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path: root/cogl/cogl-texture-2d-private.h
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* Switch use of primitive glib types to c99 equivalentsRobert Bragg2012-08-061-3/+3
* Removes all remaining use of CoglHandleRobert Bragg2012-08-061-5/+5
* Add constructors which take a CoglBitmap to all primitive texturesNeil Roberts2012-04-051-6/+0
* Remove all internal includes of cogl.hRobert Bragg2012-02-201-0/+1
* object: Remove the type member of CoglObjectClassNeil Roberts2012-01-271-3/+0
* Add _cogl_egl_texture_2d_new_from_image APIRobert Bragg2011-06-011-0/+13
* Make CoglTexture2D public as experimental APIRobert Bragg2011-06-011-20/+2
* cogl-texture-2d: Add _cogl_is_texture_2d to the private headerNeil Roberts2011-02-151-0/+3
* cogl-texture-2d: Add an internal wrapper around glCopyTexSubImage2DNeil Roberts2011-02-151-0/+22
* cogl: rename CoglMaterial -> CoglPipelineRobert Bragg2010-11-031-1/+1
* Support foreign textures in the texture-2d and rectangle backendsNeil Roberts2010-10-221-0/+7
* cogl-bitmap: Encapsulate the CoglBitmap even internallyNeil Roberts2010-07-151-1/+1
* Add a GL_GENERATE_MIPMAP fallback to the texture 2d and 3d backendsNeil Roberts2010-07-131-0/+2
* Add _cogl_texture_2d_externally_modifiedNeil Roberts2010-06-221-0/+11
* Split the wrap mode of _cogl_texture_set_wrap_mode into threeNeil Roberts2010-04-121-1/+2
* Remove mentions of the FSF addressEmmanuele Bassi2010-03-011-3/+3
* cogl: improves header and coding style consistencyRobert Bragg2010-02-121-2/+2
* cogl: Add a CoglTexture2D backendNeil Roberts2009-12-021-0/+69