summaryrefslogtreecommitdiff
path: root/cogl/cogl-matrix-stack.c
diff options
context:
space:
mode:
authorRobert Bragg <robert@linux.intel.com>2011-11-21 14:22:01 +0000
committerRobert Bragg <robert@linux.intel.com>2011-12-06 18:51:56 +0000
commit39a7bcff67b6bd3ec8b14fa269b72e23e1f6cf82 (patch)
tree976f53b6391201ffd438c4087b03ea11bf0f05b0 /cogl/cogl-matrix-stack.c
parent5156365eae7307ad3e0ae6e6210e2d308d069ca2 (diff)
downloadcogl-39a7bcff67b6bd3ec8b14fa269b72e23e1f6cf82.tar.gz
matrix-stack: Avoid referencing the default CoglContext
This removes the use of _COGL_GET_CONTEXT() from cogl-matrix-stack.c as part of the ongoing effort to evolve cogl to get rid of the need for a default context. Reviewed-by: Neil Roberts <neil@linux.intel.com>
Diffstat (limited to 'cogl/cogl-matrix-stack.c')
-rw-r--r--cogl/cogl-matrix-stack.c66
1 files changed, 31 insertions, 35 deletions
diff --git a/cogl/cogl-matrix-stack.c b/cogl/cogl-matrix-stack.c
index 1c686543..bd6df01a 100644
--- a/cogl/cogl-matrix-stack.c
+++ b/cogl/cogl-matrix-stack.c
@@ -396,23 +396,22 @@ _cogl_matrix_stack_set (CoglMatrixStack *stack,
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
static void
-flush_to_fixed_api_gl (gboolean is_identity,
+flush_to_fixed_api_gl (CoglContext *context,
+ gboolean is_identity,
const CoglMatrix *matrix,
void *user_data)
{
CoglMatrixStack *stack = user_data;
- _COGL_GET_CONTEXT (ctx, NO_RETVAL);
-
if (is_identity)
{
if (!stack->flushed_identity)
- GE (ctx, glLoadIdentity ());
+ GE (context, glLoadIdentity ());
stack->flushed_identity = TRUE;
}
else
{
- GE (ctx, glLoadMatrixf (cogl_matrix_get_array (matrix)) );
+ GE (context, glLoadMatrixf (cogl_matrix_get_array (matrix)) );
stack->flushed_identity = FALSE;
}
}
@@ -420,16 +419,13 @@ flush_to_fixed_api_gl (gboolean is_identity,
#endif
void
-_cogl_matrix_stack_prepare_for_flush (CoglMatrixStack *stack,
+_cogl_prepare_matrix_stack_for_flush (CoglContext *context,
+ CoglMatrixStack *stack,
CoglMatrixMode mode,
CoglMatrixStackFlushFunc callback,
void *user_data)
{
- CoglMatrixState *state;
-
- _COGL_GET_CONTEXT (ctx, NO_RETVAL);
-
- state = _cogl_matrix_stack_top (stack);
+ CoglMatrixState *state = _cogl_matrix_stack_top (stack);
/* Because Cogl defines texture coordinates to have a top left origin and
* because offscreen framebuffers may be used for rendering to textures we
@@ -440,29 +436,28 @@ _cogl_matrix_stack_prepare_for_flush (CoglMatrixStack *stack,
{
CoglMatrix flipped_projection;
CoglMatrix *projection =
- state->is_identity ? &ctx->identity_matrix : &state->matrix;
+ state->is_identity ? &context->identity_matrix : &state->matrix;
cogl_matrix_multiply (&flipped_projection,
- &ctx->y_flip_matrix, projection);
- callback (FALSE, &flipped_projection, user_data);
+ &context->y_flip_matrix, projection);
+ callback (context, FALSE, &flipped_projection, user_data);
}
else
- callback (state->is_identity,
- state->is_identity ? &ctx->identity_matrix : &state->matrix,
- user_data);
+ {
+ CoglMatrix *modelview =
+ state->is_identity ? &context->identity_matrix : &state->matrix;
+ callback (context, state->is_identity, modelview, user_data);
+ }
}
void
-_cogl_matrix_stack_flush_to_gl (CoglMatrixStack *stack,
- CoglMatrixMode mode)
+_cogl_matrix_stack_flush_to_gl (CoglContext *context,
+ CoglMatrixStack *stack,
+ CoglMatrixMode mode)
{
- CoglMatrixState *state;
-
- _COGL_GET_CONTEXT (ctx, NO_RETVAL);
-
- state = _cogl_matrix_stack_top (stack);
+ CoglMatrixState *state = _cogl_matrix_stack_top (stack);
- if (ctx->driver == COGL_DRIVER_GLES2)
+ if (context->driver == COGL_DRIVER_GLES2)
{
/* Under GLES2 we need to flush the matrices differently because
they are stored in uniforms attached to the program instead of
@@ -475,16 +470,16 @@ _cogl_matrix_stack_flush_to_gl (CoglMatrixStack *stack,
{
case COGL_MATRIX_MODELVIEW:
cogl_object_ref (stack);
- if (ctx->flushed_modelview_stack)
- cogl_object_unref (ctx->flushed_modelview_stack);
- ctx->flushed_modelview_stack = stack;
+ if (context->flushed_modelview_stack)
+ cogl_object_unref (context->flushed_modelview_stack);
+ context->flushed_modelview_stack = stack;
break;
case COGL_MATRIX_PROJECTION:
cogl_object_ref (stack);
- if (ctx->flushed_projection_stack)
- cogl_object_unref (ctx->flushed_projection_stack);
- ctx->flushed_projection_stack = stack;
+ if (context->flushed_projection_stack)
+ cogl_object_unref (context->flushed_projection_stack);
+ context->flushed_projection_stack = stack;
break;
case COGL_MATRIX_TEXTURE:
@@ -501,7 +496,7 @@ _cogl_matrix_stack_flush_to_gl (CoglMatrixStack *stack,
if (stack->flushed_state == state)
return;
- if (ctx->flushed_matrix_mode != mode)
+ if (context->flushed_matrix_mode != mode)
{
GLenum gl_mode = 0;
@@ -520,11 +515,12 @@ _cogl_matrix_stack_flush_to_gl (CoglMatrixStack *stack,
break;
}
- GE (ctx, glMatrixMode (gl_mode));
- ctx->flushed_matrix_mode = mode;
+ GE (context, glMatrixMode (gl_mode));
+ context->flushed_matrix_mode = mode;
}
- _cogl_matrix_stack_prepare_for_flush (stack,
+ _cogl_prepare_matrix_stack_for_flush (context,
+ stack,
mode,
flush_to_fixed_api_gl,
stack);