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authorRobert Bragg <robert@linux.intel.com>2012-01-08 02:59:04 +0000
committerRobert Bragg <robert@linux.intel.com>2012-02-09 13:09:15 +0000
commit92c306301492a619037a8d13c8da8e4c5c1ebf94 (patch)
tree138ca612fe2376d2fa281ecc63dd8a2025e5be28 /cogl/cogl-attribute.c
parent0365f6cda3df89335d243548053d85aaf66f1630 (diff)
downloadcogl-92c306301492a619037a8d13c8da8e4c5c1ebf94.tar.gz
framebuffer: Add cogl_framebuffer draw methods
This adds cogl_framebuffer_ apis for drawing attributes and primitives that replace corresponding apis that depend on the default CoglContext. This is part of the on going effort to adapt the Cogl api so it no longer depends on a global context variable. All the new drawing functions also take an explicit pipeline argument since we are also aiming to avoid being a stateful api like Cairo and OpenGL. Being stateless makes it easier for orthogonal components to share access to the GPU. Being stateless should also minimize any impedance miss-match for those wanting to build higher level stateless apis on top of Cogl. Note: none of the legacy, global state options such as cogl_set_depth_test_enabled(), cogl_set_backface_culling_enabled() or cogl_program_use() are supported by these new drawing apis and if set will simply be silently ignored. Reviewed-by: Neil Roberts <neil@linux.intel.com>
Diffstat (limited to 'cogl/cogl-attribute.c')
-rw-r--r--cogl/cogl-attribute.c512
1 files changed, 38 insertions, 474 deletions
diff --git a/cogl/cogl-attribute.c b/cogl/cogl-attribute.c
index e8654df8..ddc3596c 100644
--- a/cogl/cogl-attribute.c
+++ b/cogl/cogl-attribute.c
@@ -538,32 +538,31 @@ apply_attribute_enable_updates (CoglContext *context,
&changed_bits_state);
}
-static CoglPipeline *
-flush_state (CoglDrawFlags flags,
- CoglAttribute **attributes,
- int n_attributes,
- ValidateLayerState *state)
+void
+_cogl_flush_attributes_state (CoglFramebuffer *framebuffer,
+ CoglPipeline *pipeline,
+ CoglDrawFlags flags,
+ CoglAttribute **attributes,
+ int n_attributes)
{
- CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
int i;
gboolean skip_gl_color = FALSE;
- CoglPipeline *source = cogl_get_source ();
CoglPipeline *copy = NULL;
int n_tex_coord_attribs = 0;
-
- _COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
+ ValidateLayerState layers_state;
+ CoglContext *ctx = framebuffer->context;
if (!(flags & COGL_DRAW_SKIP_JOURNAL_FLUSH))
_cogl_journal_flush (framebuffer->journal, framebuffer);
- state->unit = 0;
- state->options.flags = 0;
- state->fallback_layers = 0;
+ layers_state.unit = 0;
+ layers_state.options.flags = 0;
+ layers_state.fallback_layers = 0;
if (!(flags & COGL_DRAW_SKIP_PIPELINE_VALIDATION))
- cogl_pipeline_foreach_layer (cogl_get_source (),
+ cogl_pipeline_foreach_layer (pipeline,
validate_layer_cb,
- state);
+ &layers_state);
/* NB: _cogl_framebuffer_flush_state may disrupt various state (such
* as the pipeline state) when flushing the clip stack, so should
@@ -572,8 +571,8 @@ flush_state (CoglDrawFlags flags,
* stack can cause some drawing which would change the array
* pointers. */
if (!(flags & COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH))
- _cogl_framebuffer_flush_state (cogl_get_draw_framebuffer (),
- _cogl_get_read_framebuffer (),
+ _cogl_framebuffer_flush_state (framebuffer,
+ framebuffer,
COGL_FRAMEBUFFER_STATE_ALL);
/* In cogl_read_pixels we have a fast-path when reading a single
@@ -590,13 +589,13 @@ flush_state (CoglDrawFlags flags,
{
case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY:
if ((flags & COGL_DRAW_COLOR_ATTRIBUTE_IS_OPAQUE) == 0 &&
- !_cogl_pipeline_get_real_blend_enabled (source))
+ !_cogl_pipeline_get_real_blend_enabled (pipeline))
