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author | Bastien Nocera <hadess@hadess.net> | 2019-02-23 00:44:10 +0100 |
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committer | Bastien Nocera <hadess@hadess.net> | 2019-02-23 16:12:26 +0000 |
commit | a134dd051486e6dec7e69085035c508fc86ca8ee (patch) | |
tree | 13fac2d6fe4ba92438acc20bfd91007788c32b7f /src/totem.h | |
parent | 628f3dbb44db4b653f74a1358b6267dd161b59b9 (diff) | |
download | totem-a134dd051486e6dec7e69085035c508fc86ca8ee.tar.gz |
main: Remove totem_object_stop()
This API was unusable from outside the core of totem, as it only changed
the state of a couple of items in the UI, but not all the ones needed to
have the UI "in the right state".
Diffstat (limited to 'src/totem.h')
-rw-r--r-- | src/totem.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/totem.h b/src/totem.h index 69649e0ef..86dbed01c 100644 --- a/src/totem.h +++ b/src/totem.h @@ -165,7 +165,6 @@ GType totem_object_get_type (void); void totem_object_exit (TotemObject *totem) G_GNUC_NORETURN; void totem_object_play (TotemObject *totem); -void totem_object_stop (TotemObject *totem); void totem_object_play_pause (TotemObject *totem); void totem_object_pause (TotemObject *totem); gboolean totem_object_can_seek_next (TotemObject *totem); |