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* desaturate-effect: Use the new CoglSnippet APIwip/neil/effect-snippetsNeil Roberts2011-11-281-91/+69
* offscreen-effect: Add clutter_offscreen_effect_get_textureNeil Roberts2011-11-283-30/+59
* Fix building with profiling enabledNeil Roberts2011-11-281-1/+1
* offscreen-effect: Track the size of the actor separatelyNeil Roberts2011-11-281-2/+15
* conform: Add markers parsing to the timeline unitEmmanuele Bassi2011-11-274-0/+53
* timeline: Add custom parser for "markers"Emmanuele Bassi2011-11-271-32/+230
* Updated Slovenian translationMatej Urbančič2011-11-251-439/+453
* script: Don't skip introspection for connect_signals_full()Bastian Winkler2011-11-251-2/+2
* pc: Fix unexpanded variablesEmmanuele Bassi2011-11-231-2/+2
* Updated Romanian translationLucian Adrian Grijincu2011-11-221-0/+2262
* Post-release version bump to 1.9.3Emmanuele Bassi2011-11-221-1/+1
* Release Clutter 1.9.2 (snapshot)1.9.2Emmanuele Bassi2011-11-221-1/+1
* build: Fix distcheckEmmanuele Bassi2011-11-223-43/+42
* Update NEWS fileEmmanuele Bassi2011-11-221-0/+96
* conform: Bail out GLSL-based testsEmmanuele Bassi2011-11-222-0/+9
* docs: Fixes for the API referenceEmmanuele Bassi2011-11-223-0/+20
* Add missing includeFlorian Müllner2011-11-181-0/+1
* debug: Simple whitespace cleanupsEmmanuele Bassi2011-11-181-8/+6
* debug: Clean up profile/debug symbolsEmmanuele Bassi2011-11-184-37/+25
* debug: Remove CLUTTER_GLERREmmanuele Bassi2011-11-181-9/+0
* debug: Remove CLUTTER_MARKEmmanuele Bassi2011-11-183-15/+0
* conform/cogl-pixel-buffer: Remove unused variableEmmanuele Bassi2011-11-181-5/+0
* cairo-texture: Skip ::draw emission for 0x0 surfacesEmmanuele Bassi2011-11-181-0/+6
* Fix 'make dist'Rico Tzschichholz2011-11-181-5/+12
* tests: Remove some trailing spacesRico Tzschichholz2011-11-181-3/+4
* build: Clean up the VS build rulesEmmanuele Bassi2011-11-184-33/+32
* build: Make sure test-unit-names.h is generatedRico Tzschichholz2011-11-181-1/+1
* Merge branch 'master' into msvc-support-mastermsvc-support-masterChun-wei Fan2011-11-174-396/+10
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| * docs: Document the DeformEffect wrap-mode changeEmmanuele Bassi2011-11-161-0/+10
| * interactive: Remove test-modelEmmanuele Bassi2011-11-162-238/+0
| * interactive: Remove test-unprojectEmmanuele Bassi2011-11-162-158/+0
* | Merge branch 'master' into msvc-support-masterChun-wei Fan2011-11-1611-257/+299
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| * Deprecate some more old, useless APIEmmanuele Bassi2011-11-155-13/+29
| * Deprecate clutter_get_timestamp()Emmanuele Bassi2011-11-153-3/+17
| * Rework debug outputEmmanuele Bassi2011-11-154-39/+54
| * Remove CLUTTER_TIMESTAMP debug macroEmmanuele Bassi2011-11-154-26/+10
| * Remove the GTimer used by clutter_get_timestamp()Emmanuele Bassi2011-11-152-22/+2
| * texture: Do not use clutter_get_timestamp()Emmanuele Bassi2011-11-151-4/+3
| * deform-effect: Use CoglPipeline instead of setting legacy stateNeil Roberts2011-11-151-108/+63
| * deform-effect: Use CoglPrimitives instead of CoglVertexBuffersNeil Roberts2011-11-151-122/+201
* | Visual C++ support updateChun-wei Fan2011-11-1528-0/+2731
* | test-picking.c: Use G_PI rather than M_PIChun-wei Fan2011-11-151-4/+4
* | Update interactive/conformance .bat namesChun-wei Fan2011-11-152-6/+6
* | Fix up VS property sheetsChun-wei Fan2011-11-152-2/+2
* | Update Visual C++ projectsChun-wei Fan2011-11-152-16/+16
* | Merge branch 'master' into msvc-support-masterChun-wei Fan2011-11-153-10/+15
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| * Store the master clock pointer in the main contextEmmanuele Bassi2011-11-142-6/+7
| * stage-manager: Store the stage manager into the main contextEmmanuele Bassi2011-11-142-4/+8
* | Merge branch 'master' into msvc-support-masterChun-wei Fan2011-11-14135-518/+944
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| * deform-effect: do not redraw actor on invalidateLionel Landwerlin2011-11-141-1/+1