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authorChun-wei Fan <fanchunwei@src.gnome.org>2012-05-15 11:52:13 +0800
committerRobert Bragg <robert@linux.intel.com>2012-08-06 14:27:42 +0100
commit23becf67a7ef07fcb7f45b3b21e904cd8ad0658d (patch)
treef84b60c046c150a4585aad0546a5f72760e6f144 /cogl/cogl-debug.c
parente6b75b6cfc5f7d9e05daf4b794f6e579fd38d91e (diff)
downloadcogl-23becf67a7ef07fcb7f45b3b21e904cd8ad0658d.tar.gz
Fix Visual C++ build
-Create a pre-defined cogl/cogl-gl-header.h(.win32) that is to be used on any Windows builds, and adapt the MSVC build process to set up and use that file. -Fix up glib-mkenums code generation .bat file that is generated during "make"/"make dist", like the autotools-based builds. -Since cogl/cogl-defines.h now contain versionioning info, and it no longer directly includes the GL headers, update the pre-configured cogl-defines.h[.win32|.win32_SDL] and use autotools to fill in the versioning info during "make"/"make dist". -Fix up cogl/cogl-pango.rc.in so that they reflect the cogl-2.x versioning stuff correctly and versioning info can be filled in correctly during "make"/"make dist" Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 7ff42bb1c5280b0f53370f8d94ef5f10c9f39e2f)
Diffstat (limited to 'cogl/cogl-debug.c')
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