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diff --git a/tests/libpeas/introspection/introspection-activatable.c b/tests/libpeas/introspection/introspection-activatable.c
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+/*
+ * introspection-activatable.c
+ * This file is part of libintrospection
+ *
+ * Copyright (C) 2010 Steve Frécinaux
+ *
+ * libintrospection is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * libintrospection is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * SPDX-License-Identifier: LGPL-2.1-or-later
+ */
+
+#include "config.h"
+
+#include "introspection-activatable.h"
+
+/**
+ * IntrospectionActivatable:
+ *
+ * Interface for activatable plugins.
+ *
+ * #IntrospectionActivatable is an interface which should be implemented by plugins
+ * that should be activated on an object of a certain type (depending on the
+ * application). For instance, in a typical windowed application,
+ * #IntrospectionActivatable plugin instances could be bound to individual toplevel
+ * windows.
+ *
+ * It is typical to use #IntrospectionActivatable along with [class@ExtensionSet] in order
+ * to activate and deactivate extensions automatically when plugins are loaded
+ * or unloaded.
+ *
+ * You can also use the code of this interface as a base for your own
+ * extension types, as illustrated by gedit's %GeditWindowActivatable and
+ * %GeditDocumentActivatable interfaces.
+ **/
+
+G_DEFINE_INTERFACE(IntrospectionActivatable, introspection_activatable, G_TYPE_OBJECT)
+
+static void
+introspection_activatable_default_init (IntrospectionActivatableInterface *iface)
+{
+ /**
+ * IntrospectionActivatable:object:
+ *
+ * The object property contains the targetted object for this #IntrospectionActivatable
+ * instance.
+ *
+ * For example a toplevel window in a typical windowed application. It is set
+ * at construction time and won't change.
+ */
+ g_object_interface_install_property (iface,
+ g_param_spec_object ("object",
+ "Object",
+ "Object",
+ G_TYPE_OBJECT,
+ G_PARAM_READWRITE |
+ G_PARAM_CONSTRUCT_ONLY |
+ G_PARAM_STATIC_STRINGS));
+}
+
+/**
+ * introspection_activatable_activate:
+ * @activatable: A #IntrospectionActivatable.
+ *
+ * Activates the extension on the targetted object.
+ *
+ * On activation, the extension should hook itself to the object
+ * where it makes sense.
+ */
+void
+introspection_activatable_activate (IntrospectionActivatable *activatable)
+{
+ IntrospectionActivatableInterface *iface;
+
+ g_return_if_fail (INTROSPECTION_IS_ACTIVATABLE (activatable));
+
+ iface = INTROSPECTION_ACTIVATABLE_GET_IFACE (activatable);
+ g_return_if_fail (iface->activate != NULL);
+
+ iface->activate (activatable);
+}
+
+/**
+ * introspection_activatable_deactivate:
+ * @activatable: A #IntrospectionActivatable.
+ *
+ * Deactivates the extension on the targetted object.
+ *
+ * On deactivation, an extension should remove itself from all the hooks it
+ * used and should perform any cleanup required, so it can be unreffed safely
+ * and without any more effect on the host application.
+ */
+void
+introspection_activatable_deactivate (IntrospectionActivatable *activatable)
+{
+ IntrospectionActivatableInterface *iface;
+
+ g_return_if_fail (INTROSPECTION_IS_ACTIVATABLE (activatable));
+
+ iface = INTROSPECTION_ACTIVATABLE_GET_IFACE (activatable);
+ g_return_if_fail (iface->deactivate != NULL);
+
+ iface->deactivate (activatable);
+}
+
+/**
+ * introspection_activatable_update_state:
+ * @activatable: A #IntrospectionActivatable.
+ *
+ * Triggers an update of the extension internal state to take into account
+ * state changes in the targetted object, due to some event or user action.
+ */
+void
+introspection_activatable_update_state (IntrospectionActivatable *activatable)
+{
+ IntrospectionActivatableInterface *iface;
+
+ g_return_if_fail (INTROSPECTION_IS_ACTIVATABLE (activatable));
+
+ iface = INTROSPECTION_ACTIVATABLE_GET_IFACE (activatable);
+ if (iface->update_state != NULL)
+ iface->update_state (activatable);
+}
+