actor.c:6084
+#: ../clutter/clutter-actor.c:6656
msgid "Whether the actor has a clip set"
msgstr "Si l'actor té un retallat establit"
-#: ../clutter/clutter-actor.c:6103
+#: ../clutter/clutter-actor.c:6669
+msgid "Clip"
+msgstr "Retallat"
+
+#: ../clutter/clutter-actor.c:6670
+msgid "The clip region for the actor"
+msgstr "La regió de retallat de l'actor"
+
+#: ../clutter/clutter-actor.c:6689
msgid "Clip Rectangle"
msgstr "Rectangle retallat"
-#: ../clutter/clutter-actor.c:6104
+#: ../clutter/clutter-actor.c:6690
msgid "The visible region of the actor"
msgstr "La regió visible de l'actor"
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-actor.c:6704 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nom"
-#: ../clutter/clutter-actor.c:6119
+#: ../clutter/clutter-actor.c:6705
msgid "Name of the actor"
msgstr "El nom de l'actor"
-#: ../clutter/clutter-actor.c:6140
+#: ../clutter/clutter-actor.c:6726
msgid "Pivot Point"
msgstr "Punt de pivotació"
-#: ../clutter/clutter-actor.c:6141
+#: ../clutter/clutter-actor.c:6727
msgid "The point around which the scaling and rotation occur"
msgstr "El punt sobre el qual es fa l'escalat i la rotació"
-#: ../clutter/clutter-actor.c:6159
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point Z"
msgstr "El punt de pivotació sobre la Z"
-#: ../clutter/clutter-actor.c:6160
+#: ../clutter/clutter-actor.c:6746
msgid "Z component of the pivot point"
msgstr "Component Z del punt de pivotació"
-#: ../clutter/clutter-actor.c:6178
+#: ../clutter/clutter-actor.c:6764
msgid "Scale X"
msgstr "Escala X"
-#: ../clutter/clutter-actor.c:6179
+#: ../clutter/clutter-actor.c:6765
msgid "Scale factor on the X axis"
msgstr "El factor d'escala en l'eix de les X"
-#: ../clutter/clutter-actor.c:6197
+#: ../clutter/clutter-actor.c:6783
msgid "Scale Y"
msgstr "Escala Y"
-#: ../clutter/clutter-actor.c:6198
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the Y axis"
msgstr "El factor d'escala en l'eix de les Y"
-#: ../clutter/clutter-actor.c:6216
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Z"
msgstr "Escala Z"
-#: ../clutter/clutter-actor.c:6217
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Z axis"
msgstr "El factor d'escala en l'eix de les Z"
-#: ../clutter/clutter-actor.c:6235
+#: ../clutter/clutter-actor.c:6821
+msgid "Scale Center X"
+msgstr "Centre de l'escala X"
+
+#: ../clutter/clutter-actor.c:6822
+msgid "Horizontal scale center"
+msgstr "Centre horitzontal de l'escala"
+
+#: ../clutter/clutter-actor.c:6840
+msgid "Scale Center Y"
+msgstr "Centre de l'escala Y"
+
+#: ../clutter/clutter-actor.c:6841
+msgid "Vertical scale center"
+msgstr "Centre vertical de l'escala"
+
+#: ../clutter/clutter-actor.c:6859
+msgid "Scale Gravity"
+msgstr "Gravetat de l'escala"
+
+#: ../clutter/clutter-actor.c:6860
+msgid "The center of scaling"
+msgstr "El centre de l'escalat"
+
+#: ../clutter/clutter-actor.c:6878
msgid "Rotation Angle X"
msgstr "Angle de rotació X"
-#: ../clutter/clutter-actor.c:6236
+#: ../clutter/clutter-actor.c:6879
msgid "The rotation angle on the X axis"
msgstr "L'angle de rotació en l'eix de les X"
-#: ../clutter/clutter-actor.c:6254
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle Y"
msgstr "Angle de rotació Y"
-#: ../clutter/clutter-actor.c:6255
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the Y axis"
msgstr "L'angle de rotació en l'eix de les Y"
-#: ../clutter/clutter-actor.c:6273
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Z"
msgstr "Angle de rotació Z"
-#: ../clutter/clutter-actor.c:6274
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Z axis"
msgstr "L'angle de rotació en l'eix de les Z"
-#: ../clutter/clutter-actor.c:6293
+#: ../clutter/clutter-actor.c:6935
+msgid "Rotation Center X"
+msgstr "Centre de rotació X"
+
+#: ../clutter/clutter-actor.c:6936
+msgid "The rotation center on the X axis"
+msgstr "El centre de rotació en l'eix de les X"
+
+#: ../clutter/clutter-actor.c:6953
+msgid "Rotation Center Y"
+msgstr "Centre de rotació Y"
+
+#: ../clutter/clutter-actor.c:6954
+msgid "The rotation center on the Y axis"
+msgstr "El centre de rotació en l'eix de les Y"
+
+#: ../clutter/clutter-actor.c:6971
+msgid "Rotation Center Z"
+msgstr "Centre de rotació Z"
+
+#: ../clutter/clutter-actor.c:6972
+msgid "The rotation center on the Z axis"
+msgstr "El centre de rotació en l'eix de les Z"
+
+#: ../clutter/clutter-actor.c:6989
+msgid "Rotation Center Z Gravity"
+msgstr "Gravetat del centre de rotació Z"
+
+#: ../clutter/clutter-actor.c:6990
+msgid "Center point for rotation around the Z axis"
+msgstr "Punt del centre de rotació al voltant de l'eix de les Z"
+
+#: ../clutter/clutter-actor.c:7018
+msgid "Anchor X"
+msgstr "Àncora X"
+
+#: ../clutter/clutter-actor.c:7019
+msgid "X coordinate of the anchor point"
+msgstr "Coordenada X del punt de l'àncora"
+
+#: ../clutter/clutter-actor.c:7047
+msgid "Anchor Y"
+msgstr "Àncora Y"
+
+#: ../clutter/clutter-actor.c:7048
+msgid "Y coordinate of the anchor point"
+msgstr "Coordenada Y del punt de l'àncora"
+
+#: ../clutter/clutter-actor.c:7075
+msgid "Anchor Gravity"
+msgstr "Gravetat de l'àncora"
+
+#: ../clutter/clutter-actor.c:7076
+msgid "The anchor point as a ClutterGravity"
+msgstr "El punt d'àncora com a «ClutterGravity»"
+
+#: ../clutter/clutter-actor.c:7095
msgid "Translation X"
msgstr "Translació X"
-#: ../clutter/clutter-actor.c:6294
+#: ../clutter/clutter-actor.c:7096
msgid "Translation along the X axis"
msgstr "La translació en l'eix de les X"
-#: ../clutter/clutter-actor.c:6313
+#: ../clutter/clutter-actor.c:7115
msgid "Translation Y"
msgstr "Translació Y"
-#: ../clutter/clutter-actor.c:6314
+#: ../clutter/clutter-actor.c:7116
msgid "Translation along the Y axis"
msgstr "La translació en l'eix de les Y"
-#: ../clutter/clutter-actor.c:6333
+#: ../clutter/clutter-actor.c:7135
msgid "Translation Z"
msgstr "Translació Z"
-#: ../clutter/clutter-actor.c:6334
+#: ../clutter/clutter-actor.c:7136
msgid "Translation along the Z axis"
msgstr "La translació en l'eix de les Z"
-#: ../clutter/clutter-actor.c:6362
+#: ../clutter/clutter-actor.c:7166
msgid "Transform"
msgstr "Transformació"
-#: ../clutter/clutter-actor.c:6363
+#: ../clutter/clutter-actor.c:7167
msgid "Transformation matrix"
msgstr "Matriu de transformació"
-#: ../clutter/clutter-actor.c:6376
+#: ../clutter/clutter-actor.c:7182
msgid "Transform Set"
msgstr "Establiment de la transformació"
-#: ../clutter/clutter-actor.c:6377
+#: ../clutter/clutter-actor.c:7183
msgid "Whether the transform property is set"
msgstr "Si la propietat de transformació té un valor"
-#: ../clutter/clutter-actor.c:6396
+#: ../clutter/clutter-actor.c:7204
msgid "Child Transform"
msgstr "Transformació filla"
-#: ../clutter/clutter-actor.c:6397
+#: ../clutter/clutter-actor.c:7205
msgid "Children transformation matrix"
msgstr "Matriu de la transformació filla"
-#: ../clutter/clutter-actor.c:6412
+#: ../clutter/clutter-actor.c:7220
msgid "Child Transform Set"
msgstr "Establiment de la transformació filla"
-#: ../clutter/clutter-actor.c:6413
+#: ../clutter/clutter-actor.c:7221
msgid "Whether the child-transform property is set"
msgstr "Si la propietat de transformació filla té un valor"
-#: ../clutter/clutter-actor.c:6431
+#: ../clutter/clutter-actor.c:7238
+msgid "Show on set parent"
+msgstr "Mostra si és pare"
+
+#: ../clutter/clutter-actor.c:7239
+msgid "Whether the actor is shown when parented"
+msgstr "Si s'ha de mostrar l'actor si se'l fa pare d'un element"
+
+#: ../clutter/clutter-actor.c:7256
msgid "Clip to Allocation"
msgstr "Retalla a la ubicació"
-#: ../clutter/clutter-actor.c:6432
+#: ../clutter/clutter-actor.c:7257
msgid "Sets the clip region to track the actor's allocation"
msgstr ""
"Estableix la regió de retallat per fer un seguiment de la ubicació de l'actor"
-#: ../clutter/clutter-actor.c:6445
+#: ../clutter/clutter-actor.c:7270
msgid "Text Direction"
msgstr "Direcció del text"
-#: ../clutter/clutter-actor.c:6446
+#: ../clutter/clutter-actor.c:7271
msgid "Direction of the text"
msgstr "La direcció del text"
-#: ../clutter/clutter-actor.c:6461
+#: ../clutter/clutter-actor.c:7286
msgid "Has Pointer"
msgstr "Té un punter"
-#: ../clutter/clutter-actor.c:6462
+#: ../clutter/clutter-actor.c:7287
msgid "Whether the actor contains the pointer of an input device"
msgstr "Si l'actor conté el punter d'un dispositiu d'entrada"
-#: ../clutter/clutter-actor.c:6475
+#: ../clutter/clutter-actor.c:7300
msgid "Actions"
msgstr "Accions"
-#: ../clutter/clutter-actor.c:6476
+#: ../clutter/clutter-actor.c:7301
msgid "Adds an action to the actor"
msgstr "Afig una acció a l'actor"
-#: ../clutter/clutter-actor.c:6489
+#: ../clutter/clutter-actor.c:7314
msgid "Constraints"
msgstr "Restriccions"
-#: ../clutter/clutter-actor.c:6490
+#: ../clutter/clutter-actor.c:7315
msgid "Adds a constraint to the actor"
msgstr "Afig una restricció a l'actor"
-#: ../clutter/clutter-actor.c:6503
+#: ../clutter/clutter-actor.c:7328
msgid "Effect"
msgstr "Efecte"
-#: ../clutter/clutter-actor.c:6504
+#: ../clutter/clutter-actor.c:7329
msgid "Add an effect to be applied on the actor"
msgstr "Afig un efecte que s'aplicarà a l'actor"
-#: ../clutter/clutter-actor.c:6518
+#: ../clutter/clutter-actor.c:7343
msgid "Layout Manager"
msgstr "Gestor de disposició"
-#: ../clutter/clutter-actor.c:6519
+#: ../clutter/clutter-actor.c:7344
msgid "The object controlling the layout of an actor's children"
msgstr "L'objecte que controla la disposició dels fills de l'actor"
-#: ../clutter/clutter-actor.c:6533
+#: ../clutter/clutter-actor.c:7358
msgid "X Expand"
msgstr "Expansió X"
-#: ../clutter/clutter-actor.c:6534
+#: ../clutter/clutter-actor.c:7359
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Si l'actor hauria de tindre assignat un espai horitzontal extra"
-#: ../clutter/clutter-actor.c:6549
+#: ../clutter/clutter-actor.c:7374
msgid "Y Expand"
msgstr "Expansió Y"
-#: ../clutter/clutter-actor.c:6550
+#: ../clutter/clutter-actor.c:7375
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Si l'actor hauria de tindre assignat un espai vertical extra"
-#: ../clutter/clutter-actor.c:6566
+#: ../clutter/clutter-actor.c:7391
msgid "X Alignment"
msgstr "Alineació X"
-#: ../clutter/clutter-actor.c:6567
+#: ../clutter/clutter-actor.c:7392
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "L'alineació de l'actor en l'eix de les X dins la seua ubicació"
-#: ../clutter/clutter-actor.c:6582
+#: ../clutter/clutter-actor.c:7407
msgid "Y Alignment"
msgstr "Alineació Y"
-#: ../clutter/clutter-actor.c:6583
+#: ../clutter/clutter-actor.c:7408
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "L'alineació de l'actor en l'eix de les Y dins la seua ubicació"
-#: ../clutter/clutter-actor.c:6602
+#: ../clutter/clutter-actor.c:7427
msgid "Margin Top"
msgstr "Marge superior"
-#: ../clutter/clutter-actor.c:6603
+#: ../clutter/clutter-actor.c:7428
msgid "Extra space at the top"
msgstr "Espai extra a la part superior"
-#: ../clutter/clutter-actor.c:6624
+#: ../clutter/clutter-actor.c:7449
msgid "Margin Bottom"
msgstr "Marge inferior"
-#: ../clutter/clutter-actor.c:6625
+#: ../clutter/clutter-actor.c:7450
msgid "Extra space at the bottom"
msgstr "Espai extra a la part inferior"
-#: ../clutter/clutter-actor.c:6646
+#: ../clutter/clutter-actor.c:7471
msgid "Margin Left"
msgstr "Marge esquerra"
-#: ../clutter/clutter-actor.c:6647
+#: ../clutter/clutter-actor.c:7472
msgid "Extra space at the left"
msgstr "Espai extra a l'esquerra"
-#: ../clutter/clutter-actor.c:6668
+#: ../clutter/clutter-actor.c:7493
msgid "Margin Right"
msgstr "Marge dret"
-#: ../clutter/clutter-actor.c:6669
+#: ../clutter/clutter-actor.c:7494
msgid "Extra space at the right"
msgstr "Espai extra a la dreta"
-#: ../clutter/clutter-actor.c:6685
+#: ../clutter/clutter-actor.c:7510
msgid "Background Color Set"
msgstr "Establiment del color de fons"
-#: ../clutter/clutter-actor.c:6686
+#: ../clutter/clutter-actor.c:7511 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Si hi ha cap color de fons"
-#: ../clutter/clutter-actor.c:6702
+#: ../clutter/clutter-actor.c:7527
msgid "Background color"
msgstr "Color de fons"
-#: ../clutter/clutter-actor.c:6703
+#: ../clutter/clutter-actor.c:7528
msgid "The actor's background color"
msgstr "El color de fons de l'actor"
-#: ../clutter/clutter-actor.c:6718
+#: ../clutter/clutter-actor.c:7543
msgid "First Child"
msgstr "Primer fill"
-#: ../clutter/clutter-actor.c:6719
+#: ../clutter/clutter-actor.c:7544
msgid "The actor's first child"
msgstr "El primer fill de l'actor"
-#: ../clutter/clutter-actor.c:6732
+#: ../clutter/clutter-actor.c:7557
msgid "Last Child"
msgstr "Últim fill"
-#: ../clutter/clutter-actor.c:6733
+#: ../clutter/clutter-actor.c:7558
msgid "The actor's last child"
msgstr "L'últim fill de l'actor"
-#: ../clutter/clutter-actor.c:6747
+#: ../clutter/clutter-actor.c:7572
msgid "Content"
msgstr "Contingut"
-#: ../clutter/clutter-actor.c:6748
+#: ../clutter/clutter-actor.c:7573
msgid "Delegate object for painting the actor's content"
msgstr "L'objecte al que es delega el pintat del contingut de l'actor"
-#: ../clutter/clutter-actor.c:6773
+#: ../clutter/clutter-actor.c:7598
msgid "Content Gravity"
msgstr "Gravetat del contingut"
-#: ../clutter/clutter-actor.c:6774
+#: ../clutter/clutter-actor.c:7599
msgid "Alignment of the actor's content"
msgstr "L'alineació del contingut de l'actor"
-#: ../clutter/clutter-actor.c:6794
+#: ../clutter/clutter-actor.c:7619
msgid "Content Box"
msgstr "Caixa del contingut"
-#: ../clutter/clutter-actor.c:6795
+#: ../clutter/clutter-actor.c:7620
msgid "The bounding box of the actor's content"
msgstr "La caixa de limitació que conté el contingut de l'actor"
-#: ../clutter/clutter-actor.c:6803
+#: ../clutter/clutter-actor.c:7628
msgid "Minification Filter"
msgstr "Filtre de minimització"
-#: ../clutter/clutter-actor.c:6804
+#: ../clutter/clutter-actor.c:7629
msgid "The filter used when reducing the size of the content"
msgstr "El filtre que s'utilitzarà per reduir la mida del contingut"
-#: ../clutter/clutter-actor.c:6811
+#: ../clutter/clutter-actor.c:7636
msgid "Magnification Filter"
msgstr "Filtre d'ampliació"
-#: ../clutter/clutter-actor.c:6812
+#: ../clutter/clutter-actor.c:7637
msgid "The filter used when increasing the size of the content"
msgstr "El filtre que s'utilitzarà per ampliar la mida del contingut"
-#: ../clutter/clutter-actor.c:6826
+#: ../clutter/clutter-actor.c:7651
msgid "Content Repeat"
msgstr "Repetició del contingut"
-#: ../clutter/clutter-actor.c:6827
+#: ../clutter/clutter-actor.c:7652
msgid "The repeat policy for the actor's content"
msgstr "La política de repetició del contingut de l'actor"
@@ -589,6 +695,7 @@ msgid "The name of the meta"
msgstr "El nom del meta"
#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Habilitat"
@@ -623,11 +730,11 @@ msgstr "Factor"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "El factor d'alineació, entre 0.0 i 1.0"
-#: ../clutter/clutter-backend.c:373
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "No s'ha pogut inicialitzar el rerefons de la Clutter"
-#: ../clutter/clutter-backend.c:447
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "El rerefons, de tipus «%s», no permet crear múltiples escenaris"
@@ -658,43 +765,143 @@ msgstr "El desplaçament, en píxels, que s'ha d'aplicar a la vinculació"
msgid "The unique name of the binding pool"
msgstr "El nom únic del conjunt de vinculacions"
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:649
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
+msgid "Horizontal Alignment"
+msgstr "Alineació horitzontal"
+
+#: ../clutter/clutter-bin-layout.c:241
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr "L'alineació horitzontal de l'actor dins del gestor de disposició"
+
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:669
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
+msgid "Vertical Alignment"
+msgstr "Alineació vertical"
+
+#: ../clutter/clutter-bin-layout.c:250
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr "L'alineació vertical de l'actor dins del gestor de disposició"
+
+#: ../clutter/clutter-bin-layout.c:650
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr ""
+"L'alineació horitzontal per defecte dels actors dins del gestor de disposició"
+
+#: ../clutter/clutter-bin-layout.c:670
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr ""
+"L'alineació vertical per defecte dels actors dins del gestor de disposició"
+
+#: ../clutter/clutter-box-layout.c:365
+msgid "Expand"
+msgstr "Expandeix"
+
+#: ../clutter/clutter-box-layout.c:366
+msgid "Allocate extra space for the child"
+msgstr "Ubica espai extra per al fill"
+
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
+msgid "Horizontal Fill"
+msgstr "Emplena horitzontalment"
+
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the horizontal axis"
+msgstr ""
+"Si el fill hauria de tindre prioritat quan el contenidor ubiqui espai extra "
+"en l'eix horitzontal"
+
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
+msgid "Vertical Fill"
+msgstr "Emplena verticalment"
+
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the vertical axis"
+msgstr ""
+"Si el fill hauria de tindre prioritat quan el contenidor ubiqui espai extra "
+"en l'eix vertical"
+
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
+msgid "Horizontal alignment of the actor within the cell"
+msgstr "L'alineació horitzontal de l'actor dins la ceŀla"
+
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
+msgid "Vertical alignment of the actor within the cell"
+msgstr "L'alineació vertical de l'actor dins la ceŀla"
+
+#: ../clutter/clutter-box-layout.c:1365
+msgid "Vertical"
+msgstr "Vertical"
+
+#: ../clutter/clutter-box-layout.c:1366
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr "Si la disposició hauria de ser vertical en comptes d'horitzontal"
+
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1547
msgid "Orientation"
msgstr "Orientació"
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
-#: ../clutter/clutter-grid-layout.c:1551
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1548
msgid "The orientation of the layout"
msgstr "L'orientació de la disposició"
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogeni"
-#: ../clutter/clutter-box-layout.c:986
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Si la disposició hauria de ser homogènia, és a dir, que tots els fills "
"tinguen la mateixa mida"
-#: ../clutter/clutter-box-layout.c:1001
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Ajunta al principi"
-#: ../clutter/clutter-box-layout.c:1002
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Si s'ha d'ajuntar els elements a l'inici de la caixa"
-#: ../clutter/clutter-box-layout.c:1015
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Espaiat"
-#: ../clutter/clutter-box-layout.c:1016
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Espaiat entre fills"
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
+msgid "Use Animations"
+msgstr "Utilitza animacions"
+
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
+msgid "Whether layout changes should be animated"
+msgstr "Si s'han d'animar els canvis de disposició"
+
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
+msgid "Easing Mode"
+msgstr "Mode del camí"
+
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
+msgid "The easing mode of the animations"
+msgstr "El mode del camí de les animacions"
+
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
+msgid "Easing Duration"
+msgstr "Durada del camí"
+
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
+msgid "The duration of the animations"
+msgstr "La durada de les animacions"
+
#: ../clutter/clutter-brightness-contrast-effect.c:321
msgid "Brightness"
msgstr "Brillantor"
@@ -711,11 +918,11 @@ msgstr "Contrast"
msgid "The contrast change to apply"
msgstr "El canvi de contrast a aplicar"
-#: ../clutter/clutter-canvas.c:221
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "L'amplada del llenç"
-#: ../clutter/clutter-canvas.c:237
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "L'alçada del llenç"
@@ -747,7 +954,7 @@ msgstr "Manté"
msgid "Whether the clickable has a grab"
msgstr "Si l'element que s'hi pot fer clic té un mantenidor"
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Durada de la premuda llarga"
@@ -761,7 +968,7 @@ msgstr "Llindar de la premuda llarga"
#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
-msgstr "El llindar màxim abans de cancel·lar una premuda llarga"
+msgstr "El llindar màxim abans de canceŀlar una premuda llarga"
#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
@@ -775,27 +982,27 @@ msgstr "Matís"
msgid "The tint to apply"
msgstr "El matís a aplicar"
-#: ../clutter/clutter-deform-effect.c:594
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Quadres horitzontals"
-#: ../clutter/clutter-deform-effect.c:595
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "El nombre de quadres horitzontals"
-#: ../clutter/clutter-deform-effect.c:610
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Quadres verticals"
-#: ../clutter/clutter-deform-effect.c:611
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "El nombre de quadres verticals"
-#: ../clutter/clutter-deform-effect.c:628
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Material de fons"
-#: ../clutter/clutter-deform-effect.c:629
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "El material que s'utilitzarà quan es pinti el fons de l'actor"
@@ -805,7 +1012,7 @@ msgstr "El factor de dessaturació"
#: ../clutter/clutter-device-manager.c:131
#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
+#: ../clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Rerefons"
@@ -813,119 +1020,107 @@ msgstr "Rerefons"
msgid "The ClutterBackend of the device manager"
msgstr "El «ClutterBackend» del gestor del dispositiu"
-#: ../clutter/clutter-drag-action.c:750
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Llindar d'arrossegament horitzontal"
-#: ../clutter/clutter-drag-action.c:751
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"El nombre de píxels horitzontals necessaris per iniciar un arrossegament"
-#: ../clutter/clutter-drag-action.c:778
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Llindar d'arrossegament vertical"
-#: ../clutter/clutter-drag-action.c:779
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "El nombre de píxels verticals necessaris per iniciar un arrossegament"
-#: ../clutter/clutter-drag-action.c:800
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Nansa d'arrossegament"
-#: ../clutter/clutter-drag-action.c:801
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "L'actor que s'està arrossegant"
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Eix d'arrossegament"
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Restringeix l'arrossegament a un eix"
-#: ../clutter/clutter-drag-action.c:831
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Àrea d'arrossegament"
-#: ../clutter/clutter-drag-action.c:832
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Restringeix l'arrossegament a un rectangle"
-#: ../clutter/clutter-drag-action.c:845
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Establiment de l'àrea d'arrossegament"
-#: ../clutter/clutter-drag-action.c:846
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Si la propietat d'àrea d'arrossegament té un valor"
-#: ../clutter/clutter-flow-layout.c:961
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Si cada element hauria de rebre la mateixa ubicació"
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Espaiat de columna"
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "L'espaiat entre columnes"
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Espaiat de fila"
-#: ../clutter/clutter-flow-layout.c:994
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "L'espaiat entre files"
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Amplada mínima de columna"
-#: ../clutter/clutter-flow-layout.c:1009
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "L'amplada mínima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1024
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Amplada màxima de columna"
-#: ../clutter/clutter-flow-layout.c:1025
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "L'amplada màxima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Alçada mínima de columna"
-#: ../clutter/clutter-flow-layout.c:1040
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "L'alçada mínima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1055
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Alçada màxima de columna"
-#: ../clutter/clutter-flow-layout.c:1056
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "L'alçada màxima per a cada columna"
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Ajusta a la graella"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "Nombre de punts tàctils"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "El nombre de punts tàctils"
-
#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Adjunció esquerra"
@@ -950,35 +1145,35 @@ msgstr "El nombre de columnes que hauria d'abastir el fill"
msgid "The number of rows that a child spans"
msgstr "El nombre de files que hauria d'abastir el fill"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1562
msgid "Row spacing"
msgstr "Espaiat de files"
-#: ../clutter/clutter-grid-layout.c:1566
+#: ../clutter/clutter-grid-layout.c:1563
msgid "The amount of space between two consecutive rows"
msgstr "La quantitat d'espai entre dues files consecutives"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1576
msgid "Column spacing"
msgstr "Espaiat de columnes"
-#: ../clutter/clutter-grid-layout.c:1580
+#: ../clutter/clutter-grid-layout.c:1577
msgid "The amount of space between two consecutive columns"
msgstr "La quantitat d'espai entre dues columnes consecutives"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1591
msgid "Row Homogeneous"
msgstr "Files homogènies"
-#: ../clutter/clutter-grid-layout.c:1595
+#: ../clutter/clutter-grid-layout.c:1592
msgid "If TRUE, the rows are all the same height"
msgstr "Si és «TRUE» (cert), totes les files tenen la mateixa alçada"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1605
msgid "Column Homogeneous"
msgstr "Columnes homogènies"
-#: ../clutter/clutter-grid-layout.c:1609
+#: ../clutter/clutter-grid-layout.c:1606
msgid "If TRUE, the columns are all the same width"
msgstr "Si és «TRUE» (cert), totes les columnes tenen la mateixa amplada"
@@ -1047,27 +1242,27 @@ msgstr "El nombre d'eixos en el dispositiu"
msgid "The backend instance"
msgstr "La instància del rerefons"
-#: ../clutter/clutter-interval.c:489
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Tipus de valor"
-#: ../clutter/clutter-interval.c:490
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "El tipus dels valors en l'interval"
-#: ../clutter/clutter-interval.c:505
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Valor inicial"
-#: ../clutter/clutter-interval.c:506
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "El valor inicial de l'interval"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Valor final"
-#: ../clutter/clutter-interval.c:521
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "El valor final de l'interval"
@@ -1086,95 +1281,96 @@ msgstr "El gestor que ha creat esta dada"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:697
+#: ../clutter/clutter-main.c:762
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1463
+#: ../clutter/clutter-main.c:1633
msgid "Show frames per second"
msgstr "Mostra els fotogrames per segon"
-#: ../clutter/clutter-main.c:1465
+#: ../clutter/clutter-main.c:1635
msgid "Default frame rate"
msgstr "Fotogrames per segon per defecte"
-#: ../clutter/clutter-main.c:1467
+#: ../clutter/clutter-main.c:1637
msgid "Make all warnings fatal"
msgstr "Fes que tots els avisos siguen fatals"
-#: ../clutter/clutter-main.c:1470
+#: ../clutter/clutter-main.c:1640
msgid "Direction for the text"
msgstr "Direcció del text"
-#: ../clutter/clutter-main.c:1473
+#: ../clutter/clutter-main.c:1643
msgid "Disable mipmapping on text"
msgstr "Inhabilita el mapat MIP en el text"
-#: ../clutter/clutter-main.c:1476
+#: ../clutter/clutter-main.c:1646
msgid "Use 'fuzzy' picking"
msgstr "Utilitza una selecció «difusa»"
-#: ../clutter/clutter-main.c:1479
+#: ../clutter/clutter-main.c:1649
msgid "Clutter debugging flags to set"
msgstr "Senyaladors de depuració de la Clutter a establir"
-#: ../clutter/clutter-main.c:1481
+#: ../clutter/clutter-main.c:1651
msgid "Clutter debugging flags to unset"
msgstr "Senyaladors de depuració de la Clutter a inhabilitar"
-#: ../clutter/clutter-main.c:1485
+#: ../clutter/clutter-main.c:1655
msgid "Clutter profiling flags to set"
msgstr "Senyaladors de perfilació de la Clutter a establir"
-#: ../clutter/clutter-main.c:1487
+#: ../clutter/clutter-main.c:1657
msgid "Clutter profiling flags to unset"
msgstr "Senyaladors de perfilació de la Clutter a inhabilitar"
-#: ../clutter/clutter-main.c:1490
+#: ../clutter/clutter-main.c:1660
msgid "Enable accessibility"
msgstr "Habilita l'accessibilitat"
-#: ../clutter/clutter-main.c:1682
+#: ../clutter/clutter-main.c:1852
msgid "Clutter Options"
msgstr "Opcions de la Clutter"
-#: ../clutter/clutter-main.c:1683
+#: ../clutter/clutter-main.c:1853
msgid "Show Clutter Options"
msgstr "Mostra les opcions de la Clutter"
-#: ../clutter/clutter-pan-action.c:444
+#: ../clutter/clutter-pan-action.c:451
msgid "Pan Axis"
msgstr "Eix de panorama"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:452
msgid "Constraints the panning to an axis"
msgstr "Restringeix el panorama a un eix"
-#: ../clutter/clutter-pan-action.c:457
+#: ../clutter/clutter-pan-action.c:466
msgid "Interpolate"
msgstr "Interpolació"
-#: ../clutter/clutter-pan-action.c:458
+#: ../clutter/clutter-pan-action.c:467
msgid "Whether interpolated events emission is enabled."
msgstr "Si l'emissió d'esdeveniments interpolats és habilitat."
-#: ../clutter/clutter-pan-action.c:472
+#: ../clutter/clutter-pan-action.c:483
msgid "Deceleration"
msgstr "Desacceleració"
-#: ../clutter/clutter-pan-action.c:473
+#: ../clutter/clutter-pan-action.c:484
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "La ràtio en la que la interpolació del panorama desaccelerarà"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:501
msgid "Initial acceleration factor"
msgstr "Factor d'acceleració inicial"
-#: ../clutter/clutter-pan-action.c:489
+#: ../clutter/clutter-pan-action.c:502
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "El factor aplicat al moment quan s'inicie la fase d'interpolació"
#: ../clutter/clutter-path-constraint.c:212
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Camí"
@@ -1194,80 +1390,81 @@ msgstr "Nom de la propietat"
msgid "The name of the property to animate"
msgstr "El nom de la propietat que s'animarà"
-#: ../clutter/clutter-script.c:350
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Té nom de fitxer"
-#: ../clutter/clutter-script.c:351
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Si la propietat «:filename» té un valor"
-#: ../clutter/clutter-script.c:365
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Nom de fitxer"
-#: ../clutter/clutter-script.c:366
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "El camí al fitxer analitzat actualment"
-#: ../clutter/clutter-script.c:383
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Domini de la traducció"
-#: ../clutter/clutter-script.c:384
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "El domini de traducció utilitzat per ubicar una cadena"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Mode de desplaçament"
-#: ../clutter/clutter-scroll-actor.c:191
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "La direcció del desplaçament"
-#: ../clutter/clutter-settings.c:424
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Temps del doble clic"
-#: ../clutter/clutter-settings.c:425
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr "El temps entre clics necessari per detectar un clic múltiple"
-#: ../clutter/clutter-settings.c:440
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Distància de doble clic"
-#: ../clutter/clutter-settings.c:441
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "La distància entre clics necessària per detectar un clic múltiple"
-#: ../clutter/clutter-settings.c:456
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Llindar d'arrossegament"
-#: ../clutter/clutter-settings.c:457
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr ""
"La distància que ha de desplaçar-se el cursor abans de començar un "
"arrossegament"
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3368
msgid "Font Name"
msgstr "Nom del tipus de lletra"
-#: ../clutter/clutter-settings.c:473
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"La descripció del tipus de lletra per defecte, tal com l'hauria d'analitzar "
"la Pango"
-#: ../clutter/clutter-settings.c:488
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Antialiàsing del tipus de lletra"
-#: ../clutter/clutter-settings.c:489
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1275,63 +1472,63 @@ msgstr ""
"Si s'ha d'utilitzar l'antialiàsing (1 l'habilita, 0 l'inhabilita i -1 "
"utilitza el per defecte)"
-#: ../clutter/clutter-settings.c:505
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "PPP del tipus de lletra"
-#: ../clutter/clutter-settings.c:506
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"La resolució del tipus de lletra, en 1024 * punts/polzada, o -1 utilitza la "
"per defecte"
-#: ../clutter/clutter-settings.c:522
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Contorn del tipus de lletra"
-#: ../clutter/clutter-settings.c:523
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Si s'ha d'utilitzar el contorn (1 l'habilita, 0 l'inhabilita i -1 per "
"utilitzar el per defecte)"
-#: ../clutter/clutter-settings.c:544
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Estil del contorn del tipus de lletra"
-#: ../clutter/clutter-settings.c:545
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr ""
"L'estil del contorn (sense contorn, contorn lleuger, contorn mitjà, contorn "
"complet)"
-#: ../clutter/clutter-settings.c:566
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "Orde de subpíxels del tipus de lletra"
-#: ../clutter/clutter-settings.c:567
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "El tipus d'antialiàsing de subpíxel (cap, rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:584
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "La durada mínima d'una premuda llarga perquè es reconegui"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Marca horària de la configuració de la Fontconfig"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "Marca horària de la configuració actual de la Fontconfig"
-#: ../clutter/clutter-settings.c:609
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Temps de pista de la contrasenya"
-#: ../clutter/clutter-settings.c:610
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Temps de durada de visualització de l'últim caràcter introduït en les "
@@ -1369,389 +1566,453 @@ msgstr "La vora de la font que s'hauria de trencar"
msgid "The offset in pixels to apply to the constraint"
msgstr "El desplaçament, en píxels, a aplicar a la restricció"
-#: ../clutter/clutter-stage.c:1830
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "A pantalla completa"
-#: ../clutter/clutter-stage.c:1831
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Si l'escenari principal és a pantalla completa"
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-stage.c:1910
+msgid "Offscreen"
+msgstr "Fora de pantalla"
+
+#: ../clutter/clutter-stage.c:1911
+msgid "Whether the main stage should be rendered offscreen"
+msgstr "Si l'escenari principal hauria de renderitzar-se fora de pantalla"
+
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3482
msgid "Cursor Visible"
msgstr "Visibilitat del cursor"
-#: ../clutter/clutter-stage.c:1844
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Si el punter del ratolí és visible a l'escenari principal"
-#: ../clutter/clutter-stage.c:1858
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "Redimensionable per l'usuari"
-#: ../clutter/clutter-stage.c:1859
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Si l'usuari pot redimensionar l'escenari"
-#: ../clutter/clutter-stage.c:1874
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
+msgid "Color"
+msgstr "Color"
+
+#: ../clutter/clutter-stage.c:1955
+msgid "The color of the stage"
+msgstr "El color de l'escenari"
+
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "Perspectiva"
-#: ../clutter/clutter-stage.c:1875
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Els paràmetres de projecció de la perspectiva"
-#: ../clutter/clutter-stage.c:1890
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Títol"
-#: ../clutter/clutter-stage.c:1891
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Títol de l'escenari"
-#: ../clutter/clutter-stage.c:1907
+#: ../clutter/clutter-stage.c:2004
+msgid "Use Fog"
+msgstr "Utilitza la boira"
+
+#: ../clutter/clutter-stage.c:2005
+msgid "Whether to enable depth cueing"
+msgstr "Si s'habilita la percepció de profunditat"
+
+#: ../clutter/clutter-stage.c:2021
+msgid "Fog"
+msgstr "Boira"
+
+#: ../clutter/clutter-stage.c:2022
+msgid "Settings for the depth cueing"
+msgstr "Paràmetres de la percepció de profunditat"
+
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "Utilitza l'alfa"
-#: ../clutter/clutter-stage.c:1908
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr "Si s'ha de respectar el component alfa del color de l'escenari"
-#: ../clutter/clutter-stage.c:1924
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "Focus clau"
-#: ../clutter/clutter-stage.c:1925
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "L'actor clau que té el focus"
-#: ../clutter/clutter-stage.c:1941
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "Sense indicació de neteja"
-#: ../clutter/clutter-stage.c:1942
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Si l'escenari hauria de netejar els seus continguts"
-#: ../clutter/clutter-stage.c:1955
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Accepta el focus"
-#: ../clutter/clutter-stage.c:1956
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Si l'escenari hauria d'acceptar el focus en mostrar-se"
-#: ../clutter/clutter-table-layout.c:331
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Número de columna"
-#: ../clutter/clutter-table-layout.c:332
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "La columna en la que està el giny"
-#: ../clutter/clutter-table-layout.c:339
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Número de fila"
-#: ../clutter/clutter-table-layout.c:340
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "La fila en la que està el giny"
-#: ../clutter/clutter-table-layout.c:347
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Abast en columnes"
-#: ../clutter/clutter-table-layout.c:348
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "El nombre de columnes que hauria d'abastir el giny"
-#: ../clutter/clutter-table-layout.c:355
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Abast en files"
-#: ../clutter/clutter-table-layout.c:356
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "El nombre de files que hauria d'abastir el giny"
-#: ../clutter/clutter-table-layout.c:1282
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Expansió horitzontal"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Ubica espai extra per al fill en l'eix horitzontal"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Expansió vertical"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Ubica espai extra per al fill en l'eix vertical"
+
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Espaiat entre columnes"
-#: ../clutter/clutter-table-layout.c:1296
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Espaiat entre files"
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3403
msgid "Text"
msgstr "Text"
-#: ../clutter/clutter-text-buffer.c:350
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "El contingut de la memòria intermèdia"
-#: ../clutter/clutter-text-buffer.c:363
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Llargada del text"
-#: ../clutter/clutter-text-buffer.c:364
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "La llargada del text que hi ha actualment a la memòria intermèdia"
-#: ../clutter/clutter-text-buffer.c:377
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Llargada màxima"
-#: ../clutter/clutter-text-buffer.c:378
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Nombre màxim de caràcters per esta entrada. Zero si no té màxim"
-#: ../clutter/clutter-text.c:3340
+#: ../clutter/clutter-text.c:3350
msgid "Buffer"
msgstr "Memòria intermèdia"
-#: ../clutter/clutter-text.c:3341
+#: ../clutter/clutter-text.c:3351
msgid "The buffer for the text"
msgstr "La memòria intermèdia del text"
-#: ../clutter/clutter-text.c:3357
+#: ../clutter/clutter-text.c:3369
msgid "The font to be used by the text"
msgstr "El tipus de lletra per al text"
-#: ../clutter/clutter-text.c:3372
+#: ../clutter/clutter-text.c:3386
msgid "Font Description"
msgstr "Descripció del tipus de lletra"
-#: ../clutter/clutter-text.c:3373
+#: ../clutter/clutter-text.c:3387
msgid "The font description to be used"
msgstr "La descripció del tipus de lletra que s'utilitzarà"
-#: ../clutter/clutter-text.c:3388
+#: ../clutter/clutter-text.c:3404
msgid "The text to render"
msgstr "El text a renderitzar"
-#: ../clutter/clutter-text.c:3400
+#: ../clutter/clutter-text.c:3418
msgid "Font Color"
msgstr "Color del tipus de lletra"
-#: ../clutter/clutter-text.c:3401
+#: ../clutter/clutter-text.c:3419
msgid "Color of the font used by the text"
msgstr "El color del tipus de lletra que utilitzarà el text"
-#: ../clutter/clutter-text.c:3414
+#: ../clutter/clutter-text.c:3434
msgid "Editable"
msgstr "Editable"
-#: ../clutter/clutter-text.c:3415
+#: ../clutter/clutter-text.c:3435
msgid "Whether the text is editable"
msgstr "Si el text es pot editar"
-#: ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text.c:3450
msgid "Selectable"
msgstr "Seleccionable"
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3451
msgid "Whether the text is selectable"
msgstr "Si el text es pot seleccionar"
-#: ../clutter/clutter-text.c:3441
+#: ../clutter/clutter-text.c:3465
msgid "Activatable"
msgstr "Activable"
-#: ../clutter/clutter-text.c:3442
+#: ../clutter/clutter-text.c:3466
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Si s'emet el senyal d'activació en prémer la tecla de retorn"
-#: ../clutter/clutter-text.c:3457
+#: ../clutter/clutter-text.c:3483
msgid "Whether the input cursor is visible"
msgstr "Si és visible el cursor d'entrada"
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
+#: ../clutter/clutter-text.c:3497 ../clutter/clutter-text.c:3498
msgid "Cursor Color"
msgstr "Color del cursor"
-#: ../clutter/clutter-text.c:3483
+#: ../clutter/clutter-text.c:3513
msgid "Cursor Color Set"
msgstr "Establit el color del cursor"
-#: ../clutter/clutter-text.c:3484
+#: ../clutter/clutter-text.c:3514
msgid "Whether the cursor color has been set"
msgstr "Si s'ha establit el color del cursor"
-#: ../clutter/clutter-text.c:3497
+#: ../clutter/clutter-text.c:3529
msgid "Cursor Size"
msgstr "Mida del cursor"
-#: ../clutter/clutter-text.c:3498
+#: ../clutter/clutter-text.c:3530
msgid "The width of the cursor, in pixels"
msgstr "L'amplada del cursor, en píxels"
-#: ../clutter/clutter-text.c:3510
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "Cursor Position"
msgstr "Posició del cursor"
-#: ../clutter/clutter-text.c:3511
+#: ../clutter/clutter-text.c:3547 ../clutter/clutter-text.c:3565
msgid "The cursor position"
msgstr "La posició del cursor"
-#: ../clutter/clutter-text.c:3524
+#: ../clutter/clutter-text.c:3580
msgid "Selection-bound"
msgstr "Extrem de selecció"
-#: ../clutter/clutter-text.c:3525
+#: ../clutter/clutter-text.c:3581
msgid "The cursor position of the other end of the selection"
msgstr "La posició del cursor a l'altre extrem de la selecció"
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3596 ../clutter/clutter-text.c:3597
msgid "Selection Color"
msgstr "Color de la selecció"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3612
msgid "Selection Color Set"
msgstr "Establit el color de selecció"
-#: ../clutter/clutter-text.c:3553
+#: ../clutter/clutter-text.c:3613
msgid "Whether the selection color has been set"
msgstr "Si s'ha establit el color de selecció"
-#: ../clutter/clutter-text.c:3566
+#: ../clutter/clutter-text.c:3628
msgid "Attributes"
msgstr "Atributs"
-#: ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3629
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Una llista d'atributs d'estil per aplicar als continguts de l'actor"
-#: ../clutter/clutter-text.c:3587
+#: ../clutter/clutter-text.c:3651
msgid "Use markup"
msgstr "Utilitza l'etiquetatge"
-#: ../clutter/clutter-text.c:3588
+#: ../clutter/clutter-text.c:3652
msgid "Whether or not the text includes Pango markup"
msgstr "Si el text inclou etiquetatge de la Pango"
-#: ../clutter/clutter-text.c:3602
+#: ../clutter/clutter-text.c:3668
msgid "Line wrap"
msgstr "Ajustament de línia"
-#: ../clutter/clutter-text.c:3603
+#: ../clutter/clutter-text.c:3669
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Si s'estableix, ajusta les línies si el text és massa ample"
-#: ../clutter/clutter-text.c:3616
+#: ../clutter/clutter-text.c:3684
msgid "Line wrap mode"
msgstr "Mode d'ajust de línia"
-#: ../clutter/clutter-text.c:3617
+#: ../clutter/clutter-text.c:3685
msgid "Control how line-wrapping is done"
msgstr "Controla com s'ajusten les línies"
-#: ../clutter/clutter-text.c:3630
+#: ../clutter/clutter-text.c:3700
msgid "Ellipsize"
msgstr "Punts suspensius"
-#: ../clutter/clutter-text.c:3631
+#: ../clutter/clutter-text.c:3701
msgid "The preferred place to ellipsize the string"
msgstr "El lloc preferit on posar punts suspensius al segment"
-#: ../clutter/clutter-text.c:3645
+#: ../clutter/clutter-text.c:3717
msgid "Line Alignment"
msgstr "Alineació de la línia"
-#: ../clutter/clutter-text.c:3646
+#: ../clutter/clutter-text.c:3718
msgid "The preferred alignment for the string, for multi-line text"
msgstr ""
"L'alineació preferida per al segment quan és un text de més d'una línia"
-#: ../clutter/clutter-text.c:3660
+#: ../clutter/clutter-text.c:3734
msgid "Justify"
msgstr "Justifica"
-#: ../clutter/clutter-text.c:3661
+#: ../clutter/clutter-text.c:3735
msgid "Whether the text should be justified"
msgstr "Si el text s'hauria de justificar"
-#: ../clutter/clutter-text.c:3674
+#: ../clutter/clutter-text.c:3750
msgid "Password Character"
msgstr "Caràcter de contrasenya"
-#: ../clutter/clutter-text.c:3675
+#: ../clutter/clutter-text.c:3751
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Si no és zero, utilitza este caràcter per mostrar els continguts de l'actor"
-#: ../clutter/clutter-text.c:3687
+#: ../clutter/clutter-text.c:3765
msgid "Max Length"
msgstr "Llargada màxima"
-#: ../clutter/clutter-text.c:3688
+#: ../clutter/clutter-text.c:3766
msgid "Maximum length of the text inside the actor"
msgstr "Llargada màxima del text dins de l'actor"
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3789
msgid "Single Line Mode"
msgstr "Mode d'una línia sola"
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3790
msgid "Whether the text should be a single line"
msgstr "Si el text hauria de ser una sola línia"
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
+#: ../clutter/clutter-text.c:3804 ../clutter/clutter-text.c:3805
msgid "Selected Text Color"
msgstr "Color del text seleccionat"
-#: ../clutter/clutter-text.c:3736
+#: ../clutter/clutter-text.c:3820
msgid "Selected Text Color Set"
msgstr "Establit el color del text seleccionat"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3821
msgid "Whether the selected text color has been set"
msgstr "Si s'ha establit el color del text seleccionat"
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
+msgid "Loop"
+msgstr "Repetició"
+
#: ../clutter/clutter-timeline.c:562
+msgid "Should the timeline automatically restart"
+msgstr "Si s'hauria de reiniciar automàticament la línia del temps"
+
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Retard"
-#: ../clutter/clutter-timeline.c:563
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "El retard abans d'iniciar"
-#: ../clutter/clutter-timeline.c:578
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1803
+#: ../clutter/deprecated/clutter-media.c:224
+#: ../clutter/deprecated/clutter-state.c:1522
msgid "Duration"
msgstr "Durada"
-#: ../clutter/clutter-timeline.c:579
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
-msgstr "La durada de la línia del temps en mil·lisegons"
+msgstr "La durada de la línia del temps en miŀlisegons"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Direcció"
-#: ../clutter/clutter-timeline.c:595
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "La direcció de la línia del temps"
-#: ../clutter/clutter-timeline.c:610
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Capgira automàticament"
-#: ../clutter/clutter-timeline.c:611
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Si la direcció s'hauria de capgirar quan s'arribe al final"
-#: ../clutter/clutter-timeline.c:629
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Comptador de repeticions"
-#: ../clutter/clutter-timeline.c:630
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Nombre de vegades que s'hauria de repetir la línia de temps"
-#: ../clutter/clutter-timeline.c:644
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Mode de progrés"
-#: ../clutter/clutter-timeline.c:645
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Com s'ha de calcular el progrés de la línia del temps"
@@ -1779,841 +2040,754 @@ msgstr "Suprimeix en completar"
msgid "Detach the transition when completed"
msgstr "Desacobla la transició quan es completi"
-#: ../clutter/clutter-zoom-action.c:356
+#: ../clutter/clutter-zoom-action.c:353
msgid "Zoom Axis"
msgstr "Eix d'ampliació"
-#: ../clutter/clutter-zoom-action.c:357
+#: ../clutter/clutter-zoom-action.c:354
msgid "Constraints the zoom to an axis"
msgstr "Restringeix l'ampliació a un eix"
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr ""
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-#, fuzzy
-msgid "Path of the device in sysfs"
-msgstr "El nom del dispositiu"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-#, fuzzy
-msgid "Device Path"
-msgstr "Gestor de dispositiu"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-#, fuzzy
-msgid "Path of the device node"
-msgstr "El nom del dispositiu"
-
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr "No s'ha pogut trobar cap CoglWinsys per a una GdkDisplay del tipus %s"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr "Superfície"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-msgid "The underlying wayland surface"
-msgstr "La superfície de Wayland de rerefons"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr "Amplada de la superfície"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr "L'amplada de la superfície Wayland subjacent"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr "Alçada de la superfície"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr "L'alçada de la superfície Wayland subjacent"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Textura de Cogl"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr ""
-"El gestor de la textura de Cogl de rerefons que s'utilitza per dibuixar este "
-"actor"
-
-#: ../clutter/x11/clutter-backend-x11.c:508
-msgid "X display to use"
-msgstr "El monitor d'X a utilitzar"
-
-#: ../clutter/x11/clutter-backend-x11.c:514
-msgid "X screen to use"
-msgstr "La pantalla d'X a utilitzar"
-
-#: ../clutter/x11/clutter-backend-x11.c:519
-msgid "Make X calls synchronous"
-msgstr "Fes les crides síncrones a l'X"
-
-#: ../clutter/x11/clutter-backend-x11.c:526
-msgid "Disable XInput support"
-msgstr "Inhabilita l'XInput"
-
-#: ../clutter/x11/clutter-keymap-x11.c:322
-msgid "The Clutter backend"
-msgstr "El rerefons de la Clutter"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
-msgid "Pixmap"
-msgstr "Mapa de píxels"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
-msgid "The X11 Pixmap to be bound"
-msgstr "El mapa de píxels X11 que es vincularà"
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1820
+msgid "Timeline"
+msgstr "Línia del temps"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
-msgid "Pixmap width"
-msgstr "Amplada del mapa de píxels"
+#: ../clutter/deprecated/clutter-alpha.c:356
+msgid "Timeline used by the alpha"
+msgstr "La línia del temps que utilitzarà l'alfa"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
-msgid "The width of the pixmap bound to this texture"
-msgstr "L'amplada del mapa de píxels vinculat a esta textura"
+#: ../clutter/deprecated/clutter-alpha.c:372
+msgid "Alpha value"
+msgstr "Valor alfa"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
-msgid "Pixmap height"
-msgstr "Alçada del mapa de píxels"
+#: ../clutter/deprecated/clutter-alpha.c:373
+msgid "Alpha value as computed by the alpha"
+msgstr "El valor alfa calculat per l'alfa"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
-msgid "The height of the pixmap bound to this texture"
-msgstr "L'alçada del mapa de píxels vinculat a esta textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
-msgid "Pixmap Depth"
-msgstr "Profunditat del mapa de píxels"
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
+msgid "Mode"
+msgstr "Mode"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr ""
-"La profunditat (en nombre de bits) del mapa de píxels vinculat a esta textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
-msgid "Automatic Updates"
-msgstr "Actualitzacions automàtiques"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr ""
-"Si la textura s'hauria de mantindre sincronitzada amb els canvis al mapa de "
-"píxels."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
-msgid "Window"
-msgstr "Finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
-msgid "The X11 Window to be bound"
-msgstr "La finestra X11 que es vincularà"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
-msgid "Window Redirect Automatic"
-msgstr "Redireccions automàtiques de finestres"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-"Si les redireccions de les finestres compostes són automàtiques (o manuals "
-"si «false» (fals))"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
-msgid "Window Mapped"
-msgstr "Finestra mapada"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
-msgid "If window is mapped"
-msgstr "Si la finestra és mapada"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
-msgid "Destroyed"
-msgstr "Destruïda"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
-msgid "If window has been destroyed"
-msgstr "Si s'ha destruït la finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
-msgid "Window X"
-msgstr "X de la finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
-msgid "X position of window on screen according to X11"
-msgstr "La posició X de la finestra a la pantalla segons l'X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
-msgid "Window Y"
-msgstr "Y de la finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
-msgid "Y position of window on screen according to X11"
-msgstr "La posició Y de la finestra a la pantalla segons l'X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
-msgid "Window Override Redirect"
-msgstr "Redirecció de la sobreescriptura de la finestra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
-msgid "If this is an override-redirect window"
-msgstr "Si és una finestra de redirecció de la sobreescriptura"
-
-#~ msgid "Depth"
-#~ msgstr "Profunditat"
-
-#~ msgid "Position on the Z axis"
-#~ msgstr "Posició en l'eix de la Z"
-
-#~ msgid "Clip"
-#~ msgstr "Retallat"
-
-#~ msgid "The clip region for the actor"
-#~ msgstr "La regió de retallat de l'actor"
-
-#~ msgid "Scale Center X"
-#~ msgstr "Centre de l'escala X"
-
-#~ msgid "Horizontal scale center"
-#~ msgstr "Centre horitzontal de l'escala"
-
-#~ msgid "Scale Center Y"
-#~ msgstr "Centre de l'escala Y"
-
-#~ msgid "Vertical scale center"
-#~ msgstr "Centre vertical de l'escala"
-
-#~ msgid "Scale Gravity"
-#~ msgstr "Gravetat de l'escala"
-
-#~ msgid "The center of scaling"
-#~ msgstr "El centre de l'escalat"
-
-#~ msgid "Rotation Center X"
-#~ msgstr "Centre de rotació X"
-
-#~ msgid "The rotation center on the X axis"
-#~ msgstr "El centre de rotació en l'eix de les X"
-
-#~ msgid "Rotation Center Y"
-#~ msgstr "Centre de rotació Y"
-
-#~ msgid "The rotation center on the Y axis"
-#~ msgstr "El centre de rotació en l'eix de les Y"
-
-#~ msgid "Rotation Center Z"
-#~ msgstr "Centre de rotació Z"
-
-#~ msgid "The rotation center on the Z axis"
-#~ msgstr "El centre de rotació en l'eix de les Z"
-
-#~ msgid "Rotation Center Z Gravity"
-#~ msgstr "Gravetat del centre de rotació Z"
-
-#~ msgid "Center point for rotation around the Z axis"
-#~ msgstr "Punt del centre de rotació al voltant de l'eix de les Z"
-
-#~ msgid "Anchor X"
-#~ msgstr "Àncora X"
-
-#~ msgid "X coordinate of the anchor point"
-#~ msgstr "Coordenada X del punt de l'àncora"
-
-#~ msgid "Anchor Y"
-#~ msgstr "Àncora Y"
-
-#~ msgid "Y coordinate of the anchor point"
-#~ msgstr "Coordenada Y del punt de l'àncora"
-
-#~ msgid "Anchor Gravity"
-#~ msgstr "Gravetat de l'àncora"
-
-#~ msgid "The anchor point as a ClutterGravity"
-#~ msgstr "El punt d'àncora com a «ClutterGravity»"
-
-#~ msgid "Show on set parent"
-#~ msgstr "Mostra si és pare"
-
-#~ msgid "Whether the actor is shown when parented"
-#~ msgstr "Si s'ha de mostrar l'actor si se'l fa pare d'un element"
-
-#~ msgid "Horizontal Alignment"
-#~ msgstr "Alineació horitzontal"
-
-#~ msgid "Horizontal alignment for the actor inside the layout manager"
-#~ msgstr "L'alineació horitzontal de l'actor dins del gestor de disposició"
-
-#~ msgid "Vertical Alignment"
-#~ msgstr "Alineació vertical"
-
-#~ msgid "Vertical alignment for the actor inside the layout manager"
-#~ msgstr "L'alineació vertical de l'actor dins del gestor de disposició"
-
-#~ msgid ""
-#~ "Default horizontal alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "L'alineació horitzontal per defecte dels actors dins del gestor de "
-#~ "disposició"
-
-#~ msgid "Default vertical alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "L'alineació vertical per defecte dels actors dins del gestor de disposició"
-
-#~ msgid "Expand"
-#~ msgstr "Expandeix"
-
-#~ msgid "Allocate extra space for the child"
-#~ msgstr "Ubica espai extra per al fill"
-
-#~ msgid "Horizontal Fill"
-#~ msgstr "Emplena horitzontalment"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the horizontal axis"
-#~ msgstr ""
-#~ "Si el fill hauria de tenir prioritat quan el contenidor ubiqui espai "
-#~ "extra en l'eix horitzontal"
-
-#~ msgid "Vertical Fill"
-#~ msgstr "Emplena verticalment"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the vertical axis"
-#~ msgstr ""
-#~ "Si el fill hauria de tenir prioritat quan el contenidor ubiqui espai "
-#~ "extra en l'eix vertical"
-
-#~ msgid "Horizontal alignment of the actor within the cell"
-#~ msgstr "L'alineació horitzontal de l'actor dins la cel·la"
-
-#~ msgid "Vertical alignment of the actor within the cell"
-#~ msgstr "L'alineació vertical de l'actor dins la cel·la"
-
-#~ msgid "Vertical"
-#~ msgstr "Vertical"
-
-#~ msgid "Whether the layout should be vertical, rather than horizontal"
-#~ msgstr "Si la disposició hauria de ser vertical en comptes d'horitzontal"
-
-#~ msgid "Use Animations"
-#~ msgstr "Utilitza animacions"
-
-#~ msgid "Whether layout changes should be animated"
-#~ msgstr "Si s'han d'animar els canvis de disposició"
-
-#~ msgid "Easing Mode"
-#~ msgstr "Mode del camí"
-
-#~ msgid "The easing mode of the animations"
-#~ msgstr "El mode del camí de les animacions"
-
-#~ msgid "Easing Duration"
-#~ msgstr "Durada del camí"
-
-#~ msgid "The duration of the animations"
-#~ msgstr "La durada de les animacions"
+#: ../clutter/deprecated/clutter-alpha.c:395
+msgid "Progress mode"
+msgstr "Mode de progrés"
-#~ msgid "Scale Factor Set"
-#~ msgstr "Establert el factor d'escalat"
+#: ../clutter/deprecated/clutter-animation.c:511
+msgid "Object"
+msgstr "Objecte"
-#~ msgid "Whether the scale-factor property is set"
-#~ msgstr "Si la propietat de factor d'escalat té un valor"
+#: ../clutter/deprecated/clutter-animation.c:512
+msgid "Object to which the animation applies"
+msgstr "L'objecte al que s'aplica l'animació"
-#~ msgid "Scale Factor"
-#~ msgstr "Factor d'escalat"
+#: ../clutter/deprecated/clutter-animation.c:529
+msgid "The mode of the animation"
+msgstr "El mode de l'animació"
-#~ msgid "The scaling factor for the surface"
-#~ msgstr "El factor d'escalat de la superfície"
+#: ../clutter/deprecated/clutter-animation.c:545
+msgid "Duration of the animation, in milliseconds"
+msgstr "Durada de l'animació, en miŀlisegons"
-#~ msgid "Threshold Trigger Edge"
-#~ msgstr "Vora del llindar d'activació"
+#: ../clutter/deprecated/clutter-animation.c:561
+msgid "Whether the animation should loop"
+msgstr "Si l'animació s'hauria de repetir"
-#~ msgid "The trigger edge used by the action"
-#~ msgstr "La vora d'activació que utilitza l'acció"
+#: ../clutter/deprecated/clutter-animation.c:576
+msgid "The timeline used by the animation"
+msgstr "La línia del temps que utilitzarà l'animació"
-#~ msgid "Threshold Trigger Horizontal Distance"
-#~ msgstr "Llindar d'activació de distància horitzontal"
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
+msgid "Alpha"
+msgstr "Alfa"
-#~ msgid "The horizontal trigger distance used by the action"
-#~ msgstr "La distància d'activació horitzontal que utilitza l'acció"
+#: ../clutter/deprecated/clutter-animation.c:593
+msgid "The alpha used by the animation"
+msgstr "L'alfa que utilitzarà l'animació"
-#~ msgid "Threshold Trigger Vertical Distance"
-#~ msgstr "Llindar d'activació de distància vertical"
+#: ../clutter/deprecated/clutter-animator.c:1804
+msgid "The duration of the animation"
+msgstr "La durada de l'animació"
-#~ msgid "The vertical trigger distance used by the action"
-#~ msgstr "La distància d'activació vertical que utilitza l'acció"
+#: ../clutter/deprecated/clutter-animator.c:1821
+msgid "The timeline of the animation"
+msgstr "La línia del temps de l'animació"
-#~ msgid "Window Scaling Factor"
-#~ msgstr "El factor d'escalat de la finestra"
+#: ../clutter/deprecated/clutter-behaviour.c:242
+msgid "Alpha Object to drive the behaviour"
+msgstr "L'objecte alfa que estableix el comportament"
-#~ msgid "The scaling factor to be applied to windows"
-#~ msgstr "El factor d'escalat que s'ha d'aplicar a les finestres"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
+msgid "Start Depth"
+msgstr "Profunditat inicial"
-#~ msgid "Offscreen"
-#~ msgstr "Fora de pantalla"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
+msgid "Initial depth to apply"
+msgstr "La profunditat inicial a aplicar"
-#~ msgid "Whether the main stage should be rendered offscreen"
-#~ msgstr "Si l'escenari principal hauria de renderitzar-se fora de pantalla"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
+msgid "End Depth"
+msgstr "Profunditat final"
-#~ msgid "Color"
-#~ msgstr "Color"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
+msgid "Final depth to apply"
+msgstr "La profunditat final a aplicar"
-#~ msgid "The color of the stage"
-#~ msgstr "El color de l'escenari"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
+msgid "Start Angle"
+msgstr "Angle d'inici"
-#~ msgid "Use Fog"
-#~ msgstr "Utilitza la boira"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
+msgid "Initial angle"
+msgstr "Angle inicial"
-#~ msgid "Whether to enable depth cueing"
-#~ msgstr "Si s'habilita la percepció de profunditat"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
+msgid "End Angle"
+msgstr "Angle de fi"
-#~ msgid "Fog"
-#~ msgstr "Boira"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
+msgid "Final angle"
+msgstr "Angle final"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
+msgid "Angle x tilt"
+msgstr "Angle d'inclinació X"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
+msgid "Tilt of the ellipse around x axis"
+msgstr "La inclinació de l'eŀlipse al voltant de l'eix de les X"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
+msgid "Angle y tilt"
+msgstr "Angle d'inclinació Y"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
+msgid "Tilt of the ellipse around y axis"
+msgstr "La inclinació de l'eŀlipse al voltant de l'eix de les Y"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
+msgid "Angle z tilt"
+msgstr "Angle d'inclinació Z"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
+msgid "Tilt of the ellipse around z axis"
+msgstr "La inclinació de l'eŀlipse al voltant de l'eix de les Z"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
+msgid "Width of the ellipse"
+msgstr "Amplada de l'eŀlipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
+msgid "Height of ellipse"
+msgstr "Alçada de l'eŀlipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
+msgid "Center"
+msgstr "Centre"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
+msgid "Center of ellipse"
+msgstr "El centre de l'eŀlipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
+msgid "Direction of rotation"
+msgstr "Direcció de la rotació"
-#~ msgid "Settings for the depth cueing"
-#~ msgstr "Paràmetres de la percepció de profunditat"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
+msgid "Opacity Start"
+msgstr "Opacitat inicial"
-#~ msgid "Loop"
-#~ msgstr "Repetició"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
+msgid "Initial opacity level"
+msgstr "El nivell d'opacitat inicial"
-#~ msgid "Should the timeline automatically restart"
-#~ msgstr "Si s'hauria de reiniciar automàticament la línia del temps"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
+msgid "Opacity End"
+msgstr "Opacitat final"
-#~ msgid "Timeline"
-#~ msgstr "Línia del temps"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
+msgid "Final opacity level"
+msgstr "El nivell d'opacitat final"
-#~ msgid "Timeline used by the alpha"
-#~ msgstr "La línia del temps que utilitzarà l'alfa"
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
+msgid "The ClutterPath object representing the path to animate along"
+msgstr "L'objecte «ClutterPath» que representa el camí en el que s'anima"
-#~ msgid "Alpha value"
-#~ msgstr "Valor alfa"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
+msgid "Angle Begin"
+msgstr "Angle inicial"
-#~ msgid "Alpha value as computed by the alpha"
-#~ msgstr "El valor alfa calculat per l'alfa"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
+msgid "Angle End"
+msgstr "Angle final"
-#~ msgid "Mode"
-#~ msgstr "Mode"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
+msgid "Axis"
+msgstr "Eix"
-#~ msgid "Progress mode"
-#~ msgstr "Mode de progrés"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
+msgid "Axis of rotation"
+msgstr "L'eix de rotació"
-#~ msgid "Object"
-#~ msgstr "Objecte"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
+msgid "Center X"
+msgstr "Centre X"
-#~ msgid "Object to which the animation applies"
-#~ msgstr "L'objecte al que s'aplica l'animació"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
+msgid "X coordinate of the center of rotation"
+msgstr "La coordenada X del centre de rotació"
-#~ msgid "The mode of the animation"
-#~ msgstr "El mode de l'animació"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
+msgid "Center Y"
+msgstr "Centre Y"
-#~ msgid "Duration of the animation, in milliseconds"
-#~ msgstr "Durada de l'animació, en mil·lisegons"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
+msgid "Y coordinate of the center of rotation"
+msgstr "La coordenada Y del centre de rotació"
-#~ msgid "Whether the animation should loop"
-#~ msgstr "Si l'animació s'hauria de repetir"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
+msgid "Center Z"
+msgstr "Centre Z"
-#~ msgid "The timeline used by the animation"
-#~ msgstr "La línia del temps que utilitzarà l'animació"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
+msgid "Z coordinate of the center of rotation"
+msgstr "La coordenada Z del centre de rotació"
-#~ msgid "Alpha"
-#~ msgstr "Alfa"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
+msgid "X Start Scale"
+msgstr "Escala inicial X"
-#~ msgid "The alpha used by the animation"
-#~ msgstr "L'alfa que utilitzarà l'animació"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
+msgid "Initial scale on the X axis"
+msgstr "L'escala inicial en l'eix de les X"
-#~ msgid "The duration of the animation"
-#~ msgstr "La durada de l'animació"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
+msgid "X End Scale"
+msgstr "Escala final X"
-#~ msgid "The timeline of the animation"
-#~ msgstr "La línia del temps de l'animació"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
+msgid "Final scale on the X axis"
+msgstr "L'escala final en l'eix de les X"
-#~ msgid "Alpha Object to drive the behaviour"
-#~ msgstr "L'objecte alfa que estableix el comportament"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
+msgid "Y Start Scale"
+msgstr "Escala inicial Y"
-#~ msgid "Start Depth"
-#~ msgstr "Profunditat inicial"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
+msgid "Initial scale on the Y axis"
+msgstr "L'escala inicial en l'eix de les Y"
-#~ msgid "Initial depth to apply"
-#~ msgstr "La profunditat inicial a aplicar"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
+msgid "Y End Scale"
+msgstr "Escala final Y"
-#~ msgid "End Depth"
-#~ msgstr "Profunditat final"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
+msgid "Final scale on the Y axis"
+msgstr "L'escala final en l'eix de les Y"
-#~ msgid "Final depth to apply"
-#~ msgstr "La profunditat final a aplicar"
+#: ../clutter/deprecated/clutter-box.c:261
+msgid "The background color of the box"
+msgstr "El color de fons de la caixa"
-#~ msgid "Start Angle"
-#~ msgstr "Angle d'inici"
+#: ../clutter/deprecated/clutter-box.c:274
+msgid "Color Set"
+msgstr "Té color"
-#~ msgid "Initial angle"
-#~ msgstr "Angle inicial"
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
+msgid "Surface Width"
+msgstr "Amplada de la superfície"
-#~ msgid "End Angle"
-#~ msgstr "Angle de fi"
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
+msgid "The width of the Cairo surface"
+msgstr "L'amplada de la superfície Cairo"
-#~ msgid "Final angle"
-#~ msgstr "Angle final"
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
+msgid "Surface Height"
+msgstr "Alçada de la superfície"
-#~ msgid "Angle x tilt"
-#~ msgstr "Angle d'inclinació X"
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
+msgid "The height of the Cairo surface"
+msgstr "L'alçada de la superfície Cairo"
-#~ msgid "Tilt of the ellipse around x axis"
-#~ msgstr "La inclinació de l'el·lipse al voltant de l'eix de les X"
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
+msgid "Auto Resize"
+msgstr "Redimensiona automàticament"
-#~ msgid "Angle y tilt"
-#~ msgstr "Angle d'inclinació Y"
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
+msgid "Whether the surface should match the allocation"
+msgstr "Si la superfície hauria de coincidir amb la ubicació"
-#~ msgid "Tilt of the ellipse around y axis"
-#~ msgstr "La inclinació de l'el·lipse al voltant de l'eix de les Y"
+#: ../clutter/deprecated/clutter-media.c:83
+msgid "URI"
+msgstr "URI"
-#~ msgid "Angle z tilt"
-#~ msgstr "Angle d'inclinació Z"
+#: ../clutter/deprecated/clutter-media.c:84
+msgid "URI of a media file"
+msgstr "L'URI d'un fitxer multimèdia"
-#~ msgid "Tilt of the ellipse around z axis"
-#~ msgstr "La inclinació de l'el·lipse al voltant de l'eix de les Z"
+#: ../clutter/deprecated/clutter-media.c:100
+msgid "Playing"
+msgstr "Reproducció"
-#~ msgid "Width of the ellipse"
-#~ msgstr "Amplada de l'el·lipse"
+#: ../clutter/deprecated/clutter-media.c:101
+msgid "Whether the actor is playing"
+msgstr "Si l'actor s'està reproduint"
-#~ msgid "Height of ellipse"
-#~ msgstr "Alçada de l'el·lipse"
+#: ../clutter/deprecated/clutter-media.c:118
+msgid "Progress"
+msgstr "Progrés"
-#~ msgid "Center"
-#~ msgstr "Centre"
+#: ../clutter/deprecated/clutter-media.c:119
+msgid "Current progress of the playback"
+msgstr "El progrés actual de la reproducció"
-#~ msgid "Center of ellipse"
-#~ msgstr "El centre de l'el·lipse"
+#: ../clutter/deprecated/clutter-media.c:135
+msgid "Subtitle URI"
+msgstr "URI dels subtítols"
-#~ msgid "Direction of rotation"
-#~ msgstr "Direcció de la rotació"
+#: ../clutter/deprecated/clutter-media.c:136
+msgid "URI of a subtitle file"
+msgstr "L'URI del fitxer de subtítols"
-#~ msgid "Opacity Start"
-#~ msgstr "Opacitat inicial"
+#: ../clutter/deprecated/clutter-media.c:154
+msgid "Subtitle Font Name"
+msgstr "Nom del tipus de lletra dels subtítols"
-#~ msgid "Initial opacity level"
-#~ msgstr "El nivell d'opacitat inicial"
+#: ../clutter/deprecated/clutter-media.c:155
+msgid "The font used to display subtitles"
+msgstr "El nom del tipus de lletra per mostrar els subtítols"
-#~ msgid "Opacity End"
-#~ msgstr "Opacitat final"
+#: ../clutter/deprecated/clutter-media.c:172
+msgid "Audio Volume"
+msgstr "Volum de l'àudio"
-#~ msgid "Final opacity level"
-#~ msgstr "El nivell d'opacitat final"
+#: ../clutter/deprecated/clutter-media.c:173
+msgid "The volume of the audio"
+msgstr "El volum de l'àudio"
-#~ msgid "The ClutterPath object representing the path to animate along"
-#~ msgstr "L'objecte «ClutterPath» que representa el camí en el que s'anima"
+#: ../clutter/deprecated/clutter-media.c:189
+msgid "Can Seek"
+msgstr "Pot cercar"
-#~ msgid "Angle Begin"
-#~ msgstr "Angle inicial"
+#: ../clutter/deprecated/clutter-media.c:190
+msgid "Whether the current stream is seekable"
+msgstr "Si el flux actual permet cercar"
-#~ msgid "Angle End"
-#~ msgstr "Angle final"
+#: ../clutter/deprecated/clutter-media.c:207
+msgid "Buffer Fill"
+msgstr "Emplenament de la memòria intermèdia"
-#~ msgid "Axis"
-#~ msgstr "Eix"
+#: ../clutter/deprecated/clutter-media.c:208
+msgid "The fill level of the buffer"
+msgstr "El nivell d'emplenament de la memòria intermèdia"
-#~ msgid "Axis of rotation"
-#~ msgstr "L'eix de rotació"
+#: ../clutter/deprecated/clutter-media.c:225
+msgid "The duration of the stream, in seconds"
+msgstr "La durada del flux, en segons"
-#~ msgid "Center X"
-#~ msgstr "Centre X"
+#: ../clutter/deprecated/clutter-rectangle.c:274
+msgid "The color of the rectangle"
+msgstr "El color del rectangle"
-#~ msgid "X coordinate of the center of rotation"
-#~ msgstr "La coordenada X del centre de rotació"
+#: ../clutter/deprecated/clutter-rectangle.c:287
+msgid "Border Color"
+msgstr "Color de la vora"
-#~ msgid "Center Y"
-#~ msgstr "Centre Y"
+#: ../clutter/deprecated/clutter-rectangle.c:288
+msgid "The color of the border of the rectangle"
+msgstr "El color de la vora del rectangle"
-#~ msgid "Y coordinate of the center of rotation"
-#~ msgstr "La coordenada Y del centre de rotació"
+#: ../clutter/deprecated/clutter-rectangle.c:303
+msgid "Border Width"
+msgstr "Amplada de la vora"
-#~ msgid "Center Z"
-#~ msgstr "Centre Z"
+#: ../clutter/deprecated/clutter-rectangle.c:304
+msgid "The width of the border of the rectangle"
+msgstr "L'amplada de la vora del rectangle"
-#~ msgid "Z coordinate of the center of rotation"
-#~ msgstr "La coordenada Z del centre de rotació"
+#: ../clutter/deprecated/clutter-rectangle.c:318
+msgid "Has Border"
+msgstr "Té vora"
-#~ msgid "X Start Scale"
-#~ msgstr "Escala inicial X"
+#: ../clutter/deprecated/clutter-rectangle.c:319
+msgid "Whether the rectangle should have a border"
+msgstr "Si el rectangle hauria de tindre vora"
-#~ msgid "Initial scale on the X axis"
-#~ msgstr "L'escala inicial en l'eix de les X"
+#: ../clutter/deprecated/clutter-shader.c:261
+msgid "Vertex Source"
+msgstr "Font del vèrtex"
-#~ msgid "X End Scale"
-#~ msgstr "Escala final X"
+#: ../clutter/deprecated/clutter-shader.c:262
+msgid "Source of vertex shader"
+msgstr "Font del shader del vèrtex"
-#~ msgid "Final scale on the X axis"
-#~ msgstr "L'escala final en l'eix de les X"
+#: ../clutter/deprecated/clutter-shader.c:278
+msgid "Fragment Source"
+msgstr "Font del fragment"
-#~ msgid "Y Start Scale"
-#~ msgstr "Escala inicial Y"
+#: ../clutter/deprecated/clutter-shader.c:279
+msgid "Source of fragment shader"
+msgstr "Font del shader del fragment"
-#~ msgid "Initial scale on the Y axis"
-#~ msgstr "L'escala inicial en l'eix de les Y"
+#: ../clutter/deprecated/clutter-shader.c:296
+msgid "Compiled"
+msgstr "Compilat"
-#~ msgid "Y End Scale"
-#~ msgstr "Escala final Y"
+#: ../clutter/deprecated/clutter-shader.c:297
+msgid "Whether the shader is compiled and linked"
+msgstr "Si el shader és compilat i enllaçat"
-#~ msgid "Final scale on the Y axis"
-#~ msgstr "L'escala final en l'eix de les Y"
+#: ../clutter/deprecated/clutter-shader.c:314
+msgid "Whether the shader is enabled"
+msgstr "Si el shader és habilitat"
-#~ msgid "The background color of the box"
-#~ msgstr "El color de fons de la caixa"
+#: ../clutter/deprecated/clutter-shader.c:525
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr "Ha fallat la compilació del %s: %s"
-#~ msgid "Color Set"
-#~ msgstr "Té color"
+#: ../clutter/deprecated/clutter-shader.c:526
+msgid "Vertex shader"
+msgstr "Shader de vèrtex"
-#~ msgid "Surface Width"
-#~ msgstr "Amplada de la superfície"
+#: ../clutter/deprecated/clutter-shader.c:527
+msgid "Fragment shader"
+msgstr "Shader del fragment"
-#~ msgid "The width of the Cairo surface"
-#~ msgstr "L'amplada de la superfície Cairo"
+#: ../clutter/deprecated/clutter-state.c:1504
+msgid "State"
+msgstr "Estat"
-#~ msgid "Surface Height"
-#~ msgstr "Alçada de la superfície"
+#: ../clutter/deprecated/clutter-state.c:1505
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr ""
+"L'estat establit actualment (potser encara no s'ha completat la transició a "
+"este estat)"
-#~ msgid "The height of the Cairo surface"
-#~ msgstr "L'alçada de la superfície Cairo"
+#: ../clutter/deprecated/clutter-state.c:1523
+msgid "Default transition duration"
+msgstr "La durada per defecte de la transició"
-#~ msgid "Auto Resize"
-#~ msgstr "Redimensiona automàticament"
+#: ../clutter/deprecated/clutter-texture.c:994
+msgid "Sync size of actor"
+msgstr "Sincronitza la mida de l'actor"
-#~ msgid "Whether the surface should match the allocation"
-#~ msgstr "Si la superfície hauria de coincidir amb la ubicació"
+#: ../clutter/deprecated/clutter-texture.c:995
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
+"Sincronitza automàticament la mida de l'actor amb les mides de la memòria de "
+"píxels de rerefons"
-#~ msgid "URI"
-#~ msgstr "URI"
+#: ../clutter/deprecated/clutter-texture.c:1002
+msgid "Disable Slicing"
+msgstr "Inhabilita el tallat"
-#~ msgid "URI of a media file"
-#~ msgstr "L'URI d'un fitxer multimèdia"
+#: ../clutter/deprecated/clutter-texture.c:1003
+msgid ""
+"Forces the underlying texture to be singular and not made of smaller space "
+"saving individual textures"
+msgstr ""
+"Força la textura de rerefons a ser una de sola i no estar formada per "
+"diverses de més petites"
-#~ msgid "Playing"
-#~ msgstr "Reproducció"
+#: ../clutter/deprecated/clutter-texture.c:1012
+msgid "Tile Waste"
+msgstr "Desaprofitament de quadre"
-#~ msgid "Whether the actor is playing"
-#~ msgstr "Si l'actor s'està reproduint"
+#: ../clutter/deprecated/clutter-texture.c:1013
+msgid "Maximum waste area of a sliced texture"
+msgstr "Àrea màxima de desaprofitament d'una textura tallada"
-#~ msgid "Progress"
-#~ msgstr "Progrés"
+#: ../clutter/deprecated/clutter-texture.c:1021
+msgid "Horizontal repeat"
+msgstr "Repetició horitzontal"
-#~ msgid "Current progress of the playback"
-#~ msgstr "El progrés actual de la reproducció"
+#: ../clutter/deprecated/clutter-texture.c:1022
+msgid "Repeat the contents rather than scaling them horizontally"
+msgstr "Repeteix els continguts en comptes d'escalar-los horitzontalment"
-#~ msgid "Subtitle URI"
-#~ msgstr "URI dels subtítols"
+#: ../clutter/deprecated/clutter-texture.c:1029
+msgid "Vertical repeat"
+msgstr "Repetició vertical"
-#~ msgid "URI of a subtitle file"
-#~ msgstr "L'URI del fitxer de subtítols"
+#: ../clutter/deprecated/clutter-texture.c:1030
+msgid "Repeat the contents rather than scaling them vertically"
+msgstr "Repeteix els continguts en comptes d'escalar-los verticalment"
-#~ msgid "Subtitle Font Name"
-#~ msgstr "Nom del tipus de lletra dels subtítols"
+#: ../clutter/deprecated/clutter-texture.c:1037
+msgid "Filter Quality"
+msgstr "Qualitat del filtre"
-#~ msgid "The font used to display subtitles"
-#~ msgstr "El nom del tipus de lletra per mostrar els subtítols"
+#: ../clutter/deprecated/clutter-texture.c:1038
+msgid "Rendering quality used when drawing the texture"
+msgstr "La qualitat de la renderització quan es dibuixi una textura"
-#~ msgid "Audio Volume"
-#~ msgstr "Volum de l'àudio"
+#: ../clutter/deprecated/clutter-texture.c:1046
+msgid "Pixel Format"
+msgstr "Format del píxel"
-#~ msgid "The volume of the audio"
-#~ msgstr "El volum de l'àudio"
+#: ../clutter/deprecated/clutter-texture.c:1047
+msgid "The Cogl pixel format to use"
+msgstr "El format de píxel de Cogl a utilitzar"
-#~ msgid "Can Seek"
-#~ msgstr "Pot cercar"
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
+msgid "Cogl Texture"
+msgstr "Textura de Cogl"
-#~ msgid "Whether the current stream is seekable"
-#~ msgstr "Si el flux actual permet cercar"
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr ""
+"El gestor de la textura de Cogl de rerefons que s'utilitza per dibuixar este "
+"actor"
-#~ msgid "Buffer Fill"
-#~ msgstr "Emplenament de la memòria intermèdia"
+#: ../clutter/deprecated/clutter-texture.c:1063
+msgid "Cogl Material"
+msgstr "Material de Cogl"
-#~ msgid "The fill level of the buffer"
-#~ msgstr "El nivell d'emplenament de la memòria intermèdia"
+#: ../clutter/deprecated/clutter-texture.c:1064
+msgid "The underlying Cogl material handle used to draw this actor"
+msgstr ""
+"El gestor del material de Cogl de rerefons que s'utilitza per dibuixar este "
+"actor"
-#~ msgid "The duration of the stream, in seconds"
-#~ msgstr "La durada del flux, en segons"
+#: ../clutter/deprecated/clutter-texture.c:1083
+msgid "The path of the file containing the image data"
+msgstr "El camí al fitxer que conté les dades de la imatge"
-#~ msgid "The color of the rectangle"
-#~ msgstr "El color del rectangle"
+#: ../clutter/deprecated/clutter-texture.c:1090
+msgid "Keep Aspect Ratio"
+msgstr "Manté la relació d'aspecte"
-#~ msgid "Border Color"
-#~ msgstr "Color de la vora"
+#: ../clutter/deprecated/clutter-texture.c:1091
+msgid ""
+"Keep the aspect ratio of the texture when requesting the preferred width or "
+"height"
+msgstr ""
+"Manté la relació d'aspecte de la textura quan es soŀliciti una amplada o "
+"alçada preferida"
-#~ msgid "The color of the border of the rectangle"
-#~ msgstr "El color de la vora del rectangle"
+#: ../clutter/deprecated/clutter-texture.c:1119
+msgid "Load asynchronously"
+msgstr "Carrega asíncronament"
-#~ msgid "Border Width"
-#~ msgstr "Amplada de la vora"
+#: ../clutter/deprecated/clutter-texture.c:1120
+msgid ""
+"Load files inside a thread to avoid blocking when loading images from disk"
+msgstr ""
+"Carrega els fitxers en un altre fil d'execució per evitar el blocatge quan "
+"es carreguin imatges del disc"
-#~ msgid "The width of the border of the rectangle"
-#~ msgstr "L'amplada de la vora del rectangle"
+#: ../clutter/deprecated/clutter-texture.c:1138
+msgid "Load data asynchronously"
+msgstr "Carrega les dades asíncronament"
-#~ msgid "Has Border"
-#~ msgstr "Té vora"
+#: ../clutter/deprecated/clutter-texture.c:1139
+msgid ""
+"Decode image data files inside a thread to reduce blocking when loading "
+"images from disk"
+msgstr ""
+"Descodifica els fitxers de dades d'imatge en un altre fil d'execució per "
+"reduir el blocatge quan es carreguin imatges del disc"
-#~ msgid "Whether the rectangle should have a border"
-#~ msgstr "Si el rectangle hauria de tenir vora"
+#: ../clutter/deprecated/clutter-texture.c:1165
+msgid "Pick With Alpha"
+msgstr "Selecció amb transparència"
-#~ msgid "Vertex Source"
-#~ msgstr "Font del vèrtex"
+#: ../clutter/deprecated/clutter-texture.c:1166
+msgid "Shape actor with alpha channel when picking"
+msgstr "Modela l'actor amb un canal de transparència quan es seleccioni"
-#~ msgid "Source of vertex shader"
-#~ msgstr "Font del shader del vèrtex"
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
+#, c-format
+msgid "Failed to load the image data"
+msgstr "No s'han pogut carregar les dades de la imatge"
-#~ msgid "Fragment Source"
-#~ msgstr "Font del fragment"
+#: ../clutter/deprecated/clutter-texture.c:1758
+#, c-format
+msgid "YUV textures are not supported"
+msgstr "No es poden utilitzar textures YUV"
-#~ msgid "Source of fragment shader"
-#~ msgstr "Font del shader del fragment"
+#: ../clutter/deprecated/clutter-texture.c:1767
+#, c-format
+msgid "YUV2 textues are not supported"
+msgstr "No es poden utilitzar textures YUV2"
-#~ msgid "Compiled"
-#~ msgstr "Compilat"
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
+msgid "sysfs Path"
+msgstr "Camí al sysfs"
-#~ msgid "Whether the shader is compiled and linked"
-#~ msgstr "Si el shader és compilat i enllaçat"
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
+msgid "Path of the device in sysfs"
+msgstr "Camí al dispositiu a sysfs"
-#~ msgid "Whether the shader is enabled"
-#~ msgstr "Si el shader és habilitat"
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
+msgid "Device Path"
+msgstr "Camí al dispositiu"
-#~ msgid "%s compilation failed: %s"
-#~ msgstr "Ha fallat la compilació del %s: %s"
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
+msgid "Path of the device node"
+msgstr "Camí al node del dispositiu"
-#~ msgid "Vertex shader"
-#~ msgstr "Shader de vèrtex"
+#: ../clutter/gdk/clutter-backend-gdk.c:296
+#, c-format
+msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
+msgstr "No s'ha pogut trobar cap CoglWinsys per a una GdkDisplay del tipus %s"
-#~ msgid "Fragment shader"
-#~ msgstr "Shader del fragment"
+#: ../clutter/wayland/clutter-wayland-surface.c:423
+msgid "Surface"
+msgstr "Superfície"
-#~ msgid "State"
-#~ msgstr "Estat"
+#: ../clutter/wayland/clutter-wayland-surface.c:424
+msgid "The underlying wayland surface"
+msgstr "La superfície de Wayland de rerefons"
-#~ msgid ""
-#~ "Currently set state, (transition to this state might not be complete)"
-#~ msgstr ""
-#~ "L'estat establert actualment (potser encara no s'ha completat la "
-#~ "transició a aquest estat)"
+#: ../clutter/wayland/clutter-wayland-surface.c:431
+msgid "Surface width"
+msgstr "Amplada de la superfície"
-#~ msgid "Default transition duration"
-#~ msgstr "La durada per defecte de la transició"
+#: ../clutter/wayland/clutter-wayland-surface.c:432
+msgid "The width of the underlying wayland surface"
+msgstr "L'amplada de la superfície Wayland subjacent"
-#~ msgid "Horizontal Expand"
-#~ msgstr "Expansió horitzontal"
+#: ../clutter/wayland/clutter-wayland-surface.c:440
+msgid "Surface height"
+msgstr "Alçada de la superfície"
-#~ msgid "Allocate extra space for the child in horizontal axis"
-#~ msgstr "Ubica espai extra per al fill en l'eix horitzontal"
+#: ../clutter/wayland/clutter-wayland-surface.c:441
+msgid "The height of the underlying wayland surface"
+msgstr "L'alçada de la superfície Wayland subjacent"
-#~ msgid "Vertical Expand"
-#~ msgstr "Expansió vertical"
+#: ../clutter/x11/clutter-backend-x11.c:516
+msgid "X display to use"
+msgstr "El monitor d'X a utilitzar"
-#~ msgid "Allocate extra space for the child in vertical axis"
-#~ msgstr "Ubica espai extra per al fill en l'eix vertical"
+#: ../clutter/x11/clutter-backend-x11.c:522
+msgid "X screen to use"
+msgstr "La pantalla d'X a utilitzar"
-#~ msgid "Sync size of actor"
-#~ msgstr "Sincronitza la mida de l'actor"
+#: ../clutter/x11/clutter-backend-x11.c:527
+msgid "Make X calls synchronous"
+msgstr "Fes les crides síncrones a l'X"
-#~ msgid "Auto sync size of actor to underlying pixbuf dimensions"
-#~ msgstr ""
-#~ "Sincronitza automàticament la mida de l'actor amb les mides de la memòria "
-#~ "de píxels de rerefons"
+#: ../clutter/x11/clutter-backend-x11.c:534
+msgid "Enable XInput support"
+msgstr "Habilita l'XInput"
-#~ msgid "Disable Slicing"
-#~ msgstr "Inhabilita el tallat"
+#: ../clutter/x11/clutter-keymap-x11.c:317
+msgid "The Clutter backend"
+msgstr "El rerefons de la Clutter"
-#~ msgid ""
-#~ "Forces the underlying texture to be singular and not made of smaller "
-#~ "space saving individual textures"
-#~ msgstr ""
-#~ "Força la textura de rerefons a ser una de sola i no estar formada per "
-#~ "diverses de més petites"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
+msgid "Pixmap"
+msgstr "Mapa de píxels"
-#~ msgid "Tile Waste"
-#~ msgstr "Desaprofitament de quadre"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
+msgid "The X11 Pixmap to be bound"
+msgstr "El mapa de píxels X11 que es vincularà"
-#~ msgid "Maximum waste area of a sliced texture"
-#~ msgstr "Àrea màxima de desaprofitament d'una textura tallada"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
+msgid "Pixmap width"
+msgstr "Amplada del mapa de píxels"
-#~ msgid "Horizontal repeat"
-#~ msgstr "Repetició horitzontal"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
+msgid "The width of the pixmap bound to this texture"
+msgstr "L'amplada del mapa de píxels vinculat a esta textura"
-#~ msgid "Repeat the contents rather than scaling them horizontally"
-#~ msgstr "Repeteix els continguts en comptes d'escalar-los horitzontalment"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
+msgid "Pixmap height"
+msgstr "Alçada del mapa de píxels"
-#~ msgid "Vertical repeat"
-#~ msgstr "Repetició vertical"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
+msgid "The height of the pixmap bound to this texture"
+msgstr "L'alçada del mapa de píxels vinculat a esta textura"
-#~ msgid "Repeat the contents rather than scaling them vertically"
-#~ msgstr "Repeteix els continguts en comptes d'escalar-los verticalment"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
+msgid "Pixmap Depth"
+msgstr "Profunditat del mapa de píxels"
-#~ msgid "Filter Quality"
-#~ msgstr "Qualitat del filtre"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
+msgid "The depth (in number of bits) of the pixmap bound to this texture"
+msgstr ""
+"La profunditat (en nombre de bits) del mapa de píxels vinculat a esta textura"
-#~ msgid "Rendering quality used when drawing the texture"
-#~ msgstr "La qualitat de la renderització quan es dibuixi una textura"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
+msgid "Automatic Updates"
+msgstr "Actualitzacions automàtiques"
-#~ msgid "Pixel Format"
-#~ msgstr "Format del píxel"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
+msgid "If the texture should be kept in sync with any pixmap changes."
+msgstr ""
+"Si la textura s'hauria de mantindre sincronitzada amb els canvis al mapa de "
+"píxels."
-#~ msgid "The Cogl pixel format to use"
-#~ msgstr "El format de píxel de Cogl a utilitzar"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
+msgid "Window"
+msgstr "Finestra"
-#~ msgid "Cogl Material"
-#~ msgstr "Material de Cogl"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
+msgid "The X11 Window to be bound"
+msgstr "La finestra X11 que es vincularà"
-#~ msgid "The underlying Cogl material handle used to draw this actor"
-#~ msgstr ""
-#~ "El gestor del material de Cogl de rerefons que s'utilitza per dibuixar "
-#~ "aquest actor"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
+msgid "Window Redirect Automatic"
+msgstr "Redireccions automàtiques de finestres"
-#~ msgid "The path of the file containing the image data"
-#~ msgstr "El camí al fitxer que conté les dades de la imatge"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
+msgid "If composite window redirects are set to Automatic (or Manual if false)"
+msgstr ""
+"Si les redireccions de les finestres compostes són automàtiques (o manuals "
+"si «false» (fals))"
-#~ msgid "Keep Aspect Ratio"
-#~ msgstr "Manté la relació d'aspecte"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
+msgid "Window Mapped"
+msgstr "Finestra mapada"
-#~ msgid ""
-#~ "Keep the aspect ratio of the texture when requesting the preferred width "
-#~ "or height"
-#~ msgstr ""
-#~ "Manté la relació d'aspecte de la textura quan es sol·liciti una amplada o "
-#~ "alçada preferida"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
+msgid "If window is mapped"
+msgstr "Si la finestra és mapada"
-#~ msgid "Load asynchronously"
-#~ msgstr "Carrega asíncronament"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
+msgid "Destroyed"
+msgstr "Destruïda"
-#~ msgid ""
-#~ "Load files inside a thread to avoid blocking when loading images from disk"
-#~ msgstr ""
-#~ "Carrega els fitxers en un altre fil d'execució per evitar el blocatge "
-#~ "quan es carreguin imatges del disc"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
+msgid "If window has been destroyed"
+msgstr "Si s'ha destruït la finestra"
-#~ msgid "Load data asynchronously"
-#~ msgstr "Carrega les dades asíncronament"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
+msgid "Window X"
+msgstr "X de la finestra"
-#~ msgid ""
-#~ "Decode image data files inside a thread to reduce blocking when loading "
-#~ "images from disk"
-#~ msgstr ""
-#~ "Descodifica els fitxers de dades d'imatge en un altre fil d'execució per "
-#~ "reduir el blocatge quan es carreguin imatges del disc"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
+msgid "X position of window on screen according to X11"
+msgstr "La posició X de la finestra a la pantalla segons l'X11"
-#~ msgid "Pick With Alpha"
-#~ msgstr "Selecció amb transparència"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
+msgid "Window Y"
+msgstr "Y de la finestra"
-#~ msgid "Shape actor with alpha channel when picking"
-#~ msgstr "Modela l'actor amb un canal de transparència quan es seleccioni"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
+msgid "Y position of window on screen according to X11"
+msgstr "La posició Y de la finestra a la pantalla segons l'X11"
-#~ msgid "Failed to load the image data"
-#~ msgstr "No s'han pogut carregar les dades de la imatge"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
+msgid "Window Override Redirect"
+msgstr "Redirecció de la sobreescriptura de la finestra"
-#~ msgid "YUV textures are not supported"
-#~ msgstr "No es poden utilitzar textures YUV"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
+msgid "If this is an override-redirect window"
+msgstr "Si és una finestra de redirecció de la sobreescriptura"
-#~ msgid "YUV2 textues are not supported"
-#~ msgstr "No es poden utilitzar textures YUV2"
+#~ msgid "The layout manager used by the box"
+#~ msgstr "El gestor de disposició utilitzat per la caixa"
diff --git a/po/cs.po b/po/cs.po
index 77b82d75e..5931d8c83 100644
--- a/po/cs.po
+++ b/po/cs.po
@@ -7,11 +7,11 @@
#
msgid ""
msgstr ""
-"Project-Id-Version: clutter\n"
+"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-06-03 19:39+0000\n"
-"PO-Revision-Date: 2013-06-04 12:14+0200\n"
+"POT-Creation-Date: 2013-02-06 17:22+0000\n"
+"PO-Revision-Date: 2013-02-22 20:52+0100\n"
"Last-Translator: Marek Černocký <marek@manet.cz>\n"
"Language-Team: Czech <gnome-cs-list@gnome.org>\n"
"Language: cs\n"
@@ -19,563 +19,668 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
-"X-Generator: Gtranslator 2.91.6\n"
-#: ../clutter/clutter-actor.c:5585
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Souřadnice X"
-#: ../clutter/clutter-actor.c:5586
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "SouÅ™adnice X úÄastníka"
-#: ../clutter/clutter-actor.c:5604
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Souřadnice Y"
-#: ../clutter/clutter-actor.c:5605
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "SouÅ™adnice Y úÄastníka"
-#: ../clutter/clutter-actor.c:5627
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Poloha"
-#: ../clutter/clutter-actor.c:5628
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "Poloha poÄátku úÄastníka"
-#: ../clutter/clutter-actor.c:5645 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Šířka"
-#: ../clutter/clutter-actor.c:5646
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Šířka úÄastníka"
-#: ../clutter/clutter-actor.c:5664 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Výška"
-#: ../clutter/clutter-actor.c:5665
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Výška úÄastníka"
-#: ../clutter/clutter-actor.c:5686
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Velikost"
-#: ../clutter/clutter-actor.c:5687
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "Velikost úÄastníka"
-#: ../clutter/clutter-actor.c:5705
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "Pevná X"
-#: ../clutter/clutter-actor.c:5706
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "PÅ™ikázaná poloha X úÄastníka"
-#: ../clutter/clutter-actor.c:5723
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Pevná Y"
-#: ../clutter/clutter-actor.c:5724
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "PÅ™ikázaná poloha Y úÄastníka"
-#: ../clutter/clutter-actor.c:5739
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Nastavena pevná poloha"
-#: ../clutter/clutter-actor.c:5740
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "Zda je použita pevná poloha pro úÄastníka"
-#: ../clutter/clutter-actor.c:5758
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Min. šířka"
-#: ../clutter/clutter-actor.c:5759
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Požadavek na nutnou minimální šířku úÄastníka"
-#: ../clutter/clutter-actor.c:5777
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Min. výška"
-#: ../clutter/clutter-actor.c:5778
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Požadavek na nutnou minimální výšku úÄastníka"
-#: ../clutter/clutter-actor.c:5796
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Přirozená šířka"
-#: ../clutter/clutter-actor.c:5797
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Požadavek na nutnou pÅ™irozenou šířku úÄastníka"
-#: ../clutter/clutter-actor.c:5815
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Přirozená výška"
-#: ../clutter/clutter-actor.c:5816
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Požadavek na nutnou pÅ™irozenou výšku úÄastníka"
-#: ../clutter/clutter-actor.c:5831
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Nastavena min. šířka"
-#: ../clutter/clutter-actor.c:5832
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
msgstr "Zda se má použit vlastnost min-width"
-#: ../clutter/clutter-actor.c:5846
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Nastavena min. výška"
-#: ../clutter/clutter-actor.c:5847
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
msgstr "Zda se má použit vlastnost min-height"
-#: ../clutter/clutter-actor.c:5861
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Nastavena přirozená šířka"
-#: ../clutter/clutter-actor.c:5862
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
msgstr "Zda se má použit vlastnost natural-width"
-#: ../clutter/clutter-actor.c:5876
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Nastavena přirozená výška"
-#: ../clutter/clutter-actor.c:5877
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
msgstr "Zda se má použit vlastnost natural-height"
-#: ../clutter/clutter-actor.c:5893
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Místo"
-#: ../clutter/clutter-actor.c:5894
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "Místo zabrané úÄastníkem"
-#: ../clutter/clutter-actor.c:5951
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "Režim požadavku"
-#: ../clutter/clutter-actor.c:5952
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "Režim požadavku úÄastníka"
-#: ../clutter/clutter-actor.c:5976
+#: ../clutter/clutter-actor.c:6535
+msgid "Depth"
+msgstr "Hloubka"
+
+#: ../clutter/clutter-actor.c:6536
+msgid "Position on the Z axis"
+msgstr "Poloha na ose Z"
+
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Poloha Z"
-#: ../clutter/clutter-actor.c:5977
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "Poloha úÄastníka na ose Z"
-#: ../clutter/clutter-actor.c:5994
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Krytí"
-#: ../clutter/clutter-actor.c:5995
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Úroveň krytí barev úÄastníka"
-#: ../clutter/clutter-actor.c:6015
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Přesměrování vykreslení v paměti"
-#: ../clutter/clutter-actor.c:6016
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Příznak řídící, zda se má úÄastník shrnout do jednoho obrázku"
-#: ../clutter/clutter-actor.c:6030
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Viditelnost"
-#: ../clutter/clutter-actor.c:6031
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "Zda je úÄastník viditelný Äi ne"
-#: ../clutter/clutter-actor.c:6045
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Namapován"
-#: ../clutter/clutter-actor.c:6046
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Zda bude úÄastník kreslen"
-#: ../clutter/clutter-actor.c:6059
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Realizován"
-#: ../clutter/clutter-actor.c:6060
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Zda byl úÄastník realizován"
-#: ../clutter/clutter-actor.c:6075
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Reagující"
-#: ../clutter/clutter-actor.c:6076
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Zda úÄastník reaguje na události"
-#: ../clutter/clutter-actor.c:6087
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Má ořez"
-#: ../clutter/clutter-actor.c:6088
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Zda má úÄastník nastavené oÅ™ezání"
-#: ../clutter/clutter-actor.c:6107
+#: ../clutter/clutter-actor.c:6688
+msgid "Clip"
+msgstr "Ořez"
+
+#: ../clutter/clutter-actor.c:6689
+msgid "The clip region for the actor"
+msgstr "Oblast oÅ™ezání úÄastníka"
+
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "Ořezový obdélník"
-#: ../clutter/clutter-actor.c:6108
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "Viditelná oblast úÄastníka"
-#: ../clutter/clutter-actor.c:6122 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Název"
-#: ../clutter/clutter-actor.c:6123
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Název úÄastníka"
-#: ../clutter/clutter-actor.c:6144
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Středový bod"
-#: ../clutter/clutter-actor.c:6145
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "Bod, ke kterému se vztahuje Å¡kálování a otáÄení"
-#: ../clutter/clutter-actor.c:6163
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Středový bod v Z"
-#: ../clutter/clutter-actor.c:6164
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Souřadnice Z středového bodu"
-#: ../clutter/clutter-actor.c:6182
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "Měřítko v X"
-#: ../clutter/clutter-actor.c:6183
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "Škálovací měřítko v ose X"
-#: ../clutter/clutter-actor.c:6201
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Měřítko v Y"
-#: ../clutter/clutter-actor.c:6202
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "Škálovací měřítko v ose Y"
-#: ../clutter/clutter-actor.c:6220
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Měřítko v Z"
-#: ../clutter/clutter-actor.c:6221
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "Škálovací měřítko v ose Z"
-#: ../clutter/clutter-actor.c:6239
+#: ../clutter/clutter-actor.c:6840
+msgid "Scale Center X"
+msgstr "Střed škálování v X"
+
+#: ../clutter/clutter-actor.c:6841
+msgid "Horizontal scale center"
+msgstr "Střed škálování ve vodorovném směru"
+
+#: ../clutter/clutter-actor.c:6859
+msgid "Scale Center Y"
+msgstr "Střed škálování v Y"
+
+#: ../clutter/clutter-actor.c:6860
+msgid "Vertical scale center"
+msgstr "Střed škálování ve svislém směru"
+
+#: ../clutter/clutter-actor.c:6878
+msgid "Scale Gravity"
+msgstr "Středobod škálování"
+
+#: ../clutter/clutter-actor.c:6879
+msgid "The center of scaling"
+msgstr "Střed škálování"
+
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Úhel natoÄení v X"
-#: ../clutter/clutter-actor.c:6240
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "Úhel natoÄení v ose X"
-#: ../clutter/clutter-actor.c:6258
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Úhel natoÄení v Y"
-#: ../clutter/clutter-actor.c:6259
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "Úhel natoÄení v ose Y"
-#: ../clutter/clutter-actor.c:6277
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Úhel natoÄení v Z"
-#: ../clutter/clutter-actor.c:6278
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "Úhel natoÄení v ose Z"
-#: ../clutter/clutter-actor.c:6297
+#: ../clutter/clutter-actor.c:6954
+msgid "Rotation Center X"
+msgstr "StÅ™ed natoÄení v X"
+
+#: ../clutter/clutter-actor.c:6955
+msgid "The rotation center on the X axis"
+msgstr "SouÅ™adnice na ose X stÅ™edu natoÄení"
+
+#: ../clutter/clutter-actor.c:6972
+msgid "Rotation Center Y"
+msgstr "StÅ™ed natoÄení v Y"
+
+#: ../clutter/clutter-actor.c:6973
+msgid "The rotation center on the Y axis"
+msgstr "SouÅ™adnice na ose Y stÅ™edu natoÄení"
+
+#: ../clutter/clutter-actor.c:6990
+msgid "Rotation Center Z"
+msgstr "StÅ™ed natoÄení v Z"
+
+#: ../clutter/clutter-actor.c:6991
+msgid "The rotation center on the Z axis"
+msgstr "SouÅ™adnice na ose Z stÅ™edu natoÄení"
+
+#: ../clutter/clutter-actor.c:7008
+msgid "Rotation Center Z Gravity"
+msgstr "StÅ™edobod natoÄení v ose Z"
+
+#: ../clutter/clutter-actor.c:7009
+msgid "Center point for rotation around the Z axis"
+msgstr "StÅ™edový bod pro natoÄení okolo osy Z"
+
+#: ../clutter/clutter-actor.c:7037
+msgid "Anchor X"
+msgstr "Kotva v X"
+
+#: ../clutter/clutter-actor.c:7038
+msgid "X coordinate of the anchor point"
+msgstr "Souřadnice X kotevního bodu"
+
+#: ../clutter/clutter-actor.c:7066
+msgid "Anchor Y"
+msgstr "Kotva v Y"
+
+#: ../clutter/clutter-actor.c:7067
+msgid "Y coordinate of the anchor point"
+msgstr "Souřadnice Y kotevního bodu"
+
+#: ../clutter/clutter-actor.c:7094
+msgid "Anchor Gravity"
+msgstr "Středobod kotvy"
+
+#: ../clutter/clutter-actor.c:7095
+msgid "The anchor point as a ClutterGravity"
+msgstr "Kotevní bod ve formě ClutterGravity"
+
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Translace v X"
-#: ../clutter/clutter-actor.c:6298
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "Translace souřadnic ve směru osy X"
-#: ../clutter/clutter-actor.c:6317
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Translace v Y"
-#: ../clutter/clutter-actor.c:6318
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "Translace souřadnic ve směru osy Y"
-#: ../clutter/clutter-actor.c:6337
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Translace v Z"
-#: ../clutter/clutter-actor.c:6338
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "Translace souřadnic ve směru osy Z"
-#: ../clutter/clutter-actor.c:6366
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Transformace"
-#: ../clutter/clutter-actor.c:6367
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "TransformaÄní matice"
-#: ../clutter/clutter-actor.c:6380
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Transformace nastavena"
-#: ../clutter/clutter-actor.c:6381
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "Zda je nastavena vlastnost transform"
-#: ../clutter/clutter-actor.c:6400
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Transformace potomka"
-#: ../clutter/clutter-actor.c:6401
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "TransformaÄní matice potomka"
-#: ../clutter/clutter-actor.c:6416
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Transformace potomka nastavena"
-#: ../clutter/clutter-actor.c:6417
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "Zda je nastavena vlastnost child-transform"
-#: ../clutter/clutter-actor.c:6435
+#: ../clutter/clutter-actor.c:7257
+msgid "Show on set parent"
+msgstr "Zobrazit podle nastavení rodiÄe"
+
+#: ../clutter/clutter-actor.c:7258
+msgid "Whether the actor is shown when parented"
+msgstr "Zda je úÄastník zobrazen, když je zobrazen rodiÄ"
+
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Ořez podle místa"
-#: ../clutter/clutter-actor.c:6436
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "MÄ›ní oblast oÅ™ezu průběžnÄ› podle místa, na kterém je úÄastník"
-#: ../clutter/clutter-actor.c:6449
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Směr textu"
-#: ../clutter/clutter-actor.c:6450
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "Směr textu"
-#: ../clutter/clutter-actor.c:6465
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Má ukazatel"
-#: ../clutter/clutter-actor.c:6466
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Zda úÄastník obsahuje ukazatel nÄ›kterého ze vstupních zařízení"
-#: ../clutter/clutter-actor.c:6479
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Akce"
-#: ../clutter/clutter-actor.c:6480
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "PÅ™idává do úÄastníka akci"
-#: ../clutter/clutter-actor.c:6493
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Omezení"
-#: ../clutter/clutter-actor.c:6494
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "PÅ™idává do úÄastníka omezení"
-#: ../clutter/clutter-actor.c:6507
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Efekt"
-#: ../clutter/clutter-actor.c:6508
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "PÅ™idává efekt aplikovaný na úÄastníka"
-#: ../clutter/clutter-actor.c:6522
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Správce rozvržení"
-#: ../clutter/clutter-actor.c:6523
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "Objekt ovládající rozvržení potomků úÄastníka"
-#: ../clutter/clutter-actor.c:6537
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "Roztažení v X"
-#: ../clutter/clutter-actor.c:6538
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr ""
"Zda by k úÄastníkovi mÄ›lo být ve vodorovném smÄ›ru pÅ™idáno dodateÄné volné "
"místo"
-#: ../clutter/clutter-actor.c:6553
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Roztažení v Y"
-#: ../clutter/clutter-actor.c:6554
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr ""
"Zda by k úÄastníkovi mÄ›lo být ve svislém smÄ›ru pÅ™idáno dodateÄné volné místo"
-#: ../clutter/clutter-actor.c:6570
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "Zarovnání v X"
-#: ../clutter/clutter-actor.c:6571
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "Vodorovné zarovnání úÄastníka v rámci jeho prostoru"
-#: ../clutter/clutter-actor.c:6586
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Zarovnání v Y"
-#: ../clutter/clutter-actor.c:6587
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "Svislé zarovnání úÄastníka v rámci jeho prostoru"
-#: ../clutter/clutter-actor.c:6606
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Okraj nahoře"
-#: ../clutter/clutter-actor.c:6607
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Místo navíc na horní straně"
-#: ../clutter/clutter-actor.c:6628
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Okraj dole"
-#: ../clutter/clutter-actor.c:6629
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Místo navíc na spodní straně"
-#: ../clutter/clutter-actor.c:6650
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Okraj vlevo"
-#: ../clutter/clutter-actor.c:6651
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Místo navíc na levé straně"
-#: ../clutter/clutter-actor.c:6672
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Okraj vpravo"
-#: ../clutter/clutter-actor.c:6673
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Místo navíc na pravé straně"
-#: ../clutter/clutter-actor.c:6689
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Barva pozadí nastavena"
-#: ../clutter/clutter-actor.c:6690
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Zda je barva pozadí nastavena"
-#: ../clutter/clutter-actor.c:6706
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Barva pozadí"
-#: ../clutter/clutter-actor.c:6707
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "Barva pozadí úÄastníka"
-#: ../clutter/clutter-actor.c:6722
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "První potomek"
-#: ../clutter/clutter-actor.c:6723
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "ÚÄastníkův první potomek"
-#: ../clutter/clutter-actor.c:6736
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Poslední potomek"
-#: ../clutter/clutter-actor.c:6737
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "ÚÄastníkův poslední potomek"
-#: ../clutter/clutter-actor.c:6751
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Obsah"
-#: ../clutter/clutter-actor.c:6752
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "Delegace objektu pro kreslení obsahu úÄastníka"
-#: ../clutter/clutter-actor.c:6777
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Středobod obsahu"
-#: ../clutter/clutter-actor.c:6778
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "Zarovnání obsahu úÄastníka"
-#: ../clutter/clutter-actor.c:6798
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Hranice obsahu"
-#: ../clutter/clutter-actor.c:6799
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "Oblast ohraniÄující obsah úÄastníka"
-#: ../clutter/clutter-actor.c:6807
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Zmenšovací filtr"
-#: ../clutter/clutter-actor.c:6808
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "Filtr používaný při zmenšení velikosti obsahu"
-#: ../clutter/clutter-actor.c:6815
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Zvětšovací filtr"
-#: ../clutter/clutter-actor.c:6816
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "Filtr používaný při zvětšení velikosti obsahu"
-#: ../clutter/clutter-actor.c:6830
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Opakování obsahu"
-#: ../clutter/clutter-actor.c:6831
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "Strategie opakování obsahu úÄastníka"
@@ -592,6 +697,7 @@ msgid "The name of the meta"
msgstr "Název struktury"
#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Povolena"
@@ -626,11 +732,11 @@ msgstr "Faktor"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "Faktor zarovnání, v rozmezí 0,0 a 1,0"
-#: ../clutter/clutter-backend.c:373
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Nelze inicializovat výkonné jádro Clutter"
-#: ../clutter/clutter-backend.c:447
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "Výkonné jádro typu „%s“ nepodporuje tvorbu více scén"
@@ -661,43 +767,141 @@ msgstr "Posun v pixelech, který se má použít k omezení"
msgid "The unique name of the binding pool"
msgstr "JedineÄný název skupiny klávesových zkratek"
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
+msgid "Horizontal Alignment"
+msgstr "Vodorovné zarovnání"
+
+#: ../clutter/clutter-bin-layout.c:241
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr "Vodorovné zarovnání pro úÄastníka uvnitÅ™ správce rozvržení"
+
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
+msgid "Vertical Alignment"
+msgstr "Svislé zarovnání"
+
+#: ../clutter/clutter-bin-layout.c:250
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr "Svislé zarovnání pro úÄastníka uvnitÅ™ správce rozvržení"
+
+#: ../clutter/clutter-bin-layout.c:656
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr "Výchozí vodorovné zarovnání pro úÄastníka uvnitÅ™ správce rozvržení"
+
+#: ../clutter/clutter-bin-layout.c:676
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr "Výchozí svislé zarovnání pro úÄastníka uvnitÅ™ správce rozvržení"
+
+#: ../clutter/clutter-box-layout.c:365
+msgid "Expand"
+msgstr "Roztáhnout"
+
+#: ../clutter/clutter-box-layout.c:366
+msgid "Allocate extra space for the child"
+msgstr "Vymezit místo navíc pro potomky"
+
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
+msgid "Horizontal Fill"
+msgstr "Vodorovné vyplnění"
+
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the horizontal axis"
+msgstr ""
+"Zda by mÄ›l být potomek upÅ™ednostnÄ›n, když kontejner vymezuje nadbyteÄné "
+"místo ve směru vodorovné osy"
+
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
+msgid "Vertical Fill"
+msgstr "Svislé vyplnění"
+
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the vertical axis"
+msgstr ""
+"Zda by mÄ›l být potomek upÅ™ednostnÄ›n, když kontejner vymezuje nadbyteÄné "
+"místo ve směru svislé osy"
+
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
+msgid "Horizontal alignment of the actor within the cell"
+msgstr "Vodorovné zarovnání úÄastníka v rámci buňky"
+
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
+msgid "Vertical alignment of the actor within the cell"
+msgstr "Svislé zarovnání úÄastníka v rámci buňky"
+
+#: ../clutter/clutter-box-layout.c:1365
+msgid "Vertical"
+msgstr "Svisle"
+
+#: ../clutter/clutter-box-layout.c:1366
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr "Zda by rozvržení mělo být raději svisle než vodorovně"
+
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "NatoÄení"
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "NatoÄení rozvržení"
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogenní"
-#: ../clutter/clutter-box-layout.c:986
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Zda by rozvržení mělo být homogenní, tj. aby všichni potomci měli stejnou "
"velikost"
-#: ../clutter/clutter-box-layout.c:1001
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "ZaÄátek balení"
-#: ../clutter/clutter-box-layout.c:1002
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Zda balit položky při spuštění boxu"
-#: ../clutter/clutter-box-layout.c:1015
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Rozestupy"
-#: ../clutter/clutter-box-layout.c:1016
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Rozestupy mezi potomky"
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
+msgid "Use Animations"
+msgstr "Použít animace"
+
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
+msgid "Whether layout changes should be animated"
+msgstr "Zda mají být změny rozložení animovány"
+
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
+msgid "Easing Mode"
+msgstr "Zjednodušující režim"
+
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
+msgid "The easing mode of the animations"
+msgstr "Zjednodušující režim animace"
+
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
+msgid "Easing Duration"
+msgstr "Doba trvání zjednodušené"
+
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
+msgid "The duration of the animations"
+msgstr "Doba trvání animace"
+
#: ../clutter/clutter-brightness-contrast-effect.c:321
msgid "Brightness"
msgstr "Jas"
@@ -750,7 +954,7 @@ msgstr "Držení"
msgid "Whether the clickable has a grab"
msgstr "Zda má klikatelný objekt místu k uchopení"
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Doba dlouhého zmáÄknutí"
@@ -778,27 +982,27 @@ msgstr "Odstín"
msgid "The tint to apply"
msgstr "Barevný odstín, který se má použít"
-#: ../clutter/clutter-deform-effect.c:594
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Dlaždic vodorovně"
-#: ../clutter/clutter-deform-effect.c:595
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "PoÄet dlaždic ve vodorovném smÄ›ru"
-#: ../clutter/clutter-deform-effect.c:610
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Dlaždic svisle"
-#: ../clutter/clutter-deform-effect.c:611
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "PoÄet dlaždic ve svislém smÄ›ru"
-#: ../clutter/clutter-deform-effect.c:628
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Materiál pozadí"
-#: ../clutter/clutter-deform-effect.c:629
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "Materiál, který se má použít pÅ™i vykreslování pozadí úÄastníka"
@@ -816,120 +1020,108 @@ msgstr "Výkonné jádro"
msgid "The ClutterBackend of the device manager"
msgstr "Jádro ClutterBackend správce zařízení"
-#: ../clutter/clutter-drag-action.c:750
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Vodorovný práh tažení"
-#: ../clutter/clutter-drag-action.c:751
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"PoÄet pixelů ve vodorovném smÄ›ru, nutný k tomu, aby zapoÄala funkce tažení"
-#: ../clutter/clutter-drag-action.c:778
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Svislý práh tažení"
-#: ../clutter/clutter-drag-action.c:779
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr ""
"PoÄet pixelů ve svislém smÄ›ru, nutný k tomu, aby zapoÄala funkce tažení"
-#: ../clutter/clutter-drag-action.c:800
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Tažen"
-#: ../clutter/clutter-drag-action.c:801
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "ÚÄastník, který je tažen"
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Osa tažení"
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Omezení tažení na některou z os"
-#: ../clutter/clutter-drag-action.c:831
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Oblast tažení"
-#: ../clutter/clutter-drag-action.c:832
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Omezení tažení na obdélníkovou oblast"
-#: ../clutter/clutter-drag-action.c:845
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Oblast tažení nastavena"
-#: ../clutter/clutter-drag-action.c:846
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Zda je oblast tažení nastavena"
-#: ../clutter/clutter-flow-layout.c:961
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Zda by každá položka měla zabírat stejné místo"
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Rozestupy sloupců"
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "Rozestupy mezi sloupci"
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Rozestupy řádků"
-#: ../clutter/clutter-flow-layout.c:994
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "Rozestupy mezi řádky"
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Minimální šířka sloupce"
-#: ../clutter/clutter-flow-layout.c:1009
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Minimální šířka každého ze sloupců"
-#: ../clutter/clutter-flow-layout.c:1024
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Maximální šířka sloupce"
-#: ../clutter/clutter-flow-layout.c:1025
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Maximální šířka každého ze sloupců"
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Minimální výška řádku"
-#: ../clutter/clutter-flow-layout.c:1040
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Minimální výška každého z řádků"
-#: ../clutter/clutter-flow-layout.c:1055
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Maximální výška řádku"
-#: ../clutter/clutter-flow-layout.c:1056
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Maximální výška každého z řádků"
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Přichytávat k mřížce"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "PoÄet dotykových bodů"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "PoÄet dotykových bodů"
-
#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Připojeno zleva"
@@ -1051,27 +1243,27 @@ msgstr "PoÄet os v zařízení"
msgid "The backend instance"
msgstr "Instance výkonného jádra"
-#: ../clutter/clutter-interval.c:489
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Typ hodnoty"
-#: ../clutter/clutter-interval.c:490
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "Typ hodnoty v intervalu"
-#: ../clutter/clutter-interval.c:505
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "PoÄáteÄní hodnota"
-#: ../clutter/clutter-interval.c:506
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "PoÄáteÄní hodnota intervalu"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Koncová hodnota"
-#: ../clutter/clutter-interval.c:521
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Koncová hodnota intervalu"
@@ -1090,95 +1282,96 @@ msgstr "Správce, který vytvořil tato data"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:697
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1464
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Zobrazit poÄet snímků za sekundu"
-#: ../clutter/clutter-main.c:1466
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Výchozí snímková rychlost"
-#: ../clutter/clutter-main.c:1468
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "UÄinit vÅ¡echna varování jako kritická"
-#: ../clutter/clutter-main.c:1471
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Směr textu"
-#: ../clutter/clutter-main.c:1474
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Vypnout mipmapping u textů"
-#: ../clutter/clutter-main.c:1477
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "Použít přibližné („fuzzy“) vybírání"
-#: ../clutter/clutter-main.c:1480
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Příznaky ladění pro Clutter, které se mají zapnout"
-#: ../clutter/clutter-main.c:1482
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Příznaky ladění pro Clutter, které se mají vypnout"
-#: ../clutter/clutter-main.c:1486
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Příznaky profilování pro Clutter, které se mají zapnout"
-#: ../clutter/clutter-main.c:1488
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Příznaky profilování pro Clutter, které se mají vypnout"
-#: ../clutter/clutter-main.c:1491
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Zapnout zpřístupnění"
-#: ../clutter/clutter-main.c:1683
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Volby Clutter"
-#: ../clutter/clutter-main.c:1684
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Zobrazit volby Clutter"
-#: ../clutter/clutter-pan-action.c:444
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Osa tažení"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Omezení tažení na některou z os"
-#: ../clutter/clutter-pan-action.c:457
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolovat"
-#: ../clutter/clutter-pan-action.c:458
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Zda je povoleno šíření událostí interpolace"
-#: ../clutter/clutter-pan-action.c:472
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Zpomalení"
-#: ../clutter/clutter-pan-action.c:473
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Rychlost, pÅ™i které interpolovaný posun zaÄne zpomalovat"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "PoÄáteÄní faktor zvýšení rychlosti"
-#: ../clutter/clutter-pan-action.c:489
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "Faktor použitý na rychlost ve chvíli, kdy zaÄne fáze interpolace"
#: ../clutter/clutter-path-constraint.c:212
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Cesta"
@@ -1198,77 +1391,78 @@ msgstr "Název vlastnosti"
msgid "The name of the property to animate"
msgstr "Název vlastnosti, která se má animovat"
-#: ../clutter/clutter-script.c:350
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Název souboru nastaven"
-#: ../clutter/clutter-script.c:351
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Zda je nastavena vlastnost :filename"
-#: ../clutter/clutter-script.c:365
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Název souboru"
-#: ../clutter/clutter-script.c:366
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "Cesta k právě zpracovávanému souboru"
-#: ../clutter/clutter-script.c:383
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Doména překladu"
-#: ../clutter/clutter-script.c:384
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "Doména překladu, která se má použít k lokalizaci textů"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Režim posouvání"
-#: ../clutter/clutter-scroll-actor.c:191
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "Směr posouvání"
-#: ../clutter/clutter-settings.c:424
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Čas dvojitého kliknutí"
-#: ../clutter/clutter-settings.c:425
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr "Čas mezi dvěma kliknutími nutný k rozpoznání vícenásobného kliknutí"
-#: ../clutter/clutter-settings.c:440
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Vzdálenost dvojitého kliknutí"
-#: ../clutter/clutter-settings.c:441
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"Vzdálenost mezi dvěma kliknutími nutná k rozpoznání vícenásobného kliknutí"
-#: ../clutter/clutter-settings.c:456
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Práh tažení"
-#: ../clutter/clutter-settings.c:457
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr "Vzdálenost, kterou musí kurzor urazit, než je zapoÄata funkce tažení"
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3353
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Název písma"
-#: ../clutter/clutter-settings.c:473
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr "Popis výchozího písma, které by mohlo být zpracováno systémem Pango"
-#: ../clutter/clutter-settings.c:488
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Vyhlazování písma"
-#: ../clutter/clutter-settings.c:489
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1276,66 +1470,66 @@ msgstr ""
"Zda používat vyhlazování (1 pro zapnutí, 0 pro vypnutí a -1 pro použití "
"výchozího nastavení)"
-#: ../clutter/clutter-settings.c:505
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "DPI písma"
-#: ../clutter/clutter-settings.c:506
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"Rozlišení písma v 1024násobcích bodů na palec nebo -1 pro použití výchozího "
"nastavení"
-#: ../clutter/clutter-settings.c:522
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Hinting písma"
-#: ../clutter/clutter-settings.c:523
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Zda se má použít hinting (1 zapnut, 0 vypnut a -1 pro použití výchozího "
"nastavení)"
-#: ../clutter/clutter-settings.c:544
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Styl hintingu písma"
-#: ../clutter/clutter-settings.c:545
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr ""
"Styl hintingu (hintnone – žádný, hintslight – lehký, hintmedium – střední, "
"hintfull – plný)"
-#: ../clutter/clutter-settings.c:566
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "Pořadí subpixelů písma"
-#: ../clutter/clutter-settings.c:567
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr ""
"Typ vyhlazování subpixelů (none – žádný, rgb – Äervená vlevo, bgr – modrá "
"vlevo, vrgb – Äervená nahoÅ™e, vbgr – modrá nahoÅ™e)"
-#: ../clutter/clutter-settings.c:584
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr ""
"Minimální doba trvání pro gesto dlouhého zmáÄknutí, aby bylo rozpoznáno"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Časové razítko nastavení fontconfig"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "Časové razítko aktuálního nastavení fontconfig"
-#: ../clutter/clutter-settings.c:609
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Prodleva skrytí hesla"
-#: ../clutter/clutter-settings.c:610
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Jak dlouho zobrazovat poslední vložený znak ve skrývaných vstupních polích"
@@ -1372,119 +1566,168 @@ msgstr "Hrana úÄastníka, která by se mÄ›la pÅ™ichytávat"
msgid "The offset in pixels to apply to the constraint"
msgstr "Posun v pixelech, při kterém se má použít omezení"
-#: ../clutter/clutter-stage.c:1818
+#: ../clutter/clutter-stage.c:1921
msgid "Fullscreen Set"
msgstr "Nastavena celá obrazovka"
-#: ../clutter/clutter-stage.c:1819
+#: ../clutter/clutter-stage.c:1922
msgid "Whether the main stage is fullscreen"
msgstr "Zda je hlavní scéna v režimu celé obrazovky"
-#: ../clutter/clutter-stage.c:1831 ../clutter/clutter-text.c:3453
+#: ../clutter/clutter-stage.c:1936
+msgid "Offscreen"
+msgstr "V paměti"
+
+#: ../clutter/clutter-stage.c:1937
+msgid "Whether the main stage should be rendered offscreen"
+msgstr "Zda by měla být hlavní scéna vykreslována v paměti bez zobrazení"
+
+#: ../clutter/clutter-stage.c:1949 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Kurzor viditelný"
-#: ../clutter/clutter-stage.c:1832
+#: ../clutter/clutter-stage.c:1950
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Zda je ukazatel myši viditelný na hlavní scéně"
-#: ../clutter/clutter-stage.c:1846
+#: ../clutter/clutter-stage.c:1964
msgid "User Resizable"
msgstr "Uživatelsky měnitelná velikost"
-#: ../clutter/clutter-stage.c:1847
+#: ../clutter/clutter-stage.c:1965
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Zda uživatel může interaktivně měnit velikost scény"
-#: ../clutter/clutter-stage.c:1862
+#: ../clutter/clutter-stage.c:1980 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
+msgid "Color"
+msgstr "Barva"
+
+#: ../clutter/clutter-stage.c:1981
+msgid "The color of the stage"
+msgstr "Barva scény"
+
+#: ../clutter/clutter-stage.c:1996
msgid "Perspective"
msgstr "Perspektiva"
-#: ../clutter/clutter-stage.c:1863
+#: ../clutter/clutter-stage.c:1997
msgid "Perspective projection parameters"
msgstr "Parametry perspektivní projekce"
-#: ../clutter/clutter-stage.c:1878
+#: ../clutter/clutter-stage.c:2012
msgid "Title"
msgstr "Název"
-#: ../clutter/clutter-stage.c:1879
+#: ../clutter/clutter-stage.c:2013
msgid "Stage Title"
msgstr "Název scény"
-#: ../clutter/clutter-stage.c:1895
+#: ../clutter/clutter-stage.c:2030
+msgid "Use Fog"
+msgstr "Použít zamlžení"
+
+#: ../clutter/clutter-stage.c:2031
+msgid "Whether to enable depth cueing"
+msgstr "Zda zapnout zvýraznění hloubky"
+
+#: ../clutter/clutter-stage.c:2047
+msgid "Fog"
+msgstr "Zamlžení"
+
+#: ../clutter/clutter-stage.c:2048
+msgid "Settings for the depth cueing"
+msgstr "Nastavení pro zvýraznění hloubky"
+
+#: ../clutter/clutter-stage.c:2064
msgid "Use Alpha"
msgstr "Použít alfu"
-#: ../clutter/clutter-stage.c:1896
+#: ../clutter/clutter-stage.c:2065
msgid "Whether to honour the alpha component of the stage color"
msgstr "Zda se řídit komponentou alfa z barvy scény"
-#: ../clutter/clutter-stage.c:1912
+#: ../clutter/clutter-stage.c:2081
msgid "Key Focus"
msgstr "Hlavní zaměření"
-#: ../clutter/clutter-stage.c:1913
+#: ../clutter/clutter-stage.c:2082
msgid "The currently key focused actor"
msgstr "AktuálnÄ› hlavní zaměřený úÄastník"
-#: ../clutter/clutter-stage.c:1929
+#: ../clutter/clutter-stage.c:2098
msgid "No Clear Hint"
msgstr "Nemazat bez pokynu"
-#: ../clutter/clutter-stage.c:1930
+#: ../clutter/clutter-stage.c:2099
msgid "Whether the stage should clear its contents"
msgstr "Zda by scéna měla vymazat svůj obsah"
-#: ../clutter/clutter-stage.c:1943
+#: ../clutter/clutter-stage.c:2112
msgid "Accept Focus"
msgstr "Přijímat zaměření"
-#: ../clutter/clutter-stage.c:1944
+#: ../clutter/clutter-stage.c:2113
msgid "Whether the stage should accept focus on show"
msgstr "Zda by měla scéna při zobrazení přijímat zaměření"
-#: ../clutter/clutter-table-layout.c:331
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Číslo sloupce"
-#: ../clutter/clutter-table-layout.c:332
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "Sloupec, ve kterém je widget umístěn"
-#: ../clutter/clutter-table-layout.c:339
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Číslo řádku"
-#: ../clutter/clutter-table-layout.c:340
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "Řádek, ve kterém je widget umístěn"
-#: ../clutter/clutter-table-layout.c:347
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Překlenutí sloupců"
-#: ../clutter/clutter-table-layout.c:348
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "PoÄet sloupců, které widget pÅ™eklenuje"
-#: ../clutter/clutter-table-layout.c:355
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Překlenutí řádků"
-#: ../clutter/clutter-table-layout.c:356
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "PoÄet řádků, které widget pÅ™eklenuje"
-#: ../clutter/clutter-table-layout.c:1282
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Vodorovné roztažení"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Vymezit místo navíc pro potomky ve vodorovné ose"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Svislé roztažení"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Vymezit místo navíc pro potomky ve svislé ose"
+
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Mezery mezi sloupci"
-#: ../clutter/clutter-table-layout.c:1296
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Mezery mezi řádky"
-#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3384
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Text"
@@ -1509,251 +1752,266 @@ msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr ""
"Nejvyšší dovolený poÄet znaků v tomto vstupním poli. Nula znamená neomezeno"
-#: ../clutter/clutter-text.c:3337
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Vyrovnávací paměť"
-#: ../clutter/clutter-text.c:3338
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "Vyrovnávací paměť pro text"
-#: ../clutter/clutter-text.c:3354
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "Písmo použité textem"
-#: ../clutter/clutter-text.c:3369
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Popis písma"
-#: ../clutter/clutter-text.c:3370
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "Popis písma, které se má použít"
-#: ../clutter/clutter-text.c:3385
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "Text, který se má vykreslit"
-#: ../clutter/clutter-text.c:3397
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Barva písma"
-#: ../clutter/clutter-text.c:3398
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "Barva písma použitá textem"
-#: ../clutter/clutter-text.c:3411
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Upravitelný"
-#: ../clutter/clutter-text.c:3412
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Zda je text možné upravovat"
-#: ../clutter/clutter-text.c:3425
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Vybratelný"
-#: ../clutter/clutter-text.c:3426
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Zda je text možné vybírat"
-#: ../clutter/clutter-text.c:3438
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Aktivovatelný"
-#: ../clutter/clutter-text.c:3439
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Zda zmáÄknutí klávesy Enter způsobí vyslání signálu o aktivaci"
-#: ../clutter/clutter-text.c:3454
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Zda je viditelný kurzor vstupu"
-#: ../clutter/clutter-text.c:3466 ../clutter/clutter-text.c:3467
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "Barva kurzoru"
-#: ../clutter/clutter-text.c:3480
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Barva kurzoru nastavena"
-#: ../clutter/clutter-text.c:3481
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Zda byla nastavena barva kurzoru"
-#: ../clutter/clutter-text.c:3494
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Velikost kurzoru"
-#: ../clutter/clutter-text.c:3495
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "Šířka kurzoru v pixelech"
-#: ../clutter/clutter-text.c:3507
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Poloha kurzoru"
-#: ../clutter/clutter-text.c:3508
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "Poloha kurzoru"
-#: ../clutter/clutter-text.c:3521
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "Hranice výběru"
-#: ../clutter/clutter-text.c:3522
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "Poloha kurzoru druhého konce výběru"
-#: ../clutter/clutter-text.c:3535 ../clutter/clutter-text.c:3536
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Barva výběru"
-#: ../clutter/clutter-text.c:3549
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Barva výběru nastavena"
-#: ../clutter/clutter-text.c:3550
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Zda byla nastavena barva výběru"
-#: ../clutter/clutter-text.c:3563
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Atributy"
-#: ../clutter/clutter-text.c:3564
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Seznam atributů stylu, které se použijí na obsah úÄastníka"
-#: ../clutter/clutter-text.c:3584
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Použít znaÄku"
-#: ../clutter/clutter-text.c:3585
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Zda text zahrnuje Äi nezahrnuje znaÄku Pango"
-#: ../clutter/clutter-text.c:3599
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Zalamování řádků"
-#: ../clutter/clutter-text.c:3600
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Když je nastaveno, bude se příliš dlouhý text zalamovat"
-#: ../clutter/clutter-text.c:3613
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Režim zalamování řádků"
-#: ../clutter/clutter-text.c:3614
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Ovládá, jak je prováděno zalamování řádků"
-#: ../clutter/clutter-text.c:3627
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Zkrácení"
-#: ../clutter/clutter-text.c:3628
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "Upřednostňované místo pro zkrácení řetězce"
-#: ../clutter/clutter-text.c:3642
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Zarovnání řádku"
-#: ../clutter/clutter-text.c:3643
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Upřednostňované zarovnání pro text a víceřádkový text"
-#: ../clutter/clutter-text.c:3657
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Zarovnat do bloku"
-#: ../clutter/clutter-text.c:3658
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Zda by měl být text zarovnán do bloku"
-#: ../clutter/clutter-text.c:3671
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Znak hesla"
-#: ../clutter/clutter-text.c:3672
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr "Pokud je nenulový, použije se tento znak k zobrazení obsahu úÄastníka"
-#: ../clutter/clutter-text.c:3684
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Max. délka"
-#: ../clutter/clutter-text.c:3685
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Maximální délka textu uvnitÅ™ úÄastníka"
-#: ../clutter/clutter-text.c:3706
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Jednořádkový režim"
-#: ../clutter/clutter-text.c:3707
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Zda by měl být text jednořádkový"
-#: ../clutter/clutter-text.c:3719 ../clutter/clutter-text.c:3720
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Barva vybraného textu"
-#: ../clutter/clutter-text.c:3733
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Barva vybraného textu nastavena"
-#: ../clutter/clutter-text.c:3734
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Zda byla nastavena barva vybraného textu"
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
+msgid "Loop"
+msgstr "SmyÄka"
+
#: ../clutter/clutter-timeline.c:562
+msgid "Should the timeline automatically restart"
+msgstr "Zda by se mÄ›la Äasová osa automaticky spouÅ¡tÄ›t znovu"
+
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Prodleva"
-#: ../clutter/clutter-timeline.c:563
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Prodleva před startem"
-#: ../clutter/clutter-timeline.c:578
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
+#: ../clutter/deprecated/clutter-media.c:224
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Doba"
-#: ../clutter/clutter-timeline.c:579
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Délka Äasové osy v milisekundách"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Směr"
-#: ../clutter/clutter-timeline.c:595
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "SmÄ›r Äasové osy"
-#: ../clutter/clutter-timeline.c:610
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Automaticky obrátit"
-#: ../clutter/clutter-timeline.c:611
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Zda by se měl automaticky obrátit směr po dosažení konce"
-#: ../clutter/clutter-timeline.c:629
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "PoÄet opakování"
-#: ../clutter/clutter-timeline.c:630
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Kolikrát by se mÄ›la Äasová osa zopakovat"
-#: ../clutter/clutter-timeline.c:644
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Režim průběhu"
-#: ../clutter/clutter-timeline.c:645
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Jak by mÄ›la Äasová osa poÄítat průbÄ›h"
@@ -1781,14 +2039,583 @@ msgstr "Odebrat po dokonÄení"
msgid "Detach the transition when completed"
msgstr "Po dokonÄení pÅ™echod odpojit"
-#: ../clutter/clutter-zoom-action.c:356
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Přiblížení v osách"
-#: ../clutter/clutter-zoom-action.c:357
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Omezení přiblížení na některou z os"
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
+msgid "Timeline"
+msgstr "Časová osa"
+
+#: ../clutter/deprecated/clutter-alpha.c:356
+msgid "Timeline used by the alpha"
+msgstr "Časová osa použitá alfou"
+
+#: ../clutter/deprecated/clutter-alpha.c:372
+msgid "Alpha value"
+msgstr "Hodnota alfa"
+
+#: ../clutter/deprecated/clutter-alpha.c:373
+msgid "Alpha value as computed by the alpha"
+msgstr "Hodnota alfa je poÄítána podle alfa"
+
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
+msgid "Mode"
+msgstr "Režim"
+
+#: ../clutter/deprecated/clutter-alpha.c:395
+msgid "Progress mode"
+msgstr "Režim průběhu"
+
+#: ../clutter/deprecated/clutter-animation.c:511
+msgid "Object"
+msgstr "Objekt"
+
+#: ../clutter/deprecated/clutter-animation.c:512
+msgid "Object to which the animation applies"
+msgstr "Objekt, na který je animace použita"
+
+#: ../clutter/deprecated/clutter-animation.c:529
+msgid "The mode of the animation"
+msgstr "Režim animace"
+
+#: ../clutter/deprecated/clutter-animation.c:545
+msgid "Duration of the animation, in milliseconds"
+msgstr "Doba trvání animace v milisekundách"
+
+#: ../clutter/deprecated/clutter-animation.c:561
+msgid "Whether the animation should loop"
+msgstr "Zda by mÄ›la animace běžet ve smyÄce"
+
+#: ../clutter/deprecated/clutter-animation.c:576
+msgid "The timeline used by the animation"
+msgstr "Časová osa použitá animací"
+
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
+msgid "Alpha"
+msgstr "Alpha"
+
+#: ../clutter/deprecated/clutter-animation.c:593
+msgid "The alpha used by the animation"
+msgstr "Objekt Alpha použitý animací"
+
+#: ../clutter/deprecated/clutter-animator.c:1805
+msgid "The duration of the animation"
+msgstr "Doba animace"
+
+#: ../clutter/deprecated/clutter-animator.c:1822
+msgid "The timeline of the animation"
+msgstr "Časová osa animace"
+
+#: ../clutter/deprecated/clutter-behaviour.c:242
+msgid "Alpha Object to drive the behaviour"
+msgstr "Objekt Alfa řídící chování"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
+msgid "Start Depth"
+msgstr "PoÄáteÄní hloubka"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
+msgid "Initial depth to apply"
+msgstr "Hloubka, která se má použít na zaÄátku"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
+msgid "End Depth"
+msgstr "KoneÄná hloubka"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
+msgid "Final depth to apply"
+msgstr "Hloubka, která se má použít na konci"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
+msgid "Start Angle"
+msgstr "PoÄáteÄní úhel"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
+msgid "Initial angle"
+msgstr "Úhle na zaÄátku"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
+msgid "End Angle"
+msgstr "KoneÄný úhel"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
+msgid "Final angle"
+msgstr "Úhel na konci"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
+msgid "Angle x tilt"
+msgstr "Úhel náklonu X"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
+msgid "Tilt of the ellipse around x axis"
+msgstr "Náklon elipsy okolo osy X"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
+msgid "Angle y tilt"
+msgstr "Úhel náklonu Y"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
+msgid "Tilt of the ellipse around y axis"
+msgstr "Náklon elipsy okolo osy Y"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
+msgid "Angle z tilt"
+msgstr "Úhel náklonu Z"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
+msgid "Tilt of the ellipse around z axis"
+msgstr "Náklon elipsy okolo osy Z"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
+msgid "Width of the ellipse"
+msgstr "Šířka elipsy"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
+msgid "Height of ellipse"
+msgstr "Výška elipsy"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
+msgid "Center"
+msgstr "Střed"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
+msgid "Center of ellipse"
+msgstr "Střed elipsy"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
+msgid "Direction of rotation"
+msgstr "SmÄ›r otáÄení"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
+msgid "Opacity Start"
+msgstr "PoÄáteÄní krytí"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
+msgid "Initial opacity level"
+msgstr "Úroveň krytí barev na zaÄátku"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
+msgid "Opacity End"
+msgstr "KoneÄné krytí"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
+msgid "Final opacity level"
+msgstr "Úroveň krytí barev na konci"
+
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
+msgid "The ClutterPath object representing the path to animate along"
+msgstr "Objekt ClutterPath představující cestu, po které probíhá animace"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
+msgid "Angle Begin"
+msgstr "Úhel zaÄátku"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
+msgid "Angle End"
+msgstr "Úhel konce"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
+msgid "Axis"
+msgstr "Osa"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
+msgid "Axis of rotation"
+msgstr "Osa otoÄení"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
+msgid "Center X"
+msgstr "Střed X"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
+msgid "X coordinate of the center of rotation"
+msgstr "SouÅ™adnice X stÅ™edu otoÄení"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
+msgid "Center Y"
+msgstr "Střed Y"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
+msgid "Y coordinate of the center of rotation"
+msgstr "SouÅ™adnice Y stÅ™edu otoÄení"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
+msgid "Center Z"
+msgstr "Střed Z"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
+msgid "Z coordinate of the center of rotation"
+msgstr "SouÅ™adnice Z stÅ™edu otoÄení"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
+msgid "X Start Scale"
+msgstr "PoÄáteÄní Å¡kálování X"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
+msgid "Initial scale on the X axis"
+msgstr "Å kálování na ose X na poÄátku"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
+msgid "X End Scale"
+msgstr "KoneÄné Å¡kálování X"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
+msgid "Final scale on the X axis"
+msgstr "Škálování na ose X na konci"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
+msgid "Y Start Scale"
+msgstr "PoÄáteÄní Å¡kálování Y"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
+msgid "Initial scale on the Y axis"
+msgstr "Å kálování na ose Y na poÄátku"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
+msgid "Y End Scale"
+msgstr "KoneÄné Å¡kálování Y"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
+msgid "Final scale on the Y axis"
+msgstr "Škálování na ose Y na konci"
+
+#: ../clutter/deprecated/clutter-box.c:261
+msgid "The background color of the box"
+msgstr "Barva pozadí boxu"
+
+#: ../clutter/deprecated/clutter-box.c:274
+msgid "Color Set"
+msgstr "Barva nastavena"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
+msgid "Surface Width"
+msgstr "Šířka plochy"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
+msgid "The width of the Cairo surface"
+msgstr "Šířka plochy Cairo"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
+msgid "Surface Height"
+msgstr "Výška plochy"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
+msgid "The height of the Cairo surface"
+msgstr "Výška plochy Cairo"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
+msgid "Auto Resize"
+msgstr "Automaticky měnit velikost"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
+msgid "Whether the surface should match the allocation"
+msgstr "Zda by se měla plocha přizpůsobit přidělenému místu"
+
+#: ../clutter/deprecated/clutter-media.c:83
+msgid "URI"
+msgstr "Adresa URI"
+
+#: ../clutter/deprecated/clutter-media.c:84
+msgid "URI of a media file"
+msgstr "Adresa URI mediálního souboru"
+
+#: ../clutter/deprecated/clutter-media.c:100
+msgid "Playing"
+msgstr "Přehrávání"
+
+#: ../clutter/deprecated/clutter-media.c:101
+msgid "Whether the actor is playing"
+msgstr "Zda je úÄastník pÅ™ehráván"
+
+#: ../clutter/deprecated/clutter-media.c:118
+msgid "Progress"
+msgstr "Průběh"
+
+#: ../clutter/deprecated/clutter-media.c:119
+msgid "Current progress of the playback"
+msgstr "Aktuální průběh přehrávání"
+
+#: ../clutter/deprecated/clutter-media.c:135
+msgid "Subtitle URI"
+msgstr "URI titulků"
+
+#: ../clutter/deprecated/clutter-media.c:136
+msgid "URI of a subtitle file"
+msgstr "Adresa URI souboru s titulky"
+
+#: ../clutter/deprecated/clutter-media.c:154
+msgid "Subtitle Font Name"
+msgstr "Název písma titulků"
+
+#: ../clutter/deprecated/clutter-media.c:155
+msgid "The font used to display subtitles"
+msgstr "Písmo použité k zobrazení titulků"
+
+#: ../clutter/deprecated/clutter-media.c:172
+msgid "Audio Volume"
+msgstr "Hlasitost zvuku"
+
+#: ../clutter/deprecated/clutter-media.c:173
+msgid "The volume of the audio"
+msgstr "Hlasitost zvuku"
+
+#: ../clutter/deprecated/clutter-media.c:189
+msgid "Can Seek"
+msgstr "Umí posun"
+
+#: ../clutter/deprecated/clutter-media.c:190
+msgid "Whether the current stream is seekable"
+msgstr "Zda je možné se v aktuálním proudu posouvat"
+
+#: ../clutter/deprecated/clutter-media.c:207
+msgid "Buffer Fill"
+msgstr "Zaplnění vyrovnávací paměti"
+
+#: ../clutter/deprecated/clutter-media.c:208
+msgid "The fill level of the buffer"
+msgstr "Úroveň zaplnění vyrovnávací paměti"
+
+#: ../clutter/deprecated/clutter-media.c:225
+msgid "The duration of the stream, in seconds"
+msgstr "Délka trvání proudu v sekundách"
+
+#: ../clutter/deprecated/clutter-rectangle.c:274
+msgid "The color of the rectangle"
+msgstr "Barva obdélníku"
+
+#: ../clutter/deprecated/clutter-rectangle.c:287
+msgid "Border Color"
+msgstr "Barva ohraniÄení"
+
+#: ../clutter/deprecated/clutter-rectangle.c:288
+msgid "The color of the border of the rectangle"
+msgstr "Barva obrysu obdélníku"
+
+#: ../clutter/deprecated/clutter-rectangle.c:303
+msgid "Border Width"
+msgstr "Šířka obrysu"
+
+#: ../clutter/deprecated/clutter-rectangle.c:304
+msgid "The width of the border of the rectangle"
+msgstr "Šířka obrysu obdélníku"
+
+#: ../clutter/deprecated/clutter-rectangle.c:318
+msgid "Has Border"
+msgstr "Má obrys"
+
+#: ../clutter/deprecated/clutter-rectangle.c:319
+msgid "Whether the rectangle should have a border"
+msgstr "Zda by měl mít obdélník obrys"
+
+#: ../clutter/deprecated/clutter-shader.c:261
+msgid "Vertex Source"
+msgstr "Vertexový zdroj"
+
+#: ../clutter/deprecated/clutter-shader.c:262
+msgid "Source of vertex shader"
+msgstr "Zdroj shaderu typu vertex"
+
+#: ../clutter/deprecated/clutter-shader.c:278
+msgid "Fragment Source"
+msgstr "Fragmentový zdroj"
+
+#: ../clutter/deprecated/clutter-shader.c:279
+msgid "Source of fragment shader"
+msgstr "Zdroj shaderu typu fragment"
+
+#: ../clutter/deprecated/clutter-shader.c:296
+msgid "Compiled"
+msgstr "Přeložen"
+
+#: ../clutter/deprecated/clutter-shader.c:297
+msgid "Whether the shader is compiled and linked"
+msgstr "Zda je shader přeložen a slinkován"
+
+#: ../clutter/deprecated/clutter-shader.c:314
+msgid "Whether the shader is enabled"
+msgstr "Zda je shader povolen"
+
+#: ../clutter/deprecated/clutter-shader.c:525
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr "Kompilace %s selhala: %s"
+
+#: ../clutter/deprecated/clutter-shader.c:526
+msgid "Vertex shader"
+msgstr "Shader typu vertex"
+
+#: ../clutter/deprecated/clutter-shader.c:527
+msgid "Fragment shader"
+msgstr "Shader typu fragment"
+
+#: ../clutter/deprecated/clutter-state.c:1505
+msgid "State"
+msgstr "Stav"
+
+#: ../clutter/deprecated/clutter-state.c:1506
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr "AktuálnÄ› nastavený stav (pÅ™echod do tohoto stavu nemusí být dokonÄen)"
+
+#: ../clutter/deprecated/clutter-state.c:1524
+msgid "Default transition duration"
+msgstr "Výchozí doba přechodu"
+
+#: ../clutter/deprecated/clutter-texture.c:994
+msgid "Sync size of actor"
+msgstr "Synchronizovat velikost úÄastníka"
+
+#: ../clutter/deprecated/clutter-texture.c:995
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
+"Automaticky synchronizovat velikost úÄastníka k rozmÄ›rům podkladové pixelové "
+"paměti"
+
+#: ../clutter/deprecated/clutter-texture.c:1002
+msgid "Disable Slicing"
+msgstr "Zakázat dělení"
+
+#: ../clutter/deprecated/clutter-texture.c:1003
+msgid ""
+"Forces the underlying texture to be singular and not made of smaller space "
+"saving individual textures"
+msgstr ""
+"Způsobuje, že podkladová textura je v jediném celku a není tvořena z malých "
+"Äástí s jednotlivými texturami"
+
+#: ../clutter/deprecated/clutter-texture.c:1012
+msgid "Tile Waste"
+msgstr "Nevyužitá Äást dlaždice"
+
+#: ../clutter/deprecated/clutter-texture.c:1013
+msgid "Maximum waste area of a sliced texture"
+msgstr "Maximální nevyužitá oblast rozdělené textury"
+
+#: ../clutter/deprecated/clutter-texture.c:1021
+msgid "Horizontal repeat"
+msgstr "Opakování vodorovně"
+
+#: ../clutter/deprecated/clutter-texture.c:1022
+msgid "Repeat the contents rather than scaling them horizontally"
+msgstr "Obsah vodorovně raději opakovat než roztáhnout"
+
+#: ../clutter/deprecated/clutter-texture.c:1029
+msgid "Vertical repeat"
+msgstr "Opakování svisle"
+
+#: ../clutter/deprecated/clutter-texture.c:1030
+msgid "Repeat the contents rather than scaling them vertically"
+msgstr "Obsah svisle raději opakovat než roztáhnout"
+
+#: ../clutter/deprecated/clutter-texture.c:1037
+msgid "Filter Quality"
+msgstr "Kvalita filtru"
+
+#: ../clutter/deprecated/clutter-texture.c:1038
+msgid "Rendering quality used when drawing the texture"
+msgstr "Kvalita vykreslování použitá při kreslení textury"
+
+#: ../clutter/deprecated/clutter-texture.c:1046
+msgid "Pixel Format"
+msgstr "Formát obrázku"
+
+#: ../clutter/deprecated/clutter-texture.c:1047
+msgid "The Cogl pixel format to use"
+msgstr "Formát obrázku Cogl, který se má použít"
+
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
+msgid "Cogl Texture"
+msgstr "Textura Cogl"
+
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr "Podkladová textura Cogl použitá k vykreslení úÄastníka"
+
+#: ../clutter/deprecated/clutter-texture.c:1063
+msgid "Cogl Material"
+msgstr "Materiál Cogl"
+
+#: ../clutter/deprecated/clutter-texture.c:1064
+msgid "The underlying Cogl material handle used to draw this actor"
+msgstr "Podkladový materiál Cogl použitý k vykreslení úÄastníka"
+
+#: ../clutter/deprecated/clutter-texture.c:1083
+msgid "The path of the file containing the image data"
+msgstr "Cesta k souboru obsahujícímu data obrázku"
+
+#: ../clutter/deprecated/clutter-texture.c:1090
+msgid "Keep Aspect Ratio"
+msgstr "Zachovat poměr stran"
+
+#: ../clutter/deprecated/clutter-texture.c:1091
+msgid ""
+"Keep the aspect ratio of the texture when requesting the preferred width or "
+"height"
+msgstr ""
+"Zachovat poměr stran textury, když je požadována přednastavená šířka nebo "
+"výška"
+
+#: ../clutter/deprecated/clutter-texture.c:1119
+msgid "Load asynchronously"
+msgstr "NaÄítat asynchronnÄ›"
+
+#: ../clutter/deprecated/clutter-texture.c:1120
+msgid ""
+"Load files inside a thread to avoid blocking when loading images from disk"
+msgstr ""
+"NaÄítat soubory ve zvláštním vláknÄ›, aby se pÅ™edeÅ¡lo blokování pÅ™i naÄítání "
+"obrázků z disku"
+
+#: ../clutter/deprecated/clutter-texture.c:1138
+msgid "Load data asynchronously"
+msgstr "NaÄítat data asynchronnÄ›"
+
+#: ../clutter/deprecated/clutter-texture.c:1139
+msgid ""
+"Decode image data files inside a thread to reduce blocking when loading "
+"images from disk"
+msgstr ""
+"Dekódovat soubory s daty obrázků ve zvláštním vlákně, aby se omezilo "
+"blokování pÅ™i naÄítání obrázků z disku"
+
+#: ../clutter/deprecated/clutter-texture.c:1165
+msgid "Pick With Alpha"
+msgstr "Výběr s alfou"
+
+#: ../clutter/deprecated/clutter-texture.c:1166
+msgid "Shape actor with alpha channel when picking"
+msgstr "Tvar úÄastníka s alfakanálem pÅ™i výbÄ›ru"
+
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
+#, c-format
+msgid "Failed to load the image data"
+msgstr "Selhalo naÄtení dat obrázku"
+
+#: ../clutter/deprecated/clutter-texture.c:1758
+#, c-format
+msgid "YUV textures are not supported"
+msgstr "Textury YUV nejsou podporovány"
+
+#: ../clutter/deprecated/clutter-texture.c:1767
+#, c-format
+msgid "YUV2 textues are not supported"
+msgstr "Textury YUV2 nejsou podporovány"
+
#: ../clutter/evdev/clutter-input-device-evdev.c:159
msgid "sysfs Path"
msgstr "Cesta sysfs"
@@ -1805,7 +2632,7 @@ msgstr "Cesta zařízení"
msgid "Path of the device node"
msgstr "Cesta uzlu zařízení"
-#: ../clutter/gdk/clutter-backend-gdk.c:287
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "Nelze najít vyhovující CoglWinsys pro GdkDisplay typu „%s“"
@@ -1834,27 +2661,19 @@ msgstr "Výška plochy"
msgid "The height of the underlying wayland surface"
msgstr "Výška podkladové plochy Wayland"
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Textura Cogl"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr "Podkladová textura Cogl použitá k vykreslení úÄastníka"
-
-#: ../clutter/x11/clutter-backend-x11.c:508
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "Displej X, který se má použít"
-#: ../clutter/x11/clutter-backend-x11.c:514
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "Obrazovka X, která se má použít"
-#: ../clutter/x11/clutter-backend-x11.c:519
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "Nastavit volání X jako synchronní"
-#: ../clutter/x11/clutter-backend-x11.c:526
+#: ../clutter/x11/clutter-backend-x11.c:534
msgid "Disable XInput support"
msgstr "Vypnout podporu XInput"
diff --git a/po/da.po b/po/da.po
index 8f8c8645d..416c3cc20 100644
--- a/po/da.po
+++ b/po/da.po
@@ -1,10 +1,10 @@
# Danish translation for clutter-1.0
-# Copyright (c) 2010, 2014 Rosetta Contributors and Canonical Ltd 2010, GNOME developers
+# Copyright (c) 2010 Rosetta Contributors and Canonical Ltd 2010
# This file is distributed under the same license as the clutter-1.0 package.
#
# Jonas Skovsgaard Christensen
# Kenneth Nielsen <k.nielsen81@gmail.com>, 2012
-# Ask Hjorth Larsen <asklarsen@gmail.com>, 2011, 12, 2014
+# Ask Hjorth Larsen <asklarsen@gmail.com>, 2011, 12
#
# uafklaret:
# vertex -> vertex
@@ -15,10 +15,10 @@ msgstr ""
"Project-Id-Version: clutter-1.0\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter\n"
-"POT-Creation-Date: 2014-03-19 22:36+0100\n"
-"PO-Revision-Date: 2014-03-15 14:12+0100\n"
-"Last-Translator: Ask Hjorth Larsen <asklarsen@gmail.com>\n"
-"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
+"POT-Creation-Date: 2013-03-17 14:58+0100\n"
+"PO-Revision-Date: 2013-03-16 17:45+0100\n"
+"Last-Translator: Kenneth Nielsen <k.nielsen81@gmail.com>\n"
+"Language-Team: Danish <da@li.org>\n"
"Language: da\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -26,563 +26,669 @@ msgstr ""
"X-Launchpad-Export-Date: 2011-09-09 09:57+0000\n"
"X-Generator: Launchpad (build 13900)\n"
-#: ../clutter/clutter-actor.c:5581
+#: ../clutter/clutter-actor.c:6175
msgid "X coordinate"
msgstr "X-koordinat"
-#: ../clutter/clutter-actor.c:5582
+#: ../clutter/clutter-actor.c:6176
msgid "X coordinate of the actor"
msgstr "Aktørens X-koordinat"
-#: ../clutter/clutter-actor.c:5600
+#: ../clutter/clutter-actor.c:6194
msgid "Y coordinate"
msgstr "Y-koordinat"
-#: ../clutter/clutter-actor.c:5601
+#: ../clutter/clutter-actor.c:6195
msgid "Y coordinate of the actor"
msgstr "Aktørens Y-koordinat"
-#: ../clutter/clutter-actor.c:5623
+#: ../clutter/clutter-actor.c:6217
msgid "Position"
msgstr "Position"
-#: ../clutter/clutter-actor.c:5624
+#: ../clutter/clutter-actor.c:6218
msgid "The position of the origin of the actor"
msgstr "Positionen for aktørens ankerpunkt"
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-actor.c:6235 ../clutter/clutter-canvas.c:215
#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Bredde"
-#: ../clutter/clutter-actor.c:5642
+#: ../clutter/clutter-actor.c:6236
msgid "Width of the actor"
msgstr "Aktørens bredde"
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-actor.c:6254 ../clutter/clutter-canvas.c:231
#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Højde"
-#: ../clutter/clutter-actor.c:5661
+#: ../clutter/clutter-actor.c:6255
msgid "Height of the actor"
msgstr "Aktørens højde"
-#: ../clutter/clutter-actor.c:5682
+#: ../clutter/clutter-actor.c:6276
msgid "Size"
msgstr "Størrelse"
-#: ../clutter/clutter-actor.c:5683
+#: ../clutter/clutter-actor.c:6277
msgid "The size of the actor"
msgstr "Aktørens størrelse"
-#: ../clutter/clutter-actor.c:5701
+#: ../clutter/clutter-actor.c:6295
msgid "Fixed X"
msgstr "LÃ¥st X"
-#: ../clutter/clutter-actor.c:5702
+#: ../clutter/clutter-actor.c:6296
msgid "Forced X position of the actor"
msgstr "Tvungen X-postion for aktøren"
-#: ../clutter/clutter-actor.c:5719
+#: ../clutter/clutter-actor.c:6313
msgid "Fixed Y"
msgstr "LÃ¥st Y"
-#: ../clutter/clutter-actor.c:5720
+#: ../clutter/clutter-actor.c:6314
msgid "Forced Y position of the actor"
msgstr "Låst Y-position for aktøren"
-#: ../clutter/clutter-actor.c:5735
+#: ../clutter/clutter-actor.c:6329
msgid "Fixed position set"
msgstr "Position fastlåst"
-#: ../clutter/clutter-actor.c:5736
+#: ../clutter/clutter-actor.c:6330
msgid "Whether to use fixed positioning for the actor"
msgstr "Hvorvidt låst aktørposition bruges"
-#: ../clutter/clutter-actor.c:5754
+#: ../clutter/clutter-actor.c:6348
msgid "Min Width"
msgstr "Min. bredde"
-#: ../clutter/clutter-actor.c:5755
+#: ../clutter/clutter-actor.c:6349
msgid "Forced minimum width request for the actor"
msgstr "Forespørgsel om tvungen minimumsbredde for aktøren"
-#: ../clutter/clutter-actor.c:5773
+#: ../clutter/clutter-actor.c:6367
msgid "Min Height"
msgstr "Min. højde"
-#: ../clutter/clutter-actor.c:5774
+#: ../clutter/clutter-actor.c:6368
msgid "Forced minimum height request for the actor"
msgstr "Forespørgsel om tvungen minimumshøjde for aktøren"
-#: ../clutter/clutter-actor.c:5792
+#: ../clutter/clutter-actor.c:6386
msgid "Natural Width"
msgstr "Naturlig bredde"
-#: ../clutter/clutter-actor.c:5793
+#: ../clutter/clutter-actor.c:6387
msgid "Forced natural width request for the actor"
msgstr "Forespørgsel om tvungen naturlig bredde for aktøren"
-#: ../clutter/clutter-actor.c:5811
+#: ../clutter/clutter-actor.c:6405
msgid "Natural Height"
msgstr "Naturlig højde"
-#: ../clutter/clutter-actor.c:5812
+#: ../clutter/clutter-actor.c:6406
msgid "Forced natural height request for the actor"
msgstr "Forespørgsel om tvungen naturlig højde for aktøren"
-#: ../clutter/clutter-actor.c:5827
+#: ../clutter/clutter-actor.c:6421
msgid "Minimum width set"
msgstr "Minimumsbredde sat"
-#: ../clutter/clutter-actor.c:5828
+#: ../clutter/clutter-actor.c:6422
msgid "Whether to use the min-width property"
msgstr "Om værdien for minimumsbredde bruges"
-#: ../clutter/clutter-actor.c:5842
+#: ../clutter/clutter-actor.c:6436
msgid "Minimum height set"
msgstr "Minimumshøjde sat"
-#: ../clutter/clutter-actor.c:5843
+#: ../clutter/clutter-actor.c:6437
msgid "Whether to use the min-height property"
msgstr "Om værdien for minimumshøjde bruges"
-#: ../clutter/clutter-actor.c:5857
+#: ../clutter/clutter-actor.c:6451
msgid "Natural width set"
msgstr "Naturlig bredde sat"
-#: ../clutter/clutter-actor.c:5858
+#: ../clutter/clutter-actor.c:6452
msgid "Whether to use the natural-width property"
msgstr "Om værdien for naturlig bredde bruges"
-#: ../clutter/clutter-actor.c:5872
+#: ../clutter/clutter-actor.c:6466
msgid "Natural height set"
msgstr "Naturlig højde sat"
-#: ../clutter/clutter-actor.c:5873
+#: ../clutter/clutter-actor.c:6467
msgid "Whether to use the natural-height property"
msgstr "Om værdien for naturlig højde bruges"
-#: ../clutter/clutter-actor.c:5889
+#: ../clutter/clutter-actor.c:6483
msgid "Allocation"
msgstr "Allokering"
-#: ../clutter/clutter-actor.c:5890
+#: ../clutter/clutter-actor.c:6484
msgid "The actor's allocation"
msgstr "Aktørens allokering"
-#: ../clutter/clutter-actor.c:5947
+#: ../clutter/clutter-actor.c:6541
msgid "Request Mode"
msgstr "Forespørgselstilstand"
-#: ../clutter/clutter-actor.c:5948
+#: ../clutter/clutter-actor.c:6542
msgid "The actor's request mode"
msgstr "Aktørens forespørgselstilstand"
-#: ../clutter/clutter-actor.c:5972
+#: ../clutter/clutter-actor.c:6566
+msgid "Depth"
+msgstr "Dybde"
+
+#: ../clutter/clutter-actor.c:6567
+msgid "Position on the Z axis"
+msgstr "Position på Z-aksen"
+
+#: ../clutter/clutter-actor.c:6594
msgid "Z Position"
msgstr "Z-position"
-#: ../clutter/clutter-actor.c:5973
+#: ../clutter/clutter-actor.c:6595
msgid "The actor's position on the Z axis"
msgstr "Aktørens position på Z-aksen"
-#: ../clutter/clutter-actor.c:5990
+#: ../clutter/clutter-actor.c:6612
msgid "Opacity"
msgstr "Ugennemsigtighed"
-#: ../clutter/clutter-actor.c:5991
+#: ../clutter/clutter-actor.c:6613
msgid "Opacity of an actor"
msgstr "En aktørs ugennemsigtighed"
# ?
-#: ../clutter/clutter-actor.c:6011
+#: ../clutter/clutter-actor.c:6633
msgid "Offscreen redirect"
msgstr "Omstilling uden for skærmen"
-#: ../clutter/clutter-actor.c:6012
+#: ../clutter/clutter-actor.c:6634
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Flag der styrer hvornår aktøren fladgøres til et enkelt billede"
-#: ../clutter/clutter-actor.c:6026
+#: ../clutter/clutter-actor.c:6648
msgid "Visible"
msgstr "Synlig"
-#: ../clutter/clutter-actor.c:6027
+#: ../clutter/clutter-actor.c:6649
msgid "Whether the actor is visible or not"
msgstr "Aktør synlig eller ej"
-#: ../clutter/clutter-actor.c:6041
+#: ../clutter/clutter-actor.c:6663
msgid "Mapped"
msgstr "Afbildet"
-#: ../clutter/clutter-actor.c:6042
+#: ../clutter/clutter-actor.c:6664
msgid "Whether the actor will be painted"
msgstr "Hvorvidt aktøren farvelægges"
-#: ../clutter/clutter-actor.c:6055
+#: ../clutter/clutter-actor.c:6677
msgid "Realized"
msgstr "Realiseret"
-#: ../clutter/clutter-actor.c:6056
+#: ../clutter/clutter-actor.c:6678
msgid "Whether the actor has been realized"
msgstr "Hvorvidt aktøren er blevet realiseret"
-#: ../clutter/clutter-actor.c:6071
+#: ../clutter/clutter-actor.c:6693
msgid "Reactive"
msgstr "Reaktiv"
-#: ../clutter/clutter-actor.c:6072
+#: ../clutter/clutter-actor.c:6694
msgid "Whether the actor is reactive to events"
msgstr "Hvorvidt aktøren er reaktiv"
-#: ../clutter/clutter-actor.c:6083
+#: ../clutter/clutter-actor.c:6705
msgid "Has Clip"
msgstr "Har klip"
-#: ../clutter/clutter-actor.c:6084
+#: ../clutter/clutter-actor.c:6706
msgid "Whether the actor has a clip set"
msgstr "Om aktøren har klip angivet"
-#: ../clutter/clutter-actor.c:6103
+#: ../clutter/clutter-actor.c:6719
+msgid "Clip"
+msgstr "Klip"
+
+#: ../clutter/clutter-actor.c:6720
+msgid "The clip region for the actor"
+msgstr "Udklipsregionen for aktøren"
+
+#: ../clutter/clutter-actor.c:6739
msgid "Clip Rectangle"
msgstr "Beskær rektangel"
-#: ../clutter/clutter-actor.c:6104
+#: ../clutter/clutter-actor.c:6740
msgid "The visible region of the actor"
msgstr "Den synlige region for aktøren"
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-actor.c:6754 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Navn"
-#: ../clutter/clutter-actor.c:6119
+#: ../clutter/clutter-actor.c:6755
msgid "Name of the actor"
msgstr "Aktørens navn"
-#: ../clutter/clutter-actor.c:6140
+#: ../clutter/clutter-actor.c:6776
msgid "Pivot Point"
msgstr "Omdrejningspunkt"
-#: ../clutter/clutter-actor.c:6141
+#: ../clutter/clutter-actor.c:6777
msgid "The point around which the scaling and rotation occur"
msgstr "Punktet omkring hvilket der foretages skalering og rotation"
-#: ../clutter/clutter-actor.c:6159
+#: ../clutter/clutter-actor.c:6795
msgid "Pivot Point Z"
msgstr "Z-værdi for omdrejningspunkt"
-#: ../clutter/clutter-actor.c:6160
+#: ../clutter/clutter-actor.c:6796
msgid "Z component of the pivot point"
msgstr "Z-koordinat for omdrejningspunkt"
-#: ../clutter/clutter-actor.c:6178
+#: ../clutter/clutter-actor.c:6814
msgid "Scale X"
msgstr "X-skalering"
-#: ../clutter/clutter-actor.c:6179
+#: ../clutter/clutter-actor.c:6815
msgid "Scale factor on the X axis"
msgstr "X-aksens skaleringsfaktor"
-#: ../clutter/clutter-actor.c:6197
+#: ../clutter/clutter-actor.c:6833
msgid "Scale Y"
msgstr "Y-skalering"
-#: ../clutter/clutter-actor.c:6198
+#: ../clutter/clutter-actor.c:6834
msgid "Scale factor on the Y axis"
msgstr "Y-aksens skaleringsfaktor"
-#: ../clutter/clutter-actor.c:6216
+#: ../clutter/clutter-actor.c:6852
msgid "Scale Z"
msgstr "Skalér Z"
-#: ../clutter/clutter-actor.c:6217
+#: ../clutter/clutter-actor.c:6853
msgid "Scale factor on the Z axis"
msgstr "Skaleringsfaktoren på Z-aksen"
-#: ../clutter/clutter-actor.c:6235
+#: ../clutter/clutter-actor.c:6871
+msgid "Scale Center X"
+msgstr "Skaleringscenter X"
+
+#: ../clutter/clutter-actor.c:6872
+msgid "Horizontal scale center"
+msgstr "Horisontalt skaleringscenter"
+
+#: ../clutter/clutter-actor.c:6890
+msgid "Scale Center Y"
+msgstr "Skaleringscenter Y"
+
+#: ../clutter/clutter-actor.c:6891
+msgid "Vertical scale center"
+msgstr "Vertikalt skaleringscenter"
+
+#: ../clutter/clutter-actor.c:6909
+msgid "Scale Gravity"
+msgstr "Skalér tyngdekraft"
+
+#: ../clutter/clutter-actor.c:6910
+msgid "The center of scaling"
+msgstr "Skaleringens centrum"
+
+#: ../clutter/clutter-actor.c:6928
msgid "Rotation Angle X"
msgstr "Rotationsvinkel X"
-#: ../clutter/clutter-actor.c:6236
+#: ../clutter/clutter-actor.c:6929
msgid "The rotation angle on the X axis"
msgstr "X-aksens rotationsvinkel"
-#: ../clutter/clutter-actor.c:6254
+#: ../clutter/clutter-actor.c:6947
msgid "Rotation Angle Y"
msgstr "Rotationsvinkel Y"
-#: ../clutter/clutter-actor.c:6255
+#: ../clutter/clutter-actor.c:6948
msgid "The rotation angle on the Y axis"
msgstr "Y-aksens rotationsvinkel"
-#: ../clutter/clutter-actor.c:6273
+#: ../clutter/clutter-actor.c:6966
msgid "Rotation Angle Z"
msgstr "Rotationsvinkel Z"
-#: ../clutter/clutter-actor.c:6274
+#: ../clutter/clutter-actor.c:6967
msgid "The rotation angle on the Z axis"
msgstr "Z-aksens rotationsvinkel"
-#: ../clutter/clutter-actor.c:6293
+#: ../clutter/clutter-actor.c:6985
+msgid "Rotation Center X"
+msgstr "Rotationscentrum X"
+
+#: ../clutter/clutter-actor.c:6986
+msgid "The rotation center on the X axis"
+msgstr "X-aksens rotationscentrum"
+
+#: ../clutter/clutter-actor.c:7003
+msgid "Rotation Center Y"
+msgstr "Rotationscentrum Y"
+
+#: ../clutter/clutter-actor.c:7004
+msgid "The rotation center on the Y axis"
+msgstr "Y-aksens rotationscentrum"
+
+#: ../clutter/clutter-actor.c:7021
+msgid "Rotation Center Z"
+msgstr "Rotationscentrum Z"
+
+#: ../clutter/clutter-actor.c:7022
+msgid "The rotation center on the Z axis"
+msgstr "Z-aksens rotationscentrum"
+
+#: ../clutter/clutter-actor.c:7039
+msgid "Rotation Center Z Gravity"
+msgstr "Rotationscentrum Z-tyngde"
+
+#: ../clutter/clutter-actor.c:7040
+msgid "Center point for rotation around the Z axis"
+msgstr "Centrumpunkt for rotation omkring Z-aksen"
+
+#: ../clutter/clutter-actor.c:7068
+msgid "Anchor X"
+msgstr "Forankring X"
+
+#: ../clutter/clutter-actor.c:7069
+msgid "X coordinate of the anchor point"
+msgstr "X-koordinat for forankring"
+
+#: ../clutter/clutter-actor.c:7097
+msgid "Anchor Y"
+msgstr "Forankring Y"
+
+#: ../clutter/clutter-actor.c:7098
+msgid "Y coordinate of the anchor point"
+msgstr "Y-koordinat for forankring"
+
+#: ../clutter/clutter-actor.c:7125
+msgid "Anchor Gravity"
+msgstr "Forankrings tyngde"
+
+#: ../clutter/clutter-actor.c:7126
+msgid "The anchor point as a ClutterGravity"
+msgstr "Forankring som ClutterGravity"
+
+#: ../clutter/clutter-actor.c:7145
msgid "Translation X"
msgstr "Forskydning X"
-#: ../clutter/clutter-actor.c:6294
+#: ../clutter/clutter-actor.c:7146
msgid "Translation along the X axis"
msgstr "Forskydning langs X-aksen"
-#: ../clutter/clutter-actor.c:6313
+#: ../clutter/clutter-actor.c:7165
msgid "Translation Y"
msgstr "Forskydning Y"
-#: ../clutter/clutter-actor.c:6314
+#: ../clutter/clutter-actor.c:7166
msgid "Translation along the Y axis"
msgstr "Forskydning langs Y-aksen"
-#: ../clutter/clutter-actor.c:6333
+#: ../clutter/clutter-actor.c:7185
msgid "Translation Z"
msgstr "Forskydning Z"
-#: ../clutter/clutter-actor.c:6334
+#: ../clutter/clutter-actor.c:7186
msgid "Translation along the Z axis"
msgstr "Forskydning langs Z-aksen"
-#: ../clutter/clutter-actor.c:6362
+#: ../clutter/clutter-actor.c:7216
msgid "Transform"
msgstr "Transformér"
-#: ../clutter/clutter-actor.c:6363
+#: ../clutter/clutter-actor.c:7217
msgid "Transformation matrix"
msgstr "Transformationsmatrix"
-#: ../clutter/clutter-actor.c:6376
+#: ../clutter/clutter-actor.c:7232
msgid "Transform Set"
msgstr "Transformation angivet"
-#: ../clutter/clutter-actor.c:6377
+#: ../clutter/clutter-actor.c:7233
msgid "Whether the transform property is set"
msgstr "Om transformeringsegenskaben (transform) er angivet"
-#: ../clutter/clutter-actor.c:6396
+#: ../clutter/clutter-actor.c:7254
msgid "Child Transform"
msgstr "Undertransformation"
-#: ../clutter/clutter-actor.c:6397
+#: ../clutter/clutter-actor.c:7255
msgid "Children transformation matrix"
msgstr "Transformationsmatrix for undertransformationer"
-#: ../clutter/clutter-actor.c:6412
+#: ../clutter/clutter-actor.c:7270
msgid "Child Transform Set"
msgstr "Undertransformation angivet"
-#: ../clutter/clutter-actor.c:6413
+#: ../clutter/clutter-actor.c:7271
msgid "Whether the child-transform property is set"
msgstr "Om undertransformationsegenskaben (child-transform) er angivet"
-#: ../clutter/clutter-actor.c:6431
+#: ../clutter/clutter-actor.c:7288
+msgid "Show on set parent"
+msgstr "Vis på angivet ophavselement"
+
+#: ../clutter/clutter-actor.c:7289
+msgid "Whether the actor is shown when parented"
+msgstr "Om aktøren vises når den har et ophavselement"
+
+#: ../clutter/clutter-actor.c:7306
msgid "Clip to Allocation"
msgstr "Klip til allokation"
-#: ../clutter/clutter-actor.c:6432
+#: ../clutter/clutter-actor.c:7307
msgid "Sets the clip region to track the actor's allocation"
msgstr "Sætter udklipsregionen til at overvåge aktørens allokering"
-#: ../clutter/clutter-actor.c:6445
+#: ../clutter/clutter-actor.c:7320
msgid "Text Direction"
msgstr "Tekstretning"
-#: ../clutter/clutter-actor.c:6446
+#: ../clutter/clutter-actor.c:7321
msgid "Direction of the text"
msgstr "Tekstens retning"
# ?
-#: ../clutter/clutter-actor.c:6461
+#: ../clutter/clutter-actor.c:7336
msgid "Has Pointer"
msgstr "Har pointer"
# ?
-#: ../clutter/clutter-actor.c:6462
+#: ../clutter/clutter-actor.c:7337
msgid "Whether the actor contains the pointer of an input device"
msgstr "Om aktøren indeholder pointeren til en inputenhed"
-#: ../clutter/clutter-actor.c:6475
+#: ../clutter/clutter-actor.c:7350
msgid "Actions"
msgstr "Handlinger"
-#: ../clutter/clutter-actor.c:6476
+#: ../clutter/clutter-actor.c:7351
msgid "Adds an action to the actor"
msgstr "Tilføjer en handling til aktøren"
-#: ../clutter/clutter-actor.c:6489
+#: ../clutter/clutter-actor.c:7364
msgid "Constraints"
msgstr "Begrænsninger"
-#: ../clutter/clutter-actor.c:6490
+#: ../clutter/clutter-actor.c:7365
msgid "Adds a constraint to the actor"
msgstr "Tilføjer en begrænsning til aktøren"
-#: ../clutter/clutter-actor.c:6503
+#: ../clutter/clutter-actor.c:7378
msgid "Effect"
msgstr "Effekt"
-#: ../clutter/clutter-actor.c:6504
+#: ../clutter/clutter-actor.c:7379
msgid "Add an effect to be applied on the actor"
msgstr "Tilføj en effekt som skal anvendes på aktøren"
-#: ../clutter/clutter-actor.c:6518
+#: ../clutter/clutter-actor.c:7393
msgid "Layout Manager"
msgstr "Layout-manager"
-#: ../clutter/clutter-actor.c:6519
+#: ../clutter/clutter-actor.c:7394
msgid "The object controlling the layout of an actor's children"
msgstr "Objektet som kontrollerer layoutet af en aktørs underelementer"
-#: ../clutter/clutter-actor.c:6533
+#: ../clutter/clutter-actor.c:7408
msgid "X Expand"
msgstr "Udvid i X"
-#: ../clutter/clutter-actor.c:6534
+#: ../clutter/clutter-actor.c:7409
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Om der skal tildeles ekstra vandret plads til aktøren"
-#: ../clutter/clutter-actor.c:6549
+#: ../clutter/clutter-actor.c:7424
msgid "Y Expand"
msgstr "Udvid Y"
-#: ../clutter/clutter-actor.c:6550
+#: ../clutter/clutter-actor.c:7425
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Om der skal tildeles ekstra lodret plads til aktøren"
-#: ../clutter/clutter-actor.c:6566
+#: ../clutter/clutter-actor.c:7441
msgid "X Alignment"
msgstr "X-justering"
-#: ../clutter/clutter-actor.c:6567
+#: ../clutter/clutter-actor.c:7442
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "Justeringen af aktøren på X-aksen inden for dens allokering"
-#: ../clutter/clutter-actor.c:6582
+#: ../clutter/clutter-actor.c:7457
msgid "Y Alignment"
msgstr "Y-justering"
-#: ../clutter/clutter-actor.c:6583
+#: ../clutter/clutter-actor.c:7458
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "Justeringen af aktøren på Y-aksen inden for dens allokering"
-#: ../clutter/clutter-actor.c:6602
+#: ../clutter/clutter-actor.c:7477
msgid "Margin Top"
msgstr "Topmargin"
-#: ../clutter/clutter-actor.c:6603
+#: ../clutter/clutter-actor.c:7478
msgid "Extra space at the top"
msgstr "Ekstra plads i toppen"
-#: ../clutter/clutter-actor.c:6624
+#: ../clutter/clutter-actor.c:7499
msgid "Margin Bottom"
msgstr "Bundmargin"
-#: ../clutter/clutter-actor.c:6625
+#: ../clutter/clutter-actor.c:7500
msgid "Extra space at the bottom"
msgstr "Ekstra plads ved bunden"
-#: ../clutter/clutter-actor.c:6646
+#: ../clutter/clutter-actor.c:7521
msgid "Margin Left"
msgstr "Venstremargin"
-#: ../clutter/clutter-actor.c:6647
+#: ../clutter/clutter-actor.c:7522
msgid "Extra space at the left"
msgstr "Ekstra plads til venstre"
-#: ../clutter/clutter-actor.c:6668
+#: ../clutter/clutter-actor.c:7543
msgid "Margin Right"
msgstr "Højremargin"
-#: ../clutter/clutter-actor.c:6669
+#: ../clutter/clutter-actor.c:7544
msgid "Extra space at the right"
msgstr "Ekstra plads til højre"
# Fra koden:
# Whether the #ClutterActor:background-color property has been set.
-#: ../clutter/clutter-actor.c:6685
+#: ../clutter/clutter-actor.c:7560
msgid "Background Color Set"
msgstr "Baggrundsfarve indstillet"
-#: ../clutter/clutter-actor.c:6686
+#: ../clutter/clutter-actor.c:7561 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Om baggrundsfarven er angivet"
-#: ../clutter/clutter-actor.c:6702
+#: ../clutter/clutter-actor.c:7577
msgid "Background color"
msgstr "Baggrundsfarve"
-#: ../clutter/clutter-actor.c:6703
+#: ../clutter/clutter-actor.c:7578
msgid "The actor's background color"
msgstr "Aktørens baggrundsfarve"
-#: ../clutter/clutter-actor.c:6718
+#: ../clutter/clutter-actor.c:7593
msgid "First Child"
msgstr "Første underelement"
-#: ../clutter/clutter-actor.c:6719
+#: ../clutter/clutter-actor.c:7594
msgid "The actor's first child"
msgstr "Aktørens første underelement"
-#: ../clutter/clutter-actor.c:6732
+#: ../clutter/clutter-actor.c:7607
msgid "Last Child"
msgstr "Sidste underelement"
-#: ../clutter/clutter-actor.c:6733
+#: ../clutter/clutter-actor.c:7608
msgid "The actor's last child"
msgstr "Aktørens sidste underelement"
-#: ../clutter/clutter-actor.c:6747
+#: ../clutter/clutter-actor.c:7622
msgid "Content"
msgstr "Indhold"
-#: ../clutter/clutter-actor.c:6748
+#: ../clutter/clutter-actor.c:7623
msgid "Delegate object for painting the actor's content"
msgstr "Delegeringsobjekt til optegning af aktørens indhold"
-#: ../clutter/clutter-actor.c:6773
+#: ../clutter/clutter-actor.c:7648
msgid "Content Gravity"
msgstr "Indholdstyngdekraft"
-#: ../clutter/clutter-actor.c:6774
+#: ../clutter/clutter-actor.c:7649
msgid "Alignment of the actor's content"
msgstr "Justering af aktørens indhold"
-#: ../clutter/clutter-actor.c:6794
+#: ../clutter/clutter-actor.c:7669
msgid "Content Box"
msgstr "Indholdsboks"
-#: ../clutter/clutter-actor.c:6795
+#: ../clutter/clutter-actor.c:7670
msgid "The bounding box of the actor's content"
msgstr "Afgrænsningsboksen for aktørens indhold"
-#: ../clutter/clutter-actor.c:6803
+#: ../clutter/clutter-actor.c:7678
msgid "Minification Filter"
msgstr "Minimeringsfilter"
-#: ../clutter/clutter-actor.c:6804
+#: ../clutter/clutter-actor.c:7679
msgid "The filter used when reducing the size of the content"
msgstr "Det filter der bruges til at reducere indholdets størrelse"
-#: ../clutter/clutter-actor.c:6811
+#: ../clutter/clutter-actor.c:7686
msgid "Magnification Filter"
msgstr "Forstørrelsesfilter"
-#: ../clutter/clutter-actor.c:6812
+#: ../clutter/clutter-actor.c:7687
msgid "The filter used when increasing the size of the content"
msgstr "Det filter der bruges til at forøge indholdets størrelse"
-#: ../clutter/clutter-actor.c:6826
+#: ../clutter/clutter-actor.c:7701
msgid "Content Repeat"
msgstr "Indhold gentages"
-#: ../clutter/clutter-actor.c:6827
+#: ../clutter/clutter-actor.c:7702
msgid "The repeat policy for the actor's content"
msgstr "Gentagelsespolitikken for aktørens indhold"
@@ -599,6 +705,7 @@ msgid "The name of the meta"
msgstr "Metas navn"
#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Slået til"
@@ -633,11 +740,11 @@ msgstr "Faktor"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "Justeringsfaktoren, mellem 0,0 og 1,0"
-#: ../clutter/clutter-backend.c:373
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Ude af stand til at initialisere det underliggende Clutter-program"
-#: ../clutter/clutter-backend.c:447
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr ""
@@ -669,43 +776,144 @@ msgstr "Forskydningen i pixel der skal tilføjes bindingen"
msgid "The unique name of the binding pool"
msgstr "Det unikke navn for bindingspuljen"
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
+msgid "Horizontal Alignment"
+msgstr "Horisontal justering"
+
+#: ../clutter/clutter-bin-layout.c:241
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr "Horisontal justering for aktøren inden i layout-manager"
+
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
+msgid "Vertical Alignment"
+msgstr "Vertikal justering"
+
+#: ../clutter/clutter-bin-layout.c:250
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr "Vertikal justering for aktøren inden i layout-manager"
+
+#: ../clutter/clutter-bin-layout.c:656
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr ""
+"Standardværdi for vandret justering af aktører inden i layouthåndteringen"
+
+#: ../clutter/clutter-bin-layout.c:676
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr ""
+"Standardværdi for lodret justering af aktører inden i layouthåndteringen"
+
+#: ../clutter/clutter-box-layout.c:365
+msgid "Expand"
+msgstr "Udvid"
+
+#: ../clutter/clutter-box-layout.c:366
+msgid "Allocate extra space for the child"
+msgstr "Tildel ekstra plads til underelementet"
+
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
+msgid "Horizontal Fill"
+msgstr "Horisontal udfyldning"
+
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the horizontal axis"
+msgstr ""
+"Om underelementet skal tildeles prioritet når beholderen allokerer fri plads "
+"på den vandrette akse"
+
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
+msgid "Vertical Fill"
+msgstr "Vertikal udfyldning"
+
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the vertical axis"
+msgstr ""
+"Om underelementet skal tildeles prioritet når beholderen tildeler fri plads "
+"på den lodrette akse"
+
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
+msgid "Horizontal alignment of the actor within the cell"
+msgstr "Horisontal justering af aktøren inden i cellen"
+
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
+msgid "Vertical alignment of the actor within the cell"
+msgstr "Vertikal justering af aktøren inden i cellen"
+
+#: ../clutter/clutter-box-layout.c:1365
+msgid "Vertical"
+msgstr "Vertikal"
+
+#: ../clutter/clutter-box-layout.c:1366
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr "Hvorvidt layoutet skal forblive vertikalt frem for horisontalt"
+
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Orientering"
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "Orienteringen af layoutet"
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogent"
-#: ../clutter/clutter-box-layout.c:986
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Om layoutet skal være homogent, dvs. om alle underelementer får samme "
"størrelse"
-#: ../clutter/clutter-box-layout.c:1001
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Pak ved start"
-#: ../clutter/clutter-box-layout.c:1002
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Om elementer pakkes fra boksens start"
-#: ../clutter/clutter-box-layout.c:1015
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Afstand"
-#: ../clutter/clutter-box-layout.c:1016
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Mellemrum mellem underelementer"
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
+msgid "Use Animations"
+msgstr "Brug animationer"
+
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
+msgid "Whether layout changes should be animated"
+msgstr "Hvorvidt layout-ændringer skal animeres"
+
+# http://docs.clutter-project.org/docs/clutter-cookbook/1.0/animations.html
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
+msgid "Easing Mode"
+msgstr "Blødgørelsestilstand"
+
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
+msgid "The easing mode of the animations"
+msgstr "Blødgørelsestilstanden (easing mode) for animationerne"
+
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
+msgid "Easing Duration"
+msgstr "Varighed for blødgørelse"
+
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
+msgid "The duration of the animations"
+msgstr "Animationernes varighed"
+
#: ../clutter/clutter-brightness-contrast-effect.c:321
msgid "Brightness"
msgstr "Lysstyrke"
@@ -758,7 +966,7 @@ msgstr "Holdt nede"
msgid "Whether the clickable has a grab"
msgstr "Om det klikbare objekt har et greb"
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:607
msgid "Long Press Duration"
msgstr "Lang trykvarighed"
@@ -825,118 +1033,106 @@ msgstr "Motor"
msgid "The ClutterBackend of the device manager"
msgstr "ClutterBackend for enhedshåndteringen"
-#: ../clutter/clutter-drag-action.c:750
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Tærskel for vandret træk"
-#: ../clutter/clutter-drag-action.c:751
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr "Antallet af pixler der starter trækkeoperation vandret"
-#: ../clutter/clutter-drag-action.c:778
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Tærskel for vandret træk"
-#: ../clutter/clutter-drag-action.c:779
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "Antallet af pixler der starter trækkeoperation lodret"
-#: ../clutter/clutter-drag-action.c:800
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Trækkehåndtag"
-#: ../clutter/clutter-drag-action.c:801
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "Aktøren der trækkes"
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Trækkeakse"
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Begrænser træk til en akse"
-#: ../clutter/clutter-drag-action.c:831
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Trækkeområde"
-#: ../clutter/clutter-drag-action.c:832
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Begrænser træk til et rektangel"
-#: ../clutter/clutter-drag-action.c:845
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Trækkeområde angivet"
-#: ../clutter/clutter-drag-action.c:846
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Om trækkeområdet er angivet"
-#: ../clutter/clutter-flow-layout.c:961
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Om hvert element skal tildeles samme plads"
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Kolonnemellemrum"
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "Mellemrum mellem kolonner"
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Rækkemellemrum"
-#: ../clutter/clutter-flow-layout.c:994
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "Mellemrum mellem rækker"
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Mindste kolonnnebredde"
-#: ../clutter/clutter-flow-layout.c:1009
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Mindste bredde af hver kolonne"
-#: ../clutter/clutter-flow-layout.c:1024
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Største kolonnebredde"
-#: ../clutter/clutter-flow-layout.c:1025
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Største bredde af hver kolonne"
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Minimum for rækkehøjde"
-#: ../clutter/clutter-flow-layout.c:1040
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Minimumshøjde for hver række"
-#: ../clutter/clutter-flow-layout.c:1055
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Maksimum for rækkehøjde"
-#: ../clutter/clutter-flow-layout.c:1056
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Maksimum højde for hver række"
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Klæb til gitter"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "Antal berøringspunkter"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "Antal af berøringspunkter"
-
#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Venstre vedhæftning"
@@ -1058,27 +1254,27 @@ msgstr "Antallet af akser på enheden"
msgid "The backend instance"
msgstr "Motorinstansen"
-#: ../clutter/clutter-interval.c:489
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Værditype"
-#: ../clutter/clutter-interval.c:490
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "Typer af værdier i intervallet"
-#: ../clutter/clutter-interval.c:505
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Begyndelsesværdi"
-#: ../clutter/clutter-interval.c:506
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Begyndelsesværdi på intervallet"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Slutværdi"
-#: ../clutter/clutter-interval.c:521
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Slutværdi på intervallet"
@@ -1097,95 +1293,96 @@ msgstr "HÃ¥ndteringen som oprettede disse data"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:697
+#: ../clutter/clutter-main.c:795
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1464
+#: ../clutter/clutter-main.c:1669
msgid "Show frames per second"
msgstr "Vis antal billeder pr. sekund"
-#: ../clutter/clutter-main.c:1466
+#: ../clutter/clutter-main.c:1671
msgid "Default frame rate"
msgstr "Standardbilledfrekvens"
-#: ../clutter/clutter-main.c:1468
+#: ../clutter/clutter-main.c:1673
msgid "Make all warnings fatal"
msgstr "Gør alle advarsler fatale"
-#: ../clutter/clutter-main.c:1471
+#: ../clutter/clutter-main.c:1676
msgid "Direction for the text"
msgstr "Retning for teksten"
-#: ../clutter/clutter-main.c:1474
+#: ../clutter/clutter-main.c:1679
msgid "Disable mipmapping on text"
msgstr "Slå mipmapping fra i tekst"
-#: ../clutter/clutter-main.c:1477
+#: ../clutter/clutter-main.c:1682
msgid "Use 'fuzzy' picking"
msgstr "Brug \"blød\" udvælgelse"
-#: ../clutter/clutter-main.c:1480
+#: ../clutter/clutter-main.c:1685
msgid "Clutter debugging flags to set"
msgstr "Clutter-fejlsøgningsflag der skal sættes"
-#: ../clutter/clutter-main.c:1482
+#: ../clutter/clutter-main.c:1687
msgid "Clutter debugging flags to unset"
msgstr "Clutter-fejlsøgningsflag der skal fjernes"
-#: ../clutter/clutter-main.c:1486
+#: ../clutter/clutter-main.c:1691
msgid "Clutter profiling flags to set"
msgstr "Clutter-profileringsflag der skal sættes"
-#: ../clutter/clutter-main.c:1488
+#: ../clutter/clutter-main.c:1693
msgid "Clutter profiling flags to unset"
msgstr "Clutter-profileringsflag der skal fjernes"
-#: ../clutter/clutter-main.c:1491
+#: ../clutter/clutter-main.c:1696
msgid "Enable accessibility"
msgstr "Aktivér tilgængelighed"
-#: ../clutter/clutter-main.c:1683
+#: ../clutter/clutter-main.c:1888
msgid "Clutter Options"
msgstr "Clutter-valgmuligheder"
-#: ../clutter/clutter-main.c:1684
+#: ../clutter/clutter-main.c:1889
msgid "Show Clutter Options"
msgstr "Vis Clutter-valgmuligheder"
-#: ../clutter/clutter-pan-action.c:444
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Panoreringsakse"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Begrænser panorering til en akse"
-#: ../clutter/clutter-pan-action.c:457
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolér"
-#: ../clutter/clutter-pan-action.c:458
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Om interpoleret udsendelse af begivenheder er aktiveret."
-#: ../clutter/clutter-pan-action.c:472
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Deceleration"
-#: ../clutter/clutter-pan-action.c:473
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Hastighed hvormed den interpolerede panorering vil decelerere"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "Begyndelsesaccelerationsfaktor"
-#: ../clutter/clutter-pan-action.c:489
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "Faktor, som anvendes på impulsen når der startes en interpoleret fase"
#: ../clutter/clutter-path-constraint.c:212
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Sti"
@@ -1205,27 +1402,28 @@ msgstr "Egenskabsnavn"
msgid "The name of the property to animate"
msgstr "Navnet på den egenskab som skal animeres"
-#: ../clutter/clutter-script.c:350
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Filnavn angivet"
-#: ../clutter/clutter-script.c:351
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Om egenskaben :filename er angivet"
-#: ../clutter/clutter-script.c:365
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Filnavn"
-#: ../clutter/clutter-script.c:366
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "Stien af den nu fortolkede fil"
-#: ../clutter/clutter-script.c:383
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Oversættelsesdomæne"
-#: ../clutter/clutter-script.c:384
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "Oversættelsesdomænet som bruges til at lokalisere strengen"
@@ -1237,47 +1435,47 @@ msgstr "Rulletilstand"
msgid "The scrolling direction"
msgstr "Rulleretningen"
-#: ../clutter/clutter-settings.c:424
+#: ../clutter/clutter-settings.c:448
msgid "Double Click Time"
msgstr "Dobbeltkliktid"
-#: ../clutter/clutter-settings.c:425
+#: ../clutter/clutter-settings.c:449
msgid "The time between clicks necessary to detect a multiple click"
msgstr ""
"Tidsrummet mellem klik, som er nødvendigt for registrering af flerdobbelte "
"klik"
-#: ../clutter/clutter-settings.c:440
+#: ../clutter/clutter-settings.c:464
msgid "Double Click Distance"
msgstr "Dobbeltklikafstand"
-#: ../clutter/clutter-settings.c:441
+#: ../clutter/clutter-settings.c:465
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"Afstanden mellem klik som er nødvendig for registrering af flerdobbelte klik"
-#: ../clutter/clutter-settings.c:456
+#: ../clutter/clutter-settings.c:480
msgid "Drag Threshold"
msgstr "Trækketærskel"
-#: ../clutter/clutter-settings.c:457
+#: ../clutter/clutter-settings.c:481
msgid "The distance the cursor should travel before starting to drag"
msgstr "Afstanden som markøren skal flyttes før der startes en trækkeoperation"
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
+#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Skrifttypenavn"
-#: ../clutter/clutter-settings.c:473
+#: ../clutter/clutter-settings.c:497
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr "Beskrivelsen af standardskrifttypen til fortolkning af Pango"
-#: ../clutter/clutter-settings.c:488
+#: ../clutter/clutter-settings.c:512
msgid "Font Antialias"
msgstr "Skrifttypeudjævning"
-#: ../clutter/clutter-settings.c:489
+#: ../clutter/clutter-settings.c:513
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1285,62 +1483,62 @@ msgstr ""
"Om der skal bruges udjævning/antialiasing (1 for at slå til, 0 for at slå "
"fra, og -1 for at bruge standardværdien)"
-#: ../clutter/clutter-settings.c:505
+#: ../clutter/clutter-settings.c:529
msgid "Font DPI"
msgstr "Skrifttype-DPI"
-#: ../clutter/clutter-settings.c:506
+#: ../clutter/clutter-settings.c:530
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"Opløsning for skrifttypen angivet i 1024 * punkter/tomme eller -1 for at "
"bruge standardværdien"
-#: ../clutter/clutter-settings.c:522
+#: ../clutter/clutter-settings.c:546
msgid "Font Hinting"
msgstr "Skrifttype-hinting"
-#: ../clutter/clutter-settings.c:523
+#: ../clutter/clutter-settings.c:547
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Om der skal bruges \"hinting\" (1 for at slå til, 0 for at slå fra og -1 for "
"at bruge standardværdien)"
-#: ../clutter/clutter-settings.c:544
+#: ../clutter/clutter-settings.c:568
msgid "Font Hint Style"
msgstr "Stil for skrifttype-hint"
-#: ../clutter/clutter-settings.c:545
+#: ../clutter/clutter-settings.c:569
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "Stilen til hinting (hintnone, hintslight, hintmedium, hintfull)"
# ?
-#: ../clutter/clutter-settings.c:566
+#: ../clutter/clutter-settings.c:590
msgid "Font Subpixel Order"
msgstr "Underpixelrækkefølge for skrifttype"
-#: ../clutter/clutter-settings.c:567
+#: ../clutter/clutter-settings.c:591
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "Typen af underpixeludjævning (none, rbg, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:584
+#: ../clutter/clutter-settings.c:608
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "Mindste varighed før en langvarig trykkegestus genkendes"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:615
msgid "Fontconfig configuration timestamp"
msgstr "Konfigurationstidsstempel til fontconfig"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:616
msgid "Timestamp of the current fontconfig configuration"
msgstr "Tidsstempel for nuværende fontconfig-konfiguration"
-#: ../clutter/clutter-settings.c:609
+#: ../clutter/clutter-settings.c:633
msgid "Password Hint Time"
msgstr "Tid for adgangskodefif"
-#: ../clutter/clutter-settings.c:610
+#: ../clutter/clutter-settings.c:634
msgid "How long to show the last input character in hidden entries"
msgstr "Hvor lang tid det sidst indtastede tegn i skjulte indtastninger vises"
@@ -1376,397 +1574,462 @@ msgstr "Kanten af kilden der skal fastgøres"
msgid "The offset in pixels to apply to the constraint"
msgstr "Forskydningen i pixler der anvendes på begrænsningen"
-#: ../clutter/clutter-stage.c:1830
+#: ../clutter/clutter-stage.c:1929
msgid "Fullscreen Set"
msgstr "Fuldskærm angivet"
# "stage" skal forstås som "scene", jf. "actor"
-#: ../clutter/clutter-stage.c:1831
+#: ../clutter/clutter-stage.c:1930
msgid "Whether the main stage is fullscreen"
msgstr "Om hovedscenen er i fuldskærmstilstand"
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-stage.c:1944
+msgid "Offscreen"
+msgstr "Uden for skærmen"
+
+#: ../clutter/clutter-stage.c:1945
+msgid "Whether the main stage should be rendered offscreen"
+msgstr "Om hovedscenen skal optegnes uden for skærmen"
+
+#: ../clutter/clutter-stage.c:1957 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Markør synlig"
-#: ../clutter/clutter-stage.c:1844
+#: ../clutter/clutter-stage.c:1958
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Om musemarkøren er synlig på hovedscenen"
-#: ../clutter/clutter-stage.c:1858
+#: ../clutter/clutter-stage.c:1972
msgid "User Resizable"
msgstr "Bruger kan ændre størrelse"
-#: ../clutter/clutter-stage.c:1859
+#: ../clutter/clutter-stage.c:1973
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Om brugeren kan indstille scenens størrelse"
-#: ../clutter/clutter-stage.c:1874
+#: ../clutter/clutter-stage.c:1988 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
+msgid "Color"
+msgstr "Farve"
+
+#: ../clutter/clutter-stage.c:1989
+msgid "The color of the stage"
+msgstr "Farven på scenen"
+
+#: ../clutter/clutter-stage.c:2004
msgid "Perspective"
msgstr "Perspektiv"
-#: ../clutter/clutter-stage.c:1875
+#: ../clutter/clutter-stage.c:2005
msgid "Perspective projection parameters"
msgstr "Parametre for perspektivprojektion"
-#: ../clutter/clutter-stage.c:1890
+#: ../clutter/clutter-stage.c:2020
msgid "Title"
msgstr "Titel"
-#: ../clutter/clutter-stage.c:1891
+#: ../clutter/clutter-stage.c:2021
msgid "Stage Title"
msgstr "Scenetitel"
-#: ../clutter/clutter-stage.c:1907
+#: ../clutter/clutter-stage.c:2038
+msgid "Use Fog"
+msgstr "Brug tåge"
+
+#: ../clutter/clutter-stage.c:2039
+msgid "Whether to enable depth cueing"
+msgstr "Om der skal bruges dybdeperspektiv"
+
+#: ../clutter/clutter-stage.c:2055
+msgid "Fog"
+msgstr "TÃ¥ge"
+
+#: ../clutter/clutter-stage.c:2056
+msgid "Settings for the depth cueing"
+msgstr "Indstillinger for dybdeperspektiv"
+
+#: ../clutter/clutter-stage.c:2072
msgid "Use Alpha"
msgstr "Brug alfa"
-#: ../clutter/clutter-stage.c:1908
+#: ../clutter/clutter-stage.c:2073
msgid "Whether to honour the alpha component of the stage color"
msgstr "Om alfakomponenten af scenefarven skal respekteres"
# ?
-#: ../clutter/clutter-stage.c:1924
+#: ../clutter/clutter-stage.c:2089
msgid "Key Focus"
msgstr "Primær fokus"
# ?
-#: ../clutter/clutter-stage.c:1925
+#: ../clutter/clutter-stage.c:2090
msgid "The currently key focused actor"
msgstr "Nuværende aktør med primær fokus"
# ?
-#: ../clutter/clutter-stage.c:1941
+#: ../clutter/clutter-stage.c:2106
msgid "No Clear Hint"
msgstr "Intet klart hint"
-#: ../clutter/clutter-stage.c:1942
+#: ../clutter/clutter-stage.c:2107
msgid "Whether the stage should clear its contents"
msgstr "Om scenen skal rydde dens indhold"
-#: ../clutter/clutter-stage.c:1955
+#: ../clutter/clutter-stage.c:2120
msgid "Accept Focus"
msgstr "Acceptér fokus"
-#: ../clutter/clutter-stage.c:1956
+#: ../clutter/clutter-stage.c:2121
msgid "Whether the stage should accept focus on show"
msgstr "Om scenen skal acceptere fokus ved visning"
-#: ../clutter/clutter-table-layout.c:331
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Kolonnenummer"
-#: ../clutter/clutter-table-layout.c:332
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "Kolonnen som kontrollen bor i"
-#: ../clutter/clutter-table-layout.c:339
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Rækkenummer"
-#: ../clutter/clutter-table-layout.c:340
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "Rækken som kontrollen bor i"
-#: ../clutter/clutter-table-layout.c:347
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Kolonnespænd"
-#: ../clutter/clutter-table-layout.c:348
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "Antallet af kolonner som kontrollen skal omfatte"
-#: ../clutter/clutter-table-layout.c:355
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Rækkespænd"
-#: ../clutter/clutter-table-layout.c:356
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "Antallet af rækker som kontrollen skal omfatte"
-#: ../clutter/clutter-table-layout.c:1282
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Udvid vandret"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Tildel ekstra plads til underelementet langs vandret akse"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Udvid lodret"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Tildel ekstra plads til underelementet langs lodret akse"
+
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Mellemrum mellem kolonner"
-#: ../clutter/clutter-table-layout.c:1296
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Mellemrum mellem rækker"
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Tekst"
-#: ../clutter/clutter-text-buffer.c:350
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "Indholdet af bufferen"
-#: ../clutter/clutter-text-buffer.c:363
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Tekstlængde"
-#: ../clutter/clutter-text-buffer.c:364
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "Længden af nuværende tekst i bufferen"
-#: ../clutter/clutter-text-buffer.c:377
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Maksimal længde"
-#: ../clutter/clutter-text-buffer.c:378
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Maksimalt antal af tegn i denne indtastning. Nul hvis intet maksimum"
-#: ../clutter/clutter-text.c:3340
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Buffer"
-#: ../clutter/clutter-text.c:3341
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "Bufferen for teksten"
-#: ../clutter/clutter-text.c:3357
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "Skrifttypen der bruges af teksten"
-#: ../clutter/clutter-text.c:3372
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Beskrivelse af skrifttype"
-#: ../clutter/clutter-text.c:3373
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "Skrifttypebeskrivelsen der skal bruges"
-#: ../clutter/clutter-text.c:3388
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "Tekst der skal vises"
-#: ../clutter/clutter-text.c:3400
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Skriftfarve"
# hvad mener de mon med at en skrifttype kan have en farve. En forfærdelig sætning!
-#: ../clutter/clutter-text.c:3401
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "Farven af skriften der bruges til teksten"
-#: ../clutter/clutter-text.c:3414
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Kan redigeres"
-#: ../clutter/clutter-text.c:3415
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Om teksten kan redigeres"
-#: ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Kan vælges"
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Om teksten kan vælges"
-#: ../clutter/clutter-text.c:3441
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Kan aktiveres"
-#: ../clutter/clutter-text.c:3442
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Om tryk på retur bevirker udsendelse af aktiveringssignalet"
-#: ../clutter/clutter-text.c:3457
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Om inputmarkøren er synlig"
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "Markørfarve"
-#: ../clutter/clutter-text.c:3483
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Markørfave angivet"
-#: ../clutter/clutter-text.c:3484
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Om markørfarven er blevet angivet"
-#: ../clutter/clutter-text.c:3497
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Markørstørrelse"
-#: ../clutter/clutter-text.c:3498
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "Bredden af markøren i pixler"
-#: ../clutter/clutter-text.c:3510
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Markørposition"
-#: ../clutter/clutter-text.c:3511
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "Markørens position"
-#: ../clutter/clutter-text.c:3524
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "Markeringsgrænse"
-#: ../clutter/clutter-text.c:3525
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "Markørpositionen i den anden ende af markering"
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Markeringsfarve"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Markeringsfarve angivet"
-#: ../clutter/clutter-text.c:3553
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Om markeringsfarven er blevet angivet"
-#: ../clutter/clutter-text.c:3566
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Egenskaber"
-#: ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "En liste af stilegenskaber som anvendes på aktørens indhold"
-#: ../clutter/clutter-text.c:3587
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Brug opmærkning"
-#: ../clutter/clutter-text.c:3588
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Om teksten inkluderer Pango-opmærkning"
-#: ../clutter/clutter-text.c:3602
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Linjeombrydning"
-#: ../clutter/clutter-text.c:3603
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Hvis angivet, vil tekstlinjer ombrydes når de bliver for lange"
-#: ../clutter/clutter-text.c:3616
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Linjeombrydningstilstand"
-#: ../clutter/clutter-text.c:3617
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Styrer hvordan linjer ombrydes"
# se nedenfor
-#: ../clutter/clutter-text.c:3630
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Ellipsegrænse"
# ellipsegørelse ~ forkortelse af tekst med tre prikker
-#: ../clutter/clutter-text.c:3631
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "Det foretrukne sted at ellipsegøre strengen"
-#: ../clutter/clutter-text.c:3645
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Linjejustering"
-#: ../clutter/clutter-text.c:3646
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Den foretrukne justering af strengen til flerlinjetekst"
# "Retrieves whether the label should justify the text on both margins."
# http://www.gnu.org/software/guile-gnome/docs/clutter/html/ClutterLabel.html
-#: ../clutter/clutter-text.c:3660
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Lige margener"
-#: ../clutter/clutter-text.c:3661
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Om teksten skal strækkes til begge margener"
-#: ../clutter/clutter-text.c:3674
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Adgangskodetegn"
-#: ../clutter/clutter-text.c:3675
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Hvis forskelligt fra nul, bruges dette tegn til at vise aktørens tekstindhold"
-#: ../clutter/clutter-text.c:3687
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Maksimal længde"
-#: ../clutter/clutter-text.c:3688
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Maksimal længde af teksten i aktøren"
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Enlinjetilstand"
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Om teksten skal vises i en enkelt linje"
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Farve på markeret tekst"
-#: ../clutter/clutter-text.c:3736
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Farve på markeret tekst angivet"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Om farven på markeret tekst er blevet angivet"
-#: ../clutter/clutter-timeline.c:562
+#: ../clutter/clutter-timeline.c:594
+#: ../clutter/deprecated/clutter-animation.c:560
+msgid "Loop"
+msgstr "Gentagelse"
+
+# afviger fra originalstreng med vilje
+#: ../clutter/clutter-timeline.c:595
+msgid "Should the timeline automatically restart"
+msgstr "Om tidslinjen automatisk genstartes"
+
+#: ../clutter/clutter-timeline.c:609
msgid "Delay"
msgstr "Ventetid"
-#: ../clutter/clutter-timeline.c:563
+#: ../clutter/clutter-timeline.c:610
msgid "Delay before start"
msgstr "Ventetid før start"
-#: ../clutter/clutter-timeline.c:578
+#: ../clutter/clutter-timeline.c:625
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
+#: ../clutter/deprecated/clutter-media.c:224
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Varighed"
-#: ../clutter/clutter-timeline.c:579
+#: ../clutter/clutter-timeline.c:626
msgid "Duration of the timeline in milliseconds"
msgstr "Varighed af tidslinje i millisekunder"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:641
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Retning"
-#: ../clutter/clutter-timeline.c:595
+#: ../clutter/clutter-timeline.c:642
msgid "Direction of the timeline"
msgstr "Retning på tidslinjen"
-#: ../clutter/clutter-timeline.c:610
+#: ../clutter/clutter-timeline.c:657
msgid "Auto Reverse"
msgstr "Autoomvending"
-#: ../clutter/clutter-timeline.c:611
+#: ../clutter/clutter-timeline.c:658
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Om retningen skal vendes når slutningen nås"
-#: ../clutter/clutter-timeline.c:629
+#: ../clutter/clutter-timeline.c:676
msgid "Repeat Count"
msgstr "Gentagelsesantal"
-#: ../clutter/clutter-timeline.c:630
+#: ../clutter/clutter-timeline.c:677
msgid "How many times the timeline should repeat"
msgstr "Hvor mange gange tidslinjen skal gentages"
-#: ../clutter/clutter-timeline.c:644
+#: ../clutter/clutter-timeline.c:691
msgid "Progress Mode"
msgstr "Fremskridtstilstand"
-#: ../clutter/clutter-timeline.c:645
+#: ../clutter/clutter-timeline.c:692
msgid "How the timeline should compute the progress"
msgstr "Hvordan tidslinjen skal udregne fremskridtet"
@@ -1794,842 +2057,753 @@ msgstr "Fjern ved færdiggørelse"
msgid "Detach the transition when completed"
msgstr "Frigør overgangen ved færdiggørelse"
-#: ../clutter/clutter-zoom-action.c:356
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Zoom-akse"
-#: ../clutter/clutter-zoom-action.c:357
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Begrænser zoom til en akse"
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr "Sti til sysfs"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-msgid "Path of the device in sysfs"
-msgstr "Sti til enheden i sysfs"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-msgid "Device Path"
-msgstr "Enhedssti"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-msgid "Path of the device node"
-msgstr "Sti for enhedsknuden"
-
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr "Kunne ikke finde en passende CoglWinsys for en GdkDisplay af typen %s"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr "Overflade"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-msgid "The underlying wayland surface"
-msgstr "Den underliggende wayland-overflade"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr "Overfladebredde"
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
+msgid "Timeline"
+msgstr "Tidslinje"
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr "Bredden af den underliggende wayland-overflade"
+#: ../clutter/deprecated/clutter-alpha.c:356
+msgid "Timeline used by the alpha"
+msgstr "Tidslinje brugt af alfa"
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr "Overfladehøjde"
+#: ../clutter/deprecated/clutter-alpha.c:372
+msgid "Alpha value"
+msgstr "Alfaværdi"
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr "Højden af den underliggende wayland-overflade"
+#: ../clutter/deprecated/clutter-alpha.c:373
+msgid "Alpha value as computed by the alpha"
+msgstr "Alfaværdi som udregnet af alfa"
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Cogl-tekstur"
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
+msgid "Mode"
+msgstr "Tilstand"
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr ""
-"Det underliggende Cogl-teksturhåndtag der bruges til at tegne denne aktør"
-
-#: ../clutter/x11/clutter-backend-x11.c:508
-msgid "X display to use"
-msgstr "X-visning der skal bruges"
-
-#: ../clutter/x11/clutter-backend-x11.c:514
-msgid "X screen to use"
-msgstr "X-skærm der skal bruges"
-
-#: ../clutter/x11/clutter-backend-x11.c:519
-msgid "Make X calls synchronous"
-msgstr "Gør X-kald synkrone"
-
-#: ../clutter/x11/clutter-backend-x11.c:526
-msgid "Disable XInput support"
-msgstr "Deaktivér understøttelse af XInput"
-
-#: ../clutter/x11/clutter-keymap-x11.c:322
-msgid "The Clutter backend"
-msgstr "Clutter-motoren"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
-msgid "Pixmap"
-msgstr "Pixmap"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
-msgid "The X11 Pixmap to be bound"
-msgstr "X11-Pixmappen der skal bindes"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
-msgid "Pixmap width"
-msgstr "Pixmapbredde"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
-msgid "The width of the pixmap bound to this texture"
-msgstr "Bredden af pixmappen bundet til denne tekstur"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
-msgid "Pixmap height"
-msgstr "Pixmaphøjde"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
-msgid "The height of the pixmap bound to this texture"
-msgstr "Højden af pixmappen bundet til denne tekstur"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
-msgid "Pixmap Depth"
-msgstr "Pixmapdybde"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr "Dybden (i antal bit) af pixmappen bundet til denne tekstur"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
-msgid "Automatic Updates"
-msgstr "Automatiske opdateringer"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr "Om teksturen skal holdes synkroniseret med nogen pixmapændringer."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
-msgid "Window"
-msgstr "Vindue"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
-msgid "The X11 Window to be bound"
-msgstr "X11-vinduet der skal bindes"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
-msgid "Window Redirect Automatic"
-msgstr "Automatisk vinduesomdirigering"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-"Om sammensatte vinduesomdirigeringer er sat til automatisk (eller Manuel "
-"hvis falsk)"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
-msgid "Window Mapped"
-msgstr "Vindue afbildet"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
-msgid "If window is mapped"
-msgstr "Om vindue er afbildet"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
-msgid "Destroyed"
-msgstr "Destrueret"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
-msgid "If window has been destroyed"
-msgstr "Om vinduet er blevet destrueret"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
-msgid "Window X"
-msgstr "Vindue X"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
-msgid "X position of window on screen according to X11"
-msgstr "X-position af vinduet på skærmen ifølge X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
-msgid "Window Y"
-msgstr "Vindue Y"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
-msgid "Y position of window on screen according to X11"
-msgstr "Y-position af vinduet på skærmen ifølge X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
-msgid "Window Override Redirect"
-msgstr "Vindue tilsidesætter omdirigering"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
-msgid "If this is an override-redirect window"
-msgstr "Om dette er et vindue som tilsidesætter omdirigering"
-
-#~ msgid "Depth"
-#~ msgstr "Dybde"
-
-#~ msgid "Position on the Z axis"
-#~ msgstr "Position på Z-aksen"
-
-#~ msgid "Clip"
-#~ msgstr "Klip"
-
-#~ msgid "The clip region for the actor"
-#~ msgstr "Udklipsregionen for aktøren"
-
-#~ msgid "Scale Center X"
-#~ msgstr "Skaleringscenter X"
-
-#~ msgid "Horizontal scale center"
-#~ msgstr "Horisontalt skaleringscenter"
-
-#~ msgid "Scale Center Y"
-#~ msgstr "Skaleringscenter Y"
-
-#~ msgid "Vertical scale center"
-#~ msgstr "Vertikalt skaleringscenter"
-
-#~ msgid "Scale Gravity"
-#~ msgstr "Skalér tyngdekraft"
-
-#~ msgid "The center of scaling"
-#~ msgstr "Skaleringens centrum"
-
-#~ msgid "Rotation Center X"
-#~ msgstr "Rotationscentrum X"
-
-#~ msgid "The rotation center on the X axis"
-#~ msgstr "X-aksens rotationscentrum"
-
-#~ msgid "Rotation Center Y"
-#~ msgstr "Rotationscentrum Y"
-
-#~ msgid "The rotation center on the Y axis"
-#~ msgstr "Y-aksens rotationscentrum"
-
-#~ msgid "Rotation Center Z"
-#~ msgstr "Rotationscentrum Z"
-
-#~ msgid "The rotation center on the Z axis"
-#~ msgstr "Z-aksens rotationscentrum"
-
-#~ msgid "Rotation Center Z Gravity"
-#~ msgstr "Rotationscentrum Z-tyngde"
-
-#~ msgid "Center point for rotation around the Z axis"
-#~ msgstr "Centrumpunkt for rotation omkring Z-aksen"
-
-#~ msgid "Anchor X"
-#~ msgstr "Forankring X"
-
-#~ msgid "X coordinate of the anchor point"
-#~ msgstr "X-koordinat for forankring"
-
-#~ msgid "Anchor Y"
-#~ msgstr "Forankring Y"
-
-#~ msgid "Y coordinate of the anchor point"
-#~ msgstr "Y-koordinat for forankring"
-
-#~ msgid "Anchor Gravity"
-#~ msgstr "Forankrings tyngde"
-
-#~ msgid "The anchor point as a ClutterGravity"
-#~ msgstr "Forankring som ClutterGravity"
-
-#~ msgid "Show on set parent"
-#~ msgstr "Vis på angivet ophavselement"
-
-#~ msgid "Whether the actor is shown when parented"
-#~ msgstr "Om aktøren vises når den har et ophavselement"
-
-#~ msgid "Horizontal Alignment"
-#~ msgstr "Horisontal justering"
-
-#~ msgid "Horizontal alignment for the actor inside the layout manager"
-#~ msgstr "Horisontal justering for aktøren inden i layout-manager"
-
-#~ msgid "Vertical Alignment"
-#~ msgstr "Vertikal justering"
-
-#~ msgid "Vertical alignment for the actor inside the layout manager"
-#~ msgstr "Vertikal justering for aktøren inden i layout-manager"
-
-#~ msgid ""
-#~ "Default horizontal alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Standardværdi for vandret justering af aktører inden i layouthåndteringen"
-
-#~ msgid "Default vertical alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Standardværdi for lodret justering af aktører inden i layouthåndteringen"
-
-#~ msgid "Expand"
-#~ msgstr "Udvid"
-
-#~ msgid "Allocate extra space for the child"
-#~ msgstr "Tildel ekstra plads til underelementet"
-
-#~ msgid "Horizontal Fill"
-#~ msgstr "Horisontal udfyldning"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the horizontal axis"
-#~ msgstr ""
-#~ "Om underelementet skal tildeles prioritet når beholderen allokerer fri "
-#~ "plads på den vandrette akse"
-
-#~ msgid "Vertical Fill"
-#~ msgstr "Vertikal udfyldning"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the vertical axis"
-#~ msgstr ""
-#~ "Om underelementet skal tildeles prioritet når beholderen tildeler fri "
-#~ "plads på den lodrette akse"
-
-#~ msgid "Horizontal alignment of the actor within the cell"
-#~ msgstr "Horisontal justering af aktøren inden i cellen"
-
-#~ msgid "Vertical alignment of the actor within the cell"
-#~ msgstr "Vertikal justering af aktøren inden i cellen"
-
-#~ msgid "Vertical"
-#~ msgstr "Vertikal"
-
-#~ msgid "Whether the layout should be vertical, rather than horizontal"
-#~ msgstr "Hvorvidt layoutet skal forblive vertikalt frem for horisontalt"
-
-#~ msgid "Use Animations"
-#~ msgstr "Brug animationer"
-
-#~ msgid "Whether layout changes should be animated"
-#~ msgstr "Hvorvidt layout-ændringer skal animeres"
-
-# http://docs.clutter-project.org/docs/clutter-cookbook/1.0/animations.html
-#~ msgid "Easing Mode"
-#~ msgstr "Blødgørelsestilstand"
+#: ../clutter/deprecated/clutter-alpha.c:395
+msgid "Progress mode"
+msgstr "Fremskridtstilstand"
-#~ msgid "The easing mode of the animations"
-#~ msgstr "Blødgørelsestilstanden (easing mode) for animationerne"
+#: ../clutter/deprecated/clutter-animation.c:511
+msgid "Object"
+msgstr "Objekt"
-#~ msgid "Easing Duration"
-#~ msgstr "Varighed for blødgørelse"
+#: ../clutter/deprecated/clutter-animation.c:512
+msgid "Object to which the animation applies"
+msgstr "Objekt for hvilket animationen gælder"
-#~ msgid "The duration of the animations"
-#~ msgstr "Animationernes varighed"
+#: ../clutter/deprecated/clutter-animation.c:529
+msgid "The mode of the animation"
+msgstr "Animationens tilstand"
-#~ msgid "Scale Factor Set"
-#~ msgstr "Skaleringsfaktor sat"
+#: ../clutter/deprecated/clutter-animation.c:545
+msgid "Duration of the animation, in milliseconds"
+msgstr "Animationens varighed i millisekunder"
-#~ msgid "Whether the scale-factor property is set"
-#~ msgstr "Om egenskaben skaleringsfaktor (scale-factor) er sat"
+#: ../clutter/deprecated/clutter-animation.c:561
+msgid "Whether the animation should loop"
+msgstr "Hvorvidt animationen skal gentages"
-#~ msgid "Scale Factor"
-#~ msgstr "Skaleringsfaktor"
+#: ../clutter/deprecated/clutter-animation.c:576
+msgid "The timeline used by the animation"
+msgstr "Den tidslinje animationen benytter"
-#~ msgid "The scaling factor for the surface"
-#~ msgstr "Skaleringsfaktoren for overfladen"
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
+msgid "Alpha"
+msgstr "Alfa"
-#~ msgid "Threshold Trigger Edge"
-#~ msgstr "Kantudløsertærskel"
+#: ../clutter/deprecated/clutter-animation.c:593
+msgid "The alpha used by the animation"
+msgstr "Alfa brugt af animation"
-#~ msgid "The trigger edge used by the action"
-#~ msgstr "Udløsningskanten, som handlingen bruger"
+#: ../clutter/deprecated/clutter-animator.c:1805
+msgid "The duration of the animation"
+msgstr "Animationens varighed"
-#~ msgid "Threshold Trigger Horizontal Distance"
-#~ msgstr "Vandret afstand for udløsertærskel"
+#: ../clutter/deprecated/clutter-animator.c:1822
+msgid "The timeline of the animation"
+msgstr "Animationens tidslinje"
-#~ msgid "The horizontal trigger distance used by the action"
-#~ msgstr "Den vandrette udløsertærksel, som handlingen bruger"
+#: ../clutter/deprecated/clutter-behaviour.c:242
+msgid "Alpha Object to drive the behaviour"
+msgstr "Alfa-objekt som styrer opførslen"
-#~ msgid "Threshold Trigger Vertical Distance"
-#~ msgstr "Lodret afstand for udløsertærskel"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
+msgid "Start Depth"
+msgstr "Startdybde"
-#~ msgid "The vertical trigger distance used by the action"
-#~ msgstr "Den lodrette udløsertærksel, som handlingen bruger"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
+msgid "Initial depth to apply"
+msgstr "Indledende anvendt dybde"
-#~ msgid "Window Scaling Factor"
-#~ msgstr "Vinduesskaleringsfaktor"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
+msgid "End Depth"
+msgstr "Afsluttende dybde"
-#~ msgid "The scaling factor to be applied to windows"
-#~ msgstr "Skaleringsfaktoren, som skal anvendes på vinduer"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
+msgid "Final depth to apply"
+msgstr "Afsluttende anvendt dybde"
-#~ msgid "Offscreen"
-#~ msgstr "Uden for skærmen"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
+msgid "Start Angle"
+msgstr "Startvinkel"
-#~ msgid "Whether the main stage should be rendered offscreen"
-#~ msgstr "Om hovedscenen skal optegnes uden for skærmen"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
+msgid "Initial angle"
+msgstr "Indledende vinkel"
-#~ msgid "Color"
-#~ msgstr "Farve"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
+msgid "End Angle"
+msgstr "Afsluttende vinkel"
-#~ msgid "The color of the stage"
-#~ msgstr "Farven på scenen"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
+msgid "Final angle"
+msgstr "Slutvinkel"
-#~ msgid "Use Fog"
-#~ msgstr "Brug tåge"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
+msgid "Angle x tilt"
+msgstr "x-drejningsvinkel"
-#~ msgid "Whether to enable depth cueing"
-#~ msgstr "Om der skal bruges dybdeperspektiv"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
+msgid "Tilt of the ellipse around x axis"
+msgstr "Drejningsvinkel for ellipsen omkring x-aksen"
-#~ msgid "Fog"
-#~ msgstr "TÃ¥ge"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
+msgid "Angle y tilt"
+msgstr "y-drejningsvinkel"
-#~ msgid "Settings for the depth cueing"
-#~ msgstr "Indstillinger for dybdeperspektiv"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
+msgid "Tilt of the ellipse around y axis"
+msgstr "Drejningsvinkel for ellipsen omkring y-aksen"
-#~ msgid "Loop"
-#~ msgstr "Gentagelse"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
+msgid "Angle z tilt"
+msgstr "z-drejningsvinkel"
-# afviger fra originalstreng med vilje
-#~ msgid "Should the timeline automatically restart"
-#~ msgstr "Om tidslinjen automatisk genstartes"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
+msgid "Tilt of the ellipse around z axis"
+msgstr "Drejningsvinkel for ellipsen omkring z-aksen"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
+msgid "Width of the ellipse"
+msgstr "Ellipsens bredde"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
+msgid "Height of ellipse"
+msgstr "Ellipsens højde"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
+msgid "Center"
+msgstr "Centrum"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
+msgid "Center of ellipse"
+msgstr "Ellipsens centrum"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
+msgid "Direction of rotation"
+msgstr "Rotationsretning"
-#~ msgid "Timeline"
-#~ msgstr "Tidslinje"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
+msgid "Opacity Start"
+msgstr "Startpunkt for uigennemsigtighed"
-#~ msgid "Timeline used by the alpha"
-#~ msgstr "Tidslinje brugt af alfa"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
+msgid "Initial opacity level"
+msgstr "Indledende uigennemsigtighedsniveau"
-#~ msgid "Alpha value"
-#~ msgstr "Alfaværdi"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
+msgid "Opacity End"
+msgstr "Slutpunkt for uigennemsigtighed"
-#~ msgid "Alpha value as computed by the alpha"
-#~ msgstr "Alfaværdi som udregnet af alfa"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
+msgid "Final opacity level"
+msgstr "Afsluttende uigennemsigtighedsniveau"
-#~ msgid "Mode"
-#~ msgstr "Tilstand"
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
+msgid "The ClutterPath object representing the path to animate along"
+msgstr ""
+"ClutterPath-objektet der repræsenterer stien, langs hvilken der animeres"
-#~ msgid "Progress mode"
-#~ msgstr "Fremskridtstilstand"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
+msgid "Angle Begin"
+msgstr "Vinkels begyndelse"
-#~ msgid "Object"
-#~ msgstr "Objekt"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
+msgid "Angle End"
+msgstr "Vinkels slutning"
-#~ msgid "Object to which the animation applies"
-#~ msgstr "Objekt for hvilket animationen gælder"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
+msgid "Axis"
+msgstr "Akse"
-#~ msgid "The mode of the animation"
-#~ msgstr "Animationens tilstand"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
+msgid "Axis of rotation"
+msgstr "Akses rotation"
-#~ msgid "Duration of the animation, in milliseconds"
-#~ msgstr "Animationens varighed i millisekunder"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
+msgid "Center X"
+msgstr "Centrum X"
-#~ msgid "Whether the animation should loop"
-#~ msgstr "Hvorvidt animationen skal gentages"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
+msgid "X coordinate of the center of rotation"
+msgstr "Rotationscentrums X-koordinat"
-#~ msgid "The timeline used by the animation"
-#~ msgstr "Den tidslinje animationen benytter"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
+msgid "Center Y"
+msgstr "Centrum Y"
-#~ msgid "Alpha"
-#~ msgstr "Alfa"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
+msgid "Y coordinate of the center of rotation"
+msgstr "Rotationscentrums Y-koordinat"
-#~ msgid "The alpha used by the animation"
-#~ msgstr "Alfa brugt af animation"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
+msgid "Center Z"
+msgstr "Center Z"
-#~ msgid "The duration of the animation"
-#~ msgstr "Animationens varighed"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
+msgid "Z coordinate of the center of rotation"
+msgstr "Rotationscentrums Z-koordinat"
-#~ msgid "The timeline of the animation"
-#~ msgstr "Animationens tidslinje"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
+msgid "X Start Scale"
+msgstr "X-startskala"
-#~ msgid "Alpha Object to drive the behaviour"
-#~ msgstr "Alfa-objekt som styrer opførslen"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
+msgid "Initial scale on the X axis"
+msgstr "Indledende skala på X-aksen"
-#~ msgid "Start Depth"
-#~ msgstr "Startdybde"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
+msgid "X End Scale"
+msgstr "X-slutskala"
-#~ msgid "Initial depth to apply"
-#~ msgstr "Indledende anvendt dybde"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
+msgid "Final scale on the X axis"
+msgstr "Afsluttende skala på X-aksen"
-#~ msgid "End Depth"
-#~ msgstr "Afsluttende dybde"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
+msgid "Y Start Scale"
+msgstr "Y-startskala"
-#~ msgid "Final depth to apply"
-#~ msgstr "Afsluttende anvendt dybde"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
+msgid "Initial scale on the Y axis"
+msgstr "Indledende skala på Y-aksen"
-#~ msgid "Start Angle"
-#~ msgstr "Startvinkel"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
+msgid "Y End Scale"
+msgstr "Y-slutskala"
-#~ msgid "Initial angle"
-#~ msgstr "Indledende vinkel"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
+msgid "Final scale on the Y axis"
+msgstr "Afsluttende skala på Y-aksen"
-#~ msgid "End Angle"
-#~ msgstr "Afsluttende vinkel"
+#: ../clutter/deprecated/clutter-box.c:261
+msgid "The background color of the box"
+msgstr "Baggrundsfarve på boksen"
-#~ msgid "Final angle"
-#~ msgstr "Slutvinkel"
+#: ../clutter/deprecated/clutter-box.c:274
+msgid "Color Set"
+msgstr "Farve angivet"
-#~ msgid "Angle x tilt"
-#~ msgstr "x-drejningsvinkel"
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
+msgid "Surface Width"
+msgstr "Overfladebredde"
-#~ msgid "Tilt of the ellipse around x axis"
-#~ msgstr "Drejningsvinkel for ellipsen omkring x-aksen"
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
+msgid "The width of the Cairo surface"
+msgstr "Cairo-overfladens bredde"
-#~ msgid "Angle y tilt"
-#~ msgstr "y-drejningsvinkel"
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
+msgid "Surface Height"
+msgstr "Overfladehøjde"
-#~ msgid "Tilt of the ellipse around y axis"
-#~ msgstr "Drejningsvinkel for ellipsen omkring y-aksen"
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
+msgid "The height of the Cairo surface"
+msgstr "Cairo-overfladens højde"
-#~ msgid "Angle z tilt"
-#~ msgstr "z-drejningsvinkel"
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
+msgid "Auto Resize"
+msgstr "Automatisk størrelse"
-#~ msgid "Tilt of the ellipse around z axis"
-#~ msgstr "Drejningsvinkel for ellipsen omkring z-aksen"
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
+msgid "Whether the surface should match the allocation"
+msgstr "Om overfladen skal tilpasses pladstildelingen"
-#~ msgid "Width of the ellipse"
-#~ msgstr "Ellipsens bredde"
+#: ../clutter/deprecated/clutter-media.c:83
+msgid "URI"
+msgstr "URI"
-#~ msgid "Height of ellipse"
-#~ msgstr "Ellipsens højde"
+#: ../clutter/deprecated/clutter-media.c:84
+msgid "URI of a media file"
+msgstr "En mediefils URI"
-#~ msgid "Center"
-#~ msgstr "Centrum"
+#: ../clutter/deprecated/clutter-media.c:100
+msgid "Playing"
+msgstr "Spiller"
-#~ msgid "Center of ellipse"
-#~ msgstr "Ellipsens centrum"
+#: ../clutter/deprecated/clutter-media.c:101
+msgid "Whether the actor is playing"
+msgstr "Om aktøren afspiller"
-#~ msgid "Direction of rotation"
-#~ msgstr "Rotationsretning"
+#: ../clutter/deprecated/clutter-media.c:118
+msgid "Progress"
+msgstr "Status"
-#~ msgid "Opacity Start"
-#~ msgstr "Startpunkt for uigennemsigtighed"
+#: ../clutter/deprecated/clutter-media.c:119
+msgid "Current progress of the playback"
+msgstr "Afspilningens nuværende position"
-#~ msgid "Initial opacity level"
-#~ msgstr "Indledende uigennemsigtighedsniveau"
+#: ../clutter/deprecated/clutter-media.c:135
+msgid "Subtitle URI"
+msgstr "Undertekst-URI"
-#~ msgid "Opacity End"
-#~ msgstr "Slutpunkt for uigennemsigtighed"
+#: ../clutter/deprecated/clutter-media.c:136
+msgid "URI of a subtitle file"
+msgstr "URI for en undertekstfil"
-#~ msgid "Final opacity level"
-#~ msgstr "Afsluttende uigennemsigtighedsniveau"
+#: ../clutter/deprecated/clutter-media.c:154
+msgid "Subtitle Font Name"
+msgstr "Navn på skrifttype til undertekster"
-#~ msgid "The ClutterPath object representing the path to animate along"
-#~ msgstr ""
-#~ "ClutterPath-objektet der repræsenterer stien, langs hvilken der animeres"
+#: ../clutter/deprecated/clutter-media.c:155
+msgid "The font used to display subtitles"
+msgstr "Skrifttypen der bruges til at vise undertekster"
-#~ msgid "Angle Begin"
-#~ msgstr "Vinkels begyndelse"
+#: ../clutter/deprecated/clutter-media.c:172
+msgid "Audio Volume"
+msgstr "Lydstyrke"
-#~ msgid "Angle End"
-#~ msgstr "Vinkels slutning"
+#: ../clutter/deprecated/clutter-media.c:173
+msgid "The volume of the audio"
+msgstr "Lydstyrken"
-#~ msgid "Axis"
-#~ msgstr "Akse"
+#: ../clutter/deprecated/clutter-media.c:189
+msgid "Can Seek"
+msgstr "Kan søge"
-#~ msgid "Axis of rotation"
-#~ msgstr "Akses rotation"
+#: ../clutter/deprecated/clutter-media.c:190
+msgid "Whether the current stream is seekable"
+msgstr "Om der kan søges i den nuværende strøm"
-#~ msgid "Center X"
-#~ msgstr "Centrum X"
+#: ../clutter/deprecated/clutter-media.c:207
+msgid "Buffer Fill"
+msgstr "Buffer-udfyldning"
-#~ msgid "X coordinate of the center of rotation"
-#~ msgstr "Rotationscentrums X-koordinat"
+#: ../clutter/deprecated/clutter-media.c:208
+msgid "The fill level of the buffer"
+msgstr "Udfyldningsniveauet for bufferen"
-#~ msgid "Center Y"
-#~ msgstr "Centrum Y"
+#: ../clutter/deprecated/clutter-media.c:225
+msgid "The duration of the stream, in seconds"
+msgstr "Varigheden af strømmen i sekunder"
-#~ msgid "Y coordinate of the center of rotation"
-#~ msgstr "Rotationscentrums Y-koordinat"
+#: ../clutter/deprecated/clutter-rectangle.c:274
+msgid "The color of the rectangle"
+msgstr "Rektanglets farve"
-#~ msgid "Center Z"
-#~ msgstr "Center Z"
+#: ../clutter/deprecated/clutter-rectangle.c:287
+msgid "Border Color"
+msgstr "Kantfarve"
-#~ msgid "Z coordinate of the center of rotation"
-#~ msgstr "Rotationscentrums Z-koordinat"
+#: ../clutter/deprecated/clutter-rectangle.c:288
+msgid "The color of the border of the rectangle"
+msgstr "Farven på rektanglets kant"
-#~ msgid "X Start Scale"
-#~ msgstr "X-startskala"
+#: ../clutter/deprecated/clutter-rectangle.c:303
+msgid "Border Width"
+msgstr "Kantbredde"
-#~ msgid "Initial scale on the X axis"
-#~ msgstr "Indledende skala på X-aksen"
+#: ../clutter/deprecated/clutter-rectangle.c:304
+msgid "The width of the border of the rectangle"
+msgstr "Bredden af rektanglets kant"
-#~ msgid "X End Scale"
-#~ msgstr "X-slutskala"
+#: ../clutter/deprecated/clutter-rectangle.c:318
+msgid "Has Border"
+msgstr "Har kant"
-#~ msgid "Final scale on the X axis"
-#~ msgstr "Afsluttende skala på X-aksen"
+#: ../clutter/deprecated/clutter-rectangle.c:319
+msgid "Whether the rectangle should have a border"
+msgstr "Om rektanglet skal have en kant"
-#~ msgid "Y Start Scale"
-#~ msgstr "Y-startskala"
+# ?
