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authorBruno Haible <bruno@clisp.org>2018-12-11 20:56:25 +0100
committerBruno Haible <bruno@clisp.org>2018-12-11 20:56:25 +0100
commiteaf9a78f20bdb8e805ae7501bba020272b1f91cf (patch)
treefa5eebbed9b64de48cecc455166125617dc8d94a
parent83ac717e2c236cb1734b8f9eeab6d70b5fb7e6dd (diff)
downloadgnulib-eaf9a78f20bdb8e805ae7501bba020272b1f91cf.tar.gz
avltree-omap: New module.
* lib/gl_avltree_omap.h: New file. * lib/gl_avltree_omap.c: New file. * lib/gl_avltree_ordered.h: Code moved to here from lib/gl_avltree_oset.c. Parameterize. * lib/gl_avltree_oset.c: Include gl_avltree_ordered.h. * lib/gl_anytree_omap.h: New file. * modules/avltree-omap: New file. * modules/avltree-oset (Files): Add lib/gl_avltree_ordered.h. (Makefile.am): Add gl_avltree_ordered.h to lib_SOURCES.
-rw-r--r--ChangeLog11
-rw-r--r--lib/gl_anytree_omap.h305
-rw-r--r--lib/gl_avltree_omap.c75
-rw-r--r--lib/gl_avltree_omap.h34
-rw-r--r--lib/gl_avltree_ordered.h547
-rw-r--r--lib/gl_avltree_oset.c542
-rw-r--r--modules/avltree-omap25
-rw-r--r--modules/avltree-oset3
8 files changed, 1014 insertions, 528 deletions
diff --git a/ChangeLog b/ChangeLog
index 81963bdfd5..906dc5e354 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,5 +1,16 @@
2018-12-11 Bruno Haible <bruno@clisp.org>
+ avltree-omap: New module.
+ * lib/gl_avltree_omap.h: New file.
+ * lib/gl_avltree_omap.c: New file.
+ * lib/gl_avltree_ordered.h: Code moved to here from
+ lib/gl_avltree_oset.c. Parameterize.
+ * lib/gl_avltree_oset.c: Include gl_avltree_ordered.h.
+ * lib/gl_anytree_omap.h: New file.
+ * modules/avltree-omap: New file.
+ * modules/avltree-oset (Files): Add lib/gl_avltree_ordered.h.
+ (Makefile.am): Add gl_avltree_ordered.h to lib_SOURCES.
+
array-omap: New module.
* lib/gl_array_omap.h: New file.
* lib/gl_array_omap.c: New file.
diff --git a/lib/gl_anytree_omap.h b/lib/gl_anytree_omap.h
new file mode 100644
index 0000000000..0b43712369
--- /dev/null
+++ b/lib/gl_anytree_omap.h
@@ -0,0 +1,305 @@
+/* Ordered map data type implemented by a binary tree.
+ Copyright (C) 2006-2007, 2009-2018 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2018.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Common code of gl_avltree_omap.c and gl_rbtree_omap.c. */
+
+/* An item on the stack used for iterating across the elements. */
+typedef struct
+{
+ gl_omap_node_t node;
+ bool rightp;
+} iterstack_item_t;
+
+/* A stack used for iterating across the elements. */
+typedef iterstack_item_t iterstack_t[MAXHEIGHT];
+
+static gl_omap_t
+gl_tree_nx_create_empty (gl_omap_implementation_t implementation,
+ gl_mapkey_compar_fn compar_fn,
+ gl_mapkey_dispose_fn kdispose_fn,
+ gl_mapvalue_dispose_fn vdispose_fn)
+{
+ struct gl_omap_impl *map =
+ (struct gl_omap_impl *) malloc (sizeof (struct gl_omap_impl));
+
+ if (map == NULL)
+ return NULL;
+
+ map->base.vtable = implementation;
+ map->base.compar_fn = compar_fn;
+ map->base.kdispose_fn = kdispose_fn;
+ map->base.vdispose_fn = vdispose_fn;
+ map->root = NULL;
+ map->count = 0;
+
+ return map;
+}
+
+static size_t
+gl_tree_size (gl_omap_t map)
+{
+ return map->count;
+}
+
+static bool
+gl_tree_search (gl_omap_t map, const void *key, const void **valuep)
+{
+ gl_mapkey_compar_fn compar = map->base.compar_fn;
+ gl_omap_node_t node;
+
+ for (node = map->root; node != NULL; )
+ {
+ int cmp = (compar != NULL
+ ? compar (node->key, key)
+ : (node->key > key ? 1 :
+ node->key < key ? -1 : 0));
+
+ if (cmp < 0)
+ node = node->right;
+ else if (cmp > 0)
+ node = node->left;
+ else /* cmp == 0 */
+ {
+ /* We have a key equal to KEY. */
+ *valuep = node->value;
+ return true;
+ }
+ }
+ return false;
+}
+
+static bool
+gl_tree_search_atleast (gl_omap_t map,
+ gl_mapkey_threshold_fn threshold_fn,
+ const void *threshold,
+ const void **keyp, const void **valuep)
+{
+ gl_omap_node_t node;
+
+ for (node = map->root; node != NULL; )
+ {
+ if (! threshold_fn (node->key, threshold))
+ node = node->right;
+ else
+ {
+ /* We have a key >= THRESHOLD. But we need the leftmost such
+ element. */
+ gl_omap_node_t found = node;
+ node = node->left;
+ for (; node != NULL; )
+ {
+ if (! threshold_fn (node->key, threshold))
+ node = node->right;
+ else
+ {
+ found = node;
+ node = node->left;
+ }
+ }
+ *keyp = found->key;
+ *valuep = found->value;
+ return true;
+ }
+ }
+ return false;
+}
+
+static int
+gl_tree_nx_getput (gl_omap_t map, const void *key, const void *value,
+ const void **oldvaluep)
+{
+ gl_mapkey_compar_fn compar;
+ gl_omap_node_t node = map->root;
+
+ if (node == NULL)
+ {
+ if (gl_tree_nx_add_first (map, key, value) == NULL)
+ return -1;
+ return true;
+ }
+
+ compar = map->base.compar_fn;
+
+ for (;;)
+ {
+ int cmp = (compar != NULL
+ ? compar (node->key, key)
+ : (node->key > key ? 1 :
+ node->key < key ? -1 : 0));
+
+ if (cmp < 0)
+ {
+ if (node->right == NULL)
+ {
+ if (gl_tree_nx_add_after (map, node, key, value) == NULL)
+ return -1;
+ return true;
+ }
+ node = node->right;
+ }
+ else if (cmp > 0)
+ {
+ if (node->left == NULL)
