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* Release 1.3.41.3.4Emmanuele Bassi2010-06-072-2/+40
* script: Support layout manager propertiesEmmanuele Bassi2010-06-077-6/+225
* layout-manager: Implement set_container()Emmanuele Bassi2010-06-077-0/+41
* blur-effect: Fix loop unrollingEmmanuele Bassi2010-06-072-6/+14
* doc: Some fixes for the Cogl documentationDamien Lespiau2010-06-073-9/+11
* animator,state: Mark variadic functions that ends with NULLDamien Lespiau2010-06-072-2/+2
* g_source_set_name on custom sources (if available)Colin Walters2010-06-074-0/+15
* Add test-cogl-object to the ignore fileEmmanuele Bassi2010-06-071-0/+1
* build: Don't distribute clutter-version.h and cogl-defines.hDamien Lespiau2010-06-042-3/+4
* cogl-object-private.h: white space cleanupRobert Bragg2010-06-041-50/+51
* conform: Adds a test-cogl-object conformance testRobert Bragg2010-06-043-0/+88
* CoglObject: Adds a COGL_OBJECT macro for castingRobert Bragg2010-06-041-0/+2
* CoglObject: Adds cogl_object_{get,set}_user_dataRobert Bragg2010-06-048-215/+554
* cogl-path: Adds missing cogl_is_path prototypeRobert Bragg2010-06-042-0/+13
* cogl-path: Renames cogl_path_get/set cogl_get/set_pathRobert Bragg2010-06-045-38/+39
* test-drag: Add desaturation effectEmmanuele Bassi2010-06-041-3/+8
* build: Fix out of tree gtk-doc generationDamien Lespiau2010-06-031-1/+1
* build: Do not distribute clutter-json.hDamien Lespiau2010-06-031-1/+3
* docs: Effects fixes for the API referenceEmmanuele Bassi2010-06-039-25/+25
* effects: Fix stacking of offscreen-based effectsEmmanuele Bassi2010-06-032-0/+13
* actor: Add "effects" to the animatable metasEmmanuele Bassi2010-06-032-6/+13
* shader-effect: Simplify setting the shader sourceEmmanuele Bassi2010-06-035-102/+82
* docs: Add Effects API to the referenceEmmanuele Bassi2010-06-033-0/+123
* effect: Rework the OffscreenEffect paintingEmmanuele Bassi2010-06-032-88/+230
* effect: Add ColorizeEffectEmmanuele Bassi2010-06-034-0/+355
* effect: Add DesaturateEffectEmmanuele Bassi2010-06-035-1/+373
* effect: Add BlurEffectEmmanuele Bassi2010-06-034-0/+303
* effect: Add ShaderEffectEmmanuele Bassi2010-06-034-0/+863
* effect: Add OffscreenEffectEmmanuele Bassi2010-06-034-0/+435
* Add the ClutterEffect abstract classEmmanuele Bassi2010-06-038-30/+654
* actor: Reset the modelview matrixEmmanuele Bassi2010-06-031-2/+45
* build: Distribute cogl-object.hDamien Lespiau2010-06-031-0/+1
* docs: Miscellaneous fixes to silence gtk-docEmmanuele Bassi2010-06-013-16/+22
* clip_stack: Remove use of CoglHandle in the CoglClipStack APIRobert Bragg2010-06-012-49/+41
* bitmap: Remove use of CoglHandle in the CoglBitmap APIRobert Bragg2010-06-013-8/+10
* path: Remove use of CoglHandle in the CoglPath APIRobert Bragg2010-06-014-55/+53
* cogl: avoid ‘_cogl_xyz_handle_new’ defined but not used warningsRobert Bragg2010-06-011-8/+10
* analysis: Fix some CoglFixed APIDamien Lespiau2010-06-011-3/+3
* analysis: Use static functions when possibleDamien Lespiau2010-06-013-3/+3
* analysis: Make all function declarations be protoypesDamien Lespiau2010-06-015-13/+13
* analysis: Fix the "key-press-event" callback signatureDamien Lespiau2010-06-011-1/+1
* analysis: None used in pointer contextDamien Lespiau2010-06-013-10/+10
* analysis: FALSE/0 used in pointer contextDamien Lespiau2010-06-0113-27/+27
* Update git ignore fileEmmanuele Bassi2010-05-301-0/+1
* buffer: Remove use of CoglHandle in the CoglBuffer APIRobert Bragg2010-05-283-66/+55
* Start eradicating the CoglHandle typedefRobert Bragg2010-05-284-143/+244
* cogl-texture-2d: Regenerate the mipmaps when the texture is modifiedNeil Roberts2010-05-281-0/+2
* texture: don't use a static bool to gate warningRobert Bragg2010-05-281-3/+6
* [texture] Support picking textures according to their alpha channelRobert Bragg2010-05-285-26/+312
* [material] fix _set_alpha_test_function: missing a glEnable(GL_ALPHA_TEST)Robert Bragg2010-05-281-0/+6