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Diffstat (limited to 'cogl/driver/gl/cogl-pipeline-opengl.c')
-rw-r--r--cogl/driver/gl/cogl-pipeline-opengl.c129
1 files changed, 43 insertions, 86 deletions
diff --git a/cogl/driver/gl/cogl-pipeline-opengl.c b/cogl/driver/gl/cogl-pipeline-opengl.c
index c7b44ee7..0bd0ff45 100644
--- a/cogl/driver/gl/cogl-pipeline-opengl.c
+++ b/cogl/driver/gl/cogl-pipeline-opengl.c
@@ -50,24 +50,6 @@
#include <glib.h>
#include <string.h>
-/*
- * GL/GLES compatability defines for pipeline thingies:
- */
-
-/* These aren't defined in the GLES headers */
-#ifndef GL_POINT_SPRITE
-#define GL_POINT_SPRITE 0x8861
-#endif
-#ifndef GL_COORD_REPLACE
-#define GL_COORD_REPLACE 0x8862
-#endif
-#ifndef GL_CLAMP_TO_BORDER
-#define GL_CLAMP_TO_BORDER 0x812d
-#endif
-#ifndef GL_PROGRAM_POINT_SIZE
-#define GL_PROGRAM_POINT_SIZE 0x8642
-#endif
-
static void
texture_unit_init (CoglContext *ctx,
CoglTextureUnit *unit,
@@ -396,7 +378,7 @@ _cogl_use_vertex_program (GLuint gl_program, CoglPipelineProgramType type)
ctx->current_vertex_program_type = type;
}
-#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
+#if defined(HAVE_COGL_GL)
static CoglBool
blend_factor_uses_constant (GLenum blend_factor)
@@ -441,9 +423,8 @@ flush_depth_state (CoglContext *ctx,
ctx->depth_writing_enabled_cache = depth_writing_enabled;
}
- if (ctx->driver != COGL_DRIVER_GLES1 &&
- (ctx->depth_range_near_cache != depth_state->range_near ||
- ctx->depth_range_far_cache != depth_state->range_far))
+ if (ctx->depth_range_near_cache != depth_state->range_near ||
+ ctx->depth_range_far_cache != depth_state->range_far)
{
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_EMBEDDED))
GE (ctx, glDepthRangef (depth_state->range_near,
@@ -522,60 +503,50 @@ _cogl_pipeline_flush_color_blend_alpha_depth_state (
CoglPipelineBlendState *blend_state =
&authority->big_state->blend_state;
- /* GLES 1 only has glBlendFunc */
- if (ctx->driver == COGL_DRIVER_GLES1)
- {
- GE (ctx, glBlendFunc (blend_state->blend_src_factor_rgb,
- blend_state->blend_dst_factor_rgb));
- }
-#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
- else
+#if defined(HAVE_COGL_GL)
+ if (blend_factor_uses_constant (blend_state->blend_src_factor_rgb) ||
+ blend_factor_uses_constant (blend_state
+ ->blend_src_factor_alpha) ||
+ blend_factor_uses_constant (blend_state->blend_dst_factor_rgb) ||
+ blend_factor_uses_constant (blend_state->blend_dst_factor_alpha))
{
- if (blend_factor_uses_constant (blend_state->blend_src_factor_rgb) ||
- blend_factor_uses_constant (blend_state
- ->blend_src_factor_alpha) ||
- blend_factor_uses_constant (blend_state->blend_dst_factor_rgb) ||
- blend_factor_uses_constant (blend_state->blend_dst_factor_alpha))
- {
- float red =
- cogl_color_get_red_float (&blend_state->blend_constant);
- float green =
- cogl_color_get_green_float (&blend_state->blend_constant);
- float blue =
- cogl_color_get_blue_float (&blend_state->blend_constant);
- float alpha =
- cogl_color_get_alpha_float (&blend_state->blend_constant);
-
+ float red =
+ cogl_color_get_red_float (&blend_state->blend_constant);
+ float green =
+ cogl_color_get_green_float (&blend_state->blend_constant);
+ float blue =
+ cogl_color_get_blue_float (&blend_state->blend_constant);
+ float alpha =
+ cogl_color_get_alpha_float (&blend_state->blend_constant);
- GE (ctx, glBlendColor (red, green, blue, alpha));
- }
- if (ctx->glBlendEquationSeparate &&
- blend_state->blend_equation_rgb !=
- blend_state->blend_equation_alpha)
- GE (ctx,
- glBlendEquationSeparate (blend_state->blend_equation_rgb,
- blend_state->blend_equation_alpha));
- else
- GE (ctx, glBlendEquation (blend_state->blend_equation_rgb));
-
- if (ctx->glBlendFuncSeparate &&
- (blend_state->blend_src_factor_rgb !=
- blend_state->blend_src_factor_alpha ||
- (blend_state->blend_dst_factor_rgb !=
- blend_state->blend_dst_factor_alpha)))
- GE (ctx, glBlendFuncSeparate (blend_state->blend_src_factor_rgb,
- blend_state->blend_dst_factor_rgb,
- blend_state->blend_src_factor_alpha,
- blend_state->blend_dst_factor_alpha));
- else
- GE (ctx, glBlendFunc (blend_state->blend_src_factor_rgb,
- blend_state->blend_dst_factor_rgb));
+ GE (ctx, glBlendColor (red, green, blue, alpha));
}
-#endif
+
+ if (ctx->glBlendEquationSeparate &&
+ blend_state->blend_equation_rgb !=
+ blend_state->blend_equation_alpha)
+ GE (ctx,
+ glBlendEquationSeparate (blend_state->blend_equation_rgb,
+ blend_state->blend_equation_alpha));
+ else
+ GE (ctx, glBlendEquation (blend_state->blend_equation_rgb));
+
+ if (ctx->glBlendFuncSeparate &&
+ (blend_state->blend_src_factor_rgb !=
+ blend_state->blend_src_factor_alpha ||
+ (blend_state->blend_dst_factor_rgb !=
+ blend_state->blend_dst_factor_alpha)))
+ GE (ctx, glBlendFuncSeparate (blend_state->blend_src_factor_rgb,
+ blend_state->blend_dst_factor_rgb,
+ blend_state->blend_src_factor_alpha,
+ blend_state->blend_dst_factor_alpha));
+ else
+ GE (ctx, glBlendFunc (blend_state->blend_src_factor_rgb,
+ blend_state->blend_dst_factor_rgb));
}
-#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
+#if defined (HAVE_COGL_GL)
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEST))
{
@@ -758,21 +729,7 @@ get_max_activateable_texture_units (void)
}
#endif /* HAVE_COGL_GL */
-#ifdef HAVE_COGL_GLES2
- if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_EMBEDDED) &&
- _cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE))
- {
- GE (ctx, glGetIntegerv (GL_MAX_VERTEX_ATTRIBS, values + n_values));
- /* Two of the vertex attribs need to be used for the position
- and color */
- values[n_values++] -= 2;
-
- GE (ctx, glGetIntegerv (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
- values + n_values++));
- }
-#endif
-
-#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
+#if defined (HAVE_COGL_GL)
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED))
{
/* GL_MAX_TEXTURE_UNITS defines the number of units that are
@@ -917,7 +874,7 @@ flush_layers_common_gl_state_cb (CoglPipelineLayer *layer, void *user_data)
* this point we can't currently tell if we are using the fixed or
* glsl progend.
*/
-#if defined (HAVE_COGL_GLES) || defined (HAVE_COGL_GL)
+#if defined (HAVE_COGL_GL)
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_FIXED) &&
(layers_difference & COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS))
{