+ {
+ if (gl_tree_nx_add_before (map, node, key, value) == NULL)
+ return -1;
+ return true;
+ }
+ node = node->left;
+ }
+ else /* cmp == 0 */
+ {
+ *oldvaluep = node->value;
+ node->value = value;
+ return false;
+ }
+ }
+}
+
+static bool
+gl_tree_getremove (gl_omap_t map, const void *key, const void **oldvaluep)
+{
+ gl_mapkey_compar_fn compar = map->base.compar_fn;
+ gl_omap_node_t node;
+
+ for (node = map->root; node != NULL; )
+ {
+ int cmp = (compar != NULL
+ ? compar (node->key, key)
+ : (node->key > key ? 1 :
+ node->key < key ? -1 : 0));
+
+ if (cmp < 0)
+ node = node->right;
+ else if (cmp > 0)
+ node = node->left;
+ else /* cmp == 0 */
+ {
+ /* We have a key equal to KEY. */
+ *oldvaluep = node->value;
+ gl_tree_remove_node (map, node);
+ return true;
+ }
+ }
+ return false;
+}
+
+static void
+gl_tree_omap_free (gl_omap_t map)
+{
+ /* Iterate across all elements in post-order. */
+ gl_omap_node_t node = map->root;
+ iterstack_t stack;
+ iterstack_item_t *stack_ptr = &stack[0];
+
+ for (;;)
+ {
+ /* Descend on left branch. */
+ for (;;)
+ {
+ if (node == NULL)
+ break;
+ stack_ptr->node = node;
+ stack_ptr->rightp = false;
+ node = node->left;
+ stack_ptr++;
+ }
+ /* Climb up again. */
+ for (;;)
+ {
+ if (stack_ptr == &stack[0])
+ goto done_iterate;
+ stack_ptr--;
+ node = stack_ptr->node;
+ if (!stack_ptr->rightp)
+ break;
+ /* Free the current node. */
+ if (map->base.vdispose_fn != NULL)
+ map->base.vdispose_fn (node->value);
+ if (map->base.kdispose_fn != NULL)
+ map->base.kdispose_fn (node->key);
+ free (node);
+ }
+ /* Descend on right branch. */
+ stack_ptr->rightp = true;
+ node = node->right;
+ stack_ptr++;
+ }
+ done_iterate:
+ free (map);
+}
+
+/* --------------------- gl_omap_iterator_t Data Type --------------------- */
+
+static gl_omap_iterator_t
+gl_tree_iterator (gl_omap_t map)
+{
+ gl_omap_iterator_t result;
+ gl_omap_node_t node;
+
+ result.vtable = map->base.vtable;
+ result.map = map;
+ /* Start node is the leftmost node. */
+ node = map->root;
+ if (node != NULL)
+ while (node->left != NULL)
+ node = node->left;
+ result.p = node;
+ /* End point is past the rightmost node. */
+ result.q = NULL;
+#if defined GCC_LINT || defined lint
+ result.i = 0;
+ result.j = 0;
+ result.count = 0;
+#endif
+
+ return result;
+}
+
+static bool
+gl_tree_iterator_next (gl_omap_iterator_t *iterator,
+ const void **keyp, const void **valuep)
+{
+ if (iterator->p != iterator->q)
+ {
+ gl_omap_node_t node = (gl_omap_node_t) iterator->p;
+ *keyp = node->key;
+ *valuep = node->value;
+ /* Advance to the next node. */
+ if (node->right != NULL)
+ {
+ node = node->right;
+ while (node->left != NULL)
+ node = node->left;
+ }
+ else
+ {
+ while (node->parent != NULL && node->parent->right == node)
+ node = node->parent;
+ node = node->parent;
+ }
+ iterator->p = node;
+ return true;
+ }
+ else
+ return false;
+}
+
+static void
+gl_tree_iterator_free (gl_omap_iterator_t *iterator)
+{
+}
diff --git a/lib/gl_avltree_omap.c b/lib/gl_avltree_omap.c
new file mode 100644
index 0000000000..f205eb5e7c
--- /dev/null
+++ b/lib/gl_avltree_omap.c
@@ -0,0 +1,75 @@
+/* Ordered map data type implemented by a binary tree.
+ Copyright (C) 2006-2007, 2009-2018 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2018.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+#include <config.h>
+
+/* Specification. */
+#include "gl_avltree_omap.h"
+
+#include <stdlib.h>
+
+/* -------------------------- gl_omap_t Data Type -------------------------- */
+
+/* Parameterization of gl_avltree_ordered.h. */
+#define CONTAINER_T gl_omap_t
+#define CONTAINER_IMPL gl_omap_impl
+#define CONTAINER_IMPL_BASE gl_omap_impl_base
+#define NODE_IMPL gl_omap_node_impl
+#define NODE_T gl_omap_node_t
+#define NODE_PAYLOAD_FIELDS \
+ const void *key; \
+ const void *value;
+#define NODE_PAYLOAD_PARAMS \
+ const void *key, const void *value
+#define NODE_PAYLOAD_ASSIGN(node) \
+ node->key = key; \
+ node->value = value;
+#define NODE_PAYLOAD_DISPOSE \
+ if (container->base.vdispose_fn != NULL) \
+ container->base.vdispose_fn (node->value); \
+ if (container->base.kdispose_fn != NULL) \
+ container->base.kdispose_fn (node->key);
+
+#include "gl_avltree_ordered.h"
+
+/* Generic binary tree code. */
+#include "gl_anytree_omap.h"
+
+/* For debugging. */
+void
+gl_avltree_omap_check_invariants (gl_omap_t map)
+{
+ size_t counter = 0;
+ if (map->root != NULL)
+ check_invariants (map->root, NULL, &counter);
+ if (!(map->count == counter))
+ abort ();
+}
+
+const struct gl_omap_implementation gl_avltree_omap_implementation =
+ {
+ gl_tree_nx_create_empty,
+ gl_tree_size,
+ gl_tree_search,
+ gl_tree_search_atleast,
+ gl_tree_nx_getput,
+ gl_tree_getremove,
+ gl_tree_omap_free,
+ gl_tree_iterator,
+ gl_tree_iterator_next,
+ gl_tree_iterator_free
+ };
diff --git a/lib/gl_avltree_omap.h b/lib/gl_avltree_omap.h
new file mode 100644
index 0000000000..02db892191
--- /dev/null
+++ b/lib/gl_avltree_omap.h
@@ -0,0 +1,34 @@
+/* Ordered map data type implemented by a binary tree.