+#: ../clutter/deprecated/clutter-shader.c:261
+msgid "Vertex Source"
+msgstr "Vertex-kilde"
-#~ msgid "Initial scale on the Y axis"
-#~ msgstr "Indledende skala på Y-aksen"
+# ?
+#: ../clutter/deprecated/clutter-shader.c:262
+msgid "Source of vertex shader"
+msgstr "Kilde for vertex-skyggelægger"
-#~ msgid "Y End Scale"
-#~ msgstr "Y-slutskala"
+#: ../clutter/deprecated/clutter-shader.c:278
+msgid "Fragment Source"
+msgstr "Fragmentkilde"
-#~ msgid "Final scale on the Y axis"
-#~ msgstr "Afsluttende skala på Y-aksen"
+# ?
+#: ../clutter/deprecated/clutter-shader.c:279
+msgid "Source of fragment shader"
+msgstr "Kilde for fragment-skyggelægger"
-#~ msgid "The background color of the box"
-#~ msgstr "Baggrundsfarve på boksen"
+#: ../clutter/deprecated/clutter-shader.c:296
+msgid "Compiled"
+msgstr "Kompileret"
-#~ msgid "Color Set"
-#~ msgstr "Farve angivet"
+# ?
+#: ../clutter/deprecated/clutter-shader.c:297
+msgid "Whether the shader is compiled and linked"
+msgstr "Om skyggelæggeren er kompileret og lænket"
-#~ msgid "Surface Width"
-#~ msgstr "Overfladebredde"
+# ?
+#: ../clutter/deprecated/clutter-shader.c:314
+msgid "Whether the shader is enabled"
+msgstr "Om skyggelæggeren er aktiveret"
-#~ msgid "The width of the Cairo surface"
-#~ msgstr "Cairo-overfladens bredde"
+#: ../clutter/deprecated/clutter-shader.c:525
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr "%s-kompilering fejlet: %s"
-#~ msgid "Surface Height"
-#~ msgstr "Overfladehøjde"
+#: ../clutter/deprecated/clutter-shader.c:526
+msgid "Vertex shader"
+msgstr "Vertex-skyggelægger"
-#~ msgid "The height of the Cairo surface"
-#~ msgstr "Cairo-overfladens højde"
+#: ../clutter/deprecated/clutter-shader.c:527
+msgid "Fragment shader"
+msgstr "Fragment-skyggelægger"
-#~ msgid "Auto Resize"
-#~ msgstr "Automatisk størrelse"
+#: ../clutter/deprecated/clutter-state.c:1505
+msgid "State"
+msgstr "Tilstand"
-#~ msgid "Whether the surface should match the allocation"
-#~ msgstr "Om overfladen skal tilpasses pladstildelingen"
+#: ../clutter/deprecated/clutter-state.c:1506
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr ""
+"Nuværende tilstand (overgangen til denne tilstand er måske ikke fuldendt)"
-#~ msgid "URI"
-#~ msgstr "URI"
+#: ../clutter/deprecated/clutter-state.c:1524
+msgid "Default transition duration"
+msgstr "Standardvarighed af overgang"
-#~ msgid "URI of a media file"
-#~ msgstr "En mediefils URI"
+#: ../clutter/deprecated/clutter-texture.c:994
+msgid "Sync size of actor"
+msgstr "Synkronisér aktørstørrelse"
-#~ msgid "Playing"
-#~ msgstr "Spiller"
+#: ../clutter/deprecated/clutter-texture.c:995
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
+"Synkronisér størrelsen af aktøren automatisk med størrelsen af den "
+"underliggende pixbuf"
-#~ msgid "Whether the actor is playing"
-#~ msgstr "Om aktøren afspiller"
+#: ../clutter/deprecated/clutter-texture.c:1002
+msgid "Disable Slicing"
+msgstr "Deaktivér skæring"
-#~ msgid "Progress"
-#~ msgstr "Status"
+#: ../clutter/deprecated/clutter-texture.c:1003
+msgid ""
+"Forces the underlying texture to be singular and not made of smaller space "
+"saving individual textures"
+msgstr ""
+"Tvinger den underliggende tekstur til at være uopdelt, frem for at være "
+"sammensat af flere mindre teksturer for at spare plads"
-#~ msgid "Current progress of the playback"
-#~ msgstr "Afspilningens nuværende position"
+#: ../clutter/deprecated/clutter-texture.c:1012
+msgid "Tile Waste"
+msgstr "Spild ved fliselægning"
-#~ msgid "Subtitle URI"
-#~ msgstr "Undertekst-URI"
+#: ../clutter/deprecated/clutter-texture.c:1013
+msgid "Maximum waste area of a sliced texture"
+msgstr "Maksimalt spildområde af en skåret tekstur"
-#~ msgid "URI of a subtitle file"
-#~ msgstr "URI for en undertekstfil"
+#: ../clutter/deprecated/clutter-texture.c:1021
+msgid "Horizontal repeat"
+msgstr "Gentag vandret"
-#~ msgid "Subtitle Font Name"
-#~ msgstr "Navn på skrifttype til undertekster"
+#: ../clutter/deprecated/clutter-texture.c:1022
+msgid "Repeat the contents rather than scaling them horizontally"
+msgstr "Gentag indholdet frem for at skalere det vandret"
-#~ msgid "The font used to display subtitles"
-#~ msgstr "Skrifttypen der bruges til at vise undertekster"
+#: ../clutter/deprecated/clutter-texture.c:1029
+msgid "Vertical repeat"
+msgstr "Gentag lodret"
-#~ msgid "Audio Volume"
-#~ msgstr "Lydstyrke"
+#: ../clutter/deprecated/clutter-texture.c:1030
+msgid "Repeat the contents rather than scaling them vertically"
+msgstr "Gentag indholdet frem for at skalere det lodret"
-#~ msgid "The volume of the audio"
-#~ msgstr "Lydstyrken"
+#: ../clutter/deprecated/clutter-texture.c:1037
+msgid "Filter Quality"
+msgstr "Filterkvalitet"
-#~ msgid "Can Seek"
-#~ msgstr "Kan søge"
+#: ../clutter/deprecated/clutter-texture.c:1038
+msgid "Rendering quality used when drawing the texture"
+msgstr "Kvalitet til tegning af teksturen"
-#~ msgid "Whether the current stream is seekable"
-#~ msgstr "Om der kan søges i den nuværende strøm"
+#: ../clutter/deprecated/clutter-texture.c:1046
+msgid "Pixel Format"
+msgstr "Pixelformat"
-#~ msgid "Buffer Fill"
-#~ msgstr "Buffer-udfyldning"
+#: ../clutter/deprecated/clutter-texture.c:1047
+msgid "The Cogl pixel format to use"
+msgstr "Cogl-pixelformatet der skal bruges"
-#~ msgid "The fill level of the buffer"
-#~ msgstr "Udfyldningsniveauet for bufferen"
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
+msgid "Cogl Texture"
+msgstr "Cogl-tekstur"
-#~ msgid "The duration of the stream, in seconds"
-#~ msgstr "Varigheden af strømmen i sekunder"
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr ""
+"Det underliggende Cogl-teksturhåndtag der bruges til at tegne denne aktør"
-#~ msgid "The color of the rectangle"
-#~ msgstr "Rektanglets farve"
+#: ../clutter/deprecated/clutter-texture.c:1063
+msgid "Cogl Material"
+msgstr "Cogl-materiale"
-#~ msgid "Border Color"
-#~ msgstr "Kantfarve"
+#: ../clutter/deprecated/clutter-texture.c:1064
+msgid "The underlying Cogl material handle used to draw this actor"
+msgstr ""
+"Det underliggende Cogl-materialehåndtag der bruges til at tegne denne aktør"
-#~ msgid "The color of the border of the rectangle"
-#~ msgstr "Farven på rektanglets kant"
+#: ../clutter/deprecated/clutter-texture.c:1083
+msgid "The path of the file containing the image data"
+msgstr "Stien til filen der indeholder billeddataene"
-#~ msgid "Border Width"
-#~ msgstr "Kantbredde"
+#: ../clutter/deprecated/clutter-texture.c:1090
+msgid "Keep Aspect Ratio"
+msgstr "Bevar højde-/breddeforhold"
-#~ msgid "The width of the border of the rectangle"
-#~ msgstr "Bredden af rektanglets kant"
+#: ../clutter/deprecated/clutter-texture.c:1091
+msgid ""
+"Keep the aspect ratio of the texture when requesting the preferred width or "
+"height"
+msgstr ""
+"Behold forholdet mellem højde og bredde af teksturen ved forespørgsel om "
+"foretrukken bredde eller højde"
-#~ msgid "Has Border"
-#~ msgstr "Har kant"
+#: ../clutter/deprecated/clutter-texture.c:1119
+msgid "Load asynchronously"
+msgstr "Indlæs asynkront"
-#~ msgid "Whether the rectangle should have a border"
-#~ msgstr "Om rektanglet skal have en kant"
+#: ../clutter/deprecated/clutter-texture.c:1120
+msgid ""
+"Load files inside a thread to avoid blocking when loading images from disk"
+msgstr "Indlæs filer inden i en tråd for at undgå blokering"
-# ?
-#~ msgid "Vertex Source"
-#~ msgstr "Vertex-kilde"
+#: ../clutter/deprecated/clutter-texture.c:1138
+msgid "Load data asynchronously"
+msgstr "Indlæs data asynkront"
-# ?
-#~ msgid "Source of vertex shader"
-#~ msgstr "Kilde for vertex-skyggelægger"
+#: ../clutter/deprecated/clutter-texture.c:1139
+msgid ""
+"Decode image data files inside a thread to reduce blocking when loading "
+"images from disk"
+msgstr ""
+"Afkod billeddatafiler inden i en tråd for at reducere blokering ved "
+"indlæsning fra disken"
-#~ msgid "Fragment Source"
-#~ msgstr "Fragmentkilde"
+# ? tror picking er noget med at den bestemmer formen af en aktør
+#: ../clutter/deprecated/clutter-texture.c:1165
+msgid "Pick With Alpha"
+msgstr "Udvælg ved hjælp af alfa"
+
+#: ../clutter/deprecated/clutter-texture.c:1166
+msgid "Shape actor with alpha channel when picking"
+msgstr "Giv form til aktør ved hjælp af alfakanal når der udvælges"
+
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
+#, c-format
+msgid "Failed to load the image data"
+msgstr "Kunne ikke indlæse billeddata"
-# ?
-#~ msgid "Source of fragment shader"
-#~ msgstr "Kilde for fragment-skyggelægger"
+#: ../clutter/deprecated/clutter-texture.c:1758
+#, c-format
+msgid "YUV textures are not supported"
+msgstr "YUV-teksturer understøttes ikke"
-#~ msgid "Compiled"
-#~ msgstr "Kompileret"
+#: ../clutter/deprecated/clutter-texture.c:1767
+#, c-format
+msgid "YUV2 textues are not supported"
+msgstr "YUV2-teksturer understøttes ikke"
-# ?
-#~ msgid "Whether the shader is compiled and linked"
-#~ msgstr "Om skyggelæggeren er kompileret og lænket"
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
+msgid "sysfs Path"
+msgstr "Sti til sysfs"
-# ?
-#~ msgid "Whether the shader is enabled"
-#~ msgstr "Om skyggelæggeren er aktiveret"
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
+msgid "Path of the device in sysfs"
+msgstr "Sti til enheden i sysfs"
-#~ msgid "%s compilation failed: %s"
-#~ msgstr "%s-kompilering fejlet: %s"
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
+msgid "Device Path"
+msgstr "Enhedssti"
-#~ msgid "Vertex shader"
-#~ msgstr "Vertex-skyggelægger"
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
+msgid "Path of the device node"
+msgstr "Sti for enhedsknuden"
-#~ msgid "Fragment shader"
-#~ msgstr "Fragment-skyggelægger"
+#: ../clutter/gdk/clutter-backend-gdk.c:287
+#, c-format
+msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
+msgstr "Kunne ikke finde en passende CoglWinsys for en GdkDisplay af typen %s"
-#~ msgid "State"
-#~ msgstr "Tilstand"
+#: ../clutter/wayland/clutter-wayland-surface.c:423
+msgid "Surface"
+msgstr "Overflade"
-#~ msgid ""
-#~ "Currently set state, (transition to this state might not be complete)"
-#~ msgstr ""
-#~ "Nuværende tilstand (overgangen til denne tilstand er måske ikke fuldendt)"
+#: ../clutter/wayland/clutter-wayland-surface.c:424
+msgid "The underlying wayland surface"
+msgstr "Den underliggende wayland-overflade"
-#~ msgid "Default transition duration"
-#~ msgstr "Standardvarighed af overgang"
+#: ../clutter/wayland/clutter-wayland-surface.c:431
+msgid "Surface width"
+msgstr "Overfladebredde"
-#~ msgid "Horizontal Expand"
-#~ msgstr "Udvid vandret"
+#: ../clutter/wayland/clutter-wayland-surface.c:432
+msgid "The width of the underlying wayland surface"
+msgstr "Bredden af den underliggende wayland-overflade"
-#~ msgid "Allocate extra space for the child in horizontal axis"
-#~ msgstr "Tildel ekstra plads til underelementet langs vandret akse"
+#: ../clutter/wayland/clutter-wayland-surface.c:440
+msgid "Surface height"
+msgstr "Overfladehøjde"
-#~ msgid "Vertical Expand"
-#~ msgstr "Udvid lodret"
+#: ../clutter/wayland/clutter-wayland-surface.c:441
+msgid "The height of the underlying wayland surface"
+msgstr "Højden af den underliggende wayland-overflade"
-#~ msgid "Allocate extra space for the child in vertical axis"
-#~ msgstr "Tildel ekstra plads til underelementet langs lodret akse"
+#: ../clutter/x11/clutter-backend-x11.c:507
+msgid "X display to use"
+msgstr "X-visning der skal bruges"
-#~ msgid "Sync size of actor"
-#~ msgstr "Synkronisér aktørstørrelse"
+#: ../clutter/x11/clutter-backend-x11.c:513
+msgid "X screen to use"
+msgstr "X-skærm der skal bruges"
-#~ msgid "Auto sync size of actor to underlying pixbuf dimensions"
-#~ msgstr ""
-#~ "Synkronisér størrelsen af aktøren automatisk med størrelsen af den "
-#~ "underliggende pixbuf"
+#: ../clutter/x11/clutter-backend-x11.c:518
+msgid "Make X calls synchronous"
+msgstr "Gør X-kald synkrone"
-#~ msgid "Disable Slicing"
-#~ msgstr "Deaktivér skæring"
+#: ../clutter/x11/clutter-backend-x11.c:525
+msgid "Disable XInput support"
+msgstr "Deaktivér understøttelse af XInput"
-#~ msgid ""
-#~ "Forces the underlying texture to be singular and not made of smaller "
-#~ "space saving individual textures"
-#~ msgstr ""
-#~ "Tvinger den underliggende tekstur til at være uopdelt, frem for at være "
-#~ "sammensat af flere mindre teksturer for at spare plads"
+#: ../clutter/x11/clutter-keymap-x11.c:322
+msgid "The Clutter backend"
+msgstr "Clutter-motoren"
-#~ msgid "Tile Waste"
-#~ msgstr "Spild ved fliselægning"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
+msgid "Pixmap"
+msgstr "Pixmap"
-#~ msgid "Maximum waste area of a sliced texture"
-#~ msgstr "Maksimalt spildområde af en skåret tekstur"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
+msgid "The X11 Pixmap to be bound"
+msgstr "X11-Pixmappen der skal bindes"
-#~ msgid "Horizontal repeat"
-#~ msgstr "Gentag vandret"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
+msgid "Pixmap width"
+msgstr "Pixmapbredde"
-#~ msgid "Repeat the contents rather than scaling them horizontally"
-#~ msgstr "Gentag indholdet frem for at skalere det vandret"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
+msgid "The width of the pixmap bound to this texture"
+msgstr "Bredden af pixmappen bundet til denne tekstur"
-#~ msgid "Vertical repeat"
-#~ msgstr "Gentag lodret"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
+msgid "Pixmap height"
+msgstr "Pixmaphøjde"
-#~ msgid "Repeat the contents rather than scaling them vertically"
-#~ msgstr "Gentag indholdet frem for at skalere det lodret"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
+msgid "The height of the pixmap bound to this texture"
+msgstr "Højden af pixmappen bundet til denne tekstur"
-#~ msgid "Filter Quality"
-#~ msgstr "Filterkvalitet"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
+msgid "Pixmap Depth"
+msgstr "Pixmapdybde"
-#~ msgid "Rendering quality used when drawing the texture"
-#~ msgstr "Kvalitet til tegning af teksturen"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
+msgid "The depth (in number of bits) of the pixmap bound to this texture"
+msgstr "Dybden (i antal bit) af pixmappen bundet til denne tekstur"
-#~ msgid "Pixel Format"
-#~ msgstr "Pixelformat"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
+msgid "Automatic Updates"
+msgstr "Automatiske opdateringer"
-#~ msgid "The Cogl pixel format to use"
-#~ msgstr "Cogl-pixelformatet der skal bruges"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
+msgid "If the texture should be kept in sync with any pixmap changes."
+msgstr "Om teksturen skal holdes synkroniseret med nogen pixmapændringer."
-#~ msgid "Cogl Material"
-#~ msgstr "Cogl-materiale"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
+msgid "Window"
+msgstr "Vindue"
-#~ msgid "The underlying Cogl material handle used to draw this actor"
-#~ msgstr ""
-#~ "Det underliggende Cogl-materialehåndtag der bruges til at tegne denne "
-#~ "aktør"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
+msgid "The X11 Window to be bound"
+msgstr "X11-vinduet der skal bindes"
-#~ msgid "The path of the file containing the image data"
-#~ msgstr "Stien til filen der indeholder billeddataene"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
+msgid "Window Redirect Automatic"
+msgstr "Automatisk vinduesomdirigering"
-#~ msgid "Keep Aspect Ratio"
-#~ msgstr "Bevar højde-/breddeforhold"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
+msgid "If composite window redirects are set to Automatic (or Manual if false)"
+msgstr ""
+"Om sammensatte vinduesomdirigeringer er sat til automatisk (eller Manuel "
+"hvis falsk)"
-#~ msgid ""
-#~ "Keep the aspect ratio of the texture when requesting the preferred width "
-#~ "or height"
-#~ msgstr ""
-#~ "Behold forholdet mellem højde og bredde af teksturen ved forespørgsel om "
-#~ "foretrukken bredde eller højde"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
+msgid "Window Mapped"
+msgstr "Vindue afbildet"
-#~ msgid "Load asynchronously"
-#~ msgstr "Indlæs asynkront"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
+msgid "If window is mapped"
+msgstr "Om vindue er afbildet"
-#~ msgid ""
-#~ "Load files inside a thread to avoid blocking when loading images from disk"
-#~ msgstr "Indlæs filer inden i en tråd for at undgå blokering"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
+msgid "Destroyed"
+msgstr "Destrueret"
-#~ msgid "Load data asynchronously"
-#~ msgstr "Indlæs data asynkront"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
+msgid "If window has been destroyed"
+msgstr "Om vinduet er blevet destrueret"
-#~ msgid ""
-#~ "Decode image data files inside a thread to reduce blocking when loading "
-#~ "images from disk"
-#~ msgstr ""
-#~ "Afkod billeddatafiler inden i en tråd for at reducere blokering ved "
-#~ "indlæsning fra disken"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
+msgid "Window X"
+msgstr "Vindue X"
-# ? tror picking er noget med at den bestemmer formen af en aktør
-#~ msgid "Pick With Alpha"
-#~ msgstr "Udvælg ved hjælp af alfa"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
+msgid "X position of window on screen according to X11"
+msgstr "X-position af vinduet på skærmen ifølge X11"
-#~ msgid "Shape actor with alpha channel when picking"
-#~ msgstr "Giv form til aktør ved hjælp af alfakanal når der udvælges"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
+msgid "Window Y"
+msgstr "Vindue Y"
-#~ msgid "Failed to load the image data"
-#~ msgstr "Kunne ikke indlæse billeddata"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
+msgid "Y position of window on screen according to X11"
+msgstr "Y-position af vinduet på skærmen ifølge X11"
-#~ msgid "YUV textures are not supported"
-#~ msgstr "YUV-teksturer understøttes ikke"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
+msgid "Window Override Redirect"
+msgstr "Vindue tilsidesætter omdirigering"
-#~ msgid "YUV2 textues are not supported"
-#~ msgstr "YUV2-teksturer understøttes ikke"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
+msgid "If this is an override-redirect window"
+msgstr "Om dette er et vindue som tilsidesætter omdirigering"
#~ msgid "The layout manager used by the box"
#~ msgstr "Layouthåndteringen der bruges af boksen"
diff --git a/po/de.po b/po/de.po
index b4cb0448b..96c24c534 100644
--- a/po/de.po
+++ b/po/de.po
@@ -12,707 +12,708 @@ msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-08-12 18:13+0000\n"
-"PO-Revision-Date: 2013-09-16 18:58+0100\n"
-"Last-Translator: Benjamin Steinwender <b@stbe.at>\n"
+"POT-Creation-Date: 2013-02-06 19:31+0000\n"
+"PO-Revision-Date: 2013-03-03 21:18+0100\n"
+"Last-Translator: Mario Blättermann <mario.blaettermann@gmail.com>\n"
"Language-Team: Deutsch <gnome-de@gnome.org>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"X-Generator: Poedit 1.5.7\n"
+"X-Poedit-Language: German\n"
+"X-Poedit-Country: GERMANY\n"
+"X-Generator: Gtranslator 2.91.5\n"
-#: ../clutter/clutter-actor.c:6177
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "X-Koordinate"
-#: ../clutter/clutter-actor.c:6178
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "X-Koordinate des Akteurs"
-#: ../clutter/clutter-actor.c:6196
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Y-Koordinate"
-#: ../clutter/clutter-actor.c:6197
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Y-Koordinate des Akteurs"
-#: ../clutter/clutter-actor.c:6219
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Position"
-#: ../clutter/clutter-actor.c:6220
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "Die Ursprungsposition des Akteurs"
-#: ../clutter/clutter-actor.c:6237 ../clutter/clutter-canvas.c:224
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Breite"
-#: ../clutter/clutter-actor.c:6238
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Breite des Akteurs"
-#: ../clutter/clutter-actor.c:6256 ../clutter/clutter-canvas.c:240
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Höhe"
-#: ../clutter/clutter-actor.c:6257
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Höhe des Akteurs"
-#: ../clutter/clutter-actor.c:6278
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Größe"
-#: ../clutter/clutter-actor.c:6279
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "Die Größe des Akteurs"
-#: ../clutter/clutter-actor.c:6297
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "Fixiertes X"
-#: ../clutter/clutter-actor.c:6298
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Erzwungene X-Position des Akteurs"
-#: ../clutter/clutter-actor.c:6315
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Fixiertes Y"
-#: ../clutter/clutter-actor.c:6316
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Erzwungene Y-Position des Akteurs"
-#: ../clutter/clutter-actor.c:6331
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Fixierte Position gesetzt"
-#: ../clutter/clutter-actor.c:6332
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "Legt fest, ob eine fixierte Position für den Akteur verwendet wird"
-#: ../clutter/clutter-actor.c:6350
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Minimale Breite"
-#: ../clutter/clutter-actor.c:6351
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Anfrage nach erzwungener minimale Breite des Akteurs"
-#: ../clutter/clutter-actor.c:6369
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Minimale Höhe"
-#: ../clutter/clutter-actor.c:6370
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Anfrage nach erzwungener minimale Höhe des Akteurs"
-#: ../clutter/clutter-actor.c:6388
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Natürliche Breite"
-#: ../clutter/clutter-actor.c:6389
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Anfrage nach natürlicher Breite des Akteurs"
-#: ../clutter/clutter-actor.c:6407
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Natürliche Höhe"
-#: ../clutter/clutter-actor.c:6408
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Anfrage nach natürlicher Höhe des Akteurs"
-#: ../clutter/clutter-actor.c:6423
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Minimale Breite gesetzt"
-#: ../clutter/clutter-actor.c:6424
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
msgstr "Legt fest, ob die Eigenschaft »min-width« verwendet werden soll"
-#: ../clutter/clutter-actor.c:6438
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Minimale Höhe gesetzt"
-#: ../clutter/clutter-actor.c:6439
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
msgstr "Legt fest, ob die Eigenschaft »min-height« verwendet werden soll"
-#: ../clutter/clutter-actor.c:6453
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Natürliche Breite gesetzt"
-#: ../clutter/clutter-actor.c:6454
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
msgstr "Legt fest, ob die Eigenschaft »natural-width« verwendet werden soll"
-#: ../clutter/clutter-actor.c:6468
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Natürliche Höhe gesetzt"
-#: ../clutter/clutter-actor.c:6469
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
msgstr "Legt fest, ob die Eigenschaft »natural-height« verwendet werden soll"
-#: ../clutter/clutter-actor.c:6485
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Zuordnung"
-#: ../clutter/clutter-actor.c:6486
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "Die Anforderung des Akteurs"
-#: ../clutter/clutter-actor.c:6543
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "Anforderungsmodus"
-#: ../clutter/clutter-actor.c:6544
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "Der Anforderungsmodus des Akteurs"
-#: ../clutter/clutter-actor.c:6568
+#: ../clutter/clutter-actor.c:6535
msgid "Depth"
msgstr "Tiefe"
-#: ../clutter/clutter-actor.c:6569
+#: ../clutter/clutter-actor.c:6536
msgid "Position on the Z axis"
msgstr "Position auf der Z-Achse"
-#: ../clutter/clutter-actor.c:6596
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Z-Position"
-#: ../clutter/clutter-actor.c:6597
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "Die Position des Akteurs auf der Z-Achse"
-#: ../clutter/clutter-actor.c:6614
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Deckkraft"
-#: ../clutter/clutter-actor.c:6615
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Deckkraft des Akteurs"
-#: ../clutter/clutter-actor.c:6635
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Umleitung auf abseits des Bildschirms"
-#: ../clutter/clutter-actor.c:6636
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Legt fest, wann der Akteur in ein einziges Bild abgeflacht werden soll"
-#: ../clutter/clutter-actor.c:6650
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Sichtbar"
-#: ../clutter/clutter-actor.c:6651
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "Legt fest, ob der Akteur sichtbar ist oder nicht"
-#: ../clutter/clutter-actor.c:6665
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Abgebildet"
-#: ../clutter/clutter-actor.c:6666
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Legt fest, ob der Akteur dargestellt wird"
-#: ../clutter/clutter-actor.c:6679
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Realisiert"
-#: ../clutter/clutter-actor.c:6680
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Gibt an, ob der Akteur realisiert wird"
-#: ../clutter/clutter-actor.c:6695
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Reagierend"
-#: ../clutter/clutter-actor.c:6696
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Legt fest, ob der Akteur auf Ereignisse reagiert"
-#: ../clutter/clutter-actor.c:6707
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Clip vorhanden"
-#: ../clutter/clutter-actor.c:6708
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Gibt an, ob für den Akteur ein Clip gesetzt ist"
-#: ../clutter/clutter-actor.c:6721
+#: ../clutter/clutter-actor.c:6688
msgid "Clip"
msgstr "Clip"
-#: ../clutter/clutter-actor.c:6722
+#: ../clutter/clutter-actor.c:6689
msgid "The clip region for the actor"
msgstr "Der Clip-Bereich dieses Akteurs"
-#: ../clutter/clutter-actor.c:6741
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "Clip-Rechteck"
-#: ../clutter/clutter-actor.c:6742
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "Der sichtbare Bereich dieses Akteurs"
-#: ../clutter/clutter-actor.c:6756 ../clutter/clutter-actor-meta.c:205
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Name"
-#: ../clutter/clutter-actor.c:6757
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Name des Akteurs"
-#: ../clutter/clutter-actor.c:6778
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Drehpunkt"
-#: ../clutter/clutter-actor.c:6779
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "Der Punkt, um den die Skalierung und die Rotation stattfindet"
-#: ../clutter/clutter-actor.c:6797
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Z-Drehpunkt"
-#: ../clutter/clutter-actor.c:6798
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Z-Komponente des Drehpunktes"
-#: ../clutter/clutter-actor.c:6816
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "X-Skalierung"
-#: ../clutter/clutter-actor.c:6817
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "Skalierungsfaktor für die X-Achse"
-#: ../clutter/clutter-actor.c:6835
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Y-Skalierung"
-#: ../clutter/clutter-actor.c:6836
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "Skalierungsfaktor für die Y-Achse"
-#: ../clutter/clutter-actor.c:6854
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Z-Skalierung"
-#: ../clutter/clutter-actor.c:6855
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "Skalierungsfaktor für die Z-Achse"
-#: ../clutter/clutter-actor.c:6873
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center X"
msgstr "Skalierungszentrum X"
-#: ../clutter/clutter-actor.c:6874
+#: ../clutter/clutter-actor.c:6841
msgid "Horizontal scale center"
msgstr "Horizontales Skalierungszentrum"
-#: ../clutter/clutter-actor.c:6892
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Center Y"
msgstr "Skalierungszentrum Y"
-#: ../clutter/clutter-actor.c:6893
+#: ../clutter/clutter-actor.c:6860
msgid "Vertical scale center"
msgstr "Vertikales Skalierungszentrum"
-#: ../clutter/clutter-actor.c:6911
+#: ../clutter/clutter-actor.c:6878
msgid "Scale Gravity"
msgstr "Skalierungsanziehungskraft"
-#: ../clutter/clutter-actor.c:6912
+#: ../clutter/clutter-actor.c:6879
msgid "The center of scaling"
msgstr "Skalierungszentrum"
-#: ../clutter/clutter-actor.c:6930
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Rotationswinkel X"
-#: ../clutter/clutter-actor.c:6931
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "Der Rotationswinkel auf der X-Achse"
-#: ../clutter/clutter-actor.c:6949
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Rotationswinkel Y"
-#: ../clutter/clutter-actor.c:6950
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "Der Rotationswinkel auf der Y-Achse"
-#: ../clutter/clutter-actor.c:6968
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Rotationswinkel Z"
-#: ../clutter/clutter-actor.c:6969
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "Der Rotationswinkel auf der Z-Achse"
-#: ../clutter/clutter-actor.c:6987
+#: ../clutter/clutter-actor.c:6954
msgid "Rotation Center X"
msgstr "Rotationszentrum X"
-#: ../clutter/clutter-actor.c:6988
+#: ../clutter/clutter-actor.c:6955
msgid "The rotation center on the X axis"
msgstr "Das Rotationszentrum auf der X-Achse"
-#: ../clutter/clutter-actor.c:7005
+#: ../clutter/clutter-actor.c:6972
msgid "Rotation Center Y"
msgstr "Rotationszentrum Y"
-#: ../clutter/clutter-actor.c:7006
+#: ../clutter/clutter-actor.c:6973
msgid "The rotation center on the Y axis"
msgstr "Das Rotationszentrum auf der Y-Achse"
-#: ../clutter/clutter-actor.c:7023
+#: ../clutter/clutter-actor.c:6990
msgid "Rotation Center Z"
msgstr "Rotationszentrum Z"
-#: ../clutter/clutter-actor.c:7024
+#: ../clutter/clutter-actor.c:6991
msgid "The rotation center on the Z axis"
msgstr "Das Rotationszentrum auf der Z-Achse"
-#: ../clutter/clutter-actor.c:7041
+#: ../clutter/clutter-actor.c:7008
msgid "Rotation Center Z Gravity"
msgstr "Anziehungskraft des Rotationszentrums Z"
-#: ../clutter/clutter-actor.c:7042
+#: ../clutter/clutter-actor.c:7009
msgid "Center point for rotation around the Z axis"
msgstr "Rotationsmittelpunkt um die Z-Achse"
-#: ../clutter/clutter-actor.c:7070
+#: ../clutter/clutter-actor.c:7037
msgid "Anchor X"
msgstr "Anker X"
-#: ../clutter/clutter-actor.c:7071
+#: ../clutter/clutter-actor.c:7038
msgid "X coordinate of the anchor point"
msgstr "X-Koordinate des Ankerpunktes"
-#: ../clutter/clutter-actor.c:7099
+#: ../clutter/clutter-actor.c:7066
msgid "Anchor Y"
msgstr "Anker Y"
-#: ../clutter/clutter-actor.c:7100
+#: ../clutter/clutter-actor.c:7067
msgid "Y coordinate of the anchor point"
msgstr "Y-Koordinate des Ankerpunktes"
-#: ../clutter/clutter-actor.c:7127
+#: ../clutter/clutter-actor.c:7094
msgid "Anchor Gravity"
msgstr "Anker-Anziehungskraft"
-#: ../clutter/clutter-actor.c:7128
+#: ../clutter/clutter-actor.c:7095
msgid "The anchor point as a ClutterGravity"
msgstr "Der Ankerpunkt als ClutterGravity"
-#: ../clutter/clutter-actor.c:7147
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "X-Translation"
-#: ../clutter/clutter-actor.c:7148
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "Die Translation entlang der X-Achse"
-#: ../clutter/clutter-actor.c:7167
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Y-Translation"
-#: ../clutter/clutter-actor.c:7168
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "Die Translation entlang der Y-Achse"
-#: ../clutter/clutter-actor.c:7187
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Z-Translation"
-#: ../clutter/clutter-actor.c:7188
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "Die Translation entlang der Z-Achse"
-#: ../clutter/clutter-actor.c:7218
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Transformieren"
-#: ../clutter/clutter-actor.c:7219
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Transformierungsmatrix"
-#: ../clutter/clutter-actor.c:7234
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Transformation gesetzt"
-#: ../clutter/clutter-actor.c:7235
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "Gibt an, ob die transform-Eigenschaft gesetzt ist"
-#: ../clutter/clutter-actor.c:7256
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Unterelement-Transformation"
-#: ../clutter/clutter-actor.c:7257
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Unterelement-Transformationsmatrix"
-#: ../clutter/clutter-actor.c:7272
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Unterelement-Transformation gesetzt"
-#: ../clutter/clutter-actor.c:7273
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "Gibt an, ob die child-transform-Eigenschaft gesetzt ist"
# If %TRUE, the actor is automatically shown when parented.
-#: ../clutter/clutter-actor.c:7290
+#: ../clutter/clutter-actor.c:7257
msgid "Show on set parent"
msgstr "Anzeige bei Ãœberordnung"
-#: ../clutter/clutter-actor.c:7291
+#: ../clutter/clutter-actor.c:7258
msgid "Whether the actor is shown when parented"
msgstr "Legt fest, ob der Akteur bei Ãœberordnung angezeigt wird"
-#: ../clutter/clutter-actor.c:7308
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Auf Zuteilung beschneiden"
-#: ../clutter/clutter-actor.c:7309
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "Der Zuschneidebereich folgt der Belegung des Akteurs"
-#: ../clutter/clutter-actor.c:7322
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Textrichtung"
-#: ../clutter/clutter-actor.c:7323
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "Richtung des Textes"
-#: ../clutter/clutter-actor.c:7338
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Besitzt Zeiger"
-#: ../clutter/clutter-actor.c:7339
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Legt fest, ob der Akteur den Zeiger eines Eingabegeräts enthält"
-#: ../clutter/clutter-actor.c:7352
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Aktionen"
-#: ../clutter/clutter-actor.c:7353
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "Fügt dem Akteur eine Aktion hinzu"
-#: ../clutter/clutter-actor.c:7366
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Einschränkungen"
-#: ../clutter/clutter-actor.c:7367
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "Fügt dem Akteur eine Beschränkung hinzu"
-#: ../clutter/clutter-actor.c:7380
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Effekt"
-#: ../clutter/clutter-actor.c:7381
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Einen Effekt hinzufügen, der auf den Akteur angewendet werden soll"
-#: ../clutter/clutter-actor.c:7395
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Layout-Manager"
-#: ../clutter/clutter-actor.c:7396
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "Das Objekt, welches das Layout des Akteur-Unterelements kontrolliert"
-#: ../clutter/clutter-actor.c:7410
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "X-Ausdehnung"
# Controls whether the #ClutterCairoTexture should automatically resize the Cairo surface whenever the actor's allocation changes.
-#: ../clutter/clutter-actor.c:7411
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr ""
-"Legt fest, ob zusätzlicher horizontaler Raum dem Akteur zugeordnet werden "
-"soll"
+"Legt fest, ob zusätzlicher horizontaler Raum dem Akteur zugeordnet werden soll"
-#: ../clutter/clutter-actor.c:7426
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Y-Ausdehnung"
# Controls whether the #ClutterCairoTexture should automatically resize the Cairo surface whenever the actor's allocation changes.
-#: ../clutter/clutter-actor.c:7427
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr ""
"Legt fest, ob zusätzlicher vertikaler Raum dem Akteur zugeordnet werden soll"
-#: ../clutter/clutter-actor.c:7443
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "X-Ausrichtung"
-#: ../clutter/clutter-actor.c:7444
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "Ausrichtung des Akteurs auf der X-Achse innerhalb dessen Zuordnung"
-#: ../clutter/clutter-actor.c:7459
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Y-Ausrichtung"
-#: ../clutter/clutter-actor.c:7460
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "Ausrichtung des Akteurs auf der Y-Achse innerhalb dessen Zuordnung"
-#: ../clutter/clutter-actor.c:7479
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Abstand Oben"
-#: ../clutter/clutter-actor.c:7480
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Zusätzlicher Abstand oben"
-#: ../clutter/clutter-actor.c:7501
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Abstand Unten"
-#: ../clutter/clutter-actor.c:7502
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Zusätzlicher Abstand unten"
-#: ../clutter/clutter-actor.c:7523
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Abstand Links"
-#: ../clutter/clutter-actor.c:7524
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Zusätzlicher Abstand links"
-#: ../clutter/clutter-actor.c:7545
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Abstand Rechts"
-#: ../clutter/clutter-actor.c:7546
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Zusätzlicher Abstand rechts"
-#: ../clutter/clutter-actor.c:7562
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Hintergrund-Farbpalette"
-#: ../clutter/clutter-actor.c:7563 ../clutter/deprecated/clutter-box.c:271
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Legt fest, ob die Hintergrundfarbe gesetzt ist"
-#: ../clutter/clutter-actor.c:7579
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Hintergrundfarbe"
-#: ../clutter/clutter-actor.c:7580
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "Die Hintergrundfarbe des Akteurs"
-#: ../clutter/clutter-actor.c:7595
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Erstes Unterobjekt"
-#: ../clutter/clutter-actor.c:7596
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "Das erste Unterelement des Akteurs"
-#: ../clutter/clutter-actor.c:7609
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Letztes Unterobjekt"
-#: ../clutter/clutter-actor.c:7610
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "Die letzte Unterebene des Akteurs"
-#: ../clutter/clutter-actor.c:7624
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Inhalt"
-#: ../clutter/clutter-actor.c:7625
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "Das Vertreter-Objekt zum Darstellen des Inhalts des Akteurs"
-#: ../clutter/clutter-actor.c:7650
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Schwerkraft des Inhalts"
-#: ../clutter/clutter-actor.c:7651
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "Ausrichtung des Inhalts der Akteurs"
-#: ../clutter/clutter-actor.c:7671
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Inhalts-Box"
-#: ../clutter/clutter-actor.c:7672
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "Die Begrenzung des Inhalts des Akteurs"
-#: ../clutter/clutter-actor.c:7680
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Verkleinerungsfilter"
-#: ../clutter/clutter-actor.c:7681
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "Das für das Verringern der Inhaltsgröße zu verwendende Filter"
-#: ../clutter/clutter-actor.c:7688
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Vergrößerungsfilter"
-#: ../clutter/clutter-actor.c:7689
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "Das für das Vergrößern der Inhaltsgröße zu verwendende Filter"
-#: ../clutter/clutter-actor.c:7703
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Inhaltswiederholung"
-#: ../clutter/clutter-actor.c:7704
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "Die Wiederholungsregeln für den Inhalt des Akteurs"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Akteur"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "Der an den Meta angehängte Akteur"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "Der Name des Meta"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:337
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Aktiviert"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Legt fest, ob der Meta aktiviert wird"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Quelle"
@@ -738,11 +739,11 @@ msgstr "Faktor"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "Der Ausrichtungsfaktor (zwischen 0.0 und 1.0)"
-#: ../clutter/clutter-backend.c:376
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Initialisierung des Clutter-Backends nicht möglich"
-#: ../clutter/clutter-backend.c:450
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr ""
@@ -775,50 +776,50 @@ msgstr "Der Versatz in Pixeln, der auf die Bindung angewendet werden soll"
msgid "The unique name of the binding pool"
msgstr "Der eindeutige Name des Bindungs-Pools"
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388 ../clutter/clutter-table-layout.c:604
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "Horizontale Ausrichtung"
-#: ../clutter/clutter-bin-layout.c:239
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "Horizontal Ausrichtung des Akteurs innerhalb des Layout-Managers"
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397 ../clutter/clutter-table-layout.c:619
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "Vertikale Ausrichtung"
-#: ../clutter/clutter-bin-layout.c:248
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "Vertikale Ausrichtung des Akteurs innerhalb des Layout-Managers"
-#: ../clutter/clutter-bin-layout.c:652
+#: ../clutter/clutter-bin-layout.c:656
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr ""
"Voreingestellte horizontale Ausrichtung des Akteurs innerhalb des Layout-"
"Managers"
-#: ../clutter/clutter-bin-layout.c:672
+#: ../clutter/clutter-bin-layout.c:676
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr ""
"Voreingestellte vertikale Ausrichtung des Akteurs innerhalb des Layout-"
"Managers"
-#: ../clutter/clutter-box-layout.c:363
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "Ausdehnen"
# Nur ein Vorschlag, aber »Kind« finde ich in dem Zusammenhang scheußlich
-#: ../clutter/clutter-box-layout.c:364
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Zusätzlichen Platz für das Unterelement anfordern"
-#: ../clutter/clutter-box-layout.c:370 ../clutter/clutter-table-layout.c:583
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "Horizontale Füllung"
-#: ../clutter/clutter-box-layout.c:371 ../clutter/clutter-table-layout.c:584
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -826,11 +827,11 @@ msgstr ""
"Legt fest, ob das Unterelement bevorzugt behandelt werden soll, wenn der "
"Container freien Platz auf der horizontalen Achse zuweist"
-#: ../clutter/clutter-box-layout.c:379 ../clutter/clutter-table-layout.c:590
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "Vertikale Füllung"
-#: ../clutter/clutter-box-layout.c:380 ../clutter/clutter-table-layout.c:591
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -838,80 +839,80 @@ msgstr ""
"Legt fest, ob das Unterelement bevorzugt behandelt werden soll, wenn der "
"Container freien Platz auf der vertikalen Achse zuweist"
-#: ../clutter/clutter-box-layout.c:389 ../clutter/clutter-table-layout.c:605
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
msgstr "Horizontal Ausrichtung des Akteurs innerhalb der Zelle"
-#: ../clutter/clutter-box-layout.c:398 ../clutter/clutter-table-layout.c:620
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
msgstr "Vertikale Ausrichtung des Akteurs innerhalb der Zelle"
-#: ../clutter/clutter-box-layout.c:1361
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "Vertikal"
-#: ../clutter/clutter-box-layout.c:1362
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Legt fest, ob das Layout vertikal statt horizontal sein soll"
-#: ../clutter/clutter-box-layout.c:1379 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Ausrichtung"
-#: ../clutter/clutter-box-layout.c:1380 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "Die Ausrichtung des Layouts"
-#: ../clutter/clutter-box-layout.c:1396 ../clutter/clutter-flow-layout.c:958
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Gleichmäßig"
-#: ../clutter/clutter-box-layout.c:1397
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
-"Legt fest, ob das Layout gleichmäßig sein soll, d.h. alle Unterelemente "
-"haben die gleiche Größe"
+"Legt fest, ob das Layout gleichmäßig sein soll, d.h. alle Unterelemente haben "
+"die gleiche Größe"
-#: ../clutter/clutter-box-layout.c:1412
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Packen am Beginn"
-#: ../clutter/clutter-box-layout.c:1413
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Gibt an, ob Objekte am Beginn der Box gepackt werden sollen"
-#: ../clutter/clutter-box-layout.c:1426
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Abstand"
-#: ../clutter/clutter-box-layout.c:1427
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Abstand zwischen Unterelementen"
-#: ../clutter/clutter-box-layout.c:1444 ../clutter/clutter-table-layout.c:1667
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "Animationen verwenden"
-#: ../clutter/clutter-box-layout.c:1445 ../clutter/clutter-table-layout.c:1668
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Legt fest, ob Layout-Änderungen animiert werden sollen"
-#: ../clutter/clutter-box-layout.c:1469 ../clutter/clutter-table-layout.c:1692
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "Easing-Modus"
-#: ../clutter/clutter-box-layout.c:1470 ../clutter/clutter-table-layout.c:1693
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "Der Easing-Modus der Animationen"
-#: ../clutter/clutter-box-layout.c:1490 ../clutter/clutter-table-layout.c:1713
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "Easing-Dauer"
-#: ../clutter/clutter-box-layout.c:1491 ../clutter/clutter-table-layout.c:1714
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "Die Dauer der Animationen"
@@ -931,11 +932,11 @@ msgstr "Kontrast"
msgid "The contrast change to apply"
msgstr "Die anzuwendende Kontraständerung"
-#: ../clutter/clutter-canvas.c:225
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "Die Breite der Zeichenfläche"
-#: ../clutter/clutter-canvas.c:241
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "Die Höhe der Zeichenfläche"
@@ -951,40 +952,40 @@ msgstr "Der Container, der diese Daten erzeugt hat"
msgid "The actor wrapped by this data"
msgstr "Der durch diese Daten eingefasste Akteur"
-#: ../clutter/clutter-click-action.c:557
+#: ../clutter/clutter-click-action.c:559
msgid "Pressed"
msgstr "Gedrückt"
-#: ../clutter/clutter-click-action.c:558
+#: ../clutter/clutter-click-action.c:560
msgid "Whether the clickable should be in pressed state"
msgstr "Legt fest, ob das klickbare Objekt in gedrücktem Zustand sein soll"
# Whether the clickable has a grab
-#: ../clutter/clutter-click-action.c:571
+#: ../clutter/clutter-click-action.c:573
msgid "Held"
msgstr "Anfasspunkt"
-#: ../clutter/clutter-click-action.c:572
+#: ../clutter/clutter-click-action.c:574
msgid "Whether the clickable has a grab"
msgstr "Legt fest, ob das klickbare Objekt einen Anfasser haben soll"
-#: ../clutter/clutter-click-action.c:589 ../clutter/clutter-settings.c:607
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Dauer des langen Drucks"
-#: ../clutter/clutter-click-action.c:590
+#: ../clutter/clutter-click-action.c:592
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "Die minimale Dauer eines langen Drucks zur Erkennung der Geste"
-#: ../clutter/clutter-click-action.c:608
+#: ../clutter/clutter-click-action.c:610
msgid "Long Press Threshold"
msgstr "Schwellwert für langen Druck"
-#: ../clutter/clutter-click-action.c:609
+#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
msgstr "Der maximale Schwellwert, bevor ein langer Druck abgebrochen wird"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "Legt den Akteur fest, der geklont werden soll"
@@ -996,221 +997,206 @@ msgstr "Färbung"
msgid "The tint to apply"
msgstr "Die anzuwendende Färbung"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Horizontale Kacheln"
-#: ../clutter/clutter-deform-effect.c:593
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "Die Anzahl horizontaler Kacheln"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Vertikale Kacheln"
-#: ../clutter/clutter-deform-effect.c:609
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "Die Anzahl vertikaler Kacheln"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Hintergrundmaterial"
-#: ../clutter/clutter-deform-effect.c:627
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
-msgstr ""
-"Das für das Darstellen des Akteur-Hintergrundes zu verwendende Material"
+msgstr "Das für das Darstellen des Akteur-Hintergrundes zu verwendende Material"
#: ../clutter/clutter-desaturate-effect.c:271
msgid "The desaturation factor"
msgstr "Der Entsättigungsfaktor"
-#: ../clutter/clutter-device-manager.c:127
+#: ../clutter/clutter-device-manager.c:131
#: ../clutter/clutter-input-device.c:366
#: ../clutter/x11/clutter-keymap-x11.c:321
msgid "Backend"
msgstr "Backend"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "Das ClutterBackend der Geräteverwaltung"
-#: ../clutter/clutter-drag-action.c:740
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Schwelle für horizontales Ziehen"
-#: ../clutter/clutter-drag-action.c:741
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"Die Anzahl horizontaler Pixel, die für einen Ziehvorgang benötigt werden"
-#: ../clutter/clutter-drag-action.c:768
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Schwelle für vertikales Ziehen"
-#: ../clutter/clutter-drag-action.c:769
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "Die Anzahl vertikaler Pixel, die für einen Ziehvorgang benötigt werden"
-#: ../clutter/clutter-drag-action.c:790
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Grifffeld"
-#: ../clutter/clutter-drag-action.c:791
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "Der Akteur, der gezogen werden soll"
-#: ../clutter/clutter-drag-action.c:804
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Ziehachse"
-#: ../clutter/clutter-drag-action.c:805
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Beschränkt den Ziehvorgang auf eine Achse"
-#: ../clutter/clutter-drag-action.c:821
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Ziehbereich"
-#: ../clutter/clutter-drag-action.c:822
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Beschränkt den Ziehvorgang auf eine Ebene"
-#: ../clutter/clutter-drag-action.c:835
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Ziehbereich festgelegt"
-#: ../clutter/clutter-drag-action.c:836
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Gibt an, ob der Ziehbereich festgelegt worden ist"
-#: ../clutter/clutter-flow-layout.c:959
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Legt fest, ob jedes Objekt die gleiche Zuweisung erhalten soll"
-#: ../clutter/clutter-flow-layout.c:974 ../clutter/clutter-table-layout.c:1629
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Spaltenabstand"
-#: ../clutter/clutter-flow-layout.c:975
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "Der Leerraum zwischen Spalten"
-#: ../clutter/clutter-flow-layout.c:991 ../clutter/clutter-table-layout.c:1643
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Zeilenabstand"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "Der Leerraum zwischen Zeilen"
-#: ../clutter/clutter-flow-layout.c:1006
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Minimale Breite der Spalte"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Die minimale Breite jeder Spalte"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Maximale Breite der Spalte"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Die maximale Breite jeder Spalte"
-#: ../clutter/clutter-flow-layout.c:1037
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Minimale Zeilenhöhe"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Minimale Zeilenhöhe jeder Reihe"
-#: ../clutter/clutter-flow-layout.c:1053
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Maximale Zeilenhöhe"
-#: ../clutter/clutter-flow-layout.c:1054
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Maximale Zeilenhöhe jeder Reihe"
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr "Am Gitter ausrichten"
-
-#: ../clutter/clutter-gesture-action.c:646
-#| msgid "Number of Axes"
-msgid "Number touch points"
-msgstr "Anzahl der Berührungspunkte"
-
-#: ../clutter/clutter-gesture-action.c:647
-#| msgid "Number of Axes"
-msgid "Number of touch points"
-msgstr "Anzahl der Berührungspunkte"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Linker Anhang"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr ""
"Die Spaltennummer, an welche die linke Seite des Unterelements angehängt wird"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Oberer Anhang"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr ""
"Die Zeilennummer, an welche die obere Seite eines Unterelement-Widgets "
"angehängt wird"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "Die Anzahl der Spalten, über die sich das Unterelement erstrecken soll"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "Die Anzahl der Zeilen, über die sich das Unterelement erstrecken soll"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1565
msgid "Row spacing"
msgstr "Reihenabstand"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1566
msgid "The amount of space between two consecutive rows"
msgstr "Die Größe des Platzes zwischen zwei aufeinanderfolgenden Reihen"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1579
msgid "Column spacing"
msgstr "Spaltenabstand"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1580
msgid "The amount of space between two consecutive columns"
msgstr "Die Größe des Platzes zwischen zwei aufeinanderfolgenden Spalten"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1594
msgid "Row Homogeneous"
msgstr "Gleichmäßige Zeile"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1595
msgid "If TRUE, the rows are all the same height"
msgstr "Falls dies WAHR ist, haben die Reihen alle die selbe Höhe"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1608
msgid "Column Homogeneous"
msgstr "Gleichmäßige Spalte"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1609
msgid "If TRUE, the columns are all the same width"
msgstr "Falls dies WAHR ist, haben alle Spalten die selbe Höhe"
-#: ../clutter/clutter-image.c:246 ../clutter/clutter-image.c:309
-#: ../clutter/clutter-image.c:397
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "Bilddaten können nicht geladen werden"
@@ -1274,27 +1260,27 @@ msgstr "Die Anzahl der Achsen des Geräts"
msgid "The backend instance"
msgstr "Die Backend-Instanz"
-#: ../clutter/clutter-interval.c:503
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Wertetyp"
-#: ../clutter/clutter-interval.c:504
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "Der Typ der Werte im Intervall"
-#: ../clutter/clutter-interval.c:519
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Initialer Wert"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Initialer Wert des Intervalls"
-#: ../clutter/clutter-interval.c:534
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Finaler Wert"
-#: ../clutter/clutter-interval.c:535
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Finaler Wert des Intervalls"
@@ -1313,98 +1299,97 @@ msgstr "Der Manager, der diese Daten erzeugt hat"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:795
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1669
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Bilder pro Sekunde anzeigen"
-#: ../clutter/clutter-main.c:1671
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Vorgabebildfrequenz"
-#: ../clutter/clutter-main.c:1673
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Alle Warnungen fatal machen"
-#: ../clutter/clutter-main.c:1676
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Richtung des Textes"
-#: ../clutter/clutter-main.c:1679
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Mip-Mapping für Text ausschalten"
-#: ../clutter/clutter-main.c:1682
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "»Unscharfes« Herausgreifen benutzen"
-#: ../clutter/clutter-main.c:1685
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Zu setzende Clutter-Fehlersuchmerkmale"
-#: ../clutter/clutter-main.c:1687
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Zu entfernende Clutter-Fehlersuchmerkmale"
-#: ../clutter/clutter-main.c:1691
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Zu setzende Clutter-Fehlersuchmerkmale"
-#: ../clutter/clutter-main.c:1693
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Zu entfernende Clutter-Fehlersuchmerkmale"
-#: ../clutter/clutter-main.c:1696
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Barrierefreiheit aktivieren"
-#: ../clutter/clutter-main.c:1888
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Clutter-Optionen"
-#: ../clutter/clutter-main.c:1889
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Clutter-Optionen anzeigen"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Ziehachse"
-#: ../clutter/clutter-pan-action.c:446
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Beschränkt den Ziehvorgang auf eine Achse"
-#: ../clutter/clutter-pan-action.c:460
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolieren"
-#: ../clutter/clutter-pan-action.c:461
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Legt fest, ob die Ausgabe interpolierter Ereignisse aktiviert ist"
-#: ../clutter/clutter-pan-action.c:477
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Abbremsung"
-#: ../clutter/clutter-pan-action.c:478
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Das Maß, um welches die interpolierte Verschiebung abgebremst wird"
-#: ../clutter/clutter-pan-action.c:495
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "Anfänglicher Beschleunigungsfaktor"
-#: ../clutter/clutter-pan-action.c:496
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr ""
-"Faktor, der beim Start der interpolierten Phase auf den Impuls angewendet "
-"wird"
+"Faktor, der beim Start der interpolierten Phase auf den Impuls angewendet wird"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Pfad"
@@ -1416,90 +1401,88 @@ msgstr "Der Pfad zur Beschränkung eines Akteurs"
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "Der Versatz entlang des Pfades, zwischen -1.0 und 2.0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Name der Eigenschaft"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "Der Name der Eigenschaft der Animation"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Dateiname gesetzt"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Gibt an, ob die :filename-Eigenschaft gesetzt ist"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481 ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Dateiname"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "Der Pfad zur aktuell eingelesenen Datei"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Ãœbersetzung"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "Die zur Übersetzung verwendete Domäne"
-#: ../clutter/clutter-scroll-actor.c:189
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Bildlaufmodus"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "Die Bildlaufrichtung"
-#: ../clutter/clutter-settings.c:448
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Doppelklick-Zeit"
-#: ../clutter/clutter-settings.c:449
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
-msgstr ""
-"Die zur Erkennung eines Mehrfachklicks nötige Zeit zwischen zwei Klicks"
+msgstr "Die zur Erkennung eines Mehrfachklicks nötige Zeit zwischen zwei Klicks"
-#: ../clutter/clutter-settings.c:464
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Doppelklick-Intervall"
-#: ../clutter/clutter-settings.c:465
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"Die zur Erkennung eines Mehrfachklicks nötige Entfernung zwischen zwei Klicks"
-#: ../clutter/clutter-settings.c:480
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Ziehschwellwert"
-#: ../clutter/clutter-settings.c:481
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr ""
"Die vom Zeiger zurückzulegende Entfernung, um einen Ziehvorgang zu beginnen"
-#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3393
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Schriftname"
-#: ../clutter/clutter-settings.c:497
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"Die Beschreibung der Vorgabeschrift, so wie sie durch Pango verarbeitet "
"werden kann"
-#: ../clutter/clutter-settings.c:512
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Schriftglättung"
-#: ../clutter/clutter-settings.c:513
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1507,70 +1490,69 @@ msgstr ""
"Gibt an, ob Antialiasing verwendet werden soll (1 aktiviert, 0 deaktiviert "
"und -1 verwendet die Vorgabe)"
-#: ../clutter/clutter-settings.c:529
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "Schriftauflösung"
-#: ../clutter/clutter-settings.c:530
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-msgstr ""
-"Die Schriftauflösung in 1024 * Punkte/Zoll, oder -1 für den Vorgabewert"
+msgstr "Die Schriftauflösung in 1024 * Punkte/Zoll, oder -1 für den Vorgabewert"
-#: ../clutter/clutter-settings.c:546
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Schrift-Hinting"
-#: ../clutter/clutter-settings.c:547
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Gibt an, ob Hinting verwendet werden soll (1 aktiviert, 0 deaktiviert und -1 "
"verwendet die Vorgabe)"
-#: ../clutter/clutter-settings.c:568
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Hinting-Stil der Schrift"
-#: ../clutter/clutter-settings.c:569
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "Der Stil des Hintings (hintnone, hintslight, hintmedium, hintfull)"
-#: ../clutter/clutter-settings.c:590
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "Subpixel-Anordnung der Schrift"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "Typ der Subpixel-Kantenglättung (none (keine), rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:608
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "Die minimale Dauer zur Erkennung eines langen Drucks für eine Geste"
-#: ../clutter/clutter-settings.c:615
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Fontconfig-Zeitstempel"
-#: ../clutter/clutter-settings.c:616
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "Zeitstempel der aktuellen Fontconfig-Konfiguration"
-#: ../clutter/clutter-settings.c:633
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Passwort-Hinweis-Zeit"
-#: ../clutter/clutter-settings.c:634
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr ""
"So lange soll das letzte eingegebene Zeichen in versteckten Einträgen "
"angezeigt werden"
-#: ../clutter/clutter-shader-effect.c:485
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Shader-Typ"
-#: ../clutter/clutter-shader-effect.c:486
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "Der verwendete Shader-Typ"
@@ -1598,489 +1580,489 @@ msgstr "Die Kante der Quelle, an der eingerastet werden soll"
msgid "The offset in pixels to apply to the constraint"
msgstr "Der Versatz in Pixel, auf den die Einschränkung angewendet werden soll"
-#: ../clutter/clutter-stage.c:1945
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "Vollbild gesetzt"
-#: ../clutter/clutter-stage.c:1946
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Legt fest, ob die Hauptszene ein Vollbild ist"
-#: ../clutter/clutter-stage.c:1960
+#: ../clutter/clutter-stage.c:1910
msgid "Offscreen"
msgstr "Abseits des Bildschirms"
-#: ../clutter/clutter-stage.c:1961
+#: ../clutter/clutter-stage.c:1911
msgid "Whether the main stage should be rendered offscreen"
msgstr ""
"Legt fest, ob die Hauptszene abseits des Bildschirms erstellt werden soll"
-#: ../clutter/clutter-stage.c:1973 ../clutter/clutter-text.c:3507
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Zeiger sichtbar"
-#: ../clutter/clutter-stage.c:1974
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Legt fest, ob der Mauszeiger in der Hauptszene sichtbar sein soll"
-#: ../clutter/clutter-stage.c:1988
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "Größenänderung durch Benutzer"
-#: ../clutter/clutter-stage.c:1989
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr ""
"Legt fest, ob eine Größenänderung der Szene durch den Benutzer möglich ist"
-#: ../clutter/clutter-stage.c:2004 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Farbe"
-#: ../clutter/clutter-stage.c:2005
+#: ../clutter/clutter-stage.c:1955
msgid "The color of the stage"
msgstr "Die Farbe der Szene"
-#: ../clutter/clutter-stage.c:2020
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "Perspektive"
-#: ../clutter/clutter-stage.c:2021
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Projektionsparameter der Perspektive"
-#: ../clutter/clutter-stage.c:2036
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Titel"
-#: ../clutter/clutter-stage.c:2037
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Szenentitel"
-#: ../clutter/clutter-stage.c:2054
+#: ../clutter/clutter-stage.c:2004
msgid "Use Fog"
msgstr "Nebel verwenden"
-#: ../clutter/clutter-stage.c:2055
+#: ../clutter/clutter-stage.c:2005
msgid "Whether to enable depth cueing"
msgstr "Legt fest, ob Tiefenanordnung aktiviert werden soll"
-#: ../clutter/clutter-stage.c:2071
+#: ../clutter/clutter-stage.c:2021
msgid "Fog"
msgstr "Nebel"
-#: ../clutter/clutter-stage.c:2072
+#: ../clutter/clutter-stage.c:2022
msgid "Settings for the depth cueing"
msgstr "Einstellungen für die Tiefenanordnung"
-#: ../clutter/clutter-stage.c:2088
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "Alpha verwenden"
-#: ../clutter/clutter-stage.c:2089
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr ""
"Gibt an, ob die Alpha-Komponente für die Szenenfarbe berücksichtigt werden "
"soll"
-#: ../clutter/clutter-stage.c:2105
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "Tastaturfokus"
-#: ../clutter/clutter-stage.c:2106
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "Der aktuelle Akteur im Tastaturfokus"
-#: ../clutter/clutter-stage.c:2122
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "Keine Leeren-Anweisung"
-#: ../clutter/clutter-stage.c:2123
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Gibt an, ob die Szene ihren Inhalt leeren soll"
-#: ../clutter/clutter-stage.c:2136
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Fokus annehmen"
-#: ../clutter/clutter-stage.c:2137
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Legt fest, ob die Szene bei Anzeige Fokus annehmen soll"
-#: ../clutter/clutter-table-layout.c:537
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Spaltennummer"
-#: ../clutter/clutter-table-layout.c:538
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "Die Spalte, in dem sich das Widget befindet"
-#: ../clutter/clutter-table-layout.c:545
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Zeilennummer"
-#: ../clutter/clutter-table-layout.c:546
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "Die Zeile, in dem sich das Widget befindet"
-#: ../clutter/clutter-table-layout.c:553
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Spaltenbelegung"
-#: ../clutter/clutter-table-layout.c:554
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "Die Anzahl der Spalten, die das Widget belegen soll"
-#: ../clutter/clutter-table-layout.c:561
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Zeilenbelegung"
-#: ../clutter/clutter-table-layout.c:562
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "Die Anzahl der Zeilen, über die sich das Widget erstrecken soll"
-#: ../clutter/clutter-table-layout.c:569
+#: ../clutter/clutter-table-layout.c:575
msgid "Horizontal Expand"
msgstr "Horizontal ausdehnen"
-#: ../clutter/clutter-table-layout.c:570
+#: ../clutter/clutter-table-layout.c:576
msgid "Allocate extra space for the child in horizontal axis"
msgstr ""
"Zusätzlichen Platz in der horizontalen Achse für das Unterelement zuweisen"
-#: ../clutter/clutter-table-layout.c:576
+#: ../clutter/clutter-table-layout.c:582
msgid "Vertical Expand"
msgstr "Vertikal ausdehnen"
-#: ../clutter/clutter-table-layout.c:577
+#: ../clutter/clutter-table-layout.c:583
msgid "Allocate extra space for the child in vertical axis"
msgstr ""
"Zusätzlichen Platz in der vertikalen Achse für das Unterelement zuweisen"
-#: ../clutter/clutter-table-layout.c:1630
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Abstand zwischen Spalten"
-#: ../clutter/clutter-table-layout.c:1644
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Abstand zwischen Zeilen"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Text"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "Der Inhalt des Puffers"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Textlänge"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "Aktuelle Länge des Textes im Puffer"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Maximale Länge"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr ""
"Maximale Zeichen-Anzahl für diesen Eintrag. Null, wenn es kein Maximum gibt. "
-#: ../clutter/clutter-text.c:3375
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Puffer"
-#: ../clutter/clutter-text.c:3376
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "Der Text-Puffer"
-#: ../clutter/clutter-text.c:3394
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "Die Schriftart des Texts"
-#: ../clutter/clutter-text.c:3411
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Schriftartenbeschreibung"
-#: ../clutter/clutter-text.c:3412
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "Die zu verwendende Schriftartenbeschreibung"
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "Der darzustellende Text"
-#: ../clutter/clutter-text.c:3443
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Textfarbe"
-#: ../clutter/clutter-text.c:3444
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "Die Farbe des Texts"
-#: ../clutter/clutter-text.c:3459
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Bearbeitbar"
-#: ../clutter/clutter-text.c:3460
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Legt fest, ob der Text bearbeitet werden kann"
-#: ../clutter/clutter-text.c:3475
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Markierbar"
-#: ../clutter/clutter-text.c:3476
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Legt fest, ob der Text markierbar ist"
-#: ../clutter/clutter-text.c:3490
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Aktivierbar"
-#: ../clutter/clutter-text.c:3491
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Legt fest, ob die Eingabetaste ein Senden des aktiven Signals auslöst"
-#: ../clutter/clutter-text.c:3508
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Gibt an, ob der Eingabezeiger sichtbar ist"
-#: ../clutter/clutter-text.c:3522 ../clutter/clutter-text.c:3523
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "Zeigerfarbe"
-#: ../clutter/clutter-text.c:3538
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Zeigerfarbe gesetzt"
-#: ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Legt fest, ob die Zeigerfarbe festgelegt ist"
-#: ../clutter/clutter-text.c:3554
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Zeigergröße"
-#: ../clutter/clutter-text.c:3555
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "Die Breite des Zeigers in Pixel"
-#: ../clutter/clutter-text.c:3571 ../clutter/clutter-text.c:3589
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Zeigerposition"
-#: ../clutter/clutter-text.c:3572 ../clutter/clutter-text.c:3590
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "Die Zeigerposition"
-#: ../clutter/clutter-text.c:3605
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "Auswahlgrenze"
-#: ../clutter/clutter-text.c:3606
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "Die Zeigerposition am anderen Ende der Auswahl"
-#: ../clutter/clutter-text.c:3621 ../clutter/clutter-text.c:3622
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Auswahlfarbe"
-#: ../clutter/clutter-text.c:3637
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Auswahlfarbe festgelegt"
-#: ../clutter/clutter-text.c:3638
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Legt fest, ob die Auswahlfarbe festgelegt ist"
-#: ../clutter/clutter-text.c:3653
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Attribute"
-#: ../clutter/clutter-text.c:3654
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr ""
"Eine Liste der Stilattribute, die auf den Inhalt des Akteurs angewendet "
"werden sollen"
-#: ../clutter/clutter-text.c:3676
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Syntax-Hervorhebung verwenden"
-#: ../clutter/clutter-text.c:3677
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Legt fest, ob der Text Pango-Markup enthält"
-#: ../clutter/clutter-text.c:3693
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Zeilenumbruch"
# Die booleschen Werte sollten wir auf echte GConf- und dconf-Schlüssel beschränken.
-#: ../clutter/clutter-text.c:3694
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Falls gesetzt, Zeilen umbrechen, wenn der Text zu lang wird"
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Zeilenumbruchmodus"
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Legt fest, wie Zeilen umgebrochen werden"
-#: ../clutter/clutter-text.c:3725
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Auslassungen"
-#: ../clutter/clutter-text.c:3726
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "Der bevorzugte Ort für Auslassungspunkte in der Zeichenkette"
-#: ../clutter/clutter-text.c:3742
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Zeilenausrichtung"
-#: ../clutter/clutter-text.c:3743
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Die bevorzugte Zeilenausrichtung für den Text, bei mehrzeiligem Text"
-#: ../clutter/clutter-text.c:3759
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Ausrichten"
-#: ../clutter/clutter-text.c:3760
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Gibt an, ob der Text ausgerichtet werden soll"
-#: ../clutter/clutter-text.c:3775
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Password-Zeichen"
-#: ../clutter/clutter-text.c:3776
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Falls nicht Null, so wird dieses Zeichen zum Anzeigen des Akteurinhalts "
"verwendet"
-#: ../clutter/clutter-text.c:3790
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Maximale Länge"
-#: ../clutter/clutter-text.c:3791
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Maximale Textlänge innerhalb des Akteurs"
-#: ../clutter/clutter-text.c:3814
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Einzeilen-Modus"
-#: ../clutter/clutter-text.c:3815
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Legt fest, ob der Text in einer Zeile dargestellt werden soll"
-#: ../clutter/clutter-text.c:3829 ../clutter/clutter-text.c:3830
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Auswahltextfarbe"
-#: ../clutter/clutter-text.c:3845
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Auswahltextfarbe festgelegt"
-#: ../clutter/clutter-text.c:3846
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Legt fest, ob die Auswahltextfarbe festgelegt ist"
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Endlosschleife"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Automatischer Neustart der Zeitlinie"
-#: ../clutter/clutter-timeline.c:608
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Verzögerung"
-#: ../clutter/clutter-timeline.c:609
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Verzögerung vor dem Start"
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Dauer"
-#: ../clutter/clutter-timeline.c:625
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Dauer der Zeitlinie in Millisekunden"
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Richtung"
-#: ../clutter/clutter-timeline.c:641
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Richtung der Zeitlinie"
-#: ../clutter/clutter-timeline.c:656
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Automatische Umkehrung"
-#: ../clutter/clutter-timeline.c:657
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr ""
"Legt fest, ob die Richtung beim Erreichen des Endes automatisch umgekehrt "
"werden soll"
-#: ../clutter/clutter-timeline.c:675
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Anzahl der Wiederholungen"
-#: ../clutter/clutter-timeline.c:676
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "So oft soll sich die Zeitachse wiederholen"
-#: ../clutter/clutter-timeline.c:690
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Fortschrittsmodus"
-#: ../clutter/clutter-timeline.c:691
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Legt fest, wie die Zeitlinie den Fortschritt berechnen soll"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "Intervall"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "Das Zeitintervall der Werte zum Animieren"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Animierbar"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "Das animierbare Objekt"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Bei Abschluss entfernen"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "Die Ãœberblendung bei Abschluss abkoppeln"
@@ -2092,281 +2074,281 @@ msgstr "Zoom-Achse"
msgid "Constraints the zoom to an axis"
msgstr "Beschränkt den Zoom in Richtung einer Achse"
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "Timeline"
msgstr "Zeitleiste"
-#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "Von Alpha verwendete Zeitlinie"
-#: ../clutter/deprecated/clutter-alpha.c:371
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Alpha-Wert"
-#: ../clutter/deprecated/clutter-alpha.c:372
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "Alpha-Wert, wie vom Alpha berechnet"
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Modus"
-#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Fortschrittsmodus"
-#: ../clutter/deprecated/clutter-animation.c:508
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Objekt"
-#: ../clutter/deprecated/clutter-animation.c:509
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "Objekt, für welches die Animation gilt"
-#: ../clutter/deprecated/clutter-animation.c:526
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "Animationsmodus"
-#: ../clutter/deprecated/clutter-animation.c:542
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
msgstr "Dauer der Animation in Millisekunden"
-#: ../clutter/deprecated/clutter-animation.c:558
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Legt fest, ob die Animation endlos wiederholt wird"
-#: ../clutter/deprecated/clutter-animation.c:573
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "Die von der Animation benutzte Zeitleiste"
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Alpha"
-#: ../clutter/deprecated/clutter-animation.c:590
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "Der von der Animation verwendete Alpha-Wert"
-#: ../clutter/deprecated/clutter-animator.c:1802
+#: ../clutter/deprecated/clutter-animator.c:1805
msgid "The duration of the animation"
msgstr "Die Dauer der Animation"
-#: ../clutter/deprecated/clutter-animator.c:1819
+#: ../clutter/deprecated/clutter-animator.c:1822
msgid "The timeline of the animation"
msgstr "Die Zeitleiste der Animation"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "Alpha-Objekt zum Umsetzen des Verhaltens"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "Starttiefe"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "Anzuwendende initiale Tiefe"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "Endtiefe"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "Anzuwendende finale Tiefe"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "Startwinkel"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "Initialer Winkel"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Endwinkel"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Finaler Winkel"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Neigungswinkel der x-Achse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
msgstr "Neigung der Ellipse an der x-Achse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Neigungswinkel der y-Achse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
msgstr "Neigung der Ellipse an der y-Achse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Neigungswinkel der z-Achse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
msgstr "Neigung der Ellipse an der z-Achse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
msgstr "Breite der Ellipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
msgstr "Höhe der Ellipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Mittelpunkt"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
msgstr "Mittelpunkt der Ellipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "Rotationsrichtung"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "Start-Deckungskraft"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "Initialer Deckungskraftgrad"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "End-Deckungskraft"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "Finaler Deckungskraftgrad"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr ""
"Das ClutterPath-Objekt, das den Pfad darstellt, entlang dessen animiert "
"werden soll"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "Anfangswinkel"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Endwinkel"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "Achse"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "Rotationsachse"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "Mittelpunkt-X"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "X-Koordinate des Rotationszentrums"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Mittelpunkt-Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "Y-Koordinate des Rotationszentrums"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Mittelpunkt-Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "Z-Koordinate des Rotationszentrums"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "Startskalierung in X-Richtung"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "Initiale Skalierung auf der X-Achse"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "Endskalierung in X-Richtung"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "Finale Skalierung auf der X-Achse"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Startskalierung in Y-Richtung"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "Initiale Skalierung auf der Y-Achse"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Endskalierung in Y-Richtung"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "Finale Skalierung auf der Y-Achse"
-#: ../clutter/deprecated/clutter-box.c:257
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "Die Hintergrundfarbe der Box"
-#: ../clutter/deprecated/clutter-box.c:270
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "Farbe gesetzt"
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Zeichenflächenbreite"
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "Die Breite der Cairo-Zeichenfläche"
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Zeichenflächenhöhe"
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "Die Höhe der Cairo-Zeichenfläche"
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "Größe automatisch anpassen"
# Controls whether the #ClutterCairoTexture should automatically resize the Cairo surface whenever the actor's allocation changes.
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Legt fest, ob die Zeichenfläche mit der Zuordnung übereinstimmen soll"
@@ -2438,104 +2420,104 @@ msgstr "Der Füllstand des Puffers"
msgid "The duration of the stream, in seconds"
msgstr "Die Dauer des Datenstroms in Sekunden"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "Die Farbe des Rechtecks"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Rahmenfarbe"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "Die Randfarbe des Rechtecks"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Rahmenbreite"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "Die Randbreite des Rechtecks"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "Hat Rand"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "Gibt an, ob das Rechteck einen Rand haben soll"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "Vertex-Quelle"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "Quelle des Vertex-Shaders"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "Fragment-Quelle"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "Quelle des Fragment-Shaders"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Compiliert"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Legt fest, ob der Shader compiliert und gelinkt ist"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Legt fest, ob der Shader aktiviert ist"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "%s-Kompilierung fehlgeschlagen: %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Vertex-Shader"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Fragment-Shader"
-#: ../clutter/deprecated/clutter-state.c:1499
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "State"
msgstr "Status"
-#: ../clutter/deprecated/clutter-state.c:1500
+#: ../clutter/deprecated/clutter-state.c:1506
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"Gegenwärtig gesetzter Status (Überblendung in diesen Status könnte noch "
"unvollständig sein)"
-#: ../clutter/deprecated/clutter-state.c:1518
+#: ../clutter/deprecated/clutter-state.c:1524
msgid "Default transition duration"
msgstr "Voreingestellte Ãœberblenddauer"
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "Größe des Akteurs abgleichen"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"Die Größe des Akteurs automatisch auf die Abmessungen des zugrunde liegenden "
"Pixbufs abgleichen"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Kacheln deaktivieren"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
@@ -2543,100 +2525,100 @@ msgstr ""
"Erzwingt die Singularität der zugrunde liegenden Textur und verhindert die "
"Erzeugung kleinerer, Platz sparender individueller Texturen"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "Kachelverschnitt"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "Maximaler Verschnitt einer gekachelten Struktur"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "Horizontal wiederholen"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "Inhalt wird horizontal wiederholt, anstatt zu skalieren"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "Vertikal wiederholen"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "Inhalt wird vertikal wiederholt, anstatt zu skalieren"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "Filterqualität"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "Darstellungsqualität beim Zeichnen der Textur"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "Pixelformat"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "Das zu verwendende Cogl-Pixelformat"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "Cogl-Textur"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr ""
"Das unterliegende Handle der Cogl-Textur, das zum Zeichnen dieses Akteurs "
"verwendet wird"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Cogl-Material"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
"Das unterliegende Handle des Cogl-Materials, das zum Zeichnen dieses Akteurs "
"verwendet wird"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "Der Pfad zur Datei, welche die Bilddaten enthält"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
msgstr "Seitenverhältnis beibehalten"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
msgstr ""
-"Das Seitenverhältnis der Textur beibehalten, wenn eine gewünschte Breite "
-"oder Höhe angefordert wird"
+"Das Seitenverhältnis der Textur beibehalten, wenn eine gewünschte Breite oder "
+"Höhe angefordert wird"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "Asynchron laden"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Dateien in einem separaten Thread laden, um ein Blockieren beim Laden von "
"einem Datenträger zu vermeiden"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "Daten asynchron laden"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2644,92 +2626,93 @@ msgstr ""
"Bilddaten in einem separaten Thread dekodieren, um Blockieren beim Laden von "
"einem Datenträger zu verringern"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Mit Alpha wählen"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "Akteur mit Alphakanal bei der Auswahl formen"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "Bilddaten konnten nicht geladen werden"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "YUV-Texturen werden nicht unterstützt"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "YUV2-Texturen werden nicht unterstützt"
-#: ../clutter/evdev/clutter-input-device-evdev.c:152
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
msgid "sysfs Path"
msgstr "sysfs-Pfad"
-#: ../clutter/evdev/clutter-input-device-evdev.c:153
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
msgid "Path of the device in sysfs"
msgstr "Pfad des Geräts in sysfs"
-#: ../clutter/evdev/clutter-input-device-evdev.c:168
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
msgid "Device Path"
msgstr "Gerätepfad"
-#: ../clutter/evdev/clutter-input-device-evdev.c:169
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
msgid "Path of the device node"
msgstr "Pfad des Geräteknotens"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr ""
"Es konnte kein passendes CoglWinsys für ein GdkDisplay des Typs %s gefunden "
"werden"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "Oberfläche"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "Die zugrunde liegende Wayland-Fläche"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Oberflächenbreite"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "Die Weite der zugrunde liegenden Wayland-Fläche"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Oberflächenhöhe"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "Die Höhe der zugrunde liegenden Wayland-Fläche"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:511
msgid "X display to use"
msgstr "Zu benutzende X-Anzeige"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:517
msgid "X screen to use"
msgstr "Zu benutzender X-Bildschirm"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "Make X calls synchronous"
msgstr "X-Aufrufe synchronisieren"
-#: ../clutter/x11/clutter-backend-x11.c:506
+#: ../clutter/x11/clutter-backend-x11.c:529
+#| msgid "Enable XInput support"
msgid "Disable XInput support"
msgstr "XInput-Unterstützung ausschalten"
@@ -2737,103 +2720,103 @@ msgstr "XInput-Unterstützung ausschalten"
msgid "The Clutter backend"
msgstr "Das Clutter-Backend"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "Zu bindendes X11-Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Breite der Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "Die Breite der an diese Textur gebundenen Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Höhe der Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "Die Höhe der an diese Textur gebundenen Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Tiefe der Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "Die Tiefe (in Bit) der an diese Textur gebundenen Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "Automatische Aktualisierungen"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"Legt fest, ob die Textur stets mit Änderungen der Pixmap abgeglichen werden "
"soll."
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Fenster"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "Das X11-Fenster zur Bindung"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "Automatische Fensterumleitung"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Legt fest, ob die Composite-Fensterumleitung automatisch erfolgt (oder "
"manuell, wenn falsch)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Fenster abgebildet"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "Left fest, ob das Fenster abgebildet wird"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "Zerstört"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "Gibt an, ob das Fenster zerstört worden ist"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "X des Fensters"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "X-Position des Fensters auf dem Bildschirm laut X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Y des Fensters"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "Y-Position des Fensters auf dem Bildschirm laut X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "»Override-Redirect« von Fenster"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "Legt fest, ob es sich um ein »Override-Redirect«-Fenster handelt"
diff --git a/po/es.po b/po/es.po
index 2df29ad38..5b2045cd7 100644
--- a/po/es.po
+++ b/po/es.po
@@ -2,576 +2,682 @@
# Copyright (C) 2011 clutter's COPYRIGHT HOLDER
# This file is distributed under the same license as the clutter package.
# Jorge González <jorgegonz@svn.gnome.org>, 2011.
-# Daniel Mustieles <daniel.mustieles@gmail.com>, 2011, 2012, 2014.
+# Daniel Mustieles <daniel.mustieles@gmail.com>, 2011, 2012.
#
msgid ""
msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-05-08 15:06+0000\n"
-"PO-Revision-Date: 2014-05-10 18:14+0200\n"
+"POT-Creation-Date: 2012-12-18 02:00+0000\n"
+"PO-Revision-Date: 2012-12-19 11:02+0100\n"
"Last-Translator: Daniel Mustieles <daniel.mustieles@gmail.com>\n"
-"Language-Team: Español; Castellano <gnome-es-list@gnome.org>\n"
+"Language-Team: Español <gnome-es-list@gnome.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"X-Generator: Gtranslator 2.91.6\n"
+"Plural-Forms: nplurals=2; plural=(n!=1);\n"
+"X-Generator: Gtranslator 2.91.5\n"
-#: ../clutter/clutter-actor.c:5581
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Coordenada X"
-#: ../clutter/clutter-actor.c:5582
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "Coordenada X del actor"
-#: ../clutter/clutter-actor.c:5600
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Coordenada Y"
-#: ../clutter/clutter-actor.c:5601
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Coordenada Y del actor"
-#: ../clutter/clutter-actor.c:5623
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "PosicioÌn"
-#: ../clutter/clutter-actor.c:5624
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "La posición de origen del actor"
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:220
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Anchura"
-#: ../clutter/clutter-actor.c:5642
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Anchura del actor"
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:236
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Altura"
-#: ../clutter/clutter-actor.c:5661
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Altura del actor"
-#: ../clutter/clutter-actor.c:5682
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Tamaño"
-#: ../clutter/clutter-actor.c:5683
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "El tamaño del actor"
-#: ../clutter/clutter-actor.c:5701
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "X fija"
-#: ../clutter/clutter-actor.c:5702
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Posición X forzada del actor"
-#: ../clutter/clutter-actor.c:5719
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Y fija"
-#: ../clutter/clutter-actor.c:5720
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Posición Y forzada del actor"
-#: ../clutter/clutter-actor.c:5735
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Posición fija establecida"
-#: ../clutter/clutter-actor.c:5736
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "Indica si se usa una posición fija para el actor"
-#: ../clutter/clutter-actor.c:5754
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Anchura mínima"
-#: ../clutter/clutter-actor.c:5755
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Solicitud de anchura mínima forzada para el actor"
-#: ../clutter/clutter-actor.c:5773
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Altura mínima"
-#: ../clutter/clutter-actor.c:5774
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Solicitud de altura mínima forzada para el actor"
-#: ../clutter/clutter-actor.c:5792
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Anchura natural"
-#: ../clutter/clutter-actor.c:5793
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Solicitud de anchura natural forzada para el actor"
-#: ../clutter/clutter-actor.c:5811
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Altura natural"
-#: ../clutter/clutter-actor.c:5812
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Solicitud de altura natural forzada para el actor"
-#: ../clutter/clutter-actor.c:5827
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Anchura mínima establecida"
-#: ../clutter/clutter-actor.c:5828
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
msgstr "Indica si se usa la propiedad «anchura mínima»"
-#: ../clutter/clutter-actor.c:5842
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Altura mínima establecida"
-#: ../clutter/clutter-actor.c:5843
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
msgstr "Indica si se usa la propiedad «altura mínima»"
-#: ../clutter/clutter-actor.c:5857
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Anchura natural establecida"
-#: ../clutter/clutter-actor.c:5858
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
msgstr "Indica si se usa la propiedad «anchura natural»"
-#: ../clutter/clutter-actor.c:5872
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Altura natural establecida"
-#: ../clutter/clutter-actor.c:5873
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
msgstr "Indica si se usa la propiedad «altura natural»"
-#: ../clutter/clutter-actor.c:5889
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Asignación"
-#: ../clutter/clutter-actor.c:5890
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "La asignación del actor"
-#: ../clutter/clutter-actor.c:5947
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "Modo de solicitud"
-#: ../clutter/clutter-actor.c:5948
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "El modo de solicitud del actor"
-#: ../clutter/clutter-actor.c:5972
+#: ../clutter/clutter-actor.c:6535
+msgid "Depth"
+msgstr "Profundidad"
+
+#: ../clutter/clutter-actor.c:6536
+msgid "Position on the Z axis"
+msgstr "Posición en el eje Z"
+
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "PosicioÌn Z"
-#: ../clutter/clutter-actor.c:5973
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "Posición del actor en el eje Z"
-#: ../clutter/clutter-actor.c:5990
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Opacidad"
-#: ../clutter/clutter-actor.c:5991
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Opacidad de un actor"
-#: ../clutter/clutter-actor.c:6011
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Redirección fuera de la pantalla"
-#: ../clutter/clutter-actor.c:6012
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Opciones que controlan si se debe aplanar el actor en una única imagen"
-#: ../clutter/clutter-actor.c:6026
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Visible"
-#: ../clutter/clutter-actor.c:6027
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "Indica si el actor es visible o no"
-#: ../clutter/clutter-actor.c:6041
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Mapeado"
-#: ../clutter/clutter-actor.c:6042
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Indica si se dibujará el actor"
-#: ../clutter/clutter-actor.c:6055
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Realizado"
-#: ../clutter/clutter-actor.c:6056
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Indica si el actor se ha realizado"
-#: ../clutter/clutter-actor.c:6071
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Reactivo"
-#: ../clutter/clutter-actor.c:6072
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Indica si el actor es reactivo a eventos"
-#: ../clutter/clutter-actor.c:6083
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Tiene recorte"
-#: ../clutter/clutter-actor.c:6084
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Indica si el actor tiene un conjunto de recortes"
-#: ../clutter/clutter-actor.c:6103
+#: ../clutter/clutter-actor.c:6688
+msgid "Clip"
+msgstr "Recortar"
+
+#: ../clutter/clutter-actor.c:6689
+msgid "The clip region for the actor"
+msgstr "La región de recorte del actor"
+
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "Recortar rectángulo"
-#: ../clutter/clutter-actor.c:6104
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "La región visible del actor"
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nombre"
-#: ../clutter/clutter-actor.c:6119
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Nombre del actor"
-#: ../clutter/clutter-actor.c:6140
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Punto de pivote"
-#: ../clutter/clutter-actor.c:6141
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "El punto alrededor del cual sucede el escalado y la rotación"
-#: ../clutter/clutter-actor.c:6159
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Punto de pivote Z"
-#: ../clutter/clutter-actor.c:6160
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Componente Z del punto de anclado"
-#: ../clutter/clutter-actor.c:6178
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "Escala en X"
-#: ../clutter/clutter-actor.c:6179
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "Factor de escala en el eje X"
-#: ../clutter/clutter-actor.c:6197
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Escala en Y"
-#: ../clutter/clutter-actor.c:6198
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "Factor de escala en el eje Y"
-#: ../clutter/clutter-actor.c:6216
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Escala en Z"
-#: ../clutter/clutter-actor.c:6217
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "Factor de escala en el eje Z"
-#: ../clutter/clutter-actor.c:6235
+#: ../clutter/clutter-actor.c:6840
+msgid "Scale Center X"
+msgstr "Centro X del escalado"
+
+#: ../clutter/clutter-actor.c:6841
+msgid "Horizontal scale center"
+msgstr "Centro de la escala horizontal"
+
+#: ../clutter/clutter-actor.c:6859
+msgid "Scale Center Y"
+msgstr "Centro Y del escalado"
+
+#: ../clutter/clutter-actor.c:6860
+msgid "Vertical scale center"
+msgstr "Centro de la escala vertical"
+
+#: ../clutter/clutter-actor.c:6878
+msgid "Scale Gravity"
+msgstr "Gravedad del escalado"
+
+#: ../clutter/clutter-actor.c:6879
+msgid "The center of scaling"
+msgstr "El centro del escalado"
+
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Ãngulo de rotación X"
-#: ../clutter/clutter-actor.c:6236
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "El ángulo de rotacioÌn en el eje X"
-#: ../clutter/clutter-actor.c:6254
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "AÌngulo de rotacioÌn Y"
-#: ../clutter/clutter-actor.c:6255
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "El ángulo de rotacioÌn en el eje Y"
-#: ../clutter/clutter-actor.c:6273
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "AÌngulo de rotacioÌn Z"
-#: ../clutter/clutter-actor.c:6274
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "El ángulo de rotación en el eje Z"
-#: ../clutter/clutter-actor.c:6293
+#: ../clutter/clutter-actor.c:6954
+msgid "Rotation Center X"
+msgstr "Centro de rotación X"
+
+#: ../clutter/clutter-actor.c:6955
+msgid "The rotation center on the X axis"
+msgstr "El aÌngulo de rotacioÌn en el eje Y"
+
+#: ../clutter/clutter-actor.c:6972
+msgid "Rotation Center Y"
+msgstr "Centro de rotacioÌn Y"
+
+#: ../clutter/clutter-actor.c:6973
+msgid "The rotation center on the Y axis"
+msgstr "En centro de la rotación en el eje Y"
+
+#: ../clutter/clutter-actor.c:6990
+msgid "Rotation Center Z"
+msgstr "Centro de rotacioÌn Z"
+
+#: ../clutter/clutter-actor.c:6991
+msgid "The rotation center on the Z axis"
+msgstr "El aÌngulo de rotacioÌn en el eje Z"
+
+#: ../clutter/clutter-actor.c:7008
+msgid "Rotation Center Z Gravity"
+msgstr "Gravedad del centro de rotación Z"
+
+#: ../clutter/clutter-actor.c:7009
+msgid "Center point for rotation around the Z axis"
+msgstr "Punto central de la rotación alrededor del eje Z"
+
+#: ../clutter/clutter-actor.c:7037
+msgid "Anchor X"
+msgstr "Ancla X"
+
+#: ../clutter/clutter-actor.c:7038
+msgid "X coordinate of the anchor point"
+msgstr "Coordenada X del punto de anclado"
+
+#: ../clutter/clutter-actor.c:7066
+msgid "Anchor Y"
+msgstr "Ancla Y"
+
+#: ../clutter/clutter-actor.c:7067
+msgid "Y coordinate of the anchor point"
+msgstr "Coordenada Y del punto de anclado"
+
+#: ../clutter/clutter-actor.c:7094
+msgid "Anchor Gravity"
+msgstr "Gravedad del ancla"
+
+#: ../clutter/clutter-actor.c:7095
+msgid "The anchor point as a ClutterGravity"
+msgstr "El punto de anclado como un «ClutterGravity»"
+
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Traslación X"
-#: ../clutter/clutter-actor.c:6294
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "Traslación en el eje X"
-#: ../clutter/clutter-actor.c:6313
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Traslación Y"
-#: ../clutter/clutter-actor.c:6314
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "Traslación en el eje Y"
-#: ../clutter/clutter-actor.c:6333
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Traslación Z"
-#: ../clutter/clutter-actor.c:6334
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "Traslación en el eje Z"
-#: ../clutter/clutter-actor.c:6362
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Transformar"
-#: ../clutter/clutter-actor.c:6363
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Matriz de transformación"
-#: ../clutter/clutter-actor.c:6376
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Transformar conjunto"
-#: ../clutter/clutter-actor.c:6377
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "Indica si la propiedad de transformación está establecida"
-#: ../clutter/clutter-actor.c:6396
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Transformar hijo"
-#: ../clutter/clutter-actor.c:6397
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Matriz de transformación del hijo"
-#: ../clutter/clutter-actor.c:6412
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Transformar hijo establecida"
-#: ../clutter/clutter-actor.c:6413
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "Indica si la propiedad de transformación del hijo está establecida"
-#: ../clutter/clutter-actor.c:6431
+#: ../clutter/clutter-actor.c:7257
+msgid "Show on set parent"
+msgstr "Mostrar en el conjunto padre"
+
+#: ../clutter/clutter-actor.c:7258
+msgid "Whether the actor is shown when parented"
+msgstr "Indica si el actor se muestra cuando tiene padre"
+
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Recortar a la asignación"
-#: ../clutter/clutter-actor.c:6432
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "Configura la región de recorte para seguir la ubicación del actor"
-#: ../clutter/clutter-actor.c:6445
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Dirección del texto"
-#: ../clutter/clutter-actor.c:6446
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "Dirección del texto"
-#: ../clutter/clutter-actor.c:6461
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Tiene puntero"
-#: ../clutter/clutter-actor.c:6462
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Indica si el actor contiene un puntero a un dispositivo de entrada"
-#: ../clutter/clutter-actor.c:6475
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Acciones"
-#: ../clutter/clutter-actor.c:6476
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "Añade una acción al actor"
-#: ../clutter/clutter-actor.c:6489
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Restricciones"
-#: ../clutter/clutter-actor.c:6490
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "Añade una restricción al actor"
-#: ../clutter/clutter-actor.c:6503
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Efecto"
-#: ../clutter/clutter-actor.c:6504
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Añadir un efecto que aplicar al actor"
-#: ../clutter/clutter-actor.c:6518
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Gestor de distribución"
-#: ../clutter/clutter-actor.c:6519
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "El objeto que controla la distribución del hijo de un actor"
-#: ../clutter/clutter-actor.c:6533
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "Expansión X"
-#: ../clutter/clutter-actor.c:6534
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Indica si se debe asignar al actor el espacio horizontal adicional"
-#: ../clutter/clutter-actor.c:6549
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Expansión Y"
-#: ../clutter/clutter-actor.c:6550
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Indica si se debe asignar al actor el espacio vertical adicional"
-#: ../clutter/clutter-actor.c:6566
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "AlineacioÌn X"
-#: ../clutter/clutter-actor.c:6567
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "La alineacioÌn del actor en el eje X en su asignación"
-#: ../clutter/clutter-actor.c:6582
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "AlineacioÌn Y"
-#: ../clutter/clutter-actor.c:6583
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "La alineacioÌn del actor en el eje Y en su asignación"
-#: ../clutter/clutter-actor.c:6602
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Margen superior"
-#: ../clutter/clutter-actor.c:6603
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Espacio superior adicional"
-#: ../clutter/clutter-actor.c:6624
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Margen inferior"
-#: ../clutter/clutter-actor.c:6625
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Espacio inferior adicional"
-#: ../clutter/clutter-actor.c:6646
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Margen izquierdo"
-#: ../clutter/clutter-actor.c:6647
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Espacio adicional a la izquierda"
-#: ../clutter/clutter-actor.c:6668
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Margen derecho"
-#: ../clutter/clutter-actor.c:6669
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Espacio adicional a la derecha"
-#: ../clutter/clutter-actor.c:6685
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Conjunto de colores de fondo"
-#: ../clutter/clutter-actor.c:6686
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Indica si el color de fondo estaÌ establecido"
-#: ../clutter/clutter-actor.c:6702
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Color de fondo"
-#: ../clutter/clutter-actor.c:6703
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "El color de fondo del actor"
-#: ../clutter/clutter-actor.c:6718
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Primer hijo"
-#: ../clutter/clutter-actor.c:6719
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "El primer hijo del actor"
-#: ../clutter/clutter-actor.c:6732
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Último hijo"
-#: ../clutter/clutter-actor.c:6733
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "La último hijo del actor"
-#: ../clutter/clutter-actor.c:6747
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Contenido"
-#: ../clutter/clutter-actor.c:6748
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "Delegar objeto para pintar el contenido del actor"
-#: ../clutter/clutter-actor.c:6773
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Gravedad del contenido"
-#: ../clutter/clutter-actor.c:6774
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "AlineacioÌn del contenido del actor"
-#: ../clutter/clutter-actor.c:6794
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Caja del contenido"
-#: ../clutter/clutter-actor.c:6795
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "La caja que rodea al contenido del actor"
-#: ../clutter/clutter-actor.c:6803
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Filtro de reducción"
-#: ../clutter/clutter-actor.c:6804
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "El filtro usado al reducir el tamaño del contenido"
-#: ../clutter/clutter-actor.c:6811
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Filtro de ampliación"
-#: ../clutter/clutter-actor.c:6812
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "El filtro usado al aumentar el tamaño del contenido"
-#: ../clutter/clutter-actor.c:6826
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Repetir contenido"
-#: ../clutter/clutter-actor.c:6827
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "La política de repetición del contenido del actor"
@@ -588,6 +694,7 @@ msgid "The name of the meta"
msgstr "El nombre de la meta"
#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Activada"
@@ -622,15 +729,14 @@ msgstr "Factor"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "El factor de alineación, entre 0.0 y 1.0"
-#: ../clutter/clutter-backend.c:373
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "No se pudo inicializar el backend de Clutter"
-#: ../clutter/clutter-backend.c:447
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr ""
-"El backend del tipo «%s» no soporta la creación de múltiples escenarios"
+msgstr "El backend del tipo «%s» no soporta la creación de múltiples escenarios"
#: ../clutter/clutter-bind-constraint.c:359
msgid "The source of the binding"
@@ -658,43 +764,145 @@ msgstr "El desplazamiento en píxeles que aplicar a la asociación"
msgid "The unique name of the binding pool"
msgstr "El nombre único de la asociación de la agrupación"
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
+msgid "Horizontal Alignment"
+msgstr "AlineacioÌn horizontal"
+
+#: ../clutter/clutter-bin-layout.c:241
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr "Alineación horizontal del actor dentro del gestor de distribución"
+
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
+msgid "Vertical Alignment"
+msgstr "AlineacioÌn vertical"
+
+#: ../clutter/clutter-bin-layout.c:250
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr "AlineacioÌn vertical del actor dentro del gestor de distribucioÌn"
+
+#: ../clutter/clutter-bin-layout.c:656
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr ""
+"Alineación horizontal predeterminada de los actores dentro del gestor de "
+"distribución"
+
+#: ../clutter/clutter-bin-layout.c:676
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr ""
+"Alineación vertical predeterminada de los actores dentro del gestor de "
+"distribución"
+
+#: ../clutter/clutter-box-layout.c:365
+msgid "Expand"
+msgstr "Expandir"
+
+#: ../clutter/clutter-box-layout.c:366
+msgid "Allocate extra space for the child"
+msgstr "Asignar espacio adicional para el hijo"
+
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
+msgid "Horizontal Fill"
+msgstr "Relleno horizontal"
+
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the horizontal axis"
+msgstr ""
+"Indica si el hijo debe tener prioridad cuando el contenedor reserve espacio "
+"libre en el eje horizontal"
+
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
+msgid "Vertical Fill"
+msgstr "Relleno vertical"
+
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the vertical axis"
+msgstr ""
+"Indica si el hijo debe tener prioridad cuando el contenedor reserve espacio "
+"libre en el eje vertical"
+
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
+msgid "Horizontal alignment of the actor within the cell"
+msgstr "Alineación horizontal del actor en la celda"
+
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
+msgid "Vertical alignment of the actor within the cell"
+msgstr "AlineacioÌn vertical del actor en la celda"
+
+#: ../clutter/clutter-box-layout.c:1365
+msgid "Vertical"
+msgstr "Vertical"
+
+#: ../clutter/clutter-box-layout.c:1366
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr "Indica si la distribución debe ser vertical, en lugar de horizontal"
+
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "OrientacioÌn"
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "La orientación de la disposición"
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "HomogeÌnea"
-#: ../clutter/clutter-box-layout.c:986
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Indica si la distribución debe ser homogénea, ej. todos los hijos tienen el "
"mismo tamaño"
-#: ../clutter/clutter-box-layout.c:1001
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Empaquetar al principio"
-#: ../clutter/clutter-box-layout.c:1002
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Indica si se empaquetan los elementos al principio de la caja"
-#: ../clutter/clutter-box-layout.c:1015
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Espaciado"
-#: ../clutter/clutter-box-layout.c:1016
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Espaciado entre hijos"
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
+msgid "Use Animations"
+msgstr "Usar animaciones"
+
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
+msgid "Whether layout changes should be animated"
+msgstr "Indica si se deben animar lo cambios en la distribución"
+
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
+msgid "Easing Mode"
+msgstr "Modo de desaceleración"
+
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
+msgid "The easing mode of the animations"
+msgstr "El modo de desaceleración de las animaciones"
+
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
+msgid "Easing Duration"
+msgstr "Duración de la desaceleración"
+
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
+msgid "The duration of the animations"
+msgstr "La duración de las animaciones"
+
#: ../clutter/clutter-brightness-contrast-effect.c:321
msgid "Brightness"
msgstr "Brillo"
@@ -711,11 +919,11 @@ msgstr "Contraste"
msgid "The contrast change to apply"
msgstr "El cambio del contraste que aplicar"
-#: ../clutter/clutter-canvas.c:221
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "La anchura del lienzo"
-#: ../clutter/clutter-canvas.c:237
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "La altura del lienzo"
@@ -747,7 +955,7 @@ msgstr "Retenido"
msgid "Whether the clickable has a grab"
msgstr "Indica si el dispositivo tiene un tirador"
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Duración de la pulsación larga"
@@ -775,27 +983,27 @@ msgstr "Matiz"
msgid "The tint to apply"
msgstr "El matiz que aplicar"
-#: ../clutter/clutter-deform-effect.c:594
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Cuadros horizontales"
-#: ../clutter/clutter-deform-effect.c:595
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "El número de cuadros horizontales"
-#: ../clutter/clutter-deform-effect.c:610
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Cuadros verticales"
-#: ../clutter/clutter-deform-effect.c:611
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "El nuÌmero de cuadros verticales"
-#: ../clutter/clutter-deform-effect.c:628
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Material trasero"
-#: ../clutter/clutter-deform-effect.c:629
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "El material que usar para pintar la parte trasera del actor"
@@ -805,7 +1013,7 @@ msgstr "El factor de desaturación"
#: ../clutter/clutter-device-manager.c:131
#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
+#: ../clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Backend"
@@ -813,121 +1021,107 @@ msgstr "Backend"
msgid "The ClutterBackend of the device manager"
msgstr "El «ClutterBackend» del gestor de dispositivos"
-#: ../clutter/clutter-drag-action.c:750
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Umbral de arrastre horizontal"
-#: ../clutter/clutter-drag-action.c:751
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"La cantidad de píxeles horizontales requeridos para empezar a arrastrar"
-#: ../clutter/clutter-drag-action.c:778
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Umbral de arrastre vertical"
-#: ../clutter/clutter-drag-action.c:779
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "La cantidad de píxeles verticales requeridos para empezar a arrastrar"
-#: ../clutter/clutter-drag-action.c:800
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Arrastrar el tirador"
-#: ../clutter/clutter-drag-action.c:801
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "El actor que se está arrastrando"
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Arrastrar ejes"
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Restringe el arrastrado a un eje"
-#: ../clutter/clutter-drag-action.c:831
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Arrastrar área"
-#: ../clutter/clutter-drag-action.c:832
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Restringe el arrastrado a un rectángulo"
-#: ../clutter/clutter-drag-action.c:845
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Arrastrar área establecida"
-#: ../clutter/clutter-drag-action.c:846
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Indica si la propiedad de arrastrar área está establecida"
-#: ../clutter/clutter-flow-layout.c:961
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Indica si cada elemento debe recibir la misma asignación"
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Espaciado entre columnas"
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "El espaciado entre columnas"
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Espaciado entre filas"
-#: ../clutter/clutter-flow-layout.c:994
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "El espaciado entre filas"
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Anchura mínima de la columna"
-#: ../clutter/clutter-flow-layout.c:1009
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Anchura mínima de cada columna"
-#: ../clutter/clutter-flow-layout.c:1024
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Anchura máxima de la columna"
-#: ../clutter/clutter-flow-layout.c:1025
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Anchura máxima de cada columna"
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Altura mínima de la fila"
-#: ../clutter/clutter-flow-layout.c:1040
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Altura mínima de cada fila"
-#: ../clutter/clutter-flow-layout.c:1055
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Altura máxima de la fila"
-#: ../clutter/clutter-flow-layout.c:1056
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Altura máxima de cada fila"
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Ajustar a la cuadrícula"
-
-#: ../clutter/clutter-gesture-action.c:644
-#| msgid "Number of Axes"
-msgid "Number touch points"
-msgstr "Numerar puntos táctiles"
-
-#: ../clutter/clutter-gesture-action.c:645
-#| msgid "Number of Axes"
-msgid "Number of touch points"
-msgstr "Número de puntos táctiles"
-
#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Acoplado izquierdo"
@@ -1049,27 +1243,27 @@ msgstr "El número de ejes en el dispositivo"
msgid "The backend instance"
msgstr "La instancia del backend"
-#: ../clutter/clutter-interval.c:489
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Tipo de valor"
-#: ../clutter/clutter-interval.c:490
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "El tipo de valores en el intervalo"
-#: ../clutter/clutter-interval.c:505
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Valor inicial"
-#: ../clutter/clutter-interval.c:506
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Valor inicial del intervalo"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Valor final"
-#: ../clutter/clutter-interval.c:521
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Valor final del intervalo"
@@ -1088,95 +1282,96 @@ msgstr "El gestor que ha creado este dato"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:697
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1463
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Mostrar fotogramas por segundo"
-#: ../clutter/clutter-main.c:1465
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Velocidad de fotogramas predeterminada"
-#: ../clutter/clutter-main.c:1467
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Hacer que todos los avisos actuÌen como errores"
-#: ../clutter/clutter-main.c:1470
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Dirección del texto"
-#: ../clutter/clutter-main.c:1473
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Desactivar «mipmapping» en el texto"
-#: ../clutter/clutter-main.c:1476
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "Usar selección «difusa»"
-#: ../clutter/clutter-main.c:1479
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Opciones de depuracioÌn de Clutter que establecer"
-#: ../clutter/clutter-main.c:1481
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Opciones de depuracioÌn de Clutter que no establecer"
-#: ../clutter/clutter-main.c:1485
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Opciones de perfil de Clutter que establecer"
-#: ../clutter/clutter-main.c:1487
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Opciones de perfil de Clutter que no establecer"
-#: ../clutter/clutter-main.c:1490
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Activar accesibilidad"
-#: ../clutter/clutter-main.c:1682
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Opciones de Clutter"
-#: ../clutter/clutter-main.c:1683
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Mostrar las opciones de Clutter"
-#: ../clutter/clutter-pan-action.c:444
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Eje de movimiento horizontal"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Restringe el movimiento horizontal a un eje"
-#: ../clutter/clutter-pan-action.c:457
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolar"
-#: ../clutter/clutter-pan-action.c:458
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Indica si la emisión de eventos interpolados está activada."
-#: ../clutter/clutter-pan-action.c:472
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Deceleración"
-#: ../clutter/clutter-pan-action.c:473
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Tasa a la que el movimiento horizontal interpolado decelerará"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "Factor inicial de aceleración"
-#: ../clutter/clutter-pan-action.c:489
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "Factor aplicado al momento al iniciar la fase de interpolación"
#: ../clutter/clutter-path-constraint.c:212
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Ruta"
@@ -1196,80 +1391,81 @@ msgstr "Nombre de la propiedad"
msgid "The name of the property to animate"
msgstr "El nombre de la propiedad que animar"
-#: ../clutter/clutter-script.c:350
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Conjunto de nombres de archivo"
-#: ../clutter/clutter-script.c:351
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Indica si la propiedad «:filename» está establecida"
-#: ../clutter/clutter-script.c:365
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Nombre de archivo"
-#: ../clutter/clutter-script.c:366
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "La ruta del archivo analizado actualmente"
-#: ../clutter/clutter-script.c:383
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Dominio de traduccioÌn"
-#: ../clutter/clutter-script.c:384
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "El dominio de traducción usado para localizar cadenas"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Modo de desplazamiento"
-#: ../clutter/clutter-scroll-actor.c:191
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "La dirección del desplazamiento"
-#: ../clutter/clutter-settings.c:424
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Tiempo de la doble pulsacioÌn"
-#: ../clutter/clutter-settings.c:425
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr ""
"El tiempo necesario entre pulsaciones para detectar una pulsación múltiple"
-#: ../clutter/clutter-settings.c:440
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Distancia de la doble pulsacioÌn"
-#: ../clutter/clutter-settings.c:441
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"La distancia necesaria entre pulsaciones para detectar una pulsacioÌn muÌltiple"
-#: ../clutter/clutter-settings.c:456
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Umbral de arrastre"
-#: ../clutter/clutter-settings.c:457
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr "La distancia que el cursor debe recorrer antes de empezar a arrastrar"
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3369
msgid "Font Name"
msgstr "Nombre de la tipografía"
-#: ../clutter/clutter-settings.c:473
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"La descripción de la tipografía predeterminada, como una que Pango pueda "
"analizar"
-#: ../clutter/clutter-settings.c:488
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Alisado de la tipografía"
-#: ../clutter/clutter-settings.c:489
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1277,63 +1473,62 @@ msgstr ""
"Indica si se debe usar alisado (1 para activar, 0 para desactivar y -1 para "
"usar la opcioÌn predeterminada)"
-#: ../clutter/clutter-settings.c:505
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "PPP de la tipografía"
-#: ../clutter/clutter-settings.c:506
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"La resolución de la tipografía, en 1024 * puntos/pulgada, o -1 para usar la "
"predeterminada"
-#: ../clutter/clutter-settings.c:522
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Contorno de la tipografía"
-#: ../clutter/clutter-settings.c:523
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Indica si se debe usar contorno (1 para activar, 0 para desactivar y -1 para "
"usar la opción predeterminada)"
-#: ../clutter/clutter-settings.c:544
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Estilo de contorno de la tipografía"
-#: ../clutter/clutter-settings.c:545
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr ""
"El estilo del contorno («hintnone», «hintslight», «hintmedium», «hintfull»)"
-#: ../clutter/clutter-settings.c:566
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "Orden de tipografías del subpíxel"
-#: ../clutter/clutter-settings.c:567
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr ""
-"El tipo de suavizado del subpíxel («none», «rgb», «bgr», «vrgb», «vbgr»)"
+msgstr "El tipo de suavizado del subpíxel («none», «rgb», «bgr», «vrgb», «vbgr»)"
-#: ../clutter/clutter-settings.c:584
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "La duración mínima de una pulsación larga para reconocer el gesto"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "ConfiguracioÌn de la marca de tiempo de fontconfig"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "Marca de tiempo de la configuracioÌn actual de fontconfig"
-#: ../clutter/clutter-settings.c:609
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Tiempo de la sugerencia de la contraseña"
-#: ../clutter/clutter-settings.c:610
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr "Cuánto tiempo mostrar el último carácter en entradas ocultas"
@@ -1369,391 +1564,456 @@ msgstr "El borde de la fuente que se debe romper"
msgid "The offset in pixels to apply to the constraint"
msgstr "El desplazamiento en píxeles que aplicar a la restricción"
-#: ../clutter/clutter-stage.c:1830
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "Conjunto a pantalla completa"
-#: ../clutter/clutter-stage.c:1831
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Indica si el escenario principal está a pantalla completa"
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-stage.c:1910
+msgid "Offscreen"
+msgstr "Fuera de la pantalla"
+
+#: ../clutter/clutter-stage.c:1911
+msgid "Whether the main stage should be rendered offscreen"
+msgstr ""
+"Indica si el escenario principal se debe renderizar fuera de la pantalla"
+
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3483
msgid "Cursor Visible"
msgstr "Cursor visible"
-#: ../clutter/clutter-stage.c:1844
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Indica si el puntero del ratón es visible en el escenario principal"
-#: ../clutter/clutter-stage.c:1858
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "Redimensionable por el usuario"
-#: ../clutter/clutter-stage.c:1859
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr ""
"Indica si el escenario se puede redimensionar mediante interacción del "
"usuario"
-#: ../clutter/clutter-stage.c:1874
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
+msgid "Color"
+msgstr "Color"
+
+#: ../clutter/clutter-stage.c:1955
+msgid "The color of the stage"
+msgstr "El color del escenario"
+
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "Perspectiva"
-#: ../clutter/clutter-stage.c:1875
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Parámetros de proyección de perspectiva"
-#: ../clutter/clutter-stage.c:1890
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Título"
-#: ../clutter/clutter-stage.c:1891
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Título del escenario"
-#: ../clutter/clutter-stage.c:1907
+#: ../clutter/clutter-stage.c:2004
+msgid "Use Fog"
+msgstr "Usar niebla"
+
+#: ../clutter/clutter-stage.c:2005
+msgid "Whether to enable depth cueing"
+msgstr "Indica si activar el indicador de profundidad"
+
+#: ../clutter/clutter-stage.c:2021
+msgid "Fog"
+msgstr "Niebla"
+
+#: ../clutter/clutter-stage.c:2022
+msgid "Settings for the depth cueing"
+msgstr "Configuración para el indicador de profundidad"
+
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "Usar alfa"
-#: ../clutter/clutter-stage.c:1908
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr "Indica si se usa la componente alfa del color del escenario"
-#: ../clutter/clutter-stage.c:1924
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "Foco de la tecla"
-#: ../clutter/clutter-stage.c:1925
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "El actor que actualmente tiene el foco"
-#: ../clutter/clutter-stage.c:1941
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "No limpiar el contorno"
-#: ../clutter/clutter-stage.c:1942
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Indica si el escenario debe limpiar su contenido"
-#: ../clutter/clutter-stage.c:1955
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Aceptar foco"
-#: ../clutter/clutter-stage.c:1956
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Indica si el escenario debe aceptar el foco al mostrarse"
-#: ../clutter/clutter-table-layout.c:331
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Número de columna"
-#: ../clutter/clutter-table-layout.c:332
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "La columna en la que estaÌ en widget"
-#: ../clutter/clutter-table-layout.c:339
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Número de fila"
-#: ../clutter/clutter-table-layout.c:340
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "La fila en la que está en widget"
-#: ../clutter/clutter-table-layout.c:347
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Espaciado entre columnas"
-#: ../clutter/clutter-table-layout.c:348
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "El número de columnas que el widget debe expandirse"
-#: ../clutter/clutter-table-layout.c:355
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Espaciado entre filas"
-#: ../clutter/clutter-table-layout.c:356
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "El número de filas que el widget debe expandirse"
-#: ../clutter/clutter-table-layout.c:1282
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "ExpansioÌn horizontal"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Asignar espacio adicional para el hijo en el eje horizontal"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "ExpansioÌn vertical"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Asignar espacio adicional para el hijo en el eje vertical"
+
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Espaciado entre columnas"
-#: ../clutter/clutter-table-layout.c:1296
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Espaciado entre filas"
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3404
msgid "Text"
msgstr "Texto"
-#: ../clutter/clutter-text-buffer.c:350
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "El contenido del buÌfer"
-#: ../clutter/clutter-text-buffer.c:363
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Longitud del texto"
-#: ../clutter/clutter-text-buffer.c:364
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "Longitud del texto actualmente en el buÌfer"
-#: ../clutter/clutter-text-buffer.c:377
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Longitud maÌxima"
-#: ../clutter/clutter-text-buffer.c:378
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "NuÌmero maÌximo de caracteres para esta entrada. Cero si no hay maÌximo"
-#: ../clutter/clutter-text.c:3340
+#: ../clutter/clutter-text.c:3351
msgid "Buffer"
msgstr "Búfer"
-#: ../clutter/clutter-text.c:3341
+#: ../clutter/clutter-text.c:3352
msgid "The buffer for the text"
msgstr "El búfer para el texto"
-#: ../clutter/clutter-text.c:3357
+#: ../clutter/clutter-text.c:3370
msgid "The font to be used by the text"
msgstr "La tipografía usada para el texto"
-#: ../clutter/clutter-text.c:3372
+#: ../clutter/clutter-text.c:3387
msgid "Font Description"
msgstr "DescripcioÌn de la tipografía"
-#: ../clutter/clutter-text.c:3373
+#: ../clutter/clutter-text.c:3388
msgid "The font description to be used"
msgstr "La descripción de la tipografía que usar"
-#: ../clutter/clutter-text.c:3388
+#: ../clutter/clutter-text.c:3405
msgid "The text to render"
msgstr "El texto que renderizar"
-#: ../clutter/clutter-text.c:3400
+#: ../clutter/clutter-text.c:3419
msgid "Font Color"
msgstr "Color de la tipografía"
-#: ../clutter/clutter-text.c:3401
+#: ../clutter/clutter-text.c:3420
msgid "Color of the font used by the text"
msgstr "Color de la tipografía usada por el texto"
-#: ../clutter/clutter-text.c:3414
+#: ../clutter/clutter-text.c:3435
msgid "Editable"
msgstr "Editable"
-#: ../clutter/clutter-text.c:3415
+#: ../clutter/clutter-text.c:3436
msgid "Whether the text is editable"
msgstr "Indica si el texto es editable"
-#: ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text.c:3451
msgid "Selectable"
msgstr "Seleccionable"
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3452
msgid "Whether the text is selectable"
msgstr "Indica si el texto es seleccionable"
-#: ../clutter/clutter-text.c:3441
+#: ../clutter/clutter-text.c:3466
msgid "Activatable"
msgstr "Activable"
-#: ../clutter/clutter-text.c:3442
+#: ../clutter/clutter-text.c:3467
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Indica si al pulsar «Intro» hace que se emita la señal de activación"
-#: ../clutter/clutter-text.c:3457
+#: ../clutter/clutter-text.c:3484
msgid "Whether the input cursor is visible"
msgstr "Indica si el cursor de entrada es visible"
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
+#: ../clutter/clutter-text.c:3498 ../clutter/clutter-text.c:3499
msgid "Cursor Color"
msgstr "Color del cursor"
-#: ../clutter/clutter-text.c:3483
+#: ../clutter/clutter-text.c:3514
msgid "Cursor Color Set"
msgstr "Conjunto de colores del cursor"
-#: ../clutter/clutter-text.c:3484
+#: ../clutter/clutter-text.c:3515
msgid "Whether the cursor color has been set"
msgstr "Indica si se ha establecido el color del cursor"
-#: ../clutter/clutter-text.c:3497
+#: ../clutter/clutter-text.c:3530
msgid "Cursor Size"
msgstr "Tamaño del cursor"
-#: ../clutter/clutter-text.c:3498
+#: ../clutter/clutter-text.c:3531
msgid "The width of the cursor, in pixels"
msgstr "La anchura del cursor, en píxeles"
-#: ../clutter/clutter-text.c:3510
+#: ../clutter/clutter-text.c:3547 ../clutter/clutter-text.c:3565
msgid "Cursor Position"
msgstr "PosicioÌn del cursor"
-#: ../clutter/clutter-text.c:3511
+#: ../clutter/clutter-text.c:3548 ../clutter/clutter-text.c:3566
msgid "The cursor position"
msgstr "La posición del cursor"
-#: ../clutter/clutter-text.c:3524
+#: ../clutter/clutter-text.c:3581
msgid "Selection-bound"
msgstr "Destino de la selección"
-#: ../clutter/clutter-text.c:3525
+#: ../clutter/clutter-text.c:3582
msgid "The cursor position of the other end of the selection"
msgstr "La posición del cursor del otro final de la selección"
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3597 ../clutter/clutter-text.c:3598
msgid "Selection Color"
msgstr "SeleccioÌn de color"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3613
msgid "Selection Color Set"
msgstr "Conjunto de selección de colores"
-#: ../clutter/clutter-text.c:3553
+#: ../clutter/clutter-text.c:3614
msgid "Whether the selection color has been set"
msgstr "Indica si se ha establecido el color de la selección"
-#: ../clutter/clutter-text.c:3566
+#: ../clutter/clutter-text.c:3629
msgid "Attributes"
msgstr "Atributos"
-#: ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3630
msgid "A list of style attributes to apply to the contents of the actor"
msgstr ""
"Una lista de atributos de estilo que aplicar a los contenidos del actor"
-#: ../clutter/clutter-text.c:3587
+#: ../clutter/clutter-text.c:3652
msgid "Use markup"
msgstr "Usar marcado"
-#: ../clutter/clutter-text.c:3588
+#: ../clutter/clutter-text.c:3653
msgid "Whether or not the text includes Pango markup"
msgstr "Indica si el texto incluye o no el marcado de Pango"
-#: ../clutter/clutter-text.c:3602
+#: ../clutter/clutter-text.c:3669
msgid "Line wrap"
msgstr "Ajuste de línea"
-#: ../clutter/clutter-text.c:3603
+#: ../clutter/clutter-text.c:3670
msgid "If set, wrap the lines if the text becomes too wide"
msgstr ""
"Si está definido, ajustar las líneas si el texto se vuelve demasiado ancho"
-#: ../clutter/clutter-text.c:3616
+#: ../clutter/clutter-text.c:3685
msgid "Line wrap mode"
msgstr "Modo de ajuste de línea"
-#: ../clutter/clutter-text.c:3617
+#: ../clutter/clutter-text.c:3686
msgid "Control how line-wrapping is done"
msgstr "Controlar cómo se hace el ajuste de línea"
-#: ../clutter/clutter-text.c:3630
+#: ../clutter/clutter-text.c:3701
msgid "Ellipsize"
msgstr "Crear elipse"
-#: ../clutter/clutter-text.c:3631
+#: ../clutter/clutter-text.c:3702
msgid "The preferred place to ellipsize the string"
msgstr "El lugar preferido para crear la cadena elíptica"
-#: ../clutter/clutter-text.c:3645
+#: ../clutter/clutter-text.c:3718
msgid "Line Alignment"
msgstr "Alineación de línea"
-#: ../clutter/clutter-text.c:3646
+#: ../clutter/clutter-text.c:3719
msgid "The preferred alignment for the string, for multi-line text"
msgstr "La alineación preferida para la cadena, para texto multilínea"
-#: ../clutter/clutter-text.c:3660
+#: ../clutter/clutter-text.c:3735
msgid "Justify"
msgstr "Justificar"
-#: ../clutter/clutter-text.c:3661
+#: ../clutter/clutter-text.c:3736
msgid "Whether the text should be justified"
msgstr "Indica si el texto se debe justificar"
-#: ../clutter/clutter-text.c:3674
+#: ../clutter/clutter-text.c:3751
msgid "Password Character"
msgstr "Carácter de la contraseña"
-#: ../clutter/clutter-text.c:3675
+#: ../clutter/clutter-text.c:3752
msgid "If non-zero, use this character to display the actor's contents"
msgstr "Si no es cero, usar este carácter para mostrar el contenido del actor"
-#: ../clutter/clutter-text.c:3687
+#: ../clutter/clutter-text.c:3766
msgid "Max Length"
msgstr "Longitud máxima"
-#: ../clutter/clutter-text.c:3688
+#: ../clutter/clutter-text.c:3767
msgid "Maximum length of the text inside the actor"
msgstr "Longitud máxima del texto dentro del actor"
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3790
msgid "Single Line Mode"
msgstr "Modo de línea uÌnica"
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3791
msgid "Whether the text should be a single line"
msgstr "Indica si el texto debe estar en una única línea"
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
+#: ../clutter/clutter-text.c:3805 ../clutter/clutter-text.c:3806
msgid "Selected Text Color"
msgstr "Color del texto seleccionado"
-#: ../clutter/clutter-text.c:3736
+#: ../clutter/clutter-text.c:3821
msgid "Selected Text Color Set"
msgstr "Conjunto de colores del texto seleccionado"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3822
msgid "Whether the selected text color has been set"
msgstr "Indica si se ha establecido el color del texto seleccionado"
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
+msgid "Loop"
+msgstr "Bucle"
+
#: ../clutter/clutter-timeline.c:562
+msgid "Should the timeline automatically restart"
+msgstr "Indica si la línea de tiempo se debe reiniciar automáticamente"
+
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Retardo"
-#: ../clutter/clutter-timeline.c:563
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Retardo antes de empezar"
-#: ../clutter/clutter-timeline.c:578
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
+#: ../clutter/deprecated/clutter-media.c:224
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "DuracioÌn"
-#: ../clutter/clutter-timeline.c:579
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Duración de la línea de tiempo, en milisegundos"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "DireccioÌn"
-#: ../clutter/clutter-timeline.c:595
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Dirección de la línea de tiempo"
-#: ../clutter/clutter-timeline.c:610
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Invertir automáticamente"
-#: ../clutter/clutter-timeline.c:611
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Indica si se debe invertir la dirección al llegar al final"
-#: ../clutter/clutter-timeline.c:629
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Repetir cuenta"
-#: ../clutter/clutter-timeline.c:630
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Cuántas veces se debe repetir la línea de tiempo"
-#: ../clutter/clutter-timeline.c:644
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Modo de progreso"
-#: ../clutter/clutter-timeline.c:645
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Cómo debería calcula el progreso la línea de tiempo"
@@ -1781,805 +2041,753 @@ msgstr "Quitar al completar"
msgid "Detach the transition when completed"
msgstr "Quitar la transición cuando se complete"
-#: ../clutter/clutter-zoom-action.c:356
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Ampliar eje"
-#: ../clutter/clutter-zoom-action.c:357
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Restringe la ampliación a un eje"
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr "Ruta de sysfs"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-msgid "Path of the device in sysfs"
-msgstr "Ruta del dispositivo en sysfs"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-msgid "Device Path"
-msgstr "Ruta del dispositivo"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-msgid "Path of the device node"
-msgstr "Ruta al nodo del dispositivo"
-
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr ""
-"No se pudo encontrar un CoglWinsys adecuado para un GdkDisplay de tipo %s"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr "Superficie"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-msgid "The underlying wayland surface"
-msgstr "La superficie Wayland subyacente"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr "Anchura de la superficie"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr "La anchura de la superficie Wayland subyacente"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr "Altura de la superficie"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr "La altura de la superficie Wayland subyacente"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Textura de Cogl"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr "La textura Cogl subyacente usada para dibujar este actor"
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
+msgid "Timeline"
+msgstr "Línea de tiempo"
-#: ../clutter/x11/clutter-backend-x11.c:508
-msgid "X display to use"
-msgstr "Pantalla X que usar"
+#: ../clutter/deprecated/clutter-alpha.c:356
+msgid "Timeline used by the alpha"
+msgstr "Línea de tiempo usada por el alfa"
-#: ../clutter/x11/clutter-backend-x11.c:514
-msgid "X screen to use"
-msgstr "Pantalla (screen) X que usar"
+#: ../clutter/deprecated/clutter-alpha.c:372
+msgid "Alpha value"
+msgstr "Valor alfa"
-#: ../clutter/x11/clutter-backend-x11.c:519
-msgid "Make X calls synchronous"
-msgstr "Hacer llamadas a X síncronas"
+#: ../clutter/deprecated/clutter-alpha.c:373
+msgid "Alpha value as computed by the alpha"
+msgstr "Valor alfa calculado por el alfa"
-#: ../clutter/x11/clutter-backend-x11.c:526
-msgid "Disable XInput support"
-msgstr "Desactivar el soporte de XInput"
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
+msgid "Mode"
+msgstr "Modo"
-#: ../clutter/x11/clutter-keymap-x11.c:322
-msgid "The Clutter backend"
-msgstr "El backend de Clutter"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
-msgid "Pixmap"
-msgstr "Mapa de píxeles"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
-msgid "The X11 Pixmap to be bound"
-msgstr "EL mapa de píxeles X11 que asociar"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
-msgid "Pixmap width"
-msgstr "Anchura del mapa de píxeles"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
-msgid "The width of the pixmap bound to this texture"
-msgstr "La anchura del mapa de píxeles asociado a esta textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
-msgid "Pixmap height"
-msgstr "Altura del mapa de píxeles"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
-msgid "The height of the pixmap bound to this texture"
-msgstr "La altura del mapa de píxeles asociado a esta textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
-msgid "Pixmap Depth"
-msgstr "Profundidad del mapa de píxeles"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr ""
-"La profundidad (en número de bits) del mapa de píxeles asociado a esta "
-"textura"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
-msgid "Automatic Updates"
-msgstr "Actualizaciones automaÌticas"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr ""
-"Indica si la textura se debe sincronizar con cualquier cambio en el mapa de "
-"píxeles."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
-msgid "Window"
-msgstr "Ventana"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
-msgid "The X11 Window to be bound"
-msgstr "La ventana X11 que asociar"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
-msgid "Window Redirect Automatic"
-msgstr "Redirección automática de la ventana"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-"Indica si la redirección de la ventana compuesta está establecida a "
-"«Automática» (o «Manual» si es falso)"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
-msgid "Window Mapped"
-msgstr "Ventana mapeada"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
-msgid "If window is mapped"
-msgstr "Indica si la ventana está mapeada"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
-msgid "Destroyed"
-msgstr "Destruida"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
-msgid "If window has been destroyed"
-msgstr "Indica si se ha destruido la ventana"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
-msgid "Window X"
-msgstr "Ventana X"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
-msgid "X position of window on screen according to X11"
-msgstr "Posición X de la ventana en la pantalla, de acuerdo con X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
-msgid "Window Y"
-msgstr "Ventana Y"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
-msgid "Y position of window on screen according to X11"
-msgstr "Posición Y de la ventana en la pantalla, de acuerdo con X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
-msgid "Window Override Redirect"
-msgstr "Omitir redirección de la ventana"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
-msgid "If this is an override-redirect window"
-msgstr "Indica si esta es una ventana que omite la redirección"
-
-#~ msgid "Depth"
-#~ msgstr "Profundidad"
-
-#~ msgid "Position on the Z axis"
-#~ msgstr "Posición en el eje Z"
-
-#~ msgid "Clip"
-#~ msgstr "Recortar"
-
-#~ msgid "The clip region for the actor"
-#~ msgstr "La región de recorte del actor"
-
-#~ msgid "Scale Center X"
-#~ msgstr "Centro X del escalado"
-
-#~ msgid "Horizontal scale center"
-#~ msgstr "Centro de la escala horizontal"
-
-#~ msgid "Scale Center Y"
-#~ msgstr "Centro Y del escalado"
-
-#~ msgid "Vertical scale center"
-#~ msgstr "Centro de la escala vertical"
-
-#~ msgid "Scale Gravity"
-#~ msgstr "Gravedad del escalado"
-
-#~ msgid "The center of scaling"
-#~ msgstr "El centro del escalado"
-
-#~ msgid "Rotation Center X"
-#~ msgstr "Centro de rotación X"
-
-#~ msgid "The rotation center on the X axis"
-#~ msgstr "El aÌngulo de rotacioÌn en el eje Y"
-
-#~ msgid "Rotation Center Y"
-#~ msgstr "Centro de rotacioÌn Y"
-
-#~ msgid "The rotation center on the Y axis"
-#~ msgstr "En centro de la rotación en el eje Y"
-
-#~ msgid "Rotation Center Z"
-#~ msgstr "Centro de rotacioÌn Z"
-
-#~ msgid "The rotation center on the Z axis"
-#~ msgstr "El aÌngulo de rotacioÌn en el eje Z"
-
-#~ msgid "Rotation Center Z Gravity"
-#~ msgstr "Gravedad del centro de rotación Z"
-
-#~ msgid "Center point for rotation around the Z axis"
-#~ msgstr "Punto central de la rotación alrededor del eje Z"
-
-#~ msgid "Anchor X"
-#~ msgstr "Ancla X"
-
-#~ msgid "X coordinate of the anchor point"
-#~ msgstr "Coordenada X del punto de anclado"
-
-#~ msgid "Anchor Y"
-#~ msgstr "Ancla Y"
-
-#~ msgid "Y coordinate of the anchor point"
-#~ msgstr "Coordenada Y del punto de anclado"
-
-#~ msgid "Anchor Gravity"
-#~ msgstr "Gravedad del ancla"
-
-#~ msgid "The anchor point as a ClutterGravity"
-#~ msgstr "El punto de anclado como un «ClutterGravity»"
-
-#~ msgid "Show on set parent"
-#~ msgstr "Mostrar en el conjunto padre"
-
-#~ msgid "Whether the actor is shown when parented"
-#~ msgstr "Indica si el actor se muestra cuando tiene padre"
-
-#~ msgid "Horizontal Alignment"
-#~ msgstr "AlineacioÌn horizontal"
-
-#~ msgid "Horizontal alignment for the actor inside the layout manager"
-#~ msgstr "Alineación horizontal del actor dentro del gestor de distribución"
-
-#~ msgid "Vertical Alignment"
-#~ msgstr "AlineacioÌn vertical"
-
-#~ msgid "Vertical alignment for the actor inside the layout manager"
-#~ msgstr "AlineacioÌn vertical del actor dentro del gestor de distribucioÌn"
-
-#~ msgid ""
-#~ "Default horizontal alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Alineación horizontal predeterminada de los actores dentro del gestor de "
-#~ "distribución"
-
-#~ msgid "Default vertical alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Alineación vertical predeterminada de los actores dentro del gestor de "
-#~ "distribución"
-
-#~ msgid "Expand"
-#~ msgstr "Expandir"
-
-#~ msgid "Allocate extra space for the child"
-#~ msgstr "Asignar espacio adicional para el hijo"
-
-#~ msgid "Horizontal Fill"
-#~ msgstr "Relleno horizontal"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the horizontal axis"
-#~ msgstr ""
-#~ "Indica si el hijo debe tener prioridad cuando el contenedor reserve "
-#~ "espacio libre en el eje horizontal"
-
-#~ msgid "Vertical Fill"
-#~ msgstr "Relleno vertical"
+#: ../clutter/deprecated/clutter-alpha.c:395
+msgid "Progress mode"
+msgstr "Modo de progreso"
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the vertical axis"
-#~ msgstr ""
-#~ "Indica si el hijo debe tener prioridad cuando el contenedor reserve "
-#~ "espacio libre en el eje vertical"
+#: ../clutter/deprecated/clutter-animation.c:511
+msgid "Object"
+msgstr "Objeto"
-#~ msgid "Horizontal alignment of the actor within the cell"
-#~ msgstr "Alineación horizontal del actor en la celda"
+#: ../clutter/deprecated/clutter-animation.c:512
+msgid "Object to which the animation applies"
+msgstr "Objeto al que se aplica la animación"
-#~ msgid "Vertical alignment of the actor within the cell"
-#~ msgstr "AlineacioÌn vertical del actor en la celda"
+#: ../clutter/deprecated/clutter-animation.c:529
+msgid "The mode of the animation"
+msgstr "El modo de la animación"
-#~ msgid "Vertical"
-#~ msgstr "Vertical"
+#: ../clutter/deprecated/clutter-animation.c:545
+msgid "Duration of the animation, in milliseconds"
+msgstr "DuracioÌn de la animación, en milisegundos"
-#~ msgid "Whether the layout should be vertical, rather than horizontal"
-#~ msgstr "Indica si la distribución debe ser vertical, en lugar de horizontal"
+#: ../clutter/deprecated/clutter-animation.c:561
+msgid "Whether the animation should loop"
+msgstr "Indica si la animación debería ser un bucle"
-#~ msgid "Use Animations"
-#~ msgstr "Usar animaciones"
+#: ../clutter/deprecated/clutter-animation.c:576
+msgid "The timeline used by the animation"
+msgstr "La línea de tiempo usada por la animación"
-#~ msgid "Whether layout changes should be animated"
-#~ msgstr "Indica si se deben animar lo cambios en la distribución"
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
+msgid "Alpha"
+msgstr "Alfa"
-#~ msgid "Easing Mode"
-#~ msgstr "Modo de desaceleración"
+#: ../clutter/deprecated/clutter-animation.c:593
+msgid "The alpha used by the animation"
+msgstr "El alfa usado por la animación"
-#~ msgid "The easing mode of the animations"
-#~ msgstr "El modo de desaceleración de las animaciones"
+#: ../clutter/deprecated/clutter-animator.c:1805
+msgid "The duration of the animation"
+msgstr "La duración de la animación"
-#~ msgid "Easing Duration"
-#~ msgstr "Duración de la desaceleración"
+#: ../clutter/deprecated/clutter-animator.c:1822
+msgid "The timeline of the animation"
+msgstr "La línea de tiempo de la animacioÌn"
-#~ msgid "The duration of the animations"
-#~ msgstr "La duración de las animaciones"
+#: ../clutter/deprecated/clutter-behaviour.c:242
+msgid "Alpha Object to drive the behaviour"
+msgstr "Objeto alfa para dirigir el comportamiento"
-#~ msgid "Offscreen"
-#~ msgstr "Fuera de la pantalla"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
+msgid "Start Depth"
+msgstr "Profundidad inicial"
-#~ msgid "Whether the main stage should be rendered offscreen"
-#~ msgstr ""
-#~ "Indica si el escenario principal se debe renderizar fuera de la pantalla"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
+msgid "Initial depth to apply"
+msgstr "Profundidad inicial que aplicar"
-#~ msgid "Color"
-#~ msgstr "Color"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
+msgid "End Depth"
+msgstr "Profundidad final"
-#~ msgid "The color of the stage"
-#~ msgstr "El color del escenario"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
+msgid "Final depth to apply"
+msgstr "Profundidad final que aplicar"
-#~ msgid "Use Fog"
-#~ msgstr "Usar niebla"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
+msgid "Start Angle"
+msgstr "Ãngulo inicial"
-#~ msgid "Whether to enable depth cueing"
-#~ msgstr "Indica si activar el indicador de profundidad"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
+msgid "Initial angle"
+msgstr "Ãngulo inicial"
-#~ msgid "Fog"
-#~ msgstr "Niebla"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
+msgid "End Angle"
+msgstr "Ãngulo final"
-#~ msgid "Settings for the depth cueing"
-#~ msgstr "Configuración para el indicador de profundidad"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
+msgid "Final angle"
+msgstr "Ãngulo final"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
+msgid "Angle x tilt"
+msgstr "Inclinación X del ángulo"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
+msgid "Tilt of the ellipse around x axis"
+msgstr "Inclinación de la elipse sobre el eje X"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
+msgid "Angle y tilt"
+msgstr "Inclinación Y del ángulo"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
+msgid "Tilt of the ellipse around y axis"
+msgstr "Inclinación de la elipse sobre el eje Y"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
+msgid "Angle z tilt"
+msgstr "Inclinación Z del ángulo"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
+msgid "Tilt of the ellipse around z axis"
+msgstr "Inclinación de la elipse sobre el eje Z"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
+msgid "Width of the ellipse"
+msgstr "Anchura de la elipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
+msgid "Height of ellipse"
+msgstr "Altura de la elipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
+msgid "Center"
+msgstr "Centro"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
+msgid "Center of ellipse"
+msgstr "Centro de la elipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
+msgid "Direction of rotation"
+msgstr "Dirección de la rotación"
-#~ msgid "Horizontal Expand"
-#~ msgstr "ExpansioÌn horizontal"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
+msgid "Opacity Start"
+msgstr "Opacidad inicial"
-#~ msgid "Allocate extra space for the child in horizontal axis"
-#~ msgstr "Asignar espacio adicional para el hijo en el eje horizontal"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
+msgid "Initial opacity level"
+msgstr "Nivel inicial de opacidad"
-#~ msgid "Vertical Expand"
-#~ msgstr "ExpansioÌn vertical"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
+msgid "Opacity End"
+msgstr "Opacidad final"
-#~ msgid "Allocate extra space for the child in vertical axis"
-#~ msgstr "Asignar espacio adicional para el hijo en el eje vertical"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
+msgid "Final opacity level"
+msgstr "Nivel final de opacidad"
-#~ msgid "Loop"
-#~ msgstr "Bucle"
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
+msgid "The ClutterPath object representing the path to animate along"
+msgstr "El objeto «ClutterPath» que representa la ruta sobre la que animar"
-#~ msgid "Should the timeline automatically restart"
-#~ msgstr "Indica si la línea de tiempo se debe reiniciar automáticamente"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
+msgid "Angle Begin"
+msgstr "Ãngulo inicial"
-#~ msgid "Timeline"
-#~ msgstr "Línea de tiempo"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
+msgid "Angle End"
+msgstr "AÌngulo final"
-#~ msgid "Timeline used by the alpha"
-#~ msgstr "Línea de tiempo usada por el alfa"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
+msgid "Axis"
+msgstr "Eje"
-#~ msgid "Alpha value"
-#~ msgstr "Valor alfa"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
+msgid "Axis of rotation"
+msgstr "Eje de rotación"
-#~ msgid "Alpha value as computed by the alpha"
-#~ msgstr "Valor alfa calculado por el alfa"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
+msgid "Center X"
+msgstr "Centro X"
-#~ msgid "Mode"
-#~ msgstr "Modo"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
+msgid "X coordinate of the center of rotation"
+msgstr "Coordenada X del centro de rotación"
-#~ msgid "Progress mode"
-#~ msgstr "Modo de progreso"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
+msgid "Center Y"
+msgstr "Centro Y"
-#~ msgid "Object"
-#~ msgstr "Objeto"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
+msgid "Y coordinate of the center of rotation"
+msgstr "Coordenada Y del centro de rotación"
-#~ msgid "Object to which the animation applies"
-#~ msgstr "Objeto al que se aplica la animación"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
+msgid "Center Z"
+msgstr "Centro Z"
-#~ msgid "The mode of the animation"
-#~ msgstr "El modo de la animación"
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
+msgid "Z coordinate of the center of rotation"
+msgstr "Coordenada Z del centro de rotación"
-#~ msgid "Duration of the animation, in milliseconds"
-#~ msgstr "DuracioÌn de la animación, en milisegundos"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
+msgid "X Start Scale"
+msgstr "Escala X inicial"
-#~ msgid "Whether the animation should loop"
-#~ msgstr "Indica si la animación debería ser un bucle"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
+msgid "Initial scale on the X axis"
+msgstr "Escala inicial en el eje X"
-#~ msgid "The timeline used by the animation"
-#~ msgstr "La línea de tiempo usada por la animación"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
+msgid "X End Scale"
+msgstr "Escala X final"
-#~ msgid "Alpha"
-#~ msgstr "Alfa"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
+msgid "Final scale on the X axis"
+msgstr "Escala final en el eje X"
-#~ msgid "The alpha used by the animation"
-#~ msgstr "El alfa usado por la animación"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
+msgid "Y Start Scale"
+msgstr "Escala Y inicial"
-#~ msgid "The duration of the animation"
-#~ msgstr "La duración de la animación"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
+msgid "Initial scale on the Y axis"
+msgstr "Escala inicial en el eje Y"
-#~ msgid "The timeline of the animation"
-#~ msgstr "La línea de tiempo de la animacioÌn"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
+msgid "Y End Scale"
+msgstr "Escala Y final"
-#~ msgid "Alpha Object to drive the behaviour"
-#~ msgstr "Objeto alfa para dirigir el comportamiento"
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
+msgid "Final scale on the Y axis"
+msgstr "Escala final en el eje Y"
-#~ msgid "Start Depth"
-#~ msgstr "Profundidad inicial"
+#: ../clutter/deprecated/clutter-box.c:261
+msgid "The background color of the box"
+msgstr "El color de fondo de la caja"
-#~ msgid "Initial depth to apply"
-#~ msgstr "Profundidad inicial que aplicar"
+#: ../clutter/deprecated/clutter-box.c:274
+msgid "Color Set"
+msgstr "Conjunto de colores"
-#~ msgid "End Depth"
-#~ msgstr "Profundidad final"
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
+msgid "Surface Width"
+msgstr "Anchura de la superficie"
-#~ msgid "Final depth to apply"
-#~ msgstr "Profundidad final que aplicar"
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
+msgid "The width of the Cairo surface"
+msgstr "La anchura de la superficie Cairo"
-#~ msgid "Start Angle"
-#~ msgstr "Ãngulo inicial"
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
+msgid "Surface Height"
+msgstr "Altura de la superficie"
-#~ msgid "Initial angle"
-#~ msgstr "Ãngulo inicial"
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
+msgid "The height of the Cairo surface"
+msgstr "La altura de la superficie Cairo"
-#~ msgid "End Angle"
-#~ msgstr "Ãngulo final"
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
+msgid "Auto Resize"
+msgstr "Redimensionar automáticamente"
-#~ msgid "Final angle"
-#~ msgstr "Ãngulo final"
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
+msgid "Whether the surface should match the allocation"
+msgstr "Indica si la superficie debe coincidir con la asignación"
-#~ msgid "Angle x tilt"
-#~ msgstr "Inclinación X del ángulo"
+#: ../clutter/deprecated/clutter-media.c:83
+msgid "URI"
+msgstr "URI"
-#~ msgid "Tilt of the ellipse around x axis"
-#~ msgstr "Inclinación de la elipse sobre el eje X"
+#: ../clutter/deprecated/clutter-media.c:84
+msgid "URI of a media file"
+msgstr "URI de un archivo multimedia"
-#~ msgid "Angle y tilt"
-#~ msgstr "Inclinación Y del ángulo"
+#: ../clutter/deprecated/clutter-media.c:100
+msgid "Playing"
+msgstr "Reproduciendo"
-#~ msgid "Tilt of the ellipse around y axis"
-#~ msgstr "Inclinación de la elipse sobre el eje Y"
+#: ../clutter/deprecated/clutter-media.c:101
+msgid "Whether the actor is playing"
+msgstr "Indica si el actor se está reproduciendo"
-#~ msgid "Angle z tilt"
-#~ msgstr "Inclinación Z del ángulo"
+#: ../clutter/deprecated/clutter-media.c:118
+msgid "Progress"
+msgstr "Progreso"
-#~ msgid "Tilt of the ellipse around z axis"
-#~ msgstr "Inclinación de la elipse sobre el eje Z"
+#: ../clutter/deprecated/clutter-media.c:119
+msgid "Current progress of the playback"
+msgstr "Progreso actual de la reproducción"
-#~ msgid "Width of the ellipse"
-#~ msgstr "Anchura de la elipse"
+#: ../clutter/deprecated/clutter-media.c:135
+msgid "Subtitle URI"
+msgstr "URI del subtítulo"
-#~ msgid "Height of ellipse"
-#~ msgstr "Altura de la elipse"
+#: ../clutter/deprecated/clutter-media.c:136
+msgid "URI of a subtitle file"
+msgstr "URI de un archivo de subtítulos"
-#~ msgid "Center"
-#~ msgstr "Centro"
+#: ../clutter/deprecated/clutter-media.c:154
+msgid "Subtitle Font Name"
+msgstr "Nombre de la tipografía de los subtítulos"
-#~ msgid "Center of ellipse"
-#~ msgstr "Centro de la elipse"
+#: ../clutter/deprecated/clutter-media.c:155
+msgid "The font used to display subtitles"
+msgstr "La tipografía usada para mostrar subtítulos"
-#~ msgid "Direction of rotation"
-#~ msgstr "Dirección de la rotación"
+#: ../clutter/deprecated/clutter-media.c:172
+msgid "Audio Volume"
+msgstr "Volumen del sonido"
-#~ msgid "Opacity Start"
-#~ msgstr "Opacidad inicial"
+#: ../clutter/deprecated/clutter-media.c:173
+msgid "The volume of the audio"
+msgstr "El volumen del sonido"
-#~ msgid "Initial opacity level"
-#~ msgstr "Nivel inicial de opacidad"
+#: ../clutter/deprecated/clutter-media.c:189
+msgid "Can Seek"
+msgstr "Puede buscar"
-#~ msgid "Opacity End"
-#~ msgstr "Opacidad final"
+#: ../clutter/deprecated/clutter-media.c:190
+msgid "Whether the current stream is seekable"
+msgstr "Indica si flujo actual se puede buscar"
-#~ msgid "Final opacity level"
-#~ msgstr "Nivel final de opacidad"
+#: ../clutter/deprecated/clutter-media.c:207
+msgid "Buffer Fill"
+msgstr "Llenado del búfer"
-#~ msgid "The ClutterPath object representing the path to animate along"
-#~ msgstr "El objeto «ClutterPath» que representa la ruta sobre la que animar"
+#: ../clutter/deprecated/clutter-media.c:208
+msgid "The fill level of the buffer"
+msgstr "El nivel de llenado del búfer"
-#~ msgid "Angle Begin"
-#~ msgstr "Ãngulo inicial"
+#: ../clutter/deprecated/clutter-media.c:225
+msgid "The duration of the stream, in seconds"
+msgstr "La duración del flujo, en segundos"
-#~ msgid "Angle End"
-#~ msgstr "AÌngulo final"
+#: ../clutter/deprecated/clutter-rectangle.c:274
+msgid "The color of the rectangle"
+msgstr "El color del rectángulo"
-#~ msgid "Axis"
-#~ msgstr "Eje"
+#: ../clutter/deprecated/clutter-rectangle.c:287
+msgid "Border Color"
+msgstr "Color del borde"
-#~ msgid "Axis of rotation"
-#~ msgstr "Eje de rotación"
+#: ../clutter/deprecated/clutter-rectangle.c:288
+msgid "The color of the border of the rectangle"
+msgstr "El color del borde del rectángulo"
-#~ msgid "Center X"
-#~ msgstr "Centro X"
+#: ../clutter/deprecated/clutter-rectangle.c:303
+msgid "Border Width"
+msgstr "Anchura del borde"
-#~ msgid "X coordinate of the center of rotation"
-#~ msgstr "Coordenada X del centro de rotación"
+#: ../clutter/deprecated/clutter-rectangle.c:304
+msgid "The width of the border of the rectangle"
+msgstr "La anchura del borde del rectángulo"
-#~ msgid "Center Y"
-#~ msgstr "Centro Y"
+#: ../clutter/deprecated/clutter-rectangle.c:318
+msgid "Has Border"
+msgstr "Tiene borde"
-#~ msgid "Y coordinate of the center of rotation"
-#~ msgstr "Coordenada Y del centro de rotación"
+#: ../clutter/deprecated/clutter-rectangle.c:319
+msgid "Whether the rectangle should have a border"
+msgstr "Indica si el rectángulo debe tener borde"
-#~ msgid "Center Z"
-#~ msgstr "Centro Z"
+#: ../clutter/deprecated/clutter-shader.c:261
+msgid "Vertex Source"
+msgstr "Origen del vértice"
-#~ msgid "Z coordinate of the center of rotation"
-#~ msgstr "Coordenada Z del centro de rotación"
+#: ../clutter/deprecated/clutter-shader.c:262
+msgid "Source of vertex shader"
+msgstr "Origen del sombreado del vértice"
-#~ msgid "X Start Scale"
-#~ msgstr "Escala X inicial"
+#: ../clutter/deprecated/clutter-shader.c:278
+msgid "Fragment Source"
+msgstr "Origen del fragmento"
-#~ msgid "Initial scale on the X axis"
-#~ msgstr "Escala inicial en el eje X"
+#: ../clutter/deprecated/clutter-shader.c:279
+msgid "Source of fragment shader"
+msgstr "Origen del sombreado del fragmento"
-#~ msgid "X End Scale"
-#~ msgstr "Escala X final"
+#: ../clutter/deprecated/clutter-shader.c:296
+msgid "Compiled"
+msgstr "Compilado"
-#~ msgid "Final scale on the X axis"
-#~ msgstr "Escala final en el eje X"
+#: ../clutter/deprecated/clutter-shader.c:297
+msgid "Whether the shader is compiled and linked"
+msgstr "Indica si el sombreado está compilado y enlazado"
-#~ msgid "Y Start Scale"
-#~ msgstr "Escala Y inicial"
+#: ../clutter/deprecated/clutter-shader.c:314
+msgid "Whether the shader is enabled"
+msgstr "Indica si el sombreado está activado"
-#~ msgid "Initial scale on the Y axis"
-#~ msgstr "Escala inicial en el eje Y"
+#: ../clutter/deprecated/clutter-shader.c:525
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr "falló la compilación de %s: %s"
-#~ msgid "Y End Scale"
-#~ msgstr "Escala Y final"
+#: ../clutter/deprecated/clutter-shader.c:526
+msgid "Vertex shader"
+msgstr "Sombreado del veÌrtice"
-#~ msgid "Final scale on the Y axis"
-#~ msgstr "Escala final en el eje Y"
+#: ../clutter/deprecated/clutter-shader.c:527
+msgid "Fragment shader"
+msgstr "Sombreado del fragmento"
-#~ msgid "The background color of the box"
-#~ msgstr "El color de fondo de la caja"
+#: ../clutter/deprecated/clutter-state.c:1505
+msgid "State"
+msgstr "Estado"
-#~ msgid "Color Set"
-#~ msgstr "Conjunto de colores"
+#: ../clutter/deprecated/clutter-state.c:1506
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr ""
+"Estado establecido actualmente, (la transición a este estado puede no estar "
+"completa)"
-#~ msgid "Surface Width"
-#~ msgstr "Anchura de la superficie"
+#: ../clutter/deprecated/clutter-state.c:1524
+msgid "Default transition duration"
+msgstr "Duración de la transición predeterminada"
-#~ msgid "The width of the Cairo surface"
-#~ msgstr "La anchura de la superficie Cairo"
+#: ../clutter/deprecated/clutter-texture.c:994
+msgid "Sync size of actor"
+msgstr "Sincronizar tamaño del actor"
-#~ msgid "Surface Height"
-#~ msgstr "Altura de la superficie"
+#: ../clutter/deprecated/clutter-texture.c:995
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
+"Sincronizar automáticamente el tamaño del actor a las dimensiones de «pixbuf» "
+"subyacente"
-#~ msgid "The height of the Cairo surface"
-#~ msgstr "La altura de la superficie Cairo"
+#: ../clutter/deprecated/clutter-texture.c:1002
+msgid "Disable Slicing"
+msgstr "Desactivar troceado"
-#~ msgid "Auto Resize"
-#~ msgstr "Redimensionar automáticamente"
+#: ../clutter/deprecated/clutter-texture.c:1003
+msgid ""
+"Forces the underlying texture to be singular and not made of smaller space "
+"saving individual textures"
+msgstr ""
+"Fuerza a la textura subyacente a ser singular y a que no esté hecha de un "
+"espacio menor guardando texturas individuales"
-#~ msgid "Whether the surface should match the allocation"
-#~ msgstr "Indica si la superficie debe coincidir con la asignación"
+#: ../clutter/deprecated/clutter-texture.c:1012
+msgid "Tile Waste"
+msgstr "Cuadrado sobrante"
-#~ msgid "URI"
-#~ msgstr "URI"
+#: ../clutter/deprecated/clutter-texture.c:1013
+msgid "Maximum waste area of a sliced texture"
+msgstr "Ãrea máxima sobrante de una textura troceada"
-#~ msgid "URI of a media file"
-#~ msgstr "URI de un archivo multimedia"
+#: ../clutter/deprecated/clutter-texture.c:1021
+msgid "Horizontal repeat"
+msgstr "Repetición horizontal"
-#~ msgid "Playing"
-#~ msgstr "Reproduciendo"
+#: ../clutter/deprecated/clutter-texture.c:1022
+msgid "Repeat the contents rather than scaling them horizontally"
+msgstr "Repite el contenido en vez de escalarlo horizontalmente"
-#~ msgid "Whether the actor is playing"
-#~ msgstr "Indica si el actor se está reproduciendo"
+#: ../clutter/deprecated/clutter-texture.c:1029
+msgid "Vertical repeat"
+msgstr "Repetición vertical"
-#~ msgid "Progress"
-#~ msgstr "Progreso"
+#: ../clutter/deprecated/clutter-texture.c:1030
+msgid "Repeat the contents rather than scaling them vertically"
+msgstr "Repite el contenido en vez de escalarlo verticalmente"
-#~ msgid "Current progress of the playback"
-#~ msgstr "Progreso actual de la reproducción"
+#: ../clutter/deprecated/clutter-texture.c:1037
+msgid "Filter Quality"
+msgstr "Calidad del filtro"
-#~ msgid "Subtitle URI"
-#~ msgstr "URI del subtítulo"
+#: ../clutter/deprecated/clutter-texture.c:1038
+msgid "Rendering quality used when drawing the texture"
+msgstr "Calidad de renderizado usada al dibujar la textura"
-#~ msgid "URI of a subtitle file"
-#~ msgstr "URI de un archivo de subtítulos"
+#: ../clutter/deprecated/clutter-texture.c:1046
+msgid "Pixel Format"
+msgstr "Formato del píxel"
-#~ msgid "Subtitle Font Name"
-#~ msgstr "Nombre de la tipografía de los subtítulos"
+#: ../clutter/deprecated/clutter-texture.c:1047
+msgid "The Cogl pixel format to use"
+msgstr "El formato de píxel Cogl que usar"
-#~ msgid "The font used to display subtitles"
-#~ msgstr "La tipografía usada para mostrar subtítulos"
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
+msgid "Cogl Texture"
+msgstr "Textura de Cogl"
-#~ msgid "Audio Volume"
-#~ msgstr "Volumen del sonido"
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr "La textura Cogl subyacente usada para dibujar este actor"
-#~ msgid "The volume of the audio"
-#~ msgstr "El volumen del sonido"
+#: ../clutter/deprecated/clutter-texture.c:1063
+msgid "Cogl Material"
+msgstr "Material de Cogl"
-#~ msgid "Can Seek"
-#~ msgstr "Puede buscar"
+#: ../clutter/deprecated/clutter-texture.c:1064
+msgid "The underlying Cogl material handle used to draw this actor"
+msgstr "El material de Cogl subyacente usado para dibujar este actor"
-#~ msgid "Whether the current stream is seekable"
-#~ msgstr "Indica si flujo actual se puede buscar"
+#: ../clutter/deprecated/clutter-texture.c:1083
+msgid "The path of the file containing the image data"
+msgstr "La ruta del archivo que contiene los datos de la imagen"
-#~ msgid "Buffer Fill"
-#~ msgstr "Llenado del búfer"
+#: ../clutter/deprecated/clutter-texture.c:1090
+msgid "Keep Aspect Ratio"
+msgstr "Mantener proporcioÌn de aspecto"
-#~ msgid "The fill level of the buffer"
-#~ msgstr "El nivel de llenado del búfer"
+#: ../clutter/deprecated/clutter-texture.c:1091
+msgid ""
+"Keep the aspect ratio of the texture when requesting the preferred width or "
+"height"
+msgstr ""
+"Mantener la relación de aspecto de la textura al solicitar la anchura o la "
+"altura preferidas"
-#~ msgid "The duration of the stream, in seconds"
-#~ msgstr "La duración del flujo, en segundos"
+#: ../clutter/deprecated/clutter-texture.c:1119
+msgid "Load asynchronously"
+msgstr "Cargar de forma asíncrona"
-#~ msgid "The color of the rectangle"
-#~ msgstr "El color del rectángulo"
+#: ../clutter/deprecated/clutter-texture.c:1120
+msgid ""
+"Load files inside a thread to avoid blocking when loading images from disk"
+msgstr ""
+"Cargar archivos en un hilo para evitar bloqueos al cargar imágenes desde el "
+"disco"
-#~ msgid "Border Color"
-#~ msgstr "Color del borde"
+#: ../clutter/deprecated/clutter-texture.c:1138
+msgid "Load data asynchronously"
+msgstr "Cargar datos de forma asíncrona"
-#~ msgid "The color of the border of the rectangle"
-#~ msgstr "El color del borde del rectángulo"
+#: ../clutter/deprecated/clutter-texture.c:1139
+msgid ""
+"Decode image data files inside a thread to reduce blocking when loading "
+"images from disk"
+msgstr ""
+"Decodificar los archivos de datos de imágenes en un hilo para reducir los "
+"bloqueos al cargar imágenes desde el disco"
-#~ msgid "Border Width"
-#~ msgstr "Anchura del borde"
+#: ../clutter/deprecated/clutter-texture.c:1165
+msgid "Pick With Alpha"
+msgstr "Seleccionar con alfa"
-#~ msgid "The width of the border of the rectangle"
-#~ msgstr "La anchura del borde del rectángulo"
+#: ../clutter/deprecated/clutter-texture.c:1166
+msgid "Shape actor with alpha channel when picking"
+msgstr "Dar forma al actor con canal alfa al seleccionarlo"
-#~ msgid "Has Border"
-#~ msgstr "Tiene borde"
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
+#, c-format
+msgid "Failed to load the image data"
+msgstr "Fallo al cargar los datos de la imagen"
-#~ msgid "Whether the rectangle should have a border"
-#~ msgstr "Indica si el rectángulo debe tener borde"
+#: ../clutter/deprecated/clutter-texture.c:1758
+#, c-format
+msgid "YUV textures are not supported"
+msgstr "Las texturas YUV no están soportadas"
-#~ msgid "Vertex Source"
-#~ msgstr "Origen del vértice"
+#: ../clutter/deprecated/clutter-texture.c:1767
+#, c-format
+msgid "YUV2 textues are not supported"
+msgstr "Las texturas YUV2 no están soportadas"
-#~ msgid "Source of vertex shader"
-#~ msgstr "Origen del sombreado del vértice"
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
+msgid "sysfs Path"
+msgstr "Ruta de sysfs"
-#~ msgid "Fragment Source"
-#~ msgstr "Origen del fragmento"
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
+msgid "Path of the device in sysfs"
+msgstr "Ruta del dispositivo en sysfs"
-#~ msgid "Source of fragment shader"
-#~ msgstr "Origen del sombreado del fragmento"
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
+msgid "Device Path"
+msgstr "Ruta del dispositivo"
-#~ msgid "Compiled"
-#~ msgstr "Compilado"
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
+msgid "Path of the device node"
+msgstr "Ruta al nodo del dispositivo"
-#~ msgid "Whether the shader is compiled and linked"
-#~ msgstr "Indica si el sombreado está compilado y enlazado"
+#: ../clutter/gdk/clutter-backend-gdk.c:296
+#, c-format
+msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
+msgstr ""
+"No se pudo encontrar un CoglWinsys adecuado para un GdkDisplay de tipo %s"
-#~ msgid "Whether the shader is enabled"
-#~ msgstr "Indica si el sombreado está activado"
+#: ../clutter/wayland/clutter-wayland-surface.c:423
+msgid "Surface"
+msgstr "Superficie"
-#~ msgid "%s compilation failed: %s"
-#~ msgstr "falló la compilación de %s: %s"
+#: ../clutter/wayland/clutter-wayland-surface.c:424
+msgid "The underlying wayland surface"
+msgstr "La superficie Wayland subyacente"
-#~ msgid "Vertex shader"
-#~ msgstr "Sombreado del veÌrtice"
+#: ../clutter/wayland/clutter-wayland-surface.c:431
+msgid "Surface width"
+msgstr "Anchura de la superficie"
-#~ msgid "Fragment shader"
-#~ msgstr "Sombreado del fragmento"
+#: ../clutter/wayland/clutter-wayland-surface.c:432
+msgid "The width of the underlying wayland surface"
+msgstr "La anchura de la superficie Wayland subyacente"
-#~ msgid "State"
-#~ msgstr "Estado"
+#: ../clutter/wayland/clutter-wayland-surface.c:440
+msgid "Surface height"
+msgstr "Altura de la superficie"
-#~ msgid ""
-#~ "Currently set state, (transition to this state might not be complete)"
-#~ msgstr ""
-#~ "Estado establecido actualmente, (la transición a este estado puede no "
-#~ "estar completa)"
+#: ../clutter/wayland/clutter-wayland-surface.c:441
+msgid "The height of the underlying wayland surface"
+msgstr "La altura de la superficie Wayland subyacente"
-#~ msgid "Default transition duration"
-#~ msgstr "Duración de la transición predeterminada"
+#: ../clutter/x11/clutter-backend-x11.c:516
+msgid "X display to use"
+msgstr "Pantalla X que usar"
-#~ msgid "Sync size of actor"
-#~ msgstr "Sincronizar tamaño del actor"
+#: ../clutter/x11/clutter-backend-x11.c:522
+msgid "X screen to use"
+msgstr "Pantalla (screen) X que usar"
-#~ msgid "Auto sync size of actor to underlying pixbuf dimensions"
-#~ msgstr ""
-#~ "Sincronizar automáticamente el tamaño del actor a las dimensiones de "
-#~ "«pixbuf» subyacente"
+#: ../clutter/x11/clutter-backend-x11.c:527
+msgid "Make X calls synchronous"
+msgstr "Hacer llamadas a X síncronas"
-#~ msgid "Disable Slicing"
-#~ msgstr "Desactivar troceado"
+#: ../clutter/x11/clutter-backend-x11.c:534
+#| msgid "Enable XInput support"
+msgid "Disable XInput support"
+msgstr "Desactivar el soporte de XInput"
-#~ msgid ""
-#~ "Forces the underlying texture to be singular and not made of smaller "
-#~ "space saving individual textures"
-#~ msgstr ""
-#~ "Fuerza a la textura subyacente a ser singular y a que no esté hecha de un "
-#~ "espacio menor guardando texturas individuales"
+#: ../clutter/x11/clutter-keymap-x11.c:317
+msgid "The Clutter backend"
+msgstr "El backend de Clutter"
-#~ msgid "Tile Waste"
-#~ msgstr "Cuadrado sobrante"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
+msgid "Pixmap"
+msgstr "Mapa de píxeles"
-#~ msgid "Maximum waste area of a sliced texture"
-#~ msgstr "Ãrea máxima sobrante de una textura troceada"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
+msgid "The X11 Pixmap to be bound"
+msgstr "EL mapa de píxeles X11 que asociar"
-#~ msgid "Horizontal repeat"
-#~ msgstr "Repetición horizontal"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
+msgid "Pixmap width"
+msgstr "Anchura del mapa de píxeles"
-#~ msgid "Repeat the contents rather than scaling them horizontally"
-#~ msgstr "Repite el contenido en vez de escalarlo horizontalmente"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
+msgid "The width of the pixmap bound to this texture"
+msgstr "La anchura del mapa de píxeles asociado a esta textura"
-#~ msgid "Vertical repeat"
-#~ msgstr "Repetición vertical"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
+msgid "Pixmap height"
+msgstr "Altura del mapa de píxeles"
-#~ msgid "Repeat the contents rather than scaling them vertically"
-#~ msgstr "Repite el contenido en vez de escalarlo verticalmente"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
+msgid "The height of the pixmap bound to this texture"
+msgstr "La altura del mapa de píxeles asociado a esta textura"
-#~ msgid "Filter Quality"
-#~ msgstr "Calidad del filtro"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
+msgid "Pixmap Depth"
+msgstr "Profundidad del mapa de píxeles"
-#~ msgid "Rendering quality used when drawing the texture"
-#~ msgstr "Calidad de renderizado usada al dibujar la textura"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
+msgid "The depth (in number of bits) of the pixmap bound to this texture"
+msgstr ""
+"La profundidad (en número de bits) del mapa de píxeles asociado a esta "
+"textura"
-#~ msgid "Pixel Format"
-#~ msgstr "Formato del píxel"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
+msgid "Automatic Updates"
+msgstr "Actualizaciones automaÌticas"
-#~ msgid "The Cogl pixel format to use"
-#~ msgstr "El formato de píxel Cogl que usar"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
+msgid "If the texture should be kept in sync with any pixmap changes."
+msgstr ""
+"Indica si la textura se debe sincronizar con cualquier cambio en el mapa de "
+"píxeles."
-#~ msgid "Cogl Material"
-#~ msgstr "Material de Cogl"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
+msgid "Window"
+msgstr "Ventana"
-#~ msgid "The underlying Cogl material handle used to draw this actor"
-#~ msgstr "El material de Cogl subyacente usado para dibujar este actor"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
+msgid "The X11 Window to be bound"
+msgstr "La ventana X11 que asociar"
-#~ msgid "The path of the file containing the image data"
-#~ msgstr "La ruta del archivo que contiene los datos de la imagen"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
+msgid "Window Redirect Automatic"
+msgstr "Redirección automática de la ventana"
-#~ msgid "Keep Aspect Ratio"
-#~ msgstr "Mantener proporcioÌn de aspecto"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
+msgid "If composite window redirects are set to Automatic (or Manual if false)"
+msgstr ""
+"Indica si la redirección de la ventana compuesta está establecida a "
+"«Automática» (o «Manual» si es falso)"
-#~ msgid ""
-#~ "Keep the aspect ratio of the texture when requesting the preferred width "
-#~ "or height"
-#~ msgstr ""
-#~ "Mantener la relación de aspecto de la textura al solicitar la anchura o "
-#~ "la altura preferidas"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
+msgid "Window Mapped"
+msgstr "Ventana mapeada"
-#~ msgid "Load asynchronously"
-#~ msgstr "Cargar de forma asíncrona"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
+msgid "If window is mapped"
+msgstr "Indica si la ventana está mapeada"
-#~ msgid ""
-#~ "Load files inside a thread to avoid blocking when loading images from disk"
-#~ msgstr ""
-#~ "Cargar archivos en un hilo para evitar bloqueos al cargar imágenes desde "
-#~ "el disco"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
+msgid "Destroyed"
+msgstr "Destruida"
-#~ msgid "Load data asynchronously"
-#~ msgstr "Cargar datos de forma asíncrona"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
+msgid "If window has been destroyed"
+msgstr "Indica si se ha destruido la ventana"
-#~ msgid ""
-#~ "Decode image data files inside a thread to reduce blocking when loading "
-#~ "images from disk"
-#~ msgstr ""
-#~ "Decodificar los archivos de datos de imágenes en un hilo para reducir los "
-#~ "bloqueos al cargar imágenes desde el disco"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
+msgid "Window X"
+msgstr "Ventana X"
-#~ msgid "Pick With Alpha"
-#~ msgstr "Seleccionar con alfa"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
+msgid "X position of window on screen according to X11"
+msgstr "Posición X de la ventana en la pantalla, de acuerdo con X11"
-#~ msgid "Shape actor with alpha channel when picking"
-#~ msgstr "Dar forma al actor con canal alfa al seleccionarlo"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
+msgid "Window Y"
+msgstr "Ventana Y"
-#~ msgid "Failed to load the image data"
-#~ msgstr "Fallo al cargar los datos de la imagen"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
+msgid "Y position of window on screen according to X11"
+msgstr "Posición Y de la ventana en la pantalla, de acuerdo con X11"
-#~ msgid "YUV textures are not supported"
-#~ msgstr "Las texturas YUV no están soportadas"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
+msgid "Window Override Redirect"
+msgstr "Omitir redirección de la ventana"
-#~ msgid "YUV2 textues are not supported"
-#~ msgstr "Las texturas YUV2 no están soportadas"
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
+msgid "If this is an override-redirect window"
+msgstr "Indica si esta es una ventana que omite la redirección"
#~ msgid "Easing Delay"
#~ msgstr "Retardo de la desaceleración"
diff --git a/po/eu.po b/po/eu.po
deleted file mode 100644
index 39286fa71..000000000
--- a/po/eu.po
+++ /dev/null
@@ -1,2607 +0,0 @@
-# Basque translation of clutter.
-# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
-# This file is distributed under the same license as the PACKAGE package.
-#
-# Iñaki Larrañaga Murgoitio <dooteo@zundan.com>, 2014.
-msgid ""
-msgstr ""
-"Project-Id-Version: clutter clutter-1.18\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter\n"
-"POT-Creation-Date: 2014-04-16 17:13+0200\n"
-"PO-Revision-Date: 2014-04-16 17:08+0200\n"
-"Last-Translator: Iñaki Larrañaga Murgoitio <dooteo@zundan.com>\n"
-"Language-Team: Basque <librezale@librezale.org>\n"
-"Language: eu\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Lokalize 1.4\n"
-
-#: ../clutter/clutter-actor.c:5581
-msgid "X coordinate"
-msgstr "X koordenatua"
-
-#: ../clutter/clutter-actor.c:5582
-msgid "X coordinate of the actor"
-msgstr "Aktorearen X koordenatua"
-
-#: ../clutter/clutter-actor.c:5600
-msgid "Y coordinate"
-msgstr "Y koordenatua"
-
-#: ../clutter/clutter-actor.c:5601
-msgid "Y coordinate of the actor"
-msgstr "Aktorearen Y koordenatua"
-
-#: ../clutter/clutter-actor.c:5623
-msgid "Position"
-msgstr "Posizioa"
-
-#: ../clutter/clutter-actor.c:5624
-msgid "The position of the origin of the actor"
-msgstr "Aktorearen jatorrizko posizioa"
-
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:215
-#: ../clutter/clutter-grid-layout.c:1238
-msgid "Width"
-msgstr "Zabalera"
-
-#: ../clutter/clutter-actor.c:5642
-msgid "Width of the actor"
-msgstr "Aktorearen zabalera"
-
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:231
-#: ../clutter/clutter-grid-layout.c:1245
-msgid "Height"
-msgstr "Altuera"
-
-#: ../clutter/clutter-actor.c:5661
-msgid "Height of the actor"
-msgstr "Aktorearen altuera"
-
-#: ../clutter/clutter-actor.c:5682
-msgid "Size"
-msgstr "Tamaina"
-
-#: ../clutter/clutter-actor.c:5683
-msgid "The size of the actor"
-msgstr "Aktorearen tamaina"
-
-#: ../clutter/clutter-actor.c:5701
-msgid "Fixed X"
-msgstr "X finkatua"
-
-#: ../clutter/clutter-actor.c:5702
-msgid "Forced X position of the actor"
-msgstr "Aktorearen derrigortutako X posizioa"
-
-#: ../clutter/clutter-actor.c:5719
-msgid "Fixed Y"
-msgstr "Y finkatua"
-
-#: ../clutter/clutter-actor.c:5720
-msgid "Forced Y position of the actor"
-msgstr "Aktorearen derrigortutako Y posizioa"
-
-#: ../clutter/clutter-actor.c:5735
-msgid "Fixed position set"
-msgstr "Posizio finkatua ezarrita"
-
-#: ../clutter/clutter-actor.c:5736
-msgid "Whether to use fixed positioning for the actor"
-msgstr "Aktorearen posizioa finkoa erabiltzea edo ez"
-
-#: ../clutter/clutter-actor.c:5754
-msgid "Min Width"
-msgstr "Gutxieneko zabalera"
-
-#: ../clutter/clutter-actor.c:5755
-msgid "Forced minimum width request for the actor"
-msgstr "Aktorearen derrigortutako gutxieneko zabalera"
-
-#: ../clutter/clutter-actor.c:5773
-msgid "Min Height"
-msgstr "Gutxieneko altuera"
-
-#: ../clutter/clutter-actor.c:5774
-msgid "Forced minimum height request for the actor"
-msgstr "Aktorearen derrigortutako gutxieneko altuera"
-
-#: ../clutter/clutter-actor.c:5792
-msgid "Natural Width"
-msgstr "Zabalera naturala"
-
-#: ../clutter/clutter-actor.c:5793
-msgid "Forced natural width request for the actor"
-msgstr "Aktorearen derrigortutako zabalera naturala"
-
-#: ../clutter/clutter-actor.c:5811
-msgid "Natural Height"
-msgstr "Altuera naturala"
-
-#: ../clutter/clutter-actor.c:5812
-msgid "Forced natural height request for the actor"
-msgstr "Aktorearen derrigortutako altuera naturala"
-
-#: ../clutter/clutter-actor.c:5827
-msgid "Minimum width set"
-msgstr "Gutxieneko zabalera ezarrita"
-
-#: ../clutter/clutter-actor.c:5828
-msgid "Whether to use the min-width property"
-msgstr "Gutxieneko zabaleraren propietatea erabili edo ez"
-
-#: ../clutter/clutter-actor.c:5842
-msgid "Minimum height set"
-msgstr "Gutxieneko altuera ezarrita"
-
-#: ../clutter/clutter-actor.c:5843
-msgid "Whether to use the min-height property"
-msgstr "Gutxieneko altueraren propietatea erabili edo ez"
-
-#: ../clutter/clutter-actor.c:5857
-msgid "Natural width set"
-msgstr "Zabalera naturala ezarrita"
-
-#: ../clutter/clutter-actor.c:5858
-msgid "Whether to use the natural-width property"
-msgstr "Zabalera naturalaren propietatea erabili edo ez"
-
-#: ../clutter/clutter-actor.c:5872
-msgid "Natural height set"
-msgstr "Altuera naturala ezarrita"
-
-#: ../clutter/clutter-actor.c:5873
-msgid "Whether to use the natural-height property"
-msgstr "Altuera naturalaren propietatea erabili edo ez"
-
-#: ../clutter/clutter-actor.c:5889
-msgid "Allocation"
-msgstr "Esleipena"
-
-#: ../clutter/clutter-actor.c:5890
-msgid "The actor's allocation"
-msgstr "Aktorearen esleipena"
-
-#: ../clutter/clutter-actor.c:5947
-msgid "Request Mode"
-msgstr "Eskaera modua"
-
-#: ../clutter/clutter-actor.c:5948
-msgid "The actor's request mode"
-msgstr "Aktorearen eskaera modua"
-
-#: ../clutter/clutter-actor.c:5972
-msgid "Z Position"
-msgstr "Z posizioa"
-
-#: ../clutter/clutter-actor.c:5973
-msgid "The actor's position on the Z axis"
-msgstr "Aktorearen posizioa Z ardatzean"
-
-#: ../clutter/clutter-actor.c:5990
-msgid "Opacity"
-msgstr "Opakutasuna"
-
-#: ../clutter/clutter-actor.c:5991
-msgid "Opacity of an actor"
-msgstr "Aktore baten opakutasuna"
-
-#: ../clutter/clutter-actor.c:6011
-msgid "Offscreen redirect"
-msgstr "Pantailaz kanpoko berbideraketa"
-
-#: ../clutter/clutter-actor.c:6012
-msgid "Flags controlling when to flatten the actor into a single image"
-msgstr "Banderak aktore bat irudi bakar batera noiz berdintzea kontrolatzeko"
-
-#: ../clutter/clutter-actor.c:6026
-msgid "Visible"
-msgstr "Ikusgai"
-
-#: ../clutter/clutter-actor.c:6027
-msgid "Whether the actor is visible or not"
-msgstr "Aktorea ikusgai dagoen edo ez"
-
-#: ../clutter/clutter-actor.c:6041
-msgid "Mapped"
-msgstr "Mapatuta"
-
-#: ../clutter/clutter-actor.c:6042
-msgid "Whether the actor will be painted"
-msgstr "Aktorea margotu behar den edo ez"
-
-#: ../clutter/clutter-actor.c:6055
-msgid "Realized"
-msgstr "Osatuta"
-
-#: ../clutter/clutter-actor.c:6056
-msgid "Whether the actor has been realized"
-msgstr "Aktorea osatu den edo ez"
-
-#: ../clutter/clutter-actor.c:6071
-msgid "Reactive"
-msgstr "Erreaktiboa"
-
-#: ../clutter/clutter-actor.c:6072
-msgid "Whether the actor is reactive to events"
-msgstr "Aktorea gertaeren aurrean erantzuten duen edo ez"
-
-#: ../clutter/clutter-actor.c:6083
-msgid "Has Clip"
-msgstr "Klipa du"
-
-#: ../clutter/clutter-actor.c:6084
-msgid "Whether the actor has a clip set"
-msgstr "Aktoreak klip bat ezarrita duen edo ez"
-
-#: ../clutter/clutter-actor.c:6103
-msgid "Clip Rectangle"
-msgstr "Klip laukizuzena"
-
-#: ../clutter/clutter-actor.c:6104
-msgid "The visible region of the actor"
-msgstr "Aktorearen eskualde ikusgaia"
-
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
-msgid "Name"
-msgstr "Izena"
-
-#: ../clutter/clutter-actor.c:6119
-msgid "Name of the actor"
-msgstr "Aktorearen izena"
-
-#: ../clutter/clutter-actor.c:6140
-msgid "Pivot Point"
-msgstr "Biraketa-puntua"
-
-#: ../clutter/clutter-actor.c:6141
-msgid "The point around which the scaling and rotation occur"
-msgstr "Puntua, honen inguruan eskalatzeko eta biratzeko"
-
-#: ../clutter/clutter-actor.c:6159
-msgid "Pivot Point Z"
-msgstr "Z biraketa-puntua"
-
-#: ../clutter/clutter-actor.c:6160
-msgid "Z component of the pivot point"
-msgstr "Biraketa-puntuaren Z osagaia"
-
-#: ../clutter/clutter-actor.c:6178
-msgid "Scale X"
-msgstr "X eskala"
-
-#: ../clutter/clutter-actor.c:6179
-msgid "Scale factor on the X axis"
-msgstr "X ardatzeko eskala-faktorea"
-
-#: ../clutter/clutter-actor.c:6197
-msgid "Scale Y"
-msgstr "Y eskala"
-
-#: ../clutter/clutter-actor.c:6198
-msgid "Scale factor on the Y axis"
-msgstr "Y ardatzeko eskala-faktorea"
-
-#: ../clutter/clutter-actor.c:6216
-msgid "Scale Z"
-msgstr "Z eskala"
-
-#: ../clutter/clutter-actor.c:6217
-msgid "Scale factor on the Z axis"
-msgstr "Z ardatzeko eskala-faktorea"
-
-#: ../clutter/clutter-actor.c:6235
-msgid "Rotation Angle X"
-msgstr "X biraketa-angelua"
-
-#: ../clutter/clutter-actor.c:6236
-msgid "The rotation angle on the X axis"
-msgstr "Biraketaren angelua X ardatzean"
-
-#: ../clutter/clutter-actor.c:6254
-msgid "Rotation Angle Y"
-msgstr "Y biraketa-angelua"
-
-#: ../clutter/clutter-actor.c:6255
-msgid "The rotation angle on the Y axis"
-msgstr "Biraketaren angelua Y ardatzean"
-
-#: ../clutter/clutter-actor.c:6273
-msgid "Rotation Angle Z"
-msgstr "Z biraketa-angelua"
-
-#: ../clutter/clutter-actor.c:6274
-msgid "The rotation angle on the Z axis"
-msgstr "Biraketaren angelua Z ardatzean"
-
-#: ../clutter/clutter-actor.c:6293
-msgid "Translation X"
-msgstr "X translazioa"
-
-#: ../clutter/clutter-actor.c:6294
-msgid "Translation along the X axis"
-msgstr "Translazioa X ardatzean"
-
-#: ../clutter/clutter-actor.c:6313
-msgid "Translation Y"
-msgstr "Y translazioa"
-
-#: ../clutter/clutter-actor.c:6314
-msgid "Translation along the Y axis"
-msgstr "Translazioa Y ardatzean"
-
-#: ../clutter/clutter-actor.c:6333
-msgid "Translation Z"
-msgstr "Z translazioa"
-
-#: ../clutter/clutter-actor.c:6334
-msgid "Translation along the Z axis"
-msgstr "Translazioa Y ardatzean"
-
-#: ../clutter/clutter-actor.c:6362
-msgid "Transform"
-msgstr "Eraldaketa"
-
-#: ../clutter/clutter-actor.c:6363
-msgid "Transformation matrix"
-msgstr "Eraldaketa-matrizea"
-
-#: ../clutter/clutter-actor.c:6376
-msgid "Transform Set"
-msgstr "Eraldaketaren ezarpena"
-
-#: ../clutter/clutter-actor.c:6377
-msgid "Whether the transform property is set"
-msgstr "Eraldaketaren propietateak ezarrita dauden edo ez"
-
-#: ../clutter/clutter-actor.c:6396
-msgid "Child Transform"
-msgstr "Eraldaketa umea"
-
-#: ../clutter/clutter-actor.c:6397
-msgid "Children transformation matrix"
-msgstr "Eraldaketa-matrize umeak"
-
-#: ../clutter/clutter-actor.c:6412
-msgid "Child Transform Set"
-msgstr "Eraldaketa umearen ezarpena"
-
-#: ../clutter/clutter-actor.c:6413
-msgid "Whether the child-transform property is set"
-msgstr "Eraldaketa umearen propietateak ezarrita dauden edo ez"
-
-#: ../clutter/clutter-actor.c:6431
-msgid "Clip to Allocation"
-msgstr "Moztu esleipenera"
-
-#: ../clutter/clutter-actor.c:6432
-msgid "Sets the clip region to track the actor's allocation"
-msgstr "Aktorearen esleipena jarraitzeko mozketaren eskualdea ezartzen du"
-
-#: ../clutter/clutter-actor.c:6445
-msgid "Text Direction"
-msgstr "Testuaren norabidea"
-
-#: ../clutter/clutter-actor.c:6446
-msgid "Direction of the text"
-msgstr "Testuaren norabidea"
-
-#: ../clutter/clutter-actor.c:6461
-msgid "Has Pointer"
-msgstr "Erakuslea du"
-
-#: ../clutter/clutter-actor.c:6462
-msgid "Whether the actor contains the pointer of an input device"
-msgstr "Aktoreak sarrerako gailuaren erakuslea duen edo ez"
-
-#: ../clutter/clutter-actor.c:6475
-msgid "Actions"
-msgstr "Ekintzak"
-
-#: ../clutter/clutter-actor.c:6476
-msgid "Adds an action to the actor"
-msgstr "Ekintza bat gehitzen dio aktoreari"
-
-#: ../clutter/clutter-actor.c:6489
-msgid "Constraints"
-msgstr "Murriztapenak"
-
-#: ../clutter/clutter-actor.c:6490
-msgid "Adds a constraint to the actor"
-msgstr "Murriztapen bat gehitzen dio aktoreari"
-
-#: ../clutter/clutter-actor.c:6503
-msgid "Effect"
-msgstr "Efektua"
-
-#: ../clutter/clutter-actor.c:6504
-msgid "Add an effect to be applied on the actor"
-msgstr "Efektu bat aplikatzen dio aktoreari"
-
-#: ../clutter/clutter-actor.c:6518
-msgid "Layout Manager"
-msgstr "Diseinu-kudeatzailea"
-
-#: ../clutter/clutter-actor.c:6519
-msgid "The object controlling the layout of an actor's children"
-msgstr "Aktorearen umeen diseinua kontrolatzen duen objektua"
-
-#: ../clutter/clutter-actor.c:6533
-msgid "X Expand"
-msgstr "X hedapena"
-
-#: ../clutter/clutter-actor.c:6534
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr "Aktoreari leku horizontal gehigarria esleituko zaion edo ez"
-
-#: ../clutter/clutter-actor.c:6549
-msgid "Y Expand"
-msgstr "Y hedapena"
-
-#: ../clutter/clutter-actor.c:6550
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr "Aktoreari leku bertikal gehigarria esleituko zaion edo ez"
-
-#: ../clutter/clutter-actor.c:6566
-msgid "X Alignment"
-msgstr "X lerrokadura"
-
-#: ../clutter/clutter-actor.c:6567
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr "Aktorearen lerrokadura X ardatzean bere esleipenean"
-
-#: ../clutter/clutter-actor.c:6582
-msgid "Y Alignment"
-msgstr "Y lerrokadura"
-
-#: ../clutter/clutter-actor.c:6583
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr "Aktorearen lerrokadura Y ardatzean bere esleipenean"
-
-#: ../clutter/clutter-actor.c:6602
-msgid "Margin Top"
-msgstr "Goiko marjina"
-
-#: ../clutter/clutter-actor.c:6603
-msgid "Extra space at the top"
-msgstr "Leku gehigarria goian"
-
-#: ../clutter/clutter-actor.c:6624
-msgid "Margin Bottom"
-msgstr "Beheko marjina"
-
-#: ../clutter/clutter-actor.c:6625
-msgid "Extra space at the bottom"
-msgstr "Leku gehigarria behean"
-
-#: ../clutter/clutter-actor.c:6646
-msgid "Margin Left"
-msgstr "Ezkerreko marjina"
-
-#: ../clutter/clutter-actor.c:6647
-msgid "Extra space at the left"
-msgstr "Leku gehigarria ezkerrean"
-
-#: ../clutter/clutter-actor.c:6668
-msgid "Margin Right"
-msgstr "Eskuineko marjina"
-
-#: ../clutter/clutter-actor.c:6669
-msgid "Extra space at the right"
-msgstr "Leku gehigarria eskuinean"
-
-#: ../clutter/clutter-actor.c:6685
-msgid "Background Color Set"
-msgstr "Atzeko planoaren kolorea ezarrita"
-
-#: ../clutter/clutter-actor.c:6686
-msgid "Whether the background color is set"
-msgstr "Atzeko planoaren kolorea ezarrita dagoen ala ez"
-
-#: ../clutter/clutter-actor.c:6702
-msgid "Background color"
-msgstr "Atzeko planoaren kolorea"
-
-#: ../clutter/clutter-actor.c:6703
-msgid "The actor's background color"
-msgstr "Aktorearen atzeko planoko kolorea"
-
-#: ../clutter/clutter-actor.c:6718
-msgid "First Child"
-msgstr "Aurreneko umea"
-
-#: ../clutter/clutter-actor.c:6719
-msgid "The actor's first child"
-msgstr "Aktorearen aurreneko umea"
-
-#: ../clutter/clutter-actor.c:6732
-msgid "Last Child"
-msgstr "Azken umea"
-
-#: ../clutter/clutter-actor.c:6733
-msgid "The actor's last child"
-msgstr "Aktorearen azkeneko umea"
-
-#: ../clutter/clutter-actor.c:6747
-msgid "Content"
-msgstr "Edukia"
-
-#: ../clutter/clutter-actor.c:6748
-msgid "Delegate object for painting the actor's content"
-msgstr "Eskuordetu objektua aktorearen edukia margotzeko"
-
-#: ../clutter/clutter-actor.c:6773
-msgid "Content Gravity"
-msgstr "Edukiaren grabitate-zentroa"
-
-#: ../clutter/clutter-actor.c:6774
-msgid "Alignment of the actor's content"
-msgstr "Lerrokatu aktorearen edukia"
-
-#: ../clutter/clutter-actor.c:6794
-msgid "Content Box"
-msgstr "Edukiaren kutxa"
-
-#: ../clutter/clutter-actor.c:6795
-msgid "The bounding box of the actor's content"
-msgstr "Aktorearen edukiaren konbinazio-koadroa"
-
-#: ../clutter/clutter-actor.c:6803
-msgid "Minification Filter"
-msgstr "Txikiagotzeko iragazkia"
-
-#: ../clutter/clutter-actor.c:6804
-msgid "The filter used when reducing the size of the content"
-msgstr "Iragazkia edukiaren tamaina txikiagotzean erabiltzeko"
-
-#: ../clutter/clutter-actor.c:6811
-msgid "Magnification Filter"
-msgstr "Handiagotzeko iragazkia"
-
-#: ../clutter/clutter-actor.c:6812
-msgid "The filter used when increasing the size of the content"
-msgstr "Iragazkia edukiaren tamaina handiagotzean erabiltzeko"
-
-#: ../clutter/clutter-actor.c:6826
-msgid "Content Repeat"
-msgstr "Edukiaren errepikapena"
-
-#: ../clutter/clutter-actor.c:6827
-msgid "The repeat policy for the actor's content"
-msgstr "Aktorearen edukia errepikatzeko araua"
-
-#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr "Aktorea"
-
-#: ../clutter/clutter-actor-meta.c:194
-msgid "The actor attached to the meta"
-msgstr "Meta-ri erantsitako aktorea"
-
-#: ../clutter/clutter-actor-meta.c:208
-msgid "The name of the meta"
-msgstr "Meta-ren izena"
-
-#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
-msgid "Enabled"
-msgstr "Gaituta"
-
-#: ../clutter/clutter-actor-meta.c:222
-msgid "Whether the meta is enabled"
-msgstr "Meta gaituta dauden edo ez"
-
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "Iturburua"
-
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr "Lerrokaduraren iturburua"
-
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr "Lerrokaduraren ardatza"
-
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr "Posizioa lerrokatzeko ardatza"
-
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr "Faktorea"
-
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr "Lerrokaduraren faktorea, 0.0 eta 1.0 artekoa"
-
-#: ../clutter/clutter-backend.c:373
-msgid "Unable to initialize the Clutter backend"
-msgstr "Ezin da Clutter motorra hasieratu"
-
-#: ../clutter/clutter-backend.c:447
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr "'%s' motako motorrak ez du eszena anitzik sortzea onartzen"
-
-#: ../clutter/clutter-bind-constraint.c:359
-msgid "The source of the binding"
-msgstr "Loturaren iturburua"
-
-#: ../clutter/clutter-bind-constraint.c:372
-msgid "Coordinate"
-msgstr "Koordenatua"
-
-#: ../clutter/clutter-bind-constraint.c:373
-msgid "The coordinate to bind"
-msgstr "Koordenatua lotzeko"
-
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
-msgid "Offset"
-msgstr "Desplazamendua"
-
-#: ../clutter/clutter-bind-constraint.c:388
-msgid "The offset in pixels to apply to the binding"
-msgstr "Loturari aplikatuko zaion desplazamendua (pixeletan)"
-
-#: ../clutter/clutter-binding-pool.c:320
-msgid "The unique name of the binding pool"
-msgstr "Lotura taldearen izen berezia"
-
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "Orientation"
-msgstr "Orientazioa"
-
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
-#: ../clutter/clutter-grid-layout.c:1551
-msgid "The orientation of the layout"
-msgstr "Diseinuaren orientazioa"
-
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
-msgid "Homogeneous"
-msgstr "Homogeneoa"
-
-#: ../clutter/clutter-box-layout.c:986
-msgid ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
-msgstr ""
-"Diseinua homogeneoa izan behar duen edo ez, adib. ume guztiek tamaina "
-"berdina edukiko duten edo ez"
-
-#: ../clutter/clutter-box-layout.c:1001
-msgid "Pack Start"
-msgstr "Paketatu hasieran"
-
-#: ../clutter/clutter-box-layout.c:1002
-msgid "Whether to pack items at the start of the box"
-msgstr "Elementuak kutxaren hasieran paketatuko diren edo ez"
-
-#: ../clutter/clutter-box-layout.c:1015
-msgid "Spacing"
-msgstr "Tartea"
-
-#: ../clutter/clutter-box-layout.c:1016
-msgid "Spacing between children"
-msgstr "Umeen arteko tartea"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "Distira"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-msgid "The brightness change to apply"
-msgstr "Distiraren aldaketa aplikatzeko"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "Kontrastea"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-msgid "The contrast change to apply"
-msgstr "Kontrastearen aldaketa aplikatzeko"
-
-#: ../clutter/clutter-canvas.c:216
-msgid "The width of the canvas"
-msgstr "Oihalaren zabalera"
-
-#: ../clutter/clutter-canvas.c:232
-msgid "The height of the canvas"
-msgstr "Oihalaren altuera"
-
-#: ../clutter/clutter-child-meta.c:127
-msgid "Container"
-msgstr "Edukiontzia"
-
-#: ../clutter/clutter-child-meta.c:128
-msgid "The container that created this data"
-msgstr "Datu hauek sortutako edukiontzia"
-
-#: ../clutter/clutter-child-meta.c:143
-msgid "The actor wrapped by this data"
-msgstr "Datu hauei egokitutako aktorea"
-
-#: ../clutter/clutter-click-action.c:559
-msgid "Pressed"
-msgstr "Sakatuta"
-
-#: ../clutter/clutter-click-action.c:560
-msgid "Whether the clickable should be in pressed state"
-msgstr "Klikagarria sakatzeko egoeran egon behar duen edo ez"
-
-#: ../clutter/clutter-click-action.c:573
-msgid "Held"
-msgstr "Atxikituta"
-
-#: ../clutter/clutter-click-action.c:574
-msgid "Whether the clickable has a grab"
-msgstr "Objektu klikagarriak kaptura bat duen edo ez"
-
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
-msgid "Long Press Duration"
-msgstr "Sakatze luzearen iraupena"
-
-#: ../clutter/clutter-click-action.c:592
-msgid "The minimum duration of a long press to recognize the gesture"
-msgstr "Sakatze luzearen gutxieneko iraupena keinu gisa onartzeko"
-
-#: ../clutter/clutter-click-action.c:610
-msgid "Long Press Threshold"
-msgstr "Sakatze luzearen atalasea"
-
-#: ../clutter/clutter-click-action.c:611
-msgid "The maximum threshold before a long press is cancelled"
-msgstr "Gehienezko atalasea sakatze luzea bertan behera utzi aurretik"
-
-#: ../clutter/clutter-clone.c:346
-msgid "Specifies the actor to be cloned"
-msgstr "Aktorea zehazten du klonatzeko"
-
-#: ../clutter/clutter-colorize-effect.c:251
-msgid "Tint"
-msgstr "Tinda"
-
-#: ../clutter/clutter-colorize-effect.c:252
-msgid "The tint to apply"
-msgstr "Tinda aplikatzeko"
-
-#: ../clutter/clutter-deform-effect.c:594
-msgid "Horizontal Tiles"
-msgstr "Lauza horizontalak"
-
-#: ../clutter/clutter-deform-effect.c:595
-msgid "The number of horizontal tiles"
-msgstr "Lauza horizontalen kopurua"
-
-#: ../clutter/clutter-deform-effect.c:610
-msgid "Vertical Tiles"
-msgstr "Lauza bertikalak"
-
-#: ../clutter/clutter-deform-effect.c:611
-msgid "The number of vertical tiles"
-msgstr "Lauza bertikalen kopurua"
-
-#: ../clutter/clutter-deform-effect.c:628
-msgid "Back Material"
-msgstr "Atzeko materiala"
-
-#: ../clutter/clutter-deform-effect.c:629
-msgid "The material to be used when painting the back of the actor"
-msgstr "Aktorearen atzeko aldea margotzean erabiliko den materiala"
-
-#: ../clutter/clutter-desaturate-effect.c:271
-msgid "The desaturation factor"
-msgstr "Desaturazio-faktorea"
-
-#: ../clutter/clutter-device-manager.c:131
-#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
-msgid "Backend"
-msgstr "Motorra"
-
-#: ../clutter/clutter-device-manager.c:132
-msgid "The ClutterBackend of the device manager"
-msgstr "Gailu-kudeatzailearen ClutterBackend"
-
-#: ../clutter/clutter-drag-action.c:750
-msgid "Horizontal Drag Threshold"
-msgstr "Arrastatze horizontalaren atalasea"
-
-#: ../clutter/clutter-drag-action.c:751
-msgid "The horizontal amount of pixels required to start dragging"
-msgstr "Arrastatzen hasteko behar den pixel horizontalen kopurua"
-
-#: ../clutter/clutter-drag-action.c:778
-msgid "Vertical Drag Threshold"
-msgstr "Arrastatze bertikalaren atalasea"
-
-#: ../clutter/clutter-drag-action.c:779
-msgid "The vertical amount of pixels required to start dragging"
-msgstr "Arrastatzen hasteko behar den pixel bertikalen kopurua"
-
-#: ../clutter/clutter-drag-action.c:800
-msgid "Drag Handle"
-msgstr "Arrastatzeko heldulekua"
-
-#: ../clutter/clutter-drag-action.c:801
-msgid "The actor that is being dragged"
-msgstr "Arrastatzen ari den aktorea"
-
-#: ../clutter/clutter-drag-action.c:814
-msgid "Drag Axis"
-msgstr "Arrastatzearen ardatza"
-
-#: ../clutter/clutter-drag-action.c:815
-msgid "Constraints the dragging to an axis"
-msgstr "Arrastatzea ardatz batera murrizten du"
-
-#: ../clutter/clutter-drag-action.c:831
-msgid "Drag Area"
-msgstr "Arrastatzearen area"
-
-#: ../clutter/clutter-drag-action.c:832
-msgid "Constrains the dragging to a rectangle"
-msgstr "Arrastatzea laukizuzen batera murrizten du"
-
-#: ../clutter/clutter-drag-action.c:845
-msgid "Drag Area Set"
-msgstr "Arrastatzearen area ezarrita"
-
-#: ../clutter/clutter-drag-action.c:846
-msgid "Whether the drag area is set"
-msgstr "Arrastatzearen area ezarrita dagoen edo ez"
-
-#: ../clutter/clutter-flow-layout.c:961
-msgid "Whether each item should receive the same allocation"
-msgstr "Elementu bakoitzak esleipen berdina jaso beharko lukeen edo ez"
-
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
-msgid "Column Spacing"
-msgstr "Zutabeen arteko tartea"
-
-#: ../clutter/clutter-flow-layout.c:977
-msgid "The spacing between columns"
-msgstr "Zutabeen arteko tartea"
-
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
-msgid "Row Spacing"
-msgstr "Errenkaden arteko tartea"
-
-#: ../clutter/clutter-flow-layout.c:994
-msgid "The spacing between rows"
-msgstr "Errenkaden arteko tartea"
-
-#: ../clutter/clutter-flow-layout.c:1008
-msgid "Minimum Column Width"
-msgstr "Zutabearen gutxieneko zabalera"
-
-#: ../clutter/clutter-flow-layout.c:1009
-msgid "Minimum width for each column"
-msgstr "Zutabe bakoitzaren gutxieneko zabalera"
-
-#: ../clutter/clutter-flow-layout.c:1024
-msgid "Maximum Column Width"
-msgstr "Zutabearen gehienezko zabalera"
-
-#: ../clutter/clutter-flow-layout.c:1025
-msgid "Maximum width for each column"
-msgstr "Zutabe bakoitzaren gehienezko zabalera"
-
-#: ../clutter/clutter-flow-layout.c:1039
-msgid "Minimum Row Height"
-msgstr "Errenkadaren gutxieneko altuera"
-
-#: ../clutter/clutter-flow-layout.c:1040
-msgid "Minimum height for each row"
-msgstr "Errenkada bakoitzaren gutxieneko altuera"
-
-#: ../clutter/clutter-flow-layout.c:1055
-msgid "Maximum Row Height"
-msgstr "Errenkadaren gehienezko altuera"
-
-#: ../clutter/clutter-flow-layout.c:1056
-msgid "Maximum height for each row"
-msgstr "Errenkada bakoitzaren gehienezko altuera"
-
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Atxiki saretari"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "Ukimen-puntuen kopurua"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "Ukimen-puntuen kopurua"
-
-#: ../clutter/clutter-grid-layout.c:1222
-msgid "Left attachment"
-msgstr "Ezkerreko eranskina"
-
-#: ../clutter/clutter-grid-layout.c:1223
-msgid "The column number to attach the left side of the child to"
-msgstr "Umearen ezkerreko aldean erantsi beharreko zutabeen kopurua"
-
-#: ../clutter/clutter-grid-layout.c:1230
-msgid "Top attachment"
-msgstr "Goiko eranskina"
-
-#: ../clutter/clutter-grid-layout.c:1231
-msgid "The row number to attach the top side of a child widget to"
-msgstr "Trepeta umearen goian erantsi beharreko errenkaden kopurua"
-
-#: ../clutter/clutter-grid-layout.c:1239
-msgid "The number of columns that a child spans"
-msgstr "Ume batek hedatzen duen zutabe kopurua"
-
-#: ../clutter/clutter-grid-layout.c:1246
-msgid "The number of rows that a child spans"
-msgstr "Ume batek hedatzen duen errenkada kopurua"
-
-#: ../clutter/clutter-grid-layout.c:1565
-msgid "Row spacing"
-msgstr "Errenkaden arteko tartea"
-
-#: ../clutter/clutter-grid-layout.c:1566
-msgid "The amount of space between two consecutive rows"
-msgstr "Elkarren segidako bi errenkaden arteko lekua"
-
-#: ../clutter/clutter-grid-layout.c:1579
-msgid "Column spacing"
-msgstr "Zutabeen arteko tartea"
-
-#: ../clutter/clutter-grid-layout.c:1580
-msgid "The amount of space between two consecutive columns"
-msgstr "Elkarren segidako bi zutaberen arteko lekua"
-
-#: ../clutter/clutter-grid-layout.c:1594
-msgid "Row Homogeneous"
-msgstr "Errenkada homogeneoa"
-
-#: ../clutter/clutter-grid-layout.c:1595
-msgid "If TRUE, the rows are all the same height"
-msgstr "TRUE (egia) bada, errenkada guztiek altuera bera edukiko dute"
-
-#: ../clutter/clutter-grid-layout.c:1608
-msgid "Column Homogeneous"
-msgstr "Zutabe homogeneoa"
-
-#: ../clutter/clutter-grid-layout.c:1609
-msgid "If TRUE, the columns are all the same width"
-msgstr "TRUE (egia) bada, errenkada guztiek zabalera bera edukiko dute"
-
-#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
-#: ../clutter/clutter-image.c:399
-msgid "Unable to load image data"
-msgstr "Ezin da irudiaren daturik eskuratu"
-
-#: ../clutter/clutter-input-device.c:242
-msgid "Id"
-msgstr "IDa"
-
-#: ../clutter/clutter-input-device.c:243
-msgid "Unique identifier of the device"
-msgstr "Gailuaren identifikatzaile esklusiboa"
-
-#: ../clutter/clutter-input-device.c:259
-msgid "The name of the device"
-msgstr "Gailuaren izena"
-
-#: ../clutter/clutter-input-device.c:273
-msgid "Device Type"
-msgstr "Gailu mota"
-
-#: ../clutter/clutter-input-device.c:274
-msgid "The type of the device"
-msgstr "Gailu mota"
-
-#: ../clutter/clutter-input-device.c:289
-msgid "Device Manager"
-msgstr "Gailuen kudeatzailea"
-
-#: ../clutter/clutter-input-device.c:290
-msgid "The device manager instance"
-msgstr "Gailuen kudeatzailearen instantzia"
-
-#: ../clutter/clutter-input-device.c:303
-msgid "Device Mode"
-msgstr "Gailuaren modua"
-
-#: ../clutter/clutter-input-device.c:304
-msgid "The mode of the device"
-msgstr "Gailuaren modua"
-
-#: ../clutter/clutter-input-device.c:318
-msgid "Has Cursor"
-msgstr "Kurtsorea du"
-
-#: ../clutter/clutter-input-device.c:319
-msgid "Whether the device has a cursor"
-msgstr "Gailuak kurtsorea duen edo ez"
-
-#: ../clutter/clutter-input-device.c:338
-msgid "Whether the device is enabled"
-msgstr "Gailua gaituta dagoen edo ez"
-
-#: ../clutter/clutter-input-device.c:351
-msgid "Number of Axes"
-msgstr "Ardatzen kopurua"
-
-#: ../clutter/clutter-input-device.c:352
-msgid "The number of axes on the device"
-msgstr "Gailuaren ardatzen kopurua"
-
-#: ../clutter/clutter-input-device.c:367
-msgid "The backend instance"
-msgstr "Motorraren instantzia"
-
-#: ../clutter/clutter-interval.c:489
-msgid "Value Type"
-msgstr "Balio mota"
-
-#: ../clutter/clutter-interval.c:490
-msgid "The type of the values in the interval"
-msgstr "Balioaren mota tartean"
-
-#: ../clutter/clutter-interval.c:505
-msgid "Initial Value"
-msgstr "Hasierako balioa"
-
-#: ../clutter/clutter-interval.c:506
-msgid "Initial value of the interval"
-msgstr "Tartearen hasierako balioa"
-
-#: ../clutter/clutter-interval.c:520
-msgid "Final Value"
-msgstr "Amaierako balioa"
-
-#: ../clutter/clutter-interval.c:521
-msgid "Final value of the interval"
-msgstr "Tartearen amaierako balioa"
-
-#: ../clutter/clutter-layout-meta.c:117
-msgid "Manager"
-msgstr "Kudeatzailea"
-
-#: ../clutter/clutter-layout-meta.c:118
-msgid "The manager that created this data"
-msgstr "Datu hauek sortu dituen kudeatzailea"
-
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:697
-msgid "default:LTR"
-msgstr "default:LTR"
-
-#: ../clutter/clutter-main.c:1464
-msgid "Show frames per second"
-msgstr "Erakutsi fotogramak segundoko"
-
-#: ../clutter/clutter-main.c:1466
-msgid "Default frame rate"
-msgstr "Fotograma-emari lehenetsia"
-
-#: ../clutter/clutter-main.c:1468
-msgid "Make all warnings fatal"
-msgstr "Bihurtu abisu guztiak larri"
-
-#: ../clutter/clutter-main.c:1471
-msgid "Direction for the text"
-msgstr "Testuaren norabidea"
-
-#: ../clutter/clutter-main.c:1474
-msgid "Disable mipmapping on text"
-msgstr "Desgaitu MIP mapaketa testuan"
-
-#: ../clutter/clutter-main.c:1477
-msgid "Use 'fuzzy' picking"
-msgstr "Erabili 'zirriborro' motako hautapena"
-
-#: ../clutter/clutter-main.c:1480
-msgid "Clutter debugging flags to set"
-msgstr "Clutter arazteko banderak ezartzeko"
-
-#: ../clutter/clutter-main.c:1482
-msgid "Clutter debugging flags to unset"
-msgstr "Clutter arazteko banderak kentzeko"
-
-#: ../clutter/clutter-main.c:1486
-msgid "Clutter profiling flags to set"
-msgstr "Clutter-en profilaren banderak ezartzeko"
-
-#: ../clutter/clutter-main.c:1488
-msgid "Clutter profiling flags to unset"
-msgstr "Clutter-en profilaren banderak kentzeko"
-
-#: ../clutter/clutter-main.c:1491
-msgid "Enable accessibility"
-msgstr "Gaitu erabilerraztasuna"
-
-#: ../clutter/clutter-main.c:1683
-msgid "Clutter Options"
-msgstr "Clutter-en aukerak"
-
-#: ../clutter/clutter-main.c:1684
-msgid "Show Clutter Options"
-msgstr "Erakutsi Clutter-en aukerak"
-
-#: ../clutter/clutter-pan-action.c:444
-msgid "Pan Axis"
-msgstr "Panoramikaren ardatza"
-
-#: ../clutter/clutter-pan-action.c:445
-msgid "Constraints the panning to an axis"
-msgstr "Panoramika ardatz batera murrizten du"
-
-#: ../clutter/clutter-pan-action.c:457
-msgid "Interpolate"
-msgstr "Interpolatu"
-
-#: ../clutter/clutter-pan-action.c:458
-msgid "Whether interpolated events emission is enabled."
