diff options
author | Lionel Landwerlin <llandwerlin@gmail.com> | 2013-09-03 14:40:41 +0100 |
---|---|---|
committer | Robert Bragg <robert@linux.intel.com> | 2013-09-06 18:42:10 +0100 |
commit | 31246d418f09989fda57c1511c91349fb0840b9c (patch) | |
tree | dfab7222125f95969dfc737bf03d38654070a0cc /cogl/cogl-attribute.h | |
parent | 4e11b784f07eeeb5a5c576915315637a2f09ae34 (diff) | |
download | cogl-31246d418f09989fda57c1511c91349fb0840b9c.tar.gz |
attribute: fix argument description
Reviewed-by: Robert Bragg <robert@linux.intel.com>
Diffstat (limited to 'cogl/cogl-attribute.h')
-rw-r--r-- | cogl/cogl-attribute.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/cogl/cogl-attribute.h b/cogl/cogl-attribute.h index d350833a..c635e04e 100644 --- a/cogl/cogl-attribute.h +++ b/cogl/cogl-attribute.h @@ -175,8 +175,8 @@ cogl_attribute_new_const_1f (CoglContext *context, * cogl_attribute_new_const_2f: * @context: A #CoglContext * @name: The name of the attribute (used to reference it from GLSL) - * @constant0: The first component of a 2 component vector - * @constant1: The second component of a 2 component vector + * @component0: The first component of a 2 component vector + * @component1: The second component of a 2 component vector * * Creates a new, 2 component, attribute whose value remains * constant across all the vertices of a primitive without needing to @@ -203,9 +203,9 @@ cogl_attribute_new_const_2f (CoglContext *context, * cogl_attribute_new_const_3f: * @context: A #CoglContext * @name: The name of the attribute (used to reference it from GLSL) - * @constant0: The first component of a 3 component vector - * @constant1: The second component of a 3 component vector - * @constant2: The third component of a 3 component vector + * @component0: The first component of a 3 component vector + * @component1: The second component of a 3 component vector + * @component2: The third component of a 3 component vector * * Creates a new, 3 component, attribute whose value remains * constant across all the vertices of a primitive without needing to @@ -236,10 +236,10 @@ cogl_attribute_new_const_3f (CoglContext *context, * cogl_attribute_new_const_4f: * @context: A #CoglContext * @name: The name of the attribute (used to reference it from GLSL) - * @constant0: The first component of a 4 component vector - * @constant1: The second component of a 4 component vector - * @constant2: The third component of a 4 component vector - * @constant3: The fourth component of a 4 component vector + * @component0: The first component of a 4 component vector + * @component1: The second component of a 4 component vector + * @component2: The third component of a 4 component vector + * @component3: The fourth component of a 4 component vector * * Creates a new, 4 component, attribute whose value remains * constant across all the vertices of a primitive without needing to |