+ Copyright (C) 2006, 2009-2018 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2018.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+#ifndef _GL_AVLTREE_OMAP_H
+#define _GL_AVLTREE_OMAP_H
+
+#include "gl_omap.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern const struct gl_omap_implementation gl_avltree_omap_implementation;
+#define GL_AVLTREE_OMAP &gl_avltree_omap_implementation
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GL_AVLTREE_OMAP_H */
diff --git a/lib/gl_avltree_ordered.h b/lib/gl_avltree_ordered.h
new file mode 100644
index 0000000000..5d06386d6b
--- /dev/null
+++ b/lib/gl_avltree_ordered.h
@@ -0,0 +1,547 @@
+/* Ordered {set,map} data type implemented by a binary tree.
+ Copyright (C) 2006-2007, 2009-2018 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2006.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* An AVL tree is a binary tree where
+ 1. The height of each node is calculated as
+ heightof(node) = 1 + max (heightof(node.left), heightof(node.right)).
+ 2. The heights of the subtrees of each node differ by at most 1:
+ | heightof(right) - heightof(left) | <= 1.
+ 3. The index of the elements in the node.left subtree are smaller than
+ the index of node.
+ The index of the elements in the node.right subtree are larger than
+ the index of node.
+ */
+
+/* Tree node implementation, valid for this file only. */
+struct NODE_IMPL
+{
+ struct NODE_IMPL *left; /* left branch, or NULL */
+ struct NODE_IMPL *right; /* right branch, or NULL */
+ /* Parent pointer, or NULL. The parent pointer is not needed for most
+ operations. It is needed so that a NODE_T can be returned without
+ memory allocation, on which the functions <container>_remove_node,
+ <container>_add_before, <container>_add_after can be implemented. */
+ struct NODE_IMPL *parent;
+ int balance; /* heightof(right) - heightof(left),
+ always = -1 or 0 or 1 */
+ NODE_PAYLOAD_FIELDS
+};
+typedef struct NODE_IMPL * NODE_T;
+
+/* Concrete CONTAINER_IMPL type, valid for this file only. */
+struct CONTAINER_IMPL
+{
+ struct CONTAINER_IMPL_BASE base;
+ struct NODE_IMPL *root; /* root node or NULL */
+ size_t count; /* number of nodes */
+};
+
+/* An AVL tree of height h has at least F_(h+2) - 1 [Fibonacci number] and at
+ most 2^h - 1 elements. So, h <= 84 (because a tree of height h >= 85 would
+ have at least F_87 - 1 elements, and because even on 64-bit machines,
+ sizeof (NODE_IMPL) * (F_87 - 1) > 2^64
+ this would exceed the address space of the machine. */
+#define MAXHEIGHT 83
+
+/* Ensure the tree is balanced, after an insertion or deletion operation.
+ The height of NODE is incremented by HEIGHT_DIFF (1 or -1).
+ PARENT = NODE->parent. (NODE can also be NULL. But PARENT is non-NULL.)
+ Rotation operations are performed starting at PARENT (not NODE itself!). */
+static void
+rebalance (CONTAINER_T container,
+ NODE_T node, int height_diff, NODE_T parent)
+{
+ for (;;)
+ {
+ NODE_T child;
+ int previous_balance;
+ int balance_diff;
+ NODE_T nodeleft;
+ NODE_T noderight;
+
+ child = node;
+ node = parent;
+
+ previous_balance = node->balance;
+
+ /* The balance of NODE is incremented by BALANCE_DIFF: +1 if the right
+ branch's height has increased by 1 or the left branch's height has
+ decreased by 1, -1 if the right branch's height has decreased by 1 or
+ the left branch's height has increased by 1, 0 if no height change. */
+ if (node->left != NULL || node->right != NULL)
+ balance_diff = (child == node->right ? height_diff : -height_diff);
+ else
+ /* Special case where above formula doesn't work, because the caller
+ didn't tell whether node's left or right branch shrunk from height 1
+ to NULL. */
+ balance_diff = - previous_balance;
+
+ node->balance += balance_diff;
+ if (balance_diff == previous_balance)
+ {
+ /* node->balance is outside the range [-1,1]. Must rotate. */
+ NODE_T *nodep;
+
+ if (node->parent == NULL)
+ /* node == container->root */
+ nodep = &container->root;
+ else if (node->parent->left == node)
+ nodep = &node->parent->left;
+ else if (node->parent->right == node)
+ nodep = &node->parent->right;
+ else
+ abort ();
+
+ nodeleft = node->left;
+ noderight = node->right;
+
+ if (balance_diff < 0)
+ {
+ /* node->balance = -2. The subtree is heavier on the left side.