-msgstr "Interpolatutako gertaeren igorpenak gaituta dauden edo ez."
-
-#: ../clutter/clutter-pan-action.c:472
-msgid "Deceleration"
-msgstr "Dezelerazioa"
-
-#: ../clutter/clutter-pan-action.c:473
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr "Emaria Interpolatutako panoramika dezeleratzeko"
-
-#: ../clutter/clutter-pan-action.c:488
-msgid "Initial acceleration factor"
-msgstr "Hasierako azelerazioaren faktorea"
-
-#: ../clutter/clutter-pan-action.c:489
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr "Momentuari aplikatutako faktorea interpolatutako fasea hastean"
-
-#: ../clutter/clutter-path-constraint.c:212
-msgid "Path"
-msgstr "Bidea"
-
-#: ../clutter/clutter-path-constraint.c:213
-msgid "The path used to constrain an actor"
-msgstr "Aktore bat murrizteko erabiliko den bidea"
-
-#: ../clutter/clutter-path-constraint.c:227
-msgid "The offset along the path, between -1.0 and 2.0"
-msgstr ""
-"Desplazamendua bidearen zehar. Balio erabilgarriak -1.0 eta 2.0 artekoak"
-
-#: ../clutter/clutter-property-transition.c:271
-msgid "Property Name"
-msgstr "Propietatearen izena"
-
-#: ../clutter/clutter-property-transition.c:272
-msgid "The name of the property to animate"
-msgstr "Propietatearen izena animazioa aplikatzeko"
-
-#: ../clutter/clutter-script.c:350
-msgid "Filename Set"
-msgstr "Fitxategi-izena ezarrita"
-
-#: ../clutter/clutter-script.c:351
-msgid "Whether the :filename property is set"
-msgstr "':filename' (fitxategi-izena) propietatea ezarrita dagoen edo ez"
-
-#: ../clutter/clutter-script.c:365
-msgid "Filename"
-msgstr "Fitxategi-izena"
-
-#: ../clutter/clutter-script.c:366
-msgid "The path of the currently parsed file"
-msgstr "Unean aztertutako fitxategiaren bide-izena"
-
-#: ../clutter/clutter-script.c:383
-msgid "Translation Domain"
-msgstr "Itzulpenaren domeinua"
-
-#: ../clutter/clutter-script.c:384
-msgid "The translation domain used to localize string"
-msgstr "Kateak itzultzeko erabilitako domeinua"
-
-#: ../clutter/clutter-scroll-actor.c:190
-msgid "Scroll Mode"
-msgstr "Korritze modua"
-
-#: ../clutter/clutter-scroll-actor.c:191
-msgid "The scrolling direction"
-msgstr "Korritzearen norabidea"
-
-#: ../clutter/clutter-settings.c:424
-msgid "Double Click Time"
-msgstr "Klik bikoitzaren denbora"
-
-#: ../clutter/clutter-settings.c:425
-msgid "The time between clicks necessary to detect a multiple click"
-msgstr "Klik-e arteko denbora klik anitza dela onartzeko"
-
-#: ../clutter/clutter-settings.c:440
-msgid "Double Click Distance"
-msgstr "Klik bikoitzaren distantzia"
-
-#: ../clutter/clutter-settings.c:441
-msgid "The distance between clicks necessary to detect a multiple click"
-msgstr "Klik-en arteko distantzia klik anitza dela onartzeko"
-
-#: ../clutter/clutter-settings.c:456
-msgid "Drag Threshold"
-msgstr "Arrastatzearen atalasea"
-
-#: ../clutter/clutter-settings.c:457
-msgid "The distance the cursor should travel before starting to drag"
-msgstr "Kurtsoreak ibili beharko lukeen distantzia arrastatzen hasi aurretik"
-
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
-msgid "Font Name"
-msgstr "Letra-tipoaren izena"
-
-#: ../clutter/clutter-settings.c:473
-msgid ""
-"The description of the default font, as one that could be parsed by Pango"
-msgstr ""
-"Letra-tipo lehenetsiaren azalpena, Pango-k analiza dezakeenaren bezalakoa"
-
-#: ../clutter/clutter-settings.c:488
-msgid "Font Antialias"
-msgstr "Letra-tipoaren antialias-a"
-
-#: ../clutter/clutter-settings.c:489
-msgid ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
-msgstr ""
-"Antialiasing-a erabili edo ez (1 gaitzeko, 0 desgaitzeko eta -1 lehenetsia "
-"erabiltzeko)"
-
-#: ../clutter/clutter-settings.c:505
-msgid "Font DPI"
-msgstr "Letra-tipoaren DPIa"
-
-#: ../clutter/clutter-settings.c:506
-msgid ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-msgstr ""
-"Letra-tipoaren bereizmena, 1024 * puntu/hazbeteko, edo -1 lehenetsia "
-"erabiltzeko"
-
-#: ../clutter/clutter-settings.c:522
-msgid "Font Hinting"
-msgstr "Hizkien arteko tartea"
-
-#: ../clutter/clutter-settings.c:523
-msgid ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-msgstr ""
-"Hizkien arteko tartea (hinting) erabili edo ez (1 gaitzeko, 0 desgaitzeko, "
-"eta -1 lehenetsia erabiltzeko)"
-
-#: ../clutter/clutter-settings.c:544
-msgid "Font Hint Style"
-msgstr "Letren arteko tartearen estiloa"
-
-#: ../clutter/clutter-settings.c:545
-msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr ""
-"Letren arteko tartearen estiloa: 'hintnone' (bat ere ez), "
-"'hintslight' (piskat), 'hintmedium' (tartekoa), 'hintful' (erabatekoa)"
-
-#: ../clutter/clutter-settings.c:566
-msgid "Font Subpixel Order"
-msgstr "Azpipixelen ordena"
-
-#: ../clutter/clutter-settings.c:567
-msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr ""
-"Azpipixelen antialiasing mota: 'none' (bat ere ez), 'rgb' (gorria berdea "
-"urdina), 'bgr', 'vrgb', 'vbgr'"
-
-#: ../clutter/clutter-settings.c:584
-msgid "The minimum duration for a long press gesture to be recognized"
-msgstr "Sakatze luzearen ikurraren gutxieneko iraupena ezagutzeko"
-
-#: ../clutter/clutter-settings.c:591
-msgid "Fontconfig configuration timestamp"
-msgstr "Fontconfig konfigurazioaren denbora-zigilua"
-
-#: ../clutter/clutter-settings.c:592
-msgid "Timestamp of the current fontconfig configuration"
-msgstr "Uneko Fontconfig konfigurazioaren denbora-zigilua"
-
-#: ../clutter/clutter-settings.c:609
-msgid "Password Hint Time"
-msgstr "Password Hint Time"
-
-#: ../clutter/clutter-settings.c:610
-msgid "How long to show the last input character in hidden entries"
-msgstr ""
-"Zenbat denboran erakutsiko den idatzitako azken karakterea ezkutuko "
-"sarreretan"
-
-#: ../clutter/clutter-shader-effect.c:486
-msgid "Shader Type"
-msgstr "Itzaldura mota"
-
-#: ../clutter/clutter-shader-effect.c:487
-msgid "The type of shader used"
-msgstr "Erabiliko den itzaldura mota"
-
-#: ../clutter/clutter-snap-constraint.c:322
-msgid "The source of the constraint"
-msgstr "Murriztapenaren iturburua"
-
-#: ../clutter/clutter-snap-constraint.c:335
-msgid "From Edge"
-msgstr "Ertzetik"
-
-#: ../clutter/clutter-snap-constraint.c:336
-msgid "The edge of the actor that should be snapped"
-msgstr "Atxikitu beharko litzatekeen aktorearen ertza"
-
-#: ../clutter/clutter-snap-constraint.c:350
-msgid "To Edge"
-msgstr "Ertzera"
-
-#: ../clutter/clutter-snap-constraint.c:351
-msgid "The edge of the source that should be snapped"
-msgstr "Atxikitu beharko litzatekeen iturburuaren ertza"
-
-#: ../clutter/clutter-snap-constraint.c:367
-msgid "The offset in pixels to apply to the constraint"
-msgstr "Desplazamendua (pixeletan) murriztapenari aplikatzeko"
-
-#: ../clutter/clutter-stage.c:1830
-msgid "Fullscreen Set"
-msgstr "Pantaila osoa ezarrita"
-
-#: ../clutter/clutter-stage.c:1831
-msgid "Whether the main stage is fullscreen"
-msgstr "Eszena nagusia pantaila osoa den edo ez"
-
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
-msgid "Cursor Visible"
-msgstr "Kurtsorea ikusgai"
-
-#: ../clutter/clutter-stage.c:1844
-msgid "Whether the mouse pointer is visible on the main stage"
-msgstr "Eszena nagusian saguaren erakuslea ikusgai dagoen edo ez"
-
-#: ../clutter/clutter-stage.c:1858
-msgid "User Resizable"
-msgstr "Erabiltzaileak tamaina aldatzea"
-
-#: ../clutter/clutter-stage.c:1859
-msgid "Whether the stage is able to be resized via user interaction"
-msgstr ""
-"Erabiltzailearen elkarreragiketaren bidez eszena tamainaz alda dezakeen edo "
-"ez"
-
-#: ../clutter/clutter-stage.c:1874
-msgid "Perspective"
-msgstr "Perspektiba"
-
-#: ../clutter/clutter-stage.c:1875
-msgid "Perspective projection parameters"
-msgstr "Perspektibaren proiekzioaren parametroak"
-
-#: ../clutter/clutter-stage.c:1890
-msgid "Title"
-msgstr "Titulua"
-
-#: ../clutter/clutter-stage.c:1891
-msgid "Stage Title"
-msgstr "Eszenaren titulua"
-
-#: ../clutter/clutter-stage.c:1907
-msgid "Use Alpha"
-msgstr "Erabili alfa"
-
-#: ../clutter/clutter-stage.c:1908
-msgid "Whether to honour the alpha component of the stage color"
-msgstr "Eszenaren kolorearen alfa osagaia erabiliko den edo ez"
-
-#: ../clutter/clutter-stage.c:1924
-msgid "Key Focus"
-msgstr "Gakoaren fokua"
-
-#: ../clutter/clutter-stage.c:1925
-msgid "The currently key focused actor"
-msgstr "Unean gakoak fokatutako aktorea"
-
-#: ../clutter/clutter-stage.c:1941
-msgid "No Clear Hint"
-msgstr "Ez garbitu argibidea"
-
-#: ../clutter/clutter-stage.c:1942
-msgid "Whether the stage should clear its contents"
-msgstr "Eszenak bere edukia garbitu beharko lukeen edo ez"
-
-#: ../clutter/clutter-stage.c:1955
-msgid "Accept Focus"
-msgstr "Onartu fokua"
-
-#: ../clutter/clutter-stage.c:1956
-msgid "Whether the stage should accept focus on show"
-msgstr "Eszenak fokua onartu behar duen edo ez erakustean"
-
-#: ../clutter/clutter-table-layout.c:331
-msgid "Column Number"
-msgstr "Zutabe zenbakia"
-
-#: ../clutter/clutter-table-layout.c:332
-msgid "The column the widget resides in"
-msgstr "Trepeta kokatuta dagoen zutabea"
-
-#: ../clutter/clutter-table-layout.c:339
-msgid "Row Number"
-msgstr "Errenkada zenbakia"
-
-#: ../clutter/clutter-table-layout.c:340
-msgid "The row the widget resides in"
-msgstr "Trepeta kokatuta dagoen errenkada"
-
-#: ../clutter/clutter-table-layout.c:347
-msgid "Column Span"
-msgstr "Zutabeen hedadura"
-
-#: ../clutter/clutter-table-layout.c:348
-msgid "The number of columns the widget should span"
-msgstr "Trepetak hedatu beharko litzatekeen zutabe kopurua"
-
-#: ../clutter/clutter-table-layout.c:355
-msgid "Row Span"
-msgstr "Errenkaden hedadura"
-
-#: ../clutter/clutter-table-layout.c:356
-msgid "The number of rows the widget should span"
-msgstr "Trepetak hedatu beharko litzatekeen errenkada kopurua"
-
-#: ../clutter/clutter-table-layout.c:1282
-msgid "Spacing between columns"
-msgstr "Zutabeen arteko tartea"
-
-#: ../clutter/clutter-table-layout.c:1296
-msgid "Spacing between rows"
-msgstr "Errenkaden arteko tartea"
-
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
-msgid "Text"
-msgstr "Testua"
-
-#: ../clutter/clutter-text-buffer.c:350
-msgid "The contents of the buffer"
-msgstr "Bufferraren edukia"
-
-#: ../clutter/clutter-text-buffer.c:363
-msgid "Text length"
-msgstr "Testuaren luzera"
-
-#: ../clutter/clutter-text-buffer.c:364
-msgid "Length of the text currently in the buffer"
-msgstr "Bufferreko uneko testuaren luzera"
-
-#: ../clutter/clutter-text-buffer.c:377
-msgid "Maximum length"
-msgstr "Gehienezko luzera"
-
-#: ../clutter/clutter-text-buffer.c:378
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr ""
-"Sarrera honen gehienezko karaktere-kopurua. Gehienezkorik ez badago, zero"
-
-#: ../clutter/clutter-text.c:3340
-msgid "Buffer"
-msgstr "Bufferra"
-
-#: ../clutter/clutter-text.c:3341
-msgid "The buffer for the text"
-msgstr "Testuaren bufferra"
-
-#: ../clutter/clutter-text.c:3357
-msgid "The font to be used by the text"
-msgstr "Letra-tipoa testuan erabiltzeko"
-
-#: ../clutter/clutter-text.c:3372
-msgid "Font Description"
-msgstr "Letra-tipoaren azalpena"
-
-#: ../clutter/clutter-text.c:3373
-msgid "The font description to be used"
-msgstr "Erabiliko den letra-tipoaren azalpena"
-
-#: ../clutter/clutter-text.c:3388
-msgid "The text to render"
-msgstr "Testua errendatzeko"
-
-#: ../clutter/clutter-text.c:3400
-msgid "Font Color"
-msgstr "Letra-tipoaren kolorea"
-
-#: ../clutter/clutter-text.c:3401
-msgid "Color of the font used by the text"
-msgstr "Letra-tipoaren kolorea testuan erabiltzeko"
-
-#: ../clutter/clutter-text.c:3414
-msgid "Editable"
-msgstr "Editagarria"
-
-#: ../clutter/clutter-text.c:3415
-msgid "Whether the text is editable"
-msgstr "Testua edita daitekeen edo ez"
-
-#: ../clutter/clutter-text.c:3428
-msgid "Selectable"
-msgstr "Hautagarria"
-
-#: ../clutter/clutter-text.c:3429
-msgid "Whether the text is selectable"
-msgstr "Testua hauta daitekeen edo ez"
-
-#: ../clutter/clutter-text.c:3441
-msgid "Activatable"
-msgstr "Aktibagarria"
-
-#: ../clutter/clutter-text.c:3442
-msgid "Whether pressing return causes the activate signal to be emitted"
-msgstr "Sartu tekla sakatzean 'aktibatu' seinalea igorriko duen edo ez"
-
-#: ../clutter/clutter-text.c:3457
-msgid "Whether the input cursor is visible"
-msgstr "Sarreraren erakuslea ikusgai dagoen edo ez"
-
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
-msgid "Cursor Color"
-msgstr "Kurtsorearen kolorea"
-
-#: ../clutter/clutter-text.c:3483
-msgid "Cursor Color Set"
-msgstr "Kurtsorearen kolorea ezarrita"
-
-#: ../clutter/clutter-text.c:3484
-msgid "Whether the cursor color has been set"
-msgstr "Kurtsorearen kolorea ezarrita dagoen edo ez"
-
-#: ../clutter/clutter-text.c:3497
-msgid "Cursor Size"
-msgstr "Kurtsorearen tamaina"
-
-#: ../clutter/clutter-text.c:3498
-msgid "The width of the cursor, in pixels"
-msgstr "Kurtsorearen zabalera (pixeletan)"
-
-#: ../clutter/clutter-text.c:3510
-msgid "Cursor Position"
-msgstr "Kurtsorearen posizioa"
-
-#: ../clutter/clutter-text.c:3511
-msgid "The cursor position"
-msgstr "Kurtsorearen posizioa"
-
-#: ../clutter/clutter-text.c:3524
-msgid "Selection-bound"
-msgstr "Hautapen-muga"
-
-#: ../clutter/clutter-text.c:3525
-msgid "The cursor position of the other end of the selection"
-msgstr "Kurtsorearen posizioa hautapenaren bestaldeko amaieran"
-
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
-msgid "Selection Color"
-msgstr "Hautapen-kolorea"
-
-#: ../clutter/clutter-text.c:3552
-msgid "Selection Color Set"
-msgstr "Hautapen-kolorea ezarrita"
-
-#: ../clutter/clutter-text.c:3553
-msgid "Whether the selection color has been set"
-msgstr "Hautapenaren kolorea ezarrita dagoen edo ez"
-
-#: ../clutter/clutter-text.c:3566
-msgid "Attributes"
-msgstr "Atributuak"
-
-#: ../clutter/clutter-text.c:3567
-msgid "A list of style attributes to apply to the contents of the actor"
-msgstr "Estiloen atributuen zerrenda aktorearen edukiari aplikatzeko"
-
-#: ../clutter/clutter-text.c:3587
-msgid "Use markup"
-msgstr "Erabili markaketa"
-
-#: ../clutter/clutter-text.c:3588
-msgid "Whether or not the text includes Pango markup"
-msgstr "Testuak Pango-ren markaketa edukiko duen edo ez"
-
-#: ../clutter/clutter-text.c:3602
-msgid "Line wrap"
-msgstr "Lerro-itzulbira"
-
-#: ../clutter/clutter-text.c:3603
-msgid "If set, wrap the lines if the text becomes too wide"
-msgstr "Ezarrita badago, testua zabalegia bada lerroak itzulbiratu egingo dira"
-
-#: ../clutter/clutter-text.c:3616
-msgid "Line wrap mode"
-msgstr "Lerro-itzulbira modua"
-
-#: ../clutter/clutter-text.c:3617
-msgid "Control how line-wrapping is done"
-msgstr "Kontrolatu lerroen itzulbira nola egingo den"
-
-#: ../clutter/clutter-text.c:3630
-msgid "Ellipsize"
-msgstr "Elipsi gisa"
-
-#: ../clutter/clutter-text.c:3631
-msgid "The preferred place to ellipsize the string"
-msgstr "Katea elipsi gisa jartzeko leku hobetsia"
-
-#: ../clutter/clutter-text.c:3645
-msgid "Line Alignment"
-msgstr "Lerroaren lerrokadura"
-
-#: ../clutter/clutter-text.c:3646
-msgid "The preferred alignment for the string, for multi-line text"
-msgstr "Katearen lerrokadura hobetsia, lerro anitzeko testuentzako"
-
-#: ../clutter/clutter-text.c:3660
-msgid "Justify"
-msgstr "Justifikatu"
-
-#: ../clutter/clutter-text.c:3661
-msgid "Whether the text should be justified"
-msgstr "Testua justifikatuta egongo den edo ez"
-
-#: ../clutter/clutter-text.c:3674
-msgid "Password Character"
-msgstr "Pasahitzaren karakterea"
-
-#: ../clutter/clutter-text.c:3675
-msgid "If non-zero, use this character to display the actor's contents"
-msgstr "Ez bada zero, erabili karaktere hori aktorearen edukia bistaratzeko"
-
-#: ../clutter/clutter-text.c:3687
-msgid "Max Length"
-msgstr "Gehienezko luzera"
-
-#: ../clutter/clutter-text.c:3688
-msgid "Maximum length of the text inside the actor"
-msgstr "Testuaren gehienezko luzera aktorearen barruan"
-
-#: ../clutter/clutter-text.c:3709
-msgid "Single Line Mode"
-msgstr "Lerro bakarreko modua"
-
-#: ../clutter/clutter-text.c:3710
-msgid "Whether the text should be a single line"
-msgstr "Testuak lerro bakarrekoa izango den edo ez"
-
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
-msgid "Selected Text Color"
-msgstr "Hautatutako testu-kolorea"
-
-#: ../clutter/clutter-text.c:3736
-msgid "Selected Text Color Set"
-msgstr "Hautatutako testu-kolorea ezarrita"
-
-#: ../clutter/clutter-text.c:3737
-msgid "Whether the selected text color has been set"
-msgstr "hautatutako testu-kolorea ezarrita dagoen edo ez"
-
-#: ../clutter/clutter-timeline.c:562
-msgid "Delay"
-msgstr "Atzerapena"
-
-#: ../clutter/clutter-timeline.c:563
-msgid "Delay before start"
-msgstr "Atzerapena hasiera aurretik"
-
-#: ../clutter/clutter-timeline.c:578
-msgid "Duration"
-msgstr "Iraupena"
-
-#: ../clutter/clutter-timeline.c:579
-msgid "Duration of the timeline in milliseconds"
-msgstr "Denbora-lerroaren iraupena (milisegundotan)"
-
-#: ../clutter/clutter-timeline.c:594
-msgid "Direction"
-msgstr "Norabidea"
-
-#: ../clutter/clutter-timeline.c:595
-msgid "Direction of the timeline"
-msgstr "Denbora-lerroaren norabidea"
-
-#: ../clutter/clutter-timeline.c:610
-msgid "Auto Reverse"
-msgstr "Auto-alderantzikatu"
-
-#: ../clutter/clutter-timeline.c:611
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr "Amaierara iristean norabidea alderantzikatuko den edo ez"
-
-#: ../clutter/clutter-timeline.c:629
-msgid "Repeat Count"
-msgstr "Errepikatze kopurua"
-
-#: ../clutter/clutter-timeline.c:630
-msgid "How many times the timeline should repeat"
-msgstr "Zenbat aldiz denbora-lerroa errepikatuko den"
-
-#: ../clutter/clutter-timeline.c:644
-msgid "Progress Mode"
-msgstr "Aurrerapenaren modua"
-
-#: ../clutter/clutter-timeline.c:645
-msgid "How the timeline should compute the progress"
-msgstr "Denbora-lerroak nola kalkulatu behar duen aurrerapena"
-
-#: ../clutter/clutter-transition.c:246
-msgid "Interval"
-msgstr "Barrutia"
-
-#: ../clutter/clutter-transition.c:247
-msgid "The interval of values to transition"
-msgstr "Balioen barrutia trantsiziorako"
-
-#: ../clutter/clutter-transition.c:261
-msgid "Animatable"
-msgstr "Anima daiteke"
-
-#: ../clutter/clutter-transition.c:262
-msgid "The animatable object"
-msgstr "Animazioa eduki dezakeen objektua"
-
-#: ../clutter/clutter-transition.c:283
-msgid "Remove on Complete"
-msgstr "Kendu osatzean"
-
-#: ../clutter/clutter-transition.c:284
-msgid "Detach the transition when completed"
-msgstr "Askatu trantsizioa osatzean"
-
-#: ../clutter/clutter-zoom-action.c:356
-msgid "Zoom Axis"
-msgstr "Zoomaren ardatza"
-
-#: ../clutter/clutter-zoom-action.c:357
-msgid "Constraints the zoom to an axis"
-msgstr "Zooma ardatz batera murrizten du"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr "bide-izena fitxategi-sisteman"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-msgid "Path of the device in sysfs"
-msgstr "Gailuaren bide-izena fitxategi-sisteman"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-msgid "Device Path"
-msgstr "Gailuaren bide-izena"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-msgid "Path of the device node"
-msgstr "Gailuaren nodoaren bide-izena"
-
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr "Ezin izan da CoglWinsys egokitu '%s' motaren GdkDisplay-rentzako"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr "Gainazala"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-msgid "The underlying wayland surface"
-msgstr "Azpian dagoen 'wayland' gainazala"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr "Gainazalaren zabalera"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr "Azpiko 'wayland' gainazalaren zabalera"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr "Gainazalaren altuera"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr "Azpiko 'wayland' gainazalaren altuera"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Cogl testura"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr "Aktore hau marrazteko erabili den azpiko Cogl testuraren kudeatzailea"
-
-#: ../clutter/x11/clutter-backend-x11.c:508
-msgid "X display to use"
-msgstr "Erabili beharreko X bistaratzea"
-
-#: ../clutter/x11/clutter-backend-x11.c:514
-msgid "X screen to use"
-msgstr "Erabili beharreko X pantaila"
-
-#: ../clutter/x11/clutter-backend-x11.c:519
-msgid "Make X calls synchronous"
-msgstr "Bihurtu X dei sinkroniko"
-
-#: ../clutter/x11/clutter-backend-x11.c:526
-msgid "Disable XInput support"
-msgstr "Desgaitu XInput euskarria"
-
-#: ../clutter/x11/clutter-keymap-x11.c:322
-msgid "The Clutter backend"
-msgstr "Clutter-en motorra"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
-msgid "Pixmap"
-msgstr "Pixmap-a"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
-msgid "The X11 Pixmap to be bound"
-msgstr "X11 pixmap-a lotzeko"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
-msgid "Pixmap width"
-msgstr "Pixmap-aren zabalera"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
-msgid "The width of the pixmap bound to this texture"
-msgstr "Testura honi lotutako pixmap-aren zabalera"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
-msgid "Pixmap height"
-msgstr "Pixmap-aren altuera"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
-msgid "The height of the pixmap bound to this texture"
-msgstr "Testura honi lotutako pixmap-aren altuera"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
-msgid "Pixmap Depth"
-msgstr "Pixmap-aren sakonera"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr "Testura honi lotutako pixmap-aren sakonera (bit kopuruetan)"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
-msgid "Automatic Updates"
-msgstr "Eguneraketa automatikoak"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr "Testura edozer pixmap-en aldaketekin sinkronizatuta eduki behar da."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
-msgid "Window"
-msgstr "Leihoa"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
-msgid "The X11 Window to be bound"
-msgstr "X11 leihoa lotzeko"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
-msgid "Window Redirect Automatic"
-msgstr "Leihoen berbideratze automatikoa"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-"Konposatutako leihoen berbideraketa Automatikoa bezala ezarrita dagoen, edo "
-"ez (Eskuzkoa)"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
-msgid "Window Mapped"
-msgstr "Mapatutako leihoa"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
-msgid "If window is mapped"
-msgstr "Leihoa mapatuta dagoen edo ez"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
-msgid "Destroyed"
-msgstr "Deuseztatuta"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
-msgid "If window has been destroyed"
-msgstr "Leihoa deuseztatu egin den edo ez"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
-msgid "Window X"
-msgstr "Leihoaren X"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
-msgid "X position of window on screen according to X11"
-msgstr "Leihoaren X posizioa pantailan X11-en arabera"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
-msgid "Window Y"
-msgstr "Leihoaren Y"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
-msgid "Y position of window on screen according to X11"
-msgstr "Leihoaren Y posizioa pantailan X11-en arabera"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
-msgid "Window Override Redirect"
-msgstr "Leihoak berbideraketa gainidatzita"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
-msgid "If this is an override-redirect window"
-msgstr "Berbideraketa gainidatzia duen leiho bat den edo ez"
-
-#~ msgid "Depth"
-#~ msgstr "Sakonera"
-
-#~ msgid "Position on the Z axis"
-#~ msgstr "Posizioa Z ardatzean"
-
-#~ msgid "Clip"
-#~ msgstr "Mozketa"
-
-#~ msgid "The clip region for the actor"
-#~ msgstr "Aktorearen mozketaren eskualdea"
-
-#~ msgid "Scale Center X"
-#~ msgstr "X eskala-zentroa"
-
-#~ msgid "Horizontal scale center"
-#~ msgstr "Eskala horizontalaren zentroa"
-
-#~ msgid "Scale Center Y"
-#~ msgstr "Y eskala-zentroa"
-
-#~ msgid "Vertical scale center"
-#~ msgstr "Eskala bertikalaren zentroa"
-
-#~ msgid "Scale Gravity"
-#~ msgstr "Grabitate-eskala"
-
-#~ msgid "The center of scaling"
-#~ msgstr "Eskalatzearen zentroa"
-
-#~ msgid "Rotation Center X"
-#~ msgstr "X biraketa-zentroa"
-
-#~ msgid "The rotation center on the X axis"
-#~ msgstr "Biraketaren zentroa X ardatzean"
-
-#~ msgid "Rotation Center Y"
-#~ msgstr "Y biraketa-zentroa"
-
-#~ msgid "The rotation center on the Y axis"
-#~ msgstr "Biraketaren zentroa Y ardatzean"
-
-#~ msgid "Rotation Center Z"
-#~ msgstr "Z biraketa-zentroa"
-
-#~ msgid "The rotation center on the Z axis"
-#~ msgstr "Biraketaren zentroa Z ardatzean"
-
-#~ msgid "Rotation Center Z Gravity"
-#~ msgstr "Z biraketa-zentroaren grabitatea"
-
-#~ msgid "Center point for rotation around the Z axis"
-#~ msgstr "Biraketaren puntu zentrala Z ardatzean"
-
-#~ msgid "Anchor X"
-#~ msgstr "X aingura"
-
-#~ msgid "X coordinate of the anchor point"
-#~ msgstr "Aingura puntuaren X koordenatua"
-
-#~ msgid "Anchor Y"
-#~ msgstr "Y aingura"
-
-#~ msgid "Y coordinate of the anchor point"
-#~ msgstr "Aingura puntuaren Y koordenatua"
-
-#~ msgid "Anchor Gravity"
-#~ msgstr "Ainguraren grabitatea"
-
-#~ msgid "The anchor point as a ClutterGravity"
-#~ msgstr "Ainguraren puntua 'ClutterGravity' gisa"
-
-#~ msgid "Show on set parent"
-#~ msgstr "Erakutsi gurasoa ezartzean"
-
-#~ msgid "Whether the actor is shown when parented"
-#~ msgstr "Aktorea erakutsiko den gurasoa ezartzean"
-
-#~ msgid "Horizontal Alignment"
-#~ msgstr "Lerrokatze horizontala"
-
-#~ msgid "Horizontal alignment for the actor inside the layout manager"
-#~ msgstr "Aktorearen lerrokatze horizontala diseinu-kudeatzailearen barnean"
-
-#~ msgid "Vertical Alignment"
-#~ msgstr "Lerrokatze bertikala"
-
-#~ msgid "Vertical alignment for the actor inside the layout manager"
-#~ msgstr "Aktorearen lerrokatze bertikala diseinu-kudeatzailearen barnean"
-
-#~ msgid ""
-#~ "Default horizontal alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Aktorearen lerrokatze horizontal lehenetsia diseinu-kudeatzailearen "
-#~ "barnean"
-
-#~ msgid "Default vertical alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Aktorearen lerrokatze bertikal lehenetsia diseinu-kudeatzailearen barnean"
-
-#~ msgid "Expand"
-#~ msgstr "Hedatu"
-
-#~ msgid "Allocate extra space for the child"
-#~ msgstr "Esleitu leku gehigarria umearentzako"
-
-#~ msgid "Horizontal Fill"
-#~ msgstr "Betegarri horizontala"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the horizontal axis"
-#~ msgstr ""
-#~ "Leku gehigarria ardatz horizontalean esleitzean umeak lehentasuna jaso "
-#~ "behar duen edo ez"
-
-#~ msgid "Vertical Fill"
-#~ msgstr "Betegarri bertikala"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the vertical axis"
-#~ msgstr ""
-#~ "Leku gehigarria ardatz bertikalean esleitzean umeak lehentasuna jaso "
-#~ "behar duen edo ez"
-
-#~ msgid "Horizontal alignment of the actor within the cell"
-#~ msgstr "Aktorearen lerrokatze horizontala gelaxka barruan"
-
-#~ msgid "Vertical alignment of the actor within the cell"
-#~ msgstr "Aktorearen lerrokatze bertikala gelaxka barruan"
-
-#~ msgid "Vertical"
-#~ msgstr "Bertikala"
-
-#~ msgid "Whether the layout should be vertical, rather than horizontal"
-#~ msgstr "Diseinua bertikala izan behar den (horizontalaren ordez) edo ez"
-
-#~ msgid "Use Animations"
-#~ msgstr "Erabili animazioak"
-
-#~ msgid "Whether layout changes should be animated"
-#~ msgstr "Diseinuaren aldaketetan animazioa egongo den edo ez"
-
-#~ msgid "Easing Mode"
-#~ msgstr "Azelerazioaren modua"
-
-#~ msgid "The easing mode of the animations"
-#~ msgstr "Animazioen azelerazioaren modua"
-
-#~ msgid "Easing Duration"
-#~ msgstr "Azelerazioaren iraupena"
-
-#~ msgid "The duration of the animations"
-#~ msgstr "Animazioen iraupena"
-
-#~ msgid "Scale Factor Set"
-#~ msgstr "Eskala-faktorea ezarrita"
-
-#~ msgid "Whether the scale-factor property is set"
-#~ msgstr "Eskala-faktorearen propietatea ezarrita dagoen edo ez"
-
-#~ msgid "Scale Factor"
-#~ msgstr "Eskala-faktorea"
-
-#~ msgid "The scaling factor for the surface"
-#~ msgstr "Gainazalaren eskala-faktorea"
-
-#~ msgid "Threshold Trigger Edge"
-#~ msgstr "Ertzen aktibazioaren atalasea"
-
-#~ msgid "The trigger edge used by the action"
-#~ msgstr "Ekintzak erabilitako ertzen aktibazioa"
-
-#~ msgid "Threshold Trigger Horizontal Distance"
-#~ msgstr "Distantzia horizontalaren aktibazioaren atalasea"
-
-#~ msgid "The horizontal trigger distance used by the action"
-#~ msgstr "Ekintzak erabilitako distantzia horizontalaren aktibazioa"
-
-#~ msgid "Threshold Trigger Vertical Distance"
-#~ msgstr "Distantzia bertikalaren aktibazioaren atalasea"
-
-#~ msgid "The vertical trigger distance used by the action"
-#~ msgstr "Ekintzak erabilitako distantzia bertikalaren aktibazioa"
-
-#~ msgid "Window Scaling Factor"
-#~ msgstr "Leihoaren eskala-faktorea"
-
-#~ msgid "The scaling factor to be applied to windows"
-#~ msgstr "Leihoari aplikatuko zaion eskala-faktorea"
-
-#~ msgid "Offscreen"
-#~ msgstr "Pantailaz kanpo"
-
-#~ msgid "Whether the main stage should be rendered offscreen"
-#~ msgstr "Eszena nagusia pantailaz kanpo errendatuko den edo ez"
-
-#~ msgid "Color"
-#~ msgstr "Kolorea"
-
-#~ msgid "The color of the stage"
-#~ msgstr "Eszenaren kolorea"
-
-#~ msgid "Use Fog"
-#~ msgstr "Erabili behe-lainoa"
-
-#~ msgid "Whether to enable depth cueing"
-#~ msgstr "Sakoneraren adierazlea gaitzea edo ez"
-
-#~ msgid "Fog"
-#~ msgstr "Behe-lainoa"
-
-#~ msgid "Settings for the depth cueing"
-#~ msgstr "Sakoneraren adierazlearen ezarpenak"
-
-#~ msgid "Loop"
-#~ msgstr "Begizta"
-
-#~ msgid "Should the timeline automatically restart"
-#~ msgstr "Denbora-lerroa automatikoki berrabiaraziko den edo ez"
-
-#~ msgid "Timeline"
-#~ msgstr "Denbora-lerroa"
-
-#~ msgid "Timeline used by the alpha"
-#~ msgstr "Alfak erabiltzen duen denbora-lerroa"
-
-#~ msgid "Alpha value"
-#~ msgstr "Alfaren balioa"
-
-#~ msgid "Alpha value as computed by the alpha"
-#~ msgstr "Alfaren balioa alfaren arabera kalkulatutakoa"
-
-#~ msgid "Mode"
-#~ msgstr "Modua"
-
-#~ msgid "Progress mode"
-#~ msgstr "Aurrerapenaren modua"
-
-#~ msgid "Object"
-#~ msgstr "Objektua"
-
-#~ msgid "Object to which the animation applies"
-#~ msgstr "Animazioa aplikatuko zaion objektua"
-
-#~ msgid "The mode of the animation"
-#~ msgstr "Animazioaren modua"
-
-#~ msgid "Duration of the animation, in milliseconds"
-#~ msgstr "Animazioaren iraupena (milisegundotan)"
-
-#~ msgid "Whether the animation should loop"
-#~ msgstr "Animazioa begiztan egon behar duen edo ez"
-
-#~ msgid "The timeline used by the animation"
-#~ msgstr "Animazioak erabilitako denbora-lerroa"
-
-#~ msgid "Alpha"
-#~ msgstr "Alfa"
-
-#~ msgid "The alpha used by the animation"
-#~ msgstr "Animazioak erabilitako alfa"
-
-#~ msgid "The duration of the animation"
-#~ msgstr "Animazioaren iraupena"
-
-#~ msgid "The timeline of the animation"
-#~ msgstr "Animazioaren denbora-lerroa"
-
-#~ msgid "Alpha Object to drive the behaviour"
-#~ msgstr "Alfa objektua portaera kudeatzeko"
-
-#~ msgid "Start Depth"
-#~ msgstr "Hasierako sakonera"
-
-#~ msgid "Initial depth to apply"
-#~ msgstr "Hasierako sakonera aplikatzeko"
-
-#~ msgid "End Depth"
-#~ msgstr "Amaierako sakonera"
-
-#~ msgid "Final depth to apply"
-#~ msgstr "Amaierako aplikazioa aplikatzeko"
-
-#~ msgid "Start Angle"
-#~ msgstr "Abioko angelua"
-
-#~ msgid "Initial angle"
-#~ msgstr "Hasierako angelua"
-
-#~ msgid "End Angle"
-#~ msgstr "Amaierako angelua"
-
-#~ msgid "Final angle"
-#~ msgstr "Amaierako angelua"
-
-#~ msgid "Angle x tilt"
-#~ msgstr "Angeluaren X malda"
-
-#~ msgid "Tilt of the ellipse around x axis"
-#~ msgstr "Elipsearen malda X ardatzean"
-
-#~ msgid "Angle y tilt"
-#~ msgstr "Angeluaren Y malda"
-
-#~ msgid "Tilt of the ellipse around y axis"
-#~ msgstr "Elipsearen malda Y ardatzean"
-
-#~ msgid "Angle z tilt"
-#~ msgstr "Angeluaren Z malda"
-
-#~ msgid "Tilt of the ellipse around z axis"
-#~ msgstr "Elipsearen malda Z ardatzean"
-
-#~ msgid "Width of the ellipse"
-#~ msgstr "Elipsearen zabalera"
-
-#~ msgid "Height of ellipse"
-#~ msgstr "Elipsearen altuera"
-
-#~ msgid "Center"
-#~ msgstr "Zentroa"
-
-#~ msgid "Center of ellipse"
-#~ msgstr "Elipsearen zentroa"
-
-#~ msgid "Direction of rotation"
-#~ msgstr "Biraketaren norabidea"
-
-#~ msgid "Opacity Start"
-#~ msgstr "Hasierako opakutasuna"
-
-#~ msgid "Initial opacity level"
-#~ msgstr "Opakutasunaren hasierako balioa"
-
-#~ msgid "Opacity End"
-#~ msgstr "Amaierako opakutasuna"
-
-#~ msgid "Final opacity level"
-#~ msgstr "Opakutasunaren amaierako balioa"
-
-#~ msgid "The ClutterPath object representing the path to animate along"
-#~ msgstr "ClutterPath objektua animazioak ibiliko duen bidea adierazteko"
-
-#~ msgid "Angle Begin"
-#~ msgstr "Angeluaren hasiera"
-
-#~ msgid "Angle End"
-#~ msgstr "Angeluaren amaiera"
-
-#~ msgid "Axis"
-#~ msgstr "Ardatza"
-
-#~ msgid "Axis of rotation"
-#~ msgstr "Biraketaren ardatza"
-
-#~ msgid "Center X"
-#~ msgstr "X zentroa"
-
-#~ msgid "X coordinate of the center of rotation"
-#~ msgstr "Biraketa-zentroaren X koordenatua"
-
-#~ msgid "Center Y"
-#~ msgstr "Y zentroa"
-
-#~ msgid "Y coordinate of the center of rotation"
-#~ msgstr "Biraketa-zentroaren Y koordenatua"
-
-#~ msgid "Center Z"
-#~ msgstr "Z zentroa"
-
-#~ msgid "Z coordinate of the center of rotation"
-#~ msgstr "Biraketa-zentroaren Z koordenatua"
-
-#~ msgid "X Start Scale"
-#~ msgstr "Hasierako eskala Xen"
-
-#~ msgid "Initial scale on the X axis"
-#~ msgstr "Hasierako eskala X ardatzean"
-
-#~ msgid "X End Scale"
-#~ msgstr "Amaierako eskala Xen"
-
-#~ msgid "Final scale on the X axis"
-#~ msgstr "Amaierako eskala X ardatzean"
-
-#~ msgid "Y Start Scale"
-#~ msgstr "Hasierako eskala Yn"
-
-#~ msgid "Initial scale on the Y axis"
-#~ msgstr "Hasierako eskala Y ardatzean"
-
-#~ msgid "Y End Scale"
-#~ msgstr "Amaierako eskala Yn"
-
-#~ msgid "Final scale on the Y axis"
-#~ msgstr "Amaierako eskala Y ardatzean"
-
-#~ msgid "The background color of the box"
-#~ msgstr "Koadroaren atzeko planoko kolorea"
-
-#~ msgid "Color Set"
-#~ msgstr "Kolorea ezarrita"
-
-#~ msgid "Surface Width"
-#~ msgstr "Gainazalaren zabalera"
-
-#~ msgid "The width of the Cairo surface"
-#~ msgstr "'Cairo' gainazalaren zabalera"
-
-#~ msgid "Surface Height"
-#~ msgstr "Gainazalaren altuera"
-
-#~ msgid "The height of the Cairo surface"
-#~ msgstr "'Cairo' gainazalaren altuera"
-
-#~ msgid "Auto Resize"
-#~ msgstr "Aldatu tamaina automatikoki"
-
-#~ msgid "Whether the surface should match the allocation"
-#~ msgstr "Gainazalak esleipenarekin bat etorri behar duen edo ez"
-
-#~ msgid "URI"
-#~ msgstr "URIa"
-
-#~ msgid "URI of a media file"
-#~ msgstr "Multimedia fitxategiaren URIa"
-
-#~ msgid "Playing"
-#~ msgstr "Erreproduzitzen"
-
-#~ msgid "Whether the actor is playing"
-#~ msgstr "Aktorea erreproduzitzen ari den edo ez"
-
-#~ msgid "Progress"
-#~ msgstr "Aurrerapena"
-
-#~ msgid "Current progress of the playback"
-#~ msgstr "Erreprodukzioaren uneko aurrerapena"
-
-#~ msgid "Subtitle URI"
-#~ msgstr "Azpitituluaren URIa"
-
-#~ msgid "URI of a subtitle file"
-#~ msgstr "Azpititulua fitxategiaren URIa"
-
-#~ msgid "Subtitle Font Name"
-#~ msgstr "Azpitituluaren letra-tipoa"
-
-#~ msgid "The font used to display subtitles"
-#~ msgstr "Azpitituluak bistaratzean erabiliko den letra-tipoa"
-
-#~ msgid "Audio Volume"
-#~ msgstr "Audioaren bolumena"
-
-#~ msgid "The volume of the audio"
-#~ msgstr "Audioaren bolumena"
-
-#~ msgid "Can Seek"
-#~ msgstr "Koka daiteke"
-
-#~ msgid "Whether the current stream is seekable"
-#~ msgstr "Uneko korrontean koka daitekeen edo ez"
-
-#~ msgid "Buffer Fill"
-#~ msgstr "Bufferraren maila"
-
-#~ msgid "The fill level of the buffer"
-#~ msgstr "Bufferraren betetze-maila"
-
-#~ msgid "The duration of the stream, in seconds"
-#~ msgstr "Korrontearen iraupena (segundotan)"
-
-#~ msgid "The color of the rectangle"
-#~ msgstr "Laukizuzenaren kolorea"
-
-#~ msgid "Border Color"
-#~ msgstr "Ertzaren kolorea"
-
-#~ msgid "The color of the border of the rectangle"
-#~ msgstr "Laukizuzenaren ertzaren kolorea"
-
-#~ msgid "Border Width"
-#~ msgstr "Ertzaren zabalera"
-
-#~ msgid "The width of the border of the rectangle"
-#~ msgstr "Laukizuzenaren ertzaren zabalera"
-
-#~ msgid "Has Border"
-#~ msgstr "Ertza du"
-
-#~ msgid "Whether the rectangle should have a border"
-#~ msgstr "Laukizuzenak ertzik duen edo ez"
-
-#~ msgid "Vertex Source"
-#~ msgstr "Erpinaren iturburua"
-
-#~ msgid "Source of vertex shader"
-#~ msgstr "Erpinaren itzalduraren iturburua"
-
-#~ msgid "Fragment Source"
-#~ msgstr "Zatiaren iturburua"
-
-#~ msgid "Source of fragment shader"
-#~ msgstr "Zatiaren itzalduraren iturburua"
-
-#~ msgid "Compiled"
-#~ msgstr "Konpilatuta"
-
-#~ msgid "Whether the shader is compiled and linked"
-#~ msgstr "Itzaldura konpilatuta eta estekatuta dagoen edo ez"
-
-#~ msgid "Whether the shader is enabled"
-#~ msgstr "Itzaldura gaituta dagoen edo ez"
-
-#~ msgid "%s compilation failed: %s"
-#~ msgstr "Huts egin du '%s' konpilazioak: %s"
-
-#~ msgid "Vertex shader"
-#~ msgstr "Erpinaren itzaldura"
-
-#~ msgid "Fragment shader"
-#~ msgstr "Zatiaren itzaldura"
-
-#~ msgid "State"
-#~ msgstr "Egoera"
-
-#~ msgid ""
-#~ "Currently set state, (transition to this state might not be complete)"
-#~ msgstr ""
-#~ "Unean ezarritako egoera, (egoera honetarako trantsizioa osatu gabe egon "
-#~ "daiteke)"
-
-#~ msgid "Default transition duration"
-#~ msgstr "Trantsizio lehenetsiaren iraupena"
-
-#~ msgid "Horizontal Expand"
-#~ msgstr "Betegarri horizontala"
-
-#~ msgid "Allocate extra space for the child in horizontal axis"
-#~ msgstr "Esleitu leku gehigarria umearentzako ardatz horizontalean"
-
-#~ msgid "Vertical Expand"
-#~ msgstr "Betegarri bertikala"
-
-#~ msgid "Allocate extra space for the child in vertical axis"
-#~ msgstr "Esleitu leku gehigarria umearentzako ardatz bertikalean"
-
-#~ msgid "Sync size of actor"
-#~ msgstr "Sinkronizatu aktorearen tamaina"
-
-#~ msgid "Auto sync size of actor to underlying pixbuf dimensions"
-#~ msgstr ""
-#~ "Sinkronizatu automatikoki aktorearen tamaina azpiko pixbuf dimentsioetara"
-
-#~ msgid "Disable Slicing"
-#~ msgstr "Desgaitu zatitzea"
-
-#~ msgid ""
-#~ "Forces the underlying texture to be singular and not made of smaller "
-#~ "space saving individual textures"
-#~ msgstr ""
-#~ "Azpiko testura bakuna izatera eta leku txikiagoa ez edukitzera eta "
-#~ "bakarkako testurak gordetzera derrigortzen du"
-
-#~ msgid "Tile Waste"
-#~ msgstr "Soberako lauza"
-
-#~ msgid "Maximum waste area of a sliced texture"
-#~ msgstr "Zatitutako testura baten soberan dagoen gehienezko area "
-
-#~ msgid "Horizontal repeat"
-#~ msgstr "Errepikatze horizontala"
-
-#~ msgid "Repeat the contents rather than scaling them horizontally"
-#~ msgstr "Errepikatu edukia haiek horizontalki eskalatu ordez"
-
-#~ msgid "Vertical repeat"
-#~ msgstr "Errepikatze bertikala"
-
-#~ msgid "Repeat the contents rather than scaling them vertically"
-#~ msgstr "Errepikatu edukia haiek bertikalki eskalatu ordez"
-
-#~ msgid "Filter Quality"
-#~ msgstr "Iragazkiaren kalitatea"
-
-#~ msgid "Rendering quality used when drawing the texture"
-#~ msgstr "Testura errendatzean erabiliko den errendatzearen kalitatea"
-
-#~ msgid "Pixel Format"
-#~ msgstr "Pixelen formatua"
-
-#~ msgid "The Cogl pixel format to use"
-#~ msgstr "Cogl pixelen formatua erabiltzeko"
-
-#~ msgid "Cogl Material"
-#~ msgstr "Cogl materiala"
-
-#~ msgid "The underlying Cogl material handle used to draw this actor"
-#~ msgstr ""
-#~ "Aktore hau marrazteko erabili den azpiko Cogl materialaren kudeatzailea"
-
-#~ msgid "The path of the file containing the image data"
-#~ msgstr "Irudiaren datuak dituen fitxategiaren bide-izena"
-
-#~ msgid "Keep Aspect Ratio"
-#~ msgstr "Mantendu aspektu-erlazioa"
-
-#~ msgid ""
-#~ "Keep the aspect ratio of the texture when requesting the preferred width "
-#~ "or height"
-#~ msgstr ""
-#~ "Mantendu testuraren aspektu-erlazioa zabalera edo altuera hobetsia "
-#~ "eskatzean"
-
-#~ msgid "Load asynchronously"
-#~ msgstr "Kargatu asinkronoki "
-
-#~ msgid ""
-#~ "Load files inside a thread to avoid blocking when loading images from disk"
-#~ msgstr ""
-#~ "Kargatu fitxategiak hari batean irudiak diskotik kargatzean blokeatzea "
-#~ "saihesteko"
-
-#~ msgid "Load data asynchronously"
-#~ msgstr "Kargatu datuak asinkronoki"
-
-#~ msgid ""
-#~ "Decode image data files inside a thread to reduce blocking when loading "
-#~ "images from disk"
-#~ msgstr ""
-#~ "Deskodetu irudien datuen fitxategiak hari batean irudiak diskotik "
-#~ "kargatzean blokeatzea murrizteko"
-
-#~ msgid "Pick With Alpha"
-#~ msgstr "hautatu alfarekin"
-
-#~ msgid "Shape actor with alpha channel when picking"
-#~ msgstr "Eman forma aktoreari alfarekin hautatzean"
-
-#~ msgid "Failed to load the image data"
-#~ msgstr "Huts egin du irudiaren datuak kargatzean"
-
-#~ msgid "YUV textures are not supported"
-#~ msgstr "YUV testurak ez daude onartuta"
-
-#~ msgid "YUV2 textues are not supported"
-#~ msgstr "YUV2 testurak ez daude onartuta"
diff --git a/po/fr.po b/po/fr.po
index 4256bcf5b..9a0b36d5d 100644
--- a/po/fr.po
+++ b/po/fr.po
@@ -11,708 +11,701 @@ msgstr ""
"Project-Id-Version: clutter 1.3.14\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-03-21 08:31+0000\n"
-"PO-Revision-Date: 2013-08-22 14:22+0200\n"
-"Last-Translator: Christophe Fergeau <teuf@gnome.org>\n"
+"POT-Creation-Date: 2013-02-16 20:16+0000\n"
+"PO-Revision-Date: 2013-02-20 21:23+0100\n"
+"Last-Translator: Alain Lojewski <Allomervan@gmail.com>\n"
"Language-Team: GNOME French Team <gnomefr@traduc.org>\n"
-"Language: fr\n"
+"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: ../clutter/clutter-actor.c:6224
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Coordonnée X"
-#: ../clutter/clutter-actor.c:6225
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "Coordonnée X de l'acteur"
-#: ../clutter/clutter-actor.c:6243
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Coordonnée Y"
-#: ../clutter/clutter-actor.c:6244
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Coordonnée Y de l'acteur"
-#: ../clutter/clutter-actor.c:6266
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Position"
-#: ../clutter/clutter-actor.c:6267
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "La position de l'origine de l'acteur"
-#: ../clutter/clutter-actor.c:6284 ../clutter/clutter-canvas.c:242
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Largeur"
-#: ../clutter/clutter-actor.c:6285
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Largeur de l'acteur"
-#: ../clutter/clutter-actor.c:6303 ../clutter/clutter-canvas.c:258
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Hauteur"
-#: ../clutter/clutter-actor.c:6304
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Hauteur de l'acteur"
-#: ../clutter/clutter-actor.c:6325
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Taille"
-#: ../clutter/clutter-actor.c:6326
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "La taille de l'acteur"
-#: ../clutter/clutter-actor.c:6344
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "X fixé"
-#: ../clutter/clutter-actor.c:6345
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Position fixe de l'acteur sur l'axe X"
-#: ../clutter/clutter-actor.c:6362
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Y fixé"
-#: ../clutter/clutter-actor.c:6363
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Position fixe de l'acteur sur l'axe Y"
-#: ../clutter/clutter-actor.c:6378
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Position fixe définie"
-#: ../clutter/clutter-actor.c:6379
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "Indique si l'acteur utilise un positionnement fixe"
-#: ../clutter/clutter-actor.c:6397
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Largeur minimale"
-#: ../clutter/clutter-actor.c:6398
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Requête de largeur minimale forcée pour l'acteur"
-#: ../clutter/clutter-actor.c:6416
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Hauteur minimale"
-#: ../clutter/clutter-actor.c:6417
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Requête de hauteur minimale forcée pour l'acteur"
-#: ../clutter/clutter-actor.c:6435
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Largeur naturelle"
-#: ../clutter/clutter-actor.c:6436
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Requête de largeur naturelle forcée pour l'acteur"
-#: ../clutter/clutter-actor.c:6454
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Hauteur Naturelle"
-#: ../clutter/clutter-actor.c:6455
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Requête de hauteur naturelle forcée pour l'acteur"
-#: ../clutter/clutter-actor.c:6470
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Largeur minimale définie"
-#: ../clutter/clutter-actor.c:6471
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
-msgstr ""
-"Indique s'il faut utiliser la propriété « min-width » (largeur minimale)"
+msgstr "Indique s'il faut utiliser la propriété largeur minimale"
-#: ../clutter/clutter-actor.c:6485
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Hauteur minimale définie"
-#: ../clutter/clutter-actor.c:6486
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
-msgstr ""
-"Indique s'il faut utiliser la propriété « min-height » (hauteur minimale)"
+msgstr "Indique s'il faut utiliser la propriété hauteur minimale"
-#: ../clutter/clutter-actor.c:6500
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Largeur naturelle définie"
-#: ../clutter/clutter-actor.c:6501
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
-msgstr ""
-"Indique s'il faut utiliser la propriété « natural-width » (largeur naturelle)"
+msgstr "Indique s'il faut utiliser la propriété largeur naturelle"
-#: ../clutter/clutter-actor.c:6515
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Hauteur naturelle définie"
-#: ../clutter/clutter-actor.c:6516
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
-msgstr ""
-"Indique s'il faut utiliser la propriété « natural-height » (hauteur "
-"naturelle)"
+msgstr "Indique s'il faut utiliser la propriété hauteur naturelle"
-#: ../clutter/clutter-actor.c:6532
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Allocation"
-#: ../clutter/clutter-actor.c:6533
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "L'allocation de l'acteur"
-#: ../clutter/clutter-actor.c:6590
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "Mode de requête"
-#: ../clutter/clutter-actor.c:6591
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "Le mode de requête de l'acteur"
-#: ../clutter/clutter-actor.c:6615
+#: ../clutter/clutter-actor.c:6535
msgid "Depth"
msgstr "Profondeur"
-#: ../clutter/clutter-actor.c:6616
+#: ../clutter/clutter-actor.c:6536
msgid "Position on the Z axis"
msgstr "Position sur l'axe Z"
-#: ../clutter/clutter-actor.c:6643
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Position Z"
-#: ../clutter/clutter-actor.c:6644
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "Position de l'acteur sur l'axe Z"
-#: ../clutter/clutter-actor.c:6661
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Opacité"
-#: ../clutter/clutter-actor.c:6662
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Opacité d'un acteur"
-#: ../clutter/clutter-actor.c:6682
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Redirection hors écran"
-#: ../clutter/clutter-actor.c:6683
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Drapeaux contrôlant la mise à plat de l'acteur sur une seule image"
-#: ../clutter/clutter-actor.c:6697
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Visible"
-#: ../clutter/clutter-actor.c:6698
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "Indique si un acteur est visible ou non"
-#: ../clutter/clutter-actor.c:6712
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Tracé"
-#: ../clutter/clutter-actor.c:6713
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Indique si l'acteur sera peint"
-#: ../clutter/clutter-actor.c:6726
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Réalisé"
-#: ../clutter/clutter-actor.c:6727
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Indique si l'acteur a été réalisé"
-#: ../clutter/clutter-actor.c:6742
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Réactif"
-#: ../clutter/clutter-actor.c:6743
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Indique si l'acteur est réactif aux événements"
-#: ../clutter/clutter-actor.c:6754
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Possède une zone de rognage"
-#: ../clutter/clutter-actor.c:6755
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Indique si l'acteur possède une zone de rognage définie"
-#: ../clutter/clutter-actor.c:6768
+#: ../clutter/clutter-actor.c:6688
msgid "Clip"
msgstr "Rognage"
-#: ../clutter/clutter-actor.c:6769
+#: ../clutter/clutter-actor.c:6689
msgid "The clip region for the actor"
msgstr "La zone de rognage de l'acteur"
-#: ../clutter/clutter-actor.c:6788
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "Rectangle de rognage"
-#: ../clutter/clutter-actor.c:6789
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "La zone visible de l'acteur"
-#: ../clutter/clutter-actor.c:6803 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:318 ../clutter/clutter-input-device.c:247
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nom"
-#: ../clutter/clutter-actor.c:6804
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Nom de l'acteur"
-#: ../clutter/clutter-actor.c:6825
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Point pivot"
-#: ../clutter/clutter-actor.c:6826
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "Le point pivot autour duquel s'organisent l'homothétie et la rotation"
-#: ../clutter/clutter-actor.c:6844
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Point pivot Z"
-#: ../clutter/clutter-actor.c:6845
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Composant Z du point pivot"
-#: ../clutter/clutter-actor.c:6863
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "Homothétie (X)"
-#: ../clutter/clutter-actor.c:6864
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "Facteur d'homothétie sur l'axe X"
-#: ../clutter/clutter-actor.c:6882
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Homothétie (Y)"
-#: ../clutter/clutter-actor.c:6883
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "Facteur d'homothétie sur l'axe Y"
-#: ../clutter/clutter-actor.c:6901
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Homothétie (Z)"
-#: ../clutter/clutter-actor.c:6902
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "Facteur d'homothétie sur l'axe Z"
-#: ../clutter/clutter-actor.c:6920
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center X"
msgstr "Centre d'homothétie (X)"
-#: ../clutter/clutter-actor.c:6921
+#: ../clutter/clutter-actor.c:6841
msgid "Horizontal scale center"
msgstr "Centre d'homothétie horizontale"
-#: ../clutter/clutter-actor.c:6939
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Center Y"
msgstr "Centre d'homothétie (Y)"
-#: ../clutter/clutter-actor.c:6940
+#: ../clutter/clutter-actor.c:6860
msgid "Vertical scale center"
msgstr "Centre d'homothétie verticale"
-#: ../clutter/clutter-actor.c:6958
+#: ../clutter/clutter-actor.c:6878
msgid "Scale Gravity"
msgstr "Homothétie par rapport au centre de gravité"
-#: ../clutter/clutter-actor.c:6959
+#: ../clutter/clutter-actor.c:6879
msgid "The center of scaling"
msgstr "Le centre d'homothétie"
-#: ../clutter/clutter-actor.c:6977
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Angle de rotation (X)"
-#: ../clutter/clutter-actor.c:6978
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "L'angle de rotation autour de l'axe X"
-#: ../clutter/clutter-actor.c:6996
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Angle de rotation (Y)"
-#: ../clutter/clutter-actor.c:6997
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "L'angle de rotation autour de l'axe Y"
-#: ../clutter/clutter-actor.c:7015
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Angle de rotation (Z)"
-#: ../clutter/clutter-actor.c:7016
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "L'angle de rotation autour de l'axe Z"
-#: ../clutter/clutter-actor.c:7034
+#: ../clutter/clutter-actor.c:6954
msgid "Rotation Center X"
msgstr "Centre de rotation (X)"
-#: ../clutter/clutter-actor.c:7035
+#: ../clutter/clutter-actor.c:6955
msgid "The rotation center on the X axis"
msgstr "Le centre de rotation sur l'axe X"
-#: ../clutter/clutter-actor.c:7052
+#: ../clutter/clutter-actor.c:6972
msgid "Rotation Center Y"
msgstr "Centre de rotation (Y)"
-#: ../clutter/clutter-actor.c:7053
+#: ../clutter/clutter-actor.c:6973
msgid "The rotation center on the Y axis"
msgstr "Le centre de rotation sur l'axe Y"
-#: ../clutter/clutter-actor.c:7070
+#: ../clutter/clutter-actor.c:6990
msgid "Rotation Center Z"
msgstr "Centre de rotation (Z)"
-#: ../clutter/clutter-actor.c:7071
+#: ../clutter/clutter-actor.c:6991
msgid "The rotation center on the Z axis"
msgstr "Le centre de rotation sur l'axe Z"
-#: ../clutter/clutter-actor.c:7088
+#: ../clutter/clutter-actor.c:7008
msgid "Rotation Center Z Gravity"
msgstr "Rotation autour du centre de gravité suivant Z"
-#: ../clutter/clutter-actor.c:7089
+#: ../clutter/clutter-actor.c:7009
msgid "Center point for rotation around the Z axis"
msgstr "Point central pour la rotation autour de l'axe Z"
-#: ../clutter/clutter-actor.c:7117
+#: ../clutter/clutter-actor.c:7037
msgid "Anchor X"
msgstr "Ancre (X)"
-#: ../clutter/clutter-actor.c:7118
+#: ../clutter/clutter-actor.c:7038
msgid "X coordinate of the anchor point"
msgstr "Coordonnée X du point d'ancrage"
-#: ../clutter/clutter-actor.c:7146
+#: ../clutter/clutter-actor.c:7066
msgid "Anchor Y"
msgstr "Ancre (Y)"
-#: ../clutter/clutter-actor.c:7147
+#: ../clutter/clutter-actor.c:7067
msgid "Y coordinate of the anchor point"
msgstr "Coordonnée Y du point d'ancrage"
-#: ../clutter/clutter-actor.c:7174
+#: ../clutter/clutter-actor.c:7094
msgid "Anchor Gravity"
msgstr "Centre de gravité de l'ancre"
-#: ../clutter/clutter-actor.c:7175
+#: ../clutter/clutter-actor.c:7095
msgid "The anchor point as a ClutterGravity"
msgstr "Le point d'ancrage comme un « ClutterGravity »"
-#: ../clutter/clutter-actor.c:7194
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Translation X"
-#: ../clutter/clutter-actor.c:7195
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "Translation le long de l'axe X"
-#: ../clutter/clutter-actor.c:7214
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Translation Y"
-#: ../clutter/clutter-actor.c:7215
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "Translation le long de l'axe Y"
-#: ../clutter/clutter-actor.c:7234
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Translation Z"
-#: ../clutter/clutter-actor.c:7235
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "Translation le long de l'axe Z"
-#: ../clutter/clutter-actor.c:7265
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Transformation"
-#: ../clutter/clutter-actor.c:7266
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Matrice de transformation"
-#: ../clutter/clutter-actor.c:7281
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Définition de la transformation"
-#: ../clutter/clutter-actor.c:7282
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
-msgstr "Indique si la propriété « transform » (transformation) est définie"
+msgstr "Indique si la propriété transformation est définie"
-#: ../clutter/clutter-actor.c:7303
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Transformation de l'enfant"
-#: ../clutter/clutter-actor.c:7304
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Matrice de transformation de l'enfant"
-#: ../clutter/clutter-actor.c:7319
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Définition de la transformation de l'enfant"
-#: ../clutter/clutter-actor.c:7320
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
-msgstr ""
-"Indique si la propriété « child-transform » (transformation de l'enfant) est "
-"définie"
+msgstr "Indique si la propriété transformer-enfant est définie"
-#: ../clutter/clutter-actor.c:7337
+#: ../clutter/clutter-actor.c:7257
msgid "Show on set parent"
msgstr "Afficher le parent défini"
-#: ../clutter/clutter-actor.c:7338
+#: ../clutter/clutter-actor.c:7258
msgid "Whether the actor is shown when parented"
msgstr "Indique si l'acteur s'affiche quand son parent est défini"
-#: ../clutter/clutter-actor.c:7355
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Coupure d'allocation"
-#: ../clutter/clutter-actor.c:7356
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "Définit la région de la coupure pour détecter l'allocation de l'acteur"
-#: ../clutter/clutter-actor.c:7369
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Direction du texte"
-#: ../clutter/clutter-actor.c:7370
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "La direction du texte"
-#: ../clutter/clutter-actor.c:7385
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Contient le pointeur"
-#: ../clutter/clutter-actor.c:7386
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Indique si l'acteur contient le pointer d'un périphérique d'entrée"
-#: ../clutter/clutter-actor.c:7399
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Actions"
-#: ../clutter/clutter-actor.c:7400
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "Ajoute une action à l'acteur"
-#: ../clutter/clutter-actor.c:7413
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Contraintes"
-#: ../clutter/clutter-actor.c:7414
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "Ajoute une contrainte à l'acteur"
-#: ../clutter/clutter-actor.c:7427
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Effet"
-#: ../clutter/clutter-actor.c:7428
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Ajoute un effet à appliquer à l'acteur"
-#: ../clutter/clutter-actor.c:7442
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Gestionnaire de disposition"
-#: ../clutter/clutter-actor.c:7443
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "L'objet contrôlant la disposition des enfants d'un acteur"
-#: ../clutter/clutter-actor.c:7457
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "Étendre suivant X"
-#: ../clutter/clutter-actor.c:7458
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr ""
"Indique si l'espace horizontal supplémentaire doit être attribué à l'acteur"
-#: ../clutter/clutter-actor.c:7473
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Étendre suivant Y"
-#: ../clutter/clutter-actor.c:7474
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr ""
"Indique si l'espace vertical supplémentaire doit être attribué à l'acteur"
-#: ../clutter/clutter-actor.c:7490
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "Alignement X"
-#: ../clutter/clutter-actor.c:7491
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "L'alignement de l'acteur sur l'axe X dans l'espace alloué"
-#: ../clutter/clutter-actor.c:7506
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Alignement Y"
-#: ../clutter/clutter-actor.c:7507
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "L'alignement de l'acteur sur l'axe Y dans l'espace alloué"
-#: ../clutter/clutter-actor.c:7526
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Marge supérieure"
-#: ../clutter/clutter-actor.c:7527
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Espace supplémentaire en haut"
-#: ../clutter/clutter-actor.c:7548
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Marge inférieure"
-#: ../clutter/clutter-actor.c:7549
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Espace supplémentaire en bas"
-#: ../clutter/clutter-actor.c:7570
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Marge de gauche"
-#: ../clutter/clutter-actor.c:7571
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Espace supplémentaire à gauche"
-#: ../clutter/clutter-actor.c:7592
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Marge de droite"
-#: ../clutter/clutter-actor.c:7593
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Espace supplémentaire à droite"
-#: ../clutter/clutter-actor.c:7609
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Couleur de fond définie"
-#: ../clutter/clutter-actor.c:7610 ../clutter/deprecated/clutter-box.c:269
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Indique si la couleur de fond a été définie"
-#: ../clutter/clutter-actor.c:7626
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Couleur de fond"
-#: ../clutter/clutter-actor.c:7627
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "La couleur de fond de l'acteur"
-#: ../clutter/clutter-actor.c:7642
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Premier enfant"
-#: ../clutter/clutter-actor.c:7643
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "Le premier enfant de l'acteur"
-#: ../clutter/clutter-actor.c:7656
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Dernier enfant"
-#: ../clutter/clutter-actor.c:7657
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "Le dernier enfant de l'acteur"
-#: ../clutter/clutter-actor.c:7671
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Contenu"
-#: ../clutter/clutter-actor.c:7672
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "Délègue l'objet au dessin du contenu de l'acteur"
-#: ../clutter/clutter-actor.c:7697
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Centre de gravité du contenu"
-#: ../clutter/clutter-actor.c:7698
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "Alignement du contenu de l'acteur"
-#: ../clutter/clutter-actor.c:7718
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Boîte du contenu"
-#: ../clutter/clutter-actor.c:7719
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "La boîte délimitant le contenu de l'acteur"
-#: ../clutter/clutter-actor.c:7727
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Filtre de réduction"
-#: ../clutter/clutter-actor.c:7728
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "Le filtre utilisé pour réduire la taille du contenu"
-#: ../clutter/clutter-actor.c:7735
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Filtre d'agrandissement"
-#: ../clutter/clutter-actor.c:7736
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "Le filtre utilisé pour augmenter la taille du contenu"
-#: ../clutter/clutter-actor.c:7750
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Répétition du contenu"
-#: ../clutter/clutter-actor.c:7751
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "La règle de répétition du contenu de l'acteur"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Acteur"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "L'acteur attaché au méta"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "Le nom du méta"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:326
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Activé"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Indique si le méta est activé"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:343 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Source"
@@ -738,93 +731,89 @@ msgstr "Facteur"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "Le facteur d'alignement, entre 0.0 et 1.0"
-#: ../clutter/clutter-backend.c:380
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Impossible d'initialiser le moteur Clutter"
-#: ../clutter/clutter-backend.c:454
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr ""
"Le moteur du type « %s » ne prend pas en charge la création de plusieurs "
"scènes"
-#: ../clutter/clutter-bind-constraint.c:344
+#: ../clutter/clutter-bind-constraint.c:359
msgid "The source of the binding"
msgstr "La source du lien"
-#: ../clutter/clutter-bind-constraint.c:357
+#: ../clutter/clutter-bind-constraint.c:372
msgid "Coordinate"
msgstr "Coordonnée"
-#: ../clutter/clutter-bind-constraint.c:358
+#: ../clutter/clutter-bind-constraint.c:373
msgid "The coordinate to bind"
msgstr "La coordonnée à lier"
-#: ../clutter/clutter-bind-constraint.c:372
+#: ../clutter/clutter-bind-constraint.c:387
#: ../clutter/clutter-path-constraint.c:226
#: ../clutter/clutter-snap-constraint.c:366
msgid "Offset"
msgstr "Décalage"
-#: ../clutter/clutter-bind-constraint.c:373
+#: ../clutter/clutter-bind-constraint.c:388
msgid "The offset in pixels to apply to the binding"
msgstr "Le décalage, en pixels, à appliquer au lien"
-#: ../clutter/clutter-binding-pool.c:319
+#: ../clutter/clutter-binding-pool.c:320
msgid "The unique name of the binding pool"
msgstr "Le nom unique de l'ensemble des liens"
-#: ../clutter/clutter-bin-layout.c:220 ../clutter/clutter-bin-layout.c:633
-#: ../clutter/clutter-box-layout.c:374
-#: ../clutter/deprecated/clutter-table-layout.c:602
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "Alignement horizontal"
-#: ../clutter/clutter-bin-layout.c:221
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr ""
"Alignement horizontal de l'acteur à l'intérieur du gestionnaire de "
"disposition"
-#: ../clutter/clutter-bin-layout.c:229 ../clutter/clutter-bin-layout.c:653
-#: ../clutter/clutter-box-layout.c:383
-#: ../clutter/deprecated/clutter-table-layout.c:617
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "Alignement vertical"
-#: ../clutter/clutter-bin-layout.c:230
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr ""
"Alignement vertical de l'acteur à l'intérieur du gestionnaire de disposition"
-#: ../clutter/clutter-bin-layout.c:634
+#: ../clutter/clutter-bin-layout.c:656
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr ""
"Alignement horizontal par défaut des acteurs à l'intérieur du gestionnaire "
"de disposition"
-#: ../clutter/clutter-bin-layout.c:654
+#: ../clutter/clutter-bin-layout.c:676
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr ""
"Alignement vertical par défaut des acteurs à l'intérieur du gestionnaire de "
"disposition"
-#: ../clutter/clutter-box-layout.c:349
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "Étendre"
-#: ../clutter/clutter-box-layout.c:350
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Alloue de l'espace supplémentaire pour l'enfant"
-#: ../clutter/clutter-box-layout.c:356
-#: ../clutter/deprecated/clutter-table-layout.c:581
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "Remplissage horizontal"
-#: ../clutter/clutter-box-layout.c:357
-#: ../clutter/deprecated/clutter-table-layout.c:582
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -832,13 +821,11 @@ msgstr ""
"Indique si l'enfant doit être prioritaire lorsque le conteneur alloue de "
"l'espace supplémentaire sur l'axe horizontal"
-#: ../clutter/clutter-box-layout.c:365
-#: ../clutter/deprecated/clutter-table-layout.c:588
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "Remplissage vertical"
-#: ../clutter/clutter-box-layout.c:366
-#: ../clutter/deprecated/clutter-table-layout.c:589
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -846,88 +833,80 @@ msgstr ""
"Indique si l'enfant doit être prioritaire lorsque le conteneur alloue de "
"l'espace supplémentaire sur l'axe vertical"
-#: ../clutter/clutter-box-layout.c:375
-#: ../clutter/deprecated/clutter-table-layout.c:603
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
msgstr "Alignement horizontal de l'acteur dans la cellule"
-#: ../clutter/clutter-box-layout.c:384
-#: ../clutter/deprecated/clutter-table-layout.c:618
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
msgstr "Alignement vertical de l'acteur dans la cellule"
-#: ../clutter/clutter-box-layout.c:1345
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "Vertical"
-#: ../clutter/clutter-box-layout.c:1346
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Indique si l'agencement doit être vertical plutôt qu'horizontal"
-#: ../clutter/clutter-box-layout.c:1363 ../clutter/clutter-flow-layout.c:927
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Orientation"
-#: ../clutter/clutter-box-layout.c:1364 ../clutter/clutter-flow-layout.c:928
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "L'orientation de la disposition"
-#: ../clutter/clutter-box-layout.c:1380 ../clutter/clutter-flow-layout.c:943
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogène"
-#: ../clutter/clutter-box-layout.c:1381
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Indique si l'agencement doit être homogène, c.-à-d. si tous les enfants "
"doivent avoir la même taille"
-#: ../clutter/clutter-box-layout.c:1396
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Empaqueter au début"
-#: ../clutter/clutter-box-layout.c:1397
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Indique s'il faut empaqueter les éléments au début de la boîte"
-#: ../clutter/clutter-box-layout.c:1410
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Espacement"
-#: ../clutter/clutter-box-layout.c:1411
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Espacement entre les enfants"
-#: ../clutter/clutter-box-layout.c:1428
-#: ../clutter/deprecated/clutter-table-layout.c:1669
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "Utilise les animations"
-#: ../clutter/clutter-box-layout.c:1429
-#: ../clutter/deprecated/clutter-table-layout.c:1670
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Indique si les changements de position doivent être animés ou non"
-#: ../clutter/clutter-box-layout.c:1453
-#: ../clutter/deprecated/clutter-table-layout.c:1694
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "Mode d'animation"
-#: ../clutter/clutter-box-layout.c:1454
-#: ../clutter/deprecated/clutter-table-layout.c:1695
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "Le mode d'animation des animations"
-#: ../clutter/clutter-box-layout.c:1474
-#: ../clutter/deprecated/clutter-table-layout.c:1715
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "Durée d'animation"
-#: ../clutter/clutter-box-layout.c:1475
-#: ../clutter/deprecated/clutter-table-layout.c:1716
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "La durée des animations"
@@ -947,31 +926,14 @@ msgstr "Contraste"
msgid "The contrast change to apply"
msgstr "La modification de contraste à appliquer"
-#: ../clutter/clutter-canvas.c:243
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "La largeur du canevas"
-#: ../clutter/clutter-canvas.c:259
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "La hauteur du canevas"
-#: ../clutter/clutter-canvas.c:278
-msgid "Scale Factor Set"
-msgstr "Facteur d'homothétie renseigné"
-
-#: ../clutter/clutter-canvas.c:279
-msgid "Whether the scale-factor property is set"
-msgstr ""
-"Indique si la propriété « scale-factor » (facteur d'homothétie) est définie"
-
-#: ../clutter/clutter-canvas.c:300
-msgid "Scale Factor"
-msgstr "Facteur d'homothétie"
-
-#: ../clutter/clutter-canvas.c:301
-msgid "The scaling factor for the surface"
-msgstr "Le facteur d'homothétie de la surface Cairo"
-
#: ../clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "Conteneur"
@@ -984,39 +946,39 @@ msgstr "Le conteneur qui a créé cette donnée"
msgid "The actor wrapped by this data"
msgstr "L'acteur contenu dans ces données"
-#: ../clutter/clutter-click-action.c:586
+#: ../clutter/clutter-click-action.c:559
msgid "Pressed"
msgstr "Enfoncé"
-#: ../clutter/clutter-click-action.c:587
+#: ../clutter/clutter-click-action.c:560
msgid "Whether the clickable should be in pressed state"
msgstr "Indique si l'objet cliquable doit être dans l'état enfoncé"
-#: ../clutter/clutter-click-action.c:600
+#: ../clutter/clutter-click-action.c:573
msgid "Held"
msgstr "Attrapé"
-#: ../clutter/clutter-click-action.c:601
+#: ../clutter/clutter-click-action.c:574
msgid "Whether the clickable has a grab"
msgstr "Indique si l'objet cliquable peut être attrapé"
-#: ../clutter/clutter-click-action.c:618 ../clutter/clutter-settings.c:651
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:607
msgid "Long Press Duration"
msgstr "Durée de l'appui long"
-#: ../clutter/clutter-click-action.c:619
+#: ../clutter/clutter-click-action.c:592
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "La durée minimale d'un appui long pour reconnaître le mouvement"
-#: ../clutter/clutter-click-action.c:637
+#: ../clutter/clutter-click-action.c:610
msgid "Long Press Threshold"
msgstr "Expiration de l'appui long"
-#: ../clutter/clutter-click-action.c:638
+#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
msgstr "La durée maximale avant qu'un appui long soit annulé"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "Définit l'acteur à cloner"
@@ -1028,27 +990,27 @@ msgstr "Teinte"
msgid "The tint to apply"
msgstr "La teinte à appliquer"
-#: ../clutter/clutter-deform-effect.c:591
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Tuiles horizontales"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "Le nombre de tuiles horizontales"
-#: ../clutter/clutter-deform-effect.c:607
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Tuiles verticales"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "Le nombre de tuiles verticales"
-#: ../clutter/clutter-deform-effect.c:625
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Matériau du dos"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "Le matériau à utiliser pour dessiner le dos de l'acteur"
@@ -1056,297 +1018,259 @@ msgstr "Le matériau à utiliser pour dessiner le dos de l'acteur"
msgid "The desaturation factor"
msgstr "Le facteur de désaturation"
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:355
-#: ../clutter/x11/clutter-keymap-x11.c:457
+#: ../clutter/clutter-device-manager.c:131
+#: ../clutter/clutter-input-device.c:366
+#: ../clutter/x11/clutter-keymap-x11.c:321
msgid "Backend"
msgstr "Backend"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "Le ClutterBackend du gestionnaire de périphérique"
-#: ../clutter/clutter-drag-action.c:733
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Seuil de déplacement horizontal"
-#: ../clutter/clutter-drag-action.c:734
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"Le nombre horizontal de pixels nécessaire pour déclencher un déplacement"
-#: ../clutter/clutter-drag-action.c:761
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Seuil de déplacement vertical"
-#: ../clutter/clutter-drag-action.c:762
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "Le nombre vertical de pixels nécessaire pour déclencher un déplacement"
-#: ../clutter/clutter-drag-action.c:783
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Poignée de déplacement"
-#: ../clutter/clutter-drag-action.c:784
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "L'acteur en cours de déplacement"
-#: ../clutter/clutter-drag-action.c:797
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Axe de déplacement"
-#: ../clutter/clutter-drag-action.c:798
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Oblige le déplacement selon un axe"
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Zone de déplacement"
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Limite le déplacement dans un rectangle donné"
-#: ../clutter/clutter-drag-action.c:828
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Définition d'une zone de déplacement"
-#: ../clutter/clutter-drag-action.c:829
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Indique si la zone de déplacement est définie"
-#: ../clutter/clutter-flow-layout.c:944
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Indique si chaque élément doit recevoir la même allocation"
-#: ../clutter/clutter-flow-layout.c:959
-#: ../clutter/deprecated/clutter-table-layout.c:1629
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Espacement des colonnes"
-#: ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "L'espace entre les colonnes"
-#: ../clutter/clutter-flow-layout.c:976
-#: ../clutter/deprecated/clutter-table-layout.c:1645
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Espacement des lignes"
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "L'espace entre les lignes"
-#: ../clutter/clutter-flow-layout.c:991
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Largeur minimale de la colonne"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Largeur minimale de chaque colonne"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Largeur maximale de la colonne"
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Largeur maximale de chaque colonne"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Hauteur minimale de la ligne"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Hauteur minimale de chaque ligne"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Hauteur maximale de la ligne"
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Hauteur maximale de chaque ligne"
-#: ../clutter/clutter-flow-layout.c:1054 ../clutter/clutter-flow-layout.c:1055
-msgid "Snap to grid"
-msgstr "Attraper la grille"
-
-#: ../clutter/clutter-gesture-action.c:668
-msgid "Number touch points"
-msgstr "Nombre de points tactiles"
-
-#: ../clutter/clutter-gesture-action.c:669
-msgid "Number of touch points"
-msgstr "Nombre de points tactiles"
-
-#: ../clutter/clutter-gesture-action.c:684
-msgid "Threshold Trigger Edge"
-msgstr "Seuil de déclenchement sur les bords"
-
-#: ../clutter/clutter-gesture-action.c:685
-msgid "The trigger edge used by the action"
-msgstr "Le bord de déclenchement utilisé pour l'action"
-
-#: ../clutter/clutter-gesture-action.c:704
-msgid "Threshold Trigger Horizontal Distance"
-msgstr "Seuil pour la distance de déclenchement horizontale"
-
-#: ../clutter/clutter-gesture-action.c:705
-msgid "The horizontal trigger distance used by the action"
-msgstr "La distance de déclenchement horizontale utilisée par l'action"
-
-#: ../clutter/clutter-gesture-action.c:723
-msgid "Threshold Trigger Vertical Distance"
-msgstr "Seuil pour la distance de déclenchement verticale"
-
-#: ../clutter/clutter-gesture-action.c:724
-msgid "The vertical trigger distance used by the action"
-msgstr "La distance de déclenchement verticale utilisée par l'action"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Collage à gauche"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr "Le numéro de colonne à laquelle coller la partie gauche de l'enfant"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Collage en haut"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr "Le numéro de ligne à laquelle coller la partie supérieure de l'enfant"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "Le nombre de colonnes sur lequel s'étend l'enfant"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "Le nombre de lignes sur lequel s'étend l'enfant"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1565
msgid "Row spacing"
msgstr "Espacement des lignes"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1566
msgid "The amount of space between two consecutive rows"
msgstr "L'espace entre deux lignes consécutives"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1579
msgid "Column spacing"
msgstr "Espacement des colonnes"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1580
msgid "The amount of space between two consecutive columns"
msgstr "L'espace entre deux colonnes consécutives"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1594
msgid "Row Homogeneous"
msgstr "Homogénéité des lignes"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1595
msgid "If TRUE, the rows are all the same height"
msgstr "Si TRUE, toutes les lignes ont la même hauteur"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1608
msgid "Column Homogeneous"
msgstr "Homogénéité des colonnes"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1609
msgid "If TRUE, the columns are all the same width"
msgstr "Si TRUE, toutes les colonnes ont la même largeur"
-#: ../clutter/clutter-image.c:246 ../clutter/clutter-image.c:309
-#: ../clutter/clutter-image.c:397
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "Impossible de charger les données de l'image"
-#: ../clutter/clutter-input-device.c:231
+#: ../clutter/clutter-input-device.c:242
msgid "Id"
msgstr "Id"
-#: ../clutter/clutter-input-device.c:232
+#: ../clutter/clutter-input-device.c:243
msgid "Unique identifier of the device"
msgstr "L'identifiant unique du périphérique"
-#: ../clutter/clutter-input-device.c:248
+#: ../clutter/clutter-input-device.c:259
msgid "The name of the device"
msgstr "Le nom du périphérique"
-#: ../clutter/clutter-input-device.c:262
+#: ../clutter/clutter-input-device.c:273
msgid "Device Type"
msgstr "Type de périphérique"
-#: ../clutter/clutter-input-device.c:263
+#: ../clutter/clutter-input-device.c:274
msgid "The type of the device"
msgstr "Le type du périphérique"
-#: ../clutter/clutter-input-device.c:278
+#: ../clutter/clutter-input-device.c:289
msgid "Device Manager"
msgstr "Gestionnaire de périphériques"
-#: ../clutter/clutter-input-device.c:279
+#: ../clutter/clutter-input-device.c:290
msgid "The device manager instance"
msgstr "L'instance du gestionnaire de périphériques"
-#: ../clutter/clutter-input-device.c:292
+#: ../clutter/clutter-input-device.c:303
msgid "Device Mode"
msgstr "Mode du périphérique"
-#: ../clutter/clutter-input-device.c:293
+#: ../clutter/clutter-input-device.c:304
msgid "The mode of the device"
msgstr "Le mode du périphérique"
-#: ../clutter/clutter-input-device.c:307
+#: ../clutter/clutter-input-device.c:318
msgid "Has Cursor"
msgstr "Possède un curseur"
-#: ../clutter/clutter-input-device.c:308
+#: ../clutter/clutter-input-device.c:319
msgid "Whether the device has a cursor"
msgstr "Indique si le périphérique possède un curseur"
-#: ../clutter/clutter-input-device.c:327
+#: ../clutter/clutter-input-device.c:338
msgid "Whether the device is enabled"
msgstr "Indique si le périphérique est activé"
-#: ../clutter/clutter-input-device.c:340
+#: ../clutter/clutter-input-device.c:351
msgid "Number of Axes"
msgstr "Nombre d'axes"
-#: ../clutter/clutter-input-device.c:341
+#: ../clutter/clutter-input-device.c:352
msgid "The number of axes on the device"
msgstr "Le nombre d'axes du périphérique"
-#: ../clutter/clutter-input-device.c:356
+#: ../clutter/clutter-input-device.c:367
msgid "The backend instance"
msgstr "L'instance du moteur"
-#: ../clutter/clutter-interval.c:557
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Type de valeur"
-#: ../clutter/clutter-interval.c:558
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "Le type des valeurs dans l'intervalle"
-#: ../clutter/clutter-interval.c:573
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Valeur initiale"
-#: ../clutter/clutter-interval.c:574
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Valeur initiale de l'intervalle"
-#: ../clutter/clutter-interval.c:588
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Valeur finale"
-#: ../clutter/clutter-interval.c:589
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Valeur finale de l'intervalle"
@@ -1365,96 +1289,96 @@ msgstr "Le gestionnaire qui a créé ces données"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:751
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1578
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Afficher le nombre d'images par seconde"
-#: ../clutter/clutter-main.c:1580
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Nombre d'images par seconde par défaut"
-#: ../clutter/clutter-main.c:1582
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Rendre tous les avertissements fatals"
-#: ../clutter/clutter-main.c:1585
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Sens du texte"
-#: ../clutter/clutter-main.c:1588
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Désactiver le MIP mapping pour le texte"
-#: ../clutter/clutter-main.c:1591
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "Utiliser la sélection « approximative »"
-#: ../clutter/clutter-main.c:1594
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Drapeau de débogage de Clutter à activer"
-#: ../clutter/clutter-main.c:1596
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Drapeau de débogage de Clutter à désactiver"
-#: ../clutter/clutter-main.c:1600
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Drapeau de profilage de Clutter à activer"
-#: ../clutter/clutter-main.c:1602
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Drapeau de profilage de Clutter à désactiver"
-#: ../clutter/clutter-main.c:1605
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Activer l'accessibilité"
-#: ../clutter/clutter-main.c:1797
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Options de Clutter"
-#: ../clutter/clutter-main.c:1798
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Afficher les options de Clutter"
-#: ../clutter/clutter-pan-action.c:455
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Axe de déplacement"
-#: ../clutter/clutter-pan-action.c:456
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Oblige le déplacement selon un axe"
-#: ../clutter/clutter-pan-action.c:470
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolation"
-#: ../clutter/clutter-pan-action.c:471
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Indique si l'émission d'événements interpolés est activée"
-#: ../clutter/clutter-pan-action.c:487
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Décélération"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Taux de décélération du déplacement interpolé"
-#: ../clutter/clutter-pan-action.c:505
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "Facteur d'accélération initial"
-#: ../clutter/clutter-pan-action.c:506
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "Facteur appliqué au moment au démarrage de la phase d'interpolation"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Chemin"
@@ -1466,89 +1390,89 @@ msgstr "Le chemin utilisé pour contraindre un acteur"
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "Le décalage le long du chemin, entre -1.0 et 2.0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Nom de la propriété"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "Le nom de la propriété à animer"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "« Filename » défini"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
-msgstr "Indique si la propriété « :filename » (nom de fichier) est définie"
+msgstr "Indique si la propriété :filename est définie"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Nom de fichier"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "Le chemin du fichier actuellement analysé"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Domaine de traduction"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr ""
"Le domaine de traduction utilisé pour localiser la chaîne de caractères"
-#: ../clutter/clutter-scroll-actor.c:184
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Mode de défilement"
-#: ../clutter/clutter-scroll-actor.c:185
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "Le sens du défilement"
-#: ../clutter/clutter-settings.c:486
+#: ../clutter/clutter-settings.c:448
msgid "Double Click Time"
msgstr "Délai du double-clic"
-#: ../clutter/clutter-settings.c:487
+#: ../clutter/clutter-settings.c:449
msgid "The time between clicks necessary to detect a multiple click"
msgstr "Le délai nécessaire entre les clics pour détecter un clic multiple"
-#: ../clutter/clutter-settings.c:502
+#: ../clutter/clutter-settings.c:464
msgid "Double Click Distance"
msgstr "Espacement du double-clic"
-#: ../clutter/clutter-settings.c:503
+#: ../clutter/clutter-settings.c:465
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "La distance nécessaire entre les clics pour détecter un clic multiple"
-#: ../clutter/clutter-settings.c:518
+#: ../clutter/clutter-settings.c:480
msgid "Drag Threshold"
msgstr "Seuil de déplacement"
-#: ../clutter/clutter-settings.c:519
+#: ../clutter/clutter-settings.c:481
msgid "The distance the cursor should travel before starting to drag"
msgstr ""
"La distance que doit parcourir le curseur avant le début d'un déplacement"
-#: ../clutter/clutter-settings.c:534 ../clutter/clutter-text.c:3437
+#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Nom de la police"
-#: ../clutter/clutter-settings.c:535
+#: ../clutter/clutter-settings.c:497
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"La description de la police par défaut, sous une forme telle qu'elle "
"pourrait être analysée par Pango"
-#: ../clutter/clutter-settings.c:550
+#: ../clutter/clutter-settings.c:512
msgid "Font Antialias"
msgstr "Lissage des polices"
-#: ../clutter/clutter-settings.c:551
+#: ../clutter/clutter-settings.c:513
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1556,79 +1480,71 @@ msgstr ""
"Définit s'il faut utiliser le lissage (1 pour activer, 0 pour désactiver et "
"-1 pour utiliser la valeur par défaut)"
-#: ../clutter/clutter-settings.c:567 ../clutter/clutter-settings.c:575
+#: ../clutter/clutter-settings.c:529
msgid "Font DPI"
msgstr "PPP de la police"
-#: ../clutter/clutter-settings.c:568 ../clutter/clutter-settings.c:576
+#: ../clutter/clutter-settings.c:530
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"La résolution de la police, en 1024 × points/pouces, ou -1 pour utiliser la "
"valeur par défaut"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:546
msgid "Font Hinting"
msgstr "Optimisation de la police"
-#: ../clutter/clutter-settings.c:593
+#: ../clutter/clutter-settings.c:547
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Définit s'il faut utiliser l'optimisation (1 pour activer, 0 pour désactiver "
"et -1 pour utiliser la valeur par défaut)"
-#: ../clutter/clutter-settings.c:613
+#: ../clutter/clutter-settings.c:568
msgid "Font Hint Style"
msgstr "Style d'optimisation des polices"
-#: ../clutter/clutter-settings.c:614
+#: ../clutter/clutter-settings.c:569
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "Le style d'optimisation (hintnone, hintslight, hintmedium, hintfull)"
-#: ../clutter/clutter-settings.c:634
+#: ../clutter/clutter-settings.c:590
msgid "Font Subpixel Order"
msgstr "Ordre sous-pixel des polices"
-#: ../clutter/clutter-settings.c:635
+#: ../clutter/clutter-settings.c:591
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "Le type de lissage sous-pixel (none, rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:652
+#: ../clutter/clutter-settings.c:608
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "La durée minimale pour qu'un appui long soit identifié"
-#: ../clutter/clutter-settings.c:659
-msgid "Window Scaling Factor"
-msgstr "Facteur d'homothétie pour les fenêtres"
-
-#: ../clutter/clutter-settings.c:660
-msgid "The scaling factor to be applied to windows"
-msgstr "Le facteur d'homothétie à appliquer aux fenêtres"
-
-#: ../clutter/clutter-settings.c:667
+#: ../clutter/clutter-settings.c:615
msgid "Fontconfig configuration timestamp"
msgstr "Horodatage de la configuration de fontconfig"
-#: ../clutter/clutter-settings.c:668
+#: ../clutter/clutter-settings.c:616
msgid "Timestamp of the current fontconfig configuration"
msgstr "Horodatage de la configuration actuelle de fontconfig"
-#: ../clutter/clutter-settings.c:685
+#: ../clutter/clutter-settings.c:633
msgid "Password Hint Time"
msgstr "Durée avant masquage du mot de passe"
-#: ../clutter/clutter-settings.c:686
+#: ../clutter/clutter-settings.c:634
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Définit le temps d'affichage du dernier caractère saisi dans les entrées "
"masquées"
-#: ../clutter/clutter-shader-effect.c:487
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Type de shader"
-#: ../clutter/clutter-shader-effect.c:488
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "Le type de shader utilisé"
@@ -1656,711 +1572,767 @@ msgstr "Le bord de la source qui doit être attrapé"
msgid "The offset in pixels to apply to the constraint"
msgstr "Le décalage, en pixels, à appliquer à la contrainte"
-#: ../clutter/clutter-stage.c:1918
+#: ../clutter/clutter-stage.c:1929
msgid "Fullscreen Set"
msgstr "Plein écran activé"
-#: ../clutter/clutter-stage.c:1919
+#: ../clutter/clutter-stage.c:1930
msgid "Whether the main stage is fullscreen"
msgstr "Indique si la scène principale est en plein écran"
-#: ../clutter/clutter-stage.c:1933
+#: ../clutter/clutter-stage.c:1944
msgid "Offscreen"
msgstr "Hors écran"
-#: ../clutter/clutter-stage.c:1934
+#: ../clutter/clutter-stage.c:1945
msgid "Whether the main stage should be rendered offscreen"
msgstr "Indique si la scène principale doit être rendue hors écran"
-#: ../clutter/clutter-stage.c:1946 ../clutter/clutter-text.c:3551
+#: ../clutter/clutter-stage.c:1957 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Curseur visible"
-#: ../clutter/clutter-stage.c:1947
+#: ../clutter/clutter-stage.c:1958
msgid "Whether the mouse pointer is visible on the main stage"
msgstr ""
"Indique si le pointeur de la souris est visible sur la scène principale"
-#: ../clutter/clutter-stage.c:1961
+#: ../clutter/clutter-stage.c:1972
msgid "User Resizable"
msgstr "Redimensionnable par l'utilisateur"
-#: ../clutter/clutter-stage.c:1962
+#: ../clutter/clutter-stage.c:1973
msgid "Whether the stage is able to be resized via user interaction"
msgstr ""
"Indique si la scène peut être redimensionnée par des interactions de "
"l'utilisateur"
-#: ../clutter/clutter-stage.c:1977 ../clutter/deprecated/clutter-box.c:254
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1988 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Couleur"
-#: ../clutter/clutter-stage.c:1978
+#: ../clutter/clutter-stage.c:1989
msgid "The color of the stage"
msgstr "La couleur de la scène"
-#: ../clutter/clutter-stage.c:1993
+#: ../clutter/clutter-stage.c:2004
msgid "Perspective"
msgstr "Perspective"
-#: ../clutter/clutter-stage.c:1994
+#: ../clutter/clutter-stage.c:2005
msgid "Perspective projection parameters"
msgstr "Paramètres de projection de la perspective"
-#: ../clutter/clutter-stage.c:2009
+#: ../clutter/clutter-stage.c:2020
msgid "Title"
msgstr "Titre"
-#: ../clutter/clutter-stage.c:2010
+#: ../clutter/clutter-stage.c:2021
msgid "Stage Title"
msgstr "Titre de la scène"
-#: ../clutter/clutter-stage.c:2027
+#: ../clutter/clutter-stage.c:2038
msgid "Use Fog"
msgstr "Utiliser le brouillard"
-#: ../clutter/clutter-stage.c:2028
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to enable depth cueing"
msgstr "Indique s'il faut activer la troncature d'arrière-plan"
-#: ../clutter/clutter-stage.c:2044
+#: ../clutter/clutter-stage.c:2055
msgid "Fog"
msgstr "Brouillard"
-#: ../clutter/clutter-stage.c:2045
+#: ../clutter/clutter-stage.c:2056
msgid "Settings for the depth cueing"
msgstr "Paramétrages de la troncature d'arrière-plan"
-#: ../clutter/clutter-stage.c:2061
+#: ../clutter/clutter-stage.c:2072
msgid "Use Alpha"
msgstr "Utiliser l'alpha"
-#: ../clutter/clutter-stage.c:2062
+#: ../clutter/clutter-stage.c:2073
msgid "Whether to honour the alpha component of the stage color"
msgstr ""
"Indique s'il faut respecter le composant alpha de la couleur de la scène"
-#: ../clutter/clutter-stage.c:2078
+#: ../clutter/clutter-stage.c:2089
msgid "Key Focus"
msgstr "Focus clavier"
-#: ../clutter/clutter-stage.c:2079
+#: ../clutter/clutter-stage.c:2090
msgid "The currently key focused actor"
msgstr "L'acteur possédant actuellement le focus"
-#: ../clutter/clutter-stage.c:2095
+#: ../clutter/clutter-stage.c:2106
msgid "No Clear Hint"
msgstr "Aucun indicateur d'effacement"
-#: ../clutter/clutter-stage.c:2096
+#: ../clutter/clutter-stage.c:2107
msgid "Whether the stage should clear its contents"
msgstr "Indique si la scène doit effacer son contenu"
-#: ../clutter/clutter-stage.c:2109
+#: ../clutter/clutter-stage.c:2120
msgid "Accept Focus"
msgstr "Accepte le focus"
-#: ../clutter/clutter-stage.c:2110
+#: ../clutter/clutter-stage.c:2121
msgid "Whether the stage should accept focus on show"
msgstr "Indique si la scène doit accepter le focus à l'affichage"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3472
+#: ../clutter/clutter-table-layout.c:543
+msgid "Column Number"
+msgstr "Numéro de la colonne"
+
+#: ../clutter/clutter-table-layout.c:544
+msgid "The column the widget resides in"
+msgstr "La colonne dans laquelle l'élément graphique se situe"
+
+#: ../clutter/clutter-table-layout.c:551
+msgid "Row Number"
+msgstr "Numéro de la ligne"
+
+#: ../clutter/clutter-table-layout.c:552
+msgid "The row the widget resides in"
+msgstr "La ligne sur laquelle l'élément graphique se situe"
+
+#: ../clutter/clutter-table-layout.c:559
+msgid "Column Span"
+msgstr "Extension de colonne"
+
+#: ../clutter/clutter-table-layout.c:560
+msgid "The number of columns the widget should span"
+msgstr "Le nombre de colonnes sur lequel s'étend l'élément graphique"
+
+#: ../clutter/clutter-table-layout.c:567
+msgid "Row Span"
+msgstr "Extension de ligne"
+
+#: ../clutter/clutter-table-layout.c:568
+msgid "The number of rows the widget should span"
+msgstr "Le nombre de lignes sur lequel s'étend l'élément graphique"
+
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Extension horizontale"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Alloue de l'espace supplémentaire pour l'enfant sur l'axe horizontal"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Extension verticale"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Alloue de l'espace supplémentaire pour l'enfant sur l'axe vertical"
+
+#: ../clutter/clutter-table-layout.c:1638
+msgid "Spacing between columns"
+msgstr "Espacement entre les colonnes"
+
+#: ../clutter/clutter-table-layout.c:1652
+msgid "Spacing between rows"
+msgstr "Espacement entre les lignes"
+
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Texte"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "Le contenu du buffer"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Longueur du texte"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "La longueur du texte actuellement dans le buffer"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Longueur maximale"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Nombre maximum de caractères pour cette entrée. Zéro si pas de maximum"
-#: ../clutter/clutter-text.c:3419
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Buffer"
-#: ../clutter/clutter-text.c:3420
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "Le buffer pour le texte"
-#: ../clutter/clutter-text.c:3438
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "La police à utiliser par le texte"
-#: ../clutter/clutter-text.c:3455
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Description de la police"
-#: ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "La description de la police à utiliser"
-#: ../clutter/clutter-text.c:3473
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "Le texte à afficher"
-#: ../clutter/clutter-text.c:3487
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Couleur de la police"
-#: ../clutter/clutter-text.c:3488
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "La couleur de la police utilisée par le texte"
-#: ../clutter/clutter-text.c:3503
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Modifiable"
-#: ../clutter/clutter-text.c:3504
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Indique si le texte est modifiable"
-#: ../clutter/clutter-text.c:3519
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Sélectionnable"
-#: ../clutter/clutter-text.c:3520
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Indique si le texte est sélectionnable"
-#: ../clutter/clutter-text.c:3534
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Activable"
-#: ../clutter/clutter-text.c:3535
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr ""
"Indique si une pression sur la touche entrée entraîne l'émission du signal "
"activé"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Indique si le curseur de saisie est visible"
-#: ../clutter/clutter-text.c:3566 ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "La couleur du curseur"
-#: ../clutter/clutter-text.c:3582
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Couleur du curseur renseignée"
-#: ../clutter/clutter-text.c:3583
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Indique si la couleur du curseur a été renseignée ou non"
-#: ../clutter/clutter-text.c:3598
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Taille du curseur"
-#: ../clutter/clutter-text.c:3599
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "La taille du curseur, en pixels"
-#: ../clutter/clutter-text.c:3615 ../clutter/clutter-text.c:3633
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Position du curseur"
-#: ../clutter/clutter-text.c:3616 ../clutter/clutter-text.c:3634
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "La position du curseur"
-#: ../clutter/clutter-text.c:3649
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "Lien à la sélection"
-#: ../clutter/clutter-text.c:3650
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "La position de curseur de l'autre bout de la sélection"
-#: ../clutter/clutter-text.c:3665 ../clutter/clutter-text.c:3666
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Couleur de la sélection"
-#: ../clutter/clutter-text.c:3681
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Couleur de la sélection renseignée"
-#: ../clutter/clutter-text.c:3682
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Indique si la couleur de la sélection a été renseignée"
-#: ../clutter/clutter-text.c:3697
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Attributs"
-#: ../clutter/clutter-text.c:3698
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Une liste d'attributs stylistiques à appliquer au contenu de l'acteur"
-#: ../clutter/clutter-text.c:3720
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Utiliser le balisage"
-#: ../clutter/clutter-text.c:3721
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Indique si le texte inclut ou non des balises Pango"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Coupure des lignes"
-#: ../clutter/clutter-text.c:3738
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Si défini, coupe les lignes si le texte devient trop long"
-#: ../clutter/clutter-text.c:3753
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Mode de coupure des lignes"
-#: ../clutter/clutter-text.c:3754
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Contrôle la façon dont les lignes sont coupées"
-#: ../clutter/clutter-text.c:3769
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Faire une ellipse"
-#: ../clutter/clutter-text.c:3770
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "L'emplacement préféré pour faire une ellipse dans la chaîne"
-#: ../clutter/clutter-text.c:3786
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Alignement des lignes"
-#: ../clutter/clutter-text.c:3787
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr ""
"L'alignement préféré de la chaîne, pour les textes sur plusieurs lignes"
-#: ../clutter/clutter-text.c:3803
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Justifié"
-#: ../clutter/clutter-text.c:3804
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Indique si le texte doit être justifié"
-#: ../clutter/clutter-text.c:3819
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Caractère de mot de passe"
-#: ../clutter/clutter-text.c:3820
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Si différent de zéro, utilise ce caractère pour afficher le contenu de "
"l'acteur"
-#: ../clutter/clutter-text.c:3834
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Longueur maximale"
-#: ../clutter/clutter-text.c:3835
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Longueur maximale du texte à l'intérieur de l'acteur"
-#: ../clutter/clutter-text.c:3858
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Mode ligne unique"
-#: ../clutter/clutter-text.c:3859
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Indique si le texte doit être affiché sur une seule ligne"
-#: ../clutter/clutter-text.c:3873 ../clutter/clutter-text.c:3874
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Choix de la couleur du texte"
-#: ../clutter/clutter-text.c:3889
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Couleur du texte définie"
-#: ../clutter/clutter-text.c:3890
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Indique si le choix de la couleur du texte a été définie"
-#: ../clutter/clutter-timeline.c:591
-#: ../clutter/deprecated/clutter-animation.c:506
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Boucler"
-#: ../clutter/clutter-timeline.c:592
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Est-ce que l'axe temporel doit redémarrer automatiquement"
-#: ../clutter/clutter-timeline.c:606
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Délai"
-#: ../clutter/clutter-timeline.c:607
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Le délai avant de démarrer"
-#: ../clutter/clutter-timeline.c:622
-#: ../clutter/deprecated/clutter-animation.c:490
-#: ../clutter/deprecated/clutter-animator.c:1792
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1515
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Durée"
-#: ../clutter/clutter-timeline.c:623
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "La durée de l'axe temporel, en millisecondes"
-#: ../clutter/clutter-timeline.c:638
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Direction"
-#: ../clutter/clutter-timeline.c:639
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Direction de l'animation"
-#: ../clutter/clutter-timeline.c:654
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Retour automatique"
-#: ../clutter/clutter-timeline.c:655
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Indique si le sens doit-être inversé lorsque la fin est atteinte"
-#: ../clutter/clutter-timeline.c:673
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Nombre de répétition"
-#: ../clutter/clutter-timeline.c:674
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Combien de fois l'axe temporel doit être répété"
-#: ../clutter/clutter-timeline.c:688
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Mode de progression"
-#: ../clutter/clutter-timeline.c:689
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Comment l'axe temporel doit calculer la progression"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "Intervalle"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "L'intervalle des valeurs pour la transition"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Animable"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "L'objet animable"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Retirer après réalisation"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "Détacher la transition après sa réalisation"
-#: ../clutter/clutter-zoom-action.c:365
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Axe du zoom"
-#: ../clutter/clutter-zoom-action.c:366
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Oblige le déplacement du zoom selon un axe"
-#: ../clutter/deprecated/clutter-alpha.c:347
-#: ../clutter/deprecated/clutter-animation.c:521
-#: ../clutter/deprecated/clutter-animator.c:1809
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "Timeline"
msgstr "Axe temporel"
-#: ../clutter/deprecated/clutter-alpha.c:348
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "L'axe temporel utilisé par l'alpha"
-#: ../clutter/deprecated/clutter-alpha.c:364
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Valeur de l'alpha"
-#: ../clutter/deprecated/clutter-alpha.c:365
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "La valeur alpha telle que calculée par l'alpha"
-#: ../clutter/deprecated/clutter-alpha.c:386
-#: ../clutter/deprecated/clutter-animation.c:474
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Mode"
-#: ../clutter/deprecated/clutter-alpha.c:387
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Mode de progression"
-#: ../clutter/deprecated/clutter-animation.c:457
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Objet"
-#: ../clutter/deprecated/clutter-animation.c:458
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "L'objet auquel s'applique l'animation"
-#: ../clutter/deprecated/clutter-animation.c:475
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "Le mode d'animation"
-#: ../clutter/deprecated/clutter-animation.c:491
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
msgstr "La durée de l'animation, en millisecondes"
-#: ../clutter/deprecated/clutter-animation.c:507
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Indique si l'animation doit boucler"
-#: ../clutter/deprecated/clutter-animation.c:522
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "L'axe temporel utilisé par l'animation"
-#: ../clutter/deprecated/clutter-animation.c:538
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Alpha"
-#: ../clutter/deprecated/clutter-animation.c:539
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "L'alpha utilisé par l'animation"
-#: ../clutter/deprecated/clutter-animator.c:1793
+#: ../clutter/deprecated/clutter-animator.c:1805
msgid "The duration of the animation"
msgstr "La durée de l'animation"
-#: ../clutter/deprecated/clutter-animator.c:1810
+#: ../clutter/deprecated/clutter-animator.c:1822
msgid "The timeline of the animation"
msgstr "L'axe temporel de l'animation"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "Objet alpha a partir duquel dériver le comportement"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "Profondeur de départ"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "Profondeur initiale à appliquer"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "Profondeur d'arrivée"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "Profondeur finale à appliquer"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "Angle de départ"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "Angle initial"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Angle d'arrivée"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Angle final"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Angle d'inclinaison x"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
msgstr "Inclinaison de l'ellipse autour de l'axe x"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Angle d'inclinaison y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
msgstr "Inclinaison de l'ellipse autour de l'axe y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Angle d'inclinaison z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
msgstr "Inclinaison de l'ellipse autour de l'axe z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
msgstr "Largeur de l'ellipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
msgstr "Hauteur de l'ellipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Centre"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
msgstr "Centre de l'ellipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "Direction de la rotation"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "Opacité de départ"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "Niveau initial d'opacité"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "Opacité d'arrivée"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "Niveau final d'opacité"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr "L'objet ClutterPath qui représente le chemin que l'animation suit"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "Angle de départ"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Angle d'arrivée"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "Axe"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "Axe de rotation"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "Centre (X)"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "Coordonnée X du centre de rotation"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Centre (Y)"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "Coordonnée Y du centre de rotation"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Centre (Z)"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "Coordonnée Z du centre de rotation"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "Homothétie (X) de départ"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "Facteur initial d'homothétie selon l'axe X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "Homothétie (X) de départ"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "Facteur final d'homothétie selon l'axe X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Homothétie (Y) de départ"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "Facteur initial d'homothétie selon l'axe Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Homothétie (Y) de départ"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "Facteur final d'homothétie selon l'axe X"
-#: ../clutter/deprecated/clutter-box.c:255
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "La couleur de fond de la boîte"
-#: ../clutter/deprecated/clutter-box.c:268
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "Couleur définie"
-#: ../clutter/deprecated/clutter-cairo-texture.c:585
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Largeur de la surface"
-#: ../clutter/deprecated/clutter-cairo-texture.c:586
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "La largeur de la surface Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:603
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Hauteur de la surface"
-#: ../clutter/deprecated/clutter-cairo-texture.c:604
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "La hauteur de la surface Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:624
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "Redimensionnement automatique"
-#: ../clutter/deprecated/clutter-cairo-texture.c:625
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Indique si la surface doit correspondre à celle allouée"
@@ -2432,160 +2404,104 @@ msgstr "Le niveau de remplissage du buffer"
msgid "The duration of the stream, in seconds"
msgstr "La durée du flux, en secondes"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "La couleur du rectangle"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Couleur de la bordure"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "La couleur de la bordure du rectangle"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Largeur de la bordure"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "La largeur de la bordure du rectangle"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "Possède une bordure"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "Indique si le rectangle doit posséder une bordure"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "Source de vertex"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "Source du shader vertex"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "Source de fragment"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "Source du shader fragment"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Compilé"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Indique si le shader est compilé et lié"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Indique si le shader est activé"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "Échec de la compilation de %s : %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Shader vertex"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Shader fragment"
-#: ../clutter/deprecated/clutter-state.c:1497
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "State"
msgstr "État"
-#: ../clutter/deprecated/clutter-state.c:1498
+#: ../clutter/deprecated/clutter-state.c:1506
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"Indique l'état actuellement défini (il se peut que la transition vers cet "
"état ne soit pas achevée)"
-#: ../clutter/deprecated/clutter-state.c:1516
+#: ../clutter/deprecated/clutter-state.c:1524
msgid "Default transition duration"
msgstr "Durée de la transition par défaut"
-#: ../clutter/deprecated/clutter-table-layout.c:535
-msgid "Column Number"
-msgstr "Numéro de la colonne"
-
-#: ../clutter/deprecated/clutter-table-layout.c:536
-msgid "The column the widget resides in"
-msgstr "La colonne dans laquelle l'élément graphique se situe"
-
-#: ../clutter/deprecated/clutter-table-layout.c:543
-msgid "Row Number"
-msgstr "Numéro de la ligne"
-
-#: ../clutter/deprecated/clutter-table-layout.c:544
-msgid "The row the widget resides in"
-msgstr "La ligne sur laquelle l'élément graphique se situe"
-
-#: ../clutter/deprecated/clutter-table-layout.c:551
-msgid "Column Span"
-msgstr "Extension de colonne"
-
-#: ../clutter/deprecated/clutter-table-layout.c:552
-msgid "The number of columns the widget should span"
-msgstr "Le nombre de colonnes sur lequel s'étend l'élément graphique"
-
-#: ../clutter/deprecated/clutter-table-layout.c:559
-msgid "Row Span"
-msgstr "Extension de ligne"
-
-#: ../clutter/deprecated/clutter-table-layout.c:560
-msgid "The number of rows the widget should span"
-msgstr "Le nombre de lignes sur lequel s'étend l'élément graphique"
-
-#: ../clutter/deprecated/clutter-table-layout.c:567
-msgid "Horizontal Expand"
-msgstr "Extension horizontale"
-
-#: ../clutter/deprecated/clutter-table-layout.c:568
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr "Alloue de l'espace supplémentaire pour l'enfant sur l'axe horizontal"
-
-#: ../clutter/deprecated/clutter-table-layout.c:574
-msgid "Vertical Expand"
-msgstr "Extension verticale"
-
-#: ../clutter/deprecated/clutter-table-layout.c:575
-msgid "Allocate extra space for the child in vertical axis"
-msgstr "Alloue de l'espace supplémentaire pour l'enfant sur l'axe vertical"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1630
-msgid "Spacing between columns"
-msgstr "Espacement entre les colonnes"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1646
-msgid "Spacing between rows"
-msgstr "Espacement entre les lignes"
-
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "Synchronise la taille de l'acteur"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"Synchronise automatiquement la taille de l'acteur avec les dimensions du "
"pixbuf sous-jacent"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Désactive le découpage"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
@@ -2593,74 +2509,74 @@ msgstr ""
"Force la texture sous-jacente à être singulière et non composée de plus "
"petites sous-textures économes en espace"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "Perte de mosaïque"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "Zone maximale de perte d'une texture par morceaux"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "Répétition horizontale"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "Répète le contenu plutôt que de le redimensionner horizontalement"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "Répétition verticale"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "Répète le contenu plutôt que de le redimensionner verticalement"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "Qualité de filtrage"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "La qualité de rendu utilisée lors du dessin de la texture"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "Format des pixels"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "Le format des pixels Cogl à utiliser"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "Texture Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr "L'animateur de texture Cogl sous-jacent utilisé pour tracer cet acteur"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Matériel Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
"L'animateur de matériel Cogl sous-jacent utilisé pour tracer cet acteur"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "Le chemin du fichier contenant les données de l'image"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
msgstr "Conserver le rapport d'affichage"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
@@ -2668,22 +2584,22 @@ msgstr ""
"Conserve le rapport d'affichage de la texture au moment d'une requête de "
"largeur ou hauteur préférée"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "Chargement asynchrone"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Charge les fichiers à l'intérieur d'un thread pour éviter un blocage lors du "
"chargement des images à partir du disque"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "Charger les données de manière asynchrone"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2691,190 +2607,194 @@ msgstr ""
"Décode les fichiers de données d'image à l'intérieur d'un thread pour éviter "
"un blocage lors du chargement des images à partir du disque"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Sélection avec alpha"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "Acteur de forme avec canal alpha lors d'une sélection"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "Impossible de charger les données de l'image"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "Les textures YUV ne sont pas prises en charge"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "Les textures YUV2 ne sont pas prises en charge"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
+msgid "sysfs Path"
+msgstr "Chemin sysfs"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
+msgid "Path of the device in sysfs"
+msgstr "Le chemin du périphérique dans sysfs"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
+msgid "Device Path"
+msgstr "Chemin du périphérique"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
+msgid "Path of the device node"
+msgstr "Le chemin du nœud du périphérique"
+
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr ""
"Impossible de trouver un CoglWinsys approprié pour un GdkDisplay de type %s"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "Surface"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "La surface wayland sous-jacente"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Largeur de la surface"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "La largeur de la surface wayland sous-jacente"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Hauteur de la surface"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "La hauteur de la surface wayland sous-jacente"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "Affichage X à utiliser"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "Écran X à utiliser"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "Rendre les appels X synchrones"
-#: ../clutter/x11/clutter-backend-x11.c:506
+#: ../clutter/x11/clutter-backend-x11.c:534
msgid "Disable XInput support"
msgstr "Désactiver la prise en charge de XInput"
-#: ../clutter/x11/clutter-keymap-x11.c:458
+#: ../clutter/x11/clutter-keymap-x11.c:322
msgid "The Clutter backend"
msgstr "Le moteur Clutter"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "Le pixmap X11 à lier"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Largeur du pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "La largeur du pixmap lié à cette texture"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Hauteur du pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "La hauteur du pixmap lié à cette texture"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Profondeur du pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "La profondeur (en nombre de bits) du pixmap lié à cette texture"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "Mises à jour automatiques"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"Indique si la texture doit rester synchronisée avec les modifications du "
"pixmap."
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Fenêtre"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "La fenêtre X11 à lier"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "Canal de fenêtre automatique"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Indique si le canal de la fenêtre composite est défini à « Automatic » (ou "
"« Manual » si faux)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Fenêtre tracée"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "Indique si la fenêtre est tracée"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "Détruite"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "Indique si la fenêtre a été détruite"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "Fenêtre (X)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "La coordonnée X de la fenêtre selon X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Fenêtre (Y)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "La coordonnée Y de la fenêtre selon X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "Override Redirect de la fenêtre"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "Indique si cette fenêtre possède l'attribut override-redirect"
-
-#~ msgid "sysfs Path"
-#~ msgstr "Chemin sysfs"
-
-#~ msgid "Path of the device in sysfs"
-#~ msgstr "Le chemin du périphérique dans sysfs"
-
-#~ msgid "Device Path"
-#~ msgstr "Chemin du périphérique"
-
-#~ msgid "Path of the device node"
-#~ msgstr "Le chemin du nœud du périphérique"
diff --git a/po/he.po b/po/he.po
index 91d622fad..31fc31189 100644
--- a/po/he.po
+++ b/po/he.po
@@ -2,17 +2,16 @@
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Yaron Shahrabani <sh.yaron@gmail.com>, 2011.
-# Yosef Or Boczko <yoseforb@gnome.org>, 2014.
#
msgid ""
msgstr ""
"Project-Id-Version: Clutter\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
+"Report-Msgid-Bugs-To: http://bugzilla.clutter-project.org/enter_bug.cgi?"
"product=clutter\n"
-"POT-Creation-Date: 2014-05-16 04:28+0300\n"
-"PO-Revision-Date: 2014-05-16 04:34+0300\n"
-"Last-Translator: Yosef Or Boczko <yoseforb@gnome.org>\n"
-"Language-Team: עברית <>\n"
+"POT-Creation-Date: 2012-03-09 16:01+0100\n"
+"PO-Revision-Date: 2011-10-22 15:48+0200\n"
+"Last-Translator: Yaron Shahrabani <sh.yaron@gmail.com>\n"
+"Language-Team: Yaron Shahrabani <sh.yaron@gmail.com>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
@@ -21,1063 +20,1193 @@ msgstr ""
"X-Poedit-Language: Hebrew\n"
"X-Poedit-Country: ISRAEL\n"
"X-Poedit-SourceCharset: UTF-8\n"
-"X-Generator: Gtranslator 2.91.6\n"
-#: ../clutter/clutter-actor.c:5581
+#: ../clutter/clutter-actor.c:3877
msgid "X coordinate"
-msgstr "X coordinate"
+msgstr ""
-#: ../clutter/clutter-actor.c:5582
+#: ../clutter/clutter-actor.c:3878
msgid "X coordinate of the actor"
-msgstr "X coordinate of the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5600
+#: ../clutter/clutter-actor.c:3893
msgid "Y coordinate"
-msgstr "Y coordinate"
+msgstr ""
-#: ../clutter/clutter-actor.c:5601
+#: ../clutter/clutter-actor.c:3894
msgid "Y coordinate of the actor"
-msgstr "Y coordinate of the actor"
-
-#: ../clutter/clutter-actor.c:5623
-msgid "Position"
-msgstr "Position"
-
-#: ../clutter/clutter-actor.c:5624
-msgid "The position of the origin of the actor"
-msgstr "The position of the origin of the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:220
-#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/clutter-actor.c:3909
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:479
msgid "Width"
-msgstr "Width"
+msgstr ""
-#: ../clutter/clutter-actor.c:5642
+#: ../clutter/clutter-actor.c:3910
msgid "Width of the actor"
-msgstr "Width of the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:236
-#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/clutter-actor.c:3924
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:495
msgid "Height"
-msgstr "Height"
+msgstr ""
-#: ../clutter/clutter-actor.c:5661
+#: ../clutter/clutter-actor.c:3925
msgid "Height of the actor"
-msgstr "Height of the actor"
-
-#: ../clutter/clutter-actor.c:5682
-msgid "Size"
-msgstr "Size"
-
-#: ../clutter/clutter-actor.c:5683
-msgid "The size of the actor"
-msgstr "The size of the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5701
+#: ../clutter/clutter-actor.c:3943
msgid "Fixed X"
-msgstr "Fixed X"
+msgstr ""
-#: ../clutter/clutter-actor.c:5702
+#: ../clutter/clutter-actor.c:3944
msgid "Forced X position of the actor"
-msgstr "Forced X position of the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5719
+#: ../clutter/clutter-actor.c:3962
msgid "Fixed Y"
-msgstr "Fixed Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:5720
+#: ../clutter/clutter-actor.c:3963
msgid "Forced Y position of the actor"
-msgstr "Forced Y position of the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5735
+#: ../clutter/clutter-actor.c:3979
msgid "Fixed position set"
-msgstr "Fixed position set"
+msgstr ""
-#: ../clutter/clutter-actor.c:5736
+#: ../clutter/clutter-actor.c:3980
msgid "Whether to use fixed positioning for the actor"
-msgstr "Whether to use fixed positioning for the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5754
+#: ../clutter/clutter-actor.c:4002
msgid "Min Width"
-msgstr "Min Width"
+msgstr ""
-#: ../clutter/clutter-actor.c:5755
+#: ../clutter/clutter-actor.c:4003
msgid "Forced minimum width request for the actor"
-msgstr "Forced minimum width request for the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5773
+#: ../clutter/clutter-actor.c:4022
msgid "Min Height"
-msgstr "Min Height"
+msgstr ""
-#: ../clutter/clutter-actor.c:5774
+#: ../clutter/clutter-actor.c:4023
msgid "Forced minimum height request for the actor"
-msgstr "Forced minimum height request for the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5792
+#: ../clutter/clutter-actor.c:4042
msgid "Natural Width"
-msgstr "Natural Width"
+msgstr ""
-#: ../clutter/clutter-actor.c:5793
+#: ../clutter/clutter-actor.c:4043
msgid "Forced natural width request for the actor"
-msgstr "Forced natural width request for the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5811
+#: ../clutter/clutter-actor.c:4062
msgid "Natural Height"
-msgstr "Natural Height"
+msgstr ""
-#: ../clutter/clutter-actor.c:5812
+#: ../clutter/clutter-actor.c:4063
msgid "Forced natural height request for the actor"
-msgstr "Forced natural height request for the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:5827
+#: ../clutter/clutter-actor.c:4079
msgid "Minimum width set"
-msgstr "Minimum width set"
+msgstr ""
-#: ../clutter/clutter-actor.c:5828
+#: ../clutter/clutter-actor.c:4080
msgid "Whether to use the min-width property"
-msgstr "Whether to use the min-width property"
+msgstr ""
-#: ../clutter/clutter-actor.c:5842
+#: ../clutter/clutter-actor.c:4095
msgid "Minimum height set"
-msgstr "Minimum height set"
+msgstr ""
-#: ../clutter/clutter-actor.c:5843
+#: ../clutter/clutter-actor.c:4096
msgid "Whether to use the min-height property"
-msgstr "Whether to use the min-height property"
+msgstr ""
-#: ../clutter/clutter-actor.c:5857
+#: ../clutter/clutter-actor.c:4111
msgid "Natural width set"
-msgstr "Natural width set"
+msgstr ""
-#: ../clutter/clutter-actor.c:5858
+#: ../clutter/clutter-actor.c:4112
msgid "Whether to use the natural-width property"
-msgstr "Whether to use the natural-width property"
+msgstr ""
-#: ../clutter/clutter-actor.c:5872
+#: ../clutter/clutter-actor.c:4129
msgid "Natural height set"
-msgstr "Natural height set"
+msgstr ""
-#: ../clutter/clutter-actor.c:5873
+#: ../clutter/clutter-actor.c:4130
msgid "Whether to use the natural-height property"
-msgstr "Whether to use the natural-height property"
+msgstr ""
-#: ../clutter/clutter-actor.c:5889
+#: ../clutter/clutter-actor.c:4149
msgid "Allocation"
-msgstr "Allocation"
+msgstr ""
-#: ../clutter/clutter-actor.c:5890
+#: ../clutter/clutter-actor.c:4150
msgid "The actor's allocation"
-msgstr "The actor's allocation"
+msgstr ""
-#: ../clutter/clutter-actor.c:5947
+#: ../clutter/clutter-actor.c:4206
msgid "Request Mode"
-msgstr "Request Mode"
+msgstr ""
-#: ../clutter/clutter-actor.c:5948
+#: ../clutter/clutter-actor.c:4207
msgid "The actor's request mode"
-msgstr "The actor's request mode"
+msgstr ""
-#: ../clutter/clutter-actor.c:5972
-msgid "Z Position"
-msgstr "Z Position"
+#: ../clutter/clutter-actor.c:4222
+msgid "Depth"
+msgstr ""
-#: ../clutter/clutter-actor.c:5973
-msgid "The actor's position on the Z axis"
-msgstr "The actor's position on the Z axis"
+#: ../clutter/clutter-actor.c:4223
+msgid "Position on the Z axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:5990
+#: ../clutter/clutter-actor.c:4237
msgid "Opacity"
-msgstr "Opacity"
+msgstr ""
-#: ../clutter/clutter-actor.c:5991
+#: ../clutter/clutter-actor.c:4238
msgid "Opacity of an actor"
-msgstr "Opacity of an actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6011
+#: ../clutter/clutter-actor.c:4257
msgid "Offscreen redirect"
-msgstr "Offscreen redirect"
+msgstr ""
-#: ../clutter/clutter-actor.c:6012
+#: ../clutter/clutter-actor.c:4258
msgid "Flags controlling when to flatten the actor into a single image"
-msgstr "Flags controlling when to flatten the actor into a single image"
+msgstr ""
-#: ../clutter/clutter-actor.c:6026
+#: ../clutter/clutter-actor.c:4276
msgid "Visible"
-msgstr "Visible"
+msgstr ""
-#: ../clutter/clutter-actor.c:6027
+#: ../clutter/clutter-actor.c:4277
msgid "Whether the actor is visible or not"
-msgstr "Whether the actor is visible or not"
+msgstr ""
-#: ../clutter/clutter-actor.c:6041
+#: ../clutter/clutter-actor.c:4292
msgid "Mapped"
-msgstr "Mapped"
+msgstr ""
-#: ../clutter/clutter-actor.c:6042
+#: ../clutter/clutter-actor.c:4293
msgid "Whether the actor will be painted"
-msgstr "Whether the actor will be painted"
+msgstr ""
-#: ../clutter/clutter-actor.c:6055
+#: ../clutter/clutter-actor.c:4307
msgid "Realized"
-msgstr "Realized"
+msgstr ""
-#: ../clutter/clutter-actor.c:6056
+#: ../clutter/clutter-actor.c:4308
msgid "Whether the actor has been realized"
-msgstr "Whether the actor has been realized"
+msgstr ""
-#: ../clutter/clutter-actor.c:6071
+#: ../clutter/clutter-actor.c:4324
msgid "Reactive"
-msgstr "Reactive"
+msgstr ""
-#: ../clutter/clutter-actor.c:6072
+#: ../clutter/clutter-actor.c:4325
msgid "Whether the actor is reactive to events"
-msgstr "Whether the actor is reactive to events"
+msgstr ""
-#: ../clutter/clutter-actor.c:6083
+#: ../clutter/clutter-actor.c:4337
msgid "Has Clip"
-msgstr "Has Clip"
+msgstr ""
-#: ../clutter/clutter-actor.c:6084
+#: ../clutter/clutter-actor.c:4338
msgid "Whether the actor has a clip set"
-msgstr "Whether the actor has a clip set"
+msgstr ""
-#: ../clutter/clutter-actor.c:6103
-msgid "Clip Rectangle"
-msgstr "Clip Rectangle"
+#: ../clutter/clutter-actor.c:4353
+msgid "Clip"
+msgstr ""
-#: ../clutter/clutter-actor.c:6104
-msgid "The visible region of the actor"
-msgstr "The visible region of the actor"
+#: ../clutter/clutter-actor.c:4354
+msgid "The clip region for the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
+#: ../clutter/clutter-actor.c:4368
+#: ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-binding-pool.c:319
+#: ../clutter/clutter-input-device.c:236
msgid "Name"
-msgstr "Name"
+msgstr ""
-#: ../clutter/clutter-actor.c:6119
+#: ../clutter/clutter-actor.c:4369
msgid "Name of the actor"
-msgstr "Name of the actor"
-
-#: ../clutter/clutter-actor.c:6140
-msgid "Pivot Point"
-msgstr "Pivot Point"
-
-#: ../clutter/clutter-actor.c:6141
-msgid "The point around which the scaling and rotation occur"
-msgstr "The point around which the scaling and rotation occur"
-
-#: ../clutter/clutter-actor.c:6159
-msgid "Pivot Point Z"
-msgstr "Pivot Point Z"
-
-#: ../clutter/clutter-actor.c:6160
-msgid "Z component of the pivot point"
-msgstr "Z component of the pivot point"
+msgstr ""
-#: ../clutter/clutter-actor.c:6178
+#: ../clutter/clutter-actor.c:4383
msgid "Scale X"
-msgstr "Scale X"
+msgstr ""
-#: ../clutter/clutter-actor.c:6179
+#: ../clutter/clutter-actor.c:4384
msgid "Scale factor on the X axis"
-msgstr "Scale factor on the X axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6197
+#: ../clutter/clutter-actor.c:4399
msgid "Scale Y"
-msgstr "Scale Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:6198
+#: ../clutter/clutter-actor.c:4400
msgid "Scale factor on the Y axis"
-msgstr "Scale factor on the Y axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6216
-msgid "Scale Z"
-msgstr "Scale Z"
+#: ../clutter/clutter-actor.c:4415
+msgid "Scale Center X"
+msgstr ""
+
+#: ../clutter/clutter-actor.c:4416
+msgid "Horizontal scale center"
+msgstr ""
-#: ../clutter/clutter-actor.c:6217
-msgid "Scale factor on the Z axis"
-msgstr "Scale factor on the Z axis"
+#: ../clutter/clutter-actor.c:4431
+msgid "Scale Center Y"
+msgstr ""
+
+#: ../clutter/clutter-actor.c:4432
+msgid "Vertical scale center"
+msgstr ""
-#: ../clutter/clutter-actor.c:6235
+#: ../clutter/clutter-actor.c:4447
+msgid "Scale Gravity"
+msgstr ""
+
+#: ../clutter/clutter-actor.c:4448
+msgid "The center of scaling"
+msgstr ""
+
+#: ../clutter/clutter-actor.c:4465
msgid "Rotation Angle X"
-msgstr "Rotation Angle X"
+msgstr ""
-#: ../clutter/clutter-actor.c:6236
+#: ../clutter/clutter-actor.c:4466
msgid "The rotation angle on the X axis"
-msgstr "The rotation angle on the X axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6254
+#: ../clutter/clutter-actor.c:4481
msgid "Rotation Angle Y"
-msgstr "Rotation Angle Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:6255
+#: ../clutter/clutter-actor.c:4482
msgid "The rotation angle on the Y axis"
-msgstr "The rotation angle on the Y axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6273
+#: ../clutter/clutter-actor.c:4497
msgid "Rotation Angle Z"
-msgstr "Rotation Angle Z"
+msgstr ""
-#: ../clutter/clutter-actor.c:6274
+#: ../clutter/clutter-actor.c:4498
msgid "The rotation angle on the Z axis"
-msgstr "The rotation angle on the Z axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6293
-msgid "Translation X"
-msgstr "Translation X"
+#: ../clutter/clutter-actor.c:4513
+msgid "Rotation Center X"
+msgstr ""
-#: ../clutter/clutter-actor.c:6294
-msgid "Translation along the X axis"
-msgstr "Translation along the X axis"
+#: ../clutter/clutter-actor.c:4514
+msgid "The rotation center on the X axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6313
-msgid "Translation Y"
-msgstr "Translation Y"
+#: ../clutter/clutter-actor.c:4530
+msgid "Rotation Center Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:6314
-msgid "Translation along the Y axis"
-msgstr "Translation along the Y axis"
+#: ../clutter/clutter-actor.c:4531
+msgid "The rotation center on the Y axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6333
-msgid "Translation Z"
-msgstr "Translation Z"
+#: ../clutter/clutter-actor.c:4547
+msgid "Rotation Center Z"
+msgstr ""
-#: ../clutter/clutter-actor.c:6334
-msgid "Translation along the Z axis"
-msgstr "Translation along the Z axis"
+#: ../clutter/clutter-actor.c:4548
+msgid "The rotation center on the Z axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6362
-msgid "Transform"
-msgstr "Transform"
+#: ../clutter/clutter-actor.c:4564
+msgid "Rotation Center Z Gravity"
+msgstr ""
-#: ../clutter/clutter-actor.c:6363
-msgid "Transformation matrix"
-msgstr "Transformation matrix"
+#: ../clutter/clutter-actor.c:4565
+msgid "Center point for rotation around the Z axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6376
-msgid "Transform Set"
-msgstr "Transform Set"
+#: ../clutter/clutter-actor.c:4583
+msgid "Anchor X"
+msgstr ""
-#: ../clutter/clutter-actor.c:6377
-msgid "Whether the transform property is set"
-msgstr "Whether the transform property is set"
+#: ../clutter/clutter-actor.c:4584
+msgid "X coordinate of the anchor point"
+msgstr ""
-#: ../clutter/clutter-actor.c:6396
-msgid "Child Transform"
-msgstr "Child Transform"
+#: ../clutter/clutter-actor.c:4600
+msgid "Anchor Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:6397
-msgid "Children transformation matrix"
-msgstr "Children transformation matrix"
+#: ../clutter/clutter-actor.c:4601
+msgid "Y coordinate of the anchor point"
+msgstr ""
-#: ../clutter/clutter-actor.c:6412
-msgid "Child Transform Set"
-msgstr "Child Transform Set"
+#: ../clutter/clutter-actor.c:4616
+msgid "Anchor Gravity"
+msgstr ""
-#: ../clutter/clutter-actor.c:6413
-msgid "Whether the child-transform property is set"
-msgstr "Whether the child-transform property is set"
+#: ../clutter/clutter-actor.c:4617
+msgid "The anchor point as a ClutterGravity"
+msgstr ""
+
+#: ../clutter/clutter-actor.c:4636
+msgid "Show on set parent"
+msgstr ""
-#: ../clutter/clutter-actor.c:6431
+#: ../clutter/clutter-actor.c:4637
+msgid "Whether the actor is shown when parented"
+msgstr ""
+
+#: ../clutter/clutter-actor.c:4657
msgid "Clip to Allocation"
-msgstr "Clip to Allocation"
+msgstr ""
-#: ../clutter/clutter-actor.c:6432
+#: ../clutter/clutter-actor.c:4658
msgid "Sets the clip region to track the actor's allocation"
-msgstr "Sets the clip region to track the actor's allocation"
+msgstr ""
-#: ../clutter/clutter-actor.c:6445
+#: ../clutter/clutter-actor.c:4668
msgid "Text Direction"
-msgstr "Text Direction"
+msgstr ""
-#: ../clutter/clutter-actor.c:6446
+#: ../clutter/clutter-actor.c:4669
msgid "Direction of the text"
-msgstr "Direction of the text"
+msgstr ""
-#: ../clutter/clutter-actor.c:6461
+#: ../clutter/clutter-actor.c:4687
msgid "Has Pointer"
-msgstr "Has Pointer"
+msgstr ""
-#: ../clutter/clutter-actor.c:6462
+#: ../clutter/clutter-actor.c:4688
msgid "Whether the actor contains the pointer of an input device"
-msgstr "Whether the actor contains the pointer of an input device"
+msgstr ""
-#: ../clutter/clutter-actor.c:6475
+#: ../clutter/clutter-actor.c:4705
msgid "Actions"
-msgstr "Actions"
+msgstr ""
-#: ../clutter/clutter-actor.c:6476
+#: ../clutter/clutter-actor.c:4706
msgid "Adds an action to the actor"
-msgstr "Adds an action to the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6489
+#: ../clutter/clutter-actor.c:4720
msgid "Constraints"
-msgstr "Constraints"
+msgstr ""
-#: ../clutter/clutter-actor.c:6490
+#: ../clutter/clutter-actor.c:4721
msgid "Adds a constraint to the actor"
-msgstr "Adds a constraint to the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6503
+#: ../clutter/clutter-actor.c:4735
msgid "Effect"
-msgstr "Effect"
+msgstr ""
-#: ../clutter/clutter-actor.c:6504
+#: ../clutter/clutter-actor.c:4736
msgid "Add an effect to be applied on the actor"
-msgstr "Add an effect to be applied on the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6518
-msgid "Layout Manager"
-msgstr "Layout Manager"
+#: ../clutter/clutter-actor-meta.c:193
+#: ../clutter/clutter-child-meta.c:142
+msgid "Actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6519
-msgid "The object controlling the layout of an actor's children"
-msgstr "The object controlling the layout of an actor's children"
+#: ../clutter/clutter-actor-meta.c:194
+msgid "The actor attached to the meta"
+msgstr ""
-#: ../clutter/clutter-actor.c:6533
-msgid "X Expand"
-msgstr "X Expand"
+#: ../clutter/clutter-actor-meta.c:208
+msgid "The name of the meta"
+msgstr ""
-#: ../clutter/clutter-actor.c:6534
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr "Whether extra horizontal space should be assigned to the actor"
+#: ../clutter/clutter-actor-meta.c:221
+#: ../clutter/clutter-input-device.c:315
+#: ../clutter/deprecated/clutter-shader.c:309
+msgid "Enabled"
+msgstr ""
-#: ../clutter/clutter-actor.c:6549
-msgid "Y Expand"
-msgstr "Y Expand"
+#: ../clutter/clutter-actor-meta.c:222
+msgid "Whether the meta is enabled"
+msgstr ""
-#: ../clutter/clutter-actor.c:6550
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr "Whether extra vertical space should be assigned to the actor"
+#: ../clutter/clutter-align-constraint.c:281
+#: ../clutter/clutter-bind-constraint.c:349
+#: ../clutter/clutter-clone.c:345
+#: ../clutter/clutter-snap-constraint.c:321
+msgid "Source"
+msgstr ""
-#: ../clutter/clutter-actor.c:6566
-msgid "X Alignment"
-msgstr "X Alignment"
+#: ../clutter/clutter-align-constraint.c:282
+msgid "The source of the alignment"
+msgstr ""
-#: ../clutter/clutter-actor.c:6567
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr "The alignment of the actor on the X axis within its allocation"
+#: ../clutter/clutter-align-constraint.c:295
+msgid "Align Axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6582
-msgid "Y Alignment"
-msgstr "Y Alignment"
+#: ../clutter/clutter-align-constraint.c:296
+msgid "The axis to align the position to"
+msgstr ""
-#: ../clutter/clutter-actor.c:6583
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr "The alignment of the actor on the Y axis within its allocation"
+#: ../clutter/clutter-align-constraint.c:315
+#: ../clutter/clutter-desaturate-effect.c:304
+msgid "Factor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6602
-msgid "Margin Top"
-msgstr "Margin Top"
+#: ../clutter/clutter-align-constraint.c:316
+msgid "The alignment factor, between 0.0 and 1.0"
+msgstr ""
-#: ../clutter/clutter-actor.c:6603
-msgid "Extra space at the top"
-msgstr "Extra space at the top"
+#: ../clutter/clutter-alpha.c:345
+#: ../clutter/clutter-animation.c:538
+#: ../clutter/clutter-animator.c:1802
+msgid "Timeline"
+msgstr ""
-#: ../clutter/clutter-actor.c:6624
-msgid "Margin Bottom"
-msgstr "Margin Bottom"
+#: ../clutter/clutter-alpha.c:346
+msgid "Timeline used by the alpha"
+msgstr ""
-#: ../clutter/clutter-actor.c:6625
-msgid "Extra space at the bottom"
-msgstr "Extra space at the bottom"
+#: ../clutter/clutter-alpha.c:361
+msgid "Alpha value"
+msgstr ""
-#: ../clutter/clutter-actor.c:6646
-msgid "Margin Left"
-msgstr "Margin Left"
+#: ../clutter/clutter-alpha.c:362
+msgid "Alpha value as computed by the alpha"
+msgstr ""
-#: ../clutter/clutter-actor.c:6647
-msgid "Extra space at the left"
-msgstr "Extra space at the left"
+#: ../clutter/clutter-alpha.c:382
+#: ../clutter/clutter-animation.c:494
+msgid "Mode"
+msgstr ""
-#: ../clutter/clutter-actor.c:6668
-msgid "Margin Right"
-msgstr "Margin Right"
+#: ../clutter/clutter-alpha.c:383
+msgid "Progress mode"
+msgstr ""
-#: ../clutter/clutter-actor.c:6669
-msgid "Extra space at the right"
-msgstr "Extra space at the right"
+#: ../clutter/clutter-animation.c:478
+msgid "Object"
+msgstr ""
-#: ../clutter/clutter-actor.c:6685
-msgid "Background Color Set"
-msgstr "Background Color Set"
+#: ../clutter/clutter-animation.c:479
+msgid "Object to which the animation applies"
+msgstr ""
-#: ../clutter/clutter-actor.c:6686
-msgid "Whether the background color is set"
-msgstr "Whether the background color is set"
+#: ../clutter/clutter-animation.c:495
+msgid "The mode of the animation"
+msgstr ""
-#: ../clutter/clutter-actor.c:6702
-msgid "Background color"
-msgstr "Background color"
+#: ../clutter/clutter-animation.c:509
+#: ../clutter/clutter-animator.c:1786
+#: ../clutter/clutter-media.c:194
+#: ../clutter/clutter-state.c:1486
+#: ../clutter/clutter-timeline.c:294
+msgid "Duration"
+msgstr ""
-#: ../clutter/clutter-actor.c:6703
-msgid "The actor's background color"
-msgstr "The actor's background color"
+#: ../clutter/clutter-animation.c:510
+msgid "Duration of the animation, in milliseconds"
+msgstr ""
-#: ../clutter/clutter-actor.c:6718
-msgid "First Child"
-msgstr "First Child"
+#: ../clutter/clutter-animation.c:524
+#: ../clutter/clutter-timeline.c:263
+msgid "Loop"
+msgstr ""
-#: ../clutter/clutter-actor.c:6719
-msgid "The actor's first child"
-msgstr "The actor's first child"
+#: ../clutter/clutter-animation.c:525
+msgid "Whether the animation should loop"
+msgstr ""
-#: ../clutter/clutter-actor.c:6732
-msgid "Last Child"
-msgstr "Last Child"
+#: ../clutter/clutter-animation.c:539
+msgid "The timeline used by the animation"
+msgstr ""
-#: ../clutter/clutter-actor.c:6733
-msgid "The actor's last child"
-msgstr "The actor's last child"
+#: ../clutter/clutter-animation.c:552
+#: ../clutter/deprecated/clutter-behaviour.c:240
+msgid "Alpha"
+msgstr ""
-#: ../clutter/clutter-actor.c:6747
-msgid "Content"
-msgstr "Content"
+#: ../clutter/clutter-animation.c:553
+msgid "The alpha used by the animation"
+msgstr ""
-#: ../clutter/clutter-actor.c:6748
-msgid "Delegate object for painting the actor's content"
-msgstr "Delegate object for painting the actor's content"
+#: ../clutter/clutter-animator.c:1787
+msgid "The duration of the animation"
+msgstr ""
-#: ../clutter/clutter-actor.c:6773
-msgid "Content Gravity"
-msgstr "Content Gravity"
+#: ../clutter/clutter-animator.c:1803
+msgid "The timeline of the animation"
+msgstr ""
-#: ../clutter/clutter-actor.c:6774
-msgid "Alignment of the actor's content"
-msgstr "Alignment of the actor's content"
+#: ../clutter/deprecated/clutter-behaviour.c:241
+msgid "Alpha Object to drive the behaviour"
+msgstr ""
-#: ../clutter/clutter-actor.c:6794
-msgid "Content Box"
-msgstr "Content Box"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+msgid "Start Depth"
+msgstr ""
-#: ../clutter/clutter-actor.c:6795
-msgid "The bounding box of the actor's content"
-msgstr "The bounding box of the actor's content"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+msgid "Initial depth to apply"
+msgstr ""
-#: ../clutter/clutter-actor.c:6803
-msgid "Minification Filter"
-msgstr "Minification Filter"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+msgid "End Depth"
+msgstr ""
-#: ../clutter/clutter-actor.c:6804
-msgid "The filter used when reducing the size of the content"
-msgstr "The filter used when reducing the size of the content"
+#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+msgid "Final depth to apply"
+msgstr ""
-#: ../clutter/clutter-actor.c:6811
-msgid "Magnification Filter"
-msgstr "Magnification Filter"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:399
+msgid "Start Angle"
+msgstr ""
-#: ../clutter/clutter-actor.c:6812
-msgid "The filter used when increasing the size of the content"
-msgstr "The filter used when increasing the size of the content"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:400
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:282
+msgid "Initial angle"
+msgstr ""
-#: ../clutter/clutter-actor.c:6826
-msgid "Content Repeat"
-msgstr "Content Repeat"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:415
+msgid "End Angle"
+msgstr ""
-#: ../clutter/clutter-actor.c:6827
-msgid "The repeat policy for the actor's content"
-msgstr "The repeat policy for the actor's content"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:416
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:300
+msgid "Final angle"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr "Actor"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:431
+msgid "Angle x tilt"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:194
-msgid "The actor attached to the meta"
-msgstr "The actor attached to the meta"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:432
+msgid "Tilt of the ellipse around x axis"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:208
-msgid "The name of the meta"
-msgstr "The name of the meta"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:447
+msgid "Angle y tilt"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
-msgid "Enabled"
-msgstr "Enabled"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:448
+msgid "Tilt of the ellipse around y axis"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:222
-msgid "Whether the meta is enabled"
-msgstr "Whether the meta is enabled"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:463
+msgid "Angle z tilt"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "Source"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:464
+msgid "Tilt of the ellipse around z axis"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr "The source of the alignment"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:480
+msgid "Width of the ellipse"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr "Align Axis"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:496
+msgid "Height of ellipse"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr "The axis to align the position to"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:511
+msgid "Center"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr "Factor"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:512
+msgid "Center of ellipse"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr "The alignment factor, between 0.0 and 1.0"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:526
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:335
+#: ../clutter/clutter-timeline.c:310
+msgid "Direction"
+msgstr ""
-#: ../clutter/clutter-backend.c:373
-msgid "Unable to initialize the Clutter backend"
-msgstr "Unable to initialize the Clutter backend"
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:527
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:336
+msgid "Direction of rotation"
+msgstr ""
-#: ../clutter/clutter-backend.c:447
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr "The backend of type '%s' does not support creating multiple stages"
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:183
+msgid "Opacity Start"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
+msgid "Initial opacity level"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:201
+msgid "Opacity End"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
+msgid "Final opacity level"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-path.c:224
+#: ../clutter/clutter-path-constraint.c:212
+msgid "Path"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
+msgid "The ClutterPath object representing the path to animate along"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:281
+msgid "Angle Begin"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:299
+msgid "Angle End"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:317
+msgid "Axis"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:318
+msgid "Axis of rotation"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:353
+msgid "Center X"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:354
+msgid "X coordinate of the center of rotation"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:371
+msgid "Center Y"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:372
+msgid "Y coordinate of the center of rotation"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:389
+msgid "Center Z"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:390
+msgid "Z coordinate of the center of rotation"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:224
+msgid "X Start Scale"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:225
+msgid "Initial scale on the X axis"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:243
+msgid "X End Scale"
+msgstr ""
-#: ../clutter/clutter-bind-constraint.c:359
+#: ../clutter/deprecated/clutter-behaviour-scale.c:244
+msgid "Final scale on the X axis"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:262
+msgid "Y Start Scale"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:263
+msgid "Initial scale on the Y axis"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:281
+msgid "Y End Scale"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:282
+msgid "Final scale on the Y axis"
+msgstr ""
+
+#: ../clutter/clutter-bind-constraint.c:350
msgid "The source of the binding"
-msgstr "The source of the binding"
+msgstr ""
-#: ../clutter/clutter-bind-constraint.c:372
+#: ../clutter/clutter-bind-constraint.c:363
msgid "Coordinate"
-msgstr "Coordinate"
+msgstr ""
-#: ../clutter/clutter-bind-constraint.c:373
+#: ../clutter/clutter-bind-constraint.c:364
msgid "The coordinate to bind"
-msgstr "The coordinate to bind"
+msgstr ""
-#: ../clutter/clutter-bind-constraint.c:387
+#: ../clutter/clutter-bind-constraint.c:378
#: ../clutter/clutter-path-constraint.c:226
#: ../clutter/clutter-snap-constraint.c:366
msgid "Offset"
-msgstr "Offset"
+msgstr ""
-#: ../clutter/clutter-bind-constraint.c:388
+#: ../clutter/clutter-bind-constraint.c:379
msgid "The offset in pixels to apply to the binding"
-msgstr "The offset in pixels to apply to the binding"
+msgstr ""
#: ../clutter/clutter-binding-pool.c:320
msgid "The unique name of the binding pool"
-msgstr "The unique name of the binding pool"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "Orientation"
-msgstr "Orientation"
+#: ../clutter/clutter-bin-layout.c:261
+#: ../clutter/clutter-bin-layout.c:585
+#: ../clutter/clutter-box-layout.c:395
+#: ../clutter/clutter-table-layout.c:652
+msgid "Horizontal Alignment"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
-#: ../clutter/clutter-grid-layout.c:1551
-msgid "The orientation of the layout"
-msgstr "The orientation of the layout"
+#: ../clutter/clutter-bin-layout.c:262
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr ""
+
+#: ../clutter/clutter-bin-layout.c:270
+#: ../clutter/clutter-bin-layout.c:602
+#: ../clutter/clutter-box-layout.c:404
+#: ../clutter/clutter-table-layout.c:667
+msgid "Vertical Alignment"
+msgstr ""
+
+#: ../clutter/clutter-bin-layout.c:271
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr ""
+
+#: ../clutter/clutter-bin-layout.c:586
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr ""
+
+#: ../clutter/clutter-bin-layout.c:603
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr ""
+
+#: ../clutter/clutter-box.c:544
+msgid "Layout Manager"
+msgstr ""
+
+#: ../clutter/clutter-box.c:545
+msgid "The layout manager used by the box"
+msgstr ""
+
+#: ../clutter/clutter-box.c:564
+#: ../clutter/clutter-rectangle.c:267
+#: ../clutter/clutter-stage.c:1790
+msgid "Color"
+msgstr ""
+
+#: ../clutter/clutter-box.c:565
+msgid "The background color of the box"
+msgstr ""
+
+#: ../clutter/clutter-box.c:579
+msgid "Color Set"
+msgstr ""
+
+#: ../clutter/clutter-box.c:580
+msgid "Whether the background color is set"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:370
+msgid "Expand"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:371
+msgid "Allocate extra space for the child"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:377
+#: ../clutter/clutter-table-layout.c:631
+msgid "Horizontal Fill"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:378
+#: ../clutter/clutter-table-layout.c:632
+msgid "Whether the child should receive priority when the container is allocating spare space on the horizontal axis"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:386
+#: ../clutter/clutter-table-layout.c:638
+msgid "Vertical Fill"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:387
+#: ../clutter/clutter-table-layout.c:639
+msgid "Whether the child should receive priority when the container is allocating spare space on the vertical axis"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:396
+#: ../clutter/clutter-table-layout.c:653
+msgid "Horizontal alignment of the actor within the cell"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:405
+#: ../clutter/clutter-table-layout.c:668
+msgid "Vertical alignment of the actor within the cell"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:1303
+msgid "Vertical"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:1304
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-box-layout.c:1319
+#: ../clutter/clutter-flow-layout.c:901
msgid "Homogeneous"
-msgstr "Homogeneous"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:986
-msgid ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
+#: ../clutter/clutter-box-layout.c:1320
+msgid "Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
-#: ../clutter/clutter-box-layout.c:1001
+#: ../clutter/clutter-box-layout.c:1335
msgid "Pack Start"
-msgstr "Pack Start"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:1002
+#: ../clutter/clutter-box-layout.c:1336
msgid "Whether to pack items at the start of the box"
-msgstr "Whether to pack items at the start of the box"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:1015
+#: ../clutter/clutter-box-layout.c:1349
msgid "Spacing"
-msgstr "Spacing"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:1016
+#: ../clutter/clutter-box-layout.c:1350
msgid "Spacing between children"
-msgstr "Spacing between children"
+msgstr ""
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "Brightness"
+#: ../clutter/clutter-box-layout.c:1364
+#: ../clutter/clutter-table-layout.c:1742
+msgid "Use Animations"
+msgstr ""
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-msgid "The brightness change to apply"
-msgstr "The brightness change to apply"
+#: ../clutter/clutter-box-layout.c:1365
+#: ../clutter/clutter-table-layout.c:1743
+msgid "Whether layout changes should be animated"
+msgstr ""
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "Contrast"
+#: ../clutter/clutter-box-layout.c:1386
+#: ../clutter/clutter-table-layout.c:1764
+msgid "Easing Mode"
+msgstr ""
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-msgid "The contrast change to apply"
-msgstr "The contrast change to apply"
+#: ../clutter/clutter-box-layout.c:1387
+#: ../clutter/clutter-table-layout.c:1765
+msgid "The easing mode of the animations"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:1404
+#: ../clutter/clutter-table-layout.c:1782
+msgid "Easing Duration"
+msgstr ""
+
+#: ../clutter/clutter-box-layout.c:1405
+#: ../clutter/clutter-table-layout.c:1783
+msgid "The duration of the animations"
+msgstr ""
+
+#: ../clutter/clutter-cairo-texture.c:582
+msgid "Surface Width"
+msgstr ""
+
+#: ../clutter/clutter-cairo-texture.c:583
+msgid "The width of the Cairo surface"
+msgstr ""
-#: ../clutter/clutter-canvas.c:221
-msgid "The width of the canvas"
-msgstr "The width of the canvas"
+#: ../clutter/clutter-cairo-texture.c:597
+msgid "Surface Height"
+msgstr ""
-#: ../clutter/clutter-canvas.c:237
-msgid "The height of the canvas"
-msgstr "The height of the canvas"
+#: ../clutter/clutter-cairo-texture.c:598
+msgid "The height of the Cairo surface"
+msgstr ""
+
+#: ../clutter/clutter-cairo-texture.c:615
+msgid "Auto Resize"
+msgstr ""
+
+#: ../clutter/clutter-cairo-texture.c:616
+msgid "Whether the surface should match the allocation"
+msgstr ""
#: ../clutter/clutter-child-meta.c:127
msgid "Container"
-msgstr "Container"
+msgstr ""
#: ../clutter/clutter-child-meta.c:128
msgid "The container that created this data"
-msgstr "The container that created this data"
+msgstr ""
#: ../clutter/clutter-child-meta.c:143
msgid "The actor wrapped by this data"
-msgstr "The actor wrapped by this data"
+msgstr ""
-#: ../clutter/clutter-click-action.c:559
+#: ../clutter/clutter-click-action.c:542
msgid "Pressed"
-msgstr "Pressed"
+msgstr ""
-#: ../clutter/clutter-click-action.c:560
+#: ../clutter/clutter-click-action.c:543
msgid "Whether the clickable should be in pressed state"
-msgstr "Whether the clickable should be in pressed state"
+msgstr ""
-#: ../clutter/clutter-click-action.c:573
+#: ../clutter/clutter-click-action.c:556
msgid "Held"
-msgstr "Held"
+msgstr ""
-#: ../clutter/clutter-click-action.c:574
+#: ../clutter/clutter-click-action.c:557
msgid "Whether the clickable has a grab"
-msgstr "Whether the clickable has a grab"
+msgstr ""
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: ../clutter/clutter-click-action.c:574
+#: ../clutter/clutter-settings.c:598
msgid "Long Press Duration"
-msgstr "Long Press Duration"
+msgstr ""
-#: ../clutter/clutter-click-action.c:592
+#: ../clutter/clutter-click-action.c:575
msgid "The minimum duration of a long press to recognize the gesture"
-msgstr "The minimum duration of a long press to recognize the gesture"
+msgstr ""
-#: ../clutter/clutter-click-action.c:610
+#: ../clutter/clutter-click-action.c:593
msgid "Long Press Threshold"
-msgstr "Long Press Threshold"
+msgstr ""
-#: ../clutter/clutter-click-action.c:611
+#: ../clutter/clutter-click-action.c:594
msgid "The maximum threshold before a long press is cancelled"
-msgstr "The maximum threshold before a long press is cancelled"
+msgstr ""
#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
-msgstr "Specifies the actor to be cloned"
+msgstr ""
-#: ../clutter/clutter-colorize-effect.c:251
+#: ../clutter/clutter-colorize-effect.c:307
msgid "Tint"
-msgstr "Tint"
+msgstr ""
-#: ../clutter/clutter-colorize-effect.c:252
+#: ../clutter/clutter-colorize-effect.c:308
msgid "The tint to apply"
-msgstr "The tint to apply"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:594
+#: ../clutter/clutter-deform-effect.c:547
msgid "Horizontal Tiles"
-msgstr "Horizontal Tiles"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:595
+#: ../clutter/clutter-deform-effect.c:548
msgid "The number of horizontal tiles"
-msgstr "The number of horizontal tiles"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:610
+#: ../clutter/clutter-deform-effect.c:563
msgid "Vertical Tiles"
-msgstr "Vertical Tiles"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:611
+#: ../clutter/clutter-deform-effect.c:564
msgid "The number of vertical tiles"
-msgstr "The number of vertical tiles"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:628
+#: ../clutter/clutter-deform-effect.c:581
msgid "Back Material"
-msgstr "Back Material"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:629
+#: ../clutter/clutter-deform-effect.c:582
msgid "The material to be used when painting the back of the actor"
-msgstr "The material to be used when painting the back of the actor"
+msgstr ""
-#: ../clutter/clutter-desaturate-effect.c:271
+#: ../clutter/clutter-desaturate-effect.c:305
msgid "The desaturation factor"
-msgstr "The desaturation factor"
+msgstr ""
#: ../clutter/clutter-device-manager.c:131
-#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
+#: ../clutter/clutter-input-device.c:344
+#: ../clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
-msgstr "Backend"
+msgstr ""
#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
-msgstr "The ClutterBackend of the device manager"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:750
+#: ../clutter/clutter-drag-action.c:596
msgid "Horizontal Drag Threshold"
-msgstr "Horizontal Drag Threshold"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:751
+#: ../clutter/clutter-drag-action.c:597
msgid "The horizontal amount of pixels required to start dragging"
-msgstr "The horizontal amount of pixels required to start dragging"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:778
+#: ../clutter/clutter-drag-action.c:624
msgid "Vertical Drag Threshold"
-msgstr "Vertical Drag Threshold"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:779
+#: ../clutter/clutter-drag-action.c:625
msgid "The vertical amount of pixels required to start dragging"
-msgstr "The vertical amount of pixels required to start dragging"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:800
+#: ../clutter/clutter-drag-action.c:646
msgid "Drag Handle"
-msgstr "Drag Handle"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:801
+#: ../clutter/clutter-drag-action.c:647
msgid "The actor that is being dragged"
-msgstr "The actor that is being dragged"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:660
msgid "Drag Axis"
-msgstr "Drag Axis"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:661
msgid "Constraints the dragging to an axis"
-msgstr "Constraints the dragging to an axis"
-
-#: ../clutter/clutter-drag-action.c:831
-msgid "Drag Area"
-msgstr "Drag Area"
-
-#: ../clutter/clutter-drag-action.c:832
-msgid "Constrains the dragging to a rectangle"
-msgstr "Constrains the dragging to a rectangle"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:845
-msgid "Drag Area Set"
-msgstr "Drag Area Set"
+#: ../clutter/clutter-flow-layout.c:885
+msgid "Orientation"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:846
-msgid "Whether the drag area is set"
-msgstr "Whether the drag area is set"
+#: ../clutter/clutter-flow-layout.c:886
+msgid "The orientation of the layout"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:961
+#: ../clutter/clutter-flow-layout.c:902
msgid "Whether each item should receive the same allocation"
-msgstr "Whether each item should receive the same allocation"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: ../clutter/clutter-flow-layout.c:917
+#: ../clutter/clutter-table-layout.c:1713
msgid "Column Spacing"
-msgstr "Column Spacing"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:918
msgid "The spacing between columns"
-msgstr "The spacing between columns"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: ../clutter/clutter-flow-layout.c:934
+#: ../clutter/clutter-table-layout.c:1727
msgid "Row Spacing"
-msgstr "Row Spacing"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:994
+#: ../clutter/clutter-flow-layout.c:935
msgid "The spacing between rows"
-msgstr "The spacing between rows"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:949
msgid "Minimum Column Width"
-msgstr "Minimum Column Width"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1009
+#: ../clutter/clutter-flow-layout.c:950
msgid "Minimum width for each column"
-msgstr "Minimum width for each column"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1024
+#: ../clutter/clutter-flow-layout.c:965
msgid "Maximum Column Width"
-msgstr "Maximum Column Width"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1025
+#: ../clutter/clutter-flow-layout.c:966
msgid "Maximum width for each column"
-msgstr "Maximum width for each column"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:980
msgid "Minimum Row Height"
-msgstr "Minimum Row Height"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1040
+#: ../clutter/clutter-flow-layout.c:981
msgid "Minimum height for each row"
-msgstr "Minimum height for each row"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1055
+#: ../clutter/clutter-flow-layout.c:996
msgid "Maximum Row Height"
-msgstr "Maximum Row Height"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:1056
+#: ../clutter/clutter-flow-layout.c:997
msgid "Maximum height for each row"
-msgstr "Maximum height for each row"
-
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Snap to grid"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "Number touch points"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "Number of touch points"
-
-#: ../clutter/clutter-grid-layout.c:1222
-msgid "Left attachment"
-msgstr "Left attachment"
-
-#: ../clutter/clutter-grid-layout.c:1223
-msgid "The column number to attach the left side of the child to"
-msgstr "The column number to attach the left side of the child to"
-
-#: ../clutter/clutter-grid-layout.c:1230
-msgid "Top attachment"
-msgstr "Top attachment"
-
-#: ../clutter/clutter-grid-layout.c:1231
-msgid "The row number to attach the top side of a child widget to"
-msgstr "The row number to attach the top side of a child widget to"
-
-#: ../clutter/clutter-grid-layout.c:1239
-msgid "The number of columns that a child spans"
-msgstr "The number of columns that a child spans"
-
-#: ../clutter/clutter-grid-layout.c:1246
-msgid "The number of rows that a child spans"
-msgstr "The number of rows that a child spans"
-
-#: ../clutter/clutter-grid-layout.c:1565
-msgid "Row spacing"
-msgstr "Row spacing"
-
-#: ../clutter/clutter-grid-layout.c:1566
-msgid "The amount of space between two consecutive rows"
-msgstr "The amount of space between two consecutive rows"
-
-#: ../clutter/clutter-grid-layout.c:1579
-msgid "Column spacing"
-msgstr "Column spacing"
-
-#: ../clutter/clutter-grid-layout.c:1580
-msgid "The amount of space between two consecutive columns"
-msgstr "The amount of space between two consecutive columns"
-
-#: ../clutter/clutter-grid-layout.c:1594
-msgid "Row Homogeneous"
-msgstr "Row Homogeneous"
-
-#: ../clutter/clutter-grid-layout.c:1595
-msgid "If TRUE, the rows are all the same height"
-msgstr "If TRUE, the rows are all the same height"
-
-#: ../clutter/clutter-grid-layout.c:1608
-msgid "Column Homogeneous"
-msgstr "Column Homogeneous"
-
-#: ../clutter/clutter-grid-layout.c:1609
-msgid "If TRUE, the columns are all the same width"
-msgstr "If TRUE, the columns are all the same width"
-
-#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
-#: ../clutter/clutter-image.c:399
-msgid "Unable to load image data"
-msgstr "Unable to load image data"
+msgstr ""
-#: ../clutter/clutter-input-device.c:242
+#: ../clutter/clutter-input-device.c:220
msgid "Id"
-msgstr "Id"
+msgstr ""
-#: ../clutter/clutter-input-device.c:243
+#: ../clutter/clutter-input-device.c:221
msgid "Unique identifier of the device"
-msgstr "Unique identifier of the device"
+msgstr ""
-#: ../clutter/clutter-input-device.c:259
+#: ../clutter/clutter-input-device.c:237
msgid "The name of the device"
-msgstr "The name of the device"
+msgstr ""
-#: ../clutter/clutter-input-device.c:273
+#: ../clutter/clutter-input-device.c:251
msgid "Device Type"
-msgstr "Device Type"
+msgstr ""
-#: ../clutter/clutter-input-device.c:274
+#: ../clutter/clutter-input-device.c:252
msgid "The type of the device"
-msgstr "The type of the device"
+msgstr ""
-#: ../clutter/clutter-input-device.c:289
+#: ../clutter/clutter-input-device.c:267
msgid "Device Manager"
-msgstr "Device Manager"
+msgstr ""
-#: ../clutter/clutter-input-device.c:290
+#: ../clutter/clutter-input-device.c:268
msgid "The device manager instance"
-msgstr "The device manager instance"
+msgstr ""
-#: ../clutter/clutter-input-device.c:303
+#: ../clutter/clutter-input-device.c:281
msgid "Device Mode"
-msgstr "Device Mode"
+msgstr ""
-#: ../clutter/clutter-input-device.c:304
+#: ../clutter/clutter-input-device.c:282
msgid "The mode of the device"
-msgstr "The mode of the device"
+msgstr ""
-#: ../clutter/clutter-input-device.c:318
+#: ../clutter/clutter-input-device.c:296
msgid "Has Cursor"
-msgstr "Has Cursor"
+msgstr ""
-#: ../clutter/clutter-input-device.c:319
+#: ../clutter/clutter-input-device.c:297
msgid "Whether the device has a cursor"
-msgstr "Whether the device has a cursor"
+msgstr ""
-#: ../clutter/clutter-input-device.c:338
+#: ../clutter/clutter-input-device.c:316
msgid "Whether the device is enabled"
-msgstr "Whether the device is enabled"
+msgstr ""
-#: ../clutter/clutter-input-device.c:351
+#: ../clutter/clutter-input-device.c:329
msgid "Number of Axes"
-msgstr "Number of Axes"
+msgstr ""
-#: ../clutter/clutter-input-device.c:352
+#: ../clutter/clutter-input-device.c:330
msgid "The number of axes on the device"
-msgstr "The number of axes on the device"
+msgstr ""
-#: ../clutter/clutter-input-device.c:367
+#: ../clutter/clutter-input-device.c:345
msgid "The backend instance"
-msgstr "The backend instance"
+msgstr ""
-#: ../clutter/clutter-interval.c:489
+#: ../clutter/clutter-interval.c:397
msgid "Value Type"
-msgstr "Value Type"
+msgstr ""
-#: ../clutter/clutter-interval.c:490
+#: ../clutter/clutter-interval.c:398
msgid "The type of the values in the interval"
-msgstr "The type of the values in the interval"
-
-#: ../clutter/clutter-interval.c:505
-msgid "Initial Value"
-msgstr "Initial Value"
-
-#: ../clutter/clutter-interval.c:506
-msgid "Initial value of the interval"
-msgstr "Initial value of the interval"
-
-#: ../clutter/clutter-interval.c:520
-msgid "Final Value"
-msgstr "Final Value"
-
-#: ../clutter/clutter-interval.c:521
-msgid "Final value of the interval"
-msgstr "Final value of the interval"
+msgstr ""
#: ../clutter/clutter-layout-meta.c:117
msgid "Manager"
-msgstr "Manager"
+msgstr ""
#: ../clutter/clutter-layout-meta.c:118
msgid "The manager that created this data"
-msgstr "The manager that created this data"
+msgstr ""
#. Translators: Leave this UNTRANSLATED if your language is
#. * left-to-right. If your language is right-to-left
@@ -1086,862 +1215,1001 @@ msgstr "The manager that created this data"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:697
+#: ../clutter/clutter-main.c:713
+#: clutter/clutter-main.c:763
msgid "default:LTR"
msgstr "default:RTL"
-#: ../clutter/clutter-main.c:1463
+#: ../clutter/clutter-main.c:1524
msgid "Show frames per second"
-msgstr "Show frames per second"
+msgstr ""
-#: ../clutter/clutter-main.c:1465
+#: ../clutter/clutter-main.c:1526
msgid "Default frame rate"
-msgstr "Default frame rate"
+msgstr ""
-#: ../clutter/clutter-main.c:1467
+#: ../clutter/clutter-main.c:1528
msgid "Make all warnings fatal"
-msgstr "Make all warnings fatal"
+msgstr ""
-#: ../clutter/clutter-main.c:1470
+#: ../clutter/clutter-main.c:1531
msgid "Direction for the text"
-msgstr "Direction for the text"
+msgstr ""
-#: ../clutter/clutter-main.c:1473
+#: ../clutter/clutter-main.c:1534
msgid "Disable mipmapping on text"
-msgstr "Disable mipmapping on text"
+msgstr ""
-#: ../clutter/clutter-main.c:1476
+#: ../clutter/clutter-main.c:1537
msgid "Use 'fuzzy' picking"
-msgstr "Use 'fuzzy' picking"
+msgstr ""
-#: ../clutter/clutter-main.c:1479
+#: ../clutter/clutter-main.c:1540
msgid "Clutter debugging flags to set"
-msgstr "Clutter debugging flags to set"
+msgstr ""
-#: ../clutter/clutter-main.c:1481
+#: ../clutter/clutter-main.c:1542
msgid "Clutter debugging flags to unset"
-msgstr "Clutter debugging flags to unset"
+msgstr ""
-#: ../clutter/clutter-main.c:1485
+#: ../clutter/clutter-main.c:1546
msgid "Clutter profiling flags to set"
-msgstr "Clutter profiling flags to set"
+msgstr ""
-#: ../clutter/clutter-main.c:1487
+#: ../clutter/clutter-main.c:1548
msgid "Clutter profiling flags to unset"
-msgstr "Clutter profiling flags to unset"
+msgstr ""
-#: ../clutter/clutter-main.c:1490
+#: ../clutter/clutter-main.c:1551
msgid "Enable accessibility"
-msgstr "Enable accessibility"
+msgstr ""
-#: ../clutter/clutter-main.c:1682
+#: ../clutter/clutter-main.c:1739
msgid "Clutter Options"
-msgstr "Clutter Options"
+msgstr ""
-#: ../clutter/clutter-main.c:1683
+#: ../clutter/clutter-main.c:1740
msgid "Show Clutter Options"
-msgstr "Show Clutter Options"
+msgstr ""
+
+#: ../clutter/clutter-media.c:77
+msgid "URI"
+msgstr ""
+
+#: ../clutter/clutter-media.c:78
+msgid "URI of a media file"
+msgstr ""
+
+#: ../clutter/clutter-media.c:91
+msgid "Playing"
+msgstr ""
+
+#: ../clutter/clutter-media.c:92
+msgid "Whether the actor is playing"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:444
-msgid "Pan Axis"
-msgstr "Pan Axis"
+#: ../clutter/clutter-media.c:106
+msgid "Progress"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:445
-msgid "Constraints the panning to an axis"
-msgstr "Constraints the panning to an axis"
+#: ../clutter/clutter-media.c:107
+msgid "Current progress of the playback"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:457
-msgid "Interpolate"
-msgstr "Interpolate"
+#: ../clutter/clutter-media.c:120
+msgid "Subtitle URI"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:458
-msgid "Whether interpolated events emission is enabled."
-msgstr "Whether interpolated events emission is enabled."
+#: ../clutter/clutter-media.c:121
+msgid "URI of a subtitle file"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:472
-msgid "Deceleration"
-msgstr "Deceleration"
+#: ../clutter/clutter-media.c:136
+msgid "Subtitle Font Name"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:473
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr "Rate at which the interpolated panning will decelerate in"
+#: ../clutter/clutter-media.c:137
+msgid "The font used to display subtitles"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:488
-msgid "Initial acceleration factor"
-msgstr "Initial acceleration factor"
+#: ../clutter/clutter-media.c:151
+msgid "Audio Volume"
+msgstr ""
-#: ../clutter/clutter-pan-action.c:489
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr "Factor applied to the momentum when starting the interpolated phase"
+#: ../clutter/clutter-media.c:152
+msgid "The volume of the audio"
+msgstr ""
-#: ../clutter/clutter-path-constraint.c:212
-msgid "Path"
-msgstr "Path"
+#: ../clutter/clutter-media.c:165
+msgid "Can Seek"
+msgstr ""
+
+#: ../clutter/clutter-media.c:166
+msgid "Whether the current stream is seekable"
+msgstr ""
+
+#: ../clutter/clutter-media.c:180
+msgid "Buffer Fill"
+msgstr ""
+
+#: ../clutter/clutter-media.c:181
+msgid "The fill level of the buffer"
+msgstr ""
+
+#: ../clutter/clutter-media.c:195
+msgid "The duration of the stream, in seconds"
+msgstr ""
#: ../clutter/clutter-path-constraint.c:213
msgid "The path used to constrain an actor"
-msgstr "The path used to constrain an actor"
+msgstr ""
#: ../clutter/clutter-path-constraint.c:227
msgid "The offset along the path, between -1.0 and 2.0"
-msgstr "The offset along the path, between -1.0 and 2.0"
+msgstr ""
-#: ../clutter/clutter-property-transition.c:271
-msgid "Property Name"
-msgstr "Property Name"
+#: ../clutter/clutter-rectangle.c:268
+msgid "The color of the rectangle"
+msgstr ""
-#: ../clutter/clutter-property-transition.c:272
-msgid "The name of the property to animate"
-msgstr "The name of the property to animate"
+#: ../clutter/clutter-rectangle.c:281
+msgid "Border Color"
+msgstr ""
-#: ../clutter/clutter-script.c:350
-msgid "Filename Set"
-msgstr "Filename Set"
+#: ../clutter/clutter-rectangle.c:282
+msgid "The color of the border of the rectangle"
+msgstr ""
-#: ../clutter/clutter-script.c:351
-msgid "Whether the :filename property is set"
-msgstr "Whether the :filename property is set"
+#: ../clutter/clutter-rectangle.c:297
+msgid "Border Width"
+msgstr ""
-#: ../clutter/clutter-script.c:365
-msgid "Filename"
-msgstr "Filename"
+#: ../clutter/clutter-rectangle.c:298
+msgid "The width of the border of the rectangle"
+msgstr ""
-#: ../clutter/clutter-script.c:366
-msgid "The path of the currently parsed file"
-msgstr "The path of the currently parsed file"
+#: ../clutter/clutter-rectangle.c:312
+msgid "Has Border"
+msgstr ""
+
+#: ../clutter/clutter-rectangle.c:313
+msgid "Whether the rectangle should have a border"
+msgstr ""
-#: ../clutter/clutter-script.c:383
-msgid "Translation Domain"
-msgstr "Translation Domain"
+#: ../clutter/clutter-script.c:434
+msgid "Filename Set"
+msgstr ""
-#: ../clutter/clutter-script.c:384
-msgid "The translation domain used to localize string"
-msgstr "The translation domain used to localize string"
+#: ../clutter/clutter-script.c:435
+msgid "Whether the :filename property is set"
+msgstr ""
-#: ../clutter/clutter-scroll-actor.c:190
-msgid "Scroll Mode"
-msgstr "Scroll Mode"
+#: ../clutter/clutter-script.c:449
+#: ../clutter/clutter-texture.c:1071
+msgid "Filename"
+msgstr ""
-#: ../clutter/clutter-scroll-actor.c:191
-msgid "The scrolling direction"
-msgstr "The scrolling direction"
+#: ../clutter/clutter-script.c:450
+msgid "The path of the currently parsed file"
+msgstr ""
-#: ../clutter/clutter-settings.c:424
+#: ../clutter/clutter-settings.c:439
msgid "Double Click Time"
-msgstr "Double Click Time"
+msgstr ""
-#: ../clutter/clutter-settings.c:425
+#: ../clutter/clutter-settings.c:440
msgid "The time between clicks necessary to detect a multiple click"
-msgstr "The time between clicks necessary to detect a multiple click"
+msgstr ""
-#: ../clutter/clutter-settings.c:440
+#: ../clutter/clutter-settings.c:455
msgid "Double Click Distance"
-msgstr "Double Click Distance"
+msgstr ""
-#: ../clutter/clutter-settings.c:441
+#: ../clutter/clutter-settings.c:456
msgid "The distance between clicks necessary to detect a multiple click"
-msgstr "The distance between clicks necessary to detect a multiple click"
+msgstr ""
-#: ../clutter/clutter-settings.c:456
+#: ../clutter/clutter-settings.c:471
msgid "Drag Threshold"
-msgstr "Drag Threshold"
+msgstr ""
-#: ../clutter/clutter-settings.c:457
+#: ../clutter/clutter-settings.c:472
msgid "The distance the cursor should travel before starting to drag"
-msgstr "The distance the cursor should travel before starting to drag"
+msgstr ""
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
+#: ../clutter/clutter-settings.c:487
+#: ../clutter/clutter-text.c:2995
msgid "Font Name"
-msgstr "Font Name"
-
-#: ../clutter/clutter-settings.c:473
-msgid ""
-"The description of the default font, as one that could be parsed by Pango"
msgstr ""
-"The description of the default font, as one that could be parsed by Pango"
#: ../clutter/clutter-settings.c:488
+msgid "The description of the default font, as one that could be parsed by Pango"
+msgstr ""
+
+#: ../clutter/clutter-settings.c:503
msgid "Font Antialias"
-msgstr "Font Antialias"
+msgstr ""
-#: ../clutter/clutter-settings.c:489
-msgid ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
+#: ../clutter/clutter-settings.c:504
+msgid "Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the default)"
msgstr ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
-#: ../clutter/clutter-settings.c:505
+#: ../clutter/clutter-settings.c:520
msgid "Font DPI"
-msgstr "Font DPI"
+msgstr ""
-#: ../clutter/clutter-settings.c:506
-msgid ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
+#: ../clutter/clutter-settings.c:521
+msgid "The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-#: ../clutter/clutter-settings.c:522
+#: ../clutter/clutter-settings.c:537
msgid "Font Hinting"
-msgstr "Font Hinting"
+msgstr ""
-#: ../clutter/clutter-settings.c:523
-msgid ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
+#: ../clutter/clutter-settings.c:538
+msgid "Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-#: ../clutter/clutter-settings.c:544
+#: ../clutter/clutter-settings.c:559
msgid "Font Hint Style"
-msgstr "Font Hint Style"
+msgstr ""
-#: ../clutter/clutter-settings.c:545
+#: ../clutter/clutter-settings.c:560
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
+msgstr ""
-#: ../clutter/clutter-settings.c:566
+#: ../clutter/clutter-settings.c:581
msgid "Font Subpixel Order"
-msgstr "Font Subpixel Order"
+msgstr ""
-#: ../clutter/clutter-settings.c:567
+#: ../clutter/clutter-settings.c:582
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
+msgstr ""
-#: ../clutter/clutter-settings.c:584
+#: ../clutter/clutter-settings.c:599
msgid "The minimum duration for a long press gesture to be recognized"
-msgstr "The minimum duration for a long press gesture to be recognized"
+msgstr ""
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:606
msgid "Fontconfig configuration timestamp"
-msgstr "Fontconfig configuration timestamp"
+msgstr ""
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:607
msgid "Timestamp of the current fontconfig configuration"
-msgstr "Timestamp of the current fontconfig configuration"
+msgstr ""
-#: ../clutter/clutter-settings.c:609
+#: ../clutter/clutter-settings.c:624
msgid "Password Hint Time"
-msgstr "Password Hint Time"
+msgstr ""
-#: ../clutter/clutter-settings.c:610
+#: ../clutter/clutter-settings.c:625
msgid "How long to show the last input character in hidden entries"
-msgstr "How long to show the last input character in hidden entries"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:257
+msgid "Vertex Source"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:258
+msgid "Source of vertex shader"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:274
+msgid "Fragment Source"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:275
+msgid "Source of fragment shader"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:292
+msgid "Compiled"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:293
+msgid "Whether the shader is compiled and linked"
+msgstr ""
-#: ../clutter/clutter-shader-effect.c:486
+#: ../clutter/deprecated/clutter-shader.c:310
+msgid "Whether the shader is enabled"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:521
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:522
+msgid "Vertex shader"
+msgstr ""
+
+#: ../clutter/deprecated/clutter-shader.c:523
+msgid "Fragment shader"
+msgstr ""
+
+#: ../clutter/clutter-shader-effect.c:482
msgid "Shader Type"
-msgstr "Shader Type"
+msgstr ""
-#: ../clutter/clutter-shader-effect.c:487
+#: ../clutter/clutter-shader-effect.c:483
msgid "The type of shader used"
-msgstr "The type of shader used"
+msgstr ""
#: ../clutter/clutter-snap-constraint.c:322
msgid "The source of the constraint"
-msgstr "The source of the constraint"
+msgstr ""
#: ../clutter/clutter-snap-constraint.c:335
msgid "From Edge"
-msgstr "From Edge"
+msgstr ""
#: ../clutter/clutter-snap-constraint.c:336
msgid "The edge of the actor that should be snapped"
-msgstr "The edge of the actor that should be snapped"
+msgstr ""
#: ../clutter/clutter-snap-constraint.c:350
msgid "To Edge"
-msgstr "To Edge"
+msgstr ""
#: ../clutter/clutter-snap-constraint.c:351
msgid "The edge of the source that should be snapped"
-msgstr "The edge of the source that should be snapped"
+msgstr ""
#: ../clutter/clutter-snap-constraint.c:367
msgid "The offset in pixels to apply to the constraint"
-msgstr "The offset in pixels to apply to the constraint"
+msgstr ""
-#: ../clutter/clutter-stage.c:1830
+#: ../clutter/clutter-stage.c:1732
msgid "Fullscreen Set"
-msgstr "Fullscreen Set"
+msgstr ""
-#: ../clutter/clutter-stage.c:1831
+#: ../clutter/clutter-stage.c:1733
msgid "Whether the main stage is fullscreen"
-msgstr "Whether the main stage is fullscreen"
+msgstr ""
+
+#: ../clutter/clutter-stage.c:1749
+msgid "Offscreen"
+msgstr ""
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-stage.c:1750
+msgid "Whether the main stage should be rendered offscreen"
+msgstr ""
+
+#: ../clutter/clutter-stage.c:1762
+#: ../clutter/clutter-text.c:3108
msgid "Cursor Visible"
-msgstr "Cursor Visible"
+msgstr ""
-#: ../clutter/clutter-stage.c:1844
+#: ../clutter/clutter-stage.c:1763
msgid "Whether the mouse pointer is visible on the main stage"
-msgstr "Whether the mouse pointer is visible on the main stage"
+msgstr ""
-#: ../clutter/clutter-stage.c:1858
+#: ../clutter/clutter-stage.c:1777
msgid "User Resizable"
-msgstr "User Resizable"
+msgstr ""
-#: ../clutter/clutter-stage.c:1859
+#: ../clutter/clutter-stage.c:1778
msgid "Whether the stage is able to be resized via user interaction"
-msgstr "Whether the stage is able to be resized via user interaction"
+msgstr ""
-#: ../clutter/clutter-stage.c:1874
+#: ../clutter/clutter-stage.c:1791
+msgid "The color of the stage"
+msgstr ""
+
+#: ../clutter/clutter-stage.c:1805
msgid "Perspective"
-msgstr "Perspective"
+msgstr ""
-#: ../clutter/clutter-stage.c:1875
+#: ../clutter/clutter-stage.c:1806
msgid "Perspective projection parameters"
-msgstr "Perspective projection parameters"
+msgstr ""
-#: ../clutter/clutter-stage.c:1890
+#: ../clutter/clutter-stage.c:1821
msgid "Title"
-msgstr "Title"
+msgstr ""
-#: ../clutter/clutter-stage.c:1891
+#: ../clutter/clutter-stage.c:1822
msgid "Stage Title"
-msgstr "Stage Title"
+msgstr ""
-#: ../clutter/clutter-stage.c:1907
+#: ../clutter/clutter-stage.c:1837
+msgid "Use Fog"
+msgstr ""
+
+#: ../clutter/clutter-stage.c:1838
+msgid "Whether to enable depth cueing"
+msgstr ""
+
+#: ../clutter/clutter-stage.c:1852
+msgid "Fog"
+msgstr ""
+
+#: ../clutter/clutter-stage.c:1853
+msgid "Settings for the depth cueing"
+msgstr ""
+
+#: ../clutter/clutter-stage.c:1869
msgid "Use Alpha"
-msgstr "Use Alpha"
+msgstr ""
-#: ../clutter/clutter-stage.c:1908
+#: ../clutter/clutter-stage.c:1870
msgid "Whether to honour the alpha component of the stage color"
-msgstr "Whether to honour the alpha component of the stage color"
+msgstr ""
-#: ../clutter/clutter-stage.c:1924
+#: ../clutter/clutter-stage.c:1886
msgid "Key Focus"
-msgstr "Key Focus"
+msgstr ""
-#: ../clutter/clutter-stage.c:1925
+#: ../clutter/clutter-stage.c:1887
msgid "The currently key focused actor"
-msgstr "The currently key focused actor"
+msgstr ""
-#: ../clutter/clutter-stage.c:1941
+#: ../clutter/clutter-stage.c:1903
msgid "No Clear Hint"
-msgstr "No Clear Hint"
+msgstr ""
-#: ../clutter/clutter-stage.c:1942
+#: ../clutter/clutter-stage.c:1904
msgid "Whether the stage should clear its contents"
-msgstr "Whether the stage should clear its contents"
+msgstr ""
-#: ../clutter/clutter-stage.c:1955
+#: ../clutter/clutter-stage.c:1917
msgid "Accept Focus"
-msgstr "Accept Focus"
+msgstr ""
-#: ../clutter/clutter-stage.c:1956
+#: ../clutter/clutter-stage.c:1918
msgid "Whether the stage should accept focus on show"
-msgstr "Whether the stage should accept focus on show"
+msgstr ""
+
+#: ../clutter/clutter-state.c:1472
+msgid "State"
+msgstr ""
+
+#: ../clutter/clutter-state.c:1473
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:331
+#: ../clutter/clutter-state.c:1487
+msgid "Default transition duration"
+msgstr ""
+
+#: ../clutter/clutter-table-layout.c:585
msgid "Column Number"
-msgstr "Column Number"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:332
+#: ../clutter/clutter-table-layout.c:586
msgid "The column the widget resides in"
-msgstr "The column the widget resides in"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:339
+#: ../clutter/clutter-table-layout.c:593
msgid "Row Number"
-msgstr "Row Number"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:340
+#: ../clutter/clutter-table-layout.c:594
msgid "The row the widget resides in"
-msgstr "The row the widget resides in"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:347
+#: ../clutter/clutter-table-layout.c:601
msgid "Column Span"
-msgstr "Column Span"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:348
+#: ../clutter/clutter-table-layout.c:602
msgid "The number of columns the widget should span"
-msgstr "The number of columns the widget should span"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:355
+#: ../clutter/clutter-table-layout.c:609
msgid "Row Span"
-msgstr "Row Span"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:356
+#: ../clutter/clutter-table-layout.c:610
msgid "The number of rows the widget should span"
-msgstr "The number of rows the widget should span"
-
-#: ../clutter/clutter-table-layout.c:1282
-msgid "Spacing between columns"
-msgstr "Spacing between columns"
-
-#: ../clutter/clutter-table-layout.c:1296
-msgid "Spacing between rows"
-msgstr "Spacing between rows"
-
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
-msgid "Text"
-msgstr "Text"
-
-#: ../clutter/clutter-text-buffer.c:350
-msgid "The contents of the buffer"
-msgstr "The contents of the buffer"
+msgstr ""
-#: ../clutter/clutter-text-buffer.c:363
-msgid "Text length"
-msgstr "Text length"
+#: ../clutter/clutter-table-layout.c:617
+msgid "Horizontal Expand"
+msgstr ""
-#: ../clutter/clutter-text-buffer.c:364
-msgid "Length of the text currently in the buffer"
-msgstr "Length of the text currently in the buffer"
+#: ../clutter/clutter-table-layout.c:618
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr ""
-#: ../clutter/clutter-text-buffer.c:377
-msgid "Maximum length"
-msgstr "Maximum length"
+#: ../clutter/clutter-table-layout.c:624
+msgid "Vertical Expand"
+msgstr ""
-#: ../clutter/clutter-text-buffer.c:378
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr "Maximum number of characters for this entry. Zero if no maximum"
+#: ../clutter/clutter-table-layout.c:625
+msgid "Allocate extra space for the child in vertical axis"
+msgstr ""
-#: ../clutter/clutter-text.c:3340
-msgid "Buffer"
-msgstr "Buffer"
+#: ../clutter/clutter-table-layout.c:1714
+msgid "Spacing between columns"
+msgstr ""
-#: ../clutter/clutter-text.c:3341
-msgid "The buffer for the text"
-msgstr "The buffer for the text"
+#: ../clutter/clutter-table-layout.c:1728
+msgid "Spacing between rows"
+msgstr ""
-#: ../clutter/clutter-text.c:3357
+#: ../clutter/clutter-text.c:2996
msgid "The font to be used by the text"
-msgstr "The font to be used by the text"
+msgstr ""
-#: ../clutter/clutter-text.c:3372
+#: ../clutter/clutter-text.c:3013
msgid "Font Description"
-msgstr "Font Description"
+msgstr ""
-#: ../clutter/clutter-text.c:3373
+#: ../clutter/clutter-text.c:3014
msgid "The font description to be used"
-msgstr "The font description to be used"
+msgstr ""
-#: ../clutter/clutter-text.c:3388
+#: ../clutter/clutter-text.c:3030
+msgid "Text"
+msgstr ""
+
+#: ../clutter/clutter-text.c:3031
msgid "The text to render"
-msgstr "The text to render"
+msgstr ""
-#: ../clutter/clutter-text.c:3400
+#: ../clutter/clutter-text.c:3045
msgid "Font Color"
-msgstr "Font Color"
+msgstr ""
-#: ../clutter/clutter-text.c:3401
+#: ../clutter/clutter-text.c:3046
msgid "Color of the font used by the text"
-msgstr "Color of the font used by the text"
+msgstr ""
-#: ../clutter/clutter-text.c:3414
+#: ../clutter/clutter-text.c:3060
msgid "Editable"
-msgstr "Editable"
+msgstr ""
-#: ../clutter/clutter-text.c:3415
+#: ../clutter/clutter-text.c:3061
msgid "Whether the text is editable"
-msgstr "Whether the text is editable"
+msgstr ""
-#: ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text.c:3076
msgid "Selectable"
-msgstr "Selectable"
+msgstr ""
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3077
msgid "Whether the text is selectable"
-msgstr "Whether the text is selectable"
+msgstr ""
-#: ../clutter/clutter-text.c:3441
+#: ../clutter/clutter-text.c:3091
msgid "Activatable"
-msgstr "Activatable"
+msgstr ""
-#: ../clutter/clutter-text.c:3442
+#: ../clutter/clutter-text.c:3092
msgid "Whether pressing return causes the activate signal to be emitted"
-msgstr "Whether pressing return causes the activate signal to be emitted"
+msgstr ""
-#: ../clutter/clutter-text.c:3457
+#: ../clutter/clutter-text.c:3109
msgid "Whether the input cursor is visible"
-msgstr "Whether the input cursor is visible"
+msgstr ""
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
+#: ../clutter/clutter-text.c:3123
+#: ../clutter/clutter-text.c:3124
msgid "Cursor Color"
-msgstr "Cursor Color"
+msgstr ""
-#: ../clutter/clutter-text.c:3483
+#: ../clutter/clutter-text.c:3138
msgid "Cursor Color Set"
-msgstr "Cursor Color Set"
+msgstr ""
-#: ../clutter/clutter-text.c:3484
+#: ../clutter/clutter-text.c:3139
msgid "Whether the cursor color has been set"
-msgstr "Whether the cursor color has been set"
+msgstr ""
-#: ../clutter/clutter-text.c:3497
+#: ../clutter/clutter-text.c:3154
msgid "Cursor Size"
-msgstr "Cursor Size"
+msgstr ""
-#: ../clutter/clutter-text.c:3498
+#: ../clutter/clutter-text.c:3155
msgid "The width of the cursor, in pixels"
-msgstr "The width of the cursor, in pixels"
+msgstr ""
-#: ../clutter/clutter-text.c:3510
+#: ../clutter/clutter-text.c:3169
msgid "Cursor Position"
-msgstr "Cursor Position"
+msgstr ""
-#: ../clutter/clutter-text.c:3511
+#: ../clutter/clutter-text.c:3170
msgid "The cursor position"
-msgstr "The cursor position"
+msgstr ""
-#: ../clutter/clutter-text.c:3524
+#: ../clutter/clutter-text.c:3185
msgid "Selection-bound"
-msgstr "Selection-bound"
+msgstr ""
-#: ../clutter/clutter-text.c:3525
+#: ../clutter/clutter-text.c:3186
msgid "The cursor position of the other end of the selection"
-msgstr "The cursor position of the other end of the selection"
+msgstr ""
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3201
+#: ../clutter/clutter-text.c:3202
msgid "Selection Color"
-msgstr "Selection Color"
+msgstr ""
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3216
msgid "Selection Color Set"
-msgstr "Selection Color Set"
+msgstr ""
-#: ../clutter/clutter-text.c:3553
+#: ../clutter/clutter-text.c:3217
msgid "Whether the selection color has been set"
-msgstr "Whether the selection color has been set"
+msgstr ""
-#: ../clutter/clutter-text.c:3566
+#: ../clutter/clutter-text.c:3232
msgid "Attributes"
-msgstr "Attributes"
+msgstr ""
-#: ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3233
msgid "A list of style attributes to apply to the contents of the actor"
-msgstr "A list of style attributes to apply to the contents of the actor"
+msgstr ""
-#: ../clutter/clutter-text.c:3587
+#: ../clutter/clutter-text.c:3255
msgid "Use markup"
-msgstr "Use markup"
+msgstr ""
-#: ../clutter/clutter-text.c:3588
+#: ../clutter/clutter-text.c:3256
msgid "Whether or not the text includes Pango markup"
-msgstr "Whether or not the text includes Pango markup"
+msgstr ""
-#: ../clutter/clutter-text.c:3602
+#: ../clutter/clutter-text.c:3272
msgid "Line wrap"
-msgstr "Line wrap"
+msgstr ""
-#: ../clutter/clutter-text.c:3603
+#: ../clutter/clutter-text.c:3273
msgid "If set, wrap the lines if the text becomes too wide"
-msgstr "If set, wrap the lines if the text becomes too wide"
+msgstr ""
-#: ../clutter/clutter-text.c:3616
+#: ../clutter/clutter-text.c:3288
msgid "Line wrap mode"
-msgstr "Line wrap mode"
+msgstr ""
-#: ../clutter/clutter-text.c:3617
+#: ../clutter/clutter-text.c:3289
msgid "Control how line-wrapping is done"
-msgstr "Control how line-wrapping is done"
+msgstr ""
-#: ../clutter/clutter-text.c:3630
+#: ../clutter/clutter-text.c:3304
msgid "Ellipsize"
-msgstr "Ellipsize"
+msgstr ""
-#: ../clutter/clutter-text.c:3631
+#: ../clutter/clutter-text.c:3305
msgid "The preferred place to ellipsize the string"
-msgstr "The preferred place to ellipsize the string"
+msgstr ""
-#: ../clutter/clutter-text.c:3645
+#: ../clutter/clutter-text.c:3321
msgid "Line Alignment"
-msgstr "Line Alignment"
+msgstr ""
-#: ../clutter/clutter-text.c:3646
+#: ../clutter/clutter-text.c:3322
msgid "The preferred alignment for the string, for multi-line text"
-msgstr "The preferred alignment for the string, for multi-line text"
+msgstr ""
-#: ../clutter/clutter-text.c:3660
+#: ../clutter/clutter-text.c:3338
msgid "Justify"
-msgstr "Justify"
+msgstr ""
-#: ../clutter/clutter-text.c:3661
+#: ../clutter/clutter-text.c:3339
msgid "Whether the text should be justified"
-msgstr "Whether the text should be justified"
+msgstr ""
-#: ../clutter/clutter-text.c:3674
+#: ../clutter/clutter-text.c:3354
msgid "Password Character"
-msgstr "Password Character"
+msgstr ""
-#: ../clutter/clutter-text.c:3675
+#: ../clutter/clutter-text.c:3355
msgid "If non-zero, use this character to display the actor's contents"
-msgstr "If non-zero, use this character to display the actor's contents"
+msgstr ""
-#: ../clutter/clutter-text.c:3687
+#: ../clutter/clutter-text.c:3369
msgid "Max Length"
-msgstr "Max Length"
+msgstr ""
-#: ../clutter/clutter-text.c:3688
+#: ../clutter/clutter-text.c:3370
msgid "Maximum length of the text inside the actor"
-msgstr "Maximum length of the text inside the actor"
+msgstr ""
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3393
msgid "Single Line Mode"
-msgstr "Single Line Mode"
+msgstr ""
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3394
msgid "Whether the text should be a single line"
-msgstr "Whether the text should be a single line"
+msgstr ""
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
+#: ../clutter/clutter-text.c:3408
+#: ../clutter/clutter-text.c:3409
msgid "Selected Text Color"
-msgstr "Selected Text Color"
+msgstr ""
-#: ../clutter/clutter-text.c:3736
+#: ../clutter/clutter-text.c:3423
msgid "Selected Text Color Set"
-msgstr "Selected Text Color Set"
+msgstr ""
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3424
msgid "Whether the selected text color has been set"
-msgstr "Whether the selected text color has been set"
+msgstr ""
-#: ../clutter/clutter-timeline.c:562
-msgid "Delay"
-msgstr "Delay"
+#: ../clutter/clutter-texture.c:985
+msgid "Sync size of actor"
+msgstr ""
-#: ../clutter/clutter-timeline.c:563
-msgid "Delay before start"
-msgstr "Delay before start"
+#: ../clutter/clutter-texture.c:986
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
-#: ../clutter/clutter-timeline.c:578
-msgid "Duration"
-msgstr "Duration"
+#: ../clutter/clutter-texture.c:993
+msgid "Disable Slicing"
+msgstr ""
-#: ../clutter/clutter-timeline.c:579
-msgid "Duration of the timeline in milliseconds"
-msgstr "Duration of the timeline in milliseconds"
+#: ../clutter/clutter-texture.c:994
+msgid "Forces the underlying texture to be singular and not made of smaller space saving individual textures"
+msgstr ""
-#: ../clutter/clutter-timeline.c:594
-msgid "Direction"
-msgstr "Direction"
+#: ../clutter/clutter-texture.c:1003
+msgid "Tile Waste"
+msgstr ""
-#: ../clutter/clutter-timeline.c:595
-msgid "Direction of the timeline"
-msgstr "Direction of the timeline"
+#: ../clutter/clutter-texture.c:1004
+msgid "Maximum waste area of a sliced texture"
+msgstr ""
-#: ../clutter/clutter-timeline.c:610
-msgid "Auto Reverse"
-msgstr "Auto Reverse"
+#: ../clutter/clutter-texture.c:1012
+msgid "Horizontal repeat"
+msgstr ""
-#: ../clutter/clutter-timeline.c:611
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr "Whether the direction should be reversed when reaching the end"
+#: ../clutter/clutter-texture.c:1013
+msgid "Repeat the contents rather than scaling them horizontally"
+msgstr ""
-#: ../clutter/clutter-timeline.c:629
-msgid "Repeat Count"
-msgstr "Repeat Count"
+#: ../clutter/clutter-texture.c:1020
+msgid "Vertical repeat"
+msgstr ""
-#: ../clutter/clutter-timeline.c:630
-msgid "How many times the timeline should repeat"
-msgstr "How many times the timeline should repeat"
+#: ../clutter/clutter-texture.c:1021
+msgid "Repeat the contents rather than scaling them vertically"
+msgstr ""
-#: ../clutter/clutter-timeline.c:644
-msgid "Progress Mode"
-msgstr "Progress Mode"
+#: ../clutter/clutter-texture.c:1028
+msgid "Filter Quality"
+msgstr ""
-#: ../clutter/clutter-timeline.c:645
-msgid "How the timeline should compute the progress"
-msgstr "How the timeline should compute the progress"
+#: ../clutter/clutter-texture.c:1029
+msgid "Rendering quality used when drawing the texture"
+msgstr ""
-#: ../clutter/clutter-transition.c:246
-msgid "Interval"
-msgstr "Interval"
+#: ../clutter/clutter-texture.c:1037
+msgid "Pixel Format"
+msgstr ""
-#: ../clutter/clutter-transition.c:247
-msgid "The interval of values to transition"
-msgstr "The interval of values to transition"
+#: ../clutter/clutter-texture.c:1038
+msgid "The Cogl pixel format to use"
+msgstr ""
-#: ../clutter/clutter-transition.c:261
-msgid "Animatable"
-msgstr "Animatable"
+#: ../clutter/clutter-texture.c:1046
+msgid "Cogl Texture"
+msgstr ""
-#: ../clutter/clutter-transition.c:262
-msgid "The animatable object"
-msgstr "The animatable object"
+#: ../clutter/clutter-texture.c:1047
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr ""
-#: ../clutter/clutter-transition.c:283
-msgid "Remove on Complete"
-msgstr "Remove on Complete"
+#: ../clutter/clutter-texture.c:1054
+msgid "Cogl Material"
+msgstr ""
-#: ../clutter/clutter-transition.c:284
-msgid "Detach the transition when completed"
-msgstr "Detach the transition when completed"
+#: ../clutter/clutter-texture.c:1055
+msgid "The underlying Cogl material handle used to draw this actor"
+msgstr ""
-#: ../clutter/clutter-zoom-action.c:356
-msgid "Zoom Axis"
-msgstr "Zoom Axis"
+#: ../clutter/clutter-texture.c:1072
+msgid "The path of the file containing the image data"
+msgstr ""
-#: ../clutter/clutter-zoom-action.c:357
-msgid "Constraints the zoom to an axis"
-msgstr "Constraints the zoom to an axis"
+#: ../clutter/clutter-texture.c:1079
+msgid "Keep Aspect Ratio"
+msgstr ""
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr "sysfs Path"
+#: ../clutter/clutter-texture.c:1080
+msgid "Keep the aspect ratio of the texture when requesting the preferred width or height"
+msgstr ""
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-msgid "Path of the device in sysfs"
-msgstr "Path of the device in sysfs"
+#: ../clutter/clutter-texture.c:1106
+msgid "Load asynchronously"
+msgstr ""
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-msgid "Device Path"
-msgstr "Device Path"
+#: ../clutter/clutter-texture.c:1107
+msgid "Load files inside a thread to avoid blocking when loading images from disk"
+msgstr ""
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-msgid "Path of the device node"
-msgstr "Path of the device node"
+#: ../clutter/clutter-texture.c:1123
+msgid "Load data asynchronously"
+msgstr ""
+
+#: ../clutter/clutter-texture.c:1124
+msgid "Decode image data files inside a thread to reduce blocking when loading images from disk"
+msgstr ""
+
+#: ../clutter/clutter-texture.c:1148
+msgid "Pick With Alpha"
+msgstr ""
-#: ../clutter/gdk/clutter-backend-gdk.c:287
+#: ../clutter/clutter-texture.c:1149
+msgid "Shape actor with alpha channel when picking"
+msgstr ""
+
+#: ../clutter/clutter-texture.c:1547
+#: ../clutter/clutter-texture.c:1930
+#: ../clutter/clutter-texture.c:2024
+#: ../clutter/clutter-texture.c:2305
#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
+msgid "Failed to load the image data"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr "Surface"
+#: ../clutter/clutter-texture.c:1693
+#, c-format
+msgid "YUV textures are not supported"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-msgid "The underlying wayland surface"
-msgstr "The underlying wayland surface"
+#: ../clutter/clutter-texture.c:1702
+#, c-format
+msgid "YUV2 textues are not supported"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr "Surface width"
+#: ../clutter/clutter-timeline.c:264
+msgid "Should the timeline automatically restart"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr "The width of the underlying wayland surface"
+#: ../clutter/clutter-timeline.c:278
+msgid "Delay"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr "Surface height"
+#: ../clutter/clutter-timeline.c:279
+msgid "Delay before start"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr "The height of the underlying wayland surface"
+#: ../clutter/clutter-timeline.c:295
+msgid "Duration of the timeline in milliseconds"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Cogl Texture"
+#: ../clutter/clutter-timeline.c:311
+msgid "Direction of the timeline"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr "The underlying Cogl texture handle used to draw this actor"
+#: ../clutter/clutter-timeline.c:326
+msgid "Auto Reverse"
+msgstr ""
+
+#: ../clutter/clutter-timeline.c:327
+msgid "Whether the direction should be reversed when reaching the end"
+msgstr ""
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:147
+msgid "sysfs Path"
+msgstr ""
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:148
+msgid "Path of the device in sysfs"
+msgstr ""
-#: ../clutter/x11/clutter-backend-x11.c:508
+#: ../clutter/evdev/clutter-input-device-evdev.c:163
+msgid "Device Path"
+msgstr ""
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:164
+msgid "Path of the device node"
+msgstr ""
+
+#: ../clutter/x11/clutter-backend-x11.c:483
msgid "X display to use"
-msgstr "X display to use"
+msgstr ""
-#: ../clutter/x11/clutter-backend-x11.c:514
+#: ../clutter/x11/clutter-backend-x11.c:489
msgid "X screen to use"
-msgstr "X screen to use"
+msgstr ""
-#: ../clutter/x11/clutter-backend-x11.c:519
+#: ../clutter/x11/clutter-backend-x11.c:494
msgid "Make X calls synchronous"
-msgstr "Make X calls synchronous"
+msgstr ""
-#: ../clutter/x11/clutter-backend-x11.c:526
-msgid "Disable XInput support"
-msgstr "Disable XInput support"
+#: ../clutter/x11/clutter-backend-x11.c:501
+msgid "Enable XInput support"
+msgstr ""
-#: ../clutter/x11/clutter-keymap-x11.c:322
+#: ../clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
-msgstr "The Clutter backend"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:545
msgid "Pixmap"
-msgstr "Pixmap"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:546
msgid "The X11 Pixmap to be bound"
-msgstr "The X11 Pixmap to be bound"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:554
msgid "Pixmap width"
-msgstr "Pixmap width"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:555
msgid "The width of the pixmap bound to this texture"
-msgstr "The width of the pixmap bound to this texture"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:563
msgid "Pixmap height"
-msgstr "Pixmap height"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:564
msgid "The height of the pixmap bound to this texture"
-msgstr "The height of the pixmap bound to this texture"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:572
msgid "Pixmap Depth"
-msgstr "Pixmap Depth"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:573
msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr "The depth (in number of bits) of the pixmap bound to this texture"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:581
msgid "Automatic Updates"
-msgstr "Automatic Updates"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:582
msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr "If the texture should be kept in sync with any pixmap changes."
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:590
msgid "Window"
-msgstr "Window"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:591
msgid "The X11 Window to be bound"
-msgstr "The X11 Window to be bound"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
msgid "Window Redirect Automatic"
-msgstr "Window Redirect Automatic"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
-"If composite window redirects are set to Automatic (or Manual if false)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
msgid "Window Mapped"
-msgstr "Window Mapped"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:611
msgid "If window is mapped"
-msgstr "If window is mapped"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:620
msgid "Destroyed"
-msgstr "Destroyed"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:621
msgid "If window has been destroyed"
-msgstr "If window has been destroyed"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:629
msgid "Window X"
-msgstr "Window X"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:630
msgid "X position of window on screen according to X11"
-msgstr "X position of window on screen according to X11"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:638
msgid "Window Y"
-msgstr "Window Y"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:639
msgid "Y position of window on screen according to X11"
-msgstr "Y position of window on screen according to X11"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:646
msgid "Window Override Redirect"
-msgstr "Window Override Redirect"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:647
msgid "If this is an override-redirect window"
-msgstr "If this is an override-redirect window"
+msgstr ""
+
diff --git a/po/hu.po b/po/hu.po
deleted file mode 100644
index ba69bd3ea..000000000
--- a/po/hu.po
+++ /dev/null
@@ -1,1960 +0,0 @@
-# Hungarian translation for clutter.
-# Copyright (C) 2013 clutter's COPYRIGHT HOLDER
-# This file is distributed under the same license as the clutter package.
-#
-# Balázs Úr <urbalazs@gmail.com>, 2013.
-# Balázs Úr <urbalazs at gmail dot com>, 2013.