{
CoglPipelineBlendEnable blend_enable =
COGL_PIPELINE_BLEND_ENABLE_ENABLED;
- copy = cogl_pipeline_copy (source);
+ copy = cogl_pipeline_copy (pipeline);
_cogl_pipeline_set_blend_enabled (copy, blend_enable);
- source = copy;
+ pipeline = copy;
}
skip_gl_color = TRUE;
break;
@@ -609,15 +608,15 @@ flush_state (CoglDrawFlags flags,
break;
}
- if (G_UNLIKELY (state->options.flags))
+ if (G_UNLIKELY (layers_state.options.flags))
{
/* If we haven't already created a derived pipeline... */
if (!copy)
{
- copy = cogl_pipeline_copy (source);
- source = copy;
+ copy = cogl_pipeline_copy (pipeline);
+ pipeline = copy;
}
- _cogl_pipeline_apply_overrides (source, &state->options);
+ _cogl_pipeline_apply_overrides (pipeline, &layers_state.options);
/* TODO:
* overrides = cogl_pipeline_get_data (pipeline,
@@ -640,7 +639,7 @@ flush_state (CoglDrawFlags flags,
* {
* overrides = g_slice_new (Overrides);
* overrides->weak_pipeline =
- * cogl_pipeline_weak_copy (cogl_get_source ());
+ * cogl_pipeline_weak_copy (pipeline);
* _cogl_pipeline_apply_overrides (overrides->weak_pipeline,
* &options);
*
@@ -649,23 +648,24 @@ flush_state (CoglDrawFlags flags,
* free_overrides_cb,
* NULL);
* }
- * source = overrides->weak_pipeline;
+ * pipeline = overrides->weak_pipeline;
*/
}
- if (G_UNLIKELY (ctx->legacy_state_set) &&
+ if (G_UNLIKELY (!(flags & COGL_DRAW_SKIP_LEGACY_STATE)) &&
+ G_UNLIKELY (ctx->legacy_state_set) &&
_cogl_get_enable_legacy_state ())
{
/* If we haven't already created a derived pipeline... */
if (!copy)
{
- copy = cogl_pipeline_copy (source);
- source = copy;
+ copy = cogl_pipeline_copy (pipeline);
+ pipeline = copy;
}
- _cogl_pipeline_apply_legacy_state (source);
+ _cogl_pipeline_apply_legacy_state (pipeline);
}
- _cogl_pipeline_flush_gl_state (source, skip_gl_color, n_tex_coord_attribs);
+ _cogl_pipeline_flush_gl_state (pipeline, skip_gl_color, n_tex_coord_attribs);
_cogl_bitmask_clear_all (&ctx->enable_builtin_attributes_tmp);
_cogl_bitmask_clear_all (&ctx->enable_texcoord_attributes_tmp);
@@ -691,7 +691,7 @@ flush_state (CoglDrawFlags flags,
case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY:
#ifdef HAVE_COGL_GLES2
if (ctx->driver == COGL_DRIVER_GLES2)
- setup_generic_attribute (ctx, source, attribute, base);
+ setup_generic_attribute (ctx, pipeline, attribute, base);
else
#endif
{
@@ -706,7 +706,7 @@ flush_state (CoglDrawFlags flags,
case COGL_ATTRIBUTE_NAME_ID_NORMAL_ARRAY:
#ifdef HAVE_COGL_GLES2
if (ctx->driver == COGL_DRIVER_GLES2)
- setup_generic_attribute (ctx, source, attribute, base);
+ setup_generic_attribute (ctx, pipeline, attribute, base);
else
#endif
{
@@ -720,7 +720,7 @@ flush_state (CoglDrawFlags flags,
case COGL_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY:
#ifdef HAVE_COGL_GLES2
if (ctx->driver == COGL_DRIVER_GLES2)
- setup_generic_attribute (ctx, source, attribute, base);
+ setup_generic_attribute (ctx, pipeline, attribute, base);
else
#endif
{
@@ -738,7 +738,7 @@ flush_state (CoglDrawFlags flags,
case COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY:
#ifdef HAVE_COGL_GLES2
if (ctx->driver == COGL_DRIVER_GLES2)
- setup_generic_attribute (ctx, source, attribute, base);
+ setup_generic_attribute (ctx, pipeline, attribute, base);
else
#endif
{
@@ -753,7 +753,7 @@ flush_state (CoglDrawFlags flags,
case COGL_ATTRIBUTE_NAME_ID_CUSTOM_ARRAY:
#ifdef COGL_PIPELINE_PROGEND_GLSL
if (ctx->driver != COGL_DRIVER_GLES1)
- setup_generic_attribute (ctx, source, attribute, base);
+ setup_generic_attribute (ctx, pipeline, attribute, base);
#endif
break;
default:
@@ -763,9 +763,10 @@ flush_state (CoglDrawFlags flags,
_cogl_buffer_unbind (buffer);
}
- apply_attribute_enable_updates (ctx, source);
+ apply_attribute_enable_updates (ctx, pipeline);
