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Diffstat (limited to 'README.in')
-rw-r--r-- | README.in | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -289,6 +289,16 @@ features). Release Notes for Clutter 1.10 ------------------------------------------------------------------------------- +• ClutterDeformEffect switched from using CoglVertexBuffer to using the + CoglPrimitive API internally, to improve performance and use non-deprecated + Cogl API. CoglPrimitive converts COGL_WRAP_MODE_AUTOMATIC to + COGL_WRAP_MODE_CLAMP_TO_EDGE, unlike CoglVertexBuffer which converts it to + COGL_WRAP_MODE_REPEAT. This prevents artifacts when sampling texture + coordinates outside the [ 0, 1 ] range. This change may cause the back + texture to not be painted if its coordinates go outside the allowed range, + for instance when using a custom transformation matrix on the back material + used by the ClutterDeformEffect. + • The "default stage" has been deprecated; since the 1.0 release, the default stage creation was deferred to the call to clutter_stage_get_default(), and the preferred way for getting a ClutterStage was calling clutter_stage_new() |