-msgid ""
-msgstr ""
-"Project-Id-Version: clutter master\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-09-23 17:37+0000\n"
-"PO-Revision-Date: 2013-09-26 00:20+0200\n"
-"Last-Translator: Balázs Úr <urbalazs at gmail dot com>\n"
-"Language-Team: Hungarian <gnome-hu-list@gnome.org>\n"
-"Language: hu\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"X-Generator: Lokalize 1.2\n"
-
-#: ../clutter/clutter-actor.c:5583
-msgid "X coordinate"
-msgstr "X koordináta"
-
-#: ../clutter/clutter-actor.c:5584
-msgid "X coordinate of the actor"
-msgstr "A szereplő X koordinátája"
-
-#: ../clutter/clutter-actor.c:5602
-msgid "Y coordinate"
-msgstr "Y koordináta"
-
-#: ../clutter/clutter-actor.c:5603
-msgid "Y coordinate of the actor"
-msgstr "A szereplő Y koordinátája"
-
-#: ../clutter/clutter-actor.c:5625
-msgid "Position"
-msgstr "Pozíció"
-
-#: ../clutter/clutter-actor.c:5626
-msgid "The position of the origin of the actor"
-msgstr "A szereplő kezdetének pozíciója"
-
-#: ../clutter/clutter-actor.c:5643 ../clutter/clutter-canvas.c:215
-#: ../clutter/clutter-grid-layout.c:1238
-msgid "Width"
-msgstr "Szélesség"
-
-#: ../clutter/clutter-actor.c:5644
-msgid "Width of the actor"
-msgstr "A szereplő szélessége"
-
-#: ../clutter/clutter-actor.c:5662 ../clutter/clutter-canvas.c:231
-#: ../clutter/clutter-grid-layout.c:1245
-msgid "Height"
-msgstr "Magasság"
-
-#: ../clutter/clutter-actor.c:5663
-msgid "Height of the actor"
-msgstr "A szereplő magassága"
-
-#: ../clutter/clutter-actor.c:5684
-msgid "Size"
-msgstr "Méret"
-
-#: ../clutter/clutter-actor.c:5685
-msgid "The size of the actor"
-msgstr "A szereplő mérete"
-
-#: ../clutter/clutter-actor.c:5703
-msgid "Fixed X"
-msgstr "Rögzített X"
-
-#: ../clutter/clutter-actor.c:5704
-msgid "Forced X position of the actor"
-msgstr "A szereplő erőltetett X pozíciója"
-
-#: ../clutter/clutter-actor.c:5721
-msgid "Fixed Y"
-msgstr "Rögzített Y"
-
-#: ../clutter/clutter-actor.c:5722
-msgid "Forced Y position of the actor"
-msgstr "A szereplő erőltetett Y pozíciója"
-
-#: ../clutter/clutter-actor.c:5737
-msgid "Fixed position set"
-msgstr "Rögzített pozíció beállítva"
-
-#: ../clutter/clutter-actor.c:5738
-msgid "Whether to use fixed positioning for the actor"
-msgstr "Használjon-e rögzített pozicionálást a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:5756
-msgid "Min Width"
-msgstr "Minimális szélesség"
-
-#: ../clutter/clutter-actor.c:5757
-msgid "Forced minimum width request for the actor"
-msgstr "Erőltetett minimális szélesség kérés a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:5775
-msgid "Min Height"
-msgstr "Minimális magasság"
-
-#: ../clutter/clutter-actor.c:5776
-msgid "Forced minimum height request for the actor"
-msgstr "Erőltetett minimális magasság kérés a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:5794
-msgid "Natural Width"
-msgstr "Természetes szélesség"
-
-#: ../clutter/clutter-actor.c:5795
-msgid "Forced natural width request for the actor"
-msgstr "Erőltetett természetes szélesség kérés a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:5813
-msgid "Natural Height"
-msgstr "Természetes magasság"
-
-#: ../clutter/clutter-actor.c:5814
-msgid "Forced natural height request for the actor"
-msgstr "Erőltetett természetes magasság kérés a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:5829
-msgid "Minimum width set"
-msgstr "Minimális szélesség beállítva"
-
-#: ../clutter/clutter-actor.c:5830
-msgid "Whether to use the min-width property"
-msgstr "Használja-e a min-width tulajdonságot"
-
-#: ../clutter/clutter-actor.c:5844
-msgid "Minimum height set"
-msgstr "Minimális magasság beállítva"
-
-#: ../clutter/clutter-actor.c:5845
-msgid "Whether to use the min-height property"
-msgstr "Használja-e a min-height tulajdonságot"
-
-#: ../clutter/clutter-actor.c:5859
-msgid "Natural width set"
-msgstr "Természetes szélesség beállítva"
-
-#: ../clutter/clutter-actor.c:5860
-msgid "Whether to use the natural-width property"
-msgstr "Használja-e a natural-width tulajdonságot"
-
-#: ../clutter/clutter-actor.c:5874
-msgid "Natural height set"
-msgstr "Természetes magasság beállítva"
-
-#: ../clutter/clutter-actor.c:5875
-msgid "Whether to use the natural-height property"
-msgstr "Használja-e a natural-height tulajdonságot"
-
-#: ../clutter/clutter-actor.c:5891
-msgid "Allocation"
-msgstr "Lefoglalás"
-
-#: ../clutter/clutter-actor.c:5892
-msgid "The actor's allocation"
-msgstr "A szereplő lefoglalása"
-
-#: ../clutter/clutter-actor.c:5949
-msgid "Request Mode"
-msgstr "Kérés mód"
-
-#: ../clutter/clutter-actor.c:5950
-msgid "The actor's request mode"
-msgstr "A szereplő kérés módja"
-
-#: ../clutter/clutter-actor.c:5974
-msgid "Z Position"
-msgstr "Z pozíció"
-
-#: ../clutter/clutter-actor.c:5975
-msgid "The actor's position on the Z axis"
-msgstr "A szereplő pozíciója a Z tengelyen"
-
-#: ../clutter/clutter-actor.c:5992
-msgid "Opacity"
-msgstr "Ãtlátszatlanság"
-
-#: ../clutter/clutter-actor.c:5993
-msgid "Opacity of an actor"
-msgstr "Egy szereplő átlátszatlansága"
-
-#: ../clutter/clutter-actor.c:6013
-msgid "Offscreen redirect"
-msgstr "Képernyőn kívüli átirányítás"
-
-#: ../clutter/clutter-actor.c:6014
-msgid "Flags controlling when to flatten the actor into a single image"
-msgstr ""
-"Zászlók annak vezérlésére, amikor a szereplő egy egyszerű képpé van lapítva"
-
-#: ../clutter/clutter-actor.c:6028
-msgid "Visible"
-msgstr "Látható"
-
-#: ../clutter/clutter-actor.c:6029
-msgid "Whether the actor is visible or not"
-msgstr "A szereplő legyen-e látható vagy ne"
-
-#: ../clutter/clutter-actor.c:6043
-msgid "Mapped"
-msgstr "Leképezett"
-
-#: ../clutter/clutter-actor.c:6044
-msgid "Whether the actor will be painted"
-msgstr "A szereplő legyen-e megrajzolva"
-
-#: ../clutter/clutter-actor.c:6057
-msgid "Realized"
-msgstr "Megvalósult"
-
-#: ../clutter/clutter-actor.c:6058
-msgid "Whether the actor has been realized"
-msgstr "A szereplő meg lett-e valósítva"
-
-#: ../clutter/clutter-actor.c:6073
-msgid "Reactive"
-msgstr "Reaktív"
-
-#: ../clutter/clutter-actor.c:6074
-msgid "Whether the actor is reactive to events"
-msgstr "A szereplő legyen-e reaktív az eseményekkel"
-
-#: ../clutter/clutter-actor.c:6085
-msgid "Has Clip"
-msgstr "Van vágása"
-
-#: ../clutter/clutter-actor.c:6086
-msgid "Whether the actor has a clip set"
-msgstr "A szereplőnek van-e beállított vágása"
-
-#: ../clutter/clutter-actor.c:6105
-msgid "Clip Rectangle"
-msgstr "Téglalap levágása"
-
-#: ../clutter/clutter-actor.c:6106
-msgid "The visible region of the actor"
-msgstr "A szereplő látható területe"
-
-#: ../clutter/clutter-actor.c:6120 ../clutter/clutter-actor-meta.c:207
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
-msgid "Name"
-msgstr "Név"
-
-#: ../clutter/clutter-actor.c:6121
-msgid "Name of the actor"
-msgstr "A szereplő neve"
-
-#: ../clutter/clutter-actor.c:6142
-msgid "Pivot Point"
-msgstr "Forgatási pont"
-
-#: ../clutter/clutter-actor.c:6143
-msgid "The point around which the scaling and rotation occur"
-msgstr "Az a pont, amely körül a méretezés és a forgatás történik"
-
-#: ../clutter/clutter-actor.c:6161
-msgid "Pivot Point Z"
-msgstr "Z forgatási pont"
-
-#: ../clutter/clutter-actor.c:6162
-msgid "Z component of the pivot point"
-msgstr "A forgatási pont Z komponense"
-
-#: ../clutter/clutter-actor.c:6180
-msgid "Scale X"
-msgstr "X méretezés"
-
-#: ../clutter/clutter-actor.c:6181
-msgid "Scale factor on the X axis"
-msgstr "Méretezési tényező az X tengelyen"
-
-#: ../clutter/clutter-actor.c:6199
-msgid "Scale Y"
-msgstr "Y méretezés"
-
-#: ../clutter/clutter-actor.c:6200
-msgid "Scale factor on the Y axis"
-msgstr "Méretezési tényező az Y tengelyen"
-
-#: ../clutter/clutter-actor.c:6218
-msgid "Scale Z"
-msgstr "Z méretezés"
-
-#: ../clutter/clutter-actor.c:6219
-msgid "Scale factor on the Z axis"
-msgstr "Méretezési tényező a Z tengelyen"
-
-#: ../clutter/clutter-actor.c:6237
-msgid "Rotation Angle X"
-msgstr "X forgatási szög"
-
-#: ../clutter/clutter-actor.c:6238
-msgid "The rotation angle on the X axis"
-msgstr "A forgatási szög az X tengelyen"
-
-#: ../clutter/clutter-actor.c:6256
-msgid "Rotation Angle Y"
-msgstr "Y forgatási szög"
-
-#: ../clutter/clutter-actor.c:6257
-msgid "The rotation angle on the Y axis"
-msgstr "A forgatási szög az Y tengelyen"
-
-#: ../clutter/clutter-actor.c:6275
-msgid "Rotation Angle Z"
-msgstr "Z forgatási szög"
-
-#: ../clutter/clutter-actor.c:6276
-msgid "The rotation angle on the Z axis"
-msgstr "A forgatási szög a Z tengelyen"
-
-#: ../clutter/clutter-actor.c:6295
-msgid "Translation X"
-msgstr "X elcsúszás"
-
-#: ../clutter/clutter-actor.c:6296
-msgid "Translation along the X axis"
-msgstr "Elcsúszás az X tengely mentén"
-
-#: ../clutter/clutter-actor.c:6315
-msgid "Translation Y"
-msgstr "Y elcsúszás"
-
-#: ../clutter/clutter-actor.c:6316
-msgid "Translation along the Y axis"
-msgstr "Elcsúszás az Y tengely mentén"
-
-#: ../clutter/clutter-actor.c:6335
-msgid "Translation Z"
-msgstr "Z elcsúszás"
-
-#: ../clutter/clutter-actor.c:6336
-msgid "Translation along the Z axis"
-msgstr "Elcsúszás a Z tengely mentén"
-
-#: ../clutter/clutter-actor.c:6364
-msgid "Transform"
-msgstr "Ãtalakítás"
-
-#: ../clutter/clutter-actor.c:6365
-msgid "Transformation matrix"
-msgstr "Transzformációs mátrix"
-
-#: ../clutter/clutter-actor.c:6378
-msgid "Transform Set"
-msgstr "Ãtalakítás beállítva"
-
-#: ../clutter/clutter-actor.c:6379
-msgid "Whether the transform property is set"
-msgstr "A transform tulajdonság be van-e állítva"
-
-#: ../clutter/clutter-actor.c:6398
-msgid "Child Transform"
-msgstr "Gyermek átalakítás"
-
-#: ../clutter/clutter-actor.c:6399
-msgid "Children transformation matrix"
-msgstr "Gyermekek transzformációs mátrix"
-
-#: ../clutter/clutter-actor.c:6414
-msgid "Child Transform Set"
-msgstr "Gyermek átalakítás beállítva"
-
-#: ../clutter/clutter-actor.c:6415
-msgid "Whether the child-transform property is set"
-msgstr "A child-transform tulajdonság be van-e állítva"
-
-#: ../clutter/clutter-actor.c:6433
-msgid "Clip to Allocation"
-msgstr "Vágás a lefoglalásra"
-
-#: ../clutter/clutter-actor.c:6434
-msgid "Sets the clip region to track the actor's allocation"
-msgstr "Beállítja a vágási területet a szereplő foglalásának követéséhez"
-
-#: ../clutter/clutter-actor.c:6447
-msgid "Text Direction"
-msgstr "Szövegirány"
-
-#: ../clutter/clutter-actor.c:6448
-msgid "Direction of the text"
-msgstr "A szöveg iránya"
-
-#: ../clutter/clutter-actor.c:6463
-msgid "Has Pointer"
-msgstr "Van mutatója"
-
-#: ../clutter/clutter-actor.c:6464
-msgid "Whether the actor contains the pointer of an input device"
-msgstr "A szereplő tartalmazza-e egy bemeneti eszköz mutatóját"
-
-#: ../clutter/clutter-actor.c:6477
-msgid "Actions"
-msgstr "Műveletek"
-
-#: ../clutter/clutter-actor.c:6478
-msgid "Adds an action to the actor"
-msgstr "Hozzáad egy műveletet a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:6491
-msgid "Constraints"
-msgstr "Megszorítások"
-
-#: ../clutter/clutter-actor.c:6492
-msgid "Adds a constraint to the actor"
-msgstr "Hozzáad egy megszorítást a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:6505
-msgid "Effect"
-msgstr "Hatás"
-
-#: ../clutter/clutter-actor.c:6506
-msgid "Add an effect to be applied on the actor"
-msgstr "A szereplőn alkalmazandó hatás hozzáadása"
-
-#: ../clutter/clutter-actor.c:6520
-msgid "Layout Manager"
-msgstr "Elrendezéskezelő"
-
-#: ../clutter/clutter-actor.c:6521
-msgid "The object controlling the layout of an actor's children"
-msgstr "Egy szereplő gyermekeinek elrendezését vezérlő objektum"
-
-#: ../clutter/clutter-actor.c:6535
-msgid "X Expand"
-msgstr "X bővítés"
-
-#: ../clutter/clutter-actor.c:6536
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr "Legyen-e további vízszintes térköz hozzárendelve a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:6551
-msgid "Y Expand"
-msgstr "Y bővítés"
-
-#: ../clutter/clutter-actor.c:6552
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr "Legyen-e további függőleges térköz hozzárendelve a szereplőhöz"
-
-#: ../clutter/clutter-actor.c:6568
-msgid "X Alignment"
-msgstr "X igazítás"
-
-#: ../clutter/clutter-actor.c:6569
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr "A szereplő igazítása az X tengelyen a lefoglalásán belül"
-
-#: ../clutter/clutter-actor.c:6584
-msgid "Y Alignment"
-msgstr "Y igazítás"
-
-#: ../clutter/clutter-actor.c:6585
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr "A szereplő igazítása az Y tengelyen a lefoglalásán belül"
-
-#: ../clutter/clutter-actor.c:6604
-msgid "Margin Top"
-msgstr "Felső margó"
-
-#: ../clutter/clutter-actor.c:6605
-msgid "Extra space at the top"
-msgstr "További terület felül"
-
-#: ../clutter/clutter-actor.c:6626
-msgid "Margin Bottom"
-msgstr "Alsó margó"
-
-#: ../clutter/clutter-actor.c:6627
-msgid "Extra space at the bottom"
-msgstr "További terület alul"
-
-#: ../clutter/clutter-actor.c:6648
-msgid "Margin Left"
-msgstr "Bal margó"
-
-#: ../clutter/clutter-actor.c:6649
-msgid "Extra space at the left"
-msgstr "További terület a bal oldalon"
-
-#: ../clutter/clutter-actor.c:6670
-msgid "Margin Right"
-msgstr "Jobb margó"
-
-#: ../clutter/clutter-actor.c:6671
-msgid "Extra space at the right"
-msgstr "További terület a jobb oldalon"
-
-#: ../clutter/clutter-actor.c:6687
-msgid "Background Color Set"
-msgstr "Háttérszín beállítva"
-
-#: ../clutter/clutter-actor.c:6688
-msgid "Whether the background color is set"
-msgstr "A háttérszín be van-e állítva"
-
-#: ../clutter/clutter-actor.c:6704
-msgid "Background color"
-msgstr "Háttérszín"
-
-#: ../clutter/clutter-actor.c:6705
-msgid "The actor's background color"
-msgstr "A szereplő háttérszíne"
-
-#: ../clutter/clutter-actor.c:6720
-msgid "First Child"
-msgstr "Első gyermek"
-
-#: ../clutter/clutter-actor.c:6721
-msgid "The actor's first child"
-msgstr "A szereplő első gyermeke"
-
-#: ../clutter/clutter-actor.c:6734
-msgid "Last Child"
-msgstr "Utolsó gyermek"
-
-#: ../clutter/clutter-actor.c:6735
-msgid "The actor's last child"
-msgstr "A szereplő utolsó gyermeke"
-
-#: ../clutter/clutter-actor.c:6749
-msgid "Content"
-msgstr "Tartalom"
-
-#: ../clutter/clutter-actor.c:6750
-msgid "Delegate object for painting the actor's content"
-msgstr "Objektum delegálása a szereplő tartalmának kirajzolásához"
-
-#: ../clutter/clutter-actor.c:6775
-msgid "Content Gravity"
-msgstr "Tartalom gravitáció"
-
-#: ../clutter/clutter-actor.c:6776
-msgid "Alignment of the actor's content"
-msgstr "A szereplő tartalmának igazítása"
-
-#: ../clutter/clutter-actor.c:6796
-msgid "Content Box"
-msgstr "Tartalom doboz"
-
-#: ../clutter/clutter-actor.c:6797
-msgid "The bounding box of the actor's content"
-msgstr "A szereplő tartalmának határoló doboza"
-
-#: ../clutter/clutter-actor.c:6805
-msgid "Minification Filter"
-msgstr "Kicsinyítési szűrő"
-
-#: ../clutter/clutter-actor.c:6806
-msgid "The filter used when reducing the size of the content"
-msgstr "A tartalom méretének csökkentésekor használt szűrő"
-
-#: ../clutter/clutter-actor.c:6813
-msgid "Magnification Filter"
-msgstr "Nagyítási szűrő"
-
-#: ../clutter/clutter-actor.c:6814
-msgid "The filter used when increasing the size of the content"
-msgstr "A tartalom méretének növelésekor használt szűrő"
-
-#: ../clutter/clutter-actor.c:6828
-msgid "Content Repeat"
-msgstr "Tartalom ismétlés"
-
-#: ../clutter/clutter-actor.c:6829
-msgid "The repeat policy for the actor's content"
-msgstr "A szereplő tartalmának ismétlési házirendje"
-
-#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr "Szereplő"
-
-#: ../clutter/clutter-actor-meta.c:194
-msgid "The actor attached to the meta"
-msgstr "A metához csatolt szereplő"
-
-#: ../clutter/clutter-actor-meta.c:208
-msgid "The name of the meta"
-msgstr "A meta neve"
-
-#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
-msgid "Enabled"
-msgstr "Engedélyezve"
-
-#: ../clutter/clutter-actor-meta.c:222
-msgid "Whether the meta is enabled"
-msgstr "Engedélyezve van-e a meta"
-
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "Forrás"
-
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr "Az igazítás forrása"
-
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr "Igazítási tengely"
-
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr "A tengely a pozíció igazításához"
-
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr "Tényező"
-
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr "Az igazítási tényező, 0,0 és 1,0 között"
-
-#: ../clutter/clutter-backend.c:373
-msgid "Unable to initialize the Clutter backend"
-msgstr "Nem lehet előkészíteni a Clutter háttérprogramot"
-
-#: ../clutter/clutter-backend.c:447
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr ""
-"A(z) „%s†típusú háttérprogram nem támogatja több helyszín létrehozását"
-
-#: ../clutter/clutter-bind-constraint.c:359
-msgid "The source of the binding"
-msgstr "A kötés forrása"
-
-#: ../clutter/clutter-bind-constraint.c:372
-msgid "Coordinate"
-msgstr "Koordináta"
-
-#: ../clutter/clutter-bind-constraint.c:373
-msgid "The coordinate to bind"
-msgstr "A kötendő koordináta"
-
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
-msgid "Offset"
-msgstr "Eltolás"
-
-#: ../clutter/clutter-bind-constraint.c:388
-msgid "The offset in pixels to apply to the binding"
-msgstr "A kötésre alkalmazandó eltolás képpontokban"
-
-#: ../clutter/clutter-binding-pool.c:320
-msgid "The unique name of the binding pool"
-msgstr "A kötéstároló egyedi neve"
-
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "Orientation"
-msgstr "Tájolás"
-
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
-#: ../clutter/clutter-grid-layout.c:1551
-msgid "The orientation of the layout"
-msgstr "Az elrendezés tájolása"
-
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
-msgid "Homogeneous"
-msgstr "Homogén"
-
-#: ../clutter/clutter-box-layout.c:986
-msgid ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
-msgstr ""
-"Az elrendezés legyen-e homogén, azaz minden gyermek ugyanazt a magasságot "
-"kapja"
-
-#: ../clutter/clutter-box-layout.c:1001
-msgid "Pack Start"
-msgstr "Csomagolás kezdete"
-
-#: ../clutter/clutter-box-layout.c:1002
-msgid "Whether to pack items at the start of the box"
-msgstr "Csomagolja-e az elemeket a doboz kezdetekor"
-
-#: ../clutter/clutter-box-layout.c:1015
-msgid "Spacing"
-msgstr "Térköz"
-
-#: ../clutter/clutter-box-layout.c:1016
-msgid "Spacing between children"
-msgstr "A gyermekek közötti térköz"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "Fényerő"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-msgid "The brightness change to apply"
-msgstr "Az alkalmazandó fényerő változtatás"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "Kontraszt"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-msgid "The contrast change to apply"
-msgstr "Az alkalmazandó kontraszt változtatás"
-
-#: ../clutter/clutter-canvas.c:216
-msgid "The width of the canvas"
-msgstr "A vászon szélessége"
-
-#: ../clutter/clutter-canvas.c:232
-msgid "The height of the canvas"
-msgstr "A vászon magassága"
-
-#: ../clutter/clutter-child-meta.c:127
-msgid "Container"
-msgstr "Konténer"
-
-#: ../clutter/clutter-child-meta.c:128
-msgid "The container that created this data"
-msgstr "Az a konténer, amely ezt az adatot létrehozta"
-
-#: ../clutter/clutter-child-meta.c:143
-msgid "The actor wrapped by this data"
-msgstr "Ezen adatok által csomagolt szereplő"
-
-#: ../clutter/clutter-click-action.c:559
-msgid "Pressed"
-msgstr "Lenyomott"
-
-#: ../clutter/clutter-click-action.c:560
-msgid "Whether the clickable should be in pressed state"
-msgstr "A kattintható legyen-e lenyomott állapotban"
-
-#: ../clutter/clutter-click-action.c:573
-msgid "Held"
-msgstr "Visszatartva"
-
-#: ../clutter/clutter-click-action.c:574
-msgid "Whether the clickable has a grab"
-msgstr "A kattinthatónak legyen-e fogantyúja"
-
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
-msgid "Long Press Duration"
-msgstr "Hosszú lenyomás időtartam"
-
-#: ../clutter/clutter-click-action.c:592
-msgid "The minimum duration of a long press to recognize the gesture"
-msgstr "Egy hosszú lenyomás minimális időtartama a gesztus felismeréséhez"
-
-#: ../clutter/clutter-click-action.c:610
-msgid "Long Press Threshold"
-msgstr "Hosszú lenyomás küszöbszint"
-
-#: ../clutter/clutter-click-action.c:611
-msgid "The maximum threshold before a long press is cancelled"
-msgstr "A maximális küszöbszint egy hosszú lenyomás megszakítása előtt"
-
-#: ../clutter/clutter-clone.c:346
-msgid "Specifies the actor to be cloned"
-msgstr "Megadja a klónozandó szereplőt"
-
-#: ../clutter/clutter-colorize-effect.c:251
-msgid "Tint"
-msgstr "Színezés"
-
-#: ../clutter/clutter-colorize-effect.c:252
-msgid "The tint to apply"
-msgstr "Az alkalmazandó színezés"
-
-#: ../clutter/clutter-deform-effect.c:594
-msgid "Horizontal Tiles"
-msgstr "Vízszintes csempék"
-
-#: ../clutter/clutter-deform-effect.c:595
-msgid "The number of horizontal tiles"
-msgstr "A vízszintes csempék száma"
-
-#: ../clutter/clutter-deform-effect.c:610
-msgid "Vertical Tiles"
-msgstr "Függőleges csempék"
-
-#: ../clutter/clutter-deform-effect.c:611
-msgid "The number of vertical tiles"
-msgstr "A függőleges csempék száma"
-
-#: ../clutter/clutter-deform-effect.c:628
-msgid "Back Material"
-msgstr "Háttér anyag"
-
-#: ../clutter/clutter-deform-effect.c:629
-msgid "The material to be used when painting the back of the actor"
-msgstr "A használandó anyag a szereplő hátuljának festéséhez"
-
-#: ../clutter/clutter-desaturate-effect.c:271
-msgid "The desaturation factor"
-msgstr "A telítetlenné tevési tényező"
-
-#: ../clutter/clutter-device-manager.c:131
-#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
-msgid "Backend"
-msgstr "Háttérprogram"
-
-#: ../clutter/clutter-device-manager.c:132
-msgid "The ClutterBackend of the device manager"
-msgstr "Az eszközkezelő ClutterBackend-je"
-
-#: ../clutter/clutter-drag-action.c:750
-msgid "Horizontal Drag Threshold"
-msgstr "Vízszintes húzási küszöb"
-
-#: ../clutter/clutter-drag-action.c:751
-msgid "The horizontal amount of pixels required to start dragging"
-msgstr "A kívánt képpontok vízszintes mennyisége a húzás elkezdéséhez"
-
-#: ../clutter/clutter-drag-action.c:778
-msgid "Vertical Drag Threshold"
-msgstr "Függőleges húzási küszöb"
-
-#: ../clutter/clutter-drag-action.c:779
-msgid "The vertical amount of pixels required to start dragging"
-msgstr "A kívánt képpontok függőleges mennyisége a húzás elkezdéséhez"
-
-#: ../clutter/clutter-drag-action.c:800
-msgid "Drag Handle"
-msgstr "Húzási fogantyú"
-
-#: ../clutter/clutter-drag-action.c:801
-msgid "The actor that is being dragged"
-msgstr "Az a szereplő, amely húzva van"
-
-#: ../clutter/clutter-drag-action.c:814
-msgid "Drag Axis"
-msgstr "Húzási tengely"
-
-#: ../clutter/clutter-drag-action.c:815
-msgid "Constraints the dragging to an axis"
-msgstr "Kényszeríti a húzást egy tengelyre"
-
-#: ../clutter/clutter-drag-action.c:831
-msgid "Drag Area"
-msgstr "Húzási terület"
-
-#: ../clutter/clutter-drag-action.c:832
-msgid "Constrains the dragging to a rectangle"
-msgstr "Kényszeríti a húzást egy téglalapra"
-
-#: ../clutter/clutter-drag-action.c:845
-msgid "Drag Area Set"
-msgstr "Húzási terület beállítva"
-
-#: ../clutter/clutter-drag-action.c:846
-msgid "Whether the drag area is set"
-msgstr "A húzási terület be van-e állítva"
-
-#: ../clutter/clutter-flow-layout.c:961
-msgid "Whether each item should receive the same allocation"
-msgstr "Minden egyes elem ugyanazt a lefoglalást kapja-e"
-
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
-msgid "Column Spacing"
-msgstr "Oszloptávolság"
-
-#: ../clutter/clutter-flow-layout.c:977
-msgid "The spacing between columns"
-msgstr "Az oszlopok közötti térköz"
-
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
-msgid "Row Spacing"
-msgstr "Sortávolság"
-
-#: ../clutter/clutter-flow-layout.c:994
-msgid "The spacing between rows"
-msgstr "A sorok közötti térköz"
-
-#: ../clutter/clutter-flow-layout.c:1008
-msgid "Minimum Column Width"
-msgstr "Legkisebb oszlopszélesség"
-
-#: ../clutter/clutter-flow-layout.c:1009
-msgid "Minimum width for each column"
-msgstr "Legkisebb szélesség minden oszlophoz"
-
-#: ../clutter/clutter-flow-layout.c:1024
-msgid "Maximum Column Width"
-msgstr "Legnagyobb oszlopszélesség"
-
-#: ../clutter/clutter-flow-layout.c:1025
-msgid "Maximum width for each column"
-msgstr "Legnagyobb szélesség minden oszlophoz"
-
-#: ../clutter/clutter-flow-layout.c:1039
-msgid "Minimum Row Height"
-msgstr "Legkisebb sormagasság"
-
-#: ../clutter/clutter-flow-layout.c:1040
-msgid "Minimum height for each row"
-msgstr "Legkisebb magasság minden sorhoz"
-
-#: ../clutter/clutter-flow-layout.c:1055
-msgid "Maximum Row Height"
-msgstr "Legnagyobb sormagasság"
-
-#: ../clutter/clutter-flow-layout.c:1056
-msgid "Maximum height for each row"
-msgstr "Legnagyobb magasság minden sorhoz"
-
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Rácshoz illesztés"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "Érintési pontok száma"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "Érintési pontok száma"
-
-#: ../clutter/clutter-grid-layout.c:1222
-msgid "Left attachment"
-msgstr "Bal csatolás"
-
-#: ../clutter/clutter-grid-layout.c:1223
-msgid "The column number to attach the left side of the child to"
-msgstr "Az oszlop száma, amelyhez a gyermek bal széle csatolásra kerül"
-
-#: ../clutter/clutter-grid-layout.c:1230
-msgid "Top attachment"
-msgstr "Felső csatolás"
-
-#: ../clutter/clutter-grid-layout.c:1231
-msgid "The row number to attach the top side of a child widget to"
-msgstr ""
-"A sor száma, amelyhez a gyermek felületi elem felső oldala csatolásra kerül"
-
-#: ../clutter/clutter-grid-layout.c:1239
-msgid "The number of columns that a child spans"
-msgstr "Az oszlopok száma, amelyekbe a gyermek átnyúlhat"
-
-#: ../clutter/clutter-grid-layout.c:1246
-msgid "The number of rows that a child spans"
-msgstr "A sorok száma, amelyekbe a gyermek átnyúlhat"
-
-#: ../clutter/clutter-grid-layout.c:1565
-msgid "Row spacing"
-msgstr "Sortávolság"
-
-#: ../clutter/clutter-grid-layout.c:1566
-msgid "The amount of space between two consecutive rows"
-msgstr "Két egymás utáni sor közötti térköz mértéke"
-
-#: ../clutter/clutter-grid-layout.c:1579
-msgid "Column spacing"
-msgstr "Oszloptávolság"
-
-#: ../clutter/clutter-grid-layout.c:1580
-msgid "The amount of space between two consecutive columns"
-msgstr "Két egymás utáni oszlop közötti térköz mértéke"
-
-#: ../clutter/clutter-grid-layout.c:1594
-msgid "Row Homogeneous"
-msgstr "Sor homogenitás"
-
-#: ../clutter/clutter-grid-layout.c:1595
-msgid "If TRUE, the rows are all the same height"
-msgstr "Ha TRUE, akkor a sorok egyforma magasak"
-
-#: ../clutter/clutter-grid-layout.c:1608
-msgid "Column Homogeneous"
-msgstr "Oszlop homogenitás"
-
-#: ../clutter/clutter-grid-layout.c:1609
-msgid "If TRUE, the columns are all the same width"
-msgstr "Ha TRUE, akkor az oszlopok egyforma szélesek"
-
-#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
-#: ../clutter/clutter-image.c:399
-msgid "Unable to load image data"
-msgstr "Nem lehet betölteni a képadatokat"
-
-#: ../clutter/clutter-input-device.c:242
-msgid "Id"
-msgstr "Azonosító"
-
-#: ../clutter/clutter-input-device.c:243
-msgid "Unique identifier of the device"
-msgstr "Az eszköz egyedi azonosítója"
-
-#: ../clutter/clutter-input-device.c:259
-msgid "The name of the device"
-msgstr "Az eszköz neve"
-
-#: ../clutter/clutter-input-device.c:273
-msgid "Device Type"
-msgstr "Eszköztípus"
-
-#: ../clutter/clutter-input-device.c:274
-msgid "The type of the device"
-msgstr "Az eszköz típusa"
-
-#: ../clutter/clutter-input-device.c:289
-msgid "Device Manager"
-msgstr "Eszközkezelő"
-
-#: ../clutter/clutter-input-device.c:290
-msgid "The device manager instance"
-msgstr "Az eszközkezelő példány"
-
-#: ../clutter/clutter-input-device.c:303
-msgid "Device Mode"
-msgstr "Eszközmód"
-
-#: ../clutter/clutter-input-device.c:304
-msgid "The mode of the device"
-msgstr "Az eszköz módja"
-
-#: ../clutter/clutter-input-device.c:318
-msgid "Has Cursor"
-msgstr "Van kurzora"
-
-#: ../clutter/clutter-input-device.c:319
-msgid "Whether the device has a cursor"
-msgstr "Az eszköz rendelkezik-e kurzorral"
-
-#: ../clutter/clutter-input-device.c:338
-msgid "Whether the device is enabled"
-msgstr "Az eszköz engedélyezve van-e"
-
-#: ../clutter/clutter-input-device.c:351
-msgid "Number of Axes"
-msgstr "Tengelyek száma"
-
-#: ../clutter/clutter-input-device.c:352
-msgid "The number of axes on the device"
-msgstr "Tengelyek száma az eszközön"
-
-#: ../clutter/clutter-input-device.c:367
-msgid "The backend instance"
-msgstr "A háttérprogram példány"
-
-#: ../clutter/clutter-interval.c:489
-msgid "Value Type"
-msgstr "Értéktípus"
-
-#: ../clutter/clutter-interval.c:490
-msgid "The type of the values in the interval"
-msgstr "Az értékek típusa az időközben"
-
-#: ../clutter/clutter-interval.c:505
-msgid "Initial Value"
-msgstr "Kezdeti érték"
-
-#: ../clutter/clutter-interval.c:506
-msgid "Initial value of the interval"
-msgstr "Az időköz kezdeti értéke"
-
-#: ../clutter/clutter-interval.c:520
-msgid "Final Value"
-msgstr "Végső érték"
-
-#: ../clutter/clutter-interval.c:521
-msgid "Final value of the interval"
-msgstr "Az időköz végső értéke"
-
-#: ../clutter/clutter-layout-meta.c:117
-msgid "Manager"
-msgstr "Kezelő"
-
-#: ../clutter/clutter-layout-meta.c:118
-msgid "The manager that created this data"
-msgstr "Az a kezelő, amely ezt az adatot létrehozta"
-
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:697
-msgid "default:LTR"
-msgstr "default:LTR"
-
-#: ../clutter/clutter-main.c:1464
-msgid "Show frames per second"
-msgstr "Másodpercenkénti képkockák megjelenítése"
-
-#: ../clutter/clutter-main.c:1466
-msgid "Default frame rate"
-msgstr "Alapértelmezett képkockasebesség"
-
-#: ../clutter/clutter-main.c:1468
-msgid "Make all warnings fatal"
-msgstr "Minden figyelmeztetés végzetes legyen"
-
-#: ../clutter/clutter-main.c:1471
-msgid "Direction for the text"
-msgstr "A szöveg iránya"
-
-#: ../clutter/clutter-main.c:1474
-msgid "Disable mipmapping on text"
-msgstr "Mipmapelés tiltása a szövegen"
-
-#: ../clutter/clutter-main.c:1477
-msgid "Use 'fuzzy' picking"
-msgstr "„fuzzy†jelölés használata"
-
-#: ../clutter/clutter-main.c:1480
-msgid "Clutter debugging flags to set"
-msgstr "Beállítandó Clutter hibakeresési jelzőbitek"
-
-#: ../clutter/clutter-main.c:1482
-msgid "Clutter debugging flags to unset"
-msgstr "Kikapcsolandó Clutter hibakeresési jelzőbitek"
-
-#: ../clutter/clutter-main.c:1486
-msgid "Clutter profiling flags to set"
-msgstr "Beállítandó Clutter profilozási jelzőbitek"
-
-#: ../clutter/clutter-main.c:1488
-msgid "Clutter profiling flags to unset"
-msgstr "Kikapcsolandó Clutter profilozási jelzőbitek"
-
-#: ../clutter/clutter-main.c:1491
-msgid "Enable accessibility"
-msgstr "Akadálymentesítés engedélyezése"
-
-#: ../clutter/clutter-main.c:1683
-msgid "Clutter Options"
-msgstr "Clutter beállítások"
-
-#: ../clutter/clutter-main.c:1684
-msgid "Show Clutter Options"
-msgstr "Clutter beállítások megjelenítése"
-
-#: ../clutter/clutter-pan-action.c:444
-msgid "Pan Axis"
-msgstr "Tengely mozgatása"
-
-#: ../clutter/clutter-pan-action.c:445
-msgid "Constraints the panning to an axis"
-msgstr "Kényszeríti a mozgatást egy tengelyre"
-
-#: ../clutter/clutter-pan-action.c:457
-msgid "Interpolate"
-msgstr "Interpolálás"
-
-#: ../clutter/clutter-pan-action.c:458
-msgid "Whether interpolated events emission is enabled."
-msgstr "Az interpolált események kibocsátása engedélyezve van-e."
-
-#: ../clutter/clutter-pan-action.c:472
-msgid "Deceleration"
-msgstr "Lassítás"
-
-#: ../clutter/clutter-pan-action.c:473
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr "Az az arány, amelyre az interpolált mozgatás lassulni fog"
-
-#: ../clutter/clutter-pan-action.c:488
-msgid "Initial acceleration factor"
-msgstr "Kezdeti gyorsítási tényező"
-
-#: ../clutter/clutter-pan-action.c:489
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr "A lendületre alkalmazott tényező az interpolált fázis kezdetekor"
-
-#: ../clutter/clutter-path-constraint.c:212
-msgid "Path"
-msgstr "Útvonal"
-
-#: ../clutter/clutter-path-constraint.c:213
-msgid "The path used to constrain an actor"
-msgstr "Egy szereplő kényszerítéséhez használandó útvonal"
-
-#: ../clutter/clutter-path-constraint.c:227
-msgid "The offset along the path, between -1.0 and 2.0"
-msgstr "Az eltolás az útvonal mentén, -1,0 és 2,0 között"
-
-#: ../clutter/clutter-property-transition.c:271
-msgid "Property Name"
-msgstr "Tulajdonságnév"
-
-#: ../clutter/clutter-property-transition.c:272
-msgid "The name of the property to animate"
-msgstr "Az animálandó tulajdonság neve"
-
-#: ../clutter/clutter-script.c:350
-msgid "Filename Set"
-msgstr "Fájlnév beállítva"
-
-#: ../clutter/clutter-script.c:351
-msgid "Whether the :filename property is set"
-msgstr "A :filename tulajdonság be van-e állítva"
-
-#: ../clutter/clutter-script.c:365
-msgid "Filename"
-msgstr "Fájlnév"
-
-#: ../clutter/clutter-script.c:366
-msgid "The path of the currently parsed file"
-msgstr "A jelenleg feldolgozott fájl útvonala"
-
-#: ../clutter/clutter-script.c:383
-msgid "Translation Domain"
-msgstr "Fordítási tartomány"
-
-#: ../clutter/clutter-script.c:384
-msgid "The translation domain used to localize string"
-msgstr "A szöveg honosításához használt fordítási tartomány"
-
-#: ../clutter/clutter-scroll-actor.c:190
-msgid "Scroll Mode"
-msgstr "Görgetés mód"
-
-#: ../clutter/clutter-scroll-actor.c:191
-msgid "The scrolling direction"
-msgstr "A görgetés iránya"
-
-#: ../clutter/clutter-settings.c:424
-msgid "Double Click Time"
-msgstr "Dupla kattintás ideje"
-
-#: ../clutter/clutter-settings.c:425
-msgid "The time between clicks necessary to detect a multiple click"
-msgstr "A többszörös kattintás észleléséhez szükséges kattintások közötti idő"
-
-#: ../clutter/clutter-settings.c:440
-msgid "Double Click Distance"
-msgstr "Dupla kattintás távolsága"
-
-#: ../clutter/clutter-settings.c:441
-msgid "The distance between clicks necessary to detect a multiple click"
-msgstr ""
-"A többszörös kattintás észleléséhez szükséges kattintások közötti távolság"
-
-#: ../clutter/clutter-settings.c:456
-msgid "Drag Threshold"
-msgstr "Húzási küszöb"
-
-#: ../clutter/clutter-settings.c:457
-msgid "The distance the cursor should travel before starting to drag"
-msgstr "Az a távolság, ameddig a kurzornak mozognia kell a húzás előtt"
-
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
-msgid "Font Name"
-msgstr "Betűkészlet neve"
-
-#: ../clutter/clutter-settings.c:473
-msgid ""
-"The description of the default font, as one that could be parsed by Pango"
-msgstr ""
-"Az alapértelmezett betűkészlet leírása úgy, ahogy a Pango feldolgozhatja"
-
-#: ../clutter/clutter-settings.c:488
-msgid "Font Antialias"
-msgstr "Betűkészlet élsimítás"
-
-#: ../clutter/clutter-settings.c:489
-msgid ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
-msgstr ""
-"Használjon-e élsimítást (1: engedélyezve, 0: tiltva, -1: alapértelmezett "
-"használata)"
-
-#: ../clutter/clutter-settings.c:505
-msgid "Font DPI"
-msgstr "Betűkészlet DPI"
-
-#: ../clutter/clutter-settings.c:506
-msgid ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-msgstr ""
-"A betűkészlet felbontása 1024 * pont/hüvelykben, vagy -1 esetén az "
-"alapértelmezett használata"
-
-#: ../clutter/clutter-settings.c:522
-msgid "Font Hinting"
-msgstr "Betűkészlet hinting"
-
-#: ../clutter/clutter-settings.c:523
-msgid ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-msgstr ""
-"Használjon-e hintinget (: engedélyezve, 0: tiltva, -1: alapértelmezett "
-"használata)"
-
-#: ../clutter/clutter-settings.c:544
-msgid "Font Hint Style"
-msgstr "Betűstílus hint stílus"
-
-#: ../clutter/clutter-settings.c:545
-msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr "A hinting stílusa (hintnone, hintslight, hintmedium, hintfull)"
-
-#: ../clutter/clutter-settings.c:566
-msgid "Font Subpixel Order"
-msgstr "Betűkészlet képponton belüli sorrend"
-
-#: ../clutter/clutter-settings.c:567
-msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr "A képponton belüli élsimítás típusa (none, rgb, bgr, vrgb, vbgr)"
-
-#: ../clutter/clutter-settings.c:584
-msgid "The minimum duration for a long press gesture to be recognized"
-msgstr "Egy hosszú lenyomás minimális időtartama a gesztus felismeréséhez"
-
-#: ../clutter/clutter-settings.c:591
-msgid "Fontconfig configuration timestamp"
-msgstr "Fontconfig beállítás időbélyeg"
-
-#: ../clutter/clutter-settings.c:592
-msgid "Timestamp of the current fontconfig configuration"
-msgstr "A jelenlegi fontconfig beállítás időbélyege"
-
-#: ../clutter/clutter-settings.c:609
-msgid "Password Hint Time"
-msgstr "Jelszótipp ideje"
-
-#: ../clutter/clutter-settings.c:610
-msgid "How long to show the last input character in hidden entries"
-msgstr ""
-"Meddig jelenjen meg az utoljára bevitt karakter a rejtett bejegyzésekben"
-
-#: ../clutter/clutter-shader-effect.c:486
-msgid "Shader Type"
-msgstr "Ãrnyékoló típus"
-
-#: ../clutter/clutter-shader-effect.c:487
-msgid "The type of shader used"
-msgstr "A használt árnyékoló típusa"
-
-#: ../clutter/clutter-snap-constraint.c:322
-msgid "The source of the constraint"
-msgstr "A megszorítás forrása"
-
-#: ../clutter/clutter-snap-constraint.c:335
-msgid "From Edge"
-msgstr "Élből"
-
-#: ../clutter/clutter-snap-constraint.c:336
-msgid "The edge of the actor that should be snapped"
-msgstr "Az illesztendő szereplő éle"
-
-#: ../clutter/clutter-snap-constraint.c:350
-msgid "To Edge"
-msgstr "Élhez"
-
-#: ../clutter/clutter-snap-constraint.c:351
-msgid "The edge of the source that should be snapped"
-msgstr "Az illesztendő forrás éle"
-
-#: ../clutter/clutter-snap-constraint.c:367
-msgid "The offset in pixels to apply to the constraint"
-msgstr "A megszorításra alkalmazandó eltolás képpontokban"
-
-#: ../clutter/clutter-stage.c:1818
-msgid "Fullscreen Set"
-msgstr "Teljes képernyő beállítva"
-
-#: ../clutter/clutter-stage.c:1819
-msgid "Whether the main stage is fullscreen"
-msgstr "A fő helyszín teljes képernyős-e"
-
-#: ../clutter/clutter-stage.c:1831 ../clutter/clutter-text.c:3456
-msgid "Cursor Visible"
-msgstr "Kurzor látható"
-
-#: ../clutter/clutter-stage.c:1832
-msgid "Whether the mouse pointer is visible on the main stage"
-msgstr "Az egérmutató látható-e a fő helyszínen"
-
-#: ../clutter/clutter-stage.c:1846
-msgid "User Resizable"
-msgstr "A felhasználó átméretezhető"
-
-#: ../clutter/clutter-stage.c:1847
-msgid "Whether the stage is able to be resized via user interaction"
-msgstr ""
-"A fő helyszín átméretezhető legyen-e felhasználói interakción keresztül"
-
-#: ../clutter/clutter-stage.c:1862
-msgid "Perspective"
-msgstr "Perspektíva"
-
-#: ../clutter/clutter-stage.c:1863
-msgid "Perspective projection parameters"
-msgstr "Perspektíva vetítési paraméterek"
-
-#: ../clutter/clutter-stage.c:1878
-msgid "Title"
-msgstr "Cím"
-
-#: ../clutter/clutter-stage.c:1879
-msgid "Stage Title"
-msgstr "Helyszín címe"
-
-#: ../clutter/clutter-stage.c:1895
-msgid "Use Alpha"
-msgstr "Alfa használata"
-
-#: ../clutter/clutter-stage.c:1896
-msgid "Whether to honour the alpha component of the stage color"
-msgstr "Tartsa-e tiszteletben a helyszín színének alfa komponensét"
-
-#: ../clutter/clutter-stage.c:1912
-msgid "Key Focus"
-msgstr "Kulcsfókusz"
-
-#: ../clutter/clutter-stage.c:1913
-msgid "The currently key focused actor"
-msgstr "A jelenlegi kulcsfókuszált szereplő"
-
-#: ../clutter/clutter-stage.c:1929
-msgid "No Clear Hint"
-msgstr "Ne javaslat törlés"
-
-#: ../clutter/clutter-stage.c:1930
-msgid "Whether the stage should clear its contents"
-msgstr "A helyszín törölheti-e a tartalmait"
-
-#: ../clutter/clutter-stage.c:1943
-msgid "Accept Focus"
-msgstr "Fókusz fogadása"
-
-#: ../clutter/clutter-stage.c:1944
-msgid "Whether the stage should accept focus on show"
-msgstr "A helyszín fogadhat-e fókuszt megjelenítéskor"
-
-#: ../clutter/clutter-table-layout.c:331
-msgid "Column Number"
-msgstr "Oszlopszám"
-
-#: ../clutter/clutter-table-layout.c:332
-msgid "The column the widget resides in"
-msgstr "Az oszlop, amelyben a felületi elem található"
-
-#: ../clutter/clutter-table-layout.c:339
-msgid "Row Number"
-msgstr "Sorszám"
-
-#: ../clutter/clutter-table-layout.c:340
-msgid "The row the widget resides in"
-msgstr "A sor, amelyben a felületi elem található"
-
-#: ../clutter/clutter-table-layout.c:347
-msgid "Column Span"
-msgstr "Oszlopátnyúlás"
-
-#: ../clutter/clutter-table-layout.c:348
-msgid "The number of columns the widget should span"
-msgstr "Az oszlopok száma, amelybe a felületi elem átnyúlhat"
-
-#: ../clutter/clutter-table-layout.c:355
-msgid "Row Span"
-msgstr "Sorátnyúlás"
-
-#: ../clutter/clutter-table-layout.c:356
-msgid "The number of rows the widget should span"
-msgstr "A sorok száma, amelybe a felületi elem átnyúlhat"
-
-#: ../clutter/clutter-table-layout.c:1282
-msgid "Spacing between columns"
-msgstr "Térköz az oszlopok között"
-
-#: ../clutter/clutter-table-layout.c:1296
-msgid "Spacing between rows"
-msgstr "Térköz a sorok között"
-
-#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3387
-msgid "Text"
-msgstr "Szöveg"
-
-#: ../clutter/clutter-text-buffer.c:352
-msgid "The contents of the buffer"
-msgstr "A puffer tartalma"
-
-#: ../clutter/clutter-text-buffer.c:365
-msgid "Text length"
-msgstr "Szöveghossz"
-
-#: ../clutter/clutter-text-buffer.c:366
-msgid "Length of the text currently in the buffer"
-msgstr "A jelenleg a pufferben lévő szöveg hossza"
-
-#: ../clutter/clutter-text-buffer.c:379
-msgid "Maximum length"
-msgstr "Maximális hossz"
-
-#: ../clutter/clutter-text-buffer.c:380
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr ""
-"A bejegyzésben felhasználható karakterek maximális száma. Ha nulla, akkor "
-"nincs maximum "
-
-#: ../clutter/clutter-text.c:3340
-msgid "Buffer"
-msgstr "Puffer"
-
-#: ../clutter/clutter-text.c:3341
-msgid "The buffer for the text"
-msgstr "A szöveg puffere"
-
-#: ../clutter/clutter-text.c:3357
-msgid "The font to be used by the text"
-msgstr "A szöveg által használandó betűkészlet"
-
-#: ../clutter/clutter-text.c:3372
-msgid "Font Description"
-msgstr "Betűkészlet leírása"
-
-#: ../clutter/clutter-text.c:3373
-msgid "The font description to be used"
-msgstr "A használandó betűkészlet leírása"
-
-#: ../clutter/clutter-text.c:3388
-msgid "The text to render"
-msgstr "A megjelenítendő szöveg"
-
-#: ../clutter/clutter-text.c:3400
-msgid "Font Color"
-msgstr "Betűkészlet színe"
-
-#: ../clutter/clutter-text.c:3401
-msgid "Color of the font used by the text"
-msgstr "A szöveg által használandó betűkészlet színe"
-
-#: ../clutter/clutter-text.c:3414
-msgid "Editable"
-msgstr "Szerkeszthető"
-
-#: ../clutter/clutter-text.c:3415
-msgid "Whether the text is editable"
-msgstr "A szöveg szerkeszthető-e"
-
-#: ../clutter/clutter-text.c:3428
-msgid "Selectable"
-msgstr "Kijelölhető"
-
-#: ../clutter/clutter-text.c:3429
-msgid "Whether the text is selectable"
-msgstr "A szöveg kijelölhető-e"
-
-#: ../clutter/clutter-text.c:3441
-msgid "Activatable"
-msgstr "Aktiválható"
-
-#: ../clutter/clutter-text.c:3442
-msgid "Whether pressing return causes the activate signal to be emitted"
-msgstr "A visszaadott lenyomás okozza-e a kibocsátandó jel aktiválását"
-
-#: ../clutter/clutter-text.c:3457
-msgid "Whether the input cursor is visible"
-msgstr "A bemeneti kurzor látható-e"
-
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
-msgid "Cursor Color"
-msgstr "Kurzor színe"
-
-#: ../clutter/clutter-text.c:3483
-msgid "Cursor Color Set"
-msgstr "Kurzor színe beállítva"
-
-#: ../clutter/clutter-text.c:3484
-msgid "Whether the cursor color has been set"
-msgstr "A kurzor színe be lett-e állítva"
-
-#: ../clutter/clutter-text.c:3497
-msgid "Cursor Size"
-msgstr "Kurzor mérete"
-
-#: ../clutter/clutter-text.c:3498
-msgid "The width of the cursor, in pixels"
-msgstr "A kurzor szélessége képpontokban"
-
-#: ../clutter/clutter-text.c:3510
-msgid "Cursor Position"
-msgstr "Kurzor pozíciója"
-
-#: ../clutter/clutter-text.c:3511
-msgid "The cursor position"
-msgstr "A kurzor pozíciója"
-
-#: ../clutter/clutter-text.c:3524
-msgid "Selection-bound"
-msgstr "Kijelölés-határ"
-
-#: ../clutter/clutter-text.c:3525
-msgid "The cursor position of the other end of the selection"
-msgstr "A kijelölés másik végének kurzor pozíciója"
-
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
-msgid "Selection Color"
-msgstr "Kijelölés színe"
-
-#: ../clutter/clutter-text.c:3552
-msgid "Selection Color Set"
-msgstr "Kijelölés színe beállítva"
-
-#: ../clutter/clutter-text.c:3553
-msgid "Whether the selection color has been set"
-msgstr "A kijelölés színe be lett-e állítva"
-
-#: ../clutter/clutter-text.c:3566
-msgid "Attributes"
-msgstr "Attribútumok"
-
-#: ../clutter/clutter-text.c:3567
-msgid "A list of style attributes to apply to the contents of the actor"
-msgstr "A szereplő tartalmain alkalmazandó stílusattribútumok listája"
-
-#: ../clutter/clutter-text.c:3587
-msgid "Use markup"
-msgstr "Jelölőkód használata"
-
-#: ../clutter/clutter-text.c:3588
-msgid "Whether or not the text includes Pango markup"
-msgstr "A szöveg tartalmaz-e Pango jelölőkódot vagy sem"
-
-#: ../clutter/clutter-text.c:3602
-msgid "Line wrap"
-msgstr "Sorok tördelése"
-
-#: ../clutter/clutter-text.c:3603
-msgid "If set, wrap the lines if the text becomes too wide"
-msgstr "Ha be van állítva, a sorok megtörnek, ha a szöveg túl hosszú"
-
-#: ../clutter/clutter-text.c:3616
-msgid "Line wrap mode"
-msgstr "Sorok tördelésének módja"
-
-#: ../clutter/clutter-text.c:3617
-msgid "Control how line-wrapping is done"
-msgstr "Annak vezérlése, hogy hogyan teljesüljön a sorok tördelése"
-
-#: ../clutter/clutter-text.c:3630
-msgid "Ellipsize"
-msgstr "Kihagyások"
-
-#: ../clutter/clutter-text.c:3631
-msgid "The preferred place to ellipsize the string"
-msgstr "A szöveg kihagyásának előnyben részesített helye"
-
-#: ../clutter/clutter-text.c:3645
-msgid "Line Alignment"
-msgstr "Sorok igazítása"
-
-#: ../clutter/clutter-text.c:3646
-msgid "The preferred alignment for the string, for multi-line text"
-msgstr "A szöveg előnyben részesített igazítása többsoros szövegnél"
-
-#: ../clutter/clutter-text.c:3660
-msgid "Justify"
-msgstr "Sorkizárt"
-
-#: ../clutter/clutter-text.c:3661
-msgid "Whether the text should be justified"
-msgstr "A szöveg legyen-e sorkizárt"
-
-#: ../clutter/clutter-text.c:3674
-msgid "Password Character"
-msgstr "Jelszó karakter"
-
-#: ../clutter/clutter-text.c:3675
-msgid "If non-zero, use this character to display the actor's contents"
-msgstr ""
-"Ha nem nulla, használja ezt a karaktert a szereplő tartalmainak "
-"megjelenítéséhez"
-
-#: ../clutter/clutter-text.c:3687
-msgid "Max Length"
-msgstr "Legnagyobb hossz"
-
-#: ../clutter/clutter-text.c:3688
-msgid "Maximum length of the text inside the actor"
-msgstr "A szöveg legnagyobb hossza a szereplőn belül"
-
-#: ../clutter/clutter-text.c:3709
-msgid "Single Line Mode"
-msgstr "Egysoros mód"
-
-#: ../clutter/clutter-text.c:3710
-msgid "Whether the text should be a single line"
-msgstr "A szöveg lehet-e egysoros"
-
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
-msgid "Selected Text Color"
-msgstr "Kijelölt szöveg színe"
-
-#: ../clutter/clutter-text.c:3736
-msgid "Selected Text Color Set"
-msgstr "Kijelölt szöveg színe beállítva"
-
-#: ../clutter/clutter-text.c:3737
-msgid "Whether the selected text color has been set"
-msgstr "A kijelölt szöveg színe be lett-e állítva"
-
-#: ../clutter/clutter-timeline.c:562
-msgid "Delay"
-msgstr "Késleltetés"
-
-#: ../clutter/clutter-timeline.c:563
-msgid "Delay before start"
-msgstr "Késleltetés indítás előtt"
-
-#: ../clutter/clutter-timeline.c:578
-msgid "Duration"
-msgstr "Időtartam"
-
-#: ../clutter/clutter-timeline.c:579
-msgid "Duration of the timeline in milliseconds"
-msgstr "Az idővonal időtartama ezredmásodpercben"
-
-#: ../clutter/clutter-timeline.c:594
-msgid "Direction"
-msgstr "Irány"
-
-#: ../clutter/clutter-timeline.c:595
-msgid "Direction of the timeline"
-msgstr "Az idővonal iránya"
-
-#: ../clutter/clutter-timeline.c:610
-msgid "Auto Reverse"
-msgstr "Automatikus megfordítás"
-
-#: ../clutter/clutter-timeline.c:611
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr "Megfordulhat-e az irány, amikor a végére ér"
-
-#: ../clutter/clutter-timeline.c:629
-msgid "Repeat Count"
-msgstr "Ismétlések száma"
-
-#: ../clutter/clutter-timeline.c:630
-msgid "How many times the timeline should repeat"
-msgstr "Hányszor ismétlődjön az idővonal"
-
-#: ../clutter/clutter-timeline.c:644
-msgid "Progress Mode"
-msgstr "Folyamat mód"
-
-#: ../clutter/clutter-timeline.c:645
-msgid "How the timeline should compute the progress"
-msgstr "Hogyan számolja az idővonal a folyamatot"
-
-#: ../clutter/clutter-transition.c:246
-msgid "Interval"
-msgstr "Időköz"
-
-#: ../clutter/clutter-transition.c:247
-msgid "The interval of values to transition"
-msgstr "Az értékek időköze az átmenethez"
-
-#: ../clutter/clutter-transition.c:261
-msgid "Animatable"
-msgstr "Animálható"
-
-#: ../clutter/clutter-transition.c:262
-msgid "The animatable object"
-msgstr "Az animálható objektum"
-
-#: ../clutter/clutter-transition.c:283
-msgid "Remove on Complete"
-msgstr "Eltávolítás befejezéskor"
-
-#: ../clutter/clutter-transition.c:284
-msgid "Detach the transition when completed"
-msgstr "Ãtmenet leválasztása, amikor befejezÅ‘dött"
-
-#: ../clutter/clutter-zoom-action.c:356
-msgid "Zoom Axis"
-msgstr "Nagyítási tengely"
-
-#: ../clutter/clutter-zoom-action.c:357
-msgid "Constraints the zoom to an axis"
-msgstr "Kényszeríti a nagyítást egy tengelyre"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr "sysfs útvonal"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-msgid "Path of the device in sysfs"
-msgstr "Az eszköz útvonala a sysfs-ben"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-msgid "Device Path"
-msgstr "Eszköz útvonala"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-msgid "Path of the device node"
-msgstr "Az eszközcsomópont útvonala"
-
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr "Nem található megfelelő CoglWinsys a(z) %s típusú GdkDisplay számára"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr "Felület"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-msgid "The underlying wayland surface"
-msgstr "Az alapul szolgáló wayland felület"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr "Felület szélesség"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr "Az alapul szolgáló wayland felület szélessége"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr "Felület magasság"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr "Az alapul szolgáló wayland felület magassága"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Cogl mintázat"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr "Ezen szereplő rajzolásához használt alapul szolgáló Cogl mintázat"
-
-#: ../clutter/x11/clutter-backend-x11.c:508
-msgid "X display to use"
-msgstr "Használandó X-megjelenítő"
-
-#: ../clutter/x11/clutter-backend-x11.c:514
-msgid "X screen to use"
-msgstr "Használandó X-képernyő"
-
-#: ../clutter/x11/clutter-backend-x11.c:519
-msgid "Make X calls synchronous"
-msgstr "Az X-hívások szinkronná tétele"
-
-#: ../clutter/x11/clutter-backend-x11.c:526
-msgid "Disable XInput support"
-msgstr "XInput támogatás letiltása"
-
-#: ../clutter/x11/clutter-keymap-x11.c:322
-msgid "The Clutter backend"
-msgstr "A Clutter háttérprogram"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
-msgid "Pixmap"
-msgstr "Kép"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
-msgid "The X11 Pixmap to be bound"
-msgstr "A kötendő X11 kép"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
-msgid "Pixmap width"
-msgstr "Kép szélessége"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
-msgid "The width of the pixmap bound to this texture"
-msgstr "Ehhez a mintához kötött kép szélessége"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
-msgid "Pixmap height"
-msgstr "Kép magassága"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
-msgid "The height of the pixmap bound to this texture"
-msgstr "Ehhez a mintához kötött kép magassága"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
-msgid "Pixmap Depth"
-msgstr "Kép mélysége"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr "Ehhez a mintához kötött kép mélysége (bitek számában)"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
-msgid "Automatic Updates"
-msgstr "Automatikus frissítések"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr ""
-"Ha a mintázatot szinkronizációban kellene tartani bármilyen képváltoztatással."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
-msgid "Window"
-msgstr "Ablak"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
-msgid "The X11 Window to be bound"
-msgstr "A kötendő X11 ablak"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
-msgid "Window Redirect Automatic"
-msgstr "Ablak átirányítás automatikus"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-"Ha az összetett ablak átirányítások automatikusra vannak állítva (vagy kézi, "
-"ha hamis)"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
-msgid "Window Mapped"
-msgstr "Leképezett ablak"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
-msgid "If window is mapped"
-msgstr "Ha az ablak leképezett"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
-msgid "Destroyed"
-msgstr "Megsemmisített"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
-msgid "If window has been destroyed"
-msgstr "Ha az ablak meg lett semmisítve"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
-msgid "Window X"
-msgstr "Ablak X"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
-msgid "X position of window on screen according to X11"
-msgstr "Az ablak X pozíciója a képernyőn az X11 szerint"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
-msgid "Window Y"
-msgstr "Ablak Y"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
-msgid "Y position of window on screen according to X11"
-msgstr "Az ablak Y pozíciója a képernyőn az X11 szerint"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
-msgid "Window Override Redirect"
-msgstr "Ablak felülbírálás átirányítás"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
-msgid "If this is an override-redirect window"
-msgstr "Ha ez egy felülbírálás-átirányítás ablak"
-
diff --git a/po/it.po b/po/it.po
index 2c7ef74d8..2cecc8483 100644
--- a/po/it.po
+++ b/po/it.po
@@ -1,713 +1,712 @@
# clutter Italian translation
-# Copyright (C) 2012, 2013, 2014 The Free Software Foundation
+# Copyright (C) 2012, 2013 The Free Software Foundation
# This file is distributed under the same license as the clutter package.
-# Milo Casagrande <milo@ubuntu.com>, 2012, 2013, 2014.
+# Milo Casagrande <milo@ubuntu.com>, 2012, 2013.
#
msgid ""
msgstr ""
"Project-Id-Version: clutter\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-02-16 04:09+0000\n"
-"PO-Revision-Date: 2014-02-16 12:20+0100\n"
+"product=clutter\n"
+"POT-Creation-Date: 2013-01-27 18:16+0100\n"
+"PO-Revision-Date: 2013-01-27 18:17+0100\n"
"Last-Translator: Milo Casagrande <milo@ubuntu.com>\n"
"Language-Team: Italian <tp@lists.linux.it>\n"
"Language: it\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
+"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=(n!=1);\n"
-"X-Generator: Poedit 1.6.4\n"
-#: ../clutter/clutter-actor.c:6214
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Coordinata X"
-#: ../clutter/clutter-actor.c:6215
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "Coordinata X dell'attore"
-#: ../clutter/clutter-actor.c:6233
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Coordinata Y"
-#: ../clutter/clutter-actor.c:6234
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Coordinata Y dell'attore"
-#: ../clutter/clutter-actor.c:6256
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Posizione"
-#: ../clutter/clutter-actor.c:6257
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "La posizione dell'origine dell'attore"
-#: ../clutter/clutter-actor.c:6274 ../clutter/clutter-canvas.c:247
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Larghezza"
-#: ../clutter/clutter-actor.c:6275
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Larghezza dell'attore"
-#: ../clutter/clutter-actor.c:6293 ../clutter/clutter-canvas.c:263
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Altezza"
-#: ../clutter/clutter-actor.c:6294
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Altezza dell'attore"
-#: ../clutter/clutter-actor.c:6315
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Dimensione"
-#: ../clutter/clutter-actor.c:6316
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "La dimensione dell'attore"
-#: ../clutter/clutter-actor.c:6334
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "Fissata X"
-#: ../clutter/clutter-actor.c:6335
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Posizione X forzata dell'attore"
-#: ../clutter/clutter-actor.c:6352
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Fissata Y"
-#: ../clutter/clutter-actor.c:6353
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Posizione Y forzata dell'attore"
-#: ../clutter/clutter-actor.c:6368
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Imposta posizione fissa"
-#: ../clutter/clutter-actor.c:6369
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
-msgstr "Indica se usare il posizionamento fisso per l'attore"
+msgstr "Se usare il posizionamento fisso per l'attore"
-#: ../clutter/clutter-actor.c:6387
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Larghezza minima"
-#: ../clutter/clutter-actor.c:6388
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Larghezza minima forzata richiesta per l'attore"
-#: ../clutter/clutter-actor.c:6406
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Altezza minima"
-#: ../clutter/clutter-actor.c:6407
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Altezza minima forzata richiesta per l'attore"
-#: ../clutter/clutter-actor.c:6425
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Larghezza naturale"
-#: ../clutter/clutter-actor.c:6426
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Larghezza naturale forzata richiesta per l'attore"
-#: ../clutter/clutter-actor.c:6444
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Altezza naturale"
-#: ../clutter/clutter-actor.c:6445
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Altezza naturale forzata richiesta per l'attore"
-#: ../clutter/clutter-actor.c:6460
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Imposta larghezza minima"
-#: ../clutter/clutter-actor.c:6461
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
-msgstr "Indica se utilizzare la proprietà larghezza minima"
+msgstr "Se utilizzare la proprietà larghezza minima"
-#: ../clutter/clutter-actor.c:6475
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Imposta altezza minima"
-#: ../clutter/clutter-actor.c:6476
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
-msgstr "Indica se usare la proprietà altezza minima"
+msgstr "Se usare la proprietà altezza minima"
-#: ../clutter/clutter-actor.c:6490
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Imposta larghezza naturale"
-#: ../clutter/clutter-actor.c:6491
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
-msgstr "Indica se usare la proprietà larghezza naturale"
+msgstr "Se usare la proprietà larghezza naturale"
-#: ../clutter/clutter-actor.c:6505
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Imposta altezza naturale"
-#: ../clutter/clutter-actor.c:6506
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
-msgstr "Indica se usare la proprietà altezza naturale"
+msgstr "Se usare la proprietà altezza naturale"
-#: ../clutter/clutter-actor.c:6522
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Allocazione"
-#: ../clutter/clutter-actor.c:6523
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "Assegnazione dell'attore"
-#: ../clutter/clutter-actor.c:6580
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "Modalità richiesta"
-#: ../clutter/clutter-actor.c:6581
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "La modalità richiesta dell'attore"
-#: ../clutter/clutter-actor.c:6605
+#: ../clutter/clutter-actor.c:6535
msgid "Depth"
msgstr "Profondità"
-#: ../clutter/clutter-actor.c:6606
+#: ../clutter/clutter-actor.c:6536
msgid "Position on the Z axis"
msgstr "Posizione sull'asse Z"
-#: ../clutter/clutter-actor.c:6633
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Posizione Z"
-#: ../clutter/clutter-actor.c:6634
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "La posizione dell'attore sull'asse Z"
-#: ../clutter/clutter-actor.c:6651
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Opacità"
-#: ../clutter/clutter-actor.c:6652
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Opacità di un attore"
-#: ../clutter/clutter-actor.c:6672
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Redirect fuori schermo"
-#: ../clutter/clutter-actor.c:6673
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Flag per controllare quanto appiattire l'attore in una sola immagine"
-#: ../clutter/clutter-actor.c:6687
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Visibile"
-#: ../clutter/clutter-actor.c:6688
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
-msgstr "Indica se l'attore è visibile o meno"
+msgstr "Se l'attore è visibile o meno"
-#: ../clutter/clutter-actor.c:6702
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Mappato"
-#: ../clutter/clutter-actor.c:6703
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
-msgstr "Indica se l'attore sarà disegnato"
+msgstr "Se l'attore sarà disegnato"
-#: ../clutter/clutter-actor.c:6716
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Realizzato"
-#: ../clutter/clutter-actor.c:6717
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
-msgstr "Indica se l'attore è stato realizzato"
+msgstr "Se l'attore è stato realizzato"
-#: ../clutter/clutter-actor.c:6732
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Reattivo"
-#: ../clutter/clutter-actor.c:6733
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
-msgstr "Indica se l'attore è reattivo agli eventi"
+msgstr "Se l'attore è reattivo agli eventi"
-#: ../clutter/clutter-actor.c:6744
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Ha clip"
-#: ../clutter/clutter-actor.c:6745
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Indica se l'attore ha un clip impostato"
-#: ../clutter/clutter-actor.c:6758
+#: ../clutter/clutter-actor.c:6688
msgid "Clip"
msgstr "Clip"
-#: ../clutter/clutter-actor.c:6759
+#: ../clutter/clutter-actor.c:6689
msgid "The clip region for the actor"
msgstr "La regione clip dell'attore"
-#: ../clutter/clutter-actor.c:6778
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "Rettangolo clip"
-#: ../clutter/clutter-actor.c:6779
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "La regione visibile dell'attore"
-#: ../clutter/clutter-actor.c:6793 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:247
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nome"
-#: ../clutter/clutter-actor.c:6794
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Nome dell'attore"
-#: ../clutter/clutter-actor.c:6815
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Punto di perno"
-#: ../clutter/clutter-actor.c:6816
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "Il punto su cui il ridimensionamento e la rotazione hanno luogo"
-#: ../clutter/clutter-actor.c:6834
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Punto di perno Z"
-#: ../clutter/clutter-actor.c:6835
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Componente Z del punto di perno"
-#: ../clutter/clutter-actor.c:6853
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "Scala X"
-#: ../clutter/clutter-actor.c:6854
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "Fattore di scala sull'asse X"
-#: ../clutter/clutter-actor.c:6872
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Scala Y"
-#: ../clutter/clutter-actor.c:6873
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "Fattore di scala sull'asse Y"
-#: ../clutter/clutter-actor.c:6891
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Scala Z"
-#: ../clutter/clutter-actor.c:6892
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "Fattore di scala sull'asse Z"
-#: ../clutter/clutter-actor.c:6910
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center X"
msgstr "Scala centrale X"
-#: ../clutter/clutter-actor.c:6911
+#: ../clutter/clutter-actor.c:6841
msgid "Horizontal scale center"
msgstr "Scala centrale orizzontale"
-#: ../clutter/clutter-actor.c:6929
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Center Y"
msgstr "Scala centrale Y"
-#: ../clutter/clutter-actor.c:6930
+#: ../clutter/clutter-actor.c:6860
msgid "Vertical scale center"
msgstr "Scala centrale verticale"
-#: ../clutter/clutter-actor.c:6948
+#: ../clutter/clutter-actor.c:6878
msgid "Scale Gravity"
msgstr "Scala di gravità"
-#: ../clutter/clutter-actor.c:6949
+#: ../clutter/clutter-actor.c:6879
msgid "The center of scaling"
msgstr "Il centro della scala"
-#: ../clutter/clutter-actor.c:6967
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Angolo di rotazione X"
-#: ../clutter/clutter-actor.c:6968
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "L'angolo di rotazione sull'asse X"
-#: ../clutter/clutter-actor.c:6986
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Angolo di rotazione Y"
-#: ../clutter/clutter-actor.c:6987
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "L'angolo di rotazione sull'asse Y"
-#: ../clutter/clutter-actor.c:7005
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Angolo di rotazione Z"
-#: ../clutter/clutter-actor.c:7006
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "L'angolo di rotazione sull'asse Z"
-#: ../clutter/clutter-actor.c:7024
+#: ../clutter/clutter-actor.c:6954
msgid "Rotation Center X"
msgstr "Rotazione centrale X"
-#: ../clutter/clutter-actor.c:7025
+#: ../clutter/clutter-actor.c:6955
msgid "The rotation center on the X axis"
msgstr "La rotazione centrale sull'asse X"
-#: ../clutter/clutter-actor.c:7042
+#: ../clutter/clutter-actor.c:6972
msgid "Rotation Center Y"
msgstr "Rotazione centrale Y"
-#: ../clutter/clutter-actor.c:7043
+#: ../clutter/clutter-actor.c:6973
msgid "The rotation center on the Y axis"
msgstr "La rotazione centrale sull'asse Y"
-#: ../clutter/clutter-actor.c:7060
+#: ../clutter/clutter-actor.c:6990
msgid "Rotation Center Z"
msgstr "Rotazione centrale Z"
-#: ../clutter/clutter-actor.c:7061
+#: ../clutter/clutter-actor.c:6991
msgid "The rotation center on the Z axis"
msgstr "La rotazione centrale sull'asse Z"
-#: ../clutter/clutter-actor.c:7078
+#: ../clutter/clutter-actor.c:7008
msgid "Rotation Center Z Gravity"
msgstr "Gravità della rotazione centrale Z"
-#: ../clutter/clutter-actor.c:7079
+#: ../clutter/clutter-actor.c:7009
msgid "Center point for rotation around the Z axis"
msgstr "Punto centrale per la rotazione sull'asse Z"
-#: ../clutter/clutter-actor.c:7107
+#: ../clutter/clutter-actor.c:7037
msgid "Anchor X"
msgstr "Ancoraggio X"
-#: ../clutter/clutter-actor.c:7108
+#: ../clutter/clutter-actor.c:7038
msgid "X coordinate of the anchor point"
msgstr "Coordinata X del punto di ancoraggio"
-#: ../clutter/clutter-actor.c:7136
+#: ../clutter/clutter-actor.c:7066
msgid "Anchor Y"
msgstr "Ancoraggio Y"
-#: ../clutter/clutter-actor.c:7137
+#: ../clutter/clutter-actor.c:7067
msgid "Y coordinate of the anchor point"
msgstr "Coordinata Y del punto di ancoraggio"
-#: ../clutter/clutter-actor.c:7164
+#: ../clutter/clutter-actor.c:7094
msgid "Anchor Gravity"
msgstr "Gravità di ancoraggio"
-#: ../clutter/clutter-actor.c:7165
+#: ../clutter/clutter-actor.c:7095
msgid "The anchor point as a ClutterGravity"
msgstr "Il punto di ancoraggio come ClutterGravity"
-#: ../clutter/clutter-actor.c:7184
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Traslazione X"
-#: ../clutter/clutter-actor.c:7185
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "Traslazione lungo l'asse X"
-#: ../clutter/clutter-actor.c:7204
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Traslazione Y"
-#: ../clutter/clutter-actor.c:7205
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "Traslazione lungo l'asse Y"
-#: ../clutter/clutter-actor.c:7224
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Traslazione Z"
-#: ../clutter/clutter-actor.c:7225
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "Traslazione lungo l'asse Z"
-#: ../clutter/clutter-actor.c:7255
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Trasformazione"
-#: ../clutter/clutter-actor.c:7256
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Matrice di trasformazione"
-#: ../clutter/clutter-actor.c:7271
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Imposta trasformazione"
-#: ../clutter/clutter-actor.c:7272
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "Indica se la proprietà di trasformazione è impostata"
-#: ../clutter/clutter-actor.c:7293
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Trasformazione figlio"
-#: ../clutter/clutter-actor.c:7294
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Matrice di trasformazione dei figli"
-#: ../clutter/clutter-actor.c:7309
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Imposta trasformazione figlio"
-#: ../clutter/clutter-actor.c:7310
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "Indica se la proprietà di trasformazione del figlio è impostata"
-#: ../clutter/clutter-actor.c:7327
+#: ../clutter/clutter-actor.c:7257
msgid "Show on set parent"
msgstr "Mostra su imposta genitore"
-#: ../clutter/clutter-actor.c:7328
+#: ../clutter/clutter-actor.c:7258
msgid "Whether the actor is shown when parented"
msgstr "Se l'attore è mostrato quando genitore"
-#: ../clutter/clutter-actor.c:7345
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Clip all'allocazione"
-#: ../clutter/clutter-actor.c:7346
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "Imposta la regione del clip per tracciare l'allocazione dell'attore"
-#: ../clutter/clutter-actor.c:7359
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Direzione del testo"
-#: ../clutter/clutter-actor.c:7360
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "Direzione del testo"
-#: ../clutter/clutter-actor.c:7375
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Ha il puntatore"
-#: ../clutter/clutter-actor.c:7376
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Se l'attore contiene il puntatore di un dispositivo di input"
-#: ../clutter/clutter-actor.c:7389
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Azioni"
-#: ../clutter/clutter-actor.c:7390
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "Aggiunge un'azione per l'attore"
-#: ../clutter/clutter-actor.c:7403
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Vincoli"
-#: ../clutter/clutter-actor.c:7404
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "Aggiunge un vincolo per l'attore"
-#: ../clutter/clutter-actor.c:7417
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Effetto"
-#: ../clutter/clutter-actor.c:7418
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Aggiunge un effetto da applicare all'attore"
-#: ../clutter/clutter-actor.c:7432
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Gestore di layout"
-#: ../clutter/clutter-actor.c:7433
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "L'oggetto che controlla il layout del figlio di un attore"
-#: ../clutter/clutter-actor.c:7447
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "Espansione X"
-#: ../clutter/clutter-actor.c:7448
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr ""
"Indica se deve essere assegnato dello spazio orizzontale aggiuntivo "
"all'attore"
-#: ../clutter/clutter-actor.c:7463
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Espansione Y"
-#: ../clutter/clutter-actor.c:7464
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr ""
"Indica se deve essere assegnato dello spazio verticale aggiuntivo all'attore"
-#: ../clutter/clutter-actor.c:7480
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "Allineamento X"
-#: ../clutter/clutter-actor.c:7481
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr ""
"L'allineamento dell'attore sull'asse X all'interno della propria allocazione"
-#: ../clutter/clutter-actor.c:7496
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Allineamento Y"
-#: ../clutter/clutter-actor.c:7497
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr ""
"L'allineamento dell'attore sull'asse Y all'interno della propria allocazione"
-#: ../clutter/clutter-actor.c:7516
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Margine superiore"
-#: ../clutter/clutter-actor.c:7517
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Spazio aggiuntivo in alto"
-#: ../clutter/clutter-actor.c:7538
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Margine inferiore"
-#: ../clutter/clutter-actor.c:7539
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Spazio aggiuntivo in basso"
-#: ../clutter/clutter-actor.c:7560
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Margine sinistro"
-#: ../clutter/clutter-actor.c:7561
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Spazio aggiuntivo a sinistra"
-#: ../clutter/clutter-actor.c:7582
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Margine destro"
-#: ../clutter/clutter-actor.c:7583
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Spazio aggiuntivo a destra"
-#: ../clutter/clutter-actor.c:7599
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Imposta colore di sfondo"
-#: ../clutter/clutter-actor.c:7600 ../clutter/deprecated/clutter-box.c:271
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Indica se il colore di sfondo è impostato"
-#: ../clutter/clutter-actor.c:7616
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Colore di sfondo"
-#: ../clutter/clutter-actor.c:7617
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "Il colore di sfondo dell'attore"
-#: ../clutter/clutter-actor.c:7632
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Primo figlio"
-#: ../clutter/clutter-actor.c:7633
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "Il primo discendente diretto dell'attore"
-#: ../clutter/clutter-actor.c:7646
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Ultimo figlio"
-#: ../clutter/clutter-actor.c:7647
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "L'ultimo discendente diretto dell'attore"
-#: ../clutter/clutter-actor.c:7661
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Contenuto"
-#: ../clutter/clutter-actor.c:7662
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "L'oggetto delegato al disegno del contenuto dell'attore"
-#: ../clutter/clutter-actor.c:7687
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Gravità del contenuto"
-#: ../clutter/clutter-actor.c:7688
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "L'allineamento del contenuto dell'attore"
-#: ../clutter/clutter-actor.c:7708
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Contenitore"
-#: ../clutter/clutter-actor.c:7709
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "Il contenitore per il contenuto dell'attore"
-#: ../clutter/clutter-actor.c:7717
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Filtro di rimpicciolimento"
-#: ../clutter/clutter-actor.c:7718
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "Il filtro da usare per rimpicciolire la dimensione del cotenuto"
-#: ../clutter/clutter-actor.c:7725
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Filtro d'ingrandimento"
-#: ../clutter/clutter-actor.c:7726
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "Il filtro da usare per ingrandire la dimensione del contenuto"
-#: ../clutter/clutter-actor.c:7740
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Ripetizione cotenuto"
-#: ../clutter/clutter-actor.c:7741
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "La regola di ripetizione del contenuto dell'attore"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Attore"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "L'attore collegato al meta"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "Il nome del meta"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:326
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Attivato"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Se il meta è attivato"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Origine"
@@ -733,11 +732,11 @@ msgstr "Fattore"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "Il fattore di allineamento, tra 0.0 e 1.0"
-#: ../clutter/clutter-backend.c:380
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Impossibile inizializzare il backend Clutter"
-#: ../clutter/clutter-backend.c:454
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "Il backend di tipo «%s» non supporta la creazione di stadi multipli"
@@ -768,51 +767,47 @@ msgstr "Lo spostamento in pixel da applicare all'associazione"
msgid "The unique name of the binding pool"
msgstr "Il nome unico dell'insieme di associazione"
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388
-#: ../clutter/deprecated/clutter-table-layout.c:610
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "Allineamento orizzontale"
-#: ../clutter/clutter-bin-layout.c:239
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "Allineamento orizzontale per l'attore dentro il gestore di layout"
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397
-#: ../clutter/deprecated/clutter-table-layout.c:625
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "Allineamento verticale"
-#: ../clutter/clutter-bin-layout.c:248
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "Allineamento verticale per l'attore dentro il gestore di layout"
-#: ../clutter/clutter-bin-layout.c:652
+#: ../clutter/clutter-bin-layout.c:656
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr ""
"Allineamento orizzontale predefinito per l'attore dentro il gestore di layout"
-#: ../clutter/clutter-bin-layout.c:672
+#: ../clutter/clutter-bin-layout.c:676
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr ""
"Allineamento verticale predefinito per l'attore dentro il gestore di layout"
-#: ../clutter/clutter-box-layout.c:363
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "Espandere"
-#: ../clutter/clutter-box-layout.c:364
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Alloca spazio extra per il figlio"
-#: ../clutter/clutter-box-layout.c:370
-#: ../clutter/deprecated/clutter-table-layout.c:589
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "Riempimento orizzontale"
-#: ../clutter/clutter-box-layout.c:371
-#: ../clutter/deprecated/clutter-table-layout.c:590
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -820,13 +815,11 @@ msgstr ""
"Se il figlio dovrebbe ricevere priorità quando il contenitore sta allocando "
"spazio aggiuntivo sull'asse orizzontale"
-#: ../clutter/clutter-box-layout.c:379
-#: ../clutter/deprecated/clutter-table-layout.c:596
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "Riempimento verticale"
-#: ../clutter/clutter-box-layout.c:380
-#: ../clutter/deprecated/clutter-table-layout.c:597
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -834,88 +827,80 @@ msgstr ""
"Se il figlio dovrebbe ricevere priorità quando il contenitore sta allocando "
"spazio aggiuntivo sull'asse verticale"
-#: ../clutter/clutter-box-layout.c:389
-#: ../clutter/deprecated/clutter-table-layout.c:611
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
msgstr "Allineamento orizzontale dell'attore all'interno della cella"
-#: ../clutter/clutter-box-layout.c:398
-#: ../clutter/deprecated/clutter-table-layout.c:626
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
msgstr "Allineamento verticale dell'attore all'interno della cella"
-#: ../clutter/clutter-box-layout.c:1359
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "Verticale"
-#: ../clutter/clutter-box-layout.c:1360
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Se il layout dovrebbe essere verticale, invece che orizzontale"
-#: ../clutter/clutter-box-layout.c:1377 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Orientamento"
-#: ../clutter/clutter-box-layout.c:1378 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "L'orientamento del layout"
-#: ../clutter/clutter-box-layout.c:1394 ../clutter/clutter-flow-layout.c:958
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Omogeneo"
-#: ../clutter/clutter-box-layout.c:1395
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Se il layout dovrebbe essere omogeneo, per esempoi tutti i figli alla stessa "
"dimensione"
-#: ../clutter/clutter-box-layout.c:1410
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Raggruppamento iniziale"
-#: ../clutter/clutter-box-layout.c:1411
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Se raggruppare gli elementi all'inizio del box"
-#: ../clutter/clutter-box-layout.c:1424
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Spaziatura"
-#: ../clutter/clutter-box-layout.c:1425
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Spaziatura tra i figli"
-#: ../clutter/clutter-box-layout.c:1442
-#: ../clutter/deprecated/clutter-table-layout.c:1677
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "Usa animazioni"
-#: ../clutter/clutter-box-layout.c:1443
-#: ../clutter/deprecated/clutter-table-layout.c:1678
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Se i cambiamenti al layout dovrebbero essere animati"
-#: ../clutter/clutter-box-layout.c:1467
-#: ../clutter/deprecated/clutter-table-layout.c:1702
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "Modalità facilitata"
-#: ../clutter/clutter-box-layout.c:1468
-#: ../clutter/deprecated/clutter-table-layout.c:1703
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "La modalità facilitata delle animazioni"
-#: ../clutter/clutter-box-layout.c:1488
-#: ../clutter/deprecated/clutter-table-layout.c:1723
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "Durata modalità facilitata"
-#: ../clutter/clutter-box-layout.c:1489
-#: ../clutter/deprecated/clutter-table-layout.c:1724
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "La durata delle animazioni"
@@ -935,30 +920,14 @@ msgstr "Contrasto"
msgid "The contrast change to apply"
msgstr "Il contrasto da applicare"
-#: ../clutter/clutter-canvas.c:248
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "La larghezza della superficie"
-#: ../clutter/clutter-canvas.c:264
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "L'altezza della superficie"
-#: ../clutter/clutter-canvas.c:283
-msgid "Scale Factor Set"
-msgstr "Imposta il fattore di scala"
-
-#: ../clutter/clutter-canvas.c:284
-msgid "Whether the scale-factor property is set"
-msgstr "Indica se la proprietà scale-factor è impostata"
-
-#: ../clutter/clutter-canvas.c:305
-msgid "Scale Factor"
-msgstr "Fattore di scala"
-
-#: ../clutter/clutter-canvas.c:306
-msgid "The scaling factor for the surface"
-msgstr "Il fattore di scala per la superficie"
-
#: ../clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "Contenitore"
@@ -971,39 +940,39 @@ msgstr "Il contenitore che ha creato questo dato"
msgid "The actor wrapped by this data"
msgstr "L'attore contenuto in questo dato"
-#: ../clutter/clutter-click-action.c:586
+#: ../clutter/clutter-click-action.c:559
msgid "Pressed"
msgstr "Premuto"
-#: ../clutter/clutter-click-action.c:587
+#: ../clutter/clutter-click-action.c:560
msgid "Whether the clickable should be in pressed state"
msgstr "Se il cliccabile dovrebbe essere in stato premuto"
-#: ../clutter/clutter-click-action.c:600
+#: ../clutter/clutter-click-action.c:573
msgid "Held"
msgstr "Mantenuto"
-#: ../clutter/clutter-click-action.c:601
+#: ../clutter/clutter-click-action.c:574
msgid "Whether the clickable has a grab"
msgstr "Se il cliccabile ha la maniglia"
-#: ../clutter/clutter-click-action.c:618 ../clutter/clutter-settings.c:653
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Durata pressione lunga"
-#: ../clutter/clutter-click-action.c:619
+#: ../clutter/clutter-click-action.c:592
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "La durata minima di una pressione lunga per riconoscere il gesto"
-#: ../clutter/clutter-click-action.c:637
+#: ../clutter/clutter-click-action.c:610
msgid "Long Press Threshold"
msgstr "Soglia pressione lunga"
-#: ../clutter/clutter-click-action.c:638
+#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
msgstr "La soglia massima prima che una pressione lunga venga annullata"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "Specifica l'attore da clonare"
@@ -1015,27 +984,27 @@ msgstr "Tinta"
msgid "The tint to apply"
msgstr "La tinta da applicare"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Caselle orizzontali"
-#: ../clutter/clutter-deform-effect.c:593
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "Il numero di caselle orizzontali"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Caselle verticali"
-#: ../clutter/clutter-deform-effect.c:609
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "Il numero di caselle verticali"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Materiale posteriore"
-#: ../clutter/clutter-deform-effect.c:627
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "Il materiale da usare nel disegno del posteriore dell'attore"
@@ -1043,302 +1012,260 @@ msgstr "Il materiale da usare nel disegno del posteriore dell'attore"
msgid "The desaturation factor"
msgstr "Il fattore desaturazione"
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:355
+#: ../clutter/clutter-device-manager.c:131
+#: ../clutter/clutter-input-device.c:366
#: ../clutter/x11/clutter-keymap-x11.c:321
msgid "Backend"
msgstr "Backend"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "Il ClutterBackend del gestore di dispositivo"
-#: ../clutter/clutter-drag-action.c:741
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Soglia di trascinamento orizzontale"
-#: ../clutter/clutter-drag-action.c:742
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr "Il numero di pixel orizzontali richiesto per iniziare il trascinamento"
-#: ../clutter/clutter-drag-action.c:769
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Soglia di trascinamento verticale"
-#: ../clutter/clutter-drag-action.c:770
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "Il numero di pixel verticali richiesto per iniziare il trascinamento"
-#: ../clutter/clutter-drag-action.c:791
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Maniglia di trascinamento"
-#: ../clutter/clutter-drag-action.c:792
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "L'attore che si sta trascinando"
-#: ../clutter/clutter-drag-action.c:805
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Asse di trascinamento"
-#: ../clutter/clutter-drag-action.c:806
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Vincoli di trascinamento di un asse"
-#: ../clutter/clutter-drag-action.c:822
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Area di trascinamento"
-#: ../clutter/clutter-drag-action.c:823
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Limita il trascinamento a un rettangolo"
-#: ../clutter/clutter-drag-action.c:836
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Imposta l'area di trascinamento"
-#: ../clutter/clutter-drag-action.c:837
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Indica se l'area di trascinamento è impostata"
-#: ../clutter/clutter-flow-layout.c:959
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Se ogni elemento dovrebbe ricevere la stessa allocazione"
-#: ../clutter/clutter-flow-layout.c:974
-#: ../clutter/deprecated/clutter-table-layout.c:1637
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Spaziatura di colonna"
-#: ../clutter/clutter-flow-layout.c:975
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "Lo spazio tra le colonne"
-#: ../clutter/clutter-flow-layout.c:991
-#: ../clutter/deprecated/clutter-table-layout.c:1653
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Spaziatura di riga"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "Lo spazio tra le righe"
-#: ../clutter/clutter-flow-layout.c:1006
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Larghezza di colonna minima"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Larghezza minima di ogni colonna"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Larghezza di colonna massima"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Larghezza massima di ogni colonna"
-#: ../clutter/clutter-flow-layout.c:1037
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Altezza di riga minima"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Altezza minima di ogni riga"
-#: ../clutter/clutter-flow-layout.c:1053
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Altezza di riga massima"
-#: ../clutter/clutter-flow-layout.c:1054
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Altezza massima di ogni riga"
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr "Aggancia alla griglia"
-
-#: ../clutter/clutter-gesture-action.c:668
-msgid "Number touch points"
-msgstr "Numero di punti di contatto"
-
-#: ../clutter/clutter-gesture-action.c:669
-msgid "Number of touch points"
-msgstr "Numero di punti di contatto"
-
-#: ../clutter/clutter-gesture-action.c:684
-msgid "Threshold Trigger Edge"
-msgstr "Bordo per la soglia di attivazione"
-
-#: ../clutter/clutter-gesture-action.c:685
-msgid "The trigger edge used by the action"
-msgstr "Il bordo di attivazione usato dall'azione"
-
-#: ../clutter/clutter-gesture-action.c:704
-#| msgid "Threshold Trigger Edge"
-msgid "Threshold Trigger Horizontal Distance"
-msgstr "Distanza per la soglia di attivazione orizzontale"
-
-#: ../clutter/clutter-gesture-action.c:705
-#| msgid "The trigger edge used by the action"
-msgid "The horizontal trigger distance used by the action"
-msgstr "La distanza di attivazione orizzontale usata dall'azione"
-
-#: ../clutter/clutter-gesture-action.c:723
-#| msgid "Threshold Trigger Edge"
-msgid "Threshold Trigger Vertical Distance"
-msgstr "Distanza per la soglia di attivazione verticale"
-
-#: ../clutter/clutter-gesture-action.c:724
-#| msgid "The trigger edge used by the action"
-msgid "The vertical trigger distance used by the action"
-msgstr "La distanza di attivazione verticale usata dall'azione"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Allegato sinistro"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr ""
"Il numero della colonna su cui allegare la parte sinistra di un widget figlio"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Allegato superiore"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr ""
"Il numero della riga su cui allegare la parte superiore di un widget figlio"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "Il numero di colonne attraversate da un figlio"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "Il numero di righe attraversate da un figlio"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1565
msgid "Row spacing"
msgstr "Spaziatura riga"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1566
msgid "The amount of space between two consecutive rows"
msgstr "Lo spazio tra due righe consecutive"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1579
msgid "Column spacing"
msgstr "Spaziatura colonna"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1580
msgid "The amount of space between two consecutive columns"
msgstr "Lo spazio tra due colonne consecutive"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1594
msgid "Row Homogeneous"
msgstr "Righe omogenee"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1595
msgid "If TRUE, the rows are all the same height"
msgstr "Se VERO, le righe hanno tutte la stessa altezza"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1608
msgid "Column Homogeneous"
msgstr "Colonne omogenee"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1609
msgid "If TRUE, the columns are all the same width"
msgstr "Se VERO, le colonne hanno tutte la stessa larghezza"
-#: ../clutter/clutter-image.c:249 ../clutter/clutter-image.c:312
-#: ../clutter/clutter-image.c:400
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "Impossibile caricare i dati dell'immagine"
-#: ../clutter/clutter-input-device.c:231
+#: ../clutter/clutter-input-device.c:242
msgid "Id"
msgstr "Id"
-#: ../clutter/clutter-input-device.c:232
+#: ../clutter/clutter-input-device.c:243
msgid "Unique identifier of the device"
msgstr "Identificativo unico del dispositivo"
-#: ../clutter/clutter-input-device.c:248
+#: ../clutter/clutter-input-device.c:259
msgid "The name of the device"
msgstr "Il nome del dispositivo"
-#: ../clutter/clutter-input-device.c:262
+#: ../clutter/clutter-input-device.c:273
msgid "Device Type"
msgstr "Tipo di dispositivo"
-#: ../clutter/clutter-input-device.c:263
+#: ../clutter/clutter-input-device.c:274
msgid "The type of the device"
msgstr "Il tipo di dispositivo"
-#: ../clutter/clutter-input-device.c:278
+#: ../clutter/clutter-input-device.c:289
msgid "Device Manager"
msgstr "Gestore dispositivo"
-#: ../clutter/clutter-input-device.c:279
+#: ../clutter/clutter-input-device.c:290
msgid "The device manager instance"
msgstr "L'istanza del gestore del dispositivo"
-#: ../clutter/clutter-input-device.c:292
+#: ../clutter/clutter-input-device.c:303
msgid "Device Mode"
msgstr "Modalità dispositivo"
-#: ../clutter/clutter-input-device.c:293
+#: ../clutter/clutter-input-device.c:304
msgid "The mode of the device"
msgstr "La modalità del dispositivo"
-#: ../clutter/clutter-input-device.c:307
+#: ../clutter/clutter-input-device.c:318
msgid "Has Cursor"
msgstr "Ha il cursore"
-#: ../clutter/clutter-input-device.c:308
+#: ../clutter/clutter-input-device.c:319
msgid "Whether the device has a cursor"
msgstr "Indica se il dispositivo ha un cursore"
-#: ../clutter/clutter-input-device.c:327
+#: ../clutter/clutter-input-device.c:338
msgid "Whether the device is enabled"
msgstr "Indica se il dispositivo è abilitato"
-#: ../clutter/clutter-input-device.c:340
+#: ../clutter/clutter-input-device.c:351
msgid "Number of Axes"
msgstr "Numero di assi"
-#: ../clutter/clutter-input-device.c:341
+#: ../clutter/clutter-input-device.c:352
msgid "The number of axes on the device"
msgstr "Il numero di assi del dispositivo"
-#: ../clutter/clutter-input-device.c:356
+#: ../clutter/clutter-input-device.c:367
msgid "The backend instance"
msgstr "L'istanza del backend"
-#: ../clutter/clutter-interval.c:553
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Tipo di valore"
-#: ../clutter/clutter-interval.c:554
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "Il tipo di valori nell'intervallo"
-#: ../clutter/clutter-interval.c:569
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Valore iniziale"
-#: ../clutter/clutter-interval.c:570
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Valore iniziale dell'intervallo"
-#: ../clutter/clutter-interval.c:584
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Valore finale"
-#: ../clutter/clutter-interval.c:585
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Valore finale dell'intervallo"
@@ -1357,97 +1284,97 @@ msgstr "Il gestore che ha creato questo dato"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:795
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1622
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Mostra i fotogrammi per secondo"
-#: ../clutter/clutter-main.c:1624
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Framerate predefinito"
-#: ../clutter/clutter-main.c:1626
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Rende tutti i warning critici"
-#: ../clutter/clutter-main.c:1629
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Direzione del testo"
-#: ../clutter/clutter-main.c:1632
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Disabilita il mipmapping sul testo"
-#: ../clutter/clutter-main.c:1635
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "Usa il picking \"fuzzy\""
-#: ../clutter/clutter-main.c:1638
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Flag per il debug di Clutter da attivare"
-#: ../clutter/clutter-main.c:1640
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Flag per il debug di Clutter da disattivare"
-#: ../clutter/clutter-main.c:1644
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Flag per il profiling di Clutter da attivare"
-#: ../clutter/clutter-main.c:1646
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Flag per il profiling di Clutter da disattivare"
-#: ../clutter/clutter-main.c:1649
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Attiva l'accessibilità"
-#: ../clutter/clutter-main.c:1841
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Opzioni di Clutter"
-#: ../clutter/clutter-main.c:1842
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Mostra le opzioni di Clutter"
-#: ../clutter/clutter-pan-action.c:455
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Asse per la panoramica"
-#: ../clutter/clutter-pan-action.c:456
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Vincola la panoramica a un solo asse"
-#: ../clutter/clutter-pan-action.c:470
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolazione"
-#: ../clutter/clutter-pan-action.c:471
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Indica se l'emissione di eventi interpolati è abilitata"
-#: ../clutter/clutter-pan-action.c:487
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Decelerazione"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "A che velocità viene rallentata la panoramica interpolata"
-#: ../clutter/clutter-pan-action.c:505
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "Fattore iniziale di accelerazione"
-#: ../clutter/clutter-pan-action.c:506
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr ""
"Fattore applicato al momento quando viene avviata la fase di interpolazione"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Percorso"
@@ -1459,87 +1386,87 @@ msgstr "Il percorso usato per vincolare un attore"
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "L'offset sul percorso, tra -1.0 e 2.0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Nome proprietà"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "Il nome della proprietà da animare"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Imposta il nome del file"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Se la proprietà nome del file è impostata"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Nome del file"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "Il percorso del file attuale analizzato"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Dominio di traduzione"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "Il dominio di traduzione utilizzato per tradurre una stringa"
-#: ../clutter/clutter-scroll-actor.c:189
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Modalità scorrimento"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "La direzione di scorrimento"
-#: ../clutter/clutter-settings.c:486
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Durata doppio-clic"
-#: ../clutter/clutter-settings.c:487
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr "Il tempo tra i clic per determinare un clic multiplo"
-#: ../clutter/clutter-settings.c:502
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Distanza doppio-clic"
-#: ../clutter/clutter-settings.c:503
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "La distanza tra i clic per determinare un clic multiplo"
-#: ../clutter/clutter-settings.c:518
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Soglia di trascinamento"
-#: ../clutter/clutter-settings.c:519
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr "La distanza coperta dal cursore prima di avviare il trascinamento"
-#: ../clutter/clutter-settings.c:534 ../clutter/clutter-text.c:3404
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Nome carattere"
-#: ../clutter/clutter-settings.c:535
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"La descrizione del carattere predefinito, come una descrizione leggibile da "
"Pango"
-#: ../clutter/clutter-settings.c:550
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Antialas carattere"
-#: ../clutter/clutter-settings.c:551
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1547,80 +1474,72 @@ msgstr ""
"Indica se usare l'antialias (1 per abilitare, 0 per disabilitare e -1 per il "
"predefinito)"
-#: ../clutter/clutter-settings.c:567 ../clutter/clutter-settings.c:575
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "DPI carattere"
-#: ../clutter/clutter-settings.c:568 ../clutter/clutter-settings.c:576
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"La risoluzione del carattere, espressa come 1024 * dot/inch o -1 per il "
"valore predefinito"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Hinting del carattere"
-#: ../clutter/clutter-settings.c:593
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Indica se usare l'hinting (1 per abilitare, 0 per disabilitare e -1 per il "
"predefinito)"
-#: ../clutter/clutter-settings.c:614
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Stile di hint del carattere"
-#: ../clutter/clutter-settings.c:615
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "Lo stile dell'hinting (hintnone, hintslight, hintmedium, hintfull)"
-#: ../clutter/clutter-settings.c:636
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "Ordine sub-pixel del carattere"
-#: ../clutter/clutter-settings.c:637
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "Il tipo di antialias sub-pixel (none, rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:654
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr ""
"La durata minima di una pressione lunga per essere riconosciuta come gesto"
-#: ../clutter/clutter-settings.c:661
-msgid "Window Scaling Factor"
-msgstr "Fattore di scala della finestra"
-
-#: ../clutter/clutter-settings.c:662
-msgid "The scaling factor to be applied to windows"
-msgstr "Il fattore di scala da applicare alle finestre"
-
-#: ../clutter/clutter-settings.c:669
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Marcatura oraria della configurazione fontconfig"
-#: ../clutter/clutter-settings.c:670
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "Marcatura oraria della configurazione fontconfig corrente"
-#: ../clutter/clutter-settings.c:687
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Tempo suggerimento della password"
-#: ../clutter/clutter-settings.c:688
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Quanto a lungo deve essere mostrato l'ultimo carattere nei campi di testo "
"segreti"
-#: ../clutter/clutter-shader-effect.c:485
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Tipo di shader"
-#: ../clutter/clutter-shader-effect.c:486
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "Il tipo di shader usato"
@@ -1648,705 +1567,761 @@ msgstr "Il bordo della fonte che dovrebbe essere spezzato"
msgid "The offset in pixels to apply to the constraint"
msgstr "Lo spostamento in pixel da applicare al vincolo"
-#: ../clutter/clutter-stage.c:1899
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "Imposta a schermo intero"
-#: ../clutter/clutter-stage.c:1900
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Se il livello principale è a schermo intero"
-#: ../clutter/clutter-stage.c:1914
+#: ../clutter/clutter-stage.c:1910
msgid "Offscreen"
msgstr "Fuorischermo"
-#: ../clutter/clutter-stage.c:1915
+#: ../clutter/clutter-stage.c:1911
msgid "Whether the main stage should be rendered offscreen"
msgstr "Se il livello principale dovrebbe essere renderizzato fuori schermo"
-#: ../clutter/clutter-stage.c:1927 ../clutter/clutter-text.c:3518
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Cursore visibile"
-#: ../clutter/clutter-stage.c:1928
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Se il puntatore del mouse è visibile sul livello principale"
-#: ../clutter/clutter-stage.c:1942
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "Ridimensionabile dall'utente"
-#: ../clutter/clutter-stage.c:1943
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr ""
"Se il livello può essere ridimensionato attraverso l'interazione dell'utente"
-#: ../clutter/clutter-stage.c:1958 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Colore"
-#: ../clutter/clutter-stage.c:1959
+#: ../clutter/clutter-stage.c:1955
msgid "The color of the stage"
msgstr "Il colore del livello"
-#: ../clutter/clutter-stage.c:1974
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "Prospettiva"
-#: ../clutter/clutter-stage.c:1975
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Parametri di proiezione prospettica"
-#: ../clutter/clutter-stage.c:1990
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Titolo"
-#: ../clutter/clutter-stage.c:1991
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Titolo del livello"
-#: ../clutter/clutter-stage.c:2008
+#: ../clutter/clutter-stage.c:2004
msgid "Use Fog"
msgstr "Usa nebbia"
-#: ../clutter/clutter-stage.c:2009
+#: ../clutter/clutter-stage.c:2005
msgid "Whether to enable depth cueing"
msgstr "Indica se abilitare il depth cueing"
-#: ../clutter/clutter-stage.c:2025
+#: ../clutter/clutter-stage.c:2021
msgid "Fog"
msgstr "Nebbia"
-#: ../clutter/clutter-stage.c:2026
+#: ../clutter/clutter-stage.c:2022
msgid "Settings for the depth cueing"
msgstr "Impostazioni per il depth cueing"
-#: ../clutter/clutter-stage.c:2042
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "Usa Alpha"
-#: ../clutter/clutter-stage.c:2043
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr "Se rispettare il componente alpha del colore del livello"
-#: ../clutter/clutter-stage.c:2059
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "Fuoco chiave"
-#: ../clutter/clutter-stage.c:2060
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "L'attore chiave attuale con fuoco"
-#: ../clutter/clutter-stage.c:2076
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "Suggerimento per nessuna pulizia"
-#: ../clutter/clutter-stage.c:2077
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Indica se lo stadio debba ripulire il proprio contenuto"
-#: ../clutter/clutter-stage.c:2090
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Accetta il focus"
-#: ../clutter/clutter-stage.c:2091
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Indica se lo stadio debba accettare il focus alla visualizzazione"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3439
+#: ../clutter/clutter-table-layout.c:543
+msgid "Column Number"
+msgstr "Numero colonna"
+
+#: ../clutter/clutter-table-layout.c:544
+msgid "The column the widget resides in"
+msgstr "La colonna su cui risiede il widget"
+
+#: ../clutter/clutter-table-layout.c:551
+msgid "Row Number"
+msgstr "Numero riga"
+
+#: ../clutter/clutter-table-layout.c:552
+msgid "The row the widget resides in"
+msgstr "La riga su cui risiede il widget"
+
+#: ../clutter/clutter-table-layout.c:559
+msgid "Column Span"
+msgstr "Estensione colonna"
+
+#: ../clutter/clutter-table-layout.c:560
+msgid "The number of columns the widget should span"
+msgstr "Il numero di colonne che il widget dovrebbe coprire"
+
+#: ../clutter/clutter-table-layout.c:567
+msgid "Row Span"
+msgstr "Estensione riga"
+
+#: ../clutter/clutter-table-layout.c:568
+msgid "The number of rows the widget should span"
+msgstr "Il numero di righe che il widget dovrebbe coprire"
+
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Espansione orizzontale"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Alloca spazio aggiuntivo sull'asse orizzontale per il figlio"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Espansione verticale"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Alloca spazio aggiuntivo sull'asse verticale per il figlio"
+
+#: ../clutter/clutter-table-layout.c:1638
+msgid "Spacing between columns"
+msgstr "Lo spazio tra le colonne"
+
+#: ../clutter/clutter-table-layout.c:1652
+msgid "Spacing between rows"
+msgstr "Lo spazio tra le righe"
+
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Testo"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "Il contenuto del buffer"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Lunghezza testo"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "La lunghezza del testo attualmente nel buffer"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Lunghezza massima"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Il massimo numero di caratteri per questa voce, 0 per nessun massimo"
-#: ../clutter/clutter-text.c:3386
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Buffer"
-#: ../clutter/clutter-text.c:3387
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "Il buffer per il testo"
-#: ../clutter/clutter-text.c:3405
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "Il carattere utilizzato dal testo"
-#: ../clutter/clutter-text.c:3422
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Descrizione carattere"
-#: ../clutter/clutter-text.c:3423
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "La descrizione del carattere da usare"
-#: ../clutter/clutter-text.c:3440
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "Il testo da riprodurre"
-#: ../clutter/clutter-text.c:3454
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Colore carattere"
-#: ../clutter/clutter-text.c:3455
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "Il colore del carattere usato dal testo"
-#: ../clutter/clutter-text.c:3470
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Modificabile"
-#: ../clutter/clutter-text.c:3471
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Se il testo è modificabile"
-#: ../clutter/clutter-text.c:3486
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Selezionabile"
-#: ../clutter/clutter-text.c:3487
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Se il testo è selezionabile"
-#: ../clutter/clutter-text.c:3501
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Attivabile"
-#: ../clutter/clutter-text.c:3502
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Se la pressione di invio causa l'emissione del segnale activate"
-#: ../clutter/clutter-text.c:3519
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Se il cursore di input è visibile"
-#: ../clutter/clutter-text.c:3533 ../clutter/clutter-text.c:3534
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "Colore del cursore"
-#: ../clutter/clutter-text.c:3549
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Imposta colore cursore"
-#: ../clutter/clutter-text.c:3550
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Se il colore del cursore è stato impostato"
-#: ../clutter/clutter-text.c:3565
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Dimensione cursore"
-#: ../clutter/clutter-text.c:3566
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "La larghezza del cursore, in pixel"
-#: ../clutter/clutter-text.c:3582 ../clutter/clutter-text.c:3600
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Posizione cursore"
-#: ../clutter/clutter-text.c:3583 ../clutter/clutter-text.c:3601
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "La posizione del cursore"
-#: ../clutter/clutter-text.c:3616
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "Rettangolo di selezione"
-#: ../clutter/clutter-text.c:3617
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "La posizione del cursore dell'altro capo della selezione"
-#: ../clutter/clutter-text.c:3632 ../clutter/clutter-text.c:3633
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Colore selezione"
-#: ../clutter/clutter-text.c:3648
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Imposta il colore selezione"
-#: ../clutter/clutter-text.c:3649
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Se il colore della selezione è stato impostato"
-#: ../clutter/clutter-text.c:3664
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Attributi"
-#: ../clutter/clutter-text.c:3665
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Una lista di attributi di stile da applicare ai contenuti degli attori"
-#: ../clutter/clutter-text.c:3687
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Usa marcatura"
-#: ../clutter/clutter-text.c:3688
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Se il testo include o meno la marcatura Pango"
-#: ../clutter/clutter-text.c:3704
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Ritorno a capo"
-#: ../clutter/clutter-text.c:3705
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Se impostato, manda a capo le righe se il testo diviene troppo largo"
-#: ../clutter/clutter-text.c:3720
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Modalità ritorno a capo"
-#: ../clutter/clutter-text.c:3721
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Controlla come il ritorno a capo è fatto"
-#: ../clutter/clutter-text.c:3736
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Punteggiatura"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "Il punto preferito per punteggiare la stringa"
-#: ../clutter/clutter-text.c:3753
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Allineamento riga"
-#: ../clutter/clutter-text.c:3754
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr "L'allineamento preferito per la stringa, per il testo a righe multiple"
-#: ../clutter/clutter-text.c:3770
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Giustifica"
-#: ../clutter/clutter-text.c:3771
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Se il testo dovrebbe essere giustificato"
-#: ../clutter/clutter-text.c:3786
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Carattere password"
-#: ../clutter/clutter-text.c:3787
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Se non zero, usa questo carattere per mostrare il contenuto degli attori"
-#: ../clutter/clutter-text.c:3801
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Lunghezza massima"
-#: ../clutter/clutter-text.c:3802
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Lunghezza massima del testo all'interno dell'attore"
-#: ../clutter/clutter-text.c:3825
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Modalità linea singola"
-#: ../clutter/clutter-text.c:3826
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Se il testo dovrebbe essere in una linea singola"
-#: ../clutter/clutter-text.c:3840 ../clutter/clutter-text.c:3841
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Colore del testo selezionato"
-#: ../clutter/clutter-text.c:3856
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Imposta il colore del testo selezionato"
-#: ../clutter/clutter-text.c:3857
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Indica se il colore del testo selezionato è stato impostato"
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Ciclo"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Se la timeline deve ricominciare automaticamente"
-#: ../clutter/clutter-timeline.c:608
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Ritardo"
-#: ../clutter/clutter-timeline.c:609
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Ritardo prima di iniziare"
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Durata"
-#: ../clutter/clutter-timeline.c:625
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Durata della timeline in millisecondi"
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Direzione"
-#: ../clutter/clutter-timeline.c:641
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Direzione della timeline"
-#: ../clutter/clutter-timeline.c:656
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Inversione automatica"
-#: ../clutter/clutter-timeline.c:657
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr ""
"Indica se la direzione deve essere invertita quando si raggiunge la fine"
-#: ../clutter/clutter-timeline.c:675
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Conteggio ripetizioni"
-#: ../clutter/clutter-timeline.c:676
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Quante volte la timeline deve ripetere"
-#: ../clutter/clutter-timeline.c:690
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Modalità di avanzamento"
-#: ../clutter/clutter-timeline.c:691
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Come la timeline dovrebbe calcolare l'avanzamento"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "Intervallo"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "L'intervallo di valori per la transizione"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Animabile"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "L'oggetto che può essere animato"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Rimozione al completamento"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "Scollega la transizione quando completata"
-#: ../clutter/clutter-zoom-action.c:365
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Asse di zoom"
-#: ../clutter/clutter-zoom-action.c:366
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Vincola lo zoom a un asse"
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "Timeline"
msgstr "Timeline"
-#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "La timeline usata dall'alpha"
-#: ../clutter/deprecated/clutter-alpha.c:371
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Valore alpha"
-#: ../clutter/deprecated/clutter-alpha.c:372
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "Valore alpha come calcolato dall'alpha"
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Modalità"
-#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Modalità di avanzamento"
-#: ../clutter/deprecated/clutter-animation.c:508
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Oggetto"
-#: ../clutter/deprecated/clutter-animation.c:509
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "Oggetto a cui l'animazione si applica"
-#: ../clutter/deprecated/clutter-animation.c:526
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "La modalità di animazione"
-#: ../clutter/deprecated/clutter-animation.c:542
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
msgstr "Durata dell'animazione, in millisecondi"
-#: ../clutter/deprecated/clutter-animation.c:558
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Se l'animazione deve ciclare"
-#: ../clutter/deprecated/clutter-animation.c:573
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "La timeline usata dall'animazione"
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Alpha"
-#: ../clutter/deprecated/clutter-animation.c:590
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "L'alpha usato dall'animazione"
-#: ../clutter/deprecated/clutter-animator.c:1802
+#: ../clutter/deprecated/clutter-animator.c:1805
msgid "The duration of the animation"
msgstr "La durata dell'animazione"
-#: ../clutter/deprecated/clutter-animator.c:1819
+#: ../clutter/deprecated/clutter-animator.c:1822
msgid "The timeline of the animation"
msgstr "La timeline dell'animazione"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "Oggetto alpha per guidare il comportamento"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "Profondità iniziale"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "Profondità iniziale da applicare"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "Profondità finale"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "Profondità finale da applicare"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "Angolo iniziale"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "Angolo iniziale"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Angolo finale"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Angolo finale"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Inclinazione angolare X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
msgstr "L'inclinazione dell'ellisse sull'asse X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Inclinazione angolare Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
msgstr "L'inclinazione dell'ellisse sull'asse Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Inclinazione angolare Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
msgstr "L'inclinazione dell'ellisse sull'asse Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
msgstr "Larghezza dell'ellisse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
msgstr "Altezza dell'ellisse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Centro"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
msgstr "Centro dell'ellisse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "Direzione della rotazione"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "Opacità iniziale"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "Livello di opacità iniziale"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "Opacità finale"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "Livello di opacità finale"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr "L'oggetto ClutterPath che rappresenta il percorso dell'animazione"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "Angolo iniziale"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Angolo finale"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "Assi"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "Assi di rotazione"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "Centro X"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "Coordinata X del centro di rotazione"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Centro Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "Coordinata Y del centro di rotazione"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Centro"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "Coordinata Z del centro di rotazione"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "Scala iniziale X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "Scala iniziale sull'asse X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "Scala finale X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "Scala finale sull'asse X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Scala iniziale Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "Scala iniziale sull'asse U"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Scala finale Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "Scala finale sull'asse Y"
-#: ../clutter/deprecated/clutter-box.c:257
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "Il colore di sfondo del box"
-#: ../clutter/deprecated/clutter-box.c:270
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "Imposta colore"
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Larghezza superficie"
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "La larghezza della superficie Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Altezza superficie"
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "L'altezza della superficie Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "Ridimensionamento automatico"
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Indica se la superficie deve corrispondere all'allocazione"
@@ -2418,160 +2393,104 @@ msgstr "Il livello di riempimento del buffer"
msgid "The duration of the stream, in seconds"
msgstr "La durata del flusso, in secondi"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "Il colore del rettangolo"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Colore del bordo"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "Il colore del bordo del rettangolo"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Spessore bordo"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "La larghezza del bordo del rettangolo"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "Ha bordo"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "Se il rettangolo dovrebbe avere un bordo"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "Origine vertice"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "Origine del vertex shader"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "Origine frammento"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "Origine del fragment shader"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Compilato"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Se lo shader è compilato e collegato"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Se lo shader è abilitato"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "Compilazione di %s non riuscita: %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Vertex shader"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Fragment shader"
-#: ../clutter/deprecated/clutter-state.c:1499
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "State"
msgstr "Stato"
-#: ../clutter/deprecated/clutter-state.c:1500
+#: ../clutter/deprecated/clutter-state.c:1506
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"Stato attualmente impostato (la transizione a questo stato potrebbe non "
"essere completa)"
-#: ../clutter/deprecated/clutter-state.c:1518
+#: ../clutter/deprecated/clutter-state.c:1524
msgid "Default transition duration"
msgstr "Durata predefinita delle transazioni"
-#: ../clutter/deprecated/clutter-table-layout.c:543
-msgid "Column Number"
-msgstr "Numero colonna"
-
-#: ../clutter/deprecated/clutter-table-layout.c:544
-msgid "The column the widget resides in"
-msgstr "La colonna su cui risiede il widget"
-
-#: ../clutter/deprecated/clutter-table-layout.c:551
-msgid "Row Number"
-msgstr "Numero riga"
-
-#: ../clutter/deprecated/clutter-table-layout.c:552
-msgid "The row the widget resides in"
-msgstr "La riga su cui risiede il widget"
-
-#: ../clutter/deprecated/clutter-table-layout.c:559
-msgid "Column Span"
-msgstr "Estensione colonna"
-
-#: ../clutter/deprecated/clutter-table-layout.c:560
-msgid "The number of columns the widget should span"
-msgstr "Il numero di colonne che il widget dovrebbe coprire"
-
-#: ../clutter/deprecated/clutter-table-layout.c:567
-msgid "Row Span"
-msgstr "Estensione riga"
-
-#: ../clutter/deprecated/clutter-table-layout.c:568
-msgid "The number of rows the widget should span"
-msgstr "Il numero di righe che il widget dovrebbe coprire"
-
-#: ../clutter/deprecated/clutter-table-layout.c:575
-msgid "Horizontal Expand"
-msgstr "Espansione orizzontale"
-
-#: ../clutter/deprecated/clutter-table-layout.c:576
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr "Alloca spazio aggiuntivo sull'asse orizzontale per il figlio"
-
-#: ../clutter/deprecated/clutter-table-layout.c:582
-msgid "Vertical Expand"
-msgstr "Espansione verticale"
-
-#: ../clutter/deprecated/clutter-table-layout.c:583
-msgid "Allocate extra space for the child in vertical axis"
-msgstr "Alloca spazio aggiuntivo sull'asse verticale per il figlio"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1638
-msgid "Spacing between columns"
-msgstr "Lo spazio tra le colonne"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1654
-msgid "Spacing between rows"
-msgstr "Lo spazio tra le righe"
-
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "Sincronizza dimensione dell'attore"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"Sincronizza automaticamente la dimensione dell'attore alle dimensioni "
"sottostanti del pixbuf"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Disabilita segmentazione"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
@@ -2579,73 +2498,73 @@ msgstr ""
"Forza la texture sottostante ad essere singola e non composta di segmenti di "
"texture più piccoli"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "Scarto"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "Area di scarto massima per una texture tagliata"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "Ripetizione orizzontale"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "Ripetere il contenuto invece di adattarlo orizzontalmente"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "Ripetizione verticale"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "Ripetere il contenuto invece di adattarlo verticalmente"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "Qualità filtro"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "Qualità di render utilizzato nel disegnare le texture"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "Formato pixel"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "Il formato di pixel Cogl da usare"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "Cogl Texture"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr "La gestione della texture Cogl sottostante per disegnare questo attore"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Materiale Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr "La gestione del materiale Cogl sottostante per disegnare questo attore"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "Il percorso del file contenente i dati dell'immagine"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
msgstr "Mantieni rapporto dimensioni"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
@@ -2653,22 +2572,22 @@ msgstr ""
"Mantieni il rapporto delle dimensioni della texture quando è richiesta una "
"larghezza o altezza preferita"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "Carica in maniera asincrona"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Carica i files dentro un thread per evitare il blocco durante il caricamento "
"delle immagini da disco"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "Carica i dati in maniera asincrona"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2676,90 +2595,90 @@ msgstr ""
"Decodifica i dati dei files immagine dentro un thread per ridurre il blocco "
"nel caricamento delle immagini da disco"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Cattura con Alpha"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "Attore di forma con canale alpha nella cattura"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "Impossibile caricare i dati dell'immagine"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "Le texture YUV non sono supportate"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "Le texture YUV2 non sono supportate"
-#: ../clutter/evdev/clutter-input-device-evdev.c:154
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
msgid "sysfs Path"
msgstr "Percorso sysfs"
-#: ../clutter/evdev/clutter-input-device-evdev.c:155
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
msgid "Path of the device in sysfs"
msgstr "Il percorso del dispositivo in sysfs"
-#: ../clutter/evdev/clutter-input-device-evdev.c:170
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
msgid "Device Path"
msgstr "Percorso dispositivo"
-#: ../clutter/evdev/clutter-input-device-evdev.c:171
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
msgid "Path of the device node"
msgstr "Il percorso del nodo del dispositivo"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "Impossibile trovare un CoglWinsys valido per un GdkDisplay di tipo %s"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "Superficie"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "La superficie Wayland sottostante"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Larghezza superficie"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "La larghezza della superficie Wayland sottostante"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Altezza superficie"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "L'altezza della superficie Wayland sottostante"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "Display X da usare"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "Schermo X da usare"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "Rende le chiamate a X sincrone"
-#: ../clutter/x11/clutter-backend-x11.c:506
+#: ../clutter/x11/clutter-backend-x11.c:534
msgid "Disable XInput support"
msgstr "Disabilita il supporto a XInput"
@@ -2767,102 +2686,102 @@ msgstr "Disabilita il supporto a XInput"
msgid "The Clutter backend"
msgstr "Il backend clutter"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "La pixmap X11 da associare"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Larghezza pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "La larghezza della pixmap associata a questa texture"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Altezza pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "L'altezza della pixmap associata a questa texture"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Profondità pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr ""
"La profondità (in numero di bit) della pixmap associata a questa texture"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "Aggiornamenti automatici"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"Se la texture dovrebbe essere sincronizzata con ogni cambiamento della pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "La finestra X11 da associare"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "Redirezione finestra automatica"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Se le redirezioni della finestra composita sono impostate su Automatico (o "
"Manuale se falso)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Finestra mappata"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "Se la finestra è mappata"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "Distrutta"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "Se la finestra è stata distrutta"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "X Finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "Posizione X della finestra sullo schermo in accordo con X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Y Finestra"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "Posizione Y della finestra sullo schermo in accordo con X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "Finestra con override-redirect"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "Indica se questa è una finestra con override-redirect"
diff --git a/po/ko.po b/po/ko.po
deleted file mode 100644
index 933a746b6..000000000
--- a/po/ko.po
+++ /dev/null
@@ -1,2799 +0,0 @@
-# Korean translation for clutter.
-# Copyright (C) 2014 clutter's COPYRIGHT HOLDER
-# This file is distributed under the same license as the clutter package.
-# Changwoo Ryu <cwryu@debian.org>, 2014.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: clutter\n"
-"Report-Msgid-Bugs-To: http://bugzilla.clutter-project.org/enter_bug.cgi?product=clutter\n"
-"POT-Creation-Date: 2011-09-24 10:10+0900\n"
-"PO-Revision-Date: 2014-03-12 09:35+0900\n"
-"Last-Translator: Changwoo Ryu <cwryu@debian.org>\n"
-"Language-Team: Korean <gnome-kr@googlegroups.org>\n"
-"Language: ko\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-
-#: ../clutter/clutter-actor.c:6214
-msgid "X coordinate"
-msgstr "가로 좌표"
-
-#: ../clutter/clutter-actor.c:6215
-msgid "X coordinate of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6233
-msgid "Y coordinate"
-msgstr "세로 좌표"
-
-#: ../clutter/clutter-actor.c:6234
-msgid "Y coordinate of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6256
-msgid "Position"
-msgstr "위치"
-
-#: ../clutter/clutter-actor.c:6257
-msgid "The position of the origin of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6274 ../clutter/clutter-canvas.c:247
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
-msgid "Width"
-msgstr "너비"
-
-#: ../clutter/clutter-actor.c:6275
-msgid "Width of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6293 ../clutter/clutter-canvas.c:263
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
-msgid "Height"
-msgstr "높ì´"
-
-#: ../clutter/clutter-actor.c:6294
-msgid "Height of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6315
-msgid "Size"
-msgstr "í¬ê¸°"
-
-#: ../clutter/clutter-actor.c:6316
-msgid "The size of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6334
-msgid "Fixed X"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6335
-msgid "Forced X position of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6352
-msgid "Fixed Y"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6353
-msgid "Forced Y position of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6368
-msgid "Fixed position set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6369
-msgid "Whether to use fixed positioning for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6387
-msgid "Min Width"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6388
-msgid "Forced minimum width request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6406
-msgid "Min Height"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6407
-msgid "Forced minimum height request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6425
-msgid "Natural Width"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6426
-msgid "Forced natural width request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6444
-msgid "Natural Height"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6445
-msgid "Forced natural height request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6460
-msgid "Minimum width set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6461
-msgid "Whether to use the min-width property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6475
-msgid "Minimum height set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6476
-msgid "Whether to use the min-height property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6490
-msgid "Natural width set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6491
-msgid "Whether to use the natural-width property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6505
-msgid "Natural height set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6506
-msgid "Whether to use the natural-height property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6522
-msgid "Allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6523
-msgid "The actor's allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6580
-msgid "Request Mode"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6581
-msgid "The actor's request mode"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6605
-msgid "Depth"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6606
-msgid "Position on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6633
-msgid "Z Position"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6634
-msgid "The actor's position on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6651
-msgid "Opacity"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6652
-msgid "Opacity of an actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6672
-msgid "Offscreen redirect"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6673
-msgid "Flags controlling when to flatten the actor into a single image"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6687
-msgid "Visible"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6688
-msgid "Whether the actor is visible or not"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6702
-msgid "Mapped"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6703
-msgid "Whether the actor will be painted"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6716
-msgid "Realized"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6717
-msgid "Whether the actor has been realized"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6732
-msgid "Reactive"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6733
-msgid "Whether the actor is reactive to events"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6744
-msgid "Has Clip"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6745
-msgid "Whether the actor has a clip set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6758
-msgid "Clip"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6759
-msgid "The clip region for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6778
-msgid "Clip Rectangle"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6779
-msgid "The visible region of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6793 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:247
-msgid "Name"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6794
-msgid "Name of the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6815
-msgid "Pivot Point"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6816
-msgid "The point around which the scaling and rotation occur"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6834
-msgid "Pivot Point Z"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6835
-msgid "Z component of the pivot point"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6853
-msgid "Scale X"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6854
-msgid "Scale factor on the X axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6872
-msgid "Scale Y"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6873
-msgid "Scale factor on the Y axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6891
-msgid "Scale Z"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6892
-msgid "Scale factor on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6910
-msgid "Scale Center X"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6911
-msgid "Horizontal scale center"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6929
-msgid "Scale Center Y"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6930
-msgid "Vertical scale center"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6948
-msgid "Scale Gravity"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6949
-msgid "The center of scaling"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6967
-msgid "Rotation Angle X"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6968
-msgid "The rotation angle on the X axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6986
-msgid "Rotation Angle Y"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6987
-msgid "The rotation angle on the Y axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7005
-msgid "Rotation Angle Z"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7006
-msgid "The rotation angle on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7024
-msgid "Rotation Center X"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7025
-msgid "The rotation center on the X axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7042
-msgid "Rotation Center Y"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7043
-msgid "The rotation center on the Y axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7060
-msgid "Rotation Center Z"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7061
-msgid "The rotation center on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7078
-msgid "Rotation Center Z Gravity"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7079
-msgid "Center point for rotation around the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7107
-msgid "Anchor X"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7108
-msgid "X coordinate of the anchor point"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7136
-msgid "Anchor Y"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7137
-msgid "Y coordinate of the anchor point"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7164
-msgid "Anchor Gravity"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7165
-msgid "The anchor point as a ClutterGravity"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7184
-msgid "Translation X"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7185
-msgid "Translation along the X axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7204
-msgid "Translation Y"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7205
-msgid "Translation along the Y axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7224
-msgid "Translation Z"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7225
-msgid "Translation along the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7255
-msgid "Transform"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7256
-msgid "Transformation matrix"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7271
-msgid "Transform Set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7272
-msgid "Whether the transform property is set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7293
-msgid "Child Transform"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7294
-msgid "Children transformation matrix"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7309
-msgid "Child Transform Set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7310
-msgid "Whether the child-transform property is set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7327
-msgid "Show on set parent"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7328
-msgid "Whether the actor is shown when parented"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7345
-msgid "Clip to Allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7346
-msgid "Sets the clip region to track the actor's allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7359
-msgid "Text Direction"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7360
-msgid "Direction of the text"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7375
-msgid "Has Pointer"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7376
-msgid "Whether the actor contains the pointer of an input device"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7389
-msgid "Actions"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7390
-msgid "Adds an action to the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7403
-msgid "Constraints"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7404
-msgid "Adds a constraint to the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7417
-msgid "Effect"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7418
-msgid "Add an effect to be applied on the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7432
-msgid "Layout Manager"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7433
-msgid "The object controlling the layout of an actor's children"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7447
-msgid "X Expand"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7448
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7463
-msgid "Y Expand"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7464
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7480
-msgid "X Alignment"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7481
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7496
-msgid "Y Alignment"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7497
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7516
-msgid "Margin Top"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7517
-msgid "Extra space at the top"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7538
-msgid "Margin Bottom"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7539
-msgid "Extra space at the bottom"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7560
-msgid "Margin Left"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7561
-msgid "Extra space at the left"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7582
-msgid "Margin Right"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7583
-msgid "Extra space at the right"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7599
-msgid "Background Color Set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7600 ../clutter/deprecated/clutter-box.c:271
-msgid "Whether the background color is set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7616
-msgid "Background color"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7617
-msgid "The actor's background color"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7632
-msgid "First Child"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7633
-msgid "The actor's first child"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7646
-msgid "Last Child"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7647
-msgid "The actor's last child"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7661
-msgid "Content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7662
-msgid "Delegate object for painting the actor's content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7687
-msgid "Content Gravity"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7688
-msgid "Alignment of the actor's content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7708
-msgid "Content Box"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7709
-msgid "The bounding box of the actor's content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7717
-msgid "Minification Filter"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7718
-msgid "The filter used when reducing the size of the content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7725
-msgid "Magnification Filter"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7726
-msgid "The filter used when increasing the size of the content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7740
-msgid "Content Repeat"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:7741
-msgid "The repeat policy for the actor's content"
-msgstr ""
-
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr ""
-
-#: ../clutter/clutter-actor-meta.c:192
-msgid "The actor attached to the meta"
-msgstr ""
-
-#: ../clutter/clutter-actor-meta.c:206
-msgid "The name of the meta"
-msgstr ""
-
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:326
-#: ../clutter/deprecated/clutter-shader.c:309
-msgid "Enabled"
-msgstr ""
-
-#: ../clutter/clutter-actor-meta.c:220
-msgid "Whether the meta is enabled"
-msgstr ""
-
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr ""
-
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr ""
-
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr ""
-
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr ""
-
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr ""
-
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr ""
-
-#: ../clutter/clutter-backend.c:380
-msgid "Unable to initialize the Clutter backend"
-msgstr ""
-
-#: ../clutter/clutter-backend.c:454
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr ""
-
-#: ../clutter/clutter-bind-constraint.c:359
-msgid "The source of the binding"
-msgstr ""
-
-#: ../clutter/clutter-bind-constraint.c:372
-msgid "Coordinate"
-msgstr ""
-
-#: ../clutter/clutter-bind-constraint.c:373
-msgid "The coordinate to bind"
-msgstr ""
-
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
-msgid "Offset"
-msgstr ""
-
-#: ../clutter/clutter-bind-constraint.c:388
-msgid "The offset in pixels to apply to the binding"
-msgstr ""
-
-#: ../clutter/clutter-binding-pool.c:320
-msgid "The unique name of the binding pool"
-msgstr ""
-
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388
-#: ../clutter/deprecated/clutter-table-layout.c:610
-msgid "Horizontal Alignment"
-msgstr ""
-
-#: ../clutter/clutter-bin-layout.c:239
-msgid "Horizontal alignment for the actor inside the layout manager"
-msgstr ""
-
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397
-#: ../clutter/deprecated/clutter-table-layout.c:625
-msgid "Vertical Alignment"
-msgstr ""
-
-#: ../clutter/clutter-bin-layout.c:248
-msgid "Vertical alignment for the actor inside the layout manager"
-msgstr ""
-
-#: ../clutter/clutter-bin-layout.c:652
-msgid "Default horizontal alignment for the actors inside the layout manager"
-msgstr ""
-
-#: ../clutter/clutter-bin-layout.c:672
-msgid "Default vertical alignment for the actors inside the layout manager"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:363
-msgid "Expand"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:364
-msgid "Allocate extra space for the child"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:370
-#: ../clutter/deprecated/clutter-table-layout.c:589
-msgid "Horizontal Fill"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:371
-#: ../clutter/deprecated/clutter-table-layout.c:590
-msgid ""
-"Whether the child should receive priority when the container is allocating "
-"spare space on the horizontal axis"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:379
-#: ../clutter/deprecated/clutter-table-layout.c:596
-msgid "Vertical Fill"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:380
-#: ../clutter/deprecated/clutter-table-layout.c:597
-msgid ""
-"Whether the child should receive priority when the container is allocating "
-"spare space on the vertical axis"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:389
-#: ../clutter/deprecated/clutter-table-layout.c:611
-msgid "Horizontal alignment of the actor within the cell"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:398
-#: ../clutter/deprecated/clutter-table-layout.c:626
-msgid "Vertical alignment of the actor within the cell"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1359
-msgid "Vertical"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1360
-msgid "Whether the layout should be vertical, rather than horizontal"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1377 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
-msgid "Orientation"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1378 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "The orientation of the layout"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1394 ../clutter/clutter-flow-layout.c:958
-msgid "Homogeneous"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1395
-msgid ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1410
-msgid "Pack Start"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1411
-msgid "Whether to pack items at the start of the box"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1424
-msgid "Spacing"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1425
-msgid "Spacing between children"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1442
-#: ../clutter/deprecated/clutter-table-layout.c:1677
-msgid "Use Animations"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1443
-#: ../clutter/deprecated/clutter-table-layout.c:1678
-msgid "Whether layout changes should be animated"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1467
-#: ../clutter/deprecated/clutter-table-layout.c:1702
-msgid "Easing Mode"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1468
-#: ../clutter/deprecated/clutter-table-layout.c:1703
-msgid "The easing mode of the animations"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1488
-#: ../clutter/deprecated/clutter-table-layout.c:1723
-msgid "Easing Duration"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1489
-#: ../clutter/deprecated/clutter-table-layout.c:1724
-msgid "The duration of the animations"
-msgstr ""
-
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr ""
-
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-msgid "The brightness change to apply"
-msgstr ""
-
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr ""
-
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-msgid "The contrast change to apply"
-msgstr ""
-
-#: ../clutter/clutter-canvas.c:248
-msgid "The width of the canvas"
-msgstr ""
-
-#: ../clutter/clutter-canvas.c:264
-msgid "The height of the canvas"
-msgstr ""
-
-#: ../clutter/clutter-canvas.c:283
-msgid "Scale Factor Set"
-msgstr ""
-
-#: ../clutter/clutter-canvas.c:284
-msgid "Whether the scale-factor property is set"
-msgstr ""
-
-#: ../clutter/clutter-canvas.c:305
-msgid "Scale Factor"
-msgstr ""
-
-#: ../clutter/clutter-canvas.c:306
-msgid "The scaling factor for the surface"
-msgstr ""
-
-#: ../clutter/clutter-child-meta.c:127
-msgid "Container"
-msgstr ""
-
-#: ../clutter/clutter-child-meta.c:128
-msgid "The container that created this data"
-msgstr ""
-
-#: ../clutter/clutter-child-meta.c:143
-msgid "The actor wrapped by this data"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:586
-msgid "Pressed"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:587
-msgid "Whether the clickable should be in pressed state"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:600
-msgid "Held"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:601
-msgid "Whether the clickable has a grab"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:618 ../clutter/clutter-settings.c:653
-msgid "Long Press Duration"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:619
-msgid "The minimum duration of a long press to recognize the gesture"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:637
-msgid "Long Press Threshold"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:638
-msgid "The maximum threshold before a long press is cancelled"
-msgstr ""
-
-#: ../clutter/clutter-clone.c:342
-msgid "Specifies the actor to be cloned"
-msgstr ""
-
-#: ../clutter/clutter-colorize-effect.c:251
-msgid "Tint"
-msgstr ""
-
-#: ../clutter/clutter-colorize-effect.c:252
-msgid "The tint to apply"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:592
-msgid "Horizontal Tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:593
-msgid "The number of horizontal tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:608
-msgid "Vertical Tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:609
-msgid "The number of vertical tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:626
-msgid "Back Material"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:627
-msgid "The material to be used when painting the back of the actor"
-msgstr ""
-
-#: ../clutter/clutter-desaturate-effect.c:271
-msgid "The desaturation factor"
-msgstr ""
-
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:355
-#: ../clutter/x11/clutter-keymap-x11.c:457
-msgid "Backend"
-msgstr ""
-
-#: ../clutter/clutter-device-manager.c:128
-msgid "The ClutterBackend of the device manager"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:741
-msgid "Horizontal Drag Threshold"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:742
-msgid "The horizontal amount of pixels required to start dragging"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:769
-msgid "Vertical Drag Threshold"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:770
-msgid "The vertical amount of pixels required to start dragging"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:791
-msgid "Drag Handle"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:792
-msgid "The actor that is being dragged"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:805
-msgid "Drag Axis"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:806
-msgid "Constraints the dragging to an axis"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:822
-msgid "Drag Area"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:823
-msgid "Constrains the dragging to a rectangle"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:836
-msgid "Drag Area Set"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:837
-msgid "Whether the drag area is set"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:959
-msgid "Whether each item should receive the same allocation"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:974
-#: ../clutter/deprecated/clutter-table-layout.c:1637
-msgid "Column Spacing"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:975
-msgid "The spacing between columns"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:991
-#: ../clutter/deprecated/clutter-table-layout.c:1653
-msgid "Row Spacing"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:992
-msgid "The spacing between rows"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1006
-msgid "Minimum Column Width"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1007
-msgid "Minimum width for each column"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1022
-msgid "Maximum Column Width"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1023
-msgid "Maximum width for each column"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1037
-msgid "Minimum Row Height"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1038
-msgid "Minimum height for each row"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1053
-msgid "Maximum Row Height"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1054
-msgid "Maximum height for each row"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:668
-msgid "Number touch points"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:669
-msgid "Number of touch points"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:684
-msgid "Threshold Trigger Edge"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:685
-msgid "The trigger edge used by the action"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:704
-msgid "Threshold Trigger Horizontal Distance"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:705
-msgid "The horizontal trigger distance used by the action"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:723
-msgid "Threshold Trigger Vertical Distance"
-msgstr ""
-
-#: ../clutter/clutter-gesture-action.c:724
-msgid "The vertical trigger distance used by the action"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1223
-msgid "Left attachment"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1224
-msgid "The column number to attach the left side of the child to"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1231
-msgid "Top attachment"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1232
-msgid "The row number to attach the top side of a child widget to"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1240
-msgid "The number of columns that a child spans"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1247
-msgid "The number of rows that a child spans"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1564
-msgid "Row spacing"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1565
-msgid "The amount of space between two consecutive rows"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1578
-msgid "Column spacing"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1579
-msgid "The amount of space between two consecutive columns"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1593
-msgid "Row Homogeneous"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1594
-msgid "If TRUE, the rows are all the same height"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1607
-msgid "Column Homogeneous"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1608
-msgid "If TRUE, the columns are all the same width"
-msgstr ""
-
-#: ../clutter/clutter-image.c:249 ../clutter/clutter-image.c:312
-#: ../clutter/clutter-image.c:400
-msgid "Unable to load image data"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:231
-msgid "Id"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:232
-msgid "Unique identifier of the device"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:248
-msgid "The name of the device"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:262
-msgid "Device Type"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:263
-msgid "The type of the device"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:278
-msgid "Device Manager"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:279
-msgid "The device manager instance"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:292
-msgid "Device Mode"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:293
-msgid "The mode of the device"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:307
-msgid "Has Cursor"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:308
-msgid "Whether the device has a cursor"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:327
-msgid "Whether the device is enabled"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:340
-msgid "Number of Axes"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:341
-msgid "The number of axes on the device"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:356
-msgid "The backend instance"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:553
-msgid "Value Type"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:554
-msgid "The type of the values in the interval"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:569
-msgid "Initial Value"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:570
-msgid "Initial value of the interval"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:584
-msgid "Final Value"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:585
-msgid "Final value of the interval"
-msgstr ""
-
-#: ../clutter/clutter-layout-meta.c:117
-msgid "Manager"
-msgstr ""
-
-#: ../clutter/clutter-layout-meta.c:118
-msgid "The manager that created this data"
-msgstr ""
-
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:795
-msgid "default:LTR"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1622
-msgid "Show frames per second"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1624
-msgid "Default frame rate"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1626
-msgid "Make all warnings fatal"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1629
-msgid "Direction for the text"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1632
-msgid "Disable mipmapping on text"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1635
-msgid "Use 'fuzzy' picking"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1638
-msgid "Clutter debugging flags to set"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1640
-msgid "Clutter debugging flags to unset"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1644
-msgid "Clutter profiling flags to set"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1646
-msgid "Clutter profiling flags to unset"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1649
-msgid "Enable accessibility"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1841
-msgid "Clutter Options"
-msgstr "í´ëŸ¬í„° 옵션"
-
-#: ../clutter/clutter-main.c:1842
-msgid "Show Clutter Options"
-msgstr "í´ëŸ¬í„° ì˜µì…˜ì„ í‘œì‹œí•©ë‹ˆë‹¤"
-
-#: ../clutter/clutter-pan-action.c:455
-msgid "Pan Axis"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:456
-msgid "Constraints the panning to an axis"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:470
-msgid "Interpolate"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:471
-msgid "Whether interpolated events emission is enabled."
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:487
-msgid "Deceleration"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:488
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:505
-msgid "Initial acceleration factor"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:506
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
-msgid "Path"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:213
-msgid "The path used to constrain an actor"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:227
-msgid "The offset along the path, between -1.0 and 2.0"
-msgstr ""
-
-#: ../clutter/clutter-property-transition.c:269
-msgid "Property Name"
-msgstr ""
-
-#: ../clutter/clutter-property-transition.c:270
-msgid "The name of the property to animate"
-msgstr ""
-
-#: ../clutter/clutter-script.c:464
-msgid "Filename Set"
-msgstr ""
-
-#: ../clutter/clutter-script.c:465
-msgid "Whether the :filename property is set"
-msgstr ""
-
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
-msgid "Filename"
-msgstr ""
-
-#: ../clutter/clutter-script.c:480
-msgid "The path of the currently parsed file"
-msgstr ""
-
-#: ../clutter/clutter-script.c:497
-msgid "Translation Domain"
-msgstr ""
-
-#: ../clutter/clutter-script.c:498
-msgid "The translation domain used to localize string"
-msgstr ""
-
-#: ../clutter/clutter-scroll-actor.c:189
-msgid "Scroll Mode"
-msgstr ""
-
-#: ../clutter/clutter-scroll-actor.c:190
-msgid "The scrolling direction"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:486
-msgid "Double Click Time"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:487
-msgid "The time between clicks necessary to detect a multiple click"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:502
-msgid "Double Click Distance"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:503
-msgid "The distance between clicks necessary to detect a multiple click"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:518
-msgid "Drag Threshold"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:519
-msgid "The distance the cursor should travel before starting to drag"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:534 ../clutter/clutter-text.c:3437
-msgid "Font Name"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:535
-msgid ""
-"The description of the default font, as one that could be parsed by Pango"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:550
-msgid "Font Antialias"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:551
-msgid ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:567 ../clutter/clutter-settings.c:575
-msgid "Font DPI"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:568 ../clutter/clutter-settings.c:576
-msgid ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:592
-msgid "Font Hinting"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:593
-msgid ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:614
-msgid "Font Hint Style"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:615
-msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:636
-msgid "Font Subpixel Order"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:637
-msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:654
-msgid "The minimum duration for a long press gesture to be recognized"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:661
-msgid "Window Scaling Factor"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:662
-msgid "The scaling factor to be applied to windows"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:669
-msgid "Fontconfig configuration timestamp"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:670
-msgid "Timestamp of the current fontconfig configuration"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:687
-msgid "Password Hint Time"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:688
-msgid "How long to show the last input character in hidden entries"
-msgstr ""
-
-#: ../clutter/clutter-shader-effect.c:485
-msgid "Shader Type"
-msgstr ""
-
-#: ../clutter/clutter-shader-effect.c:486
-msgid "The type of shader used"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:322
-msgid "The source of the constraint"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:335
-msgid "From Edge"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:336
-msgid "The edge of the actor that should be snapped"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:350
-msgid "To Edge"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:351
-msgid "The edge of the source that should be snapped"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:367
-msgid "The offset in pixels to apply to the constraint"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1899
-msgid "Fullscreen Set"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1900
-msgid "Whether the main stage is fullscreen"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1914
-msgid "Offscreen"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1915
-msgid "Whether the main stage should be rendered offscreen"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1927 ../clutter/clutter-text.c:3551
-msgid "Cursor Visible"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1928
-msgid "Whether the mouse pointer is visible on the main stage"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1942
-msgid "User Resizable"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1943
-msgid "Whether the stage is able to be resized via user interaction"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1958 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
-msgid "Color"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1959
-msgid "The color of the stage"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1974
-msgid "Perspective"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1975
-msgid "Perspective projection parameters"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1990
-msgid "Title"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1991
-msgid "Stage Title"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2008
-msgid "Use Fog"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2009
-msgid "Whether to enable depth cueing"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2025
-msgid "Fog"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2026
-msgid "Settings for the depth cueing"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2042
-msgid "Use Alpha"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2043
-msgid "Whether to honour the alpha component of the stage color"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2059
-msgid "Key Focus"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2060
-msgid "The currently key focused actor"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2076
-msgid "No Clear Hint"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2077
-msgid "Whether the stage should clear its contents"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2090
-msgid "Accept Focus"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2091
-msgid "Whether the stage should accept focus on show"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3472
-msgid "Text"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:348
-msgid "The contents of the buffer"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:361
-msgid "Text length"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:362
-msgid "Length of the text currently in the buffer"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:375
-msgid "Maximum length"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:376
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3419
-msgid "Buffer"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3420
-msgid "The buffer for the text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3438
-msgid "The font to be used by the text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3455
-msgid "Font Description"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3456
-msgid "The font description to be used"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3473
-msgid "The text to render"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3487
-msgid "Font Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3488
-msgid "Color of the font used by the text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3503
-msgid "Editable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3504
-msgid "Whether the text is editable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3519
-msgid "Selectable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3520
-msgid "Whether the text is selectable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3534
-msgid "Activatable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3535
-msgid "Whether pressing return causes the activate signal to be emitted"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3552
-msgid "Whether the input cursor is visible"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3566 ../clutter/clutter-text.c:3567
-msgid "Cursor Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3582
-msgid "Cursor Color Set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3583
-msgid "Whether the cursor color has been set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3598
-msgid "Cursor Size"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3599
-msgid "The width of the cursor, in pixels"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3615 ../clutter/clutter-text.c:3633
-msgid "Cursor Position"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3616 ../clutter/clutter-text.c:3634
-msgid "The cursor position"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3649
-msgid "Selection-bound"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3650
-msgid "The cursor position of the other end of the selection"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3665 ../clutter/clutter-text.c:3666
-msgid "Selection Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3681
-msgid "Selection Color Set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3682
-msgid "Whether the selection color has been set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3697
-msgid "Attributes"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3698
-msgid "A list of style attributes to apply to the contents of the actor"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3720
-msgid "Use markup"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3721
-msgid "Whether or not the text includes Pango markup"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3737
-msgid "Line wrap"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3738
-msgid "If set, wrap the lines if the text becomes too wide"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3753
-msgid "Line wrap mode"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3754
-msgid "Control how line-wrapping is done"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3769
-msgid "Ellipsize"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3770
-msgid "The preferred place to ellipsize the string"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3786
-msgid "Line Alignment"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3787
-msgid "The preferred alignment for the string, for multi-line text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3803
-msgid "Justify"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3804
-msgid "Whether the text should be justified"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3819
-msgid "Password Character"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3820
-msgid "If non-zero, use this character to display the actor's contents"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3834
-msgid "Max Length"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3835
-msgid "Maximum length of the text inside the actor"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3858
-msgid "Single Line Mode"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3859
-msgid "Whether the text should be a single line"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3873 ../clutter/clutter-text.c:3874
-msgid "Selected Text Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3889
-msgid "Selected Text Color Set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3890
-msgid "Whether the selected text color has been set"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
-msgid "Loop"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:594
-msgid "Should the timeline automatically restart"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:608
-msgid "Delay"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:609
-msgid "Delay before start"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
-#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
-msgid "Duration"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:625
-msgid "Duration of the timeline in milliseconds"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
-msgid "Direction"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:641
-msgid "Direction of the timeline"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:656
-msgid "Auto Reverse"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:657
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:675
-msgid "Repeat Count"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:676
-msgid "How many times the timeline should repeat"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:690
-msgid "Progress Mode"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:691
-msgid "How the timeline should compute the progress"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:244
-msgid "Interval"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:245
-msgid "The interval of values to transition"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:259
-msgid "Animatable"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:260
-msgid "The animatable object"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:281
-msgid "Remove on Complete"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:282
-msgid "Detach the transition when completed"
-msgstr ""
-
-#: ../clutter/clutter-zoom-action.c:365
-msgid "Zoom Axis"
-msgstr ""
-
-#: ../clutter/clutter-zoom-action.c:366
-msgid "Constraints the zoom to an axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
-msgid "Timeline"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-alpha.c:355
-msgid "Timeline used by the alpha"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-alpha.c:371
-msgid "Alpha value"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-alpha.c:372
-msgid "Alpha value as computed by the alpha"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
-msgid "Mode"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-alpha.c:394
-msgid "Progress mode"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:508
-msgid "Object"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:509
-msgid "Object to which the animation applies"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:526
-msgid "The mode of the animation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:542
-msgid "Duration of the animation, in milliseconds"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:558
-msgid "Whether the animation should loop"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:573
-msgid "The timeline used by the animation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
-msgid "Alpha"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animation.c:590
-msgid "The alpha used by the animation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animator.c:1802
-msgid "The duration of the animation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-animator.c:1819
-msgid "The timeline of the animation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour.c:238
-msgid "Alpha Object to drive the behaviour"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
-msgid "Start Depth"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
-msgid "Initial depth to apply"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
-msgid "End Depth"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
-msgid "Final depth to apply"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
-msgid "Start Angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
-msgid "Initial angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
-msgid "End Angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
-msgid "Final angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
-msgid "Angle x tilt"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
-msgid "Tilt of the ellipse around x axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
-msgid "Angle y tilt"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
-msgid "Tilt of the ellipse around y axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
-msgid "Angle z tilt"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
-msgid "Tilt of the ellipse around z axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
-msgid "Width of the ellipse"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
-msgid "Height of ellipse"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
-msgid "Center"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
-msgid "Center of ellipse"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
-msgid "Direction of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
-msgid "Opacity Start"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
-msgid "Initial opacity level"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
-msgid "Opacity End"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
-msgid "Final opacity level"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
-msgid "The ClutterPath object representing the path to animate along"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
-msgid "Angle Begin"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
-msgid "Angle End"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
-msgid "Axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
-msgid "Axis of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
-msgid "Center X"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
-msgid "X coordinate of the center of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
-msgid "Center Y"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
-msgid "Y coordinate of the center of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
-msgid "Center Z"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
-msgid "Z coordinate of the center of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
-msgid "X Start Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
-msgid "Initial scale on the X axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
-msgid "X End Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
-msgid "Final scale on the X axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
-msgid "Y Start Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
-msgid "Initial scale on the Y axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
-msgid "Y End Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
-msgid "Final scale on the Y axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-box.c:257
-msgid "The background color of the box"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-box.c:270
-msgid "Color Set"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
-msgid "Surface Width"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
-msgid "The width of the Cairo surface"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
-msgid "Surface Height"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
-msgid "The height of the Cairo surface"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
-msgid "Auto Resize"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
-msgid "Whether the surface should match the allocation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:83
-msgid "URI"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:84
-msgid "URI of a media file"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:100
-msgid "Playing"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:101
-msgid "Whether the actor is playing"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:118
-msgid "Progress"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:119
-msgid "Current progress of the playback"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:135
-msgid "Subtitle URI"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:136
-msgid "URI of a subtitle file"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:154
-msgid "Subtitle Font Name"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:155
-msgid "The font used to display subtitles"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:172
-msgid "Audio Volume"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:173
-msgid "The volume of the audio"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:189
-msgid "Can Seek"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:190
-msgid "Whether the current stream is seekable"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:207
-msgid "Buffer Fill"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:208
-msgid "The fill level of the buffer"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:225
-msgid "The duration of the stream, in seconds"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-rectangle.c:271
-msgid "The color of the rectangle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-rectangle.c:284
-msgid "Border Color"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-rectangle.c:285
-msgid "The color of the border of the rectangle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-rectangle.c:300
-msgid "Border Width"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-rectangle.c:301
-msgid "The width of the border of the rectangle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-rectangle.c:315
-msgid "Has Border"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-rectangle.c:316
-msgid "Whether the rectangle should have a border"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:257
-msgid "Vertex Source"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:258
-msgid "Source of vertex shader"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:274
-msgid "Fragment Source"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:275
-msgid "Source of fragment shader"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:292
-msgid "Compiled"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:293
-msgid "Whether the shader is compiled and linked"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:310
-msgid "Whether the shader is enabled"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:521
-#, c-format
-msgid "%s compilation failed: %s"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:522
-msgid "Vertex shader"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-shader.c:523
-msgid "Fragment shader"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-state.c:1499
-msgid "State"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-state.c:1500
-msgid "Currently set state, (transition to this state might not be complete)"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-state.c:1518
-msgid "Default transition duration"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:543
-msgid "Column Number"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:544
-msgid "The column the widget resides in"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:551
-msgid "Row Number"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:552
-msgid "The row the widget resides in"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:559
-msgid "Column Span"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:560
-msgid "The number of columns the widget should span"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:567
-msgid "Row Span"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:568
-msgid "The number of rows the widget should span"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:575
-msgid "Horizontal Expand"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:576
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:582
-msgid "Vertical Expand"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:583
-msgid "Allocate extra space for the child in vertical axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:1638
-msgid "Spacing between columns"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-table-layout.c:1654
-msgid "Spacing between rows"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:992
-msgid "Sync size of actor"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:993
-msgid "Auto sync size of actor to underlying pixbuf dimensions"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1000
-msgid "Disable Slicing"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1001
-msgid ""
-"Forces the underlying texture to be singular and not made of smaller space "
-"saving individual textures"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1010
-msgid "Tile Waste"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1011
-msgid "Maximum waste area of a sliced texture"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1019
-msgid "Horizontal repeat"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1020
-msgid "Repeat the contents rather than scaling them horizontally"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1027
-msgid "Vertical repeat"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1028
-msgid "Repeat the contents rather than scaling them vertically"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1035
-msgid "Filter Quality"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1036
-msgid "Rendering quality used when drawing the texture"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1044
-msgid "Pixel Format"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1045
-msgid "The Cogl pixel format to use"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
-msgid "Cogl Texture"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1061
-msgid "Cogl Material"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1062
-msgid "The underlying Cogl material handle used to draw this actor"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1081
-msgid "The path of the file containing the image data"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1088
-msgid "Keep Aspect Ratio"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1089
-msgid ""
-"Keep the aspect ratio of the texture when requesting the preferred width or "
-"height"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1117
-msgid "Load asynchronously"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1118
-msgid ""
-"Load files inside a thread to avoid blocking when loading images from disk"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1136
-msgid "Load data asynchronously"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1137
-msgid ""
-"Decode image data files inside a thread to reduce blocking when loading "
-"images from disk"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1163
-msgid "Pick With Alpha"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1164
-msgid "Shape actor with alpha channel when picking"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
-#, c-format
-msgid "Failed to load the image data"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1756
-#, c-format
-msgid "YUV textures are not supported"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1765
-#, c-format
-msgid "YUV2 textues are not supported"
-msgstr ""
-
-#: ../clutter/gdk/clutter-backend-gdk.c:289
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:419
-msgid "Surface"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:420
-msgid "The underlying wayland surface"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:427
-msgid "Surface width"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:428
-msgid "The width of the underlying wayland surface"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:436
-msgid "Surface height"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:437
-msgid "The height of the underlying wayland surface"
-msgstr ""
-
-#: ../clutter/x11/clutter-backend-x11.c:488
-msgid "X display to use"
-msgstr "사용할 X 디스플레ì´"
-
-#: ../clutter/x11/clutter-backend-x11.c:494
-msgid "X screen to use"
-msgstr "사용할 X 스í¬ë¦°"
-
-#: ../clutter/x11/clutter-backend-x11.c:499
-msgid "Make X calls synchronous"
-msgstr "X í˜¸ì¶œì„ ë™ê¸°ë¡œ 하기"
-
-#: ../clutter/x11/clutter-backend-x11.c:506
-msgid "Disable XInput support"
-msgstr "XInput 기능 사용하지 않기"
-
-#: ../clutter/x11/clutter-keymap-x11.c:458
-msgid "The Clutter backend"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
-msgid "Pixmap"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
-msgid "The X11 Pixmap to be bound"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
-msgid "Pixmap width"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
-msgid "The width of the pixmap bound to this texture"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
-msgid "Pixmap height"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
-msgid "The height of the pixmap bound to this texture"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
-msgid "Pixmap Depth"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
-msgid "Automatic Updates"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
-msgid "Window"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
-msgid "The X11 Window to be bound"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
-msgid "Window Redirect Automatic"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
-msgid "Window Mapped"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
-msgid "If window is mapped"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
-msgid "Destroyed"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
-msgid "If window has been destroyed"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
-msgid "Window X"
-msgstr "창 가로"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
-msgid "X position of window on screen according to X11"
-msgstr "X11 스í¬ë¦°ì—ì„œ ì°½ì˜ ê°€ë¡œ 위치"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
-msgid "Window Y"
-msgstr "창 세로"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
-msgid "Y position of window on screen according to X11"
-msgstr "X11 스í¬ë¦°ì—ì„œ ì°½ì˜ ì„¸ë¡œ 위치"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
-msgid "Window Override Redirect"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
-msgid "If this is an override-redirect window"
-msgstr ""
diff --git a/po/lv.po b/po/lv.po
index 618c60798..72ab6f460 100644
--- a/po/lv.po
+++ b/po/lv.po
@@ -2,14 +2,14 @@
# Copyright (C) 2011 clutter's COPYRIGHT HOLDER
# This file is distributed under the same license as the clutter package.
#
-# RÅ«dofls Mazurs <rudolfs.mazurs@gmail.com>, 2011, 2012, 2013, 2014.
+# RÅ«dofls Mazurs <rudolfs.mazurs@gmail.com>, 2011, 2012.
msgid ""
msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-03-07 04:08+0000\n"
-"PO-Revision-Date: 2014-03-08 19:45+0200\n"
+"product=clutter\n"
+"POT-Creation-Date: 2012-09-24 23:05+0300\n"
+"PO-Revision-Date: 2012-09-24 23:24+0300\n"
"Last-Translator: RÅ«dolfs Mazurs <rudolfs.mazurs@gmail.com>\n"
"Language-Team: Latvian <lata-l10n@googlegroups.com>\n"
"Language: lv\n"
@@ -18,692 +18,692 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : "
"2);\n"
-"X-Generator: Lokalize 1.5\n"
+"X-Generator: Lokalize 1.4\n"
-#: ../clutter/clutter-actor.c:6214
+#: ../clutter/clutter-actor.c:6125
msgid "X coordinate"
msgstr "X koordinÄta"
-#: ../clutter/clutter-actor.c:6215
+#: ../clutter/clutter-actor.c:6126
msgid "X coordinate of the actor"
msgstr "IzpildÄ«tÄja X koordinÄta"
-#: ../clutter/clutter-actor.c:6233
+#: ../clutter/clutter-actor.c:6144
msgid "Y coordinate"
msgstr "Y koordinÄta"
-#: ../clutter/clutter-actor.c:6234
+#: ../clutter/clutter-actor.c:6145
msgid "Y coordinate of the actor"
msgstr "IzpildÄ«tÄja Y koordinÄta"
-#: ../clutter/clutter-actor.c:6256
+#: ../clutter/clutter-actor.c:6167
msgid "Position"
msgstr "Pozīcija"
-#: ../clutter/clutter-actor.c:6257
+#: ../clutter/clutter-actor.c:6168
msgid "The position of the origin of the actor"
msgstr "SÄkotnÄ“jÄ izpildÄ«tÄja pozÄ«cija"
-#: ../clutter/clutter-actor.c:6274 ../clutter/clutter-canvas.c:247
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6185 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Platums"
-#: ../clutter/clutter-actor.c:6275
+#: ../clutter/clutter-actor.c:6186
msgid "Width of the actor"
msgstr "IzpildÄ«tÄja platums"
-#: ../clutter/clutter-actor.c:6293 ../clutter/clutter-canvas.c:263
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Augstums"
-#: ../clutter/clutter-actor.c:6294
+#: ../clutter/clutter-actor.c:6205
msgid "Height of the actor"
msgstr "IzpildÄ«tÄja augstums"
-#: ../clutter/clutter-actor.c:6315
+#: ../clutter/clutter-actor.c:6226
msgid "Size"
msgstr "Izmērs"
-#: ../clutter/clutter-actor.c:6316
+#: ../clutter/clutter-actor.c:6227
msgid "The size of the actor"
msgstr "IzpildÄ«tÄja izmÄ“rs"
-#: ../clutter/clutter-actor.c:6334
+#: ../clutter/clutter-actor.c:6245
msgid "Fixed X"
msgstr "Fiksēts X"
-#: ../clutter/clutter-actor.c:6335
+#: ../clutter/clutter-actor.c:6246
msgid "Forced X position of the actor"
msgstr "FiksÄ“ta izpildÄ«tÄja X pozÄ«cija"
-#: ../clutter/clutter-actor.c:6352
+#: ../clutter/clutter-actor.c:6263
msgid "Fixed Y"
msgstr "Fiksēts Y"
-#: ../clutter/clutter-actor.c:6353
+#: ../clutter/clutter-actor.c:6264
msgid "Forced Y position of the actor"
msgstr "FiksÄ“ta izpildÄ«tÄja Y pozÄ«cija"
-#: ../clutter/clutter-actor.c:6368
+#: ../clutter/clutter-actor.c:6279
msgid "Fixed position set"
msgstr "Fiksēta pozīcija iestatīta"
-#: ../clutter/clutter-actor.c:6369
+#: ../clutter/clutter-actor.c:6280
msgid "Whether to use fixed positioning for the actor"
msgstr "Vai izpildÄ«tÄjam izmantot fiksÄ“tu pozicionÄ“Å¡anu"
-#: ../clutter/clutter-actor.c:6387
+#: ../clutter/clutter-actor.c:6298
msgid "Min Width"
msgstr "Min. platums"
-#: ../clutter/clutter-actor.c:6388
+#: ../clutter/clutter-actor.c:6299
msgid "Forced minimum width request for the actor"
msgstr "Aktiem forsÄ“ts minimÄlÄ platuma pieprasÄ«jums"
-#: ../clutter/clutter-actor.c:6406
+#: ../clutter/clutter-actor.c:6317
msgid "Min Height"
msgstr "Min. augstums"
-#: ../clutter/clutter-actor.c:6407
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum height request for the actor"
msgstr "Aktiem forsÄ“ts minimÄlÄ augstuma pieprasÄ«jums"
-#: ../clutter/clutter-actor.c:6425
+#: ../clutter/clutter-actor.c:6336
msgid "Natural Width"
msgstr "Dabīgais platums"
-#: ../clutter/clutter-actor.c:6426
+#: ../clutter/clutter-actor.c:6337
msgid "Forced natural width request for the actor"
msgstr "Aktiem forsÄ“ts dabÄ«gÄ platuma pieprasÄ«jums"
-#: ../clutter/clutter-actor.c:6444
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Height"
msgstr "Dabīgais augstums"
-#: ../clutter/clutter-actor.c:6445
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural height request for the actor"
msgstr "Aktiem forsÄ“ts dabÄ«gÄ augstuma pieprasÄ«jums"
-#: ../clutter/clutter-actor.c:6460
+#: ../clutter/clutter-actor.c:6371
msgid "Minimum width set"
msgstr "MinimÄlais platums iestatÄ«ts"
-#: ../clutter/clutter-actor.c:6461
+#: ../clutter/clutter-actor.c:6372
msgid "Whether to use the min-width property"
msgstr "Vai izmantot minimÄlÄ platuma Ä«paÅ¡Ä«bu"
-#: ../clutter/clutter-actor.c:6475
+#: ../clutter/clutter-actor.c:6386
msgid "Minimum height set"
msgstr "MinimÄlais augstums iestatÄ«ts"
-#: ../clutter/clutter-actor.c:6476
+#: ../clutter/clutter-actor.c:6387
msgid "Whether to use the min-height property"
msgstr "Vai izmantot minimÄlÄ augstuma Ä«paÅ¡Ä«bu"
-#: ../clutter/clutter-actor.c:6490
+#: ../clutter/clutter-actor.c:6401
msgid "Natural width set"
msgstr "Dabīgs platums iestatīts"
-#: ../clutter/clutter-actor.c:6491
+#: ../clutter/clutter-actor.c:6402
msgid "Whether to use the natural-width property"
msgstr "Vai izmantot dabÄ«gÄ platuma Ä«paÅ¡Ä«bu"
-#: ../clutter/clutter-actor.c:6505
+#: ../clutter/clutter-actor.c:6416
msgid "Natural height set"
msgstr "Dabīgs augstums iestatīts"
-#: ../clutter/clutter-actor.c:6506
+#: ../clutter/clutter-actor.c:6417
msgid "Whether to use the natural-height property"
msgstr "Vai izmantot dabÄ«gÄ augstuma Ä«paÅ¡Ä«bu"
-#: ../clutter/clutter-actor.c:6522
+#: ../clutter/clutter-actor.c:6433
msgid "Allocation"
msgstr "Piešķiršana"
-#: ../clutter/clutter-actor.c:6523
+#: ../clutter/clutter-actor.c:6434
msgid "The actor's allocation"
msgstr "IzpildÄ«tÄja pieÅ¡Ä·irÅ¡ana"
-#: ../clutter/clutter-actor.c:6580
+#: ../clutter/clutter-actor.c:6491
msgid "Request Mode"
msgstr "Pieprasīšanas režīms"
-#: ../clutter/clutter-actor.c:6581
+#: ../clutter/clutter-actor.c:6492
msgid "The actor's request mode"
msgstr "IzpildÄ«tÄja pieprasÄ«Å¡anas režīms"
-#: ../clutter/clutter-actor.c:6605
+#: ../clutter/clutter-actor.c:6516
msgid "Depth"
msgstr "Dziļums"
-#: ../clutter/clutter-actor.c:6606
+#: ../clutter/clutter-actor.c:6517
msgid "Position on the Z axis"
msgstr "Z ass pozīcija"
-#: ../clutter/clutter-actor.c:6633
+#: ../clutter/clutter-actor.c:6544
msgid "Z Position"
msgstr "Z pozīcija"
-#: ../clutter/clutter-actor.c:6634
+#: ../clutter/clutter-actor.c:6545
msgid "The actor's position on the Z axis"
msgstr "IzpildÄ«tÄja pozÄ«cija uz Z ass"
-#: ../clutter/clutter-actor.c:6651
+#: ../clutter/clutter-actor.c:6562
msgid "Opacity"
msgstr "Necaurspīdīgums"
-#: ../clutter/clutter-actor.c:6652
+#: ../clutter/clutter-actor.c:6563
msgid "Opacity of an actor"
msgstr "IzpildÄ«tÄja necaurspÄ«dÄ«gums"
-#: ../clutter/clutter-actor.c:6672
+#: ../clutter/clutter-actor.c:6583
msgid "Offscreen redirect"
msgstr "Ä€rpus ekrÄna pÄrsÅ«tÄ«Å¡ana"
-#: ../clutter/clutter-actor.c:6673
+#: ../clutter/clutter-actor.c:6584
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "AtzÄ«me, kas nosaka, kad saplacinÄt izpildÄ«tÄju uz vienu attÄ“lu"
-#: ../clutter/clutter-actor.c:6687
+#: ../clutter/clutter-actor.c:6598
msgid "Visible"
msgstr "Redzams"
-#: ../clutter/clutter-actor.c:6688
+#: ../clutter/clutter-actor.c:6599
msgid "Whether the actor is visible or not"
msgstr "Vai izpildÄ«tÄjs ir redzams vai neredzams"
-#: ../clutter/clutter-actor.c:6702
+#: ../clutter/clutter-actor.c:6613
msgid "Mapped"
msgstr "Kartēts"
-#: ../clutter/clutter-actor.c:6703
+#: ../clutter/clutter-actor.c:6614
msgid "Whether the actor will be painted"
msgstr "Vai izpildÄ«tÄjs tiks uzzÄ«mÄ“ts"
-#: ../clutter/clutter-actor.c:6716
+#: ../clutter/clutter-actor.c:6627
msgid "Realized"
msgstr "Realizēts"
-#: ../clutter/clutter-actor.c:6717
+#: ../clutter/clutter-actor.c:6628
msgid "Whether the actor has been realized"
msgstr "Vai izpildÄ«tÄjs tika realizÄ“ts"
-#: ../clutter/clutter-actor.c:6732
+#: ../clutter/clutter-actor.c:6643
msgid "Reactive"
msgstr "Reaktīvs"
-#: ../clutter/clutter-actor.c:6733
+#: ../clutter/clutter-actor.c:6644
msgid "Whether the actor is reactive to events"
msgstr "Vai izpildÄ«tÄjs uz notikumiem ir reaktÄ«vs"
-#: ../clutter/clutter-actor.c:6744
+#: ../clutter/clutter-actor.c:6655
msgid "Has Clip"
msgstr "Ir klips"
-#: ../clutter/clutter-actor.c:6745
+#: ../clutter/clutter-actor.c:6656
msgid "Whether the actor has a clip set"
msgstr "Vai izpildÄ«tÄjam ir klipu kopa"
-#: ../clutter/clutter-actor.c:6758
+#: ../clutter/clutter-actor.c:6669
msgid "Clip"
msgstr "Klips"
-#: ../clutter/clutter-actor.c:6759
+#: ../clutter/clutter-actor.c:6670
msgid "The clip region for the actor"
msgstr "Klipa apgabals izpildÄ«tÄjam"
-#: ../clutter/clutter-actor.c:6778
+#: ../clutter/clutter-actor.c:6689
msgid "Clip Rectangle"
msgstr "Klipa taisnstūris"
-#: ../clutter/clutter-actor.c:6779
+#: ../clutter/clutter-actor.c:6690
msgid "The visible region of the actor"
msgstr "IzpildÄ«tÄja redzamais apgabals"
-#: ../clutter/clutter-actor.c:6793 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:247
+#: ../clutter/clutter-actor.c:6704 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nosaukums"
-#: ../clutter/clutter-actor.c:6794
+#: ../clutter/clutter-actor.c:6705
msgid "Name of the actor"
msgstr "Nosaukums izpildÄ«tÄja"
-#: ../clutter/clutter-actor.c:6815
+#: ../clutter/clutter-actor.c:6726
msgid "Pivot Point"
msgstr "Ass punkts"
-#: ../clutter/clutter-actor.c:6816
+#: ../clutter/clutter-actor.c:6727
msgid "The point around which the scaling and rotation occur"
msgstr "Punkts, ap ko notiek izmēra maiņa un pagriešana"
-#: ../clutter/clutter-actor.c:6834
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point Z"
msgstr "Ass punkts Z"
-#: ../clutter/clutter-actor.c:6835
+#: ../clutter/clutter-actor.c:6746
msgid "Z component of the pivot point"
msgstr "Ass punkta Z komponente"
-#: ../clutter/clutter-actor.c:6853
+#: ../clutter/clutter-actor.c:6764
msgid "Scale X"
msgstr "MÄ“rogs X"
-#: ../clutter/clutter-actor.c:6854
+#: ../clutter/clutter-actor.c:6765
msgid "Scale factor on the X axis"
msgstr "MÄ“roga koeficients uz X ass"
-#: ../clutter/clutter-actor.c:6872
+#: ../clutter/clutter-actor.c:6783
msgid "Scale Y"
msgstr "MÄ“rogs Y"
-#: ../clutter/clutter-actor.c:6873
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the Y axis"
msgstr "MÄ“roga koeficients uz Y ass"
-#: ../clutter/clutter-actor.c:6891
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Z"
msgstr "MÄ“rogs Z"
-#: ../clutter/clutter-actor.c:6892
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Z axis"
msgstr "MÄ“roga koeficients uz Z ass"
-#: ../clutter/clutter-actor.c:6910
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Center X"
msgstr "MÄ“roga vidus X"
-#: ../clutter/clutter-actor.c:6911
+#: ../clutter/clutter-actor.c:6822
msgid "Horizontal scale center"
msgstr "HorizontÄlÄ mÄ“roga vidus"
-#: ../clutter/clutter-actor.c:6929
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center Y"
msgstr "MÄ“roga vidus Y"
-#: ../clutter/clutter-actor.c:6930
+#: ../clutter/clutter-actor.c:6841
msgid "Vertical scale center"
msgstr "VertikÄlÄ mÄ“roga vidus"
-#: ../clutter/clutter-actor.c:6948
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Gravity"
msgstr "MÄ“roga svars"
-#: ../clutter/clutter-actor.c:6949
+#: ../clutter/clutter-actor.c:6860
msgid "The center of scaling"
msgstr "Mērogošanas vidus"
-#: ../clutter/clutter-actor.c:6967
+#: ../clutter/clutter-actor.c:6878
msgid "Rotation Angle X"
msgstr "RotÄcijas leņķis X"
-#: ../clutter/clutter-actor.c:6968
+#: ../clutter/clutter-actor.c:6879
msgid "The rotation angle on the X axis"
msgstr "X ass rotÄcijas leņķis"
-#: ../clutter/clutter-actor.c:6986
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle Y"
msgstr "RotÄcijas leņķis Y"
-#: ../clutter/clutter-actor.c:6987
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the Y axis"
msgstr "Y ass rotÄcijas leņķis"
-#: ../clutter/clutter-actor.c:7005
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Z"
msgstr "RotÄcijas leņķis Z"
-#: ../clutter/clutter-actor.c:7006
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Z axis"
msgstr "Z ass rotÄcijas leņķis"
-#: ../clutter/clutter-actor.c:7024
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Center X"
msgstr "RotÄcijas centrs X"
-#: ../clutter/clutter-actor.c:7025
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation center on the X axis"
msgstr "X ass rotÄcijas centrs"
-#: ../clutter/clutter-actor.c:7042
+#: ../clutter/clutter-actor.c:6953
msgid "Rotation Center Y"
msgstr "RotÄcijas centrs Y"
-#: ../clutter/clutter-actor.c:7043
+#: ../clutter/clutter-actor.c:6954
msgid "The rotation center on the Y axis"
msgstr "Y ass rotÄcijas centrs"
-#: ../clutter/clutter-actor.c:7060
+#: ../clutter/clutter-actor.c:6971
msgid "Rotation Center Z"
msgstr "RotÄcijas centrs Z"
-#: ../clutter/clutter-actor.c:7061
+#: ../clutter/clutter-actor.c:6972
msgid "The rotation center on the Z axis"
msgstr "Z ass rotÄcijas centrs"
-#: ../clutter/clutter-actor.c:7078
+#: ../clutter/clutter-actor.c:6989
msgid "Rotation Center Z Gravity"
msgstr "RotÄcijas centra Z svars"
-#: ../clutter/clutter-actor.c:7079
+#: ../clutter/clutter-actor.c:6990
msgid "Center point for rotation around the Z axis"
msgstr "Viduspunkts rotÄcijai ap Z asi"
-#: ../clutter/clutter-actor.c:7107
+#: ../clutter/clutter-actor.c:7018
msgid "Anchor X"
msgstr "Enkurs X"
-#: ../clutter/clutter-actor.c:7108
+#: ../clutter/clutter-actor.c:7019
msgid "X coordinate of the anchor point"
msgstr "Enkura punkta X koordinÄta"
-#: ../clutter/clutter-actor.c:7136
+#: ../clutter/clutter-actor.c:7047
msgid "Anchor Y"
msgstr "Enkurs Y"
-#: ../clutter/clutter-actor.c:7137
+#: ../clutter/clutter-actor.c:7048
msgid "Y coordinate of the anchor point"
msgstr "Enkura punkta Y koordinÄta"
-#: ../clutter/clutter-actor.c:7164
+#: ../clutter/clutter-actor.c:7075
msgid "Anchor Gravity"
msgstr "Enkura svars"
-#: ../clutter/clutter-actor.c:7165
+#: ../clutter/clutter-actor.c:7076
msgid "The anchor point as a ClutterGravity"
msgstr "Enkura punkts kÄ ClutterGravity"
-#: ../clutter/clutter-actor.c:7184
+#: ../clutter/clutter-actor.c:7095
msgid "Translation X"
msgstr "TranslÄcija X"
-#: ../clutter/clutter-actor.c:7185
+#: ../clutter/clutter-actor.c:7096
msgid "Translation along the X axis"
msgstr "TranslÄcija gar X asi"
-#: ../clutter/clutter-actor.c:7204
+#: ../clutter/clutter-actor.c:7115
msgid "Translation Y"
msgstr "TranslÄcija Y"
-#: ../clutter/clutter-actor.c:7205
+#: ../clutter/clutter-actor.c:7116
msgid "Translation along the Y axis"
msgstr "TranslÄcija gar Y asi"
-#: ../clutter/clutter-actor.c:7224
+#: ../clutter/clutter-actor.c:7135
msgid "Translation Z"
msgstr "TranslÄcija Z"
-#: ../clutter/clutter-actor.c:7225
+#: ../clutter/clutter-actor.c:7136
msgid "Translation along the Z axis"
msgstr "TranslÄcija gar Z asi"
-#: ../clutter/clutter-actor.c:7255
+#: ../clutter/clutter-actor.c:7166
msgid "Transform"
msgstr "PÄrveidot"
-#: ../clutter/clutter-actor.c:7256
+#: ../clutter/clutter-actor.c:7167
msgid "Transformation matrix"
msgstr "PÄrveidojumu matrica"
-#: ../clutter/clutter-actor.c:7271
+#: ../clutter/clutter-actor.c:7182
msgid "Transform Set"
msgstr "PÄrveidoÅ¡ana iestatÄ«ta"
-#: ../clutter/clutter-actor.c:7272
+#: ../clutter/clutter-actor.c:7183
msgid "Whether the transform property is set"
msgstr "Vai pÄrveidoÅ¡anas Ä«paÅ¡Ä«ba ir iestatÄ«ta"
-#: ../clutter/clutter-actor.c:7293
+#: ../clutter/clutter-actor.c:7204
msgid "Child Transform"
msgstr "BÄ“rna pÄrveidoÅ¡ana"
-#: ../clutter/clutter-actor.c:7294
+#: ../clutter/clutter-actor.c:7205
msgid "Children transformation matrix"
msgstr "BÄ“rna pÄrveidoÅ¡anas matrica"
-#: ../clutter/clutter-actor.c:7309
+#: ../clutter/clutter-actor.c:7220
msgid "Child Transform Set"
msgstr "BÄ“rna pÄrveidoÅ¡ana iestatÄ«ta"
-#: ../clutter/clutter-actor.c:7310
+#: ../clutter/clutter-actor.c:7221
msgid "Whether the child-transform property is set"
msgstr "Vai bÄ“rna pÄrveidoÅ¡anas Ä«paÅ¡Ä«ba ir iestatÄ«ta"
-#: ../clutter/clutter-actor.c:7327
+#: ../clutter/clutter-actor.c:7238
msgid "Show on set parent"
msgstr "RÄdÄ«t uz vecÄka iestatÄ«ts"
-#: ../clutter/clutter-actor.c:7328
+#: ../clutter/clutter-actor.c:7239
msgid "Whether the actor is shown when parented"
msgstr "Vai izpildÄ«tÄjs ir redzams, kad ar vecÄku"
-#: ../clutter/clutter-actor.c:7345
+#: ../clutter/clutter-actor.c:7256
msgid "Clip to Allocation"
msgstr "Klips pie piešķiršanas"
-#: ../clutter/clutter-actor.c:7346
+#: ../clutter/clutter-actor.c:7257
msgid "Sets the clip region to track the actor's allocation"
msgstr "Iestata klipa reÄ£ionu, lai izsekotu izpildÄ«tÄja pieÅ¡Ä·Ä«rumu"
-#: ../clutter/clutter-actor.c:7359
+#: ../clutter/clutter-actor.c:7270
msgid "Text Direction"
msgstr "Teksta virziens"
-#: ../clutter/clutter-actor.c:7360
+#: ../clutter/clutter-actor.c:7271
msgid "Direction of the text"
msgstr "Teksta virziens"
-#: ../clutter/clutter-actor.c:7375
+#: ../clutter/clutter-actor.c:7286
msgid "Has Pointer"
msgstr "Ir rÄdÄ«tÄjs"
-#: ../clutter/clutter-actor.c:7376
+#: ../clutter/clutter-actor.c:7287
msgid "Whether the actor contains the pointer of an input device"
msgstr "Vai izpildÄ«tÄjs satur ievades ierÄ«ces norÄdi"
-#: ../clutter/clutter-actor.c:7389
+#: ../clutter/clutter-actor.c:7300
msgid "Actions"
msgstr "Darbības"
-#: ../clutter/clutter-actor.c:7390
+#: ../clutter/clutter-actor.c:7301
msgid "Adds an action to the actor"
msgstr "IzpildÄ«tÄjam pievieno darbÄ«bu"
-#: ../clutter/clutter-actor.c:7403
+#: ../clutter/clutter-actor.c:7314
msgid "Constraints"
msgstr "Ierobežojumi"
-#: ../clutter/clutter-actor.c:7404
+#: ../clutter/clutter-actor.c:7315
msgid "Adds a constraint to the actor"
msgstr "IzpildÄ«tÄjam pievieno ierobežojumu"
-#: ../clutter/clutter-actor.c:7417
+#: ../clutter/clutter-actor.c:7328
msgid "Effect"
msgstr "Efekts"
-#: ../clutter/clutter-actor.c:7418
+#: ../clutter/clutter-actor.c:7329
msgid "Add an effect to be applied on the actor"
msgstr "IzpildÄ«tÄjam pievieno efektu"
-#: ../clutter/clutter-actor.c:7432
+#: ../clutter/clutter-actor.c:7343
msgid "Layout Manager"
msgstr "SlÄņu pÄrvaldnieks"
-#: ../clutter/clutter-actor.c:7433
+#: ../clutter/clutter-actor.c:7344
msgid "The object controlling the layout of an actor's children"
msgstr "Objekts, kas nosaka izpildÄ«tÄja bÄ“rna izkÄrtojumu"
-#: ../clutter/clutter-actor.c:7447
+#: ../clutter/clutter-actor.c:7358
msgid "X Expand"
msgstr "X izvērst"
-#: ../clutter/clutter-actor.c:7448
+#: ../clutter/clutter-actor.c:7359
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Vai horizontÄlajai telpai jÄbÅ«t pieÅ¡Ä·irtai izpildÄ«tÄjam"
-#: ../clutter/clutter-actor.c:7463
+#: ../clutter/clutter-actor.c:7374
msgid "Y Expand"
msgstr "Y izvērst"
-#: ../clutter/clutter-actor.c:7464
+#: ../clutter/clutter-actor.c:7375
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Vai vertikÄlajai telpai jÄbÅ«t pieÅ¡Ä·irtai izpildÄ«tÄjam"
-#: ../clutter/clutter-actor.c:7480
+#: ../clutter/clutter-actor.c:7391
msgid "X Alignment"
msgstr "X lÄ«dzinÄjums"
-#: ../clutter/clutter-actor.c:7481
+#: ../clutter/clutter-actor.c:7392
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "IzpildÄ«tÄja lÄ«dzinÄjums uz X ass savÄ pieÅ¡Ä·Ä«rumÄ"
-#: ../clutter/clutter-actor.c:7496
+#: ../clutter/clutter-actor.c:7407
msgid "Y Alignment"
msgstr "Y lÄ«dzinÄjums"
-#: ../clutter/clutter-actor.c:7497
+#: ../clutter/clutter-actor.c:7408
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "IzpildÄ«tÄja lÄ«dzinÄjums uz Y ass savÄ pieÅ¡Ä·Ä«rumÄ"
-#: ../clutter/clutter-actor.c:7516
+#: ../clutter/clutter-actor.c:7427
msgid "Margin Top"
msgstr "Mala augšpusē"
-#: ../clutter/clutter-actor.c:7517
+#: ../clutter/clutter-actor.c:7428
msgid "Extra space at the top"
msgstr "Papildu vieta augšpusē"
-#: ../clutter/clutter-actor.c:7538
+#: ../clutter/clutter-actor.c:7449
msgid "Margin Bottom"
msgstr "Mala apakÅ¡Ä"
-#: ../clutter/clutter-actor.c:7539
+#: ../clutter/clutter-actor.c:7450
msgid "Extra space at the bottom"
msgstr "Papildu vieta apakšpusē"
-#: ../clutter/clutter-actor.c:7560
+#: ../clutter/clutter-actor.c:7471
msgid "Margin Left"
msgstr "Mala pa kreisi"
-#: ../clutter/clutter-actor.c:7561
+#: ../clutter/clutter-actor.c:7472
msgid "Extra space at the left"
msgstr "Papildu vieta pa kreisi"
-#: ../clutter/clutter-actor.c:7582
+#: ../clutter/clutter-actor.c:7493
msgid "Margin Right"
msgstr "Mala pa labi"
-#: ../clutter/clutter-actor.c:7583
+#: ../clutter/clutter-actor.c:7494
msgid "Extra space at the right"
msgstr "Papildu vieta pa labi"
-#: ../clutter/clutter-actor.c:7599
+#: ../clutter/clutter-actor.c:7510
msgid "Background Color Set"
msgstr "Fona krÄsas iestatÄ«jums"
-#: ../clutter/clutter-actor.c:7600 ../clutter/deprecated/clutter-box.c:271
+#: ../clutter/clutter-actor.c:7511 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Vai ir iestatÄ«ta fona krÄsa"
-#: ../clutter/clutter-actor.c:7616
+#: ../clutter/clutter-actor.c:7527
msgid "Background color"
msgstr "Fona krÄsa"
-#: ../clutter/clutter-actor.c:7617
+#: ../clutter/clutter-actor.c:7528
msgid "The actor's background color"
msgstr "IzpildÄ«tÄja fona krÄsa"
-#: ../clutter/clutter-actor.c:7632
+#: ../clutter/clutter-actor.c:7543
msgid "First Child"
msgstr "Pirmais bērns"
-#: ../clutter/clutter-actor.c:7633
+#: ../clutter/clutter-actor.c:7544
msgid "The actor's first child"
msgstr "IzpildÄ«tÄja pirmais bÄ“rns"
-#: ../clutter/clutter-actor.c:7646
+#: ../clutter/clutter-actor.c:7557
msgid "Last Child"
msgstr "Pēdējais bērns"
-#: ../clutter/clutter-actor.c:7647
+#: ../clutter/clutter-actor.c:7558
msgid "The actor's last child"
msgstr "IzpildÄ«tÄja pÄ“dÄ“jais bÄ“rns"
-#: ../clutter/clutter-actor.c:7661
+#: ../clutter/clutter-actor.c:7572
msgid "Content"
msgstr "Saturs"
-#: ../clutter/clutter-actor.c:7662
+#: ../clutter/clutter-actor.c:7573
msgid "Delegate object for painting the actor's content"
msgstr "Deleģēt objektus izpildÄ«tÄja satura krÄsoÅ¡anai"
-#: ../clutter/clutter-actor.c:7687
+#: ../clutter/clutter-actor.c:7598
msgid "Content Gravity"
msgstr "Satura svars"
-#: ../clutter/clutter-actor.c:7688
+#: ../clutter/clutter-actor.c:7599
msgid "Alignment of the actor's content"
msgstr "IzpildÄ«tÄja satura lÄ«dzinÄjums"
-#: ../clutter/clutter-actor.c:7708
+#: ../clutter/clutter-actor.c:7619
msgid "Content Box"
msgstr "Satura kaste"
-#: ../clutter/clutter-actor.c:7709
+#: ../clutter/clutter-actor.c:7620
msgid "The bounding box of the actor's content"
msgstr "IzpildÄ«tÄja satura ierobežojoÅ¡Ä kaste"
-#: ../clutter/clutter-actor.c:7717
+#: ../clutter/clutter-actor.c:7628
msgid "Minification Filter"
msgstr "SamazinÄjuma filtrs"
-#: ../clutter/clutter-actor.c:7718
+#: ../clutter/clutter-actor.c:7629
msgid "The filter used when reducing the size of the content"
msgstr "Filtrs, ko izmantot, kad samazina satura izmēru"
-#: ../clutter/clutter-actor.c:7725
+#: ../clutter/clutter-actor.c:7636
msgid "Magnification Filter"
msgstr "PalielinÄjuma filtrs"
-#: ../clutter/clutter-actor.c:7726
+#: ../clutter/clutter-actor.c:7637
msgid "The filter used when increasing the size of the content"
msgstr "Filtrs, ko izmantot, kad palielina satura izmēru"
-#: ../clutter/clutter-actor.c:7740
+#: ../clutter/clutter-actor.c:7651
msgid "Content Repeat"
msgstr "Satura atkÄrtojums"
-#: ../clutter/clutter-actor.c:7741
+#: ../clutter/clutter-actor.c:7652
msgid "The repeat policy for the actor's content"
msgstr "IzpildÄ«tÄja satura atkÄrtoÅ¡anas politika"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "IzpildÄ«tÄjs"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "Pie meta pievienotais izpildÄ«tÄjs"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "Å Ä« meta nosaukums"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:326
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Aktivēts"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Vai meta ir aktivēts"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Avots"
@@ -729,11 +729,11 @@ msgstr "Koeficients"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "LÄ«dzinÄÅ¡anas koeficients, starp 0.0 un 1.0"
-#: ../clutter/clutter-backend.c:380
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Nevar inicializēt Clutter aizmuguri"
-#: ../clutter/clutter-backend.c:454
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "Aizmugure ar tipu '%s' neatbalsta vairÄku skatuvju veidoÅ¡anu"
@@ -764,49 +764,45 @@ msgstr "Nobīde pikseļos, ko pielietot saistījumiem"
msgid "The unique name of the binding pool"
msgstr "UnikÄls nosaukums saistÄ«jumu pÅ«ls"
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388
-#: ../clutter/deprecated/clutter-table-layout.c:610
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "HorizontÄlÄ lÄ«dzinÄÅ¡ana"
-#: ../clutter/clutter-bin-layout.c:239
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "HorizontÄlais lÄ«dzinÄjums izpildÄ«tÄjam slÄņu pÄrvaldniekÄ"
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397
-#: ../clutter/deprecated/clutter-table-layout.c:625
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "VertikÄlÄ lÄ«dzinÄÅ¡ana"
-#: ../clutter/clutter-bin-layout.c:248
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "VertikÄlais lÄ«dzinÄjums izpildÄ«tÄjam slÄņu pÄrvaldniekÄ"
-#: ../clutter/clutter-bin-layout.c:652
+#: ../clutter/clutter-bin-layout.c:656
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr "NoklusÄ“tais horizontÄlais lÄ«dzinÄjums izpildÄ«tÄjiem slÄņu pÄrvaldniekÄ"
-#: ../clutter/clutter-bin-layout.c:672
+#: ../clutter/clutter-bin-layout.c:676
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr "NoklusÄ“tais vertikÄlais lÄ«dzinÄjums izpildÄ«tÄjiem slÄņu pÄrvaldniekÄ"
-#: ../clutter/clutter-box-layout.c:363
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "Izvērst"
-#: ../clutter/clutter-box-layout.c:364
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Bērnam piešķirt papildu vietu"
-#: ../clutter/clutter-box-layout.c:370
-#: ../clutter/deprecated/clutter-table-layout.c:589
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "HorizontÄlais aizpildÄ«jums"
-#: ../clutter/clutter-box-layout.c:371
-#: ../clutter/deprecated/clutter-table-layout.c:590
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -814,13 +810,11 @@ msgstr ""
"Vai bÄ“rnam vajadzÄ“tu saņemt prioritÄti, kad konteineris pieÅ¡Ä·ir papildu "
"vietu uz horizontÄlÄs ass"
-#: ../clutter/clutter-box-layout.c:379
-#: ../clutter/deprecated/clutter-table-layout.c:596
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "VertikÄlais aizpildÄ«jums"
-#: ../clutter/clutter-box-layout.c:380
-#: ../clutter/deprecated/clutter-table-layout.c:597
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -828,87 +822,79 @@ msgstr ""
"Vai bÄ“rnam vajadzÄ“tu saņemt prioritÄti, kad konteineris pieÅ¡Ä·ir papildu "
"vietu uz vertikÄlÄs ass"
-#: ../clutter/clutter-box-layout.c:389
-#: ../clutter/deprecated/clutter-table-layout.c:611
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
msgstr "IzpildÄ«tÄja horizontÄlais lÄ«dzinÄjums Å¡Å«nÄ"
-#: ../clutter/clutter-box-layout.c:398
-#: ../clutter/deprecated/clutter-table-layout.c:626
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
msgstr "IzpildÄ«tÄja vertikÄlais lÄ«dzinÄjums Å¡Å«nÄ"
-#: ../clutter/clutter-box-layout.c:1359
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "VertikÄls"
-#: ../clutter/clutter-box-layout.c:1360
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Vai izkÄrtojumam jÄbÅ«t drÄ«zÄk vertikÄlam, nevis horizontÄlam"
-#: ../clutter/clutter-box-layout.c:1377 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1547
msgid "Orientation"
msgstr "Virziens"
-#: ../clutter/clutter-box-layout.c:1378 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1548
msgid "The orientation of the layout"
msgstr "IzkÄrtojuma virziens"
-#: ../clutter/clutter-box-layout.c:1394 ../clutter/clutter-flow-layout.c:958
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Viendabīgs"
-#: ../clutter/clutter-box-layout.c:1395
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Vai izkÄrtojumam jÄbÅ«t viendabÄ«gam, tas ir, visiem bÄ“rniem ir vienÄds izmÄ“rs"
-#: ../clutter/clutter-box-layout.c:1410
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Pakas sÄkums"
-#: ../clutter/clutter-box-layout.c:1411
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Vai pakot vienumus kastes sÄkumÄ"
-#: ../clutter/clutter-box-layout.c:1424
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Atstatums"
-#: ../clutter/clutter-box-layout.c:1425
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Atstarpes starp bērniem"
-#: ../clutter/clutter-box-layout.c:1442
-#: ../clutter/deprecated/clutter-table-layout.c:1677
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "Lietot animÄcijas"
-#: ../clutter/clutter-box-layout.c:1443
-#: ../clutter/deprecated/clutter-table-layout.c:1678
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Vai vajadzÄ“tu animÄ“t izkÄrtojuma izmaiņas"
-#: ../clutter/clutter-box-layout.c:1467
-#: ../clutter/deprecated/clutter-table-layout.c:1702
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "VienkÄrÅ¡oÅ¡anas režīms"
-#: ../clutter/clutter-box-layout.c:1468
-#: ../clutter/deprecated/clutter-table-layout.c:1703
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "AnimÄciju vienkÄrÅ¡oÅ¡anas režīms"
-#: ../clutter/clutter-box-layout.c:1488
-#: ../clutter/deprecated/clutter-table-layout.c:1723
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "VienkÄrÅ¡oÅ¡anas ilgums"
-#: ../clutter/clutter-box-layout.c:1489
-#: ../clutter/deprecated/clutter-table-layout.c:1724
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "AnimÄciju ilgums"
@@ -928,34 +914,14 @@ msgstr "Kontrasts"
msgid "The contrast change to apply"
msgstr "Kontrasta izmaiņas, ko izmantot"
-#: ../clutter/clutter-canvas.c:248
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "Audekla platums"
-#: ../clutter/clutter-canvas.c:264
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "Audekla augstums"
-#: ../clutter/clutter-canvas.c:283
-#| msgid "Selection Color Set"
-msgid "Scale Factor Set"
-msgstr "Iestatīts mērogs"
-
-#: ../clutter/clutter-canvas.c:284
-#| msgid "Whether the transform property is set"
-msgid "Whether the scale-factor property is set"
-msgstr "Vai ir iestatīta mēroga īpašība"
-
-#: ../clutter/clutter-canvas.c:305
-#| msgid "Factor"
-msgid "Scale Factor"
-msgstr "MÄ“rogs"
-
-#: ../clutter/clutter-canvas.c:306
-#| msgid "The height of the Cairo surface"
-msgid "The scaling factor for the surface"
-msgstr "Virsmas mērogs"
-
#: ../clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "Konteineris"
@@ -968,39 +934,39 @@ msgstr "Konteineris, kas izveidoja Å¡os datus"
msgid "The actor wrapped by this data"
msgstr "IzpildÄ«tÄjs, ko Å¡ie dati ietina"
-#: ../clutter/clutter-click-action.c:586
+#: ../clutter/clutter-click-action.c:559
msgid "Pressed"
msgstr "Piespiests"
-#: ../clutter/clutter-click-action.c:587
+#: ../clutter/clutter-click-action.c:560
msgid "Whether the clickable should be in pressed state"
msgstr "Vai klikÅ¡Ä·inÄmajam bÅ«tu jÄbÅ«t piespiestÄ stÄvoklÄ«"
-#: ../clutter/clutter-click-action.c:600
+#: ../clutter/clutter-click-action.c:573
msgid "Held"
msgstr "Turēts"
-#: ../clutter/clutter-click-action.c:601
+#: ../clutter/clutter-click-action.c:574
msgid "Whether the clickable has a grab"
msgstr "Vai klikÅ¡Ä·inÄmajam ir satvÄ“riens"
-#: ../clutter/clutter-click-action.c:618 ../clutter/clutter-settings.c:653
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "IlgÄs piespieÅ¡anas ilgums"
-#: ../clutter/clutter-click-action.c:619
+#: ../clutter/clutter-click-action.c:592
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "IlgÄs piespieÅ¡anas ilgums, lÄ«dz to atpazÄ«st kÄ mÄjienu"
-#: ../clutter/clutter-click-action.c:637
+#: ../clutter/clutter-click-action.c:610
msgid "Long Press Threshold"
msgstr "IlgÄs piespieÅ¡anas slieksnis"
-#: ../clutter/clutter-click-action.c:638
+#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
msgstr "MaksimÄlais slieksnis, pirms ilgÄ piespieÅ¡ana tiek atcelta"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "NorÄda izpildÄ«tÄju, ko klonÄ“t"
@@ -1012,27 +978,27 @@ msgstr "Tonis"
msgid "The tint to apply"
msgstr "Tonis, ko izmantot"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "HorizontÄlÄs flÄ«zes"
-#: ../clutter/clutter-deform-effect.c:593
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "HorizontÄlo flīžu skaits"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "VertikÄlas flÄ«zes"
-#: ../clutter/clutter-deform-effect.c:609
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "VertikÄlo flīžu skaits"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Melns materiÄls"
-#: ../clutter/clutter-deform-effect.c:627
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "MateriÄls, kuru izmantot izpildÄ«tÄja aizmugures drukÄÅ¡anai"
@@ -1040,299 +1006,258 @@ msgstr "MateriÄls, kuru izmantot izpildÄ«tÄja aizmugures drukÄÅ¡anai"
msgid "The desaturation factor"
msgstr "PiesÄtinÄjuma mazinÄjuma koeficients"
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:355
-#: ../clutter/x11/clutter-keymap-x11.c:457
+#: ../clutter/clutter-device-manager.c:131
+#: ../clutter/clutter-input-device.c:366
+#: ../clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Aizmugure"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "ClutterBackend ierÄ«ces pÄrvaldnieks"
-#: ../clutter/clutter-drag-action.c:741
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "HorizontÄlÄs vilkÅ¡anas aizture"
-#: ../clutter/clutter-drag-action.c:742
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr "HorizontÄlais pikseļu skaits, lai sÄktu vilkÅ¡anu"
-#: ../clutter/clutter-drag-action.c:769
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "VertikÄlÄs vilkÅ¡anas aizture"
-#: ../clutter/clutter-drag-action.c:770
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "VertikÄlais pikseļu skaits, lai sÄktu vilkÅ¡anu"
-#: ../clutter/clutter-drag-action.c:791
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Vilkt turi"
-#: ../clutter/clutter-drag-action.c:792
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "IzpildÄ«tÄjs, kas tiek vilkts"
-#: ../clutter/clutter-drag-action.c:805
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Vilkt asi"
-#: ../clutter/clutter-drag-action.c:806
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Ierobežo vilkšanu pie ass"
-#: ../clutter/clutter-drag-action.c:822
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Vilkt laukumu"
-#: ../clutter/clutter-drag-action.c:823
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Ierobežo taisnstūra vilkšanu"
-#: ../clutter/clutter-drag-action.c:836
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Vilkšanas laukums iestatīts"
-#: ../clutter/clutter-drag-action.c:837
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Vai ir iestatīts vilkšanas laukums"
-#: ../clutter/clutter-flow-layout.c:959
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Vai katram vienumam vajadzēt saņemt to pašu piešķīrumu"
-#: ../clutter/clutter-flow-layout.c:974
-#: ../clutter/deprecated/clutter-table-layout.c:1637
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Kolonnu atstarpe"
-#: ../clutter/clutter-flow-layout.c:975
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "Atstarpe starp kolonnÄm"
-#: ../clutter/clutter-flow-layout.c:991
-#: ../clutter/deprecated/clutter-table-layout.c:1653
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Rindu atstarpe"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "Atstarpe starp rindÄm"
-#: ../clutter/clutter-flow-layout.c:1006
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "MinimÄlais kolonnas platums"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "MinimÄlais platums katrai kolonnai"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "MaksimÄlais kolonnas platums"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "MaksimÄlais platums katrai kolonnai"
-#: ../clutter/clutter-flow-layout.c:1037
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "MinimÄlais rindas augstums"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "MinimÄlais augstums katrai rindai"
-#: ../clutter/clutter-flow-layout.c:1053
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "MaksimÄlais rindas augstums"
-#: ../clutter/clutter-flow-layout.c:1054
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "MaksimÄlais augstums katrai rindai"
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr "Pievilkt pie režģa"
-
-#: ../clutter/clutter-gesture-action.c:668
-msgid "Number touch points"
-msgstr "SkÄrienu punktu skaits"
-
-#: ../clutter/clutter-gesture-action.c:669
-msgid "Number of touch points"
-msgstr "SkÄrienu punktu skaits"
-
-#: ../clutter/clutter-gesture-action.c:684
-msgid "Threshold Trigger Edge"
-msgstr "Trigera malas slieksnis"
-
-#: ../clutter/clutter-gesture-action.c:685
-#| msgid "The timeline used by the animation"
-msgid "The trigger edge used by the action"
-msgstr "Trigera mala, ko izmantot šai darbībai"
-
-#: ../clutter/clutter-gesture-action.c:704
-msgid "Threshold Trigger Horizontal Distance"
-msgstr "Trigera malas horizontÄlais attÄlums"
-
-#: ../clutter/clutter-gesture-action.c:705
-#| msgid "The timeline used by the animation"
-msgid "The horizontal trigger distance used by the action"
-msgstr "HorizontÄlÄ trigera attÄlums, ko izmanto darbÄ«ba"
-
-#: ../clutter/clutter-gesture-action.c:723
-msgid "Threshold Trigger Vertical Distance"
-msgstr "Trigera malas vertikÄlais attÄlums"
-
-#: ../clutter/clutter-gesture-action.c:724
-#| msgid "The timeline used by the animation"
-msgid "The vertical trigger distance used by the action"
-msgstr "VertikÄlais trigera attÄlums, ko izmanto darbÄ«ba"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "KreisÄ piesaistne"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr "Kolonnas numurs, ko piesaistÄ«t bÄ“rnam kreisajÄ pusÄ“"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Augšas piesaistne"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr "Rindas numurs, ko piesaistīt bērna augšas logdaļai"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "Kolonnu skaits, ko bērns izvērš"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "Rindu skaits, ko bērns izvērš"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1562
msgid "Row spacing"
msgstr "Rindu atstarpe"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1563
msgid "The amount of space between two consecutive rows"
msgstr "Atstarpe starp divÄm secÄ«gÄm rindÄm"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1576
msgid "Column spacing"
msgstr "Kolonnu atstarpe"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1577
msgid "The amount of space between two consecutive columns"
msgstr "Atstarpe starp divÄm secÄ«gÄm kolonnÄm"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1591
msgid "Row Homogeneous"
msgstr "Rindu viendabīgums"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1592
msgid "If TRUE, the rows are all the same height"
msgstr "Ja PATIESS, visas rindas ir ar vienÄdu augstumu"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1605
msgid "Column Homogeneous"
msgstr "Kolonnu viendabīgums"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1606
msgid "If TRUE, the columns are all the same width"
msgstr "Ja PATIESS, visas kolonnas ir ar vienÄdu platumu"
-#: ../clutter/clutter-image.c:249 ../clutter/clutter-image.c:312
-#: ../clutter/clutter-image.c:400
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "NeizdevÄs ielÄdÄ“t attÄ“la datus"
-#: ../clutter/clutter-input-device.c:231
+#: ../clutter/clutter-input-device.c:242
msgid "Id"
msgstr "ID"
-#: ../clutter/clutter-input-device.c:232
+#: ../clutter/clutter-input-device.c:243
msgid "Unique identifier of the device"
msgstr "UnikÄls ierÄ«ces identifikators"
-#: ../clutter/clutter-input-device.c:248
+#: ../clutter/clutter-input-device.c:259
msgid "The name of the device"
msgstr "Ierīces nosaukums"
-#: ../clutter/clutter-input-device.c:262
+#: ../clutter/clutter-input-device.c:273
msgid "Device Type"
msgstr "Ierīces tips"
-#: ../clutter/clutter-input-device.c:263
+#: ../clutter/clutter-input-device.c:274
msgid "The type of the device"
msgstr "Ierīces tips"
-#: ../clutter/clutter-input-device.c:278
+#: ../clutter/clutter-input-device.c:289
msgid "Device Manager"
msgstr "IerÄ«Äu pÄrvaldnieks"
-#: ../clutter/clutter-input-device.c:279
+#: ../clutter/clutter-input-device.c:290
msgid "The device manager instance"
msgstr "IerÄ«ces pÄrvaldnieka instance"
-#: ../clutter/clutter-input-device.c:292
+#: ../clutter/clutter-input-device.c:303
msgid "Device Mode"
msgstr "Ierīces režīms"
-#: ../clutter/clutter-input-device.c:293
+#: ../clutter/clutter-input-device.c:304
msgid "The mode of the device"
msgstr "Ierīces režīms"
-#: ../clutter/clutter-input-device.c:307
+#: ../clutter/clutter-input-device.c:318
msgid "Has Cursor"
msgstr "Ir kursors"
-#: ../clutter/clutter-input-device.c:308
+#: ../clutter/clutter-input-device.c:319
msgid "Whether the device has a cursor"
msgstr "Vai ierīcei ir kursors"
-#: ../clutter/clutter-input-device.c:327
+#: ../clutter/clutter-input-device.c:338
msgid "Whether the device is enabled"
msgstr "Vai ierīce ir aktivēta"
-#: ../clutter/clutter-input-device.c:340
+#: ../clutter/clutter-input-device.c:351
msgid "Number of Axes"
msgstr "Asu skaits"
-#: ../clutter/clutter-input-device.c:341
+#: ../clutter/clutter-input-device.c:352
msgid "The number of axes on the device"
msgstr "Asu skaits ierīcē"
-#: ../clutter/clutter-input-device.c:356
+#: ../clutter/clutter-input-device.c:367
msgid "The backend instance"
msgstr "Aizmugures instance"
-#: ../clutter/clutter-interval.c:553
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Vērtības tips"
-#: ../clutter/clutter-interval.c:554
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "VÄ“rtÄ«bu tipi intervÄlÄ"
-#: ../clutter/clutter-interval.c:569
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "SÄkotnÄ“jÄ vÄ“rtÄ«ba"
-#: ../clutter/clutter-interval.c:570
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "IntervÄla sÄkotnÄ“jÄ vÄ“rtÄ«ba"
-#: ../clutter/clutter-interval.c:584
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Beigu vērība"
-#: ../clutter/clutter-interval.c:585
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "IntervÄla beigu vÄ“rtÄ«ba"
@@ -1351,96 +1276,96 @@ msgstr "PÄrvaldnieks, kas ir izveidojis Å¡os datus"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:795
+#: ../clutter/clutter-main.c:762
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1622
+#: ../clutter/clutter-main.c:1636
msgid "Show frames per second"
msgstr "RÄdÄ«t kadrus sekundÄ“"
-#: ../clutter/clutter-main.c:1624
+#: ../clutter/clutter-main.c:1638
msgid "Default frame rate"
msgstr "NoklusÄ“tais kadru Ätrums"
-#: ../clutter/clutter-main.c:1626
+#: ../clutter/clutter-main.c:1640
msgid "Make all warnings fatal"
msgstr "AtzÄ«mÄ“t visus brÄ«dinÄjumus kÄ fatÄlus"
-#: ../clutter/clutter-main.c:1629
+#: ../clutter/clutter-main.c:1643
msgid "Direction for the text"
msgstr "Teksta virziens"
-#: ../clutter/clutter-main.c:1632
+#: ../clutter/clutter-main.c:1646
msgid "Disable mipmapping on text"
msgstr "Deaktivēt mip-kartēšanu uz teksta"
-#: ../clutter/clutter-main.c:1635
+#: ../clutter/clutter-main.c:1649
msgid "Use 'fuzzy' picking"
msgstr "Lietot 'aptuveno' izvēli"
-#: ../clutter/clutter-main.c:1638
+#: ../clutter/clutter-main.c:1652
msgid "Clutter debugging flags to set"
msgstr "IestatÄmie Clutter atkļūdoÅ¡anas karodziņi"
-#: ../clutter/clutter-main.c:1640
+#: ../clutter/clutter-main.c:1654
msgid "Clutter debugging flags to unset"
msgstr "Noņemamie Clutter atkļūdošanas karodziņi"
-#: ../clutter/clutter-main.c:1644
+#: ../clutter/clutter-main.c:1658
msgid "Clutter profiling flags to set"
msgstr "IestatÄmie Clutter profilÄ“Å¡anas karodziņi"
-#: ../clutter/clutter-main.c:1646
+#: ../clutter/clutter-main.c:1660
msgid "Clutter profiling flags to unset"
msgstr "Noņemamie Clutter profilēšanas karodziņi"
-#: ../clutter/clutter-main.c:1649
+#: ../clutter/clutter-main.c:1663
msgid "Enable accessibility"
msgstr "Ieslēgt pieejamību"
-#: ../clutter/clutter-main.c:1841
+#: ../clutter/clutter-main.c:1855
msgid "Clutter Options"
msgstr "Clutter opcijas"
-#: ../clutter/clutter-main.c:1842
+#: ../clutter/clutter-main.c:1856
msgid "Show Clutter Options"
msgstr "RÄdÄ«t Clutter opcijas"
-#: ../clutter/clutter-pan-action.c:455
+#: ../clutter/clutter-pan-action.c:451
msgid "Pan Axis"
msgstr "Panoramēšanas ass"
-#: ../clutter/clutter-pan-action.c:456
+#: ../clutter/clutter-pan-action.c:452
msgid "Constraints the panning to an axis"
msgstr "Ierobežo panoramēšanu pie ass"
-#: ../clutter/clutter-pan-action.c:470
+#: ../clutter/clutter-pan-action.c:466
msgid "Interpolate"
msgstr "Interpolēt"
-#: ../clutter/clutter-pan-action.c:471
+#: ../clutter/clutter-pan-action.c:467
msgid "Whether interpolated events emission is enabled."
msgstr "Vai ir aktivÄ“ta notikumu izlaiÅ¡anas interpolÄcija"
-#: ../clutter/clutter-pan-action.c:487
+#: ../clutter/clutter-pan-action.c:483
msgid "Deceleration"
msgstr "DeklarÄcija"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:484
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Ä€trums, ar kÄdu interpolÄ“tÄ panoramÄ“Å¡ana deklarÄ“s"
-#: ../clutter/clutter-pan-action.c:505
+#: ../clutter/clutter-pan-action.c:501
msgid "Initial acceleration factor"
msgstr "SÄkotnÄ“jais paÄtrinÄjuma koeficients"
-#: ../clutter/clutter-pan-action.c:506
+#: ../clutter/clutter-pan-action.c:502
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "Koeficients, kas pielikts momentam, kad sÄkas interpolÄ“tÄ fÄze"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Ceļš"
@@ -1452,87 +1377,87 @@ msgstr "Ceļš, ko izmantot izpildÄ«tÄja ierobežoÅ¡anai"
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "Nobīde gar ceļu, starp -1.0 un 2.0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Īpašības nosaukums"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "Īpašības, kuru animēt, nosaukums"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Datnes nosaukums iestatīts"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Vai :filename īpašība tiek iestatīta"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Datnes nosaukums"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "PaÅ¡laik parsÄ“tÄs datnes ceļš"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Tulkošanas domēns"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "Tulkošanas domēns, kuru izmanto virknes lokalizēšanai"
-#: ../clutter/clutter-scroll-actor.c:189
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "RitinÄÅ¡anas režīms"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "RitinÄÅ¡anas virziens"
-#: ../clutter/clutter-settings.c:486
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Dubultklikšķa laiks"
-#: ../clutter/clutter-settings.c:487
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr ""
"Laiks starp klikÅ¡Ä·iem, kas nepiecieÅ¡ams, lai noteiktu vairÄkus klikÅ¡Ä·us"
-#: ../clutter/clutter-settings.c:502
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "DubultklikÅ¡Ä·a attÄlums"
-#: ../clutter/clutter-settings.c:503
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"AttÄlums starp klikÅ¡Ä·iem, kas nepiecieÅ¡ams, lai noteiktu vairÄkus klikÅ¡Ä·us"
-#: ../clutter/clutter-settings.c:518
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Vilkšanas slieksnis"
-#: ../clutter/clutter-settings.c:519
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr "AttÄlums, kas jÄveic kursoram, pirms sÄkt vilkt"
-#: ../clutter/clutter-settings.c:534 ../clutter/clutter-text.c:3437
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3368
msgid "Font Name"
msgstr "Fonta nosaukums"
-#: ../clutter/clutter-settings.c:535
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr "NoklusÄ“tÄ fonta apraksts, kÄdu var parsÄ“t Pango"
-#: ../clutter/clutter-settings.c:550
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Fonta nogludinÄÅ¡ana"
-#: ../clutter/clutter-settings.c:551
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1540,78 +1465,69 @@ msgstr ""
"Vai lietot nogludinÄÅ¡anu (1, lai aktivÄ“tu; 0, lai deaktivÄ“tu; -1, lai "
"izmantotu noklusēto)"
-#: ../clutter/clutter-settings.c:567 ../clutter/clutter-settings.c:575
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "Fonta DPI"
-#: ../clutter/clutter-settings.c:568 ../clutter/clutter-settings.c:576
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"Fonta izšķirtspēja, izteikta 1024 * punkti/colla, vai -1, lai izmantotu "
"noklusēto"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Fonta norÄdÄ«Å¡ana"
-#: ../clutter/clutter-settings.c:593
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Vai lietot norÄdÄ«Å¡anu (1, lai aktivÄ“tu; 0, lai deaktivÄ“tu; -1, lai izmantotu "
"noklusēto)"
-#: ../clutter/clutter-settings.c:614
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Datnes norÄdÄ«Å¡anas stils"
-#: ../clutter/clutter-settings.c:615
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "NorÄdÄ«Å¡anas stils (hintnone, hintslight, hintmedium, hintfull)"
-#: ../clutter/clutter-settings.c:636
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "Fonta apakšpikseļu secība"
-#: ../clutter/clutter-settings.c:637
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "ApakÅ¡pikseļu gludinÄÅ¡anas tips (nekÄds, rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:654
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "MinimÄlais ilgums, lÄ«dz tiek atpazÄ«ts ilgÄs piespieÅ¡anas žests"
-#: ../clutter/clutter-settings.c:661
-msgid "Window Scaling Factor"
-msgstr "Loga mērogs"
-
-#: ../clutter/clutter-settings.c:662
-#| msgid "Add an effect to be applied on the actor"
-msgid "The scaling factor to be applied to windows"
-msgstr "Loga mērogs, ko izmanto logiem"
-
-#: ../clutter/clutter-settings.c:669
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Fontconfig konfigurÄcijas laika spiedogs"
-#: ../clutter/clutter-settings.c:670
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "PaÅ¡reizÄ“jÄs fontconfig konfigurÄcijas laika spiedogs"
-#: ../clutter/clutter-settings.c:687
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Paroles padoma laiks"
-#: ../clutter/clutter-settings.c:688
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr "Cik ilgi rÄdÄ«t ievades rakstzÄ«mes slÄ“ptajÄs ievadÄ“s"
-#: ../clutter/clutter-shader-effect.c:485
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Ä’notÄja tips"
-#: ../clutter/clutter-shader-effect.c:486
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "IzmantojamÄ Ä“notÄja tips"
@@ -1639,702 +1555,758 @@ msgstr "Avota mala, kas bÅ«tu jÄpievelk"
msgid "The offset in pixels to apply to the constraint"
msgstr "Nobīde pikseļos, ko pielietot konstante"
-#: ../clutter/clutter-stage.c:1899
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "PilnekrÄna iestatÄ«jums"
-#: ../clutter/clutter-stage.c:1900
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Vai galvenajai skatuvei ir jÄbÅ«t pilnekrÄna"
-#: ../clutter/clutter-stage.c:1914
+#: ../clutter/clutter-stage.c:1910
msgid "Offscreen"
msgstr "Ä€rpus ekrÄna"
-#: ../clutter/clutter-stage.c:1915
+#: ../clutter/clutter-stage.c:1911
msgid "Whether the main stage should be rendered offscreen"
msgstr "Vai galvenajai skatuvei ir jÄbÅ«t renderÄ“tai Ärpus ekrÄna"
-#: ../clutter/clutter-stage.c:1927 ../clutter/clutter-text.c:3551
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3482
msgid "Cursor Visible"
msgstr "Kursora redzamība"
-#: ../clutter/clutter-stage.c:1928
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Vai peles rÄdÄ«tÄjam ir jÄbÅ«t redzamam galvenajÄ skatuvÄ“"
-#: ../clutter/clutter-stage.c:1942
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "LietotÄjs var mainÄ«t izmÄ“ru"
-#: ../clutter/clutter-stage.c:1943
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Vai lietotÄja mijiedarbÄ«ba var mainÄ«t skatuves izmÄ“ru"
-#: ../clutter/clutter-stage.c:1958 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "KrÄsa"
-#: ../clutter/clutter-stage.c:1959
+#: ../clutter/clutter-stage.c:1955
msgid "The color of the stage"
msgstr "Skatuves krÄsa"
-#: ../clutter/clutter-stage.c:1974
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "Perspektīva"
-#: ../clutter/clutter-stage.c:1975
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Perspektīvas projekcijas parametri"
-#: ../clutter/clutter-stage.c:1990
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Nosaukums"
-#: ../clutter/clutter-stage.c:1991
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Skatuves nosaukums"
-#: ../clutter/clutter-stage.c:2008
+#: ../clutter/clutter-stage.c:2004
msgid "Use Fog"
msgstr "Lietot miglu"
-#: ../clutter/clutter-stage.c:2009
+#: ../clutter/clutter-stage.c:2005
msgid "Whether to enable depth cueing"
msgstr "Vai aktivÄ“t dziļuma norÄdÄ«Å¡anu"
-#: ../clutter/clutter-stage.c:2025
+#: ../clutter/clutter-stage.c:2021
msgid "Fog"
msgstr "Migla"
-#: ../clutter/clutter-stage.c:2026
+#: ../clutter/clutter-stage.c:2022
msgid "Settings for the depth cueing"
msgstr "IestatÄ«jumi dziļuma norÄdÄ«Å¡anai"
-#: ../clutter/clutter-stage.c:2042
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "Lietot alfa"
-#: ../clutter/clutter-stage.c:2043
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr "Vai ņemt vÄ“rÄ skatuves krÄsas alfa komponenti"
-#: ../clutter/clutter-stage.c:2059
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "Atslēgas fokuss"
-#: ../clutter/clutter-stage.c:2060
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "PaÅ¡reizÄ“jais atslÄ“gas fokusÄ“tais izpildÄ«tÄjs"
-#: ../clutter/clutter-stage.c:2076
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "Nav attÄ«rÄ«Å¡anas norÄdes"
-#: ../clutter/clutter-stage.c:2077
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Vai skatuvei vajadzētu attīrīt savu saturu"
-#: ../clutter/clutter-stage.c:2090
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Pieņemt fokusu"
-#: ../clutter/clutter-stage.c:2091
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Vai skatuvei Å¡ovÄ vajadzÄ“tu pieņemt fokusu"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3472
+#: ../clutter/clutter-table-layout.c:543
+msgid "Column Number"
+msgstr "Kolonnas numurs"
+
+#: ../clutter/clutter-table-layout.c:544
+msgid "The column the widget resides in"
+msgstr "Kolonna, kurÄ atrodas logdaļa"
+
+#: ../clutter/clutter-table-layout.c:551
+msgid "Row Number"
+msgstr "Rindas numurs"
+
+#: ../clutter/clutter-table-layout.c:552
+msgid "The row the widget resides in"
+msgstr "Rinda, kurÄ atrodas logdaļa"
+
+#: ../clutter/clutter-table-layout.c:559
+msgid "Column Span"
+msgstr "Kolonnu apvienojums"
+
+#: ../clutter/clutter-table-layout.c:560
+msgid "The number of columns the widget should span"
+msgstr "Kolonnu skaits, ko logdaļai apvienot"
+
+#: ../clutter/clutter-table-layout.c:567
+msgid "Row Span"
+msgstr "Rindu apvienojums"
+
+#: ../clutter/clutter-table-layout.c:568
+msgid "The number of rows the widget should span"
+msgstr "Rindu skaits, ko logdaļai apvienot"
+
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "HorizontÄli izvÄ“rsts"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "BÄ“rnam pieÅ¡Ä·irt papildu vietu uz horizontÄlÄs ass"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "VertikÄli izvÄ“rsts"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "BÄ“rnam pieÅ¡Ä·irt papildu vietu uz vertikÄlÄs ass"
+
+#: ../clutter/clutter-table-layout.c:1638
+msgid "Spacing between columns"
+msgstr "Atstarpe starp kolonnÄm"
+
+#: ../clutter/clutter-table-layout.c:1652
+msgid "Spacing between rows"
+msgstr "Atstarpe starp rindÄm"
+
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3403
msgid "Text"
msgstr "Teksts"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "Bufera saturs"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Teksta garums"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "Garums tekstam, kas pašlaik ir buferī"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "MaksimÄlais garums"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "MaksimÄlais rakstzÄ«mju daudzums Å¡im ierakstam. Nulle, ja nav maksimuma"
-#: ../clutter/clutter-text.c:3419
+#: ../clutter/clutter-text.c:3350
msgid "Buffer"
msgstr "Buferis"
-#: ../clutter/clutter-text.c:3420
+#: ../clutter/clutter-text.c:3351
msgid "The buffer for the text"
msgstr "Buferis tekstam"
-#: ../clutter/clutter-text.c:3438
+#: ../clutter/clutter-text.c:3369
msgid "The font to be used by the text"
msgstr "Fonts, kuru izmantot tekstam"
-#: ../clutter/clutter-text.c:3455
+#: ../clutter/clutter-text.c:3386
msgid "Font Description"
msgstr "Fonta apraksts"
-#: ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-text.c:3387
msgid "The font description to be used"
msgstr "Izmantojamais fonta apraksts"
-#: ../clutter/clutter-text.c:3473
+#: ../clutter/clutter-text.c:3404
msgid "The text to render"
msgstr "Teksts renderēšanai"
-#: ../clutter/clutter-text.c:3487
+#: ../clutter/clutter-text.c:3418
msgid "Font Color"
msgstr "Fonta krÄsa"
-#: ../clutter/clutter-text.c:3488
+#: ../clutter/clutter-text.c:3419
msgid "Color of the font used by the text"
msgstr "KrÄsa fontam, kuru izmantot tekstam"
-#: ../clutter/clutter-text.c:3503
+#: ../clutter/clutter-text.c:3434
msgid "Editable"
msgstr "Rediģējams"
-#: ../clutter/clutter-text.c:3504
+#: ../clutter/clutter-text.c:3435
msgid "Whether the text is editable"
msgstr "Vai teksts ir rediģējams"
-#: ../clutter/clutter-text.c:3519
+#: ../clutter/clutter-text.c:3450
msgid "Selectable"
msgstr "Izvēlams"
-#: ../clutter/clutter-text.c:3520
+#: ../clutter/clutter-text.c:3451
msgid "Whether the text is selectable"
msgstr "Vai tekstu var izvēlēties"
-#: ../clutter/clutter-text.c:3534
+#: ../clutter/clutter-text.c:3465
msgid "Activatable"
msgstr "Aktivizējams"
-#: ../clutter/clutter-text.c:3535
+#: ../clutter/clutter-text.c:3466
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Vai “Enter†piespieÅ¡ana liek raidÄ«t aktivizÄ“Å¡anas signÄlu"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3483
msgid "Whether the input cursor is visible"
msgstr "Vai ir redzams ievades kursors"
-#: ../clutter/clutter-text.c:3566 ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3497 ../clutter/clutter-text.c:3498
msgid "Cursor Color"
msgstr "Kursora krÄsa"
-#: ../clutter/clutter-text.c:3582
+#: ../clutter/clutter-text.c:3513
msgid "Cursor Color Set"
msgstr "Kursora krÄsa iestatÄ«ta"
-#: ../clutter/clutter-text.c:3583
+#: ../clutter/clutter-text.c:3514
msgid "Whether the cursor color has been set"
msgstr "Vai kursora krÄsa ir iestatÄ«ta"
-#: ../clutter/clutter-text.c:3598
+#: ../clutter/clutter-text.c:3529
msgid "Cursor Size"
msgstr "Kursora izmērs"
-#: ../clutter/clutter-text.c:3599
+#: ../clutter/clutter-text.c:3530
msgid "The width of the cursor, in pixels"
msgstr "Kursora platums, pikseļos"
-#: ../clutter/clutter-text.c:3615 ../clutter/clutter-text.c:3633
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "Cursor Position"
msgstr "Kursora pozīcija"
-#: ../clutter/clutter-text.c:3616 ../clutter/clutter-text.c:3634
+#: ../clutter/clutter-text.c:3547 ../clutter/clutter-text.c:3565
msgid "The cursor position"
msgstr "Kursora novietojums"
-#: ../clutter/clutter-text.c:3649
+#: ../clutter/clutter-text.c:3580
msgid "Selection-bound"
msgstr "Izvēles ierobežojums"
-#: ../clutter/clutter-text.c:3650
+#: ../clutter/clutter-text.c:3581
msgid "The cursor position of the other end of the selection"
msgstr "Kursora pozÄ«cija otrÄ izvÄ“les galÄ"
-#: ../clutter/clutter-text.c:3665 ../clutter/clutter-text.c:3666
+#: ../clutter/clutter-text.c:3596 ../clutter/clutter-text.c:3597
msgid "Selection Color"
msgstr "IzvÄ“les krÄsa"
-#: ../clutter/clutter-text.c:3681
+#: ../clutter/clutter-text.c:3612
msgid "Selection Color Set"
msgstr "IzvÄ“les krÄsa iestatÄ«ta"
-#: ../clutter/clutter-text.c:3682
+#: ../clutter/clutter-text.c:3613
msgid "Whether the selection color has been set"
msgstr "Vai izvÄ“les krÄsa ir iestatÄ«ta"
-#: ../clutter/clutter-text.c:3697
+#: ../clutter/clutter-text.c:3628
msgid "Attributes"
msgstr "Atribūti"
-#: ../clutter/clutter-text.c:3698
+#: ../clutter/clutter-text.c:3629
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Stila atribÅ«tu saraksts, kuru pielietot izpildÄ«tÄja saturam"
-#: ../clutter/clutter-text.c:3720
+#: ../clutter/clutter-text.c:3651
msgid "Use markup"
msgstr "Lietot marÄ·Ä“jumu"
-#: ../clutter/clutter-text.c:3721
+#: ../clutter/clutter-text.c:3652
msgid "Whether or not the text includes Pango markup"
msgstr "Vai tekstam jÄiekļauj Pango marÄ·Ä“jums"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3668
msgid "Line wrap"
msgstr "Rindiņu aplaušana"
-#: ../clutter/clutter-text.c:3738
+#: ../clutter/clutter-text.c:3669
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Ja iestatÄ«ts, aplauzt rindas, ja teksts kļūst pÄrÄk plaÅ¡s"
-#: ../clutter/clutter-text.c:3753
+#: ../clutter/clutter-text.c:3684
msgid "Line wrap mode"
msgstr "Rindiņu aplaušanas režīms"
-#: ../clutter/clutter-text.c:3754
+#: ../clutter/clutter-text.c:3685
msgid "Control how line-wrapping is done"
msgstr "KontrolÄ“t, kÄ notiek rindiņu aplauÅ¡ana"
-#: ../clutter/clutter-text.c:3769
+#: ../clutter/clutter-text.c:3700
msgid "Ellipsize"
msgstr "ĪsinÄt ar daudzpunkti"
-#: ../clutter/clutter-text.c:3770
+#: ../clutter/clutter-text.c:3701
msgid "The preferred place to ellipsize the string"
msgstr "VÄ“lamÄ vieta, kur virkni Ä«sinÄt ar daudzpunkti"
-#: ../clutter/clutter-text.c:3786
+#: ../clutter/clutter-text.c:3717
msgid "Line Alignment"
msgstr "Rindu lÄ«dzinÄÅ¡ana"
-#: ../clutter/clutter-text.c:3787
+#: ../clutter/clutter-text.c:3718
msgid "The preferred alignment for the string, for multi-line text"
msgstr "VÄ“lamais virknes lÄ«dzinÄjums vairÄku rindiņu tekstam"
-#: ../clutter/clutter-text.c:3803
+#: ../clutter/clutter-text.c:3734
msgid "Justify"
msgstr "IzlÄ«dzinÄt"
-#: ../clutter/clutter-text.c:3804
+#: ../clutter/clutter-text.c:3735
msgid "Whether the text should be justified"
msgstr "Vai teksts bÅ«tu jÄizlÄ«dzina"
-#: ../clutter/clutter-text.c:3819
+#: ../clutter/clutter-text.c:3750
msgid "Password Character"
msgstr "Paroles rakstzīme"
-#: ../clutter/clutter-text.c:3820
+#: ../clutter/clutter-text.c:3751
msgid "If non-zero, use this character to display the actor's contents"
msgstr "Ja nav nulle, lietot Å¡o rakstzÄ«mi, lai attÄ“lotu izpildÄ«tÄja saturu"
-#: ../clutter/clutter-text.c:3834
+#: ../clutter/clutter-text.c:3765
msgid "Max Length"
msgstr "Maks. garums"
-#: ../clutter/clutter-text.c:3835
+#: ../clutter/clutter-text.c:3766
msgid "Maximum length of the text inside the actor"
msgstr "MaksimÄlais teksta garums izpildÄ«tÄjÄ"
-#: ../clutter/clutter-text.c:3858
+#: ../clutter/clutter-text.c:3789
msgid "Single Line Mode"
msgstr "Vienas rindas režīms"
-#: ../clutter/clutter-text.c:3859
+#: ../clutter/clutter-text.c:3790
msgid "Whether the text should be a single line"
msgstr "Vai tekstam jÄbÅ«t vienÄ rindiņÄ"
-#: ../clutter/clutter-text.c:3873 ../clutter/clutter-text.c:3874
+#: ../clutter/clutter-text.c:3804 ../clutter/clutter-text.c:3805
msgid "Selected Text Color"
msgstr "IzvÄ“lÄ“tÄ teksta krÄsa"
-#: ../clutter/clutter-text.c:3889
+#: ../clutter/clutter-text.c:3820
msgid "Selected Text Color Set"
msgstr "IzvÄ“lÄ“tÄ teksta krÄsa iestatÄ«ta"
-#: ../clutter/clutter-text.c:3890
+#: ../clutter/clutter-text.c:3821
msgid "Whether the selected text color has been set"
msgstr "Vai izvÄ“lÄ“tÄ teksta krÄsa ir iestatÄ«ta"
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Cikls"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Vai automÄtiski jÄpÄrstartÄ“ laika skalas"
-#: ../clutter/clutter-timeline.c:608
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Aizture"
-#: ../clutter/clutter-timeline.c:609
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Aizture pirms sÄkt"
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1803
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
+#: ../clutter/deprecated/clutter-state.c:1522
msgid "Duration"
msgstr "Ilgums"
-#: ../clutter/clutter-timeline.c:625
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Laika skalas ilgums milisekundēs"
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Virziens"
-#: ../clutter/clutter-timeline.c:641
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Laika skalas virziens"
-#: ../clutter/clutter-timeline.c:656
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Autom. apgriezt"
-#: ../clutter/clutter-timeline.c:657
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Vai virziens bÅ«tu jÄapgriež, kas sasniedz beigas"
-#: ../clutter/clutter-timeline.c:675
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "AtkÄrtot skaitu"
-#: ../clutter/clutter-timeline.c:676
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Cik reizes vajadzÄ“tu atkÄrtot laika skalu"
-#: ../clutter/clutter-timeline.c:690
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Progresa režīms"
-#: ../clutter/clutter-timeline.c:691
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "KÄ laika skalai vajadzÄ“tu aprÄ“Ä·inÄt progresu"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "IntervÄls"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "IntervÄls vÄ“rtÄ«bai uz pÄreju"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Animējams"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "Animējams objekts"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Pie izpildes izņemt"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "Kad pabeigts, atvienot pÄreju"
-#: ../clutter/clutter-zoom-action.c:365
+#: ../clutter/clutter-zoom-action.c:353
msgid "Zoom Axis"
msgstr "MÄ“roga ass"
-#: ../clutter/clutter-zoom-action.c:366
+#: ../clutter/clutter-zoom-action.c:354
msgid "Constraints the zoom to an axis"
msgstr "Ierobežo mērogu pie ass"
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1820
msgid "Timeline"
msgstr "Laika skala"
-#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "Laika skala, ko izmanto alfa"
-#: ../clutter/deprecated/clutter-alpha.c:371
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Alfa vērtība"
-#: ../clutter/deprecated/clutter-alpha.c:372
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "Alfa vÄ“rtÄ«ba, kÄdu izskaitļo alfa"
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Režīms"
-#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Progresa režīms"
-#: ../clutter/deprecated/clutter-animation.c:508
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Objekts"
-#: ../clutter/deprecated/clutter-animation.c:509
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "Objekts, uz ko attiecinÄma animÄcija"
-#: ../clutter/deprecated/clutter-animation.c:526
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "AnimÄcijas režīms"
-#: ../clutter/deprecated/clutter-animation.c:542
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
msgstr "AnimÄcijas ilgums milisekundÄ“s"
-#: ../clutter/deprecated/clutter-animation.c:558
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Vai animÄcijai jÄciklojas"
-#: ../clutter/deprecated/clutter-animation.c:573
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "Laika skala, ko izmanto animÄcija"
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Alfa"
-#: ../clutter/deprecated/clutter-animation.c:590
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "Alfa, ko izmanto animÄcija"
-#: ../clutter/deprecated/clutter-animator.c:1802
+#: ../clutter/deprecated/clutter-animator.c:1804
msgid "The duration of the animation"
msgstr "AnimÄcijas ilgums"
-#: ../clutter/deprecated/clutter-animator.c:1819
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "The timeline of the animation"
msgstr "AnimÄcijas laika skala"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "Alfas objekts, kas nosaka uzvedību"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "SÄkuma dziļums"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "SÄkotnÄ“jais dziļums, ko pielietot"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "Beigu dziļums"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "Beigu dziļums, ko pielietot"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "Starta leņķis"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "SÄkotnÄ“jais leņķis"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Finiša leņķis"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Beigu leņķis"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Leņķa x slīpums"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
msgstr "Elipses slīpums ap x asi"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Leņķa y slīpums"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
msgstr "Elipses slīpums ap y asi"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Leņķa z slīpums"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
msgstr "Elipses slīpums ap z asi"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
msgstr "Elipses platums"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
msgstr "Elipses augstums"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Vidus"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
msgstr "Elipses vidus"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "RotÄcijas virziens"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "NecaurspÄ«dÄ«guma sÄkums"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "SÄkotnÄ“jais necaurspÄ«dÄ«guma lÄ«menis"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "Necaurspīdīguma beigas"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "Beidzamais necaurspīdīguma līmenis"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr "ClutterPath objekts, kas norÄda ceļu, gar ko jÄanimÄ“"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "Leņķa sÄkums"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Leņķa beigas"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "Ass"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "RotÄcijas ass"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "Centrs X"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "RotÄcijas centra X koordinÄta"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Centrs Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "RotÄcijas centra Y koordinÄta"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Centrs Z"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "RotÄcijas centra Z koordinÄta"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "X sÄkuma mÄ“rogs"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "SÄkuma mÄ“rogs uz X ass"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "X beigu mērogs"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "Beigu mērogs uz X ass"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Y sÄkuma mÄ“rogs"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "SÄkuma mÄ“rogs uz Y ass"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Y beigu mērogs"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "Beigu mērogs uz Y ass"
-#: ../clutter/deprecated/clutter-box.c:257
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "Kastes fona krÄsa"
-#: ../clutter/deprecated/clutter-box.c:270
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "KrÄsa iestatÄ«ta"
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Virsmas platums"
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "Cairo virsmas platums"
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Virsmas augstums"
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "Cairo virsmas augstums"
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "Autom. mainīt izmēru"
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Vai virsmai bÅ«tu jÄatbilst pieÅ¡Ä·Ä«rumam"
@@ -2406,159 +2378,103 @@ msgstr "Bufera aizpildījuma līmenis"
msgid "The duration of the stream, in seconds"
msgstr "Straumes ilgums, sekundēs"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "TaisnstÅ«ra krÄsa"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Malas krÄsa"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "TaisnstÅ«ra malas krÄsa"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Malas platums"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "Taisnstūra malas platums"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "Ir mala"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "Vai taisnstūrim ir vajadzīga mala"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "Virsotnes avots"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "Virsotnes Ä“notÄja avots"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "Fragmenta avots"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "Fragmenta Ä“notÄja avots"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Kompilēts"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Kad Ä“notÄjs ir kompilÄ“ts un piesaistÄ«ts"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Kad Ä“notÄjs ir aktivÄ“ts"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "%s kompilÄ“Å¡ana neizdevÄs: %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Virsotnes Ä“notÄjs"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Fragmenta Ä“notÄjs"
-#: ../clutter/deprecated/clutter-state.c:1499
+#: ../clutter/deprecated/clutter-state.c:1504
msgid "State"
msgstr "StÄvoklis"
-#: ../clutter/deprecated/clutter-state.c:1500
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"PaÅ¡laik iestatÄ«tais stÄvoklis, (pÄreja uz Å¡o stÄvokli varÄ“tu nebÅ«t pabeigta)"
-#: ../clutter/deprecated/clutter-state.c:1518
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Default transition duration"
msgstr "NoklusÄ“tais pÄrejas ilgums"
-#: ../clutter/deprecated/clutter-table-layout.c:543
-msgid "Column Number"
-msgstr "Kolonnas numurs"
-
-#: ../clutter/deprecated/clutter-table-layout.c:544
-msgid "The column the widget resides in"
-msgstr "Kolonna, kurÄ atrodas logdaļa"
-
-#: ../clutter/deprecated/clutter-table-layout.c:551
-msgid "Row Number"
-msgstr "Rindas numurs"
-
-#: ../clutter/deprecated/clutter-table-layout.c:552
-msgid "The row the widget resides in"
-msgstr "Rinda, kurÄ atrodas logdaļa"
-
-#: ../clutter/deprecated/clutter-table-layout.c:559
-msgid "Column Span"
-msgstr "Kolonnu apvienojums"
-
-#: ../clutter/deprecated/clutter-table-layout.c:560
-msgid "The number of columns the widget should span"
-msgstr "Kolonnu skaits, ko logdaļai apvienot"
-
-#: ../clutter/deprecated/clutter-table-layout.c:567
-msgid "Row Span"
-msgstr "Rindu apvienojums"
-
-#: ../clutter/deprecated/clutter-table-layout.c:568
-msgid "The number of rows the widget should span"
-msgstr "Rindu skaits, ko logdaļai apvienot"
-
-#: ../clutter/deprecated/clutter-table-layout.c:575
-msgid "Horizontal Expand"
-msgstr "HorizontÄli izvÄ“rsts"
-
-#: ../clutter/deprecated/clutter-table-layout.c:576
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr "BÄ“rnam pieÅ¡Ä·irt papildu vietu uz horizontÄlÄs ass"
-
-#: ../clutter/deprecated/clutter-table-layout.c:582
-msgid "Vertical Expand"
-msgstr "VertikÄli izvÄ“rsts"
-
-#: ../clutter/deprecated/clutter-table-layout.c:583
-msgid "Allocate extra space for the child in vertical axis"
-msgstr "BÄ“rnam pieÅ¡Ä·irt papildu vietu uz vertikÄlÄs ass"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1638
-msgid "Spacing between columns"
-msgstr "Atstarpe starp kolonnÄm"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1654
-msgid "Spacing between rows"
-msgstr "Atstarpe starp rindÄm"
-
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "IzpildÄ«tÄjÄ sinhronizÄ“Å¡anas izmÄ“rs"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"AutomÄtiski sinhronizÄ“t izpildÄ«tÄja izmÄ“ru uz apakÅ¡Ä“jÄ pikseļu bufera "
"dimensijÄm"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Deaktivēt sagriešanu"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
@@ -2566,95 +2482,95 @@ msgstr ""
"Piespiež apakÅ¡Ä“jo tekstÅ«ru bÅ«t viengabalainai un nevis veidotai no mazÄkÄm "
"telpÄm, kas satur atseviÅ¡Ä·as tekstÅ«ras"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "Flīžu zudumi"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "MaksimÄlais izniekotais sagrieztas tekstÅ«ras laukums"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "HorizontÄlÄ atkÄrtoÅ¡ana"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "AtkÄrtot saturu, nevis to horizontÄli mÄ“rogot"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "VertikÄlÄ atkÄrtoÅ¡ana"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "AtkÄrtot saturu, nevis to vertikÄli mÄ“rogot"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "Filtra kvalitÄte"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "RenderÄ“Å¡anas kvalitÄte, zÄ«mÄ“jot tekstÅ«ru"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "Pikseļu formÄts"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "Izmantojamais Cogl pikseļu formÄts"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "Cogl tekstūra"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr "ApakÅ¡Ä“jais Cogl tekstÅ«ras turis, ko izmanto Å¡Ä« izpildÄ«tÄja zÄ«mÄ“Å¡anai"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Cogl materiÄls"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr "ApakÅ¡Ä“jais Cogl materiÄla turis, ko izmanto Å¡Ä« izpildÄ«tÄja zÄ«mÄ“Å¡anai"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "Datnes ceļš, kas satur attēla datus"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
msgstr "Paturēt izmēra attiecību"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
msgstr ""
"Paturēt tekstūras izmēra attiecību, kad pieprasa vēlamo platumu vai augstumu"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "IelÄdÄ“t asinhroni"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"IelÄdÄ“t datnes pavedienÄ, lai izvairÄ«tos no bloÄ·Ä“Å¡anas, kad ielÄdÄ“ attÄ“lus "
"no diska"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "IelÄdÄ“t datus asinhroni"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2662,191 +2578,195 @@ msgstr ""
"AtÅ¡ifrÄ“t attÄ“la datu datnes pavedienÄ, lai samazinÄtu bloÄ·Ä“Å¡anu, kad ielÄdÄ“ "
"attēlus no diska"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Paņemt ar alfa"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "FormÄ“t izpildÄ«tÄju ar alfa kanÄlu, kad paņem"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "NeizdevÄs ielÄdÄ“t attÄ“la datus"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "YUV tekstūras nav atbalstītas"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "YUV2 tekstūras nav atbalstītas"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
+msgid "sysfs Path"
+msgstr "sysfs ceļš"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
+msgid "Path of the device in sysfs"
+msgstr "sysfs ierīces ceļš"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
+msgid "Device Path"
+msgstr "Ierīces ceļš"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
+msgid "Path of the device node"
+msgstr "Ierīces mezgla ceļš"
+
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "Nevarēja atrast piemērotu CoglWinsys priekš GdkDisplay tipa %s"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "Virsma"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "ApakÅ¡Ä“jÄ wayland virsma"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Virsmas platums"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "ApakÅ¡Ä“jÄs wayland virsmas platums"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Virsmas augstums"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "ApakÅ¡Ä“jÄs wayland virsmas augstums"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "Lietojamais X displejs"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "Izmantojamais X ekrÄns"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "Padarīt X izsaukumus sinhronus"
-#: ../clutter/x11/clutter-backend-x11.c:506
-msgid "Disable XInput support"
-msgstr "Deaktivēt XInput atbalstu"
+#: ../clutter/x11/clutter-backend-x11.c:534
+msgid "Enable XInput support"
+msgstr "Aktivēt XInput atbalstu"
-#: ../clutter/x11/clutter-keymap-x11.c:458
+#: ../clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
msgstr "Clutter aizmugure"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "Pikseļu karte"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "X11 pikseļu karte, ko saistīt"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Pikseļu kartes platums"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "Platums pikseļu kartei, kas saistīta uz šīs tekstūras"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Pikseļu kartes augstums"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "Augstums pikseļu kartei, kas saistīta uz šīs tekstūras"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Pikseļu kartes dziļums"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr ""
"Dziļums (izteikts bitu skaitÄ) pikseļu kartei, kas saistÄ«ta uz Å¡Ä«s tekstÅ«ras"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "AutomÄtiska atjauninÄÅ¡ana"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr "Ja tekstÅ«ru jÄuztur sinhronu ar jebkÄdÄm pikseļu kartes izmaiņÄm."