+ Rotate from left to right:
+
+ *
+ / \
+ h+2 h
+ */
+ NODE_T nodeleftright = nodeleft->right;
+ if (nodeleft->balance <= 0)
+ {
+ /*
+ * h+2|h+3
+ / \ / \
+ h+2 h --> / h+1|h+2
+ / \ | / \
+ h+1 h|h+1 h+1 h|h+1 h
+ */
+ node->left = nodeleftright;
+ nodeleft->right = node;
+
+ nodeleft->parent = node->parent;
+ node->parent = nodeleft;
+ if (nodeleftright != NULL)
+ nodeleftright->parent = node;
+
+ nodeleft->balance += 1;
+ node->balance = - nodeleft->balance;
+
+ *nodep = nodeleft;
+ height_diff = (height_diff < 0
+ ? /* noderight's height had been decremented from
+ h+1 to h. The subtree's height changes from
+ h+3 to h+2|h+3. */
+ nodeleft->balance - 1
+ : /* nodeleft's height had been incremented from
+ h+1 to h+2. The subtree's height changes from
+ h+2 to h+2|h+3. */
+ nodeleft->balance);
+ }
+ else
+ {
+ /*
+ * h+2
+ / \ / \
+ h+2 h --> h+1 h+1
+ / \ / \ / \
+ h h+1 h L R h
+ / \
+ L R
+
+ */
+ NODE_T L = nodeleft->right = nodeleftright->left;
+ NODE_T R = node->left = nodeleftright->right;
+ nodeleftright->left = nodeleft;
+ nodeleftright->right = node;
+
+ nodeleftright->parent = node->parent;
+ if (L != NULL)
+ L->parent = nodeleft;
+ if (R != NULL)
+ R->parent = node;
+ nodeleft->parent = nodeleftright;
+ node->parent = nodeleftright;
+
+ nodeleft->balance = (nodeleftright->balance > 0 ? -1 : 0);
+ node->balance = (nodeleftright->balance < 0 ? 1 : 0);
+ nodeleftright->balance = 0;
+
+ *nodep = nodeleftright;
+ height_diff = (height_diff < 0
+ ? /* noderight's height had been decremented from
+ h+1 to h. The subtree's height changes from
+ h+3 to h+2. */
+ -1
+ : /* nodeleft's height had been incremented from
+ h+1 to h+2. The subtree's height changes from
+ h+2 to h+2. */
+ 0);
+ }
+ }
+ else
+ {
+ /* node->balance = 2. The subtree is heavier on the right side.
+ Rotate from right to left:
+
+ *
+ / \
+ h h+2
+ */
+ NODE_T noderightleft = noderight->left;
+ if (noderight->balance >= 0)
+ {
+ /*
+ * h+2|h+3
+ / \ / \
+ h h+2 --> h+1|h+2 \
+ / \ / \ |
+ h|h+1 h+1 h h|h+1 h+1
+ */
+ node->right = noderightleft;
+ noderight->left = node;
+
+ noderight->parent = node->parent;
+ node->parent = noderight;
+ if (noderightleft != NULL)
+ noderightleft->parent = node;
+
+ noderight->balance -= 1;
+ node->balance = - noderight->balance;
+
+ *nodep = noderight;
+ height_diff = (height_diff < 0
+ ? /* nodeleft's height had been decremented from
+ h+1 to h. The subtree's height changes from
+ h+3 to h+2|h+3. */
+ - noderight->balance - 1
+ : /* noderight's height had been incremented from
+ h+1 to h+2. The subtree's height changes from
+ h+2 to h+2|h+3. */
+ - noderight->balance);
+ }
+ else
+ {
+ /*
+ * h+2
+ / \ / \
+ h h+2 --> h+1 h+1
+ / \ / \ / \
+ h+1 h h L R h
+ / \
+ L R
+
+ */
+ NODE_T L = node->right = noderightleft->left;
+ NODE_T R = noderight->left = noderightleft->right;
+ noderightleft->left = node;
+ noderightleft->right = noderight;
+
+ noderightleft->parent = node->parent;
+ if (L != NULL)
+ L->parent = node;
+ if (R != NULL)
+ R->parent = noderight;
+ node->parent = noderightleft;
+ noderight->parent = noderightleft;
+
+ node->balance = (noderightleft->balance > 0 ? -1 : 0);
+ noderight->balance = (noderightleft->balance < 0 ? 1 : 0);
+ noderightleft->balance = 0;
+
+ *nodep = noderightleft;
+ height_diff = (height_diff < 0
+ ? /* nodeleft's height had been decremented from
+ h+1 to h. The subtree's height changes from
+ h+3 to h+2. */
+ -1
+ : /* noderight's height had been incremented from
+ h+1 to h+2. The subtree's height changes from
+ h+2 to h+2. */
+ 0);
+ }
+ }
+ node = *nodep;
+ }
+ else
+ {
+ /* No rotation needed. Only propagation of the height change to the
+ next higher level. */
+ if (height_diff < 0)
+ height_diff = (previous_balance == 0 ? 0 : -1);
+ else
+ height_diff = (node->balance == 0 ? 0 : 1);
+ }
+
+ if (height_diff == 0)
+ break;
+
+ parent = node->parent;
+ if (parent == NULL)
+ break;
+ }
+}
+
+static NODE_T
+gl_tree_nx_add_first (CONTAINER_T container, NODE_PAYLOAD_PARAMS)
+{
+ /* Create new node. */
+ NODE_T new_node =
+ (struct NODE_IMPL *) malloc (sizeof (struct NODE_IMPL));
+
+ if (new_node == NULL)
+ return NULL;
+
+ new_node->left = NULL;
+ new_node->right = NULL;
+ new_node->balance = 0;
+ NODE_PAYLOAD_ASSIGN(new_node)
+
+ /* Add it to the tree. */
+ if (container->root == NULL)
+ {
+ container->root = new_node;
+ new_node->parent = NULL;
+ }
+ else
+ {
+ NODE_T node;
+
+ for (node = container->root; node->left != NULL; )
+ node = node->left;
+
+ node->left = new_node;
+ new_node->parent = node;
+ node->balance--;
+
+ /* Rebalance. */
+ if (node->right == NULL && node->parent != NULL)
+ rebalance (container, node, 1, node->parent);
+ }
+
+ container->count++;
+ return new_node;
+}
+
+static NODE_T
+gl_tree_nx_add_before (CONTAINER_T container, NODE_T node, NODE_PAYLOAD_PARAMS)
+{
+ /* Create new node. */
+ NODE_T new_node =
+ (struct NODE_IMPL *) malloc (sizeof (struct NODE_IMPL));
+ bool height_inc;
+
+ if (new_node == NULL)
+ return NULL;
+
+ new_node->left = NULL;
+ new_node->right = NULL;
+ new_node->balance = 0;
+ NODE_PAYLOAD_ASSIGN(new_node)