- return source;
+ if (copy)
+ cogl_object_unref (copy);
}
void
@@ -782,440 +783,3 @@ _cogl_attribute_disable_cached_arrays (void)
* attributes. */
apply_attribute_enable_updates (ctx, NULL);
}
-
-#ifdef COGL_ENABLE_DEBUG
-static int
-get_index (void *indices,
- CoglIndicesType type,
- int _index)
-{
- if (!indices)
- return _index;
-
- switch (type)
- {
- case COGL_INDICES_TYPE_UNSIGNED_BYTE:
- return ((guint8 *)indices)[_index];
- case COGL_INDICES_TYPE_UNSIGNED_SHORT:
- return ((guint16 *)indices)[_index];
- case COGL_INDICES_TYPE_UNSIGNED_INT:
- return ((guint32 *)indices)[_index];
- }
-
- g_return_val_if_reached (0);
-}
-
-static void
-add_line (void *vertices,
- void *indices,
- CoglIndicesType indices_type,
- CoglAttribute *attribute,
- int start,
- int end,
- CoglVertexP3 *lines,
- int *n_line_vertices)
-{
- int start_index = get_index (indices, indices_type, start);
- int end_index = get_index (indices, indices_type, end);
- float *v0 = (float *)((guint8 *)vertices + start_index * attribute->stride);
- float *v1 = (float *)((guint8 *)vertices + end_index * attribute->stride);
- float *o = (float *)(&lines[*n_line_vertices]);
- int i;
-
- for (i = 0; i < attribute->n_components; i++)
- *(o++) = *(v0++);
- for (;i < 3; i++)
- *(o++) = 0;
-
- for (i = 0; i < attribute->n_components; i++)
- *(o++) = *(v1++);
- for (;i < 3; i++)
- *(o++) = 0;
-
- *n_line_vertices += 2;
-}
-
-static CoglVertexP3 *
-get_wire_lines (CoglAttribute *attribute,
- CoglVerticesMode mode,
- int n_vertices_in,
- int *n_vertices_out,
- CoglIndices *_indices)
-{
- CoglAttributeBuffer *attribute_buffer = cogl_attribute_get_buffer (attribute);
- void *vertices;
- CoglIndexBuffer *index_buffer;
- void *indices;
- CoglIndicesType indices_type;
- int i;
- int n_lines;
- CoglVertexP3 *out = NULL;
-
- vertices = cogl_buffer_map (COGL_BUFFER (attribute_buffer),
- COGL_BUFFER_ACCESS_READ, 0);
- if (_indices)
- {
- index_buffer = cogl_indices_get_buffer (_indices);
- indices = cogl_buffer_map (COGL_BUFFER (index_buffer),
- COGL_BUFFER_ACCESS_READ, 0);
- indices_type = cogl_indices_get_type (_indices);
- }
- else
- {
- index_buffer = NULL;
- indices = NULL;
- indices_type = COGL_INDICES_TYPE_UNSIGNED_BYTE;
- }
-
- *n_vertices_out = 0;
-
- if (mode == COGL_VERTICES_MODE_TRIANGLES &&
- (n_vertices_in % 3) == 0)
- {
- n_lines = n_vertices_in;
- out = g_new (CoglVertexP3, n_lines * 2);
- for (i = 0; i < n_vertices_in; i += 3)
- {
- add_line (vertices, indices, indices_type, attribute,
- i, i+1, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- i+1, i+2, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- i+2, i, out, n_vertices_out);
- }
- }
- else if (mode == COGL_VERTICES_MODE_TRIANGLE_FAN &&
- n_vertices_in >= 3)
- {
- n_lines = 2 * n_vertices_in - 3;
- out = g_new (CoglVertexP3, n_lines * 2);
-
- add_line (vertices, indices, indices_type, attribute,
- 0, 1, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- 1, 2, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- 0, 2, out, n_vertices_out);
-
- for (i = 3; i < n_vertices_in; i++)
- {
- add_line (vertices, indices, indices_type, attribute,
- i - 1, i, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- 0, i, out, n_vertices_out);
- }
- }
- else if (mode == COGL_VERTICES_MODE_TRIANGLE_STRIP &&
- n_vertices_in >= 3)
- {
- n_lines = 2 * n_vertices_in - 3;
- out = g_new (CoglVertexP3, n_lines * 2);
-
- add_line (vertices, indices, indices_type, attribute,
- 0, 1, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- 1, 2, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- 0, 2, out, n_vertices_out);
-
- for (i = 3; i < n_vertices_in; i++)
- {
- add_line (vertices, indices, indices_type, attribute,