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Logs"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "X11 logs, ko saistīt"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "Loga pÄrsÅ«tÄ«Å¡ana automÄtiska"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Vai kompozÄ«tloga pÄrsÅ«tÄ«jumi ir iestatÄ«ti kÄ AutomÄtiski (vai ManuÄli, ja "
"aplams)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Loga kartējums"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "Vai logs ir kartēts"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "IznÄ«cinÄts"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "Vai logs tika iznÄ«cinÄts"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "Logs X"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "Loga X novietojums uz ekrÄna, pÄ“c X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Logs Y"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "Loga Y novietojums uz ekrÄna, pÄ“c X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "Loga pÄrrakstÄ«Å¡anas pÄrsÅ«tÄ«Å¡ana"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "Vai Å¡is ir pÄrrakstÄ«Å¡anas-pÄrsÅ«tÄ«Å¡anas logs"
-#~ msgid "sysfs Path"
-#~ msgstr "sysfs ceļš"
-
-#~ msgid "Path of the device in sysfs"
-#~ msgstr "sysfs ierīces ceļš"
-
-#~ msgid "Device Path"
-#~ msgstr "Ierīces ceļš"
-
-#~ msgid "Path of the device node"
-#~ msgstr "Ierīces mezgla ceļš"
-
#~ msgid "The layout manager used by the box"
#~ msgstr "IzkÄrtojuma pÄrvaldnieks, ko izmanto kaste"
diff --git a/po/ne.po b/po/ne.po
deleted file mode 100644
index 6c5e89b7d..000000000
--- a/po/ne.po
+++ /dev/null
@@ -1,2189 +0,0 @@
-# SOME DESCRIPTIVE TITLE.
-# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
-# This file is distributed under the same license as the PACKAGE package.
-# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: clutter.master.ne\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-11-21 16:08+0000\n"
-"PO-Revision-Date: 2014-11-22 15:40+0400\n"
-"Last-Translator: Pawan Chitrakar <chautari@gmail.com>\n"
-"Language-Team: Nepali Translation Team <chautari@gmail.com>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.7beta2\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"Language: ne\n"
-
-#: ../clutter/clutter-actor.c:5581
-#, fuzzy
-msgid "X coordinate"
-msgstr "x"
-
-#: ../clutter/clutter-actor.c:5582
-#, fuzzy
-msgid "X coordinate of the actor"
-msgstr "x"
-
-#: ../clutter/clutter-actor.c:5600
-#, fuzzy
-msgid "Y coordinate"
-msgstr "Y"
-
-#: ../clutter/clutter-actor.c:5601
-#, fuzzy
-msgid "Y coordinate of the actor"
-msgstr "Y"
-
-#: ../clutter/clutter-actor.c:5623
-msgid "Position"
-msgstr "सà¥à¤¥à¤¿à¤¤à¤¿:"
-
-#: ../clutter/clutter-actor.c:5624
-#, fuzzy
-msgid "The position of the origin of the actor"
-msgstr "सà¥à¤¥à¤¿à¤¤à¤¿:"
-
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:220
-#: ../clutter/clutter-grid-layout.c:1238
-msgid "Width"
-msgstr "चौडाइ:"
-
-#: ../clutter/clutter-actor.c:5642
-#, fuzzy
-msgid "Width of the actor"
-msgstr "चौडाइ:"
-
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:236
-#: ../clutter/clutter-grid-layout.c:1245
-msgid "Height"
-msgstr "उचाई:"
-
-#: ../clutter/clutter-actor.c:5661
-#, fuzzy
-msgid "Height of the actor"
-msgstr "उचाई:"
-
-#: ../clutter/clutter-actor.c:5682
-msgid "Size"
-msgstr "आकार"
-
-#: ../clutter/clutter-actor.c:5683
-#, fuzzy
-msgid "The size of the actor"
-msgstr "आकार"
-
-#: ../clutter/clutter-actor.c:5701
-#, fuzzy
-msgid "Fixed X"
-msgstr "सà¥à¤¥à¤¿à¤°"
-
-#: ../clutter/clutter-actor.c:5702
-#, fuzzy
-msgid "Forced X position of the actor"
-msgstr "à¤à¤•à¥à¤¸ सà¥à¤¥à¤¿à¤¤à¤¿"
-
-#: ../clutter/clutter-actor.c:5719
-#, fuzzy
-msgid "Fixed Y"
-msgstr "सà¥à¤¥à¤¿à¤°"
-
-#: ../clutter/clutter-actor.c:5720
-#, fuzzy
-msgid "Forced Y position of the actor"
-msgstr "वाई सà¥à¤¥à¤¿à¤¤à¤¿"
-
-#: ../clutter/clutter-actor.c:5735
-#, fuzzy
-msgid "Fixed position set"
-msgstr "सà¥à¤¥à¤¿à¤¤à¤¿ सà¥à¤¥à¤¾à¤ªà¤¿à¤¤"
-
-#: ../clutter/clutter-actor.c:5736
-msgid "Whether to use fixed positioning for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5754
-msgid "Min Width"
-msgstr "नà¥à¤¯à¥‚नतम चौडाई"
-
-#: ../clutter/clutter-actor.c:5755
-msgid "Forced minimum width request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5773
-msgid "Min Height"
-msgstr "नà¥à¤¯à¥‚नतम उचाई"
-
-#: ../clutter/clutter-actor.c:5774
-msgid "Forced minimum height request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5792
-msgid "Natural Width"
-msgstr "पà¥à¤°à¤¾à¤•à¤¿à¤¤à¤¿à¤• चौडाई"
-
-#: ../clutter/clutter-actor.c:5793
-msgid "Forced natural width request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5811
-msgid "Natural Height"
-msgstr "पà¥à¤°à¤¾à¤•à¤¿à¤¤à¤¿à¤• उचाई"
-
-#: ../clutter/clutter-actor.c:5812
-msgid "Forced natural height request for the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5827
-msgid "Minimum width set"
-msgstr "नà¥à¤¯à¥‚नतम चौडाई सेट"
-
-#: ../clutter/clutter-actor.c:5828
-msgid "Whether to use the min-width property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5842
-msgid "Minimum height set"
-msgstr "नà¥à¤¯à¥‚नतम उचाइ"
-
-#: ../clutter/clutter-actor.c:5843
-msgid "Whether to use the min-height property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5857
-#, fuzzy
-msgid "Natural width set"
-msgstr "चौडाइ सेट गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-actor.c:5858
-msgid "Whether to use the natural-width property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5872
-#, fuzzy
-msgid "Natural height set"
-msgstr "उचाइ सेट गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-actor.c:5873
-msgid "Whether to use the natural-height property"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5889
-#, fuzzy
-msgid "Allocation"
-msgstr "अनà¥à¤°à¥‹à¤§ गरिà¤à¤•à¥‹ पतà¥à¤° कारà¥à¤¯ परितà¥à¤¯à¤¾à¤— गरियो: भणà¥à¤¡à¤¾à¤°à¤£ बाà¤à¤¡à¤«à¤¾à¤à¤Ÿ नाघà¥à¤¯à¥‹"
-
-#: ../clutter/clutter-actor.c:5890
-msgid "The actor's allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5947
-#, fuzzy
-msgid "Request Mode"
-msgstr "मोड"
-
-#: ../clutter/clutter-actor.c:5948
-#, fuzzy
-msgid "The actor's request mode"
-msgstr "मोड"
-
-#: ../clutter/clutter-actor.c:5972
-#, fuzzy
-msgid "Z Position"
-msgstr "UTC%:::z"
-
-#: ../clutter/clutter-actor.c:5973
-msgid "The actor's position on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:5990
-#, fuzzy
-msgid "Opacity"
-msgstr "अपारदरà¥à¤¸à¤¿ नियनà¥à¤¤à¥à¤°à¤£ सà¤à¤— छ"
-
-#: ../clutter/clutter-actor.c:5991
-#, fuzzy
-msgid "Opacity of an actor"
-msgstr "अपारदरà¥à¤¸à¤¿ नियनà¥à¤¤à¥à¤°à¤£ सà¤à¤— छ"
-
-#: ../clutter/clutter-actor.c:6011
-msgid "Offscreen redirect"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6012
-msgid "Flags controlling when to flatten the actor into a single image"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6026
-msgid "Visible"
-msgstr "दृशà¥à¤¯à¤¾à¤¤à¥à¤®à¤•"
-
-#: ../clutter/clutter-actor.c:6027
-#, fuzzy
-msgid "Whether the actor is visible or not"
-msgstr "या उपकरणपटà¥à¤Ÿà¥€ दृशà¥à¤¯à¤¾à¤¤à¥à¤®à¤• हà¥à¤¨à¥à¤ªà¤°à¥à¤¦à¤› ।"
-
-#: ../clutter/clutter-actor.c:6041
-#, fuzzy
-msgid "Mapped"
-msgstr "सतà¥à¤¯, यदि सञà¥à¤à¥à¤¯à¤¾à¤²à¤²à¥‡ मानचितà¥à¤°à¤¿à¤¤ गरà¥à¤¦à¤¾ आगत केनà¥à¤¦à¥à¤°à¤¿à¤¤ आउने फोकस लिन सकà¥à¤¯à¥‹ भने"
-
-#: ../clutter/clutter-actor.c:6042
-#, fuzzy
-msgid "Whether the actor will be painted"
-msgstr "वसà¥à¤¤à¥à¤¸à¥à¤¥à¤¿à¤¤à¤¿à¤ªà¤Ÿà¥à¤Ÿà¥€ देखाउनà¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-actor.c:6055
-msgid "Realized"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6056
-msgid "Whether the actor has been realized"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6071
-msgid "Reactive"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6072
-msgid "Whether the actor is reactive to events"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6083
-#, fuzzy
-msgid "Has Clip"
-msgstr "कà¥à¤²à¤¿à¤ª %d"
-
-#: ../clutter/clutter-actor.c:6084
-msgid "Whether the actor has a clip set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6103
-#, fuzzy
-msgid "Clip Rectangle"
-msgstr "कà¥à¤²à¤¿à¤ª %d"
-
-#: ../clutter/clutter-actor.c:6104
-#, fuzzy
-msgid "The visible region of the actor"
-msgstr "कà¥à¤·à¥‡à¤¤à¥à¤°"
-
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
-msgid "Name"
-msgstr "नाम"
-
-#: ../clutter/clutter-actor.c:6119
-#, fuzzy
-msgid "Name of the actor"
-msgstr "नाम छैन"
-
-#: ../clutter/clutter-actor.c:6140
-#, fuzzy
-msgid "Pivot Point"
-msgstr "उतà¥à¤ªà¥à¤²à¤¾à¤µà¤¨ बिनà¥à¤¦à¥"
-
-#: ../clutter/clutter-actor.c:6141
-msgid "The point around which the scaling and rotation occur"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6159
-#, fuzzy
-msgid "Pivot Point Z"
-msgstr "UTC%:::z"
-
-#: ../clutter/clutter-actor.c:6160
-msgid "Z component of the pivot point"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6178
-#, fuzzy
-msgid "Scale X"
-msgstr ""
-"पूरà¥à¤µà¤¨à¤¿à¤°à¥à¤§à¤¾à¤°à¤¿à¤¤ वरà¥à¤£ आकारका रूपमा ततà¥à¤µ मापन समà¥à¤¬à¤¨à¥à¤§à¥€ वरà¥à¤£à¤•à¥‹ आकार । यो विशेषताले ती "
-"वरà¥à¤£à¤¹à¤°à¥‚को परिवरà¥à¤¤à¤¨ आदिलाई गà¥à¤°à¤¹à¤£ गरà¥à¤¨à¥‡ हà¥à¤¨à¤¾à¤²à¥‡ सिफारिस गरिनà¥à¤› । पà¥à¤¯à¤¾à¤™à¥à¤—ोले केही मापनलाई "
-"पà¥à¤¯à¤¾à¤™à¥à¤—ो_मापन_à¤à¤•à¥à¤¸_ठूलोको रूपमा पूरà¥à¤µà¤ªà¤°à¤¿à¤­à¤¾à¤·à¤¿à¤¤ गरà¥à¤›"
-
-#: ../clutter/clutter-actor.c:6179
-msgid "Scale factor on the X axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6197
-#, fuzzy
-msgid "Scale Y"
-msgstr "नाप"
-
-#: ../clutter/clutter-actor.c:6198
-msgid "Scale factor on the Y axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6216
-#, fuzzy
-msgid "Scale Z"
-msgstr "नाप"
-
-#: ../clutter/clutter-actor.c:6217
-msgid "Scale factor on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6235
-#, fuzzy
-msgid "Rotation Angle X"
-msgstr "कोण"
-
-#: ../clutter/clutter-actor.c:6236
-msgid "The rotation angle on the X axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6254
-#, fuzzy
-msgid "Rotation Angle Y"
-msgstr "कोण"
-
-#: ../clutter/clutter-actor.c:6255
-msgid "The rotation angle on the Y axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6273
-#, fuzzy
-msgid "Rotation Angle Z"
-msgstr "कोण"
-
-#: ../clutter/clutter-actor.c:6274
-msgid "The rotation angle on the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6293
-msgid "Translation X"
-msgstr "अनà¥à¤µà¤¾à¤¦ X"
-
-#: ../clutter/clutter-actor.c:6294
-msgid "Translation along the X axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6313
-msgid "Translation Y"
-msgstr "अनà¥à¤µà¤¾à¤¦ Y"
-
-#: ../clutter/clutter-actor.c:6314
-msgid "Translation along the Y axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6333
-msgid "Translation Z"
-msgstr "अनà¥à¤µà¤¾à¤¦ Z"
-
-#: ../clutter/clutter-actor.c:6334
-msgid "Translation along the Z axis"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6362
-msgid "Transform"
-msgstr "रूपानà¥à¤¤à¤°à¤£"
-
-#: ../clutter/clutter-actor.c:6363
-#, fuzzy
-msgid "Transformation matrix"
-msgstr "रूपानà¥à¤¤à¤°à¤£ असफल भयो ।"
-
-#: ../clutter/clutter-actor.c:6376
-msgid "Transform Set"
-msgstr "रूपानà¥à¤¤à¤°à¤£ सेट"
-
-#: ../clutter/clutter-actor.c:6377
-#, fuzzy
-msgid "Whether the transform property is set"
-msgstr "सङà¥à¤•à¥‡à¤¤ गà¥à¤£ सेट गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-actor.c:6396
-#, fuzzy
-msgid "Child Transform"
-msgstr "रूपानà¥à¤¤à¤°à¤£"
-
-#: ../clutter/clutter-actor.c:6397
-#, fuzzy
-msgid "Children transformation matrix"
-msgstr "रूपानà¥à¤¤à¤°à¤£ असफल भयो ।"
-
-#: ../clutter/clutter-actor.c:6412
-#, fuzzy
-msgid "Child Transform Set"
-msgstr "रूपानà¥à¤¤à¤°à¤£"
-
-#: ../clutter/clutter-actor.c:6413
-msgid "Whether the child-transform property is set"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6431
-#, fuzzy
-msgid "Clip to Allocation"
-msgstr "कà¥à¤²à¤¿à¤ª %d"
-
-#: ../clutter/clutter-actor.c:6432
-msgid "Sets the clip region to track the actor's allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6445
-msgid "Text Direction"
-msgstr "पाठ दिशा"
-
-#: ../clutter/clutter-actor.c:6446
-msgid "Direction of the text"
-msgstr "पाठ दिशा"
-
-#: ../clutter/clutter-actor.c:6461
-#, fuzzy
-msgid "Has Pointer"
-msgstr "FTP साइट (%s) का लागि सूचक"
-
-#: ../clutter/clutter-actor.c:6462
-msgid "Whether the actor contains the pointer of an input device"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6475
-msgid "Actions"
-msgstr "कारà¥à¤¯à¤¹à¤°à¥‚"
-
-#: ../clutter/clutter-actor.c:6476
-#, fuzzy
-msgid "Adds an action to the actor"
-msgstr "कारà¥à¤¯"
-
-#: ../clutter/clutter-actor.c:6489
-msgid "Constraints"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6490
-msgid "Adds a constraint to the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6503
-msgid "Effect"
-msgstr "पà¥à¤°à¤­à¤¾à¤µ"
-
-#: ../clutter/clutter-actor.c:6504
-msgid "Add an effect to be applied on the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6518
-#, fuzzy
-msgid "Layout Manager"
-msgstr "पà¥à¤°à¤¬à¤¨à¥à¤§à¤•:"
-
-#: ../clutter/clutter-actor.c:6519
-msgid "The object controlling the layout of an actor's children"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6533
-#, fuzzy
-msgid "X Expand"
-msgstr "ठूलो बनाउनà¥"
-
-#: ../clutter/clutter-actor.c:6534
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6549
-#, fuzzy
-msgid "Y Expand"
-msgstr "ठूलो बनाउनà¥"
-
-#: ../clutter/clutter-actor.c:6550
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6566
-#, fuzzy
-msgid "X Alignment"
-msgstr "शाखाको à¤à¤•à¥à¤¸ पंकà¥à¤¤à¤¿à¤¬à¤¦à¥à¤§"
-
-#: ../clutter/clutter-actor.c:6567
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6582
-#, fuzzy
-msgid "Y Alignment"
-msgstr "शाखाको वाइ पंकà¥à¤¤à¤¿à¤¬à¤¦à¥à¤§"
-
-#: ../clutter/clutter-actor.c:6583
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6602
-#, fuzzy
-msgid "Margin Top"
-msgstr "सीमानà¥à¤¤"
-
-#: ../clutter/clutter-actor.c:6603
-#, fuzzy
-msgid "Extra space at the top"
-msgstr "सूचीको माथि र तल पटà¥à¤Ÿà¥€ अतिरिकà¥à¤¤ ठाà¤à¤‰"
-
-#: ../clutter/clutter-actor.c:6624
-#, fuzzy
-msgid "Margin Bottom"
-msgstr "सीमानà¥à¤¤"
-
-#: ../clutter/clutter-actor.c:6625
-#, fuzzy
-msgid "Extra space at the bottom"
-msgstr "सूचीको माथि र तल पटà¥à¤Ÿà¥€ अतिरिकà¥à¤¤ ठाà¤à¤‰"
-
-#: ../clutter/clutter-actor.c:6646
-msgid "Margin Left"
-msgstr "देबà¥à¤°à¥‡ किनार"
-
-#: ../clutter/clutter-actor.c:6647
-msgid "Extra space at the left"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6668
-msgid "Margin Right"
-msgstr "दाहिने किनार"
-
-#: ../clutter/clutter-actor.c:6669
-msgid "Extra space at the right"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6685
-#, fuzzy
-msgid "Background Color Set"
-msgstr "पृषà¥à¤ à¤­à¥‚मि रङ सेट छ या छैन"
-
-#: ../clutter/clutter-actor.c:6686
-#, fuzzy
-msgid "Whether the background color is set"
-msgstr "पृषà¥à¤ à¤­à¥‚मि रङ सेट छ या छैन"
-
-#: ../clutter/clutter-actor.c:6702
-msgid "Background color"
-msgstr "पृषà¥à¤ à¤­à¥‚मि रङ"
-
-#: ../clutter/clutter-actor.c:6703
-#, fuzzy
-msgid "The actor's background color"
-msgstr "पृषà¥à¤ à¤­à¥‚मि रङ"
-
-#: ../clutter/clutter-actor.c:6718
-#, fuzzy
-msgid "First Child"
-msgstr "पहिलो:"
-
-#: ../clutter/clutter-actor.c:6719
-#, fuzzy
-msgid "The actor's first child"
-msgstr "पहिलो:"
-
-#: ../clutter/clutter-actor.c:6732
-#, fuzzy
-msgid "Last Child"
-msgstr "अनà¥à¤¤à¤¿à¤®:"
-
-#: ../clutter/clutter-actor.c:6733
-#, fuzzy
-msgid "The actor's last child"
-msgstr "अनà¥à¤¤à¤¿à¤®:"
-
-#: ../clutter/clutter-actor.c:6747
-msgid "Content"
-msgstr " सामागà¥à¤°à¥€"
-
-#: ../clutter/clutter-actor.c:6748
-msgid "Delegate object for painting the actor's content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6773
-msgid "Content Gravity"
-msgstr "गà¥à¤°à¥à¤¤à¥à¤µ सामागà¥à¤°à¥€"
-
-#: ../clutter/clutter-actor.c:6774
-#, fuzzy
-msgid "Alignment of the actor's content"
-msgstr "अवसà¥à¤¥à¤¾"
-
-#: ../clutter/clutter-actor.c:6794
-#, fuzzy
-msgid "Content Box"
-msgstr "गà¥à¤ªà¥à¤¤à¥€à¤•à¤°à¤£ गरिà¤à¤•à¥‹ सामागà¥à¤°à¥€"
-
-#: ../clutter/clutter-actor.c:6795
-msgid "The bounding box of the actor's content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6803
-#, fuzzy
-msgid "Minification Filter"
-msgstr "फिलà¥à¤Ÿà¤°"
-
-#: ../clutter/clutter-actor.c:6804
-msgid "The filter used when reducing the size of the content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6811
-#, fuzzy
-msgid "Magnification Filter"
-msgstr "फिलà¥à¤Ÿà¤°"
-
-#: ../clutter/clutter-actor.c:6812
-msgid "The filter used when increasing the size of the content"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6826
-#, fuzzy
-msgid "Content Repeat"
-msgstr "गà¥à¤ªà¥à¤¤à¥€à¤•à¤°à¤£ गरिà¤à¤•à¥‹ सामागà¥à¤°à¥€"
-
-#: ../clutter/clutter-actor.c:6827
-msgid "The repeat policy for the actor's content"
-msgstr ""
-
-#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr ""
-
-#: ../clutter/clutter-actor-meta.c:194
-#, fuzzy
-msgid "The actor attached to the meta"
-msgstr "संलगà¥à¤¨ गरिà¤à¤•à¥‹"
-
-#: ../clutter/clutter-actor-meta.c:208
-#, fuzzy
-msgid "The name of the meta"
-msgstr "देबà¥à¤°à¥‡ meta"
-
-#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
-msgid "Enabled"
-msgstr "सकà¥à¤·à¤® पारियो"
-
-#: ../clutter/clutter-actor-meta.c:222
-#, fuzzy
-msgid "Whether the meta is enabled"
-msgstr "जहाठकारà¥à¤¯ सकà¥à¤·à¤® छ"
-
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "सà¥à¤°à¥‹à¤¤:"
-
-#: ../clutter/clutter-align-constraint.c:280
-#, fuzzy
-msgid "The source of the alignment"
-msgstr "अवसà¥à¤¥à¤¾"
-
-#: ../clutter/clutter-align-constraint.c:293
-#, fuzzy
-msgid "Align Axis"
-msgstr "à¤à¤•à¥à¤¸ पंकà¥à¤¤à¤¿à¤¬à¤¦à¥à¤§"
-
-#: ../clutter/clutter-align-constraint.c:294
-#, fuzzy
-msgid "The axis to align the position to"
-msgstr "à¤à¤•à¥à¤¸ पंकà¥à¤¤à¤¿à¤¬à¤¦à¥à¤§"
-
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-#, fuzzy
-msgid "Factor"
-msgstr "वरà¥à¤£ नापà¥à¤¨à¥‡ आधार"
-
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr ""
-
-#: ../clutter/clutter-backend.c:373
-msgid "Unable to initialize the Clutter backend"
-msgstr ""
-
-#: ../clutter/clutter-backend.c:447
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr ""
-
-#: ../clutter/clutter-bind-constraint.c:359
-#, fuzzy
-msgid "The source of the binding"
-msgstr "कà¥à¤žà¥à¤œà¥€ बनà¥à¤§à¤¨"
-
-#: ../clutter/clutter-bind-constraint.c:372
-#, fuzzy
-msgid "Coordinate"
-msgstr "संयोजन अभिवà¥à¤¯à¤•à¥à¤¤à¤¿ खाली वा नबà¥à¤à¤¿à¤¨à¥‡ थियो"
-
-#: ../clutter/clutter-bind-constraint.c:373
-#, fuzzy
-msgid "The coordinate to bind"
-msgstr "संयोजन अभिवà¥à¤¯à¤•à¥à¤¤à¤¿ खाली वा नबà¥à¤à¤¿à¤¨à¥‡ थियो"
-
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
-msgid "Offset"
-msgstr "अफसेट"
-
-#: ../clutter/clutter-bind-constraint.c:388
-msgid "The offset in pixels to apply to the binding"
-msgstr ""
-
-#: ../clutter/clutter-binding-pool.c:320
-#, fuzzy
-msgid "The unique name of the binding pool"
-msgstr "कारà¥à¤¯à¤•à¤¾ लागि अनौठो नाम"
-
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "Orientation"
-msgstr "अभिमà¥à¤–ीकरण"
-
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
-#: ../clutter/clutter-grid-layout.c:1551
-msgid "The orientation of the layout"
-msgstr "ढांचाको अभिमà¥à¤–ीकरण"
-
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
-msgid "Homogeneous"
-msgstr "à¤à¤•à¥ˆà¤¨à¤¾à¤¸à¤•à¥‹"
-
-#: ../clutter/clutter-box-layout.c:986
-msgid ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1001
-#, fuzzy
-msgid "Pack Start"
-msgstr "थनà¥à¤•à¥à¤¯à¤¾à¤‰à¤¨à¥‡ पà¥à¤°à¤•à¤¾à¤°"
-
-#: ../clutter/clutter-box-layout.c:1002
-msgid "Whether to pack items at the start of the box"
-msgstr ""
-
-#: ../clutter/clutter-box-layout.c:1015
-msgid "Spacing"
-msgstr "सà¥à¤ªà¥‡à¤¸à¤¿à¤™à¥à¤—"
-
-#: ../clutter/clutter-box-layout.c:1016
-msgid "Spacing between children"
-msgstr "शाखाहरà¥à¤•à¥‹ बीचको ठाà¤à¤‰"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "चमà¥à¤²à¤¿à¤•à¥‹à¤ªà¤¨à¤¾:"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-#, fuzzy
-msgid "The brightness change to apply"
-msgstr "_लागू"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "वà¥à¤¯à¤¤à¤¿à¤°à¥‡à¤•"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-#, fuzzy
-msgid "The contrast change to apply"
-msgstr "_लागू"
-
-#: ../clutter/clutter-canvas.c:221
-msgid "The width of the canvas"
-msgstr "कà¥à¤¯à¤¾à¤¨à¤­à¤¾à¤¸à¤•à¥‹ चौडाई"
-
-#: ../clutter/clutter-canvas.c:237
-msgid "The height of the canvas"
-msgstr "कà¥à¤¯à¤¾à¤¨à¤­à¤¾à¤¸à¤•à¥‹ उचाई"
-
-#: ../clutter/clutter-child-meta.c:127
-msgid "Container"
-msgstr "भाà¤à¤¡à¥‹"
-
-#: ../clutter/clutter-child-meta.c:128
-#, fuzzy
-msgid "The container that created this data"
-msgstr "सिरà¥à¤œà¤¨à¤¾ गरियो"
-
-#: ../clutter/clutter-child-meta.c:143
-#, fuzzy
-msgid "The actor wrapped by this data"
-msgstr "चौडाई जसमा पाठà¥à¤¯ ढाकिनà¥à¤›"
-
-#: ../clutter/clutter-click-action.c:559
-msgid "Pressed"
-msgstr "दबाइà¤à¤•à¥‹"
-
-#: ../clutter/clutter-click-action.c:560
-#, fuzzy
-msgid "Whether the clickable should be in pressed state"
-msgstr "या पà¥à¤°à¤¤à¤¿à¤ªà¤¾à¤¦à¤¿à¤¤ पिकà¥à¤¸à¤¬à¤« राजà¥à¤¯ अनà¥à¤¸à¤¾à¤° रङà¥à¤—िन हà¥à¤¨à¥ परà¥à¤¦à¤›à¥¤à¤¨à¥à¤¥à¥à¤¯à¥‹ वा सकिनà¥à¤¨à¤¥à¥à¤¯à¥‹"
-
-#: ../clutter/clutter-click-action.c:573
-#, fuzzy
-msgid "Held"
-msgstr "कà¥à¤žà¥à¤œà¥€ तल à¤à¤°à¥à¤¦à¤¾ कà¥à¤žà¥à¤œà¥€ थिचाइहरू दोहोरिनà¥à¤›à¤¨à¥"
-
-#: ../clutter/clutter-click-action.c:574
-#, fuzzy
-msgid "Whether the clickable has a grab"
-msgstr "पà¥à¤²à¤—इनमा मेनॠवा उपकरणपटà¥à¤Ÿà¥€ छ"
-
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
-#, fuzzy
-msgid "Long Press Duration"
-msgstr "समयावधी:"
-
-#: ../clutter/clutter-click-action.c:592
-msgid "The minimum duration of a long press to recognize the gesture"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:610
-#, fuzzy
-msgid "Long Press Threshold"
-msgstr "थà¥à¤°à¥‡à¤¸à¤¹à¥‹à¤²à¥à¤¡"
-
-#: ../clutter/clutter-click-action.c:611
-msgid "The maximum threshold before a long press is cancelled"
-msgstr ""
-
-#: ../clutter/clutter-clone.c:346
-#, fuzzy
-msgid "Specifies the actor to be cloned"
-msgstr "कà¥à¤²à¥‹à¤£à¥à¤¡ ठेगाना:"
-
-#: ../clutter/clutter-colorize-effect.c:251
-msgid "Tint"
-msgstr ""
-
-#: ../clutter/clutter-colorize-effect.c:252
-#, fuzzy
-msgid "The tint to apply"
-msgstr "_लागू"
-
-#: ../clutter/clutter-deform-effect.c:594
-#, fuzzy
-msgid "Horizontal Tiles"
-msgstr "टायल:"
-
-#: ../clutter/clutter-deform-effect.c:595
-#, fuzzy
-msgid "The number of horizontal tiles"
-msgstr "टायल:"
-
-#: ../clutter/clutter-deform-effect.c:610
-#, fuzzy
-msgid "Vertical Tiles"
-msgstr "टायल:"
-
-#: ../clutter/clutter-deform-effect.c:611
-#, fuzzy
-msgid "The number of vertical tiles"
-msgstr "टायल:"
-
-#: ../clutter/clutter-deform-effect.c:628
-#, fuzzy
-msgid "Back Material"
-msgstr "पछाडि"
-
-#: ../clutter/clutter-deform-effect.c:629
-msgid "The material to be used when painting the back of the actor"
-msgstr ""
-
-#: ../clutter/clutter-desaturate-effect.c:271
-#, fuzzy
-msgid "The desaturation factor"
-msgstr "वरà¥à¤£ नापà¥à¤¨à¥‡ आधार"
-
-#: ../clutter/clutter-device-manager.c:131
-#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
-#, fuzzy
-msgid "Backend"
-msgstr "बà¥à¤¯à¤¾à¤•à¤‡à¤¨à¥à¤¡ बà¥à¤¯à¤¸à¥à¤¤ छ"
-
-#: ../clutter/clutter-device-manager.c:132
-#, fuzzy
-msgid "The ClutterBackend of the device manager"
-msgstr "पà¥à¤°à¤¬à¤¨à¥à¤§à¤•:"
-
-#: ../clutter/clutter-drag-action.c:750
-#, fuzzy
-msgid "Horizontal Drag Threshold"
-msgstr "रेखाङà¥à¤•à¤¨ थालनीबिनà¥à¤¦à¥"
-
-#: ../clutter/clutter-drag-action.c:751
-msgid "The horizontal amount of pixels required to start dragging"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:778
-#, fuzzy
-msgid "Vertical Drag Threshold"
-msgstr "रेखाङà¥à¤•à¤¨ थालनीबिनà¥à¤¦à¥"
-
-#: ../clutter/clutter-drag-action.c:779
-msgid "The vertical amount of pixels required to start dragging"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:800
-#, fuzzy
-msgid "Drag Handle"
-msgstr "सà¥à¤¥à¤¿à¤¤à¤¿ समà¥à¤¹à¤¾à¤²à¥à¤¸à¤¨à¥à¤¸à¥"
-
-#: ../clutter/clutter-drag-action.c:801
-#, fuzzy
-msgid "The actor that is being dragged"
-msgstr "खेलिरहेका पजलको सङà¥à¤–à¥à¤¯à¤¾ ।"
-
-#: ../clutter/clutter-drag-action.c:814
-#, fuzzy
-msgid "Drag Axis"
-msgstr "रेखाङà¥à¤•à¤¨ थालनीबिनà¥à¤¦à¥"
-
-#: ../clutter/clutter-drag-action.c:815
-msgid "Constraints the dragging to an axis"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:831
-#, fuzzy
-msgid "Drag Area"
-msgstr "कà¥à¤·à¥‡à¤¤à¥à¤°"
-
-#: ../clutter/clutter-drag-action.c:832
-#, fuzzy
-msgid "Constrains the dragging to a rectangle"
-msgstr "चयन आयात"
-
-#: ../clutter/clutter-drag-action.c:845
-msgid "Drag Area Set"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:846
-msgid "Whether the drag area is set"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:961
-msgid "Whether each item should receive the same allocation"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
-#, fuzzy
-msgid "Column Spacing"
-msgstr "सà¥à¤¤à¤®à¥à¤­ सà¥à¤ªà¥‡à¤¸à¤¿à¤™"
-
-#: ../clutter/clutter-flow-layout.c:977
-#, fuzzy
-msgid "The spacing between columns"
-msgstr "बटनहरॠबीचको सà¥à¤¥à¤¾à¤¨"
-
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
-#, fuzzy
-msgid "Row Spacing"
-msgstr "पंकà¥à¤¤à¤¿à¤•à¥‹ सà¥à¤ªà¥‡à¤¸à¤¿à¤™:"
-
-#: ../clutter/clutter-flow-layout.c:994
-#, fuzzy
-msgid "The spacing between rows"
-msgstr "बटनहरॠबीचको सà¥à¤¥à¤¾à¤¨"
-
-#: ../clutter/clutter-flow-layout.c:1008
-#, fuzzy
-msgid "Minimum Column Width"
-msgstr "सà¥à¤¤à¤®à¥à¤­à¤•à¥‹ नà¥à¤¯à¥‚नतम सà¥à¤µà¥€à¤•à¥ƒà¤¤ चौडाई"
-
-#: ../clutter/clutter-flow-layout.c:1009
-#, fuzzy
-msgid "Minimum width for each column"
-msgstr "सà¥à¤¤à¤®à¥à¤­à¤•à¥‹ नà¥à¤¯à¥‚नतम सà¥à¤µà¥€à¤•à¥ƒà¤¤ चौडाई"
-
-#: ../clutter/clutter-flow-layout.c:1024
-#, fuzzy
-msgid "Maximum Column Width"
-msgstr "सà¥à¤¤à¤®à¥à¤­à¤•à¥‹ अधिकतम सà¥à¤µà¥€à¤•à¥ƒà¤¤ चौडाई"
-
-#: ../clutter/clutter-flow-layout.c:1025
-#, fuzzy
-msgid "Maximum width for each column"
-msgstr "सà¥à¤¤à¤®à¥à¤­à¤•à¥‹ अधिकतम सà¥à¤µà¥€à¤•à¥ƒà¤¤ चौडाई"
-
-#: ../clutter/clutter-flow-layout.c:1039
-#, fuzzy
-msgid "Minimum Row Height"
-msgstr "शाखाको अधिकतम उचाइ"
-
-#: ../clutter/clutter-flow-layout.c:1040
-#, fuzzy
-msgid "Minimum height for each row"
-msgstr "शाखाको अधिकतम उचाइ"
-
-#: ../clutter/clutter-flow-layout.c:1055
-#, fuzzy
-msgid "Maximum Row Height"
-msgstr "अधिकतम:"
-
-#: ../clutter/clutter-flow-layout.c:1056
-msgid "Maximum height for each row"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-#, fuzzy
-msgid "Snap to grid"
-msgstr "छेउमा पासदिनà¥"
-
-#: ../clutter/clutter-gesture-action.c:644
-#, fuzzy
-msgid "Number touch points"
-msgstr "वरà¥à¤£à¤•à¤¾ बिनà¥à¤¦à¥à¤¹à¤°à¥"
-
-#: ../clutter/clutter-gesture-action.c:645
-#, fuzzy
-msgid "Number of touch points"
-msgstr "वरà¥à¤£à¤•à¤¾ बिनà¥à¤¦à¥à¤¹à¤°à¥"
-
-#: ../clutter/clutter-grid-layout.c:1222
-#, fuzzy
-msgid "Left attachment"
-msgstr "देबà¥à¤°à¥‡ छेउमा जोडिà¤à¤•à¥‹"
-
-#: ../clutter/clutter-grid-layout.c:1223
-#, fuzzy
-msgid "The column number to attach the left side of the child to"
-msgstr "शाखाको देबà¥à¤°à¥‡ तिर सà¥à¤¤à¤®à¥à¤­ संखà¥à¤¯à¤¾ जोडिनà¥à¤›"
-
-#: ../clutter/clutter-grid-layout.c:1230
-#, fuzzy
-msgid "Top attachment"
-msgstr "माथिलà¥à¤²à¥‹ संलगà¥à¤¨"
-
-#: ../clutter/clutter-grid-layout.c:1231
-#, fuzzy
-msgid "The row number to attach the top side of a child widget to"
-msgstr "इउटा शाखा औजारको माथितिर संलगà¥à¤¨ गरà¥à¤¨à¤²à¤¾à¤ˆ पंकà¥à¤¤à¤¿à¤•à¥‹ संखà¥à¤¯à¤¾ "
-
-#: ../clutter/clutter-grid-layout.c:1239
-#, fuzzy
-msgid "The number of columns that a child spans"
-msgstr "सà¥à¤¤à¤®à¥à¤­à¤¹à¤°à¥‚को संखà¥à¤¯à¤¾"
-
-#: ../clutter/clutter-grid-layout.c:1246
-#, fuzzy
-msgid "The number of rows that a child spans"
-msgstr "अनà¥à¤•à¥‚ल खेलमा पङà¥â€Œà¤•à¥à¤¤à¤¿ सङà¥à¤–à¥à¤¯à¤¾"
-
-#: ../clutter/clutter-grid-layout.c:1565
-#, fuzzy
-msgid "Row spacing"
-msgstr "पंकà¥à¤¤à¤¿à¤•à¥‹ सà¥à¤ªà¥‡à¤¸à¤¿à¤™:"
-
-#: ../clutter/clutter-grid-layout.c:1566
-#, fuzzy
-msgid "The amount of space between two consecutive rows"
-msgstr "à¤à¤•à¤…रà¥à¤•à¤¾à¤²à¤¾à¤ˆ नछोà¤à¤•à¤¾ पंकà¥à¤¤à¤¿à¤¹à¤°à¥à¤•à¥‹ बीचको ठाà¤à¤‰à¤•à¥‹ मूलà¥à¤¯"
-
-#: ../clutter/clutter-grid-layout.c:1579
-#, fuzzy
-msgid "Column spacing"
-msgstr "सà¥à¤¤à¤®à¥à¤­ सà¥à¤ªà¥‡à¤¸à¤¿à¤™"
-
-#: ../clutter/clutter-grid-layout.c:1580
-#, fuzzy
-msgid "The amount of space between two consecutive columns"
-msgstr "à¤à¤•à¤…रà¥à¤•à¤¾à¤²à¤¾à¤ˆ नछोà¤à¤•à¤¾ सà¥à¤¤à¤®à¥à¤­à¤¹à¤°à¥à¤•à¥‹ बीचको ठाà¤à¤‰à¤•à¥‹ मूलà¥à¤¯"
-
-#: ../clutter/clutter-grid-layout.c:1594
-#, fuzzy
-msgid "Row Homogeneous"
-msgstr "उसà¥à¤¤à¥ˆ पà¥à¤°à¤•à¤¾à¤°à¤•à¥‹"
-
-#: ../clutter/clutter-grid-layout.c:1595
-msgid "If TRUE, the rows are all the same height"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1608
-#, fuzzy
-msgid "Column Homogeneous"
-msgstr "उसà¥à¤¤à¥ˆ पà¥à¤°à¤•à¤¾à¤°à¤•à¥‹"
-
-#: ../clutter/clutter-grid-layout.c:1609
-msgid "If TRUE, the columns are all the same width"
-msgstr ""
-
-#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
-#: ../clutter/clutter-image.c:399
-#, fuzzy
-msgid "Unable to load image data"
-msgstr ""
-"छवि लोड गरà¥à¤¨ असमरà¥à¤¥:\n"
-"%s"
-
-#: ../clutter/clutter-input-device.c:242
-msgid "Id"
-msgstr "आईडी (ID)"
-
-#: ../clutter/clutter-input-device.c:243
-msgid "Unique identifier of the device"
-msgstr ""
-
-#: ../clutter/clutter-input-device.c:259
-#, fuzzy
-msgid "The name of the device"
-msgstr "यनà¥à¤¤à¥à¤° नाम"
-
-#: ../clutter/clutter-input-device.c:273
-#, fuzzy
-msgid "Device Type"
-msgstr "यस पà¥à¤°à¤•à¤¾à¤°à¤•à¥‹ यनà¥à¤¤à¥à¤° समरà¥à¤¥à¤¿à¤¤ छैन"
-
-#: ../clutter/clutter-input-device.c:274
-#, fuzzy
-msgid "The type of the device"
-msgstr "यस पà¥à¤°à¤•à¤¾à¤°à¤•à¥‹ यनà¥à¤¤à¥à¤° समरà¥à¤¥à¤¿à¤¤ छैन"
-
-#: ../clutter/clutter-input-device.c:289
-#, fuzzy
-msgid "Device Manager"
-msgstr "पà¥à¤°à¤¬à¤¨à¥à¤§à¤•:"
-
-#: ../clutter/clutter-input-device.c:290
-#, fuzzy
-msgid "The device manager instance"
-msgstr "पà¥à¤°à¤¬à¤¨à¥à¤§à¤•:"
-
-#: ../clutter/clutter-input-device.c:303
-#, fuzzy
-msgid "Device Mode"
-msgstr "यनà¥à¤¤à¥à¤°"
-
-#: ../clutter/clutter-input-device.c:304
-#, fuzzy
-msgid "The mode of the device"
-msgstr "यनà¥à¤¤à¥à¤°"
-
-#: ../clutter/clutter-input-device.c:318
-#, fuzzy
-msgid "Has Cursor"
-msgstr "करà¥à¤¸à¤°à¤•à¥‹ सà¥à¤¥à¤¿à¤¤à¤¿"
-
-#: ../clutter/clutter-input-device.c:319
-#, fuzzy
-msgid "Whether the device has a cursor"
-msgstr "करà¥à¤¸à¤° à¤à¤¿à¤®à¥à¤•à¤¨à¥‡ या नà¤à¤¿à¤®à¥à¤•à¤¨à¥‡"
-
-#: ../clutter/clutter-input-device.c:338
-#, fuzzy
-msgid "Whether the device is enabled"
-msgstr "जहाठकारà¥à¤¯ सकà¥à¤·à¤® छ"
-
-#: ../clutter/clutter-input-device.c:351
-#, fuzzy
-msgid "Number of Axes"
-msgstr "नमà¥à¤¬à¤°"
-
-#: ../clutter/clutter-input-device.c:352
-#, fuzzy
-msgid "The number of axes on the device"
-msgstr "यनà¥à¤¤à¥à¤°"
-
-#: ../clutter/clutter-input-device.c:367
-#, fuzzy
-msgid "The backend instance"
-msgstr "बà¥à¤¯à¤¾à¤•à¤‡à¤¨à¥à¤¡ बà¥à¤¯à¤¸à¥à¤¤ छ"
-
-#: ../clutter/clutter-interval.c:489
-msgid "Value Type"
-msgstr "मानको पà¥à¤°à¤•à¤¾à¤°"
-
-#: ../clutter/clutter-interval.c:490
-#, fuzzy
-msgid "The type of the values in the interval"
-msgstr "फाइल अनà¥à¤¤à¤° मिनेटमा बचत गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-interval.c:505
-msgid "Initial Value"
-msgstr "सà¥à¤°à¥à¤•à¥‹ मान"
-
-#: ../clutter/clutter-interval.c:506
-#, fuzzy
-msgid "Initial value of the interval"
-msgstr "सà¥à¤°à¥à¤•à¥‹ मान सेट गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-interval.c:520
-msgid "Final Value"
-msgstr " अनà¥à¤¤à¤¿à¤® मान"
-
-#: ../clutter/clutter-interval.c:521
-#, fuzzy
-msgid "Final value of the interval"
-msgstr "विराम चिनà¥à¤¹, अनà¥à¤¤à¤¿à¤® उदà¥à¤§à¤°à¤£"
-
-#: ../clutter/clutter-layout-meta.c:117
-msgid "Manager"
-msgstr "पà¥à¤°à¤¬à¤¨à¥à¤§à¤•:"
-
-#: ../clutter/clutter-layout-meta.c:118
-#, fuzzy
-msgid "The manager that created this data"
-msgstr "सिरà¥à¤œà¤¨à¤¾ गरियो"
-
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:697
-#, fuzzy
-msgid "default:LTR"
-msgstr "default:LTR"
-
-#: ../clutter/clutter-main.c:1463
-#, fuzzy
-msgid "Show frames per second"
-msgstr "सञà¥à¤à¥à¤¯à¤¾à¤²à¤•à¥‹ विकलà¥à¤ªà¤¹à¤°à¥‚ देखाउनà¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-main.c:1465
-#, fuzzy
-msgid "Default frame rate"
-msgstr "दर"
-
-#: ../clutter/clutter-main.c:1467
-#, fuzzy
-msgid "Make all warnings fatal"
-msgstr "सबै चेतावनीहरू घातक बनाउनà¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-main.c:1470
-#, fuzzy
-msgid "Direction for the text"
-msgstr "पाठ निरà¥à¤¦à¥‡à¤¶à¤¨"
-
-#: ../clutter/clutter-main.c:1473
-#, fuzzy
-msgid "Disable mipmapping on text"
-msgstr "अकà¥à¤·à¤® पारà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-main.c:1476
-#, fuzzy
-msgid "Use 'fuzzy' picking"
-msgstr "जसà¥à¤¤à¤¾à¤•à¥‹ तसà¥à¤¤à¥ˆ पà¥à¤°à¤¯à¥‹à¤— गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-main.c:1479
-#, fuzzy
-msgid "Clutter debugging flags to set"
-msgstr "सेट गरिने GTK + तà¥à¤°à¥à¤Ÿà¤¿ सचà¥à¤¯à¤¾à¤‰à¤¨à¥‡ à¤à¤£à¥à¤¡à¤¾à¤¹à¤°à¥‚"
-
-#: ../clutter/clutter-main.c:1481
-#, fuzzy
-msgid "Clutter debugging flags to unset"
-msgstr "सेट हटाइने GTK + तà¥à¤°à¥à¤Ÿà¤¿ सचà¥à¤¯à¤¾à¤‰à¤¨à¥‡ à¤à¤£à¥à¤¡à¤¾à¤¹à¤°à¥‚"
-
-#: ../clutter/clutter-main.c:1485
-#, fuzzy
-msgid "Clutter profiling flags to set"
-msgstr "सेट गरिने GTK + तà¥à¤°à¥à¤Ÿà¤¿ सचà¥à¤¯à¤¾à¤‰à¤¨à¥‡ à¤à¤£à¥à¤¡à¤¾à¤¹à¤°à¥‚"
-
-#: ../clutter/clutter-main.c:1487
-#, fuzzy
-msgid "Clutter profiling flags to unset"
-msgstr "सेट हटाइने GTK + तà¥à¤°à¥à¤Ÿà¤¿ सचà¥à¤¯à¤¾à¤‰à¤¨à¥‡ à¤à¤£à¥à¤¡à¤¾à¤¹à¤°à¥‚"
-
-#: ../clutter/clutter-main.c:1490
-#, fuzzy
-msgid "Enable accessibility"
-msgstr "पहà¥à¤à¤šà¤¤à¤¾"
-
-#: ../clutter/clutter-main.c:1682
-#, fuzzy
-msgid "Clutter Options"
-msgstr "विकलà¥à¤ªà¤¹à¤°à¥‚..."
-
-#: ../clutter/clutter-main.c:1683
-#, fuzzy
-msgid "Show Clutter Options"
-msgstr "रङ छनौट विकलà¥à¤ª देखाउनà¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-pan-action.c:444
-msgid "Pan Axis"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:445
-msgid "Constraints the panning to an axis"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:457
-#, fuzzy
-msgid "Interpolate"
-msgstr "इनà¥à¤Ÿà¤°à¤ªà¥‹à¤²à¥‡à¤Ÿ छवि"
-
-#: ../clutter/clutter-pan-action.c:458
-msgid "Whether interpolated events emission is enabled."
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:472
-msgid "Deceleration"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:473
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:488
-#, fuzzy
-msgid "Initial acceleration factor"
-msgstr "वरà¥à¤£ नापà¥à¤¨à¥‡ आधार"
-
-#: ../clutter/clutter-pan-action.c:489
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:212
-msgid "Path"
-msgstr "मारà¥à¤—:"
-
-#: ../clutter/clutter-path-constraint.c:213
-msgid "The path used to constrain an actor"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:227
-msgid "The offset along the path, between -1.0 and 2.0"
-msgstr ""
-
-#: ../clutter/clutter-property-transition.c:271
-msgid "Property Name"
-msgstr "गà¥à¤£ नाम"
-
-#: ../clutter/clutter-property-transition.c:272
-#, fuzzy
-msgid "The name of the property to animate"
-msgstr "गà¥à¤£ नाम"
-
-#: ../clutter/clutter-script.c:350
-msgid "Filename Set"
-msgstr "फाइलनाम सेट गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-script.c:351
-#, fuzzy
-msgid "Whether the :filename property is set"
-msgstr "फाइलनाम सेट गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-script.c:365
-msgid "Filename"
-msgstr "फाइलनाम:"
-
-#: ../clutter/clutter-script.c:366
-msgid "The path of the currently parsed file"
-msgstr ""
-
-#: ../clutter/clutter-script.c:383
-msgid "Translation Domain"
-msgstr "अनà¥à¤µà¤¾à¤¦"
-
-#: ../clutter/clutter-script.c:384
-msgid "The translation domain used to localize string"
-msgstr ""
-
-#: ../clutter/clutter-scroll-actor.c:190
-#, fuzzy
-msgid "Scroll Mode"
-msgstr "मोड"
-
-#: ../clutter/clutter-scroll-actor.c:191
-#, fuzzy
-msgid "The scrolling direction"
-msgstr "सà¥à¤•à¥à¤°à¥‹à¤²à¤¿à¤™"
-
-#: ../clutter/clutter-settings.c:424
-#, fuzzy
-msgid "Double Click Time"
-msgstr "दà¥à¤ˆà¤šà¤¿à¤Ÿà¤¿ दबाउने समय"
-
-#: ../clutter/clutter-settings.c:425
-msgid "The time between clicks necessary to detect a multiple click"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:440
-#, fuzzy
-msgid "Double Click Distance"
-msgstr "दà¥à¤ˆà¤šà¥‹à¤Ÿà¥€ दबाउने दà¥à¤°à¥€"
-
-#: ../clutter/clutter-settings.c:441
-msgid "The distance between clicks necessary to detect a multiple click"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:456
-#, fuzzy
-msgid "Drag Threshold"
-msgstr "रेखाङà¥à¤•à¤¨ थालनीबिनà¥à¤¦à¥"
-
-#: ../clutter/clutter-settings.c:457
-msgid "The distance the cursor should travel before starting to drag"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
-msgid "Font Name"
-msgstr "वरà¥à¤£à¤•à¥‹ नाम"
-
-#: ../clutter/clutter-settings.c:473
-msgid ""
-"The description of the default font, as one that could be parsed by Pango"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:488
-#, fuzzy
-msgid "Font Antialias"
-msgstr "à¤à¤•à¥à¤¸à¤à¤«à¤Ÿà¤¿ "
-
-#: ../clutter/clutter-settings.c:489
-msgid ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:505
-#, fuzzy
-msgid "Font DPI"
-msgstr "à¤à¤•à¥à¤¸à¤à¤«à¤Ÿà¤¿ डिपिआइ"
-
-#: ../clutter/clutter-settings.c:506
-#, fuzzy
-msgid ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-msgstr " १०२४ * थोपà¥à¤²à¥‹/इञà¥à¤š -१ मा पूरà¥à¤µà¤¨à¤¿à¤¶à¥à¤šà¤¿à¤¤ मान पà¥à¤°à¤¯à¥‹à¤— गरà¥à¤¨ à¤à¤•à¥à¤¸à¤Ÿà¥€à¤à¤«à¤•à¤¾ लागि समाधान"
-
-#: ../clutter/clutter-settings.c:522
-#, fuzzy
-msgid "Font Hinting"
-msgstr "ईसारा"
-
-#: ../clutter/clutter-settings.c:523
-msgid ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:544
-#, fuzzy
-msgid "Font Hint Style"
-msgstr "वरà¥à¤£à¤•à¥‹ शैली"
-
-#: ../clutter/clutter-settings.c:545
-msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:566
-msgid "Font Subpixel Order"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:567
-#, fuzzy
-msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr "सवपिकà¥à¤¸à¥‡à¤² मिलानको पà¥à¤°à¤•à¤¾à¤° छैन, rgb, bgr, vrgb, vbgr"
-
-#: ../clutter/clutter-settings.c:584
-msgid "The minimum duration for a long press gesture to be recognized"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:591
-#, fuzzy
-msgid "Fontconfig configuration timestamp"
-msgstr "कनà¥à¤«à¤¿à¤—रेसन यूआरà¤à¤²"
-
-#: ../clutter/clutter-settings.c:592
-msgid "Timestamp of the current fontconfig configuration"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:609
-#, fuzzy
-msgid "Password Hint Time"
-msgstr "हरेकपटक पासवरà¥à¤¡ मागà¥à¤¨à¥"
-
-#: ../clutter/clutter-settings.c:610
-msgid "How long to show the last input character in hidden entries"
-msgstr ""
-
-#: ../clutter/clutter-shader-effect.c:486
-#, fuzzy
-msgid "Shader Type"
-msgstr "पà¥à¤°à¤•à¤¾à¤°à¤¦à¥à¤µà¤¾à¤°à¤¾"
-
-#: ../clutter/clutter-shader-effect.c:487
-#, fuzzy
-msgid "The type of shader used"
-msgstr "à¤à¤‰à¤Ÿà¤¾ अवैध तानà¥à¤¨à¥‡ पà¥à¤°à¤•à¤¾à¤° पà¥à¤°à¤¯à¥‹à¤— गरिà¤à¤•à¥‹ थियो ।"
-
-#: ../clutter/clutter-snap-constraint.c:322
-#, fuzzy
-msgid "The source of the constraint"
-msgstr "सà¥à¤°à¥‹à¤¤:"
-
-#: ../clutter/clutter-snap-constraint.c:335
-msgid "From Edge"
-msgstr "छेउदेखिन"
-
-#: ../clutter/clutter-snap-constraint.c:336
-msgid "The edge of the actor that should be snapped"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:350
-#, fuzzy
-msgid "To Edge"
-msgstr "छेउमा पासदिनà¥"
-
-#: ../clutter/clutter-snap-constraint.c:351
-msgid "The edge of the source that should be snapped"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:367
-msgid "The offset in pixels to apply to the constraint"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1830
-#, fuzzy
-msgid "Fullscreen Set"
-msgstr "पूरा परà¥à¤¦à¤¾à¥’"
-
-#: ../clutter/clutter-stage.c:1831
-#, fuzzy
-msgid "Whether the main stage is fullscreen"
-msgstr "मà¥à¤–à¥à¤¯ सञà¥à¤à¥à¤¯à¤¾à¤² बढाइà¤à¤•à¥‹à¤®à¤¾ सà¥à¤°à¥ हà¥à¤¨à¥à¤› वा हà¥à¤à¤¦à¥ˆà¤¨ ।"
-
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
-#, fuzzy
-msgid "Cursor Visible"
-msgstr "करà¥à¤¸à¤° देखिने"
-
-#: ../clutter/clutter-stage.c:1844
-msgid "Whether the mouse pointer is visible on the main stage"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1858
-#, fuzzy
-msgid "User Resizable"
-msgstr "सà¥à¤¤à¤®à¥à¤­ पà¥à¤°à¤¯à¥‹à¤—करà¥à¤¤à¤¾à¤²à¥‡ पà¥à¤¨à¤°à¤¾à¤•à¥ƒà¤¤à¤¿à¤• गरà¥à¤¨à¤¸à¤•à¥à¤¨à¥‡ खालको छ"
-
-#: ../clutter/clutter-stage.c:1859
-msgid "Whether the stage is able to be resized via user interaction"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1874
-msgid "Perspective"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1875
-#, fuzzy
-msgid "Perspective projection parameters"
-msgstr "परामिति:"
-
-#: ../clutter/clutter-stage.c:1890
-msgid "Title"
-msgstr "शीरà¥à¤·à¤•:"
-
-#: ../clutter/clutter-stage.c:1891
-#, fuzzy
-msgid "Stage Title"
-msgstr "शीरà¥à¤·à¤•:"
-
-#: ../clutter/clutter-stage.c:1907
-#, fuzzy
-msgid "Use Alpha"
-msgstr "अलà¥à¤«à¤¾ पà¥à¤°à¤¯à¥‹à¤— गर"
-
-#: ../clutter/clutter-stage.c:1908
-msgid "Whether to honour the alpha component of the stage color"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1924
-#, fuzzy
-msgid "Key Focus"
-msgstr "संकेनà¥à¤¦à¥à¤°à¤µà¤¿à¤¨à¥à¤¦à¥ हो"
-
-#: ../clutter/clutter-stage.c:1925
-msgid "The currently key focused actor"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1941
-#, fuzzy
-msgid "No Clear Hint"
-msgstr "खाली गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-stage.c:1942
-msgid "Whether the stage should clear its contents"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1955
-#, fuzzy
-msgid "Accept Focus"
-msgstr "फोकस सà¥à¤µà¥€à¤•à¤¾à¤°à¥à¤¯"
-
-#: ../clutter/clutter-stage.c:1956
-msgid "Whether the stage should accept focus on show"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:331
-#, fuzzy
-msgid "Column Number"
-msgstr "शाखाको देबà¥à¤°à¥‡ तिर सà¥à¤¤à¤®à¥à¤­ संखà¥à¤¯à¤¾ जोडिनà¥à¤›"
-
-#: ../clutter/clutter-table-layout.c:332
-msgid "The column the widget resides in"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:339
-#, fuzzy
-msgid "Row Number"
-msgstr "शाखाको तलतिर तेरà¥à¤¸à¥‹ लाईनको संखà¥à¤¯à¤¾ जोडिनà¥à¤›"
-
-#: ../clutter/clutter-table-layout.c:340
-msgid "The row the widget resides in"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:347
-#, fuzzy
-msgid "Column Span"
-msgstr "सà¥à¤¤à¤®à¥à¤­ र सà¥à¤¤à¤®à¥à¤­à¤•à¥‹ दà¥à¤°à¤¿"
-
-#: ../clutter/clutter-table-layout.c:348
-msgid "The number of columns the widget should span"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:355
-#, fuzzy
-msgid "Row Span"
-msgstr "पङà¥à¤•à¥à¤¤à¤¿ र कलमको दà¥à¤°à¤¿ "
-
-#: ../clutter/clutter-table-layout.c:356
-msgid "The number of rows the widget should span"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:1282
-#, fuzzy
-msgid "Spacing between columns"
-msgstr "बटनहरॠबीचको सà¥à¤¥à¤¾à¤¨"
-
-#: ../clutter/clutter-table-layout.c:1296
-#, fuzzy
-msgid "Spacing between rows"
-msgstr "बटनहरॠबीचको सà¥à¤¥à¤¾à¤¨"
-
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
-msgid "Text"
-msgstr "पाठ"
-
-#: ../clutter/clutter-text-buffer.c:350
-#, fuzzy
-msgid "The contents of the buffer"
-msgstr "असà¥à¤¥à¤¾à¤¯à¥€ सà¥à¤®à¥ƒà¤¤à¤¿"
-
-#: ../clutter/clutter-text-buffer.c:363
-msgid "Text length"
-msgstr " पाठको लमà¥à¤¬à¤¾à¤‡ "
-
-#: ../clutter/clutter-text-buffer.c:364
-#, fuzzy
-msgid "Length of the text currently in the buffer"
-msgstr "पà¥à¤°à¤¤à¤¿à¤°à¥‹à¤§à¤•à¤•à¤¾ हालका पाठहरà¥"
-
-#: ../clutter/clutter-text-buffer.c:377
-msgid "Maximum length"
-msgstr " अधिकतम लमà¥à¤¬à¤¾à¤‡"
-
-#: ../clutter/clutter-text-buffer.c:378
-#, fuzzy
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr "यो पà¥à¤°à¤µà¥‡à¤¶à¤•à¤¾ लागि अकà¥à¤·à¤°à¤¹à¤°à¥à¤•à¥‹ धेरै संखà¥à¤¯à¤¾ । धेरै भà¤à¤¨ भने शà¥à¤¨à¥à¤¯ "
-
-#: ../clutter/clutter-text.c:3340
-#, fuzzy
-msgid "Buffer"
-msgstr "असà¥à¤¥à¤¾à¤¯à¥€ सà¥à¤®à¥ƒà¤¤à¤¿"
-
-#: ../clutter/clutter-text.c:3341
-#, fuzzy
-msgid "The buffer for the text"
-msgstr "पà¥à¤°à¤¤à¤¿à¤°à¥‹à¤§à¤•à¤•à¤¾ हालका पाठहरà¥"
-
-#: ../clutter/clutter-text.c:3357
-msgid "The font to be used by the text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3372
-#, fuzzy
-msgid "Font Description"
-msgstr "पà¥à¤¯à¤¾à¤™à¥à¤—ो वरà¥à¤£ विवरणको संरचना जसà¥à¤¤à¥‹ वरà¥à¤£ विवरण "
-
-#: ../clutter/clutter-text.c:3373
-#, fuzzy
-msgid "The font description to be used"
-msgstr "डेसà¥à¤•à¤Ÿà¤ªà¤®à¤¾ पà¥à¤°à¤¤à¤¿à¤®à¤¾à¤¹à¤°à¥‚का लागि पà¥à¤°à¤¯à¥‹à¤— गरिने फनà¥à¤Ÿ विवरण ।"
-
-#: ../clutter/clutter-text.c:3388
-#, fuzzy
-msgid "The text to render"
-msgstr "रेनà¥à¤¡à¤° गरिने पाठ"
-
-#: ../clutter/clutter-text.c:3400
-msgid "Font Color"
-msgstr "फनà¥à¤Ÿ: रङ "
-
-#: ../clutter/clutter-text.c:3401
-#, fuzzy
-msgid "Color of the font used by the text"
-msgstr "केट पाठ समà¥à¤ªà¤¾à¤¦à¤•à¤®à¤¾ पà¥à¤°à¤¯à¥‹à¤— गरिने रङ योजना"
-
-#: ../clutter/clutter-text.c:3414
-msgid "Editable"
-msgstr "संपादनगरà¥à¤¨ योगà¥à¤¯"
-
-#: ../clutter/clutter-text.c:3415
-#, fuzzy
-msgid "Whether the text is editable"
-msgstr "संपादनगरà¥à¤¨ योगà¥à¤¯"
-
-#: ../clutter/clutter-text.c:3428
-msgid "Selectable"
-msgstr "चयन योगà¥à¤¯"
-
-#: ../clutter/clutter-text.c:3429
-#, fuzzy
-msgid "Whether the text is selectable"
-msgstr "चयन योगà¥à¤¯"
-
-#: ../clutter/clutter-text.c:3441
-msgid "Activatable"
-msgstr "सकà¥à¤°à¤¿à¤¯ भà¤à¤•à¥‹ अवसà¥à¤¥à¤¾"
-
-#: ../clutter/clutter-text.c:3442
-msgid "Whether pressing return causes the activate signal to be emitted"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3457
-#, fuzzy
-msgid "Whether the input cursor is visible"
-msgstr "करà¥à¤¸à¤° देखिने"
-
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
-msgid "Cursor Color"
-msgstr "करà¥à¤¸à¤° रङà¥à¤—"
-
-#: ../clutter/clutter-text.c:3483
-msgid "Cursor Color Set"
-msgstr "करà¥à¤¸à¤° रङà¥à¤— सेट"
-
-#: ../clutter/clutter-text.c:3484
-msgid "Whether the cursor color has been set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3497
-msgid "Cursor Size"
-msgstr "करà¥à¤¸à¤°à¤•à¥‹ आकार"
-
-#: ../clutter/clutter-text.c:3498
-#, fuzzy
-msgid "The width of the cursor, in pixels"
-msgstr "मà¥à¤–à¥à¤¯ सञà¥à¤à¥à¤¯à¤¾à¤²à¤•à¥‹ चौडाइ पिकà¥à¤¸à¥‡à¤²à¤®à¤¾ ।"
-
-#: ../clutter/clutter-text.c:3510
-msgid "Cursor Position"
-msgstr "करसरको अवसà¥à¤¥à¤¾"
-
-#: ../clutter/clutter-text.c:3511
-msgid "The cursor position"
-msgstr "करसरको अवसà¥à¤¥à¤¾"
-
-#: ../clutter/clutter-text.c:3524
-msgid "Selection-bound"
-msgstr "छानिà¤à¤•à¥‹ चयन"
-
-#: ../clutter/clutter-text.c:3525
-#, fuzzy
-msgid "The cursor position of the other end of the selection"
-msgstr "वरà¥à¤£à¤®à¤¾ करà¥à¤¸à¤°à¤¬à¤¾à¤Ÿ चयन गरिने विपरित धà¥à¤°à¥‚वको सà¥à¤¥à¤¿à¤¤à¤¿ "
-
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
-msgid "Selection Color"
-msgstr "रंग चयन"
-
-#: ../clutter/clutter-text.c:3552
-msgid "Selection Color Set"
-msgstr "रङ चयन सेट"
-
-#: ../clutter/clutter-text.c:3553
-msgid "Whether the selection color has been set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3566
-msgid "Attributes"
-msgstr "बिषेषताहरà¥"
-
-#: ../clutter/clutter-text.c:3567
-#, fuzzy
-msgid "A list of style attributes to apply to the contents of the actor"
-msgstr "भाषानà¥à¤¤à¤°à¤•à¤•à¥‹ पाठ पà¥à¤°à¤¯à¥‹à¤— गरà¥à¤¨ शैली विशेषताहरूको सूची"
-
-#: ../clutter/clutter-text.c:3587
-msgid "Use markup"
-msgstr "मारà¥à¤•à¤…प पà¥à¤°à¤¯à¥‹à¤— गर"
-
-#: ../clutter/clutter-text.c:3588
-msgid "Whether or not the text includes Pango markup"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3602
-msgid "Line wrap"
-msgstr "रेखा लपेट"
-
-#: ../clutter/clutter-text.c:3603
-#, fuzzy
-msgid "If set, wrap the lines if the text becomes too wide"
-msgstr "जडान गरà¥à¤¨à¥à¤› भने, पाठ भेरै फराकिलो भà¤à¤®à¤¾ लाईनहरूलाई लपेटà¥à¤¨à¥à¤¸à¥"
-
-#: ../clutter/clutter-text.c:3616
-msgid "Line wrap mode"
-msgstr "रेखा लपेटाइ शैलि"
-
-#: ../clutter/clutter-text.c:3617
-msgid "Control how line-wrapping is done"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3630
-msgid "Ellipsize"
-msgstr "दीरà¥à¤˜à¤¬à¥ƒà¤¤à¥à¤¤à¤¾à¤•à¤¾à¤°"
-
-#: ../clutter/clutter-text.c:3631
-msgid "The preferred place to ellipsize the string"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3645
-#, fuzzy
-msgid "Line Alignment"
-msgstr "अवसà¥à¤¥à¤¾"
-
-#: ../clutter/clutter-text.c:3646
-msgid "The preferred alignment for the string, for multi-line text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3660
-msgid "Justify"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3661
-msgid "Whether the text should be justified"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3674
-msgid "Password Character"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3675
-msgid "If non-zero, use this character to display the actor's contents"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3687
-msgid "Max Length"
-msgstr "अघिकतम लमà¥à¤¬à¤¾à¤‡"
-
-#: ../clutter/clutter-text.c:3688
-msgid "Maximum length of the text inside the actor"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3709
-msgid "Single Line Mode"
-msgstr "à¤à¤•à¤² पंकà¥à¤¤à¤¿ शैली"
-
-#: ../clutter/clutter-text.c:3710
-#, fuzzy
-msgid "Whether the text should be a single line"
-msgstr "जब लेबल à¤à¤•à¤² पंकà¥à¤¤à¤¿ अबसà¥à¤¥à¤¾à¤®à¤¾ हà¥à¤¨à¥à¤›"
-
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
-msgid "Selected Text Color"
-msgstr "छानिà¤à¤•à¥‹ रङà¥à¤—"
-
-#: ../clutter/clutter-text.c:3736
-msgid "Selected Text Color Set"
-msgstr "छानिà¤à¤•à¥‹ रङà¥à¤— सेट"
-
-#: ../clutter/clutter-text.c:3737
-msgid "Whether the selected text color has been set"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:562
-msgid "Delay"
-msgstr "विलमà¥à¤¬ गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥:"
-
-#: ../clutter/clutter-timeline.c:563
-#, fuzzy
-msgid "Delay before start"
-msgstr "सहायक सूचीहरॠआउनॠअघि ढीलो"
-
-#: ../clutter/clutter-timeline.c:578
-msgid "Duration"
-msgstr "समयावधी:"
-
-#: ../clutter/clutter-timeline.c:579
-#, fuzzy
-msgid "Duration of the timeline in milliseconds"
-msgstr "समयावधी:"
-
-#: ../clutter/clutter-timeline.c:594
-msgid "Direction"
-msgstr "दिशा"
-
-#: ../clutter/clutter-timeline.c:595
-#, fuzzy
-msgid "Direction of the timeline"
-msgstr "दिशा"
-
-#: ../clutter/clutter-timeline.c:610
-#, fuzzy
-msgid "Auto Reverse"
-msgstr "auto"
-
-#: ../clutter/clutter-timeline.c:611
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:629
-#, fuzzy
-msgid "Repeat Count"
-msgstr "वसà¥à¤¤à¥à¤¹à¤°à¥‚को सङà¥à¤–à¥à¤¯à¤¾ गणना गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥:"
-
-#: ../clutter/clutter-timeline.c:630
-msgid "How many times the timeline should repeat"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:644
-#, fuzzy
-msgid "Progress Mode"
-msgstr "पà¥à¤°à¤—तिमा"
-
-#: ../clutter/clutter-timeline.c:645
-msgid "How the timeline should compute the progress"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:246
-#, fuzzy
-msgid "Interval"
-msgstr "फाइल अनà¥à¤¤à¤° मिनेटमा बचत गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-transition.c:247
-#, fuzzy
-msgid "The interval of values to transition"
-msgstr "à¤à¤‰à¤Ÿà¤¾ पासवरà¥à¤¡ सङà¥à¤•à¥à¤°à¤®à¤£ आवसà¥à¤¯à¤• छ"
-
-#: ../clutter/clutter-transition.c:261
-msgid "Animatable"
-msgstr ""
-
-#: ../clutter/clutter-transition.c:262
-#, fuzzy
-msgid "The animatable object"
-msgstr "वसà¥à¤¤à¥"
-
-#: ../clutter/clutter-transition.c:283
-#, fuzzy
-msgid "Remove on Complete"
-msgstr "पूरà¥à¤£"
-
-#: ../clutter/clutter-transition.c:284
-msgid "Detach the transition when completed"
-msgstr ""
-
-#: ../clutter/clutter-zoom-action.c:356
-#, fuzzy
-msgid "Zoom Axis"
-msgstr "जà¥à¤® बढाउनà¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/clutter-zoom-action.c:357
-#, fuzzy
-msgid "Constraints the zoom to an axis"
-msgstr "जà¥à¤® बढाउनà¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-#, fuzzy
-msgid "sysfs Path"
-msgstr "मारà¥à¤—:"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-#, fuzzy
-msgid "Path of the device in sysfs"
-msgstr "मारà¥à¤—:"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-#, fuzzy
-msgid "Device Path"
-msgstr "मारà¥à¤—:"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-#, fuzzy
-msgid "Path of the device node"
-msgstr "मारà¥à¤—:"
-
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr " सटह "
-
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-#, fuzzy
-msgid "The underlying wayland surface"
-msgstr "वà¥à¤¯à¤²à¥à¤¯à¤¾à¤¨à¥à¤¡"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr " सटह चौडाइ:"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr " सटह उचाई:"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr ""
-
-#: ../clutter/x11/clutter-backend-x11.c:508
-#, fuzzy
-msgid "X display to use"
-msgstr "पà¥à¤°à¤¯à¥‹à¤— गरिने X पà¥à¤°à¤¦à¤°à¥à¤¶à¤¨"
-
-#: ../clutter/x11/clutter-backend-x11.c:514
-#, fuzzy
-msgid "X screen to use"
-msgstr "पà¥à¤°à¤¯à¥‹à¤— गरिने X पà¥à¤°à¤¦à¤°à¥à¤¶à¤¨"
-
-#: ../clutter/x11/clutter-backend-x11.c:519
-msgid "Make X calls synchronous"
-msgstr ""
-
-#: ../clutter/x11/clutter-backend-x11.c:526
-#, fuzzy
-msgid "Disable XInput support"
-msgstr "अकà¥à¤·à¤® पारà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/x11/clutter-keymap-x11.c:322
-#, fuzzy
-msgid "The Clutter backend"
-msgstr "बà¥à¤¯à¤¾à¤•à¤‡à¤¨à¥à¤¡ बà¥à¤¯à¤¸à¥à¤¤ छ"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
-msgid "Pixmap"
-msgstr "पिकà¥à¤¸à¤®à¥à¤¯à¤¾à¤ª "
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
-#, fuzzy
-msgid "The X11 Pixmap to be bound"
-msgstr "छानिà¤à¤•à¥‹ चयन"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
-msgid "Pixmap width"
-msgstr "पिकà¥à¤¸à¤®à¥à¤¯à¤¾à¤ª चौडाइ:"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
-msgid "The width of the pixmap bound to this texture"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
-msgid "Pixmap height"
-msgstr "पिकà¥à¤¸à¤®à¥à¤¯à¤¾à¤ª उचाई:"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
-msgid "The height of the pixmap bound to this texture"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
-#, fuzzy
-msgid "Pixmap Depth"
-msgstr "रङà¥à¤— गाढापन"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
-#, fuzzy
-msgid "Automatic Updates"
-msgstr "अदà¥à¤¯à¤¾à¤µà¤§à¤¿à¤• गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
-msgid "Window"
-msgstr "सञà¥à¤à¥à¤¯à¤¾à¤²"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
-#, fuzzy
-msgid "The X11 Window to be bound"
-msgstr "छानिà¤à¤•à¥‹ चयन"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
-#, fuzzy
-msgid "Window Redirect Automatic"
-msgstr "सà¥à¤µà¤šà¤¾à¤²à¤¿à¤¤"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
-msgid "Window Mapped"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
-msgid "If window is mapped"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
-#, fuzzy
-msgid "Destroyed"
-msgstr "तब यो विणà¥à¤¡à¥‹ नसà¥à¤Ÿ हà¥à¤¨à¥à¤ªà¤°à¥à¤› जब आधार नसà¥à¤Ÿ हà¥à¤¨à¥‡à¤›"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
-#, fuzzy
-msgid "If window has been destroyed"
-msgstr "तब यो विणà¥à¤¡à¥‹ नसà¥à¤Ÿ हà¥à¤¨à¥à¤ªà¤°à¥à¤› जब आधार नसà¥à¤Ÿ हà¥à¤¨à¥‡à¤›"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
-#, fuzzy
-msgid "Window X"
-msgstr "सञà¥à¤à¥à¤¯à¤¾à¤²à¤•à¥‹ सà¥à¤¥à¤¾à¤¨(X र Y)."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
-msgid "X position of window on screen according to X11"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
-#, fuzzy
-msgid "Window Y"
-msgstr "मà¥à¤–à¥à¤¯ सञà¥à¤à¥à¤¯à¤¾à¤²à¤•à¥‹ Y सà¥à¤¥à¤¾à¤¨"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
-msgid "Y position of window on screen according to X11"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
-#, fuzzy
-msgid "Window Override Redirect"
-msgstr "कोहीलाई चयन गरिà¤à¤•à¥‹ सनà¥à¤¦à¥‡à¤¶ (धकà¥à¤•à¤¾) पà¥à¤¨: निरà¥à¤¦à¥‡à¤¶à¤¨ गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
-#, fuzzy
-msgid "If this is an override-redirect window"
-msgstr "कोहीलाई चयन गरिà¤à¤•à¥‹ सनà¥à¤¦à¥‡à¤¶ (धकà¥à¤•à¤¾) पà¥à¤¨: निरà¥à¤¦à¥‡à¤¶à¤¨ गरà¥à¤¨à¥à¤¹à¥‹à¤¸à¥"
diff --git a/po/pl.po b/po/pl.po
index 61e42f902..3d4f9687b 100644
--- a/po/pl.po
+++ b/po/pl.po
@@ -11,8 +11,8 @@ msgstr ""
"Project-Id-Version: clutter\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter\n"
-"POT-Creation-Date: 2013-08-20 22:13+0200\n"
-"PO-Revision-Date: 2013-08-20 22:14+0200\n"
+"POT-Creation-Date: 2013-02-16 21:15+0100\n"
+"PO-Revision-Date: 2013-02-16 21:16+0100\n"
"Last-Translator: Piotr DrÄ…g <piotrdrag@gmail.com>\n"
"Language-Team: Polish <gnomepl@aviary.pl>\n"
"Language: pl\n"
@@ -24,694 +24,694 @@ msgstr ""
"X-Poedit-Language: Polish\n"
"X-Poedit-Country: Poland\n"
-#: ../clutter/clutter-actor.c:6205
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Współrzędna X"
-#: ../clutter/clutter-actor.c:6206
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "Współrzędna X aktora"
-#: ../clutter/clutter-actor.c:6224
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Współrzędna Y"
-#: ../clutter/clutter-actor.c:6225
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Współrzędna Y aktora"
-#: ../clutter/clutter-actor.c:6247
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Położenie"
-#: ../clutter/clutter-actor.c:6248
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "Pierwotne położenie aktora"
-#: ../clutter/clutter-actor.c:6265 ../clutter/clutter-canvas.c:224
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Szerokość"
-#: ../clutter/clutter-actor.c:6266
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Szerokość aktora"
-#: ../clutter/clutter-actor.c:6284 ../clutter/clutter-canvas.c:240
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Wysokość"
-#: ../clutter/clutter-actor.c:6285
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Wysokość aktora"
-#: ../clutter/clutter-actor.c:6306
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Rozmiar"
-#: ../clutter/clutter-actor.c:6307
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "Rozmiar aktora"
-#: ../clutter/clutter-actor.c:6325
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "Stała współrzędna X"
-#: ../clutter/clutter-actor.c:6326
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Wymuszone położenie X aktora"
-#: ../clutter/clutter-actor.c:6343
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Stała współrzędna Y"
-#: ../clutter/clutter-actor.c:6344
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Wymuszone położenie Y aktora"
-#: ../clutter/clutter-actor.c:6359
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Ustawienie stałego położenia"
-#: ../clutter/clutter-actor.c:6360
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "Określa, czy używać stałego położenia aktora"
-#: ../clutter/clutter-actor.c:6378
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Minimalna szerokość"
-#: ../clutter/clutter-actor.c:6379
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Wymuszone żądanie minimalnej szerokości aktora"
-#: ../clutter/clutter-actor.c:6397
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Minimalna wysokość"
-#: ../clutter/clutter-actor.c:6398
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Wymuszone żądanie minimalnej wysokości aktora"
-#: ../clutter/clutter-actor.c:6416
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Naturalna szerokość"
-#: ../clutter/clutter-actor.c:6417
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Wymuszone żądanie naturalnej szerokości aktora"
-#: ../clutter/clutter-actor.c:6435
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Naturalna wysokość"
-#: ../clutter/clutter-actor.c:6436
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Wymuszone żądanie naturalnej wysokości aktora"
-#: ../clutter/clutter-actor.c:6451
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Ustawienie minimalnej szerokości"
-#: ../clutter/clutter-actor.c:6452
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
msgstr "Określa, czy używać właściwości \"min-width\""
-#: ../clutter/clutter-actor.c:6466
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Ustawienie minimalnej wysokości"
-#: ../clutter/clutter-actor.c:6467
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
msgstr "Określa, czy używać właściwości \"min-height\""
-#: ../clutter/clutter-actor.c:6481
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Ustawienie naturalnej szerokości"
-#: ../clutter/clutter-actor.c:6482
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
msgstr "Określa, czy używać właściwości \"natural-width\""
-#: ../clutter/clutter-actor.c:6496
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Ustawienie naturalnej wysokości"
-#: ../clutter/clutter-actor.c:6497
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
msgstr "Określa, czy używać właściwości \"natural-height\""
-#: ../clutter/clutter-actor.c:6513
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Przydzielenie"
-#: ../clutter/clutter-actor.c:6514
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "Przydzielenie aktora"
-#: ../clutter/clutter-actor.c:6571
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "Tryb żądania"
-#: ../clutter/clutter-actor.c:6572
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "Tryb żądania aktora"
-#: ../clutter/clutter-actor.c:6596
+#: ../clutter/clutter-actor.c:6535
msgid "Depth"
msgstr "Głębia"
-#: ../clutter/clutter-actor.c:6597
+#: ../clutter/clutter-actor.c:6536
msgid "Position on the Z axis"
msgstr "Położenie na osi Z"
-#: ../clutter/clutter-actor.c:6624
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Położenie na osi Z"
-#: ../clutter/clutter-actor.c:6625
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "Położenie aktora na osi Z"
-#: ../clutter/clutter-actor.c:6642
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Nieprzezroczystość"
-#: ../clutter/clutter-actor.c:6643
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Nieprzezroczystość aktora"
-#: ../clutter/clutter-actor.c:6663
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Przekierowanie poza ekranem"
-#: ../clutter/clutter-actor.c:6664
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Flaga kontrolująca, kiedy spłaszczać aktora do pojedynczego obrazu"
-#: ../clutter/clutter-actor.c:6678
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Widoczny"
-#: ../clutter/clutter-actor.c:6679
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "Określa, czy aktor jest widoczny"
-#: ../clutter/clutter-actor.c:6693
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Mapowany"
-#: ../clutter/clutter-actor.c:6694
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Określa, czy aktor będzie pomalowany"
-#: ../clutter/clutter-actor.c:6707
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Zrealizowany"
-#: ../clutter/clutter-actor.c:6708
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Określa, czy aktor został zrealizowany"
-#: ../clutter/clutter-actor.c:6723
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Reakcyjny"
-#: ../clutter/clutter-actor.c:6724
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Określa, czy aktor reaguje na zdarzenia"
-#: ../clutter/clutter-actor.c:6735
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Posiada klamrÄ™"
-#: ../clutter/clutter-actor.c:6736
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Określa, czy aktor posiada ustawioną klamrę"
-#: ../clutter/clutter-actor.c:6749
+#: ../clutter/clutter-actor.c:6688
msgid "Clip"
msgstr "Klamra"
-#: ../clutter/clutter-actor.c:6750
+#: ../clutter/clutter-actor.c:6689
msgid "The clip region for the actor"
msgstr "Obszar klamry aktora"
-#: ../clutter/clutter-actor.c:6769
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "ProstokÄ…t klamry"
-#: ../clutter/clutter-actor.c:6770
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "Widoczny obszar aktora"
-#: ../clutter/clutter-actor.c:6784 ../clutter/clutter-actor-meta.c:205
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nazwa"
-#: ../clutter/clutter-actor.c:6785
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Nazwa aktora"
-#: ../clutter/clutter-actor.c:6806
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Punkt obrotu"
-#: ../clutter/clutter-actor.c:6807
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "Punkt, wokół którego następuje skalowanie i obracanie"
-#: ../clutter/clutter-actor.c:6825
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Punkt Z obrotu"
-#: ../clutter/clutter-actor.c:6826
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Składnik Z punktu obrotu"
-#: ../clutter/clutter-actor.c:6844
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "Skalowanie współrzędnej X"
-#: ../clutter/clutter-actor.c:6845
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "Czynnik skalowania na osi X"
-#: ../clutter/clutter-actor.c:6863
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Skalowanie współrzędnej Y"
-#: ../clutter/clutter-actor.c:6864
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "Czynnik skalowania na osi Y"
-#: ../clutter/clutter-actor.c:6882
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Skalowanie współrzędnej X"
-#: ../clutter/clutter-actor.c:6883
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "Czynnik skalowania na osi Z"
-#: ../clutter/clutter-actor.c:6901
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center X"
msgstr "Środek skalowania współrzędnej X"
-#: ../clutter/clutter-actor.c:6902
+#: ../clutter/clutter-actor.c:6841
msgid "Horizontal scale center"
msgstr "Poziomy środek skalowania"
-#: ../clutter/clutter-actor.c:6920
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Center Y"
msgstr "Środek skalowania współrzędnej Y"
-#: ../clutter/clutter-actor.c:6921
+#: ../clutter/clutter-actor.c:6860
msgid "Vertical scale center"
msgstr "Pionowy środek skalowania"
-#: ../clutter/clutter-actor.c:6939
+#: ../clutter/clutter-actor.c:6878
msgid "Scale Gravity"
msgstr "Grawitacja skalowania"
-#: ../clutter/clutter-actor.c:6940
+#: ../clutter/clutter-actor.c:6879
msgid "The center of scaling"
msgstr "Åšrodek skalowania"
-#: ../clutter/clutter-actor.c:6958
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Kąt obrotu współrzędnej X"
-#: ../clutter/clutter-actor.c:6959
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "KÄ…t obrotu na osi X"
-#: ../clutter/clutter-actor.c:6977
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Kąt obrotu współrzędnej Y"
-#: ../clutter/clutter-actor.c:6978
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "KÄ…t obrotu na osi Y"
-#: ../clutter/clutter-actor.c:6996
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Kąt obrotu współrzędnej Z"
-#: ../clutter/clutter-actor.c:6997
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "KÄ…t obrotu na osi Z"
-#: ../clutter/clutter-actor.c:7015
+#: ../clutter/clutter-actor.c:6954
msgid "Rotation Center X"
msgstr "Środek obrotu współrzędnej X"
-#: ../clutter/clutter-actor.c:7016
+#: ../clutter/clutter-actor.c:6955
msgid "The rotation center on the X axis"
msgstr "Åšrodek obrotu na osi X"
-#: ../clutter/clutter-actor.c:7033
+#: ../clutter/clutter-actor.c:6972
msgid "Rotation Center Y"
msgstr "Środek obrotu współrzędnej Y"
-#: ../clutter/clutter-actor.c:7034
+#: ../clutter/clutter-actor.c:6973
msgid "The rotation center on the Y axis"
msgstr "Åšrodek obrotu na osi Y"
-#: ../clutter/clutter-actor.c:7051
+#: ../clutter/clutter-actor.c:6990
msgid "Rotation Center Z"
msgstr "Środek obrotu współrzędnej Z"
-#: ../clutter/clutter-actor.c:7052
+#: ../clutter/clutter-actor.c:6991
msgid "The rotation center on the Z axis"
msgstr "Åšrodek obrotu na osi Z"
-#: ../clutter/clutter-actor.c:7069
+#: ../clutter/clutter-actor.c:7008
msgid "Rotation Center Z Gravity"
msgstr "Grawitacja środka obrotu współrzędnej Z"
-#: ../clutter/clutter-actor.c:7070
+#: ../clutter/clutter-actor.c:7009
msgid "Center point for rotation around the Z axis"
msgstr "Punkt środkowy dla obrotu wokół osi Z"
-#: ../clutter/clutter-actor.c:7098
+#: ../clutter/clutter-actor.c:7037
msgid "Anchor X"
msgstr "Kotwica współrzędnej X"
-#: ../clutter/clutter-actor.c:7099
+#: ../clutter/clutter-actor.c:7038
msgid "X coordinate of the anchor point"
msgstr "Współrzędna X punktu kotwicy"
-#: ../clutter/clutter-actor.c:7127
+#: ../clutter/clutter-actor.c:7066
msgid "Anchor Y"
msgstr "Kotwica współrzędnej Y"
-#: ../clutter/clutter-actor.c:7128
+#: ../clutter/clutter-actor.c:7067
msgid "Y coordinate of the anchor point"
msgstr "Współrzędna Y punktu kotwicy"
-#: ../clutter/clutter-actor.c:7155
+#: ../clutter/clutter-actor.c:7094
msgid "Anchor Gravity"
msgstr "Grawitacja kotwicy"
-#: ../clutter/clutter-actor.c:7156
+#: ../clutter/clutter-actor.c:7095
msgid "The anchor point as a ClutterGravity"
msgstr "Punkt kotwicy jako \"ClutterGravity\""
-#: ../clutter/clutter-actor.c:7175
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Współrzędna X tłumaczenia"
-#: ../clutter/clutter-actor.c:7176
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "TÅ‚umaczenie na osi X"
-#: ../clutter/clutter-actor.c:7195
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Współrzędna Y tłumaczenia"
-#: ../clutter/clutter-actor.c:7196
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "TÅ‚umaczenie na osi Y"
-#: ../clutter/clutter-actor.c:7215
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Współrzędna Z tłumaczenia"
-#: ../clutter/clutter-actor.c:7216
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "TÅ‚umaczenie na osi Z"
-#: ../clutter/clutter-actor.c:7246
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Przekształcanie"
-#: ../clutter/clutter-actor.c:7247
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Macierz przekształceń"
-#: ../clutter/clutter-actor.c:7262
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Ustawienie przekształcania"
-#: ../clutter/clutter-actor.c:7263
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "Określa, czy właściwość \"transform\" jest ustawiona"
-#: ../clutter/clutter-actor.c:7284
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Przekształcanie elementu potomnego"
-#: ../clutter/clutter-actor.c:7285
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Macierz przekształcania elementów potomnych"
-#: ../clutter/clutter-actor.c:7300
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Ustawienie przekształcania elementu potomnego"
-#: ../clutter/clutter-actor.c:7301
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "Określa, czy właściwość \"child-transform\" jest ustawiona"
-#: ../clutter/clutter-actor.c:7318
+#: ../clutter/clutter-actor.c:7257
msgid "Show on set parent"
msgstr "Wyświetlanie na ustawionym rodzicu"
-#: ../clutter/clutter-actor.c:7319
+#: ../clutter/clutter-actor.c:7258
msgid "Whether the actor is shown when parented"
msgstr "Określa, czy aktor jest wyświetlany, kiedy posiada rodzica"
-#: ../clutter/clutter-actor.c:7336
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Klamra do przydziału"
-#: ../clutter/clutter-actor.c:7337
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "Ustawia obszar klamry do śledzenia przydzielenia aktora"
-#: ../clutter/clutter-actor.c:7350
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Kierunek tekstu"
-#: ../clutter/clutter-actor.c:7351
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "Kierunek tekstu"
-#: ../clutter/clutter-actor.c:7366
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Posiada kursor"
-#: ../clutter/clutter-actor.c:7367
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Określa, czy aktor zawiera kursor urządzenia wejścia"
-#: ../clutter/clutter-actor.c:7380
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Działania"
-#: ../clutter/clutter-actor.c:7381
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "Dodaje działania do aktora"
-#: ../clutter/clutter-actor.c:7394
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Ograniczenia"
-#: ../clutter/clutter-actor.c:7395
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "Dodaje ograniczenie do aktora"
-#: ../clutter/clutter-actor.c:7408
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Efekt"
-#: ../clutter/clutter-actor.c:7409
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Dodaje efekt do aktora"
-#: ../clutter/clutter-actor.c:7423
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Menedżer warstw"
-#: ../clutter/clutter-actor.c:7424
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "Obiekt kontrolujący układ potomków aktora"
-#: ../clutter/clutter-actor.c:7438
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "Rozwinięcie współrzędnej X"
-#: ../clutter/clutter-actor.c:7439
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr ""
"Określa, czy dodatkowa powierzchnia pozioma powinna być przydzielona do "
"aktora"
-#: ../clutter/clutter-actor.c:7454
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Rozwinięcie współrzędnej Y"
-#: ../clutter/clutter-actor.c:7455
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr ""
"Określa, czy dodatkowa powierzchnia pionowa powinna być przydzielona do "
"aktora"
-#: ../clutter/clutter-actor.c:7471
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "Wyrównanie współrzędnej X"
-#: ../clutter/clutter-actor.c:7472
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "Wyrównanie aktora na osi X wewnątrz jego przydziału"
-#: ../clutter/clutter-actor.c:7487
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Wyrównanie współrzędnej Y"
-#: ../clutter/clutter-actor.c:7488
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "Wyrównanie aktora na osi Y wewnątrz jego przydziału"
-#: ../clutter/clutter-actor.c:7507
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Górny margines"
-#: ../clutter/clutter-actor.c:7508
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Dodatkowe miejsce na górze"
-#: ../clutter/clutter-actor.c:7529
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Dolny margines"
-#: ../clutter/clutter-actor.c:7530
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Dodatkowe miejsce na dole"
-#: ../clutter/clutter-actor.c:7551
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Lewy margines"
-#: ../clutter/clutter-actor.c:7552
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Dodatkowe miejsce po lewej"
-#: ../clutter/clutter-actor.c:7573
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Prawy margines"
-#: ../clutter/clutter-actor.c:7574
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Dodatkowe miejsce po prawej"
-#: ../clutter/clutter-actor.c:7590
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Ustawienie koloru tła"
-#: ../clutter/clutter-actor.c:7591 ../clutter/deprecated/clutter-box.c:271
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Określa, czy kolor tła jest ustawiony"
-#: ../clutter/clutter-actor.c:7607
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Kolor tła"
-#: ../clutter/clutter-actor.c:7608
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "Kolor tła aktora"
-#: ../clutter/clutter-actor.c:7623
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Pierwszy potomek"
-#: ../clutter/clutter-actor.c:7624
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "Pierwszy potomek aktora"
-#: ../clutter/clutter-actor.c:7637
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Ostatni potomek"
-#: ../clutter/clutter-actor.c:7638
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "Ostatni potomek aktora"
-#: ../clutter/clutter-actor.c:7652
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Zawartość"
-#: ../clutter/clutter-actor.c:7653
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "Deleguje obiekt do malowania zawartości aktora"
-#: ../clutter/clutter-actor.c:7678
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Grawitacja zawartości"
-#: ../clutter/clutter-actor.c:7679
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "Wyrównanie zawartości aktora"
-#: ../clutter/clutter-actor.c:7699
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Pole zawartości"
-#: ../clutter/clutter-actor.c:7700
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "Pole dookoła zawartości aktora"
-#: ../clutter/clutter-actor.c:7708
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Filtr pomniejszenia"
-#: ../clutter/clutter-actor.c:7709
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "Filtr używany podczas zmniejszania rozmiaru zawartości"
-#: ../clutter/clutter-actor.c:7716
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Filtr powiększenia"
-#: ../clutter/clutter-actor.c:7717
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "Filtr używany podczas zwiększania rozmiaru zawartości"
-#: ../clutter/clutter-actor.c:7731
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Powtarzanie zawartości"
-#: ../clutter/clutter-actor.c:7732
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "Polityka powtarzania dla zawartości aktora"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Aktor"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "Aktor dołączony do mety"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "Nazwa mety"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:337
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "WÅ‚Ä…czone"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Określa, czy meta jest włączona"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Źródło"
@@ -737,11 +737,11 @@ msgstr "Czynnik"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "Czynnik wyrównania, między 0.0 a 1.0"
-#: ../clutter/clutter-backend.c:376
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Nie można zainicjować mechanizmu biblioteki Clutter"
-#: ../clutter/clutter-backend.c:450
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "Mechanizm typu \"%s\" nie obsługuje tworzenia wielu scen"
@@ -772,45 +772,45 @@ msgstr "Offset w pikselach do zastosowania do dowiÄ…zania"
msgid "The unique name of the binding pool"
msgstr "Unikalna nazwa puli dowiÄ…zania"
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388 ../clutter/clutter-table-layout.c:604
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "Wyrównanie poziome"
-#: ../clutter/clutter-bin-layout.c:239
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "Poziome wyrównanie aktora wewnątrz menedżera warstw"
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397 ../clutter/clutter-table-layout.c:619
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "Wyrównanie pionowe"
-#: ../clutter/clutter-bin-layout.c:248
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "Pionowe wyrównanie aktora wewnątrz menedżera warstw"
-#: ../clutter/clutter-bin-layout.c:652
+#: ../clutter/clutter-bin-layout.c:656
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr "Domyślne poziome wyrównanie aktora wewnątrz menedżera warstw"
-#: ../clutter/clutter-bin-layout.c:672
+#: ../clutter/clutter-bin-layout.c:676
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr "Domyślne pionowe wyrównanie aktora wewnątrz menedżera warstw"
-#: ../clutter/clutter-box-layout.c:363
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "Rozwinięcie"
-#: ../clutter/clutter-box-layout.c:364
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Przydziela dodatkowe miejsca na potomka"
-#: ../clutter/clutter-box-layout.c:370 ../clutter/clutter-table-layout.c:583
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "Wypełnienie poziome"
-#: ../clutter/clutter-box-layout.c:371 ../clutter/clutter-table-layout.c:584
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -818,11 +818,11 @@ msgstr ""
"Określa, czy potomek powinien otrzymać priorytet, kiedy kontener przydziela "
"zapasowe miejsce na osi poziomej"
-#: ../clutter/clutter-box-layout.c:379 ../clutter/clutter-table-layout.c:590
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "Wypełnienie pionowe"
-#: ../clutter/clutter-box-layout.c:380 ../clutter/clutter-table-layout.c:591
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -830,80 +830,80 @@ msgstr ""
"Określa, czy potomek powinien otrzymać priorytet, kiedy kontener przydziela "
"zapasowe miejsce na osi pionowej"
-#: ../clutter/clutter-box-layout.c:389 ../clutter/clutter-table-layout.c:605
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
msgstr "Poziome wyrównanie aktora wewnątrz komórki"
-#: ../clutter/clutter-box-layout.c:398 ../clutter/clutter-table-layout.c:620
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
msgstr "Pionowe wyrównanie aktora wewnątrz komórki"
-#: ../clutter/clutter-box-layout.c:1361
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "Pionowe"
-#: ../clutter/clutter-box-layout.c:1362
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Określa, czy układ powinien być pionowy, zamiast poziomego"
-#: ../clutter/clutter-box-layout.c:1379 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Orientacja"
-#: ../clutter/clutter-box-layout.c:1380 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "Orientacja układu"
-#: ../clutter/clutter-box-layout.c:1396 ../clutter/clutter-flow-layout.c:958
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogeniczny"
-#: ../clutter/clutter-box-layout.c:1397
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Określa, czy układ powinien być homogeniczny, tzn. wszyscy potomkowie "
"otrzymujÄ… ten sam rozmiar"
-#: ../clutter/clutter-box-layout.c:1412
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "PoczÄ…tek pakowania"
-#: ../clutter/clutter-box-layout.c:1413
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Określa, czy pakować elementy na początku pola"
-#: ../clutter/clutter-box-layout.c:1426
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Odstęp"
-#: ../clutter/clutter-box-layout.c:1427
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Odstęp między potomkami"
-#: ../clutter/clutter-box-layout.c:1444 ../clutter/clutter-table-layout.c:1667
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "Użycie animacji"
-#: ../clutter/clutter-box-layout.c:1445 ../clutter/clutter-table-layout.c:1668
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Określa, czy zmiany układu powinny być animowane"
-#: ../clutter/clutter-box-layout.c:1469 ../clutter/clutter-table-layout.c:1692
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "Tryb upraszczania"
-#: ../clutter/clutter-box-layout.c:1470 ../clutter/clutter-table-layout.c:1693
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "Tryb upraszczania animacji"
-#: ../clutter/clutter-box-layout.c:1490 ../clutter/clutter-table-layout.c:1713
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "Czas trwania upraszczania"
-#: ../clutter/clutter-box-layout.c:1491 ../clutter/clutter-table-layout.c:1714
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "Czas trwania animacji"
@@ -923,11 +923,11 @@ msgstr "Kontrast"
msgid "The contrast change to apply"
msgstr "Zmiana kontrastu do zastosowania"
-#: ../clutter/clutter-canvas.c:225
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "Szerokość płótna"
-#: ../clutter/clutter-canvas.c:241
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "Wysokość płótna"
@@ -943,39 +943,39 @@ msgstr "Kontener, który utworzył te dane"
msgid "The actor wrapped by this data"
msgstr "Aktor opakowany przez te dane"
-#: ../clutter/clutter-click-action.c:557
+#: ../clutter/clutter-click-action.c:559
msgid "Pressed"
msgstr "Wciśnięte"
-#: ../clutter/clutter-click-action.c:558
+#: ../clutter/clutter-click-action.c:560
msgid "Whether the clickable should be in pressed state"
msgstr "Określa, czy element klikalny jest w stanie wciśniętym"
-#: ../clutter/clutter-click-action.c:571
+#: ../clutter/clutter-click-action.c:573
msgid "Held"
msgstr "Przytrzymane"
-#: ../clutter/clutter-click-action.c:572
+#: ../clutter/clutter-click-action.c:574
msgid "Whether the clickable has a grab"
msgstr "Określa, czy element klikalny posiada przytrzymanie"
-#: ../clutter/clutter-click-action.c:589 ../clutter/clutter-settings.c:607
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:607
msgid "Long Press Duration"
msgstr "Czas trwania długiego przyciśnięcia"
-#: ../clutter/clutter-click-action.c:590
+#: ../clutter/clutter-click-action.c:592
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "Minimalny czas trwania długiego przyciśnięcia, aby rozpoznać gest"
-#: ../clutter/clutter-click-action.c:608
+#: ../clutter/clutter-click-action.c:610
msgid "Long Press Threshold"
msgstr "Próg długiego przyciśnięcia"
-#: ../clutter/clutter-click-action.c:609
+#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
msgstr "Maksymalny próg, zanim długie przyciśnięcie zostanie anulowane"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "Podaje aktora do sklonowania"
@@ -987,27 +987,27 @@ msgstr "Odcień"
msgid "The tint to apply"
msgstr "Odcień do zastosowania"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Kafle poziome"
-#: ../clutter/clutter-deform-effect.c:593
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "Liczba poziomych kafli"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Kafle pionowe"
-#: ../clutter/clutter-deform-effect.c:609
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "Liczba pionowych kafli"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Materiał tyłu"
-#: ../clutter/clutter-deform-effect.c:627
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "Materiał używany podczas malowania tyłu aktora"
@@ -1015,190 +1015,178 @@ msgstr "Materiał używany podczas malowania tyłu aktora"
msgid "The desaturation factor"
msgstr "Czynnik usuwania nasycenia"
-#: ../clutter/clutter-device-manager.c:127
+#: ../clutter/clutter-device-manager.c:131
#: ../clutter/clutter-input-device.c:366
#: ../clutter/x11/clutter-keymap-x11.c:321
msgid "Backend"
msgstr "Mechanizm"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "Mechanizm \"ClutterBackend\" menedżera urządzeń"
-#: ../clutter/clutter-drag-action.c:740
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Poziomy próg przeciągania"
-#: ../clutter/clutter-drag-action.c:741
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr "Liczba poziomych pikseli wymaganych do rozpoczęcia przeciągania"
-#: ../clutter/clutter-drag-action.c:768
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Pionowy próg przeciągania"
-#: ../clutter/clutter-drag-action.c:769
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "Liczba pionowych pikseli wymaganych do rozpoczęcia przeciągania"
-#: ../clutter/clutter-drag-action.c:790
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Uchwyt przeciÄ…gania"
-#: ../clutter/clutter-drag-action.c:791
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "PrzeciÄ…gany aktor"
-#: ../clutter/clutter-drag-action.c:804
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Osie przeciÄ…gania"
-#: ../clutter/clutter-drag-action.c:805
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Ogranicza przeciÄ…ganie do osi"
-#: ../clutter/clutter-drag-action.c:821
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Obszar przeciÄ…gania"
-#: ../clutter/clutter-drag-action.c:822
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Ogranicza przeciÄ…ganie do prostokÄ…ta"
-#: ../clutter/clutter-drag-action.c:835
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Ustawienie obszaru przeciÄ…gania"
-#: ../clutter/clutter-drag-action.c:836
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Określa, czy obszar przeciągania jest ustawiony"
-#: ../clutter/clutter-flow-layout.c:959
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Określa, czy każdy element powinien otrzymać to samo przydzielenie"
-#: ../clutter/clutter-flow-layout.c:974 ../clutter/clutter-table-layout.c:1629
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Odstępy kolumn"
-#: ../clutter/clutter-flow-layout.c:975
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "Odstęp między kolumnami"
-#: ../clutter/clutter-flow-layout.c:991 ../clutter/clutter-table-layout.c:1643
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Odstępy wierszy"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "Odstęp między wierszami"
-#: ../clutter/clutter-flow-layout.c:1006
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Minimalna szerokość kolumny"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Minimalna szerokość każdej kolumny"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Maksymalna szerokość kolumny"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Maksymalna szerokość każdej kolumny"
-#: ../clutter/clutter-flow-layout.c:1037
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Minimalna wysokość wiersza"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Minimalna wysokość każdego wiersza"
-#: ../clutter/clutter-flow-layout.c:1053
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Maksymalna wysokość wiersza"
-#: ../clutter/clutter-flow-layout.c:1054
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Maksymalna wysokość każdego wiersza"
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr "PrzyciÄ…ganie do siatki"
-
-#: ../clutter/clutter-gesture-action.c:646
-msgid "Number touch points"
-msgstr "Liczba punktów dotykowych"
-
-#: ../clutter/clutter-gesture-action.c:647
-msgid "Number of touch points"
-msgstr "Liczba punktów dotykowych"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Lewy załącznik"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr "Numer kolumny, do której dołączyć lewą stronę elementu potomnego"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Górny załącznik"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr "Numer rzędu, do którego dołączyć górną stronę widżetu potomnego"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "Liczba kolumn, na które rozciąga się element potomny"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "Liczba rzędów, na które rozciąga się element potomny"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1565
msgid "Row spacing"
msgstr "Odstępy wierszy"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1566
msgid "The amount of space between two consecutive rows"
msgstr "Ilość miejsca między dwoma kolejnymi rzędami"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1579
msgid "Column spacing"
msgstr "Odstępy kolumn"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1580
msgid "The amount of space between two consecutive columns"
msgstr "Ilość miejsca między dwiema kolejnymi kolumnami"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1594
msgid "Row Homogeneous"
msgstr "Rzędy homogeniczne"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1595
msgid "If TRUE, the rows are all the same height"
msgstr ""
"Jeśli jest ustawione na wartość \"true\", to wszystkie rzędy mają taką samą "
"wysokość"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1608
msgid "Column Homogeneous"
msgstr "Kolumny homogeniczne"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1609
msgid "If TRUE, the columns are all the same width"
msgstr ""
"Jeśli jest ustawione na wartość \"true\", to wszystkie kolumny mają taką "
"samą szerokość"
-#: ../clutter/clutter-image.c:246 ../clutter/clutter-image.c:309
-#: ../clutter/clutter-image.c:397
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "Nie można wczytać danych obrazu"
@@ -1262,27 +1250,27 @@ msgstr "Liczba osi urzÄ…dzenia"
msgid "The backend instance"
msgstr "WystÄ…pienie mechanizmu"
-#: ../clutter/clutter-interval.c:503
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Typ wartości"
-#: ../clutter/clutter-interval.c:504
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "Typ wartości w okresie"
-#: ../clutter/clutter-interval.c:519
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Początkowa wartość"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Początkowa wartość odstępu"
-#: ../clutter/clutter-interval.c:534
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Wartość końcowa"
-#: ../clutter/clutter-interval.c:535
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Końcowa wartość odstępu"
@@ -1301,97 +1289,97 @@ msgstr "Menedżer, który utworzył te dane"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:795
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1669
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Wyświetla liczbę klatek na sekundę"
-#: ../clutter/clutter-main.c:1671
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Domyślna liczba klatek na sekundę"
-#: ../clutter/clutter-main.c:1673
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Wszystkie ostrzeżenia są krytyczne"
-#: ../clutter/clutter-main.c:1676
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Kierunek tekstu"
-#: ../clutter/clutter-main.c:1679
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Wyłącza mipmapowanie na tekście"
-#: ../clutter/clutter-main.c:1682
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "Używa wybierania \"rozmytego\""
-#: ../clutter/clutter-main.c:1685
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Flagi debugowania biblioteki Clutter do ustawienia"
-#: ../clutter/clutter-main.c:1687
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Flagi debugowania biblioteki Clutter do usunięcia"
-#: ../clutter/clutter-main.c:1691
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Flagi profilowania biblioteki Clutter do ustawienia"
-#: ../clutter/clutter-main.c:1693
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Flagi profilowania biblioteki Clutter do usunięcia"
-#: ../clutter/clutter-main.c:1696
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Włącza dostępność"
-#: ../clutter/clutter-main.c:1888
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Opcje biblioteki Clutter"
-#: ../clutter/clutter-main.c:1889
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Wyświetla opcje biblioteki Clutter"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Osie balansu"
-#: ../clutter/clutter-pan-action.c:446
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Ogranicza balans do osi"
-#: ../clutter/clutter-pan-action.c:460
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolacja"
-#: ../clutter/clutter-pan-action.c:461
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Określa, czy emitowanie interpolowanych zdarzeń jest włączone."
-#: ../clutter/clutter-pan-action.c:477
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Zwolnienie"
-#: ../clutter/clutter-pan-action.c:478
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Prędkość, po jakiej interpolowany balans zwolni"
-#: ../clutter/clutter-pan-action.c:495
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "PoczÄ…tkowy czynnik przyspieszenia"
-#: ../clutter/clutter-pan-action.c:496
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr ""
"Czynnik zastosowywany do pędu podczas rozpoczynania fazy interpolowanej"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Ścieżka"
@@ -1403,44 +1391,44 @@ msgstr "Ścieżka używana do ograniczenia aktora"
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "Offset ścieżki, między -1.0 a 2.0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Nazwa właściwości"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "Nazwa właściwości do animowania"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Ustawienie nazwy pliku"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Określa, czy właściwość \":filename\" jest ustawiona"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Nazwa pliku"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "Ścieżka do obecnie przetwarzanego pliku"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Domena tłumaczeń"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "Domena tłumaczeń używana do lokalizowania tekstów"
-#: ../clutter/clutter-scroll-actor.c:189
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Tryb przewijania"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "Kierunek przewijania"
@@ -1470,7 +1458,7 @@ msgid "The distance the cursor should travel before starting to drag"
msgstr ""
"Odległość, jaką musi przemierzyć kursor przed rozpoczęciem przeciągania"
-#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3393
+#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Nazwa czcionki"
@@ -1549,11 +1537,11 @@ msgstr "Czas wskazówki hasła"
msgid "How long to show the last input character in hidden entries"
msgstr "Jak długo wyświetlać ostatni znak w ukrytych wpisach"
-#: ../clutter/clutter-shader-effect.c:485
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Typ cieniowania"
-#: ../clutter/clutter-shader-effect.c:486
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "Typ używanego cieniowania"
@@ -1581,477 +1569,477 @@ msgstr "Krawędź źródła, która powinna być przełamana"
msgid "The offset in pixels to apply to the constraint"
msgstr "Offset w pikselach do zastosowania do ograniczenia"
-#: ../clutter/clutter-stage.c:1947
+#: ../clutter/clutter-stage.c:1929
msgid "Fullscreen Set"
msgstr "Ustawienie pełnego ekranu"
-#: ../clutter/clutter-stage.c:1948
+#: ../clutter/clutter-stage.c:1930
msgid "Whether the main stage is fullscreen"
msgstr "Określa, czy główna scena jest na pełnym ekranie"
-#: ../clutter/clutter-stage.c:1962
+#: ../clutter/clutter-stage.c:1944
msgid "Offscreen"
msgstr "Poza ekranem"
-#: ../clutter/clutter-stage.c:1963
+#: ../clutter/clutter-stage.c:1945
msgid "Whether the main stage should be rendered offscreen"
msgstr "Określa, czy główna scena powinna być wyświetlana poza ekranem"
-#: ../clutter/clutter-stage.c:1975 ../clutter/clutter-text.c:3507
+#: ../clutter/clutter-stage.c:1957 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Widoczność kursora"
-#: ../clutter/clutter-stage.c:1976
+#: ../clutter/clutter-stage.c:1958
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Określa, czy kursor myszy jest widoczny na głównej scenie"
-#: ../clutter/clutter-stage.c:1990
+#: ../clutter/clutter-stage.c:1972
msgid "User Resizable"
msgstr "Użytkownik może zmieniać rozmiar"
-#: ../clutter/clutter-stage.c:1991
+#: ../clutter/clutter-stage.c:1973
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Określa, czy można zmieniać rozmiar sceny przez działania użytkownika"
-#: ../clutter/clutter-stage.c:2006 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1988 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Kolor"
-#: ../clutter/clutter-stage.c:2007
+#: ../clutter/clutter-stage.c:1989
msgid "The color of the stage"
msgstr "Kolor sceny"
-#: ../clutter/clutter-stage.c:2022
+#: ../clutter/clutter-stage.c:2004
msgid "Perspective"
msgstr "Perspektywa"
-#: ../clutter/clutter-stage.c:2023
+#: ../clutter/clutter-stage.c:2005
msgid "Perspective projection parameters"
msgstr "Parametry projekcji perspektywy"
-#: ../clutter/clutter-stage.c:2038
+#: ../clutter/clutter-stage.c:2020
msgid "Title"
msgstr "Tytuł"
-#: ../clutter/clutter-stage.c:2039
+#: ../clutter/clutter-stage.c:2021
msgid "Stage Title"
msgstr "Tytuł sceny"
-#: ../clutter/clutter-stage.c:2056
+#: ../clutter/clutter-stage.c:2038
msgid "Use Fog"
msgstr "Użycie mgły"
-#: ../clutter/clutter-stage.c:2057
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to enable depth cueing"
msgstr "Określa, czy włączyć wskazówki głębi"
-#: ../clutter/clutter-stage.c:2073
+#: ../clutter/clutter-stage.c:2055
msgid "Fog"
msgstr "Mgła"
-#: ../clutter/clutter-stage.c:2074
+#: ../clutter/clutter-stage.c:2056
msgid "Settings for the depth cueing"
msgstr "Ustawienia dla wskazówek głębi"
-#: ../clutter/clutter-stage.c:2090
+#: ../clutter/clutter-stage.c:2072
msgid "Use Alpha"
msgstr "Użycie alfy"
-#: ../clutter/clutter-stage.c:2091
+#: ../clutter/clutter-stage.c:2073
msgid "Whether to honour the alpha component of the stage color"
msgstr "Określa, czy uwzględniać składnik alfa koloru sceny"
-#: ../clutter/clutter-stage.c:2107
+#: ../clutter/clutter-stage.c:2089
msgid "Key Focus"
msgstr "Aktywny klawisz"
-#: ../clutter/clutter-stage.c:2108
+#: ../clutter/clutter-stage.c:2090
msgid "The currently key focused actor"
msgstr "Aktor obecnie posiadajÄ…cy aktywny klawisz"
-#: ../clutter/clutter-stage.c:2124
+#: ../clutter/clutter-stage.c:2106
msgid "No Clear Hint"
msgstr "Bez wskazówki czyszczenia"
-#: ../clutter/clutter-stage.c:2125
+#: ../clutter/clutter-stage.c:2107
msgid "Whether the stage should clear its contents"
msgstr "Określa, czy scena powinna czyścić swoją zawartość"
-#: ../clutter/clutter-stage.c:2138
+#: ../clutter/clutter-stage.c:2120
msgid "Accept Focus"
msgstr "Akceptowanie aktywności"
-#: ../clutter/clutter-stage.c:2139
+#: ../clutter/clutter-stage.c:2121
msgid "Whether the stage should accept focus on show"
msgstr "Określa, czy scena powinna akceptować aktywność podczas wyświetlania"
-#: ../clutter/clutter-table-layout.c:537
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Numer kolumny"
-#: ../clutter/clutter-table-layout.c:538
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "Kolumna, w której znajdują się widżety"
-#: ../clutter/clutter-table-layout.c:545
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Numer wiersza"
-#: ../clutter/clutter-table-layout.c:546
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "Wiersz, w którym znajdują się widżety"
-#: ../clutter/clutter-table-layout.c:553
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Rozciągnięcie kolumny"
-#: ../clutter/clutter-table-layout.c:554
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "Liczba kolumn, na które powinien rozciągać się widżet"
-#: ../clutter/clutter-table-layout.c:561
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Rozciągnięcie wiersza"
-#: ../clutter/clutter-table-layout.c:562
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "Liczba rzędów, na które powinien rozciągać się widżet"
-#: ../clutter/clutter-table-layout.c:569
+#: ../clutter/clutter-table-layout.c:575
msgid "Horizontal Expand"
msgstr "Rozszerzenie poziome"
-#: ../clutter/clutter-table-layout.c:570
+#: ../clutter/clutter-table-layout.c:576
msgid "Allocate extra space for the child in horizontal axis"
msgstr "Przydziela dodatkowe miejsca na potomka w osi poziomej"
-#: ../clutter/clutter-table-layout.c:576
+#: ../clutter/clutter-table-layout.c:582
msgid "Vertical Expand"
msgstr "Rozszerzenie pionowe"
-#: ../clutter/clutter-table-layout.c:577
+#: ../clutter/clutter-table-layout.c:583
msgid "Allocate extra space for the child in vertical axis"
msgstr "Przydziela dodatkowe miejsca na potomka w osi pionowej"
-#: ../clutter/clutter-table-layout.c:1630
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Odstęp między kolumnami"
-#: ../clutter/clutter-table-layout.c:1644
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Odstęp między wierszami"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Tekst"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "Zawartość bufora"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Długość tekstu"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "Długość tekstu znajdującego się obecnie w buforze"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Maksymalna długość"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Maksymalna liczba znaków dla tego wpisu. Zero, jeśli nie ma maksimum"
-#: ../clutter/clutter-text.c:3375
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Bufor"
-#: ../clutter/clutter-text.c:3376
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "Bufor dla tekstu"
-#: ../clutter/clutter-text.c:3394
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "Czcionka używana przez tekst"
-#: ../clutter/clutter-text.c:3411
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Opis czcionki"
-#: ../clutter/clutter-text.c:3412
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "Używany opis czcionki"
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "Tekst do wyświetlenia"
-#: ../clutter/clutter-text.c:3443
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Kolor czcionki"
-#: ../clutter/clutter-text.c:3444
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "Kolor czcionki używanej przez tekst"
-#: ../clutter/clutter-text.c:3459
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Można modyfikować"
-#: ../clutter/clutter-text.c:3460
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Określa, czy tekst można modyfikować"
-#: ../clutter/clutter-text.c:3475
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Można skalować"
-#: ../clutter/clutter-text.c:3476
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Określa, czy tekst można skalować"
-#: ../clutter/clutter-text.c:3490
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Można aktywować"
-#: ../clutter/clutter-text.c:3491
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr ""
"Określa, czy wciśnięcie klawisza Return powoduje wysłanie sygnały aktywacji"
-#: ../clutter/clutter-text.c:3508
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Określa, czy kursor wejścia jest widoczny"
-#: ../clutter/clutter-text.c:3522 ../clutter/clutter-text.c:3523
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "Kolor kursora"
-#: ../clutter/clutter-text.c:3538
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Ustawienie koloru kursora"
-#: ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Określa, czy kolor kursora został ustawiony"
-#: ../clutter/clutter-text.c:3554
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Rozmiar kursora"
-#: ../clutter/clutter-text.c:3555
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "Szerokość kursora w pikselach"
-#: ../clutter/clutter-text.c:3571 ../clutter/clutter-text.c:3589
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Położenie kursora"
-#: ../clutter/clutter-text.c:3572 ../clutter/clutter-text.c:3590
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "Położenie kursora"
-#: ../clutter/clutter-text.c:3605
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "PowiÄ…zanie zaznaczenia"
-#: ../clutter/clutter-text.c:3606
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "Położenie kursora na drugim końcu zaznaczenia"
-#: ../clutter/clutter-text.c:3621 ../clutter/clutter-text.c:3622
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Kolor zaznaczenia"
-#: ../clutter/clutter-text.c:3637
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Ustawienie koloru zaznaczenia"
-#: ../clutter/clutter-text.c:3638
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Określa, czy kolor zaznaczenia został ustawiony"
-#: ../clutter/clutter-text.c:3653
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Atrybuty"
-#: ../clutter/clutter-text.c:3654
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Lista atrybutów stylu do zastosowania do zawartości aktora"
-#: ../clutter/clutter-text.c:3676
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Użycie znaczników"
-#: ../clutter/clutter-text.c:3677
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Określa, czy tekst zawiera znaczniki biblioteki Pango"
-#: ../clutter/clutter-text.c:3693
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Zawijanie wierszy"
-#: ../clutter/clutter-text.c:3694
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Jeśli ustawione, zawija wiersze, jeśli tekst staje się za szeroki"
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Tryb zawijania wierszy"
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Kontroluje, jak wykonywać zawijanie wierszy"
-#: ../clutter/clutter-text.c:3725
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Przycięcie"
-#: ../clutter/clutter-text.c:3726
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "Preferowane miejsce do przycięcia ciągu"
-#: ../clutter/clutter-text.c:3742
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Wyrównanie wiersza"
-#: ../clutter/clutter-text.c:3743
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Preferowane wyrównanie ciągu dla tekstu wielowierszowego"
-#: ../clutter/clutter-text.c:3759
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Justowanie"
-#: ../clutter/clutter-text.c:3760
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Określa, czy tekst powinien być justowany"
-#: ../clutter/clutter-text.c:3775
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Znak hasła"
-#: ../clutter/clutter-text.c:3776
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Jeśli nie wynosi zero, używa tego znaku do wyświetlania zawartości aktora"
-#: ../clutter/clutter-text.c:3790
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Maksymalna długość"
-#: ../clutter/clutter-text.c:3791
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Maksymalna długość tekstu w aktorze"
-#: ../clutter/clutter-text.c:3814
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Tryb pojedynczego wiersza"
-#: ../clutter/clutter-text.c:3815
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Określa, czy tekst powinien być pojedynczym wierszem"
-#: ../clutter/clutter-text.c:3829 ../clutter/clutter-text.c:3830
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Kolor zaznaczonego tekstu"
-#: ../clutter/clutter-text.c:3845
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Ustawienie koloru zaznaczonego tekstu"
-#: ../clutter/clutter-text.c:3846
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Określa, czy kolor zaznaczonego tekstu został ustawiony"
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Pętla"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Czy oś czasu powinna być automatycznie rozpoczynana od początku"
-#: ../clutter/clutter-timeline.c:608
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Opóźnienie"
-#: ../clutter/clutter-timeline.c:609
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Opóźnienie przed rozpoczęciem"
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Czas trwania"
-#: ../clutter/clutter-timeline.c:625
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Czas trwania osi czasu, w milisekundach"
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Kierunek"
-#: ../clutter/clutter-timeline.c:641
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Kierunek osi czasu"
-#: ../clutter/clutter-timeline.c:656
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Automatyczne odwracanie"
-#: ../clutter/clutter-timeline.c:657
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Określa, czy kierunek powinien być odwracany po dojściu do końca"
-#: ../clutter/clutter-timeline.c:675
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Liczba powtórzeń"
-#: ../clutter/clutter-timeline.c:676
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Ile razy oś czasu powinna być powtarzana"
-#: ../clutter/clutter-timeline.c:690
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Tryb postępu"
-#: ../clutter/clutter-timeline.c:691
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Jak oś czasu powinna obliczać postęp"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "Okres czasu"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "Okres czasu wartości do przejścia"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Można animować"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "Obiekt, który można animować"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Usunięcie po ukończeniu"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "Odłącza przejście po ukończeniu"
@@ -2063,278 +2051,278 @@ msgstr "Powiększanie na osi"
msgid "Constraints the zoom to an axis"
msgstr "Ogranicza powiększanie do osi"
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "Timeline"
msgstr "OÅ› czasu"
-#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "Oś czasu używana przez alfę"
-#: ../clutter/deprecated/clutter-alpha.c:371
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Wartość alfa"
-#: ../clutter/deprecated/clutter-alpha.c:372
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "Wartość alfa obliczona przez alfę"
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Tryb"
-#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Tryb postępu"
-#: ../clutter/deprecated/clutter-animation.c:508
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Obiekt"
-#: ../clutter/deprecated/clutter-animation.c:509
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "Obiekt, do którego animacja jest zastosowywana"
-#: ../clutter/deprecated/clutter-animation.c:526
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "Tryb animacji"
-#: ../clutter/deprecated/clutter-animation.c:542
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
msgstr "Czas trwania animacji, w milisekundach"
-#: ../clutter/deprecated/clutter-animation.c:558
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Określa, czy animacja powinna być zapętlona"
-#: ../clutter/deprecated/clutter-animation.c:573
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "Oś czasu używana przez animację"
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Alfa"
-#: ../clutter/deprecated/clutter-animation.c:590
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "Alfa używana przez animację"
-#: ../clutter/deprecated/clutter-animator.c:1802
+#: ../clutter/deprecated/clutter-animator.c:1805
msgid "The duration of the animation"
msgstr "Czas trwania animacji"
-#: ../clutter/deprecated/clutter-animator.c:1819
+#: ../clutter/deprecated/clutter-animator.c:1822
msgid "The timeline of the animation"
msgstr "OÅ› czasu animacji"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "Obiekt alfa prowadzÄ…cy zachowanie"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "Głębia początkowa"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "Początkowa głębia do zastosowania"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "Głębia końcowa"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "Końcowa głębia do zastosowania"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "KÄ…t poczÄ…tkowy"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "KÄ…t poczÄ…tkowy"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Kąt końcowy"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Kąt końcowy"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Nachylenie kąta współrzędnej X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
msgstr "Nachylenie elipsy wokół osi X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Nachylenie kąta współrzędnej Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
msgstr "Nachylenie elipsy wokół osi Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Nachylenie kąta współrzędnej Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
msgstr "Nachylenie elipsy wokół osi Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
msgstr "Szerokość alipsy"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
msgstr "Wysokość elipsy"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Åšrodek"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
msgstr "Åšrodek elipsy"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "Kierunek obrotu"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "Początkowa nieprzezroczystość"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "Początkowy poziom nieprzezroczystości"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "Końcowa nieprzezroczystość"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "Końcowy poziom nieprzezroczystości"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr "Obiekt \"ClutterPath\" przedstawiający ścieżkę, na której animować"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "KÄ…t poczÄ…tkowy"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Kąt końcowy"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "OÅ›"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "OÅ› obrotu"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "Środek współrzędnej X"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "Współrzędna X środka obrotu"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Środek współrzędnej Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "Współrzędna Y środka obrotu"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Środek współrzędnej Z"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "Współrzędna Z środka obrotu"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "Początkowe skalowanie współrzędnej X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "PoczÄ…tkowe skalowanie na osi X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "Końcowe skalowanie współrzędnej X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "Końcowe skalowanie na osi X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Początkowe skalowanie współrzędnej Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "PoczÄ…tkowe skalowanie na osi Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Końcowe skalowanie współrzędnej Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "Końcowe skalowanie na osi Y"
-#: ../clutter/deprecated/clutter-box.c:257
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "Kolor tła pola"
-#: ../clutter/deprecated/clutter-box.c:270
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "Ustawienie koloru"
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Szerokość powierzchni"
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "Szerokość powierzchni biblioteki cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Wysokość powierzchni"
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "Wysokość powierzchni biblioteki cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "Automatyczna zmiana rozmiaru"
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Określa, czy powierzchnia powinna pasować do przydzielenia"
@@ -2406,103 +2394,103 @@ msgstr "Poziom wypełnienia bufora"
msgid "The duration of the stream, in seconds"
msgstr "Czas trwania strumienia w sekundach"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "Kolor prostokÄ…ta"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Kolor krawędzi"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "Kolor krawędzi prostokąta"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Szerokość krawędzi"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "Szerokość krawędzi prostokąta"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "Posiada krawędź"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "Określa, czy prostokąt powinien posiadać krawędź"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "Źródło wierzchołków"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "Źródło cieniowania wierzchołkowego"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "Źródło fragmentów"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "Źródło cieniowania fragmentów"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Skompilowany"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Określa, czy cieniowanie jest skompilowane i skonsolidowane"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Określa, czy cieniowanie jest włączone"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "Kompilacja %s się nie powiodła: %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Cieniowanie wierzchołkowe"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Cieniowanie fragmentów"
-#: ../clutter/deprecated/clutter-state.c:1499
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "State"
msgstr "Stan"
-#: ../clutter/deprecated/clutter-state.c:1500
+#: ../clutter/deprecated/clutter-state.c:1506
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"Obecnie ustawiony stan (przejście do tego stanu może nie zostać ukończone)"
-#: ../clutter/deprecated/clutter-state.c:1518
+#: ../clutter/deprecated/clutter-state.c:1524
msgid "Default transition duration"
msgstr "Domyślny czas trwania przejścia"
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "Synchronizacja rozmiaru aktora"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"Automatycznie synchronizuje rozmiar aktora z wymiarami podstawowej mapy "
"pikseli"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Wyłączenie dzielenia"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
@@ -2510,77 +2498,77 @@ msgstr ""
"Wymusza pojedynczÄ… teksturÄ™ podstawowÄ…, zamiast mniejszych tekstur "
"zachowujÄ…cych miejsce"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "Marnowanie kafla"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "Maksymalny marnowany obszar podzielonej tekstury"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "Powtórzenie poziome"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "Powtarza zawartość, zamiast skalowania poziomego"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "Powtarzanie pionowe"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "Powtarza zawartość, zamiast skalowania pionowego"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "Jakość filtru"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "Jakość wyświetlania tekstury"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "Format pikseli"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "Używany format pikseli biblioteki Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "Tekstura biblioteki Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr ""
"Podstawowy uchwyt tekstury biblioteki Cogl używany do wyświetlania tego "
"aktora"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Materiał biblioteki Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
"Podstawowy uchwyt materiału biblioteki Cogl używany do wyświetlania tego "
"aktora"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "Ścieżka pliku zawierającego dane obrazu"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
msgstr "Utrzymywanie współczynnika proporcji"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
@@ -2588,22 +2576,22 @@ msgstr ""
"Utrzymuje współczynnik proporcji tekstury podczas żądania preferowanej "
"szerokości lub wysokości"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "Wczytywanie asynchroniczne"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Wczytuje pliki wewnątrz wątku, aby unikać blokowanie podczas wczytywania "
"obrazów z dysku"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "Asynchroniczne wczytywanie danych"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2611,90 +2599,90 @@ msgstr ""
"Dekoduje pliki danych obrazów wewnątrz wątku, aby zmniejszyć blokowanie "
"podczas wczytywania obrazów z dysku"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Wybieranie za pomocÄ… alfy"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "Kształtowanie aktora za pomocą kanału alfa podczas wybierania"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "Wczytanie danych obrazu się nie powiodło"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "Tekstury YUV nie są obsługiwane"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "Tekstury YUV2 nie są obsługiwane"
-#: ../clutter/evdev/clutter-input-device-evdev.c:154
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
msgid "sysfs Path"
msgstr "Ścieżka sysfs"
-#: ../clutter/evdev/clutter-input-device-evdev.c:155
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
msgid "Path of the device in sysfs"
msgstr "Ścieżka urządzenia w sysfs"
-#: ../clutter/evdev/clutter-input-device-evdev.c:170
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
msgid "Device Path"
msgstr "Ścieżka urządzenia"
-#: ../clutter/evdev/clutter-input-device-evdev.c:171
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
msgid "Path of the device node"
msgstr "Ścieżka węzła urządzenia"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "Nie można odnaleźć odpowiedniego CoglWinsys dla GdkDisplay typu %s"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "Powierzchnia"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "Podstawowa powierzchnia systemu Wayland"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Szerokość powierzchni"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "Szerokość podstawowej powierzchni systemu Wayland"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Wysokość powierzchni"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "Wysokość podstawowej powierzchni systemu Wayland"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "Używany ekran X"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "Używany ekran X"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "Synchroniczne wywołania X"
-#: ../clutter/x11/clutter-backend-x11.c:506
+#: ../clutter/x11/clutter-backend-x11.c:534
msgid "Disable XInput support"
msgstr "Wyłącza obsługę XInput"
@@ -2702,102 +2690,102 @@ msgstr "Wyłącza obsługę XInput"
msgid "The Clutter backend"
msgstr "Mechanizm biblioteki Clutter"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "Mapa pikseli"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "Mapa pikseli X11 do powiÄ…zania"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Szerokość mapy pikseli"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "Szerokość mapy pikseli powiązanej z tą teksturą"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Wysokość mapy pikseli"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "Wysokość mapy pikseli powiązanej z tą teksturą"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Głębia mapy pikseli"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "Głębia (w liczbie bitów) mapy pikseli powiązanej z tą teksturą"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "Automatyczne aktualizacje"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"Czy tekstura powinna być utrzymywana w synchronizacji ze wszystkimi zmianami "
"mapy pikseli."
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Okno"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "Okno X11 do powiÄ…zania"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "Automatyczne przekierowanie okien"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Czy składane przekierowania składanych okien powinny być automatyczne (lub "
"ręczne, jeśli ustawione na fałsz)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Mapowanie okien"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "Czy okna sÄ… mapowane"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "Zniszczone"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "Czy okno zostało zniszczone"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "Współrzędna X okna"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "Współrzędna X okna na ekranie według X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Współrzędna Y okna"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "Współrzędna Y okna na ekranie według X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "Przekierowanie zastÄ…pienia okna"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "Czy to jest okno zastÄ…pienia przekierowania"
diff --git a/po/pt.po b/po/pt.po
index 8c0c61094..a007e895c 100644
--- a/po/pt.po
+++ b/po/pt.po
@@ -5,11 +5,11 @@
#
msgid ""
msgstr ""
-"Project-Id-Version: 3.10\n"
+"Project-Id-Version: 3.8\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter\n"
-"POT-Creation-Date: 2013-09-23 00:04+0100\n"
-"PO-Revision-Date: 2013-09-23 00:10+0000\n"
+"POT-Creation-Date: 2013-03-15 14:30+0000\n"
+"PO-Revision-Date: 2013-03-15 14:35+0000\n"
"Last-Translator: Duarte Loreto <happyguy_pt@hotmail.com>\n"
"Language-Team: Portuguese <gnome_pt@yahoogroups.com>\n"
"Language: pt\n"
@@ -17,558 +17,664 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: ../clutter/clutter-actor.c:5583
+#: ../clutter/clutter-actor.c:6175
msgid "X coordinate"
msgstr "Coordenada X"
-#: ../clutter/clutter-actor.c:5584
+#: ../clutter/clutter-actor.c:6176
msgid "X coordinate of the actor"
msgstr "Coordenada X do ator"
-#: ../clutter/clutter-actor.c:5602
+#: ../clutter/clutter-actor.c:6194
msgid "Y coordinate"
msgstr "Coordenada Y"
-#: ../clutter/clutter-actor.c:5603
+#: ../clutter/clutter-actor.c:6195
msgid "Y coordinate of the actor"
msgstr "Coordenada Y do ator"
-#: ../clutter/clutter-actor.c:5625
+#: ../clutter/clutter-actor.c:6217
msgid "Position"
msgstr "Posição"
-#: ../clutter/clutter-actor.c:5626
+#: ../clutter/clutter-actor.c:6218
msgid "The position of the origin of the actor"
msgstr "A posição da origem do ator"
-#: ../clutter/clutter-actor.c:5643 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-actor.c:6235 ../clutter/clutter-canvas.c:215
#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Largura"
-#: ../clutter/clutter-actor.c:5644
+#: ../clutter/clutter-actor.c:6236
msgid "Width of the actor"
msgstr "Largura do ator"
-#: ../clutter/clutter-actor.c:5662 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-actor.c:6254 ../clutter/clutter-canvas.c:231
#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Altura"
-#: ../clutter/clutter-actor.c:5663
+#: ../clutter/clutter-actor.c:6255
msgid "Height of the actor"
msgstr "Altura do ator"
-#: ../clutter/clutter-actor.c:5684
+#: ../clutter/clutter-actor.c:6276
msgid "Size"
msgstr "Tamanho"
-#: ../clutter/clutter-actor.c:5685
+#: ../clutter/clutter-actor.c:6277
msgid "The size of the actor"
msgstr "O tamanho do ator"
-#: ../clutter/clutter-actor.c:5703
+#: ../clutter/clutter-actor.c:6295
msgid "Fixed X"
msgstr "X Fixo"
-#: ../clutter/clutter-actor.c:5704
+#: ../clutter/clutter-actor.c:6296
msgid "Forced X position of the actor"
msgstr "Posição X forçada do ator"
-#: ../clutter/clutter-actor.c:5721
+#: ../clutter/clutter-actor.c:6313
msgid "Fixed Y"
msgstr "Y Fixo"
-#: ../clutter/clutter-actor.c:5722
+#: ../clutter/clutter-actor.c:6314
msgid "Forced Y position of the actor"
msgstr "Posição Y forçada do ator"
-#: ../clutter/clutter-actor.c:5737
+#: ../clutter/clutter-actor.c:6329
msgid "Fixed position set"
msgstr "Conjunto de posição fixa"
-#: ../clutter/clutter-actor.c:5738
+#: ../clutter/clutter-actor.c:6330
msgid "Whether to use fixed positioning for the actor"
msgstr "Se utilizar ou não posição forçada para o ator"
-#: ../clutter/clutter-actor.c:5756
+#: ../clutter/clutter-actor.c:6348
msgid "Min Width"
msgstr "Largura Mín"
-#: ../clutter/clutter-actor.c:5757
+#: ../clutter/clutter-actor.c:6349
msgid "Forced minimum width request for the actor"
msgstr "Largura forçada mínima requerida para o ator"
-#: ../clutter/clutter-actor.c:5775
+#: ../clutter/clutter-actor.c:6367
msgid "Min Height"
msgstr "Altura Mín"
-#: ../clutter/clutter-actor.c:5776
+#: ../clutter/clutter-actor.c:6368
msgid "Forced minimum height request for the actor"
msgstr "Altura forçada mínima requerida para o ator"
-#: ../clutter/clutter-actor.c:5794
+#: ../clutter/clutter-actor.c:6386
msgid "Natural Width"
msgstr "Largura Natural"
-#: ../clutter/clutter-actor.c:5795
+#: ../clutter/clutter-actor.c:6387
msgid "Forced natural width request for the actor"
msgstr "Largura forçada natural requerida para o ator"
-#: ../clutter/clutter-actor.c:5813
+#: ../clutter/clutter-actor.c:6405
msgid "Natural Height"
msgstr "Altura Natural"
-#: ../clutter/clutter-actor.c:5814
+#: ../clutter/clutter-actor.c:6406
msgid "Forced natural height request for the actor"
msgstr "Altura forçada natural requerida para o ator"
-#: ../clutter/clutter-actor.c:5829
+#: ../clutter/clutter-actor.c:6421
msgid "Minimum width set"
msgstr "Conjunto de largura mínima"
-#: ../clutter/clutter-actor.c:5830
+#: ../clutter/clutter-actor.c:6422
msgid "Whether to use the min-width property"
msgstr "Se utilizar ou não a propriedade min-width"
-#: ../clutter/clutter-actor.c:5844
+#: ../clutter/clutter-actor.c:6436
msgid "Minimum height set"
msgstr "Conjunto de altura mínima"
-#: ../clutter/clutter-actor.c:5845
+#: ../clutter/clutter-actor.c:6437
msgid "Whether to use the min-height property"
msgstr "Se utilizar ou não a propriedade min-height"
-#: ../clutter/clutter-actor.c:5859
+#: ../clutter/clutter-actor.c:6451
msgid "Natural width set"
msgstr "Conjunto de largura natural"
-#: ../clutter/clutter-actor.c:5860
+#: ../clutter/clutter-actor.c:6452
msgid "Whether to use the natural-width property"
msgstr "Se utilizar ou não a propriedade natural-width"
-#: ../clutter/clutter-actor.c:5874
+#: ../clutter/clutter-actor.c:6466
msgid "Natural height set"
msgstr "Conjunto de altura natural"
-#: ../clutter/clutter-actor.c:5875
+#: ../clutter/clutter-actor.c:6467
msgid "Whether to use the natural-height property"
msgstr "Se utilizar ou não a propriedade natural-height"
-#: ../clutter/clutter-actor.c:5891
+#: ../clutter/clutter-actor.c:6483
msgid "Allocation"
msgstr "Alocação"
-#: ../clutter/clutter-actor.c:5892
+#: ../clutter/clutter-actor.c:6484
msgid "The actor's allocation"
msgstr "A alocação do ator"
-#: ../clutter/clutter-actor.c:5949
+#: ../clutter/clutter-actor.c:6541
msgid "Request Mode"
msgstr "Modo de Pedido"
-#: ../clutter/clutter-actor.c:5950
+#: ../clutter/clutter-actor.c:6542
msgid "The actor's request mode"
msgstr "O modo de pedido do ator"
-#: ../clutter/clutter-actor.c:5974
+#: ../clutter/clutter-actor.c:6566
+msgid "Depth"
+msgstr "Profundidade"
+
+#: ../clutter/clutter-actor.c:6567
+msgid "Position on the Z axis"
+msgstr "Posição no eixo Z"
+
+#: ../clutter/clutter-actor.c:6594
msgid "Z Position"
msgstr "Posição Z"
-#: ../clutter/clutter-actor.c:5975
+#: ../clutter/clutter-actor.c:6595
msgid "The actor's position on the Z axis"
msgstr "A posição do ator no eixo Z"
-#: ../clutter/clutter-actor.c:5992
+#: ../clutter/clutter-actor.c:6612
msgid "Opacity"
msgstr "Opacidade"
-#: ../clutter/clutter-actor.c:5993
+#: ../clutter/clutter-actor.c:6613
msgid "Opacity of an actor"
msgstr "Opacidade do ator"
-#: ../clutter/clutter-actor.c:6013
+#: ../clutter/clutter-actor.c:6633
msgid "Offscreen redirect"
msgstr "Redireccionamento fora de ecrã"
-#: ../clutter/clutter-actor.c:6014
+#: ../clutter/clutter-actor.c:6634
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Parâmetros que controlam quando alisar o ator numa única imagem"
-#: ../clutter/clutter-actor.c:6028
+#: ../clutter/clutter-actor.c:6648
msgid "Visible"
msgstr "Visível"
-#: ../clutter/clutter-actor.c:6029
+#: ../clutter/clutter-actor.c:6649
msgid "Whether the actor is visible or not"
msgstr "Se o ator é ou não visível"
-#: ../clutter/clutter-actor.c:6043
+#: ../clutter/clutter-actor.c:6663
msgid "Mapped"
msgstr "Mapeado"
-#: ../clutter/clutter-actor.c:6044
+#: ../clutter/clutter-actor.c:6664
msgid "Whether the actor will be painted"
msgstr "Se o ator será ou não pintado"
-#: ../clutter/clutter-actor.c:6057
+#: ../clutter/clutter-actor.c:6677
msgid "Realized"
msgstr "Criado"
-#: ../clutter/clutter-actor.c:6058
+#: ../clutter/clutter-actor.c:6678
msgid "Whether the actor has been realized"
msgstr "Se o ator foi ou não criado"
-#: ../clutter/clutter-actor.c:6073
+#: ../clutter/clutter-actor.c:6693
msgid "Reactive"
msgstr "Reativo"
-#: ../clutter/clutter-actor.c:6074
+#: ../clutter/clutter-actor.c:6694
msgid "Whether the actor is reactive to events"
msgstr "Se o ator é ou não reativo a eventos"
-#: ../clutter/clutter-actor.c:6085
+#: ../clutter/clutter-actor.c:6705
msgid "Has Clip"
msgstr "Tem Corte"
-#: ../clutter/clutter-actor.c:6086
+#: ../clutter/clutter-actor.c:6706
msgid "Whether the actor has a clip set"
msgstr "Se o ator tem ou não um conjunto de corte"
-#: ../clutter/clutter-actor.c:6105
+#: ../clutter/clutter-actor.c:6719
+msgid "Clip"
+msgstr "Corte"
+
+#: ../clutter/clutter-actor.c:6720
+msgid "The clip region for the actor"
+msgstr "A região de corte do ator"
+
+#: ../clutter/clutter-actor.c:6739
msgid "Clip Rectangle"
msgstr "Retângulo de Corte"
-#: ../clutter/clutter-actor.c:6106
+#: ../clutter/clutter-actor.c:6740
msgid "The visible region of the actor"
msgstr "A região visível do ator"
-#: ../clutter/clutter-actor.c:6120 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-actor.c:6754 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nome"
-#: ../clutter/clutter-actor.c:6121
+#: ../clutter/clutter-actor.c:6755
msgid "Name of the actor"
msgstr "Nome do ator"
-#: ../clutter/clutter-actor.c:6142
+#: ../clutter/clutter-actor.c:6776
msgid "Pivot Point"
msgstr "Ponto de Pivot"
-#: ../clutter/clutter-actor.c:6143
+#: ../clutter/clutter-actor.c:6777
msgid "The point around which the scaling and rotation occur"
msgstr "O ponto em torno do qual ocorre o escalar e a rotação"
-#: ../clutter/clutter-actor.c:6161
+#: ../clutter/clutter-actor.c:6795
msgid "Pivot Point Z"
msgstr "Ponto Pivot Z"
-#: ../clutter/clutter-actor.c:6162
+#: ../clutter/clutter-actor.c:6796
msgid "Z component of the pivot point"
msgstr "Componente Z do ponto de pivot"
-#: ../clutter/clutter-actor.c:6180
+#: ../clutter/clutter-actor.c:6814
msgid "Scale X"
msgstr "Escala X"
-#: ../clutter/clutter-actor.c:6181
+#: ../clutter/clutter-actor.c:6815
msgid "Scale factor on the X axis"
msgstr "Fator de escala do eixo X"
-#: ../clutter/clutter-actor.c:6199
+#: ../clutter/clutter-actor.c:6833
msgid "Scale Y"
msgstr "Escala Y"
-#: ../clutter/clutter-actor.c:6200
+#: ../clutter/clutter-actor.c:6834
msgid "Scale factor on the Y axis"
msgstr "Fator de escala do eixo Y"
-#: ../clutter/clutter-actor.c:6218
+#: ../clutter/clutter-actor.c:6852
msgid "Scale Z"
msgstr "Escala Z"
-#: ../clutter/clutter-actor.c:6219
+#: ../clutter/clutter-actor.c:6853
msgid "Scale factor on the Z axis"
msgstr "Fator de escala do eixo Z"
-#: ../clutter/clutter-actor.c:6237
+#: ../clutter/clutter-actor.c:6871
+msgid "Scale Center X"
+msgstr "Centro da Escala X"
+
+#: ../clutter/clutter-actor.c:6872
+msgid "Horizontal scale center"
+msgstr "Centro da escala horizontal"
+
+#: ../clutter/clutter-actor.c:6890
+msgid "Scale Center Y"
+msgstr "Centro da Escala Y"
+
+#: ../clutter/clutter-actor.c:6891
+msgid "Vertical scale center"
+msgstr "Centro da escala vertical"
+
+#: ../clutter/clutter-actor.c:6909
+msgid "Scale Gravity"
+msgstr "Gravidade da Escala"
+
+#: ../clutter/clutter-actor.c:6910
+msgid "The center of scaling"
+msgstr "O centro da escala"
+
+#: ../clutter/clutter-actor.c:6928
msgid "Rotation Angle X"
msgstr "Ângulo de Rotação X"
-#: ../clutter/clutter-actor.c:6238
+#: ../clutter/clutter-actor.c:6929
msgid "The rotation angle on the X axis"
msgstr "O ângulo de rotação no eixo X"
-#: ../clutter/clutter-actor.c:6256
+#: ../clutter/clutter-actor.c:6947
msgid "Rotation Angle Y"
msgstr "Ângulo de Rotação Y"
-#: ../clutter/clutter-actor.c:6257
+#: ../clutter/clutter-actor.c:6948
msgid "The rotation angle on the Y axis"
msgstr "O ângulo de rotação no eixo Y"
-#: ../clutter/clutter-actor.c:6275
+#: ../clutter/clutter-actor.c:6966
msgid "Rotation Angle Z"
msgstr "Ângulo de Rotação Z"
-#: ../clutter/clutter-actor.c:6276
+#: ../clutter/clutter-actor.c:6967
msgid "The rotation angle on the Z axis"
msgstr "O ângulo de rotação no eixo Z"
-#: ../clutter/clutter-actor.c:6295
+#: ../clutter/clutter-actor.c:6985
+msgid "Rotation Center X"
+msgstr "Centro de Rotação X"
+
+#: ../clutter/clutter-actor.c:6986
+msgid "The rotation center on the X axis"
+msgstr "O centro de rotação no eixo X"
+
+#: ../clutter/clutter-actor.c:7003
+msgid "Rotation Center Y"
+msgstr "Centro de Rotação Y"
+
+#: ../clutter/clutter-actor.c:7004
+msgid "The rotation center on the Y axis"
+msgstr "O centro de rotação no eixo Y"
+
+#: ../clutter/clutter-actor.c:7021
+msgid "Rotation Center Z"
+msgstr "Centro de Rotação Z"
+
+#: ../clutter/clutter-actor.c:7022
+msgid "The rotation center on the Z axis"
+msgstr "O centro de rotação no eixo Z"
+
+#: ../clutter/clutter-actor.c:7039
+msgid "Rotation Center Z Gravity"
+msgstr "Gravidade do Centro de Rotação Z"
+
+#: ../clutter/clutter-actor.c:7040
+msgid "Center point for rotation around the Z axis"
+msgstr "Ponto central da rotação em torno do eixo Z"
+
+#: ../clutter/clutter-actor.c:7068
+msgid "Anchor X"
+msgstr "Âncora X"
+
+#: ../clutter/clutter-actor.c:7069
+msgid "X coordinate of the anchor point"
+msgstr "Coordenada X do ponto de ancoragem"
+
+#: ../clutter/clutter-actor.c:7097
+msgid "Anchor Y"
+msgstr "Âncora Y"
+
+#: ../clutter/clutter-actor.c:7098
+msgid "Y coordinate of the anchor point"
+msgstr "Coordenada Y do ponto de ancoragem"
+
+#: ../clutter/clutter-actor.c:7125
+msgid "Anchor Gravity"
+msgstr "Gravidade da Âncora"
+
+#: ../clutter/clutter-actor.c:7126
+msgid "The anchor point as a ClutterGravity"
+msgstr "O ponto de ancoragem como um ClutterGravity"
+
+#: ../clutter/clutter-actor.c:7145
msgid "Translation X"
msgstr "Tradução X"
-#: ../clutter/clutter-actor.c:6296
+#: ../clutter/clutter-actor.c:7146
msgid "Translation along the X axis"
msgstr "Tradução ao longo do eixo X"
-#: ../clutter/clutter-actor.c:6315
+#: ../clutter/clutter-actor.c:7165
msgid "Translation Y"
msgstr "Tradução Y"
-#: ../clutter/clutter-actor.c:6316
+#: ../clutter/clutter-actor.c:7166
msgid "Translation along the Y axis"
msgstr "Tradução ao longo do eixo Y"
-#: ../clutter/clutter-actor.c:6335
+#: ../clutter/clutter-actor.c:7185
msgid "Translation Z"
msgstr "Tradução Z"
-#: ../clutter/clutter-actor.c:6336
+#: ../clutter/clutter-actor.c:7186
msgid "Translation along the Z axis"
msgstr "Tradução ao longo do eixo Z"
-#: ../clutter/clutter-actor.c:6364
+#: ../clutter/clutter-actor.c:7216
msgid "Transform"
msgstr "Transformação"
-#: ../clutter/clutter-actor.c:6365
+#: ../clutter/clutter-actor.c:7217
msgid "Transformation matrix"
msgstr "Matriz de transformação"
-#: ../clutter/clutter-actor.c:6378
+#: ../clutter/clutter-actor.c:7232
msgid "Transform Set"
msgstr "Transformação Definida"
-#: ../clutter/clutter-actor.c:6379
+#: ../clutter/clutter-actor.c:7233
msgid "Whether the transform property is set"
msgstr "Se a propriedade de transformação está ou não definida"
-#: ../clutter/clutter-actor.c:6398
+#: ../clutter/clutter-actor.c:7254
msgid "Child Transform"
msgstr "Transformação do Filho"
-#: ../clutter/clutter-actor.c:6399
+#: ../clutter/clutter-actor.c:7255
msgid "Children transformation matrix"
msgstr "Matriz de transformação dos filhos"
-#: ../clutter/clutter-actor.c:6414
+#: ../clutter/clutter-actor.c:7270
msgid "Child Transform Set"
msgstr "Transformação do Filho Definida"
-#: ../clutter/clutter-actor.c:6415
+#: ../clutter/clutter-actor.c:7271
msgid "Whether the child-transform property is set"
msgstr "Se a propriedade de transformação do filho está ou não definida"
-#: ../clutter/clutter-actor.c:6433
+#: ../clutter/clutter-actor.c:7288
+msgid "Show on set parent"
+msgstr "Apresentar ao definir pai"
+
+#: ../clutter/clutter-actor.c:7289
+msgid "Whether the actor is shown when parented"
+msgstr "Se o ator é apresentado quando tem pai"
+
+#: ../clutter/clutter-actor.c:7306
msgid "Clip to Allocation"
msgstr "Cortar para a Alocação"
-#: ../clutter/clutter-actor.c:6434
+#: ../clutter/clutter-actor.c:7307
msgid "Sets the clip region to track the actor's allocation"
msgstr "Define a região de corte para acompanhar a alocação do ator"
-#: ../clutter/clutter-actor.c:6447
+#: ../clutter/clutter-actor.c:7320
msgid "Text Direction"
msgstr "Direção do Texto"
-#: ../clutter/clutter-actor.c:6448
+#: ../clutter/clutter-actor.c:7321
msgid "Direction of the text"
msgstr "Direção do texto"
-#: ../clutter/clutter-actor.c:6463
+#: ../clutter/clutter-actor.c:7336
msgid "Has Pointer"
msgstr "Tem Ponteiro"
-#: ../clutter/clutter-actor.c:6464
+#: ../clutter/clutter-actor.c:7337
msgid "Whether the actor contains the pointer of an input device"
msgstr "Se o ator contém ou não o ponteiro de um dispositivo de entrada"
-#: ../clutter/clutter-actor.c:6477
+#: ../clutter/clutter-actor.c:7350
msgid "Actions"
msgstr "Ações"
-#: ../clutter/clutter-actor.c:6478
+#: ../clutter/clutter-actor.c:7351
msgid "Adds an action to the actor"
msgstr "Adiciona uma ação ao ator"
-#: ../clutter/clutter-actor.c:6491
+#: ../clutter/clutter-actor.c:7364
msgid "Constraints"
msgstr "Limitações"
-#: ../clutter/clutter-actor.c:6492
+#: ../clutter/clutter-actor.c:7365
msgid "Adds a constraint to the actor"
msgstr "Adiciona uma limitação ao ator"
-#: ../clutter/clutter-actor.c:6505
+#: ../clutter/clutter-actor.c:7378
msgid "Effect"
msgstr "Efeito"
-#: ../clutter/clutter-actor.c:6506
+#: ../clutter/clutter-actor.c:7379
msgid "Add an effect to be applied on the actor"
msgstr "Adicionar um efeito a ser aplicado ao ator"
-#: ../clutter/clutter-actor.c:6520
+#: ../clutter/clutter-actor.c:7393
msgid "Layout Manager"
msgstr "Gestor de Disposição"
-#: ../clutter/clutter-actor.c:6521
+#: ../clutter/clutter-actor.c:7394
msgid "The object controlling the layout of an actor's children"
msgstr "O objeto que controla a disposição dos filhos do ator"
-#: ../clutter/clutter-actor.c:6535
+#: ../clutter/clutter-actor.c:7408
msgid "X Expand"
msgstr "Expansão X"
-#: ../clutter/clutter-actor.c:6536
+#: ../clutter/clutter-actor.c:7409
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Se um espaço extra horizontal deverá ou não ser atribuído ao ator"
-#: ../clutter/clutter-actor.c:6551
+#: ../clutter/clutter-actor.c:7424
msgid "Y Expand"
msgstr "Expansão Y"
-#: ../clutter/clutter-actor.c:6552
+#: ../clutter/clutter-actor.c:7425
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Se um espaço extra vertical deverá ou não ser atribuído ao ator"
-#: ../clutter/clutter-actor.c:6568
+#: ../clutter/clutter-actor.c:7441
msgid "X Alignment"
msgstr "Alinhamento X"
-#: ../clutter/clutter-actor.c:6569
+#: ../clutter/clutter-actor.c:7442
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "O alinhamento do ator sobre o eixo X dentro da sua alocação"
-#: ../clutter/clutter-actor.c:6584
+#: ../clutter/clutter-actor.c:7457
msgid "Y Alignment"
msgstr "Alinhamento Y"
-#: ../clutter/clutter-actor.c:6585
+#: ../clutter/clutter-actor.c:7458
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "O alinhamento do ator sobre o eixo Y dentro da sua alocação"
-#: ../clutter/clutter-actor.c:6604
+#: ../clutter/clutter-actor.c:7477
msgid "Margin Top"
msgstr "Margem Superior"
-#: ../clutter/clutter-actor.c:6605
+#: ../clutter/clutter-actor.c:7478
msgid "Extra space at the top"
msgstr "Espaço extra no topo"
-#: ../clutter/clutter-actor.c:6626
+#: ../clutter/clutter-actor.c:7499
msgid "Margin Bottom"
msgstr "Margem Inferior"
-#: ../clutter/clutter-actor.c:6627
+#: ../clutter/clutter-actor.c:7500
msgid "Extra space at the bottom"
msgstr "Espaço extra no fundo"
-#: ../clutter/clutter-actor.c:6648
+#: ../clutter/clutter-actor.c:7521
msgid "Margin Left"
msgstr "Margem Esquerda"
-#: ../clutter/clutter-actor.c:6649
+#: ../clutter/clutter-actor.c:7522
msgid "Extra space at the left"
msgstr "Espaço extra à esquerda"
-#: ../clutter/clutter-actor.c:6670
+#: ../clutter/clutter-actor.c:7543
msgid "Margin Right"
msgstr "Margem Direita"
-#: ../clutter/clutter-actor.c:6671
+#: ../clutter/clutter-actor.c:7544
msgid "Extra space at the right"
msgstr "Espaço extra à direita"
-#: ../clutter/clutter-actor.c:6687
+#: ../clutter/clutter-actor.c:7560
msgid "Background Color Set"
msgstr "Cor de Fundo Definida"
-#: ../clutter/clutter-actor.c:6688
+#: ../clutter/clutter-actor.c:7561 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Se a cor de fundo está ou não definida"
-#: ../clutter/clutter-actor.c:6704
+#: ../clutter/clutter-actor.c:7577
msgid "Background color"
msgstr "Cor de fundo"
-#: ../clutter/clutter-actor.c:6705
+#: ../clutter/clutter-actor.c:7578
msgid "The actor's background color"
msgstr "A cor de fundo do ator"
-#: ../clutter/clutter-actor.c:6720
+#: ../clutter/clutter-actor.c:7593
msgid "First Child"
msgstr "Primeiro Filho"
-#: ../clutter/clutter-actor.c:6721
+#: ../clutter/clutter-actor.c:7594
msgid "The actor's first child"
msgstr "O primeiro filho do ator"
-#: ../clutter/clutter-actor.c:6734
+#: ../clutter/clutter-actor.c:7607
msgid "Last Child"
msgstr "Último Filho"
-#: ../clutter/clutter-actor.c:6735
+#: ../clutter/clutter-actor.c:7608
msgid "The actor's last child"
msgstr "O último filho do ator"
-#: ../clutter/clutter-actor.c:6749
+#: ../clutter/clutter-actor.c:7622
msgid "Content"
msgstr "Conteúdo"
-#: ../clutter/clutter-actor.c:6750
+#: ../clutter/clutter-actor.c:7623
msgid "Delegate object for painting the actor's content"
msgstr "O objeto delegado para pintar o conteúdo do ator"
-#: ../clutter/clutter-actor.c:6775
+#: ../clutter/clutter-actor.c:7648
msgid "Content Gravity"
msgstr "Gravidade do Conteúdo"
-#: ../clutter/clutter-actor.c:6776
+#: ../clutter/clutter-actor.c:7649
msgid "Alignment of the actor's content"
msgstr "Alinhamento do conteúdo do ator"
-#: ../clutter/clutter-actor.c:6796
+#: ../clutter/clutter-actor.c:7669
msgid "Content Box"
msgstr "Caixa de Conteúdo"
-#: ../clutter/clutter-actor.c:6797
+#: ../clutter/clutter-actor.c:7670
msgid "The bounding box of the actor's content"
msgstr "A caixa limitadora do conteúdo do ator"
-#: ../clutter/clutter-actor.c:6805
+#: ../clutter/clutter-actor.c:7678
msgid "Minification Filter"
msgstr "Filtro de Redução"
-#: ../clutter/clutter-actor.c:6806
+#: ../clutter/clutter-actor.c:7679
msgid "The filter used when reducing the size of the content"
msgstr "O filtro utilizado ao reduzir o tamanho do conteúdo"
-#: ../clutter/clutter-actor.c:6813
+#: ../clutter/clutter-actor.c:7686
msgid "Magnification Filter"
msgstr "Filtro de Ampliação"
-#: ../clutter/clutter-actor.c:6814
+#: ../clutter/clutter-actor.c:7687
msgid "The filter used when increasing the size of the content"
msgstr "O filtro utilizado ao aumentar o tamanho do conteúdo"
-#: ../clutter/clutter-actor.c:6828
+#: ../clutter/clutter-actor.c:7701
msgid "Content Repeat"
msgstr "Repetição do Conteúdo"
-#: ../clutter/clutter-actor.c:6829
+#: ../clutter/clutter-actor.c:7702
msgid "The repeat policy for the actor's content"
msgstr "A política de repetição do conteúdo do ator"
@@ -585,6 +691,7 @@ msgid "The name of the meta"
msgstr "O nome do meta"
#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Ativo"
@@ -619,11 +726,11 @@ msgstr "Fator"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "O fator de alinhamento, entre 0.0 e 1.0"
-#: ../clutter/clutter-backend.c:373
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Incapaz de iniciar o motor do Clutter"
-#: ../clutter/clutter-backend.c:447
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "O motor do tipo '%s' não suportar criar múltiplas etapas"
@@ -654,43 +761,143 @@ msgstr "O deslocamento em pixels a aplicar à ligação"
msgid "The unique name of the binding pool"
msgstr "O nome único do repositório de ligações"
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
+msgid "Horizontal Alignment"
+msgstr "Alinhamento Horizontal"
+
+#: ../clutter/clutter-bin-layout.c:241
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr "Alinhamento horizontal do ator dentro do gestor de disposição"
+
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
+msgid "Vertical Alignment"
+msgstr "Alinhamento Vertical"
+
+#: ../clutter/clutter-bin-layout.c:250
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr "Alinhamento vertical do ator dentro do gestor de disposição"
+
+#: ../clutter/clutter-bin-layout.c:656
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr ""
+"Alinhamento horizontal por omissão dos atores dentro do gestor de disposição"
+
+#: ../clutter/clutter-bin-layout.c:676
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr ""
+"Alinhamento vertical por omissão dos atores dentro do gestor de disposição"
+
+#: ../clutter/clutter-box-layout.c:365
+msgid "Expand"
+msgstr "Expandir"
+
+#: ../clutter/clutter-box-layout.c:366
+msgid "Allocate extra space for the child"
+msgstr "Alocar espaço extra para o filho"
+
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
+msgid "Horizontal Fill"
+msgstr "Enchimento Horizontal"
+
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the horizontal axis"
+msgstr ""
+"Se o filho deverá ou não receber prioridade quando o contentor está a alocar "
+"espaço extra no eixo horizontal"
+
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
+msgid "Vertical Fill"
+msgstr "Enchimento Vertical"
+
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the vertical axis"
+msgstr ""
+"Se o filho deverá ou não receber prioridade quando o contentor está a alocar "
+"espaço extra no eixo vertical"
+
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
+msgid "Horizontal alignment of the actor within the cell"
+msgstr "Alinhamento horizontal do ator dentro da célula"
+
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
+msgid "Vertical alignment of the actor within the cell"
+msgstr "Alinhamento vertical do ator dentro da célula"
+
+#: ../clutter/clutter-box-layout.c:1365
+msgid "Vertical"
+msgstr "Vertical"
+
+#: ../clutter/clutter-box-layout.c:1366
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr "Se a disposição deverá ser vertical em vez de horizontal"
+
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Orientação"
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "A orientação da disposição"
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogénea"
-#: ../clutter/clutter-box-layout.c:986
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Se a disposição deverá ou não ser homogénea, por ex. todos os filhos do "
"mesmo tamanho"
-#: ../clutter/clutter-box-layout.c:1001
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Arrumar no Início"
-#: ../clutter/clutter-box-layout.c:1002
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Se arrumar os itens no início da caixa"
-#: ../clutter/clutter-box-layout.c:1015
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Espaçamento"
-#: ../clutter/clutter-box-layout.c:1016
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Espaçamento entre filhos"
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
+msgid "Use Animations"
+msgstr "Utilizar Animações"
+
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
+msgid "Whether layout changes should be animated"
+msgstr "Se as alterações de disposição deverão ou não ser animadas"
+
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
+msgid "Easing Mode"
+msgstr "Modo de Transição"
+
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
+msgid "The easing mode of the animations"
+msgstr "O modo de transição das animações"
+
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
+msgid "Easing Duration"
+msgstr "Duração da Transição"
+
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
+msgid "The duration of the animations"
+msgstr "A duração das animações"
+
#: ../clutter/clutter-brightness-contrast-effect.c:321
msgid "Brightness"
msgstr "Brilho"
@@ -743,7 +950,7 @@ msgstr "Manipulador"
msgid "Whether the clickable has a grab"
msgstr "Se o clicável tem ou não um manipulador"
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:607
msgid "Long Press Duration"
msgstr "Duração da Pressão Longa"
@@ -810,120 +1017,108 @@ msgstr "Motor"
msgid "The ClutterBackend of the device manager"
msgstr "O ClutterBackend do gestor de dispositivos"
-#: ../clutter/clutter-drag-action.c:750
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Tolerância do Arrastamento Horizontal"
-#: ../clutter/clutter-drag-action.c:751
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"A quantidade de pixels necessários na horizontal para se iniciar o arrasto"
-#: ../clutter/clutter-drag-action.c:778
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Tolerância do Arrastamento Vertical"
-#: ../clutter/clutter-drag-action.c:779
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr ""
"A quantidade de pixels necessários na vertical para se iniciar o arrasto"
-#: ../clutter/clutter-drag-action.c:800
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "Manípulo de Arrasto"
-#: ../clutter/clutter-drag-action.c:801
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "O ator que está a ser arrastado"
-#: ../clutter/clutter-drag-action.c:814
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "Eixo de Arrasto"
-#: ../clutter/clutter-drag-action.c:815
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Restringe o arrastamento a um eixo"
-#: ../clutter/clutter-drag-action.c:831
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "Ãrea de Arrasto"
-#: ../clutter/clutter-drag-action.c:832
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Restringe o arrastamento a um retângulo"
-#: ../clutter/clutter-drag-action.c:845
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "Ãrea de Arrasto Definida"
-#: ../clutter/clutter-drag-action.c:846
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "Se a área de arrasto está ou não definida"
-#: ../clutter/clutter-flow-layout.c:961
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Se cada item deverá ou não receber a mesma alocação"
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Espaçamento de Coluna"
-#: ../clutter/clutter-flow-layout.c:977
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "O espaçamento entre colunas"
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Espaçamento de Linha"
-#: ../clutter/clutter-flow-layout.c:994
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "O espaçamento entre linhas"
-#: ../clutter/clutter-flow-layout.c:1008
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Largura Mínima da Coluna"
-#: ../clutter/clutter-flow-layout.c:1009
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Largura mínima para cada coluna"
-#: ../clutter/clutter-flow-layout.c:1024
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Largura Máxima da Coluna"
-#: ../clutter/clutter-flow-layout.c:1025
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "Largura máxima para cada coluna"
-#: ../clutter/clutter-flow-layout.c:1039
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Altura Mínima da Linha"
-#: ../clutter/clutter-flow-layout.c:1040
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Altura mínima para cada linha"
-#: ../clutter/clutter-flow-layout.c:1055
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Altura Máxima da Linha"
-#: ../clutter/clutter-flow-layout.c:1056
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "Altura máxima para cada linha"
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "Ajustar à grelha"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "Número de pontos de contato"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "Número de pontos de contato"
-
#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Anexar o esquerdo"
@@ -1045,27 +1240,27 @@ msgstr "O número de eixos no dispositivo"
msgid "The backend instance"
msgstr "A instância de motor"
-#: ../clutter/clutter-interval.c:489
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Tipo de Valor"
-#: ../clutter/clutter-interval.c:490
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "O tipo de valores no intervalo"
-#: ../clutter/clutter-interval.c:505
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Valor Inicial"
-#: ../clutter/clutter-interval.c:506
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Valor inicial do intervalo"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Valor Final"
-#: ../clutter/clutter-interval.c:521
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Valor final do intervalo"
@@ -1084,95 +1279,96 @@ msgstr "O gestor que criou estes dados"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:697
+#: ../clutter/clutter-main.c:795
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1464
+#: ../clutter/clutter-main.c:1669
msgid "Show frames per second"
msgstr "Apresentar fotogramas por segundo"
-#: ../clutter/clutter-main.c:1466
+#: ../clutter/clutter-main.c:1671
msgid "Default frame rate"
msgstr "Taxa de fotogramas por omissão"
-#: ../clutter/clutter-main.c:1468
+#: ../clutter/clutter-main.c:1673
msgid "Make all warnings fatal"
msgstr "Tornar todos os avisos em erros fatais"
-#: ../clutter/clutter-main.c:1471
+#: ../clutter/clutter-main.c:1676
msgid "Direction for the text"
msgstr "Direção do texto"
-#: ../clutter/clutter-main.c:1474
+#: ../clutter/clutter-main.c:1679
msgid "Disable mipmapping on text"
msgstr "Desativar 'mipmapping' no texto"
-#: ../clutter/clutter-main.c:1477
+#: ../clutter/clutter-main.c:1682
msgid "Use 'fuzzy' picking"
msgstr "Utilizar seleção 'fuzzy'"
-#: ../clutter/clutter-main.c:1480
+#: ../clutter/clutter-main.c:1685
msgid "Clutter debugging flags to set"
msgstr "Parâmetros de depuração Clutter a definir"
-#: ../clutter/clutter-main.c:1482
+#: ../clutter/clutter-main.c:1687
msgid "Clutter debugging flags to unset"
msgstr "Parâmetros de depuração Clutter a desativar"
-#: ../clutter/clutter-main.c:1486
+#: ../clutter/clutter-main.c:1691
msgid "Clutter profiling flags to set"
msgstr "Parâmetros de análise de desempenho Clutter a definir"
-#: ../clutter/clutter-main.c:1488
+#: ../clutter/clutter-main.c:1693
msgid "Clutter profiling flags to unset"
msgstr "Parâmetros de análise de desempenho Clutter a desativar"
-#: ../clutter/clutter-main.c:1491
+#: ../clutter/clutter-main.c:1696
msgid "Enable accessibility"
msgstr "Ativar acessibilidade"
-#: ../clutter/clutter-main.c:1683
+#: ../clutter/clutter-main.c:1888
msgid "Clutter Options"
msgstr "Opções do Clutter"
-#: ../clutter/clutter-main.c:1684
+#: ../clutter/clutter-main.c:1889
msgid "Show Clutter Options"
msgstr "Apresentar Opções do Clutter"
-#: ../clutter/clutter-pan-action.c:444
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "Eixo de Panorâmica"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "Restringe a panorâmica a um eixo"
-#: ../clutter/clutter-pan-action.c:457
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Interpolar"
-#: ../clutter/clutter-pan-action.c:458
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Se a emissão de eventos de interpolação está ou não ativa."
-#: ../clutter/clutter-pan-action.c:472
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Desaceleração"
-#: ../clutter/clutter-pan-action.c:473
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Rácio a que a panorâmica de interpolação irá desacelerar"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "Fator inicial de aceleração"
-#: ../clutter/clutter-pan-action.c:489
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "Fator aplicado ao momentum ao iniciar a fase de interpolação"
#: ../clutter/clutter-path-constraint.c:212
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Caminho"
@@ -1192,27 +1388,28 @@ msgstr "Nome da Propriedade"
msgid "The name of the property to animate"
msgstr "O nome da propriedade a animar"
-#: ../clutter/clutter-script.c:350
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Ficheiro Definido"
-#: ../clutter/clutter-script.c:351
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Se a propriedade :filename está ou não definida"
-#: ../clutter/clutter-script.c:365
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Ficheiro"
-#: ../clutter/clutter-script.c:366
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "O caminho do ficheiro atualmente processado"
-#: ../clutter/clutter-script.c:383
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Domínio da Tradução"
-#: ../clutter/clutter-script.c:384
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "O domínio da tradução utilizada para localizar a expressão"
@@ -1224,45 +1421,45 @@ msgstr "Modo de Rolamento"
msgid "The scrolling direction"
msgstr "A direção do rolamento"
-#: ../clutter/clutter-settings.c:424
+#: ../clutter/clutter-settings.c:448
msgid "Double Click Time"
msgstr "Tempo de Clique-Duplo"
-#: ../clutter/clutter-settings.c:425
+#: ../clutter/clutter-settings.c:449
msgid "The time between clicks necessary to detect a multiple click"
msgstr "O tempo entre cliques necessário para detetar um clique múltiplo"
-#: ../clutter/clutter-settings.c:440
+#: ../clutter/clutter-settings.c:464
msgid "Double Click Distance"
msgstr "Distância de Clique-Duplo"
-#: ../clutter/clutter-settings.c:441
+#: ../clutter/clutter-settings.c:465
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "A distância entre cliques necessária para detetar um clique múltiplo"
-#: ../clutter/clutter-settings.c:456
+#: ../clutter/clutter-settings.c:480
msgid "Drag Threshold"
msgstr "Tolerância de Arrasto"
-#: ../clutter/clutter-settings.c:457
+#: ../clutter/clutter-settings.c:481
msgid "The distance the cursor should travel before starting to drag"
msgstr "A distância que o cursor terá de percorrer para se iniciar o arrasto"
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
+#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3367
msgid "Font Name"
msgstr "Nome de Fonte"
-#: ../clutter/clutter-settings.c:473
+#: ../clutter/clutter-settings.c:497
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"A descrição da fonte por omissão, de forma a poder ser processada pelo Pango"
-#: ../clutter/clutter-settings.c:488
+#: ../clutter/clutter-settings.c:512
msgid "Font Antialias"
msgstr "Antialias de Fonte"
-#: ../clutter/clutter-settings.c:489
+#: ../clutter/clutter-settings.c:513
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1270,66 +1467,66 @@ msgstr ""
"Se realizar ou não antialias (1 para ativar, 0 para desativar e -1 para "
"utilizar a omissão)"
-#: ../clutter/clutter-settings.c:505
+#: ../clutter/clutter-settings.c:529
msgid "Font DPI"
msgstr "DPI de Fonte"
-#: ../clutter/clutter-settings.c:506
+#: ../clutter/clutter-settings.c:530
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"A resolução da fonte, em 1024 * pontos/polegada ou -1 para utilizar o valor "
"por omissão"
-#: ../clutter/clutter-settings.c:522
+#: ../clutter/clutter-settings.c:546
msgid "Font Hinting"
msgstr "Dicas de Fonte"
-#: ../clutter/clutter-settings.c:523
+#: ../clutter/clutter-settings.c:547
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Se utilizar ou não dicas (1 para ativar, 0 para desativar e -1 para utilizar "
"o valor por omissão)"
-#: ../clutter/clutter-settings.c:544
+#: ../clutter/clutter-settings.c:568
msgid "Font Hint Style"
msgstr "Estilo de Dicas de Fonte"
-#: ../clutter/clutter-settings.c:545
+#: ../clutter/clutter-settings.c:569
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr ""
"O estilo de dicas (\"hintnone\", \"hintslight\", \"hintmedium\", ou "
"\"hintfull\")"
-#: ../clutter/clutter-settings.c:566
+#: ../clutter/clutter-settings.c:590
msgid "Font Subpixel Order"
msgstr "Ordem de Subpixel de Fonte"
-#: ../clutter/clutter-settings.c:567
+#: ../clutter/clutter-settings.c:591
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr ""
"O tipo de antialias de subpixel (\"none\", \"rgb\", \"bgr\", \"vfrg\", \"vbgr"
"\")"
-#: ../clutter/clutter-settings.c:584
+#: ../clutter/clutter-settings.c:608
msgid "The minimum duration for a long press gesture to be recognized"
msgstr ""
"A duração mínima de uma pressão longa para que o gesto seja reconhecido"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:615
msgid "Fontconfig configuration timestamp"
msgstr "Data da configuração do fontconfig"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:616
msgid "Timestamp of the current fontconfig configuration"
msgstr "Data e hora da configuração atual do fontconfig"
-#: ../clutter/clutter-settings.c:609
+#: ../clutter/clutter-settings.c:633
msgid "Password Hint Time"
msgstr "Duração da Dica de Senha"
-#: ../clutter/clutter-settings.c:610
+#: ../clutter/clutter-settings.c:634
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Durante quanto tempo apresentar o último caracter introduzido em entradas "
@@ -1367,119 +1564,168 @@ msgstr "A margem da origem que deverá ser encostada"
msgid "The offset in pixels to apply to the constraint"
msgstr "O deslocamento em pixels a aplicar à restrição"
-#: ../clutter/clutter-stage.c:1818
+#: ../clutter/clutter-stage.c:1929
msgid "Fullscreen Set"
msgstr "Ecrã Completo Definido"
-#: ../clutter/clutter-stage.c:1819
+#: ../clutter/clutter-stage.c:1930
msgid "Whether the main stage is fullscreen"
msgstr "Se o palco principal está em ecrã completo ou não"
-#: ../clutter/clutter-stage.c:1831 ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-stage.c:1944
+msgid "Offscreen"
+msgstr "Fora do Ecrã"
+
+#: ../clutter/clutter-stage.c:1945
+msgid "Whether the main stage should be rendered offscreen"
+msgstr "Se o palco principal deverá ou não ser renderizado fora do ecrã"
+
+#: ../clutter/clutter-stage.c:1957 ../clutter/clutter-text.c:3481
msgid "Cursor Visible"
msgstr "Cursor Visível"
-#: ../clutter/clutter-stage.c:1832
+#: ../clutter/clutter-stage.c:1958
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Se o ponteiro do rato é ou não visível no palco principal"
-#: ../clutter/clutter-stage.c:1846
+#: ../clutter/clutter-stage.c:1972
msgid "User Resizable"
msgstr "Redimensionável pelo Utilizador"
-#: ../clutter/clutter-stage.c:1847
+#: ../clutter/clutter-stage.c:1973
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Se o palco pode ou não ser redimensionado por ação do utilizador"
-#: ../clutter/clutter-stage.c:1862
+#: ../clutter/clutter-stage.c:1988 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
+msgid "Color"
+msgstr "Cor"
+
+#: ../clutter/clutter-stage.c:1989
+msgid "The color of the stage"
+msgstr "A cor do palco"
+
+#: ../clutter/clutter-stage.c:2004
msgid "Perspective"
msgstr "Perspetiva"
-#: ../clutter/clutter-stage.c:1863
+#: ../clutter/clutter-stage.c:2005
msgid "Perspective projection parameters"
msgstr "Parâmetros de projeção da perspetiva"
-#: ../clutter/clutter-stage.c:1878
+#: ../clutter/clutter-stage.c:2020
msgid "Title"
msgstr "Título"
-#: ../clutter/clutter-stage.c:1879
+#: ../clutter/clutter-stage.c:2021
msgid "Stage Title"
msgstr "Título do Palco"
-#: ../clutter/clutter-stage.c:1895
+#: ../clutter/clutter-stage.c:2038
+msgid "Use Fog"
+msgstr "Utilizar Nevoeiro"
+
+#: ../clutter/clutter-stage.c:2039
+msgid "Whether to enable depth cueing"
+msgstr "Se ativar ou não fila de profundidade"
+
+#: ../clutter/clutter-stage.c:2055
+msgid "Fog"
+msgstr "Nevoeiro"
+
+#: ../clutter/clutter-stage.c:2056
+msgid "Settings for the depth cueing"
+msgstr "Definições para a fila de profundidade"
+
+#: ../clutter/clutter-stage.c:2072
msgid "Use Alpha"
msgstr "Utilizar Alfa"
-#: ../clutter/clutter-stage.c:1896
+#: ../clutter/clutter-stage.c:2073
msgid "Whether to honour the alpha component of the stage color"
msgstr "Se honrar ou não o componente alfa da cor de palco"
-#: ../clutter/clutter-stage.c:1912
+#: ../clutter/clutter-stage.c:2089
msgid "Key Focus"
msgstr "Foco da Tecla"
-#: ../clutter/clutter-stage.c:1913
+#: ../clutter/clutter-stage.c:2090
msgid "The currently key focused actor"
msgstr "O ator com o foco de tecla atual"
-#: ../clutter/clutter-stage.c:1929
+#: ../clutter/clutter-stage.c:2106
msgid "No Clear Hint"
msgstr "Dica de Não Limpar"
-#: ../clutter/clutter-stage.c:1930
+#: ../clutter/clutter-stage.c:2107
msgid "Whether the stage should clear its contents"
msgstr "Se o palco deverá ou não limpar o seu conteúdo"
-#: ../clutter/clutter-stage.c:1943
+#: ../clutter/clutter-stage.c:2120
msgid "Accept Focus"
msgstr "Aceitar Foco"
-#: ../clutter/clutter-stage.c:1944
+#: ../clutter/clutter-stage.c:2121
msgid "Whether the stage should accept focus on show"
msgstr "Se o palco deverá ou não aceitar o foco ao apresentar"
-#: ../clutter/clutter-table-layout.c:331
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Número da Coluna"
-#: ../clutter/clutter-table-layout.c:332
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "A coluna em que o widget reside"
-#: ../clutter/clutter-table-layout.c:339
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Número de Linha"
-#: ../clutter/clutter-table-layout.c:340
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "A linha em que o widget reside"
-#: ../clutter/clutter-table-layout.c:347
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Expansão da Coluna"
-#: ../clutter/clutter-table-layout.c:348
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "O número de colunas pelo qual o widget se estende"
-#: ../clutter/clutter-table-layout.c:355
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Expansão da Linha"
-#: ../clutter/clutter-table-layout.c:356
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "O número de linhas pelo qual o widget se estende"
-#: ../clutter/clutter-table-layout.c:1282
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Expansão Horizontal"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Alocar espaço extra no eixo horizontal para o filho"
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Expansão Vertical"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Alocar espaço extra no eixo vertical para o filho"
+
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Espaçamento entre colunas"
-#: ../clutter/clutter-table-layout.c:1296
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Espaçamento entre linhas"
-#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3387
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3402
msgid "Text"
msgstr "Texto"
@@ -1503,253 +1749,268 @@ msgstr "Comprimento máximo"
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Número máximo de carateres para esta entrada. Zero se nenhum limite"
-#: ../clutter/clutter-text.c:3340
+#: ../clutter/clutter-text.c:3349
msgid "Buffer"
msgstr "Buffer"
-#: ../clutter/clutter-text.c:3341
+#: ../clutter/clutter-text.c:3350
msgid "The buffer for the text"
msgstr "O buffer do texto"
-#: ../clutter/clutter-text.c:3357
+#: ../clutter/clutter-text.c:3368
msgid "The font to be used by the text"
msgstr "A fonte a ser utilizada pelo texto"
-#: ../clutter/clutter-text.c:3372
+#: ../clutter/clutter-text.c:3385
msgid "Font Description"
msgstr "Descrição de Fonte"
-#: ../clutter/clutter-text.c:3373
+#: ../clutter/clutter-text.c:3386
msgid "The font description to be used"
msgstr "A descrição de fonte a ser utilizada"
-#: ../clutter/clutter-text.c:3388
+#: ../clutter/clutter-text.c:3403
msgid "The text to render"
msgstr "O texto a renderizar"
-#: ../clutter/clutter-text.c:3400
+#: ../clutter/clutter-text.c:3417
msgid "Font Color"
msgstr "Cor da Fonte"
-#: ../clutter/clutter-text.c:3401
+#: ../clutter/clutter-text.c:3418
msgid "Color of the font used by the text"
msgstr "Cor da fonte a ser utilizada pelo texto"
-#: ../clutter/clutter-text.c:3414
+#: ../clutter/clutter-text.c:3433
msgid "Editable"
msgstr "Editável"
-#: ../clutter/clutter-text.c:3415
+#: ../clutter/clutter-text.c:3434
msgid "Whether the text is editable"
msgstr "Se o texto é ou não editável"
-#: ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text.c:3449
msgid "Selectable"
msgstr "Selecionável"
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3450
msgid "Whether the text is selectable"
msgstr "Se o texto é ou não selecionável"
-#: ../clutter/clutter-text.c:3441
+#: ../clutter/clutter-text.c:3464
msgid "Activatable"
msgstr "Activável"
-#: ../clutter/clutter-text.c:3442
+#: ../clutter/clutter-text.c:3465
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Se premir enter emite ou não o sinal de ativação"
-#: ../clutter/clutter-text.c:3457
+#: ../clutter/clutter-text.c:3482
msgid "Whether the input cursor is visible"
msgstr "Se o cursor de entrada está ou não visível"
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
+#: ../clutter/clutter-text.c:3496 ../clutter/clutter-text.c:3497
msgid "Cursor Color"
msgstr "Cor do Cursor"
-#: ../clutter/clutter-text.c:3483
+#: ../clutter/clutter-text.c:3512
msgid "Cursor Color Set"
msgstr "Cor do Cursor Definida"
-#: ../clutter/clutter-text.c:3484
+#: ../clutter/clutter-text.c:3513
msgid "Whether the cursor color has been set"
msgstr "Se a cor do cursor foi ou não definida"
-#: ../clutter/clutter-text.c:3497
+#: ../clutter/clutter-text.c:3528
msgid "Cursor Size"
msgstr "Tamanho do Cursor"
-#: ../clutter/clutter-text.c:3498
+#: ../clutter/clutter-text.c:3529
msgid "The width of the cursor, in pixels"
msgstr "A largura do cursor, em pixels"
-#: ../clutter/clutter-text.c:3510
+#: ../clutter/clutter-text.c:3545 ../clutter/clutter-text.c:3563
msgid "Cursor Position"
msgstr "Posição do Cursor"
-#: ../clutter/clutter-text.c:3511
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "The cursor position"
msgstr "A posição do cursor"
-#: ../clutter/clutter-text.c:3524
+#: ../clutter/clutter-text.c:3579
msgid "Selection-bound"
msgstr "Limitado à Seleção"
-#: ../clutter/clutter-text.c:3525
+#: ../clutter/clutter-text.c:3580
msgid "The cursor position of the other end of the selection"
msgstr "A posição do cursor no extremo oposto da seleção"
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3595 ../clutter/clutter-text.c:3596
msgid "Selection Color"
msgstr "Cor de Seleção"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3611
msgid "Selection Color Set"
msgstr "Cor de Seleção Definida"
-#: ../clutter/clutter-text.c:3553
+#: ../clutter/clutter-text.c:3612
msgid "Whether the selection color has been set"
msgstr "Se a cor de seleção foi ou não definida"
-#: ../clutter/clutter-text.c:3566
+#: ../clutter/clutter-text.c:3627
msgid "Attributes"
msgstr "Atributos"
-#: ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3628
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Uma lista de atributos de estilo a aplicar ao conteúdo do ator"
-#: ../clutter/clutter-text.c:3587
+#: ../clutter/clutter-text.c:3650
msgid "Use markup"
msgstr "Utilizar etiquetas"
-#: ../clutter/clutter-text.c:3588
+#: ../clutter/clutter-text.c:3651
msgid "Whether or not the text includes Pango markup"
msgstr "Se o texto inclui ou não etiquetas Pango"
-#: ../clutter/clutter-text.c:3602
+#: ../clutter/clutter-text.c:3667
msgid "Line wrap"
msgstr "Quebra de linha"
-#: ../clutter/clutter-text.c:3603
+#: ../clutter/clutter-text.c:3668
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Se definido, quebrar as linhas se o texto se tornar demasiado longo"
-#: ../clutter/clutter-text.c:3616
+#: ../clutter/clutter-text.c:3683
msgid "Line wrap mode"
msgstr "Modo de quebra de linha"
-#: ../clutter/clutter-text.c:3617
+#: ../clutter/clutter-text.c:3684
msgid "Control how line-wrapping is done"
msgstr "Controla como é efetuada a quebra de linha"
-#: ../clutter/clutter-text.c:3630
+#: ../clutter/clutter-text.c:3699
msgid "Ellipsize"
msgstr "Reticências"
-#: ../clutter/clutter-text.c:3631
+#: ../clutter/clutter-text.c:3700
msgid "The preferred place to ellipsize the string"
msgstr "O local preferido para colocar reticências no texto"
-#: ../clutter/clutter-text.c:3645
+#: ../clutter/clutter-text.c:3716
msgid "Line Alignment"
msgstr "Alinhamento da Linha"
-#: ../clutter/clutter-text.c:3646
+#: ../clutter/clutter-text.c:3717
msgid "The preferred alignment for the string, for multi-line text"
msgstr "O alinhamento preferido para o texto, em texto multilinha"
-#: ../clutter/clutter-text.c:3660
+#: ../clutter/clutter-text.c:3733
msgid "Justify"
msgstr "Preencher"
-#: ../clutter/clutter-text.c:3661
+#: ../clutter/clutter-text.c:3734
msgid "Whether the text should be justified"
msgstr "Se o texto deve ser o não preencher as linhas"
-#: ../clutter/clutter-text.c:3674
+#: ../clutter/clutter-text.c:3749
msgid "Password Character"
msgstr "Caracter de Senha"
-#: ../clutter/clutter-text.c:3675
+#: ../clutter/clutter-text.c:3750
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Se diferente de zero, utilizar este caracter para apresentar o conteúdo do "
"ator"
-#: ../clutter/clutter-text.c:3687
+#: ../clutter/clutter-text.c:3764
msgid "Max Length"
msgstr "Comprimento Máximo"
-#: ../clutter/clutter-text.c:3688
+#: ../clutter/clutter-text.c:3765
msgid "Maximum length of the text inside the actor"
msgstr "Comprimento máximo do texto dentro do ator"
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3788
msgid "Single Line Mode"
msgstr "Modo de Linha Única"
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3789
msgid "Whether the text should be a single line"
msgstr "Se o texto deverá ou não estar numa única linha"
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
+#: ../clutter/clutter-text.c:3803 ../clutter/clutter-text.c:3804
msgid "Selected Text Color"
msgstr "Cor do Texto Selecionado"
-#: ../clutter/clutter-text.c:3736
+#: ../clutter/clutter-text.c:3819
msgid "Selected Text Color Set"
msgstr "Cor do Texto Selecionado Definida"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3820
msgid "Whether the selected text color has been set"
msgstr "Se a cor do texto selecionado foi ou não definida"
-#: ../clutter/clutter-timeline.c:562
+#: ../clutter/clutter-timeline.c:594
+#: ../clutter/deprecated/clutter-animation.c:560
+msgid "Loop"
+msgstr "Ciclo"
+
+#: ../clutter/clutter-timeline.c:595
+msgid "Should the timeline automatically restart"
+msgstr "Se a linha temporal deverá reiniciar automaticamente"
+
+#: ../clutter/clutter-timeline.c:609
msgid "Delay"
msgstr "Atraso"
-#: ../clutter/clutter-timeline.c:563
+#: ../clutter/clutter-timeline.c:610
msgid "Delay before start"
msgstr "Atraso antes de iniciar"
-#: ../clutter/clutter-timeline.c:578
+#: ../clutter/clutter-timeline.c:625
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
+#: ../clutter/deprecated/clutter-media.c:224
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "Duração"
-#: ../clutter/clutter-timeline.c:579
+#: ../clutter/clutter-timeline.c:626
msgid "Duration of the timeline in milliseconds"
msgstr "Duração da linha temporal em milisegundos"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:641
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Direção"
-#: ../clutter/clutter-timeline.c:595
+#: ../clutter/clutter-timeline.c:642
msgid "Direction of the timeline"
msgstr "Direção da linha temporal"
-#: ../clutter/clutter-timeline.c:610
+#: ../clutter/clutter-timeline.c:657
msgid "Auto Reverse"
msgstr "Reversão Automática"
-#: ../clutter/clutter-timeline.c:611
+#: ../clutter/clutter-timeline.c:658
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Se a direção deverá ou não ser revertida ao atingir o final"
-#: ../clutter/clutter-timeline.c:629
+#: ../clutter/clutter-timeline.c:676
msgid "Repeat Count"
msgstr "Repetir a Contagem"
-#: ../clutter/clutter-timeline.c:630
+#: ../clutter/clutter-timeline.c:677
msgid "How many times the timeline should repeat"
msgstr "Quantas vezes deverá a linha temporal repetir-se"
-#: ../clutter/clutter-timeline.c:644
+#: ../clutter/clutter-timeline.c:691
msgid "Progress Mode"
msgstr "Modo de Progresso"
-#: ../clutter/clutter-timeline.c:645
+#: ../clutter/clutter-timeline.c:692
msgid "How the timeline should compute the progress"
msgstr "Como deverá a linha temporal calcular o progresso"
@@ -1777,14 +2038,586 @@ msgstr "Remover ao Terminar"
msgid "Detach the transition when completed"
msgstr "Desassociar a transição ao terminar"
-#: ../clutter/clutter-zoom-action.c:356
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Eixo de Zoom"
-#: ../clutter/clutter-zoom-action.c:357
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Restringe o zoom a um eixo"
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
+msgid "Timeline"
+msgstr "Linha Temporal"
+
+#: ../clutter/deprecated/clutter-alpha.c:356
+msgid "Timeline used by the alpha"
+msgstr "Linha temporal utilizada pelo alfa"
+
+#: ../clutter/deprecated/clutter-alpha.c:372
+msgid "Alpha value"
+msgstr "Valor alfa"
+
+#: ../clutter/deprecated/clutter-alpha.c:373
+msgid "Alpha value as computed by the alpha"
+msgstr "Valor alfa tal como calculado pelo alfa"
+
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
+msgid "Mode"
+msgstr "Modo"
+
+#: ../clutter/deprecated/clutter-alpha.c:395
+msgid "Progress mode"
+msgstr "Modo de progresso"
+
+#: ../clutter/deprecated/clutter-animation.c:511
+msgid "Object"
+msgstr "Objeto"
+
+#: ../clutter/deprecated/clutter-animation.c:512
+msgid "Object to which the animation applies"
+msgstr "Objeto sobre o qual se aplica a animação"
+
+#: ../clutter/deprecated/clutter-animation.c:529
+msgid "The mode of the animation"
+msgstr "O modo da animação"
+
+#: ../clutter/deprecated/clutter-animation.c:545
+msgid "Duration of the animation, in milliseconds"
+msgstr "Duração da animação, em milisegundos"
+
+#: ../clutter/deprecated/clutter-animation.c:561
+msgid "Whether the animation should loop"
+msgstr "Se a animação deverá ou não reproduzir em ciclo"
+
+#: ../clutter/deprecated/clutter-animation.c:576
+msgid "The timeline used by the animation"
+msgstr "A linha temporal utilizada pela animação"
+
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
+msgid "Alpha"
+msgstr "Alfa"
+
+#: ../clutter/deprecated/clutter-animation.c:593
+msgid "The alpha used by the animation"
+msgstr "O alfa utilizado pela animação"
+
+#: ../clutter/deprecated/clutter-animator.c:1805
+msgid "The duration of the animation"
+msgstr "A duração da animação"
+
+#: ../clutter/deprecated/clutter-animator.c:1822
+msgid "The timeline of the animation"
+msgstr "A linha temporal da animação"
+
+#: ../clutter/deprecated/clutter-behaviour.c:242
+msgid "Alpha Object to drive the behaviour"
+msgstr "Objeto Alfa para conduzir o comportamento"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
+msgid "Start Depth"
+msgstr "Profundidade Inicial"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
+msgid "Initial depth to apply"
+msgstr "Profundidade inicial a aplicar"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
+msgid "End Depth"
+msgstr "Profundidade Final"
+
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
+msgid "Final depth to apply"
+msgstr "Profundidade final a aplicar"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
+msgid "Start Angle"
+msgstr "Ângulo Inicial"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
+msgid "Initial angle"
+msgstr "Ângulo inicial"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
+msgid "End Angle"
+msgstr "Ângulo Final"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
+msgid "Final angle"
+msgstr "Ângulo final"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
+msgid "Angle x tilt"
+msgstr "Inclinação x do ângulo"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
+msgid "Tilt of the ellipse around x axis"
+msgstr "Inclinação da elipse em torno do eixo x"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
+msgid "Angle y tilt"
+msgstr "Inclinação y do ângulo"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
+msgid "Tilt of the ellipse around y axis"
+msgstr "Inclinação da elipse em torno do eixo y"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
+msgid "Angle z tilt"
+msgstr "Inclinação z do ângulo"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
+msgid "Tilt of the ellipse around z axis"
+msgstr "Inclinação da elipse em torno do eixo z"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
+msgid "Width of the ellipse"
+msgstr "Largura da elipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
+msgid "Height of ellipse"
+msgstr "Altura da elipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
+msgid "Center"
+msgstr "Centro"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
+msgid "Center of ellipse"
+msgstr "Centro da elipse"
+
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
+msgid "Direction of rotation"
+msgstr "Direção da rotação"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
+msgid "Opacity Start"
+msgstr "Opacidade Inicial"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
+msgid "Initial opacity level"
+msgstr "Nível inicial de opacidade"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
+msgid "Opacity End"
+msgstr "Opacidade Final"
+
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
+msgid "Final opacity level"
+msgstr "Nível final de opacidade"
+
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
+msgid "The ClutterPath object representing the path to animate along"
+msgstr "O objeto ClutterPath que representa o caminho ao longo do qual animar"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
+msgid "Angle Begin"
+msgstr "Ângulo Inicial"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
+msgid "Angle End"
+msgstr "Ângulo Final"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
+msgid "Axis"
+msgstr "Eixo"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
+msgid "Axis of rotation"
+msgstr "Eixo da rotação"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
+msgid "Center X"
+msgstr "Centro X"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
+msgid "X coordinate of the center of rotation"
+msgstr "Coordenada X do centro da rotação"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
+msgid "Center Y"
+msgstr "Centro Y"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
+msgid "Y coordinate of the center of rotation"
+msgstr "Coordenada Y do centro da rotação"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
+msgid "Center Z"
+msgstr "Centro Z"
+
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
+msgid "Z coordinate of the center of rotation"
+msgstr "Coordenada Z do centro da rotação"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
+msgid "X Start Scale"
+msgstr "Escala Inicial X"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
+msgid "Initial scale on the X axis"
+msgstr "Escala inicial no eixo X"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
+msgid "X End Scale"
+msgstr "Escala Final X"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
+msgid "Final scale on the X axis"
+msgstr "Escala final no eixo X"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
+msgid "Y Start Scale"
+msgstr "Escala Inicial Y"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
+msgid "Initial scale on the Y axis"
+msgstr "Escala inicial no eixo Y"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
+msgid "Y End Scale"
+msgstr "Escala Final Y"
+
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
+msgid "Final scale on the Y axis"
+msgstr "Escala final no eixo Y"
+
+#: ../clutter/deprecated/clutter-box.c:261
+msgid "The background color of the box"
+msgstr "A cor do fundo da caixa"
+
+#: ../clutter/deprecated/clutter-box.c:274
+msgid "Color Set"
+msgstr "Cor Definida"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
+msgid "Surface Width"
+msgstr "Largura da Superfície"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
+msgid "The width of the Cairo surface"
+msgstr "A largura da superfície Cairo"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
+msgid "Surface Height"
+msgstr "Altura da Superfície"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
+msgid "The height of the Cairo surface"
+msgstr "A altura da superfície Cairo"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
+msgid "Auto Resize"
+msgstr "Redimensionamento Automático"
+
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
+msgid "Whether the surface should match the allocation"
+msgstr "Se a superfície deverá ou não coincidir com a alocação"
+
+#: ../clutter/deprecated/clutter-media.c:83
+msgid "URI"
+msgstr "URI"
+
+#: ../clutter/deprecated/clutter-media.c:84
+msgid "URI of a media file"
+msgstr "URI de ficheiro de media"
+
+#: ../clutter/deprecated/clutter-media.c:100
+msgid "Playing"
+msgstr "A Reproduzir"
+
+#: ../clutter/deprecated/clutter-media.c:101
+msgid "Whether the actor is playing"
+msgstr "Se o ator está ou não a reproduzir"
+
+#: ../clutter/deprecated/clutter-media.c:118
+msgid "Progress"
+msgstr "Progresso"
+
+#: ../clutter/deprecated/clutter-media.c:119
+msgid "Current progress of the playback"
+msgstr "Progresso atual da reprodução"
+
+#: ../clutter/deprecated/clutter-media.c:135
+msgid "Subtitle URI"
+msgstr "URI das Legendas"
+
+#: ../clutter/deprecated/clutter-media.c:136
+msgid "URI of a subtitle file"
+msgstr "URI de um ficheiro de legendas"
+
+#: ../clutter/deprecated/clutter-media.c:154
+msgid "Subtitle Font Name"
+msgstr "Nome da Fonte de Legendas"
+
+#: ../clutter/deprecated/clutter-media.c:155
+msgid "The font used to display subtitles"
+msgstr "A fonte utilizada para apresentar as legendas"
+
+#: ../clutter/deprecated/clutter-media.c:172
+msgid "Audio Volume"
+msgstr "Volume do Ãudio"
+
+#: ../clutter/deprecated/clutter-media.c:173
+msgid "The volume of the audio"
+msgstr "O volume do áudio"
+
+#: ../clutter/deprecated/clutter-media.c:189
+msgid "Can Seek"
+msgstr "Pode Procurar"
+
+#: ../clutter/deprecated/clutter-media.c:190
+msgid "Whether the current stream is seekable"
+msgstr "Se o fluxo atual permite ou não procuras"
+
+#: ../clutter/deprecated/clutter-media.c:207
+msgid "Buffer Fill"
+msgstr "Enchimento do Buffer"
+
+#: ../clutter/deprecated/clutter-media.c:208
+msgid "The fill level of the buffer"
+msgstr "O nível de enchimento do buffer"
+
+#: ../clutter/deprecated/clutter-media.c:225
+msgid "The duration of the stream, in seconds"
+msgstr "A duração do fluxo, em segundos"
+
+#: ../clutter/deprecated/clutter-rectangle.c:274
+msgid "The color of the rectangle"
+msgstr "A cor do retângulo"
+
+#: ../clutter/deprecated/clutter-rectangle.c:287
+msgid "Border Color"
+msgstr "Cor da Margem"
+
+#: ../clutter/deprecated/clutter-rectangle.c:288
+msgid "The color of the border of the rectangle"
+msgstr "A cor da margem do retângulo"
+
+#: ../clutter/deprecated/clutter-rectangle.c:303
+msgid "Border Width"
+msgstr "Largura da Margem"
+
+#: ../clutter/deprecated/clutter-rectangle.c:304
+msgid "The width of the border of the rectangle"
+msgstr "Largura da margem do retângulo"
+
+#: ../clutter/deprecated/clutter-rectangle.c:318
+msgid "Has Border"
+msgstr "Tem Margens"
+
+#: ../clutter/deprecated/clutter-rectangle.c:319
+msgid "Whether the rectangle should have a border"
+msgstr "Se o retângulo deverá ou não ter uma margem"
+
+#: ../clutter/deprecated/clutter-shader.c:261
+msgid "Vertex Source"
+msgstr "Origem do Vertex"
+
+#: ../clutter/deprecated/clutter-shader.c:262
+msgid "Source of vertex shader"
+msgstr "Origem do vertex de sombreamento"
+
+#: ../clutter/deprecated/clutter-shader.c:278
+msgid "Fragment Source"
+msgstr "Origem do Fragmento"
+
+#: ../clutter/deprecated/clutter-shader.c:279
+msgid "Source of fragment shader"
+msgstr "Origem do fragmento de sombreamento"
+
+#: ../clutter/deprecated/clutter-shader.c:296
+msgid "Compiled"
+msgstr "Compilado"
+
+#: ../clutter/deprecated/clutter-shader.c:297
+msgid "Whether the shader is compiled and linked"
+msgstr "Se o sombreamento está ou não compilado e associado"
+
+#: ../clutter/deprecated/clutter-shader.c:314
+msgid "Whether the shader is enabled"
+msgstr "Se o sombreamento está ou não ativo"
+
+#: ../clutter/deprecated/clutter-shader.c:525
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr "Falha na compilação de %s: %s"
+
+#: ../clutter/deprecated/clutter-shader.c:526
+msgid "Vertex shader"
+msgstr "Vertex de sombreamento"
+
+#: ../clutter/deprecated/clutter-shader.c:527
+msgid "Fragment shader"
+msgstr "Fragmento de sombreamento"
+
+#: ../clutter/deprecated/clutter-state.c:1505
+msgid "State"
+msgstr "Estado"
+
+#: ../clutter/deprecated/clutter-state.c:1506
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr ""
+"Estado atualmente definido (a transição para este estado pode não estar "
+"terminada)"
+
+#: ../clutter/deprecated/clutter-state.c:1524
+msgid "Default transition duration"
+msgstr "Duração da transição por omissão"
+
+#: ../clutter/deprecated/clutter-texture.c:994
+msgid "Sync size of actor"
+msgstr "Tamanho de sincronização do ator"
+
+#: ../clutter/deprecated/clutter-texture.c:995
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
+"Tamanho de sincronização automático do ator para as dimensões pixbuf "
+"subjacentes"
+
+#: ../clutter/deprecated/clutter-texture.c:1002
+msgid "Disable Slicing"
+msgstr "Desativar Fatiamento"
+
+#: ../clutter/deprecated/clutter-texture.c:1003
+msgid ""
+"Forces the underlying texture to be singular and not made of smaller space "
+"saving individual textures"
+msgstr ""
+"Força que a textura subjacente seja única e não composta por texturas "
+"individuais de poupança de espaço"
+
+#: ../clutter/deprecated/clutter-texture.c:1012
+msgid "Tile Waste"
+msgstr "Desperdício de Mosaico"
+
+#: ../clutter/deprecated/clutter-texture.c:1013
+msgid "Maximum waste area of a sliced texture"
+msgstr "Ãrea máxima desperdiçada numa textura fatiada"
+
+#: ../clutter/deprecated/clutter-texture.c:1021
+msgid "Horizontal repeat"
+msgstr "Repetimento horizontal"
+
+#: ../clutter/deprecated/clutter-texture.c:1022
+msgid "Repeat the contents rather than scaling them horizontally"
+msgstr "Repetir o conteúdo em vez de o escalar horizontalmente"
+
+#: ../clutter/deprecated/clutter-texture.c:1029
+msgid "Vertical repeat"
+msgstr "Repetimento vertical"
+
+#: ../clutter/deprecated/clutter-texture.c:1030
+msgid "Repeat the contents rather than scaling them vertically"
+msgstr "Repetir o conteúdo em vez de o escalar verticalmente"
+
+#: ../clutter/deprecated/clutter-texture.c:1037
+msgid "Filter Quality"
+msgstr "Qualidade do Filtro"
+
+#: ../clutter/deprecated/clutter-texture.c:1038
+msgid "Rendering quality used when drawing the texture"
+msgstr "Qualidade de renderização utilizada ao desenhar a textura"
+
+#: ../clutter/deprecated/clutter-texture.c:1046
+msgid "Pixel Format"
+msgstr "Formato de Pixel"
+
+#: ../clutter/deprecated/clutter-texture.c:1047
+msgid "The Cogl pixel format to use"
+msgstr "O formato de pixel Cogl a utilizar"
+
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
+msgid "Cogl Texture"
+msgstr "Textura Cogl"
+
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr ""
+"O manípulo de textura Cogl subjacente utilizada para desenhar este ator"
+
+#: ../clutter/deprecated/clutter-texture.c:1063
+msgid "Cogl Material"
+msgstr "Material Cogl"
+
+#: ../clutter/deprecated/clutter-texture.c:1064
+msgid "The underlying Cogl material handle used to draw this actor"
+msgstr ""
+"O manípulo de material Cogl subjacente utilizado para desenhar este ator"
+
+#: ../clutter/deprecated/clutter-texture.c:1083
+msgid "The path of the file containing the image data"
+msgstr "O caminho do ficheiro que contém os dados da imagem"
+
+#: ../clutter/deprecated/clutter-texture.c:1090
+msgid "Keep Aspect Ratio"
+msgstr "Manter o Rácio de Aparência"
+
+#: ../clutter/deprecated/clutter-texture.c:1091
+msgid ""
+"Keep the aspect ratio of the texture when requesting the preferred width or "
+"height"
+msgstr ""
+"Manter o rácio de aparência da textura ao pedir a largura ou altura preferida"
+
+#: ../clutter/deprecated/clutter-texture.c:1119
+msgid "Load asynchronously"
+msgstr "Ler assincronamente"
+
+#: ../clutter/deprecated/clutter-texture.c:1120
+msgid ""
+"Load files inside a thread to avoid blocking when loading images from disk"
+msgstr ""
+"Ler ficheiros dentro de uma thread para evitar bloqueios ao ler imagens do "
+"disco"
+
+#: ../clutter/deprecated/clutter-texture.c:1138
+msgid "Load data asynchronously"
+msgstr "Ler dados assincronamente"
+
+#: ../clutter/deprecated/clutter-texture.c:1139
+msgid ""
+"Decode image data files inside a thread to reduce blocking when loading "
+"images from disk"
+msgstr ""
+"Descodificar os dados de ficheiros de imagem dentro de uma thread para "
+"evitar bloqueios ao ler imagens do disco"
+
+#: ../clutter/deprecated/clutter-texture.c:1165
+msgid "Pick With Alpha"
+msgstr "Selecionar Com Alfa"
+
+#: ../clutter/deprecated/clutter-texture.c:1166
+msgid "Shape actor with alpha channel when picking"
+msgstr "Desenhar o ator com o canal alfa ao selecionar"
+
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
+#, c-format
+msgid "Failed to load the image data"
+msgstr "Falha ao ler os dados da imagem"
+
+#: ../clutter/deprecated/clutter-texture.c:1758
+#, c-format
+msgid "YUV textures are not supported"
+msgstr "Texturas YUV não são suportadas"
+
+#: ../clutter/deprecated/clutter-texture.c:1767
+#, c-format
+msgid "YUV2 textues are not supported"
+msgstr "Texturas YUV2 não são suportadas"
+
#: ../clutter/evdev/clutter-input-device-evdev.c:159
msgid "sysfs Path"
msgstr "Caminho sysfs"
@@ -1830,28 +2663,19 @@ msgstr "Altura da superfície"
msgid "The height of the underlying wayland surface"
msgstr "A altura da superfície wayland subjacente"
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Textura Cogl"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr ""
-"O manípulo de textura Cogl subjacente utilizada para desenhar este ator"
-
-#: ../clutter/x11/clutter-backend-x11.c:508
+#: ../clutter/x11/clutter-backend-x11.c:507
msgid "X display to use"
msgstr "Ecrã X a utilizar"
-#: ../clutter/x11/clutter-backend-x11.c:514
+#: ../clutter/x11/clutter-backend-x11.c:513
msgid "X screen to use"
msgstr "Monitor X a utilizar"
-#: ../clutter/x11/clutter-backend-x11.c:519
+#: ../clutter/x11/clutter-backend-x11.c:518
msgid "Make X calls synchronous"
msgstr "Efetuar invocações X sincronamente"
-#: ../clutter/x11/clutter-backend-x11.c:526
+#: ../clutter/x11/clutter-backend-x11.c:525
msgid "Disable XInput support"
msgstr "Desativar suporte XInput"
@@ -1959,622 +2783,6 @@ msgstr "Janela de Sobreposição de Redireccionamento"
msgid "If this is an override-redirect window"
msgstr "Se esta janela é ou não uma de sobreposição de redireccionamento"
-#~ msgid "Depth"
-#~ msgstr "Profundidade"
-
-#~ msgid "Position on the Z axis"
-#~ msgstr "Posição no eixo Z"
-
-#~ msgid "Clip"
-#~ msgstr "Corte"
-
-#~ msgid "The clip region for the actor"
-#~ msgstr "A região de corte do ator"
-
-#~ msgid "Scale Center X"
-#~ msgstr "Centro da Escala X"
-
-#~ msgid "Horizontal scale center"
-#~ msgstr "Centro da escala horizontal"
-
-#~ msgid "Scale Center Y"
-#~ msgstr "Centro da Escala Y"
-
-#~ msgid "Vertical scale center"
-#~ msgstr "Centro da escala vertical"
-
-#~ msgid "Scale Gravity"
-#~ msgstr "Gravidade da Escala"
-
-#~ msgid "The center of scaling"
-#~ msgstr "O centro da escala"
-
-#~ msgid "Rotation Center X"
-#~ msgstr "Centro de Rotação X"
-
-#~ msgid "The rotation center on the X axis"
-#~ msgstr "O centro de rotação no eixo X"
-
-#~ msgid "Rotation Center Y"
-#~ msgstr "Centro de Rotação Y"
-
-#~ msgid "The rotation center on the Y axis"
-#~ msgstr "O centro de rotação no eixo Y"
-
-#~ msgid "Rotation Center Z"
-#~ msgstr "Centro de Rotação Z"
-
-#~ msgid "The rotation center on the Z axis"
-#~ msgstr "O centro de rotação no eixo Z"
-
-#~ msgid "Rotation Center Z Gravity"
-#~ msgstr "Gravidade do Centro de Rotação Z"
-
-#~ msgid "Center point for rotation around the Z axis"
-#~ msgstr "Ponto central da rotação em torno do eixo Z"
-
-#~ msgid "Anchor X"
-#~ msgstr "Âncora X"
-
-#~ msgid "X coordinate of the anchor point"
-#~ msgstr "Coordenada X do ponto de ancoragem"
-
-#~ msgid "Anchor Y"
-#~ msgstr "Âncora Y"
-
-#~ msgid "Y coordinate of the anchor point"
-#~ msgstr "Coordenada Y do ponto de ancoragem"
-
-#~ msgid "Anchor Gravity"
-#~ msgstr "Gravidade da Âncora"
-
-#~ msgid "The anchor point as a ClutterGravity"
-#~ msgstr "O ponto de ancoragem como um ClutterGravity"
-
-#~ msgid "Show on set parent"
-#~ msgstr "Apresentar ao definir pai"
-
-#~ msgid "Whether the actor is shown when parented"
-#~ msgstr "Se o ator é apresentado quando tem pai"
-
-#~ msgid "Horizontal Alignment"
-#~ msgstr "Alinhamento Horizontal"
-
-#~ msgid "Horizontal alignment for the actor inside the layout manager"
-#~ msgstr "Alinhamento horizontal do ator dentro do gestor de disposição"
-
-#~ msgid "Vertical Alignment"
-#~ msgstr "Alinhamento Vertical"
-
-#~ msgid "Vertical alignment for the actor inside the layout manager"
-#~ msgstr "Alinhamento vertical do ator dentro do gestor de disposição"
-
-#~ msgid ""
-#~ "Default horizontal alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Alinhamento horizontal por omissão dos atores dentro do gestor de "
-#~ "disposição"
-
-#~ msgid "Default vertical alignment for the actors inside the layout manager"
-#~ msgstr ""
-#~ "Alinhamento vertical por omissão dos atores dentro do gestor de disposição"
-
-#~ msgid "Expand"
-#~ msgstr "Expandir"
-
-#~ msgid "Allocate extra space for the child"
-#~ msgstr "Alocar espaço extra para o filho"
-
-#~ msgid "Horizontal Fill"
-#~ msgstr "Enchimento Horizontal"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the horizontal axis"
-#~ msgstr ""
-#~ "Se o filho deverá ou não receber prioridade quando o contentor está a "
-#~ "alocar espaço extra no eixo horizontal"
-
-#~ msgid "Vertical Fill"
-#~ msgstr "Enchimento Vertical"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the vertical axis"
-#~ msgstr ""
-#~ "Se o filho deverá ou não receber prioridade quando o contentor está a "
-#~ "alocar espaço extra no eixo vertical"
-
-#~ msgid "Horizontal alignment of the actor within the cell"
-#~ msgstr "Alinhamento horizontal do ator dentro da célula"
-
-#~ msgid "Vertical alignment of the actor within the cell"
-#~ msgstr "Alinhamento vertical do ator dentro da célula"
-
-#~ msgid "Vertical"
-#~ msgstr "Vertical"
-
-#~ msgid "Whether the layout should be vertical, rather than horizontal"
-#~ msgstr "Se a disposição deverá ser vertical em vez de horizontal"
-
-#~ msgid "Use Animations"
-#~ msgstr "Utilizar Animações"
-
-#~ msgid "Whether layout changes should be animated"
-#~ msgstr "Se as alterações de disposição deverão ou não ser animadas"
-
-#~ msgid "Easing Mode"
-#~ msgstr "Modo de Transição"
-
-#~ msgid "The easing mode of the animations"
-#~ msgstr "O modo de transição das animações"
-
-#~ msgid "Easing Duration"
-#~ msgstr "Duração da Transição"
-
-#~ msgid "The duration of the animations"
-#~ msgstr "A duração das animações"
-
-#~ msgid "Offscreen"
-#~ msgstr "Fora do Ecrã"
-
-#~ msgid "Whether the main stage should be rendered offscreen"
-#~ msgstr "Se o palco principal deverá ou não ser renderizado fora do ecrã"
-
-#~ msgid "Color"
-#~ msgstr "Cor"
-
-#~ msgid "The color of the stage"
-#~ msgstr "A cor do palco"
-
-#~ msgid "Use Fog"
-#~ msgstr "Utilizar Nevoeiro"
-
-#~ msgid "Whether to enable depth cueing"
-#~ msgstr "Se ativar ou não fila de profundidade"
-
-#~ msgid "Fog"
-#~ msgstr "Nevoeiro"
-
-#~ msgid "Settings for the depth cueing"
-#~ msgstr "Definições para a fila de profundidade"
-
-#~ msgid "Horizontal Expand"
-#~ msgstr "Expansão Horizontal"
-
-#~ msgid "Allocate extra space for the child in horizontal axis"
-#~ msgstr "Alocar espaço extra no eixo horizontal para o filho"
-
-#~ msgid "Vertical Expand"
-#~ msgstr "Expansão Vertical"
-
-#~ msgid "Allocate extra space for the child in vertical axis"
-#~ msgstr "Alocar espaço extra no eixo vertical para o filho"
-
-#~ msgid "Loop"
-#~ msgstr "Ciclo"
-
-#~ msgid "Should the timeline automatically restart"
-#~ msgstr "Se a linha temporal deverá reiniciar automaticamente"
-
-#~ msgid "Timeline"
-#~ msgstr "Linha Temporal"
-
-#~ msgid "Timeline used by the alpha"
-#~ msgstr "Linha temporal utilizada pelo alfa"
-
-#~ msgid "Alpha value"
-#~ msgstr "Valor alfa"
-
-#~ msgid "Alpha value as computed by the alpha"
-#~ msgstr "Valor alfa tal como calculado pelo alfa"
-
-#~ msgid "Mode"
-#~ msgstr "Modo"
-
-#~ msgid "Progress mode"
-#~ msgstr "Modo de progresso"
-
-#~ msgid "Object"
-#~ msgstr "Objeto"
-
-#~ msgid "Object to which the animation applies"
-#~ msgstr "Objeto sobre o qual se aplica a animação"
-
-#~ msgid "The mode of the animation"
-#~ msgstr "O modo da animação"
-
-#~ msgid "Duration of the animation, in milliseconds"
-#~ msgstr "Duração da animação, em milisegundos"
-
-#~ msgid "Whether the animation should loop"
-#~ msgstr "Se a animação deverá ou não reproduzir em ciclo"
-
-#~ msgid "The timeline used by the animation"
-#~ msgstr "A linha temporal utilizada pela animação"
-
-#~ msgid "Alpha"
-#~ msgstr "Alfa"
-
-#~ msgid "The alpha used by the animation"
-#~ msgstr "O alfa utilizado pela animação"
-
-#~ msgid "The duration of the animation"
-#~ msgstr "A duração da animação"
-
-#~ msgid "The timeline of the animation"
-#~ msgstr "A linha temporal da animação"
-
-#~ msgid "Alpha Object to drive the behaviour"
-#~ msgstr "Objeto Alfa para conduzir o comportamento"
-
-#~ msgid "Start Depth"
-#~ msgstr "Profundidade Inicial"
-
-#~ msgid "Initial depth to apply"
-#~ msgstr "Profundidade inicial a aplicar"
-
-#~ msgid "End Depth"
-#~ msgstr "Profundidade Final"
-
-#~ msgid "Final depth to apply"
-#~ msgstr "Profundidade final a aplicar"
-
-#~ msgid "Start Angle"
-#~ msgstr "Ângulo Inicial"
-
-#~ msgid "Initial angle"
-#~ msgstr "Ângulo inicial"
-
-#~ msgid "End Angle"
-#~ msgstr "Ângulo Final"
-
-#~ msgid "Final angle"
-#~ msgstr "Ângulo final"
-
-#~ msgid "Angle x tilt"
-#~ msgstr "Inclinação x do ângulo"
-
-#~ msgid "Tilt of the ellipse around x axis"
-#~ msgstr "Inclinação da elipse em torno do eixo x"
-
-#~ msgid "Angle y tilt"
-#~ msgstr "Inclinação y do ângulo"
-
-#~ msgid "Tilt of the ellipse around y axis"
-#~ msgstr "Inclinação da elipse em torno do eixo y"
-
-#~ msgid "Angle z tilt"
-#~ msgstr "Inclinação z do ângulo"
-
-#~ msgid "Tilt of the ellipse around z axis"
-#~ msgstr "Inclinação da elipse em torno do eixo z"
-
-#~ msgid "Width of the ellipse"
-#~ msgstr "Largura da elipse"
-
-#~ msgid "Height of ellipse"
-#~ msgstr "Altura da elipse"
-
-#~ msgid "Center"
-#~ msgstr "Centro"
-
-#~ msgid "Center of ellipse"
-#~ msgstr "Centro da elipse"
-
-#~ msgid "Direction of rotation"
-#~ msgstr "Direção da rotação"
-
-#~ msgid "Opacity Start"
-#~ msgstr "Opacidade Inicial"
-
-#~ msgid "Initial opacity level"
-#~ msgstr "Nível inicial de opacidade"
-
-#~ msgid "Opacity End"
-#~ msgstr "Opacidade Final"
-
-#~ msgid "Final opacity level"
-#~ msgstr "Nível final de opacidade"
-
-#~ msgid "The ClutterPath object representing the path to animate along"
-#~ msgstr ""
-#~ "O objeto ClutterPath que representa o caminho ao longo do qual animar"
-
-#~ msgid "Angle Begin"
-#~ msgstr "Ângulo Inicial"
-
-#~ msgid "Angle End"
-#~ msgstr "Ângulo Final"
-
-#~ msgid "Axis"
-#~ msgstr "Eixo"
-
-#~ msgid "Axis of rotation"
-#~ msgstr "Eixo da rotação"
-
-#~ msgid "Center X"
-#~ msgstr "Centro X"
-
-#~ msgid "X coordinate of the center of rotation"
-#~ msgstr "Coordenada X do centro da rotação"
-
-#~ msgid "Center Y"
-#~ msgstr "Centro Y"
-
-#~ msgid "Y coordinate of the center of rotation"
-#~ msgstr "Coordenada Y do centro da rotação"
-
-#~ msgid "Center Z"
-#~ msgstr "Centro Z"
-
-#~ msgid "Z coordinate of the center of rotation"
-#~ msgstr "Coordenada Z do centro da rotação"
-
-#~ msgid "X Start Scale"
-#~ msgstr "Escala Inicial X"
-
-#~ msgid "Initial scale on the X axis"
-#~ msgstr "Escala inicial no eixo X"
-
-#~ msgid "X End Scale"
-#~ msgstr "Escala Final X"
-
-#~ msgid "Final scale on the X axis"
-#~ msgstr "Escala final no eixo X"
-
-#~ msgid "Y Start Scale"
-#~ msgstr "Escala Inicial Y"
-
-#~ msgid "Initial scale on the Y axis"
-#~ msgstr "Escala inicial no eixo Y"
-
-#~ msgid "Y End Scale"
-#~ msgstr "Escala Final Y"
-
-#~ msgid "Final scale on the Y axis"
-#~ msgstr "Escala final no eixo Y"
-
-#~ msgid "The background color of the box"
-#~ msgstr "A cor do fundo da caixa"
-
-#~ msgid "Color Set"
-#~ msgstr "Cor Definida"
-
-#~ msgid "Surface Width"
-#~ msgstr "Largura da Superfície"
-
-#~ msgid "The width of the Cairo surface"
-#~ msgstr "A largura da superfície Cairo"
-
-#~ msgid "Surface Height"
-#~ msgstr "Altura da Superfície"
-
-#~ msgid "The height of the Cairo surface"
-#~ msgstr "A altura da superfície Cairo"
-
-#~ msgid "Auto Resize"
-#~ msgstr "Redimensionamento Automático"
-
-#~ msgid "Whether the surface should match the allocation"
-#~ msgstr "Se a superfície deverá ou não coincidir com a alocação"
-
-#~ msgid "URI"
-#~ msgstr "URI"
-
-#~ msgid "URI of a media file"
-#~ msgstr "URI de ficheiro de media"
-
-#~ msgid "Playing"
-#~ msgstr "A Reproduzir"
-
-#~ msgid "Whether the actor is playing"
-#~ msgstr "Se o ator está ou não a reproduzir"
-
-#~ msgid "Progress"
-#~ msgstr "Progresso"
-
-#~ msgid "Current progress of the playback"
-#~ msgstr "Progresso atual da reprodução"
-
-#~ msgid "Subtitle URI"
-#~ msgstr "URI das Legendas"
-
-#~ msgid "URI of a subtitle file"
-#~ msgstr "URI de um ficheiro de legendas"
-
-#~ msgid "Subtitle Font Name"
-#~ msgstr "Nome da Fonte de Legendas"
-
-#~ msgid "The font used to display subtitles"
-#~ msgstr "A fonte utilizada para apresentar as legendas"
-
-#~ msgid "Audio Volume"
-#~ msgstr "Volume do Ãudio"
-
-#~ msgid "The volume of the audio"
-#~ msgstr "O volume do áudio"
-
-#~ msgid "Can Seek"
-#~ msgstr "Pode Procurar"
-
-#~ msgid "Whether the current stream is seekable"
-#~ msgstr "Se o fluxo atual permite ou não procuras"
-
-#~ msgid "Buffer Fill"
-#~ msgstr "Enchimento do Buffer"
-
-#~ msgid "The fill level of the buffer"
-#~ msgstr "O nível de enchimento do buffer"
-
-#~ msgid "The duration of the stream, in seconds"
-#~ msgstr "A duração do fluxo, em segundos"
-
-#~ msgid "The color of the rectangle"
-#~ msgstr "A cor do retângulo"
-
-#~ msgid "Border Color"
-#~ msgstr "Cor da Margem"
-
-#~ msgid "The color of the border of the rectangle"
-#~ msgstr "A cor da margem do retângulo"
-
-#~ msgid "Border Width"
-#~ msgstr "Largura da Margem"
-
-#~ msgid "The width of the border of the rectangle"
-#~ msgstr "Largura da margem do retângulo"
-
-#~ msgid "Has Border"
-#~ msgstr "Tem Margens"
-
-#~ msgid "Whether the rectangle should have a border"
-#~ msgstr "Se o retângulo deverá ou não ter uma margem"
-
-#~ msgid "Vertex Source"
-#~ msgstr "Origem do Vertex"
-
-#~ msgid "Source of vertex shader"
-#~ msgstr "Origem do vertex de sombreamento"
-
-#~ msgid "Fragment Source"
-#~ msgstr "Origem do Fragmento"
-
-#~ msgid "Source of fragment shader"
-#~ msgstr "Origem do fragmento de sombreamento"
-
-#~ msgid "Compiled"
-#~ msgstr "Compilado"
-
-#~ msgid "Whether the shader is compiled and linked"
-#~ msgstr "Se o sombreamento está ou não compilado e associado"
-
-#~ msgid "Whether the shader is enabled"
-#~ msgstr "Se o sombreamento está ou não ativo"
-
-#~ msgid "%s compilation failed: %s"
-#~ msgstr "Falha na compilação de %s: %s"
-
-#~ msgid "Vertex shader"
-#~ msgstr "Vertex de sombreamento"
-
-#~ msgid "Fragment shader"
-#~ msgstr "Fragmento de sombreamento"
-
-#~ msgid "State"
-#~ msgstr "Estado"
-
-#~ msgid ""
-#~ "Currently set state, (transition to this state might not be complete)"
-#~ msgstr ""
-#~ "Estado atualmente definido (a transição para este estado pode não estar "
-#~ "terminada)"
-
-#~ msgid "Default transition duration"
-#~ msgstr "Duração da transição por omissão"
-
-#~ msgid "Sync size of actor"
-#~ msgstr "Tamanho de sincronização do ator"
-
-#~ msgid "Auto sync size of actor to underlying pixbuf dimensions"
-#~ msgstr ""
-#~ "Tamanho de sincronização automático do ator para as dimensões pixbuf "
-#~ "subjacentes"
-
-#~ msgid "Disable Slicing"
-#~ msgstr "Desativar Fatiamento"
-
-#~ msgid ""
-#~ "Forces the underlying texture to be singular and not made of smaller "
-#~ "space saving individual textures"
-#~ msgstr ""
-#~ "Força que a textura subjacente seja única e não composta por texturas "
-#~ "individuais de poupança de espaço"
-
-#~ msgid "Tile Waste"
-#~ msgstr "Desperdício de Mosaico"
-
-#~ msgid "Maximum waste area of a sliced texture"
-#~ msgstr "Ãrea máxima desperdiçada numa textura fatiada"
-
-#~ msgid "Horizontal repeat"
-#~ msgstr "Repetimento horizontal"
-
-#~ msgid "Repeat the contents rather than scaling them horizontally"
-#~ msgstr "Repetir o conteúdo em vez de o escalar horizontalmente"
-
-#~ msgid "Vertical repeat"
-#~ msgstr "Repetimento vertical"
-
-#~ msgid "Repeat the contents rather than scaling them vertically"
-#~ msgstr "Repetir o conteúdo em vez de o escalar verticalmente"
-
-#~ msgid "Filter Quality"
-#~ msgstr "Qualidade do Filtro"
-
-#~ msgid "Rendering quality used when drawing the texture"
-#~ msgstr "Qualidade de renderização utilizada ao desenhar a textura"
-
-#~ msgid "Pixel Format"
-#~ msgstr "Formato de Pixel"
-
-#~ msgid "The Cogl pixel format to use"
-#~ msgstr "O formato de pixel Cogl a utilizar"
-
-#~ msgid "Cogl Material"
-#~ msgstr "Material Cogl"
-
-#~ msgid "The underlying Cogl material handle used to draw this actor"
-#~ msgstr ""
-#~ "O manípulo de material Cogl subjacente utilizado para desenhar este ator"
-
-#~ msgid "The path of the file containing the image data"
-#~ msgstr "O caminho do ficheiro que contém os dados da imagem"
-
-#~ msgid "Keep Aspect Ratio"
-#~ msgstr "Manter o Rácio de Aparência"
-
-#~ msgid ""
-#~ "Keep the aspect ratio of the texture when requesting the preferred width "
-#~ "or height"
-#~ msgstr ""
-#~ "Manter o rácio de aparência da textura ao pedir a largura ou altura "
-#~ "preferida"
-
-#~ msgid "Load asynchronously"
-#~ msgstr "Ler assincronamente"
-
-#~ msgid ""
-#~ "Load files inside a thread to avoid blocking when loading images from disk"
-#~ msgstr ""
-#~ "Ler ficheiros dentro de uma thread para evitar bloqueios ao ler imagens "
-#~ "do disco"
-
-#~ msgid "Load data asynchronously"
-#~ msgstr "Ler dados assincronamente"
-
-#~ msgid ""
-#~ "Decode image data files inside a thread to reduce blocking when loading "
-#~ "images from disk"
-#~ msgstr ""
-#~ "Descodificar os dados de ficheiros de imagem dentro de uma thread para "
-#~ "evitar bloqueios ao ler imagens do disco"
-
-#~ msgid "Pick With Alpha"
-#~ msgstr "Selecionar Com Alfa"
-
-#~ msgid "Shape actor with alpha channel when picking"
-#~ msgstr "Desenhar o ator com o canal alfa ao selecionar"
-
-#~ msgid "Failed to load the image data"
-#~ msgstr "Falha ao ler os dados da imagem"
-
-#~ msgid "YUV textures are not supported"
-#~ msgstr "Texturas YUV não são suportadas"
-
-#~ msgid "YUV2 textues are not supported"
-#~ msgstr "Texturas YUV2 não são suportadas"
-
#~ msgid "Ator"
#~ msgstr "Ator"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index cbd13456d..f0f3915f7 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -1,711 +1,711 @@
# Brazilian Portuguese translation of clutter.
-# Copyright (C) 2013 Free Software Foundation, Inc.