+
+ /* Add it to the tree. */
+ if (node->left == NULL)
+ {
+ node->left = new_node;
+ node->balance--;
+ height_inc = (node->right == NULL);
+ }
+ else
+ {
+ for (node = node->left; node->right != NULL; )
+ node = node->right;
+ node->right = new_node;
+ node->balance++;
+ height_inc = (node->left == NULL);
+ }
+ new_node->parent = node;
+
+ /* Rebalance. */
+ if (height_inc && node->parent != NULL)
+ rebalance (container, node, 1, node->parent);
+
+ container->count++;
+ return new_node;
+}
+
+static NODE_T
+gl_tree_nx_add_after (CONTAINER_T container, NODE_T node, NODE_PAYLOAD_PARAMS)
+{
+ /* Create new node. */
+ NODE_T new_node =
+ (struct NODE_IMPL *) malloc (sizeof (struct NODE_IMPL));
+ bool height_inc;
+
+ if (new_node == NULL)
+ return NULL;
+
+ new_node->left = NULL;
+ new_node->right = NULL;
+ new_node->balance = 0;
+ NODE_PAYLOAD_ASSIGN(new_node)
+
+ /* Add it to the tree. */
+ if (node->right == NULL)
+ {
+ node->right = new_node;
+ node->balance++;
+ height_inc = (node->left == NULL);
+ }
+ else
+ {
+ for (node = node->right; node->left != NULL; )
+ node = node->left;
+ node->left = new_node;
+ node->balance--;
+ height_inc = (node->right == NULL);
+ }
+ new_node->parent = node;
+
+ /* Rebalance. */
+ if (height_inc && node->parent != NULL)
+ rebalance (container, node, 1, node->parent);
+
+ container->count++;
+ return new_node;
+}
+
+static bool
+gl_tree_remove_node (CONTAINER_T container, NODE_T node)
+{
+ NODE_T parent = node->parent;
+
+ if (node->left == NULL)
+ {
+ /* Replace node with node->right. */
+ NODE_T child = node->right;
+
+ if (child != NULL)
+ child->parent = parent;
+ if (parent == NULL)
+ container->root = child;
+ else
+ {
+ if (parent->left == node)
+ parent->left = child;
+ else /* parent->right == node */
+ parent->right = child;
+
+ rebalance (container, child, -1, parent);
+ }
+ }
+ else if (node->right == NULL)
+ {
+ /* It is not absolutely necessary to treat this case. But the more
+ general case below is more complicated, hence slower. */
+ /* Replace node with node->left. */
+ NODE_T child = node->left;
+
+ child->parent = parent;
+ if (parent == NULL)
+ container->root = child;
+ else
+ {
+ if (parent->left == node)
+ parent->left = child;
+ else /* parent->right == node */
+ parent->right = child;
+
+ rebalance (container, child, -1, parent);
+ }
+ }
+ else
+ {
+ /* Replace node with the rightmost element of the node->left subtree. */
+ NODE_T subst;
+ NODE_T subst_parent;
+ NODE_T child;
+
+ for (subst = node->left; subst->right != NULL; )
+ subst = subst->right;
+
+ subst_parent = subst->parent;
+
+ child = subst->left;
+
+ /* The case subst_parent == node is special: If we do nothing special,
+ we get confusion about node->left, subst->left and child->parent.
+ subst_parent == node
+ <==> The 'for' loop above terminated immediately.
+ <==> subst == subst_parent->left
+ [otherwise subst == subst_parent->right]
+ In this case, we would need to first set
+ child->parent = node; node->left = child;
+ and later - when we copy subst into node's position - again
+ child->parent = subst; subst->left = child;
+ Altogether a no-op. */
+ if (subst_parent != node)
+ {
+ if (child != NULL)
+ child->parent = subst_parent;
+ subst_parent->right = child;
+ }
+
+ /* Copy subst into node's position.
+ (This is safer than to copy subst's value into node, keep node in
+ place, and free subst.) */
+ if (subst_parent != node)
+ {
+ subst->left = node->left;
+ subst->left->parent = subst;
+ }
+ subst->right = node->right;
+ subst->right->parent = subst;
+ subst->balance = node->balance;
+ subst->parent = parent;
+ if (parent == NULL)
+ container->root = subst;
+ else if (parent->left == node)
+ parent->left = subst;
+ else /* parent->right == node */
+ parent->right = subst;
+
+ /* Rebalancing starts at child's parent, that is subst_parent -
+ except when subst_parent == node. In this case, we need to use
+ its replacement, subst. */
+ rebalance (container, child, -1, subst_parent != node ? subst_parent : subst);
+ }
+
+ container->count--;
+ NODE_PAYLOAD_DISPOSE
+ free (node);
+ return true;
+}
+
+/* For debugging. */
+static unsigned int
+check_invariants (NODE_T node, NODE_T parent, size_t *counterp)
+{
+ unsigned int left_height =
+ (node->left != NULL ? check_invariants (node->left, node, counterp) : 0);
+ unsigned int right_height =
+ (node->right != NULL ? check_invariants (node->right, node, counterp) : 0);
+ int balance = (int)right_height - (int)left_height;
+
+ if (!(node->parent == parent))
+ abort ();
+ if (!(balance >= -1 && balance <= 1))
+ abort ();
+ if (!(node->balance == balance))
+ abort ();
+
+ (*counterp)++;
+
+ return 1 + (left_height > right_height ? left_height : right_height);
+}
diff --git a/lib/gl_avltree_oset.c b/lib/gl_avltree_oset.c
index ead337c0e1..4bda91eaae 100644
--- a/lib/gl_avltree_oset.c
+++ b/lib/gl_avltree_oset.c
@@ -22,542 +22,30 @@
#include <stdlib.h>
-/* An AVL tree is a binary tree where
- 1. The height of each node is calculated as
- heightof(node) = 1 + max (heightof(node.left), heightof(node.right)).
