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* Adds support for a mirrored repeat wrap modeRobert Bragg2011-11-012-0/+5
* features: Support more than 32 features!Robert Bragg2011-11-013-20/+95
* make COGL_FEATURE_VBOS a private featureRobert Bragg2011-11-012-4/+6
* make COGL_FEATURE_PBOS a private featureRobert Bragg2011-11-011-1/+1
* make COGL_FEATURE_FOUR_CLIP_PLANES a private featureRobert Bragg2011-11-012-2/+2
* make COGL_FEATURE_OFFSCREEN_BLIT a private featureRobert Bragg2011-11-012-2/+2
* make COGL_FEATURE_STENCIL_BUFFER privateRobert Bragg2011-11-012-2/+2
* Remove beneign GL_MESA_ycbcr_texture checkRobert Bragg2011-11-011-7/+0
* offscreen: Adds support for offscreen multisamplingRobert Bragg2011-10-281-2/+2
* Add the missing check for COGL_FEATURE_POINT_SPRITE on the GL driverNeil Roberts2011-08-011-0/+4
* Don't use the 'NULL' GModule to resolve GL symbolsNeil Roberts2011-07-272-4/+6
* gles: Or in private features into ctx->private_feature_flagsRobert Bragg2011-07-191-1/+1
* Combine _cogl_context_check_gl_version and update_features into oneNeil Roberts2011-07-182-22/+16
* Use MESA_pack_invert to avoid read_pixels flipRobert Bragg2011-07-131-0/+3
* Dynamically load the GL or GLES libraryNeil Roberts2011-07-113-31/+24
* Move the cogl texture driver functions to a vtableNeil Roberts2011-07-082-46/+84
* cogl-context: Remove the driver private dataNeil Roberts2011-07-082-69/+0
* Use all core GL functions through indirect pointersNeil Roberts2011-07-084-125/+170
* Move all of the GL function pointers directly to CoglContextNeil Roberts2011-07-078-714/+80
* gles: Fix the name of the GLeglImageOES typeNeil Roberts2011-07-011-2/+2
* Add _cogl_egl_texture_2d_new_from_image APIRobert Bragg2011-06-014-2/+36
* Add internal _cogl_get_proc_addressRobert Bragg2011-06-012-34/+4
* Add CoglDepthState APIRobert Bragg2011-05-162-1/+3
* cogl-gl.c: remove really_enable_npot hack for OSXRobert Bragg2011-05-051-33/+4
* GL_IMG_TEXTURE_NPOT extension enables TEXTURE_NPOT features on GLESJames Athey2011-04-131-1/+1
* Moves all GLX code down from Clutter to CoglRobert Bragg2011-04-114-29/+162
* cogl: consolidate _create_context_driver + _features_initRobert Bragg2011-04-116-202/+46
* cogl: rename cogl-context.h cogl-context-private.hRobert Bragg2011-04-116-6/+6
* cogl-gles: Check for the GL_ANGLE_framebuffer_blit extensionNeil Roberts2011-02-151-0/+18
* cogl-buffer: Support mapping buffers for write on GLESNeil Roberts2011-01-132-1/+15
* cogl: Enable the VBOs feature for GLES2Neil Roberts2011-01-131-5/+0
* cogl-texture-driver-gles: Don't copy the bitmap if alignment matchesNeil Roberts2011-01-101-48/+55
* Remove the GLES2 wrapperNeil Roberts2010-12-137-1467/+7
* cogl: upload matrices with uniforms on GLES2Neil Roberts2010-12-131-0/+2
* cogl: Add a vertend to generate GLSLNeil Roberts2010-12-131-11/+8
* cogl-pipeline: Move texture enabling/disabling to fixed fragendNeil Roberts2010-12-131-37/+30
* cogl-context: Get rid of the features_cached memberNeil Roberts2010-11-242-2/+0
* Remove the fragment shader generation from the GLES2 wrapperNeil Roberts2010-11-243-857/+13
* cogl-texture-driver-gles: Fix image height for uploading 3D texturesNeil Roberts2010-11-231-1/+1
* cogl-shader: Prepend boilerplate for portable shadersRobert Bragg2010-11-103-60/+66
* cogl-gles2-wrapper: Fix a reference to the old name for CoglPipelineNeil Roberts2010-11-041-1/+1
* gles2: disable vbos until while we rework backendRobert Bragg2010-11-031-0/+5
* cogl: rename CoglMaterial -> CoglPipelineRobert Bragg2010-11-032-4/+4
* Merge cogl-program-{gl,gles}.c into one cogl-program.cNeil Roberts2010-10-287-1166/+71
* build: Fix EGL/CEX100 build with GLES2Damien Lespiau2010-10-182-2/+2
* build: Start moving to a non-recursive layoutEmmanuele Bassi2010-09-2919-196/+10
* cogl-program: Adds use_uniform_xyz methodsRobert Bragg2010-08-122-88/+196
* cogl: Allow setting ARBfp source on a CoglShaderRobert Bragg2010-08-093-30/+192
* cogl: Adds a COGL_FEATURE_SHADERS_ARBFP feature flagRobert Bragg2010-08-091-2/+2
* cogl-program: gles2: bind programs lazily as for GLRobert Bragg2010-08-032-8/+5