+# Copyright (C) 2011 Free Software Foundation, Inc.
# This file is distributed under the same license as the clutter package.
# Edvaldo de Souza Cruz <edvaldoscruz@hotmail.com>, 2011.
# Og Maciel <ogmaciel@gnome.org>, 2011.
# Jonh Wendell <jwendell@gnome.org>, 2012.
-# Rafael Ferreira <rafael.f.f1@gmail.com>, 2013.
#
msgid ""
msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-07-26 01:32+0000\n"
-"PO-Revision-Date: 2013-07-30 07:37-0300\n"
-"Last-Translator: Rafael Ferreira <rafael.f.f1@gmail.com>\n"
+"product=clutter\n"
+"POT-Creation-Date: 2012-09-07 11:57-0400\n"
+"PO-Revision-Date: 2012-09-07 12:53-0300\n"
+"Last-Translator: Enrico Nicoletto <liverig@gmail.com>\n"
"Language-Team: Brazilian Portuguese <gnome-pt_br-list@gnome.org>\n"
"Language: pt_BR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
-"X-Generator: Poedit 1.5.7\n"
+"X-Poedit-Language: Portguese\n"
+"X-Poedit-Country: brazil\n"
-#: ../clutter/clutter-actor.c:6177
+#: ../clutter/clutter-actor.c:6125
msgid "X coordinate"
msgstr "Coordenada X"
-#: ../clutter/clutter-actor.c:6178
+#: ../clutter/clutter-actor.c:6126
msgid "X coordinate of the actor"
msgstr "Coordenada X do ator"
-#: ../clutter/clutter-actor.c:6196
+#: ../clutter/clutter-actor.c:6144
msgid "Y coordinate"
msgstr "Coordenada Y"
-#: ../clutter/clutter-actor.c:6197
+#: ../clutter/clutter-actor.c:6145
msgid "Y coordinate of the actor"
msgstr "Coordenada Y do ator"
-#: ../clutter/clutter-actor.c:6219
+#: ../clutter/clutter-actor.c:6167
msgid "Position"
msgstr "Posição"
-#: ../clutter/clutter-actor.c:6220
+#: ../clutter/clutter-actor.c:6168
msgid "The position of the origin of the actor"
msgstr "A posição da origem do ator"
-#: ../clutter/clutter-actor.c:6237 ../clutter/clutter-canvas.c:224
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6185 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Largura"
-#: ../clutter/clutter-actor.c:6238
+#: ../clutter/clutter-actor.c:6186
msgid "Width of the actor"
msgstr "Largura do ator"
-#: ../clutter/clutter-actor.c:6256 ../clutter/clutter-canvas.c:240
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Altura"
-#: ../clutter/clutter-actor.c:6257
+#: ../clutter/clutter-actor.c:6205
msgid "Height of the actor"
msgstr "Altura do ator"
-#: ../clutter/clutter-actor.c:6278
+#: ../clutter/clutter-actor.c:6226
msgid "Size"
msgstr "Largura"
-#: ../clutter/clutter-actor.c:6279
+#: ../clutter/clutter-actor.c:6227
msgid "The size of the actor"
msgstr "A largura do ator"
-#: ../clutter/clutter-actor.c:6297
+#: ../clutter/clutter-actor.c:6245
msgid "Fixed X"
msgstr "X fixo"
-#: ../clutter/clutter-actor.c:6298
+#: ../clutter/clutter-actor.c:6246
msgid "Forced X position of the actor"
msgstr "Forçando a posição X do ator"
-#: ../clutter/clutter-actor.c:6315
+#: ../clutter/clutter-actor.c:6263
msgid "Fixed Y"
msgstr "Y fixo"
-#: ../clutter/clutter-actor.c:6316
+#: ../clutter/clutter-actor.c:6264
msgid "Forced Y position of the actor"
msgstr "Forçando a posição Y do ator"
-#: ../clutter/clutter-actor.c:6331
+#: ../clutter/clutter-actor.c:6279
msgid "Fixed position set"
msgstr "Posição fixa definida"
-#: ../clutter/clutter-actor.c:6332
+#: ../clutter/clutter-actor.c:6280
msgid "Whether to use fixed positioning for the actor"
msgstr "Se usar posicionamento fixo para o ator"
-#: ../clutter/clutter-actor.c:6350
+#: ../clutter/clutter-actor.c:6298
msgid "Min Width"
msgstr "Largura mínima"
-#: ../clutter/clutter-actor.c:6351
+#: ../clutter/clutter-actor.c:6299
msgid "Forced minimum width request for the actor"
msgstr "Forçando pedido de largura mínima para o ator"
-#: ../clutter/clutter-actor.c:6369
+#: ../clutter/clutter-actor.c:6317
msgid "Min Height"
msgstr "Altura mínima"
-#: ../clutter/clutter-actor.c:6370
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum height request for the actor"
msgstr "Forçando pedido de altura mínima para o ator"
-#: ../clutter/clutter-actor.c:6388
+#: ../clutter/clutter-actor.c:6336
msgid "Natural Width"
msgstr "Largura natural"
-#: ../clutter/clutter-actor.c:6389
+#: ../clutter/clutter-actor.c:6337
msgid "Forced natural width request for the actor"
msgstr "Forçando pedido de largura natural para o ator"
-#: ../clutter/clutter-actor.c:6407
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Height"
msgstr "Altura natural"
-#: ../clutter/clutter-actor.c:6408
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural height request for the actor"
msgstr "Forçando pedido de altura natural para o ator"
-#: ../clutter/clutter-actor.c:6423
+#: ../clutter/clutter-actor.c:6371
msgid "Minimum width set"
msgstr "Largura mínima definida"
-#: ../clutter/clutter-actor.c:6424
+#: ../clutter/clutter-actor.c:6372
msgid "Whether to use the min-width property"
msgstr "Se usar a propriedade da largura mínima"
-#: ../clutter/clutter-actor.c:6438
+#: ../clutter/clutter-actor.c:6386
msgid "Minimum height set"
msgstr "Altura mínima definida"
-#: ../clutter/clutter-actor.c:6439
+#: ../clutter/clutter-actor.c:6387
msgid "Whether to use the min-height property"
msgstr "Se usar a propriedade de altura mínima"
-#: ../clutter/clutter-actor.c:6453
+#: ../clutter/clutter-actor.c:6401
msgid "Natural width set"
msgstr "Largura natural definida"
-#: ../clutter/clutter-actor.c:6454
+#: ../clutter/clutter-actor.c:6402
msgid "Whether to use the natural-width property"
msgstr "Se usar a propriedade de largura natural"
-#: ../clutter/clutter-actor.c:6468
+#: ../clutter/clutter-actor.c:6416
msgid "Natural height set"
msgstr "Altura natural definida"
-#: ../clutter/clutter-actor.c:6469
+#: ../clutter/clutter-actor.c:6417
msgid "Whether to use the natural-height property"
msgstr "Se usar a propriedade de altura natural"
-#: ../clutter/clutter-actor.c:6485
+#: ../clutter/clutter-actor.c:6433
msgid "Allocation"
msgstr "Posição"
-#: ../clutter/clutter-actor.c:6486
+#: ../clutter/clutter-actor.c:6434
msgid "The actor's allocation"
msgstr "Posição do ator"
-#: ../clutter/clutter-actor.c:6543
+#: ../clutter/clutter-actor.c:6491
msgid "Request Mode"
msgstr "Modo do pedido"
-#: ../clutter/clutter-actor.c:6544
+#: ../clutter/clutter-actor.c:6492
msgid "The actor's request mode"
msgstr "O modo do pedido do ator"
-#: ../clutter/clutter-actor.c:6568
+#: ../clutter/clutter-actor.c:6516
msgid "Depth"
msgstr "Profundidade"
-#: ../clutter/clutter-actor.c:6569
+#: ../clutter/clutter-actor.c:6517
msgid "Position on the Z axis"
msgstr "Posição no eixo Z"
-#: ../clutter/clutter-actor.c:6596
+#: ../clutter/clutter-actor.c:6544
msgid "Z Position"
msgstr "Posição Z"
-#: ../clutter/clutter-actor.c:6597
+#: ../clutter/clutter-actor.c:6545
msgid "The actor's position on the Z axis"
msgstr "A posição do ator no eixo Z"
-#: ../clutter/clutter-actor.c:6614
+#: ../clutter/clutter-actor.c:6562
msgid "Opacity"
msgstr "Opacidade"
-#: ../clutter/clutter-actor.c:6615
+#: ../clutter/clutter-actor.c:6563
msgid "Opacity of an actor"
msgstr "Opacidade do ator"
-#: ../clutter/clutter-actor.c:6635
+#: ../clutter/clutter-actor.c:6583
msgid "Offscreen redirect"
msgstr "Redirecionamento fora da tela"
-#: ../clutter/clutter-actor.c:6636
+#: ../clutter/clutter-actor.c:6584
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Sinalizadores controlando quando achatar o ator em uma única imagem"
-#: ../clutter/clutter-actor.c:6650
+#: ../clutter/clutter-actor.c:6598
msgid "Visible"
msgstr "Visibilidade"
-#: ../clutter/clutter-actor.c:6651
+#: ../clutter/clutter-actor.c:6599
msgid "Whether the actor is visible or not"
msgstr "Se o ator está visível ou não"
-#: ../clutter/clutter-actor.c:6665
+#: ../clutter/clutter-actor.c:6613
msgid "Mapped"
msgstr "Mapeado"
-#: ../clutter/clutter-actor.c:6666
+#: ../clutter/clutter-actor.c:6614
msgid "Whether the actor will be painted"
msgstr "Se o ator vai ser pintado"
-#: ../clutter/clutter-actor.c:6679
+#: ../clutter/clutter-actor.c:6627
msgid "Realized"
msgstr "Realizado"
-#: ../clutter/clutter-actor.c:6680
+#: ../clutter/clutter-actor.c:6628
msgid "Whether the actor has been realized"
msgstr "Se o ator foi realizado"
-#: ../clutter/clutter-actor.c:6695
+#: ../clutter/clutter-actor.c:6643
msgid "Reactive"
msgstr "Responsivo"
-#: ../clutter/clutter-actor.c:6696
+#: ../clutter/clutter-actor.c:6644
msgid "Whether the actor is reactive to events"
msgstr "Se o ator é responsivo aos eventos"
-#: ../clutter/clutter-actor.c:6707
+#: ../clutter/clutter-actor.c:6655
msgid "Has Clip"
msgstr "Possui corte"
-#: ../clutter/clutter-actor.c:6708
+#: ../clutter/clutter-actor.c:6656
msgid "Whether the actor has a clip set"
msgstr "Se o ator tem um corte definido"
-#: ../clutter/clutter-actor.c:6721
+#: ../clutter/clutter-actor.c:6669
msgid "Clip"
msgstr "Corte"
-#: ../clutter/clutter-actor.c:6722
+#: ../clutter/clutter-actor.c:6670
msgid "The clip region for the actor"
msgstr "A região do corte para o ator"
-#: ../clutter/clutter-actor.c:6741
+#: ../clutter/clutter-actor.c:6689
msgid "Clip Rectangle"
msgstr "Cortar retângulo"
-#: ../clutter/clutter-actor.c:6742
+#: ../clutter/clutter-actor.c:6690
msgid "The visible region of the actor"
msgstr "A região visível do ator"
-#: ../clutter/clutter-actor.c:6756 ../clutter/clutter-actor-meta.c:205
+#: ../clutter/clutter-actor.c:6704 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Nome"
-#: ../clutter/clutter-actor.c:6757
+#: ../clutter/clutter-actor.c:6705
msgid "Name of the actor"
msgstr "Nome do ator"
-#: ../clutter/clutter-actor.c:6778
+#: ../clutter/clutter-actor.c:6726
msgid "Pivot Point"
msgstr "Ponto pivô"
-#: ../clutter/clutter-actor.c:6779
+#: ../clutter/clutter-actor.c:6727
msgid "The point around which the scaling and rotation occur"
msgstr "O ponto sobre o qual ocorre o dimensionamento e rotação"
-#: ../clutter/clutter-actor.c:6797
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point Z"
msgstr "Ponto pivô Z"
-#: ../clutter/clutter-actor.c:6798
+#: ../clutter/clutter-actor.c:6746
msgid "Z component of the pivot point"
msgstr "Componente Z do ponto pivô"
-#: ../clutter/clutter-actor.c:6816
+#: ../clutter/clutter-actor.c:6764
msgid "Scale X"
msgstr "Escala X"
-#: ../clutter/clutter-actor.c:6817
+#: ../clutter/clutter-actor.c:6765
msgid "Scale factor on the X axis"
msgstr "Fator da escala no eixo X"
-#: ../clutter/clutter-actor.c:6835
+#: ../clutter/clutter-actor.c:6783
msgid "Scale Y"
msgstr "Escala Y"
-#: ../clutter/clutter-actor.c:6836
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the Y axis"
msgstr "Fator da escala no eixo Y"
-#: ../clutter/clutter-actor.c:6854
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Z"
msgstr "Escala Z"
-#: ../clutter/clutter-actor.c:6855
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Z axis"
msgstr "Fator da escala no eixo Z"
-#: ../clutter/clutter-actor.c:6873
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Center X"
msgstr "Escala X central"
-#: ../clutter/clutter-actor.c:6874
+#: ../clutter/clutter-actor.c:6822
msgid "Horizontal scale center"
msgstr "Centro da escala horizontal"
-#: ../clutter/clutter-actor.c:6892
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center Y"
msgstr "Escala Y central"
-#: ../clutter/clutter-actor.c:6893
+#: ../clutter/clutter-actor.c:6841
msgid "Vertical scale center"
msgstr "Escala central vertical"
-#: ../clutter/clutter-actor.c:6911
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Gravity"
msgstr "Escala de gravidade"
-#: ../clutter/clutter-actor.c:6912
+#: ../clutter/clutter-actor.c:6860
msgid "The center of scaling"
msgstr "O centro do dimensionamento"
-#: ../clutter/clutter-actor.c:6930
+#: ../clutter/clutter-actor.c:6878
msgid "Rotation Angle X"
msgstr "Ângulo de rotação X"
-#: ../clutter/clutter-actor.c:6931
+#: ../clutter/clutter-actor.c:6879
msgid "The rotation angle on the X axis"
msgstr "O ângulo de rotação no eixo X"
-#: ../clutter/clutter-actor.c:6949
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle Y"
msgstr "Ângulo de rotação Y"
-#: ../clutter/clutter-actor.c:6950
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the Y axis"
msgstr "O ângulo de rotação no eixo Y"
-#: ../clutter/clutter-actor.c:6968
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Z"
msgstr "Ângulo de rotação Z"
-#: ../clutter/clutter-actor.c:6969
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Z axis"
msgstr "O ângulo de rotação no eixo Z"
-#: ../clutter/clutter-actor.c:6987
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Center X"
msgstr "Centro de rotação X"
-#: ../clutter/clutter-actor.c:6988
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation center on the X axis"
msgstr "O centro de rotação no eixo X"
-#: ../clutter/clutter-actor.c:7005
+#: ../clutter/clutter-actor.c:6953
msgid "Rotation Center Y"
msgstr "Centro de rotação Y"
-#: ../clutter/clutter-actor.c:7006
+#: ../clutter/clutter-actor.c:6954
msgid "The rotation center on the Y axis"
msgstr "O centro de rotação no eixo Y"
-#: ../clutter/clutter-actor.c:7023
+#: ../clutter/clutter-actor.c:6971
msgid "Rotation Center Z"
msgstr "Centro de rotação Z"
-#: ../clutter/clutter-actor.c:7024
+#: ../clutter/clutter-actor.c:6972
msgid "The rotation center on the Z axis"
msgstr "O centro de rotação no eixo Z"
-#: ../clutter/clutter-actor.c:7041
+#: ../clutter/clutter-actor.c:6989
msgid "Rotation Center Z Gravity"
msgstr "Centro de rotação de gravidade Z"
-#: ../clutter/clutter-actor.c:7042
+#: ../clutter/clutter-actor.c:6990
msgid "Center point for rotation around the Z axis"
msgstr "Ponto central para a rotação em torno do eixo Z"
-#: ../clutter/clutter-actor.c:7070
+#: ../clutter/clutter-actor.c:7018
msgid "Anchor X"
msgstr "Âncora X"
-#: ../clutter/clutter-actor.c:7071
+#: ../clutter/clutter-actor.c:7019
msgid "X coordinate of the anchor point"
msgstr "Coordenada X do ponto de ancoragem"
-#: ../clutter/clutter-actor.c:7099
+#: ../clutter/clutter-actor.c:7047
msgid "Anchor Y"
msgstr "Âncora Y"
-#: ../clutter/clutter-actor.c:7100
+#: ../clutter/clutter-actor.c:7048
msgid "Y coordinate of the anchor point"
msgstr "Coordenada Y do ponto de ancoragem"
-#: ../clutter/clutter-actor.c:7127
+#: ../clutter/clutter-actor.c:7075
msgid "Anchor Gravity"
msgstr "Gravidade de âncora"
-#: ../clutter/clutter-actor.c:7128
+#: ../clutter/clutter-actor.c:7076
msgid "The anchor point as a ClutterGravity"
msgstr "O ponto de ancoragem como um ClutterGravity"
-#: ../clutter/clutter-actor.c:7147
+#: ../clutter/clutter-actor.c:7095
msgid "Translation X"
msgstr "Translação X"
-#: ../clutter/clutter-actor.c:7148
+#: ../clutter/clutter-actor.c:7096
msgid "Translation along the X axis"
msgstr "Translação ao longo do eixo X"
-#: ../clutter/clutter-actor.c:7167
+#: ../clutter/clutter-actor.c:7115
msgid "Translation Y"
msgstr "Translação Y"
-#: ../clutter/clutter-actor.c:7168
+#: ../clutter/clutter-actor.c:7116
msgid "Translation along the Y axis"
msgstr "Translação ao longo do eixo Y"
-#: ../clutter/clutter-actor.c:7187
+#: ../clutter/clutter-actor.c:7135
msgid "Translation Z"
msgstr "Translação Z"
-#: ../clutter/clutter-actor.c:7188
+#: ../clutter/clutter-actor.c:7136
msgid "Translation along the Z axis"
msgstr "Translação ao longo do eixo Z"
-#: ../clutter/clutter-actor.c:7218
+#: ../clutter/clutter-actor.c:7166
msgid "Transform"
msgstr "Transformar"
-#: ../clutter/clutter-actor.c:7219
+#: ../clutter/clutter-actor.c:7167
msgid "Transformation matrix"
msgstr "Matriz de transformação"
-#: ../clutter/clutter-actor.c:7234
+#: ../clutter/clutter-actor.c:7182
msgid "Transform Set"
msgstr "Conjunto de transformação"
-#: ../clutter/clutter-actor.c:7235
+#: ../clutter/clutter-actor.c:7183
msgid "Whether the transform property is set"
msgstr "Se a propriedade de transformação está definida"
-#: ../clutter/clutter-actor.c:7256
+#: ../clutter/clutter-actor.c:7204
msgid "Child Transform"
msgstr "Transformação filha"
-#: ../clutter/clutter-actor.c:7257
+#: ../clutter/clutter-actor.c:7205
msgid "Children transformation matrix"
msgstr "Matriz de transformação filha"
-#: ../clutter/clutter-actor.c:7272
+#: ../clutter/clutter-actor.c:7220
msgid "Child Transform Set"
msgstr "Conjunto de transformação filha"
-#: ../clutter/clutter-actor.c:7273
+#: ../clutter/clutter-actor.c:7221
msgid "Whether the child-transform property is set"
msgstr "Se a propriedade de transformação filha está definida"
-#: ../clutter/clutter-actor.c:7290
+#: ../clutter/clutter-actor.c:7238
msgid "Show on set parent"
msgstr "Mostra no pai definido"
-#: ../clutter/clutter-actor.c:7291
+#: ../clutter/clutter-actor.c:7239
msgid "Whether the actor is shown when parented"
msgstr "Se o ator é mostrado quando aparentado"
-#: ../clutter/clutter-actor.c:7308
+#: ../clutter/clutter-actor.c:7256
msgid "Clip to Allocation"
msgstr "Corte para posição"
-#: ../clutter/clutter-actor.c:7309
+#: ../clutter/clutter-actor.c:7257
msgid "Sets the clip region to track the actor's allocation"
msgstr "Define a região do corte para rastrear a posição do ator"
-#: ../clutter/clutter-actor.c:7322
+#: ../clutter/clutter-actor.c:7270
msgid "Text Direction"
msgstr "Direção do texto"
-#: ../clutter/clutter-actor.c:7323
+#: ../clutter/clutter-actor.c:7271
msgid "Direction of the text"
msgstr "Direção do texto"
-#: ../clutter/clutter-actor.c:7338
+#: ../clutter/clutter-actor.c:7286
msgid "Has Pointer"
msgstr "Possui indicador"
-#: ../clutter/clutter-actor.c:7339
+#: ../clutter/clutter-actor.c:7287
msgid "Whether the actor contains the pointer of an input device"
msgstr "Se o ator contém o indicador de um dispositivo de entrada"
-#: ../clutter/clutter-actor.c:7352
+#: ../clutter/clutter-actor.c:7300
msgid "Actions"
msgstr "Ações"
-#: ../clutter/clutter-actor.c:7353
+#: ../clutter/clutter-actor.c:7301
msgid "Adds an action to the actor"
msgstr "Adiciona uma ação ao ator"
-#: ../clutter/clutter-actor.c:7366
+#: ../clutter/clutter-actor.c:7314
msgid "Constraints"
msgstr "Restrições"
-#: ../clutter/clutter-actor.c:7367
+#: ../clutter/clutter-actor.c:7315
msgid "Adds a constraint to the actor"
msgstr "Adiciona uma restrição ao ator"
-#: ../clutter/clutter-actor.c:7380
+#: ../clutter/clutter-actor.c:7328
msgid "Effect"
msgstr "Efeito"
-#: ../clutter/clutter-actor.c:7381
+#: ../clutter/clutter-actor.c:7329
msgid "Add an effect to be applied on the actor"
msgstr "Adiciona um efeito a ser aplicado no ator"
-#: ../clutter/clutter-actor.c:7395
+#: ../clutter/clutter-actor.c:7343
msgid "Layout Manager"
msgstr "Gerenciador de disposição"
-#: ../clutter/clutter-actor.c:7396
+#: ../clutter/clutter-actor.c:7344
msgid "The object controlling the layout of an actor's children"
msgstr "O objeto que controla a disposição dos filhos de um ator"
-#: ../clutter/clutter-actor.c:7410
+#: ../clutter/clutter-actor.c:7358
msgid "X Expand"
msgstr "Expandir X"
-#: ../clutter/clutter-actor.c:7411
+#: ../clutter/clutter-actor.c:7359
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Se um espaço horizontal adicional deve ser desiginado ao ator"
-#: ../clutter/clutter-actor.c:7426
+#: ../clutter/clutter-actor.c:7374
msgid "Y Expand"
msgstr "Expandir Y"
-#: ../clutter/clutter-actor.c:7427
+#: ../clutter/clutter-actor.c:7375
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Se um espaço vertical adicional deve ser desiginado ao ator"
-#: ../clutter/clutter-actor.c:7443
+#: ../clutter/clutter-actor.c:7391
msgid "X Alignment"
msgstr "Alinhamento X"
-#: ../clutter/clutter-actor.c:7444
+#: ../clutter/clutter-actor.c:7392
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "O alinhamento do ator na base X dentro de sua alocação"
-#: ../clutter/clutter-actor.c:7459
+#: ../clutter/clutter-actor.c:7407
msgid "Y Alignment"
msgstr "Alinhamento Y"
-#: ../clutter/clutter-actor.c:7460
+#: ../clutter/clutter-actor.c:7408
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "O alinhamento do ator na base Y dentro de sua alocação"
-#: ../clutter/clutter-actor.c:7479
+#: ../clutter/clutter-actor.c:7427
msgid "Margin Top"
msgstr "Margem superior"
-#: ../clutter/clutter-actor.c:7480
+#: ../clutter/clutter-actor.c:7428
msgid "Extra space at the top"
msgstr "Espaço extra no topo"
-#: ../clutter/clutter-actor.c:7501
+#: ../clutter/clutter-actor.c:7449
msgid "Margin Bottom"
msgstr "Margem inferior"
-#: ../clutter/clutter-actor.c:7502
+#: ../clutter/clutter-actor.c:7450
msgid "Extra space at the bottom"
msgstr "Espaço extra embaixo"
-#: ../clutter/clutter-actor.c:7523
+#: ../clutter/clutter-actor.c:7471
msgid "Margin Left"
msgstr "Margem esquerda"
-#: ../clutter/clutter-actor.c:7524
+#: ../clutter/clutter-actor.c:7472
msgid "Extra space at the left"
msgstr "Espaço extra a esquerda"
-#: ../clutter/clutter-actor.c:7545
+#: ../clutter/clutter-actor.c:7493
msgid "Margin Right"
msgstr "Margem direita"
-#: ../clutter/clutter-actor.c:7546
+#: ../clutter/clutter-actor.c:7494
msgid "Extra space at the right"
msgstr "Espaço extra a direita"
-#: ../clutter/clutter-actor.c:7562
+#: ../clutter/clutter-actor.c:7510
msgid "Background Color Set"
msgstr "Cor de fundo definida"
-#: ../clutter/clutter-actor.c:7563 ../clutter/deprecated/clutter-box.c:271
+#: ../clutter/clutter-actor.c:7511 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Se a cor de fundo está definida"
-#: ../clutter/clutter-actor.c:7579
+#: ../clutter/clutter-actor.c:7527
msgid "Background color"
msgstr "Cor de fundo"
-#: ../clutter/clutter-actor.c:7580
+#: ../clutter/clutter-actor.c:7528
msgid "The actor's background color"
msgstr "A cor de fundo do ator"
-#: ../clutter/clutter-actor.c:7595
+#: ../clutter/clutter-actor.c:7543
msgid "First Child"
msgstr "Primeiro filho"
-#: ../clutter/clutter-actor.c:7596
+#: ../clutter/clutter-actor.c:7544
msgid "The actor's first child"
msgstr "O primeiro filho do ator"
-#: ../clutter/clutter-actor.c:7609
+#: ../clutter/clutter-actor.c:7557
msgid "Last Child"
msgstr "Último filho"
-#: ../clutter/clutter-actor.c:7610
+#: ../clutter/clutter-actor.c:7558
msgid "The actor's last child"
msgstr "O último filho do ator"
-#: ../clutter/clutter-actor.c:7624
+#: ../clutter/clutter-actor.c:7572
msgid "Content"
msgstr "Conteúdo"
-#: ../clutter/clutter-actor.c:7625
+#: ../clutter/clutter-actor.c:7573
msgid "Delegate object for painting the actor's content"
msgstr "Objeto designado para pintar o conteúdo do ator"
-#: ../clutter/clutter-actor.c:7650
+#: ../clutter/clutter-actor.c:7598
msgid "Content Gravity"
msgstr "Gravidade do conteúdo"
-#: ../clutter/clutter-actor.c:7651
+#: ../clutter/clutter-actor.c:7599
msgid "Alignment of the actor's content"
msgstr "Alinhamento do conteúdo do ator"
-#: ../clutter/clutter-actor.c:7671
+#: ../clutter/clutter-actor.c:7619
msgid "Content Box"
msgstr "Box do conteúdo"
-#: ../clutter/clutter-actor.c:7672
+#: ../clutter/clutter-actor.c:7620
msgid "The bounding box of the actor's content"
msgstr "O box que contorna o conteúdo"
-#: ../clutter/clutter-actor.c:7680
+#: ../clutter/clutter-actor.c:7628
msgid "Minification Filter"
msgstr "Filtro de minificação"
-#: ../clutter/clutter-actor.c:7681
+#: ../clutter/clutter-actor.c:7629
msgid "The filter used when reducing the size of the content"
msgstr "Filtro usado quando reduzir o tamanho do conteúdo"
-#: ../clutter/clutter-actor.c:7688
+#: ../clutter/clutter-actor.c:7636
msgid "Magnification Filter"
msgstr "Filtro de ampliação"
-#: ../clutter/clutter-actor.c:7689
+#: ../clutter/clutter-actor.c:7637
msgid "The filter used when increasing the size of the content"
msgstr "Filtro usado quando aumentar o tamanho do conteúdo"
-#: ../clutter/clutter-actor.c:7703
+#: ../clutter/clutter-actor.c:7651
msgid "Content Repeat"
msgstr "Repetição de conteúdo"
-#: ../clutter/clutter-actor.c:7704
+#: ../clutter/clutter-actor.c:7652
msgid "The repeat policy for the actor's content"
msgstr "A política de repetição para o conteúdo do ator"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Ator"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "O ator ligado ao meta"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "O nome do meta"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:337
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Habilitado"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Se o meta está habilitado"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Fonte"
@@ -731,11 +731,11 @@ msgstr "Fator"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "O fator de alinhamento entre 0,0 e 1,0"
-#: ../clutter/clutter-backend.c:376
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Não foi possível inicializar o backend do Clutter"
-#: ../clutter/clutter-backend.c:450
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "O backend do tipo \"%s\" não suporta a criação de múltiplos estágios"
@@ -766,49 +766,49 @@ msgstr "O deslocamento em pixels para aplicar ao vínculo"
msgid "The unique name of the binding pool"
msgstr "O nome original de vinculação do grupo"
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388 ../clutter/clutter-table-layout.c:604
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:649
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "Alinhamento horizontal"
-#: ../clutter/clutter-bin-layout.c:239
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "Alinhamento horizontal para o ator dentro do gerenciador de disposição"
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397 ../clutter/clutter-table-layout.c:619
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:669
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "Alinhamento vertical"
-#: ../clutter/clutter-bin-layout.c:248
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "O alinhamento vertical para o ator dentro do gerenciador de disposição"
-#: ../clutter/clutter-bin-layout.c:652
+#: ../clutter/clutter-bin-layout.c:650
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr ""
"Alinhamento horizontal padrão para os atores dentro do gerenciador de "
"disposição"
-#: ../clutter/clutter-bin-layout.c:672
+#: ../clutter/clutter-bin-layout.c:670
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr ""
"Alinhamento vertical padrão para os atores dentro do gerenciador de "
"disposição"
-#: ../clutter/clutter-box-layout.c:363
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "Ampliar"
-#: ../clutter/clutter-box-layout.c:364
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Alocar espaço adicional para a criança"
-#: ../clutter/clutter-box-layout.c:370 ../clutter/clutter-table-layout.c:583
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "Preenchimento horizontal"
-#: ../clutter/clutter-box-layout.c:371 ../clutter/clutter-table-layout.c:584
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -816,11 +816,11 @@ msgstr ""
"Se a criança deve receber prioridade quando o recipiente está alocando "
"espaço livre no eixo horizontal"
-#: ../clutter/clutter-box-layout.c:379 ../clutter/clutter-table-layout.c:590
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "Preenchimento vertical"
-#: ../clutter/clutter-box-layout.c:380 ../clutter/clutter-table-layout.c:591
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -828,80 +828,80 @@ msgstr ""
"Se a criança deve receber prioridade quando o recipiente está alocando "
"espaço livre no eixo vertical"
-#: ../clutter/clutter-box-layout.c:389 ../clutter/clutter-table-layout.c:605
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
msgstr "Alinhamento horizontal do ator dentro da célula"
-#: ../clutter/clutter-box-layout.c:398 ../clutter/clutter-table-layout.c:620
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
msgstr "Alinhamento vertical do ator dentro da célula"
-#: ../clutter/clutter-box-layout.c:1361
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "Vertical"
-#: ../clutter/clutter-box-layout.c:1362
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Se a disposição deve ser vertical, em vez de horizontal"
-#: ../clutter/clutter-box-layout.c:1379 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1547
msgid "Orientation"
msgstr "Orientação"
-#: ../clutter/clutter-box-layout.c:1380 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1548
msgid "The orientation of the layout"
msgstr "A orientação da disposição"
-#: ../clutter/clutter-box-layout.c:1396 ../clutter/clutter-flow-layout.c:958
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogêneo"
-#: ../clutter/clutter-box-layout.c:1397
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Se a disposição deve ser homogênea, ou seja, todas as crianças ficam do "
"mesmo tamanho"
-#: ../clutter/clutter-box-layout.c:1412
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Empacotamento inicial"
-#: ../clutter/clutter-box-layout.c:1413
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Se empacotar itens no início da caixa"
-#: ../clutter/clutter-box-layout.c:1426
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "Espaçamento"
-#: ../clutter/clutter-box-layout.c:1427
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "Espaçamento entre as crianças"
-#: ../clutter/clutter-box-layout.c:1444 ../clutter/clutter-table-layout.c:1667
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "Usar animações"
-#: ../clutter/clutter-box-layout.c:1445 ../clutter/clutter-table-layout.c:1668
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Se as alterações da disposição devem ser animados"
-#: ../clutter/clutter-box-layout.c:1469 ../clutter/clutter-table-layout.c:1692
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "Modo de liberdade"
-#: ../clutter/clutter-box-layout.c:1470 ../clutter/clutter-table-layout.c:1693
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "O modo de liberdade das animações"
-#: ../clutter/clutter-box-layout.c:1490 ../clutter/clutter-table-layout.c:1713
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "Duração de liberdade"
-#: ../clutter/clutter-box-layout.c:1491 ../clutter/clutter-table-layout.c:1714
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "A duração das animações"
@@ -921,11 +921,11 @@ msgstr "Contraste"
msgid "The contrast change to apply"
msgstr "A mudança de contraste para aplicar"
-#: ../clutter/clutter-canvas.c:225
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "A largura do canvas"
-#: ../clutter/clutter-canvas.c:241
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "A altura do canvas"
@@ -941,40 +941,40 @@ msgstr "O recipiente que criou estes dados"
msgid "The actor wrapped by this data"
msgstr "O ator envolvido por estes dados"
-#: ../clutter/clutter-click-action.c:557
+#: ../clutter/clutter-click-action.c:546
msgid "Pressed"
msgstr "Pressionado"
-#: ../clutter/clutter-click-action.c:558
+#: ../clutter/clutter-click-action.c:547
msgid "Whether the clickable should be in pressed state"
msgstr "Se o clicável deve estar em um estado pressionado"
-#: ../clutter/clutter-click-action.c:571
+#: ../clutter/clutter-click-action.c:560
msgid "Held"
msgstr "Seguro"
-#: ../clutter/clutter-click-action.c:572
+#: ../clutter/clutter-click-action.c:561
msgid "Whether the clickable has a grab"
msgstr "Se o clicável tem uma garra"
-#: ../clutter/clutter-click-action.c:589 ../clutter/clutter-settings.c:607
+#: ../clutter/clutter-click-action.c:578 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Duração de pressionamento prolongado"
-#: ../clutter/clutter-click-action.c:590
+#: ../clutter/clutter-click-action.c:579
msgid "The minimum duration of a long press to recognize the gesture"
msgstr ""
"A duração mínima de um pressionamento prolongado para reconhecer um gesto"
-#: ../clutter/clutter-click-action.c:608
+#: ../clutter/clutter-click-action.c:597
msgid "Long Press Threshold"
msgstr "Limite de pressionamento prolongado"
-#: ../clutter/clutter-click-action.c:609
+#: ../clutter/clutter-click-action.c:598
msgid "The maximum threshold before a long press is cancelled"
msgstr "O limite máximo antes que um pressionamento prolongado seja cancelado"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "Especifica o ator a ser clonado"
@@ -986,27 +986,27 @@ msgstr "Matiz"
msgid "The tint to apply"
msgstr "A matiz a aplicar"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Ladrilhos horizontais"
-#: ../clutter/clutter-deform-effect.c:593
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "O número de ladrilhos horizontais"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Ladrilhos verticais"
-#: ../clutter/clutter-deform-effect.c:609
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "O número de ladrilhos verticais"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Material de fundo"
-#: ../clutter/clutter-deform-effect.c:627
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "O material a ser usado quando pintar o fundo do ator"
@@ -1014,187 +1014,175 @@ msgstr "O material a ser usado quando pintar o fundo do ator"
msgid "The desaturation factor"
msgstr "O fator de dessaturação"
-#: ../clutter/clutter-device-manager.c:127
+#: ../clutter/clutter-device-manager.c:131
#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
+#: ../clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Backend"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "O ClutterBackend do gerenciador de dispositivos"
-#: ../clutter/clutter-drag-action.c:740
+#: ../clutter/clutter-drag-action.c:709
msgid "Horizontal Drag Threshold"
msgstr "Limite de arrasto horizontal"
-#: ../clutter/clutter-drag-action.c:741
+#: ../clutter/clutter-drag-action.c:710
msgid "The horizontal amount of pixels required to start dragging"
msgstr "O número horizontal de pixels requerido para iniciar um arrasto"
-#: ../clutter/clutter-drag-action.c:768
+#: ../clutter/clutter-drag-action.c:737
msgid "Vertical Drag Threshold"
msgstr "Limite de arrasto vertical"
-#: ../clutter/clutter-drag-action.c:769
+#: ../clutter/clutter-drag-action.c:738
msgid "The vertical amount of pixels required to start dragging"
msgstr "O número vertical de pixels requerido para iniciar um arrasto"
-#: ../clutter/clutter-drag-action.c:790
+#: ../clutter/clutter-drag-action.c:759
msgid "Drag Handle"
msgstr "Barra de arrasto"
-#: ../clutter/clutter-drag-action.c:791
+#: ../clutter/clutter-drag-action.c:760
msgid "The actor that is being dragged"
msgstr "O ator que está sendo arrastado"
-#: ../clutter/clutter-drag-action.c:804
+#: ../clutter/clutter-drag-action.c:773
msgid "Drag Axis"
msgstr "Eixo de arrasto"
-#: ../clutter/clutter-drag-action.c:805
+#: ../clutter/clutter-drag-action.c:774
msgid "Constraints the dragging to an axis"
msgstr "Restringe o arrasto em um eixo"
-#: ../clutter/clutter-drag-action.c:821
+#: ../clutter/clutter-drag-action.c:790
msgid "Drag Area"
msgstr "Ãrea de arrasto"
-#: ../clutter/clutter-drag-action.c:822
+#: ../clutter/clutter-drag-action.c:791
msgid "Constrains the dragging to a rectangle"
msgstr "Restringe o arrasto em um retângulo"
-#: ../clutter/clutter-drag-action.c:835
+#: ../clutter/clutter-drag-action.c:804
msgid "Drag Area Set"
msgstr "Conjunto de área de arrasto"
-#: ../clutter/clutter-drag-action.c:836
+#: ../clutter/clutter-drag-action.c:805
msgid "Whether the drag area is set"
msgstr "Se a área de arrasto está definida"
-#: ../clutter/clutter-flow-layout.c:959
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Se cada item deve receber a mesma posição"
-#: ../clutter/clutter-flow-layout.c:974 ../clutter/clutter-table-layout.c:1629
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Espaçamento de colunas"
-#: ../clutter/clutter-flow-layout.c:975
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "O espaçamento entre colunas"
-#: ../clutter/clutter-flow-layout.c:991 ../clutter/clutter-table-layout.c:1643
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Espaçamento de linhas"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "O espaçamento entre linhas"
-#: ../clutter/clutter-flow-layout.c:1006
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Largura mínima da coluna"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "A largura mínima para cada coluna"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "Largura máxima da coluna"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "A largura máxima para cada coluna"
-#: ../clutter/clutter-flow-layout.c:1037
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Altura mínima da linha"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "A altura mínima para cada linha"
-#: ../clutter/clutter-flow-layout.c:1053
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "Altura máxima da linha"
-#: ../clutter/clutter-flow-layout.c:1054
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "A altura máxima para cada linha"
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr "Alinhar à grade"
-
-#: ../clutter/clutter-gesture-action.c:646
-msgid "Number touch points"
-msgstr "Número de pontos de toque"
-
-#: ../clutter/clutter-gesture-action.c:647
-msgid "Number of touch points"
-msgstr "Número de pontos de toque"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Ligação esquerda"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr "O número de colunas para ligar o lado esquerdo da filha"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Ligação superior"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr ""
"O número de linhas para ligar o lado superior (topo) de um widget da filha"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "O número de colunas que uma filha alcança"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "O número de linhas que uma filha alcança"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1562
msgid "Row spacing"
msgstr "Espaçamento de linhas"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1563
msgid "The amount of space between two consecutive rows"
msgstr "A quantidade de espaço entre duas linhas consecutivas"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1576
msgid "Column spacing"
msgstr "Espaçamento de colunas"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1577
msgid "The amount of space between two consecutive columns"
msgstr "A quantidade de espaço entre duas colunas consecutivas"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1591
msgid "Row Homogeneous"
msgstr "Linha homogênea"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1592
msgid "If TRUE, the rows are all the same height"
msgstr "Se VERDADEIRO, as linhas são todas de mesma altura"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1605
msgid "Column Homogeneous"
msgstr "Coluna homogênea"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1606
msgid "If TRUE, the columns are all the same width"
msgstr "Se VERDADEIRO, as colunas são todas de mesma largura"
-#: ../clutter/clutter-image.c:246 ../clutter/clutter-image.c:309
-#: ../clutter/clutter-image.c:397
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "Falha ao carregar dados da imagem"
@@ -1258,27 +1246,27 @@ msgstr "O número de eixos do dispositivo"
msgid "The backend instance"
msgstr "A instância do backend"
-#: ../clutter/clutter-interval.c:503
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Tipo de valor"
-#: ../clutter/clutter-interval.c:504
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "O tipo de valores no intervalo"
-#: ../clutter/clutter-interval.c:519
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "Valor inicial"
-#: ../clutter/clutter-interval.c:520
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "Valor inicial do intervalo"
-#: ../clutter/clutter-interval.c:534
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Valor final"
-#: ../clutter/clutter-interval.c:535
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Valor final do intervalo"
@@ -1297,96 +1285,96 @@ msgstr "O gerenciador que criou estes dados"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:795
+#: ../clutter/clutter-main.c:762
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1669
+#: ../clutter/clutter-main.c:1633
msgid "Show frames per second"
msgstr "Mostrar quadros por segundo"
-#: ../clutter/clutter-main.c:1671
+#: ../clutter/clutter-main.c:1635
msgid "Default frame rate"
msgstr "Taxa de quadros padrão"
-#: ../clutter/clutter-main.c:1673
+#: ../clutter/clutter-main.c:1637
msgid "Make all warnings fatal"
msgstr "Tornar todos os avisos fatais"
-#: ../clutter/clutter-main.c:1676
+#: ../clutter/clutter-main.c:1640
msgid "Direction for the text"
msgstr "Direção para o texto"
-#: ../clutter/clutter-main.c:1679
+#: ../clutter/clutter-main.c:1643
msgid "Disable mipmapping on text"
msgstr "Desativar mipmapeamento no texto"
-#: ../clutter/clutter-main.c:1682
+#: ../clutter/clutter-main.c:1646
msgid "Use 'fuzzy' picking"
msgstr "Usar seleção \"aproximada\""
-#: ../clutter/clutter-main.c:1685
+#: ../clutter/clutter-main.c:1649
msgid "Clutter debugging flags to set"
msgstr "Sinalizadores de depuração do Clutter para definir"
-#: ../clutter/clutter-main.c:1687
+#: ../clutter/clutter-main.c:1651
msgid "Clutter debugging flags to unset"
msgstr "Sinalizadores de depuração do Clutter para remover"
-#: ../clutter/clutter-main.c:1691
+#: ../clutter/clutter-main.c:1655
msgid "Clutter profiling flags to set"
msgstr "Sinalizadores de perfil do Clutter para definir"
-#: ../clutter/clutter-main.c:1693
+#: ../clutter/clutter-main.c:1657
msgid "Clutter profiling flags to unset"
msgstr "Sinalizadores de perfil do Clutter para remover"
-#: ../clutter/clutter-main.c:1696
+#: ../clutter/clutter-main.c:1660
msgid "Enable accessibility"
msgstr "Habilitar acessibilidade"
-#: ../clutter/clutter-main.c:1888
+#: ../clutter/clutter-main.c:1852
msgid "Clutter Options"
msgstr "Opções do Clutter"
-#: ../clutter/clutter-main.c:1889
+#: ../clutter/clutter-main.c:1853
msgid "Show Clutter Options"
msgstr "Mostrar opções do Clutter"
-#: ../clutter/clutter-pan-action.c:445
+#: ../clutter/clutter-pan-action.c:451
msgid "Pan Axis"
msgstr "Deslocar eixo"
-#: ../clutter/clutter-pan-action.c:446
+#: ../clutter/clutter-pan-action.c:452
msgid "Constraints the panning to an axis"
msgstr "Restringe o deslocamento para um eixo"
-#: ../clutter/clutter-pan-action.c:460
+#: ../clutter/clutter-pan-action.c:466
msgid "Interpolate"
msgstr "Interpolar"
-#: ../clutter/clutter-pan-action.c:461
+#: ../clutter/clutter-pan-action.c:467
msgid "Whether interpolated events emission is enabled."
msgstr "Se a emissão de eventos interpolados está ativada."
-#: ../clutter/clutter-pan-action.c:477
+#: ../clutter/clutter-pan-action.c:483
msgid "Deceleration"
msgstr "Desaceleração"
-#: ../clutter/clutter-pan-action.c:478
+#: ../clutter/clutter-pan-action.c:484
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "Taxa a qual o deslocamento interpolado irá desacelerar"
-#: ../clutter/clutter-pan-action.c:495
+#: ../clutter/clutter-pan-action.c:501
msgid "Initial acceleration factor"
msgstr "Fator inicial de aceleração"
-#: ../clutter/clutter-pan-action.c:496
+#: ../clutter/clutter-pan-action.c:502
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "Fator aplicado a força cinética quando inicia-se a fase interpolada"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "Caminho"
@@ -1398,87 +1386,87 @@ msgstr "O caminho usado para restringir um ator"
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "O deslocamento ao longo do caminho, entre -1,0 e 2,0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Nome da propriedade"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "Nome da propriedade a ser animada"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Nome do arquivo definido"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "Se a propriedade :nomedoarquivo está definida"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Nome do arquivo"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "O caminho do arquivo atualmente analisado"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Domínio de tradução"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "O domínio de tradução usado para localizar string"
-#: ../clutter/clutter-scroll-actor.c:189
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Modo de rolagem"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "A direção da rolagem"
-#: ../clutter/clutter-settings.c:448
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Tempo de clique duplo"
-#: ../clutter/clutter-settings.c:449
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr "O tempo entre os cliques necessários para detectar um clique múltiplo"
-#: ../clutter/clutter-settings.c:464
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Distância entre cliques duplos"
-#: ../clutter/clutter-settings.c:465
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"A distância entre cliques duplos necessários para detectar um clique múltiplo"
-#: ../clutter/clutter-settings.c:480
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Limite de arrasto"
-#: ../clutter/clutter-settings.c:481
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr "A distância que o cursor deve mover antes de começar a arrastar"
-#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3393
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3368
msgid "Font Name"
msgstr "Nome da fonte"
-#: ../clutter/clutter-settings.c:497
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"A descrição da fonte padrão, como algo que pode ser analisado pelo Pango"
-#: ../clutter/clutter-settings.c:512
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Suavização de fonte"
-#: ../clutter/clutter-settings.c:513
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1486,69 +1474,69 @@ msgstr ""
"Se usar suavização (1 para habilitar, 0 para desabilitar e -1 para usar o "
"padrão)"
-#: ../clutter/clutter-settings.c:529
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "DPI da fonte"
-#: ../clutter/clutter-settings.c:530
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"A resolução da fonte, em 1024 * pontos / polegada, ou -1 para usar o padrão"
-#: ../clutter/clutter-settings.c:546
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Dicas de fonte"
-#: ../clutter/clutter-settings.c:547
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Se usar dicas (1 para habilitar, 0 para desabilitar e -1 para usar o padrão)"
-#: ../clutter/clutter-settings.c:568
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Estilo de dicas de fonte"
-#: ../clutter/clutter-settings.c:569
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "O estilo de dicas (nenhuma, leve, média, completa)"
-#: ../clutter/clutter-settings.c:590
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "Ordem subpixel da fonte"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "O tipo de suavização de subpixel (nenhum, rgb, bgr, vrgb vbgr)"
-#: ../clutter/clutter-settings.c:608
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr ""
"A duração mínima para um gesto de pressionamento prolongado ser reconhecido"
-#: ../clutter/clutter-settings.c:615
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Marca de tempo de configuração da configuração de fontes"
-#: ../clutter/clutter-settings.c:616
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "A marca de tempo da configuração atual da configuração de fontes"
-#: ../clutter/clutter-settings.c:633
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Tempo de amostra da senha"
-#: ../clutter/clutter-settings.c:634
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Por quanto tempo mostrar o último caractere em entradas de texto ocultas"
-#: ../clutter/clutter-shader-effect.c:485
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Tipo de shader"
-#: ../clutter/clutter-shader-effect.c:486
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "O tipo de shader usado"
@@ -1576,758 +1564,758 @@ msgstr "A borda da fonte que deve ser encaixada"
msgid "The offset in pixels to apply to the constraint"
msgstr "O deslocamento em pixels para aplicar a restrição"
-#: ../clutter/clutter-stage.c:1945
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "Tela cheia definida"
-#: ../clutter/clutter-stage.c:1946
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Se o palco principal é uma tela cheia"
-#: ../clutter/clutter-stage.c:1960
+#: ../clutter/clutter-stage.c:1910
msgid "Offscreen"
msgstr "Fora da tela"
-#: ../clutter/clutter-stage.c:1961
+#: ../clutter/clutter-stage.c:1911
msgid "Whether the main stage should be rendered offscreen"
msgstr "Se o palco principal deve ser processado fora da tela"
-#: ../clutter/clutter-stage.c:1973 ../clutter/clutter-text.c:3507
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3482
msgid "Cursor Visible"
msgstr "Cursor visível"
-#: ../clutter/clutter-stage.c:1974
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Se o ponteiro do mouse está visível no palco principal"
-#: ../clutter/clutter-stage.c:1988
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "Redimensionável pelo usuário"
-#: ../clutter/clutter-stage.c:1989
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Se o palco pode ser redimensionado pelo usuário"
-#: ../clutter/clutter-stage.c:2004 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Cor"
-#: ../clutter/clutter-stage.c:2005
+#: ../clutter/clutter-stage.c:1955
msgid "The color of the stage"
msgstr "A cor do palco"
-#: ../clutter/clutter-stage.c:2020
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "Perspectiva"
-#: ../clutter/clutter-stage.c:2021
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Parâmetros de projeção de perspectiva"
-#: ../clutter/clutter-stage.c:2036
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Título"
-#: ../clutter/clutter-stage.c:2037
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Título do palco"
-#: ../clutter/clutter-stage.c:2054
+#: ../clutter/clutter-stage.c:2004
msgid "Use Fog"
msgstr "Usar nevoeiro"
-#: ../clutter/clutter-stage.c:2055
+#: ../clutter/clutter-stage.c:2005
msgid "Whether to enable depth cueing"
msgstr "Se habilitar profundidade"
-#: ../clutter/clutter-stage.c:2071
+#: ../clutter/clutter-stage.c:2021
msgid "Fog"
msgstr "Nevoeiro"
-#: ../clutter/clutter-stage.c:2072
+#: ../clutter/clutter-stage.c:2022
msgid "Settings for the depth cueing"
msgstr "Definições para a profundidade"
-#: ../clutter/clutter-stage.c:2088
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "Usar alfa"
-#: ../clutter/clutter-stage.c:2089
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr "Se respeitar o componente alfa da cor do palco"
-#: ../clutter/clutter-stage.c:2105
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "Foco da chave"
-#: ../clutter/clutter-stage.c:2106
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "O ator atualmente focado pela chave"
-#: ../clutter/clutter-stage.c:2122
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "Nenhuma dica para limpar"
-#: ../clutter/clutter-stage.c:2123
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Se o palco deve limpar o seu contúedo"
-#: ../clutter/clutter-stage.c:2136
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Aceitar foco"
-#: ../clutter/clutter-stage.c:2137
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Se o palco deve aceitar o foco ao expor"
-#: ../clutter/clutter-table-layout.c:537
+#: ../clutter/clutter-table-layout.c:543
msgid "Column Number"
msgstr "Número da coluna"
-#: ../clutter/clutter-table-layout.c:538
+#: ../clutter/clutter-table-layout.c:544
msgid "The column the widget resides in"
msgstr "A coluna onde o componente reside"
-#: ../clutter/clutter-table-layout.c:545
+#: ../clutter/clutter-table-layout.c:551
msgid "Row Number"
msgstr "Número da linha"
-#: ../clutter/clutter-table-layout.c:546
+#: ../clutter/clutter-table-layout.c:552
msgid "The row the widget resides in"
msgstr "A linha onde o componente reside"
-#: ../clutter/clutter-table-layout.c:553
+#: ../clutter/clutter-table-layout.c:559
msgid "Column Span"
msgstr "Intervalo de colunas"
-#: ../clutter/clutter-table-layout.c:554
+#: ../clutter/clutter-table-layout.c:560
msgid "The number of columns the widget should span"
msgstr "O número de colunas o componente deve abranger"
-#: ../clutter/clutter-table-layout.c:561
+#: ../clutter/clutter-table-layout.c:567
msgid "Row Span"
msgstr "Intervalo de linhas"
-#: ../clutter/clutter-table-layout.c:562
+#: ../clutter/clutter-table-layout.c:568
msgid "The number of rows the widget should span"
msgstr "O número de linhas o componente deve abranger"
-#: ../clutter/clutter-table-layout.c:569
+#: ../clutter/clutter-table-layout.c:575
msgid "Horizontal Expand"
msgstr "Espandir horizontalmente"
-#: ../clutter/clutter-table-layout.c:570
+#: ../clutter/clutter-table-layout.c:576
msgid "Allocate extra space for the child in horizontal axis"
msgstr "Alocar espaço adicional para a criança no eixo horizontal"
-#: ../clutter/clutter-table-layout.c:576
+#: ../clutter/clutter-table-layout.c:582
msgid "Vertical Expand"
msgstr "Espandir verticalmente"
-#: ../clutter/clutter-table-layout.c:577
+#: ../clutter/clutter-table-layout.c:583
msgid "Allocate extra space for the child in vertical axis"
msgstr "Alocar espaço adicional para a criança no eixo vertical"
-#: ../clutter/clutter-table-layout.c:1630
+#: ../clutter/clutter-table-layout.c:1638
msgid "Spacing between columns"
msgstr "Espaçamento entre as colunas"
-#: ../clutter/clutter-table-layout.c:1644
+#: ../clutter/clutter-table-layout.c:1652
msgid "Spacing between rows"
msgstr "Espaçamento entre as filas"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3428
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3403
msgid "Text"
msgstr "Texto"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "O conteúdo do buffer"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Tamanho do texto"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "Tamanho do texto atualmente no buffer"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "Tamanho máximo"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr "Número máximo de caracteres para esta entrada. Zero se não tem limite"
-#: ../clutter/clutter-text.c:3375
+#: ../clutter/clutter-text.c:3350
msgid "Buffer"
msgstr "Buffer"
-#: ../clutter/clutter-text.c:3376
+#: ../clutter/clutter-text.c:3351
msgid "The buffer for the text"
msgstr "O buffer para o texto"
-#: ../clutter/clutter-text.c:3394
+#: ../clutter/clutter-text.c:3369
msgid "The font to be used by the text"
msgstr "A fonte a ser usada pelo texto"
-#: ../clutter/clutter-text.c:3411
+#: ../clutter/clutter-text.c:3386
msgid "Font Description"
msgstr "Descrição da fonte"
-#: ../clutter/clutter-text.c:3412
+#: ../clutter/clutter-text.c:3387
msgid "The font description to be used"
msgstr "A descrição da fonte a ser utilizada"
-#: ../clutter/clutter-text.c:3429
+#: ../clutter/clutter-text.c:3404
msgid "The text to render"
msgstr "O texto a processar"
-#: ../clutter/clutter-text.c:3443
+#: ../clutter/clutter-text.c:3418
msgid "Font Color"
msgstr "Cor da fonte"
-#: ../clutter/clutter-text.c:3444
+#: ../clutter/clutter-text.c:3419
msgid "Color of the font used by the text"
msgstr "A cor da fonte usada pelo texto"
-#: ../clutter/clutter-text.c:3459
+#: ../clutter/clutter-text.c:3434
msgid "Editable"
msgstr "Editável"
-#: ../clutter/clutter-text.c:3460
+#: ../clutter/clutter-text.c:3435
msgid "Whether the text is editable"
msgstr "Se o texto é editável"
-#: ../clutter/clutter-text.c:3475
+#: ../clutter/clutter-text.c:3450
msgid "Selectable"
msgstr "Selecionável"
-#: ../clutter/clutter-text.c:3476
+#: ../clutter/clutter-text.c:3451
msgid "Whether the text is selectable"
msgstr "Se o texto é selecionável"
-#: ../clutter/clutter-text.c:3490
+#: ../clutter/clutter-text.c:3465
msgid "Activatable"
msgstr "Ativável"
-#: ../clutter/clutter-text.c:3491
+#: ../clutter/clutter-text.c:3466
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Se pressionar return causa o sinal de ativação a ser emitido"
-#: ../clutter/clutter-text.c:3508
+#: ../clutter/clutter-text.c:3483
msgid "Whether the input cursor is visible"
msgstr "Se o cursor de entrada está visível"
-#: ../clutter/clutter-text.c:3522 ../clutter/clutter-text.c:3523
+#: ../clutter/clutter-text.c:3497 ../clutter/clutter-text.c:3498
msgid "Cursor Color"
msgstr "Cor do cursor"
-#: ../clutter/clutter-text.c:3538
+#: ../clutter/clutter-text.c:3513
msgid "Cursor Color Set"
msgstr "Cor do cursor definida"
-#: ../clutter/clutter-text.c:3539
+#: ../clutter/clutter-text.c:3514
msgid "Whether the cursor color has been set"
msgstr "Se a cor do cursor foi definida"
-#: ../clutter/clutter-text.c:3554
+#: ../clutter/clutter-text.c:3529
msgid "Cursor Size"
msgstr "Tamanho do cursor"
-#: ../clutter/clutter-text.c:3555
+#: ../clutter/clutter-text.c:3530
msgid "The width of the cursor, in pixels"
msgstr "A largura do cursor, em pixels"
-#: ../clutter/clutter-text.c:3571 ../clutter/clutter-text.c:3589
+#: ../clutter/clutter-text.c:3546 ../clutter/clutter-text.c:3564
msgid "Cursor Position"
msgstr "Posição do cursor"
-#: ../clutter/clutter-text.c:3572 ../clutter/clutter-text.c:3590
+#: ../clutter/clutter-text.c:3547 ../clutter/clutter-text.c:3565
msgid "The cursor position"
msgstr "A posição do cursor"
-#: ../clutter/clutter-text.c:3605
+#: ../clutter/clutter-text.c:3580
msgid "Selection-bound"
msgstr "Vínculo-seleção"
-#: ../clutter/clutter-text.c:3606
+#: ../clutter/clutter-text.c:3581
msgid "The cursor position of the other end of the selection"
msgstr "A posição do cursor do outro lado da seleção"
-#: ../clutter/clutter-text.c:3621 ../clutter/clutter-text.c:3622
+#: ../clutter/clutter-text.c:3596 ../clutter/clutter-text.c:3597
msgid "Selection Color"
msgstr "Cor de seleção"
-#: ../clutter/clutter-text.c:3637
+#: ../clutter/clutter-text.c:3612
msgid "Selection Color Set"
msgstr "Cor de seleção definida"
-#: ../clutter/clutter-text.c:3638
+#: ../clutter/clutter-text.c:3613
msgid "Whether the selection color has been set"
msgstr "Se a cor de seleção foi definida"
-#: ../clutter/clutter-text.c:3653
+#: ../clutter/clutter-text.c:3628
msgid "Attributes"
msgstr "Atributos"
-#: ../clutter/clutter-text.c:3654
+#: ../clutter/clutter-text.c:3629
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Uma lista de atributos de estilo para aplicar ao conteúdo do ator"
-#: ../clutter/clutter-text.c:3676
+#: ../clutter/clutter-text.c:3651
msgid "Use markup"
msgstr "Usar marcação"
-#: ../clutter/clutter-text.c:3677
+#: ../clutter/clutter-text.c:3652
msgid "Whether or not the text includes Pango markup"
msgstr "Se o texto inclui ou não marcação Pango"
-#: ../clutter/clutter-text.c:3693
+#: ../clutter/clutter-text.c:3668
msgid "Line wrap"
msgstr "Quebra de linha"
-#: ../clutter/clutter-text.c:3694
+#: ../clutter/clutter-text.c:3669
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Se definido, quebra as linhas se o texto se torne demasiado grande"
-#: ../clutter/clutter-text.c:3709
+#: ../clutter/clutter-text.c:3684
msgid "Line wrap mode"
msgstr "Modo de quebra de linha"
-#: ../clutter/clutter-text.c:3710
+#: ../clutter/clutter-text.c:3685
msgid "Control how line-wrapping is done"
msgstr "Controla como a quebra de linhas é feita"
-#: ../clutter/clutter-text.c:3725
+#: ../clutter/clutter-text.c:3700
msgid "Ellipsize"
msgstr "Criar elipse"
-#: ../clutter/clutter-text.c:3726
+#: ../clutter/clutter-text.c:3701
msgid "The preferred place to ellipsize the string"
msgstr "O lugar preferido para criar uma elipse no texto"
-#: ../clutter/clutter-text.c:3742
+#: ../clutter/clutter-text.c:3717
msgid "Line Alignment"
msgstr "Alinhamento da linha"
-#: ../clutter/clutter-text.c:3743
+#: ../clutter/clutter-text.c:3718
msgid "The preferred alignment for the string, for multi-line text"
msgstr "O alinhamento preferido para o texto, para textos em linhas múltiplas"
-#: ../clutter/clutter-text.c:3759
+#: ../clutter/clutter-text.c:3734
msgid "Justify"
msgstr "Justificar"
-#: ../clutter/clutter-text.c:3760
+#: ../clutter/clutter-text.c:3735
msgid "Whether the text should be justified"
msgstr "Se o texto deve ser justificado"
-#: ../clutter/clutter-text.c:3775
+#: ../clutter/clutter-text.c:3750
msgid "Password Character"
msgstr "Caractere de senha"
-#: ../clutter/clutter-text.c:3776
+#: ../clutter/clutter-text.c:3751
msgid "If non-zero, use this character to display the actor's contents"
msgstr "Se maior que zero, usa este caractere para mostrar o conteúdo do ator"
-#: ../clutter/clutter-text.c:3790
+#: ../clutter/clutter-text.c:3765
msgid "Max Length"
msgstr "Comprimento máximo"
-#: ../clutter/clutter-text.c:3791
+#: ../clutter/clutter-text.c:3766
msgid "Maximum length of the text inside the actor"
msgstr "O comprimento máximo do texto dentro do ator"
-#: ../clutter/clutter-text.c:3814
+#: ../clutter/clutter-text.c:3789
msgid "Single Line Mode"
msgstr "Modo de linha única"
-#: ../clutter/clutter-text.c:3815
+#: ../clutter/clutter-text.c:3790
msgid "Whether the text should be a single line"
msgstr "Se o texto deve ser uma única linha"
-#: ../clutter/clutter-text.c:3829 ../clutter/clutter-text.c:3830
+#: ../clutter/clutter-text.c:3804 ../clutter/clutter-text.c:3805
msgid "Selected Text Color"
msgstr "Cor de texto selecionado"
-#: ../clutter/clutter-text.c:3845
+#: ../clutter/clutter-text.c:3820
msgid "Selected Text Color Set"
msgstr "Cor de texto selecionado definida"
-#: ../clutter/clutter-text.c:3846
+#: ../clutter/clutter-text.c:3821
msgid "Whether the selected text color has been set"
msgstr "Se a cor de texto selecionado foi definido"
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Laço"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Se a linha do tempo deve ser reiniciada automaticamente"
-#: ../clutter/clutter-timeline.c:608
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Atraso"
-#: ../clutter/clutter-timeline.c:609
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Atraso antes do início"
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1803
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
+#: ../clutter/deprecated/clutter-state.c:1522
msgid "Duration"
msgstr "Duração"
-#: ../clutter/clutter-timeline.c:625
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Duração da linha do tempo em milésimos de segundos"
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Direção"
-#: ../clutter/clutter-timeline.c:641
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Direção da linha do tempo"
-#: ../clutter/clutter-timeline.c:656
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Reverso automático"
-#: ../clutter/clutter-timeline.c:657
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Se a direção deve ser revertida quando chegar ao fim"
-#: ../clutter/clutter-timeline.c:675
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Contador de repetições"
-#: ../clutter/clutter-timeline.c:676
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Quantas vezes a linha do tempo deve repetir"
-#: ../clutter/clutter-timeline.c:690
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Modo do progresso"
-#: ../clutter/clutter-timeline.c:691
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Como a linha do tempo deve computar o progresso"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "Intervalo"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "Intervalo dos valores da transição"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Animável"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "O objeto animável"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Remover ao completar"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "Remove a transição quando tiver completado"
-#: ../clutter/clutter-zoom-action.c:354
+#: ../clutter/clutter-zoom-action.c:353
msgid "Zoom Axis"
msgstr "Ampliar eixo"
-#: ../clutter/clutter-zoom-action.c:355
+#: ../clutter/clutter-zoom-action.c:354
msgid "Constraints the zoom to an axis"
msgstr "Restringe a ampliação a um eixo"
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1820
msgid "Timeline"
msgstr "Linha do tempo"
-#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "Linha do tempo utilizado pelo alfa"
-#: ../clutter/deprecated/clutter-alpha.c:371
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Valor de alfa"
-#: ../clutter/deprecated/clutter-alpha.c:372
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "Valor de alfa calculado pelo alfa"
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Modo"
-#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Modo do progresso"
-#: ../clutter/deprecated/clutter-animation.c:508
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Objeto"
-#: ../clutter/deprecated/clutter-animation.c:509
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "Objeto ao qual se aplica a animação"
-#: ../clutter/deprecated/clutter-animation.c:526
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "O modo da animação"
-#: ../clutter/deprecated/clutter-animation.c:542
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
msgstr "Duração da animação, em milésimo de segundos"
-#: ../clutter/deprecated/clutter-animation.c:558
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Se a animação deve repetir"
-#: ../clutter/deprecated/clutter-animation.c:573
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "A linha do tempo utilizado pela animação"
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Alfa"
-#: ../clutter/deprecated/clutter-animation.c:590
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "A alfa usada pela animação"
-#: ../clutter/deprecated/clutter-animator.c:1802
+#: ../clutter/deprecated/clutter-animator.c:1804
msgid "The duration of the animation"
msgstr "A duração da animação"
-#: ../clutter/deprecated/clutter-animator.c:1819
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "The timeline of the animation"
msgstr "A linha de tempo da animação"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "Objeto alfa para dirigir o comportamento"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "Profundidade inicial"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "Profundidade inicial a aplicar"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "Profundidade final"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "Profundidade final a aplicar"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "Ângulo inicial"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "Ângulo inicial"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Ângulo final"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Ângulo final"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Ângulo X de inclinação"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
msgstr "Inclinação da elipse em torno do eixo X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Ângulo Y de inclinação"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
msgstr "Inclinação da elipse em torno do eixo Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Ângulo Z de inclinação"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
msgstr "Inclinação da elipse em torno do eixo Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
msgstr "Largura da elipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
msgstr "Altura da elipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Centro"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
msgstr "Centro da elipse"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "Direção da rotação"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "Opacidade inicial"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "Nível da opacidade inicial"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "Opacidade final"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "Nível da opacidade final"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr "O objeto ClutterPath representando o caminho da animação"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "Inicio do ângulo"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Final do ângulo"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "Eixo"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "Eixo de rotação"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "X central"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "Coordenada X do centro de rotação"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Y central"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "Coordenada Y do centro de rotação"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Z central"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "Coordenada Z do centro de rotação"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "Início da escala X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "Escala inicial no eixo X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "Final da escala X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "Final da escala no eixo X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Início da escala Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "Escala inicial no eixo Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Final da escala Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "Final da escala no eixo Y"
-#: ../clutter/deprecated/clutter-box.c:257
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "A cor de fundo da caixa"
-#: ../clutter/deprecated/clutter-box.c:270
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "Definir a cor"
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Largura da superfície"
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "A largura da superfície do Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Altura da superfície"
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "A altura da superfície do Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "Redimensionamento automático"
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Se a superfície deve combinar com a posição"
@@ -2399,101 +2387,101 @@ msgstr "O nível de preenchimento do buffer"
msgid "The duration of the stream, in seconds"
msgstr "A duração do fluxo, em segundos"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "A cor do retângulo"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Cor da borda"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "A cor da borda do retângulo"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Largura da borda"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "A largura da borda do retângulo"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "Tem borda"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "Se o retângulo deve ter uma borda"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "Fonte de vértices"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "Fonte do shader de vértices"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "Fonte de fragmentos"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "Fonte do shader de fragmentos"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Compilado"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Se o shader está compilado e vinculado"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Se o shader está habilitado"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "compilação de %s falhou: %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Shader de vértices"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Shader de fragmentos"
-#: ../clutter/deprecated/clutter-state.c:1499
+#: ../clutter/deprecated/clutter-state.c:1504
msgid "State"
msgstr "Estado"
-#: ../clutter/deprecated/clutter-state.c:1500
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "Currently set state, (transition to this state might not be complete)"
msgstr "Estado definido atual (transição para este estado pode ser incompleta)"
-#: ../clutter/deprecated/clutter-state.c:1518
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Default transition duration"
msgstr "Duração de transição padrão"
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "Sincronizar tamanho do ator"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"Sincronização automática do tamanho do às dimensões do pixbuf subjacente"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Desativar fatiamento"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
@@ -2501,97 +2489,97 @@ msgstr ""
"Força a textura subjacente a ser singular e não feita de pequenas texturas "
"individuais"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "Resíduo de ladrilhos"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "Ãrea máxima de resíduos de uma textura em fatias"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "Repetir horizontal"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "Repete o conteúdo em vez de escalar na horizontal"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "Repetir vertical"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "Repete o conteúdo em vez de escalar na vertical"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "Qualidade do filtro"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "Qualidade da renderização usada para desenhar a textura"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "Formato do pixel"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "O formato do pixel Cogl para usar"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "Textura Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr ""
"O identificador da textura Cogl subjacente usado para desenhar este ator"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Material Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
"O identificador do material Cogl subjacente usado para desenhar este ator"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "O caminho do arquivo contendo os dados da imagem"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
msgstr "Manter proporções"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
msgstr ""
"Manter a proporção da textura ao solicitar a largura ou altura preferencial"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "Carregar de forma assíncrona"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Carregar arquivos dentro de um thread para evitar o bloqueio ao carregar "
"imagens do disco"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "Carregar dados de forma assíncrona"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2599,194 +2587,194 @@ msgstr ""
"Decodificar arquivos de dados de imagens dentro de um thread para reduzir o "
"bloqueio ao carregar imagens do disco"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Com o pacote alfa"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "Formar ator com o canal alfa ao escolher"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "Falhou ao carregar dados da imagem"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "Sem suporte para texturas YUV"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "Sem suporte para texturas YUV2"
-#: ../clutter/evdev/clutter-input-device-evdev.c:152
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
msgid "sysfs Path"
msgstr "Caminho sysfs"
-#: ../clutter/evdev/clutter-input-device-evdev.c:153
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
msgid "Path of the device in sysfs"
msgstr "Caminho do dispositivo no sysfs"
-#: ../clutter/evdev/clutter-input-device-evdev.c:168
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
msgid "Device Path"
msgstr "Caminho do dispositivo"
-#: ../clutter/evdev/clutter-input-device-evdev.c:169
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
msgid "Path of the device node"
msgstr "Caminho do nó do dispositivo"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr ""
"Não foi encontrado um CoglWinsys apropriado para um GdkDisplay do tipo %s"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "Superfície"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "A superfície wayland"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Largura da superfície"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "A largura da superfície wayland"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Altura da superfície"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "A altura da superfície wayland"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "Tela X para usar"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "Tela X para usar"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "Fazer chamadas X sncronizadas"
-#: ../clutter/x11/clutter-backend-x11.c:506
-msgid "Disable XInput support"
-msgstr "Desabilitar suporte a XInput"
+#: ../clutter/x11/clutter-backend-x11.c:534
+msgid "Enable XInput support"
+msgstr "Habilitar suporte XInput"
-#: ../clutter/x11/clutter-keymap-x11.c:322
+#: ../clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
msgstr "O backend do Clutter"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "O Pixmap X11 para vincular"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Largura do pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "A largura do pixmap vinculado a esta textura"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Altura do pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "A altura do pixmap vinculado a esta textura"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Profundidade do pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "A profundidade (número de bits) do pixmap vinculado a esta textura"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "Atualização automática"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"Se a textura deve ser mantida em sincronia com qualquer alteração no pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Janela"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "A janela X11 a ser vinculada"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "Redirecionamento automático de janelas"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Se o redirecionamento de janelas compostas está definido como Automático (ou "
"Manual se falso)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Janela mapeada"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "Se a janela é mapeada"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "Destruída"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "Se a janela foi destruída"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "Janela X"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "a posição X da janela na tela de acordo com o X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Janela Y"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "A posição Y da janela na tela de acordo com o X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "Redirecionamento de substituição de janelas"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "Se esta é uma janela com redirecionamento de substituição"
diff --git a/po/ru.po b/po/ru.po
index ce199bdc0..5ce07f3b0 100644
--- a/po/ru.po
+++ b/po/ru.po
@@ -8,9 +8,9 @@ msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-03-11 04:08+0000\n"
-"PO-Revision-Date: 2014-03-11 16:18+0300\n"
-"Last-Translator: Yuri Myasoedov <omerta13@yandex.ru>\n"
+"POT-Creation-Date: 2012-12-18 02:00+0000\n"
+"PO-Revision-Date: 2012-12-18 09:50+0400\n"
+"Last-Translator: Aleksej Kabanov <ak099@mail.ru>\n"
"Language-Team: руÑÑкий <gnome-cyr@gnome.org>\n"
"Language: ru\n"
"MIME-Version: 1.0\n"
@@ -20,690 +20,690 @@ msgstr ""
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
"X-Generator: Poedit 1.5.4\n"
-#: ../clutter/clutter-actor.c:6214
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Координата по оÑи X"
-#: ../clutter/clutter-actor.c:6215
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "Координата актора по оÑи X"
-#: ../clutter/clutter-actor.c:6233
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Координата по оÑи Y"
-#: ../clutter/clutter-actor.c:6234
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Координата актора по оÑи Y"
-#: ../clutter/clutter-actor.c:6256
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Положение"
-#: ../clutter/clutter-actor.c:6257
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "ИÑходное положение актора"
-#: ../clutter/clutter-actor.c:6274 ../clutter/clutter-canvas.c:247
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
+#: ../clutter/clutter-grid-layout.c:1238
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Ширина"
-#: ../clutter/clutter-actor.c:6275
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Ширина актора"
-#: ../clutter/clutter-actor.c:6293 ../clutter/clutter-canvas.c:263
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
+#: ../clutter/clutter-grid-layout.c:1245
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Ð’Ñ‹Ñота"
-#: ../clutter/clutter-actor.c:6294
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Ð’Ñ‹Ñота актора"
-#: ../clutter/clutter-actor.c:6315
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Размер"
-#: ../clutter/clutter-actor.c:6316
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "Размер актора"
-#: ../clutter/clutter-actor.c:6334
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "ФикÑировано по оÑи X"
-#: ../clutter/clutter-actor.c:6335
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Принудительное положение Ñ€Ð°Ð·Ð¼ÐµÑ‰ÐµÐ½Ð¸Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð° по оÑи X"
-#: ../clutter/clutter-actor.c:6352
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "ФикÑировано по оÑи Y"
-#: ../clutter/clutter-actor.c:6353
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Принудительное положение Ñ€Ð°Ð·Ð¼ÐµÑ‰ÐµÐ½Ð¸Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð° по оÑи Y"
-#: ../clutter/clutter-actor.c:6368
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "ФикÑированное положение"
-#: ../clutter/clutter-actor.c:6369
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "ИÑпользовать ли фикÑированное позиционирование актора"
-#: ../clutter/clutter-actor.c:6387
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Мин. ширина"
-#: ../clutter/clutter-actor.c:6388
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Ð—Ð°Ð¿Ñ€Ð¾Ñ Ð¿Ñ€Ð¸Ð½ÑƒÐ´Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾Ð¹ минимальной ширины актора"
-#: ../clutter/clutter-actor.c:6406
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Мин. выÑота"
-#: ../clutter/clutter-actor.c:6407
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Ð—Ð°Ð¿Ñ€Ð¾Ñ Ð¿Ñ€Ð¸Ð½ÑƒÐ´Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾Ð¹ минимальной выÑоты актора"
-#: ../clutter/clutter-actor.c:6425
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "ЕÑтеÑÑ‚Ð²ÐµÐ½Ð½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð°"
-#: ../clutter/clutter-actor.c:6426
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Ð—Ð°Ð¿Ñ€Ð¾Ñ Ð¿Ñ€Ð¸Ð½ÑƒÐ´Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾Ð¹ еÑтеÑтвенной ширины актора"
-#: ../clutter/clutter-actor.c:6444
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "ЕÑтеÑÑ‚Ð²ÐµÐ½Ð½Ð°Ñ Ð²Ñ‹Ñота"
-#: ../clutter/clutter-actor.c:6445
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Ð—Ð°Ð¿Ñ€Ð¾Ñ Ð¿Ñ€Ð¸Ð½ÑƒÐ´Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾Ð¹ еÑтеÑтвенной выÑоты актора"
-#: ../clutter/clutter-actor.c:6460
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð°"
-#: ../clutter/clutter-actor.c:6461
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
msgstr "ИÑпользовать ли ÑвойÑтво min-width"
-#: ../clutter/clutter-actor.c:6475
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ Ð²Ñ‹Ñота"
-#: ../clutter/clutter-actor.c:6476
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
msgstr "ИÑпользовать ли ÑвойÑтво min-height"
-#: ../clutter/clutter-actor.c:6490
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "ЕÑтеÑÑ‚Ð²ÐµÐ½Ð½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð°"
-#: ../clutter/clutter-actor.c:6491
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
msgstr "ИÑпользовать ли ÑвойÑтво natural-width"
-#: ../clutter/clutter-actor.c:6505
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "ЕÑтеÑÑ‚Ð²ÐµÐ½Ð½Ð°Ñ Ð²Ñ‹Ñота"
-#: ../clutter/clutter-actor.c:6506
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
msgstr "ИÑпользовать ли ÑвойÑтво natural-height"
-#: ../clutter/clutter-actor.c:6522
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Размещение"
-#: ../clutter/clutter-actor.c:6523
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "Размещение актора"
-#: ../clutter/clutter-actor.c:6580
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "Режим запроÑа"
-#: ../clutter/clutter-actor.c:6581
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "Режим запроÑа актора"
-#: ../clutter/clutter-actor.c:6605
+#: ../clutter/clutter-actor.c:6535
msgid "Depth"
msgstr "Глубина"
-#: ../clutter/clutter-actor.c:6606
+#: ../clutter/clutter-actor.c:6536
msgid "Position on the Z axis"
msgstr "Положение по оÑи Z"
-#: ../clutter/clutter-actor.c:6633
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Положение по оÑи Z"
-#: ../clutter/clutter-actor.c:6634
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "Положение актора по оÑи Z"
-#: ../clutter/clutter-actor.c:6651
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "ÐепрозрачноÑÑ‚ÑŒ"
-#: ../clutter/clutter-actor.c:6652
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "ÐепрозрачноÑÑ‚ÑŒ актора"
-#: ../clutter/clutter-actor.c:6672
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Закадровое перенаправление"
-#: ../clutter/clutter-actor.c:6673
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Флаги, контролирующие перевод актора в одиночное изображение"
-#: ../clutter/clutter-actor.c:6687
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "ВидимоÑÑ‚ÑŒ"
-#: ../clutter/clutter-actor.c:6688
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "ЯвлÑетÑÑ Ð»Ð¸ актор видимым"
-#: ../clutter/clutter-actor.c:6702
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Отображён"
-#: ../clutter/clutter-actor.c:6703
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Будет ли отриÑовыватьÑÑ Ð°ÐºÑ‚Ð¾Ñ€"
-#: ../clutter/clutter-actor.c:6716
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Реализован"
-#: ../clutter/clutter-actor.c:6717
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Ðужно ли реализовывать актор"
-#: ../clutter/clutter-actor.c:6732
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Реактивный"
-#: ../clutter/clutter-actor.c:6733
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Реагирует ли актор на ÑобытиÑ"
-#: ../clutter/clutter-actor.c:6744
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "ЕÑÑ‚ÑŒ кадр"
-#: ../clutter/clutter-actor.c:6745
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "ИмеетÑÑ Ð»Ð¸ у актора кадр"
-#: ../clutter/clutter-actor.c:6758
+#: ../clutter/clutter-actor.c:6688
msgid "Clip"
msgstr "Кадрирование"
-#: ../clutter/clutter-actor.c:6759
+#: ../clutter/clutter-actor.c:6689
msgid "The clip region for the actor"
msgstr "ОблаÑÑ‚ÑŒ ÐºÐ°Ð´Ð¸Ñ€Ð¾Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð´Ð»Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð°"
-#: ../clutter/clutter-actor.c:6778
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "ПрÑмоугольник кадрированиÑ"
-#: ../clutter/clutter-actor.c:6779
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "Ð’Ð¸Ð´Ð¸Ð¼Ð°Ñ Ð¾Ð±Ð»Ð°ÑÑ‚ÑŒ актора"
-#: ../clutter/clutter-actor.c:6793 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:247
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "ИмÑ"
-#: ../clutter/clutter-actor.c:6794
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Ð˜Ð¼Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð°"
-#: ../clutter/clutter-actor.c:6815
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Точка вращениÑ"
-#: ../clutter/clutter-actor.c:6816
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "Точка, вокруг которой выполнÑетÑÑ Ð¼Ð°Ñштабирование и вращение"
-#: ../clutter/clutter-actor.c:6834
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Точка Ð²Ñ€Ð°Ñ‰ÐµÐ½Ð¸Ñ Z"
-#: ../clutter/clutter-actor.c:6835
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Компонента Z точки вращениÑ"
-#: ../clutter/clutter-actor.c:6853
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "МаÑштаб по оÑи X"
-#: ../clutter/clutter-actor.c:6854
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "МаÑштабный коÑффициент по оÑи X"
-#: ../clutter/clutter-actor.c:6872
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "МаÑштаб по оÑи Y"
-#: ../clutter/clutter-actor.c:6873
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "МаÑштабный коÑффициент по оÑи Y"
-#: ../clutter/clutter-actor.c:6891
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "МаÑштаб по оÑи Z"
-#: ../clutter/clutter-actor.c:6892
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "МаÑштабный коÑффициент по оÑи Z"
-#: ../clutter/clutter-actor.c:6910
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center X"
msgstr "Центр маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ оÑи X"
-#: ../clutter/clutter-actor.c:6911
+#: ../clutter/clutter-actor.c:6841
msgid "Horizontal scale center"
msgstr "Центр маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ горизонтали"
-#: ../clutter/clutter-actor.c:6929
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Center Y"
msgstr "Центр маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ оÑи Y"
-#: ../clutter/clutter-actor.c:6930
+#: ../clutter/clutter-actor.c:6860
msgid "Vertical scale center"
msgstr "Центр маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ вертикали"
-#: ../clutter/clutter-actor.c:6948
+#: ../clutter/clutter-actor.c:6878
msgid "Scale Gravity"
msgstr "ПритÑжение маÑштабированиÑ"
-#: ../clutter/clutter-actor.c:6949
+#: ../clutter/clutter-actor.c:6879
msgid "The center of scaling"
msgstr "Центр маÑштабированиÑ"
-#: ../clutter/clutter-actor.c:6967
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Угол поворота на оÑи X"
-#: ../clutter/clutter-actor.c:6968
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "Угол поворота на оÑи X"
-#: ../clutter/clutter-actor.c:6986
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Угол поворота на оÑи Y"
-#: ../clutter/clutter-actor.c:6987
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "Угол поворота на оÑи Y"
-#: ../clutter/clutter-actor.c:7005
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Угол поворота на оÑи Z"
-#: ../clutter/clutter-actor.c:7006
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "Угол поворота на оÑи Z"
-#: ../clutter/clutter-actor.c:7024
+#: ../clutter/clutter-actor.c:6954
msgid "Rotation Center X"
msgstr "Центр поворота на оÑи X"
-#: ../clutter/clutter-actor.c:7025
+#: ../clutter/clutter-actor.c:6955
msgid "The rotation center on the X axis"
msgstr "Центр поворота на оÑи X"
-#: ../clutter/clutter-actor.c:7042
+#: ../clutter/clutter-actor.c:6972
msgid "Rotation Center Y"
msgstr "Центр поворота на оÑи Y"
-#: ../clutter/clutter-actor.c:7043
+#: ../clutter/clutter-actor.c:6973
msgid "The rotation center on the Y axis"
msgstr "Центр поворота на оÑи Y"
-#: ../clutter/clutter-actor.c:7060
+#: ../clutter/clutter-actor.c:6990
msgid "Rotation Center Z"
msgstr "Центр поворота на оÑи Z"
-#: ../clutter/clutter-actor.c:7061
+#: ../clutter/clutter-actor.c:6991
msgid "The rotation center on the Z axis"
msgstr "Центр поворота на оÑи Z"
-#: ../clutter/clutter-actor.c:7078
+#: ../clutter/clutter-actor.c:7008
msgid "Rotation Center Z Gravity"
msgstr "ПритÑжение центра поворота по оÑи Z"
-#: ../clutter/clutter-actor.c:7079
+#: ../clutter/clutter-actor.c:7009
msgid "Center point for rotation around the Z axis"
msgstr "Ð¦ÐµÐ½Ñ‚Ñ€Ð°Ð»ÑŒÐ½Ð°Ñ Ñ‚Ð¾Ñ‡ÐºÐ° поворота вокруг оÑи Z"
-#: ../clutter/clutter-actor.c:7107
+#: ../clutter/clutter-actor.c:7037
msgid "Anchor X"
msgstr "ПривÑзка по оÑи X"
-#: ../clutter/clutter-actor.c:7108
+#: ../clutter/clutter-actor.c:7038
msgid "X coordinate of the anchor point"
msgstr "Координата точки привÑзки по оÑи X"
-#: ../clutter/clutter-actor.c:7136
+#: ../clutter/clutter-actor.c:7066
msgid "Anchor Y"
msgstr "ПривÑзка по оÑи Y"
-#: ../clutter/clutter-actor.c:7137
+#: ../clutter/clutter-actor.c:7067
msgid "Y coordinate of the anchor point"
msgstr "Координата точки привÑзки по оÑи Y"
-#: ../clutter/clutter-actor.c:7164
+#: ../clutter/clutter-actor.c:7094
msgid "Anchor Gravity"
msgstr "ПритÑжение привÑзки"
-#: ../clutter/clutter-actor.c:7165
+#: ../clutter/clutter-actor.c:7095
msgid "The anchor point as a ClutterGravity"
msgstr "Точка привÑзки как ClutterGravity"
-#: ../clutter/clutter-actor.c:7184
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Переход по X"
-#: ../clutter/clutter-actor.c:7185
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "Переход по оÑи X"
-#: ../clutter/clutter-actor.c:7204
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Переход по Y"
-#: ../clutter/clutter-actor.c:7205
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "Переход по оÑи Y"
-#: ../clutter/clutter-actor.c:7224
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Переход по Z"
-#: ../clutter/clutter-actor.c:7225
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "Переход по оÑи Z"
-#: ../clutter/clutter-actor.c:7255
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Преобразование"
-#: ../clutter/clutter-actor.c:7256
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Матрица преобразованиÑ"
-#: ../clutter/clutter-actor.c:7271
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "УÑтановить преобразование"
-#: ../clutter/clutter-actor.c:7272
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "УÑтановлено ли ÑвойÑтво преобразованиÑ"
-#: ../clutter/clutter-actor.c:7293
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Дочернее преобразование"
-#: ../clutter/clutter-actor.c:7294
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Матрица дочернего преобразованиÑ"
-#: ../clutter/clutter-actor.c:7309
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "УÑтановить дочернее преобразование"
-#: ../clutter/clutter-actor.c:7310
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "УÑтановлено ли ÑвойÑтво дочернего преобразованиÑ"
-#: ../clutter/clutter-actor.c:7327
+#: ../clutter/clutter-actor.c:7257
msgid "Show on set parent"
msgstr "Показывать на уÑтановленном родителе"
-#: ../clutter/clutter-actor.c:7328
+#: ../clutter/clutter-actor.c:7258
msgid "Whether the actor is shown when parented"
msgstr "Показывать ли актор при наличии у него родителÑ"
-#: ../clutter/clutter-actor.c:7345
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Кадрировать по размещению"
-#: ../clutter/clutter-actor.c:7346
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "УÑтанавливает облаÑÑ‚ÑŒ ÐºÐ°Ð´Ñ€Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð´Ð»Ñ ÑÐ»ÐµÐ¶ÐµÐ½Ð¸Ñ Ð·Ð° размещением актора"
-#: ../clutter/clutter-actor.c:7359
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Ðаправление текÑта"
-#: ../clutter/clutter-actor.c:7360
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "Ðаправление текÑта"
-#: ../clutter/clutter-actor.c:7375
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Указатель"
-#: ../clutter/clutter-actor.c:7376
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Содержит ли актор указатель уÑтройÑтва ввода"
-#: ../clutter/clutter-actor.c:7389
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "ДейÑтвиÑ"
-#: ../clutter/clutter-actor.c:7390
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "ДобавлÑет актору дейÑтвие"
-#: ../clutter/clutter-actor.c:7403
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Ограничители"
-#: ../clutter/clutter-actor.c:7404
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "ДобавлÑет актору ограничители"
-#: ../clutter/clutter-actor.c:7417
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "Эффект"
-#: ../clutter/clutter-actor.c:7418
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Добавить Ñффект, применÑемый Ñффект к актору"
-#: ../clutter/clutter-actor.c:7432
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Менеджер компоновки"
-#: ../clutter/clutter-actor.c:7433
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "Объект, управлÑющий размещением потомков актора"
-#: ../clutter/clutter-actor.c:7447
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "РаÑÑ‚Ñжение по X"
-#: ../clutter/clutter-actor.c:7448
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Ðужна ли Ð´Ð¾Ð¿Ð¾Ð»Ð½Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð°Ñ Ð¾Ð±Ð»Ð°ÑÑ‚ÑŒ по горизонтали Ð´Ð»Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð°"
-#: ../clutter/clutter-actor.c:7463
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "РаÑÑ‚Ñжение по Y"
-#: ../clutter/clutter-actor.c:7464
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Ðужна ли Ð´Ð¾Ð¿Ð¾Ð»Ð½Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð°Ñ Ð¾Ð±Ð»Ð°ÑÑ‚ÑŒ по вертикали Ð´Ð»Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð°"
-#: ../clutter/clutter-actor.c:7480
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "Выравнивание по X"
-#: ../clutter/clutter-actor.c:7481
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "Выравнивание актора по оÑи X вмеÑте Ñ ÐµÐ³Ð¾ размещением"
-#: ../clutter/clutter-actor.c:7496
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Выравнивание по Y"
-#: ../clutter/clutter-actor.c:7497
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "Выравнивание актора по оÑи Y вмеÑте Ñ ÐµÐ³Ð¾ размещением"
-#: ../clutter/clutter-actor.c:7516
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Поле Ñверху"
-#: ../clutter/clutter-actor.c:7517
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Дополнительное меÑто Ñверху"
-#: ../clutter/clutter-actor.c:7538
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Поле Ñнизу"
-#: ../clutter/clutter-actor.c:7539
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Дополнительное меÑто Ñнизу"
-#: ../clutter/clutter-actor.c:7560
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Поле Ñлева"
-#: ../clutter/clutter-actor.c:7561
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Дополнительное меÑто Ñлева"
-#: ../clutter/clutter-actor.c:7582
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Поле Ñправа"
-#: ../clutter/clutter-actor.c:7583
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Дополнительное меÑто Ñправа"
-#: ../clutter/clutter-actor.c:7599
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Цвет фона"
-#: ../clutter/clutter-actor.c:7600 ../clutter/deprecated/clutter-box.c:271
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "УÑтановлен ли цвет фона"
-#: ../clutter/clutter-actor.c:7616
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Цвет фона"
-#: ../clutter/clutter-actor.c:7617
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "Цвет фона актора"
-#: ../clutter/clutter-actor.c:7632
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Первый потомок"
-#: ../clutter/clutter-actor.c:7633
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "Первый потомок актора"
-#: ../clutter/clutter-actor.c:7646
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "ПоÑледний потомок"
-#: ../clutter/clutter-actor.c:7647
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "ПоÑледний потомок актора"
-#: ../clutter/clutter-actor.c:7661
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Содержимое"
-#: ../clutter/clutter-actor.c:7662
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "Делегировать объект Ð´Ð»Ñ Ð¾Ñ‚Ñ€Ð¸Ñовки Ñодержимого актора"
-#: ../clutter/clutter-actor.c:7687
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "ПритÑжение Ñодержимого"
-#: ../clutter/clutter-actor.c:7688
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "Выравнивание Ñодержимого актора"
-#: ../clutter/clutter-actor.c:7708
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Контейнер Ñодержимого"
-#: ../clutter/clutter-actor.c:7709
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "Контейнер Ñодержимого актора"
-#: ../clutter/clutter-actor.c:7717
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Уменьшающий фильтр"
-#: ../clutter/clutter-actor.c:7718
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "Фильтр, иÑпользуемый Ð´Ð»Ñ ÑƒÐ¼ÐµÐ½ÑŒÑˆÐµÐ½Ð¸Ñ Ñ€Ð°Ð·Ð¼ÐµÑ€Ð¾Ð² Ñодержимого"
-#: ../clutter/clutter-actor.c:7725
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "Увеличивающий фильтр"
-#: ../clutter/clutter-actor.c:7726
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "Фильтр, иÑпользуемый Ð´Ð»Ñ ÑƒÐ²ÐµÐ»Ð¸Ñ‡ÐµÐ½Ð¸Ñ Ñ€Ð°Ð·Ð¼ÐµÑ€Ð¾Ð² Ñодержимого"
-#: ../clutter/clutter-actor.c:7740
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Повторение Ñодержимого"
-#: ../clutter/clutter-actor.c:7741
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "Политика Ð¿Ð¾Ð²Ñ‚Ð¾Ñ€ÐµÐ½Ð¸Ñ Ñодержимого актора"
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
+#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Ðктор"
-#: ../clutter/clutter-actor-meta.c:192
+#: ../clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "Ðктор, прикреплённый к метаактору"
-#: ../clutter/clutter-actor-meta.c:206
+#: ../clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "Ð˜Ð¼Ñ Ð¼ÐµÑ‚Ð°Ð°ÐºÑ‚Ð¾Ñ€Ð°"
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:326
-#: ../clutter/deprecated/clutter-shader.c:309
+#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
+#: ../clutter/deprecated/clutter-shader.c:313
msgid "Enabled"
msgstr "Включён"
-#: ../clutter/clutter-actor-meta.c:220
+#: ../clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Включён ли метаактор"
#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
+#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
#: ../clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "ИÑточник"
@@ -729,11 +729,11 @@ msgstr "КоÑффициент"
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "КоÑффициент выравниваниÑ, между 0.0 и 1.0"
-#: ../clutter/clutter-backend.c:380
+#: ../clutter/clutter-backend.c:379
msgid "Unable to initialize the Clutter backend"
msgstr "Ðе удалоÑÑŒ инициализировать драйвер Clutter"
-#: ../clutter/clutter-backend.c:454
+#: ../clutter/clutter-backend.c:453
#, c-format
msgid "The backend of type '%s' does not support creating multiple stages"
msgstr "Драйвер типа «%s» не поддерживает Ñоздание неÑкольких Ñцен"
@@ -764,53 +764,49 @@ msgstr "ОтÑтуп в пикÑелах Ð´Ð»Ñ Ð¿Ñ€Ð¸Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð¿Ñ€Ð¸Ð²ÑÐ
msgid "The unique name of the binding pool"
msgstr "Уникальное Ð¸Ð¼Ñ Ð¿ÑƒÐ»Ð° привÑзки"
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388
-#: ../clutter/deprecated/clutter-table-layout.c:610
+#: ../clutter/clutter-bin-layout.c:240 ../clutter/clutter-bin-layout.c:655
+#: ../clutter/clutter-box-layout.c:390 ../clutter/clutter-table-layout.c:610
msgid "Horizontal Alignment"
msgstr "Горизонтальное выравнивание"
-#: ../clutter/clutter-bin-layout.c:239
+#: ../clutter/clutter-bin-layout.c:241
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "Горизонтальное выравнивание актора внутри менеджера компоновки"
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397
-#: ../clutter/deprecated/clutter-table-layout.c:625
+#: ../clutter/clutter-bin-layout.c:249 ../clutter/clutter-bin-layout.c:675
+#: ../clutter/clutter-box-layout.c:399 ../clutter/clutter-table-layout.c:625
msgid "Vertical Alignment"
msgstr "Вертикальное выравнивание"
-#: ../clutter/clutter-bin-layout.c:248
+#: ../clutter/clutter-bin-layout.c:250
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "Вертикальное выравнивание актора внутри менеджера компоновки"
-#: ../clutter/clutter-bin-layout.c:652
+#: ../clutter/clutter-bin-layout.c:656
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr ""
"Горизонтальное выравнивание по умолчанию Ð´Ð»Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð¾Ð² внутри менеджера "
"компоновки"
-#: ../clutter/clutter-bin-layout.c:672
+#: ../clutter/clutter-bin-layout.c:676
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr ""
"Вертикальное выравнивание по умолчанию Ð´Ð»Ñ Ð°ÐºÑ‚Ð¾Ñ€Ð¾Ð² внутри менеджера "
"компоновки"
-#: ../clutter/clutter-box-layout.c:363
+#: ../clutter/clutter-box-layout.c:365
msgid "Expand"
msgstr "РаÑÑ‚Ñгивать"
-#: ../clutter/clutter-box-layout.c:364
+#: ../clutter/clutter-box-layout.c:366
msgid "Allocate extra space for the child"
msgstr "Занимать дополнительное меÑто Ð´Ð»Ñ Ð´Ð¾Ñ‡ÐµÑ€Ð½ÐµÐ³Ð¾ Ñлемента"
-#: ../clutter/clutter-box-layout.c:370
-#: ../clutter/deprecated/clutter-table-layout.c:589
+#: ../clutter/clutter-box-layout.c:372 ../clutter/clutter-table-layout.c:589
msgid "Horizontal Fill"
msgstr "Горизонтальное заполнение"
-#: ../clutter/clutter-box-layout.c:371
-#: ../clutter/deprecated/clutter-table-layout.c:590
+#: ../clutter/clutter-box-layout.c:373 ../clutter/clutter-table-layout.c:590
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
@@ -818,13 +814,11 @@ msgstr ""
"Должен ли дочерний Ñлемент получать приоритет, когда контейнер размещаетÑÑ Ð² "
"пуÑтом проÑтранÑтве по горизонтальной оÑи"
-#: ../clutter/clutter-box-layout.c:379
-#: ../clutter/deprecated/clutter-table-layout.c:596
+#: ../clutter/clutter-box-layout.c:381 ../clutter/clutter-table-layout.c:596
msgid "Vertical Fill"
msgstr "Вертикальное заполнение"
-#: ../clutter/clutter-box-layout.c:380
-#: ../clutter/deprecated/clutter-table-layout.c:597
+#: ../clutter/clutter-box-layout.c:382 ../clutter/clutter-table-layout.c:597
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
@@ -832,89 +826,81 @@ msgstr ""
"Должен ли дочерний Ñлемент получать приоритет, когда контейнер размещаетÑÑ Ð² "
"пуÑтом проÑтранÑтве по вертикальной оÑи"
-#: ../clutter/clutter-box-layout.c:389
-#: ../clutter/deprecated/clutter-table-layout.c:611
+#: ../clutter/clutter-box-layout.c:391 ../clutter/clutter-table-layout.c:611
msgid "Horizontal alignment of the actor within the cell"
msgstr "Горизонтальное выравнивание актора вмеÑте Ñ Ñчейкой"
-#: ../clutter/clutter-box-layout.c:398
-#: ../clutter/deprecated/clutter-table-layout.c:626
+#: ../clutter/clutter-box-layout.c:400 ../clutter/clutter-table-layout.c:626
msgid "Vertical alignment of the actor within the cell"
msgstr "Вертикальное выравнивание актора вмеÑте Ñ Ñчейкой"
# Компоновка
-#: ../clutter/clutter-box-layout.c:1359
+#: ../clutter/clutter-box-layout.c:1365
msgid "Vertical"
msgstr "ВертикальнаÑ"
-#: ../clutter/clutter-box-layout.c:1360
+#: ../clutter/clutter-box-layout.c:1366
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Приоритет вертикальной компоновки над горизонтальной"
-#: ../clutter/clutter-box-layout.c:1377 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
+#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "ОриентациÑ"
-#: ../clutter/clutter-box-layout.c:1378 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
+#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "ÐžÑ€Ð¸ÐµÐ½Ñ‚Ð°Ñ†Ð¸Ñ ÐºÐ¾Ð¼Ð¿Ð¾Ð½Ð¾Ð²ÐºÐ¸"
-#: ../clutter/clutter-box-layout.c:1394 ../clutter/clutter-flow-layout.c:958
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Однородный"
-#: ../clutter/clutter-box-layout.c:1395
+#: ../clutter/clutter-box-layout.c:1401
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Должна ли компоновка быть однородной, Ñ‚. е. вÑе дочерние Ñлементы имеют "
"одинаковые размеры"
-#: ../clutter/clutter-box-layout.c:1410
+#: ../clutter/clutter-box-layout.c:1416
msgid "Pack Start"
msgstr "Упаковывать Ñ Ð½Ð°Ñ‡Ð°Ð»Ð°"
-#: ../clutter/clutter-box-layout.c:1411
+#: ../clutter/clutter-box-layout.c:1417
msgid "Whether to pack items at the start of the box"
msgstr "Упаковывать ли Ñлементы, Ð½Ð°Ñ‡Ð¸Ð½Ð°Ñ Ñ Ð½Ð°Ñ‡Ð°Ð»Ð° контейнера"
-#: ../clutter/clutter-box-layout.c:1424
+#: ../clutter/clutter-box-layout.c:1430
msgid "Spacing"
msgstr "РаÑÑтоÑние"
-#: ../clutter/clutter-box-layout.c:1425
+#: ../clutter/clutter-box-layout.c:1431
msgid "Spacing between children"
msgstr "РаÑÑтоÑние между дочерними Ñлементами"
-#: ../clutter/clutter-box-layout.c:1442
-#: ../clutter/deprecated/clutter-table-layout.c:1677
+#: ../clutter/clutter-box-layout.c:1448 ../clutter/clutter-table-layout.c:1675
msgid "Use Animations"
msgstr "ИÑпользовать анимацию"
-#: ../clutter/clutter-box-layout.c:1443
-#: ../clutter/deprecated/clutter-table-layout.c:1678
+#: ../clutter/clutter-box-layout.c:1449 ../clutter/clutter-table-layout.c:1676
msgid "Whether layout changes should be animated"
msgstr "Ðнимировать ли Ð¸Ð·Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð² компоновке"
-#: ../clutter/clutter-box-layout.c:1467
-#: ../clutter/deprecated/clutter-table-layout.c:1702
+#: ../clutter/clutter-box-layout.c:1473 ../clutter/clutter-table-layout.c:1700
msgid "Easing Mode"
msgstr "Режим анимации"
-#: ../clutter/clutter-box-layout.c:1468
-#: ../clutter/deprecated/clutter-table-layout.c:1703
+#: ../clutter/clutter-box-layout.c:1474 ../clutter/clutter-table-layout.c:1701
msgid "The easing mode of the animations"
msgstr "Режим анимации"
-#: ../clutter/clutter-box-layout.c:1488
-#: ../clutter/deprecated/clutter-table-layout.c:1723
+#: ../clutter/clutter-box-layout.c:1494 ../clutter/clutter-table-layout.c:1721
msgid "Easing Duration"
msgstr "ПродолжительноÑÑ‚ÑŒ анимации"
-#: ../clutter/clutter-box-layout.c:1489
-#: ../clutter/deprecated/clutter-table-layout.c:1724
+#: ../clutter/clutter-box-layout.c:1495 ../clutter/clutter-table-layout.c:1722
msgid "The duration of the animations"
msgstr "ПродолжительноÑÑ‚ÑŒ анимации"
@@ -934,34 +920,14 @@ msgstr "КонтраÑтноÑÑ‚ÑŒ"
msgid "The contrast change to apply"
msgstr "Изменение контраÑтноÑти"
-#: ../clutter/clutter-canvas.c:248
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "Ширина канвы"
-#: ../clutter/clutter-canvas.c:264
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "Ð’Ñ‹Ñота канвы"
-#: ../clutter/clutter-canvas.c:283
-#| msgid "Selection Color Set"
-msgid "Scale Factor Set"
-msgstr "КоÑффициент маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ ÑƒÑтановлен"
-
-#: ../clutter/clutter-canvas.c:284
-#| msgid "Whether the transform property is set"
-msgid "Whether the scale-factor property is set"
-msgstr "УÑтановлено ли ÑвойÑтво scale-factor"
-
-#: ../clutter/clutter-canvas.c:305
-#| msgid "Factor"
-msgid "Scale Factor"
-msgstr "КоÑффициент маÑштабированиÑ"
-
-#: ../clutter/clutter-canvas.c:306
-#| msgid "The height of the Cairo surface"
-msgid "The scaling factor for the surface"
-msgstr "КоÑффициент маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð´Ð»Ñ Ð¿Ð¾Ð²ÐµÑ€Ñ…Ð½Ð¾Ñти"
-
#: ../clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "Контейнер"
@@ -974,39 +940,39 @@ msgstr "Контейнер, Ñоздавший Ñти данные"
msgid "The actor wrapped by this data"
msgstr "Ðктор, опиÑанный Ñтими данными"
-#: ../clutter/clutter-click-action.c:586
+#: ../clutter/clutter-click-action.c:559
msgid "Pressed"
msgstr "Ðктор нажат"
-#: ../clutter/clutter-click-action.c:587
+#: ../clutter/clutter-click-action.c:560
msgid "Whether the clickable should be in pressed state"
msgstr "Должен ли актор, реагирующий на щелчки мыши, быть в нажатом ÑоÑтоÑнии"
-#: ../clutter/clutter-click-action.c:600
+#: ../clutter/clutter-click-action.c:573
msgid "Held"
msgstr "Удержание"
-#: ../clutter/clutter-click-action.c:601
+#: ../clutter/clutter-click-action.c:574
msgid "Whether the clickable has a grab"
msgstr "Должен ли актор, реагирующий на щелчки мыши, захватывать курÑор"
-#: ../clutter/clutter-click-action.c:618 ../clutter/clutter-settings.c:653
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Ð’Ñ€ÐµÐ¼Ñ Ð´Ð»Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾Ð³Ð¾ нажатиÑ"
-#: ../clutter/clutter-click-action.c:619
+#: ../clutter/clutter-click-action.c:592
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "Минимальное Ð²Ñ€ÐµÐ¼Ñ Ð´Ð»Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾Ð³Ð¾ Ð½Ð°Ð¶Ð°Ñ‚Ð¸Ñ Ð´Ð»Ñ Ñ€Ð°ÑÐ¿Ð¾Ð·Ð½Ð°Ð²Ð°Ð½Ð¸Ñ Ð¶ÐµÑта"
-#: ../clutter/clutter-click-action.c:637
+#: ../clutter/clutter-click-action.c:610
msgid "Long Press Threshold"
msgstr "Порог длительного нажатиÑ"
-#: ../clutter/clutter-click-action.c:638
+#: ../clutter/clutter-click-action.c:611
msgid "The maximum threshold before a long press is cancelled"
msgstr "МакÑимальный порог перед отменой длительного нажатиÑ"
-#: ../clutter/clutter-clone.c:342
+#: ../clutter/clutter-clone.c:346
msgid "Specifies the actor to be cloned"
msgstr "ОпределÑет актора Ð´Ð»Ñ ÐºÐ»Ð¾Ð½Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ"
@@ -1018,27 +984,27 @@ msgstr "ОкраÑка"
msgid "The tint to apply"
msgstr "Применить окраÑку"
-#: ../clutter/clutter-deform-effect.c:592
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Горизонтальные Ñлементы"
-#: ../clutter/clutter-deform-effect.c:593
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "КоличеÑтво горизонтальных Ñлементов"
-#: ../clutter/clutter-deform-effect.c:608
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "Вертикальные Ñлементы"
-#: ../clutter/clutter-deform-effect.c:609
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "КоличеÑтво вертикальных Ñлементов"
-#: ../clutter/clutter-deform-effect.c:626
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Материал заднего плана"
-#: ../clutter/clutter-deform-effect.c:627
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "Материал, иÑпользуемый при отриÑовке заднего плана актора"
@@ -1046,301 +1012,260 @@ msgstr "Материал, иÑпользуемый при отриÑовке зÐ
msgid "The desaturation factor"
msgstr "КоÑффициент разбавлениÑ"
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:355
-#: ../clutter/x11/clutter-keymap-x11.c:457
+#: ../clutter/clutter-device-manager.c:131
+#: ../clutter/clutter-input-device.c:366
+#: ../clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Драйвер"
-#: ../clutter/clutter-device-manager.c:128
+#: ../clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "ClutterBackend диÑпетчера уÑтройÑтв"
-#: ../clutter/clutter-drag-action.c:741
+#: ../clutter/clutter-drag-action.c:742
msgid "Horizontal Drag Threshold"
msgstr "Порог горизонтального перетаÑкиваниÑ"
-#: ../clutter/clutter-drag-action.c:742
+#: ../clutter/clutter-drag-action.c:743
msgid "The horizontal amount of pixels required to start dragging"
msgstr "КоличеÑтво пикÑелов по горизонтали Ð´Ð»Ñ Ð½Ð°Ñ‡Ð°Ð»Ð° перетаÑкиваниÑ"
-#: ../clutter/clutter-drag-action.c:769
+#: ../clutter/clutter-drag-action.c:770
msgid "Vertical Drag Threshold"
msgstr "Порог вертикального перетаÑкиваниÑ"
-#: ../clutter/clutter-drag-action.c:770
+#: ../clutter/clutter-drag-action.c:771
msgid "The vertical amount of pixels required to start dragging"
msgstr "КоличеÑтво пикÑелов по вертикали Ð´Ð»Ñ Ð½Ð°Ñ‡Ð°Ð»Ð° перетаÑкиваниÑ"
-#: ../clutter/clutter-drag-action.c:791
+#: ../clutter/clutter-drag-action.c:792
msgid "Drag Handle"
msgstr "ОблаÑÑ‚ÑŒ захвата"
-#: ../clutter/clutter-drag-action.c:792
+#: ../clutter/clutter-drag-action.c:793
msgid "The actor that is being dragged"
msgstr "ПеретаÑкиваемый актор"
-#: ../clutter/clutter-drag-action.c:805
+#: ../clutter/clutter-drag-action.c:806
msgid "Drag Axis"
msgstr "ОÑÑŒ перетаÑкиваниÑ"
-#: ../clutter/clutter-drag-action.c:806
+#: ../clutter/clutter-drag-action.c:807
msgid "Constraints the dragging to an axis"
msgstr "Ограничивает перетаÑкивание по оÑи"
-#: ../clutter/clutter-drag-action.c:822
+#: ../clutter/clutter-drag-action.c:823
msgid "Drag Area"
msgstr "ОблаÑÑ‚ÑŒ перетаÑкиваниÑ"
-#: ../clutter/clutter-drag-action.c:823
+#: ../clutter/clutter-drag-action.c:824
msgid "Constrains the dragging to a rectangle"
msgstr "Ограничить перетаÑкивание прÑмоугольником"
-#: ../clutter/clutter-drag-action.c:836
+#: ../clutter/clutter-drag-action.c:837
msgid "Drag Area Set"
msgstr "УÑтановить облаÑÑ‚ÑŒ перетаÑкиваниÑ"
-#: ../clutter/clutter-drag-action.c:837
+#: ../clutter/clutter-drag-action.c:838
msgid "Whether the drag area is set"
msgstr "УÑтановлена ли облаÑÑ‚ÑŒ перетаÑкиваниÑ"
-#: ../clutter/clutter-flow-layout.c:959
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Должен ли каждый Ñлемент получать тоже Ñамое размещение"
-#: ../clutter/clutter-flow-layout.c:974
-#: ../clutter/deprecated/clutter-table-layout.c:1637
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "РаÑÑтоÑние между Ñтолбцами"
-#: ../clutter/clutter-flow-layout.c:975
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "РаÑÑтоÑние между Ñтолбцами"
-#: ../clutter/clutter-flow-layout.c:991
-#: ../clutter/deprecated/clutter-table-layout.c:1653
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "РаÑÑтоÑние между Ñтроками"
-#: ../clutter/clutter-flow-layout.c:992
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "РаÑÑтоÑние между Ñтроками"
-#: ../clutter/clutter-flow-layout.c:1006
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð° Ñтолбца"
-#: ../clutter/clutter-flow-layout.c:1007
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð° Ð´Ð»Ñ ÐºÐ°Ð¶Ð´Ð¾Ð³Ð¾ Ñтолбца"
-#: ../clutter/clutter-flow-layout.c:1022
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð° Ñтолбца"
-#: ../clutter/clutter-flow-layout.c:1023
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð° Ð´Ð»Ñ ÐºÐ°Ð¶Ð´Ð¾Ð³Ð¾ Ñтолбца"
-#: ../clutter/clutter-flow-layout.c:1037
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ Ð²Ñ‹Ñота Ñтроки"
-#: ../clutter/clutter-flow-layout.c:1038
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð° Ð´Ð»Ñ ÐºÐ°Ð¶Ð´Ð¾Ð¹ Ñтроки"
-#: ../clutter/clutter-flow-layout.c:1053
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ Ð²Ñ‹Ñота Ñтроки"
-#: ../clutter/clutter-flow-layout.c:1054
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ ÑˆÐ¸Ñ€Ð¸Ð½Ð° Ð´Ð»Ñ ÐºÐ°Ð¶Ð´Ð¾Ð¹ Ñтроки"
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-msgid "Snap to grid"
-msgstr "ПривÑзать к Ñетке"
-
-#: ../clutter/clutter-gesture-action.c:668
-msgid "Number touch points"
-msgstr "КоличеÑтво точек каÑаниÑ"
-
-#: ../clutter/clutter-gesture-action.c:669
-msgid "Number of touch points"
-msgstr "КоличеÑтво точек каÑаниÑ"
-
-#: ../clutter/clutter-gesture-action.c:684
-msgid "Threshold Trigger Edge"
-msgstr "ÐŸÐ¾Ñ€Ð¾Ð³Ð¾Ð²Ð°Ñ Ð³Ñ€Ð°Ð½Ð¸Ñ†Ð° ÑрабатываниÑ"
-
-#: ../clutter/clutter-gesture-action.c:685
-#| msgid "The timeline used by the animation"
-msgid "The trigger edge used by the action"
-msgstr "Граница ÑÑ€Ð°Ð±Ð°Ñ‚Ñ‹Ð²Ð°Ð½Ð¸Ñ Ð´ÐµÐ¹ÑтвиÑ"
-
-#: ../clutter/clutter-gesture-action.c:704
-msgid "Threshold Trigger Horizontal Distance"
-msgstr "Пороговое раÑÑтоÑние по горизонтали Ð´Ð»Ñ ÑрабатываниÑ"
-
-#: ../clutter/clutter-gesture-action.c:705
-#| msgid "The timeline used by the animation"
-msgid "The horizontal trigger distance used by the action"
-msgstr "РаÑÑтоÑние по горизонтали Ð´Ð»Ñ ÑÑ€Ð°Ð±Ð°Ñ‚Ñ‹Ð²Ð°Ð½Ð¸Ñ Ð´ÐµÐ¹ÑтвиÑ"
-
-#: ../clutter/clutter-gesture-action.c:723
-msgid "Threshold Trigger Vertical Distance"
-msgstr "Пороговое раÑÑтоÑние по вертикали Ð´Ð»Ñ ÑрабатываниÑ"
-
-#: ../clutter/clutter-gesture-action.c:724
-#| msgid "The timeline used by the animation"
-msgid "The vertical trigger distance used by the action"
-msgstr "РаÑÑтоÑние по вертикали Ð´Ð»Ñ ÑÑ€Ð°Ð±Ð°Ñ‚Ñ‹Ð²Ð°Ð½Ð¸Ñ Ð´ÐµÐ¹ÑтвиÑ"
-
-#: ../clutter/clutter-grid-layout.c:1223
+#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Вложение Ñлева"
-#: ../clutter/clutter-grid-layout.c:1224
+#: ../clutter/clutter-grid-layout.c:1223
msgid "The column number to attach the left side of the child to"
msgstr ""
"Ðомер Ñтолбца, к которому нужно прикрепить левую границу дочернего виджета"
-#: ../clutter/clutter-grid-layout.c:1231
+#: ../clutter/clutter-grid-layout.c:1230
msgid "Top attachment"
msgstr "Вложение Ñверху"
-#: ../clutter/clutter-grid-layout.c:1232
+#: ../clutter/clutter-grid-layout.c:1231
msgid "The row number to attach the top side of a child widget to"
msgstr ""
"Ðомер Ñтроки, к которой нужно прикрепить верхнюю границу дочернего виджета"
-#: ../clutter/clutter-grid-layout.c:1240
+#: ../clutter/clutter-grid-layout.c:1239
msgid "The number of columns that a child spans"
msgstr "КоличеÑтво Ñтолбцов, занимаемых дочерним виджетом"
-#: ../clutter/clutter-grid-layout.c:1247
+#: ../clutter/clutter-grid-layout.c:1246
msgid "The number of rows that a child spans"
msgstr "КоличеÑтво Ñтрок, занимаемых дочерним виджетом"
-#: ../clutter/clutter-grid-layout.c:1564
+#: ../clutter/clutter-grid-layout.c:1565
msgid "Row spacing"
msgstr "РаÑÑтоÑние между Ñтроками"
-#: ../clutter/clutter-grid-layout.c:1565
+#: ../clutter/clutter-grid-layout.c:1566
msgid "The amount of space between two consecutive rows"
msgstr "Свободное меÑто между Ð´Ð²ÑƒÐ¼Ñ ÑоÑедними Ñтроками"
-#: ../clutter/clutter-grid-layout.c:1578
+#: ../clutter/clutter-grid-layout.c:1579
msgid "Column spacing"
msgstr "РаÑÑтоÑние между Ñтолбцами"
-#: ../clutter/clutter-grid-layout.c:1579
+#: ../clutter/clutter-grid-layout.c:1580
msgid "The amount of space between two consecutive columns"
msgstr "Свободное меÑто между Ð´Ð²ÑƒÐ¼Ñ ÑоÑедними Ñтолбцами"
-#: ../clutter/clutter-grid-layout.c:1593
+#: ../clutter/clutter-grid-layout.c:1594
msgid "Row Homogeneous"
msgstr "Однородные Ñтроки"
-#: ../clutter/clutter-grid-layout.c:1594
+#: ../clutter/clutter-grid-layout.c:1595
msgid "If TRUE, the rows are all the same height"
msgstr "ЕÑли уÑтановлено, то Ñтроки будут иметь одинаковую выÑоту"
-#: ../clutter/clutter-grid-layout.c:1607
+#: ../clutter/clutter-grid-layout.c:1608
msgid "Column Homogeneous"
msgstr "Однородные Ñтолбцы"
-#: ../clutter/clutter-grid-layout.c:1608
+#: ../clutter/clutter-grid-layout.c:1609
msgid "If TRUE, the columns are all the same width"
msgstr "ЕÑли уÑтановлено, то Ñтолбцы будут иметь одинаковую ширину"
-#: ../clutter/clutter-image.c:249 ../clutter/clutter-image.c:312
-#: ../clutter/clutter-image.c:400
+#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
+#: ../clutter/clutter-image.c:399
msgid "Unable to load image data"
msgstr "Ðе удалоÑÑŒ загрузить данные изображениÑ"
-#: ../clutter/clutter-input-device.c:231
+#: ../clutter/clutter-input-device.c:242
msgid "Id"
msgstr "ID"
-#: ../clutter/clutter-input-device.c:232
+#: ../clutter/clutter-input-device.c:243
msgid "Unique identifier of the device"
msgstr "Уникальный идентификатор уÑтройÑтва"
-#: ../clutter/clutter-input-device.c:248
+#: ../clutter/clutter-input-device.c:259
msgid "The name of the device"
msgstr "Ðазвание уÑтройÑтва"
-#: ../clutter/clutter-input-device.c:262
+#: ../clutter/clutter-input-device.c:273
msgid "Device Type"
msgstr "Тип уÑтройÑтва"
-#: ../clutter/clutter-input-device.c:263
+#: ../clutter/clutter-input-device.c:274
msgid "The type of the device"
msgstr "Тип уÑтройÑтва"
-#: ../clutter/clutter-input-device.c:278
+#: ../clutter/clutter-input-device.c:289
msgid "Device Manager"
msgstr "ДиÑпетчер уÑтройÑтв"
-#: ../clutter/clutter-input-device.c:279
+#: ../clutter/clutter-input-device.c:290
msgid "The device manager instance"
msgstr "ЭкземплÑÑ€ диÑпетчера уÑтройÑтв"
-#: ../clutter/clutter-input-device.c:292
+#: ../clutter/clutter-input-device.c:303
msgid "Device Mode"
msgstr "Режим уÑтройÑтва"
-#: ../clutter/clutter-input-device.c:293
+#: ../clutter/clutter-input-device.c:304
msgid "The mode of the device"
msgstr "Режим уÑтройÑтва"
-#: ../clutter/clutter-input-device.c:307
+#: ../clutter/clutter-input-device.c:318
msgid "Has Cursor"
msgstr "ЕÑÑ‚ÑŒ курÑор"
-#: ../clutter/clutter-input-device.c:308
+#: ../clutter/clutter-input-device.c:319
msgid "Whether the device has a cursor"
msgstr "ЕÑÑ‚ÑŒ ли у уÑтройÑтва курÑор"
-#: ../clutter/clutter-input-device.c:327
+#: ../clutter/clutter-input-device.c:338
msgid "Whether the device is enabled"
msgstr "Включено ли уÑтройÑтво"
-#: ../clutter/clutter-input-device.c:340
+#: ../clutter/clutter-input-device.c:351
msgid "Number of Axes"
msgstr "КоличеÑтво оÑей"
-#: ../clutter/clutter-input-device.c:341
+#: ../clutter/clutter-input-device.c:352
msgid "The number of axes on the device"
msgstr "КоличеÑтво оÑей в уÑтройÑтве"
-#: ../clutter/clutter-input-device.c:356
+#: ../clutter/clutter-input-device.c:367
msgid "The backend instance"
msgstr "ЭкземплÑÑ€ драйвера"
-#: ../clutter/clutter-interval.c:553
+#: ../clutter/clutter-interval.c:506
msgid "Value Type"
msgstr "Тип значениÑ"
-#: ../clutter/clutter-interval.c:554
+#: ../clutter/clutter-interval.c:507
msgid "The type of the values in the interval"
msgstr "Тип значений в интервале"
-#: ../clutter/clutter-interval.c:569
+#: ../clutter/clutter-interval.c:522
msgid "Initial Value"
msgstr "ИÑходное значение"
-#: ../clutter/clutter-interval.c:570
+#: ../clutter/clutter-interval.c:523
msgid "Initial value of the interval"
msgstr "ИÑходное значение интервала"
-#: ../clutter/clutter-interval.c:584
+#: ../clutter/clutter-interval.c:537
msgid "Final Value"
msgstr "Конечное значение"
-#: ../clutter/clutter-interval.c:585
+#: ../clutter/clutter-interval.c:538
msgid "Final value of the interval"
msgstr "Конечное значение интервала"
@@ -1359,96 +1284,96 @@ msgstr "Менеджер, Ñоздавший Ñти данные"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:795
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1622
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Показывать чаÑтоту Ñмены кадров"
-#: ../clutter/clutter-main.c:1624
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "ЧаÑтота Ñмены кадров по умолчанию"
-#: ../clutter/clutter-main.c:1626
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Сделать вÑе Ð¿Ñ€ÐµÐ´ÑƒÐ¿Ñ€ÐµÐ¶Ð´ÐµÐ½Ð¸Ñ Ñ„Ð°Ñ‚Ð°Ð»ÑŒÐ½Ñ‹Ð¼Ð¸"
-#: ../clutter/clutter-main.c:1629
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Ðаправление текÑта"
-#: ../clutter/clutter-main.c:1632
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Отключить MIP-текÑтурирование текÑта"
-#: ../clutter/clutter-main.c:1635
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "ИÑпользовать «нечёткий» отбор"
-#: ../clutter/clutter-main.c:1638
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "УÑтановить отладочные флаги Clutter"
-#: ../clutter/clutter-main.c:1640
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "СброÑить отладочные флаги Clutter"
-#: ../clutter/clutter-main.c:1644
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "УÑтановить профилировочные флаги Clutter"
-#: ../clutter/clutter-main.c:1646
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "СброÑить профилировочные флаги Clutter"
-#: ../clutter/clutter-main.c:1649
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "Включить Ñпециальные возможноÑти"
-#: ../clutter/clutter-main.c:1841
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Параметры Clutter"
-#: ../clutter/clutter-main.c:1842
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Показать параметры Clutter"
-#: ../clutter/clutter-pan-action.c:455
+#: ../clutter/clutter-pan-action.c:448
msgid "Pan Axis"
msgstr "ОÑÑŒ панорамированиÑ"
-#: ../clutter/clutter-pan-action.c:456
+#: ../clutter/clutter-pan-action.c:449
msgid "Constraints the panning to an axis"
msgstr "ПривÑзать панорамирование к оÑи"
-#: ../clutter/clutter-pan-action.c:470
+#: ../clutter/clutter-pan-action.c:463
msgid "Interpolate"
msgstr "Интерполировать"
-#: ../clutter/clutter-pan-action.c:471
+#: ../clutter/clutter-pan-action.c:464
msgid "Whether interpolated events emission is enabled."
msgstr "Включена ли отправка Ñобытий интерполÑции."
-#: ../clutter/clutter-pan-action.c:487
+#: ../clutter/clutter-pan-action.c:480
msgid "Deceleration"
msgstr "Торможение"
-#: ../clutter/clutter-pan-action.c:488
+#: ../clutter/clutter-pan-action.c:481
msgid "Rate at which the interpolated panning will decelerate in"
msgstr "СкороÑÑ‚ÑŒ, к которой ÑтремитÑÑ Ð¸Ð½Ñ‚ÐµÑ€Ð¿Ð¾Ð»Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð½Ð¾Ðµ панорамирование"
-#: ../clutter/clutter-pan-action.c:505
+#: ../clutter/clutter-pan-action.c:498
msgid "Initial acceleration factor"
msgstr "ИÑходный коÑффициент уÑкорениÑ"
-#: ../clutter/clutter-pan-action.c:506
+#: ../clutter/clutter-pan-action.c:499
msgid "Factor applied to the momentum when starting the interpolated phase"
msgstr "КоÑффициент, применÑемый в момент запуÑка Ñтапа интерполÑции"
#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
+#: ../clutter/deprecated/clutter-behaviour-path.c:225
msgid "Path"
msgstr "ТраекториÑ"
@@ -1460,88 +1385,88 @@ msgstr "Ð¢Ñ€Ð°ÐµÐºÑ‚Ð¾Ñ€Ð¸Ñ Ð¸ÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÐµÐ¼Ð°Ñ Ð´Ð»Ñ Ð¾Ð³Ñ€Ð°Ð½Ð¸Ñ‡ÐµÐ½Ð
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "Смещение вдоль траектории, между -1.0 и 2.0"
-#: ../clutter/clutter-property-transition.c:269
+#: ../clutter/clutter-property-transition.c:271
msgid "Property Name"
msgstr "Ð˜Ð¼Ñ ÑвойÑтва"
-#: ../clutter/clutter-property-transition.c:270
+#: ../clutter/clutter-property-transition.c:272
msgid "The name of the property to animate"
msgstr "Ð˜Ð¼Ñ ÑвойÑтва Ð´Ð»Ñ Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸Ð¸"
-#: ../clutter/clutter-script.c:464
+#: ../clutter/clutter-script.c:466
msgid "Filename Set"
msgstr "Ð˜Ð¼Ñ Ñ„Ð°Ð¹Ð»Ð°"
-#: ../clutter/clutter-script.c:465
+#: ../clutter/clutter-script.c:467
msgid "Whether the :filename property is set"
msgstr "УÑтановлено ли ÑвойÑтво :filename"
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
+#: ../clutter/clutter-script.c:481
+#: ../clutter/deprecated/clutter-texture.c:1082
msgid "Filename"
msgstr "Ð˜Ð¼Ñ Ñ„Ð°Ð¹Ð»Ð°"
-#: ../clutter/clutter-script.c:480
+#: ../clutter/clutter-script.c:482
msgid "The path of the currently parsed file"
msgstr "Путь к текущему разбираемому файлу"
-#: ../clutter/clutter-script.c:497
+#: ../clutter/clutter-script.c:499
msgid "Translation Domain"
msgstr "Домен переводов"
-#: ../clutter/clutter-script.c:498
+#: ../clutter/clutter-script.c:500
msgid "The translation domain used to localize string"
msgstr "Домен переводов, иÑпользуемый Ð´Ð»Ñ Ð»Ð¾ÐºÐ°Ð»Ð¸Ð·Ð°Ñ†Ð¸Ð¸ Ñтрок"
-#: ../clutter/clutter-scroll-actor.c:189
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "Режим прокрутки"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "Ðаправление прокрутки"
-#: ../clutter/clutter-settings.c:486
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "Ð’Ñ€ÐµÐ¼Ñ Ð´Ð²Ð¾Ð¹Ð½Ð¾Ð³Ð¾ щелчка"
-#: ../clutter/clutter-settings.c:487
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr ""
"Ð’Ñ€ÐµÐ¼Ñ Ð¼ÐµÐ¶Ð´Ñƒ щелчками, необходимое Ð´Ð»Ñ Ð¾Ð±Ð½Ð°Ñ€ÑƒÐ¶ÐµÐ½Ð¸Ñ Ð¼Ð½Ð¾Ð¶ÐµÑтвенного щелчка"
-#: ../clutter/clutter-settings.c:502
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Интервал двойного щелчка"
-#: ../clutter/clutter-settings.c:503
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"Интервал между щелчками, необходимый Ð´Ð»Ñ Ð¾Ð±Ð½Ð°Ñ€ÑƒÐ¶ÐµÐ½Ð¸Ñ Ð¼Ð½Ð¾Ð¶ÐµÑтвенного щелчка"
-#: ../clutter/clutter-settings.c:518
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Порог перетаÑкиваниÑ"
-#: ../clutter/clutter-settings.c:519
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr ""
"РаÑÑтоÑние, на которое нужно передвинуть курÑор, чтобы начать перетаÑкивание"
-#: ../clutter/clutter-settings.c:534 ../clutter/clutter-text.c:3437
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3369
msgid "Font Name"
msgstr "Ðазвание шрифта"
-#: ../clutter/clutter-settings.c:535
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr "ОпиÑание шрифта по умолчанию, которое может разобрать Pango"
-#: ../clutter/clutter-settings.c:550
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Сглаживание шрифта"
-#: ../clutter/clutter-settings.c:551
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1549,80 +1474,71 @@ msgstr ""
"ИÑпользовать ли Ñглаживание (1 — иÑпользовать; 0 — не иÑпользовать; -1 — "
"иÑпользовать наÑтройки по умолчанию)"
-#: ../clutter/clutter-settings.c:567 ../clutter/clutter-settings.c:575
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "Разрешение шрифта"
-#: ../clutter/clutter-settings.c:568 ../clutter/clutter-settings.c:576
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"Разрешение шрифта, в 1024 * точек/дюйм, или -1, чтобы иÑпользовать "
"разрешение по умолчанию"
-#: ../clutter/clutter-settings.c:592
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Хинтинг шрифта"
-#: ../clutter/clutter-settings.c:593
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"ИÑпользовать ли хинтинг (1 — иÑпользовать; 0 — не иÑпользовать; -1 — "
"иÑпользовать наÑтройки по умолчанию)"
-#: ../clutter/clutter-settings.c:614
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Стиль хинтинга шрифта"
-#: ../clutter/clutter-settings.c:615
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "Стиль хинтинга (hintnone, hintslight, hintmedium, hintfull)"
-#: ../clutter/clutter-settings.c:636
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "ПорÑдок ÑубпикÑельной обработки"
-#: ../clutter/clutter-settings.c:637
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "Тип ÑубпикÑельного ÑÐ³Ð»Ð°Ð¶Ð¸Ð²Ð°Ð½Ð¸Ñ (none, rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:654
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr ""
"ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ Ð¿Ñ€Ð¾Ð´Ð¾Ð»Ð¶Ð¸Ñ‚ÐµÐ»ÑŒÐ½Ð¾ÑÑ‚ÑŒ, Ð½ÐµÐ¾Ð±Ñ…Ð¾Ð´Ð¸Ð¼Ð°Ñ Ð´Ð»Ñ Ñ€Ð°ÑÐ¿Ð¾Ð·Ð½Ð°Ð²Ð°Ð½Ð¸Ñ Ð¶ÐµÑта "
"длительного нажатиÑ"
-#: ../clutter/clutter-settings.c:661
-msgid "Window Scaling Factor"
-msgstr "КоÑффициент маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¾ÐºÐ¾Ð½"
-
-#: ../clutter/clutter-settings.c:662
-#| msgid "Add an effect to be applied on the actor"
-msgid "The scaling factor to be applied to windows"
-msgstr "КоÑффициент маÑштабированиÑ, применÑемый к окнам"
-
-#: ../clutter/clutter-settings.c:669
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Метка времени наÑтройки шрифта"
-#: ../clutter/clutter-settings.c:670
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "Метка времени текущей наÑтройки fontconfig"
-#: ../clutter/clutter-settings.c:687
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "Ð’Ñ€ÐµÐ¼Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ Ð¿Ð°Ñ€Ð¾Ð»Ñ"
-#: ../clutter/clutter-settings.c:688
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr "Как долго показывать поÑледний введённый Ñимвол в Ñкрытых полÑÑ…"
-#: ../clutter/clutter-shader-effect.c:485
+#: ../clutter/clutter-shader-effect.c:486
msgid "Shader Type"
msgstr "Тип шейдера"
-#: ../clutter/clutter-shader-effect.c:486
+#: ../clutter/clutter-shader-effect.c:487
msgid "The type of shader used"
msgstr "Тип иÑпользуемого шейдера"
@@ -1650,704 +1566,760 @@ msgstr "Край иÑточника, который должен быть Ñкр
msgid "The offset in pixels to apply to the constraint"
msgstr "Смещение в пикÑелах Ð´Ð»Ñ Ð¿Ñ€Ð¸Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ðº ограничению"
-#: ../clutter/clutter-stage.c:1899
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "Ðа полный Ñкран"
-#: ../clutter/clutter-stage.c:1900
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Должна ли Ð³Ð»Ð°Ð²Ð½Ð°Ñ Ñцена занимать веÑÑŒ Ñкран"
-#: ../clutter/clutter-stage.c:1914
+#: ../clutter/clutter-stage.c:1910
msgid "Offscreen"
msgstr "За кадром"
-#: ../clutter/clutter-stage.c:1915
+#: ../clutter/clutter-stage.c:1911
msgid "Whether the main stage should be rendered offscreen"
msgstr "Должна ли Ð³Ð»Ð°Ð²Ð½Ð°Ñ Ñцена отриÑовыватьÑÑ Ð·Ð° кадром"
-#: ../clutter/clutter-stage.c:1927 ../clutter/clutter-text.c:3551
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3483
msgid "Cursor Visible"
msgstr "Видимый курÑор"
-#: ../clutter/clutter-stage.c:1928
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Виден ли указатель мыши на главной Ñцене"
-#: ../clutter/clutter-stage.c:1942
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "Пользователь может менÑÑ‚ÑŒ размер"
-#: ../clutter/clutter-stage.c:1943
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Может ли Ñцена изменÑÑ‚ÑŒ размер в завиÑимоÑти от дейÑтвий пользователÑ"
-#: ../clutter/clutter-stage.c:1958 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Цвет"
-#: ../clutter/clutter-stage.c:1959
+#: ../clutter/clutter-stage.c:1955
msgid "The color of the stage"
msgstr "Цвет Ñцены"
-#: ../clutter/clutter-stage.c:1974
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "ПерÑпектива"
-#: ../clutter/clutter-stage.c:1975
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Параметры проекции перÑпективы"
-#: ../clutter/clutter-stage.c:1990
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Заголовок"
-#: ../clutter/clutter-stage.c:1991
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Заголовок Ñцены"
-#: ../clutter/clutter-stage.c:2008
+#: ../clutter/clutter-stage.c:2004
msgid "Use Fog"
msgstr "ИÑпользовать туман"
-#: ../clutter/clutter-stage.c:2009
+#: ../clutter/clutter-stage.c:2005
msgid "Whether to enable depth cueing"
msgstr "Включить ли Ñффект тумана"
-#: ../clutter/clutter-stage.c:2025
+#: ../clutter/clutter-stage.c:2021
msgid "Fog"
msgstr "Туман"
-#: ../clutter/clutter-stage.c:2026
+#: ../clutter/clutter-stage.c:2022
msgid "Settings for the depth cueing"
msgstr "Параметры Ñффекта тумана"
-#: ../clutter/clutter-stage.c:2042
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "ИÑпользовать полупрозрачноÑÑ‚ÑŒ"
-#: ../clutter/clutter-stage.c:2043
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr "Учитывать ли альфа-Ñлой цвета Ñцены"
-#: ../clutter/clutter-stage.c:2059
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "Клавишный фокуÑ"
-#: ../clutter/clutter-stage.c:2060
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "Ðктор, у которого в наÑтоÑщий момент еÑÑ‚ÑŒ фокуÑ"
-#: ../clutter/clutter-stage.c:2076
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "Ðе очищать"
-#: ../clutter/clutter-stage.c:2077
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Должно ли Ñцена очищать Ñвоё Ñодержимое"
-#: ../clutter/clutter-stage.c:2090
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Принимать фокуÑ"
-#: ../clutter/clutter-stage.c:2091
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Должна ли Ñцена принимать фокуÑ"
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3472
+#: ../clutter/clutter-table-layout.c:543
+msgid "Column Number"
+msgstr "Ðомер Ñтолбца"
+
+#: ../clutter/clutter-table-layout.c:544
+msgid "The column the widget resides in"
+msgstr "Столбец, в котором находитÑÑ Ð²Ð¸Ð´Ð¶ÐµÑ‚"
+
+#: ../clutter/clutter-table-layout.c:551
+msgid "Row Number"
+msgstr "Ðомер Ñтроки"
+
+#: ../clutter/clutter-table-layout.c:552
+msgid "The row the widget resides in"
+msgstr "Строка, в которой находитÑÑ Ð²Ð¸Ð´Ð¶ÐµÑ‚"
+
+#: ../clutter/clutter-table-layout.c:559
+msgid "Column Span"
+msgstr "Диапазон Ñтолбцов"
+
+#: ../clutter/clutter-table-layout.c:560
+msgid "The number of columns the widget should span"
+msgstr "КоличеÑтво Ñтолбцов, занимаемых виджетом"
+
+#: ../clutter/clutter-table-layout.c:567
+msgid "Row Span"
+msgstr "Диапазон Ñтрок"
+
+#: ../clutter/clutter-table-layout.c:568
+msgid "The number of rows the widget should span"
+msgstr "КоличеÑтво Ñтрок, занимаемых виджетом"
+
+#: ../clutter/clutter-table-layout.c:575
+msgid "Horizontal Expand"
+msgstr "Горизонтальное раÑÑ‚Ñжение"
+
+#: ../clutter/clutter-table-layout.c:576
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr "Выделить дополнительное меÑто по горизонтали Ð´Ð»Ñ Ð´Ð¾Ñ‡ÐµÑ€Ð½ÐµÐ³Ð¾ Ñлемента "
+
+#: ../clutter/clutter-table-layout.c:582
+msgid "Vertical Expand"
+msgstr "Вертикальное раÑÑ‚Ñжение"
+
+#: ../clutter/clutter-table-layout.c:583
+msgid "Allocate extra space for the child in vertical axis"
+msgstr "Выделить дополнительное меÑто по вертикали Ð´Ð»Ñ Ð´Ð¾Ñ‡ÐµÑ€Ð½ÐµÐ³Ð¾ Ñлемента "
+
+#: ../clutter/clutter-table-layout.c:1638
+msgid "Spacing between columns"
+msgstr "РаÑÑтоÑние между Ñтолбцами"
+
+#: ../clutter/clutter-table-layout.c:1652
+msgid "Spacing between rows"
+msgstr "РаÑÑтоÑние между Ñтроками"
+
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3404
msgid "Text"
msgstr "ТекÑÑ‚"
-#: ../clutter/clutter-text-buffer.c:348
+#: ../clutter/clutter-text-buffer.c:352
msgid "The contents of the buffer"
msgstr "Содержимое буфера"
-#: ../clutter/clutter-text-buffer.c:361
+#: ../clutter/clutter-text-buffer.c:365
msgid "Text length"
msgstr "Длина текÑта"
-#: ../clutter/clutter-text-buffer.c:362
+#: ../clutter/clutter-text-buffer.c:366
msgid "Length of the text currently in the buffer"
msgstr "Длина текÑта, находÑщегоÑÑ Ð² буфере"
-#: ../clutter/clutter-text-buffer.c:375
+#: ../clutter/clutter-text-buffer.c:379
msgid "Maximum length"
msgstr "МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ Ð´Ð»Ð¸Ð½Ð°"
-#: ../clutter/clutter-text-buffer.c:376
+#: ../clutter/clutter-text-buffer.c:380
msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr ""
"МакÑимальное количеÑтво Ñимволов Ð´Ð»Ñ Ñтого полÑ. Ðоль, еÑли макÑимум не "
"указан."
-#: ../clutter/clutter-text.c:3419
+#: ../clutter/clutter-text.c:3351
msgid "Buffer"
msgstr "Буфер"
-#: ../clutter/clutter-text.c:3420
+#: ../clutter/clutter-text.c:3352
msgid "The buffer for the text"
msgstr "Буфер Ð´Ð»Ñ Ñ‚ÐµÐºÑта"
-#: ../clutter/clutter-text.c:3438
+#: ../clutter/clutter-text.c:3370
msgid "The font to be used by the text"
msgstr "Шрифт, иÑпользуемый Ð´Ð»Ñ Ñ‚ÐµÐºÑта"
-#: ../clutter/clutter-text.c:3455
+#: ../clutter/clutter-text.c:3387
msgid "Font Description"
msgstr "ОпиÑание шрифта"
-#: ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-text.c:3388
msgid "The font description to be used"
msgstr "ОпиÑание иÑпользуемого шрифта"
-#: ../clutter/clutter-text.c:3473
+#: ../clutter/clutter-text.c:3405
msgid "The text to render"
msgstr "ТекÑÑ‚ Ð´Ð»Ñ Ð¾Ñ‚Ñ€Ð¸Ñовки"
-#: ../clutter/clutter-text.c:3487
+#: ../clutter/clutter-text.c:3419
msgid "Font Color"
msgstr "Цвет шрифта"
-#: ../clutter/clutter-text.c:3488
+#: ../clutter/clutter-text.c:3420
msgid "Color of the font used by the text"
msgstr "Цвет шрифта, иÑпользуемого Ð´Ð»Ñ Ñ‚ÐµÐºÑта"
-#: ../clutter/clutter-text.c:3503
+#: ../clutter/clutter-text.c:3435
msgid "Editable"
msgstr "Редактирование"
-#: ../clutter/clutter-text.c:3504
+#: ../clutter/clutter-text.c:3436
msgid "Whether the text is editable"
msgstr "Можно ли изменить текÑÑ‚"
-#: ../clutter/clutter-text.c:3519
+#: ../clutter/clutter-text.c:3451
msgid "Selectable"
msgstr "Выделение"
-#: ../clutter/clutter-text.c:3520
+#: ../clutter/clutter-text.c:3452
msgid "Whether the text is selectable"
msgstr "Можно ли выделÑÑ‚ÑŒ текÑÑ‚"
-#: ../clutter/clutter-text.c:3534
+#: ../clutter/clutter-text.c:3466
msgid "Activatable"
msgstr "ÐктивациÑ"
-#: ../clutter/clutter-text.c:3535
+#: ../clutter/clutter-text.c:3467
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Ð’Ñ‹Ñылает ли нажатие return Ñигнал активации"
-#: ../clutter/clutter-text.c:3552
+#: ../clutter/clutter-text.c:3484
msgid "Whether the input cursor is visible"
msgstr "ЯвлÑетÑÑ Ð»Ð¸ курÑор ввода видимым"
-#: ../clutter/clutter-text.c:3566 ../clutter/clutter-text.c:3567
+#: ../clutter/clutter-text.c:3498 ../clutter/clutter-text.c:3499
msgid "Cursor Color"
msgstr "Цвет курÑора"
-#: ../clutter/clutter-text.c:3582
+#: ../clutter/clutter-text.c:3514
msgid "Cursor Color Set"
msgstr "Цвет курÑора"
-#: ../clutter/clutter-text.c:3583
+#: ../clutter/clutter-text.c:3515
msgid "Whether the cursor color has been set"
msgstr "УÑтановлен ли цвет курÑора"
-#: ../clutter/clutter-text.c:3598
+#: ../clutter/clutter-text.c:3530
msgid "Cursor Size"
msgstr "Размер курÑора"
-#: ../clutter/clutter-text.c:3599
+#: ../clutter/clutter-text.c:3531
msgid "The width of the cursor, in pixels"
msgstr "Ширина курÑора в пикÑелах"
-#: ../clutter/clutter-text.c:3615 ../clutter/clutter-text.c:3633
+#: ../clutter/clutter-text.c:3547 ../clutter/clutter-text.c:3565
msgid "Cursor Position"
msgstr "Положение курÑора"
-#: ../clutter/clutter-text.c:3616 ../clutter/clutter-text.c:3634
+#: ../clutter/clutter-text.c:3548 ../clutter/clutter-text.c:3566
msgid "The cursor position"
msgstr "Положение курÑора"
-#: ../clutter/clutter-text.c:3649
+#: ../clutter/clutter-text.c:3581
msgid "Selection-bound"
msgstr "Граница выделениÑ"
-#: ../clutter/clutter-text.c:3650
+#: ../clutter/clutter-text.c:3582
msgid "The cursor position of the other end of the selection"
msgstr "Положение курÑора другого конца выделениÑ"
-#: ../clutter/clutter-text.c:3665 ../clutter/clutter-text.c:3666
+#: ../clutter/clutter-text.c:3597 ../clutter/clutter-text.c:3598
msgid "Selection Color"
msgstr "Цвет выделениÑ"
-#: ../clutter/clutter-text.c:3681
+#: ../clutter/clutter-text.c:3613
msgid "Selection Color Set"
msgstr "Цвет выделениÑ"
-#: ../clutter/clutter-text.c:3682
+#: ../clutter/clutter-text.c:3614
msgid "Whether the selection color has been set"
msgstr "УÑтановлен ли цвет выделениÑ"
-#: ../clutter/clutter-text.c:3697
+#: ../clutter/clutter-text.c:3629
msgid "Attributes"
msgstr "Ðтрибуты"
-#: ../clutter/clutter-text.c:3698
+#: ../clutter/clutter-text.c:3630
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "СпиÑок Ñтилевых атрибутов, применÑемых к Ñодержимому актору"
-#: ../clutter/clutter-text.c:3720
+#: ../clutter/clutter-text.c:3652
msgid "Use markup"
msgstr "ИÑпользовать разметку"
-#: ../clutter/clutter-text.c:3721
+#: ../clutter/clutter-text.c:3653
msgid "Whether or not the text includes Pango markup"
msgstr "Включает ли текÑÑ‚ разметку Pango"
-#: ../clutter/clutter-text.c:3737
+#: ../clutter/clutter-text.c:3669
msgid "Line wrap"
msgstr "ÐŸÐµÑ€ÐµÐ½Ð¾Ñ Ñтрок"
-#: ../clutter/clutter-text.c:3738
+#: ../clutter/clutter-text.c:3670
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "ЕÑли уÑтановлено, то будет включён Ð¿ÐµÑ€ÐµÐ½Ð¾Ñ Ñ‚ÐµÐºÑта"
-#: ../clutter/clutter-text.c:3753
+#: ../clutter/clutter-text.c:3685
msgid "Line wrap mode"
msgstr "Режим переноÑа Ñтрок"
-#: ../clutter/clutter-text.c:3754
+#: ../clutter/clutter-text.c:3686
msgid "Control how line-wrapping is done"
msgstr "Управление переноÑом Ñтрок"
-#: ../clutter/clutter-text.c:3769
+#: ../clutter/clutter-text.c:3701
msgid "Ellipsize"
msgstr "УÑечь"
-#: ../clutter/clutter-text.c:3770
+#: ../clutter/clutter-text.c:3702
msgid "The preferred place to ellipsize the string"
msgstr "Предпочтительное меÑто Ð´Ð»Ñ ÑƒÑÐµÑ‡ÐµÐ½Ð¸Ñ Ñтроки"
-#: ../clutter/clutter-text.c:3786
+#: ../clutter/clutter-text.c:3718
msgid "Line Alignment"
msgstr "Выравнивание Ñтрок"
-#: ../clutter/clutter-text.c:3787
+#: ../clutter/clutter-text.c:3719
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Предпочтительное выравнивание Ñтроки, многоÑтрочного текÑта"
-#: ../clutter/clutter-text.c:3803
+#: ../clutter/clutter-text.c:3735
msgid "Justify"
msgstr "По ширине"
-#: ../clutter/clutter-text.c:3804
+#: ../clutter/clutter-text.c:3736
msgid "Whether the text should be justified"
msgstr "Должен ли текÑÑ‚ раÑÑ‚ÑгиватьÑÑ Ð¿Ð¾ ширине"
-#: ../clutter/clutter-text.c:3819
+#: ../clutter/clutter-text.c:3751
msgid "Password Character"
msgstr "Парольный Ñимвол"
-#: ../clutter/clutter-text.c:3820
+#: ../clutter/clutter-text.c:3752
msgid "If non-zero, use this character to display the actor's contents"
msgstr "ИÑпользовать Ñтот Ñимвол Ð´Ð»Ñ Ð¾Ñ‚Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ Ñодержимого актора"
-#: ../clutter/clutter-text.c:3834
+#: ../clutter/clutter-text.c:3766
msgid "Max Length"
msgstr "МакÑ. длина"
-#: ../clutter/clutter-text.c:3835
+#: ../clutter/clutter-text.c:3767
msgid "Maximum length of the text inside the actor"
msgstr "МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ Ð´Ð»Ð¸Ð½Ð° текÑта внутри актора"
-#: ../clutter/clutter-text.c:3858
+#: ../clutter/clutter-text.c:3790
msgid "Single Line Mode"
msgstr "Режим одиночной Ñтроки"
-#: ../clutter/clutter-text.c:3859
+#: ../clutter/clutter-text.c:3791
msgid "Whether the text should be a single line"
msgstr "Должен ли текÑÑ‚ запиÑывать в одну Ñтроку"
-#: ../clutter/clutter-text.c:3873 ../clutter/clutter-text.c:3874
+#: ../clutter/clutter-text.c:3805 ../clutter/clutter-text.c:3806
msgid "Selected Text Color"
msgstr "Цвет выделенного текÑта"
-#: ../clutter/clutter-text.c:3889
+#: ../clutter/clutter-text.c:3821
msgid "Selected Text Color Set"
msgstr "Цвет выделенного текÑта"
-#: ../clutter/clutter-text.c:3890
+#: ../clutter/clutter-text.c:3822
msgid "Whether the selected text color has been set"
msgstr "УÑтановлен ли цвет Ð´Ð»Ñ Ð²Ñ‹Ð´ÐµÐ»ÐµÐ½Ð½Ð¾Ð³Ð¾ текÑта"
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
+#: ../clutter/clutter-timeline.c:561
+#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Зациклить"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Должна ли Ð²Ñ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ ÑˆÐºÐ°Ð»Ð° автоматичеÑки перезапуÑкатьÑÑ"
-#: ../clutter/clutter-timeline.c:608
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "Задержка"
-#: ../clutter/clutter-timeline.c:609
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "Задержка перед запуÑком"
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
+#: ../clutter/clutter-timeline.c:592
+#: ../clutter/deprecated/clutter-animation.c:544
+#: ../clutter/deprecated/clutter-animator.c:1804
#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
+#: ../clutter/deprecated/clutter-state.c:1523
msgid "Duration"
msgstr "ДлительноÑÑ‚ÑŒ"
-#: ../clutter/clutter-timeline.c:625
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Длина временной шкалы в миллиÑекундах"
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
+#: ../clutter/clutter-timeline.c:608
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Ðаправление"
-#: ../clutter/clutter-timeline.c:641
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Ðаправление временной шкалы"
-#: ../clutter/clutter-timeline.c:656
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "ÐвтоматичеÑкий переворот"
-#: ../clutter/clutter-timeline.c:657
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "МенÑÑ‚ÑŒ ли направление на обратное при доÑтижении конца"
-#: ../clutter/clutter-timeline.c:675
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "КоличеÑтво повторов"
-#: ../clutter/clutter-timeline.c:676
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Сколько раз должна повторÑÑ‚ÑŒÑÑ Ð²Ñ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ ÑˆÐºÐ°Ð»Ð°"
-#: ../clutter/clutter-timeline.c:690
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "Режим выполнениÑ"
-#: ../clutter/clutter-timeline.c:691
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Как Ð²Ñ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ ÑˆÐºÐ°Ð»Ð° вычиÑлÑет выполнение"
-#: ../clutter/clutter-transition.c:244
+#: ../clutter/clutter-transition.c:246
msgid "Interval"
msgstr "Интервал"
-#: ../clutter/clutter-transition.c:245
+#: ../clutter/clutter-transition.c:247
msgid "The interval of values to transition"
msgstr "Интервал значений Ð´Ð»Ñ Ð¿ÐµÑ€ÐµÑ…Ð¾Ð´Ð°"
-#: ../clutter/clutter-transition.c:259
+#: ../clutter/clutter-transition.c:261
msgid "Animatable"
msgstr "Ðнимационный"
-#: ../clutter/clutter-transition.c:260
+#: ../clutter/clutter-transition.c:262
msgid "The animatable object"
msgstr "Ðнимационный объект"
-#: ../clutter/clutter-transition.c:281
+#: ../clutter/clutter-transition.c:283
msgid "Remove on Complete"
msgstr "Убрать поÑле завершениÑ"
-#: ../clutter/clutter-transition.c:282
+#: ../clutter/clutter-transition.c:284
msgid "Detach the transition when completed"
msgstr "ОтÑоединить переход поÑле завершениÑ"
-#: ../clutter/clutter-zoom-action.c:365
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "ОÑÑŒ маÑштабированиÑ"
-#: ../clutter/clutter-zoom-action.c:366
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "ПривÑзать маÑштабирование к оÑи"
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
+#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-animation.c:575
+#: ../clutter/deprecated/clutter-animator.c:1821
msgid "Timeline"
msgstr "Ð’Ñ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ ÑˆÐºÐ°Ð»Ð°"
-#: ../clutter/deprecated/clutter-alpha.c:355
+#: ../clutter/deprecated/clutter-alpha.c:356
msgid "Timeline used by the alpha"
msgstr "Ð’Ñ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ ÑˆÐºÐ°Ð»Ð°, иÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÐµÐ¼Ð°Ñ Ð°Ð»ÑŒÑ„Ð°-функцией"
-#: ../clutter/deprecated/clutter-alpha.c:371
+#: ../clutter/deprecated/clutter-alpha.c:372
msgid "Alpha value"
msgstr "Значение альфа-функции"
-#: ../clutter/deprecated/clutter-alpha.c:372
+#: ../clutter/deprecated/clutter-alpha.c:373
msgid "Alpha value as computed by the alpha"
msgstr "Значение, вычиÑленное альфа-функцией"
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
+#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-animation.c:528
msgid "Mode"
msgstr "Режим"
-#: ../clutter/deprecated/clutter-alpha.c:394
+#: ../clutter/deprecated/clutter-alpha.c:395
msgid "Progress mode"
msgstr "Режим выполнениÑ"
-#: ../clutter/deprecated/clutter-animation.c:508
+#: ../clutter/deprecated/clutter-animation.c:511
msgid "Object"
msgstr "Объект"
-#: ../clutter/deprecated/clutter-animation.c:509
+#: ../clutter/deprecated/clutter-animation.c:512
msgid "Object to which the animation applies"
msgstr "Объект, к которому применÑетÑÑ Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸Ñ"
-#: ../clutter/deprecated/clutter-animation.c:526
+#: ../clutter/deprecated/clutter-animation.c:529
msgid "The mode of the animation"
msgstr "Режим анимации"
-#: ../clutter/deprecated/clutter-animation.c:542
+#: ../clutter/deprecated/clutter-animation.c:545
msgid "Duration of the animation, in milliseconds"
msgstr "ДлительноÑÑ‚ÑŒ анимации, в миллиÑекундах"
-#: ../clutter/deprecated/clutter-animation.c:558
+#: ../clutter/deprecated/clutter-animation.c:561
msgid "Whether the animation should loop"
msgstr "Зациклить ли анимацию"
-#: ../clutter/deprecated/clutter-animation.c:573
+#: ../clutter/deprecated/clutter-animation.c:576
msgid "The timeline used by the animation"
msgstr "Ð’Ñ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ ÑˆÐºÐ°Ð»Ð°, иÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÐµÐ¼Ð°Ñ Ð´Ð»Ñ Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸Ð¸"
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
+#: ../clutter/deprecated/clutter-animation.c:592
+#: ../clutter/deprecated/clutter-behaviour.c:241
msgid "Alpha"
msgstr "Ðльфа-функциÑ"
-#: ../clutter/deprecated/clutter-animation.c:590
+#: ../clutter/deprecated/clutter-animation.c:593
msgid "The alpha used by the animation"
msgstr "Ðльфа-функциÑ, иÑÐ¿Ð¾Ð»ÑŒÐ·ÑƒÐµÐ¼Ð°Ñ Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸ÐµÐ¹"
-#: ../clutter/deprecated/clutter-animator.c:1802
+#: ../clutter/deprecated/clutter-animator.c:1805
msgid "The duration of the animation"
msgstr "ПродолжительноÑÑ‚ÑŒ анимации"
-#: ../clutter/deprecated/clutter-animator.c:1819
+#: ../clutter/deprecated/clutter-animator.c:1822
msgid "The timeline of the animation"
msgstr "Ð’Ñ€ÐµÐ¼ÐµÐ½Ð½Ð°Ñ ÑˆÐºÐ°Ð»Ð° анимации"
-#: ../clutter/deprecated/clutter-behaviour.c:238
+#: ../clutter/deprecated/clutter-behaviour.c:242
msgid "Alpha Object to drive the behaviour"
msgstr "Объект альфа-функции Ð´Ð»Ñ ÑƒÐ¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð¸Ñ Ð¿Ð¾Ð²ÐµÐ´ÐµÐ½Ð¸ÐµÐ¼"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
+#: ../clutter/deprecated/clutter-behaviour-depth.c:182
msgid "Start Depth"
msgstr "ÐÐ°Ñ‡Ð°Ð»ÑŒÐ½Ð°Ñ Ð³Ð»ÑƒÐ±Ð¸Ð½Ð°"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
+#: ../clutter/deprecated/clutter-behaviour-depth.c:183
msgid "Initial depth to apply"
msgstr "ÐÐ°Ñ‡Ð°Ð»ÑŒÐ½Ð°Ñ Ð³Ð»ÑƒÐ±Ð¸Ð½Ð°"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
+#: ../clutter/deprecated/clutter-behaviour-depth.c:198
msgid "End Depth"
msgstr "ÐšÐ¾Ð½ÐµÑ‡Ð½Ð°Ñ Ð³Ð»ÑƒÐ±Ð¸Ð½Ð°"
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
+#: ../clutter/deprecated/clutter-behaviour-depth.c:199
msgid "Final depth to apply"
msgstr "ÐšÐ¾Ð½ÐµÑ‡Ð½Ð°Ñ Ð³Ð»ÑƒÐ±Ð¸Ð½Ð°"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:401
msgid "Start Angle"
msgstr "Ðачальный угол"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:402
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:284
msgid "Initial angle"
msgstr "Ðачальный угол"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:417
msgid "End Angle"
msgstr "Конечный угол"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:418
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:302
msgid "Final angle"
msgstr "Конечный угол"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:433
msgid "Angle x tilt"
msgstr "Угол наклона вокруг оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:434
msgid "Tilt of the ellipse around x axis"
msgstr "Ðаклон ÑллипÑа вокруг оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:449
msgid "Angle y tilt"
msgstr "Угол наклона вокруг оÑи Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:450
msgid "Tilt of the ellipse around y axis"
msgstr "Ðаклон ÑллипÑа вокруг оÑи Y"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:465
msgid "Angle z tilt"
msgstr "Угол наклона вокруг оÑи Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:466
msgid "Tilt of the ellipse around z axis"
msgstr "Ðаклон ÑллипÑа вокруг оÑи Z"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:482
msgid "Width of the ellipse"
msgstr "Ширина ÑллипÑа"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:498
msgid "Height of ellipse"
msgstr "Ð’Ñ‹Ñота ÑллипÑа"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:513
msgid "Center"
msgstr "Центр"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:514
msgid "Center of ellipse"
msgstr "Центр ÑллипÑа"
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
+#: ../clutter/deprecated/clutter-behaviour-ellipse.c:529
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:338
msgid "Direction of rotation"
msgstr "Ðаправление вращениÑ"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:184
msgid "Opacity Start"
msgstr "ÐÐ°Ñ‡Ð°Ð»ÑŒÐ½Ð°Ñ Ð½ÐµÐ¿Ñ€Ð¾Ð·Ñ€Ð°Ñ‡Ð½Ð¾ÑÑ‚ÑŒ"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:185
msgid "Initial opacity level"
msgstr "Ðачальный уровень непрозрачноÑти"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:202
msgid "Opacity End"
msgstr "ÐšÐ¾Ð½ÐµÑ‡Ð½Ð°Ñ Ð½ÐµÐ¿Ñ€Ð¾Ð·Ñ€Ð°Ñ‡Ð½Ð¾ÑÑ‚ÑŒ"
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
+#: ../clutter/deprecated/clutter-behaviour-opacity.c:203
msgid "Final opacity level"
msgstr "Конечный уровень непрозрачноÑти"
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
+#: ../clutter/deprecated/clutter-behaviour-path.c:226
msgid "The ClutterPath object representing the path to animate along"
msgstr "Объект ClutterPath, предÑтавлÑющий траекторию Ð´Ð»Ñ Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸Ð¸"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:283
msgid "Angle Begin"
msgstr "Ðачальный угол"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:301
msgid "Angle End"
msgstr "Конечный угол"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:319
msgid "Axis"
msgstr "ОÑÑŒ"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:320
msgid "Axis of rotation"
msgstr "ОÑÑŒ вращениÑ"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:355
msgid "Center X"
msgstr "Центр по оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:356
msgid "X coordinate of the center of rotation"
msgstr "Координата центра Ð²Ñ€Ð°Ñ‰ÐµÐ½Ð¸Ñ Ð¿Ð¾ оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:373
msgid "Center Y"
msgstr "Центр по оÑи Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:374
msgid "Y coordinate of the center of rotation"
msgstr "Координата центра Ð²Ñ€Ð°Ñ‰ÐµÐ½Ð¸Ñ Ð¿Ð¾ оÑи Y"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:391
msgid "Center Z"
msgstr "Центр по оÑи Z"
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
+#: ../clutter/deprecated/clutter-behaviour-rotate.c:392
msgid "Z coordinate of the center of rotation"
msgstr "Координата центра Ð²Ñ€Ð°Ñ‰ÐµÐ½Ð¸Ñ Ð¿Ð¾ оÑи Z"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
+#: ../clutter/deprecated/clutter-behaviour-scale.c:226
msgid "X Start Scale"
msgstr "Ðачальный маÑштаб по оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
+#: ../clutter/deprecated/clutter-behaviour-scale.c:227
msgid "Initial scale on the X axis"
msgstr "Ðачальный маÑштаб по оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
+#: ../clutter/deprecated/clutter-behaviour-scale.c:245
msgid "X End Scale"
msgstr "Конечный маÑштаб по оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
+#: ../clutter/deprecated/clutter-behaviour-scale.c:246
msgid "Final scale on the X axis"
msgstr "Конечный маÑштаб по оÑи X"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
+#: ../clutter/deprecated/clutter-behaviour-scale.c:264
msgid "Y Start Scale"
msgstr "Ðачальный маÑштаб по оÑи Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
+#: ../clutter/deprecated/clutter-behaviour-scale.c:265
msgid "Initial scale on the Y axis"
msgstr "Ðачальный маÑштаб по оÑи Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
+#: ../clutter/deprecated/clutter-behaviour-scale.c:283
msgid "Y End Scale"
msgstr "Конечный маÑштаб по оÑи Y"
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
+#: ../clutter/deprecated/clutter-behaviour-scale.c:284
msgid "Final scale on the Y axis"
msgstr "Конечный маÑштаб по оÑи Y"
-#: ../clutter/deprecated/clutter-box.c:257
+#: ../clutter/deprecated/clutter-box.c:261
msgid "The background color of the box"
msgstr "Цвет фона Ñщика"
-#: ../clutter/deprecated/clutter-box.c:270
+#: ../clutter/deprecated/clutter-box.c:274
msgid "Color Set"
msgstr "Цвет"
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
+#: ../clutter/deprecated/clutter-cairo-texture.c:597
msgid "Surface Width"
msgstr "Ширина поверхноÑти"
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
+#: ../clutter/deprecated/clutter-cairo-texture.c:598
msgid "The width of the Cairo surface"
msgstr "Ширина поверхноÑти Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
+#: ../clutter/deprecated/clutter-cairo-texture.c:615
msgid "Surface Height"
msgstr "Ð’Ñ‹Ñота поверхноÑти"
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
+#: ../clutter/deprecated/clutter-cairo-texture.c:616
msgid "The height of the Cairo surface"
msgstr "Ð’Ñ‹Ñота поверхноÑти Cairo"
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
+#: ../clutter/deprecated/clutter-cairo-texture.c:636
msgid "Auto Resize"
msgstr "ÐвтоматичеÑки изменÑÑ‚ÑŒ размер"
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
+#: ../clutter/deprecated/clutter-cairo-texture.c:637
msgid "Whether the surface should match the allocation"
msgstr "Должна ли поверхноÑÑ‚ÑŒ Ñовпадать Ñ Ñ€Ð°Ð·Ð¼ÐµÑ‰ÐµÐ½Ð¸ÐµÐ¼"
@@ -2419,235 +2391,179 @@ msgstr "Уровень Ð·Ð°Ð¿Ð¾Ð»Ð½ÐµÐ½Ð¸Ñ Ð±ÑƒÑ„ÐµÑ€Ð°"
msgid "The duration of the stream, in seconds"
msgstr "ПродолжительноÑÑ‚ÑŒ потока в Ñекундах"
-#: ../clutter/deprecated/clutter-rectangle.c:271
+#: ../clutter/deprecated/clutter-rectangle.c:274
msgid "The color of the rectangle"
msgstr "Цвет прÑмоугольника"
-#: ../clutter/deprecated/clutter-rectangle.c:284
+#: ../clutter/deprecated/clutter-rectangle.c:287
msgid "Border Color"
msgstr "Цвет рамки"
-#: ../clutter/deprecated/clutter-rectangle.c:285
+#: ../clutter/deprecated/clutter-rectangle.c:288
msgid "The color of the border of the rectangle"
msgstr "Цвет рамки прÑмоугольника"
-#: ../clutter/deprecated/clutter-rectangle.c:300
+#: ../clutter/deprecated/clutter-rectangle.c:303
msgid "Border Width"
msgstr "Ширина рамки"
-#: ../clutter/deprecated/clutter-rectangle.c:301
+#: ../clutter/deprecated/clutter-rectangle.c:304
msgid "The width of the border of the rectangle"
msgstr "Ширина рамки прÑмоугольника"
-#: ../clutter/deprecated/clutter-rectangle.c:315
+#: ../clutter/deprecated/clutter-rectangle.c:318
msgid "Has Border"
msgstr "ЕÑÑ‚ÑŒ рамка"
-#: ../clutter/deprecated/clutter-rectangle.c:316
+#: ../clutter/deprecated/clutter-rectangle.c:319
msgid "Whether the rectangle should have a border"
msgstr "ЕÑÑ‚ÑŒ ли у прÑмоугольника рамка"
-#: ../clutter/deprecated/clutter-shader.c:257
+#: ../clutter/deprecated/clutter-shader.c:261
msgid "Vertex Source"
msgstr "ИÑточник вершины"
-#: ../clutter/deprecated/clutter-shader.c:258
+#: ../clutter/deprecated/clutter-shader.c:262
msgid "Source of vertex shader"
msgstr "ИÑточник вершинного шейдера"
-#: ../clutter/deprecated/clutter-shader.c:274
+#: ../clutter/deprecated/clutter-shader.c:278
msgid "Fragment Source"
msgstr "ИÑточник фрагмента"
-#: ../clutter/deprecated/clutter-shader.c:275
+#: ../clutter/deprecated/clutter-shader.c:279
msgid "Source of fragment shader"
msgstr "ИÑточник фрагментного шейдера"
-#: ../clutter/deprecated/clutter-shader.c:292
+#: ../clutter/deprecated/clutter-shader.c:296
msgid "Compiled"
msgstr "Скомпилированный"
-#: ../clutter/deprecated/clutter-shader.c:293
+#: ../clutter/deprecated/clutter-shader.c:297
msgid "Whether the shader is compiled and linked"
msgstr "Скомпилирован и Ñкомпонован ли шейдер"
-#: ../clutter/deprecated/clutter-shader.c:310
+#: ../clutter/deprecated/clutter-shader.c:314
msgid "Whether the shader is enabled"
msgstr "Включён ли шейдер"
-#: ../clutter/deprecated/clutter-shader.c:521
+#: ../clutter/deprecated/clutter-shader.c:525
#, c-format
msgid "%s compilation failed: %s"
msgstr "Сбой при компилÑции %s: %s"
-#: ../clutter/deprecated/clutter-shader.c:522
+#: ../clutter/deprecated/clutter-shader.c:526
msgid "Vertex shader"
msgstr "Вершинный шейдер"
-#: ../clutter/deprecated/clutter-shader.c:523
+#: ../clutter/deprecated/clutter-shader.c:527
msgid "Fragment shader"
msgstr "Фрагментный шейдер"
-#: ../clutter/deprecated/clutter-state.c:1499
+#: ../clutter/deprecated/clutter-state.c:1505
msgid "State"
msgstr "СоÑтоÑние"
-#: ../clutter/deprecated/clutter-state.c:1500
+#: ../clutter/deprecated/clutter-state.c:1506
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"Текущее уÑтановленное ÑоÑтоÑние (переход к Ñтому ÑоÑтоÑнию может быть "
"неплоным)"
-#: ../clutter/deprecated/clutter-state.c:1518
+#: ../clutter/deprecated/clutter-state.c:1524
msgid "Default transition duration"
msgstr "ПродолжительноÑÑ‚ÑŒ перехода по умолчанию"
-#: ../clutter/deprecated/clutter-table-layout.c:543
-msgid "Column Number"
-msgstr "Ðомер Ñтолбца"
-
-#: ../clutter/deprecated/clutter-table-layout.c:544
-msgid "The column the widget resides in"
-msgstr "Столбец, в котором находитÑÑ Ð²Ð¸Ð´Ð¶ÐµÑ‚"
-
-#: ../clutter/deprecated/clutter-table-layout.c:551
-msgid "Row Number"
-msgstr "Ðомер Ñтроки"
-
-#: ../clutter/deprecated/clutter-table-layout.c:552
-msgid "The row the widget resides in"
-msgstr "Строка, в которой находитÑÑ Ð²Ð¸Ð´Ð¶ÐµÑ‚"
-
-#: ../clutter/deprecated/clutter-table-layout.c:559
-msgid "Column Span"
-msgstr "Диапазон Ñтолбцов"
-
-#: ../clutter/deprecated/clutter-table-layout.c:560
-msgid "The number of columns the widget should span"
-msgstr "КоличеÑтво Ñтолбцов, занимаемых виджетом"
-
-#: ../clutter/deprecated/clutter-table-layout.c:567
-msgid "Row Span"
-msgstr "Диапазон Ñтрок"
-
-#: ../clutter/deprecated/clutter-table-layout.c:568
-msgid "The number of rows the widget should span"
-msgstr "КоличеÑтво Ñтрок, занимаемых виджетом"
-
-#: ../clutter/deprecated/clutter-table-layout.c:575
-msgid "Horizontal Expand"
-msgstr "Горизонтальное раÑÑ‚Ñжение"
-
-#: ../clutter/deprecated/clutter-table-layout.c:576
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr "Выделить дополнительное меÑто по горизонтали Ð´Ð»Ñ Ð´Ð¾Ñ‡ÐµÑ€Ð½ÐµÐ³Ð¾ Ñлемента "
-
-#: ../clutter/deprecated/clutter-table-layout.c:582
-msgid "Vertical Expand"
-msgstr "Вертикальное раÑÑ‚Ñжение"
-
-#: ../clutter/deprecated/clutter-table-layout.c:583
-msgid "Allocate extra space for the child in vertical axis"
-msgstr "Выделить дополнительное меÑто по вертикали Ð´Ð»Ñ Ð´Ð¾Ñ‡ÐµÑ€Ð½ÐµÐ³Ð¾ Ñлемента "
-
-#: ../clutter/deprecated/clutter-table-layout.c:1638
-msgid "Spacing between columns"
-msgstr "РаÑÑтоÑние между Ñтолбцами"
-
-#: ../clutter/deprecated/clutter-table-layout.c:1654
-msgid "Spacing between rows"
-msgstr "РаÑÑтоÑние между Ñтроками"
-
-#: ../clutter/deprecated/clutter-texture.c:992
+#: ../clutter/deprecated/clutter-texture.c:994
msgid "Sync size of actor"
msgstr "Синхронизировать размер актора"
-#: ../clutter/deprecated/clutter-texture.c:993
+#: ../clutter/deprecated/clutter-texture.c:995
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"ÐвтоматичеÑки Ñинхронизировать размер актора под раÑположенный за ним "
"пикÑельный буфер"
-#: ../clutter/deprecated/clutter-texture.c:1000
+#: ../clutter/deprecated/clutter-texture.c:1002
msgid "Disable Slicing"
msgstr "Отключить раÑщепление"
-#: ../clutter/deprecated/clutter-texture.c:1001
+#: ../clutter/deprecated/clutter-texture.c:1003
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
msgstr "Запрещает разбиение текÑтуры на отдельные более мелкие текÑтуры"
-#: ../clutter/deprecated/clutter-texture.c:1010
+#: ../clutter/deprecated/clutter-texture.c:1012
msgid "Tile Waste"
msgstr "ОÑтаток черепицы"
-#: ../clutter/deprecated/clutter-texture.c:1011
+#: ../clutter/deprecated/clutter-texture.c:1013
msgid "Maximum waste area of a sliced texture"
msgstr "МакÑÐ¸Ð¼Ð°Ð»ÑŒÐ½Ð°Ñ Ð±ÐµÑÐ¿Ð¾Ð»ÐµÐ·Ð½Ð°Ñ Ð¾Ð±Ð»Ð°ÑÑ‚ÑŒ раÑщеплённой текÑтуры"
-#: ../clutter/deprecated/clutter-texture.c:1019
+#: ../clutter/deprecated/clutter-texture.c:1021
msgid "Horizontal repeat"
msgstr "ПовторÑÑ‚ÑŒ по горизонтали"
-#: ../clutter/deprecated/clutter-texture.c:1020
+#: ../clutter/deprecated/clutter-texture.c:1022
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "ПовторÑÑ‚ÑŒ Ñодержимое вмеÑто маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ горизонтали"
-#: ../clutter/deprecated/clutter-texture.c:1027
+#: ../clutter/deprecated/clutter-texture.c:1029
msgid "Vertical repeat"
msgstr "ПовторÑÑ‚ÑŒ по вертикали"
-#: ../clutter/deprecated/clutter-texture.c:1028
+#: ../clutter/deprecated/clutter-texture.c:1030
msgid "Repeat the contents rather than scaling them vertically"
msgstr "ПовторÑÑ‚ÑŒ Ñодержимое вмеÑто маÑÑˆÑ‚Ð°Ð±Ð¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ вертикали"
-#: ../clutter/deprecated/clutter-texture.c:1035
+#: ../clutter/deprecated/clutter-texture.c:1037
msgid "Filter Quality"
msgstr "КачеÑтво фильтра"
-#: ../clutter/deprecated/clutter-texture.c:1036
+#: ../clutter/deprecated/clutter-texture.c:1038
msgid "Rendering quality used when drawing the texture"
msgstr "КачеÑтво отриÑовки, иÑпользуемое Ð´Ð»Ñ Ñ€Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ñ‚ÐµÐºÑтур"
-#: ../clutter/deprecated/clutter-texture.c:1044
+#: ../clutter/deprecated/clutter-texture.c:1046
msgid "Pixel Format"
msgstr "ПикÑельный формат"
-#: ../clutter/deprecated/clutter-texture.c:1045
+#: ../clutter/deprecated/clutter-texture.c:1047
msgid "The Cogl pixel format to use"
msgstr "ИÑпользуемый пикÑельный формат Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
+#: ../clutter/deprecated/clutter-texture.c:1055
+#: ../clutter/wayland/clutter-wayland-surface.c:449
msgid "Cogl Texture"
msgstr "ТекÑтура Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
+#: ../clutter/deprecated/clutter-texture.c:1056
+#: ../clutter/wayland/clutter-wayland-surface.c:450
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr ""
"ДеÑкриптор нижележащей текÑтуры Cogl, иÑпользуемой Ð´Ð»Ñ Ð¾Ñ‚Ñ€Ð¸Ñовки Ñтого актора"
-#: ../clutter/deprecated/clutter-texture.c:1061
+#: ../clutter/deprecated/clutter-texture.c:1063
msgid "Cogl Material"
msgstr "Материал Cogl"
-#: ../clutter/deprecated/clutter-texture.c:1062
+#: ../clutter/deprecated/clutter-texture.c:1064
msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
"ДеÑкриптор нижележащего материала Cogl, иÑпользуемого Ð´Ð»Ñ Ð¾Ñ‚Ñ€Ð¸Ñовки Ñтого "
"актора"
-#: ../clutter/deprecated/clutter-texture.c:1081
+#: ../clutter/deprecated/clutter-texture.c:1083
msgid "The path of the file containing the image data"
msgstr "Путь к файлу, Ñодержащему данные изображениÑ"
-#: ../clutter/deprecated/clutter-texture.c:1088
+#: ../clutter/deprecated/clutter-texture.c:1090
msgid "Keep Aspect Ratio"
msgstr "СохранÑÑ‚ÑŒ Ñоотношение Ñторон"
-#: ../clutter/deprecated/clutter-texture.c:1089
+#: ../clutter/deprecated/clutter-texture.c:1091
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
@@ -2655,22 +2571,22 @@ msgstr ""
"СохранÑÑ‚ÑŒ Ñоотношение Ñторон текÑтуры, при запроÑе предпочтительной ширины и "
"выÑоты"
-#: ../clutter/deprecated/clutter-texture.c:1117
+#: ../clutter/deprecated/clutter-texture.c:1119
msgid "Load asynchronously"
msgstr "Загружать аÑинхронно"
-#: ../clutter/deprecated/clutter-texture.c:1118
+#: ../clutter/deprecated/clutter-texture.c:1120
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Загружать файлы в потоке, чтобы избежать Ð±Ð»Ð¾ÐºÐ¸Ñ€Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ñ€Ð¸ загрузке "
"изображений Ñ Ð´Ð¸Ñка"
-#: ../clutter/deprecated/clutter-texture.c:1136
+#: ../clutter/deprecated/clutter-texture.c:1138
msgid "Load data asynchronously"
msgstr "Загружать данные аÑинхронно"
-#: ../clutter/deprecated/clutter-texture.c:1137
+#: ../clutter/deprecated/clutter-texture.c:1139
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
@@ -2678,192 +2594,196 @@ msgstr ""
"Декодировать данные файлов в потоке, чтобы Ñократить блокирование при "
"загрузке Ð¸Ð·Ð¾Ð±Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ Ñ Ð´Ð¸Ñка"
-#: ../clutter/deprecated/clutter-texture.c:1163
+#: ../clutter/deprecated/clutter-texture.c:1165
msgid "Pick With Alpha"
msgstr "Выбирать Ñ Ð¿Ñ€Ð¾Ð·Ñ€Ð°Ñ‡Ð½Ð¾Ñтью"
-#: ../clutter/deprecated/clutter-texture.c:1164
+#: ../clutter/deprecated/clutter-texture.c:1166
msgid "Shape actor with alpha channel when picking"
msgstr "Выбирать актор вмеÑте Ñ ÐºÐ°Ð½Ð°Ð»Ð¾Ð¼ прозрачноÑти"
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
+#: ../clutter/deprecated/clutter-texture.c:1599
+#: ../clutter/deprecated/clutter-texture.c:1994
+#: ../clutter/deprecated/clutter-texture.c:2090
+#: ../clutter/deprecated/clutter-texture.c:2388
#, c-format
msgid "Failed to load the image data"
msgstr "Сбой при загрузке данных изображениÑ"
-#: ../clutter/deprecated/clutter-texture.c:1756
+#: ../clutter/deprecated/clutter-texture.c:1758
#, c-format
msgid "YUV textures are not supported"
msgstr "ТекÑтуры YUV не поддерживаютÑÑ"
-#: ../clutter/deprecated/clutter-texture.c:1765
+#: ../clutter/deprecated/clutter-texture.c:1767
#, c-format
msgid "YUV2 textues are not supported"
msgstr "ТекÑтуры YUV2 не поддерживаютÑÑ"
-#: ../clutter/gdk/clutter-backend-gdk.c:289
+#: ../clutter/evdev/clutter-input-device-evdev.c:159
+msgid "sysfs Path"
+msgstr "Путь sysfs"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:160
+msgid "Path of the device in sysfs"
+msgstr "Путь к уÑтройÑтву в sysfs"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:175
+msgid "Device Path"
+msgstr "Путь к уÑтройÑтву"
+
+#: ../clutter/evdev/clutter-input-device-evdev.c:176
+msgid "Path of the device node"
+msgstr "Путь к узлу уÑтройÑтва"
+
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "Ðе удалоÑÑŒ найти подходÑщий CoglWinsys Ð´Ð»Ñ GdkDisplay типа %s"
-#: ../clutter/wayland/clutter-wayland-surface.c:419
+#: ../clutter/wayland/clutter-wayland-surface.c:423
msgid "Surface"
msgstr "ПоверхноÑÑ‚ÑŒ"
-#: ../clutter/wayland/clutter-wayland-surface.c:420
+#: ../clutter/wayland/clutter-wayland-surface.c:424
msgid "The underlying wayland surface"
msgstr "Подложка wayland"
-#: ../clutter/wayland/clutter-wayland-surface.c:427
+#: ../clutter/wayland/clutter-wayland-surface.c:431
msgid "Surface width"
msgstr "Ширина поверхноÑти"
-#: ../clutter/wayland/clutter-wayland-surface.c:428
+#: ../clutter/wayland/clutter-wayland-surface.c:432
msgid "The width of the underlying wayland surface"
msgstr "Ширина подложки wayland"
-#: ../clutter/wayland/clutter-wayland-surface.c:436
+#: ../clutter/wayland/clutter-wayland-surface.c:440
msgid "Surface height"
msgstr "Ð’Ñ‹Ñота поверхноÑти"
-#: ../clutter/wayland/clutter-wayland-surface.c:437
+#: ../clutter/wayland/clutter-wayland-surface.c:441
msgid "The height of the underlying wayland surface"
msgstr "Ð’Ñ‹Ñота подложки wayland"
-#: ../clutter/x11/clutter-backend-x11.c:488
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "ИÑпользовать диÑплей X"
-#: ../clutter/x11/clutter-backend-x11.c:494
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "ИÑпользовать Ñкран X"
-#: ../clutter/x11/clutter-backend-x11.c:499
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "Делать вызовы X Ñинхронно"
-#: ../clutter/x11/clutter-backend-x11.c:506
+#: ../clutter/x11/clutter-backend-x11.c:534
msgid "Disable XInput support"
msgstr "Отключить поддержку XInput"
-#: ../clutter/x11/clutter-keymap-x11.c:458
+#: ../clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
msgstr "Драйвер Clutter"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
msgid "Pixmap"
msgstr "ПикÑÐµÐ»ÑŒÐ½Ð°Ñ ÐºÐ°Ñ€Ñ‚Ð°"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
msgid "The X11 Pixmap to be bound"
msgstr "ÐžÐ³Ñ€Ð°Ð½Ð¸Ñ‡ÐµÐ½Ð½Ð°Ñ Ð¿Ð¸ÐºÑÐµÐ»ÑŒÐ½Ð°Ñ ÐºÐ°Ñ€Ñ‚Ð° X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
msgid "Pixmap width"
msgstr "Ширина пикÑельной карты"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
msgid "The width of the pixmap bound to this texture"
msgstr "Ширина пикÑельной карты, Ð¾Ð³Ñ€Ð°Ð½Ð¸Ñ‡ÐµÐ½Ð½Ð°Ñ Ñтой текÑтурой"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
msgid "Pixmap height"
msgstr "Ð’Ñ‹Ñота пикÑельной карты"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
msgid "The height of the pixmap bound to this texture"
msgstr "Ð’Ñ‹Ñота пикÑельной карты, Ð¾Ð³Ñ€Ð°Ð½Ð¸Ñ‡ÐµÐ½Ð½Ð°Ñ Ñтой текÑтурой"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
msgid "Pixmap Depth"
msgstr "Глубина пикÑельной карты"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "Глубина (количеÑтво бит) пикÑельной карты, Ð¾Ð³Ñ€Ð°Ð½Ð¸Ñ‡ÐµÐ½Ð½Ð°Ñ Ñтой текÑтурой"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
msgid "Automatic Updates"
msgstr "ÐвтоматичеÑкие обновлениÑ"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"ЕÑли текÑтура должна ÑинхронизироватьÑÑ Ñ Ð»ÑŽÐ±Ñ‹Ð¼Ð¸ изменениÑми пикÑельной "
"карты."
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
msgid "Window"
msgstr "Окно"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
msgid "The X11 Window to be bound"
msgstr "Ограниченное окно X11"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
msgid "Window Redirect Automatic"
msgstr "ÐвтоматичеÑкое перенаправление окон"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"ЕÑли Ð¿ÐµÑ€ÐµÐ½Ð°Ð¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð¸Ñ ÐºÐ¾Ð¼Ð¿Ð¾Ð·Ð¸Ñ‚Ð½Ñ‹Ñ… окон уÑтановлены в автоматичеÑкий режим "
"(или в ручной, еÑли не уÑтановлено)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
msgid "Window Mapped"
msgstr "Отображённое (mapped) окно"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
msgid "If window is mapped"
msgstr "ЕÑли окно отображено (mapped)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
msgid "Destroyed"
msgstr "Уничтожено"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
msgid "If window has been destroyed"
msgstr "ЕÑли окно было разрушено"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
msgid "Window X"
msgstr "Окно по оÑи X"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
msgid "X position of window on screen according to X11"
msgstr "Положение окна на Ñкране в ÑоответÑтвии Ñ X11 по оÑи X"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
msgid "Window Y"
msgstr "Окно по оÑи Y"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
msgid "Y position of window on screen according to X11"
msgstr "Положение окна на Ñкране в ÑоответÑтвии Ñ X11 по оÑи Y"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
msgid "Window Override Redirect"
msgstr "ПереопределÑÑ‚ÑŒ перенаправление окна"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
+#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
msgid "If this is an override-redirect window"
msgstr "ЕÑли ÑвлÑетÑÑ Ð¾ÐºÐ½Ð¾Ð¼ Ð¿ÐµÑ€ÐµÐ¾Ð¿Ñ€ÐµÐ´ÐµÐ»ÐµÐ½Ð¸Ñ Ð¿ÐµÑ€ÐµÐ½Ð°Ð¿Ñ€Ð°Ð²Ð»ÐµÐ½Ð¸Ñ"
-#~ msgid "sysfs Path"
-#~ msgstr "Путь sysfs"
-
-#~ msgid "Path of the device in sysfs"
-#~ msgstr "Путь к уÑтройÑтву в sysfs"
-
-#~ msgid "Device Path"
-#~ msgstr "Путь к уÑтройÑтву"
-
-#~ msgid "Path of the device node"
-#~ msgstr "Путь к узлу уÑтройÑтва"
-
#~ msgid "The layout manager used by the box"
#~ msgstr "Менеджер компоновки, иÑпользуемый Ñщиком"
diff --git a/po/sk.po b/po/sk.po
deleted file mode 100644
index a70c5031b..000000000
--- a/po/sk.po
+++ /dev/null
@@ -1,3060 +0,0 @@
-# Slovak translation for clutter.
-# Copyright (C) 2013 clutter's COPYRIGHT HOLDER
-# This file is distributed under the same license as the clutter package.
-# Jan Kyselica <kyselica.jan@gmail.com>, 2013.