- 2. The heights of the subtrees of each node differ by at most 1:
- | heightof(right) - heightof(left) | <= 1.
- 3. The index of the elements in the node.left subtree are smaller than
- the index of node.
- The index of the elements in the node.right subtree are larger than
- the index of node.
- */
-
/* -------------------------- gl_oset_t Data Type -------------------------- */
-/* Tree node implementation, valid for this file only. */
-struct gl_oset_node_impl
-{
- struct gl_oset_node_impl *left; /* left branch, or NULL */
- struct gl_oset_node_impl *right; /* right branch, or NULL */
- /* Parent pointer, or NULL. The parent pointer is not needed for most
- operations. It is needed so that a gl_oset_node_t can be returned
- without memory allocation, on which the functions gl_oset_remove_node,
- gl_oset_add_before, gl_oset_add_after can be implemented. */
- struct gl_oset_node_impl *parent;
- int balance; /* heightof(right) - heightof(left),
- always = -1 or 0 or 1 */
+/* Parameterization of gl_avltree_ordered.h. */
+#define CONTAINER_T gl_oset_t
+#define CONTAINER_IMPL gl_oset_impl
+#define CONTAINER_IMPL_BASE gl_oset_impl_base
+#define NODE_IMPL gl_oset_node_impl
+#define NODE_T gl_oset_node_t
+#define NODE_PAYLOAD_FIELDS \
const void *value;
-};
-typedef struct gl_oset_node_impl * gl_oset_node_t;
-
-/* Concrete gl_oset_impl type, valid for this file only. */
-struct gl_oset_impl
-{
- struct gl_oset_impl_base base;
- struct gl_oset_node_impl *root; /* root node or NULL */
- size_t count; /* number of nodes */
-};
-
-/* An AVL tree of height h has at least F_(h+2) - 1 [Fibonacci number] and at
- most 2^h - 1 elements. So, h <= 84 (because a tree of height h >= 85 would
- have at least F_87 - 1 elements, and because even on 64-bit machines,
- sizeof (gl_oset_node_impl) * (F_87 - 1) > 2^64
- this would exceed the address space of the machine. */
-#define MAXHEIGHT 83
-
-/* Ensure the tree is balanced, after an insertion or deletion operation.
- The height of NODE is incremented by HEIGHT_DIFF (1 or -1).
- PARENT = NODE->parent. (NODE can also be NULL. But PARENT is non-NULL.)
- Rotation operations are performed starting at PARENT (not NODE itself!). */
-static void
-rebalance (gl_oset_t set,
- gl_oset_node_t node, int height_diff, gl_oset_node_t parent)
-{
- for (;;)
- {
- gl_oset_node_t child;
- int previous_balance;
- int balance_diff;
- gl_oset_node_t nodeleft;
- gl_oset_node_t noderight;
-
- child = node;
- node = parent;
-
- previous_balance = node->balance;
-
- /* The balance of NODE is incremented by BALANCE_DIFF: +1 if the right
- branch's height has increased by 1 or the left branch's height has
- decreased by 1, -1 if the right branch's height has decreased by 1 or
- the left branch's height has increased by 1, 0 if no height change. */
- if (node->left != NULL || node->right != NULL)
- balance_diff = (child == node->right ? height_diff : -height_diff);
- else
- /* Special case where above formula doesn't work, because the caller
- didn't tell whether node's left or right branch shrunk from height 1
- to NULL. */
- balance_diff = - previous_balance;
-
- node->balance += balance_diff;
- if (balance_diff == previous_balance)
- {
- /* node->balance is outside the range [-1,1]. Must rotate. */
- gl_oset_node_t *nodep;
-
- if (node->parent == NULL)
- /* node == set->root */
- nodep = &set->root;
- else if (node->parent->left == node)
- nodep = &node->parent->left;
- else if (node->parent->right == node)
- nodep = &node->parent->right;
- else
- abort ();
-
- nodeleft = node->left;
- noderight = node->right;
-
- if (balance_diff < 0)
- {
- /* node->balance = -2. The subtree is heavier on the left side.
- Rotate from left to right:
-
- *
- / \
- h+2 h
- */
- gl_oset_node_t nodeleftright = nodeleft->right;
- if (nodeleft->balance <= 0)
- {
- /*
- * h+2|h+3
- / \ / \
- h+2 h --> / h+1|h+2
- / \ | / \
- h+1 h|h+1 h+1 h|h+1 h
- */
- node->left = nodeleftright;
- nodeleft->right = node;
-
- nodeleft->parent = node->parent;
- node->parent = nodeleft;
- if (nodeleftright != NULL)
- nodeleftright->parent = node;
-
- nodeleft->balance += 1;
- node->balance = - nodeleft->balance;
-
- *nodep = nodeleft;
- height_diff = (height_diff < 0
- ? /* noderight's height had been decremented from
- h+1 to h. The subtree's height changes from
- h+3 to h+2|h+3. */
- nodeleft->balance - 1
- : /* nodeleft's height had been incremented from
- h+1 to h+2. The subtree's height changes from
- h+2 to h+2|h+3. */
- nodeleft->balance);
- }
- else
- {
- /*
- * h+2
- / \ / \
- h+2 h --> h+1 h+1
- / \ / \ / \
- h h+1 h L R h
- / \
- L R
-
- */
- gl_oset_node_t L = nodeleft->right = nodeleftright->left;
- gl_oset_node_t R = node->left = nodeleftright->right;
- nodeleftright->left = nodeleft;
- nodeleftright->right = node;
-
- nodeleftright->parent = node->parent;
- if (L != NULL)
- L->parent = nodeleft;
- if (R != NULL)
- R->parent = node;
- nodeleft->parent = nodeleftright;
- node->parent = nodeleftright;
-
- nodeleft->balance = (nodeleftright->balance > 0 ? -1 : 0);
- node->balance = (nodeleftright->balance < 0 ? 1 : 0);
- nodeleftright->balance = 0;
+#define NODE_PAYLOAD_PARAMS \
+ const void *elt
+#define NODE_PAYLOAD_ASSIGN(node) \
+ node->value = elt;
+#define NODE_PAYLOAD_DISPOSE \
+ if (container->base.dispose_fn != NULL) \
+ container->base.dispose_fn (node->value);
- *nodep = nodeleftright;
- height_diff = (height_diff < 0
- ? /* noderight's height had been decremented from
- h+1 to h. The subtree's height changes from
- h+3 to h+2. */
- -1
- : /* nodeleft's height had been incremented from
- h+1 to h+2. The subtree's height changes from
- h+2 to h+2. */
- 0);
- }
- }
- else
- {
- /* node->balance = 2. The subtree is heavier on the right side.
