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authorBastien Nocera <hadess@hadess.net>2019-02-23 00:44:10 +0100
committerBastien Nocera <hadess@hadess.net>2019-02-23 16:12:26 +0000
commita134dd051486e6dec7e69085035c508fc86ca8ee (patch)
tree13fac2d6fe4ba92438acc20bfd91007788c32b7f /src/totem.h
parent628f3dbb44db4b653f74a1358b6267dd161b59b9 (diff)
downloadtotem-a134dd051486e6dec7e69085035c508fc86ca8ee.tar.gz
main: Remove totem_object_stop()
This API was unusable from outside the core of totem, as it only changed the state of a couple of items in the UI, but not all the ones needed to have the UI "in the right state".
Diffstat (limited to 'src/totem.h')
-rw-r--r--src/totem.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/totem.h b/src/totem.h
index 69649e0ef..86dbed01c 100644
--- a/src/totem.h
+++ b/src/totem.h
@@ -165,7 +165,6 @@ GType totem_object_get_type (void);
void totem_object_exit (TotemObject *totem) G_GNUC_NORETURN;
void totem_object_play (TotemObject *totem);
-void totem_object_stop (TotemObject *totem);
void totem_object_play_pause (TotemObject *totem);
void totem_object_pause (TotemObject *totem);
gboolean totem_object_can_seek_next (TotemObject *totem);