-# Pavol KlaÄanský <pavol@klacansky.com>, 2013.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: clutter clutter-1.16\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-09-23 23:57+0000\n"
-"PO-Revision-Date: 2013-09-25 20:47+0200\n"
-"Last-Translator: Pavol KlaÄanský <pavol@klacansky.com>\n"
-"Language-Team: Slovak <gnome-sk-list@gnome.org>\n"
-"Language: sk\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=3; plural=(n==1) ? 1 : (n>=2 && n<=4) ? 2 : 0;\n"
-
-# nick
-#: ../clutter/clutter-actor.c:6205
-msgid "X coordinate"
-msgstr "Súradnica X"
-
-# blurb
-#: ../clutter/clutter-actor.c:6206
-msgid "X coordinate of the actor"
-msgstr "Súradnica X aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6224
-msgid "Y coordinate"
-msgstr "Súradnica Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:6225
-msgid "Y coordinate of the actor"
-msgstr "Súradnica Y aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6247
-msgid "Position"
-msgstr "Pozícia"
-
-# PM: toto sa mi nevidí, podľa mňa to je x a y spolu Äiže súradnice polohy actora
-# blurb
-#: ../clutter/clutter-actor.c:6248
-#, fuzzy
-msgid "The position of the origin of the actor"
-msgstr "Pôvodná pozícia aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6265 ../clutter/clutter-canvas.c:224
-#: ../clutter/clutter-grid-layout.c:1239
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:474
-msgid "Width"
-msgstr "Šírka"
-
-# blurb
-#: ../clutter/clutter-actor.c:6266
-msgid "Width of the actor"
-msgstr "Šírka aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6284 ../clutter/clutter-canvas.c:240
-#: ../clutter/clutter-grid-layout.c:1246
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:490
-msgid "Height"
-msgstr "Výška"
-
-# blurb
-#: ../clutter/clutter-actor.c:6285
-msgid "Height of the actor"
-msgstr "Výška aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6306
-msgid "Size"
-msgstr "Rozmery"
-
-# blurb
-#: ../clutter/clutter-actor.c:6307
-msgid "The size of the actor"
-msgstr "Rozmery aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6325
-msgid "Fixed X"
-msgstr "Pevné X"
-
-# blurb
-#: ../clutter/clutter-actor.c:6326
-msgid "Forced X position of the actor"
-msgstr "Vnútená súradnica X polohy aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6343
-msgid "Fixed Y"
-msgstr "Pevné Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:6344
-msgid "Forced Y position of the actor"
-msgstr "Vnútená súradnica Y polohy aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6359
-msgid "Fixed position set"
-msgstr "Nastavená pevná pozícia"
-
-# blurb
-#: ../clutter/clutter-actor.c:6360
-msgid "Whether to use fixed positioning for the actor"
-msgstr "UrÄuje, Äi sa má použiÅ¥ pevne stanovená pozícia pre aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6378
-msgid "Min Width"
-msgstr "Minimálna šírka"
-
-# blurb
-#: ../clutter/clutter-actor.c:6379
-msgid "Forced minimum width request for the actor"
-msgstr "Vynútené požadovanie minimálnej šírky aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6397
-msgid "Min Height"
-msgstr "Minimálna výška"
-
-# blurb
-#: ../clutter/clutter-actor.c:6398
-msgid "Forced minimum height request for the actor"
-msgstr "Vynútené požadovanie minimálnej výšky aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6416
-msgid "Natural Width"
-msgstr "Prirodzená šírka"
-
-# blurb
-#: ../clutter/clutter-actor.c:6417
-msgid "Forced natural width request for the actor"
-msgstr "Vynútené požadovanie prirodzenej šírky aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6435
-msgid "Natural Height"
-msgstr "Prirodzená výška"
-
-# blurb
-#: ../clutter/clutter-actor.c:6436
-msgid "Forced natural height request for the actor"
-msgstr "Vynútené požadovanie prirodzenej výšky aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6451
-msgid "Minimum width set"
-msgstr "Nastavená minimálna šírka"
-
-# blurb
-#: ../clutter/clutter-actor.c:6452
-msgid "Whether to use the min-width property"
-msgstr "UrÄuje, Äi sa má použiÅ¥ vlastnosÅ¥ minimálnej šírky"
-
-# nick
-#: ../clutter/clutter-actor.c:6466
-msgid "Minimum height set"
-msgstr "Nastavená minimálna výška"
-
-# blurb
-#: ../clutter/clutter-actor.c:6467
-msgid "Whether to use the min-height property"
-msgstr "UrÄuje, Äi sa má použiÅ¥ vlastnosÅ¥ minimálnej výšky"
-
-# nick
-#: ../clutter/clutter-actor.c:6481
-msgid "Natural width set"
-msgstr "Nastavená prirodzená šírka"
-
-# blurb
-#: ../clutter/clutter-actor.c:6482
-msgid "Whether to use the natural-width property"
-msgstr "UrÄuje, Äi sa má použiÅ¥ vlastnosÅ¥ prirodzenej šírky"
-
-# nick
-#: ../clutter/clutter-actor.c:6496
-msgid "Natural height set"
-msgstr "Nastavená prirodzená výška"
-
-# blurb
-#: ../clutter/clutter-actor.c:6497
-msgid "Whether to use the natural-height property"
-msgstr "UrÄuje, Äi sa má použiÅ¥ vlastnosÅ¥ prirodzenej výšky"
-
-# PK: skor kolko miesta zaberie
-# PM: nemôžeÅ¡ dvom vlastnostiam objektu daÅ¥ rovnaký názov; Podla mna je to nieÄo ako vyhradený priestor, lebo to ako hodnotu oÄakáva súradnica lavého horného a pravého dolného rohu obdlznika
-# nick
-#: ../clutter/clutter-actor.c:6513
-msgid "Allocation"
-msgstr "Vyhradený priestor"
-
-# blurb
-#: ../clutter/clutter-actor.c:6514
-msgid "The actor's allocation"
-msgstr "Priestor vyhradený pre aktéra"
-
-# PM: Toto nastavenie oÄakáva výber spomedzi dvoch hodnot a to síce Äi sa má doplniÅ¥ výška podľa šírky alebo šírka podľa výšky - nemyslím si že režim požiadaviek je správne
-# nick
-#: ../clutter/clutter-actor.c:6571
-#, fuzzy
-msgid "Request Mode"
-msgstr "Režim požiadaviek"
-
-# blurb
-#: ../clutter/clutter-actor.c:6572
-#, fuzzy
-msgid "The actor's request mode"
-msgstr "Režim požiadaviek objektu"
-
-# nick
-#: ../clutter/clutter-actor.c:6596
-msgid "Depth"
-msgstr "Hĺbka"
-
-# blurb
-#: ../clutter/clutter-actor.c:6597
-msgid "Position on the Z axis"
-msgstr "Pozícia na osi Z"
-
-# nick
-#: ../clutter/clutter-actor.c:6624
-msgid "Z Position"
-msgstr "Pozícia Z"
-
-# blurb
-#: ../clutter/clutter-actor.c:6625
-msgid "The actor's position on the Z axis"
-msgstr "Pozícia aktéra na osi Z"
-
-# nick
-#: ../clutter/clutter-actor.c:6642
-msgid "Opacity"
-msgstr "Krytie"
-
-# blurb
-#: ../clutter/clutter-actor.c:6643
-msgid "Opacity of an actor"
-msgstr "Krytie aktéra"
-
-# PM: je to na názov vlastnosti asi veľmi dlhé
-# PM: a podľa mna nejde o vykreslovanie mimo obrazovku ale mimo výsledný obraz, napr ked je cast objektu skrytá pod iným objektom
-# PM: oÄakáva to výber z dvoch hodnôt Äi sa to má použiÅ¥ iba ak je plné krytie alebo sa to má použiÅ¥ vždy
-# nick
-#: ../clutter/clutter-actor.c:6663
-msgid "Offscreen redirect"
-msgstr "Presmerovanie vykreslenia mimo obraz"
-
-# blurb
-#: ../clutter/clutter-actor.c:6664
-msgid "Flags controlling when to flatten the actor into a single image"
-msgstr "Príznaky urÄujúce, kedy sa má aktér zažehliÅ¥ do jedného obrázka"
-
-# PM: true / false - viditeľný
-# nick
-#: ../clutter/clutter-actor.c:6678
-#, fuzzy
-msgid "Visible"
-msgstr "Viditeľnosť"
-
-# blurb
-#: ../clutter/clutter-actor.c:6679
-msgid "Whether the actor is visible or not"
-msgstr "UrÄuje, Äi je alebo nie je aktér viditeľný"
-
-# PK: toto je zle asi
-# PM: toto hovorí Äi sa má nakresliÅ¥ súÄasne so scénou, ku ktorej je priradený - ako to preložiÅ¥ aby to bolo výstižné neviem
-# nick
-#: ../clutter/clutter-actor.c:6693
-#, fuzzy
-msgid "Mapped"
-msgstr "Zmapovaný"
-
-# blurb
-#: ../clutter/clutter-actor.c:6694
-msgid "Whether the actor will be painted"
-msgstr "UrÄuje, Äi sa aktér nakreslí"
-
-# nick
-#: ../clutter/clutter-actor.c:6707
-msgid "Realized"
-msgstr "Realizovaný"
-
-# blurb
-#: ../clutter/clutter-actor.c:6708
-msgid "Whether the actor has been realized"
-msgstr "UrÄuje, Äi bol aktér realizovaný"
-
-# nick
-#: ../clutter/clutter-actor.c:6723
-msgid "Reactive"
-msgstr "Reagujúci"
-
-# blurb
-#: ../clutter/clutter-actor.c:6724
-msgid "Whether the actor is reactive to events"
-msgstr "UrÄuje, Äi aktér reaguje na udalosti"
-
-# nick
-#: ../clutter/clutter-actor.c:6735
-msgid "Has Clip"
-msgstr "Má výrez"
-
-# blurb
-#: ../clutter/clutter-actor.c:6736
-msgid "Whether the actor has a clip set"
-msgstr "UrÄuje, Äi má aktér nastavený výrez"
-
-# nick
-#: ../clutter/clutter-actor.c:6749
-msgid "Clip"
-msgstr "Výrez"
-
-# blurb
-#: ../clutter/clutter-actor.c:6750
-msgid "The clip region for the actor"
-msgstr "Oblasť výrezu aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6769
-msgid "Clip Rectangle"
-msgstr "Obdĺžnik výrezu"
-
-# blurb
-#: ../clutter/clutter-actor.c:6770
-msgid "The visible region of the actor"
-msgstr "Viditeľná oblasť aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6784 ../clutter/clutter-actor-meta.c:205
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:260
-msgid "Name"
-msgstr "Názov"
-
-# blurb
-#: ../clutter/clutter-actor.c:6785
-msgid "Name of the actor"
-msgstr "Názov aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:6806
-msgid "Pivot Point"
-msgstr "Stredový bod"
-
-# blurb
-#: ../clutter/clutter-actor.c:6807
-msgid "The point around which the scaling and rotation occur"
-msgstr "Bod, od ktorého sa odvíja zmena mierky a rotácia"
-
-# nick
-#: ../clutter/clutter-actor.c:6825
-msgid "Pivot Point Z"
-msgstr "Stredový bod na osi Z"
-
-# blurb
-#: ../clutter/clutter-actor.c:6826
-msgid "Z component of the pivot point"
-msgstr "Súradnica Z stredového bodu"
-
-# nick
-#: ../clutter/clutter-actor.c:6844
-msgid "Scale X"
-msgstr "Mierka X"
-
-# blurb
-#: ../clutter/clutter-actor.c:6845
-msgid "Scale factor on the X axis"
-msgstr "Mierka na osi X"
-
-# nick
-#: ../clutter/clutter-actor.c:6863
-msgid "Scale Y"
-msgstr "Mierka Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:6864
-msgid "Scale factor on the Y axis"
-msgstr "Mierka na osi Y"
-
-# nick
-#: ../clutter/clutter-actor.c:6882
-msgid "Scale Z"
-msgstr "Mierka Z"
-
-# blurb
-#: ../clutter/clutter-actor.c:6883
-msgid "Scale factor on the Z axis"
-msgstr "Mierka na ose Z"
-
-# nick
-#: ../clutter/clutter-actor.c:6901
-msgid "Scale Center X"
-msgstr "Stred mierky X"
-
-# blurb
-#: ../clutter/clutter-actor.c:6902
-msgid "Horizontal scale center"
-msgstr "Stred pre vodorovnú zmenu mierky"
-
-# nick
-#: ../clutter/clutter-actor.c:6920
-msgid "Scale Center Y"
-msgstr "Stred mierky Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:6921
-msgid "Vertical scale center"
-msgstr "Stred pre zvislú zmenu mierky"
-
-# nick
-#: ../clutter/clutter-actor.c:6939
-msgid "Scale Gravity"
-msgstr "Stredový bod mierky"
-
-# blurb
-#: ../clutter/clutter-actor.c:6940
-msgid "The center of scaling"
-msgstr "Stred zmeny mierky"
-
-# nick
-#: ../clutter/clutter-actor.c:6958
-msgid "Rotation Angle X"
-msgstr "Uhol rotácie X"
-
-# blurb
-#: ../clutter/clutter-actor.c:6959
-msgid "The rotation angle on the X axis"
-msgstr "Uhol rotácie vzhľadom na os X"
-
-# nick
-#: ../clutter/clutter-actor.c:6977
-msgid "Rotation Angle Y"
-msgstr "Uhol rotácie Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:6978
-msgid "The rotation angle on the Y axis"
-msgstr "Uhol rotácie vzhľadom na os Y"
-
-# nick
-#: ../clutter/clutter-actor.c:6996
-msgid "Rotation Angle Z"
-msgstr "Uhol rotácie Z"
-
-# blurb
-#: ../clutter/clutter-actor.c:6997
-msgid "The rotation angle on the Z axis"
-msgstr "Uhol rotácie vzhľadom na os Z"
-
-# nick
-#: ../clutter/clutter-actor.c:7015
-msgid "Rotation Center X"
-msgstr "Stred rotácie X"
-
-# blurb
-#: ../clutter/clutter-actor.c:7016
-msgid "The rotation center on the X axis"
-msgstr "Stred rotácie na osi X"
-
-# nick
-#: ../clutter/clutter-actor.c:7033
-msgid "Rotation Center Y"
-msgstr "Stred rotácie Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:7034
-msgid "The rotation center on the Y axis"
-msgstr "Stred rotácie na osi Y"
-
-# nick
-#: ../clutter/clutter-actor.c:7051
-msgid "Rotation Center Z"
-msgstr "Stred rotácie Z"
-
-# blurb
-#: ../clutter/clutter-actor.c:7052
-msgid "The rotation center on the Z axis"
-msgstr "Stred rotácie na osi Z"
-
-# nick
-#: ../clutter/clutter-actor.c:7069
-msgid "Rotation Center Z Gravity"
-msgstr "Stredový bod rotácie Z"
-
-# blurb
-#: ../clutter/clutter-actor.c:7070
-msgid "Center point for rotation around the Z axis"
-msgstr "Stredový bod rotácie okolo osi Z"
-
-# nick
-#: ../clutter/clutter-actor.c:7098
-msgid "Anchor X"
-msgstr "Kotva X"
-
-# blurb
-#: ../clutter/clutter-actor.c:7099
-msgid "X coordinate of the anchor point"
-msgstr "Súradnica X kotviaceho bodu"
-
-# nick
-#: ../clutter/clutter-actor.c:7127
-msgid "Anchor Y"
-msgstr "Kotva Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:7128
-msgid "Y coordinate of the anchor point"
-msgstr "Súradnica Y kotviaceho bodu"
-
-# nick
-#: ../clutter/clutter-actor.c:7155
-msgid "Anchor Gravity"
-msgstr "Stredový bod pre ukotvenie"
-
-# blurb
-#: ../clutter/clutter-actor.c:7156
-msgid "The anchor point as a ClutterGravity"
-msgstr "Bod pre ukotvenie spôsobom ClutterGravity"
-
-# nick
-#: ../clutter/clutter-actor.c:7175
-msgid "Translation X"
-msgstr "Preklad X"
-
-# blurb
-#: ../clutter/clutter-actor.c:7176
-msgid "Translation along the X axis"
-msgstr "Preloženie pozdĺž osi X"
-
-# nick
-#: ../clutter/clutter-actor.c:7195
-msgid "Translation Y"
-msgstr "Preklad Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:7196
-msgid "Translation along the Y axis"
-msgstr "Preloženie pozdĺž osi Y"
-
-# nick
-#: ../clutter/clutter-actor.c:7215
-msgid "Translation Z"
-msgstr "Preklad Z"
-
-# blurb
-#: ../clutter/clutter-actor.c:7216
-msgid "Translation along the Z axis"
-msgstr "Preloženie pozdĺž osi Z"
-
-# nick
-#: ../clutter/clutter-actor.c:7246
-msgid "Transform"
-msgstr "Transformácia"
-
-# blurb
-#: ../clutter/clutter-actor.c:7247
-msgid "Transformation matrix"
-msgstr "TransformaÄná matica"
-
-# nick
-#: ../clutter/clutter-actor.c:7262
-msgid "Transform Set"
-msgstr "Nastavená transformácia"
-
-# blurb
-#: ../clutter/clutter-actor.c:7263
-msgid "Whether the transform property is set"
-msgstr "UrÄuje, Äi je nastavená transformácia"
-
-# nick
-#: ../clutter/clutter-actor.c:7284
-msgid "Child Transform"
-msgstr "Transformácia potomkov"
-
-# blurb
-#: ../clutter/clutter-actor.c:7285
-msgid "Children transformation matrix"
-msgstr "TransformaÄná matica potomkov"
-
-# nick
-#: ../clutter/clutter-actor.c:7300
-msgid "Child Transform Set"
-msgstr "Nastavená transformácia potomkov"
-
-# blurb
-#: ../clutter/clutter-actor.c:7301
-msgid "Whether the child-transform property is set"
-msgstr "UrÄuje, Äi je nastavená transformácia potomkov"
-
-# nick
-#: ../clutter/clutter-actor.c:7318
-msgid "Show on set parent"
-msgstr "ZobraziÅ¥ po nastavení za rodiÄa"
-
-# blurb
-#: ../clutter/clutter-actor.c:7319
-msgid "Whether the actor is shown when parented"
-msgstr "UrÄuje, Äi je aktér zobrazený pri nastavení za rodiÄa"
-
-# nick
-#: ../clutter/clutter-actor.c:7336
-msgid "Clip to Allocation"
-msgstr "Výrez podľa vyhradeného priestoru"
-
-# blurb
-#: ../clutter/clutter-actor.c:7337
-msgid "Sets the clip region to track the actor's allocation"
-msgstr "Nastaví oblasť výrezu podľa priestoru vyhradeného pre aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:7350
-msgid "Text Direction"
-msgstr "Smer textu"
-
-# blurb
-#: ../clutter/clutter-actor.c:7351
-msgid "Direction of the text"
-msgstr "Smer textu"
-
-# nick
-#: ../clutter/clutter-actor.c:7366
-msgid "Has Pointer"
-msgstr "Má ukazovateľ"
-
-# PK: asi ci je ukazovatel vstupneho zariadenia na objekte
-# PM: týmto sa myslí to, Äi obsahuje napr. kurzor myÅ¡i
-# blurb
-#: ../clutter/clutter-actor.c:7367
-msgid "Whether the actor contains the pointer of an input device"
-msgstr "UrÄuje, Äi aktér obsahuje ukazovateľ vstupného zariadenia"
-
-# nick
-#: ../clutter/clutter-actor.c:7380
-msgid "Actions"
-msgstr "Akcie"
-
-# blurb
-#: ../clutter/clutter-actor.c:7381
-msgid "Adds an action to the actor"
-msgstr "Pridá akciu do aktéra"
-
-# PM: skôr by som to nazval zábrany viac to podľa mňa vystihuje podstatu
-# nick
-#: ../clutter/clutter-actor.c:7394
-msgid "Constraints"
-msgstr "Zábrany"
-
-# blurb
-#: ../clutter/clutter-actor.c:7395
-msgid "Adds a constraint to the actor"
-msgstr "Pridá zábrany do aktéra"
-
-# JK: Myslí sa zoznam efektov
-# PM: podľa vysvetlenia tomu tak nie je
-# nick
-#: ../clutter/clutter-actor.c:7408
-msgid "Effect"
-msgstr "Efekt"
-
-# blurb
-#: ../clutter/clutter-actor.c:7409
-msgid "Add an effect to be applied on the actor"
-msgstr "Pridá efekt, ktorý bude aplikovaný na aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:7423
-msgid "Layout Manager"
-msgstr "Správca rozloženia"
-
-# blurb
-#: ../clutter/clutter-actor.c:7424
-msgid "The object controlling the layout of an actor's children"
-msgstr "Objekt ovládajúci rozloženie potomka aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:7438
-msgid "X Expand"
-msgstr "Rozšíriť X"
-
-# blurb
-#: ../clutter/clutter-actor.c:7439
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr ""
-"UrÄuje, Äi sa má aktérovi priradiÅ¥ dodatoÄný priestor vo vodorovnom smere"
-
-# nick
-#: ../clutter/clutter-actor.c:7454
-msgid "Y Expand"
-msgstr "Rozšíriť Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:7455
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr "UrÄuje, Äi sa má aktérovi priradiÅ¥ dodatoÄný priestor v zvislom smere"
-
-# PM: nemyslím že "podľa" ale "v smere"
-# nick
-#: ../clutter/clutter-actor.c:7471
-msgid "X Alignment"
-msgstr "Zarovnanie v smere X"
-
-# PK: to umiestnenie prever
-# blurb
-#: ../clutter/clutter-actor.c:7472
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr "Zarovnanie aktéra podľa osi X v rámci jeho vyhradeného priestoru"
-
-# nick
-#: ../clutter/clutter-actor.c:7487
-msgid "Y Alignment"
-msgstr "Zarovnanie v smere Y"
-
-# blurb
-#: ../clutter/clutter-actor.c:7488
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr "Zarovnanie aktéra podľa osi Y v rámci jeho vyhradeného priestoru"
-
-# nick
-#: ../clutter/clutter-actor.c:7507
-msgid "Margin Top"
-msgstr "Horný okraj"
-
-# blurb
-#: ../clutter/clutter-actor.c:7508
-msgid "Extra space at the top"
-msgstr "DodatoÄný priestor navrchu"
-
-# nick
-#: ../clutter/clutter-actor.c:7529
-msgid "Margin Bottom"
-msgstr "Dolný okraj"
-
-# blurb
-#: ../clutter/clutter-actor.c:7530
-msgid "Extra space at the bottom"
-msgstr "DodatoÄný priestor dole"
-
-# nick
-#: ../clutter/clutter-actor.c:7551
-msgid "Margin Left"
-msgstr "Ľavý okraj"
-
-# blurb
-#: ../clutter/clutter-actor.c:7552
-msgid "Extra space at the left"
-msgstr "DodatoÄný priestor naľavo"
-
-# nick
-#: ../clutter/clutter-actor.c:7573
-msgid "Margin Right"
-msgstr "Pravý okraj"
-
-# blurb
-#: ../clutter/clutter-actor.c:7574
-msgid "Extra space at the right"
-msgstr "DodatoÄný priestor napravo"
-
-# nick
-#: ../clutter/clutter-actor.c:7590
-msgid "Background Color Set"
-msgstr "Nastavená farba pozadia"
-
-# blurb
-#: ../clutter/clutter-actor.c:7591 ../clutter/deprecated/clutter-box.c:271
-msgid "Whether the background color is set"
-msgstr "UrÄuje, Äi je farba pozadia nastavená"
-
-# nick
-#: ../clutter/clutter-actor.c:7607
-msgid "Background color"
-msgstr "Farba pozadia"
-
-# blurb
-#: ../clutter/clutter-actor.c:7608
-msgid "The actor's background color"
-msgstr "Farba pozadia aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:7623
-msgid "First Child"
-msgstr "Prvý potomok"
-
-# blurb
-#: ../clutter/clutter-actor.c:7624
-msgid "The actor's first child"
-msgstr "Prvý potomok aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:7637
-msgid "Last Child"
-msgstr "Posledný potomok"
-
-# blurb
-#: ../clutter/clutter-actor.c:7638
-msgid "The actor's last child"
-msgstr "Posledný potomok aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:7652
-msgid "Content"
-msgstr "Obsah"
-
-# blurb
-#: ../clutter/clutter-actor.c:7653
-msgid "Delegate object for painting the actor's content"
-msgstr "Poverí objekt kreslením obsahu aktéra"
-
-# PK: co robi toto?
-# PM: blurb to dostatocne popisuje nastavuje to zarovnanie "obsahu" (vid content) v allocation
-# nick
-#: ../clutter/clutter-actor.c:7678
-msgid "Content Gravity"
-msgstr "Bod v strede obsahu"
-
-# blurb
-#: ../clutter/clutter-actor.c:7679
-msgid "Alignment of the actor's content"
-msgstr "Zarovnanie obsahu aktéra"
-
-# PM: ovláda to pozíciu a velkost "obsahu"(vid content) v actor's allocation
-# nick
-#: ../clutter/clutter-actor.c:7699
-msgid "Content Box"
-msgstr "Schránka obsahu"
-
-# blurb
-#: ../clutter/clutter-actor.c:7700
-msgid "The bounding box of the actor's content"
-msgstr "Schránka ohraniÄujúca obsah aktéra"
-
-# nick
-#: ../clutter/clutter-actor.c:7708
-msgid "Minification Filter"
-msgstr "Zmenšujúci filter"
-
-# blurb
-#: ../clutter/clutter-actor.c:7709
-msgid "The filter used when reducing the size of the content"
-msgstr "Filter používaný na zmenšenie veľkosti obsahu"
-
-# nick
-#: ../clutter/clutter-actor.c:7716
-msgid "Magnification Filter"
-msgstr "ZväÄÅ¡ujúci filter"
-
-# blurb
-#: ../clutter/clutter-actor.c:7717
-msgid "The filter used when increasing the size of the content"
-msgstr "Filter používaný na zväÄÅ¡enie veľkosti obsahu"
-
-# nick
-#: ../clutter/clutter-actor.c:7731
-msgid "Content Repeat"
-msgstr "Opakovanie obsahu"
-
-# PM: v iných moduloch tuším politika - treba preveriť
-# blurb
-#: ../clutter/clutter-actor.c:7732
-msgid "The repeat policy for the actor's content"
-msgstr "Stratégia opakovania obsahu aktéra"
-
-# nick
-#: ../clutter/clutter-actor-meta.c:191 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr "Aktér"
-
-# JK: Možno by bolo vhodné nahradiÅ¥ meta za meta údaje alebo Å¡truktúru. Podľa dokumentácie sa to týka triedy ClutterActorMeta, ktorá poskytuje spoloÄné API pre správanie, vzhľad a rozloženie objektov ClutterActor.
-# blurb
-#: ../clutter/clutter-actor-meta.c:192
-msgid "The actor attached to the meta"
-msgstr "Aktér pripojený k meta údajom"
-
-# nick
-#: ../clutter/clutter-actor-meta.c:206
-msgid "The name of the meta"
-msgstr "Názov meta údajov"
-
-# JK: Povolené meta údaje
-# nick
-#: ../clutter/clutter-actor-meta.c:219 ../clutter/clutter-input-device.c:339
-#: ../clutter/deprecated/clutter-shader.c:309
-msgid "Enabled"
-msgstr "Povolené"
-
-# blurb
-#: ../clutter/clutter-actor-meta.c:220
-msgid "Whether the meta is enabled"
-msgstr "UrÄuje, Äi sú meta údaje povolené"
-
-# nick
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:341
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "Zdroj"
-
-# blurb
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr "Zdroj pre zarovnanie"
-
-# PM tu to oÄakáva jednu z položiek x,y,obe - takže asi osi zarovnania
-# nick
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr "Osi zarovnania"
-
-# blurb
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr "Osi, podľa ktorých sa má zarovnať"
-
-# nick
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr "Faktor"
-
-# blurb
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr "Faktor zarovnania v rozmedzí 0.0 až 1.0"
-
-# PM: asi pre Clutter/ knižnice Clutter
-#: ../clutter/clutter-backend.c:380
-msgid "Unable to initialize the Clutter backend"
-msgstr "Nepodarilo sa inicializovať obslužný program knižnice Clutter"
-
-#: ../clutter/clutter-backend.c:454
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr "Obslužný program typu „%s“ nepodporuje tvorbu viacerých scén"
-
-# blurb
-#: ../clutter/clutter-bind-constraint.c:359
-msgid "The source of the binding"
-msgstr "Zdroj väzby"
-
-# PM: tu to oÄakáva výber spomedzi hodnot, x, y, width, height, position, size, all
-# PM: takže to nie sú súradnice, je to nieÄo iné (neviem ako to nazvaÅ¥) ale v jednotnom Äísle
-# nick
-#: ../clutter/clutter-bind-constraint.c:372
-msgid "Coordinate"
-msgstr "Súradnica"
-
-# blurb
-#: ../clutter/clutter-bind-constraint.c:373
-msgid "The coordinate to bind"
-msgstr "Súradnica, na ktorú sa má viazať"
-
-# nick
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
-msgid "Offset"
-msgstr "Posun"
-
-# PM: zvažujem, Äi "na" vystihuje význam, ja to chápem tak že je to vzdialenost od coordinátu zdroja ku ktorému je actor viazaný
-# blurb
-#: ../clutter/clutter-bind-constraint.c:388
-msgid "The offset in pixels to apply to the binding"
-msgstr "Posun vyjadrený v pixeloch, ktorý sa má použiť pri väzbe"
-
-# JK: BindingPool je dátová štruktúra, ktorá uchováva klávesové skratky a akcie s nimi spojené
-# blurb
-#: ../clutter/clutter-binding-pool.c:320
-msgid "The unique name of the binding pool"
-msgstr "JedineÄný názov skupiny klávesových skratiek"
-
-# nick
-#: ../clutter/clutter-bin-layout.c:238 ../clutter/clutter-bin-layout.c:651
-#: ../clutter/clutter-box-layout.c:388 ../clutter/clutter-table-layout.c:604
-msgid "Horizontal Alignment"
-msgstr "Vodorovné zarovnanie"
-
-# blurb
-#: ../clutter/clutter-bin-layout.c:239
-msgid "Horizontal alignment for the actor inside the layout manager"
-msgstr "Vodorovné zarovnanie pre aktéra v rámci správcu rozloženia"
-
-# nick
-#: ../clutter/clutter-bin-layout.c:247 ../clutter/clutter-bin-layout.c:671
-#: ../clutter/clutter-box-layout.c:397 ../clutter/clutter-table-layout.c:619
-msgid "Vertical Alignment"
-msgstr "Zvislé zarovnanie"
-
-# JK: Zvazujem, ci by nebolo vhodnejsie "Zvislé zarovnanie aktéra..."
-# blurb
-#: ../clutter/clutter-bin-layout.c:248
-msgid "Vertical alignment for the actor inside the layout manager"
-msgstr "Zvislé zarovnanie pre aktéra v rámci správcu rozloženia"
-
-# blurb
-#: ../clutter/clutter-bin-layout.c:652
-msgid "Default horizontal alignment for the actors inside the layout manager"
-msgstr "Predvolené vodorovné zarovnanie pre aktéra v rámci správcu rozloženia"
-
-# blurb
-#: ../clutter/clutter-bin-layout.c:672
-msgid "Default vertical alignment for the actors inside the layout manager"
-msgstr "Predvolené zvislé zarovnanie pre aktéra v rámci správcu rozloženia"
-
-# PM: true/false - asi treba preložiť rovnakým štýlom ako horizontal a verical fill
-# nick
-#: ../clutter/clutter-box-layout.c:363
-msgid "Expand"
-msgstr "Rozšíriť"
-
-# PK: rezervovat dodatocny priestor
-# PM: hmm, preÄo aj tu nie je urÄuje Äi sa má... - Skús sa opýtaÅ¥ vývojárov
-# blurb
-#: ../clutter/clutter-box-layout.c:364
-#, fuzzy
-msgid "Allocate extra space for the child"
-msgstr "RezervovaÅ¥ dodatoÄný priestor pre potomka"
-
-# true/false
-# nick
-#: ../clutter/clutter-box-layout.c:370 ../clutter/clutter-table-layout.c:583
-msgid "Horizontal Fill"
-msgstr "Vodorovné vyplnenie"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:371 ../clutter/clutter-table-layout.c:584
-msgid ""
-"Whether the child should receive priority when the container is allocating "
-"spare space on the horizontal axis"
-msgstr ""
-"UrÄuje, Äi by mal potomok získaÅ¥ vyÅ¡Å¡iu prioritu v prípade, že kontajner "
-"rezervuje nadbytoÄné miesto v smere vodorovnej osi"
-
-# true/false
-# nick
-#: ../clutter/clutter-box-layout.c:379 ../clutter/clutter-table-layout.c:590
-msgid "Vertical Fill"
-msgstr "Zvislé vyplnenie"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:380 ../clutter/clutter-table-layout.c:591
-msgid ""
-"Whether the child should receive priority when the container is allocating "
-"spare space on the vertical axis"
-msgstr ""
-"UrÄuje, Äi by mal potomok získaÅ¥ vyÅ¡Å¡iu prioritu v prípade, že kontajner "
-"rezervuje nadbytoÄné miesto v smere zvislej osi"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:389 ../clutter/clutter-table-layout.c:605
-msgid "Horizontal alignment of the actor within the cell"
-msgstr "Vodorovné zarovnanie aktéra v rámci bunky"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:398 ../clutter/clutter-table-layout.c:620
-msgid "Vertical alignment of the actor within the cell"
-msgstr "Zvislé zarovnanie aktéra v rámci bunky"
-
-# true/false
-# nick
-#: ../clutter/clutter-box-layout.c:1359
-msgid "Vertical"
-msgstr "Zvislé"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1360
-msgid "Whether the layout should be vertical, rather than horizontal"
-msgstr "UrÄuje, Äi sa má uprednostniÅ¥ zvislé rozloženie pred vodorovným"
-
-# nick
-#: ../clutter/clutter-box-layout.c:1377 ../clutter/clutter-flow-layout.c:942
-#: ../clutter/clutter-grid-layout.c:1549
-msgid "Orientation"
-msgstr "Orientácia"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1378 ../clutter/clutter-flow-layout.c:943
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "The orientation of the layout"
-msgstr "Orientácia rozloženia"
-
-# nick
-#: ../clutter/clutter-box-layout.c:1394 ../clutter/clutter-flow-layout.c:958
-msgid "Homogeneous"
-msgstr "Homogénne"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1395
-msgid ""
-"Whether the layout should be homogeneous, i.e. all childs get the same size"
-msgstr ""
-"UrÄuje, Äi má byÅ¥ rozloženie homogénne, napr. vÅ¡etci potomkovia budú maÅ¥ "
-"rovnakú veľkosť"
-
-# PK: podla mna skor ze sa to prida na zaciatok, aspon co kodim v clutteri (bude to deprecated v blizkej dobe)
-# PM: ano ako vravi Palo je to že Äi má byÅ¥ pribalený na zaÄiatok
-# true/false
-# nick
-#: ../clutter/clutter-box-layout.c:1410
-msgid "Pack Start"
-msgstr "PribaliÅ¥ na zaÄiatok"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1411
-msgid "Whether to pack items at the start of the box"
-msgstr "UrÄuje, Äi pribaliÅ¥ položky na zaÄiatok schránky"
-
-# nick
-#: ../clutter/clutter-box-layout.c:1424
-msgid "Spacing"
-msgstr "Rozostup"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1425
-msgid "Spacing between children"
-msgstr "Rozostup medzi potomkami"
-
-# true/false
-# nick
-#: ../clutter/clutter-box-layout.c:1442 ../clutter/clutter-table-layout.c:1667
-msgid "Use Animations"
-msgstr "Použiť animácie"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1443 ../clutter/clutter-table-layout.c:1668
-msgid "Whether layout changes should be animated"
-msgstr "UrÄuje, Äi majú byÅ¥ zmeny v rozložení animované"
-
-# PK: rezim zmiernenia, ja neviem, ale je to proste ze sa prechadza z A do B
-# PM: je to režim "zjemnenia" animovania
-# nick
-#: ../clutter/clutter-box-layout.c:1467 ../clutter/clutter-table-layout.c:1692
-msgid "Easing Mode"
-msgstr "Režim zjemnenia animovania"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1468 ../clutter/clutter-table-layout.c:1693
-msgid "The easing mode of the animations"
-msgstr "Režim zjemnenia animovania animácií"
-
-# nick
-#: ../clutter/clutter-box-layout.c:1488 ../clutter/clutter-table-layout.c:1713
-msgid "Easing Duration"
-msgstr "Trvanie zjemnenia"
-
-# blurb
-#: ../clutter/clutter-box-layout.c:1489 ../clutter/clutter-table-layout.c:1714
-msgid "The duration of the animations"
-msgstr "Trvanie zjemnenia animácií"
-
-# nick
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "Jas"
-
-# blurb
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-msgid "The brightness change to apply"
-msgstr "Zmena jasu, ktorá sa má použiť"
-
-# nick
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "Kontrast"
-
-# blurb
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-msgid "The contrast change to apply"
-msgstr "Zmena kontrastu, ktorá sa má použiť"
-
-# blurb
-#: ../clutter/clutter-canvas.c:225
-msgid "The width of the canvas"
-msgstr "Šírka plátna"
-
-# blurb
-#: ../clutter/clutter-canvas.c:241
-msgid "The height of the canvas"
-msgstr "Výška plátna"
-
-# nick
-#: ../clutter/clutter-child-meta.c:127
-msgid "Container"
-msgstr "Kontajner"
-
-# blurb
-#: ../clutter/clutter-child-meta.c:128
-msgid "The container that created this data"
-msgstr "Kontajner, ktorý vytvoril tieto dáta"
-
-# PM: skôr obalený
-# blurb
-#: ../clutter/clutter-child-meta.c:143
-msgid "The actor wrapped by this data"
-msgstr "Aktér obalený týmito dátami"
-
-#: ../clutter/clutter-click-action.c:586
-msgid "Pressed"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:587
-msgid "Whether the clickable should be in pressed state"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:600
-msgid "Held"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:601
-msgid "Whether the clickable has a grab"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:618 ../clutter/clutter-settings.c:607
-msgid "Long Press Duration"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:619
-msgid "The minimum duration of a long press to recognize the gesture"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:637
-msgid "Long Press Threshold"
-msgstr ""
-
-#: ../clutter/clutter-click-action.c:638
-msgid "The maximum threshold before a long press is cancelled"
-msgstr ""
-
-#: ../clutter/clutter-clone.c:342
-msgid "Specifies the actor to be cloned"
-msgstr ""
-
-#: ../clutter/clutter-colorize-effect.c:251
-msgid "Tint"
-msgstr ""
-
-#: ../clutter/clutter-colorize-effect.c:252
-msgid "The tint to apply"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:592
-msgid "Horizontal Tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:593
-msgid "The number of horizontal tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:608
-msgid "Vertical Tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:609
-msgid "The number of vertical tiles"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:626
-msgid "Back Material"
-msgstr ""
-
-#: ../clutter/clutter-deform-effect.c:627
-msgid "The material to be used when painting the back of the actor"
-msgstr ""
-
-#: ../clutter/clutter-desaturate-effect.c:271
-msgid "The desaturation factor"
-msgstr ""
-
-#: ../clutter/clutter-device-manager.c:127
-#: ../clutter/clutter-input-device.c:368
-#: ../clutter/x11/clutter-keymap-x11.c:321
-msgid "Backend"
-msgstr "Obslužný program"
-
-#: ../clutter/clutter-device-manager.c:128
-msgid "The ClutterBackend of the device manager"
-msgstr "ClutterBackend správcu zariadení"
-
-#: ../clutter/clutter-drag-action.c:740
-msgid "Horizontal Drag Threshold"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:741
-msgid "The horizontal amount of pixels required to start dragging"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:768
-msgid "Vertical Drag Threshold"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:769
-msgid "The vertical amount of pixels required to start dragging"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:790
-msgid "Drag Handle"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:791
-msgid "The actor that is being dragged"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:804
-msgid "Drag Axis"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:805
-msgid "Constraints the dragging to an axis"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:821
-msgid "Drag Area"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:822
-msgid "Constrains the dragging to a rectangle"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:835
-msgid "Drag Area Set"
-msgstr ""
-
-#: ../clutter/clutter-drag-action.c:836
-msgid "Whether the drag area is set"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:959
-msgid "Whether each item should receive the same allocation"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:974 ../clutter/clutter-table-layout.c:1629
-msgid "Column Spacing"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:975
-msgid "The spacing between columns"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:991 ../clutter/clutter-table-layout.c:1643
-msgid "Row Spacing"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:992
-msgid "The spacing between rows"
-msgstr ""
-
-#: ../clutter/clutter-flow-layout.c:1006
-msgid "Minimum Column Width"
-msgstr "Minimálna šírka stĺpca"
-
-#: ../clutter/clutter-flow-layout.c:1007
-msgid "Minimum width for each column"
-msgstr "Minimálna šírka každého stĺpca"
-
-#: ../clutter/clutter-flow-layout.c:1022
-msgid "Maximum Column Width"
-msgstr "Maximálna šírka stĺpca"
-
-#: ../clutter/clutter-flow-layout.c:1023
-msgid "Maximum width for each column"
-msgstr "Maximálna šírka každého stĺpca"
-
-#: ../clutter/clutter-flow-layout.c:1037
-msgid "Minimum Row Height"
-msgstr "Minimálna výška riadka"
-
-#: ../clutter/clutter-flow-layout.c:1038
-msgid "Minimum height for each row"
-msgstr "Minimálna výška každého riadka"
-
-#: ../clutter/clutter-flow-layout.c:1053
-msgid "Maximum Row Height"
-msgstr "Maximálna výška riadka"
-
-#: ../clutter/clutter-flow-layout.c:1054
-msgid "Maximum height for each row"
-msgstr "Maximálna výška každého riadka"
-
-# PM: treba rozdeliť aby sa dal popis preložiť inak
-# PM: neviem Äi by nebolo vhodnejÅ¡ie prichytávaÅ¥ k mriežke
-# Whether the layout should place its children on a grid.
-#: ../clutter/clutter-flow-layout.c:1069 ../clutter/clutter-flow-layout.c:1070
-#, fuzzy
-msgid "Snap to grid"
-msgstr "Prichytiť k mriežke"
-
-#: ../clutter/clutter-gesture-action.c:646
-msgid "Number touch points"
-msgstr "PoÄet dotykových bodov"
-
-#: ../clutter/clutter-gesture-action.c:647
-msgid "Number of touch points"
-msgstr "PoÄet dotykových bodov"
-
-#: ../clutter/clutter-grid-layout.c:1223
-msgid "Left attachment"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1224
-msgid "The column number to attach the left side of the child to"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1231
-msgid "Top attachment"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1232
-msgid "The row number to attach the top side of a child widget to"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1240
-msgid "The number of columns that a child spans"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1247
-msgid "The number of rows that a child spans"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1564
-msgid "Row spacing"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1565
-msgid "The amount of space between two consecutive rows"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1578
-msgid "Column spacing"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1579
-msgid "The amount of space between two consecutive columns"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1593
-msgid "Row Homogeneous"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1594
-msgid "If TRUE, the rows are all the same height"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1607
-msgid "Column Homogeneous"
-msgstr ""
-
-#: ../clutter/clutter-grid-layout.c:1608
-msgid "If TRUE, the columns are all the same width"
-msgstr ""
-
-#: ../clutter/clutter-image.c:246 ../clutter/clutter-image.c:309
-#: ../clutter/clutter-image.c:397
-msgid "Unable to load image data"
-msgstr "Nepodarilo sa naÄítaÅ¥ údaje obrázka"
-
-#: ../clutter/clutter-input-device.c:244
-msgid "Id"
-msgstr "Identifikátor"
-
-#: ../clutter/clutter-input-device.c:245
-msgid "Unique identifier of the device"
-msgstr "JedineÄný identifikátor zariadenia"
-
-#: ../clutter/clutter-input-device.c:261
-msgid "The name of the device"
-msgstr "Názov zariadenia"
-
-#: ../clutter/clutter-input-device.c:275
-msgid "Device Type"
-msgstr "Typ zariadenia"
-
-#: ../clutter/clutter-input-device.c:276
-msgid "The type of the device"
-msgstr "Typ zariadenia"
-
-#: ../clutter/clutter-input-device.c:291
-msgid "Device Manager"
-msgstr "Správca zariadení"
-
-#: ../clutter/clutter-input-device.c:292
-msgid "The device manager instance"
-msgstr "Inštancia správcu zariadení"
-
-#: ../clutter/clutter-input-device.c:305
-msgid "Device Mode"
-msgstr "Režim zariadenia"
-
-#: ../clutter/clutter-input-device.c:306
-msgid "The mode of the device"
-msgstr "Režim zariadenia"
-
-#: ../clutter/clutter-input-device.c:320
-msgid "Has Cursor"
-msgstr "Má kurzor"
-
-#: ../clutter/clutter-input-device.c:321
-msgid "Whether the device has a cursor"
-msgstr "UrÄuje, Äi má zariadenie kurzor"
-
-#: ../clutter/clutter-input-device.c:340
-msgid "Whether the device is enabled"
-msgstr "UrÄuje, Äi je zariadenie povolené"
-
-#: ../clutter/clutter-input-device.c:353
-msgid "Number of Axes"
-msgstr "PoÄet osí"
-
-#: ../clutter/clutter-input-device.c:354
-msgid "The number of axes on the device"
-msgstr "PoÄet osí na zariadení"
-
-#: ../clutter/clutter-input-device.c:369
-msgid "The backend instance"
-msgstr "Inštancia obslužného programu"
-
-#: ../clutter/clutter-interval.c:503
-msgid "Value Type"
-msgstr "Typ hodnoty"
-
-#: ../clutter/clutter-interval.c:504
-msgid "The type of the values in the interval"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:519
-msgid "Initial Value"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:520
-msgid "Initial value of the interval"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:534
-msgid "Final Value"
-msgstr ""
-
-#: ../clutter/clutter-interval.c:535
-msgid "Final value of the interval"
-msgstr ""
-
-#: ../clutter/clutter-layout-meta.c:117
-msgid "Manager"
-msgstr ""
-
-#: ../clutter/clutter-layout-meta.c:118
-msgid "The manager that created this data"
-msgstr ""
-
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:795
-msgid "default:LTR"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1622
-msgid "Show frames per second"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1624
-msgid "Default frame rate"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1626
-msgid "Make all warnings fatal"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1629
-msgid "Direction for the text"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1632
-msgid "Disable mipmapping on text"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1635
-msgid "Use 'fuzzy' picking"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1638
-msgid "Clutter debugging flags to set"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1640
-msgid "Clutter debugging flags to unset"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1644
-msgid "Clutter profiling flags to set"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1646
-msgid "Clutter profiling flags to unset"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1649
-msgid "Enable accessibility"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1841
-msgid "Clutter Options"
-msgstr ""
-
-#: ../clutter/clutter-main.c:1842
-msgid "Show Clutter Options"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:445
-msgid "Pan Axis"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:446
-msgid "Constraints the panning to an axis"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:460
-msgid "Interpolate"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:461
-msgid "Whether interpolated events emission is enabled."
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:477
-msgid "Deceleration"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:478
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:495
-msgid "Initial acceleration factor"
-msgstr ""
-
-#: ../clutter/clutter-pan-action.c:496
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:212
-#: ../clutter/deprecated/clutter-behaviour-path.c:221
-msgid "Path"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:213
-msgid "The path used to constrain an actor"
-msgstr ""
-
-#: ../clutter/clutter-path-constraint.c:227
-msgid "The offset along the path, between -1.0 and 2.0"
-msgstr ""
-
-#: ../clutter/clutter-property-transition.c:269
-msgid "Property Name"
-msgstr ""
-
-#: ../clutter/clutter-property-transition.c:270
-msgid "The name of the property to animate"
-msgstr ""
-
-#: ../clutter/clutter-script.c:464
-msgid "Filename Set"
-msgstr ""
-
-#: ../clutter/clutter-script.c:465
-msgid "Whether the :filename property is set"
-msgstr ""
-
-#: ../clutter/clutter-script.c:479
-#: ../clutter/deprecated/clutter-texture.c:1080
-msgid "Filename"
-msgstr ""
-
-#: ../clutter/clutter-script.c:480
-msgid "The path of the currently parsed file"
-msgstr ""
-
-#: ../clutter/clutter-script.c:497
-msgid "Translation Domain"
-msgstr ""
-
-#: ../clutter/clutter-script.c:498
-msgid "The translation domain used to localize string"
-msgstr ""
-
-#: ../clutter/clutter-scroll-actor.c:189
-msgid "Scroll Mode"
-msgstr ""
-
-#: ../clutter/clutter-scroll-actor.c:190
-msgid "The scrolling direction"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:448
-msgid "Double Click Time"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:449
-msgid "The time between clicks necessary to detect a multiple click"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:464
-msgid "Double Click Distance"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:465
-msgid "The distance between clicks necessary to detect a multiple click"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:480
-msgid "Drag Threshold"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:481
-msgid "The distance the cursor should travel before starting to drag"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3396
-msgid "Font Name"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:497
-msgid ""
-"The description of the default font, as one that could be parsed by Pango"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:512
-msgid "Font Antialias"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:513
-msgid ""
-"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
-"default)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:529
-msgid "Font DPI"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:530
-msgid ""
-"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:546
-msgid "Font Hinting"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:547
-msgid ""
-"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:568
-msgid "Font Hint Style"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:569
-msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:590
-msgid "Font Subpixel Order"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:591
-msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:608
-msgid "The minimum duration for a long press gesture to be recognized"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:615
-msgid "Fontconfig configuration timestamp"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:616
-msgid "Timestamp of the current fontconfig configuration"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:633
-msgid "Password Hint Time"
-msgstr ""
-
-#: ../clutter/clutter-settings.c:634
-msgid "How long to show the last input character in hidden entries"
-msgstr ""
-
-#: ../clutter/clutter-shader-effect.c:485
-msgid "Shader Type"
-msgstr ""
-
-#: ../clutter/clutter-shader-effect.c:486
-msgid "The type of shader used"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:322
-msgid "The source of the constraint"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:335
-msgid "From Edge"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:336
-msgid "The edge of the actor that should be snapped"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:350
-msgid "To Edge"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:351
-msgid "The edge of the source that should be snapped"
-msgstr ""
-
-#: ../clutter/clutter-snap-constraint.c:367
-msgid "The offset in pixels to apply to the constraint"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1969
-msgid "Fullscreen Set"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1970
-msgid "Whether the main stage is fullscreen"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1984
-msgid "Offscreen"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1985
-msgid "Whether the main stage should be rendered offscreen"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1997 ../clutter/clutter-text.c:3510
-msgid "Cursor Visible"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:1998
-msgid "Whether the mouse pointer is visible on the main stage"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2012
-msgid "User Resizable"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2013
-msgid "Whether the stage is able to be resized via user interaction"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2028 ../clutter/deprecated/clutter-box.c:256
-#: ../clutter/deprecated/clutter-rectangle.c:270
-msgid "Color"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2029
-msgid "The color of the stage"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2044
-msgid "Perspective"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2045
-msgid "Perspective projection parameters"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2060
-msgid "Title"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2061
-msgid "Stage Title"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2078
-msgid "Use Fog"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2079
-msgid "Whether to enable depth cueing"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2095
-msgid "Fog"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2096
-msgid "Settings for the depth cueing"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2112
-msgid "Use Alpha"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2113
-msgid "Whether to honour the alpha component of the stage color"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2129
-msgid "Key Focus"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2130
-msgid "The currently key focused actor"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2146
-msgid "No Clear Hint"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2147
-msgid "Whether the stage should clear its contents"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2160
-msgid "Accept Focus"
-msgstr ""
-
-#: ../clutter/clutter-stage.c:2161
-msgid "Whether the stage should accept focus on show"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:537
-msgid "Column Number"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:538
-msgid "The column the widget resides in"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:545
-msgid "Row Number"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:546
-msgid "The row the widget resides in"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:553
-msgid "Column Span"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:554
-msgid "The number of columns the widget should span"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:561
-msgid "Row Span"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:562
-msgid "The number of rows the widget should span"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:569
-msgid "Horizontal Expand"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:570
-msgid "Allocate extra space for the child in horizontal axis"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:576
-msgid "Vertical Expand"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:577
-msgid "Allocate extra space for the child in vertical axis"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:1630
-msgid "Spacing between columns"
-msgstr ""
-
-#: ../clutter/clutter-table-layout.c:1644
-msgid "Spacing between rows"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:347 ../clutter/clutter-text.c:3431
-msgid "Text"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:348
-msgid "The contents of the buffer"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:361
-msgid "Text length"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:362
-msgid "Length of the text currently in the buffer"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:375
-msgid "Maximum length"
-msgstr ""
-
-#: ../clutter/clutter-text-buffer.c:376
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3378
-msgid "Buffer"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3379
-msgid "The buffer for the text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3397
-msgid "The font to be used by the text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3414
-msgid "Font Description"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3415
-msgid "The font description to be used"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3432
-msgid "The text to render"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3446
-msgid "Font Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3447
-msgid "Color of the font used by the text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3462
-msgid "Editable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3463
-msgid "Whether the text is editable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3478
-msgid "Selectable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3479
-msgid "Whether the text is selectable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3493
-msgid "Activatable"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3494
-msgid "Whether pressing return causes the activate signal to be emitted"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3511
-msgid "Whether the input cursor is visible"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3525 ../clutter/clutter-text.c:3526
-msgid "Cursor Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3541
-msgid "Cursor Color Set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3542
-msgid "Whether the cursor color has been set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3557
-msgid "Cursor Size"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3558
-msgid "The width of the cursor, in pixels"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3574 ../clutter/clutter-text.c:3592
-msgid "Cursor Position"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3575 ../clutter/clutter-text.c:3593
-msgid "The cursor position"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3608
-msgid "Selection-bound"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3609
-msgid "The cursor position of the other end of the selection"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3624 ../clutter/clutter-text.c:3625
-msgid "Selection Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3640
-msgid "Selection Color Set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3641
-msgid "Whether the selection color has been set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3656
-msgid "Attributes"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3657
-msgid "A list of style attributes to apply to the contents of the actor"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3679
-msgid "Use markup"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3680
-msgid "Whether or not the text includes Pango markup"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3696
-msgid "Line wrap"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3697
-msgid "If set, wrap the lines if the text becomes too wide"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3712
-msgid "Line wrap mode"
-msgstr "Režim zalomenia riadka"
-
-#: ../clutter/clutter-text.c:3713
-msgid "Control how line-wrapping is done"
-msgstr "Ovláda ako sa bude zalamovať riadok"
-
-#: ../clutter/clutter-text.c:3728
-msgid "Ellipsize"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3729
-msgid "The preferred place to ellipsize the string"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3745
-msgid "Line Alignment"
-msgstr "Zarovnanie riadka"
-
-#: ../clutter/clutter-text.c:3746
-msgid "The preferred alignment for the string, for multi-line text"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3762
-msgid "Justify"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3763
-msgid "Whether the text should be justified"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3778
-msgid "Password Character"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3779
-msgid "If non-zero, use this character to display the actor's contents"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3793
-msgid "Max Length"
-msgstr "Maximálna dĺžka"
-
-#: ../clutter/clutter-text.c:3794
-msgid "Maximum length of the text inside the actor"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3817
-msgid "Single Line Mode"
-msgstr "Režim jedného riadka"
-
-#: ../clutter/clutter-text.c:3818
-msgid "Whether the text should be a single line"
-msgstr "UrÄuje, Äi má byÅ¥ text na jednom riadku"
-
-#: ../clutter/clutter-text.c:3832 ../clutter/clutter-text.c:3833
-msgid "Selected Text Color"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3848
-msgid "Selected Text Color Set"
-msgstr ""
-
-#: ../clutter/clutter-text.c:3849
-msgid "Whether the selected text color has been set"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:593
-#: ../clutter/deprecated/clutter-animation.c:557
-msgid "Loop"
-msgstr "Opakovanie"
-
-#: ../clutter/clutter-timeline.c:594
-msgid "Should the timeline automatically restart"
-msgstr "UrÄuje, Äi sa má Äasová os automaticky reÅ¡tartovaÅ¥"
-
-#: ../clutter/clutter-timeline.c:608
-msgid "Delay"
-msgstr "Oneskorenie"
-
-#: ../clutter/clutter-timeline.c:609
-msgid "Delay before start"
-msgstr "Oneskorenie pred zaÄatím"
-
-#: ../clutter/clutter-timeline.c:624
-#: ../clutter/deprecated/clutter-animation.c:541
-#: ../clutter/deprecated/clutter-animator.c:1801
-#: ../clutter/deprecated/clutter-media.c:224
-#: ../clutter/deprecated/clutter-state.c:1517
-msgid "Duration"
-msgstr "Trvanie"
-
-#: ../clutter/clutter-timeline.c:625
-msgid "Duration of the timeline in milliseconds"
-msgstr "Dĺžka Äasovej osi v milisekundách"
-
-#: ../clutter/clutter-timeline.c:640
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:521
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:330
-msgid "Direction"
-msgstr "Smer"
-
-#: ../clutter/clutter-timeline.c:641
-msgid "Direction of the timeline"
-msgstr "Smer plynutia Äasovej osy"
-
-#: ../clutter/clutter-timeline.c:656
-msgid "Auto Reverse"
-msgstr "Automatické obrátenie"
-
-#: ../clutter/clutter-timeline.c:657
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr "UrÄuje, Äi sa má smer obrátiÅ¥ po dosiahnutí konca"
-
-#: ../clutter/clutter-timeline.c:675
-msgid "Repeat Count"
-msgstr "PoÄet opakovaní"
-
-#: ../clutter/clutter-timeline.c:676
-msgid "How many times the timeline should repeat"
-msgstr "UrÄuje, koľkokrát sa má Äasová os zopakovaÅ¥"
-
-#: ../clutter/clutter-timeline.c:690
-msgid "Progress Mode"
-msgstr ""
-
-#: ../clutter/clutter-timeline.c:691
-msgid "How the timeline should compute the progress"
-msgstr ""
-
-# PM: asi to netreba prekladaÅ¥ slovo interval je dostatoÄne zrozumiteľné a parameter oÄakáva dátovú Å¡truktúru "ClutterInterval"
-#: ../clutter/clutter-transition.c:244
-msgid "Interval"
-msgstr "Interval"
-
-#: ../clutter/clutter-transition.c:245
-msgid "The interval of values to transition"
-msgstr "Interval hodnôt pre prechod"
-
-#: ../clutter/clutter-transition.c:259
-msgid "Animatable"
-msgstr "Animovateľný"
-
-#: ../clutter/clutter-transition.c:260
-msgid "The animatable object"
-msgstr "Animovateľný objekt"
-
-#: ../clutter/clutter-transition.c:281
-msgid "Remove on Complete"
-msgstr "OdstrániÅ¥ pri dokonÄení"
-
-#: ../clutter/clutter-transition.c:282
-msgid "Detach the transition when completed"
-msgstr "Odpojí prechod pri dokonÄení"
-
-#: ../clutter/clutter-zoom-action.c:354
-msgid "Zoom Axis"
-msgstr ""
-
-#: ../clutter/clutter-zoom-action.c:355
-msgid "Constraints the zoom to an axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-alpha.c:354
-#: ../clutter/deprecated/clutter-animation.c:572
-#: ../clutter/deprecated/clutter-animator.c:1818
-msgid "Timeline"
-msgstr "Časová os"
-
-#: ../clutter/deprecated/clutter-alpha.c:355
-msgid "Timeline used by the alpha"
-msgstr "Časová os použitá alfou"
-
-#: ../clutter/deprecated/clutter-alpha.c:371
-msgid "Alpha value"
-msgstr "Hodnota alfa"
-
-# MÄŒ: možno by som tam zakomponoval priehľadnosÅ¥. I keÄ som stratil niÅ¥ o Äo vlastne ide.
-# PM: súhlasím že je to dosť odvedi napísané a minimálne by to chcelo komentár od vývojárov
-# A ClutterAlpha binds a ClutterTimeline to a progress function which translates the time T into an adimensional factor alpha. The factor can then be used to drive a ClutterBehaviour, which will translate the alpha value into something meaningful for a ClutterActor.
-#: ../clutter/deprecated/clutter-alpha.c:372
-#, fuzzy
-msgid "Alpha value as computed by the alpha"
-msgstr "Hodnota alfa vypoÄítaná podľa alfy"
-
-#: ../clutter/deprecated/clutter-alpha.c:393
-#: ../clutter/deprecated/clutter-animation.c:525
-msgid "Mode"
-msgstr "Režim"
-
-#: ../clutter/deprecated/clutter-alpha.c:394
-msgid "Progress mode"
-msgstr "Režim priebehu"
-
-#: ../clutter/deprecated/clutter-animation.c:508
-msgid "Object"
-msgstr "Objekt"
-
-# PM: preÄo množné Äíslo?
-#: ../clutter/deprecated/clutter-animation.c:509
-#, fuzzy
-msgid "Object to which the animation applies"
-msgstr "Objekty, ktoré budú animované"
-
-#: ../clutter/deprecated/clutter-animation.c:526
-msgid "The mode of the animation"
-msgstr "Režim animácie"
-
-#: ../clutter/deprecated/clutter-animation.c:542
-msgid "Duration of the animation, in milliseconds"
-msgstr "Trvanie animácie, v milisekundách"
-
-#: ../clutter/deprecated/clutter-animation.c:558
-msgid "Whether the animation should loop"
-msgstr "UrÄuje, Äi sa má animácia opakovaÅ¥"
-
-#: ../clutter/deprecated/clutter-animation.c:573
-msgid "The timeline used by the animation"
-msgstr "Časová os použitá animáciou"
-
-#: ../clutter/deprecated/clutter-animation.c:589
-#: ../clutter/deprecated/clutter-behaviour.c:237
-msgid "Alpha"
-msgstr "Alfa"
-
-#: ../clutter/deprecated/clutter-animation.c:590
-msgid "The alpha used by the animation"
-msgstr "Alfa použitá animáciou"
-
-#: ../clutter/deprecated/clutter-animator.c:1802
-msgid "The duration of the animation"
-msgstr "Trvanie animácie"
-
-#: ../clutter/deprecated/clutter-animator.c:1819
-msgid "The timeline of the animation"
-msgstr "Časová os animácie"
-
-#: ../clutter/deprecated/clutter-behaviour.c:238
-msgid "Alpha Object to drive the behaviour"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:180
-msgid "Start Depth"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:181
-msgid "Initial depth to apply"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:196
-msgid "End Depth"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-depth.c:197
-msgid "Final depth to apply"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:394
-msgid "Start Angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:395
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:277
-msgid "Initial angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:410
-msgid "End Angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:411
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:295
-msgid "Final angle"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:426
-msgid "Angle x tilt"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:427
-msgid "Tilt of the ellipse around x axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:442
-msgid "Angle y tilt"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:443
-msgid "Tilt of the ellipse around y axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:458
-msgid "Angle z tilt"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:459
-msgid "Tilt of the ellipse around z axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:475
-msgid "Width of the ellipse"
-msgstr "Šírka elipsy"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:491
-msgid "Height of ellipse"
-msgstr "Výška elipsy"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:506
-msgid "Center"
-msgstr "Stred"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:507
-msgid "Center of ellipse"
-msgstr "Stred elipsy"
-
-#: ../clutter/deprecated/clutter-behaviour-ellipse.c:522
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:331
-msgid "Direction of rotation"
-msgstr "Smer otáÄania"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:177
-msgid "Opacity Start"
-msgstr "PoÄiatoÄné krytie"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:178
-msgid "Initial opacity level"
-msgstr "PoÄiatoÄná úroveň krytia"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:195
-msgid "Opacity End"
-msgstr "KoneÄné krytie"
-
-#: ../clutter/deprecated/clutter-behaviour-opacity.c:196
-msgid "Final opacity level"
-msgstr "KoneÄná úroveň krytia"
-
-#: ../clutter/deprecated/clutter-behaviour-path.c:222
-msgid "The ClutterPath object representing the path to animate along"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:276
-msgid "Angle Begin"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:294
-msgid "Angle End"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:312
-msgid "Axis"
-msgstr "Os"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:313
-msgid "Axis of rotation"
-msgstr "Os rotácie"
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:348
-msgid "Center X"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:349
-msgid "X coordinate of the center of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:366
-msgid "Center Y"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:367
-msgid "Y coordinate of the center of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:384
-msgid "Center Z"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-rotate.c:385
-msgid "Z coordinate of the center of rotation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:222
-msgid "X Start Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:223
-msgid "Initial scale on the X axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:241
-msgid "X End Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:242
-msgid "Final scale on the X axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:260
-msgid "Y Start Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:261
-msgid "Initial scale on the Y axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:279
-msgid "Y End Scale"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-behaviour-scale.c:280
-msgid "Final scale on the Y axis"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-box.c:257
-msgid "The background color of the box"
-msgstr ""
-
-# PM: Whether the "color" property has been set
-# PM: takýchto viet konÄiacich slovom set je tu viacero, treba preveriÅ¥ Äi nejde o rovnaký prípad
-#: ../clutter/deprecated/clutter-box.c:270
-#, fuzzy
-msgid "Color Set"
-msgstr "Množina farieb"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:593
-msgid "Surface Width"
-msgstr "Šírka plochy"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:594
-msgid "The width of the Cairo surface"
-msgstr "Šírka plochy Cairo"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:611
-msgid "Surface Height"
-msgstr "Výška plochy"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:612
-msgid "The height of the Cairo surface"
-msgstr "Výška plochy Cairo"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:632
-msgid "Auto Resize"
-msgstr "Automatická zmena veľkosti"
-
-#: ../clutter/deprecated/clutter-cairo-texture.c:633
-msgid "Whether the surface should match the allocation"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:83
-msgid "URI"
-msgstr "URI"
-
-#: ../clutter/deprecated/clutter-media.c:84
-msgid "URI of a media file"
-msgstr "URI multimediálneho súboru"
-
-#: ../clutter/deprecated/clutter-media.c:100
-msgid "Playing"
-msgstr "Prehrávanie"
-
-#: ../clutter/deprecated/clutter-media.c:101
-msgid "Whether the actor is playing"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-media.c:118
-msgid "Progress"
-msgstr "Priebeh"
-
-#: ../clutter/deprecated/clutter-media.c:119
-msgid "Current progress of the playback"
-msgstr "Aktuálny priebeh prehrávania"
-
-#: ../clutter/deprecated/clutter-media.c:135
-msgid "Subtitle URI"
-msgstr "URI titulkov"
-
-#: ../clutter/deprecated/clutter-media.c:136
-msgid "URI of a subtitle file"
-msgstr "URI súboru s titulkami"
-
-#: ../clutter/deprecated/clutter-media.c:154
-msgid "Subtitle Font Name"
-msgstr "Názov písma titulkov"
-
-#: ../clutter/deprecated/clutter-media.c:155
-msgid "The font used to display subtitles"
-msgstr "Písmo použité na zobrazenie titulkov"
-
-#: ../clutter/deprecated/clutter-media.c:172
-msgid "Audio Volume"
-msgstr "Hlasitosť"
-
-#: ../clutter/deprecated/clutter-media.c:173
-msgid "The volume of the audio"
-msgstr "Hlasitosť zvuku"
-
-#: ../clutter/deprecated/clutter-media.c:189
-msgid "Can Seek"
-msgstr "Môže sa posúvať"
-
-#: ../clutter/deprecated/clutter-media.c:190
-msgid "Whether the current stream is seekable"
-msgstr "UrÄuje, Äi sa dá v aktuálnom prúde posúvaÅ¥"
-
-#: ../clutter/deprecated/clutter-media.c:207
-msgid "Buffer Fill"
-msgstr "Naplnenie vyrovnávacej pamäte"
-
-#: ../clutter/deprecated/clutter-media.c:208
-msgid "The fill level of the buffer"
-msgstr "Úroveň naplnenia vyrovnávacej pamäte"
-
-#: ../clutter/deprecated/clutter-media.c:225
-msgid "The duration of the stream, in seconds"
-msgstr "Trvanie prúdu, v sekundách"
-
-#: ../clutter/deprecated/clutter-rectangle.c:271
-msgid "The color of the rectangle"
-msgstr "Farba obdĺžnika"
-
-#: ../clutter/deprecated/clutter-rectangle.c:284
-msgid "Border Color"
-msgstr "Farba okraja"
-
-#: ../clutter/deprecated/clutter-rectangle.c:285
-msgid "The color of the border of the rectangle"
-msgstr "Farba okraja obdĺžnika"
-
-#: ../clutter/deprecated/clutter-rectangle.c:300
-msgid "Border Width"
-msgstr "Šírka okraja"
-
-#: ../clutter/deprecated/clutter-rectangle.c:301
-msgid "The width of the border of the rectangle"
-msgstr "Šírka okraja obdĺžnika"
-
-#: ../clutter/deprecated/clutter-rectangle.c:315
-msgid "Has Border"
-msgstr "Má okraj"
-
-#: ../clutter/deprecated/clutter-rectangle.c:316
-msgid "Whether the rectangle should have a border"
-msgstr "UrÄuje, Äi má maÅ¥ obdĺžnik okraj"
-
-# GLSL source code to be used by a ClutterShader for the vertex program.
-# PM: že by vertexový zdroják? alebo zdroják pre vertexy?
-#: ../clutter/deprecated/clutter-shader.c:257
-#, fuzzy
-msgid "Vertex Source"
-msgstr "Zdroj vertex"
-
-#: ../clutter/deprecated/clutter-shader.c:258
-msgid "Source of vertex shader"
-msgstr "Zdroj shaderu vertexov"
-
-#: ../clutter/deprecated/clutter-shader.c:274
-#, fuzzy
-msgid "Fragment Source"
-msgstr "Zdroj fragment"
-
-#: ../clutter/deprecated/clutter-shader.c:275
-msgid "Source of fragment shader"
-msgstr "Zdroj shaderu fragmentov"
-
-# MÄŒ: asi skôr „preložený“. Ako ten Äo programuje, tiež používam pojem „kompilácia“, ale mal by som používaÅ¥ preklad. Kompilácia, pokiaľ viem, je poskladanie diela z viacerých diel, Äi ich útržkov.
-#: ../clutter/deprecated/clutter-shader.c:292
-msgid "Compiled"
-msgstr "Preložený"
-
-#: ../clutter/deprecated/clutter-shader.c:293
-msgid "Whether the shader is compiled and linked"
-msgstr "UrÄuje, Äi je shader preložený a spojený s knižnicami"
-
-#: ../clutter/deprecated/clutter-shader.c:310
-msgid "Whether the shader is enabled"
-msgstr "UrÄuje, Äi je shader povolený"
-
-#: ../clutter/deprecated/clutter-shader.c:521
-#, c-format
-msgid "%s compilation failed: %s"
-msgstr "Zlyhala preklad %s: %s"
-
-#: ../clutter/deprecated/clutter-shader.c:522
-msgid "Vertex shader"
-msgstr "Shader vertexov"
-
-#: ../clutter/deprecated/clutter-shader.c:523
-msgid "Fragment shader"
-msgstr "Shader fragmentov"
-
-#: ../clutter/deprecated/clutter-state.c:1499
-msgid "State"
-msgstr "Stav"
-
-#: ../clutter/deprecated/clutter-state.c:1500
-msgid "Currently set state, (transition to this state might not be complete)"
-msgstr "Aktuálne nastavený stav (prechod do tejto fázy nemusí byÅ¥ dokonÄený)"
-
-#: ../clutter/deprecated/clutter-state.c:1518
-msgid "Default transition duration"
-msgstr "Predvolené trvanie prechodu"
-
-#: ../clutter/deprecated/clutter-texture.c:992
-msgid "Sync size of actor"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:993
-msgid "Auto sync size of actor to underlying pixbuf dimensions"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1000
-msgid "Disable Slicing"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1001
-msgid ""
-"Forces the underlying texture to be singular and not made of smaller space "
-"saving individual textures"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1010
-msgid "Tile Waste"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1011
-msgid "Maximum waste area of a sliced texture"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1019
-msgid "Horizontal repeat"
-msgstr "Vodorovné opakovanie"
-
-#: ../clutter/deprecated/clutter-texture.c:1020
-msgid "Repeat the contents rather than scaling them horizontally"
-msgstr "Opakuje obsah namiesto zmeny vodorovnej mierky"
-
-#: ../clutter/deprecated/clutter-texture.c:1027
-msgid "Vertical repeat"
-msgstr "Zvislé opakovanie"
-
-#: ../clutter/deprecated/clutter-texture.c:1028
-msgid "Repeat the contents rather than scaling them vertically"
-msgstr "Opakuje obsah namiesto zmeny zvislej mierky"
-
-#: ../clutter/deprecated/clutter-texture.c:1035
-msgid "Filter Quality"
-msgstr "Kvalita filtra"
-
-#: ../clutter/deprecated/clutter-texture.c:1036
-msgid "Rendering quality used when drawing the texture"
-msgstr "Kvalita vykresľovania pri kreslení textúry"
-
-#: ../clutter/deprecated/clutter-texture.c:1044
-msgid "Pixel Format"
-msgstr "Formát pixelov"
-
-#: ../clutter/deprecated/clutter-texture.c:1045
-msgid "The Cogl pixel format to use"
-msgstr "Formát pixelov v Cogl, ktorý sa použije"
-
-#: ../clutter/deprecated/clutter-texture.c:1053
-#: ../clutter/wayland/clutter-wayland-surface.c:445
-msgid "Cogl Texture"
-msgstr "Textúra v Cogl"
-
-#: ../clutter/deprecated/clutter-texture.c:1054
-#: ../clutter/wayland/clutter-wayland-surface.c:446
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1061
-msgid "Cogl Material"
-msgstr "Materiál v Cogl"
-
-#: ../clutter/deprecated/clutter-texture.c:1062
-msgid "The underlying Cogl material handle used to draw this actor"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1081
-msgid "The path of the file containing the image data"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1088
-msgid "Keep Aspect Ratio"
-msgstr "Zachovať pomer strán"
-
-#: ../clutter/deprecated/clutter-texture.c:1089
-msgid ""
-"Keep the aspect ratio of the texture when requesting the preferred width or "
-"height"
-msgstr "Zachová pomer strán textúry pri dopyte na preferovanú šírku alebo výšku"
-
-# MČ: aj na slovensku sa tuším používa „asynchrónne“. Ak chceš použiť predponu „ne-“, dal by som „nesynchronizovane“
-#: ../clutter/deprecated/clutter-texture.c:1117
-#, fuzzy
-msgid "Load asynchronously"
-msgstr "NaÄítaÅ¥ nesynchrónne"
-
-# PM: dal by som pomocou vlákna
-#: ../clutter/deprecated/clutter-texture.c:1118
-#, fuzzy
-msgid ""
-"Load files inside a thread to avoid blocking when loading images from disk"
-msgstr ""
-"NaÄíta súbory vo vlákne, a tým sa vyhne blokovaniu pri naÄítavaní obrázkov z "
-"disku"
-
-#: ../clutter/deprecated/clutter-texture.c:1136
-#, fuzzy
-msgid "Load data asynchronously"
-msgstr "NaÄítaÅ¥ údaje nesynchrónne"
-
-#: ../clutter/deprecated/clutter-texture.c:1137
-msgid ""
-"Decode image data files inside a thread to reduce blocking when loading "
-"images from disk"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1163
-msgid "Pick With Alpha"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1164
-msgid "Shape actor with alpha channel when picking"
-msgstr ""
-
-#: ../clutter/deprecated/clutter-texture.c:1597
-#: ../clutter/deprecated/clutter-texture.c:1992
-#: ../clutter/deprecated/clutter-texture.c:2088
-#: ../clutter/deprecated/clutter-texture.c:2386
-#, c-format
-msgid "Failed to load the image data"
-msgstr "Zlyhalo naÄítanie údajov obrázka"
-
-#: ../clutter/deprecated/clutter-texture.c:1756
-#, c-format
-msgid "YUV textures are not supported"
-msgstr "Textúry YUV nie sú podporované"
-
-#: ../clutter/deprecated/clutter-texture.c:1765
-#, c-format
-msgid "YUV2 textues are not supported"
-msgstr "Textúry YUV2 nie sú podporované"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:154
-msgid "sysfs Path"
-msgstr "sysfs cesta"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:155
-msgid "Path of the device in sysfs"
-msgstr "Cesta k zariadeniu v sysfs"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:170
-msgid "Device Path"
-msgstr "Cesta k zariadeniu"
-
-#: ../clutter/evdev/clutter-input-device-evdev.c:171
-msgid "Path of the device node"
-msgstr ""
-
-#: ../clutter/gdk/clutter-backend-gdk.c:289
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:419
-msgid "Surface"
-msgstr "Plocha"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:420
-msgid "The underlying wayland surface"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:427
-msgid "Surface width"
-msgstr "Šírka plochy"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:428
-msgid "The width of the underlying wayland surface"
-msgstr ""
-
-#: ../clutter/wayland/clutter-wayland-surface.c:436
-msgid "Surface height"
-msgstr "Výška plochy"
-
-#: ../clutter/wayland/clutter-wayland-surface.c:437
-msgid "The height of the underlying wayland surface"
-msgstr ""
-
-# cmd desc
-#: ../clutter/x11/clutter-backend-x11.c:488
-msgid "X display to use"
-msgstr "Displej X, ktorý sa má použiť"
-
-# cmd desc
-#: ../clutter/x11/clutter-backend-x11.c:494
-msgid "X screen to use"
-msgstr "Obrazovka X, ktorá sa má použiť"
-
-# cmd desc
-#: ../clutter/x11/clutter-backend-x11.c:499
-msgid "Make X calls synchronous"
-msgstr "Urobí volania X synchrónnymi"
-
-# cmd desc
-#: ../clutter/x11/clutter-backend-x11.c:506
-msgid "Disable XInput support"
-msgstr "Zakáže podporu XInput"
-
-#: ../clutter/x11/clutter-keymap-x11.c:322
-msgid "The Clutter backend"
-msgstr "Obslužný program Clutter"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:534
-msgid "Pixmap"
-msgstr "Pixmapa"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:535
-msgid "The X11 Pixmap to be bound"
-msgstr "Pixmapa X11, ktorá sa má zviazať"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:543
-msgid "Pixmap width"
-msgstr "Šírka pixmapy"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:544
-msgid "The width of the pixmap bound to this texture"
-msgstr "Šírka pixmapy zviazanej s touto textúrou"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:552
-msgid "Pixmap height"
-msgstr "Výška pixmapy"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:553
-msgid "The height of the pixmap bound to this texture"
-msgstr "Výška pixmapy zviazanej s touto textúrou"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:561
-msgid "Pixmap Depth"
-msgstr "Hĺbka pixmapy"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:562
-msgid "The depth (in number of bits) of the pixmap bound to this texture"
-msgstr "Hĺbka (v poÄte bitov) pixmapy zviazanej s touto textúrou"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:570
-msgid "Automatic Updates"
-msgstr "Automatické aktualizácie"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:571
-msgid "If the texture should be kept in sync with any pixmap changes."
-msgstr "Či má byť textúra synchronizovaná so zmenami pixmapy."
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:579
-msgid "Window"
-msgstr "Okno"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:580
-msgid "The X11 Window to be bound"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:588
-msgid "Window Redirect Automatic"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:589
-msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:599
-msgid "Window Mapped"
-msgstr "Mapované okno"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:600
-msgid "If window is mapped"
-msgstr "Či je okno mapované"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:609
-msgid "Destroyed"
-msgstr "ZniÄené"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:610
-msgid "If window has been destroyed"
-msgstr "ÄŒi bolo okno zniÄené"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:618
-msgid "Window X"
-msgstr "Súradnica X okna"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:619
-msgid "X position of window on screen according to X11"
-msgstr "Pozícia X okna na obrazovke podľa X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:627
-msgid "Window Y"
-msgstr "Súradnica Y okna"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:628
-msgid "Y position of window on screen according to X11"
-msgstr "Pozícia Y okna na obrazovke podľa X11"
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:635
-msgid "Window Override Redirect"
-msgstr ""
-
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:636
-msgid "If this is an override-redirect window"
-msgstr ""
diff --git a/po/sl.po b/po/sl.po
index 61e9857ad..dc7d41657 100644
--- a/po/sl.po
+++ b/po/sl.po
@@ -10,8 +10,8 @@ msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2013-06-01 22:29+0000\n"
-"PO-Revision-Date: 2013-06-03 21:38+0100\n"
+"POT-Creation-Date: 2012-12-18 02:00+0000\n"
+"PO-Revision-Date: 2012-12-18 08:26+0100\n"
"Last-Translator: Matej UrbanÄiÄ <mateju@svn.gnome.org>\n"
"Language-Team: Slovenian GNOME Translation Team <gnome-si@googlegroups.com>\n"
"Language: sl_SI\n"
@@ -23,664 +23,664 @@ msgstr ""
"X-Poedit-SourceCharset: utf-8\n"
"X-Generator: Poedit 1.5.4\n"
-#: ../clutter/clutter-actor.c:6175
+#: ../clutter/clutter-actor.c:6144
msgid "X coordinate"
msgstr "Koordinata X"
-#: ../clutter/clutter-actor.c:6176
+#: ../clutter/clutter-actor.c:6145
msgid "X coordinate of the actor"
msgstr "X koordinata predmeta"
-#: ../clutter/clutter-actor.c:6194
+#: ../clutter/clutter-actor.c:6163
msgid "Y coordinate"
msgstr "Koordinata Y"
-#: ../clutter/clutter-actor.c:6195
+#: ../clutter/clutter-actor.c:6164
msgid "Y coordinate of the actor"
msgstr "Y koordinata predmeta"
-#: ../clutter/clutter-actor.c:6217
+#: ../clutter/clutter-actor.c:6186
msgid "Position"
msgstr "Položaj"
-#: ../clutter/clutter-actor.c:6218
+#: ../clutter/clutter-actor.c:6187
msgid "The position of the origin of the actor"
msgstr "Položaj zaÄetka gradnika"
-#: ../clutter/clutter-actor.c:6235 ../clutter/clutter-canvas.c:225
+#: ../clutter/clutter-actor.c:6204 ../clutter/clutter-canvas.c:215
#: ../clutter/clutter-grid-layout.c:1238
#: ../clutter/deprecated/clutter-behaviour-ellipse.c:481
msgid "Width"
msgstr "Å irina"
-#: ../clutter/clutter-actor.c:6236
+#: ../clutter/clutter-actor.c:6205
msgid "Width of the actor"
msgstr "Å irina predmeta"
-#: ../clutter/clutter-actor.c:6254 ../clutter/clutter-canvas.c:241
+#: ../clutter/clutter-actor.c:6223 ../clutter/clutter-canvas.c:231
#: ../clutter/clutter-grid-layout.c:1245
#: ../clutter/deprecated/clutter-behaviour-ellipse.c:497
msgid "Height"
msgstr "Višina"
-#: ../clutter/clutter-actor.c:6255
+#: ../clutter/clutter-actor.c:6224
msgid "Height of the actor"
msgstr "Višina predmeta"
-#: ../clutter/clutter-actor.c:6276
+#: ../clutter/clutter-actor.c:6245
msgid "Size"
msgstr "Velikost"
-#: ../clutter/clutter-actor.c:6277
+#: ../clutter/clutter-actor.c:6246
msgid "The size of the actor"
msgstr "Velikost gradnika"
-#: ../clutter/clutter-actor.c:6295
+#: ../clutter/clutter-actor.c:6264
msgid "Fixed X"
msgstr "Stalen X"
-#: ../clutter/clutter-actor.c:6296
+#: ../clutter/clutter-actor.c:6265
msgid "Forced X position of the actor"
msgstr "Vsiljen položaj X predmeta"
-#: ../clutter/clutter-actor.c:6313
+#: ../clutter/clutter-actor.c:6282
msgid "Fixed Y"
msgstr "Stalen Y"
-#: ../clutter/clutter-actor.c:6314
+#: ../clutter/clutter-actor.c:6283
msgid "Forced Y position of the actor"
msgstr "Vsiljen Y položaj predmeta"
-#: ../clutter/clutter-actor.c:6329
+#: ../clutter/clutter-actor.c:6298
msgid "Fixed position set"
msgstr "Stalen položaj je nastavljen"
-#: ../clutter/clutter-actor.c:6330
+#: ../clutter/clutter-actor.c:6299
msgid "Whether to use fixed positioning for the actor"
msgstr "Ali naj se za predmet uporabi stalen položaj"
-#: ../clutter/clutter-actor.c:6348
+#: ../clutter/clutter-actor.c:6317
msgid "Min Width"
msgstr "Najmanjša širina"
-#: ../clutter/clutter-actor.c:6349
+#: ../clutter/clutter-actor.c:6318
msgid "Forced minimum width request for the actor"
msgstr "Vsiljena najmanjša zahteva širine za predmet"
-#: ../clutter/clutter-actor.c:6367
+#: ../clutter/clutter-actor.c:6336
msgid "Min Height"
msgstr "Najmanjša višina"
-#: ../clutter/clutter-actor.c:6368
+#: ../clutter/clutter-actor.c:6337
msgid "Forced minimum height request for the actor"
msgstr "Vsiljena najmanjša zahteva višine za predmet"
-#: ../clutter/clutter-actor.c:6386
+#: ../clutter/clutter-actor.c:6355
msgid "Natural Width"
msgstr "Naravna Å¡irina"
-#: ../clutter/clutter-actor.c:6387
+#: ../clutter/clutter-actor.c:6356
msgid "Forced natural width request for the actor"
msgstr "Vsiljena zahteva naravne Å¡irine za predmet"
-#: ../clutter/clutter-actor.c:6405
+#: ../clutter/clutter-actor.c:6374
msgid "Natural Height"
msgstr "Naravna višina"
-#: ../clutter/clutter-actor.c:6406
+#: ../clutter/clutter-actor.c:6375
msgid "Forced natural height request for the actor"
msgstr "Vsiljena naravna višina za predmet"
-#: ../clutter/clutter-actor.c:6421
+#: ../clutter/clutter-actor.c:6390
msgid "Minimum width set"
msgstr "Najmanjša nastavljena širina"
-#: ../clutter/clutter-actor.c:6422
+#: ../clutter/clutter-actor.c:6391
msgid "Whether to use the min-width property"
msgstr "Ali naj se uporabi lastnost najmanjša širina"
-#: ../clutter/clutter-actor.c:6436
+#: ../clutter/clutter-actor.c:6405
msgid "Minimum height set"
msgstr "Najmanjša nastavljena višina"
-#: ../clutter/clutter-actor.c:6437
+#: ../clutter/clutter-actor.c:6406
msgid "Whether to use the min-height property"
msgstr "Ali naj se uporabi lastnost najmanjša višina"
-#: ../clutter/clutter-actor.c:6451
+#: ../clutter/clutter-actor.c:6420
msgid "Natural width set"
msgstr "Nastavljena naravna Å¡irina"
-#: ../clutter/clutter-actor.c:6452
+#: ../clutter/clutter-actor.c:6421
msgid "Whether to use the natural-width property"
msgstr "Ali naj se uporabi lastnost naravna Å¡irina"
-#: ../clutter/clutter-actor.c:6466
+#: ../clutter/clutter-actor.c:6435
msgid "Natural height set"
msgstr "Nastavljena naravna višina"
-#: ../clutter/clutter-actor.c:6467
+#: ../clutter/clutter-actor.c:6436
msgid "Whether to use the natural-height property"
msgstr "Ali naj se uporabi lastnost naravna višina"
-#: ../clutter/clutter-actor.c:6483
+#: ../clutter/clutter-actor.c:6452
msgid "Allocation"
msgstr "Dodelitev"
-#: ../clutter/clutter-actor.c:6484
+#: ../clutter/clutter-actor.c:6453
msgid "The actor's allocation"
msgstr "Dodelitev predmeta"
-#: ../clutter/clutter-actor.c:6541
+#: ../clutter/clutter-actor.c:6510
msgid "Request Mode"
msgstr "NaÄin zahteve"
-#: ../clutter/clutter-actor.c:6542
+#: ../clutter/clutter-actor.c:6511
msgid "The actor's request mode"
msgstr "NaÄin zahteve predmeta"
-#: ../clutter/clutter-actor.c:6566
+#: ../clutter/clutter-actor.c:6535
msgid "Depth"
msgstr "Globina"
-#: ../clutter/clutter-actor.c:6567
+#: ../clutter/clutter-actor.c:6536
msgid "Position on the Z axis"
msgstr "Položaj na Z osi"
-#: ../clutter/clutter-actor.c:6594
+#: ../clutter/clutter-actor.c:6563
msgid "Z Position"
msgstr "Položaj Z"
-#: ../clutter/clutter-actor.c:6595
+#: ../clutter/clutter-actor.c:6564
msgid "The actor's position on the Z axis"
msgstr "Položaj premeta na osi Z"
-#: ../clutter/clutter-actor.c:6612
+#: ../clutter/clutter-actor.c:6581
msgid "Opacity"
msgstr "Prekrivnost"
-#: ../clutter/clutter-actor.c:6613
+#: ../clutter/clutter-actor.c:6582
msgid "Opacity of an actor"
msgstr "Prekrivnost predmeta"
-#: ../clutter/clutter-actor.c:6633
+#: ../clutter/clutter-actor.c:6602
msgid "Offscreen redirect"
msgstr "Izven-zaslonska preusmeritev"
-#: ../clutter/clutter-actor.c:6634
+#: ../clutter/clutter-actor.c:6603
msgid "Flags controlling when to flatten the actor into a single image"
msgstr "Ali naj se predmet sploÅ¡Äi v enojno sliko"
-#: ../clutter/clutter-actor.c:6648
+#: ../clutter/clutter-actor.c:6617
msgid "Visible"
msgstr "Vidno"
-#: ../clutter/clutter-actor.c:6649
+#: ../clutter/clutter-actor.c:6618
msgid "Whether the actor is visible or not"
msgstr "Ali je predmet viden ali ne"
-#: ../clutter/clutter-actor.c:6663
+#: ../clutter/clutter-actor.c:6632
msgid "Mapped"
msgstr "Preslikano"
-#: ../clutter/clutter-actor.c:6664
+#: ../clutter/clutter-actor.c:6633
msgid "Whether the actor will be painted"
msgstr "Ali bo predmet naslikan"
-#: ../clutter/clutter-actor.c:6677
+#: ../clutter/clutter-actor.c:6646
msgid "Realized"
msgstr "Realizirano"
-#: ../clutter/clutter-actor.c:6678
+#: ../clutter/clutter-actor.c:6647
msgid "Whether the actor has been realized"
msgstr "Ali je predmet izveden"
-#: ../clutter/clutter-actor.c:6693
+#: ../clutter/clutter-actor.c:6662
msgid "Reactive"
msgstr "Ponovno omogoÄi"
-#: ../clutter/clutter-actor.c:6694
+#: ../clutter/clutter-actor.c:6663
msgid "Whether the actor is reactive to events"
msgstr "Ali je predmet omogoÄen v dogodkih"
-#: ../clutter/clutter-actor.c:6705
+#: ../clutter/clutter-actor.c:6674
msgid "Has Clip"
msgstr "Ima izrez"
-#: ../clutter/clutter-actor.c:6706
+#: ../clutter/clutter-actor.c:6675
msgid "Whether the actor has a clip set"
msgstr "Ali ima predmet nastavljen izrez"
-#: ../clutter/clutter-actor.c:6719
+#: ../clutter/clutter-actor.c:6688
msgid "Clip"
msgstr "Izrez"
-#: ../clutter/clutter-actor.c:6720
+#: ../clutter/clutter-actor.c:6689
msgid "The clip region for the actor"
msgstr "ObmoÄje izreza za predmet"
-#: ../clutter/clutter-actor.c:6739
+#: ../clutter/clutter-actor.c:6708
msgid "Clip Rectangle"
msgstr "Pravokotnik porezave"
-#: ../clutter/clutter-actor.c:6740
+#: ../clutter/clutter-actor.c:6709
msgid "The visible region of the actor"
msgstr "Vidno obmoÄje za predmet"
-#: ../clutter/clutter-actor.c:6754 ../clutter/clutter-actor-meta.c:207
+#: ../clutter/clutter-actor.c:6723 ../clutter/clutter-actor-meta.c:207
#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
msgid "Name"
msgstr "Ime"
-#: ../clutter/clutter-actor.c:6755
+#: ../clutter/clutter-actor.c:6724
msgid "Name of the actor"
msgstr "Ime predmeta"
-#: ../clutter/clutter-actor.c:6776
+#: ../clutter/clutter-actor.c:6745
msgid "Pivot Point"
msgstr "Vrtilna toÄka"
-#: ../clutter/clutter-actor.c:6777
+#: ../clutter/clutter-actor.c:6746
msgid "The point around which the scaling and rotation occur"
msgstr "ToÄka, okoli katere se vrÅ¡i sprememba merila in sukanje"
-#: ../clutter/clutter-actor.c:6795
+#: ../clutter/clutter-actor.c:6764
msgid "Pivot Point Z"
msgstr "Vrtilna toÄka Z"
-#: ../clutter/clutter-actor.c:6796
+#: ../clutter/clutter-actor.c:6765
msgid "Z component of the pivot point"
msgstr "Sestavni del vrtilne toÄke"
-#: ../clutter/clutter-actor.c:6814
+#: ../clutter/clutter-actor.c:6783
msgid "Scale X"
msgstr "Merilo X"
-#: ../clutter/clutter-actor.c:6815
+#: ../clutter/clutter-actor.c:6784
msgid "Scale factor on the X axis"
msgstr "Faktor merila na osi X"
-#: ../clutter/clutter-actor.c:6833
+#: ../clutter/clutter-actor.c:6802
msgid "Scale Y"
msgstr "Merilo Y"
-#: ../clutter/clutter-actor.c:6834
+#: ../clutter/clutter-actor.c:6803
msgid "Scale factor on the Y axis"
msgstr "Faktor merila na osi Y"
-#: ../clutter/clutter-actor.c:6852
+#: ../clutter/clutter-actor.c:6821
msgid "Scale Z"
msgstr "Merilo Z"
-#: ../clutter/clutter-actor.c:6853
+#: ../clutter/clutter-actor.c:6822
msgid "Scale factor on the Z axis"
msgstr "Faktor merila na osi Z"
-#: ../clutter/clutter-actor.c:6871
+#: ../clutter/clutter-actor.c:6840
msgid "Scale Center X"
msgstr "Merilo sredine X"
-#: ../clutter/clutter-actor.c:6872
+#: ../clutter/clutter-actor.c:6841
msgid "Horizontal scale center"
msgstr "Vodoravno merilo sredine"
-#: ../clutter/clutter-actor.c:6890
+#: ../clutter/clutter-actor.c:6859
msgid "Scale Center Y"
msgstr "Merilo sredine Y"
-#: ../clutter/clutter-actor.c:6891
+#: ../clutter/clutter-actor.c:6860
msgid "Vertical scale center"
msgstr "NavpiÄno merilo sredine"
-#: ../clutter/clutter-actor.c:6909
+#: ../clutter/clutter-actor.c:6878
msgid "Scale Gravity"
msgstr "Vrednost poravnave"
-#: ../clutter/clutter-actor.c:6910
+#: ../clutter/clutter-actor.c:6879
msgid "The center of scaling"
msgstr "Sredina merila"
-#: ../clutter/clutter-actor.c:6928
+#: ../clutter/clutter-actor.c:6897
msgid "Rotation Angle X"
msgstr "Vrtenje kota X"
-#: ../clutter/clutter-actor.c:6929
+#: ../clutter/clutter-actor.c:6898
msgid "The rotation angle on the X axis"
msgstr "Vrtenje kota na osi X"
-#: ../clutter/clutter-actor.c:6947
+#: ../clutter/clutter-actor.c:6916
msgid "Rotation Angle Y"
msgstr "Vrtenje kota Y"
-#: ../clutter/clutter-actor.c:6948
+#: ../clutter/clutter-actor.c:6917
msgid "The rotation angle on the Y axis"
msgstr "Vrtenje kota na osi Y"
-#: ../clutter/clutter-actor.c:6966
+#: ../clutter/clutter-actor.c:6935
msgid "Rotation Angle Z"
msgstr "Vrtenje kota Z"
-#: ../clutter/clutter-actor.c:6967
+#: ../clutter/clutter-actor.c:6936
msgid "The rotation angle on the Z axis"
msgstr "Vrtenje kota na osi Z"
-#: ../clutter/clutter-actor.c:6985
+#: ../clutter/clutter-actor.c:6954
msgid "Rotation Center X"
msgstr "Vrtenje sredine X"
-#: ../clutter/clutter-actor.c:6986
+#: ../clutter/clutter-actor.c:6955
msgid "The rotation center on the X axis"
msgstr "Vrtenje sredine na osi X"
-#: ../clutter/clutter-actor.c:7003
+#: ../clutter/clutter-actor.c:6972
msgid "Rotation Center Y"
msgstr "Vrtenje sredine Y"
-#: ../clutter/clutter-actor.c:7004
+#: ../clutter/clutter-actor.c:6973
msgid "The rotation center on the Y axis"
msgstr "Vrtenje sredine na osi Y"
-#: ../clutter/clutter-actor.c:7021
+#: ../clutter/clutter-actor.c:6990
msgid "Rotation Center Z"
msgstr "Vrtenje sredine Z"
-#: ../clutter/clutter-actor.c:7022
+#: ../clutter/clutter-actor.c:6991
msgid "The rotation center on the Z axis"
msgstr "Vrtenje sredine na osi Z"
-#: ../clutter/clutter-actor.c:7039
+#: ../clutter/clutter-actor.c:7008
msgid "Rotation Center Z Gravity"
msgstr "Sredina poravnave vrtenja po osi Z"
-#: ../clutter/clutter-actor.c:7040
+#: ../clutter/clutter-actor.c:7009
msgid "Center point for rotation around the Z axis"
msgstr "Sredina toÄke za vrtenje okoli osi Z"
-#: ../clutter/clutter-actor.c:7068
+#: ../clutter/clutter-actor.c:7037
msgid "Anchor X"
msgstr "Sidro X"
-#: ../clutter/clutter-actor.c:7069
+#: ../clutter/clutter-actor.c:7038
msgid "X coordinate of the anchor point"
msgstr "X koordinata toÄke sidra"
-#: ../clutter/clutter-actor.c:7097
+#: ../clutter/clutter-actor.c:7066
msgid "Anchor Y"
msgstr "Sidro Y"
-#: ../clutter/clutter-actor.c:7098
+#: ../clutter/clutter-actor.c:7067
msgid "Y coordinate of the anchor point"
msgstr "Y koordinata toÄke sidra"
-#: ../clutter/clutter-actor.c:7125
+#: ../clutter/clutter-actor.c:7094
msgid "Anchor Gravity"
msgstr "Sidro poravnave"
-#: ../clutter/clutter-actor.c:7126
+#: ../clutter/clutter-actor.c:7095
msgid "The anchor point as a ClutterGravity"
msgstr "ToÄka sidra poravnave"
-#: ../clutter/clutter-actor.c:7145
+#: ../clutter/clutter-actor.c:7114
msgid "Translation X"
msgstr "Translacija X"
-#: ../clutter/clutter-actor.c:7146
+#: ../clutter/clutter-actor.c:7115
msgid "Translation along the X axis"
msgstr "Translacija vzdolž osi X"
-#: ../clutter/clutter-actor.c:7165
+#: ../clutter/clutter-actor.c:7134
msgid "Translation Y"
msgstr "Translacija Y"
-#: ../clutter/clutter-actor.c:7166
+#: ../clutter/clutter-actor.c:7135
msgid "Translation along the Y axis"
msgstr "Translacija vzdolž osi Y"
-#: ../clutter/clutter-actor.c:7185
+#: ../clutter/clutter-actor.c:7154
msgid "Translation Z"
msgstr "Translacija Z"
-#: ../clutter/clutter-actor.c:7186
+#: ../clutter/clutter-actor.c:7155
msgid "Translation along the Z axis"
msgstr "Translacija vzdolž osi Z"
-#: ../clutter/clutter-actor.c:7216
+#: ../clutter/clutter-actor.c:7185
msgid "Transform"
msgstr "Preoblikovanje"
-#: ../clutter/clutter-actor.c:7217
+#: ../clutter/clutter-actor.c:7186
msgid "Transformation matrix"
msgstr "Matrika preoblikovanja"
-#: ../clutter/clutter-actor.c:7232
+#: ../clutter/clutter-actor.c:7201
msgid "Transform Set"
msgstr "Preoblikovanje je nastavljeno"
-#: ../clutter/clutter-actor.c:7233
+#: ../clutter/clutter-actor.c:7202
msgid "Whether the transform property is set"
msgstr "Ali je lastnost preoblikovanja nastavljena"
-#: ../clutter/clutter-actor.c:7254
+#: ../clutter/clutter-actor.c:7223
msgid "Child Transform"
msgstr "Preoblikovanje podrejenega predmeta"
-#: ../clutter/clutter-actor.c:7255
+#: ../clutter/clutter-actor.c:7224
msgid "Children transformation matrix"
msgstr "Matrika preoblikovanja podrejenega predmeta"
-#: ../clutter/clutter-actor.c:7270
+#: ../clutter/clutter-actor.c:7239
msgid "Child Transform Set"
msgstr "Preoblikovanje podrejenega predmeta je doloÄeno"
-#: ../clutter/clutter-actor.c:7271
+#: ../clutter/clutter-actor.c:7240
msgid "Whether the child-transform property is set"
msgstr "Ali je lastnost preoblikovanja podrejenega predmeta nastavljena"
-#: ../clutter/clutter-actor.c:7288
+#: ../clutter/clutter-actor.c:7257
msgid "Show on set parent"
msgstr "Pokaži na nastavljenem nadrejenem predmetu"
-#: ../clutter/clutter-actor.c:7289
+#: ../clutter/clutter-actor.c:7258
msgid "Whether the actor is shown when parented"
msgstr "Ali je predmet prikazan, ko je nastavljen na nadrejeni predmet"
-#: ../clutter/clutter-actor.c:7306
+#: ../clutter/clutter-actor.c:7275
msgid "Clip to Allocation"
msgstr "Izrez za dodelitev"
-#: ../clutter/clutter-actor.c:7307
+#: ../clutter/clutter-actor.c:7276
msgid "Sets the clip region to track the actor's allocation"
msgstr "Nastavi obmoÄje izreza za sledenje dodelitve predmeta"
-#: ../clutter/clutter-actor.c:7320
+#: ../clutter/clutter-actor.c:7289
msgid "Text Direction"
msgstr "Smer besedila"
-#: ../clutter/clutter-actor.c:7321
+#: ../clutter/clutter-actor.c:7290
msgid "Direction of the text"
msgstr "Smer besedila"
-#: ../clutter/clutter-actor.c:7336
+#: ../clutter/clutter-actor.c:7305
msgid "Has Pointer"
msgstr "Ima kazalec"
-#: ../clutter/clutter-actor.c:7337
+#: ../clutter/clutter-actor.c:7306
msgid "Whether the actor contains the pointer of an input device"
msgstr "Ali predmet vsebuje kazalnik vhodne naprave"
-#: ../clutter/clutter-actor.c:7350
+#: ../clutter/clutter-actor.c:7319
msgid "Actions"
msgstr "Dejanja"
-#: ../clutter/clutter-actor.c:7351
+#: ../clutter/clutter-actor.c:7320
msgid "Adds an action to the actor"
msgstr "Dodajanje dejanja predmeta"
-#: ../clutter/clutter-actor.c:7364
+#: ../clutter/clutter-actor.c:7333
msgid "Constraints"
msgstr "Omejitve"
-#: ../clutter/clutter-actor.c:7365
+#: ../clutter/clutter-actor.c:7334
msgid "Adds a constraint to the actor"
msgstr "Dodajanje omejitev predmeta"
-#: ../clutter/clutter-actor.c:7378
+#: ../clutter/clutter-actor.c:7347
msgid "Effect"
msgstr "UÄinek"
-#: ../clutter/clutter-actor.c:7379
+#: ../clutter/clutter-actor.c:7348
msgid "Add an effect to be applied on the actor"
msgstr "Dodajanje uÄinka predmeta"
-#: ../clutter/clutter-actor.c:7393
+#: ../clutter/clutter-actor.c:7362
msgid "Layout Manager"
msgstr "Upravljalnik razporeditev"
-#: ../clutter/clutter-actor.c:7394
+#: ../clutter/clutter-actor.c:7363
msgid "The object controlling the layout of an actor's children"
msgstr "Predmet, ki nadzira porazdelitev podrejenih predmetov."
-#: ../clutter/clutter-actor.c:7408
+#: ../clutter/clutter-actor.c:7377
msgid "X Expand"
msgstr "Razširi X"
-#: ../clutter/clutter-actor.c:7409
+#: ../clutter/clutter-actor.c:7378
msgid "Whether extra horizontal space should be assigned to the actor"
msgstr "Ali naj se gradniku dodeli dodatni vodoravni prostor"
-#: ../clutter/clutter-actor.c:7424
+#: ../clutter/clutter-actor.c:7393
msgid "Y Expand"
msgstr "Razširi Y"
-#: ../clutter/clutter-actor.c:7425
+#: ../clutter/clutter-actor.c:7394
msgid "Whether extra vertical space should be assigned to the actor"
msgstr "Ali naj se gradniku dodeli dodatni navpiÄni prostor"
-#: ../clutter/clutter-actor.c:7441
+#: ../clutter/clutter-actor.c:7410
msgid "X Alignment"
msgstr "Poravnava X"
-#: ../clutter/clutter-actor.c:7442
+#: ../clutter/clutter-actor.c:7411
msgid "The alignment of the actor on the X axis within its allocation"
msgstr "Poravnava nadrejenega predmeta na osi X znotraj dodeljenega prostora."
-#: ../clutter/clutter-actor.c:7457
+#: ../clutter/clutter-actor.c:7426
msgid "Y Alignment"
msgstr "Poravnava Y"
-#: ../clutter/clutter-actor.c:7458
+#: ../clutter/clutter-actor.c:7427
msgid "The alignment of the actor on the Y axis within its allocation"
msgstr "Poravnava nadrejenega predmeta na osi Y znotraj dodeljenega prostora."
-#: ../clutter/clutter-actor.c:7477
+#: ../clutter/clutter-actor.c:7446
msgid "Margin Top"
msgstr "Zgornji rob"
-#: ../clutter/clutter-actor.c:7478
+#: ../clutter/clutter-actor.c:7447
msgid "Extra space at the top"
msgstr "Dodaten prostor zgoraj"
-#: ../clutter/clutter-actor.c:7499
+#: ../clutter/clutter-actor.c:7468
msgid "Margin Bottom"
msgstr "Spodnji rob"
-#: ../clutter/clutter-actor.c:7500
+#: ../clutter/clutter-actor.c:7469
msgid "Extra space at the bottom"
msgstr "Dodaten prostor na dnu"
-#: ../clutter/clutter-actor.c:7521
+#: ../clutter/clutter-actor.c:7490
msgid "Margin Left"
msgstr "Levi rob"
-#: ../clutter/clutter-actor.c:7522
+#: ../clutter/clutter-actor.c:7491
msgid "Extra space at the left"
msgstr "Dodaten prostor na levi strani"
-#: ../clutter/clutter-actor.c:7543
+#: ../clutter/clutter-actor.c:7512
msgid "Margin Right"
msgstr "Desni rob"
-#: ../clutter/clutter-actor.c:7544
+#: ../clutter/clutter-actor.c:7513
msgid "Extra space at the right"
msgstr "Dodaten prostor na desni strani"
-#: ../clutter/clutter-actor.c:7560
+#: ../clutter/clutter-actor.c:7529
msgid "Background Color Set"
msgstr "Nastavitev barve ozadja"
-#: ../clutter/clutter-actor.c:7561 ../clutter/deprecated/clutter-box.c:275
+#: ../clutter/clutter-actor.c:7530 ../clutter/deprecated/clutter-box.c:275
msgid "Whether the background color is set"
msgstr "Ali je barva ozadja nastavljena"
-#: ../clutter/clutter-actor.c:7577
+#: ../clutter/clutter-actor.c:7546
msgid "Background color"
msgstr "Barva ozadja"
-#: ../clutter/clutter-actor.c:7578
+#: ../clutter/clutter-actor.c:7547
msgid "The actor's background color"
msgstr "Barva ozadja nadrejenega predmeta"
-#: ../clutter/clutter-actor.c:7593
+#: ../clutter/clutter-actor.c:7562
msgid "First Child"
msgstr "Prvi podrejen predmet"
-#: ../clutter/clutter-actor.c:7594
+#: ../clutter/clutter-actor.c:7563
msgid "The actor's first child"
msgstr "Prvi podrejeni predmet"
-#: ../clutter/clutter-actor.c:7607
+#: ../clutter/clutter-actor.c:7576
msgid "Last Child"
msgstr "Zadnji podrejeni predmet"
-#: ../clutter/clutter-actor.c:7608
+#: ../clutter/clutter-actor.c:7577
msgid "The actor's last child"
msgstr "Zadnji podrejeni predmet"
-#: ../clutter/clutter-actor.c:7622
+#: ../clutter/clutter-actor.c:7591
msgid "Content"
msgstr "Vsebina"
-#: ../clutter/clutter-actor.c:7623
+#: ../clutter/clutter-actor.c:7592
msgid "Delegate object for painting the actor's content"
msgstr "DoloÄitev naÄina izrisa vsebine predmeta"
-#: ../clutter/clutter-actor.c:7648
+#: ../clutter/clutter-actor.c:7617
msgid "Content Gravity"
msgstr "Poravnava vsebine"
-#: ../clutter/clutter-actor.c:7649
+#: ../clutter/clutter-actor.c:7618
msgid "Alignment of the actor's content"
msgstr "Poravnava vsebine predmeta"
-#: ../clutter/clutter-actor.c:7669
+#: ../clutter/clutter-actor.c:7638
msgid "Content Box"
msgstr "Okvirjen prostor"
-#: ../clutter/clutter-actor.c:7670
+#: ../clutter/clutter-actor.c:7639
msgid "The bounding box of the actor's content"
msgstr "Okvirjen prostor vsebine predmeta"
-#: ../clutter/clutter-actor.c:7678
+#: ../clutter/clutter-actor.c:7647
msgid "Minification Filter"
msgstr "Filter oddaljevanja"
-#: ../clutter/clutter-actor.c:7679
+#: ../clutter/clutter-actor.c:7648
msgid "The filter used when reducing the size of the content"
msgstr "Filter, uporabljen za oddaljevanje vsebine"
-#: ../clutter/clutter-actor.c:7686
+#: ../clutter/clutter-actor.c:7655
msgid "Magnification Filter"
msgstr "FIlter približanja"
-#: ../clutter/clutter-actor.c:7687
+#: ../clutter/clutter-actor.c:7656
msgid "The filter used when increasing the size of the content"
msgstr "Filter, uporabljen za približanje vsebine"
-#: ../clutter/clutter-actor.c:7701
+#: ../clutter/clutter-actor.c:7670
msgid "Content Repeat"
msgstr "Ponavljanje vsebine"
-#: ../clutter/clutter-actor.c:7702
+#: ../clutter/clutter-actor.c:7671
msgid "The repeat policy for the actor's content"
msgstr "NaÄela ponavljanja vsebine predmeta"
@@ -841,17 +841,17 @@ msgstr "NavpiÄno"
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Ali naj bo osnutek raje navpiÄen kot vodoraven"
-#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:946
+#: ../clutter/clutter-box-layout.c:1383 ../clutter/clutter-flow-layout.c:890
#: ../clutter/clutter-grid-layout.c:1550
msgid "Orientation"
msgstr "Usmerjenost"
-#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:947
+#: ../clutter/clutter-box-layout.c:1384 ../clutter/clutter-flow-layout.c:891
#: ../clutter/clutter-grid-layout.c:1551
msgid "The orientation of the layout"
msgstr "Usmerjenost razporeditve"
-#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:962
+#: ../clutter/clutter-box-layout.c:1400 ../clutter/clutter-flow-layout.c:906
msgid "Homogeneous"
msgstr "Homogeno"
@@ -918,11 +918,11 @@ msgstr "Kontrast"
msgid "The contrast change to apply"
msgstr "Spremembe kontrasta za uveljavitev"
-#: ../clutter/clutter-canvas.c:226
+#: ../clutter/clutter-canvas.c:216
msgid "The width of the canvas"
msgstr "Å irina platna slike."
-#: ../clutter/clutter-canvas.c:242
+#: ../clutter/clutter-canvas.c:232
msgid "The height of the canvas"
msgstr "Višina platna slike."
@@ -954,7 +954,7 @@ msgstr "Zadržano"
msgid "Whether the clickable has a grab"
msgstr "Ali naj ima kliknjeno zagrabek"
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:607
+#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:599
msgid "Long Press Duration"
msgstr "Trajanje doglega pritiska gumba"
@@ -982,27 +982,27 @@ msgstr "ÄŒrnilo"
msgid "The tint to apply"
msgstr "ÄŒrnilo za uveljavitev"
-#: ../clutter/clutter-deform-effect.c:594
+#: ../clutter/clutter-deform-effect.c:588
msgid "Horizontal Tiles"
msgstr "Vodoravne ploÅ¡Äice"
-#: ../clutter/clutter-deform-effect.c:595
+#: ../clutter/clutter-deform-effect.c:589
msgid "The number of horizontal tiles"
msgstr "Å tevilo vodoravnih ploÅ¡Äic"
-#: ../clutter/clutter-deform-effect.c:610
+#: ../clutter/clutter-deform-effect.c:604
msgid "Vertical Tiles"
msgstr "NavpiÄne ploÅ¡Äice"
-#: ../clutter/clutter-deform-effect.c:611
+#: ../clutter/clutter-deform-effect.c:605
msgid "The number of vertical tiles"
msgstr "Å tevilo navpiÄnih ploÅ¡Äic"
-#: ../clutter/clutter-deform-effect.c:628
+#: ../clutter/clutter-deform-effect.c:622
msgid "Back Material"
msgstr "Hrbtno gradivo"
-#: ../clutter/clutter-deform-effect.c:629
+#: ../clutter/clutter-deform-effect.c:623
msgid "The material to be used when painting the back of the actor"
msgstr "Gradivo, ki bo uporabljeno za slikanje hrbtne strani predmeta"
@@ -1012,7 +1012,7 @@ msgstr "Faktor odstranitve zasiÄenosti"
#: ../clutter/clutter-device-manager.c:131
#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
+#: ../clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Zaledje"
@@ -1068,70 +1068,58 @@ msgstr "VleÄno obmoÄje je doloÄeno"
msgid "Whether the drag area is set"
msgstr "Ali je vleÄno obmoÄje nastavljeno"
-#: ../clutter/clutter-flow-layout.c:963
+#: ../clutter/clutter-flow-layout.c:907
msgid "Whether each item should receive the same allocation"
msgstr "Ali naj vsi predmeti prejmejo enako dodelitev"
-#: ../clutter/clutter-flow-layout.c:978 ../clutter/clutter-table-layout.c:1637
+#: ../clutter/clutter-flow-layout.c:922 ../clutter/clutter-table-layout.c:1637
msgid "Column Spacing"
msgstr "Razmik med stolpci"
-#: ../clutter/clutter-flow-layout.c:979
+#: ../clutter/clutter-flow-layout.c:923
msgid "The spacing between columns"
msgstr "Prazen prostor med stolpci"
-#: ../clutter/clutter-flow-layout.c:995 ../clutter/clutter-table-layout.c:1651
+#: ../clutter/clutter-flow-layout.c:939 ../clutter/clutter-table-layout.c:1651
msgid "Row Spacing"
msgstr "Razmik med vrsticami"
-#: ../clutter/clutter-flow-layout.c:996
+#: ../clutter/clutter-flow-layout.c:940
msgid "The spacing between rows"
msgstr "Prazen prostor med vrsticami"
-#: ../clutter/clutter-flow-layout.c:1010
+#: ../clutter/clutter-flow-layout.c:954
msgid "Minimum Column Width"
msgstr "Najmanjša širina stolpca"
-#: ../clutter/clutter-flow-layout.c:1011
+#: ../clutter/clutter-flow-layout.c:955
msgid "Minimum width for each column"
msgstr "Najmanjša širina vsakega stolpca"
-#: ../clutter/clutter-flow-layout.c:1026
+#: ../clutter/clutter-flow-layout.c:970
msgid "Maximum Column Width"
msgstr "NajveÄja Å¡irina stolpca"
-#: ../clutter/clutter-flow-layout.c:1027
+#: ../clutter/clutter-flow-layout.c:971
msgid "Maximum width for each column"
msgstr "NajveÄja Å¡irina vsakega stolpca"
-#: ../clutter/clutter-flow-layout.c:1041
+#: ../clutter/clutter-flow-layout.c:985
msgid "Minimum Row Height"
msgstr "Najmanjša višina vrstice"
-#: ../clutter/clutter-flow-layout.c:1042
+#: ../clutter/clutter-flow-layout.c:986
msgid "Minimum height for each row"
msgstr "Najmanjša višina vsake vrstice"
-#: ../clutter/clutter-flow-layout.c:1057
+#: ../clutter/clutter-flow-layout.c:1001
msgid "Maximum Row Height"
msgstr "NajveÄja viÅ¡ina vrstice"
-#: ../clutter/clutter-flow-layout.c:1058
+#: ../clutter/clutter-flow-layout.c:1002
msgid "Maximum height for each row"
msgstr "NajveÄja viÅ¡ina vsake vrstice"
-#: ../clutter/clutter-flow-layout.c:1073 ../clutter/clutter-flow-layout.c:1074
-msgid "Snap to grid"
-msgstr "Povleci na mrežo"
-
-#: ../clutter/clutter-gesture-action.c:648
-msgid "Number touch points"
-msgstr "Å tevilo dotiÄnih toÄk"
-
-#: ../clutter/clutter-gesture-action.c:649
-msgid "Number of touch points"
-msgstr "Å tevilo dotiÄnih toÄk"
-
#: ../clutter/clutter-grid-layout.c:1222
msgid "Left attachment"
msgstr "Leva priloga"
@@ -1293,59 +1281,59 @@ msgstr "Upravljalnik, ki je ustvaril te podatke"
#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
#. * it isn't default:LTR or default:RTL it will not work.
#.
-#: ../clutter/clutter-main.c:795
+#: ../clutter/clutter-main.c:772
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1669
+#: ../clutter/clutter-main.c:1646
msgid "Show frames per second"
msgstr "Prikaži Å¡tevilo sliÄic na sekundo (fps)"
-#: ../clutter/clutter-main.c:1671
+#: ../clutter/clutter-main.c:1648
msgid "Default frame rate"
msgstr "Privzeta hitrost sliÄic"
-#: ../clutter/clutter-main.c:1673
+#: ../clutter/clutter-main.c:1650
msgid "Make all warnings fatal"
msgstr "Vsa opozorila naj bodo usodna"
-#: ../clutter/clutter-main.c:1676
+#: ../clutter/clutter-main.c:1653
msgid "Direction for the text"
msgstr "Smer besedila"
-#: ../clutter/clutter-main.c:1679
+#: ../clutter/clutter-main.c:1656
msgid "Disable mipmapping on text"
msgstr "Pri besedilu izklopi mipmap"
-#: ../clutter/clutter-main.c:1682
+#: ../clutter/clutter-main.c:1659
msgid "Use 'fuzzy' picking"
msgstr "Uporabi 'mehko' izbiranje"
-#: ../clutter/clutter-main.c:1685
+#: ../clutter/clutter-main.c:1662
msgid "Clutter debugging flags to set"
msgstr "Clutterjeve razhroÅ¡Äevalne zastavice, ki naj bodo dvignjene"
-#: ../clutter/clutter-main.c:1687
+#: ../clutter/clutter-main.c:1664
msgid "Clutter debugging flags to unset"
msgstr "Cluttterjeve razhroÅ¡Äevalne zastavice, ki naj bodo spuÅ¡Äene"
-#: ../clutter/clutter-main.c:1691
+#: ../clutter/clutter-main.c:1668
msgid "Clutter profiling flags to set"
msgstr "Clutterjeve profilirne zastavice, ki naj bodo dvignjene"
-#: ../clutter/clutter-main.c:1693
+#: ../clutter/clutter-main.c:1670
msgid "Clutter profiling flags to unset"
msgstr "Clultterjeve profilirne zastavice, ki naj bodo spuÅ¡Äene"
-#: ../clutter/clutter-main.c:1696
+#: ../clutter/clutter-main.c:1673
msgid "Enable accessibility"
msgstr "OmogoÄi dostopnost"
-#: ../clutter/clutter-main.c:1888
+#: ../clutter/clutter-main.c:1865
msgid "Clutter Options"
msgstr "Možnosti Cluttra"
-#: ../clutter/clutter-main.c:1889
+#: ../clutter/clutter-main.c:1866
msgid "Show Clutter Options"
msgstr "Prikaže možnosti Cluttra"
@@ -1427,52 +1415,52 @@ msgstr "Domena prevajanja"
msgid "The translation domain used to localize string"
msgstr "Uporabljena domena prevajanja za krajevno prilagajanje niza"
-#: ../clutter/clutter-scroll-actor.c:190
+#: ../clutter/clutter-scroll-actor.c:263
msgid "Scroll Mode"
msgstr "NaÄin drsenja"
-#: ../clutter/clutter-scroll-actor.c:191
+#: ../clutter/clutter-scroll-actor.c:264
msgid "The scrolling direction"
msgstr "Smer drsenja"
-#: ../clutter/clutter-settings.c:448
+#: ../clutter/clutter-settings.c:440
msgid "Double Click Time"
msgstr "ÄŒas dvojnega klika"
-#: ../clutter/clutter-settings.c:449
+#: ../clutter/clutter-settings.c:441
msgid "The time between clicks necessary to detect a multiple click"
msgstr "ÄŒasovni razmik med kliki za zaznavanje veÄkratnega klika"
-#: ../clutter/clutter-settings.c:464
+#: ../clutter/clutter-settings.c:456
msgid "Double Click Distance"
msgstr "Razmik dvojnega klika"
-#: ../clutter/clutter-settings.c:465
+#: ../clutter/clutter-settings.c:457
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "Razmik med kliki za zaznavanje veÄkratnega klika"
-#: ../clutter/clutter-settings.c:480
+#: ../clutter/clutter-settings.c:472
msgid "Drag Threshold"
msgstr "Prag vleke"
-#: ../clutter/clutter-settings.c:481
+#: ../clutter/clutter-settings.c:473
msgid "The distance the cursor should travel before starting to drag"
msgstr "Pot, ki naj jo kazalka prepotuje, preden zaÄne delovati vleka predmeta"
-#: ../clutter/clutter-settings.c:496 ../clutter/clutter-text.c:3374
+#: ../clutter/clutter-settings.c:488 ../clutter/clutter-text.c:3369
msgid "Font Name"
msgstr "Ime pisave"
-#: ../clutter/clutter-settings.c:497
+#: ../clutter/clutter-settings.c:489
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr "Opis privzete pisave, ki jo lahko razÄleni sistem Pango"
-#: ../clutter/clutter-settings.c:512
+#: ../clutter/clutter-settings.c:504
msgid "Font Antialias"
msgstr "Glajenje robov pisave"
-#: ../clutter/clutter-settings.c:513
+#: ../clutter/clutter-settings.c:505
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1480,61 +1468,61 @@ msgstr ""
"Ali naj bo uporabljeno glajenje (1 za omogoÄanje, 0 za onemogoÄanje in -1 za "
"uporabo privzete vrednosti)"
-#: ../clutter/clutter-settings.c:529
+#: ../clutter/clutter-settings.c:521
msgid "Font DPI"
msgstr "Vrednost DPI pisave"
-#: ../clutter/clutter-settings.c:530
+#: ../clutter/clutter-settings.c:522
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"LoÄljivost pisave, doloÄena kot 1024 * toÄk/palec, ali pa -1 za uporabo "
"privzete vrednosti."
-#: ../clutter/clutter-settings.c:546
+#: ../clutter/clutter-settings.c:538
msgid "Font Hinting"
msgstr "Glajenje pisave"
-#: ../clutter/clutter-settings.c:547
+#: ../clutter/clutter-settings.c:539
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Ali naj bo uporabljeno glajenje pisav (1 za omogoÄanje, 0 za onemogoÄanje in "
"-1 za uporabo privzete vrednosti)"
-#: ../clutter/clutter-settings.c:568
+#: ../clutter/clutter-settings.c:560
msgid "Font Hint Style"
msgstr "Slog glajenja pisave"
-#: ../clutter/clutter-settings.c:569
+#: ../clutter/clutter-settings.c:561
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "Slog glajenja robov (brez, delno, srednje in polno)"
-#: ../clutter/clutter-settings.c:590
+#: ../clutter/clutter-settings.c:582
msgid "Font Subpixel Order"
msgstr "PodtoÄkovni red pisave"
-#: ../clutter/clutter-settings.c:591
+#: ../clutter/clutter-settings.c:583
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "Vrsta podtoÄkovnega glajenja robov (brez, rgb, bgr, vrgb, vbgr)"
-#: ../clutter/clutter-settings.c:608
+#: ../clutter/clutter-settings.c:600
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "Najkrajše trajanje dolgega pritiska gumba pred prepoznavanjem poteze"
-#: ../clutter/clutter-settings.c:615
+#: ../clutter/clutter-settings.c:607
msgid "Fontconfig configuration timestamp"
msgstr "Časovni žig prilagoditev za fontconfig"
-#: ../clutter/clutter-settings.c:616
+#: ../clutter/clutter-settings.c:608
msgid "Timestamp of the current fontconfig configuration"
msgstr "Časovni žig trenutne prilagoditve fontconfig"
-#: ../clutter/clutter-settings.c:633
+#: ../clutter/clutter-settings.c:625
msgid "Password Hint Time"
msgstr "ÄŒas namiga za geslo"
-#: ../clutter/clutter-settings.c:634
+#: ../clutter/clutter-settings.c:626
msgid "How long to show the last input character in hidden entries"
msgstr ""
"Kako dolgo naj bo prikazan zadnji vpisan znak pri vpisovanje skritih vnosov "
@@ -1572,108 +1560,108 @@ msgstr "Rob vira, ki je povleÄen"
msgid "The offset in pixels to apply to the constraint"
msgstr "Odmik v slikovnih toÄkah za uveljavitev omejitev"
-#: ../clutter/clutter-stage.c:1938
+#: ../clutter/clutter-stage.c:1895
msgid "Fullscreen Set"
msgstr "Celozaslonska nastavitev"
-#: ../clutter/clutter-stage.c:1939
+#: ../clutter/clutter-stage.c:1896
msgid "Whether the main stage is fullscreen"
msgstr "Ali je glavna postavitev celozaslonska"
-#: ../clutter/clutter-stage.c:1953
+#: ../clutter/clutter-stage.c:1910
msgid "Offscreen"
msgstr "Izven zaslona"
-#: ../clutter/clutter-stage.c:1954
+#: ../clutter/clutter-stage.c:1911
msgid "Whether the main stage should be rendered offscreen"
msgstr "Ali naj bo glavna postavitev izrisana izven zaslona"
-#: ../clutter/clutter-stage.c:1966 ../clutter/clutter-text.c:3488
+#: ../clutter/clutter-stage.c:1923 ../clutter/clutter-text.c:3483
msgid "Cursor Visible"
msgstr "Viden kazalec"
-#: ../clutter/clutter-stage.c:1967
+#: ../clutter/clutter-stage.c:1924
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Ali je miškin kazalec viden na glavni postavitvi"
-#: ../clutter/clutter-stage.c:1981
+#: ../clutter/clutter-stage.c:1938
msgid "User Resizable"
msgstr "Uporabnik lahko spreminja velikost"
-#: ../clutter/clutter-stage.c:1982
+#: ../clutter/clutter-stage.c:1939
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Ali lahko uporabnik spreminja velikost postavitve"
-#: ../clutter/clutter-stage.c:1997 ../clutter/deprecated/clutter-box.c:260
+#: ../clutter/clutter-stage.c:1954 ../clutter/deprecated/clutter-box.c:260
#: ../clutter/deprecated/clutter-rectangle.c:273
msgid "Color"
msgstr "Barva"
-#: ../clutter/clutter-stage.c:1998
+#: ../clutter/clutter-stage.c:1955
msgid "The color of the stage"
msgstr "Barva postavitve"
-#: ../clutter/clutter-stage.c:2013
+#: ../clutter/clutter-stage.c:1970
msgid "Perspective"
msgstr "Perspektiva"
-#: ../clutter/clutter-stage.c:2014
+#: ../clutter/clutter-stage.c:1971
msgid "Perspective projection parameters"
msgstr "Perspektiva nastavitvenih parametrov"
-#: ../clutter/clutter-stage.c:2029
+#: ../clutter/clutter-stage.c:1986
msgid "Title"
msgstr "Naslov"
-#: ../clutter/clutter-stage.c:2030
+#: ../clutter/clutter-stage.c:1987
msgid "Stage Title"
msgstr "Naziv postavitve"
-#: ../clutter/clutter-stage.c:2047
+#: ../clutter/clutter-stage.c:2004
msgid "Use Fog"
msgstr "Uporabi meglo"
-#: ../clutter/clutter-stage.c:2048
+#: ../clutter/clutter-stage.c:2005
msgid "Whether to enable depth cueing"
msgstr "Ali naj se omogoÄi globinska izravnava"
-#: ../clutter/clutter-stage.c:2064
+#: ../clutter/clutter-stage.c:2021
msgid "Fog"
msgstr "Megla"
-#: ../clutter/clutter-stage.c:2065
+#: ../clutter/clutter-stage.c:2022
msgid "Settings for the depth cueing"
msgstr "Nastavitve globinske izravnave"
-#: ../clutter/clutter-stage.c:2081
+#: ../clutter/clutter-stage.c:2038
msgid "Use Alpha"
msgstr "Uporabi alfo"
-#: ../clutter/clutter-stage.c:2082
+#: ../clutter/clutter-stage.c:2039
msgid "Whether to honour the alpha component of the stage color"
msgstr "Ali naj se upošteva alfa sestavni del barve postavitve"
-#: ../clutter/clutter-stage.c:2098
+#: ../clutter/clutter-stage.c:2055
msgid "Key Focus"
msgstr "ŽariÅ¡Äe tipke"
-#: ../clutter/clutter-stage.c:2099
+#: ../clutter/clutter-stage.c:2056
msgid "The currently key focused actor"
msgstr "Trenutna tipka predmeta v žariÅ¡Äu"
-#: ../clutter/clutter-stage.c:2115
+#: ../clutter/clutter-stage.c:2072
msgid "No Clear Hint"
msgstr "Ni jasnega namiga"
-#: ../clutter/clutter-stage.c:2116
+#: ../clutter/clutter-stage.c:2073
msgid "Whether the stage should clear its contents"
msgstr "Ali naj postavitev poÄisti svojo vsebino"
-#: ../clutter/clutter-stage.c:2129
+#: ../clutter/clutter-stage.c:2086
msgid "Accept Focus"
msgstr "Sprejmi žariÅ¡Äe"
-#: ../clutter/clutter-stage.c:2130
+#: ../clutter/clutter-stage.c:2087
msgid "Whether the stage should accept focus on show"
msgstr "Ali naj postavitev potrdi žariÅ¡Äe na prikazu"
@@ -1733,7 +1721,7 @@ msgstr "razmik med stolpci"
msgid "Spacing between rows"
msgstr "Razmik med vrsticami"
-#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3409
+#: ../clutter/clutter-text-buffer.c:351 ../clutter/clutter-text.c:3404
msgid "Text"
msgstr "Besedilo"
@@ -1758,225 +1746,225 @@ msgid "Maximum number of characters for this entry. Zero if no maximum"
msgstr ""
"NajveÄje Å¡tevilo znakov v tem vnosu. Vrednost niÄ doloÄa neomejeno Å¡tevilo."
-#: ../clutter/clutter-text.c:3356
+#: ../clutter/clutter-text.c:3351
msgid "Buffer"
msgstr "Medpomnilnik"
-#: ../clutter/clutter-text.c:3357
+#: ../clutter/clutter-text.c:3352
msgid "The buffer for the text"
msgstr "Medpomnilnik besedila"
-#: ../clutter/clutter-text.c:3375
+#: ../clutter/clutter-text.c:3370
msgid "The font to be used by the text"
msgstr "Pisava, ki jo uporablja besedilo"
-#: ../clutter/clutter-text.c:3392
+#: ../clutter/clutter-text.c:3387
msgid "Font Description"
msgstr "Opis pisave"
-#: ../clutter/clutter-text.c:3393
+#: ../clutter/clutter-text.c:3388
msgid "The font description to be used"
msgstr "Opis pisave, ki se uporablja"
-#: ../clutter/clutter-text.c:3410
+#: ../clutter/clutter-text.c:3405
msgid "The text to render"
msgstr "Besedilo, ki bo izrisano"
-#: ../clutter/clutter-text.c:3424
+#: ../clutter/clutter-text.c:3419
msgid "Font Color"
msgstr "Barva pisave"
-#: ../clutter/clutter-text.c:3425
+#: ../clutter/clutter-text.c:3420
msgid "Color of the font used by the text"
msgstr "Barva pisave, ki jo uporablja besedilo"
-#: ../clutter/clutter-text.c:3440
+#: ../clutter/clutter-text.c:3435
msgid "Editable"
msgstr "Uredljivo"
-#: ../clutter/clutter-text.c:3441
+#: ../clutter/clutter-text.c:3436
msgid "Whether the text is editable"
msgstr "Ali naj je besedilo uredljivo"
-#: ../clutter/clutter-text.c:3456
+#: ../clutter/clutter-text.c:3451
msgid "Selectable"
msgstr "Izberljivo"
-#: ../clutter/clutter-text.c:3457
+#: ../clutter/clutter-text.c:3452
msgid "Whether the text is selectable"
msgstr "Ali naj je besedilo izberljivo"
-#: ../clutter/clutter-text.c:3471
+#: ../clutter/clutter-text.c:3466
msgid "Activatable"
msgstr "Zagonljiv"
-#: ../clutter/clutter-text.c:3472
+#: ../clutter/clutter-text.c:3467
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Ali naj se ob pritisku vraÄalke omogoÄi signal za oddajanje"
-#: ../clutter/clutter-text.c:3489
+#: ../clutter/clutter-text.c:3484
msgid "Whether the input cursor is visible"
msgstr "Ali naj je vnosni kazalec viden"
-#: ../clutter/clutter-text.c:3503 ../clutter/clutter-text.c:3504
+#: ../clutter/clutter-text.c:3498 ../clutter/clutter-text.c:3499
msgid "Cursor Color"
msgstr "Barva kazalce"
-#: ../clutter/clutter-text.c:3519
+#: ../clutter/clutter-text.c:3514
msgid "Cursor Color Set"
msgstr "Nastavitev barv kazalke"
-#: ../clutter/clutter-text.c:3520
+#: ../clutter/clutter-text.c:3515
msgid "Whether the cursor color has been set"
msgstr "Ali je bila barva kazalca nastavljena"
-#: ../clutter/clutter-text.c:3535
+#: ../clutter/clutter-text.c:3530
msgid "Cursor Size"
msgstr "Velikost kazalca"
-#: ../clutter/clutter-text.c:3536
+#: ../clutter/clutter-text.c:3531
msgid "The width of the cursor, in pixels"
msgstr "Å irina kazalca, v slikovnih toÄkah"
-#: ../clutter/clutter-text.c:3552 ../clutter/clutter-text.c:3570
+#: ../clutter/clutter-text.c:3547 ../clutter/clutter-text.c:3565
msgid "Cursor Position"
msgstr "Položaj kazalca"
-#: ../clutter/clutter-text.c:3553 ../clutter/clutter-text.c:3571
+#: ../clutter/clutter-text.c:3548 ../clutter/clutter-text.c:3566
msgid "The cursor position"
msgstr "Položaj kazalca"
-#: ../clutter/clutter-text.c:3586
+#: ../clutter/clutter-text.c:3581
msgid "Selection-bound"
msgstr "Meja Izbora"
-#: ../clutter/clutter-text.c:3587
+#: ../clutter/clutter-text.c:3582
msgid "The cursor position of the other end of the selection"
msgstr "Položaj kazalke drugega konca izbora"
-#: ../clutter/clutter-text.c:3602 ../clutter/clutter-text.c:3603
+#: ../clutter/clutter-text.c:3597 ../clutter/clutter-text.c:3598
msgid "Selection Color"
msgstr "Barva izbora"
-#: ../clutter/clutter-text.c:3618
+#: ../clutter/clutter-text.c:3613
msgid "Selection Color Set"
msgstr "Nastavljena barva izbora"
-#: ../clutter/clutter-text.c:3619
+#: ../clutter/clutter-text.c:3614
msgid "Whether the selection color has been set"
msgstr "Ali je bila barva izbire nastavljena"
-#: ../clutter/clutter-text.c:3634
+#: ../clutter/clutter-text.c:3629
msgid "Attributes"
msgstr "Atributi"
-#: ../clutter/clutter-text.c:3635
+#: ../clutter/clutter-text.c:3630
msgid "A list of style attributes to apply to the contents of the actor"
msgstr "Seznam slogovnih atributov za uveljavitev vsebine predmeta"
-#: ../clutter/clutter-text.c:3657
+#: ../clutter/clutter-text.c:3652
msgid "Use markup"
msgstr "Uporabi oznaÄevanje"
-#: ../clutter/clutter-text.c:3658
+#: ../clutter/clutter-text.c:3653
msgid "Whether or not the text includes Pango markup"
msgstr "Ali naj besedilo vsebuje oznaÄevanje Pango"
-#: ../clutter/clutter-text.c:3674
+#: ../clutter/clutter-text.c:3669
msgid "Line wrap"
msgstr "Prelom vrstic"
-#: ../clutter/clutter-text.c:3675
+#: ../clutter/clutter-text.c:3670
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Izbrana možnost prelomi vrstice, Äe je besedilo preÅ¡iroko"
-#: ../clutter/clutter-text.c:3690
+#: ../clutter/clutter-text.c:3685
msgid "Line wrap mode"
msgstr "NaÄin preloma vrstic"
-#: ../clutter/clutter-text.c:3691
+#: ../clutter/clutter-text.c:3686
msgid "Control how line-wrapping is done"
msgstr "Nadzor preloma vrstic"
-#: ../clutter/clutter-text.c:3706
+#: ../clutter/clutter-text.c:3701
msgid "Ellipsize"
msgstr "Elipsiraj"
-#: ../clutter/clutter-text.c:3707
+#: ../clutter/clutter-text.c:3702
msgid "The preferred place to ellipsize the string"
msgstr "Prednostno mesto za elipsiranje niza"
-#: ../clutter/clutter-text.c:3723
+#: ../clutter/clutter-text.c:3718
msgid "Line Alignment"
msgstr "Poravnava vrstice"
-#: ../clutter/clutter-text.c:3724
+#: ../clutter/clutter-text.c:3719
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Prednostna poravnava niza za veÄvrstiÄno besedilo"
-#: ../clutter/clutter-text.c:3740
+#: ../clutter/clutter-text.c:3735
msgid "Justify"
msgstr "Obojestranska poravnava"
-#: ../clutter/clutter-text.c:3741
+#: ../clutter/clutter-text.c:3736
msgid "Whether the text should be justified"
msgstr "Ali naj je besedilo obojestransko poravnano"
-#: ../clutter/clutter-text.c:3756
+#: ../clutter/clutter-text.c:3751
msgid "Password Character"
msgstr "Lastnost gesla"
-#: ../clutter/clutter-text.c:3757
+#: ../clutter/clutter-text.c:3752
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"V kolikor vrednost ni niÄ, uporabi to lastnost za prikaz vsebine predmeta"
-#: ../clutter/clutter-text.c:3771
+#: ../clutter/clutter-text.c:3766
msgid "Max Length"
msgstr "NajveÄja dolžina"
-#: ../clutter/clutter-text.c:3772
+#: ../clutter/clutter-text.c:3767
msgid "Maximum length of the text inside the actor"
msgstr "NajveÄja dolžina besedila predmeta"
-#: ../clutter/clutter-text.c:3795
+#: ../clutter/clutter-text.c:3790
msgid "Single Line Mode"
msgstr "EnovrstiÄni naÄin"
-#: ../clutter/clutter-text.c:3796
+#: ../clutter/clutter-text.c:3791
msgid "Whether the text should be a single line"
msgstr "Ali naj je besedilo v eni vrstici"
-#: ../clutter/clutter-text.c:3810 ../clutter/clutter-text.c:3811
+#: ../clutter/clutter-text.c:3805 ../clutter/clutter-text.c:3806
msgid "Selected Text Color"
msgstr "Barva izbora"
-#: ../clutter/clutter-text.c:3826
+#: ../clutter/clutter-text.c:3821
msgid "Selected Text Color Set"
msgstr "Nastavljena barva izbora"
-#: ../clutter/clutter-text.c:3827
+#: ../clutter/clutter-text.c:3822
msgid "Whether the selected text color has been set"
msgstr "Ali je bila barva izbire nastavljena"
-#: ../clutter/clutter-timeline.c:594
+#: ../clutter/clutter-timeline.c:561
#: ../clutter/deprecated/clutter-animation.c:560
msgid "Loop"
msgstr "Zanka"
-#: ../clutter/clutter-timeline.c:595
+#: ../clutter/clutter-timeline.c:562
msgid "Should the timeline automatically restart"
msgstr "Ali naj se Äasovni potek samodejno ponovno zažene"
-#: ../clutter/clutter-timeline.c:609
+#: ../clutter/clutter-timeline.c:576
msgid "Delay"
msgstr "ÄŒasovni zamik"
-#: ../clutter/clutter-timeline.c:610
+#: ../clutter/clutter-timeline.c:577
msgid "Delay before start"
msgstr "ÄŒasovni zamik pred zaÄetkom"
-#: ../clutter/clutter-timeline.c:625
+#: ../clutter/clutter-timeline.c:592
#: ../clutter/deprecated/clutter-animation.c:544
#: ../clutter/deprecated/clutter-animator.c:1804
#: ../clutter/deprecated/clutter-media.c:224
@@ -1984,41 +1972,41 @@ msgstr "ÄŒasovni zamik pred zaÄetkom"
msgid "Duration"
msgstr "Trajanje"
-#: ../clutter/clutter-timeline.c:626
+#: ../clutter/clutter-timeline.c:593
msgid "Duration of the timeline in milliseconds"
msgstr "Trajanje Äasovnega poteka v milisekundah."
-#: ../clutter/clutter-timeline.c:641
+#: ../clutter/clutter-timeline.c:608
#: ../clutter/deprecated/clutter-behaviour-ellipse.c:528
#: ../clutter/deprecated/clutter-behaviour-rotate.c:337
msgid "Direction"
msgstr "Smer"
-#: ../clutter/clutter-timeline.c:642
+#: ../clutter/clutter-timeline.c:609
msgid "Direction of the timeline"
msgstr "Smer Äasovnega poteka"
-#: ../clutter/clutter-timeline.c:657
+#: ../clutter/clutter-timeline.c:624
msgid "Auto Reverse"
msgstr "Samodejno obraÄanje"
-#: ../clutter/clutter-timeline.c:658
+#: ../clutter/clutter-timeline.c:625
msgid "Whether the direction should be reversed when reaching the end"
msgstr "Ali naj se smer obrne ob dosegu konca"
-#: ../clutter/clutter-timeline.c:676
+#: ../clutter/clutter-timeline.c:643
msgid "Repeat Count"
msgstr "Ponovi Å¡tetje"
-#: ../clutter/clutter-timeline.c:677
+#: ../clutter/clutter-timeline.c:644
msgid "How many times the timeline should repeat"
msgstr "Kolikokrat naj se Äasovnica ponovi"
-#: ../clutter/clutter-timeline.c:691
+#: ../clutter/clutter-timeline.c:658
msgid "Progress Mode"
msgstr "NaÄin napredka"
-#: ../clutter/clutter-timeline.c:692
+#: ../clutter/clutter-timeline.c:659
msgid "How the timeline should compute the progress"
msgstr "Kako naj Äasovnica izraÄunava napredek opravila"
@@ -2046,11 +2034,11 @@ msgstr "Odstrani po konÄanju"
msgid "Detach the transition when completed"
msgstr "Odstrani prehod po konÄanju"
-#: ../clutter/clutter-zoom-action.c:356
+#: ../clutter/clutter-zoom-action.c:354
msgid "Zoom Axis"
msgstr "Približaj po osi"
-#: ../clutter/clutter-zoom-action.c:357
+#: ../clutter/clutter-zoom-action.c:355
msgid "Constraints the zoom to an axis"
msgstr "Omeji približevanje na os"
@@ -2636,7 +2624,7 @@ msgstr "Pot naprave"
msgid "Path of the device node"
msgstr "Pot do vozliÅ¡Äa naprave"
-#: ../clutter/gdk/clutter-backend-gdk.c:287
+#: ../clutter/gdk/clutter-backend-gdk.c:296
#, c-format
msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
msgstr "Ni mogoÄe najti ustreznega predmeta CoglWinsys za vrsto GdkDisplay %s"
@@ -2665,23 +2653,23 @@ msgstr "Višina površine"
msgid "The height of the underlying wayland surface"
msgstr "Višina podporne površine wayland"
-#: ../clutter/x11/clutter-backend-x11.c:507
+#: ../clutter/x11/clutter-backend-x11.c:516
msgid "X display to use"
msgstr "Zaslon X, ki naj bo uporabljen"
-#: ../clutter/x11/clutter-backend-x11.c:513
+#: ../clutter/x11/clutter-backend-x11.c:522
msgid "X screen to use"
msgstr "Zaslon X, ki naj bo uporabljen"
-#: ../clutter/x11/clutter-backend-x11.c:518
+#: ../clutter/x11/clutter-backend-x11.c:527
msgid "Make X calls synchronous"
msgstr "ÄŒasovno uskladi klice X"
-#: ../clutter/x11/clutter-backend-x11.c:525
+#: ../clutter/x11/clutter-backend-x11.c:534
msgid "Disable XInput support"
msgstr "OnemogoÄi podporo XInput"
-#: ../clutter/x11/clutter-keymap-x11.c:322
+#: ../clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
msgstr "Ozadnji program Clutter"
diff --git a/po/tr.po b/po/tr.po
index 278bec217..92b25632a 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -1,1425 +1,1387 @@
# Turkish translation for clutter.
# Copyright (C) 2011 clutter's COPYRIGHT HOLDER
# This file is distributed under the same license as the clutter package.
-# Muhammet Kara <muhammetk@gmail.com>, 2011, 2014.
#
+# Muhammet Kara <muhammet.k@gmail.com>, 2011.
msgid ""
msgstr ""
"Project-Id-Version: clutter master\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-12-09 16:09+0000\n"
-"PO-Revision-Date: 2014-12-09 22:35+0200\n"
-"Last-Translator: Muhammet Kara <muhammetk@gmail.com>\n"
-"Language-Team: Türkçe <gnome-turk@gnome.org>\n"
+"Report-Msgid-Bugs-To: http://bugzilla.clutter-project.org/enter_bug.cgi?"
+"product=clutter\n"
+"POT-Creation-Date: 2011-09-12 13:51+0100\n"
+"PO-Revision-Date: 2011-09-11 22:10+0300\n"
+"Last-Translator: Muhammet Kara <muhammet.k@gmail.com>\n"
+"Language-Team: Turkish <gnome-turk@gnome.org>\n"
"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Gtranslator 2.91.6\n"
+"X-Generator: Lokalize 1.2\n"
-#: ../clutter/clutter-actor.c:5581
+#: clutter/clutter-actor.c:3852
msgid "X coordinate"
msgstr "X koordinatı"
-#: ../clutter/clutter-actor.c:5582
+#: clutter/clutter-actor.c:3853
msgid "X coordinate of the actor"
msgstr "Aktörün X koordinatı"
-#: ../clutter/clutter-actor.c:5600
+#: clutter/clutter-actor.c:3868
msgid "Y coordinate"
msgstr "Y koordinatı"
-#: ../clutter/clutter-actor.c:5601
+#: clutter/clutter-actor.c:3869
msgid "Y coordinate of the actor"
msgstr "Aktörün Y koordinatı"
-#: ../clutter/clutter-actor.c:5623
-#| msgid "Cursor Position"
-msgid "Position"
-msgstr "Konum"
-
-#: ../clutter/clutter-actor.c:5624
-#, fuzzy
-#| msgid "Forced X position of the actor"
-msgid "The position of the origin of the actor"
-msgstr "Aktörün zorunlu X konumu"
-
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:220
-#: ../clutter/clutter-grid-layout.c:1238
+#: clutter/clutter-actor.c:3884 clutter/clutter-behaviour-ellipse.c:477
msgid "Width"
msgstr "GeniÅŸlik"
-#: ../clutter/clutter-actor.c:5642
+#: clutter/clutter-actor.c:3885
msgid "Width of the actor"
msgstr "Aktörün genişliği"
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:236
-#: ../clutter/clutter-grid-layout.c:1245
+#: clutter/clutter-actor.c:3899 clutter/clutter-behaviour-ellipse.c:493
msgid "Height"
msgstr "Yükseklik"
-#: ../clutter/clutter-actor.c:5661
+#: clutter/clutter-actor.c:3900
msgid "Height of the actor"
msgstr "Aktörün yüksekliği"
-#: ../clutter/clutter-actor.c:5682
-msgid "Size"
-msgstr "Boyut"
-
-#: ../clutter/clutter-actor.c:5683
-#| msgid "Height of the actor"
-msgid "The size of the actor"
-msgstr "Aktörün boyutu"
-
-#: ../clutter/clutter-actor.c:5701
+#: clutter/clutter-actor.c:3918
msgid "Fixed X"
msgstr "Sabit X"
-#: ../clutter/clutter-actor.c:5702
+#: clutter/clutter-actor.c:3919
msgid "Forced X position of the actor"
msgstr "Aktörün zorunlu X konumu"
-#: ../clutter/clutter-actor.c:5719
+#: clutter/clutter-actor.c:3937
msgid "Fixed Y"
msgstr "Sabit Y"
-#: ../clutter/clutter-actor.c:5720
+#: clutter/clutter-actor.c:3938
msgid "Forced Y position of the actor"
msgstr "Aktörün zorunlu Y konumu"
-#: ../clutter/clutter-actor.c:5735
+#: clutter/clutter-actor.c:3954
msgid "Fixed position set"
msgstr "Ayarlanan sabit konum"
-#: ../clutter/clutter-actor.c:5736
+#: clutter/clutter-actor.c:3955
msgid "Whether to use fixed positioning for the actor"
msgstr "Aktör için sabit konumlandırma kullanılıp kullanılmayacağı"
-#: ../clutter/clutter-actor.c:5754
+#: clutter/clutter-actor.c:3977
msgid "Min Width"
msgstr "En Küçük Genişlik"
-#: ../clutter/clutter-actor.c:5755
+#: clutter/clutter-actor.c:3978
msgid "Forced minimum width request for the actor"
msgstr "Aktörün zorunlu en küçük genişlik isteği"
-#: ../clutter/clutter-actor.c:5773
+#: clutter/clutter-actor.c:3997
msgid "Min Height"
msgstr "En Küçük Yükseklik"
-#: ../clutter/clutter-actor.c:5774
+#: clutter/clutter-actor.c:3998
msgid "Forced minimum height request for the actor"
msgstr "Aktörün zorunlu en küçük yükseklik isteği"
-#: ../clutter/clutter-actor.c:5792
+#: clutter/clutter-actor.c:4017
msgid "Natural Width"
msgstr "DoÄŸal GeniÅŸlik"
-#: ../clutter/clutter-actor.c:5793
+#: clutter/clutter-actor.c:4018
msgid "Forced natural width request for the actor"
msgstr "Aktörün zorunlu doğal genişlik isteği"
-#: ../clutter/clutter-actor.c:5811
+#: clutter/clutter-actor.c:4037
msgid "Natural Height"
msgstr "Doğal Yükseklik"
-#: ../clutter/clutter-actor.c:5812
+#: clutter/clutter-actor.c:4038
msgid "Forced natural height request for the actor"
msgstr "Aktörün zorunlu doğal yükseklik isteği"
-#: ../clutter/clutter-actor.c:5827
+#: clutter/clutter-actor.c:4054
msgid "Minimum width set"
msgstr "Ayarlanan en küçük genişlik"
-#: ../clutter/clutter-actor.c:5828
+#: clutter/clutter-actor.c:4055
msgid "Whether to use the min-width property"
msgstr "En küçük genişlik özelliğinin kullanımı"
-#: ../clutter/clutter-actor.c:5842
+#: clutter/clutter-actor.c:4070
msgid "Minimum height set"
msgstr "Ayarlanan en küçük yükseklik"
-#: ../clutter/clutter-actor.c:5843
+#: clutter/clutter-actor.c:4071
msgid "Whether to use the min-height property"
msgstr "En küçük yükseklik özelliğinin kullanımı"
-#: ../clutter/clutter-actor.c:5857
+#: clutter/clutter-actor.c:4086
msgid "Natural width set"
msgstr "Ayarlanan doÄŸal geniÅŸlik"
-#: ../clutter/clutter-actor.c:5858
+#: clutter/clutter-actor.c:4087
msgid "Whether to use the natural-width property"
msgstr "Doğal genişlik özelliğinin kullanımı"
-#: ../clutter/clutter-actor.c:5872
+#: clutter/clutter-actor.c:4104
msgid "Natural height set"
msgstr "Ayarlanan doğal yükseklik"
-#: ../clutter/clutter-actor.c:5873
+#: clutter/clutter-actor.c:4105
msgid "Whether to use the natural-height property"
msgstr "Doğal yükseklik özelliğinin kullanımı"
-#: ../clutter/clutter-actor.c:5889
+#: clutter/clutter-actor.c:4124
msgid "Allocation"
msgstr "Yer Ayırma"
-#: ../clutter/clutter-actor.c:5890
+#: clutter/clutter-actor.c:4125
msgid "The actor's allocation"
msgstr "Aktör için yer tahsisi"
-#: ../clutter/clutter-actor.c:5947
+#: clutter/clutter-actor.c:4181
msgid "Request Mode"
msgstr "Ä°stek Kipi"
-#: ../clutter/clutter-actor.c:5948
+#: clutter/clutter-actor.c:4182
msgid "The actor's request mode"
msgstr "Aktörün istek kipi"
-#: ../clutter/clutter-actor.c:5972
-#| msgid "Cursor Position"
-msgid "Z Position"
-msgstr "Z Konumu"
+#: clutter/clutter-actor.c:4197
+msgid "Depth"
+msgstr "Derinlik"
-#: ../clutter/clutter-actor.c:5973
-#| msgid "Position on the Z axis"
-msgid "The actor's position on the Z axis"
-msgstr "Aktörün Z ekseni üzerindeki konumu"
+#: clutter/clutter-actor.c:4198
+msgid "Position on the Z axis"
+msgstr "Z eksenindeki konum"
-#: ../clutter/clutter-actor.c:5990
+#: clutter/clutter-actor.c:4212
msgid "Opacity"
msgstr "Matlık"
-#: ../clutter/clutter-actor.c:5991
+#: clutter/clutter-actor.c:4213
msgid "Opacity of an actor"
msgstr "Bir aktörün matlığı"
-#: ../clutter/clutter-actor.c:6011
+#: clutter/clutter-actor.c:4232
msgid "Offscreen redirect"
msgstr "Ekran dışı yönlendirme"
-#: ../clutter/clutter-actor.c:6012
+#: clutter/clutter-actor.c:4233
msgid "Flags controlling when to flatten the actor into a single image"
msgstr ""
"Aktörün ne zaman tekil bir görüntüye dönüştürüleceğini (düzleştirileceğini) "
"denetleyen imler"
-#: ../clutter/clutter-actor.c:6026
+#: clutter/clutter-actor.c:4251
msgid "Visible"
msgstr "Görünür"
-#: ../clutter/clutter-actor.c:6027
+#: clutter/clutter-actor.c:4252
msgid "Whether the actor is visible or not"
msgstr "Aktörün görünürlüğü"
-#: ../clutter/clutter-actor.c:6041
+#: clutter/clutter-actor.c:4267
msgid "Mapped"
msgstr "EÅŸleÅŸtirilmiÅŸ"
-#: ../clutter/clutter-actor.c:6042
+#: clutter/clutter-actor.c:4268
msgid "Whether the actor will be painted"
msgstr "Aktörün boyanması"
-#: ../clutter/clutter-actor.c:6055
+#: clutter/clutter-actor.c:4282
msgid "Realized"
msgstr "Gerçeklendi"
-#: ../clutter/clutter-actor.c:6056
+#: clutter/clutter-actor.c:4283
msgid "Whether the actor has been realized"
msgstr "Aktörün gerçeklenme durumu"
-#: ../clutter/clutter-actor.c:6071
+#: clutter/clutter-actor.c:4299
msgid "Reactive"
msgstr "Duyarlı"
-#: ../clutter/clutter-actor.c:6072
+#: clutter/clutter-actor.c:4300
msgid "Whether the actor is reactive to events"
msgstr "Aktörün olaylara duyarlılığı"
-#: ../clutter/clutter-actor.c:6083
-#, fuzzy
+#: clutter/clutter-actor.c:4312
msgid "Has Clip"
-msgstr "İşaretçisi Var"
+msgstr ""
-#: ../clutter/clutter-actor.c:6084
-#, fuzzy
+#: clutter/clutter-actor.c:4313
msgid "Whether the actor has a clip set"
-msgstr "Aktörün gerçeklenme durumu"
+msgstr ""
-#: ../clutter/clutter-actor.c:6103
-#, fuzzy
-msgid "Clip Rectangle"
-msgstr "Seçim dörgeni"
+#: clutter/clutter-actor.c:4328
+msgid "Clip"
+msgstr ""
-#: ../clutter/clutter-actor.c:6104
-#, fuzzy
-#| msgid "Forced X position of the actor"
-msgid "The visible region of the actor"
-msgstr "Aktörün zorunlu X konumu"
+#: clutter/clutter-actor.c:4329
+msgid "The clip region for the actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
+#: clutter/clutter-actor.c:4343 clutter/clutter-actor-meta.c:207
+#: clutter/clutter-binding-pool.c:319 clutter/clutter-input-device.c:236
msgid "Name"
msgstr "Ad"
-#: ../clutter/clutter-actor.c:6119
+#: clutter/clutter-actor.c:4344
msgid "Name of the actor"
msgstr "Aktörün adı"
-#: ../clutter/clutter-actor.c:6140
-#, fuzzy
-msgid "Pivot Point"
-msgstr "Beyaz nokta"
-
-#: ../clutter/clutter-actor.c:6141
-msgid "The point around which the scaling and rotation occur"
-msgstr ""
-
-#: ../clutter/clutter-actor.c:6159
-#, fuzzy
-msgid "Pivot Point Z"
-msgstr "Beyaz nokta"
-
-#: ../clutter/clutter-actor.c:6160
-#, fuzzy
-msgid "Z component of the pivot point"
-msgstr "Bir bölme noktası yerleştir"
-
-#: ../clutter/clutter-actor.c:6178
+#: clutter/clutter-actor.c:4358
msgid "Scale X"
msgstr "X Ölçeği"
-#: ../clutter/clutter-actor.c:6179
+#: clutter/clutter-actor.c:4359
msgid "Scale factor on the X axis"
msgstr "X eksenindeki ölçekleme çarpanı"
-#: ../clutter/clutter-actor.c:6197
+#: clutter/clutter-actor.c:4374
msgid "Scale Y"
msgstr "Y Ölçeği"
-#: ../clutter/clutter-actor.c:6198
+#: clutter/clutter-actor.c:4375
msgid "Scale factor on the Y axis"
msgstr "Y eksenindeki ölçekleme çarpanı"
-#: ../clutter/clutter-actor.c:6216
-#| msgid "Scale X"
-msgid "Scale Z"
-msgstr "Z Ölçeği"
+#: clutter/clutter-actor.c:4390
+msgid "Scale Center X"
+msgstr "X Ölçeği Merkezi"
-#: ../clutter/clutter-actor.c:6217
-#| msgid "Scale factor on the X axis"
-msgid "Scale factor on the Z axis"
-msgstr "Z eksenindeki ölçekleme çarpanı"
+#: clutter/clutter-actor.c:4391
+msgid "Horizontal scale center"
+msgstr "Yatay ölçek merkezi"
-#: ../clutter/clutter-actor.c:6235
+#: clutter/clutter-actor.c:4406
+msgid "Scale Center Y"
+msgstr "Y Ölçeği Merkezi"
+
+#: clutter/clutter-actor.c:4407
+msgid "Vertical scale center"
+msgstr "Dikey ölçek merkezi"
+
+#: clutter/clutter-actor.c:4422
+msgid "Scale Gravity"
+msgstr "Ölçek Ağırlık Merkezi"
+
+#: clutter/clutter-actor.c:4423
+msgid "The center of scaling"
+msgstr "Ölçekleme merkezi"
+
+#: clutter/clutter-actor.c:4440
msgid "Rotation Angle X"
msgstr "X Dönme Açısı"
-#: ../clutter/clutter-actor.c:6236
+#: clutter/clutter-actor.c:4441
msgid "The rotation angle on the X axis"
msgstr "X ekseni üzerindeki dönme açısı"
-#: ../clutter/clutter-actor.c:6254
+#: clutter/clutter-actor.c:4456
msgid "Rotation Angle Y"
msgstr "Y Dönme Açısı"
-#: ../clutter/clutter-actor.c:6255
+#: clutter/clutter-actor.c:4457
msgid "The rotation angle on the Y axis"
msgstr "Y ekseni üzerindeki dönme açısı"
-#: ../clutter/clutter-actor.c:6273
+#: clutter/clutter-actor.c:4472
msgid "Rotation Angle Z"
msgstr "Z Dönme Açısı"
-#: ../clutter/clutter-actor.c:6274
+#: clutter/clutter-actor.c:4473
msgid "The rotation angle on the Z axis"
msgstr "Z ekseni üzerindeki dönme açısı"
-#: ../clutter/clutter-actor.c:6293
-#, fuzzy
-msgid "Translation X"
-msgstr "Çeviri"
-
-#: ../clutter/clutter-actor.c:6294
-#, fuzzy
-#| msgid "The rotation angle on the X axis"
-msgid "Translation along the X axis"
-msgstr "Çeviriciler için bağlam"
-
-#: ../clutter/clutter-actor.c:6313
-#, fuzzy
-msgid "Translation Y"
-msgstr "Çeviri"
-
-#: ../clutter/clutter-actor.c:6314
-#, fuzzy
-#| msgid "The rotation angle on the Y axis"
-msgid "Translation along the Y axis"
-msgstr "Çeviriciler için bağlam"
-
-#: ../clutter/clutter-actor.c:6333
-#, fuzzy
-msgid "Translation Z"
-msgstr "Çeviri"
-
-#: ../clutter/clutter-actor.c:6334
-#, fuzzy
-#| msgid "The rotation angle on the Z axis"
-msgid "Translation along the Z axis"
-msgstr "Çeviriciler için bağlam"
-
-#: ../clutter/clutter-actor.c:6362
-#, fuzzy
-msgid "Transform"
-msgstr "_DeÄŸiÅŸtir"
-
-#: ../clutter/clutter-actor.c:6363
-#, fuzzy
-msgid "Transformation matrix"
-msgstr "Dönüşüm başarısız oldu."
-
-#: ../clutter/clutter-actor.c:6376
-#, fuzzy
-msgid "Transform Set"
-msgstr "Dosya Adı Ayarlandı"
+#: clutter/clutter-actor.c:4488
+msgid "Rotation Center X"
+msgstr "X Dönme Merkezi"
-#: ../clutter/clutter-actor.c:6377
-#, fuzzy
-#| msgid "Whether the :filename property is set"
-msgid "Whether the transform property is set"
-msgstr ":filename özelliğinin ayarlanmış olup olmaması"
+#: clutter/clutter-actor.c:4489
+msgid "The rotation center on the X axis"
+msgstr "X ekseni üzerindeki dönme merkezi"
-#: ../clutter/clutter-actor.c:6396
-#, fuzzy
-msgid "Child Transform"
-msgstr "bir oğul aç"
-
-#: ../clutter/clutter-actor.c:6397
-#, fuzzy
-msgid "Children transformation matrix"
-msgstr "Düzenleyici metin değişimleri"
-
-#: ../clutter/clutter-actor.c:6412
-#, fuzzy
-msgid "Child Transform Set"
-msgstr "Sinyal Özelliklerini Ayarla"
-
-#: ../clutter/clutter-actor.c:6413
-#, fuzzy
-#| msgid "Whether the :filename property is set"
-msgid "Whether the child-transform property is set"
-msgstr ":filename özelliğinin ayarlanmış olup olmaması"
+#: clutter/clutter-actor.c:4505
+msgid "Rotation Center Y"
+msgstr "Y Dönme Merkezi"
+
+#: clutter/clutter-actor.c:4506
+msgid "The rotation center on the Y axis"
+msgstr "Y ekseni üzerindeki dönme merkezi"
+
+#: clutter/clutter-actor.c:4522
+msgid "Rotation Center Z"
+msgstr "Z Dönme Merkezi"
+
+#: clutter/clutter-actor.c:4523
+msgid "The rotation center on the Z axis"
+msgstr "Z ekseni üzerindeki dönme merkezi"
+
+#: clutter/clutter-actor.c:4539
+msgid "Rotation Center Z Gravity"
+msgstr "Z Dönme Merkezi Yerçekimi"
+
+#: clutter/clutter-actor.c:4540
+msgid "Center point for rotation around the Z axis"
+msgstr ""
+
+#: clutter/clutter-actor.c:4558
+msgid "Anchor X"
+msgstr ""
+
+#: clutter/clutter-actor.c:4559
+msgid "X coordinate of the anchor point"
+msgstr ""
+
+#: clutter/clutter-actor.c:4575
+msgid "Anchor Y"
+msgstr ""
+
+#: clutter/clutter-actor.c:4576
+msgid "Y coordinate of the anchor point"
+msgstr ""
+
+#: clutter/clutter-actor.c:4591
+msgid "Anchor Gravity"
+msgstr ""
+
+#: clutter/clutter-actor.c:4592
+msgid "The anchor point as a ClutterGravity"
+msgstr ""
-#: ../clutter/clutter-actor.c:6431
-#, fuzzy
+#: clutter/clutter-actor.c:4611
+msgid "Show on set parent"
+msgstr ""
+
+#: clutter/clutter-actor.c:4612
+msgid "Whether the actor is shown when parented"
+msgstr ""
+
+#: clutter/clutter-actor.c:4632
msgid "Clip to Allocation"
-msgstr "_Taşımak için Tıklayın"
+msgstr ""
-#: ../clutter/clutter-actor.c:6432
+#: clutter/clutter-actor.c:4633
msgid "Sets the clip region to track the actor's allocation"
msgstr ""
-#: ../clutter/clutter-actor.c:6445
+#: clutter/clutter-actor.c:4643
msgid "Text Direction"
msgstr "Metin Yönü"
-#: ../clutter/clutter-actor.c:6446
+#: clutter/clutter-actor.c:4644
msgid "Direction of the text"
msgstr "Metnin yönü"
-#: ../clutter/clutter-actor.c:6461
+#: clutter/clutter-actor.c:4662
msgid "Has Pointer"
msgstr "İşaretçisi Var"
-#: ../clutter/clutter-actor.c:6462
+#: clutter/clutter-actor.c:4663
msgid "Whether the actor contains the pointer of an input device"
msgstr "Aktörün, bir giriş aygıtının işaretçisini içerip içermemesi"
-#: ../clutter/clutter-actor.c:6475
+#: clutter/clutter-actor.c:4680
msgid "Actions"
msgstr "Eylemler"
-#: ../clutter/clutter-actor.c:6476
+#: clutter/clutter-actor.c:4681
msgid "Adds an action to the actor"
msgstr "Aktöre bir eylem ekler"
-#: ../clutter/clutter-actor.c:6489
+#: clutter/clutter-actor.c:4695
msgid "Constraints"
msgstr "Kısıtlar"
-#: ../clutter/clutter-actor.c:6490
+#: clutter/clutter-actor.c:4696
msgid "Adds a constraint to the actor"
msgstr "Aktöre bir kısıt ekler"
-#: ../clutter/clutter-actor.c:6503
-#, fuzzy
-msgid "Effect"
-msgstr "efekt"
+#: clutter/clutter-actor-meta.c:193 clutter/clutter-child-meta.c:142
+msgid "Actor"
+msgstr "Aktör"
-#: ../clutter/clutter-actor.c:6504
-#, fuzzy
-#| msgid "Adds an action to the actor"
-msgid "Add an effect to be applied on the actor"
-msgstr "Aktöre bir eylem ekler"
+#: clutter/clutter-actor-meta.c:194
+msgid "The actor attached to the meta"
+msgstr "Meta'ya ekli aktör"
-#: ../clutter/clutter-actor.c:6518
-msgid "Layout Manager"
-msgstr "Yerleşim Yöneticisi"
+#: clutter/clutter-actor-meta.c:208
+msgid "The name of the meta"
+msgstr "Meta'nın adı"
-#: ../clutter/clutter-actor.c:6519
-msgid "The object controlling the layout of an actor's children"
-msgstr ""
+#: clutter/clutter-actor-meta.c:221 clutter/clutter-input-device.c:315
+#: clutter/clutter-shader.c:307
+msgid "Enabled"
+msgstr "EtkinleÅŸtirildi"
-#: ../clutter/clutter-actor.c:6533
-#, fuzzy
-#| msgid "Expand"
-msgid "X Expand"
-msgstr "GeniÅŸlet"
+#: clutter/clutter-actor-meta.c:222
+msgid "Whether the meta is enabled"
+msgstr "Meta'nın etkin olup olmaması"
-#: ../clutter/clutter-actor.c:6534
-#, fuzzy
-#| msgid "Whether the surface should match the allocation"
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr "Yüzeyin yer ayrımına uyumu"
+#: clutter/clutter-align-constraint.c:270
+#: clutter/clutter-bind-constraint.c:349 clutter/clutter-clone.c:340
+#: clutter/clutter-snap-constraint.c:321
+msgid "Source"
+msgstr "Kaynak"
-#: ../clutter/clutter-actor.c:6549
-#, fuzzy
-#| msgid "Expand"
-msgid "Y Expand"
-msgstr "GeniÅŸlet"
+#: clutter/clutter-align-constraint.c:271
+msgid "The source of the alignment"
+msgstr "Hizalama kaynağı"
-#: ../clutter/clutter-actor.c:6550
-#, fuzzy
-#| msgid "Whether the surface should match the allocation"
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr "Yüzeyin yer ayrımına uyumu"
+#: clutter/clutter-align-constraint.c:284
+msgid "Align Axis"
+msgstr "Hizalama Ekseni"
-#: ../clutter/clutter-actor.c:6566
-#, fuzzy
-#| msgid "Line Alignment"
-msgid "X Alignment"
-msgstr "X Hizalaması"
+#: clutter/clutter-align-constraint.c:285
+msgid "The axis to align the position to"
+msgstr "Konumun hizalanacağı eksen"
-#: ../clutter/clutter-actor.c:6567
-#, fuzzy
-#| msgid "Vertical alignment of the actor within the cell"
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr "Aktörün hücre içindeki dikey hizalaması"
+#: clutter/clutter-align-constraint.c:304
+#: clutter/clutter-desaturate-effect.c:304
+msgid "Factor"
+msgstr "Çarpan"
-#: ../clutter/clutter-actor.c:6582
-#, fuzzy
-#| msgid "Line Alignment"
-msgid "Y Alignment"
-msgstr "Y Hizalaması"
+#: clutter/clutter-align-constraint.c:305
+msgid "The alignment factor, between 0.0 and 1.0"
+msgstr "Hizalama çarpanı, 0.0 ile 1.0 arasında"
-#: ../clutter/clutter-actor.c:6583
-#, fuzzy
-#| msgid "Vertical alignment of the actor within the cell"
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr "Aktörün hücre içindeki dikey hizalaması"
+#: clutter/clutter-alpha.c:345 clutter/clutter-animation.c:538
+#: clutter/clutter-animator.c:1802
+msgid "Timeline"
+msgstr "Zaman Çizgisi"
-#: ../clutter/clutter-actor.c:6602
-#, fuzzy
-msgid "Margin Top"
-msgstr "Ãœst panel"
-
-#: ../clutter/clutter-actor.c:6603
-#, fuzzy
-msgid "Extra space at the top"
-msgstr "Parçanın üstüne eklenecek doldurma."
-
-#: ../clutter/clutter-actor.c:6624
-#, fuzzy
-msgid "Margin Bottom"
-msgstr "Alt panel"
-
-#: ../clutter/clutter-actor.c:6625
-#, fuzzy
-msgid "Extra space at the bottom"
-msgstr "Cevaplarken _yazmaya aşağıdan başla"
-
-#: ../clutter/clutter-actor.c:6646
-#, fuzzy
-msgid "Margin Left"
-msgstr "Sol kenar boÅŸluÄŸu"
-
-#: ../clutter/clutter-actor.c:6647
-#, fuzzy
-msgid "Extra space at the left"
-msgstr "Sunucuda yer kalmadı"
-
-#: ../clutter/clutter-actor.c:6668
-#, fuzzy
-#| msgid "Min Height"
-msgid "Margin Right"
-msgstr "SaÄŸ kenar boÅŸluÄŸu"
-
-#: ../clutter/clutter-actor.c:6669
-#, fuzzy
-msgid "Extra space at the right"
-msgstr "Sağ kenar boşluğunu sütunda _göster:"
-
-#: ../clutter/clutter-actor.c:6685
-#, fuzzy
-#| msgid "Cursor Color Set"
-msgid "Background Color Set"
-msgstr "Arkaplan renginin atanmış olması"
+#: clutter/clutter-alpha.c:346
+msgid "Timeline used by the alpha"
+msgstr "Alfa tarafından kullanılan zaman çizgisi"
-#: ../clutter/clutter-actor.c:6686
-msgid "Whether the background color is set"
-msgstr "Arkaplan renginin atanmış olması"
+#: clutter/clutter-alpha.c:361
+msgid "Alpha value"
+msgstr "Alfa deÄŸeri"
-#: ../clutter/clutter-actor.c:6702
-#, fuzzy
-#| msgid "The background color of the box"
-msgid "Background color"
-msgstr "Arkaplan rengi"
-
-#: ../clutter/clutter-actor.c:6703
-#, fuzzy
-#| msgid "The background color of the box"
-msgid "The actor's background color"
-msgstr "Arkaplan Rengi sütunu"
-
-#: ../clutter/clutter-actor.c:6718
-#, fuzzy
-msgid "First Child"
-msgstr "bir oğul aç"
-
-#: ../clutter/clutter-actor.c:6719
-#, fuzzy
-#| msgid "The actor's request mode"
-msgid "The actor's first child"
-msgstr "%2$s üzerinden %1$s altını sil"
-
-#: ../clutter/clutter-actor.c:6732
-#, fuzzy
-msgid "Last Child"
-msgstr "bir oğul aç"
-
-#: ../clutter/clutter-actor.c:6733
-#, fuzzy
-#| msgid "The actor's allocation"
-msgid "The actor's last child"
-msgstr "%2$s üzerinden %1$s altını sil"
-
-#: ../clutter/clutter-actor.c:6747
-#| msgid "Container"
-msgid "Content"
-msgstr "İçerik"
-
-#: ../clutter/clutter-actor.c:6748
-#, fuzzy
-#| msgid "The ClutterPath object representing the path to animate along"
-msgid "Delegate object for painting the actor's content"
-msgstr "Üzerinde canlandırma yapılacak yolu ifade eden ClutterPath nesnesi"
+#: clutter/clutter-alpha.c:362
+msgid "Alpha value as computed by the alpha"
+msgstr "Alfa tarafından hesaplandığı haliyle alfa değeri"
-#: ../clutter/clutter-actor.c:6773
-#, fuzzy
-#| msgid "Rotation Center Z Gravity"
-msgid "Content Gravity"
-msgstr "Çekim İpucusu"
+#: clutter/clutter-alpha.c:382 clutter/clutter-animation.c:494
+msgid "Mode"
+msgstr "Kip"
-#: ../clutter/clutter-actor.c:6774
-#, fuzzy
-#| msgid "Vertical alignment of the actor within the cell"
-msgid "Alignment of the actor's content"
-msgstr "Akışkan İçe_rik"
+#: clutter/clutter-alpha.c:383
+msgid "Progress mode"
+msgstr "Ä°lerleme kipi"
-#: ../clutter/clutter-actor.c:6794
-#, fuzzy
-msgid "Content Box"
-msgstr "kontrol kutusu"
+#: clutter/clutter-animation.c:478
+msgid "Object"
+msgstr "Nesne"
-#: ../clutter/clutter-actor.c:6795
-msgid "The bounding box of the actor's content"
-msgstr ""
+#: clutter/clutter-animation.c:479
+msgid "Object to which the animation applies"
+msgstr "Canlandırmanın uygulanacağı nesne"
+
+#: clutter/clutter-animation.c:495
+msgid "The mode of the animation"
+msgstr "Canlandırma kipi"
+
+#: clutter/clutter-animation.c:509 clutter/clutter-animator.c:1786
+#: clutter/clutter-media.c:194 clutter/clutter-state.c:1486
+#: clutter/clutter-timeline.c:294
+msgid "Duration"
+msgstr "Süre"
+
+#: clutter/clutter-animation.c:510
+msgid "Duration of the animation, in milliseconds"
+msgstr "Milisaniye cinsinden canlandırma süresi"
+
+#: clutter/clutter-animation.c:524 clutter/clutter-timeline.c:263
+msgid "Loop"
+msgstr "Döngü"
+
+#: clutter/clutter-animation.c:525
+msgid "Whether the animation should loop"
+msgstr "Canlandırmanın tekrarlanıp tekrarlanmayacağı"
+
+#: clutter/clutter-animation.c:539
+msgid "The timeline used by the animation"
+msgstr "Canlandırma tarafından kullanılan zaman çizgisi"
+
+#: clutter/clutter-animation.c:552 clutter/clutter-behaviour.c:304
+msgid "Alpha"
+msgstr "Alfa"
+
+#: clutter/clutter-animation.c:553
+msgid "The alpha used by the animation"
+msgstr "Canlandırma tarafından kullanılan alfa"
+
+#: clutter/clutter-animator.c:1787
+msgid "The duration of the animation"
+msgstr "Canlandırma süresi"
+
+#: clutter/clutter-animator.c:1803
+msgid "The timeline of the animation"
+msgstr "Canlandırma zaman çizgisi"
+
+#: clutter/clutter-behaviour.c:305
+msgid "Alpha Object to drive the behaviour"
+msgstr "Davranışı kontrol eden Alfa Nesnesi"
+
+#: clutter/clutter-behaviour-depth.c:178
+msgid "Start Depth"
+msgstr "Başlangıç Derinliği"
+
+#: clutter/clutter-behaviour-depth.c:179
+msgid "Initial depth to apply"
+msgstr "Uygulanacak ilk derinlik"
-#: ../clutter/clutter-actor.c:6803
-#, fuzzy
-msgid "Minification Filter"
-msgstr "Filtre Seçenekleri"
+#: clutter/clutter-behaviour-depth.c:194
+msgid "End Depth"
+msgstr "BitiÅŸ DerinliÄŸi"
-#: ../clutter/clutter-actor.c:6804
-msgid "The filter used when reducing the size of the content"
+#: clutter/clutter-behaviour-depth.c:195
+msgid "Final depth to apply"
+msgstr "Uygulanacak son derinlik"
+
+#: clutter/clutter-behaviour-ellipse.c:397
+msgid "Start Angle"
+msgstr "Başlangıç Açısı"
+
+#: clutter/clutter-behaviour-ellipse.c:398
+#: clutter/clutter-behaviour-rotate.c:280
+msgid "Initial angle"
+msgstr "İlk açı"
+
+#: clutter/clutter-behaviour-ellipse.c:413
+msgid "End Angle"
+msgstr "Bitiş Açısı"
+
+#: clutter/clutter-behaviour-ellipse.c:414
+#: clutter/clutter-behaviour-rotate.c:298
+msgid "Final angle"
+msgstr "Son açı"
+
+#: clutter/clutter-behaviour-ellipse.c:429
+msgid "Angle x tilt"
msgstr ""
-#: ../clutter/clutter-actor.c:6811
-#, fuzzy
-msgid "Magnification Filter"
-msgstr "Filtre Seçenekleri"
+#: clutter/clutter-behaviour-ellipse.c:430
+msgid "Tilt of the ellipse around x axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6812
-msgid "The filter used when increasing the size of the content"
+#: clutter/clutter-behaviour-ellipse.c:445
+msgid "Angle y tilt"
msgstr ""
-#: ../clutter/clutter-actor.c:6826
-#, fuzzy
-msgid "Content Repeat"
-msgstr "Hatırlatıcıyı _tekrarla"
+#: clutter/clutter-behaviour-ellipse.c:446
+msgid "Tilt of the ellipse around y axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6827
-msgid "The repeat policy for the actor's content"
+#: clutter/clutter-behaviour-ellipse.c:461
+msgid "Angle z tilt"
msgstr ""
-#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr "Aktör"
+#: clutter/clutter-behaviour-ellipse.c:462
+msgid "Tilt of the ellipse around z axis"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:194
-msgid "The actor attached to the meta"
-msgstr "Meta'ya ekli aktör"
+#: clutter/clutter-behaviour-ellipse.c:478
+msgid "Width of the ellipse"
+msgstr "Elipsin geniÅŸliÄŸi"
-#: ../clutter/clutter-actor-meta.c:208
-msgid "The name of the meta"
-msgstr "Meta'nın adı"
+#: clutter/clutter-behaviour-ellipse.c:494
+msgid "Height of ellipse"
+msgstr "Elips yüksekliği"
-#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
-msgid "Enabled"
-msgstr "EtkinleÅŸtirildi"
+#: clutter/clutter-behaviour-ellipse.c:509
+msgid "Center"
+msgstr "Merkez"
-#: ../clutter/clutter-actor-meta.c:222
-msgid "Whether the meta is enabled"
-msgstr "Meta'nın etkin olup olmaması"
+#: clutter/clutter-behaviour-ellipse.c:510
+msgid "Center of ellipse"
+msgstr "Elips merkezi"
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "Kaynak"
+#: clutter/clutter-behaviour-ellipse.c:524
+#: clutter/clutter-behaviour-rotate.c:333 clutter/clutter-timeline.c:310
+msgid "Direction"
+msgstr "Yön"
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr "Hizalama kaynağı"
+#: clutter/clutter-behaviour-ellipse.c:525
+#: clutter/clutter-behaviour-rotate.c:334
+msgid "Direction of rotation"
+msgstr "Dönme yönü"
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr "Hizalama Ekseni"
+#: clutter/clutter-behaviour-opacity.c:181
+msgid "Opacity Start"
+msgstr "Matlık Başlangıcı"
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr "Konumun hizalanacağı eksen"
+#: clutter/clutter-behaviour-opacity.c:182
+msgid "Initial opacity level"
+msgstr "İlk matlık düzeyi"
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr "Çarpan"
+#: clutter/clutter-behaviour-opacity.c:199
+msgid "Opacity End"
+msgstr "Matlık Bitişi"
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr "Hizalama çarpanı, 0.0 ile 1.0 arasında"
+#: clutter/clutter-behaviour-opacity.c:200
+msgid "Final opacity level"
+msgstr "Son matlık düzeyi"
-#: ../clutter/clutter-backend.c:373
-#, fuzzy
-#| msgid "The Clutter backend"
-msgid "Unable to initialize the Clutter backend"
-msgstr "Clutter arka ucu"
+#: clutter/clutter-behaviour-path.c:222 clutter/clutter-path-constraint.c:212
+msgid "Path"
+msgstr "Yol"
-#: ../clutter/clutter-backend.c:447
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr ""
+#: clutter/clutter-behaviour-path.c:223
+msgid "The ClutterPath object representing the path to animate along"
+msgstr "Üzerinde canlandırma yapılacak yolu ifade eden ClutterPath nesnesi"
+
+#: clutter/clutter-behaviour-rotate.c:279
+msgid "Angle Begin"
+msgstr "Açı Başlangıcı"
+
+#: clutter/clutter-behaviour-rotate.c:297
+msgid "Angle End"
+msgstr "Açı Sonu"
+
+#: clutter/clutter-behaviour-rotate.c:315
+msgid "Axis"
+msgstr "Eksen"
+
+#: clutter/clutter-behaviour-rotate.c:316
+msgid "Axis of rotation"
+msgstr "Dönme ekseni"
+
+#: clutter/clutter-behaviour-rotate.c:351
+msgid "Center X"
+msgstr "Merkez X"
+
+#: clutter/clutter-behaviour-rotate.c:352
+msgid "X coordinate of the center of rotation"
+msgstr "Dönme merkezinin X koordinatı"
+
+#: clutter/clutter-behaviour-rotate.c:369
+msgid "Center Y"
+msgstr "Merkez Y"
+
+#: clutter/clutter-behaviour-rotate.c:370
+msgid "Y coordinate of the center of rotation"
+msgstr "Dönme merkezinin Y koordinatı"
+
+#: clutter/clutter-behaviour-rotate.c:387
+msgid "Center Z"
+msgstr "Merkez Z"
+
+#: clutter/clutter-behaviour-rotate.c:388
+msgid "Z coordinate of the center of rotation"
+msgstr "Dönme merkezinin Z koordinatı"
+
+#: clutter/clutter-behaviour-scale.c:222
+msgid "X Start Scale"
+msgstr "X Başlangıç Ölçeği"
-#: ../clutter/clutter-bind-constraint.c:359
+#: clutter/clutter-behaviour-scale.c:223
+msgid "Initial scale on the X axis"
+msgstr "X eksenindeki ilk ölçek"
+
+#: clutter/clutter-behaviour-scale.c:241
+msgid "X End Scale"
+msgstr "X Bitiş Ölçeği"
+
+#: clutter/clutter-behaviour-scale.c:242
+msgid "Final scale on the X axis"
+msgstr "X eksenindeki son ölçek"
+
+#: clutter/clutter-behaviour-scale.c:260
+msgid "Y Start Scale"
+msgstr "Y Başlangıç Ölçeği"
+
+#: clutter/clutter-behaviour-scale.c:261
+msgid "Initial scale on the Y axis"
+msgstr "Y eksenindeki ilk ölçek"
+
+#: clutter/clutter-behaviour-scale.c:279
+msgid "Y End Scale"
+msgstr "Y Bitiş Ölçeği"
+
+#: clutter/clutter-behaviour-scale.c:280
+msgid "Final scale on the Y axis"
+msgstr "Y eksenindeki son ölçek"
+
+#: clutter/clutter-bind-constraint.c:350
msgid "The source of the binding"
msgstr "Bağlama kaynağı"
-#: ../clutter/clutter-bind-constraint.c:372
+#: clutter/clutter-bind-constraint.c:363
msgid "Coordinate"
msgstr "Koordinat"
-#: ../clutter/clutter-bind-constraint.c:373
+#: clutter/clutter-bind-constraint.c:364
msgid "The coordinate to bind"
msgstr "BaÄŸlanacak koordinat"
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
+#: clutter/clutter-bind-constraint.c:378 clutter/clutter-path-constraint.c:226
+#: clutter/clutter-snap-constraint.c:366
msgid "Offset"
msgstr "DenkleÅŸtirme"
-#: ../clutter/clutter-bind-constraint.c:388
+#: clutter/clutter-bind-constraint.c:379
msgid "The offset in pixels to apply to the binding"
msgstr "BaÄŸlamaya uygulanacak piksel cinsinden denkleÅŸtirme"
-#: ../clutter/clutter-binding-pool.c:320
+#: clutter/clutter-binding-pool.c:320
msgid "The unique name of the binding pool"
msgstr "Bağlama havuzunun özgün adı."
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "Orientation"
-msgstr "Yönelim"
+#: clutter/clutter-bin-layout.c:261 clutter/clutter-bin-layout.c:585
+#: clutter/clutter-box-layout.c:395 clutter/clutter-table-layout.c:652
+msgid "Horizontal Alignment"
+msgstr "Yatay Hizalama"
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
-#: ../clutter/clutter-grid-layout.c:1551
-msgid "The orientation of the layout"
-msgstr "Yerleşim yönelimi"
+#: clutter/clutter-bin-layout.c:262
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr "Yerleşim yöneticisi içindeki aktörün yatay hizalaması"
+
+#: clutter/clutter-bin-layout.c:270 clutter/clutter-bin-layout.c:602
+#: clutter/clutter-box-layout.c:404 clutter/clutter-table-layout.c:667
+msgid "Vertical Alignment"
+msgstr "Dikey Hizalama"
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: clutter/clutter-bin-layout.c:271
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr "Yerleşim yöneticisi içindeki aktörün dikey hizalaması"
+
+#: clutter/clutter-bin-layout.c:586
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr "Yerleşim yöneticisi içindeki aktörlerin öntanımlı yatay hizalaması"
+
+#: clutter/clutter-bin-layout.c:603
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr "Yerleşim yöneticisi içindeki aktörlerin öntanımlı dikey hizalaması"
+
+#: clutter/clutter-box.c:544
+msgid "Layout Manager"
+msgstr "Yerleşim Yöneticisi"
+
+#: clutter/clutter-box.c:545
+msgid "The layout manager used by the box"
+msgstr "Kutu tarafından kullanılan yerleşim yöneticisi"
+
+#: clutter/clutter-box.c:564 clutter/clutter-rectangle.c:267
+#: clutter/clutter-stage.c:1765
+msgid "Color"
+msgstr "Renk"
+
+#: clutter/clutter-box.c:565
+msgid "The background color of the box"
+msgstr "Kutunun arkaplan rengi"
+
+#: clutter/clutter-box.c:579
+msgid "Color Set"
+msgstr "Renk Ayarı"
+
+#: clutter/clutter-box.c:580
+msgid "Whether the background color is set"
+msgstr "Arkaplan renginin atanmış olması"
+
+#: clutter/clutter-box-layout.c:370
+msgid "Expand"
+msgstr "GeniÅŸlet"
+
+#: clutter/clutter-box-layout.c:371
+msgid "Allocate extra space for the child"
+msgstr "Çocuk için fazladan yer ayır"
+
+#: clutter/clutter-box-layout.c:377 clutter/clutter-table-layout.c:631
+msgid "Horizontal Fill"
+msgstr "Yatay Doldur"
+
+#: clutter/clutter-box-layout.c:378 clutter/clutter-table-layout.c:632
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the horizontal axis"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:386 clutter/clutter-table-layout.c:638
+msgid "Vertical Fill"
+msgstr "Dikey Doldur"
+
+#: clutter/clutter-box-layout.c:387 clutter/clutter-table-layout.c:639
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the vertical axis"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:396 clutter/clutter-table-layout.c:653
+msgid "Horizontal alignment of the actor within the cell"
+msgstr "Aktörün hücre içindeki yatay hizalaması"
+
+#: clutter/clutter-box-layout.c:405 clutter/clutter-table-layout.c:668
+msgid "Vertical alignment of the actor within the cell"
+msgstr "Aktörün hücre içindeki dikey hizalaması"
+
+#: clutter/clutter-box-layout.c:1305
+msgid "Vertical"
+msgstr "Dikey"
+
+#: clutter/clutter-box-layout.c:1306
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr "Yerleşimin yatay değil de dikey olup olmaması"
+
+#: clutter/clutter-box-layout.c:1321 clutter/clutter-flow-layout.c:901
msgid "Homogeneous"
msgstr "Homojen"
-#: ../clutter/clutter-box-layout.c:986
+#: clutter/clutter-box-layout.c:1322
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Yerleşimin homojen olup olmayacağı; bu durumda tüm çocuklar aynı boyutu alır"
-#: ../clutter/clutter-box-layout.c:1001
-#, fuzzy
+#: clutter/clutter-box-layout.c:1337
msgid "Pack Start"
-msgstr "Hata Ayıklayıcıyı Başlat"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:1002
+#: clutter/clutter-box-layout.c:1338
msgid "Whether to pack items at the start of the box"
msgstr ""
-#: ../clutter/clutter-box-layout.c:1015
+#: clutter/clutter-box-layout.c:1351
msgid "Spacing"
msgstr "Aralık"
-#: ../clutter/clutter-box-layout.c:1016
+#: clutter/clutter-box-layout.c:1352
msgid "Spacing between children"
msgstr "Çocuklar arasındaki boşluk"
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "Parlaklık"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-#, fuzzy
-msgid "The brightness change to apply"
-msgstr "Tüm oluşumlara _uygula"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "Zıtlık"
-
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-#, fuzzy
-msgid "The contrast change to apply"
-msgstr "Tüm oluşumlara _uygula"
-
-#: ../clutter/clutter-canvas.c:221
-#, fuzzy
-#| msgid "The width of the Cairo surface"
-msgid "The width of the canvas"
-msgstr "Pencere geniÅŸliÄŸi"
-
-#: ../clutter/clutter-canvas.c:237
-#, fuzzy
-#| msgid "The height of the Cairo surface"
-msgid "The height of the canvas"
-msgstr "Pencere yüksekliği"
-
-#: ../clutter/clutter-child-meta.c:127
+#: clutter/clutter-box-layout.c:1366 clutter/clutter-table-layout.c:1742
+msgid "Use Animations"
+msgstr "Canlandırmaları Kullan"
+
+#: clutter/clutter-box-layout.c:1367 clutter/clutter-table-layout.c:1743
+msgid "Whether layout changes should be animated"
+msgstr "Yerleşim değişikliklerinin canlandırılması"
+
+#: clutter/clutter-box-layout.c:1388 clutter/clutter-table-layout.c:1764
+msgid "Easing Mode"
+msgstr "Hafifletme Kipi"
+
+#: clutter/clutter-box-layout.c:1389 clutter/clutter-table-layout.c:1765
+msgid "The easing mode of the animations"
+msgstr "Canlandırmaları hafifletme kipi"
+
+#: clutter/clutter-box-layout.c:1406 clutter/clutter-table-layout.c:1782
+msgid "Easing Duration"
+msgstr "Hafifletme Süresi"
+
+#: clutter/clutter-box-layout.c:1407 clutter/clutter-table-layout.c:1783
+msgid "The duration of the animations"
+msgstr "Canlandırmaların süresi"
+
+#: clutter/clutter-cairo-texture.c:582
+msgid "Surface Width"
+msgstr "Yüzey Genişliği"
+
+#: clutter/clutter-cairo-texture.c:583
+msgid "The width of the Cairo surface"
+msgstr "Cairo yüzey genişliği"
+
+#: clutter/clutter-cairo-texture.c:597
+msgid "Surface Height"
+msgstr "Yüzey Yüksekliği"
+
+#: clutter/clutter-cairo-texture.c:598
+msgid "The height of the Cairo surface"
+msgstr "Cairo yüzey yüksekliği"
+
+#: clutter/clutter-cairo-texture.c:615
+msgid "Auto Resize"
+msgstr "Otomatik Yeniden Boyutlandır"
+
+#: clutter/clutter-cairo-texture.c:616
+msgid "Whether the surface should match the allocation"
+msgstr "Yüzeyin yer ayrımına uyumu"
+
+#: clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "Kap"
-#: ../clutter/clutter-child-meta.c:128
+#: clutter/clutter-child-meta.c:128
msgid "The container that created this data"
msgstr "Bu veriyi oluÅŸturan kap"
-#: ../clutter/clutter-child-meta.c:143
+#: clutter/clutter-child-meta.c:143
msgid "The actor wrapped by this data"
msgstr "Bu veri tarafından sarılan aktör"
-#: ../clutter/clutter-click-action.c:559
+#: clutter/clutter-click-action.c:542
msgid "Pressed"
msgstr "Basıldı"
-#: ../clutter/clutter-click-action.c:560
+#: clutter/clutter-click-action.c:543
msgid "Whether the clickable should be in pressed state"
msgstr "Tıklanabilirin basılmış durumda olup olmayacağı"
-#: ../clutter/clutter-click-action.c:573
+#: clutter/clutter-click-action.c:556
msgid "Held"
msgstr "Basılı"
-#: ../clutter/clutter-click-action.c:574
+#: clutter/clutter-click-action.c:557
msgid "Whether the clickable has a grab"
msgstr "Tıklanabilirin basılı halde beklemesi"
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: clutter/clutter-click-action.c:574 clutter/clutter-settings.c:573
msgid "Long Press Duration"
msgstr "Uzun Basma Süresi"
-#: ../clutter/clutter-click-action.c:592
+#: clutter/clutter-click-action.c:575
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "Hareketin algılanacağı en küçük uzun basma süresi"
-#: ../clutter/clutter-click-action.c:610
+#: clutter/clutter-click-action.c:593
msgid "Long Press Threshold"
msgstr "Uzun Basma EÅŸiÄŸi"
-#: ../clutter/clutter-click-action.c:611
+#: clutter/clutter-click-action.c:594
msgid "The maximum threshold before a long press is cancelled"
msgstr "Uzun basma iptal edilmeden önceki en büyük eşik"
-#: ../clutter/clutter-clone.c:346
+#: clutter/clutter-clone.c:341
msgid "Specifies the actor to be cloned"
msgstr "Birebir kopyalanacak aktörü belirtir"
-#: ../clutter/clutter-colorize-effect.c:251
+#: clutter/clutter-colorize-effect.c:307
msgid "Tint"
msgstr ""
-#: ../clutter/clutter-colorize-effect.c:252
-#, fuzzy
+#: clutter/clutter-colorize-effect.c:308
msgid "The tint to apply"
-msgstr "Tüm oluşumlara _uygula"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:594
+#: clutter/clutter-deform-effect.c:527
msgid "Horizontal Tiles"
msgstr "Yatay Döşemeler"
-#: ../clutter/clutter-deform-effect.c:595
+#: clutter/clutter-deform-effect.c:528
msgid "The number of horizontal tiles"
msgstr "Yatay döşeme sayısı"
-#: ../clutter/clutter-deform-effect.c:610
+#: clutter/clutter-deform-effect.c:543
msgid "Vertical Tiles"
msgstr "Dikey Döşemeler"
-#: ../clutter/clutter-deform-effect.c:611
+#: clutter/clutter-deform-effect.c:544
msgid "The number of vertical tiles"
msgstr "Dikey döşeme sayısı"
-#: ../clutter/clutter-deform-effect.c:628
-#, fuzzy
+#: clutter/clutter-deform-effect.c:561
msgid "Back Material"
-msgstr "ARKA KAPAK"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:629
+#: clutter/clutter-deform-effect.c:562
msgid "The material to be used when painting the back of the actor"
msgstr ""
-#: ../clutter/clutter-desaturate-effect.c:271
+#: clutter/clutter-desaturate-effect.c:305
msgid "The desaturation factor"
msgstr "Desatürasyon çarpanı"
-#: ../clutter/clutter-device-manager.c:131
-#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
+#: clutter/clutter-device-manager.c:131 clutter/clutter-input-device.c:344
+#: clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Arka Uç"
-#: ../clutter/clutter-device-manager.c:132
+#: clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "Aygıt yöneticisindeki ClutterBackend"
-#: ../clutter/clutter-drag-action.c:750
+#: clutter/clutter-drag-action.c:596
msgid "Horizontal Drag Threshold"
msgstr "Yatay Sürükleme Eşiği"
-#: ../clutter/clutter-drag-action.c:751
+#: clutter/clutter-drag-action.c:597
msgid "The horizontal amount of pixels required to start dragging"
msgstr "Sürüklemeyi başlatmak için gereken yatay piksel miktarı"
-#: ../clutter/clutter-drag-action.c:778
+#: clutter/clutter-drag-action.c:624
msgid "Vertical Drag Threshold"
msgstr "Dikey Sürükleme Eşiği"
-#: ../clutter/clutter-drag-action.c:779
+#: clutter/clutter-drag-action.c:625
msgid "The vertical amount of pixels required to start dragging"
msgstr "Sürüklemeyi başlatmak için gereken dikey piksel miktarı"
-#: ../clutter/clutter-drag-action.c:800
+#: clutter/clutter-drag-action.c:646
msgid "Drag Handle"
msgstr "Sürükleme Kulpu"
-#: ../clutter/clutter-drag-action.c:801
+#: clutter/clutter-drag-action.c:647
msgid "The actor that is being dragged"
msgstr "Sürüklenmekte olan aktör"
-#: ../clutter/clutter-drag-action.c:814
+#: clutter/clutter-drag-action.c:660
msgid "Drag Axis"
msgstr "Sürükleme Ekseni"
-#: ../clutter/clutter-drag-action.c:815
+#: clutter/clutter-drag-action.c:661
msgid "Constraints the dragging to an axis"
msgstr "Sürüklemeyi bir eksenle kısıtlar"
-#: ../clutter/clutter-drag-action.c:831
-#, fuzzy
-#| msgid "Drag Axis"
-msgid "Drag Area"
-msgstr "çizim bölgesi"
-
-#: ../clutter/clutter-drag-action.c:832
-#, fuzzy
-#| msgid "Constraints the dragging to an axis"
-msgid "Constrains the dragging to a rectangle"
-msgstr "Sürüklemeyi bir eksenle kısıtlar"
-
-#: ../clutter/clutter-drag-action.c:845
-#, fuzzy
-msgid "Drag Area Set"
-msgstr "Sinyal Özelliklerini Ayarla"
+#: clutter/clutter-flow-layout.c:885
+msgid "Orientation"
+msgstr "Yönelim"
-#: ../clutter/clutter-drag-action.c:846
-#, fuzzy
-#| msgid "Whether the background color is set"
-msgid "Whether the drag area is set"
-msgstr "Arkaplan renginin atanmış olması"
+#: clutter/clutter-flow-layout.c:886
+msgid "The orientation of the layout"
+msgstr "Yerleşim yönelimi"
-#: ../clutter/clutter-flow-layout.c:961
+#: clutter/clutter-flow-layout.c:902
msgid "Whether each item should receive the same allocation"
msgstr "Her ögeye aynı miktarda yer ayrılması"
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: clutter/clutter-flow-layout.c:917 clutter/clutter-table-layout.c:1713
msgid "Column Spacing"
msgstr "Sütun Aralığı"
-#: ../clutter/clutter-flow-layout.c:977
+#: clutter/clutter-flow-layout.c:918
msgid "The spacing between columns"
msgstr "Sütunlar arasındaki boşluk"
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: clutter/clutter-flow-layout.c:934 clutter/clutter-table-layout.c:1727
msgid "Row Spacing"
msgstr "Satır Aralığı"
-#: ../clutter/clutter-flow-layout.c:994
+#: clutter/clutter-flow-layout.c:935
msgid "The spacing between rows"
msgstr "Satırlar arasındaki boşluk"
-#: ../clutter/clutter-flow-layout.c:1008
+#: clutter/clutter-flow-layout.c:949
msgid "Minimum Column Width"
msgstr "En Küçük Sütun Genişliği"
-#: ../clutter/clutter-flow-layout.c:1009
+#: clutter/clutter-flow-layout.c:950
msgid "Minimum width for each column"
msgstr "Her sütunun en küçük genişliği"
-#: ../clutter/clutter-flow-layout.c:1024
+#: clutter/clutter-flow-layout.c:965
msgid "Maximum Column Width"
msgstr "En Büyük Sütun Genişliği"
-#: ../clutter/clutter-flow-layout.c:1025
+#: clutter/clutter-flow-layout.c:966
msgid "Maximum width for each column"
msgstr "Her sütunun en büyük genişliği"
-#: ../clutter/clutter-flow-layout.c:1039
+#: clutter/clutter-flow-layout.c:980
msgid "Minimum Row Height"
msgstr "En Küçük Satır Yüksekliği"
-#: ../clutter/clutter-flow-layout.c:1040
+#: clutter/clutter-flow-layout.c:981
msgid "Minimum height for each row"
msgstr "Her satırın en küçük yüksekliği"
-#: ../clutter/clutter-flow-layout.c:1055
+#: clutter/clutter-flow-layout.c:996
msgid "Maximum Row Height"
msgstr "En Büyük Satır Yüksekliği"
-#: ../clutter/clutter-flow-layout.c:1056
+#: clutter/clutter-flow-layout.c:997
msgid "Maximum height for each row"
msgstr "Her satırın en büyük yüksekliği"
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-#, fuzzy
-msgid "Snap to grid"
-msgstr "Çizgilere Atla"
-
-#: ../clutter/clutter-gesture-action.c:644
-#, fuzzy
-msgid "Number touch points"
-msgstr "Wacom dokunma özelliği"
-
-#: ../clutter/clutter-gesture-action.c:645
-#, fuzzy
-msgid "Number of touch points"
-msgstr "Wacom dokunma özelliği"
-
-#: ../clutter/clutter-grid-layout.c:1222
-#, fuzzy
-msgid "Left attachment"
-msgstr "Sol eklenti"
-
-#: ../clutter/clutter-grid-layout.c:1223
-#, fuzzy
-msgid "The column number to attach the left side of the child to"
-msgstr "Altın sol tarafına eklenecek sütun sayısı"
-
-#: ../clutter/clutter-grid-layout.c:1230
-#, fuzzy
-msgid "Top attachment"
-msgstr "Ãœst eklenti"
-
-#: ../clutter/clutter-grid-layout.c:1231
-#, fuzzy
-msgid "The row number to attach the top side of a child widget to"
-msgstr "Altın sağ tarafına eklenecek olan sütun miktarı"
-
-#: ../clutter/clutter-grid-layout.c:1239
-#, fuzzy
-#| msgid "The number of horizontal tiles"
-msgid "The number of columns that a child spans"
-msgstr "Yatay döşeme sayısı"
-
-#: ../clutter/clutter-grid-layout.c:1246
-#, fuzzy
-#| msgid "The number of horizontal tiles"
-msgid "The number of rows that a child spans"
-msgstr "Yatay döşeme sayısı"
-
-#: ../clutter/clutter-grid-layout.c:1565
-#, fuzzy
-#| msgid "Row Spacing"
-msgid "Row spacing"
-msgstr "Satır aralığı"
-
-#: ../clutter/clutter-grid-layout.c:1566
-#, fuzzy
-msgid "The amount of space between two consecutive rows"
-msgstr "Birbirini izleyen iki satır arasındaki boşluk miktarı"
-
-#: ../clutter/clutter-grid-layout.c:1579
-#, fuzzy
-#| msgid "Column Spacing"
-msgid "Column spacing"
-msgstr "Sütun aralığı"
-
-#: ../clutter/clutter-grid-layout.c:1580
-#, fuzzy
-#| msgid "The spacing between columns"
-msgid "The amount of space between two consecutive columns"
-msgstr "Birbirini izleyen iki sütun arasındaki boşluk miktarı"
-
-#: ../clutter/clutter-grid-layout.c:1594
-#, fuzzy
-#| msgid "Homogeneous"
-msgid "Row Homogeneous"
-msgstr "Bir satır dağıt"
-
-#: ../clutter/clutter-grid-layout.c:1595
-#, fuzzy
-msgid "If TRUE, the rows are all the same height"
-msgstr "TRUE ise, tablo hücrelerinin hepsi aynı genişlikte/yükseklikte olur"
-
-#: ../clutter/clutter-grid-layout.c:1608
-#, fuzzy
-#| msgid "Homogeneous"
-msgid "Column Homogeneous"
-msgstr "sütun başlığı"
-
-#: ../clutter/clutter-grid-layout.c:1609
-#, fuzzy
-msgid "If TRUE, the columns are all the same width"
-msgstr "TRUE ise, tablo hücrelerinin hepsi aynı genişlikte/yükseklikte olur"
-
-#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
-#: ../clutter/clutter-image.c:399
-#, fuzzy
-#| msgid "Failed to load the image data"
-msgid "Unable to load image data"
-msgstr "Resim yükleme modülü bulunamadı: %s: %s"
-
-#: ../clutter/clutter-input-device.c:242
+#: clutter/clutter-input-device.c:220
msgid "Id"
msgstr "Id"
-#: ../clutter/clutter-input-device.c:243
+#: clutter/clutter-input-device.c:221
msgid "Unique identifier of the device"
msgstr "Aygıtın özgün tanımlayıcısı"
-#: ../clutter/clutter-input-device.c:259
+#: clutter/clutter-input-device.c:237
msgid "The name of the device"
msgstr "Aygıtın adı"
-#: ../clutter/clutter-input-device.c:273
+#: clutter/clutter-input-device.c:251
msgid "Device Type"
msgstr "Aygıt Türü"
-#: ../clutter/clutter-input-device.c:274
+#: clutter/clutter-input-device.c:252
msgid "The type of the device"
msgstr "Aygıtın türü"
-#: ../clutter/clutter-input-device.c:289
+#: clutter/clutter-input-device.c:267
msgid "Device Manager"
msgstr "Aygıt Yöneticisi"
-#: ../clutter/clutter-input-device.c:290
+#: clutter/clutter-input-device.c:268
msgid "The device manager instance"
msgstr "Aygıt yöneticisi örneği"
-#: ../clutter/clutter-input-device.c:303
+#: clutter/clutter-input-device.c:281
msgid "Device Mode"
msgstr "Aygıt Kipi"
-#: ../clutter/clutter-input-device.c:304
+#: clutter/clutter-input-device.c:282
msgid "The mode of the device"
msgstr "Aygıtın kipi"
-#: ../clutter/clutter-input-device.c:318
+#: clutter/clutter-input-device.c:296
msgid "Has Cursor"
msgstr "Ä°mleci Var"
-#: ../clutter/clutter-input-device.c:319
+#: clutter/clutter-input-device.c:297
msgid "Whether the device has a cursor"
msgstr "Aygıtın bir imlecinin olup olmaması"
-#: ../clutter/clutter-input-device.c:338
+#: clutter/clutter-input-device.c:316
msgid "Whether the device is enabled"
msgstr "Aygıtın etkin olup olmaması"
-#: ../clutter/clutter-input-device.c:351
-#, fuzzy
+#: clutter/clutter-input-device.c:329
msgid "Number of Axes"
-msgstr "Çıpa Sayısı"
+msgstr ""
-#: ../clutter/clutter-input-device.c:352
-#, fuzzy
+#: clutter/clutter-input-device.c:330
msgid "The number of axes on the device"
-msgstr "Güç bağlama olayları sayısı"
+msgstr ""
-#: ../clutter/clutter-input-device.c:367
+#: clutter/clutter-input-device.c:345
msgid "The backend instance"
msgstr "Arka uç örneği"
-#: ../clutter/clutter-interval.c:489
+#: clutter/clutter-interval.c:397
msgid "Value Type"
msgstr "Değer Türü"
-#: ../clutter/clutter-interval.c:490
+#: clutter/clutter-interval.c:398
msgid "The type of the values in the interval"
msgstr "Aralıktaki değerlerin türü"
-#: ../clutter/clutter-interval.c:505
-#| msgid "Initial angle"
-msgid "Initial Value"
-msgstr "Ä°lk DeÄŸer"
-
-#: ../clutter/clutter-interval.c:506
-#, fuzzy
-#| msgid "Initial scale on the X axis"
-msgid "Initial value of the interval"
-msgstr "Sunucu eşzamanlandırma aralığı"
-
-#: ../clutter/clutter-interval.c:520
-#| msgid "Final angle"
-msgid "Final Value"
-msgstr "Son DeÄŸer"
-
-#: ../clutter/clutter-interval.c:521
-#, fuzzy
-#| msgid "Final scale on the X axis"
-msgid "Final value of the interval"
-msgstr "Sunucu eşzamanlandırma aralığı"
-
-#: ../clutter/clutter-layout-meta.c:117
+#: clutter/clutter-layout-meta.c:117
msgid "Manager"
msgstr "Yönetici"
-#: ../clutter/clutter-layout-meta.c:118
+#: clutter/clutter-layout-meta.c:118
msgid "The manager that created this data"
msgstr "Bu veriyi oluşturan yönetici"
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:697
+#: clutter/clutter-main.c:490
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1463
+#: clutter/clutter-main.c:1321
msgid "Show frames per second"
msgstr "Saniye başına düşen çerçeveleri göster"
-#: ../clutter/clutter-main.c:1465
+#: clutter/clutter-main.c:1323
msgid "Default frame rate"
msgstr "Öntanımlı çerçeve hızı"
-#: ../clutter/clutter-main.c:1467
+#: clutter/clutter-main.c:1325
msgid "Make all warnings fatal"
msgstr "Tüm uyarıları ölümcül yap"
-#: ../clutter/clutter-main.c:1470
+#: clutter/clutter-main.c:1328
msgid "Direction for the text"
msgstr "Metin yönü"
-#: ../clutter/clutter-main.c:1473
+#: clutter/clutter-main.c:1331
msgid "Disable mipmapping on text"
msgstr "Metinde haritalamayı devre dışı bırak"
-#: ../clutter/clutter-main.c:1476
-#, fuzzy
+#: clutter/clutter-main.c:1334
msgid "Use 'fuzzy' picking"
-msgstr "Yenileme/etiket kullan:"
+msgstr ""
-#: ../clutter/clutter-main.c:1479
+#: clutter/clutter-main.c:1337
msgid "Clutter debugging flags to set"
msgstr "Ayarlanacak Clutter hata ayıklama bayrakları"
-#: ../clutter/clutter-main.c:1481
+#: clutter/clutter-main.c:1339
msgid "Clutter debugging flags to unset"
msgstr "Kaldırılacak Clutter hata ayıklama bayrakları"
-#: ../clutter/clutter-main.c:1485
+#: clutter/clutter-main.c:1343
msgid "Clutter profiling flags to set"
msgstr "Ayarlanacak Clutter profilleme bayrakları"
-#: ../clutter/clutter-main.c:1487
+#: clutter/clutter-main.c:1345
msgid "Clutter profiling flags to unset"
msgstr "Kaldırılacak Clutter profilleme bayrakları"
-#: ../clutter/clutter-main.c:1490
+#: clutter/clutter-main.c:1348
msgid "Enable accessibility"
msgstr "EriÅŸilebilirliÄŸi etkinleÅŸtir"
-#: ../clutter/clutter-main.c:1682
+#: clutter/clutter-main.c:1530
msgid "Clutter Options"
msgstr "Clutter Seçenekleri"
-#: ../clutter/clutter-main.c:1683
+#: clutter/clutter-main.c:1531
msgid "Show Clutter Options"
msgstr "Clutter Seçeneklerini Göster"
-#: ../clutter/clutter-pan-action.c:444
-#, fuzzy
-#| msgid "Drag Axis"
-msgid "Pan Axis"
-msgstr "Hizalama Ekseni"
+#: clutter/clutter-media.c:77
+msgid "URI"
+msgstr "URI"
-#: ../clutter/clutter-pan-action.c:445
-#, fuzzy
-#| msgid "Constraints the dragging to an axis"
-msgid "Constraints the panning to an axis"
-msgstr "Sürüklemeyi bir eksenle kısıtlar"
+#: clutter/clutter-media.c:78
+msgid "URI of a media file"
+msgstr "Bir ortam dosyasının URI'si"
-#: ../clutter/clutter-pan-action.c:457
-#, fuzzy
-msgid "Interpolate"
-msgstr "Resmi AradeÄŸerle"
+#: clutter/clutter-media.c:91
+msgid "Playing"
+msgstr "Oynuyor"
-#: ../clutter/clutter-pan-action.c:458
-#, fuzzy
-#| msgid "Whether the device is enabled"
-msgid "Whether interpolated events emission is enabled."
-msgstr "Aygıtın etkin olup olmaması"
+#: clutter/clutter-media.c:92
+msgid "Whether the actor is playing"
+msgstr "Aktörün oynamakta olup olmadığı"
-#: ../clutter/clutter-pan-action.c:472
-#, fuzzy
-#| msgid "Duration"
-msgid "Deceleration"
-msgstr "Süre"
+#: clutter/clutter-media.c:106
+msgid "Progress"
+msgstr "Ä°lerleme"
-#: ../clutter/clutter-pan-action.c:473
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr ""
+#: clutter/clutter-media.c:107
+msgid "Current progress of the playback"
+msgstr "Oynatmanın şu anki ilerleme durumu"
+
+#: clutter/clutter-media.c:120
+msgid "Subtitle URI"
+msgstr "Altyazı URI"
+
+#: clutter/clutter-media.c:121
+msgid "URI of a subtitle file"
+msgstr "Bir altyazı dosyasının URI adresi"
+
+#: clutter/clutter-media.c:136
+msgid "Subtitle Font Name"
+msgstr "Altyazı Yazıtipi Adı"
-#: ../clutter/clutter-pan-action.c:488
-#, fuzzy
-#| msgid "The desaturation factor"
-msgid "Initial acceleration factor"
-msgstr "Metin ölçekleme katsayısı"
+#: clutter/clutter-media.c:137
+msgid "The font used to display subtitles"
+msgstr "Altyazıları göstermek için kullanılan yazıtipi"
-#: ../clutter/clutter-pan-action.c:489
-msgid "Factor applied to the momentum when starting the interpolated phase"
+#: clutter/clutter-media.c:151
+msgid "Audio Volume"
+msgstr "Ses Düzeyi"
+
+#: clutter/clutter-media.c:152
+msgid "The volume of the audio"
+msgstr "Ses düzeyi"
+
+#: clutter/clutter-media.c:165
+msgid "Can Seek"
msgstr ""
-#: ../clutter/clutter-path-constraint.c:212
-msgid "Path"
-msgstr "Yol"
+#: clutter/clutter-media.c:166
+msgid "Whether the current stream is seekable"
+msgstr ""
+
+#: clutter/clutter-media.c:180
+msgid "Buffer Fill"
+msgstr "Tampon Doldurma"
+
+#: clutter/clutter-media.c:181
+msgid "The fill level of the buffer"
+msgstr "Tamponun doldurma düzeyi"
+
+#: clutter/clutter-media.c:195
+msgid "The duration of the stream, in seconds"
+msgstr "Akışın saniye cinsinden süresi"
-#: ../clutter/clutter-path-constraint.c:213
+#: clutter/clutter-path-constraint.c:213
msgid "The path used to constrain an actor"
msgstr "Aktörü kısıtlamak için kullanılan yol"
-#: ../clutter/clutter-path-constraint.c:227
+#: clutter/clutter-path-constraint.c:227
msgid "The offset along the path, between -1.0 and 2.0"
msgstr ""
-#: ../clutter/clutter-property-transition.c:271
-#| msgid "Font Name"
-msgid "Property Name"
-msgstr "Özellik Adı"
+#: clutter/clutter-rectangle.c:268
+msgid "The color of the rectangle"
+msgstr "Dikdörtgenin rengi"
-#: ../clutter/clutter-property-transition.c:272
-#, fuzzy
-#| msgid "The name of the meta"
-msgid "The name of the property to animate"
-msgstr "Ä°zlenecek deÄŸerin ismi"
+#: clutter/clutter-rectangle.c:281
+msgid "Border Color"
+msgstr "Kenarlık Rengi"
-#: ../clutter/clutter-script.c:350
+#: clutter/clutter-rectangle.c:282
+msgid "The color of the border of the rectangle"
+msgstr "Dikdörtgen kenarlığının rengi"
+
+#: clutter/clutter-rectangle.c:297
+msgid "Border Width"
+msgstr "Kenarlık Genişliği"
+
+#: clutter/clutter-rectangle.c:298
+msgid "The width of the border of the rectangle"
+msgstr "Dikdörtgen kenarlığının genişliği"
+
+#: clutter/clutter-rectangle.c:312
+msgid "Has Border"
+msgstr "Kenarlığı Var"
+
+#: clutter/clutter-rectangle.c:313
+msgid "Whether the rectangle should have a border"
+msgstr "Dikdörtgenin kenarlığının olup olmayacağı"
+
+#: clutter/clutter-script.c:434
msgid "Filename Set"
msgstr "Dosya Adı Ayarlandı"
-#: ../clutter/clutter-script.c:351
+#: clutter/clutter-script.c:435
msgid "Whether the :filename property is set"
msgstr ":filename özelliğinin ayarlanmış olup olmaması"
-#: ../clutter/clutter-script.c:365
+#: clutter/clutter-script.c:449 clutter/clutter-texture.c:1081
msgid "Filename"
msgstr "Dosya adı"
-#: ../clutter/clutter-script.c:366
+#: clutter/clutter-script.c:450
msgid "The path of the currently parsed file"
msgstr "Şu anda ayrıştırılan dosyanın yolu"
-#: ../clutter/clutter-script.c:383
-#, fuzzy
-msgid "Translation Domain"
-msgstr "Tercüme Alanı"
-
-#: ../clutter/clutter-script.c:384
-msgid "The translation domain used to localize string"
-msgstr ""
-
-#: ../clutter/clutter-scroll-actor.c:190
-#, fuzzy
-msgid "Scroll Mode"
-msgstr "Karışık kip"
-
-#: ../clutter/clutter-scroll-actor.c:191
-#, fuzzy
-#| msgid "The cursor position"
-msgid "The scrolling direction"
-msgstr "Metin Yönü"
-
-#: ../clutter/clutter-settings.c:424
+#: clutter/clutter-settings.c:414
msgid "Double Click Time"
msgstr "Çift Tıklama Zamanı"
-#: ../clutter/clutter-settings.c:425
+#: clutter/clutter-settings.c:415
msgid "The time between clicks necessary to detect a multiple click"
msgstr "Çoklu tıklamanın algılanması için gereken iki tık arası zaman"
-#: ../clutter/clutter-settings.c:440
+#: clutter/clutter-settings.c:430
msgid "Double Click Distance"
msgstr "Çift Tıklama Mesafesi"
-#: ../clutter/clutter-settings.c:441
+#: clutter/clutter-settings.c:431
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "Çoklu tıklamanın algılanması için gereken iki tık arası mesafe"
-#: ../clutter/clutter-settings.c:456
+#: clutter/clutter-settings.c:446
msgid "Drag Threshold"
msgstr "Sürükleme Eşiği"
-#: ../clutter/clutter-settings.c:457
+#: clutter/clutter-settings.c:447
msgid "The distance the cursor should travel before starting to drag"
msgstr "Sürüklemeye başlamadan önce imlecin katetmesi gereken mesafe"
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
+#: clutter/clutter-settings.c:462 clutter/clutter-text.c:2939
msgid "Font Name"
msgstr "Yazıtipi Adı"
-#: ../clutter/clutter-settings.c:473
+#: clutter/clutter-settings.c:463
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr "Öntanımlı yazıtipinin Pango tarafından ayrıştırılabilecek tanımı"
-#: ../clutter/clutter-settings.c:488
+#: clutter/clutter-settings.c:478
msgid "Font Antialias"
msgstr "Yazıtipi Yumuşatma"
-#: ../clutter/clutter-settings.c:489
+#: clutter/clutter-settings.c:479
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
@@ -1427,1131 +1389,775 @@ msgstr ""
"Yumuşatma kullanılıp kullanılmayacağı (etkinleştirmek için 1, devre dışı "
"bırakmak için 0, öntanımlı ayarı kullanmak için -1)"
-#: ../clutter/clutter-settings.c:505
+#: clutter/clutter-settings.c:495
msgid "Font DPI"
msgstr "Yazıtipi DPI"
-#: ../clutter/clutter-settings.c:506
-#, fuzzy
+#: clutter/clutter-settings.c:496
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
-"Xft için çözünürlük, 1024 * nokta/inç olarak. Öntanımlı değeri kullanmak "
-"için -1"
-#: ../clutter/clutter-settings.c:522
-#, fuzzy
+#: clutter/clutter-settings.c:512
msgid "Font Hinting"
-msgstr "Xft Düzeltme"
+msgstr ""
-#: ../clutter/clutter-settings.c:523
-#, fuzzy
+#: clutter/clutter-settings.c:513
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
-"Yumuşatma kullanılıp kullanılmayacağı (etkinleştirmek için 1, devre dışı "
-"bırakmak için 0, öntanımlı ayarı kullanmak için -1)"
-#: ../clutter/clutter-settings.c:544
-#, fuzzy
+#: clutter/clutter-settings.c:534
msgid "Font Hint Style"
-msgstr "Xft Düzeltme Biçemi"
+msgstr ""
-#: ../clutter/clutter-settings.c:545
+#: clutter/clutter-settings.c:535
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr ""
-#: ../clutter/clutter-settings.c:566
-#, fuzzy
+#: clutter/clutter-settings.c:556
msgid "Font Subpixel Order"
-msgstr "Alternatif düğme sırası"
+msgstr ""
-#: ../clutter/clutter-settings.c:567
-#, fuzzy
+#: clutter/clutter-settings.c:557
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
-msgstr "Altpiksel yumuşatma türü; none (hiç), rgb, bgr, vrgb, vbgr"
+msgstr ""
-#: ../clutter/clutter-settings.c:584
+#: clutter/clutter-settings.c:574
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "Hareketin algılanacağı en küçük uzun basma süresi"
-#: ../clutter/clutter-settings.c:591
+#: clutter/clutter-settings.c:581
msgid "Fontconfig configuration timestamp"
msgstr "Fontconfig yapılandırması zaman damgası"
-#: ../clutter/clutter-settings.c:592
+#: clutter/clutter-settings.c:582
msgid "Timestamp of the current fontconfig configuration"
msgstr "Mevcut fontconfig yapılandırmasının zaman damgası"
-#: ../clutter/clutter-settings.c:609
-#, fuzzy
-#| msgid "Password Character"
-msgid "Password Hint Time"
-msgstr "Parola İpucu Zamanaşımı"
+#: clutter/clutter-shader.c:255
+msgid "Vertex Source"
+msgstr "Tepe Kaynağı"
+
+#: clutter/clutter-shader.c:256
+msgid "Source of vertex shader"
+msgstr "Tepe gölgelendiricisi kaynağı"
+
+#: clutter/clutter-shader.c:272
+msgid "Fragment Source"
+msgstr "Parça Kaynağı"
+
+#: clutter/clutter-shader.c:273
+msgid "Source of fragment shader"
+msgstr "Parça gölgelendiricisi kaynağı"
-#: ../clutter/clutter-settings.c:610
-#, fuzzy
-msgid "How long to show the last input character in hidden entries"
-msgstr "Gizli girişlerde son karakterin ne kadar süre gösterileceği"
+#: clutter/clutter-shader.c:290
+msgid "Compiled"
+msgstr "Derlendi"
+
+#: clutter/clutter-shader.c:291
+msgid "Whether the shader is compiled and linked"
+msgstr "Gölgelendiricinin derlenmiş ve bağlanmış olup olmadığı"
+
+#: clutter/clutter-shader.c:308
+msgid "Whether the shader is enabled"
+msgstr "Gölgelendiricinin etkin olup olmadığı"
+
+#: clutter/clutter-shader.c:519
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr "%s derlemesi başarısız: %s"
-#: ../clutter/clutter-shader-effect.c:486
+#: clutter/clutter-shader.c:520
+msgid "Vertex shader"
+msgstr "Tepe gölgelendiricisi"
+
+#: clutter/clutter-shader.c:521
+msgid "Fragment shader"
+msgstr "Parça gölgelendiricisi"
+
+#: clutter/clutter-shader-effect.c:415
msgid "Shader Type"
msgstr "Gölgelendirici Türü"
-#: ../clutter/clutter-shader-effect.c:487
+#: clutter/clutter-shader-effect.c:416
msgid "The type of shader used"
msgstr "Kullanılan gölgelendirici türü"
-#: ../clutter/clutter-snap-constraint.c:322
+#: clutter/clutter-snap-constraint.c:322
msgid "The source of the constraint"
msgstr "Kısıt kaynağı"
-#: ../clutter/clutter-snap-constraint.c:335
+#: clutter/clutter-snap-constraint.c:335
msgid "From Edge"
msgstr "Kenardan"
-#: ../clutter/clutter-snap-constraint.c:336
+#: clutter/clutter-snap-constraint.c:336
msgid "The edge of the actor that should be snapped"
msgstr ""
-#: ../clutter/clutter-snap-constraint.c:350
+#: clutter/clutter-snap-constraint.c:350
msgid "To Edge"
msgstr "Kenara"
-#: ../clutter/clutter-snap-constraint.c:351
+#: clutter/clutter-snap-constraint.c:351
msgid "The edge of the source that should be snapped"
msgstr ""
-#: ../clutter/clutter-snap-constraint.c:367
-#, fuzzy
+#: clutter/clutter-snap-constraint.c:367
msgid "The offset in pixels to apply to the constraint"
-msgstr "BaÄŸlamaya uygulanacak piksel cinsinden denkleÅŸtirme"
+msgstr ""
-#: ../clutter/clutter-stage.c:1830
+#: clutter/clutter-stage.c:1707
msgid "Fullscreen Set"
msgstr "Tam Ekran Ayarlandı"
-#: ../clutter/clutter-stage.c:1831
+#: clutter/clutter-stage.c:1708
msgid "Whether the main stage is fullscreen"
msgstr "Ana sahnenin tam ekran olup olmayışı"
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
+#: clutter/clutter-stage.c:1724
+msgid "Offscreen"
+msgstr "Ekran Dışı"
+
+#: clutter/clutter-stage.c:1725
+msgid "Whether the main stage should be rendered offscreen"
+msgstr ""
+
+#: clutter/clutter-stage.c:1737 clutter/clutter-text.c:3052
msgid "Cursor Visible"
msgstr "Görünür İmleç"
-#: ../clutter/clutter-stage.c:1844
+#: clutter/clutter-stage.c:1738
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Ana sahnede fare imlecinin görünürlüğü"
-#: ../clutter/clutter-stage.c:1858
+#: clutter/clutter-stage.c:1752
msgid "User Resizable"
msgstr "Kullanıcı Yeniden Boyutlandırabilir"
-#: ../clutter/clutter-stage.c:1859
+#: clutter/clutter-stage.c:1753
msgid "Whether the stage is able to be resized via user interaction"
msgstr "Sahnenin kullanıcı etkileşimi ile yeniden boyutlandırılabilirliği"
-#: ../clutter/clutter-stage.c:1874
+#: clutter/clutter-stage.c:1766
+msgid "The color of the stage"
+msgstr "Sahne rengi"
+
+#: clutter/clutter-stage.c:1780
msgid "Perspective"
msgstr "Bakış Açısı"
-#: ../clutter/clutter-stage.c:1875
-#, fuzzy
+#: clutter/clutter-stage.c:1781
msgid "Perspective projection parameters"
-msgstr "Komut satırı parametreleri"
+msgstr ""
-#: ../clutter/clutter-stage.c:1890
+#: clutter/clutter-stage.c:1796
msgid "Title"
msgstr "Başlık"
-#: ../clutter/clutter-stage.c:1891
+#: clutter/clutter-stage.c:1797
msgid "Stage Title"
msgstr "Sahne Başlığı"
-#: ../clutter/clutter-stage.c:1907
+#: clutter/clutter-stage.c:1812
+msgid "Use Fog"
+msgstr "Sis Kullan"
+
+#: clutter/clutter-stage.c:1813
+msgid "Whether to enable depth cueing"
+msgstr ""
+
+#: clutter/clutter-stage.c:1827
+msgid "Fog"
+msgstr "Sis"
+
+#: clutter/clutter-stage.c:1828
+msgid "Settings for the depth cueing"
+msgstr ""
+
+#: clutter/clutter-stage.c:1844
msgid "Use Alpha"
msgstr "Alfa Kullan"
-#: ../clutter/clutter-stage.c:1908
+#: clutter/clutter-stage.c:1845
msgid "Whether to honour the alpha component of the stage color"
msgstr ""
-#: ../clutter/clutter-stage.c:1924
-#, fuzzy
+#: clutter/clutter-stage.c:1861
msgid "Key Focus"
-msgstr "Odağı Yakala"
+msgstr ""
-#: ../clutter/clutter-stage.c:1925
+#: clutter/clutter-stage.c:1862
msgid "The currently key focused actor"
msgstr ""
-#: ../clutter/clutter-stage.c:1941
-#, fuzzy
+#: clutter/clutter-stage.c:1878
msgid "No Clear Hint"
-msgstr "Ä°pucu yok."