- Rotate from right to left:
-
- *
- / \
- h h+2
- */
- gl_oset_node_t noderightleft = noderight->left;
- if (noderight->balance >= 0)
- {
- /*
- * h+2|h+3
- / \ / \
- h h+2 --> h+1|h+2 \
- / \ / \ |
- h|h+1 h+1 h h|h+1 h+1
- */
- node->right = noderightleft;
- noderight->left = node;
-
- noderight->parent = node->parent;
- node->parent = noderight;
- if (noderightleft != NULL)
- noderightleft->parent = node;
-
- noderight->balance -= 1;
- node->balance = - noderight->balance;
-
- *nodep = noderight;
- height_diff = (height_diff < 0
- ? /* nodeleft's height had been decremented from
- h+1 to h. The subtree's height changes from
- h+3 to h+2|h+3. */
- - noderight->balance - 1
- : /* noderight's height had been incremented from
- h+1 to h+2. The subtree's height changes from
- h+2 to h+2|h+3. */
- - noderight->balance);
- }
- else
- {
- /*
- * h+2
- / \ / \
- h h+2 --> h+1 h+1
- / \ / \ / \
- h+1 h h L R h
- / \
- L R
-
- */
- gl_oset_node_t L = node->right = noderightleft->left;
- gl_oset_node_t R = noderight->left = noderightleft->right;
- noderightleft->left = node;
- noderightleft->right = noderight;
-
- noderightleft->parent = node->parent;
- if (L != NULL)
- L->parent = node;
- if (R != NULL)
- R->parent = noderight;
- node->parent = noderightleft;
- noderight->parent = noderightleft;
-
- node->balance = (noderightleft->balance > 0 ? -1 : 0);
- noderight->balance = (noderightleft->balance < 0 ? 1 : 0);
- noderightleft->balance = 0;
-
- *nodep = noderightleft;
- height_diff = (height_diff < 0
- ? /* nodeleft's height had been decremented from
- h+1 to h. The subtree's height changes from
- h+3 to h+2. */
- -1
- : /* noderight's height had been incremented from
- h+1 to h+2. The subtree's height changes from
- h+2 to h+2. */
- 0);
- }
- }
- node = *nodep;
- }
- else
- {
- /* No rotation needed. Only propagation of the height change to the
- next higher level. */
- if (height_diff < 0)
- height_diff = (previous_balance == 0 ? 0 : -1);
- else
- height_diff = (node->balance == 0 ? 0 : 1);
- }
-
- if (height_diff == 0)
- break;
-
- parent = node->parent;
- if (parent == NULL)
- break;
- }
-}
-
-static gl_oset_node_t
-gl_tree_nx_add_first (gl_oset_t set, const void *elt)
-{
- /* Create new node. */
- gl_oset_node_t new_node =
- (struct gl_oset_node_impl *) malloc (sizeof (struct gl_oset_node_impl));
-
- if (new_node == NULL)
- return NULL;
-
- new_node->left = NULL;
- new_node->right = NULL;
- new_node->balance = 0;
- new_node->value = elt;
-
- /* Add it to the tree. */
- if (set->root == NULL)
- {
- set->root = new_node;
- new_node->parent = NULL;
- }
- else
- {
- gl_oset_node_t node;
-
- for (node = set->root; node->left != NULL; )
- node = node->left;
-
- node->left = new_node;
- new_node->parent = node;
- node->balance--;
-
- /* Rebalance. */
- if (node->right == NULL && node->parent != NULL)
- rebalance (set, node, 1, node->parent);
- }
-
- set->count++;
- return new_node;
-}
-
-static gl_oset_node_t
-gl_tree_nx_add_before (gl_oset_t set, gl_oset_node_t node, const void *elt)
-{
- /* Create new node. */
- gl_oset_node_t new_node =
- (struct gl_oset_node_impl *) malloc (sizeof (struct gl_oset_node_impl));
- bool height_inc;
-
- if (new_node == NULL)
- return NULL;
-
- new_node->left = NULL;
- new_node->right = NULL;
- new_node->balance = 0;
- new_node->value = elt;
-
- /* Add it to the tree. */
- if (node->left == NULL)
- {
- node->left = new_node;
- node->balance--;
- height_inc = (node->right == NULL);
- }
- else
- {
- for (node = node->left; node->right != NULL; )
- node = node->right;
- node->right = new_node;
- node->balance++;
- height_inc = (node->left == NULL);
- }
- new_node->parent = node;
-
- /* Rebalance. */
- if (height_inc && node->parent != NULL)
- rebalance (set, node, 1, node->parent);
-
- set->count++;
- return new_node;
-}
-
-static gl_oset_node_t
-gl_tree_nx_add_after (gl_oset_t set, gl_oset_node_t node, const void *elt)
-{
- /* Create new node. */
- gl_oset_node_t new_node =
- (struct gl_oset_node_impl *) malloc (sizeof (struct gl_oset_node_impl));
- bool height_inc;
-
- if (new_node == NULL)
- return NULL;
-
- new_node->left = NULL;
- new_node->right = NULL;
- new_node->balance = 0;
- new_node->value = elt;
-
- /* Add it to the tree. */
- if (node->right == NULL)
- {
- node->right = new_node;
- node->balance++;
- height_inc = (node->left == NULL);
- }
- else
- {
- for (node = node->right; node->left != NULL; )
- node = node->left;
- node->left = new_node;
- node->balance--;
- height_inc = (node->right == NULL);
- }
- new_node->parent = node;
-
- /* Rebalance. */
- if (height_inc && node->parent != NULL)
- rebalance (set, node, 1, node->parent);
-
- set->count++;
- return new_node;
