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path: root/cogl/cogl-pipeline.c
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* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-08-061-41/+41
* Removes all remaining use of CoglHandleRobert Bragg2012-08-061-1/+1
* Add _COGL_STATIC_ASSERT macroRobert Bragg2012-08-061-2/+12
* Use GL_ARB_sampler_objectsNeil Roberts2012-04-051-5/+3
* pipeline: Use cogl_depth_state_init to init default depth stateNeil Roberts2012-04-031-7/+1
* pipeline: Point sprite state shouldn't affect codegen on GLNeil Roberts2012-03-071-1/+0
* Add -Wmissing-declarations to maintainer flags and fix problemsNeil Roberts2012-03-061-6/+0
* Adds a context arg to cogl_pipeline_new()Robert Bragg2012-02-211-4/+2
* context: removes some uses of CoglHandleRobert Bragg2012-02-211-4/+4
* pipeline: make _equal() cost scale by n bits in differencesRobert Bragg2012-02-201-127/+99
* Remove all internal includes of cogl.hRobert Bragg2012-02-201-1/+0
* Move all types/prototypes from cogl.h -> cogl[1]-context.hRobert Bragg2012-02-201-0/+1
* Add a version of _cogl_pipeline_get_layer which does not create itNeil Roberts2012-02-131-3/+4
* cogl-pipeline-layer: Use CoglTextureType instead of GL target enumNeil Roberts2012-02-131-16/+20
* Flush matrices in the progend and flip with a vectorNeil Roberts2011-12-061-3/+11
* snippet: Add a hook for the layer texture coordinate transformationNeil Roberts2011-12-061-1/+4
* pipeline: Assume blend enabled when there are snippetsNeil Roberts2011-12-061-0/+12
* pipeline: Add a snippet hook for the texture lookupNeil Roberts2011-12-061-42/+6
* cogl-pipeline: Add two hook points for adding shader snippetsNeil Roberts2011-12-061-2/+83
* pipeline: Add a missing break for the uniforms stateNeil Roberts2011-11-291-0/+1
* cogl-pipeline: Use a hash table for faster uniform name lookupNeil Roberts2011-11-161-12/+13
* cogl-pipeline: Store the uniform overrides in an array instead of listNeil Roberts2011-11-161-29/+19
* cogl-pipeline: Add support for setting uniform valuesNeil Roberts2011-11-161-1/+104
* pipeline: Make the backface culling experimental publicNeil Roberts2011-11-141-6/+2
* Start to reduce dependence on glibRobert Bragg2011-11-011-13/+13
* pipeline: don't leak the layers_cacheRobert Bragg2011-10-121-0/+2
* pipeline: optimize _compare_differences functionsRobert Bragg2011-09-211-56/+45
* pipeline: lazily get ctx in _get_layerRobert Bragg2011-09-211-2/+3
* pipeline: Split more code out from cogl-pipeline.cRobert Bragg2011-09-211-1124/+37
* Add a strong CoglTexture type to replace CoglHandleRobert Bragg2011-09-211-2/+2
* Make backface culling be part of the legacy stateNeil Roberts2011-09-191-1/+35
* pipeline-arbfp: Check for fog on the pipeline not the legacy stateNeil Roberts2011-09-191-0/+12
* pipeline: split out all layer state apisRobert Bragg2011-09-191-1639/+5
* pipeline: split out all core state apisRobert Bragg2011-09-191-1371/+30
* Adds ColorMask support to CoglRobert Bragg2011-07-191-1/+88
* pipeline: Unify how the backends store private dataNeil Roberts2011-07-131-16/+0
* pipeline: NULLify deprecated_get_layers_list on copyDamien Lespiau2011-07-121-0/+1
* pipeline: Plug a leak of GListsDamien Lespiau2011-07-121-0/+2
* Dynamically load the GL or GLES libraryNeil Roberts2011-07-111-86/+146
* cogl-pipeline: Fix reference counting on promoting weak parentsNeil Roberts2011-07-061-18/+21
* cogl-pipeline: Use BSD lists for the list of pipeline childrenNeil Roberts2011-07-011-32/+12
* pipeline: Avoid reseting texture target for NULL texturesRobert Bragg2011-06-301-6/+10
* pipeline: fix layer change notify mutex ruleRobert Bragg2011-06-301-94/+65
* pipeline: Fix argument checking in set_depth_state()Emmanuele Bassi2011-05-181-2/+2
* Add CoglDepthState APIRobert Bragg2011-05-161-174/+62
* cogl_pipeline_equal: Handle COGL_WRAP_MODE_AUTOMATIC betterNeil Roberts2011-05-051-3/+26
* cogl: rename cogl-context.h cogl-context-private.hRobert Bragg2011-04-111-1/+1
* cogl-pipeline: Be careful not to take ownership of root layerNeil Roberts2011-04-051-2/+4
* pipeline: reclaim ownership if reverting to layer ancestorRobert Bragg2011-04-051-1/+2
* cogl-pipeline: Fix comparing the color in set_layer_combine_constantNeil Roberts2011-02-011-10/+11