- i - 1, i, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- i - 2, i, out, n_vertices_out);
- }
- }
- /* In the journal we are a bit sneaky and actually use GL_QUADS
- * which isn't actually a valid CoglVerticesMode! */
-#ifdef HAVE_COGL_GL
- else if (mode == GL_QUADS && (n_vertices_in % 4) == 0)
- {
- n_lines = n_vertices_in;
- out = g_new (CoglVertexP3, n_lines * 2);
-
- for (i = 0; i < n_vertices_in; i += 4)
- {
- add_line (vertices, indices, indices_type, attribute,
- i, i + 1, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- i + 1, i + 2, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- i + 2, i + 3, out, n_vertices_out);
- add_line (vertices, indices, indices_type, attribute,
- i + 3, i, out, n_vertices_out);
- }
- }
-#endif
-
- if (vertices != NULL)
- cogl_buffer_unmap (COGL_BUFFER (attribute_buffer));
-
- if (indices != NULL)
- cogl_buffer_unmap (COGL_BUFFER (index_buffer));
-
- return out;
-}
-
-static void
-draw_wireframe (CoglVerticesMode mode,
- int first_vertex,
- int n_vertices,
- CoglAttribute **attributes,
- int n_attributes,
- CoglIndices *indices)
-{
- CoglAttribute *position = NULL;
- int i;
- int n_line_vertices;
- static CoglPipeline *wire_pipeline;
- CoglAttribute *wire_attribute[1];
- CoglVertexP3 *lines;
- CoglAttributeBuffer *attribute_buffer;
-
- for (i = 0; i < n_attributes; i++)
- {
- if (attributes[i]->name_state->name_id ==
- COGL_ATTRIBUTE_NAME_ID_POSITION_ARRAY)
- {
- position = attributes[i];
- break;
- }
- }
- if (!position)
- return;
-
- lines = get_wire_lines (position,
- mode,
- n_vertices,
- &n_line_vertices,
- indices);
- attribute_buffer =
- cogl_attribute_buffer_new (sizeof (CoglVertexP3) * n_line_vertices,
- lines);
- wire_attribute[0] =
- cogl_attribute_new (attribute_buffer, "cogl_position_in",
- sizeof (CoglVertexP3),
- 0,
- 3,
- COGL_ATTRIBUTE_TYPE_FLOAT);
- cogl_object_unref (attribute_buffer);
-
- if (!wire_pipeline)
- {
- wire_pipeline = cogl_pipeline_new ();
- cogl_pipeline_set_color4ub (wire_pipeline,
- 0x00, 0xff, 0x00, 0xff);
- }
-
- _cogl_push_source (wire_pipeline, FALSE);
-
- /* temporarily disable the wireframe to avoid recursion! */
- COGL_DEBUG_CLEAR_FLAG (COGL_DEBUG_WIREFRAME);
- _cogl_draw_attributes (COGL_VERTICES_MODE_LINES,
- 0,
- n_line_vertices,
- wire_attribute,
- 1,
- COGL_DRAW_SKIP_JOURNAL_FLUSH |
- COGL_DRAW_SKIP_PIPELINE_VALIDATION |
- COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH);
-
- COGL_DEBUG_SET_FLAG (COGL_DEBUG_WIREFRAME);
-
- cogl_pop_source ();
-
- cogl_object_unref (wire_attribute[0]);
-}
-#endif
-
-/* This can be called directly by the CoglJournal to draw attributes
- * skipping the implicit journal flush, the framebuffer flush and
- * pipeline validation. */
-void
-_cogl_draw_attributes (CoglVerticesMode mode,
- int first_vertex,
- int n_vertices,
- CoglAttribute **attributes,
- int n_attributes,
- CoglDrawFlags flags)
-{
- ValidateLayerState state;
- CoglPipeline *source;
-
- _COGL_GET_CONTEXT (ctx, NO_RETVAL);
-
- source = flush_state (flags, attributes, n_attributes, &state);
-
- GE (ctx, glDrawArrays ((GLenum)mode, first_vertex, n_vertices));
-
- if (G_UNLIKELY (source != cogl_get_source ()))
- cogl_object_unref (source);
-
-#ifdef COGL_ENABLE_DEBUG
- if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME)))
- draw_wireframe (mode, first_vertex, n_vertices,
- attributes, n_attributes, NULL);
-#endif
-}
-
-void
-cogl_draw_attributes (CoglVerticesMode mode,
- int first_vertex,
- int n_vertices,
- CoglAttribute **attributes,
- int n_attributes)
-{
- _cogl_draw_attributes (mode, first_vertex,
- n_vertices,
- attributes, n_attributes,
- 0 /* no flags */);
-}
-
-void
-cogl_vdraw_attributes (CoglVerticesMode mode,
- int first_vertex,
- int n_vertices,
- ...)