-}
-
-static bool
-gl_tree_remove_node (gl_oset_t set, gl_oset_node_t node)
-{
- gl_oset_node_t parent = node->parent;
-
- if (node->left == NULL)
- {
- /* Replace node with node->right. */
- gl_oset_node_t child = node->right;
-
- if (child != NULL)
- child->parent = parent;
- if (parent == NULL)
- set->root = child;
- else
- {
- if (parent->left == node)
- parent->left = child;
- else /* parent->right == node */
- parent->right = child;
-
- rebalance (set, child, -1, parent);
- }
- }
- else if (node->right == NULL)
- {
- /* It is not absolutely necessary to treat this case. But the more
- general case below is more complicated, hence slower. */
- /* Replace node with node->left. */
- gl_oset_node_t child = node->left;
-
- child->parent = parent;
- if (parent == NULL)
- set->root = child;
- else
- {
- if (parent->left == node)
- parent->left = child;
- else /* parent->right == node */
- parent->right = child;
-
- rebalance (set, child, -1, parent);
- }
- }
- else
- {
- /* Replace node with the rightmost element of the node->left subtree. */
- gl_oset_node_t subst;
- gl_oset_node_t subst_parent;
- gl_oset_node_t child;
-
- for (subst = node->left; subst->right != NULL; )
- subst = subst->right;
-
- subst_parent = subst->parent;
-
- child = subst->left;
-
- /* The case subst_parent == node is special: If we do nothing special,
- we get confusion about node->left, subst->left and child->parent.
- subst_parent == node
- <==> The 'for' loop above terminated immediately.
- <==> subst == subst_parent->left
- [otherwise subst == subst_parent->right]
- In this case, we would need to first set
- child->parent = node; node->left = child;
- and later - when we copy subst into node's position - again
- child->parent = subst; subst->left = child;
- Altogether a no-op. */
- if (subst_parent != node)
- {
- if (child != NULL)
- child->parent = subst_parent;
- subst_parent->right = child;
- }
-
- /* Copy subst into node's position.
- (This is safer than to copy subst's value into node, keep node in
- place, and free subst.) */
- if (subst_parent != node)
- {
- subst->left = node->left;
- subst->left->parent = subst;
- }
- subst->right = node->right;
- subst->right->parent = subst;
- subst->balance = node->balance;
- subst->parent = parent;
- if (parent == NULL)
- set->root = subst;
- else if (parent->left == node)
- parent->left = subst;
- else /* parent->right == node */
- parent->right = subst;
-
- /* Rebalancing starts at child's parent, that is subst_parent -
- except when subst_parent == node. In this case, we need to use
- its replacement, subst. */
- rebalance (set, child, -1, subst_parent != node ? subst_parent : subst);
- }
-
- set->count--;
- if (set->base.dispose_fn != NULL)
- set->base.dispose_fn (node->value);
- free (node);
- return true;
-}
+#include "gl_avltree_ordered.h"
/* Generic binary tree code. */
#include "gl_anytree_oset.h"
/* For debugging. */
-static unsigned int
-check_invariants (gl_oset_node_t node, gl_oset_node_t parent, size_t *counterp)
-{
- unsigned int left_height =
- (node->left != NULL ? check_invariants (node->left, node, counterp) : 0);
- unsigned int right_height =
- (node->right != NULL ? check_invariants (node->right, node, counterp) : 0);
- int balance = (int)right_height - (int)left_height;
-
- if (!(node->parent == parent))
- abort ();
- if (!(balance >= -1 && balance <= 1))
- abort ();
- if (!(node->balance == balance))
- abort ();
-
- (*counterp)++;
-
- return 1 + (left_height > right_height ? left_height : right_height);
-}
void
gl_avltree_oset_check_invariants (gl_oset_t set)
{
diff --git a/modules/avltree-omap b/modules/avltree-omap
new file mode 100644
index 0000000000..60e0dc6cd2
--- /dev/null
+++ b/modules/avltree-omap
@@ -0,0 +1,25 @@
+Description:
+Ordered map data type implemented by a binary tree.
+
+Files:
+lib/gl_avltree_omap.h
+lib/gl_avltree_omap.c
+lib/gl_avltree_ordered.h
+lib/gl_anytree_omap.h
+
+Depends-on:
+omap
+
+configure.ac:
+
+Makefile.am:
+lib_SOURCES += gl_avltree_omap.h gl_avltree_omap.c gl_avltree_ordered.h gl_anytree_omap.h
+
+Include:
+"gl_avltree_omap.h"
+
+License:
+GPL
+
+Maintainer:
+all
diff --git a/modules/avltree-oset b/modules/avltree-oset
index 2946737d5f..5bdb482e8f 100644
--- a/modules/avltree-oset
+++ b/modules/avltree-oset
@@ -4,6 +4,7 @@ Ordered set data type implemented by a binary tree.
Files:
lib/gl_avltree_oset.h
lib/gl_avltree_oset.c
+lib/gl_avltree_ordered.h
lib/gl_anytree_oset.h
Depends-on:
@@ -12,7 +13,7 @@ oset
configure.ac:
Makefile.am:
-lib_SOURCES += gl_avltree_oset.h gl_avltree_oset.c gl_anytree_oset.h
+lib_SOURCES += gl_avltree_oset.h gl_avltree_oset.c gl_avltree_ordered.h gl_anytree_oset.h
Include:
"gl_avltree_oset.h"