+msgstr ""
-#: ../clutter/clutter-stage.c:1942
+#: clutter/clutter-stage.c:1879
msgid "Whether the stage should clear its contents"
msgstr ""
-#: ../clutter/clutter-stage.c:1955
-#, fuzzy
+#: clutter/clutter-stage.c:1892
msgid "Accept Focus"
-msgstr "Odaklamayı kabul et"
+msgstr ""
-#: ../clutter/clutter-stage.c:1956
+#: clutter/clutter-stage.c:1893
msgid "Whether the stage should accept focus on show"
msgstr ""
-#: ../clutter/clutter-table-layout.c:331
+#: clutter/clutter-state.c:1472
+msgid "State"
+msgstr "Durum"
+
+#: clutter/clutter-state.c:1473
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr ""
+
+#: clutter/clutter-state.c:1487
+msgid "Default transition duration"
+msgstr "Öntanımlı geçiş süresi"
+
+#: clutter/clutter-table-layout.c:585
msgid "Column Number"
msgstr "Sütun Numarası"
-#: ../clutter/clutter-table-layout.c:332
-#, fuzzy
+#: clutter/clutter-table-layout.c:586
msgid "The column the widget resides in"
-msgstr "Karakter Olarak Genişlik sütunu"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:339
+#: clutter/clutter-table-layout.c:593
msgid "Row Number"
msgstr "Satır Numarası"
-#: ../clutter/clutter-table-layout.c:340
-#, fuzzy
+#: clutter/clutter-table-layout.c:594
msgid "The row the widget resides in"
-msgstr "~a sütunundaki sıraya ekle."
+msgstr ""
-#: ../clutter/clutter-table-layout.c:347
-#, fuzzy
+#: clutter/clutter-table-layout.c:601
msgid "Column Span"
-msgstr "Sütun atlama sütunu"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:348
+#: clutter/clutter-table-layout.c:602
msgid "The number of columns the widget should span"
msgstr ""
-#: ../clutter/clutter-table-layout.c:355
-#, fuzzy
+#: clutter/clutter-table-layout.c:609
msgid "Row Span"
-msgstr "Satır atlama sütunu"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:356
+#: clutter/clutter-table-layout.c:610
msgid "The number of rows the widget should span"
msgstr ""
-#: ../clutter/clutter-table-layout.c:1282
+#: clutter/clutter-table-layout.c:617
+msgid "Horizontal Expand"
+msgstr ""
+
+#: clutter/clutter-table-layout.c:618
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr ""
+
+#: clutter/clutter-table-layout.c:624
+msgid "Vertical Expand"
+msgstr ""
+
+#: clutter/clutter-table-layout.c:625
+msgid "Allocate extra space for the child in vertical axis"
+msgstr ""
+
+#: clutter/clutter-table-layout.c:1714
msgid "Spacing between columns"
msgstr "Sütunlar arasındaki boşluk"
-#: ../clutter/clutter-table-layout.c:1296
+#: clutter/clutter-table-layout.c:1728
msgid "Spacing between rows"
msgstr "Satırlar arasındaki boşluk"
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
-msgid "Text"
-msgstr "Metin"
-
-#: ../clutter/clutter-text-buffer.c:350
-#, fuzzy
-#| msgid "The fill level of the buffer"
-msgid "The contents of the buffer"
-msgstr "Yeni tampon"
-
-#: ../clutter/clutter-text-buffer.c:363
-#| msgid "Max Length"
-msgid "Text length"
-msgstr "Metin uzunluÄŸu"
-
-#: ../clutter/clutter-text-buffer.c:364
-#, fuzzy
-#| msgid "The path of the currently parsed file"
-msgid "Length of the text currently in the buffer"
-msgstr "GiriÅŸteki mevcut metnin uzunluÄŸu"
-
-#: ../clutter/clutter-text-buffer.c:377
-#| msgid "Max Length"
-msgid "Maximum length"
-msgstr "En büyük uzunluk"
-
-#: ../clutter/clutter-text-buffer.c:378
-#, fuzzy
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr "Bu girdi için en fazla karakter sayısı. Sınırsız olması için sıfır"
-
-#: ../clutter/clutter-text.c:3340
-#| msgid "Buffer Fill"
-msgid "Buffer"
-msgstr "Tampon"
-
-#: ../clutter/clutter-text.c:3341
-#, fuzzy
-#| msgid "The name of the meta"
-msgid "The buffer for the text"
-msgstr "Metin yönü"
-
-#: ../clutter/clutter-text.c:3357
+#: clutter/clutter-text.c:2940
msgid "The font to be used by the text"
msgstr "Metinde kullanılacak yazıtipi"
-#: ../clutter/clutter-text.c:3372
+#: clutter/clutter-text.c:2957
msgid "Font Description"
msgstr "Yazıtipi Tanımı"
-#: ../clutter/clutter-text.c:3373
+#: clutter/clutter-text.c:2958
msgid "The font description to be used"
msgstr "Kullanılacak yazıtipi tanımı"
-#: ../clutter/clutter-text.c:3388
-#, fuzzy
+#: clutter/clutter-text.c:2974
+msgid "Text"
+msgstr "Metin"
+
+#: clutter/clutter-text.c:2975
msgid "The text to render"
-msgstr "Taramak için metin"
+msgstr ""
-#: ../clutter/clutter-text.c:3400
+#: clutter/clutter-text.c:2989
msgid "Font Color"
msgstr "Yazıtipi Rengi"
-#: ../clutter/clutter-text.c:3401
+#: clutter/clutter-text.c:2990
msgid "Color of the font used by the text"
msgstr "Metinde kullanılan yazıtipinin rengi"
-#: ../clutter/clutter-text.c:3414
+#: clutter/clutter-text.c:3004
msgid "Editable"
msgstr "Düzenlenebilir"
-#: ../clutter/clutter-text.c:3415
+#: clutter/clutter-text.c:3005
msgid "Whether the text is editable"
msgstr "Metnin düzenlenebilirliği"
-#: ../clutter/clutter-text.c:3428
+#: clutter/clutter-text.c:3020
msgid "Selectable"
msgstr "Seçilebilir"
-#: ../clutter/clutter-text.c:3429
+#: clutter/clutter-text.c:3021
msgid "Whether the text is selectable"
msgstr "Metnin seçilebilirliği"
-#: ../clutter/clutter-text.c:3441
+#: clutter/clutter-text.c:3035
msgid "Activatable"
msgstr "AktifleÅŸtirilebilir"
-#: ../clutter/clutter-text.c:3442
+#: clutter/clutter-text.c:3036
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr ""
"Enter tuşuna basılmasının aktifleştirme sinyalinin gönderilmesine sebep olup "
"olmayacağı"
-#: ../clutter/clutter-text.c:3457
+#: clutter/clutter-text.c:3053
msgid "Whether the input cursor is visible"
msgstr "Giriş imlecinin görünürlüğü"
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
+#: clutter/clutter-text.c:3067 clutter/clutter-text.c:3068
msgid "Cursor Color"
msgstr "İmleç Rengi"
-#: ../clutter/clutter-text.c:3483
+#: clutter/clutter-text.c:3082
msgid "Cursor Color Set"
msgstr "İmleç Rengi Ayarlandı"
-#: ../clutter/clutter-text.c:3484
+#: clutter/clutter-text.c:3083
msgid "Whether the cursor color has been set"
msgstr "İmleç renginin ayarlanmış olup olmadığı"
-#: ../clutter/clutter-text.c:3497
+#: clutter/clutter-text.c:3098
msgid "Cursor Size"
msgstr "İmleç Boyutu"
-#: ../clutter/clutter-text.c:3498
+#: clutter/clutter-text.c:3099
msgid "The width of the cursor, in pixels"
msgstr "Ä°mlecin piksel cinsinden geniÅŸliÄŸi"
-#: ../clutter/clutter-text.c:3510
+#: clutter/clutter-text.c:3113
msgid "Cursor Position"
msgstr "İmleç Konumu"
-#: ../clutter/clutter-text.c:3511
+#: clutter/clutter-text.c:3114
msgid "The cursor position"
msgstr "Ä°mlecin konumu"
-#: ../clutter/clutter-text.c:3524
-#, fuzzy
+#: clutter/clutter-text.c:3129
msgid "Selection-bound"
-msgstr "Seçim Sınırları"
+msgstr ""
-#: ../clutter/clutter-text.c:3525
+#: clutter/clutter-text.c:3130
msgid "The cursor position of the other end of the selection"
msgstr ""
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
+#: clutter/clutter-text.c:3145 clutter/clutter-text.c:3146
msgid "Selection Color"
msgstr "Seçim Rengi"
-#: ../clutter/clutter-text.c:3552
+#: clutter/clutter-text.c:3160
msgid "Selection Color Set"
msgstr "Seçim Rengi Ayarlandı"
-#: ../clutter/clutter-text.c:3553
+#: clutter/clutter-text.c:3161
msgid "Whether the selection color has been set"
msgstr "Seçim renginin ayarlanmış olup olmadığı"
-#: ../clutter/clutter-text.c:3566
+#: clutter/clutter-text.c:3176
msgid "Attributes"
msgstr "Öznitelikler"
-#: ../clutter/clutter-text.c:3567
-#, fuzzy
+#: clutter/clutter-text.c:3177
msgid "A list of style attributes to apply to the contents of the actor"
-msgstr "Tarayıcı metnine uygulanacak biçem özelliklerinin bir listesi"
+msgstr ""
-#: ../clutter/clutter-text.c:3587
-#, fuzzy
+#: clutter/clutter-text.c:3199
msgid "Use markup"
-msgstr "Biçimleme kullan"
+msgstr ""
-#: ../clutter/clutter-text.c:3588
+#: clutter/clutter-text.c:3200
msgid "Whether or not the text includes Pango markup"
msgstr ""
-#: ../clutter/clutter-text.c:3602
+#: clutter/clutter-text.c:3216
msgid "Line wrap"
msgstr "Satır kaydırma"
-#: ../clutter/clutter-text.c:3603
+#: clutter/clutter-text.c:3217
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Eğer atanmışsa, satırlar çok geniş olduğunda bölünür"
-#: ../clutter/clutter-text.c:3616
+#: clutter/clutter-text.c:3232
msgid "Line wrap mode"
msgstr "Satır kaydırma kipi"
-#: ../clutter/clutter-text.c:3617
+#: clutter/clutter-text.c:3233
msgid "Control how line-wrapping is done"
msgstr "Satır kaydırmanın nasıl yapıldığını denetle"
-#: ../clutter/clutter-text.c:3630
-#, fuzzy
+#: clutter/clutter-text.c:3248
msgid "Ellipsize"
-msgstr "Kısaltma"
+msgstr ""
-#: ../clutter/clutter-text.c:3631
+#: clutter/clutter-text.c:3249
msgid "The preferred place to ellipsize the string"
msgstr ""
-#: ../clutter/clutter-text.c:3645
+#: clutter/clutter-text.c:3265
msgid "Line Alignment"
msgstr "Satır Hizalama"
-#: ../clutter/clutter-text.c:3646
+#: clutter/clutter-text.c:3266
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Çok satırlı metinde dizge için tercih edilen hizalama"
-#: ../clutter/clutter-text.c:3660
+#: clutter/clutter-text.c:3282
msgid "Justify"
msgstr "Ä°ki yana yasla"
-#: ../clutter/clutter-text.c:3661
+#: clutter/clutter-text.c:3283
msgid "Whether the text should be justified"
msgstr "Metnin iki yana yaslanıp yaslanmayacağı"
-#: ../clutter/clutter-text.c:3674
+#: clutter/clutter-text.c:3298
msgid "Password Character"
msgstr "Parola Karakteri"
-#: ../clutter/clutter-text.c:3675
+#: clutter/clutter-text.c:3299
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
-#: ../clutter/clutter-text.c:3687
+#: clutter/clutter-text.c:3313
msgid "Max Length"
msgstr "En Büyük Uzunluk"
-#: ../clutter/clutter-text.c:3688
+#: clutter/clutter-text.c:3314
msgid "Maximum length of the text inside the actor"
msgstr "Aktör içindeki metnin en büyük uzunluğu"
-#: ../clutter/clutter-text.c:3709
+#: clutter/clutter-text.c:3337
msgid "Single Line Mode"
msgstr "Tek Satır Kipi"
-#: ../clutter/clutter-text.c:3710
+#: clutter/clutter-text.c:3338
msgid "Whether the text should be a single line"
msgstr ""
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
+#: clutter/clutter-text.c:3352 clutter/clutter-text.c:3353
msgid "Selected Text Color"
msgstr "Seçili Metin Rengi"
-#: ../clutter/clutter-text.c:3736
+#: clutter/clutter-text.c:3367
msgid "Selected Text Color Set"
msgstr "Seçili Metin Rengi Ayarlandı"
-#: ../clutter/clutter-text.c:3737
+#: clutter/clutter-text.c:3368
msgid "Whether the selected text color has been set"
msgstr "Seçili metin renginin ayarlanıp ayarlanmadığı"
-#: ../clutter/clutter-timeline.c:562
-msgid "Delay"
-msgstr "Gecikme"
+#: clutter/clutter-texture.c:995
+msgid "Sync size of actor"
+msgstr "Aktörün boyutunu eşle"
-#: ../clutter/clutter-timeline.c:563
-msgid "Delay before start"
-msgstr "Başlamadan önceki gecikme"
+#: clutter/clutter-texture.c:996
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
-#: ../clutter/clutter-timeline.c:578
-msgid "Duration"
-msgstr "Süre"
+#: clutter/clutter-texture.c:1003
+msgid "Disable Slicing"
+msgstr ""
-#: ../clutter/clutter-timeline.c:579
-msgid "Duration of the timeline in milliseconds"
-msgstr "Milisaniye cinsinden zaman çizgisi süresi"
+#: clutter/clutter-texture.c:1004
+msgid ""
+"Forces the underlying texture to be singular and not made of smaller space "
+"saving individual textures"
+msgstr ""
-#: ../clutter/clutter-timeline.c:594
-msgid "Direction"
-msgstr "Yön"
+#: clutter/clutter-texture.c:1013
+msgid "Tile Waste"
+msgstr ""
-#: ../clutter/clutter-timeline.c:595
-msgid "Direction of the timeline"
-msgstr "Zaman çizgisi yönü"
+#: clutter/clutter-texture.c:1014
+msgid "Maximum waste area of a sliced texture"
+msgstr ""
-#: ../clutter/clutter-timeline.c:610
-msgid "Auto Reverse"
-msgstr "Otomatik Tersine Çevir"
+#: clutter/clutter-texture.c:1022
+msgid "Horizontal repeat"
+msgstr "Yatay tekrarla"
-#: ../clutter/clutter-timeline.c:611
-msgid "Whether the direction should be reversed when reaching the end"
+#: clutter/clutter-texture.c:1023
+msgid "Repeat the contents rather than scaling them horizontally"
msgstr ""
-#: ../clutter/clutter-timeline.c:629
-msgid "Repeat Count"
-msgstr "Tekrar Sayısı"
+#: clutter/clutter-texture.c:1030
+msgid "Vertical repeat"
+msgstr "Dikey tekrarla"
-#: ../clutter/clutter-timeline.c:630
-msgid "How many times the timeline should repeat"
+#: clutter/clutter-texture.c:1031
+msgid "Repeat the contents rather than scaling them vertically"
msgstr ""
-#: ../clutter/clutter-timeline.c:644
-#| msgid "Progress mode"
-msgid "Progress Mode"
-msgstr "Ä°lerleme Kipi"
+#: clutter/clutter-texture.c:1038
+msgid "Filter Quality"
+msgstr "Filtre Kalitesi"
-#: ../clutter/clutter-timeline.c:645
-msgid "How the timeline should compute the progress"
+#: clutter/clutter-texture.c:1039
+msgid "Rendering quality used when drawing the texture"
msgstr ""
-#: ../clutter/clutter-transition.c:246
-#, fuzzy
-msgid "Interval"
-msgstr "Otomatik Kaydetme Sıklığı"
+#: clutter/clutter-texture.c:1047
+msgid "Pixel Format"
+msgstr "Piksel Biçimi"
-#: ../clutter/clutter-transition.c:247
-#, fuzzy
-#| msgid "The timeline of the animation"
-msgid "The interval of values to transition"
-msgstr "Ä°zlenecek kabuk deÄŸerleri"
+#: clutter/clutter-texture.c:1048
+msgid "The Cogl pixel format to use"
+msgstr "Kullanılacak Cogl piksel biçimi"
-#: ../clutter/clutter-transition.c:261
-#, fuzzy
-#| msgid "Activatable"
-msgid "Animatable"
-msgstr "AktifleÅŸtirilebilir"
+#: clutter/clutter-texture.c:1056
+msgid "Cogl Texture"
+msgstr "Cogl Kaplaması"
-#: ../clutter/clutter-transition.c:262
-#, fuzzy
-msgid "The animatable object"
-msgstr "Pixbuf Nesnesi"
+#: clutter/clutter-texture.c:1057
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr ""
-#: ../clutter/clutter-transition.c:283
-#, fuzzy
-msgid "Remove on Complete"
-msgstr "%s üzerindeki sütunu sil"
+#: clutter/clutter-texture.c:1064
+msgid "Cogl Material"
+msgstr "Cogl Malzemesi"
-#: ../clutter/clutter-transition.c:284
-msgid "Detach the transition when completed"
+#: clutter/clutter-texture.c:1065
+msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
-#: ../clutter/clutter-zoom-action.c:356
-#, fuzzy
-#| msgid "Axis"
-msgid "Zoom Axis"
-msgstr "Hizalama Ekseni"
+#: clutter/clutter-texture.c:1082
+msgid "The path of the file containing the image data"
+msgstr ""
-#: ../clutter/clutter-zoom-action.c:357
-#, fuzzy
-#| msgid "Constraints the dragging to an axis"
-msgid "Constraints the zoom to an axis"
-msgstr "Sürüklemeyi bir eksenle kısıtlar"
+#: clutter/clutter-texture.c:1089
+msgid "Keep Aspect Ratio"
+msgstr "En-Boy Oranını Koru"
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr "sysfs Yolu"
+#: clutter/clutter-texture.c:1090
+msgid ""
+"Keep the aspect ratio of the texture when requesting the preferred width or "
+"height"
+msgstr ""
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-msgid "Path of the device in sysfs"
-msgstr "sysfs'deki aygıt yolu"
+#: clutter/clutter-texture.c:1116
+msgid "Load asynchronously"
+msgstr "Eşzamansız yükle"
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-msgid "Device Path"
-msgstr "Aygıt Yolu"
+#: clutter/clutter-texture.c:1117
+msgid ""
+"Load files inside a thread to avoid blocking when loading images from disk"
+msgstr ""
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-msgid "Path of the device node"
-msgstr "Aygıt düğümü yolu"
+#: clutter/clutter-texture.c:1133
+msgid "Load data asynchronously"
+msgstr "Veriyi eşzamansız yükle"
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
+#: clutter/clutter-texture.c:1134
+msgid ""
+"Decode image data files inside a thread to reduce blocking when loading "
+"images from disk"
msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-#| msgid "Surface Width"
-msgid "Surface"
-msgstr "Yüzey"
+#: clutter/clutter-texture.c:1158
+msgid "Pick With Alpha"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-#, fuzzy
-msgid "The underlying wayland surface"
-msgstr "Wayland üzerinde GNOME"
+#: clutter/clutter-texture.c:1159
+msgid "Shape actor with alpha channel when picking"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-#| msgid "Surface Width"
-msgid "Surface width"
-msgstr "Yüzey genişliği"
+#: clutter/clutter-texture.c:1557 clutter/clutter-texture.c:1967
+#: clutter/clutter-texture.c:2062 clutter/clutter-texture.c:2343
+msgid "Failed to load the image data"
+msgstr "Resim verisinin yüklenmesi başarısız oldu"
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-#, fuzzy
-#| msgid "The width of the Cairo surface"
-msgid "The width of the underlying wayland surface"
-msgstr "Cairo yüzey genişliği"
+#: clutter/clutter-texture.c:1703
+msgid "YUV textures are not supported"
+msgstr "YUV kaplamaları desteklenmiyor"
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-#| msgid "Surface Height"
-msgid "Surface height"
-msgstr "Yüzey yüksekliği"
+#: clutter/clutter-texture.c:1712
+msgid "YUV2 textues are not supported"
+msgstr "YUV2 kaplamaları desteklenmiyor"
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-#, fuzzy
-#| msgid "The height of the Cairo surface"
-msgid "The height of the underlying wayland surface"
-msgstr "Disk yüzeyi üzerinde kafaların yüksekliği"
+#: clutter/clutter-timeline.c:264
+msgid "Should the timeline automatically restart"
+msgstr "Zaman çizgisi otomatik olarak yeniden başlamalı mı"
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Cogl Kaplaması"
+#: clutter/clutter-timeline.c:278
+msgid "Delay"
+msgstr "Gecikme"
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
+#: clutter/clutter-timeline.c:279
+msgid "Delay before start"
+msgstr "Başlamadan önceki gecikme"
+
+#: clutter/clutter-timeline.c:295
+msgid "Duration of the timeline in milliseconds"
+msgstr "Milisaniye cinsinden zaman çizgisi süresi"
+
+#: clutter/clutter-timeline.c:311
+msgid "Direction of the timeline"
+msgstr "Zaman çizgisi yönü"
+
+#: clutter/clutter-timeline.c:326
+msgid "Auto Reverse"
+msgstr "Otomatik Tersine Çevir"
+
+#: clutter/clutter-timeline.c:327
+msgid "Whether the direction should be reversed when reaching the end"
msgstr ""
-#: ../clutter/x11/clutter-backend-x11.c:508
+#: clutter/evdev/clutter-input-device-evdev.c:147
+msgid "sysfs Path"
+msgstr "sysfs Yolu"
+
+#: clutter/evdev/clutter-input-device-evdev.c:148
+msgid "Path of the device in sysfs"
+msgstr "sysfs'deki aygıt yolu"
+
+#: clutter/evdev/clutter-input-device-evdev.c:163
+msgid "Device Path"
+msgstr "Aygıt Yolu"
+
+#: clutter/evdev/clutter-input-device-evdev.c:164
+msgid "Path of the device node"
+msgstr "Aygıt düğümü yolu"
+
+#: clutter/x11/clutter-backend-x11.c:483
msgid "X display to use"
msgstr "Kullanılacak X göstericisi"
-#: ../clutter/x11/clutter-backend-x11.c:514
+#: clutter/x11/clutter-backend-x11.c:489
msgid "X screen to use"
msgstr "Kullanılacak X ekranı"
-#: ../clutter/x11/clutter-backend-x11.c:519
+#: clutter/x11/clutter-backend-x11.c:494
msgid "Make X calls synchronous"
msgstr "X çağrılarını eşazamanlı yap"
-#: ../clutter/x11/clutter-backend-x11.c:526
-#, fuzzy
-#| msgid "Enable XInput support"
-msgid "Disable XInput support"
-msgstr "Yankı giderme desteği"
+#: clutter/x11/clutter-backend-x11.c:501
+msgid "Enable XInput support"
+msgstr "XInput desteÄŸini etkinleÅŸtir"
-#: ../clutter/x11/clutter-keymap-x11.c:322
+#: clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
msgstr "Clutter arka ucu"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
+#: clutter/x11/clutter-x11-texture-pixmap.c:545
msgid "Pixmap"
msgstr "Pixmap"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
+#: clutter/x11/clutter-x11-texture-pixmap.c:546
msgid "The X11 Pixmap to be bound"
msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
+#: clutter/x11/clutter-x11-texture-pixmap.c:554
msgid "Pixmap width"
msgstr "Pixmap geniÅŸliÄŸi"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
+#: clutter/x11/clutter-x11-texture-pixmap.c:555
msgid "The width of the pixmap bound to this texture"
msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
+#: clutter/x11/clutter-x11-texture-pixmap.c:563
msgid "Pixmap height"
msgstr "Pixmap yüksekliği"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
+#: clutter/x11/clutter-x11-texture-pixmap.c:564
msgid "The height of the pixmap bound to this texture"
msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
+#: clutter/x11/clutter-x11-texture-pixmap.c:572
msgid "Pixmap Depth"
msgstr "Pixmap DerinliÄŸi"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
+#: clutter/x11/clutter-x11-texture-pixmap.c:573
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
+#: clutter/x11/clutter-x11-texture-pixmap.c:581
msgid "Automatic Updates"
msgstr "Otomatik Güncellemeler"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
+#: clutter/x11/clutter-x11-texture-pixmap.c:582
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
+#: clutter/x11/clutter-x11-texture-pixmap.c:590
msgid "Window"
msgstr "Pencere"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
-#, fuzzy
+#: clutter/x11/clutter-x11-texture-pixmap.c:591
msgid "The X11 Window to be bound"
-msgstr "X11'e göre ekranda pencere X konumu"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
-#, fuzzy
+#: clutter/x11/clutter-x11-texture-pixmap.c:599
msgid "Window Redirect Automatic"
-msgstr "Otomatik bağ algılama"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
+#: clutter/x11/clutter-x11-texture-pixmap.c:600
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
-#, fuzzy
+#: clutter/x11/clutter-x11-texture-pixmap.c:610
msgid "Window Mapped"
-msgstr "Pencere geniÅŸliÄŸi"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
-#, fuzzy
+#: clutter/x11/clutter-x11-texture-pixmap.c:611
msgid "If window is mapped"
-msgstr "pencere büyütülmüşse bunun değeri doğrudur"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
-#, fuzzy
+#: clutter/x11/clutter-x11-texture-pixmap.c:620
msgid "Destroyed"
-msgstr "'%s' nesnesi başarıyla yokedildi"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
+#: clutter/x11/clutter-x11-texture-pixmap.c:621
msgid "If window has been destroyed"
msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
+#: clutter/x11/clutter-x11-texture-pixmap.c:629
msgid "Window X"
msgstr "Pencere X"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
+#: clutter/x11/clutter-x11-texture-pixmap.c:630
msgid "X position of window on screen according to X11"
msgstr "X11'e göre ekranda pencere X konumu"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
+#: clutter/x11/clutter-x11-texture-pixmap.c:638
msgid "Window Y"
msgstr "Pencere Y"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
+#: clutter/x11/clutter-x11-texture-pixmap.c:639
msgid "Y position of window on screen according to X11"
msgstr "X11'e göre ekranda pencere Y konumu"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
-#, fuzzy
+#: clutter/x11/clutter-x11-texture-pixmap.c:646
msgid "Window Override Redirect"
-msgstr "Web Kimlik Doğrulama Yönlendirmesi"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
+#: clutter/x11/clutter-x11-texture-pixmap.c:647
msgid "If this is an override-redirect window"
msgstr ""
-
-#~ msgid "Depth"
-#~ msgstr "Derinlik"
-
-#~ msgid "Scale Center X"
-#~ msgstr "X Ölçeği Merkezi"
-
-#~ msgid "Horizontal scale center"
-#~ msgstr "Yatay ölçek merkezi"
-
-#~ msgid "Scale Center Y"
-#~ msgstr "Y Ölçeği Merkezi"
-
-#~ msgid "Vertical scale center"
-#~ msgstr "Dikey ölçek merkezi"
-
-#~ msgid "Scale Gravity"
-#~ msgstr "Ölçek Ağırlık Merkezi"
-
-#~ msgid "The center of scaling"
-#~ msgstr "Ölçekleme merkezi"
-
-#~ msgid "Rotation Center X"
-#~ msgstr "X Dönme Merkezi"
-
-#~ msgid "The rotation center on the X axis"
-#~ msgstr "X ekseni üzerindeki dönme merkezi"
-
-#~ msgid "Rotation Center Y"
-#~ msgstr "Y Dönme Merkezi"
-
-#~ msgid "The rotation center on the Y axis"
-#~ msgstr "Y ekseni üzerindeki dönme merkezi"
-
-#~ msgid "Rotation Center Z"
-#~ msgstr "Z Dönme Merkezi"
-
-#~ msgid "The rotation center on the Z axis"
-#~ msgstr "Z ekseni üzerindeki dönme merkezi"
-
-#~ msgid "Timeline"
-#~ msgstr "Zaman Çizgisi"
-
-#~ msgid "Timeline used by the alpha"
-#~ msgstr "Alfa tarafından kullanılan zaman çizgisi"
-
-#~ msgid "Alpha value"
-#~ msgstr "Alfa deÄŸeri"
-
-#~ msgid "Alpha value as computed by the alpha"
-#~ msgstr "Alfa tarafından hesaplandığı haliyle alfa değeri"
-
-#~ msgid "Mode"
-#~ msgstr "Kip"
-
-#~ msgid "Object"
-#~ msgstr "Nesne"
-
-#~ msgid "Object to which the animation applies"
-#~ msgstr "Canlandırmanın uygulanacağı nesne"
-
-#~ msgid "The mode of the animation"
-#~ msgstr "Canlandırma kipi"
-
-#~ msgid "Duration of the animation, in milliseconds"
-#~ msgstr "Milisaniye cinsinden canlandırma süresi"
-
-#~ msgid "Loop"
-#~ msgstr "Döngü"
-
-#~ msgid "Whether the animation should loop"
-#~ msgstr "Canlandırmanın tekrarlanıp tekrarlanmayacağı"
-
-#~ msgid "The timeline used by the animation"
-#~ msgstr "Canlandırma tarafından kullanılan zaman çizgisi"
-
-#~ msgid "Alpha"
-#~ msgstr "Alfa"
-
-#~ msgid "The alpha used by the animation"
-#~ msgstr "Canlandırma tarafından kullanılan alfa"
-
-#~ msgid "The duration of the animation"
-#~ msgstr "Canlandırma süresi"
-
-#~ msgid "Alpha Object to drive the behaviour"
-#~ msgstr "Davranışı kontrol eden Alfa Nesnesi"
-
-#~ msgid "Start Depth"
-#~ msgstr "Başlangıç Derinliği"
-
-#~ msgid "Initial depth to apply"
-#~ msgstr "Uygulanacak ilk derinlik"
-
-#~ msgid "End Depth"
-#~ msgstr "BitiÅŸ DerinliÄŸi"
-
-#~ msgid "Final depth to apply"
-#~ msgstr "Uygulanacak son derinlik"
-
-#~ msgid "Start Angle"
-#~ msgstr "Başlangıç Açısı"
-
-#~ msgid "End Angle"
-#~ msgstr "Bitiş Açısı"
-
-#~ msgid "Width of the ellipse"
-#~ msgstr "Elipsin geniÅŸliÄŸi"
-
-#~ msgid "Height of ellipse"
-#~ msgstr "Elips yüksekliği"
-
-#~ msgid "Center"
-#~ msgstr "Merkez"
-
-#~ msgid "Center of ellipse"
-#~ msgstr "Elips merkezi"
-
-#~ msgid "Direction of rotation"
-#~ msgstr "Dönme yönü"
-
-#~ msgid "Opacity Start"
-#~ msgstr "Matlık Başlangıcı"
-
-#~ msgid "Initial opacity level"
-#~ msgstr "İlk matlık düzeyi"
-
-#~ msgid "Opacity End"
-#~ msgstr "Matlık Bitişi"
-
-#~ msgid "Final opacity level"
-#~ msgstr "Son matlık düzeyi"
-
-#~ msgid "Angle Begin"
-#~ msgstr "Açı Başlangıcı"
-
-#~ msgid "Angle End"
-#~ msgstr "Açı Sonu"
-
-#~ msgid "Axis of rotation"
-#~ msgstr "Dönme ekseni"
-
-#~ msgid "Center X"
-#~ msgstr "Merkez X"
-
-#~ msgid "X coordinate of the center of rotation"
-#~ msgstr "Dönme merkezinin X koordinatı"
-
-#~ msgid "Center Y"
-#~ msgstr "Merkez Y"
-
-#~ msgid "Y coordinate of the center of rotation"
-#~ msgstr "Dönme merkezinin Y koordinatı"
-
-#~ msgid "Center Z"
-#~ msgstr "Merkez Z"
-
-#~ msgid "Z coordinate of the center of rotation"
-#~ msgstr "Dönme merkezinin Z koordinatı"
-
-#~ msgid "X Start Scale"
-#~ msgstr "X Başlangıç Ölçeği"
-
-#~ msgid "X End Scale"
-#~ msgstr "X Bitiş Ölçeği"
-
-#~ msgid "Y Start Scale"
-#~ msgstr "Y Başlangıç Ölçeği"
-
-#~ msgid "Initial scale on the Y axis"
-#~ msgstr "Y eksenindeki ilk ölçek"
-
-#~ msgid "Y End Scale"
-#~ msgstr "Y Bitiş Ölçeği"
-
-#~ msgid "Final scale on the Y axis"
-#~ msgstr "Y eksenindeki son ölçek"
-
-#~ msgid "Horizontal Alignment"
-#~ msgstr "Yatay Hizalama"
-
-#~ msgid "Horizontal alignment for the actor inside the layout manager"
-#~ msgstr "Yerleşim yöneticisi içindeki aktörün yatay hizalaması"
-
-#~ msgid "Vertical Alignment"
-#~ msgstr "Dikey Hizalama"
-
-#~ msgid "Vertical alignment for the actor inside the layout manager"
-#~ msgstr "Yerleşim yöneticisi içindeki aktörün dikey hizalaması"
-
-#~ msgid ""
-#~ "Default horizontal alignment for the actors inside the layout manager"
-#~ msgstr "Yerleşim yöneticisi içindeki aktörlerin öntanımlı yatay hizalaması"
-
-#~ msgid "Default vertical alignment for the actors inside the layout manager"
-#~ msgstr "Yerleşim yöneticisi içindeki aktörlerin öntanımlı dikey hizalaması"
-
-#~ msgid "The layout manager used by the box"
-#~ msgstr "Kutu tarafından kullanılan yerleşim yöneticisi"
-
-#~ msgid "Color"
-#~ msgstr "Renk"
-
-#~ msgid "Color Set"
-#~ msgstr "Renk Ayarı"
-
-#~ msgid "Allocate extra space for the child"
-#~ msgstr "Çocuk için fazladan yer ayır"
-
-#~ msgid "Horizontal Fill"
-#~ msgstr "Yatay Doldur"
-
-#~ msgid "Vertical Fill"
-#~ msgstr "Dikey Doldur"
-
-#~ msgid "Horizontal alignment of the actor within the cell"
-#~ msgstr "Aktörün hücre içindeki yatay hizalaması"
-
-#~ msgid "Vertical"
-#~ msgstr "Dikey"
-
-#~ msgid "Whether the layout should be vertical, rather than horizontal"
-#~ msgstr "Yerleşimin yatay değil de dikey olup olmaması"
-
-#~ msgid "Use Animations"
-#~ msgstr "Canlandırmaları Kullan"
-
-#~ msgid "Whether layout changes should be animated"
-#~ msgstr "Yerleşim değişikliklerinin canlandırılması"
-
-#~ msgid "Easing Mode"
-#~ msgstr "Hafifletme Kipi"
-
-#~ msgid "The easing mode of the animations"
-#~ msgstr "Canlandırmaları hafifletme kipi"
-
-#~ msgid "Easing Duration"
-#~ msgstr "Hafifletme Süresi"
-
-#~ msgid "The duration of the animations"
-#~ msgstr "Canlandırmaların süresi"
-
-#~ msgid "Auto Resize"
-#~ msgstr "Otomatik Yeniden Boyutlandır"
-
-#~ msgid "URI"
-#~ msgstr "URI"
-
-#~ msgid "URI of a media file"
-#~ msgstr "Bir ortam dosyasının URI'si"
-
-#~ msgid "Playing"
-#~ msgstr "Oynuyor"
-
-#~ msgid "Whether the actor is playing"
-#~ msgstr "Aktörün oynamakta olup olmadığı"
-
-#~ msgid "Progress"
-#~ msgstr "Ä°lerleme"
-
-#~ msgid "Current progress of the playback"
-#~ msgstr "Oynatmanın şu anki ilerleme durumu"
-
-#~ msgid "Subtitle URI"
-#~ msgstr "Altyazı URI"
-
-#~ msgid "URI of a subtitle file"
-#~ msgstr "Bir altyazı dosyasının URI adresi"
-
-#~ msgid "Subtitle Font Name"
-#~ msgstr "Altyazı Yazıtipi Adı"
-
-#~ msgid "The font used to display subtitles"
-#~ msgstr "Altyazıları göstermek için kullanılan yazıtipi"
-
-#~ msgid "Audio Volume"
-#~ msgstr "Ses Düzeyi"
-
-#~ msgid "The volume of the audio"
-#~ msgstr "Ses düzeyi"
-
-#~ msgid "The duration of the stream, in seconds"
-#~ msgstr "Akışın saniye cinsinden süresi"
-
-#~ msgid "The color of the rectangle"
-#~ msgstr "Dikdörtgenin rengi"
-
-#~ msgid "Border Color"
-#~ msgstr "Kenarlık Rengi"
-
-#~ msgid "The color of the border of the rectangle"
-#~ msgstr "Dikdörtgen kenarlığının rengi"
-
-#~ msgid "Border Width"
-#~ msgstr "Kenarlık Genişliği"
-
-#~ msgid "The width of the border of the rectangle"
-#~ msgstr "Dikdörtgen kenarlığının genişliği"
-
-#~ msgid "Has Border"
-#~ msgstr "Kenarlığı Var"
-
-#~ msgid "Whether the rectangle should have a border"
-#~ msgstr "Dikdörtgenin kenarlığının olup olmayacağı"
-
-#~ msgid "Vertex Source"
-#~ msgstr "Tepe Kaynağı"
-
-#~ msgid "Source of vertex shader"
-#~ msgstr "Tepe gölgelendiricisi kaynağı"
-
-#~ msgid "Fragment Source"
-#~ msgstr "Parça Kaynağı"
-
-#~ msgid "Source of fragment shader"
-#~ msgstr "Parça gölgelendiricisi kaynağı"
-
-#~ msgid "Compiled"
-#~ msgstr "Derlendi"
-
-#~ msgid "Whether the shader is compiled and linked"
-#~ msgstr "Gölgelendiricinin derlenmiş ve bağlanmış olup olmadığı"
-
-#~ msgid "Whether the shader is enabled"
-#~ msgstr "Gölgelendiricinin etkin olup olmadığı"
-
-#~ msgid "%s compilation failed: %s"
-#~ msgstr "%s derlemesi başarısız: %s"
-
-#~ msgid "Vertex shader"
-#~ msgstr "Tepe gölgelendiricisi"
-
-#~ msgid "Fragment shader"
-#~ msgstr "Parça gölgelendiricisi"
-
-#~ msgid "Offscreen"
-#~ msgstr "Ekran Dışı"
-
-#~ msgid "The color of the stage"
-#~ msgstr "Sahne rengi"
-
-#~ msgid "Use Fog"
-#~ msgstr "Sis Kullan"
-
-#~ msgid "Fog"
-#~ msgstr "Sis"
-
-#~ msgid "State"
-#~ msgstr "Durum"
-
-#~ msgid "Default transition duration"
-#~ msgstr "Öntanımlı geçiş süresi"
-
-#~ msgid "Sync size of actor"
-#~ msgstr "Aktörün boyutunu eşle"
-
-#~ msgid "Horizontal repeat"
-#~ msgstr "Yatay tekrarla"
-
-#~ msgid "Vertical repeat"
-#~ msgstr "Dikey tekrarla"
-
-#~ msgid "Filter Quality"
-#~ msgstr "Filtre Kalitesi"
-
-#~ msgid "Pixel Format"
-#~ msgstr "Piksel Biçimi"
-
-#~ msgid "The Cogl pixel format to use"
-#~ msgstr "Kullanılacak Cogl piksel biçimi"
-
-#~ msgid "Cogl Material"
-#~ msgstr "Cogl Malzemesi"
-
-#~ msgid "Keep Aspect Ratio"
-#~ msgstr "En-Boy Oranını Koru"
-
-#~ msgid "Load asynchronously"
-#~ msgstr "Eşzamansız yükle"
-
-#~ msgid "Load data asynchronously"
-#~ msgstr "Veriyi eşzamansız yükle"
-
-#~ msgid "YUV textures are not supported"
-#~ msgstr "YUV kaplamaları desteklenmiyor"
-
-#~ msgid "YUV2 textues are not supported"
-#~ msgstr "YUV2 kaplamaları desteklenmiyor"
-
-#~ msgid "Should the timeline automatically restart"
-#~ msgstr "Zaman çizgisi otomatik olarak yeniden başlamalı mı"
diff --git a/po/zh_CN.po b/po/zh_CN.po
index 686fd1132..31629f805 100644
--- a/po/zh_CN.po
+++ b/po/zh_CN.po
@@ -2,2539 +2,2189 @@
# clutter 软件包的简体中文翻译.
# Copyright (C) 2010 Free Software Foundation, Inc.
# This file is distributed under the same license as the clutter package.
-#
# Aron Xu <happyaron.xu@gmail.com>, 2010.
-# Sphinx Jiang <yishanj13@gmail.com>, 2013.
-# Wylmer Wang <wantinghard@gmail.com>, 2014.
#
msgid ""
msgstr ""
"Project-Id-Version: clutter master\n"
-"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
-"product=clutter&keywords=I18N+L10N&component=general\n"
-"POT-Creation-Date: 2014-01-23 17:15+0000\n"
-"PO-Revision-Date: 2013-12-25 00:25+0800\n"
-"Last-Translator: Sphinx Jiang <yishanj13@gmail.com>\n"
-"Language-Team: Chinese Simplified <i18n-zh@googlegroups.com>\n"
+"Report-Msgid-Bugs-To: http://bugzilla.clutter-project.org/enter_bug.cgi?"
+"product=clutter\n"
+"POT-Creation-Date: 2011-09-12 13:51+0100\n"
+"PO-Revision-Date: 2011-09-10 15:31+0800\n"
+"Last-Translator: Aron Xu <happyaron.xu@gmail.com>\n"
+"Language-Team: Chinese (simplified) <i18n-zh@googlegroups.com>\n"
"Language: zh_CN\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Lokalize 1.5\n"
-#: ../clutter/clutter-actor.c:5581
+#: clutter/clutter-actor.c:3852
msgid "X coordinate"
msgstr "X åæ ‡"
-#: ../clutter/clutter-actor.c:5582
+#: clutter/clutter-actor.c:3853
msgid "X coordinate of the actor"
-msgstr "角色(actor)çš„ X åæ ‡"
+msgstr ""
-#: ../clutter/clutter-actor.c:5600
+#: clutter/clutter-actor.c:3868
msgid "Y coordinate"
msgstr "Y åæ ‡"
-#: ../clutter/clutter-actor.c:5601
+#: clutter/clutter-actor.c:3869
msgid "Y coordinate of the actor"
-msgstr "角色(actor)çš„ Y åæ ‡"
-
-#: ../clutter/clutter-actor.c:5623
-msgid "Position"
-msgstr "ä½ç½®"
-
-#: ../clutter/clutter-actor.c:5624
-msgid "The position of the origin of the actor"
-msgstr "角色(actor)原点的ä½ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:5641 ../clutter/clutter-canvas.c:215
-#: ../clutter/clutter-grid-layout.c:1238
+#: clutter/clutter-actor.c:3884 clutter/clutter-behaviour-ellipse.c:477
msgid "Width"
msgstr "宽度"
-#: ../clutter/clutter-actor.c:5642
+#: clutter/clutter-actor.c:3885
msgid "Width of the actor"
-msgstr "角色(actor)的宽度"
+msgstr ""
-#: ../clutter/clutter-actor.c:5660 ../clutter/clutter-canvas.c:231
-#: ../clutter/clutter-grid-layout.c:1245
+#: clutter/clutter-actor.c:3899 clutter/clutter-behaviour-ellipse.c:493
msgid "Height"
msgstr "高度"
-#: ../clutter/clutter-actor.c:5661
+#: clutter/clutter-actor.c:3900
msgid "Height of the actor"
-msgstr "角色(actor)高度"
-
-#: ../clutter/clutter-actor.c:5682
-msgid "Size"
-msgstr "尺寸"
-
-#: ../clutter/clutter-actor.c:5683
-msgid "The size of the actor"
-msgstr "角色(actor)的大å°"
+msgstr ""
-#: ../clutter/clutter-actor.c:5701
+#: clutter/clutter-actor.c:3918
msgid "Fixed X"
msgstr "固定 X åæ ‡"
-#: ../clutter/clutter-actor.c:5702
+#: clutter/clutter-actor.c:3919
msgid "Forced X position of the actor"
-msgstr "强制设置角色(actor)çš„ X ä½ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:5719
+#: clutter/clutter-actor.c:3937
msgid "Fixed Y"
msgstr "固定 Y åæ ‡"
-#: ../clutter/clutter-actor.c:5720
+#: clutter/clutter-actor.c:3938
msgid "Forced Y position of the actor"
-msgstr "强制设置角色(actor)çš„ Y ä½ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:5735
+#: clutter/clutter-actor.c:3954
msgid "Fixed position set"
-msgstr "固定ä½ç½®è®¾ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:5736
+#: clutter/clutter-actor.c:3955
msgid "Whether to use fixed positioning for the actor"
-msgstr "是å¦å¯¹è§’色(actor)使用固定ä½ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:5754
+#: clutter/clutter-actor.c:3977
msgid "Min Width"
msgstr "最å°å®½åº¦"
-#: ../clutter/clutter-actor.c:5755
+#: clutter/clutter-actor.c:3978
msgid "Forced minimum width request for the actor"
-msgstr "角色(actor)的强制最å°å®½åº¦è¦æ±‚"
+msgstr ""
-#: ../clutter/clutter-actor.c:5773
+#: clutter/clutter-actor.c:3997
msgid "Min Height"
msgstr "最å°é«˜åº¦"
-#: ../clutter/clutter-actor.c:5774
+#: clutter/clutter-actor.c:3998
msgid "Forced minimum height request for the actor"
-msgstr "角色(actor)的强制最å°é«˜åº¦è¦æ±‚"
+msgstr ""
-#: ../clutter/clutter-actor.c:5792
+#: clutter/clutter-actor.c:4017
msgid "Natural Width"
-msgstr "自然宽度"
+msgstr ""
-#: ../clutter/clutter-actor.c:5793
+#: clutter/clutter-actor.c:4018
msgid "Forced natural width request for the actor"
-msgstr "角色(actor)的强制自然宽度è¦æ±‚"
+msgstr ""
-#: ../clutter/clutter-actor.c:5811
+#: clutter/clutter-actor.c:4037
msgid "Natural Height"
-msgstr "自然高度"
+msgstr ""
-#: ../clutter/clutter-actor.c:5812
+#: clutter/clutter-actor.c:4038
msgid "Forced natural height request for the actor"
-msgstr "角色(actor)的强制自然高度è¦æ±‚"
+msgstr ""
-#: ../clutter/clutter-actor.c:5827
+#: clutter/clutter-actor.c:4054
msgid "Minimum width set"
-msgstr "最å°å®½åº¦è®¾ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:5828
+#: clutter/clutter-actor.c:4055
msgid "Whether to use the min-width property"
-msgstr "是å¦ä½¿ç”¨ min-width 属性"
+msgstr ""
-#: ../clutter/clutter-actor.c:5842
+#: clutter/clutter-actor.c:4070
msgid "Minimum height set"
-msgstr "最å°é«˜åº¦è®¾ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:5843
+#: clutter/clutter-actor.c:4071
msgid "Whether to use the min-height property"
-msgstr "是å¦ä½¿ç”¨ min-height 属性"
+msgstr ""
-#: ../clutter/clutter-actor.c:5857
+#: clutter/clutter-actor.c:4086
msgid "Natural width set"
-msgstr "自然宽度设置"
+msgstr ""
-#: ../clutter/clutter-actor.c:5858
+#: clutter/clutter-actor.c:4087
msgid "Whether to use the natural-width property"
-msgstr "是å¦ä½¿ç”¨è‡ªç„¶å®½åº¦å±žæ€§"
+msgstr ""
-#: ../clutter/clutter-actor.c:5872
+#: clutter/clutter-actor.c:4104
msgid "Natural height set"
-msgstr "自然高度设置"
+msgstr ""
-#: ../clutter/clutter-actor.c:5873
+#: clutter/clutter-actor.c:4105
msgid "Whether to use the natural-height property"
-msgstr "是å¦ä½¿ç”¨è‡ªç„¶é«˜åº¦å±žæ€§"
+msgstr ""
-#: ../clutter/clutter-actor.c:5889
+#: clutter/clutter-actor.c:4124
msgid "Allocation"
msgstr "分é…"
-#: ../clutter/clutter-actor.c:5890
+#: clutter/clutter-actor.c:4125
msgid "The actor's allocation"
-msgstr "角色(actor)的分é…"
+msgstr ""
-#: ../clutter/clutter-actor.c:5947
+#: clutter/clutter-actor.c:4181
msgid "Request Mode"
msgstr "请求模å¼"
-#: ../clutter/clutter-actor.c:5948
+#: clutter/clutter-actor.c:4182
msgid "The actor's request mode"
-msgstr "角色(actor)的请求模å¼"
+msgstr ""
-#: ../clutter/clutter-actor.c:5972
-msgid "Z Position"
-msgstr "Z ä½ç½®"
+#: clutter/clutter-actor.c:4197
+msgid "Depth"
+msgstr "色深"
-#: ../clutter/clutter-actor.c:5973
-msgid "The actor's position on the Z axis"
-msgstr "角色(actor)çš„ Z è½´ä½ç½®"
+#: clutter/clutter-actor.c:4198
+msgid "Position on the Z axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:5990
+#: clutter/clutter-actor.c:4212
msgid "Opacity"
msgstr "é€æ˜Žåº¦"
-#: ../clutter/clutter-actor.c:5991
+#: clutter/clutter-actor.c:4213
msgid "Opacity of an actor"
-msgstr "角色(actor)çš„é€æ˜Žåº¦"
+msgstr ""
-#: ../clutter/clutter-actor.c:6011
+#: clutter/clutter-actor.c:4232
msgid "Offscreen redirect"
-msgstr "幕åŽé‡å®šå‘"
+msgstr ""
-#: ../clutter/clutter-actor.c:6012
+#: clutter/clutter-actor.c:4233
msgid "Flags controlling when to flatten the actor into a single image"
-msgstr "控制何时将角色(actor)æ‰å¹³åŒ–到å•ä¸€å›¾åƒçš„标志"
+msgstr ""
-#: ../clutter/clutter-actor.c:6026
+#: clutter/clutter-actor.c:4251
msgid "Visible"
msgstr "å¯è§æ€§"
-#: ../clutter/clutter-actor.c:6027
+#: clutter/clutter-actor.c:4252
msgid "Whether the actor is visible or not"
-msgstr "角色(actor)是å¦å¯è§"
+msgstr ""
-#: ../clutter/clutter-actor.c:6041
+#: clutter/clutter-actor.c:4267
msgid "Mapped"
-msgstr "已映射"
+msgstr ""
-#: ../clutter/clutter-actor.c:6042
+#: clutter/clutter-actor.c:4268
msgid "Whether the actor will be painted"
-msgstr "角色(actor)是å¦ä¼šç»˜åˆ¶"
+msgstr ""
-#: ../clutter/clutter-actor.c:6055
+#: clutter/clutter-actor.c:4282
msgid "Realized"
-msgstr "已实现"
+msgstr ""
-#: ../clutter/clutter-actor.c:6056
+#: clutter/clutter-actor.c:4283
msgid "Whether the actor has been realized"
-msgstr "角色(actor)是å¦å·²å®žçŽ°"
+msgstr ""
-#: ../clutter/clutter-actor.c:6071
+#: clutter/clutter-actor.c:4299
msgid "Reactive"
msgstr "é‡æ–°æ¿€æ´»"
-#: ../clutter/clutter-actor.c:6072
+#: clutter/clutter-actor.c:4300
msgid "Whether the actor is reactive to events"
-msgstr "角色(actor)是å¦å¯¹äº‹ä»¶å应"
+msgstr ""
-#: ../clutter/clutter-actor.c:6083
+#: clutter/clutter-actor.c:4312
msgid "Has Clip"
-msgstr "有剪切"
+msgstr ""
-#: ../clutter/clutter-actor.c:6084
+#: clutter/clutter-actor.c:4313
msgid "Whether the actor has a clip set"
-msgstr "角色(actor)是å¦æœ‰å‰ªåˆ‡è®¾ç½®"
+msgstr ""
-#: ../clutter/clutter-actor.c:6103
-msgid "Clip Rectangle"
-msgstr "剪切矩形"
+#: clutter/clutter-actor.c:4328
+msgid "Clip"
+msgstr ""
-#: ../clutter/clutter-actor.c:6104
-msgid "The visible region of the actor"
-msgstr "角色(actor)çš„å¯è§åŒºåŸŸ"
+#: clutter/clutter-actor.c:4329
+#, fuzzy
+msgid "The clip region for the actor"
+msgstr "文本方å‘"
-#: ../clutter/clutter-actor.c:6118 ../clutter/clutter-actor-meta.c:207
-#: ../clutter/clutter-binding-pool.c:319 ../clutter/clutter-input-device.c:258
+#: clutter/clutter-actor.c:4343 clutter/clutter-actor-meta.c:207
+#: clutter/clutter-binding-pool.c:319 clutter/clutter-input-device.c:236
msgid "Name"
msgstr "å称"
-#: ../clutter/clutter-actor.c:6119
+#: clutter/clutter-actor.c:4344
msgid "Name of the actor"
-msgstr "角色(actor)å称"
-
-#: ../clutter/clutter-actor.c:6140
-msgid "Pivot Point"
-msgstr "旋转中心"
-
-#: ../clutter/clutter-actor.c:6141
-msgid "The point around which the scaling and rotation occur"
-msgstr "缩放和旋转的中心点"
-
-#: ../clutter/clutter-actor.c:6159
-msgid "Pivot Point Z"
-msgstr "旋转中心 Z"
-
-#: ../clutter/clutter-actor.c:6160
-msgid "Z component of the pivot point"
-msgstr "旋转中心的 Z 分é‡"
+msgstr ""
-#: ../clutter/clutter-actor.c:6178
+#: clutter/clutter-actor.c:4358
msgid "Scale X"
-msgstr "缩放 X"
+msgstr "缩放 X åæ ‡"
-#: ../clutter/clutter-actor.c:6179
+#: clutter/clutter-actor.c:4359
msgid "Scale factor on the X axis"
-msgstr "X 轴缩放系数"
+msgstr ""
-#: ../clutter/clutter-actor.c:6197
+#: clutter/clutter-actor.c:4374
msgid "Scale Y"
-msgstr "缩放 Y"
+msgstr "缩放 Y åæ ‡"
-#: ../clutter/clutter-actor.c:6198
+#: clutter/clutter-actor.c:4375
msgid "Scale factor on the Y axis"
-msgstr "Y 轴缩放系数"
+msgstr ""
-#: ../clutter/clutter-actor.c:6216
-msgid "Scale Z"
-msgstr "缩放 Z"
+#: clutter/clutter-actor.c:4390
+msgid "Scale Center X"
+msgstr ""
+
+#: clutter/clutter-actor.c:4391
+msgid "Horizontal scale center"
+msgstr ""
-#: ../clutter/clutter-actor.c:6217
-msgid "Scale factor on the Z axis"
-msgstr "Z 轴缩放系数"
+#: clutter/clutter-actor.c:4406
+msgid "Scale Center Y"
+msgstr ""
+
+#: clutter/clutter-actor.c:4407
+msgid "Vertical scale center"
+msgstr ""
-#: ../clutter/clutter-actor.c:6235
+#: clutter/clutter-actor.c:4422
+msgid "Scale Gravity"
+msgstr ""
+
+#: clutter/clutter-actor.c:4423
+msgid "The center of scaling"
+msgstr ""
+
+#: clutter/clutter-actor.c:4440
msgid "Rotation Angle X"
-msgstr "旋转角 X"
+msgstr ""
-#: ../clutter/clutter-actor.c:6236
+#: clutter/clutter-actor.c:4441
msgid "The rotation angle on the X axis"
-msgstr "X 轴旋转角"
+msgstr ""
-#: ../clutter/clutter-actor.c:6254
+#: clutter/clutter-actor.c:4456
msgid "Rotation Angle Y"
-msgstr "旋转角 Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:6255
+#: clutter/clutter-actor.c:4457
msgid "The rotation angle on the Y axis"
-msgstr "Y 轴旋转角"
+msgstr ""
-#: ../clutter/clutter-actor.c:6273
+#: clutter/clutter-actor.c:4472
msgid "Rotation Angle Z"
-msgstr "旋转角 Z"
+msgstr ""
-#: ../clutter/clutter-actor.c:6274
+#: clutter/clutter-actor.c:4473
msgid "The rotation angle on the Z axis"
-msgstr "Z 轴旋转角"
+msgstr ""
-#: ../clutter/clutter-actor.c:6293
-msgid "Translation X"
-msgstr "平移 X"
+#: clutter/clutter-actor.c:4488
+msgid "Rotation Center X"
+msgstr ""
-#: ../clutter/clutter-actor.c:6294
-msgid "Translation along the X axis"
-msgstr "沿 X 轴平移"
+#: clutter/clutter-actor.c:4489
+msgid "The rotation center on the X axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6313
-msgid "Translation Y"
-msgstr "平移 Y"
+#: clutter/clutter-actor.c:4505
+msgid "Rotation Center Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:6314
-msgid "Translation along the Y axis"
-msgstr "沿 Y 轴平移"
+#: clutter/clutter-actor.c:4506
+msgid "The rotation center on the Y axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6333
-msgid "Translation Z"
-msgstr "平移 Z"
+#: clutter/clutter-actor.c:4522
+msgid "Rotation Center Z"
+msgstr ""
-#: ../clutter/clutter-actor.c:6334
-msgid "Translation along the Z axis"
-msgstr "沿 Z 轴平移"
+#: clutter/clutter-actor.c:4523
+msgid "The rotation center on the Z axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6362
-msgid "Transform"
-msgstr "å˜æ¢"
+#: clutter/clutter-actor.c:4539
+msgid "Rotation Center Z Gravity"
+msgstr ""
-#: ../clutter/clutter-actor.c:6363
-msgid "Transformation matrix"
-msgstr "å˜æ¢çŸ©é˜µ"
+#: clutter/clutter-actor.c:4540
+msgid "Center point for rotation around the Z axis"
+msgstr ""
+
+#: clutter/clutter-actor.c:4558
+msgid "Anchor X"
+msgstr ""
+
+#: clutter/clutter-actor.c:4559
+msgid "X coordinate of the anchor point"
+msgstr ""
-#: ../clutter/clutter-actor.c:6376
-msgid "Transform Set"
-msgstr "å˜æ¢å·²è®¾ç½®"
+#: clutter/clutter-actor.c:4575
+msgid "Anchor Y"
+msgstr ""
-#: ../clutter/clutter-actor.c:6377
-msgid "Whether the transform property is set"
-msgstr "是å¦è®¾ç½®äº† transform 属性"
+#: clutter/clutter-actor.c:4576
+msgid "Y coordinate of the anchor point"
+msgstr ""
-#: ../clutter/clutter-actor.c:6396
-msgid "Child Transform"
-msgstr "å­å¯¹è±¡å˜æ¢"
+#: clutter/clutter-actor.c:4591
+msgid "Anchor Gravity"
+msgstr ""
-#: ../clutter/clutter-actor.c:6397
-msgid "Children transformation matrix"
-msgstr "å­å¯¹è±¡å˜æ¢çŸ©é˜µ"
+#: clutter/clutter-actor.c:4592
+msgid "The anchor point as a ClutterGravity"
+msgstr ""
-#: ../clutter/clutter-actor.c:6412
-msgid "Child Transform Set"
-msgstr "å­å¯¹è±¡å˜æ¢è®¾ç½®"
+#: clutter/clutter-actor.c:4611
+msgid "Show on set parent"
+msgstr ""
-#: ../clutter/clutter-actor.c:6413
-msgid "Whether the child-transform property is set"
-msgstr "是å¦è®¾ç½®äº† child-transform 属性"
+#: clutter/clutter-actor.c:4612
+msgid "Whether the actor is shown when parented"
+msgstr ""
-#: ../clutter/clutter-actor.c:6431
+#: clutter/clutter-actor.c:4632
msgid "Clip to Allocation"
-msgstr "è¦åˆ†é…的剪切区域"
+msgstr ""
-#: ../clutter/clutter-actor.c:6432
+#: clutter/clutter-actor.c:4633
msgid "Sets the clip region to track the actor's allocation"
-msgstr "设置è¦è¿½è¸ªè§’色(actor)分é…的剪切区域"
+msgstr ""
-#: ../clutter/clutter-actor.c:6445
+#: clutter/clutter-actor.c:4643
msgid "Text Direction"
msgstr "文本方å‘"
-#: ../clutter/clutter-actor.c:6446
+#: clutter/clutter-actor.c:4644
msgid "Direction of the text"
msgstr "文本的方å‘"
-#: ../clutter/clutter-actor.c:6461
+#: clutter/clutter-actor.c:4662
msgid "Has Pointer"
-msgstr "有指针"
+msgstr ""
-#: ../clutter/clutter-actor.c:6462
+#: clutter/clutter-actor.c:4663
msgid "Whether the actor contains the pointer of an input device"
-msgstr "角色(actor)中是å¦åŒ…å«è¾“入设备的指针"
+msgstr ""
-#: ../clutter/clutter-actor.c:6475
+#: clutter/clutter-actor.c:4680
msgid "Actions"
msgstr "动作"
-#: ../clutter/clutter-actor.c:6476
+#: clutter/clutter-actor.c:4681
msgid "Adds an action to the actor"
-msgstr "å‘角色(actor)添加动作"
+msgstr ""
-#: ../clutter/clutter-actor.c:6489
+#: clutter/clutter-actor.c:4695
msgid "Constraints"
-msgstr "约æŸ"
+msgstr ""
-#: ../clutter/clutter-actor.c:6490
+#: clutter/clutter-actor.c:4696
msgid "Adds a constraint to the actor"
-msgstr "å‘角色(actor)添加约æŸ"
+msgstr ""
-#: ../clutter/clutter-actor.c:6503
-msgid "Effect"
-msgstr "效果"
+#: clutter/clutter-actor-meta.c:193 clutter/clutter-child-meta.c:142
+msgid "Actor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6504
-msgid "Add an effect to be applied on the actor"
-msgstr "添加è¦åº”用于角色(actor)的效果"
+#: clutter/clutter-actor-meta.c:194
+msgid "The actor attached to the meta"
+msgstr ""
-#: ../clutter/clutter-actor.c:6518
-msgid "Layout Manager"
-msgstr "æ ·å¼ç®¡ç†å™¨"
+#: clutter/clutter-actor-meta.c:208
+msgid "The name of the meta"
+msgstr ""
-#: ../clutter/clutter-actor.c:6519
-msgid "The object controlling the layout of an actor's children"
-msgstr "控制角色(actor)çš„å­è§’色布局的对象"
+#: clutter/clutter-actor-meta.c:221 clutter/clutter-input-device.c:315
+#: clutter/clutter-shader.c:307
+msgid "Enabled"
+msgstr "å¯ç”¨"
-#: ../clutter/clutter-actor.c:6533
-msgid "X Expand"
-msgstr "X 伸展"
+#: clutter/clutter-actor-meta.c:222
+msgid "Whether the meta is enabled"
+msgstr ""
-#: ../clutter/clutter-actor.c:6534
-msgid "Whether extra horizontal space should be assigned to the actor"
-msgstr "是å¦å°†é¢å¤–的水平空间分é…给角色(actor)"
+#: clutter/clutter-align-constraint.c:270
+#: clutter/clutter-bind-constraint.c:349 clutter/clutter-clone.c:340
+#: clutter/clutter-snap-constraint.c:321
+msgid "Source"
+msgstr "æ¥æº"
-#: ../clutter/clutter-actor.c:6549
-msgid "Y Expand"
-msgstr "Y 伸展"
+#: clutter/clutter-align-constraint.c:271
+msgid "The source of the alignment"
+msgstr ""
-#: ../clutter/clutter-actor.c:6550
-msgid "Whether extra vertical space should be assigned to the actor"
-msgstr "是å¦å°†é¢å¤–的竖直空间分é…给角色(actor)"
+#: clutter/clutter-align-constraint.c:284
+msgid "Align Axis"
+msgstr ""
-#: ../clutter/clutter-actor.c:6566
-msgid "X Alignment"
-msgstr "X 对é½æ–¹å¼"
+#: clutter/clutter-align-constraint.c:285
+msgid "The axis to align the position to"
+msgstr ""
-#: ../clutter/clutter-actor.c:6567
-msgid "The alignment of the actor on the X axis within its allocation"
-msgstr "在角色(actor)分é…范围内,角色沿 X 轴的对é½æ–¹å¼"
+#: clutter/clutter-align-constraint.c:304
+#: clutter/clutter-desaturate-effect.c:304
+msgid "Factor"
+msgstr ""
-#: ../clutter/clutter-actor.c:6582
-msgid "Y Alignment"
-msgstr "Y 对é½æ–¹å¼"
+#: clutter/clutter-align-constraint.c:305
+msgid "The alignment factor, between 0.0 and 1.0"
+msgstr ""
-#: ../clutter/clutter-actor.c:6583
-msgid "The alignment of the actor on the Y axis within its allocation"
-msgstr "在角色(actor)分é…范围内,角色沿 Y 轴的对é½æ–¹å¼"
+#: clutter/clutter-alpha.c:345 clutter/clutter-animation.c:538
+#: clutter/clutter-animator.c:1802
+msgid "Timeline"
+msgstr "时间轴"
-#: ../clutter/clutter-actor.c:6602
-msgid "Margin Top"
-msgstr "顶部边界"
+#: clutter/clutter-alpha.c:346
+msgid "Timeline used by the alpha"
+msgstr "Alpha 使用的时间轴"
-#: ../clutter/clutter-actor.c:6603
-msgid "Extra space at the top"
-msgstr "顶部的é¢å¤–空间"
+#: clutter/clutter-alpha.c:361
+msgid "Alpha value"
+msgstr "Alpha 值"
-#: ../clutter/clutter-actor.c:6624
-msgid "Margin Bottom"
-msgstr "底部边界"
+#: clutter/clutter-alpha.c:362
+msgid "Alpha value as computed by the alpha"
+msgstr ""
-#: ../clutter/clutter-actor.c:6625
-msgid "Extra space at the bottom"
-msgstr "底部的é¢å¤–空间"
+#: clutter/clutter-alpha.c:382 clutter/clutter-animation.c:494
+msgid "Mode"
+msgstr "模å¼"
-#: ../clutter/clutter-actor.c:6646
-msgid "Margin Left"
-msgstr "左边界"
+#: clutter/clutter-alpha.c:383
+msgid "Progress mode"
+msgstr "进度模å¼"
-#: ../clutter/clutter-actor.c:6647
-msgid "Extra space at the left"
-msgstr "左侧的é¢å¤–空间"
+#: clutter/clutter-animation.c:478
+msgid "Object"
+msgstr "对象"
-#: ../clutter/clutter-actor.c:6668
-msgid "Margin Right"
-msgstr "å³è¾¹ç•Œ"
+#: clutter/clutter-animation.c:479
+msgid "Object to which the animation applies"
+msgstr "应用动画的对象"
-#: ../clutter/clutter-actor.c:6669
-msgid "Extra space at the right"
-msgstr "å³ä¾§çš„é¢å¤–空间"
+#: clutter/clutter-animation.c:495
+msgid "The mode of the animation"
+msgstr "动画的模å¼"
-#: ../clutter/clutter-actor.c:6685
-msgid "Background Color Set"
-msgstr "背景颜色设置"
+#: clutter/clutter-animation.c:509 clutter/clutter-animator.c:1786
+#: clutter/clutter-media.c:194 clutter/clutter-state.c:1486
+#: clutter/clutter-timeline.c:294
+msgid "Duration"
+msgstr "时长"
-#: ../clutter/clutter-actor.c:6686
-msgid "Whether the background color is set"
-msgstr "是å¦è®¾ç½®äº†èƒŒæ™¯è‰²"
+#: clutter/clutter-animation.c:510
+msgid "Duration of the animation, in milliseconds"
+msgstr "动画时长,以毫秒计"
-#: ../clutter/clutter-actor.c:6702
-msgid "Background color"
-msgstr "背景颜色"
+#: clutter/clutter-animation.c:524 clutter/clutter-timeline.c:263
+msgid "Loop"
+msgstr "循环"
-#: ../clutter/clutter-actor.c:6703
-msgid "The actor's background color"
-msgstr "角色(actor)的背景颜色"
+#: clutter/clutter-animation.c:525
+msgid "Whether the animation should loop"
+msgstr "动画是å¦å¾ªçŽ¯"
-#: ../clutter/clutter-actor.c:6718
-msgid "First Child"
-msgstr "首个å­è§’色"
+#: clutter/clutter-animation.c:539
+msgid "The timeline used by the animation"
+msgstr "动画使用的时间轴"
-#: ../clutter/clutter-actor.c:6719
-msgid "The actor's first child"
-msgstr "角色(actor)的首个å­è§’色"
+#: clutter/clutter-animation.c:552 clutter/clutter-behaviour.c:304
+msgid "Alpha"
+msgstr "Alpha"
-#: ../clutter/clutter-actor.c:6732
-msgid "Last Child"
-msgstr "最åŽå­è§’色"
+#: clutter/clutter-animation.c:553
+msgid "The alpha used by the animation"
+msgstr "动画使用的 alpha"
-#: ../clutter/clutter-actor.c:6733
-msgid "The actor's last child"
-msgstr "角色(actor)的最åŽä¸€ä¸ªå­è§’色"
+#: clutter/clutter-animator.c:1787
+msgid "The duration of the animation"
+msgstr "动画的时长"
-#: ../clutter/clutter-actor.c:6747
-msgid "Content"
-msgstr "内容"
+#: clutter/clutter-animator.c:1803
+msgid "The timeline of the animation"
+msgstr "动画的时间轴"
-#: ../clutter/clutter-actor.c:6748
-msgid "Delegate object for painting the actor's content"
-msgstr "绘制角色(actor)内容的委托对象"
+#: clutter/clutter-behaviour.c:305
+msgid "Alpha Object to drive the behaviour"
+msgstr ""
-#: ../clutter/clutter-actor.c:6773
-msgid "Content Gravity"
-msgstr "内容é‡å¿ƒ"
+#: clutter/clutter-behaviour-depth.c:178
+msgid "Start Depth"
+msgstr "起始色深"
-#: ../clutter/clutter-actor.c:6774
-msgid "Alignment of the actor's content"
-msgstr "角色(actor)内容的对é½æ–¹å¼"
+#: clutter/clutter-behaviour-depth.c:179
+msgid "Initial depth to apply"
+msgstr "应用的åˆå§‹è‰²æ·±"
-#: ../clutter/clutter-actor.c:6794
-msgid "Content Box"
-msgstr "内容框"
+#: clutter/clutter-behaviour-depth.c:194
+msgid "End Depth"
+msgstr "终点色深"
-#: ../clutter/clutter-actor.c:6795
-msgid "The bounding box of the actor's content"
-msgstr "角色(actor)内容的边界框(bounding box)"
+#: clutter/clutter-behaviour-depth.c:195
+msgid "Final depth to apply"
+msgstr "应用的终点色深"
-#: ../clutter/clutter-actor.c:6803
-msgid "Minification Filter"
-msgstr "缩å°è¿‡æ»¤å™¨"
+#: clutter/clutter-behaviour-ellipse.c:397
+msgid "Start Angle"
+msgstr "起始角度"
-#: ../clutter/clutter-actor.c:6804
-msgid "The filter used when reducing the size of the content"
-msgstr "缩å°å†…容尺寸时使用的过滤器"
+#: clutter/clutter-behaviour-ellipse.c:398
+#: clutter/clutter-behaviour-rotate.c:280
+msgid "Initial angle"
+msgstr "åˆå§‹çš„角度"
-#: ../clutter/clutter-actor.c:6811
-msgid "Magnification Filter"
-msgstr "放大过滤器"
+#: clutter/clutter-behaviour-ellipse.c:413
+msgid "End Angle"
+msgstr "终点角度"
-#: ../clutter/clutter-actor.c:6812
-msgid "The filter used when increasing the size of the content"
-msgstr "放大内容尺寸时使用的过滤器"
+#: clutter/clutter-behaviour-ellipse.c:414
+#: clutter/clutter-behaviour-rotate.c:298
+msgid "Final angle"
+msgstr "终点的角度"
-#: ../clutter/clutter-actor.c:6826
-msgid "Content Repeat"
-msgstr "é‡å¤å†…容"
+#: clutter/clutter-behaviour-ellipse.c:429
+msgid "Angle x tilt"
+msgstr ""
-#: ../clutter/clutter-actor.c:6827
-msgid "The repeat policy for the actor's content"
-msgstr "角色(actor)的内容é‡å¤ç­–ç•¥"
+#: clutter/clutter-behaviour-ellipse.c:430
+msgid "Tilt of the ellipse around x axis"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:193 ../clutter/clutter-child-meta.c:142
-msgid "Actor"
-msgstr "角色"
+#: clutter/clutter-behaviour-ellipse.c:445
+msgid "Angle y tilt"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:194
-msgid "The actor attached to the meta"
-msgstr "附到元(meta)的角色(actor)"
+#: clutter/clutter-behaviour-ellipse.c:446
+msgid "Tilt of the ellipse around y axis"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:208
-msgid "The name of the meta"
-msgstr "å…ƒ(meta)çš„å称"
+#: clutter/clutter-behaviour-ellipse.c:461
+msgid "Angle z tilt"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:221 ../clutter/clutter-input-device.c:337
-msgid "Enabled"
-msgstr "å¯ç”¨"
+#: clutter/clutter-behaviour-ellipse.c:462
+msgid "Tilt of the ellipse around z axis"
+msgstr ""
-#: ../clutter/clutter-actor-meta.c:222
-msgid "Whether the meta is enabled"
-msgstr "是å¦å¯ç”¨å…ƒ(meta)"
+#: clutter/clutter-behaviour-ellipse.c:478
+msgid "Width of the ellipse"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:279
-#: ../clutter/clutter-bind-constraint.c:358 ../clutter/clutter-clone.c:345
-#: ../clutter/clutter-snap-constraint.c:321
-msgid "Source"
-msgstr "æ¥æº"
+#: clutter/clutter-behaviour-ellipse.c:494
+msgid "Height of ellipse"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:280
-msgid "The source of the alignment"
-msgstr "对é½çš„ä¾æ®"
+#: clutter/clutter-behaviour-ellipse.c:509
+msgid "Center"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:293
-msgid "Align Axis"
-msgstr "对é½è½´"
+#: clutter/clutter-behaviour-ellipse.c:510
+msgid "Center of ellipse"
+msgstr ""
-#: ../clutter/clutter-align-constraint.c:294
-msgid "The axis to align the position to"
-msgstr "对é½ä½ç½®çš„è½´"
+#: clutter/clutter-behaviour-ellipse.c:524
+#: clutter/clutter-behaviour-rotate.c:333 clutter/clutter-timeline.c:310
+msgid "Direction"
+msgstr "æ–¹å‘"
-#: ../clutter/clutter-align-constraint.c:313
-#: ../clutter/clutter-desaturate-effect.c:270
-msgid "Factor"
-msgstr "系数"
+#: clutter/clutter-behaviour-ellipse.c:525
+#: clutter/clutter-behaviour-rotate.c:334
+#, fuzzy
+msgid "Direction of rotation"
+msgstr "文本方å‘"
-#: ../clutter/clutter-align-constraint.c:314
-msgid "The alignment factor, between 0.0 and 1.0"
-msgstr "对é½ç³»æ•°ï¼Œ0.0 到 1.0 之间"
+#: clutter/clutter-behaviour-opacity.c:181
+msgid "Opacity Start"
+msgstr ""
-#: ../clutter/clutter-backend.c:373
-msgid "Unable to initialize the Clutter backend"
-msgstr "无法åˆå§‹åŒ– Clutter åŽç«¯"
+#: clutter/clutter-behaviour-opacity.c:182
+msgid "Initial opacity level"
+msgstr ""
-#: ../clutter/clutter-backend.c:447
-#, c-format
-msgid "The backend of type '%s' does not support creating multiple stages"
-msgstr "“%sâ€ç±»åž‹çš„åŽç«¯ä¸æ”¯æŒåˆ›å»ºå¤šä¸ªèˆžå°(stage)"
+#: clutter/clutter-behaviour-opacity.c:199
+msgid "Opacity End"
+msgstr ""
+
+#: clutter/clutter-behaviour-opacity.c:200
+msgid "Final opacity level"
+msgstr ""
+
+#: clutter/clutter-behaviour-path.c:222 clutter/clutter-path-constraint.c:212
+msgid "Path"
+msgstr "路径"
+
+#: clutter/clutter-behaviour-path.c:223
+msgid "The ClutterPath object representing the path to animate along"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:279
+msgid "Angle Begin"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:297
+msgid "Angle End"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:315
+msgid "Axis"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:316
+msgid "Axis of rotation"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:351
+msgid "Center X"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:352
+msgid "X coordinate of the center of rotation"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:369
+msgid "Center Y"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:370
+msgid "Y coordinate of the center of rotation"
+msgstr ""
+
+#: clutter/clutter-behaviour-rotate.c:387
+msgid "Center Z"
+msgstr "中心 Z"
+
+#: clutter/clutter-behaviour-rotate.c:388
+msgid "Z coordinate of the center of rotation"
+msgstr "旋转中心的 Z åæ ‡"
-#: ../clutter/clutter-bind-constraint.c:359
+#: clutter/clutter-behaviour-scale.c:222
+msgid "X Start Scale"
+msgstr ""
+
+#: clutter/clutter-behaviour-scale.c:223
+msgid "Initial scale on the X axis"
+msgstr ""
+
+#: clutter/clutter-behaviour-scale.c:241
+msgid "X End Scale"
+msgstr ""
+
+#: clutter/clutter-behaviour-scale.c:242
+msgid "Final scale on the X axis"
+msgstr ""
+
+#: clutter/clutter-behaviour-scale.c:260
+msgid "Y Start Scale"
+msgstr ""
+
+#: clutter/clutter-behaviour-scale.c:261
+msgid "Initial scale on the Y axis"
+msgstr ""
+
+#: clutter/clutter-behaviour-scale.c:279
+msgid "Y End Scale"
+msgstr ""
+
+#: clutter/clutter-behaviour-scale.c:280
+msgid "Final scale on the Y axis"
+msgstr ""
+
+#: clutter/clutter-bind-constraint.c:350
msgid "The source of the binding"
-msgstr "绑定的æº"
+msgstr ""
-#: ../clutter/clutter-bind-constraint.c:372
+#: clutter/clutter-bind-constraint.c:363
msgid "Coordinate"
msgstr "åæ ‡"
-#: ../clutter/clutter-bind-constraint.c:373
+#: clutter/clutter-bind-constraint.c:364
msgid "The coordinate to bind"
-msgstr "è¦ç»‘定的åæ ‡"
+msgstr ""
-#: ../clutter/clutter-bind-constraint.c:387
-#: ../clutter/clutter-path-constraint.c:226
-#: ../clutter/clutter-snap-constraint.c:366
+#: clutter/clutter-bind-constraint.c:378 clutter/clutter-path-constraint.c:226
+#: clutter/clutter-snap-constraint.c:366
msgid "Offset"
msgstr "å移"
-#: ../clutter/clutter-bind-constraint.c:388
+#: clutter/clutter-bind-constraint.c:379
msgid "The offset in pixels to apply to the binding"
-msgstr "è¦åº”用于绑定的å移(åƒç´ )"
+msgstr ""
-#: ../clutter/clutter-binding-pool.c:320
+#: clutter/clutter-binding-pool.c:320
msgid "The unique name of the binding pool"
-msgstr "绑定池的的惟一é™å®šå称"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:968 ../clutter/clutter-flow-layout.c:944
-#: ../clutter/clutter-grid-layout.c:1550
-msgid "Orientation"
-msgstr "æ–¹å‘"
+#: clutter/clutter-bin-layout.c:261 clutter/clutter-bin-layout.c:585
+#: clutter/clutter-box-layout.c:395 clutter/clutter-table-layout.c:652
+msgid "Horizontal Alignment"
+msgstr "水平对é½"
-#: ../clutter/clutter-box-layout.c:969 ../clutter/clutter-flow-layout.c:945
-#: ../clutter/clutter-grid-layout.c:1551
-msgid "The orientation of the layout"
-msgstr "布局方å‘"
+#: clutter/clutter-bin-layout.c:262
+msgid "Horizontal alignment for the actor inside the layout manager"
+msgstr ""
+
+#: clutter/clutter-bin-layout.c:270 clutter/clutter-bin-layout.c:602
+#: clutter/clutter-box-layout.c:404 clutter/clutter-table-layout.c:667
+msgid "Vertical Alignment"
+msgstr "竖直对é½"
+
+#: clutter/clutter-bin-layout.c:271
+msgid "Vertical alignment for the actor inside the layout manager"
+msgstr ""
+
+#: clutter/clutter-bin-layout.c:586
+msgid "Default horizontal alignment for the actors inside the layout manager"
+msgstr ""
+
+#: clutter/clutter-bin-layout.c:603
+msgid "Default vertical alignment for the actors inside the layout manager"
+msgstr ""
+
+#: clutter/clutter-box.c:544
+msgid "Layout Manager"
+msgstr "æ ·å¼ç®¡ç†å™¨"
+
+#: clutter/clutter-box.c:545
+msgid "The layout manager used by the box"
+msgstr ""
+
+#: clutter/clutter-box.c:564 clutter/clutter-rectangle.c:267
+#: clutter/clutter-stage.c:1765
+msgid "Color"
+msgstr "色彩"
+
+#: clutter/clutter-box.c:565
+msgid "The background color of the box"
+msgstr "框的背景颜色"
+
+#: clutter/clutter-box.c:579
+msgid "Color Set"
+msgstr "颜色设置"
+
+#: clutter/clutter-box.c:580
+msgid "Whether the background color is set"
+msgstr "是å¦è®¾ç½®äº†èƒŒæ™¯è‰²"
+
+#: clutter/clutter-box-layout.c:370
+msgid "Expand"
+msgstr "展开"
+
+#: clutter/clutter-box-layout.c:371
+msgid "Allocate extra space for the child"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:377 clutter/clutter-table-layout.c:631
+msgid "Horizontal Fill"
+msgstr "水平填充"
+
+#: clutter/clutter-box-layout.c:378 clutter/clutter-table-layout.c:632
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the horizontal axis"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:386 clutter/clutter-table-layout.c:638
+msgid "Vertical Fill"
+msgstr "ç«–ç›´å¡«å……"
-#: ../clutter/clutter-box-layout.c:985 ../clutter/clutter-flow-layout.c:960
+#: clutter/clutter-box-layout.c:387 clutter/clutter-table-layout.c:639
+msgid ""
+"Whether the child should receive priority when the container is allocating "
+"spare space on the vertical axis"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:396 clutter/clutter-table-layout.c:653
+msgid "Horizontal alignment of the actor within the cell"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:405 clutter/clutter-table-layout.c:668
+msgid "Vertical alignment of the actor within the cell"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:1305
+msgid "Vertical"
+msgstr "ç«–ç›´"
+
+#: clutter/clutter-box-layout.c:1306
+msgid "Whether the layout should be vertical, rather than horizontal"
+msgstr "布局是å¦ä¸ºç«–直而éžæ°´å¹³"
+
+#: clutter/clutter-box-layout.c:1321 clutter/clutter-flow-layout.c:901
msgid "Homogeneous"
-msgstr "å‡ä¸€çš„"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:986
+#: clutter/clutter-box-layout.c:1322
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
-msgstr "布局是å¦æ˜¯å‡ä¸€çš„,å³æ‰€æœ‰å­è§’色大å°ç›¸åŒ"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:1001
+#: clutter/clutter-box-layout.c:1337
msgid "Pack Start"
-msgstr "å †å å¼€å¤´"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:1002
+#: clutter/clutter-box-layout.c:1338
msgid "Whether to pack items at the start of the box"
-msgstr "是å¦å †å æ¡†å¼€å¤´ä½ç½®çš„项目"
+msgstr ""
-#: ../clutter/clutter-box-layout.c:1015
+#: clutter/clutter-box-layout.c:1351
msgid "Spacing"
msgstr "é—´è·"
-#: ../clutter/clutter-box-layout.c:1016
+#: clutter/clutter-box-layout.c:1352
msgid "Spacing between children"
-msgstr "å­å¯¹è±¡é—´è·"
+msgstr ""
+
+#: clutter/clutter-box-layout.c:1366 clutter/clutter-table-layout.c:1742
+msgid "Use Animations"
+msgstr "使用动画"
+
+#: clutter/clutter-box-layout.c:1367 clutter/clutter-table-layout.c:1743
+msgid "Whether layout changes should be animated"
+msgstr "是å¦å¯¹å¸ƒå±€æ›´æ”¹ä½¿ç”¨åŠ¨ç”»"
+
+#: clutter/clutter-box-layout.c:1388 clutter/clutter-table-layout.c:1764
+msgid "Easing Mode"
+msgstr "擦除方å¼"
-#: ../clutter/clutter-brightness-contrast-effect.c:321
-msgid "Brightness"
-msgstr "亮度"
+#: clutter/clutter-box-layout.c:1389 clutter/clutter-table-layout.c:1765
+msgid "The easing mode of the animations"
+msgstr "动画的擦除方å¼"
-#: ../clutter/clutter-brightness-contrast-effect.c:322
-msgid "The brightness change to apply"
-msgstr "è¦åº”用的亮度更改"
+#: clutter/clutter-box-layout.c:1406 clutter/clutter-table-layout.c:1782
+msgid "Easing Duration"
+msgstr "擦除æŒç»­æ—¶é—´"
-#: ../clutter/clutter-brightness-contrast-effect.c:341
-msgid "Contrast"
-msgstr "对比度"
+#: clutter/clutter-box-layout.c:1407 clutter/clutter-table-layout.c:1783
+msgid "The duration of the animations"
+msgstr "动画æŒç»­æ—¶é—´"
-#: ../clutter/clutter-brightness-contrast-effect.c:342
-msgid "The contrast change to apply"
-msgstr "è¦åº”用的对比度更改"
+#: clutter/clutter-cairo-texture.c:582
+msgid "Surface Width"
+msgstr "表明宽度"
-#: ../clutter/clutter-canvas.c:216
-msgid "The width of the canvas"
-msgstr "画布的宽度"
+#: clutter/clutter-cairo-texture.c:583
+msgid "The width of the Cairo surface"
+msgstr "Cairo 表明的宽度"
-#: ../clutter/clutter-canvas.c:232
-msgid "The height of the canvas"
-msgstr "画布的高度"
+#: clutter/clutter-cairo-texture.c:597
+msgid "Surface Height"
+msgstr "表明高度"
-#: ../clutter/clutter-child-meta.c:127
+#: clutter/clutter-cairo-texture.c:598
+msgid "The height of the Cairo surface"
+msgstr "Cairo 表明的高度"
+
+#: clutter/clutter-cairo-texture.c:615
+msgid "Auto Resize"
+msgstr "自动缩放"
+
+#: clutter/clutter-cairo-texture.c:616
+msgid "Whether the surface should match the allocation"
+msgstr "表é¢æ˜¯å¦åº”适应分é…的空间"
+
+#: clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "容器"
-#: ../clutter/clutter-child-meta.c:128
+#: clutter/clutter-child-meta.c:128
msgid "The container that created this data"
msgstr "创建此数æ®çš„容器"
-#: ../clutter/clutter-child-meta.c:143
+#: clutter/clutter-child-meta.c:143
msgid "The actor wrapped by this data"
-msgstr "由该数æ®åŒ…装的角色(actor)"
+msgstr ""
-#: ../clutter/clutter-click-action.c:559
+#: clutter/clutter-click-action.c:542
msgid "Pressed"
msgstr "按下时"
-#: ../clutter/clutter-click-action.c:560
+#: clutter/clutter-click-action.c:543
msgid "Whether the clickable should be in pressed state"
-msgstr "å¯ç‚¹å‡»å¯¹è±¡æ˜¯å¦åœ¨æŒ‰ä¸‹çŠ¶æ€"
+msgstr ""
-#: ../clutter/clutter-click-action.c:573
+#: clutter/clutter-click-action.c:556
msgid "Held"
msgstr "ä¿æŒæ—¶"
-#: ../clutter/clutter-click-action.c:574
+#: clutter/clutter-click-action.c:557
msgid "Whether the clickable has a grab"
-msgstr "å¯ç‚¹å‡»å¯¹è±¡æ˜¯å¦åœ¨æ‹–动状æ€"
+msgstr ""
-#: ../clutter/clutter-click-action.c:591 ../clutter/clutter-settings.c:583
+#: clutter/clutter-click-action.c:574 clutter/clutter-settings.c:573
msgid "Long Press Duration"
-msgstr "长按æŒç»­æ—¶é—´"
+msgstr "长按时长"
-#: ../clutter/clutter-click-action.c:592
+#: clutter/clutter-click-action.c:575
msgid "The minimum duration of a long press to recognize the gesture"
-msgstr "识别长按动作的最å°æŒç»­æ—¶é—´"
+msgstr ""
-#: ../clutter/clutter-click-action.c:610
+#: clutter/clutter-click-action.c:593
msgid "Long Press Threshold"
msgstr "长按阈值"
-#: ../clutter/clutter-click-action.c:611
+#: clutter/clutter-click-action.c:594
msgid "The maximum threshold before a long press is cancelled"
-msgstr "å–消长按的最大阈值"
+msgstr ""
-#: ../clutter/clutter-clone.c:346
+#: clutter/clutter-clone.c:341
msgid "Specifies the actor to be cloned"
-msgstr "指定è¦å…‹éš†çš„角色(actor)"
+msgstr ""
-#: ../clutter/clutter-colorize-effect.c:251
+#: clutter/clutter-colorize-effect.c:307
msgid "Tint"
-msgstr "色泽"
+msgstr ""
-#: ../clutter/clutter-colorize-effect.c:252
+#: clutter/clutter-colorize-effect.c:308
msgid "The tint to apply"
-msgstr "è¦åº”用的色泽"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:594
+#: clutter/clutter-deform-effect.c:527
+#, fuzzy
msgid "Horizontal Tiles"
-msgstr "水平图å—æ•°"
+msgstr "水平填充"
-#: ../clutter/clutter-deform-effect.c:595
+#: clutter/clutter-deform-effect.c:528
msgid "The number of horizontal tiles"
-msgstr "水平图å—(tile)çš„æ•°é‡"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:610
+#: clutter/clutter-deform-effect.c:543
msgid "Vertical Tiles"
-msgstr "竖直图å—æ•°"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:611
+#: clutter/clutter-deform-effect.c:544
msgid "The number of vertical tiles"
-msgstr "竖直图å—(tile)çš„æ•°é‡"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:628
+#: clutter/clutter-deform-effect.c:561
msgid "Back Material"
-msgstr "背景素æ"
+msgstr ""
-#: ../clutter/clutter-deform-effect.c:629
+#: clutter/clutter-deform-effect.c:562
msgid "The material to be used when painting the back of the actor"
-msgstr "绘制角色(actor)背景使用的素æ"
+msgstr ""
-#: ../clutter/clutter-desaturate-effect.c:271
+#: clutter/clutter-desaturate-effect.c:305
msgid "The desaturation factor"
-msgstr "饱和因å­"
+msgstr ""
-#: ../clutter/clutter-device-manager.c:131
-#: ../clutter/clutter-input-device.c:366
-#: ../clutter/x11/clutter-keymap-x11.c:321
+#: clutter/clutter-device-manager.c:131 clutter/clutter-input-device.c:344
+#: clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "åŽç«¯"
-#: ../clutter/clutter-device-manager.c:132
+#: clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "设备管ç†å™¨çš„ Clutter åŽç«¯"
-#: ../clutter/clutter-drag-action.c:750
+#: clutter/clutter-drag-action.c:596
msgid "Horizontal Drag Threshold"
msgstr "水平拖动阈值"
-#: ../clutter/clutter-drag-action.c:751
+#: clutter/clutter-drag-action.c:597
msgid "The horizontal amount of pixels required to start dragging"
msgstr "开始拖动所需移动的水平åƒç´ æ•°"
-#: ../clutter/clutter-drag-action.c:778
+#: clutter/clutter-drag-action.c:624
msgid "Vertical Drag Threshold"
msgstr "竖直拖动阈值"
-#: ../clutter/clutter-drag-action.c:779
+#: clutter/clutter-drag-action.c:625
msgid "The vertical amount of pixels required to start dragging"
msgstr "开始拖动所需移动的竖直åƒç´ æ•°"
-#: ../clutter/clutter-drag-action.c:800
+#: clutter/clutter-drag-action.c:646
msgid "Drag Handle"
msgstr "拖拽手柄"
-#: ../clutter/clutter-drag-action.c:801
+#: clutter/clutter-drag-action.c:647
msgid "The actor that is being dragged"
-msgstr "正在拖动的角色(actor)"
+msgstr ""
-#: ../clutter/clutter-drag-action.c:814
+#: clutter/clutter-drag-action.c:660
msgid "Drag Axis"
msgstr "拖动å标轴"
-#: ../clutter/clutter-drag-action.c:815
+#: clutter/clutter-drag-action.c:661
msgid "Constraints the dragging to an axis"
msgstr "将拖动é™åˆ¶åœ¨å标轴"
-#: ../clutter/clutter-drag-action.c:831
-msgid "Drag Area"
-msgstr "拖动区域"
-
-#: ../clutter/clutter-drag-action.c:832
-msgid "Constrains the dragging to a rectangle"
-msgstr "将拖动é™åˆ¶ä¸ºçŸ©å½¢åŒºåŸŸ"
-
-#: ../clutter/clutter-drag-action.c:845
-msgid "Drag Area Set"
-msgstr "拖动区域设置"
+#: clutter/clutter-flow-layout.c:885
+msgid "Orientation"
+msgstr "æ–¹å‘"
-#: ../clutter/clutter-drag-action.c:846
-msgid "Whether the drag area is set"
-msgstr "是å¦è®¾ç½®äº†æ‹–动区域"
+#: clutter/clutter-flow-layout.c:886
+msgid "The orientation of the layout"
+msgstr "布局方å‘"
-#: ../clutter/clutter-flow-layout.c:961
+#: clutter/clutter-flow-layout.c:902
msgid "Whether each item should receive the same allocation"
-msgstr "æ¯ä¸€é¡¹æ˜¯å¦å¾—到åŒæ ·çš„分é…"
+msgstr ""
-#: ../clutter/clutter-flow-layout.c:976 ../clutter/clutter-table-layout.c:1281
+#: clutter/clutter-flow-layout.c:917 clutter/clutter-table-layout.c:1713
msgid "Column Spacing"
msgstr "列间è·"
-#: ../clutter/clutter-flow-layout.c:977
+#: clutter/clutter-flow-layout.c:918
msgid "The spacing between columns"
msgstr "列之间的è·ç¦»"
-#: ../clutter/clutter-flow-layout.c:993 ../clutter/clutter-table-layout.c:1295
+#: clutter/clutter-flow-layout.c:934 clutter/clutter-table-layout.c:1727
msgid "Row Spacing"
msgstr "行间è·"
-#: ../clutter/clutter-flow-layout.c:994
+#: clutter/clutter-flow-layout.c:935
msgid "The spacing between rows"
msgstr "行之间的è·ç¦»"
-#: ../clutter/clutter-flow-layout.c:1008
+#: clutter/clutter-flow-layout.c:949
msgid "Minimum Column Width"
msgstr "最å°åˆ—宽"
-#: ../clutter/clutter-flow-layout.c:1009
+#: clutter/clutter-flow-layout.c:950
msgid "Minimum width for each column"
msgstr "æ¯åˆ—的最å°å®½åº¦"
-#: ../clutter/clutter-flow-layout.c:1024
+#: clutter/clutter-flow-layout.c:965
msgid "Maximum Column Width"
msgstr "最大列宽"
-#: ../clutter/clutter-flow-layout.c:1025
+#: clutter/clutter-flow-layout.c:966
msgid "Maximum width for each column"
msgstr "æ¯åˆ—的最大宽度"
-#: ../clutter/clutter-flow-layout.c:1039
+#: clutter/clutter-flow-layout.c:980
msgid "Minimum Row Height"
msgstr "最å°è¡Œé«˜"
-#: ../clutter/clutter-flow-layout.c:1040
+#: clutter/clutter-flow-layout.c:981
msgid "Minimum height for each row"
msgstr "æ¯è¡Œçš„最å°é«˜åº¦"
-#: ../clutter/clutter-flow-layout.c:1055
+#: clutter/clutter-flow-layout.c:996
msgid "Maximum Row Height"
msgstr "最大行高"
-#: ../clutter/clutter-flow-layout.c:1056
+#: clutter/clutter-flow-layout.c:997
msgid "Maximum height for each row"
msgstr "æ¯è¡Œçš„最大高度"
-#: ../clutter/clutter-flow-layout.c:1071 ../clutter/clutter-flow-layout.c:1072
-msgid "Snap to grid"
-msgstr "å¸é™„到网格"
-
-#: ../clutter/clutter-gesture-action.c:644
-msgid "Number touch points"
-msgstr "触摸点数é‡"
-
-#: ../clutter/clutter-gesture-action.c:645
-msgid "Number of touch points"
-msgstr "触摸点的数é‡"
-
-#: ../clutter/clutter-grid-layout.c:1222
-msgid "Left attachment"
-msgstr "左侧附加"
-
-#: ../clutter/clutter-grid-layout.c:1223
-msgid "The column number to attach the left side of the child to"
-msgstr "å°†å­è§’色的左侧附加到第几列"
-
-#: ../clutter/clutter-grid-layout.c:1230
-msgid "Top attachment"
-msgstr "顶部附加"
-
-#: ../clutter/clutter-grid-layout.c:1231
-msgid "The row number to attach the top side of a child widget to"
-msgstr "å°†å­è§’色的顶部附加到第几行"
-
-#: ../clutter/clutter-grid-layout.c:1239
-msgid "The number of columns that a child spans"
-msgstr "å­è§’色跨越的列数"
-
-#: ../clutter/clutter-grid-layout.c:1246
-msgid "The number of rows that a child spans"
-msgstr "å­è§’色跨越的行数"
-
-#: ../clutter/clutter-grid-layout.c:1565
-msgid "Row spacing"
-msgstr "行间è·"
-
-#: ../clutter/clutter-grid-layout.c:1566
-msgid "The amount of space between two consecutive rows"
-msgstr "相邻行之间的è·ç¦»"
-
-#: ../clutter/clutter-grid-layout.c:1579
-msgid "Column spacing"
-msgstr "列间è·"
-
-#: ../clutter/clutter-grid-layout.c:1580
-msgid "The amount of space between two consecutive columns"
-msgstr "相邻列之间的è·ç¦»"
-
-#: ../clutter/clutter-grid-layout.c:1594
-msgid "Row Homogeneous"
-msgstr "行对é½"
-
-#: ../clutter/clutter-grid-layout.c:1595
-msgid "If TRUE, the rows are all the same height"
-msgstr "如果设为 TRUE,所有行高度相åŒ"
-
-#: ../clutter/clutter-grid-layout.c:1608
-msgid "Column Homogeneous"
-msgstr "列对é½"
-
-#: ../clutter/clutter-grid-layout.c:1609
-msgid "If TRUE, the columns are all the same width"
-msgstr "如果设为 TRUE,所有列宽度相åŒ"
-
-#: ../clutter/clutter-image.c:248 ../clutter/clutter-image.c:311
-#: ../clutter/clutter-image.c:399
-msgid "Unable to load image data"
-msgstr "无法加载图åƒæ•°æ®"
-
-#: ../clutter/clutter-input-device.c:242
+#: clutter/clutter-input-device.c:220
msgid "Id"
msgstr "ID"
-#: ../clutter/clutter-input-device.c:243
+#: clutter/clutter-input-device.c:221
msgid "Unique identifier of the device"
msgstr "设备识别符"
-#: ../clutter/clutter-input-device.c:259
+#: clutter/clutter-input-device.c:237
msgid "The name of the device"
msgstr "设备å称"
-#: ../clutter/clutter-input-device.c:273
+#: clutter/clutter-input-device.c:251
msgid "Device Type"
msgstr "设备类型"
-#: ../clutter/clutter-input-device.c:274
+#: clutter/clutter-input-device.c:252
msgid "The type of the device"
msgstr "设备的类型"
-#: ../clutter/clutter-input-device.c:289
+#: clutter/clutter-input-device.c:267
msgid "Device Manager"
msgstr "设备管ç†å™¨"
-#: ../clutter/clutter-input-device.c:290
+#: clutter/clutter-input-device.c:268
msgid "The device manager instance"
msgstr "设备管ç†å™¨çš„实例"
-#: ../clutter/clutter-input-device.c:303
+#: clutter/clutter-input-device.c:281
msgid "Device Mode"
msgstr "设备型å·"
-#: ../clutter/clutter-input-device.c:304
+#: clutter/clutter-input-device.c:282
msgid "The mode of the device"
msgstr "设备的型å·"
-#: ../clutter/clutter-input-device.c:318
+#: clutter/clutter-input-device.c:296
msgid "Has Cursor"
msgstr "包å«æŒ‡é’ˆ"
-#: ../clutter/clutter-input-device.c:319
+#: clutter/clutter-input-device.c:297
msgid "Whether the device has a cursor"
msgstr "设备是å¦å…·æœ‰å…‰æ ‡"
-#: ../clutter/clutter-input-device.c:338
+#: clutter/clutter-input-device.c:316
msgid "Whether the device is enabled"
msgstr "设备是å¦å¯ç”¨"
-#: ../clutter/clutter-input-device.c:351
+#: clutter/clutter-input-device.c:329
+#, fuzzy
msgid "Number of Axes"
msgstr "å标轴数"
-#: ../clutter/clutter-input-device.c:352
+#: clutter/clutter-input-device.c:330
+#, fuzzy
msgid "The number of axes on the device"
-msgstr "设备上的å标轴数"
+msgstr "设备å称"
-#: ../clutter/clutter-input-device.c:367
+#: clutter/clutter-input-device.c:345
msgid "The backend instance"
msgstr "åŽç«¯çš„实例"
-#: ../clutter/clutter-interval.c:489
+#: clutter/clutter-interval.c:397
msgid "Value Type"
msgstr "值类型"
-#: ../clutter/clutter-interval.c:490
+#: clutter/clutter-interval.c:398
msgid "The type of the values in the interval"
msgstr "内部的值类型"
-#: ../clutter/clutter-interval.c:505
-msgid "Initial Value"
-msgstr "åˆå§‹å€¼"
-
-#: ../clutter/clutter-interval.c:506
-msgid "Initial value of the interval"
-msgstr "间隔的åˆå§‹å€¼"
-
-#: ../clutter/clutter-interval.c:520
-msgid "Final Value"
-msgstr "终止值"
-
-#: ../clutter/clutter-interval.c:521
-msgid "Final value of the interval"
-msgstr "间隔的终止值"
-
-#: ../clutter/clutter-layout-meta.c:117
+#: clutter/clutter-layout-meta.c:117
msgid "Manager"
msgstr "管ç†å™¨"
-#: ../clutter/clutter-layout-meta.c:118
+#: clutter/clutter-layout-meta.c:118
msgid "The manager that created this data"
msgstr "创建此数æ®çš„管ç†å™¨"
-#. Translators: Leave this UNTRANSLATED if your language is
-#. * left-to-right. If your language is right-to-left
-#. * (e.g. Hebrew, Arabic), translate it to "default:RTL".
-#. *
-#. * Do NOT translate it to non-English e.g. "predefinito:LTR"! If
-#. * it isn't default:LTR or default:RTL it will not work.
-#.
-#: ../clutter/clutter-main.c:697
+#: clutter/clutter-main.c:490
msgid "default:LTR"
msgstr "default:LTR"
-#: ../clutter/clutter-main.c:1464
+#: clutter/clutter-main.c:1321
msgid "Show frames per second"
msgstr "显示帧速率"
-#: ../clutter/clutter-main.c:1466
+#: clutter/clutter-main.c:1323
msgid "Default frame rate"
msgstr "默认帧率"
-#: ../clutter/clutter-main.c:1468
+#: clutter/clutter-main.c:1325
msgid "Make all warnings fatal"
msgstr "视所有警告为致命错误"
-#: ../clutter/clutter-main.c:1471
+#: clutter/clutter-main.c:1328
msgid "Direction for the text"
msgstr "文本方å‘"
-#: ../clutter/clutter-main.c:1474
+#: clutter/clutter-main.c:1331
msgid "Disable mipmapping on text"
msgstr "在文本上ç¦ç”¨ MIP 映射"
-#: ../clutter/clutter-main.c:1477
+#: clutter/clutter-main.c:1334
msgid "Use 'fuzzy' picking"
msgstr "使用模糊选å–"
-#: ../clutter/clutter-main.c:1480
+#: clutter/clutter-main.c:1337
msgid "Clutter debugging flags to set"
msgstr "è¦è®¾ç½®çš„ Clutter 调试标志"
-#: ../clutter/clutter-main.c:1482
+#: clutter/clutter-main.c:1339
msgid "Clutter debugging flags to unset"
msgstr "è¦å–消设置的 Clutter 调试标志"
-#: ../clutter/clutter-main.c:1486
+#: clutter/clutter-main.c:1343
msgid "Clutter profiling flags to set"
msgstr "è¦è®¾ç½®çš„ Clutter 性能分æžæ ‡å¿—"
-#: ../clutter/clutter-main.c:1488
+#: clutter/clutter-main.c:1345
msgid "Clutter profiling flags to unset"
msgstr "è¦å–消设置的 Clutter 性能分æžæ ‡å¿—"
-#: ../clutter/clutter-main.c:1491
+#: clutter/clutter-main.c:1348
msgid "Enable accessibility"
msgstr "å¯ç”¨è¾…助功能"
-#: ../clutter/clutter-main.c:1683
+#: clutter/clutter-main.c:1530
msgid "Clutter Options"
msgstr "Clutter 选项"
-#: ../clutter/clutter-main.c:1684
+#: clutter/clutter-main.c:1531
msgid "Show Clutter Options"
msgstr "显示 Clutter 选项"
-#: ../clutter/clutter-pan-action.c:444
-msgid "Pan Axis"
-msgstr "平移轴"
+#: clutter/clutter-media.c:77
+msgid "URI"
+msgstr "URI"
-#: ../clutter/clutter-pan-action.c:445
-msgid "Constraints the panning to an axis"
-msgstr "将平移é™åˆ¶ä¸ºæ²¿å标轴"
+#: clutter/clutter-media.c:78
+msgid "URI of a media file"
+msgstr "媒体文件的 URI"
-#: ../clutter/clutter-pan-action.c:457
-msgid "Interpolate"
-msgstr "æ’å…¥"
+#: clutter/clutter-media.c:91
+msgid "Playing"
+msgstr "正在播放"
-#: ../clutter/clutter-pan-action.c:458
-msgid "Whether interpolated events emission is enabled."
-msgstr "是å¦å¯ç”¨æ’å…¥å¼(interpolated)事件å‘射。"
+#: clutter/clutter-media.c:92
+#, fuzzy
+msgid "Whether the actor is playing"
+msgstr "文本是å¦å¯ä»¥é€‰æ‹©"
-#: ../clutter/clutter-pan-action.c:472
-msgid "Deceleration"
-msgstr "å‡é€Ÿ"
+#: clutter/clutter-media.c:106
+msgid "Progress"
+msgstr "进度"
-#: ../clutter/clutter-pan-action.c:473
-msgid "Rate at which the interpolated panning will decelerate in"
-msgstr "æ’入的平移(interpolated panning)çš„å‡é€Ÿæ¯”率"
+#: clutter/clutter-media.c:107
+msgid "Current progress of the playback"
+msgstr "当å‰çš„播放进度"
-#: ../clutter/clutter-pan-action.c:488
-msgid "Initial acceleration factor"
-msgstr "åˆå§‹åŠ é€Ÿç³»æ•°"
+#: clutter/clutter-media.c:120
+msgid "Subtitle URI"
+msgstr "字幕 URI"
-#: ../clutter/clutter-pan-action.c:489
-msgid "Factor applied to the momentum when starting the interpolated phase"
-msgstr "开始æ’入相ä½(interpolated phase)时应用于åˆé€Ÿ(momentum)的加速系数"
+#: clutter/clutter-media.c:121
+msgid "URI of a subtitle file"
+msgstr "字幕文件的 URI"
-#: ../clutter/clutter-path-constraint.c:212
-msgid "Path"
-msgstr "路径"
+#: clutter/clutter-media.c:136
+msgid "Subtitle Font Name"
+msgstr "字幕字体å称"
+
+#: clutter/clutter-media.c:137
+msgid "The font used to display subtitles"
+msgstr "显示字幕时使用的字体"
+
+#: clutter/clutter-media.c:151
+msgid "Audio Volume"
+msgstr "音频音é‡"
+
+#: clutter/clutter-media.c:152
+msgid "The volume of the audio"
+msgstr "音频的音é‡"
+
+#: clutter/clutter-media.c:165
+msgid "Can Seek"
+msgstr "å¯æœå¯»"
+
+#: clutter/clutter-media.c:166
+msgid "Whether the current stream is seekable"
+msgstr "当å‰åª’体æµæ˜¯å¦å¯æœå¯»"
+
+#: clutter/clutter-media.c:180
+msgid "Buffer Fill"
+msgstr "缓冲区填充"
+
+#: clutter/clutter-media.c:181
+#, fuzzy
+msgid "The fill level of the buffer"
+msgstr "缓冲区的填充é‡"
+
+#: clutter/clutter-media.c:195
+#, fuzzy
+msgid "The duration of the stream, in seconds"
+msgstr "媒体æµçš„æŒç»­æ—¶é—´ï¼Œå•ä½ä¸ºç§’"
-#: ../clutter/clutter-path-constraint.c:213
+#: clutter/clutter-path-constraint.c:213
+#, fuzzy
msgid "The path used to constrain an actor"
-msgstr "用于包å«è§’色(actor)的路径"
+msgstr "动画使用的 alpha"
-#: ../clutter/clutter-path-constraint.c:227
+#: clutter/clutter-path-constraint.c:227
msgid "The offset along the path, between -1.0 and 2.0"
-msgstr "沿路径的å移é‡ï¼Œä»‹äºŽ -1.0 å’Œ 2.0 之间"
+msgstr ""
+
+#: clutter/clutter-rectangle.c:268
+msgid "The color of the rectangle"
+msgstr "矩形的颜色"
+
+#: clutter/clutter-rectangle.c:281
+msgid "Border Color"
+msgstr "边框颜色"
+
+#: clutter/clutter-rectangle.c:282
+msgid "The color of the border of the rectangle"
+msgstr "矩形边框的颜色"
+
+#: clutter/clutter-rectangle.c:297
+msgid "Border Width"
+msgstr "边框宽度"
-#: ../clutter/clutter-property-transition.c:271
-msgid "Property Name"
-msgstr "属性å称"
+#: clutter/clutter-rectangle.c:298
+msgid "The width of the border of the rectangle"
+msgstr "矩形的边框宽度"
-#: ../clutter/clutter-property-transition.c:272
-msgid "The name of the property to animate"
-msgstr "è¦åŠ åŠ¨ç”»çš„属性的å称"
+#: clutter/clutter-rectangle.c:312
+msgid "Has Border"
+msgstr "带有边框"
-#: ../clutter/clutter-script.c:350
+#: clutter/clutter-rectangle.c:313
+msgid "Whether the rectangle should have a border"
+msgstr "矩形是å¦æœ‰è¾¹æ¡†"
+
+#: clutter/clutter-script.c:434
msgid "Filename Set"
msgstr "文件å设置"
-#: ../clutter/clutter-script.c:351
+#: clutter/clutter-script.c:435
msgid "Whether the :filename property is set"
msgstr "是å¦è®¾ç½®äº† :filename 属性"
-#: ../clutter/clutter-script.c:365
+#: clutter/clutter-script.c:449 clutter/clutter-texture.c:1081
msgid "Filename"
msgstr "文件å"
-#: ../clutter/clutter-script.c:366
+#: clutter/clutter-script.c:450
msgid "The path of the currently parsed file"
msgstr "当å‰è§£æžæ–‡ä»¶çš„路径"
-#: ../clutter/clutter-script.c:383
-msgid "Translation Domain"
-msgstr "翻译域"
-
-#: ../clutter/clutter-script.c:384
-msgid "The translation domain used to localize string"
-msgstr "用于将字符串本地化的翻译域"
-
-#: ../clutter/clutter-scroll-actor.c:190
-msgid "Scroll Mode"
-msgstr "滚动模å¼"
-
-#: ../clutter/clutter-scroll-actor.c:191
-msgid "The scrolling direction"
-msgstr "滚动方å‘"
-
-#: ../clutter/clutter-settings.c:424
+#: clutter/clutter-settings.c:414
msgid "Double Click Time"
msgstr "åŒå‡»æ—¶é—´"
-#: ../clutter/clutter-settings.c:425
+#: clutter/clutter-settings.c:415
msgid "The time between clicks necessary to detect a multiple click"
msgstr "足以将点击判断为多次点击的时间差"
-#: ../clutter/clutter-settings.c:440
+#: clutter/clutter-settings.c:430
msgid "Double Click Distance"
msgstr "åŒå‡»è·ç¦»"
-#: ../clutter/clutter-settings.c:441
+#: clutter/clutter-settings.c:431
msgid "The distance between clicks necessary to detect a multiple click"
msgstr "足以将点击判断为多次点击的è·ç¦»å·®"
-#: ../clutter/clutter-settings.c:456
+#: clutter/clutter-settings.c:446
msgid "Drag Threshold"
msgstr "拖动阈值"
-#: ../clutter/clutter-settings.c:457
+#: clutter/clutter-settings.c:447
msgid "The distance the cursor should travel before starting to drag"
msgstr "光标移动多远è·ç¦»åŽæ‰å¼€å§‹æ‹–动"
-#: ../clutter/clutter-settings.c:472 ../clutter/clutter-text.c:3356
+#: clutter/clutter-settings.c:462 clutter/clutter-text.c:2939
msgid "Font Name"
msgstr "字体å称"
-#: ../clutter/clutter-settings.c:473
+#: clutter/clutter-settings.c:463
msgid ""
"The description of the default font, as one that could be parsed by Pango"
-msgstr "默认字体的æè¿°ï¼Œä»¥ä¸€ç§ Pango å¯è§£æžçš„æ ¼å¼"
+msgstr ""
-#: ../clutter/clutter-settings.c:488
+#: clutter/clutter-settings.c:478
msgid "Font Antialias"
msgstr "字体平滑"
-#: ../clutter/clutter-settings.c:489
+#: clutter/clutter-settings.c:479
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
msgstr "是å¦ä½¿ç”¨å¹³æ»‘(1 å¯åŠ¨ï¼Œ0 ç¦ç”¨ï¼Œ-1 使用默认设置)"
-#: ../clutter/clutter-settings.c:505
+#: clutter/clutter-settings.c:495
msgid "Font DPI"
msgstr "字体 DPI"
-#: ../clutter/clutter-settings.c:506
+#: clutter/clutter-settings.c:496
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr "字体的分辨率,å•ä½ä¸º 1024 * 点/英寸,或设为 -1 æ¥ä½¿ç”¨é»˜è®¤è®¾ç½®"
-#: ../clutter/clutter-settings.c:522
+#: clutter/clutter-settings.c:512
+#, fuzzy
msgid "Font Hinting"
-msgstr "字体微调"
+msgstr "字体æè¿°"
-#: ../clutter/clutter-settings.c:523
+#: clutter/clutter-settings.c:513
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
-msgstr "是å¦ä½¿ç”¨å¾®è°ƒ(1 å¯ç”¨ï¼Œ0 ç¦ç”¨ï¼Œ-1 使用默认值)"
+msgstr ""
-#: ../clutter/clutter-settings.c:544
+#: clutter/clutter-settings.c:534
msgid "Font Hint Style"
-msgstr "字体微调样å¼"
+msgstr ""
-#: ../clutter/clutter-settings.c:545
+#: clutter/clutter-settings.c:535
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
-msgstr "微调样å¼(hintnone, hintslight, hintmedium, hintfull)"
+msgstr ""
-#: ../clutter/clutter-settings.c:566
+#: clutter/clutter-settings.c:556
msgid "Font Subpixel Order"
msgstr "字体次åƒç´ å¹³æ»‘顺åº"
-#: ../clutter/clutter-settings.c:567
+#: clutter/clutter-settings.c:557
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "次åƒç´ å¹³æ»‘的类型(æ— ã€rgbã€bgrã€vrgbã€vbgr)"
-#: ../clutter/clutter-settings.c:584
+#: clutter/clutter-settings.c:574
msgid "The minimum duration for a long press gesture to be recognized"
-msgstr "识别为长按手势的最å°æŒç»­æ—¶é—´"
+msgstr ""
-#: ../clutter/clutter-settings.c:591
+#: clutter/clutter-settings.c:581
msgid "Fontconfig configuration timestamp"
-msgstr "Fontconfig é…置时间戳"
+msgstr ""
-#: ../clutter/clutter-settings.c:592
+#: clutter/clutter-settings.c:582
msgid "Timestamp of the current fontconfig configuration"
-msgstr "å½“å‰ fontconfig é…置的时间戳"
+msgstr ""
+
+#: clutter/clutter-shader.c:255
+#, fuzzy
+msgid "Vertex Source"
+msgstr "顶点ç€è‰²å¼•æ“Ž"
-#: ../clutter/clutter-settings.c:609
-msgid "Password Hint Time"
-msgstr "密ç æ示时长"
+#: clutter/clutter-shader.c:256
+#, fuzzy
+msgid "Source of vertex shader"
+msgstr "顶点ç€è‰²å¼•æ“Ž"
+
+#: clutter/clutter-shader.c:272
+#, fuzzy
+msgid "Fragment Source"
+msgstr "片段ç€è‰²å¼•æ“Ž"
+
+#: clutter/clutter-shader.c:273
+#, fuzzy
+msgid "Source of fragment shader"
+msgstr "片段ç€è‰²å¼•æ“Ž"
+
+#: clutter/clutter-shader.c:290
+msgid "Compiled"
+msgstr ""
+
+#: clutter/clutter-shader.c:291
+msgid "Whether the shader is compiled and linked"
+msgstr ""
+
+#: clutter/clutter-shader.c:308
+msgid "Whether the shader is enabled"
+msgstr ""
-#: ../clutter/clutter-settings.c:610
-msgid "How long to show the last input character in hidden entries"
-msgstr "éšè—å¼è¾“入的最åŽä¸€ä¸ªå­—符显示多长时间"
+#: clutter/clutter-shader.c:519
+#, c-format
+msgid "%s compilation failed: %s"
+msgstr "%s 编译失败:%s"
+
+#: clutter/clutter-shader.c:520
+msgid "Vertex shader"
+msgstr "顶点ç€è‰²å¼•æ“Ž"
+
+#: clutter/clutter-shader.c:521
+msgid "Fragment shader"
+msgstr "片段ç€è‰²å¼•æ“Ž"
-#: ../clutter/clutter-shader-effect.c:486
+#: clutter/clutter-shader-effect.c:415
msgid "Shader Type"
msgstr "ç€è‰²å¼•æ“Žç±»åž‹"
-#: ../clutter/clutter-shader-effect.c:487
+#: clutter/clutter-shader-effect.c:416
msgid "The type of shader used"
msgstr "使用的ç€è‰²å¼•æ“Žç±»åž‹"
-#: ../clutter/clutter-snap-constraint.c:322
+#: clutter/clutter-snap-constraint.c:322
+#, fuzzy
msgid "The source of the constraint"
-msgstr "约æŸçš„æº"
+msgstr "动画的模å¼"
-#: ../clutter/clutter-snap-constraint.c:335
+#: clutter/clutter-snap-constraint.c:335
msgid "From Edge"
-msgstr "从边缘"
+msgstr ""
-#: ../clutter/clutter-snap-constraint.c:336
+#: clutter/clutter-snap-constraint.c:336
msgid "The edge of the actor that should be snapped"
-msgstr "è¦å¸é™„的角色(actor)边缘"
+msgstr ""
-#: ../clutter/clutter-snap-constraint.c:350
+#: clutter/clutter-snap-constraint.c:350
msgid "To Edge"
-msgstr "到边缘"
+msgstr ""
-#: ../clutter/clutter-snap-constraint.c:351
+#: clutter/clutter-snap-constraint.c:351
msgid "The edge of the source that should be snapped"
-msgstr "è¦å¸é™„çš„æºçš„边缘"
+msgstr ""
-#: ../clutter/clutter-snap-constraint.c:367
+#: clutter/clutter-snap-constraint.c:367
msgid "The offset in pixels to apply to the constraint"
-msgstr "应用于约æŸçš„å移é‡(åƒç´ )"
+msgstr ""
-#: ../clutter/clutter-stage.c:1830
+#: clutter/clutter-stage.c:1707
msgid "Fullscreen Set"
-msgstr "å…¨å±è®¾ç½®"
+msgstr ""
-#: ../clutter/clutter-stage.c:1831
+#: clutter/clutter-stage.c:1708
msgid "Whether the main stage is fullscreen"
-msgstr "主舞å°(stage)是å¦å…¨å±"
+msgstr ""
-#: ../clutter/clutter-stage.c:1843 ../clutter/clutter-text.c:3456
+#: clutter/clutter-stage.c:1724
+msgid "Offscreen"
+msgstr ""
+
+#: clutter/clutter-stage.c:1725
+msgid "Whether the main stage should be rendered offscreen"
+msgstr ""
+
+#: clutter/clutter-stage.c:1737 clutter/clutter-text.c:3052
msgid "Cursor Visible"
msgstr "光标å¯è§"
-#: ../clutter/clutter-stage.c:1844
+#: clutter/clutter-stage.c:1738
msgid "Whether the mouse pointer is visible on the main stage"
-msgstr "鼠标指针在主舞å°(stage)是å¦å¯è§"
+msgstr ""
-#: ../clutter/clutter-stage.c:1858
+#: clutter/clutter-stage.c:1752
msgid "User Resizable"
msgstr "用户å¯æ”¹å˜å¤§å°"
-#: ../clutter/clutter-stage.c:1859
+#: clutter/clutter-stage.c:1753
msgid "Whether the stage is able to be resized via user interaction"
-msgstr "舞å°(stage)是å¦å¯ç”±ç”¨æˆ·æ“作改å˜å¤§å°"
+msgstr ""
-#: ../clutter/clutter-stage.c:1874
+#: clutter/clutter-stage.c:1766
+msgid "The color of the stage"
+msgstr ""
+
+#: clutter/clutter-stage.c:1780
msgid "Perspective"
-msgstr "é€è§†"
+msgstr ""
-#: ../clutter/clutter-stage.c:1875
+#: clutter/clutter-stage.c:1781
msgid "Perspective projection parameters"
-msgstr "é€è§†æŠ•å°„å‚æ•°"
+msgstr ""
-#: ../clutter/clutter-stage.c:1890
+#: clutter/clutter-stage.c:1796
msgid "Title"
msgstr "标题"
-#: ../clutter/clutter-stage.c:1891
+#: clutter/clutter-stage.c:1797
msgid "Stage Title"
-msgstr "舞å°(stage)标题"
+msgstr ""
-#: ../clutter/clutter-stage.c:1907
+#: clutter/clutter-stage.c:1812
+msgid "Use Fog"
+msgstr ""
+
+#: clutter/clutter-stage.c:1813
+msgid "Whether to enable depth cueing"
+msgstr ""
+
+#: clutter/clutter-stage.c:1827
+msgid "Fog"
+msgstr ""
+
+#: clutter/clutter-stage.c:1828
+msgid "Settings for the depth cueing"
+msgstr ""
+
+#: clutter/clutter-stage.c:1844
msgid "Use Alpha"
msgstr "使用 Alpha"
-#: ../clutter/clutter-stage.c:1908
+#: clutter/clutter-stage.c:1845
msgid "Whether to honour the alpha component of the stage color"
-msgstr "是å¦è€ƒè™‘舞å°(stage)色彩的 alpha 分é‡"
+msgstr ""
-#: ../clutter/clutter-stage.c:1924
+#: clutter/clutter-stage.c:1861
msgid "Key Focus"
-msgstr "按键èšç„¦"
+msgstr ""
-#: ../clutter/clutter-stage.c:1925
+#: clutter/clutter-stage.c:1862
msgid "The currently key focused actor"
-msgstr "当å‰æŒ‰é”®èšç„¦çš„角色(actor)"
+msgstr ""
-#: ../clutter/clutter-stage.c:1941
+#: clutter/clutter-stage.c:1878
msgid "No Clear Hint"
-msgstr "没有明确的æ示"
+msgstr ""
-#: ../clutter/clutter-stage.c:1942
+#: clutter/clutter-stage.c:1879
msgid "Whether the stage should clear its contents"
-msgstr "舞å°(stage)是å¦æ¸…除其内容"
+msgstr ""
-#: ../clutter/clutter-stage.c:1955
+#: clutter/clutter-stage.c:1892
msgid "Accept Focus"
-msgstr "接å—焦点"
+msgstr ""
-#: ../clutter/clutter-stage.c:1956
+#: clutter/clutter-stage.c:1893
+#, fuzzy
msgid "Whether the stage should accept focus on show"
-msgstr "舞å°(stage)显示时是å¦æŽ¥å—焦点"
+msgstr "文本是å¦åªåº”使用一行"
+
+#: clutter/clutter-state.c:1472
+msgid "State"
+msgstr "状æ€"
-#: ../clutter/clutter-table-layout.c:331
+#: clutter/clutter-state.c:1473
+msgid "Currently set state, (transition to this state might not be complete)"
+msgstr ""
+
+#: clutter/clutter-state.c:1487
+#, fuzzy
+msgid "Default transition duration"
+msgstr "默认帧率"
+
+#: clutter/clutter-table-layout.c:585
msgid "Column Number"
msgstr "列å·"
-#: ../clutter/clutter-table-layout.c:332
+#: clutter/clutter-table-layout.c:586
msgid "The column the widget resides in"
-msgstr "部件所在的列"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:339
+#: clutter/clutter-table-layout.c:593
msgid "Row Number"
msgstr "è¡Œå·"
-#: ../clutter/clutter-table-layout.c:340
+#: clutter/clutter-table-layout.c:594
msgid "The row the widget resides in"
-msgstr "部件所在的行"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:347
+#: clutter/clutter-table-layout.c:601
msgid "Column Span"
-msgstr "列跨度"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:348
+#: clutter/clutter-table-layout.c:602
+#, fuzzy
msgid "The number of columns the widget should span"
-msgstr "部件所跨的列数"
+msgstr "设备å称"
-#: ../clutter/clutter-table-layout.c:355
+#: clutter/clutter-table-layout.c:609
msgid "Row Span"
-msgstr "行跨度"
+msgstr ""
-#: ../clutter/clutter-table-layout.c:356
+#: clutter/clutter-table-layout.c:610
+#, fuzzy
msgid "The number of rows the widget should span"
-msgstr "部件所跨的行数"
-
-#: ../clutter/clutter-table-layout.c:1282
-msgid "Spacing between columns"
-msgstr "列间è·"
-
-#: ../clutter/clutter-table-layout.c:1296
-msgid "Spacing between rows"
-msgstr "行间è·"
-
-#: ../clutter/clutter-text-buffer.c:349 ../clutter/clutter-text.c:3387
-msgid "Text"
-msgstr "文本"
-
-#: ../clutter/clutter-text-buffer.c:350
-msgid "The contents of the buffer"
-msgstr "缓冲区的内容"
+msgstr "设备å称"
-#: ../clutter/clutter-text-buffer.c:363
-msgid "Text length"
-msgstr "文本长度"
+#: clutter/clutter-table-layout.c:617
+#, fuzzy
+msgid "Horizontal Expand"
+msgstr "水平填充"
-#: ../clutter/clutter-text-buffer.c:364
-msgid "Length of the text currently in the buffer"
-msgstr "当å‰ç¼“冲区内文本的长度"
+#: clutter/clutter-table-layout.c:618
+msgid "Allocate extra space for the child in horizontal axis"
+msgstr ""
-#: ../clutter/clutter-text-buffer.c:377
-msgid "Maximum length"
-msgstr "最大长度"
+#: clutter/clutter-table-layout.c:624
+msgid "Vertical Expand"
+msgstr "竖直展开"
-#: ../clutter/clutter-text-buffer.c:378
-msgid "Maximum number of characters for this entry. Zero if no maximum"
-msgstr "此输入部件的最大字符数é‡ã€‚0 为ä¸é™ã€‚"
+#: clutter/clutter-table-layout.c:625
+msgid "Allocate extra space for the child in vertical axis"
+msgstr ""
-#: ../clutter/clutter-text.c:3340
-msgid "Buffer"
-msgstr "缓冲区"
+#: clutter/clutter-table-layout.c:1714
+msgid "Spacing between columns"
+msgstr ""
-#: ../clutter/clutter-text.c:3341
-msgid "The buffer for the text"
-msgstr "文本的缓冲区"
+#: clutter/clutter-table-layout.c:1728
+msgid "Spacing between rows"
+msgstr ""
-#: ../clutter/clutter-text.c:3357
+#: clutter/clutter-text.c:2940
msgid "The font to be used by the text"
msgstr "文本使用的字体"
-#: ../clutter/clutter-text.c:3372
+#: clutter/clutter-text.c:2957
msgid "Font Description"
msgstr "字体æè¿°"
-#: ../clutter/clutter-text.c:3373
+#: clutter/clutter-text.c:2958
msgid "The font description to be used"
msgstr "使用的字体æè¿°"
-#: ../clutter/clutter-text.c:3388
+#: clutter/clutter-text.c:2974
+msgid "Text"
+msgstr "文本"
+
+#: clutter/clutter-text.c:2975
msgid "The text to render"
msgstr "è¦æ¸²æŸ“的文本"
-#: ../clutter/clutter-text.c:3400
+#: clutter/clutter-text.c:2989
msgid "Font Color"
msgstr "字体颜色"
-#: ../clutter/clutter-text.c:3401
+#: clutter/clutter-text.c:2990
msgid "Color of the font used by the text"
msgstr "文本字体使用的颜色"
-#: ../clutter/clutter-text.c:3414
+#: clutter/clutter-text.c:3004
msgid "Editable"
msgstr "å¯ç¼–辑"
-#: ../clutter/clutter-text.c:3415
+#: clutter/clutter-text.c:3005
msgid "Whether the text is editable"
msgstr "文本是å¦å¯ä»¥ç¼–辑"
-#: ../clutter/clutter-text.c:3428
+#: clutter/clutter-text.c:3020
msgid "Selectable"
msgstr "å¯é€‰æ‹©"
-#: ../clutter/clutter-text.c:3429
+#: clutter/clutter-text.c:3021
msgid "Whether the text is selectable"
msgstr "文本是å¦å¯ä»¥é€‰æ‹©"
-#: ../clutter/clutter-text.c:3441
+#: clutter/clutter-text.c:3035
msgid "Activatable"
msgstr "å¯æ¿€æ´»"
-#: ../clutter/clutter-text.c:3442
+#: clutter/clutter-text.c:3036
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "按下回车键时是å¦å‘射激活信å·"
-#: ../clutter/clutter-text.c:3457
+#: clutter/clutter-text.c:3053
msgid "Whether the input cursor is visible"
msgstr "输入光标是å¦å¯è§"
-#: ../clutter/clutter-text.c:3469 ../clutter/clutter-text.c:3470
+#: clutter/clutter-text.c:3067 clutter/clutter-text.c:3068
msgid "Cursor Color"
msgstr "指针颜色"
-#: ../clutter/clutter-text.c:3483
+#: clutter/clutter-text.c:3082
msgid "Cursor Color Set"
msgstr "光标颜色设置"
-#: ../clutter/clutter-text.c:3484
+#: clutter/clutter-text.c:3083
msgid "Whether the cursor color has been set"
msgstr "是å¦è®¾ç½®äº†å…‰æ ‡é¢œè‰²"
-#: ../clutter/clutter-text.c:3497
+#: clutter/clutter-text.c:3098
msgid "Cursor Size"
msgstr "指针大å°"
-#: ../clutter/clutter-text.c:3498
+#: clutter/clutter-text.c:3099
msgid "The width of the cursor, in pixels"
msgstr "指针的宽度,以åƒç´ è®¡"
-#: ../clutter/clutter-text.c:3510
+#: clutter/clutter-text.c:3113
+#, fuzzy
msgid "Cursor Position"
-msgstr "光标ä½ç½®"
+msgstr "指针ä½ç½®"
-#: ../clutter/clutter-text.c:3511
+#: clutter/clutter-text.c:3114
msgid "The cursor position"
-msgstr "光标的ä½ç½®"
+msgstr "指针ä½ç½®"
-#: ../clutter/clutter-text.c:3524
+#: clutter/clutter-text.c:3129
msgid "Selection-bound"
msgstr "选区边界"
-#: ../clutter/clutter-text.c:3525
+#: clutter/clutter-text.c:3130
msgid "The cursor position of the other end of the selection"
msgstr "选区å¦ä¸€ç«¯å…‰æ ‡çš„ä½ç½®"
-#: ../clutter/clutter-text.c:3538 ../clutter/clutter-text.c:3539
+#: clutter/clutter-text.c:3145 clutter/clutter-text.c:3146
msgid "Selection Color"
msgstr "选区颜色"
-#: ../clutter/clutter-text.c:3552
+#: clutter/clutter-text.c:3160
msgid "Selection Color Set"
msgstr "选区颜色设置"
-#: ../clutter/clutter-text.c:3553
+#: clutter/clutter-text.c:3161
msgid "Whether the selection color has been set"
msgstr "是å¦è®¾ç½®äº†é€‰åŒºé¢œè‰²"
-#: ../clutter/clutter-text.c:3566
+#: clutter/clutter-text.c:3176
msgid "Attributes"
msgstr "属性"
-#: ../clutter/clutter-text.c:3567
+#: clutter/clutter-text.c:3177
msgid "A list of style attributes to apply to the contents of the actor"
-msgstr "应用到角色(actor)内容的风格属性列表"
+msgstr ""
-#: ../clutter/clutter-text.c:3587
+#: clutter/clutter-text.c:3199
msgid "Use markup"
msgstr "使用标记"
-#: ../clutter/clutter-text.c:3588
+#: clutter/clutter-text.c:3200
msgid "Whether or not the text includes Pango markup"
msgstr "文本是å¦åŒ…括 Pango 标记"
-#: ../clutter/clutter-text.c:3602
+#: clutter/clutter-text.c:3216
msgid "Line wrap"
msgstr "æ¢è¡Œ"
-#: ../clutter/clutter-text.c:3603
+#: clutter/clutter-text.c:3217
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "如果设置,在文本过宽时将æ¢è¡Œæ˜¾ç¤º"
-#: ../clutter/clutter-text.c:3616
+#: clutter/clutter-text.c:3232
msgid "Line wrap mode"
msgstr "æ¢è¡Œæ¨¡å¼"
-#: ../clutter/clutter-text.c:3617
+#: clutter/clutter-text.c:3233
msgid "Control how line-wrapping is done"
msgstr "控制æ¢è¡Œè¡Œä¸º"
-#: ../clutter/clutter-text.c:3630
+#: clutter/clutter-text.c:3248
msgid "Ellipsize"
msgstr "简略"
-#: ../clutter/clutter-text.c:3631
+#: clutter/clutter-text.c:3249
msgid "The preferred place to ellipsize the string"
msgstr "简略字符串的首选ä½ç½®"
-#: ../clutter/clutter-text.c:3645
+#: clutter/clutter-text.c:3265
msgid "Line Alignment"
msgstr "行对é½æ–¹å¼"
-#: ../clutter/clutter-text.c:3646
+#: clutter/clutter-text.c:3266
msgid "The preferred alignment for the string, for multi-line text"
msgstr "多行文本首选的字符串对é½æ–¹å¼"
-#: ../clutter/clutter-text.c:3660
+#: clutter/clutter-text.c:3282
msgid "Justify"
msgstr "调整"
-#: ../clutter/clutter-text.c:3661
+#: clutter/clutter-text.c:3283
msgid "Whether the text should be justified"
-msgstr "是å¦å¯¹é½æ–‡æœ¬"
+msgstr ""
-#: ../clutter/clutter-text.c:3674
+#: clutter/clutter-text.c:3298
msgid "Password Character"
msgstr "密ç å­—符"
-#: ../clutter/clutter-text.c:3675
+#: clutter/clutter-text.c:3299
msgid "If non-zero, use this character to display the actor's contents"
-msgstr "若字符éžé›¶ï¼Œç”¨æ­¤å­—符显示角色(actor)的内容"
+msgstr ""
-#: ../clutter/clutter-text.c:3687
+#: clutter/clutter-text.c:3313
msgid "Max Length"
msgstr "最大长度"
-#: ../clutter/clutter-text.c:3688
+#: clutter/clutter-text.c:3314
msgid "Maximum length of the text inside the actor"
-msgstr "角色(actor)内部文本的最大长度"
+msgstr ""
-#: ../clutter/clutter-text.c:3709
+#: clutter/clutter-text.c:3337
msgid "Single Line Mode"
msgstr "å•è¡Œæ¨¡å¼"
-#: ../clutter/clutter-text.c:3710
+#: clutter/clutter-text.c:3338
msgid "Whether the text should be a single line"
msgstr "文本是å¦åªåº”使用一行"
-#: ../clutter/clutter-text.c:3722 ../clutter/clutter-text.c:3723
+#: clutter/clutter-text.c:3352 clutter/clutter-text.c:3353
+#, fuzzy
msgid "Selected Text Color"
-msgstr "选中文本颜色"
+msgstr "选区颜色"
-#: ../clutter/clutter-text.c:3736
+#: clutter/clutter-text.c:3367
+#, fuzzy
msgid "Selected Text Color Set"
-msgstr "选中文本颜色设置"
+msgstr "选区颜色设置"
-#: ../clutter/clutter-text.c:3737
+#: clutter/clutter-text.c:3368
+#, fuzzy
msgid "Whether the selected text color has been set"
-msgstr "是å¦è®¾ç½®äº†é€‰ä¸­æ–‡æœ¬é¢œè‰²"
+msgstr "是å¦è®¾ç½®äº†é€‰åŒºé¢œè‰²"
-#: ../clutter/clutter-timeline.c:562
-msgid "Delay"
-msgstr "延时"
+#: clutter/clutter-texture.c:995
+msgid "Sync size of actor"
+msgstr ""
-#: ../clutter/clutter-timeline.c:563
-msgid "Delay before start"
-msgstr "开始å‰çš„延时"
+#: clutter/clutter-texture.c:996
+msgid "Auto sync size of actor to underlying pixbuf dimensions"
+msgstr ""
-#: ../clutter/clutter-timeline.c:578
-msgid "Duration"
-msgstr "时长"
+#: clutter/clutter-texture.c:1003
+msgid "Disable Slicing"
+msgstr ""
-#: ../clutter/clutter-timeline.c:579
-msgid "Duration of the timeline in milliseconds"
-msgstr "时间线长度(毫秒)"
+#: clutter/clutter-texture.c:1004
+msgid ""
+"Forces the underlying texture to be singular and not made of smaller space "
+"saving individual textures"
+msgstr ""
-#: ../clutter/clutter-timeline.c:594
-msgid "Direction"
-msgstr "æ–¹å‘"
+#: clutter/clutter-texture.c:1013
+msgid "Tile Waste"
+msgstr ""
-#: ../clutter/clutter-timeline.c:595
-msgid "Direction of the timeline"
-msgstr "时间线方å‘"
+#: clutter/clutter-texture.c:1014
+msgid "Maximum waste area of a sliced texture"
+msgstr ""
-#: ../clutter/clutter-timeline.c:610
-msgid "Auto Reverse"
-msgstr "自动å转"
+#: clutter/clutter-texture.c:1022
+msgid "Horizontal repeat"
+msgstr ""
-#: ../clutter/clutter-timeline.c:611
-msgid "Whether the direction should be reversed when reaching the end"
-msgstr "在到达末尾时是å¦è‡ªåŠ¨å转方å‘"
+#: clutter/clutter-texture.c:1023
+msgid "Repeat the contents rather than scaling them horizontally"
+msgstr ""
-#: ../clutter/clutter-timeline.c:629
-msgid "Repeat Count"
-msgstr "é‡å¤æ¬¡æ•°"
+#: clutter/clutter-texture.c:1030
+msgid "Vertical repeat"
+msgstr ""
-#: ../clutter/clutter-timeline.c:630
-msgid "How many times the timeline should repeat"
-msgstr "时间线é‡å¤å¤šå°‘次"
+#: clutter/clutter-texture.c:1031
+msgid "Repeat the contents rather than scaling them vertically"
+msgstr ""
-#: ../clutter/clutter-timeline.c:644
-msgid "Progress Mode"
-msgstr "进度模å¼"
+#: clutter/clutter-texture.c:1038
+msgid "Filter Quality"
+msgstr "过滤器质é‡"
-#: ../clutter/clutter-timeline.c:645
-msgid "How the timeline should compute the progress"
-msgstr "时间线如何计算进度"
+#: clutter/clutter-texture.c:1039
+msgid "Rendering quality used when drawing the texture"
+msgstr ""
-#: ../clutter/clutter-transition.c:246
-msgid "Interval"
-msgstr "é—´éš”"
+#: clutter/clutter-texture.c:1047
+msgid "Pixel Format"
+msgstr "åƒç´ æ ¼å¼"
-#: ../clutter/clutter-transition.c:247
-msgid "The interval of values to transition"
-msgstr "值之间的过渡间隔"
+#: clutter/clutter-texture.c:1048
+msgid "The Cogl pixel format to use"
+msgstr ""
-#: ../clutter/clutter-transition.c:261
-msgid "Animatable"
-msgstr "å¯åŠ¨ç”»"
+#: clutter/clutter-texture.c:1056
+msgid "Cogl Texture"
+msgstr ""
-#: ../clutter/clutter-transition.c:262
-msgid "The animatable object"
-msgstr "å¯åŠ¨ç”»æ˜¾ç¤ºçš„对象"
+#: clutter/clutter-texture.c:1057
+msgid "The underlying Cogl texture handle used to draw this actor"
+msgstr ""
-#: ../clutter/clutter-transition.c:283
-msgid "Remove on Complete"
-msgstr "在完æˆæ—¶ç§»é™¤"
+#: clutter/clutter-texture.c:1064
+msgid "Cogl Material"
+msgstr ""
-#: ../clutter/clutter-transition.c:284
-msgid "Detach the transition when completed"
-msgstr "完æˆæ—¶åŽ»é™¤è¿‡æ¸¡"
+#: clutter/clutter-texture.c:1065
+msgid "The underlying Cogl material handle used to draw this actor"
+msgstr ""
-#: ../clutter/clutter-zoom-action.c:356
-msgid "Zoom Axis"
-msgstr "缩放轴"
+#: clutter/clutter-texture.c:1082
+msgid "The path of the file containing the image data"
+msgstr "包å«å›¾åƒæ•°æ®çš„文件路径"
-#: ../clutter/clutter-zoom-action.c:357
-msgid "Constraints the zoom to an axis"
-msgstr "将缩放é™åˆ¶ä¸ºæ²¿æŸä¸ªå标轴"
+#: clutter/clutter-texture.c:1089
+msgid "Keep Aspect Ratio"
+msgstr "ä¿æŒå®½é«˜æ¯”"
-#: ../clutter/evdev/clutter-input-device-evdev.c:159
-msgid "sysfs Path"
-msgstr "sysfs 路径"
+#: clutter/clutter-texture.c:1090
+msgid ""
+"Keep the aspect ratio of the texture when requesting the preferred width or "
+"height"
+msgstr ""
-#: ../clutter/evdev/clutter-input-device-evdev.c:160
-msgid "Path of the device in sysfs"
-msgstr "sysfs 中设备的路径"
+#: clutter/clutter-texture.c:1116
+msgid "Load asynchronously"
+msgstr "åŒæ­¥åŠ è½½"
-#: ../clutter/evdev/clutter-input-device-evdev.c:175
-msgid "Device Path"
-msgstr "设备路径"
+#: clutter/clutter-texture.c:1117
+msgid ""
+"Load files inside a thread to avoid blocking when loading images from disk"
+msgstr "在从ç£ç›˜è½½å…¥å›¾åƒæ—¶ï¼Œåœ¨çº¿ç¨‹ä¸­åŠ è½½æ–‡ä»¶ä»¥å‡å°‘åœé¡¿"
-#: ../clutter/evdev/clutter-input-device-evdev.c:176
-msgid "Path of the device node"
-msgstr "设备节点的路径"
+#: clutter/clutter-texture.c:1133
+msgid "Load data asynchronously"
+msgstr "åŒæ­¥åŠ è½½æ•°æ®"
-#: ../clutter/gdk/clutter-backend-gdk.c:287
-#, c-format
-msgid "Could not find a suitable CoglWinsys for a GdkDisplay of type %s"
-msgstr "找ä¸åˆ°é€‚åˆ %s 类型的 GdkDisplay çš„ CoglWinsys"
+#: clutter/clutter-texture.c:1134
+msgid ""
+"Decode image data files inside a thread to reduce blocking when loading "
+"images from disk"
+msgstr "在从ç£ç›˜è½½å…¥å›¾åƒæ—¶ï¼Œåœ¨çº¿ç¨‹ä¸­è§£ç å›¾åƒæ•°æ®ä»¥å‡å°‘åœé¡¿"
-#: ../clutter/wayland/clutter-wayland-surface.c:423
-msgid "Surface"
-msgstr "表é¢"
+#: clutter/clutter-texture.c:1158
+#, fuzzy
+msgid "Pick With Alpha"
+msgstr "é€‰å– Alpha 通é“"
-#: ../clutter/wayland/clutter-wayland-surface.c:424
-msgid "The underlying wayland surface"
-msgstr "对应的 wayland 表é¢"
+#: clutter/clutter-texture.c:1159
+msgid "Shape actor with alpha channel when picking"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:431
-msgid "Surface width"
-msgstr "表é¢å®½åº¦"
+#: clutter/clutter-texture.c:1557 clutter/clutter-texture.c:1967
+#: clutter/clutter-texture.c:2062 clutter/clutter-texture.c:2343
+#, fuzzy
+msgid "Failed to load the image data"
+msgstr "包å«å›¾åƒæ•°æ®çš„文件路径"
-#: ../clutter/wayland/clutter-wayland-surface.c:432
-msgid "The width of the underlying wayland surface"
-msgstr "对应 wayland 表é¢çš„宽度"
+#: clutter/clutter-texture.c:1703
+msgid "YUV textures are not supported"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:440
-msgid "Surface height"
-msgstr "表é¢é«˜åº¦"
+#: clutter/clutter-texture.c:1712
+msgid "YUV2 textues are not supported"
+msgstr ""
-#: ../clutter/wayland/clutter-wayland-surface.c:441
-msgid "The height of the underlying wayland surface"
-msgstr "对应 wayland 表é¢çš„高度"
+#: clutter/clutter-timeline.c:264
+msgid "Should the timeline automatically restart"
+msgstr "时间线是å¦è‡ªåŠ¨é‡æ–°å¼€å§‹"
-#: ../clutter/wayland/clutter-wayland-surface.c:449
-msgid "Cogl Texture"
-msgstr "Cogl 纹ç†"
+#: clutter/clutter-timeline.c:278
+msgid "Delay"
+msgstr "延时"
-#: ../clutter/wayland/clutter-wayland-surface.c:450
-msgid "The underlying Cogl texture handle used to draw this actor"
-msgstr "绘制当å‰è§’色(actor)时使用的相应 Cogl 纹ç†"
+#: clutter/clutter-timeline.c:279
+msgid "Delay before start"
+msgstr "开始å‰çš„延时"
+
+#: clutter/clutter-timeline.c:295
+#, fuzzy
+msgid "Duration of the timeline in milliseconds"
+msgstr "动画时长,以毫秒计"
+
+#: clutter/clutter-timeline.c:311
+#, fuzzy
+msgid "Direction of the timeline"
+msgstr "文本的方å‘"
-#: ../clutter/x11/clutter-backend-x11.c:508
+#: clutter/clutter-timeline.c:326
+msgid "Auto Reverse"
+msgstr "自动å转"
+
+#: clutter/clutter-timeline.c:327
+msgid "Whether the direction should be reversed when reaching the end"
+msgstr "在到达末尾时是å¦è‡ªåŠ¨å转方å‘"
+
+#: clutter/evdev/clutter-input-device-evdev.c:147
+msgid "sysfs Path"
+msgstr "sysfs 路径"
+
+#: clutter/evdev/clutter-input-device-evdev.c:148
+#, fuzzy
+msgid "Path of the device in sysfs"
+msgstr "设备å称"
+
+#: clutter/evdev/clutter-input-device-evdev.c:163
+#, fuzzy
+msgid "Device Path"
+msgstr "管ç†å™¨"
+
+#: clutter/evdev/clutter-input-device-evdev.c:164
+#, fuzzy
+msgid "Path of the device node"
+msgstr "设备å称"
+
+#: clutter/x11/clutter-backend-x11.c:483
msgid "X display to use"
msgstr "è¦ä½¿ç”¨çš„ X 显示"
-#: ../clutter/x11/clutter-backend-x11.c:514
+#: clutter/x11/clutter-backend-x11.c:489
msgid "X screen to use"
msgstr "è¦ä½¿ç”¨çš„ X å±å¹•"
-#: ../clutter/x11/clutter-backend-x11.c:519
+#: clutter/x11/clutter-backend-x11.c:494
msgid "Make X calls synchronous"
msgstr "使 X 调用åŒæ­¥"
-#: ../clutter/x11/clutter-backend-x11.c:526
-msgid "Disable XInput support"
-msgstr "ç¦ç”¨ XInput 支æŒ"
+#: clutter/x11/clutter-backend-x11.c:501
+msgid "Enable XInput support"
+msgstr "å¯ç”¨ XInput 支æŒ"
-#: ../clutter/x11/clutter-keymap-x11.c:322
+#: clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
msgstr "Clutter åŽç«¯"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:539
+#: clutter/x11/clutter-x11-texture-pixmap.c:545
msgid "Pixmap"
msgstr "ä½å›¾"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:540
+#: clutter/x11/clutter-x11-texture-pixmap.c:546
msgid "The X11 Pixmap to be bound"
msgstr "è¦ç»‘定的 X11 ä½å›¾"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:548
+#: clutter/x11/clutter-x11-texture-pixmap.c:554
msgid "Pixmap width"
msgstr "ä½å›¾å®½åº¦"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:549
+#: clutter/x11/clutter-x11-texture-pixmap.c:555
msgid "The width of the pixmap bound to this texture"
msgstr "与此纹ç†ç»‘定的ä½å›¾çš„宽度"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:557
+#: clutter/x11/clutter-x11-texture-pixmap.c:563
msgid "Pixmap height"
msgstr "ä½å›¾é«˜åº¦"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:558
+#: clutter/x11/clutter-x11-texture-pixmap.c:564
msgid "The height of the pixmap bound to this texture"
msgstr "与此纹ç†ç»‘定的ä½å›¾çš„高度"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:566
+#: clutter/x11/clutter-x11-texture-pixmap.c:572
msgid "Pixmap Depth"
msgstr "ä½å›¾è‰²æ·±"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:567
+#: clutter/x11/clutter-x11-texture-pixmap.c:573
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "与此纹ç†ç»‘定的ä½å›¾çš„色深(ä½æ•°)"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:575
+#: clutter/x11/clutter-x11-texture-pixmap.c:581
msgid "Automatic Updates"
msgstr "自动更新"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:576
+#: clutter/x11/clutter-x11-texture-pixmap.c:582
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr "纹ç†æ˜¯å¦åº”与任何的ä½å›¾æ›´æ”¹ä¿æŒåŒæ­¥ã€‚"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:584
+#: clutter/x11/clutter-x11-texture-pixmap.c:590
msgid "Window"
msgstr "窗å£"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:585
+#: clutter/x11/clutter-x11-texture-pixmap.c:591
msgid "The X11 Window to be bound"
-msgstr "è¦ç»‘定的 X11 窗å£"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:593
+#: clutter/x11/clutter-x11-texture-pixmap.c:599
msgid "Window Redirect Automatic"
-msgstr "窗å£è‡ªåŠ¨é‡å®šå‘"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:594
+#: clutter/x11/clutter-x11-texture-pixmap.c:600
msgid "If composite window redirects are set to Automatic (or Manual if false)"
-msgstr "如果å¤åˆçª—å£é‡å®šå‘设为自动(è‹¥ false 则为手动)"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:604
+#: clutter/x11/clutter-x11-texture-pixmap.c:610
msgid "Window Mapped"
msgstr "窗å£å·²æ˜ å°„"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:605
+#: clutter/x11/clutter-x11-texture-pixmap.c:611
+#, fuzzy
msgid "If window is mapped"
msgstr "窗å£æ˜¯å¦å·²æ˜ å°„"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:614
+#: clutter/x11/clutter-x11-texture-pixmap.c:620
msgid "Destroyed"
msgstr "已销æ¯"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:615
+#: clutter/x11/clutter-x11-texture-pixmap.c:621
msgid "If window has been destroyed"
msgstr "窗å£æ˜¯å¦å·²é”€æ¯"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:623
+#: clutter/x11/clutter-x11-texture-pixmap.c:629
msgid "Window X"
msgstr "çª—å£ X åæ ‡"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:624
+#: clutter/x11/clutter-x11-texture-pixmap.c:630
msgid "X position of window on screen according to X11"
msgstr "X11 中给出的窗å£åœ¨å±å¹•ä¸­çš„ç«–ç›´ä½ç½®"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:632
+#: clutter/x11/clutter-x11-texture-pixmap.c:638
msgid "Window Y"
msgstr "çª—å£ Y åæ ‡"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:633
+#: clutter/x11/clutter-x11-texture-pixmap.c:639
msgid "Y position of window on screen according to X11"
msgstr "X11 中给出的窗å£åœ¨å±å¹•ä¸­çš„æ°´å¹³ä½ç½®"
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:640
+#: clutter/x11/clutter-x11-texture-pixmap.c:646
msgid "Window Override Redirect"
-msgstr "窗å£è¦†ç›–é‡å®šå‘"
+msgstr ""
-#: ../clutter/x11/clutter-x11-texture-pixmap.c:641
+#: clutter/x11/clutter-x11-texture-pixmap.c:647
msgid "If this is an override-redirect window"
-msgstr "这是å¦ä¸ºè¦†ç›–é‡å®šå‘窗å£"
-
-#~ msgid "Depth"
-#~ msgstr "色深"
-
-#~ msgid "Position on the Z axis"
-#~ msgstr "Z è½´ä½ç½®"
-
-#~ msgid "Clip"
-#~ msgstr "剪切"
-
-#~ msgid "The clip region for the actor"
-#~ msgstr "角色(actor)的剪切区域"
-
-#~ msgid "Scale Center X"
-#~ msgstr "X 轴缩放中心"
-
-#~ msgid "Horizontal scale center"
-#~ msgstr "水平缩放中心"
-
-#~ msgid "Scale Center Y"
-#~ msgstr "Y 轴缩放中心"
-
-#~ msgid "Vertical scale center"
-#~ msgstr "竖直旋转中心"
-
-#~ msgid "Scale Gravity"
-#~ msgstr "缩放é‡å¿ƒ"
-
-#~ msgid "The center of scaling"
-#~ msgstr "缩放中心"
-
-#~ msgid "Rotation Center X"
-#~ msgstr "旋转中心 X"
-
-#~ msgid "The rotation center on the X axis"
-#~ msgstr "X 轴旋转中心"
-
-#~ msgid "Rotation Center Y"
-#~ msgstr "旋转中心 Y"
-
-#~ msgid "The rotation center on the Y axis"
-#~ msgstr "Y 轴旋转中心"
-
-#~ msgid "Rotation Center Z"
-#~ msgstr "旋转中心 Z"
-
-#~ msgid "The rotation center on the Z axis"
-#~ msgstr "Z 轴旋转中心"
-
-#~ msgid "Rotation Center Z Gravity"
-#~ msgstr "旋转中心 Z é‡å¿ƒ"
-
-#~ msgid "Center point for rotation around the Z axis"
-#~ msgstr "绕 Z 轴旋转的中心点"
-
-#~ msgid "Anchor X"
-#~ msgstr "锚点 X"
-
-#~ msgid "X coordinate of the anchor point"
-#~ msgstr "锚点的 X åæ ‡"
-
-#~ msgid "Anchor Y"
-#~ msgstr "锚点 Y"
-
-#~ msgid "Y coordinate of the anchor point"
-#~ msgstr "锚点的 Y åæ ‡"
-
-#~ msgid "Anchor Gravity"
-#~ msgstr "锚点é‡å¿ƒ"
-
-#~ msgid "The anchor point as a ClutterGravity"
-#~ msgstr "作为 ClutterGravity 的锚点"
-
-#~ msgid "Show on set parent"
-#~ msgstr "设置了父对角时显示"
-
-#~ msgid "Whether the actor is shown when parented"
-#~ msgstr "角色(actor)æˆä¸ºå­å¯¹è±¡æ—¶æ˜¯å¦æ˜¾ç¤º"
-
-#~ msgid "Horizontal Alignment"
-#~ msgstr "水平对é½"
-
-#~ msgid "Horizontal alignment for the actor inside the layout manager"
-#~ msgstr "布局管ç†å™¨ä¸­çš„角色(actor)的水平对é½æ–¹å¼"
-
-#~ msgid "Vertical Alignment"
-#~ msgstr "竖直对é½"
-
-#~ msgid "Vertical alignment for the actor inside the layout manager"
-#~ msgstr "布局管ç†å™¨ä¸­çš„角色(actor)的竖直对é½æ–¹å¼"
-
-#~ msgid ""
-#~ "Default horizontal alignment for the actors inside the layout manager"
-#~ msgstr "布局管ç†å™¨ä¸­çš„角色(actor)的默认水平对é½æ–¹å¼"
-
-#~ msgid "Default vertical alignment for the actors inside the layout manager"
-#~ msgstr "布局管ç†å™¨ä¸­çš„角色(actor)的默认竖直对é½æ–¹å¼"
-
-#~ msgid "Expand"
-#~ msgstr "展开"
-
-#~ msgid "Allocate extra space for the child"
-#~ msgstr "为å­è§’色分é…é¢å¤–空间"
-
-#~ msgid "Horizontal Fill"
-#~ msgstr "水平填充"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the horizontal axis"
-#~ msgstr "窗å£æ²¿æ°´å¹³è½´åˆ†é…空闲空间时,å­å¯¹è±¡æ˜¯å¦èŽ·å¾—优先æƒ"
-
-#~ msgid "Vertical Fill"
-#~ msgstr "ç«–ç›´å¡«å……"
-
-#~ msgid ""
-#~ "Whether the child should receive priority when the container is "
-#~ "allocating spare space on the vertical axis"
-#~ msgstr "窗å£æ²¿ç«–直轴分é…空闲空间时,å­å¯¹è±¡æ˜¯å¦èŽ·å¾—优先æƒ"
-
-#~ msgid "Horizontal alignment of the actor within the cell"
-#~ msgstr "å•å…ƒæ ¼å†…角色(actor)的水平对é½æ–¹å¼"
-
-#~ msgid "Vertical alignment of the actor within the cell"
-#~ msgstr "å•å…ƒæ ¼å†…角色(actor)的竖直对é½æ–¹å¼"
-
-#~ msgid "Vertical"
-#~ msgstr "ç«–ç›´"
-
-#~ msgid "Whether the layout should be vertical, rather than horizontal"
-#~ msgstr "布局是å¦ä¸ºç«–直而éžæ°´å¹³"
-
-#~ msgid "Use Animations"
-#~ msgstr "使用动画"
-
-#~ msgid "Whether layout changes should be animated"
-#~ msgstr "是å¦å¯¹å¸ƒå±€æ›´æ”¹ä½¿ç”¨åŠ¨ç”»"
-
-#~ msgid "Easing Mode"
-#~ msgstr "擦除方å¼"
-
-#~ msgid "The easing mode of the animations"
-#~ msgstr "动画的擦除方å¼"
-
-#~ msgid "Easing Duration"
-#~ msgstr "擦除æŒç»­æ—¶é—´"
-
-#~ msgid "The duration of the animations"
-#~ msgstr "动画æŒç»­æ—¶é—´"
-
-#~ msgid "Offscreen"
-#~ msgstr "幕åŽ"
-
-#~ msgid "Whether the main stage should be rendered offscreen"
-#~ msgstr "主舞å°æ˜¯å¦åº”在幕åŽæ¸²æŸ“(rendered offscreen)"
-
-#~ msgid "Color"
-#~ msgstr "色彩"
-
-#~ msgid "The color of the stage"
-#~ msgstr "舞å°(stage)的色彩"
-
-#~ msgid "Use Fog"
-#~ msgstr "使用迷雾"
-
-#~ msgid "Whether to enable depth cueing"
-#~ msgstr "是å¦å¯ç”¨æ™¯æ·±å¤„ç†(depth cueing)"
-
-#~ msgid "Fog"
-#~ msgstr "迷雾"
-
-#~ msgid "Settings for the depth cueing"
-#~ msgstr "景深处ç†(depth cueing)设置"
-
-#~ msgid "Horizontal Expand"
-#~ msgstr "水平伸展"
-
-#~ msgid "Allocate extra space for the child in horizontal axis"
-#~ msgstr "为å­å¯¹è±¡åˆ†é…横å‘çš„é¢å¤–空间"
-
-#~ msgid "Vertical Expand"
-#~ msgstr "竖直伸展"
-
-#~ msgid "Allocate extra space for the child in vertical axis"
-#~ msgstr "å­å¯¹è±¡åˆ†é…纵å‘çš„é¢å¤–空间"
-
-#~ msgid "Loop"
-#~ msgstr "循环"
-
-#~ msgid "Should the timeline automatically restart"
-#~ msgstr "时间线是å¦è‡ªåŠ¨é‡æ–°å¼€å§‹"
-
-#~ msgid "Timeline"
-#~ msgstr "时间轴"
-
-#~ msgid "Timeline used by the alpha"
-#~ msgstr "Alpha 使用的时间轴"
-
-#~ msgid "Alpha value"
-#~ msgstr "Alpha 值"
-
-#~ msgid "Alpha value as computed by the alpha"
-#~ msgstr "alpha 函数所计算出的 Alpha 值"
-
-#~ msgid "Mode"
-#~ msgstr "模å¼"
-
-#~ msgid "Progress mode"
-#~ msgstr "进度模å¼"
-
-#~ msgid "Object"
-#~ msgstr "对象"
-
-#~ msgid "Object to which the animation applies"
-#~ msgstr "应用动画的对象"
-
-#~ msgid "The mode of the animation"
-#~ msgstr "动画的模å¼"
-
-#~ msgid "Duration of the animation, in milliseconds"
-#~ msgstr "动画时长,以毫秒计"
-
-#~ msgid "Whether the animation should loop"
-#~ msgstr "动画是å¦å¾ªçŽ¯"
-
-#~ msgid "The timeline used by the animation"
-#~ msgstr "动画使用的时间轴"
-
-#~ msgid "Alpha"
-#~ msgstr "Alpha"
-
-#~ msgid "The alpha used by the animation"
-#~ msgstr "动画使用的 alpha"
-
-#~ msgid "The duration of the animation"
-#~ msgstr "动画的时长"
-
-#~ msgid "The timeline of the animation"
-#~ msgstr "动画的时间轴"
-
-#~ msgid "Alpha Object to drive the behaviour"
-#~ msgstr "驱动行为的 Alpha 对象"
-
-#~ msgid "Start Depth"
-#~ msgstr "起始色深"
-
-#~ msgid "Initial depth to apply"
-#~ msgstr "应用的åˆå§‹è‰²æ·±"
-
-#~ msgid "End Depth"
-#~ msgstr "终点色深"
-
-#~ msgid "Final depth to apply"
-#~ msgstr "应用的终点色深"
-
-#~ msgid "Start Angle"
-#~ msgstr "起始角度"
-
-#~ msgid "Initial angle"
-#~ msgstr "åˆå§‹çš„角度"
-
-#~ msgid "End Angle"
-#~ msgstr "终点角度"
-
-#~ msgid "Final angle"
-#~ msgstr "终点的角度"
-
-#~ msgid "Angle x tilt"
-#~ msgstr "倾角 x"
-
-#~ msgid "Tilt of the ellipse around x axis"
-#~ msgstr "x 轴倾斜角"
-
-#~ msgid "Angle y tilt"
-#~ msgstr "倾角 y"
-
-#~ msgid "Tilt of the ellipse around y axis"
-#~ msgstr "y 轴倾斜角"
-
-#~ msgid "Angle z tilt"
-#~ msgstr "倾角 z"
-
-#~ msgid "Tilt of the ellipse around z axis"
-#~ msgstr "z 轴倾斜角"
-
-#~ msgid "Width of the ellipse"
-#~ msgstr "椭圆宽度"
-
-#~ msgid "Height of ellipse"
-#~ msgstr "椭圆高度"
-
-#~ msgid "Center"
-#~ msgstr "中心"
-
-#~ msgid "Center of ellipse"
-#~ msgstr "椭圆中心"
-
-#~ msgid "Direction of rotation"
-#~ msgstr "旋转方å‘"
-
-#~ msgid "Opacity Start"
-#~ msgstr "起始ä¸é€æ˜Žåº¦"
-
-#~ msgid "Initial opacity level"
-#~ msgstr "åˆå§‹ä¸é€æ˜Žåº¦çº§åˆ«"
-
-#~ msgid "Opacity End"
-#~ msgstr "终止ä¸é€æ˜Žåº¦"
-
-#~ msgid "Final opacity level"
-#~ msgstr "最终ä¸é€æ˜Žåº¦çº§åˆ«"
-
-#~ msgid "The ClutterPath object representing the path to animate along"
-#~ msgstr "代表动画所沿路径的 ClutterPath 对象"
-
-#~ msgid "Angle Begin"
-#~ msgstr "开始角度"
-
-#~ msgid "Angle End"
-#~ msgstr "结æŸè§’度"
-
-#~ msgid "Axis"
-#~ msgstr "å标轴"
-
-#~ msgid "Axis of rotation"
-#~ msgstr "旋转轴"
-
-#~ msgid "Center X"
-#~ msgstr "中心 X"
-
-#~ msgid "X coordinate of the center of rotation"
-#~ msgstr "旋转中心的 X åæ ‡"
-
-#~ msgid "Center Y"
-#~ msgstr "中心 Y"
-
-#~ msgid "Y coordinate of the center of rotation"
-#~ msgstr "旋转中心的 Y åæ ‡"
-
-#~ msgid "Center Z"
-#~ msgstr "中心 Z"
-
-#~ msgid "Z coordinate of the center of rotation"
-#~ msgstr "旋转中心的 Z åæ ‡"
-
-#~ msgid "X Start Scale"
-#~ msgstr "X 起始刻度"
-
-#~ msgid "Initial scale on the X axis"
-#~ msgstr "X 轴起始刻度"
-
-#~ msgid "X End Scale"
-#~ msgstr "X 终止刻度"
-
-#~ msgid "Final scale on the X axis"
-#~ msgstr "X 轴终止刻度"
-
-#~ msgid "Y Start Scale"
-#~ msgstr "Y 起始刻度"
-
-#~ msgid "Initial scale on the Y axis"
-#~ msgstr "Y 轴起始刻度"
-
-#~ msgid "Y End Scale"
-#~ msgstr "Y 终止刻度"
-
-#~ msgid "Final scale on the Y axis"
-#~ msgstr "Y 轴终止刻度"
-
-#~ msgid "The background color of the box"
-#~ msgstr "框的背景颜色"
-
-#~ msgid "Color Set"
-#~ msgstr "颜色设置"
-
-#~ msgid "Surface Width"
-#~ msgstr "表明宽度"
-
-#~ msgid "The width of the Cairo surface"
-#~ msgstr "Cairo 表明的宽度"
-
-#~ msgid "Surface Height"
-#~ msgstr "表明高度"
-
-#~ msgid "The height of the Cairo surface"
-#~ msgstr "Cairo 表明的高度"
-
-#~ msgid "Auto Resize"
-#~ msgstr "自动缩放"
-
-#~ msgid "Whether the surface should match the allocation"
-#~ msgstr "表é¢æ˜¯å¦åº”适应分é…的空间"
-
-#~ msgid "URI"
-#~ msgstr "URI"
-
-#~ msgid "URI of a media file"
-#~ msgstr "媒体文件的 URI"
-
-#~ msgid "Playing"
-#~ msgstr "正在播放"
-
-#~ msgid "Whether the actor is playing"
-#~ msgstr "角色(actor)是å¦åœ¨æ’­æ”¾"
-
-#~ msgid "Progress"
-#~ msgstr "进度"
-
-#~ msgid "Current progress of the playback"
-#~ msgstr "当å‰çš„播放进度"
-
-#~ msgid "Subtitle URI"
-#~ msgstr "字幕 URI"
-
-#~ msgid "URI of a subtitle file"
-#~ msgstr "字幕文件的 URI"
-
-#~ msgid "Subtitle Font Name"
-#~ msgstr "字幕字体å称"
-
-#~ msgid "The font used to display subtitles"
-#~ msgstr "显示字幕时使用的字体"
-
-#~ msgid "Audio Volume"
-#~ msgstr "音频音é‡"
-
-#~ msgid "The volume of the audio"
-#~ msgstr "音频的音é‡"
-
-#~ msgid "Can Seek"
-#~ msgstr "å¯æœå¯»"
-
-#~ msgid "Whether the current stream is seekable"
-#~ msgstr "当å‰åª’体æµæ˜¯å¦å¯æœå¯»"
-
-#~ msgid "Buffer Fill"
-#~ msgstr "缓冲区填充"
-
-#~ msgid "The fill level of the buffer"
-#~ msgstr "缓冲区的填充é‡"
-
-#~ msgid "The duration of the stream, in seconds"
-#~ msgstr "媒体æµçš„æŒç»­æ—¶é—´(秒)"
-
-#~ msgid "The color of the rectangle"
-#~ msgstr "矩形的颜色"
-
-#~ msgid "Border Color"
-#~ msgstr "边框颜色"
-
-#~ msgid "The color of the border of the rectangle"
-#~ msgstr "矩形边框的颜色"
-
-#~ msgid "Border Width"
-#~ msgstr "边框宽度"
-
-#~ msgid "The width of the border of the rectangle"
-#~ msgstr "矩形的边框宽度"
-
-#~ msgid "Has Border"
-#~ msgstr "带有边框"
-
-#~ msgid "Whether the rectangle should have a border"
-#~ msgstr "矩形是å¦æœ‰è¾¹æ¡†"
-
-#~ msgid "Vertex Source"
-#~ msgstr "顶点æº"
-
-#~ msgid "Source of vertex shader"
-#~ msgstr "顶点ç€è‰²å¼•æ“Žçš„æº"
-
-#~ msgid "Fragment Source"
-#~ msgstr "片段æº"
-
-#~ msgid "Source of fragment shader"
-#~ msgstr "片段ç€è‰²å¼•æ“Žçš„æº"
-
-#~ msgid "Compiled"
-#~ msgstr "已编译"
-
-#~ msgid "Whether the shader is compiled and linked"
-#~ msgstr "ç€è‰²å¼•æ“Žæ˜¯å¦å·²ç¼–译和链接"
-
-#~ msgid "Whether the shader is enabled"
-#~ msgstr "ç€è‰²å¼•æ“Žæ˜¯å¦å·²å¯ç”¨"
-
-#~ msgid "%s compilation failed: %s"
-#~ msgstr "%s 编译失败:%s"
-
-#~ msgid "Vertex shader"
-#~ msgstr "顶点ç€è‰²å¼•æ“Ž"
-
-#~ msgid "Fragment shader"
-#~ msgstr "片段ç€è‰²å¼•æ“Ž"
-
-#~ msgid "State"
-#~ msgstr "状æ€"
-
-#~ msgid ""
-#~ "Currently set state, (transition to this state might not be complete)"
-#~ msgstr "当å‰çš„设置状æ€ï¼Œ(å¯èƒ½è¿˜æœªå®Œæˆåˆ°è¯¥çŠ¶æ€çš„过渡)"
-
-#~ msgid "Default transition duration"
-#~ msgstr "默认过渡时长"
-
-#~ msgid "Sync size of actor"
-#~ msgstr "åŒæ­¥è§’色(actor)大å°"
-
-#~ msgid "Auto sync size of actor to underlying pixbuf dimensions"
-#~ msgstr "æ ¹æ®å¯¹åº”çš„ pixbuf 尺寸自动åŒæ­¥è§’色(actor)大å°"
-
-#~ msgid "Disable Slicing"
-#~ msgstr "ç¦ç”¨åˆ‡ç‰‡"
-
-#~ msgid ""
-#~ "Forces the underlying texture to be singular and not made of smaller "
-#~ "space saving individual textures"
-#~ msgstr ""
-#~ "强制ä¿æŒç›¸åº”的纹ç†è®¾ç½®ä¸ºå•ä¸ªçš„纹ç†ï¼Œè€Œä¸æ˜¯ä¸ºäº†èŠ‚çœç©ºé—´è€Œç”±æ›´å°çš„独立纹ç†ç»„"
-#~ "æˆ"
-
-#~ msgid "Tile Waste"
-#~ msgstr "图å—丢弃(Waste)"
-
-#~ msgid "Maximum waste area of a sliced texture"
-#~ msgstr "切割纹ç†çš„最大丢弃空间(waste area)"
-
-#~ msgid "Horizontal repeat"
-#~ msgstr "æ°´å¹³é‡å¤"
-
-#~ msgid "Repeat the contents rather than scaling them horizontally"
-#~ msgstr "é‡å¤å†…容而ä¸æ˜¯æ°´å¹³ç¼©æ”¾å®ƒä»¬"
-
-#~ msgid "Vertical repeat"
-#~ msgstr "ç«–ç›´é‡å¤"
-
-#~ msgid "Repeat the contents rather than scaling them vertically"
-#~ msgstr "é‡å¤å†…容而ä¸æ˜¯ç«–直缩放它们"
-
-#~ msgid "Filter Quality"
-#~ msgstr "过滤器质é‡"
-
-#~ msgid "Rendering quality used when drawing the texture"
-#~ msgstr "绘制纹ç†æ—¶ä½¿ç”¨çš„渲染质é‡"
-
-#~ msgid "Pixel Format"
-#~ msgstr "åƒç´ æ ¼å¼"
-
-#~ msgid "The Cogl pixel format to use"
-#~ msgstr "è¦ä½¿ç”¨çš„ Cogl åƒç´ æ ¼å¼"
-
-#~ msgid "Cogl Material"
-#~ msgstr "Cogl ç´ æ"
-
-#~ msgid "The underlying Cogl material handle used to draw this actor"
-#~ msgstr "绘制当å‰è§’色(actor)时使用的相应 Cogl ç´ æ"
-
-#~ msgid "The path of the file containing the image data"
-#~ msgstr "包å«å›¾åƒæ•°æ®çš„文件路径"
-
-#~ msgid "Keep Aspect Ratio"
-#~ msgstr "ä¿æŒå®½é«˜æ¯”"
-
-#~ msgid ""
-#~ "Keep the aspect ratio of the texture when requesting the preferred width "
-#~ "or height"
-#~ msgstr "当请求首选的纹ç†å®½åº¦æˆ–高度时ä¿æŒå®½é«˜æ¯”"
-
-#~ msgid "Load asynchronously"
-#~ msgstr "åŒæ­¥åŠ è½½"
-
-#~ msgid ""
-#~ "Load files inside a thread to avoid blocking when loading images from disk"
-#~ msgstr "在从ç£ç›˜è½½å…¥å›¾åƒæ—¶ï¼Œåœ¨çº¿ç¨‹ä¸­åŠ è½½æ–‡ä»¶ä»¥å‡å°‘åœé¡¿"
-
-#~ msgid "Load data asynchronously"
-#~ msgstr "åŒæ­¥åŠ è½½æ•°æ®"
-
-#~ msgid ""
-#~ "Decode image data files inside a thread to reduce blocking when loading "
-#~ "images from disk"
-#~ msgstr "在从ç£ç›˜è½½å…¥å›¾åƒæ—¶ï¼Œåœ¨çº¿ç¨‹ä¸­è§£ç å›¾åƒæ•°æ®ä»¥å‡å°‘åœé¡¿"
-
-#~ msgid "Pick With Alpha"
-#~ msgstr "使用 Alpha 通é“拾å–"
-
-#~ msgid "Shape actor with alpha channel when picking"
-#~ msgstr "在拾å–时使用 alpha 通é“寻找角色(actor)轮廓"
-
-#~ msgid "Failed to load the image data"
-#~ msgstr "加载图åƒæ•°æ®å¤±è´¥"
-
-#~ msgid "YUV textures are not supported"
-#~ msgstr "ä¸æ”¯æŒ YUV 纹ç†"
-
-#~ msgid "YUV2 textues are not supported"
-#~ msgstr "ä¸æ”¯æŒ YUV2 纹ç†"
+msgstr ""
#, fuzzy
#~ msgid "Cogl debugging flags to set"
@@ -2554,3 +2204,6 @@ msgstr "这是å¦ä¸ºè¦†ç›–é‡å®šå‘窗å£"
#~ msgid "VBlank method to be used (none, dri or glx)"
#~ msgstr "è¦ä½¿ç”¨çš„ VBlank æ–¹å¼(noneã€dir 或 glx)"
+
+#~ msgid "Position"
+#~ msgstr "ä½ç½®"
diff --git a/tests/accessibility/Makefile.am b/tests/accessibility/Makefile.am
index 0c5b19e2f..4c7a376d4 100644
--- a/tests/accessibility/Makefile.am
+++ b/tests/accessibility/Makefile.am
@@ -18,13 +18,18 @@ AM_CPPFLAGS = -DPREFIXDIR=\"$(libdir)\" -DCLUTTER_DISABLE_DEPRECATION_WARNINGS -
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
LDADD = $(common_ldadd) $(CLUTTER_LIBS)
-noinst_PROGRAMS =
-
-#cally_atkcomponent_example_SOURCES = $(common_sources) cally-atkcomponent-example.c
-#cally_atktext_example_SOURCES = $(common_sources) cally-atktext-example.c
-#cally_atkevents_example_SOURCES = $(common_sources) cally-atkevents-example.c
-#cally_atkeditabletext_example_SOURCES = $(common_sources) cally-atkeditabletext-example.c
-#cally_clone_example_SOURCES = $(common_sources) cally-clone-example.c
+noinst_PROGRAMS = \
+ cally-atkcomponent-example \
+ cally-atkeditabletext-example \
+ cally-atkevents-example \
+ cally-atktext-example \
+ cally-clone-example
+
+cally_atkcomponent_example_SOURCES = $(common_sources) cally-atkcomponent-example.c
+cally_atktext_example_SOURCES = $(common_sources) cally-atktext-example.c
+cally_atkevents_example_SOURCES = $(common_sources) cally-atkevents-example.c
+cally_atkeditabletext_example_SOURCES = $(common_sources) cally-atkeditabletext-example.c
+cally_clone_example_SOURCES = $(common_sources) cally-clone-example.c
DISTCLEANFILES =
diff --git a/tests/accessibility/cally-atkcomponent-example.c b/tests/accessibility/cally-atkcomponent-example.c
index 82d1f7eb6..79a816bde 100644
--- a/tests/accessibility/cally-atkcomponent-example.c
+++ b/tests/accessibility/cally-atkcomponent-example.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
#include <clutter/clutter.h>
@@ -46,47 +48,43 @@ main (int argc, char *argv[])
stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cally - AtkComponent Test");
- clutter_actor_set_background_color (stage, CLUTTER_COLOR_White);
+ clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_White);
clutter_actor_set_size (stage, WIDTH, HEIGHT);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
- button1 = clutter_actor_new ();
- clutter_actor_set_background_color (button1, CLUTTER_COLOR_Yellow);
+ button1 = clutter_rectangle_new_with_color (CLUTTER_COLOR_Yellow);
clutter_actor_set_size (button1, SIZE, SIZE);
- button2 = clutter_actor_new ();
- clutter_actor_set_background_color (button2, CLUTTER_COLOR_Green);
+ button2 = clutter_rectangle_new_with_color (CLUTTER_COLOR_Green);
clutter_actor_set_position (button2, 2 * SIZE, 0);
clutter_actor_set_size (button2, SIZE, SIZE);
- button3 = clutter_actor_new ();
- clutter_actor_set_background_color (button3, CLUTTER_COLOR_Blue);
+ button3 = clutter_rectangle_new_with_color (CLUTTER_COLOR_Blue);
clutter_actor_set_position (button3, 0, 2 * SIZE);
clutter_actor_set_size (button3, SIZE, SIZE);
- clutter_actor_set_z_position (button3, DEPTH);
+ clutter_actor_set_depth( button3, DEPTH);
/* a nested hierarchy, to check that the relative positions are
computed properly */
- button4 = clutter_actor_new ();
- clutter_actor_set_background_color (button4, CLUTTER_COLOR_Magenta);
+ button4 = clutter_rectangle_new_with_color (CLUTTER_COLOR_Magenta);
clutter_actor_set_position (button4, SIZE / 2, SIZE / 2);
clutter_actor_set_size (button4, SIZE, SIZE);
for (i = 0; i < 4; i++) {
- group[i] = clutter_actor_new ();
+ group[i] = clutter_group_new ();
clutter_actor_set_position (group[i], SIZE / 2, SIZE / 2);
clutter_actor_set_size (group[i], SIZE, SIZE);
if (i > 0)
- clutter_actor_add_child (group[i], group[i - 1]);
+ clutter_container_add_actor (CLUTTER_CONTAINER (group[i]), group [i - 1]);
}
- clutter_actor_add_child (stage, button1);
- clutter_actor_add_child (stage, button2);
- clutter_actor_add_child (stage, button3);
- clutter_actor_add_child (stage, group[3]);
- clutter_actor_add_child (group[0], button4);
+ clutter_container_add_actor (CLUTTER_CONTAINER (stage), button1);
+ clutter_container_add_actor (CLUTTER_CONTAINER (stage), button2);
+ clutter_container_add_actor (CLUTTER_CONTAINER (stage), button3);
+ clutter_container_add_actor (CLUTTER_CONTAINER (stage), group[3]);
+ clutter_container_add_actor (CLUTTER_CONTAINER (group[0]), button4);
clutter_actor_show (stage);
diff --git a/tests/accessibility/cally-atkeditabletext-example.c b/tests/accessibility/cally-atkeditabletext-example.c
index ba1a4c3f4..433ee9270 100644
--- a/tests/accessibility/cally-atkeditabletext-example.c
+++ b/tests/accessibility/cally-atkeditabletext-example.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
#include <atk/atk.h>
diff --git a/tests/accessibility/cally-atkevents-example.c b/tests/accessibility/cally-atkevents-example.c
index 0a28b3823..6740cb80f 100644
--- a/tests/accessibility/cally-atkevents-example.c
+++ b/tests/accessibility/cally-atkevents-example.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
/*
diff --git a/tests/accessibility/cally-atktext-example.c b/tests/accessibility/cally-atktext-example.c
index e5ca283fa..f7218ce60 100644
--- a/tests/accessibility/cally-atktext-example.c
+++ b/tests/accessibility/cally-atktext-example.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
#include <atk/atk.h>
diff --git a/tests/accessibility/cally-clone-example.c b/tests/accessibility/cally-clone-example.c
index 84d6d50b5..9cc2d6856 100644
--- a/tests/accessibility/cally-clone-example.c
+++ b/tests/accessibility/cally-clone-example.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
#include <atk/atk.h>
diff --git a/tests/accessibility/cally-examples-util.c b/tests/accessibility/cally-examples-util.c
index a7a3ee105..ea3e31aa7 100644
--- a/tests/accessibility/cally-examples-util.c
+++ b/tests/accessibility/cally-examples-util.c
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
diff --git a/tests/accessibility/cally-examples-util.h b/tests/accessibility/cally-examples-util.h
index 2060870a3..dab5926cc 100644
--- a/tests/accessibility/cally-examples-util.h
+++ b/tests/accessibility/cally-examples-util.h
@@ -15,7 +15,9 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
*/
gboolean
diff --git a/tests/conform/Makefile.am b/tests/conform/Makefile.am
index 13c6750dc..210cbe085 100644
--- a/tests/conform/Makefile.am
+++ b/tests/conform/Makefile.am
@@ -16,27 +16,66 @@ units_sources =
# animation tests
units_sources += \
+ animator.c \
+ behaviours.c \
+ score.c \
+ state.c \
timeline.c \
timeline-interpolate.c \
timeline-progress.c \
timeline-rewind.c \
$(NULL)
+# cogl tests
+units_sources += \
+ test-cogl-fixed.c \
+ test-cogl-materials.c \
+ test-cogl-viewport.c \
+ test-cogl-multitexture.c \
+ test-cogl-npot-texture.c \
+ test-cogl-object.c \
+ test-cogl-premult.c \
+ test-cogl-readpixels.c \
+ test-cogl-texture-get-set-data.c \
+ test-cogl-texture-mipmaps.c \
+ test-cogl-texture-pixmap-x11.c \
+ test-cogl-texture-rectangle.c \
+ test-cogl-atlas-migration.c \
+ test-cogl-vertex-buffer-contiguous.c \
+ test-cogl-vertex-buffer-interleved.c \
+ test-cogl-vertex-buffer-mutability.c \
+ $(NULL)
+
# actors tests
units_sources += \
+ actor-anchors.c \
actor-graph.c \
+ actor-destroy.c \
actor-invariants.c \
actor-iter.c \
+ actor-layout.c \
+ actor-offscreen-redirect.c \
+ actor-paint-opacity.c \
+ actor-pick.c \
+ actor-shader-effect.c \
actor-size.c \
binding-pool.c \
+ cairo-texture.c \
+ group.c \
interval.c \
path.c \
+ rectangle.c \
+ texture-fbo.c \
+ texture.c \
+ text-cache.c \
text.c \
$(NULL)
# objects tests
units_sources += \
color.c \
+ model.c \
+ script-parser.c \
units.c \
$(NULL)
@@ -286,30 +325,5 @@ DISTCLEANFILES += \
# we override the clean-generic target to clean up the wrappers so
# we cannot use CLEANFILES
-clean-generic: clean-wrappers clean-tests
+clean-generic: clean-wrappers
$(QUIET_RM)rm -f $(XML_REPORTS) $(HTML_REPORTS)
-
-if ENABLE_INSTALLED_TESTS
-# installed tests
-insttestdir = $(libexecdir)/installed-tests/$(PACKAGE)/conform
-insttest_PROGRAMS = test-conformance
-
-testmetadir = $(datadir)/installed-tests/$(PACKAGE)
-testmeta_DATA = $(wildcard *.test)
-
-BUILT_SOURCES += tests
-endif
-
-.PHONY: tests clean-tests
-
-tests: stamp-test-conformance
- @for i in `cat unit-tests`; do \
- unit=`basename $$i | sed -e s/_/-/g`; \
- echo " GEN $$unit"; \
- echo "[Test]" > $$unit.test; \
- echo "Type=session" >> $$unit.test; \
- echo "Exec=$(libexecdir)/installed-tests/$(PACKAGE)/conform/test-conformance -p $$i" >> $$unit.test; \
- done
-
-clean-tests:
- $(QUIET_RM) rm -f *.test
diff --git a/tests/conform/actor-graph.c b/tests/conform/actor-graph.c
index 61a18dec3..7e4dcd293 100644
--- a/tests/conform/actor-graph.c
+++ b/tests/conform/actor-graph.c
@@ -220,6 +220,8 @@ actor_raise_child (TestConformSimpleFixture *fixture,
==,
"bar");
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
+ g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
+ g_assert (!show_on_set_parent);
iter = clutter_actor_get_child_at_index (actor, 0);
clutter_actor_set_child_above_sibling (actor, iter, NULL);
@@ -234,6 +236,8 @@ actor_raise_child (TestConformSimpleFixture *fixture,
==,
"foo");
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
+ g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
+ g_assert (!show_on_set_parent);
clutter_actor_destroy (actor);
g_object_unref (actor);
@@ -280,6 +284,8 @@ actor_lower_child (TestConformSimpleFixture *fixture,
==,
"baz");
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
+ g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
+ g_assert (!show_on_set_parent);
iter = clutter_actor_get_child_at_index (actor, 2);
clutter_actor_set_child_below_sibling (actor, iter, NULL);
@@ -294,6 +300,8 @@ actor_lower_child (TestConformSimpleFixture *fixture,
==,
"foo");
g_assert (!CLUTTER_ACTOR_IS_VISIBLE (iter));
+ g_object_get (iter, "show-on-set-parent", &show_on_set_parent, NULL);
+ g_assert (!show_on_set_parent);
clutter_actor_destroy (actor);
g_object_unref (actor);
diff --git a/tests/conform/actor-invariants.c b/tests/conform/actor-invariants.c
index d70f97bdc..a9e21eeb8 100644
--- a/tests/conform/actor-invariants.c
+++ b/tests/conform/actor-invariants.c
@@ -11,7 +11,7 @@ actor_initial_state (TestConformSimpleFixture *fixture,
{
ClutterActor *actor;
- actor = clutter_actor_new ();
+ actor = clutter_rectangle_new ();
g_object_ref_sink (actor);
if (g_test_verbose ())
@@ -22,7 +22,7 @@ actor_initial_state (TestConformSimpleFixture *fixture,
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
- g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
+ g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (actor);
g_object_unref (actor);
@@ -34,7 +34,7 @@ actor_shown_not_parented (TestConformSimpleFixture *fixture,
{
ClutterActor *actor;
- actor = clutter_actor_new ();
+ actor = clutter_rectangle_new ();
g_object_ref_sink (actor);
clutter_actor_show (actor);
@@ -251,6 +251,79 @@ actor_map_recursive (TestConformSimpleFixture *fixture,
}
void
+actor_show_on_set_parent (TestConformSimpleFixture *fixture,
+ gconstpointer data)
+{
+ ClutterActor *actor, *group;
+ gboolean show_on_set_parent;
+ ClutterActor *stage;
+
+ stage = clutter_stage_new ();
+
+ group = clutter_actor_new ();
+
+ g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
+
+ clutter_actor_add_child (stage, group);
+
+ actor = clutter_actor_new ();
+ g_object_get (actor,
+ "show-on-set-parent", &show_on_set_parent,
+ NULL);
+
+ g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
+ g_assert (show_on_set_parent);
+
+ clutter_actor_add_child (group, actor);
+ g_object_get (actor,
+ "show-on-set-parent", &show_on_set_parent,
+ NULL);
+
+ g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
+ g_assert (show_on_set_parent);
+
+ g_object_ref (actor);
+ clutter_actor_remove_child (group, actor);
+ g_object_get (actor,
+ "show-on-set-parent", &show_on_set_parent,
+ NULL);
+
+ g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
+ g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
+ g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
+ g_assert (show_on_set_parent);
+
+ clutter_actor_destroy (actor);
+ clutter_actor_destroy (group);
+
+ actor = clutter_actor_new ();
+ clutter_actor_add_child (stage, actor);
+ clutter_actor_hide (actor);
+ g_object_get (actor,
+ "show-on-set-parent", &show_on_set_parent,
+ NULL);
+ g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
+ g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
+ g_assert (show_on_set_parent);
+
+ clutter_actor_destroy (actor);
+
+ actor = clutter_actor_new ();
+ clutter_actor_hide (actor);
+ clutter_actor_add_child (stage, actor);
+ g_object_get (actor,
+ "show-on-set-parent", &show_on_set_parent,
+ NULL);
+ g_assert (!CLUTTER_ACTOR_IS_VISIBLE (actor));
+ g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
+ g_assert (!show_on_set_parent);
+
+ clutter_actor_destroy (actor);
+
+ clutter_actor_destroy (stage);
+}
+
+void
clone_no_map (TestConformSimpleFixture *fixture,
gconstpointer data)
{
@@ -262,20 +335,20 @@ clone_no_map (TestConformSimpleFixture *fixture,
stage = clutter_stage_new ();
clutter_actor_show (stage);
- group = clutter_actor_new ();
- actor = clutter_actor_new ();
+ group = clutter_group_new ();
+ actor = clutter_rectangle_new ();
clutter_actor_hide (group);
- clutter_actor_add_child (group, actor);
- clutter_actor_add_child (stage, group);
+ clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
+ clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clone = clutter_clone_new (group);
- clutter_actor_add_child (stage, clone);
+ clutter_container_add_actor (CLUTTER_CONTAINER (stage), clone);
g_assert (CLUTTER_ACTOR_IS_MAPPED (clone));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
@@ -354,6 +427,23 @@ actor_contains (TestConformSimpleFixture *fixture,
}
void
+default_stage (TestConformSimpleFixture *fixture,
+ gconstpointer data)
+{
+ ClutterActor *stage, *def_stage;
+
+ stage = clutter_stage_new ();
+ def_stage = clutter_stage_get_default ();
+
+ if (clutter_feature_available (CLUTTER_FEATURE_STAGE_MULTIPLE))
+ g_assert (stage != def_stage);
+ else
+ g_assert (stage == def_stage);
+
+ g_assert (CLUTTER_ACTOR_IS_REALIZED (def_stage));
+}
+
+void
actor_pivot_transformation (TestConformSimpleFixture *fixture,
gconstpointer data)
{
diff --git a/tests/conform/actor-layout.c b/tests/conform/actor-layout.c
index 491604331..2eeaeccf2 100644
--- a/tests/conform/actor-layout.c
+++ b/tests/conform/actor-layout.c
@@ -234,7 +234,7 @@ actor_basic_layout (TestConformSimpleFixture *fixture,
clutter_actor_set_name (flower[2], "Green Flower");
clutter_actor_add_child (vase, flower[2]);
- clutter_actor_show (stage);
+ clutter_actor_show_all (stage);
state = test_state_new ();
test_state_set_stage (state, stage);
@@ -282,7 +282,7 @@ actor_margin_layout (TestConformSimpleFixture *fixture,
clutter_actor_set_margin_bottom (flower[2], 6);
clutter_actor_add_child (vase, flower[2]);
- clutter_actor_show (stage);
+ clutter_actor_show_all (stage);
state = test_state_new ();
test_state_set_stage (state, stage);
diff --git a/tests/conform/actor-offscreen-redirect.c b/tests/conform/actor-offscreen-redirect.c
index b96c6073f..f4d1618f7 100644
--- a/tests/conform/actor-offscreen-redirect.c
+++ b/tests/conform/actor-offscreen-redirect.c
@@ -281,7 +281,7 @@ timeout_cb (gpointer user_data)
/* Modifying the transformation on the parent should cause a
redraw */
- clutter_actor_set_pivot_point (data->parent_container, 0, 1);
+ clutter_actor_set_anchor_point (data->parent_container, 0, 1);
verify_redraw (data, 1);
/* Redrawing an unrelated actor shouldn't cause a redraw */
@@ -303,31 +303,31 @@ actor_offscreen_redirect (TestConformSimpleFixture *fixture,
data.stage = clutter_stage_new ();
- data.parent_container = clutter_actor_new ();
+ data.parent_container = clutter_group_new ();
data.container = g_object_new (foo_group_get_type (), NULL);
data.foo_actor = g_object_new (foo_actor_get_type (), NULL);
clutter_actor_set_size (CLUTTER_ACTOR (data.foo_actor), 100, 100);
- clutter_actor_add_child (data.container,
- CLUTTER_ACTOR (data.foo_actor));
+ clutter_container_add_actor (CLUTTER_CONTAINER (data.container),
+ CLUTTER_ACTOR (data.foo_actor));
- clutter_actor_add_child (data.parent_container,
- data.container);
+ clutter_container_add_actor (CLUTTER_CONTAINER (data.parent_container),
+ data.container);
- clutter_actor_add_child (data.stage,
- data.parent_container);
+ clutter_container_add_actor (CLUTTER_CONTAINER (data.stage),
+ data.parent_container);
- data.child = clutter_actor_new ();
+ data.child = clutter_rectangle_new ();
clutter_actor_set_size (data.child, 1, 1);
- clutter_actor_add_child (data.container,
- data.child);
+ clutter_container_add_actor (CLUTTER_CONTAINER (data.container),
+ data.child);
- data.unrelated_actor = clutter_actor_new ();
+ data.unrelated_actor = clutter_rectangle_new ();
clutter_actor_set_size (data.child, 1, 1);
- clutter_actor_add_child (data.stage,
- data.unrelated_actor);
+ clutter_container_add_actor (CLUTTER_CONTAINER (data.stage),
+ data.unrelated_actor);
clutter_actor_show (data.stage);
@@ -345,3 +345,4 @@ actor_offscreen_redirect (TestConformSimpleFixture *fixture,
else if (g_test_verbose ())
g_print ("Skipping\n");
}
+
diff --git a/tests/conform/binding-pool.c b/tests/conform/binding-pool.c
index 27237f606..20ec634b9 100644
--- a/tests/conform/binding-pool.c
+++ b/tests/conform/binding-pool.c
@@ -18,20 +18,20 @@ typedef struct _KeyGroupClass KeyGroupClass;
struct _KeyGroup
{
- ClutterActor parent_instance;
+ ClutterGroup parent_instance;
gint selected_index;
};
struct _KeyGroupClass
{
- ClutterActorClass parent_class;
+ ClutterGroupClass parent_class;
void (* activate) (KeyGroup *group,
ClutterActor *child);
};
-G_DEFINE_TYPE (KeyGroup, key_group, CLUTTER_TYPE_ACTOR)
+G_DEFINE_TYPE (KeyGroup, key_group, CLUTTER_TYPE_GROUP);
enum
{
@@ -53,7 +53,7 @@ key_group_action_move_left (KeyGroup *self,
g_assert_cmpstr (action_name, ==, "move-left");
g_assert_cmpint (key_val, ==, CLUTTER_KEY_Left);
- n_children = clutter_actor_get_n_children (CLUTTER_ACTOR (self));
+ n_children = clutter_group_get_n_children (CLUTTER_GROUP (self));
self->selected_index -= 1;
@@ -74,7 +74,7 @@ key_group_action_move_right (KeyGroup *self,
g_assert_cmpstr (action_name, ==, "move-right");
g_assert_cmpint (key_val, ==, CLUTTER_KEY_Right);
- n_children = clutter_actor_get_n_children (CLUTTER_ACTOR (self));
+ n_children = clutter_group_get_n_children (CLUTTER_GROUP (self));
self->selected_index += 1;
@@ -100,8 +100,8 @@ key_group_action_activate (KeyGroup *self,
if (self->selected_index == -1)
return FALSE;
- child = clutter_actor_get_child_at_index (CLUTTER_ACTOR (self),
- self->selected_index);
+ child = clutter_group_get_nth_child (CLUTTER_GROUP (self),
+ self->selected_index);
if (child)
{
@@ -138,13 +138,14 @@ static void
key_group_paint (ClutterActor *actor)
{
KeyGroup *self = KEY_GROUP (actor);
- ClutterActorIter iter;
- ClutterActor *child;
+ GList *children, *l;
gint i;
- clutter_actor_iter_init (&iter, actor);
- while (clutter_actor_iter_next (&iter, &child))
+ children = clutter_container_get_children (CLUTTER_CONTAINER (self));
+
+ for (l = children, i = 0; l != NULL; l = l->next, i++)
{
+ ClutterActor *child = l->data;
/* paint the selection rectangle */
if (i == self->selected_index)
@@ -164,6 +165,8 @@ key_group_paint (ClutterActor *actor)
clutter_actor_paint (child);
}
+
+ g_list_free (children);
}
static void
@@ -264,24 +267,23 @@ binding_pool (TestConformSimpleFixture *fixture,
{
KeyGroup *key_group = g_object_new (TYPE_KEY_GROUP, NULL);
- clutter_actor_add_child (CLUTTER_ACTOR (key_group),
- g_object_new (CLUTTER_TYPE_ACTOR,
- "width", 50.0,
- "height", 50.0,
- "x", 0.0, "y", 0.0,
- NULL));
- clutter_actor_add_child (CLUTTER_ACTOR (key_group),
- g_object_new (CLUTTER_TYPE_ACTOR,
- "width", 50.0,
- "height", 50.0,
- "x", 75.0, "y", 0.0,
- NULL));
- clutter_actor_add_child (CLUTTER_ACTOR (key_group),
- g_object_new (CLUTTER_TYPE_ACTOR,
- "width", 50.0,
- "height", 50.0,
- "x", 150.0, "y", 0.0,
- NULL));
+ clutter_container_add (CLUTTER_CONTAINER (key_group),
+ g_object_new (CLUTTER_TYPE_RECTANGLE,
+ "width", 50.0,
+ "height", 50.0,
+ "x", 0.0, "y", 0.0,
+ NULL),
+ g_object_new (CLUTTER_TYPE_RECTANGLE,
+ "width", 50.0,
+ "height", 50.0,
+ "x", 75.0, "y", 0.0,
+ NULL),
+ g_object_new (CLUTTER_TYPE_RECTANGLE,
+ "width", 50.0,
+ "height", 50.0,
+ "x", 150.0, "y", 0.0,
+ NULL),
+ NULL);
g_assert_cmpint (key_group->selected_index, ==, -1);
diff --git a/tests/conform/cally-text.c b/tests/conform/cally-text.c
index 23ed8870d..32d7afb70 100644
--- a/tests/conform/cally-text.c
+++ b/tests/conform/cally-text.c
@@ -286,7 +286,7 @@ cally_text (void)
data.label = clutter_text_new_with_text (TEST_FONT, "Lorem ipsum dolor sit amet");
- clutter_actor_add_child (data.stage, data.label);
+ clutter_container_add (CLUTTER_CONTAINER (data.stage), data.label, NULL);
data.offset = 6;
data.extents_x = 64;
data.extents_y = 99;
@@ -304,7 +304,7 @@ cally_text (void)
data1.label = clutter_text_new_with_text (TEST_FONT, "");
clutter_text_set_markup (CLUTTER_TEXT(data1.label), "<span fgcolor=\"#FFFF00\" bgcolor=\"#00FF00\"><s>Lorem ipsum dolor sit amet</s></span>");
- clutter_actor_add_child (data1.stage, data1.label);
+ clutter_container_add (CLUTTER_CONTAINER (data1.stage), data1.label, NULL);
data1.offset = 10;
data1.extents_x = 90;
data1.extents_y = 199;
diff --git a/tests/conform/path.c b/tests/conform/path.c
index 7ab6a2ef3..b292ac9da 100644
--- a/tests/conform/path.c
+++ b/tests/conform/path.c
@@ -402,7 +402,7 @@ path_test_convert_to_cairo_path (CallbackData *data)
cairo_t *cr;
cairo_path_t *cpath;
guint i, j;
- ClutterPoint path_start = { 0, 0 }, last_point = { 0, 0 };
+ ClutterKnot path_start = { 0, 0 }, last_point = { 0, 0 };
/* Create a temporary image surface and context to hold the cairo
path */
@@ -531,7 +531,7 @@ path_test_get_position (CallbackData *data)
for (i = 0; i < G_N_ELEMENTS (values); i += 3)
{
- ClutterPoint pos;
+ ClutterKnot pos;
clutter_path_get_position (data->path,
values[i],
diff --git a/tests/conform/test-conform-main.c b/tests/conform/test-conform-main.c
index 390aac183..b076e8f4c 100644
--- a/tests/conform/test-conform-main.c
+++ b/tests/conform/test-conform-main.c
@@ -91,7 +91,7 @@ static TestConformSharedState *shared_state = NULL;
gchar *
clutter_test_get_data_file (const gchar *filename)
{
- return g_test_build_filename (G_TEST_DIST, "..", "data", filename, NULL);
+ return g_build_filename (TESTS_DATADIR, filename, NULL);
}
static void
@@ -137,8 +137,15 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/actor", actor_remove_child);
TEST_CONFORM_SIMPLE ("/actor", actor_remove_all);
TEST_CONFORM_SIMPLE ("/actor", actor_container_signals);
+ TEST_CONFORM_SIMPLE ("/actor", actor_destruction);
+ TEST_CONFORM_SIMPLE ("/actor", actor_anchors);
+ TEST_CONFORM_SIMPLE ("/actor", actor_pick);
TEST_CONFORM_SIMPLE ("/actor", actor_fixed_size);
TEST_CONFORM_SIMPLE ("/actor", actor_preferred_size);
+ TEST_CONFORM_SIMPLE ("/actor", actor_basic_layout);
+ TEST_CONFORM_SIMPLE ("/actor", actor_margin_layout);
+ TEST_CONFORM_SIMPLE ("/actor", actor_offscreen_redirect);
+ TEST_CONFORM_SIMPLE ("/actor", actor_shader_effect);
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_children);
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_remove);
@@ -151,10 +158,16 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realize_not_recursive);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_map_recursive);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_mapped);
+ TEST_CONFORM_SIMPLE ("/actor/invariants", actor_show_on_set_parent);
TEST_CONFORM_SIMPLE ("/actor/invariants", clone_no_map);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_contains);
+ TEST_CONFORM_SIMPLE ("/actor/invariants", default_stage);
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_pivot_transformation);
+ TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_label);
+ TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_rectangle);
+ TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_paint);
+
TEST_CONFORM_SIMPLE ("/text", text_utf8_validation);
TEST_CONFORM_SIMPLE ("/text", text_set_empty);
TEST_CONFORM_SIMPLE ("/text", text_set_text);
@@ -166,9 +179,17 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/text", text_cursor);
TEST_CONFORM_SIMPLE ("/text", text_event);
TEST_CONFORM_SIMPLE ("/text", text_get_chars);
+ TEST_CONFORM_SIMPLE ("/text", text_cache);
TEST_CONFORM_SIMPLE ("/text", text_password_char);
TEST_CONFORM_SIMPLE ("/text", text_idempotent_use_markup);
+ TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_size);
+ TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_color);
+
+ TEST_CONFORM_SIMPLE ("/texture", texture_pick_with_alpha);
+ TEST_CONFORM_SIMPLE ("/texture", texture_fbo);
+ TEST_CONFORM_SIMPLE ("/texture/cairo", texture_cairo);
+
TEST_CONFORM_SIMPLE ("/interval", interval_initial_state);
TEST_CONFORM_SIMPLE ("/interval", interval_transform);
@@ -176,6 +197,12 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/binding-pool", binding_pool);
+ TEST_CONFORM_SIMPLE ("/model", list_model_populate);
+ TEST_CONFORM_SIMPLE ("/model", list_model_iterate);
+ TEST_CONFORM_SIMPLE ("/model", list_model_filter);
+ TEST_CONFORM_SIMPLE ("/model", list_model_from_script);
+ TEST_CONFORM_SIMPLE ("/model", list_model_row_changed);
+
TEST_CONFORM_SIMPLE ("/color", color_from_string_valid);
TEST_CONFORM_SIMPLE ("/color", color_from_string_invalid);
TEST_CONFORM_SIMPLE ("/color", color_to_string);
@@ -186,6 +213,21 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/units", units_string);
TEST_CONFORM_SIMPLE ("/units", units_cache);
+ TEST_CONFORM_SIMPLE ("/group", group_depth_sorting);
+
+ TEST_CONFORM_SIMPLE ("/script", script_single);
+ TEST_CONFORM_SIMPLE ("/script", script_child);
+ TEST_CONFORM_SIMPLE ("/script", script_implicit_alpha);
+ TEST_CONFORM_SIMPLE ("/script", script_object_property);
+ TEST_CONFORM_SIMPLE ("/script", script_animation);
+ TEST_CONFORM_SIMPLE ("/script", script_named_object);
+ TEST_CONFORM_SIMPLE ("/script", script_layout_property);
+ TEST_CONFORM_SIMPLE ("/script", animator_base);
+ TEST_CONFORM_SIMPLE ("/script", animator_properties);
+ TEST_CONFORM_SIMPLE ("/script", animator_multi_properties);
+ TEST_CONFORM_SIMPLE ("/script", state_base);
+ TEST_CONFORM_SIMPLE ("/script", script_margin);
+
TEST_CONFORM_SIMPLE ("/timeline", timeline_base);
TEST_CONFORM_SIMPLE ("/timeline", timeline_markers_from_script);
TEST_CONFORM_SKIP (g_test_slow (), "/timeline", timeline_interpolation);
@@ -193,6 +235,10 @@ main (int argc, char **argv)
TEST_CONFORM_SIMPLE ("/timeline", timeline_progress_mode);
TEST_CONFORM_SIMPLE ("/timeline", timeline_progress_step);
+ TEST_CONFORM_SIMPLE ("/score", score_base);
+
+ TEST_CONFORM_SIMPLE ("/behaviours", behaviours_base);
+
TEST_CONFORM_SIMPLE ("/events", events_touch);
/* FIXME - see bug https://bugzilla.gnome.org/show_bug.cgi?id=655588 */
diff --git a/tests/conform/text-cache.c b/tests/conform/text-cache.c
index 990bbdb64..6b4bddf78 100644
--- a/tests/conform/text-cache.c
+++ b/tests/conform/text-cache.c
@@ -271,7 +271,7 @@ text_cache (void)
g_signal_connect (data.stage, "paint", G_CALLBACK (on_paint), &data);
- clutter_actor_add_child (data.stage, data.label);
+ clutter_container_add (CLUTTER_CONTAINER (data.stage), data.label, NULL);
clutter_actor_show (data.stage);
diff --git a/tests/conform/timeline-interpolate.c b/tests/conform/timeline-interpolate.c
index 49006500d..5eab888b3 100644
--- a/tests/conform/timeline-interpolate.c
+++ b/tests/conform/timeline-interpolate.c
@@ -138,7 +138,7 @@ timeline_interpolation (void)
state.timeline =
clutter_timeline_new (TEST_TIMELINE_DURATION);
- clutter_timeline_set_repeat_count (state.timeline, -1);
+ clutter_timeline_set_loop (state.timeline, TRUE);
g_signal_connect (G_OBJECT(state.timeline),
"new-frame",
G_CALLBACK(new_frame_cb),
diff --git a/tests/conform/timeline.c b/tests/conform/timeline.c
index 361efa751..55822ff40 100644
--- a/tests/conform/timeline.c
+++ b/tests/conform/timeline.c
@@ -217,7 +217,7 @@ timeline_base (TestConformSimpleFixture *fixture,
g_strfreev (markers);
timeline_data_init (&data_2, 2);
- timeline_2 = clutter_timeline_new (FRAME_COUNT * 1000 / FPS);
+ timeline_2 = clutter_timeline_clone (timeline_1);
clutter_timeline_add_marker_at_time (timeline_2, "bar", 2 * 1000 / FPS);
markers = clutter_timeline_list_markers (timeline_2, -1, &n_markers);
g_assert (markers != NULL);
@@ -226,7 +226,7 @@ timeline_base (TestConformSimpleFixture *fixture,
g_strfreev (markers);
timeline_data_init (&data_3, 3);
- timeline_3 = clutter_timeline_new (FRAME_COUNT * 1000 / FPS);
+ timeline_3 = clutter_timeline_clone (timeline_1);
clutter_timeline_set_direction (timeline_3, CLUTTER_TIMELINE_BACKWARD);
clutter_timeline_add_marker_at_time (timeline_3, "start-marker",
FRAME_COUNT * 1000 / FPS);
diff --git a/tests/data/Makefile.am b/tests/data/Makefile.am
index dc707f3e0..896ed5b27 100644
--- a/tests/data/Makefile.am
+++ b/tests/data/Makefile.am
@@ -25,9 +25,4 @@ png_files = \
light0.png \
$(NULL)
-EXTRA_DIST = $(json_files) $(png_files) clutter-2.0.suppressions
-
-if ENABLE_INSTALLED_TESTS
-insttestdir = $(libexecdir)/installed-tests/$(PACKAGE)/data
-insttest_DATA = $(json_files) $(png_files)
-endif
+EXTRA_DIST = $(json_files) $(png_files) clutter-1.0.suppressions
diff --git a/tests/data/clutter-2.0.suppressions b/tests/data/clutter-1.0.suppressions
index f47498d16..f47498d16 100644
--- a/tests/data/clutter-2.0.suppressions
+++ b/tests/data/clutter-1.0.suppressions
diff --git a/tests/interactive/Makefile.am b/tests/interactive/Makefile.am
index f9e61747b..04c762d18 100644
--- a/tests/interactive/Makefile.am
+++ b/tests/interactive/Makefile.am
@@ -1,6 +1,64 @@
include $(top_srcdir)/build/autotools/Makefile.am.silent
-UNIT_TESTS =
+UNIT_TESTS = \
+ test-texture-slicing.c \
+ test-texture-async.c \
+ test-texture-material.c \
+ test-events.c \
+ test-scale.c \
+ test-actors.c \
+ test-shader-effects.c \
+ test-script.c \
+ test-grab.c \
+ test-cogl-shader-arbfp.c \
+ test-cogl-shader-glsl.c \
+ test-animator.c \
+ test-state.c \
+ test-state-animator.c \
+ test-fbo.c \
+ test-multistage.c \
+ test-cogl-primitives.c \
+ test-cogl-tex-tile.c \
+ test-cogl-tex-convert.c \
+ test-cogl-tex-foreign.c \
+ test-cogl-tex-getset.c \
+ test-cogl-offscreen.c \
+ test-cogl-tex-polygon.c \
+ test-cogl-multitexture.c \
+ test-stage-read-pixels.c \
+ test-clip.c \
+ test-paint-wrapper.c \
+ test-texture-quality.c \
+ test-layout.c \
+ test-animation.c \
+ test-easing.c \
+ test-binding-pool.c \
+ test-text.c \
+ test-text-field.c \
+ test-cairo-clock.c \
+ test-cairo-flowers.c \
+ test-cogl-vertex-buffer.c \
+ test-stage-sizing.c \
+ test-scrolling.c \
+ test-swipe-action.c \
+ test-cogl-point-sprites.c \
+ test-table-layout.c \
+ test-path-constraint.c \
+ test-state-script.c \
+ test-devices.c \
+ test-content.c \
+ test-keyframe-transition.c \
+ test-bind-constraint.c \
+ test-touch-events.c
+
+if X11_TESTS
+UNIT_TESTS += test-pixmap.c
+endif
+
+if PIXBUF_TESTS
+UNIT_TESTS += \
+ test-image.c
+endif
if OS_WIN32
SHEXT =
@@ -9,7 +67,7 @@ SHEXT = $(EXEEXT)
endif
# For convenience, this provides a way to easily run individual unit tests:
-wrappers: stamp-test-interactive
+wrappers: stamp-test-interactive $(top_builddir)/build/win32/test-interactive-clutter.bat
@true
stamp-test-interactive: Makefile
diff --git a/tests/micro-bench/Makefile.am b/tests/micro-bench/Makefile.am
index 2ff1a78b0..0bb3d5889 100644
--- a/tests/micro-bench/Makefile.am
+++ b/tests/micro-bench/Makefile.am
@@ -2,7 +2,12 @@ include $(top_srcdir)/build/autotools/Makefile.am.silent
common_ldadd = $(top_builddir)/clutter/libclutter-@CLUTTER_API_VERSION@.la
-noinst_PROGRAMS =
+noinst_PROGRAMS = \
+ test-text \
+ test-picking \
+ test-text-perf \
+ test-random-text \
+ test-cogl-perf
INCLUDES = \
-I$(top_srcdir) \
@@ -20,10 +25,10 @@ AM_CFLAGS = \
LDADD = $(common_ldadd) $(CLUTTER_LIBS) -lm
-#test_text_SOURCES = test-text.c
-#test_picking_SOURCES = test-picking.c
-#test_text_perf_SOURCES = test-text-perf.c
-#test_random_text_SOURCES = test-random-text.c
-#test_cogl_perf_SOURCES = test-cogl-perf.c
+test_text_SOURCES = test-text.c
+test_picking_SOURCES = test-picking.c
+test_text_perf_SOURCES = test-text-perf.c
+test_random_text_SOURCES = test-random-text.c
+test_cogl_perf_SOURCES = test-cogl-perf.c
-include $(top_srcdir)/build/autotools/Makefile.am.gitignore
diff --git a/tests/performance/Makefile.am b/tests/performance/Makefile.am
index 800696a29..01262bfc0 100644
--- a/tests/performance/Makefile.am
+++ b/tests/performance/Makefile.am
@@ -1,6 +1,13 @@
include $(top_srcdir)/build/autotools/Makefile.am.silent
-noinst_PROGRAMS =
+noinst_PROGRAMS = \
+ test-picking \
+ test-text-perf \
+ test-state \
+ test-state-interactive \
+ test-state-hidden \
+ test-state-mini \
+ test-state-pick
INCLUDES = \
-I$(top_srcdir) \
@@ -24,13 +31,13 @@ perf-report: check
check:
for a in $(noinst_PROGRAMS);do ./$$a;done;true
-#test_picking_SOURCES = test-picking.c
-#test_text_perf_SOURCES = test-text-perf.c
-#test_state_SOURCES = test-state.c
-#test_state_hidden_SOURCES = test-state-hidden.c
-#test_state_pick_SOURCES = test-state-pick.c
-#test_state_interactive_SOURCES = test-state-interactive.c
-#test_state_mini_SOURCES = test-state-mini.c
+test_picking_SOURCES = test-picking.c
+test_text_perf_SOURCES = test-text-perf.c
+test_state_SOURCES = test-state.c
+test_state_hidden_SOURCES = test-state-hidden.c
+test_state_pick_SOURCES = test-state-pick.c
+test_state_interactive_SOURCES = test-state-interactive.c
+test_state_mini_SOURCES = test-state-mini.c
EXTRA_DIST = Makefile-retrospect Makefile-tests create-report.rb test-common.h