-{
- va_list ap;
- int n_attributes;
- CoglAttribute *attribute;
- CoglAttribute **attributes;
- int i;
-
- va_start (ap, n_vertices);
- for (n_attributes = 0; va_arg (ap, CoglAttribute *); n_attributes++)
- ;
- va_end (ap);
-
- attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes);
-
- va_start (ap, n_vertices);
- for (i = 0; (attribute = va_arg (ap, CoglAttribute *)); i++)
- attributes[i] = attribute;
- va_end (ap);
-
- cogl_draw_attributes (mode, first_vertex, n_vertices,
- attributes, n_attributes);
-}
-
-static size_t
-sizeof_index_type (CoglIndicesType type)
-{
- switch (type)
- {
- case COGL_INDICES_TYPE_UNSIGNED_BYTE:
- return 1;
- case COGL_INDICES_TYPE_UNSIGNED_SHORT:
- return 2;
- case COGL_INDICES_TYPE_UNSIGNED_INT:
- return 4;
- }
- g_return_val_if_reached (0);
-}
-
-void
-_cogl_draw_indexed_attributes (CoglVerticesMode mode,
- int first_vertex,
- int n_vertices,
- CoglIndices *indices,
- CoglAttribute **attributes,
- int n_attributes,
- CoglDrawFlags flags)
-{
- ValidateLayerState state;
- CoglPipeline *source;
- CoglBuffer *buffer;
- guint8 *base;
- size_t buffer_offset;
- size_t index_size;
- GLenum indices_gl_type = 0;
-
- _COGL_GET_CONTEXT (ctx, NO_RETVAL);
-
- source = flush_state (flags, attributes, n_attributes, &state);
-
- buffer = COGL_BUFFER (cogl_indices_get_buffer (indices));
- base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER);
- buffer_offset = cogl_indices_get_offset (indices);
- index_size = sizeof_index_type (cogl_indices_get_type (indices));
-
- switch (cogl_indices_get_type (indices))
- {
- case COGL_INDICES_TYPE_UNSIGNED_BYTE:
- indices_gl_type = GL_UNSIGNED_BYTE;
- break;
- case COGL_INDICES_TYPE_UNSIGNED_SHORT:
- indices_gl_type = GL_UNSIGNED_SHORT;
- break;
- case COGL_INDICES_TYPE_UNSIGNED_INT:
- indices_gl_type = GL_UNSIGNED_INT;
- break;
- }
-
- GE (ctx, glDrawElements ((GLenum)mode,
- n_vertices,
- indices_gl_type,
- base + buffer_offset + index_size * first_vertex));
-
- _cogl_buffer_unbind (buffer);
-
- if (G_UNLIKELY (source != cogl_get_source ()))
- cogl_object_unref (source);
-
-#ifdef COGL_ENABLE_DEBUG
- if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME)))
- draw_wireframe (mode, first_vertex, n_vertices,
- attributes, n_attributes, indices);
-#endif
-}
-
-void
-cogl_draw_indexed_attributes (CoglVerticesMode mode,
- int first_vertex,
- int n_vertices,
- CoglIndices *indices,
- CoglAttribute **attributes,
- int n_attributes)
-{
- _cogl_draw_indexed_attributes (mode, first_vertex,
- n_vertices, indices,
- attributes, n_attributes,
- 0 /* no flags */);
-}
-
-void
-cogl_vdraw_indexed_attributes (CoglVerticesMode mode,
- int first_vertex,
- int n_vertices,
- CoglIndices *indices,
- ...)
-{
- va_list ap;
- int n_attributes;
- CoglAttribute **attributes;
- int i;
- CoglAttribute *attribute;
-
- va_start (ap, indices);
- for (n_attributes = 0; va_arg (ap, CoglAttribute *); n_attributes++)
- ;
- va_end (ap);
-
- attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes);
-
- va_start (ap, indices);
- for (i = 0; (attribute = va_arg (ap, CoglAttribute *)); i++)
- attributes[i] = attribute;
- va_end (ap);
-
- cogl_draw_indexed_attributes (mode,
- first_vertex,
- n_vertices,
- indices,
- attributes,
- n_attributes);
-}
-
-