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author | Chun-wei Fan <fanchunwei@src.gnome.org> | 2012-05-15 11:52:13 +0800 |
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committer | Robert Bragg <robert@linux.intel.com> | 2012-08-06 14:27:42 +0100 |
commit | 23becf67a7ef07fcb7f45b3b21e904cd8ad0658d (patch) | |
tree | f84b60c046c150a4585aad0546a5f72760e6f144 /cogl/cogl-debug.c | |
parent | e6b75b6cfc5f7d9e05daf4b794f6e579fd38d91e (diff) | |
download | cogl-23becf67a7ef07fcb7f45b3b21e904cd8ad0658d.tar.gz |
Fix Visual C++ build
-Create a pre-defined cogl/cogl-gl-header.h(.win32) that is to be used on
any Windows builds, and adapt the MSVC build process to set up and use
that file.
-Fix up glib-mkenums code generation .bat file that is generated during
"make"/"make dist", like the autotools-based builds.
-Since cogl/cogl-defines.h now contain versionioning info, and it no longer
directly includes the GL headers, update the pre-configured
cogl-defines.h[.win32|.win32_SDL] and use autotools to fill in the
versioning info during "make"/"make dist".
-Fix up cogl/cogl-pango.rc.in so that they reflect the cogl-2.x versioning
stuff correctly and versioning info can be filled in correctly during
"make"/"make dist"
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 7ff42bb1c5280b0f53370f8d94ef5f10c9f39e2f)
Diffstat (limited to 'cogl/cogl-debug.c')
0 files changed, 0 insertions, 0 deletions