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authorBruno Haible <bruno@clisp.org>2006-07-17 11:31:28 +0000
committerBruno Haible <bruno@clisp.org>2006-07-17 11:31:28 +0000
commita8de9261d37e784ac5d53aefa174d8da26d1c4b2 (patch)
tree3e775ef3aa8d34b3e55e650f84a0b6231b7a9bcb /lib/gl_avltreehash_list.c
parente21bb106b335e1ac02c02ef4e6e9ad29db744667 (diff)
downloadgnulib-a8de9261d37e784ac5d53aefa174d8da26d1c4b2.tar.gz
Sequential list data type implemented by a hash table with a binary tree.
Diffstat (limited to 'lib/gl_avltreehash_list.c')
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+/* Sequential list data type implemented by a hash table with a binary tree.
+ Copyright (C) 2006 Free Software Foundation, Inc.
+ Written by Bruno Haible <bruno@clisp.org>, 2006.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+/* Specification. */
+#include "gl_avltreehash_list.h"
+
+#include <stdlib.h>
+
+#include "gl_avltree_oset.h"
+#include "xalloc.h"
+#include "xsize.h"
+#include "size_max.h"
+
+#ifndef uintptr_t
+# define uintptr_t unsigned long
+#endif
+
+#define WITH_HASHTABLE 1
+
+/* Which kind of binary trees to use for ordered sets. Quite arbitrary. */
+#define OSET_TREE_FLAVOR GL_AVLTREE_OSET
+
+/* -------------------------- gl_list_t Data Type -------------------------- */
+
+/* Generic hash-table code: Type definitions. */
+#include "gl_anyhash_list1.h"
+
+/* Generic AVL tree code: Type definitions. */
+#include "gl_anyavltree_list1.h"
+
+/* Generic hash-table code: Low-level code. */
+#include "gl_anyhash_list2.h"
+
+/* Generic binary tree code: Type definitions. */
+#include "gl_anytree_list1.h"
+
+/* Hash-table with binary tree code: Handling of hash buckets. */
+#include "gl_anytreehash_list1.h"
+
+/* Generic AVL tree code: Insertion/deletion algorithms. */
+#include "gl_anyavltree_list2.h"
+
+/* Generic binary tree code: Functions taking advantage of the hash table. */
+#include "gl_anytreehash_list2.h"
+
+/* Generic binary tree code: All other functions. */
+#include "gl_anytree_list2.h"
+
+/* For debugging. */
+static unsigned int
+check_invariants (gl_list_node_t node, gl_list_node_t parent)
+{
+ unsigned int left_height =
+ (node->left != NULL ? check_invariants (node->left, node) : 0);
+ unsigned int right_height =
+ (node->right != NULL ? check_invariants (node->right, node) : 0);
+ int balance = (int)right_height - (int)left_height;
+
+ if (!(node->parent == parent))
+ abort ();
+ if (!(node->branch_size
+ == (node->left != NULL ? node->left->branch_size : 0)
+ + 1 + (node->right != NULL ? node->right->branch_size : 0)))
+ abort ();
+ if (!(balance >= -1 && balance <= 1))
+ abort ();
+ if (!(node->balance == balance))
+ abort ();
+
+ return 1 + (left_height > right_height ? left_height : right_height);
+}
+void
+gl_avltreehash_list_check_invariants (gl_list_t list)
+{
+ if (list->root != NULL)
+ check_invariants (list->root, NULL);
+}
+
+
+const struct gl_list_implementation gl_avltreehash_list_implementation =
+ {
+ gl_tree_create_empty,
+ gl_tree_create,
+ gl_tree_size,
+ gl_tree_node_value,
+ gl_tree_next_node,
+ gl_tree_previous_node,
+ gl_tree_get_at,
+ gl_tree_set_at,
+ gl_tree_search,
+ gl_tree_indexof,
+ gl_tree_add_first,
+ gl_tree_add_last,
+ gl_tree_add_before,
+ gl_tree_add_after,
+ gl_tree_add_at,
+ gl_tree_remove_node,
+ gl_tree_remove_at,
+ gl_tree_remove,
+ gl_tree_list_free,
+ gl_tree_iterator,
+ gl_tree_iterator_from_to,
+ gl_tree_iterator_next,
+ gl_tree_iterator_free,
+ gl_tree_sortedlist_search,
+ gl_tree_sortedlist_indexof,
+ gl_tree_sortedlist_add,
+ gl_tree_sortedlist_remove
+ };