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path: root/cogl/cogl-shader.c
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* Always add the #version pragma to shadersNeil Roberts2013-09-021-12/+0
* Remove cogl-internal.hRobert Bragg2013-01-221-1/+1
* Adds back tex_coord array for CoglShader compatibilityRobert Bragg2013-01-221-90/+82
* Remove the varying array for tex_coordsRobert Bragg2013-01-221-1/+0
* Add a GL 3 driverNeil Roberts2013-01-221-1/+2
* Unify a lot of gles2 vs gl glsl codeRobert Bragg2013-01-221-19/+16
* add cogl-glsl-shader files to aid backporting patchesRobert Bragg2013-01-221-122/+10
* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-08-061-1/+1
* Removes all remaining use of CoglHandleRobert Bragg2012-08-061-1/+1
* Drive by leak fix when code spelunkingRay Strode2012-03-161-0/+1
* Add -Wmissing-declarations to maintainer flags and fix problemsNeil Roberts2012-03-061-4/+4
* Remove all internal includes of cogl.hRobert Bragg2012-02-201-1/+0
* Use the same number for n_tex_coord_attribs in all linked shadersNeil Roberts2011-11-021-4/+6
* features: Support more than 32 features!Robert Bragg2011-11-011-1/+1
* Dynamically load the GL or GLES libraryNeil Roberts2011-07-111-52/+37
* Use all core GL functions through indirect pointersNeil Roberts2011-07-081-40/+24
* Move all of the GL function pointers directly to CoglContextNeil Roberts2011-07-071-10/+10
* cogl: rename cogl-context.h cogl-context-private.hRobert Bragg2011-04-111-1/+1
* cogl-debug: Split the flags to support more than 32Neil Roberts2011-01-241-2/+2
* cogl-program: Don't use separate definitions on GLES 1.1Neil Roberts2011-01-171-60/+31
* cogl-shader-boilerplate: Add the 3D texture extension on GLES2Neil Roberts2010-12-131-2/+12
* cogl: Move COGL_DEBUG=show-source into cogl-shader.cNeil Roberts2010-12-131-0/+23
* cogl-shader-boilerplate: Add more builtins for GLES2Neil Roberts2010-12-131-6/+24
* Revert "cogl: Remove the generated array size for cogl_tex_coord_in"Neil Roberts2010-12-031-57/+172
* cogl: Remove the generated array size for cogl_tex_coord_inNeil Roberts2010-12-021-172/+57
* cogl: Fix unused variable warning with GLES2Damien Lespiau2010-11-301-0/+2
* cogl-shader.c: Don't add the common boilerplate twiceNeil Roberts2010-11-291-6/+2
* Move the cogl shader boilerplate setting code to a separate functionNeil Roberts2010-11-241-22/+74
* cogl-shader: Prepend boilerplate for portable shadersRobert Bragg2010-11-101-48/+158
* Merge cogl-program-{gl,gles}.c into one cogl-program.cNeil Roberts2010-10-281-11/+45
* cogl-shader: get_info_log should always use strdupRobert Bragg2010-08-121-1/+3
* cogl-shader: correctly #ifdef guard an if else blockRobert Bragg2010-08-121-1/+1
* Silence a compiler warningEmmanuele Bassi2010-08-091-0/+3
* cogl: Allow setting ARBfp source on a CoglShaderRobert Bragg2010-08-091-19/+97
* cogl-shader: unifies the driver/{gl,gles} shader filesRobert Bragg2010-08-031-0/+235