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authorPaul Eggert <eggert@cs.ucla.edu>2012-01-05 23:53:49 -0800
committerPaul Eggert <eggert@cs.ucla.edu>2012-01-05 23:55:42 -0800
commit51e801f2f297e45a24004ee6256dd1a6c7389074 (patch)
tree441ce192f710ff16aac06764e93800934a11ca6d /lib/obstack.h
parent04c1ac696211fdbc9b2dcd0790c352ddb0e9402c (diff)
downloadgnulib-51e801f2f297e45a24004ee6256dd1a6c7389074.tar.gz
In commentary, do not use ` to quote.
Diffstat (limited to 'lib/obstack.h')
-rw-r--r--lib/obstack.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/lib/obstack.h b/lib/obstack.h
index e0c311882f..0a1e473092 100644
--- a/lib/obstack.h
+++ b/lib/obstack.h
@@ -32,11 +32,11 @@ stack" is typically an immature growing object, while the rest of the
stack is of mature, fixed size and fixed address objects.
These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
-by calling `obstack_chunk_free'. You must define them and declare
+supply, called 'obstack_chunk_alloc'. On occasion, they free chunks,
+by calling 'obstack_chunk_free'. You must define them and declare
them before using any obstack macros.
-Each independent stack is represented by a `struct obstack'.
+Each independent stack is represented by a 'struct obstack'.
Each of the obstack macros expects a pointer to such a structure
as the first argument.
@@ -93,7 +93,7 @@ Summary:
Exactly one object is growing in an obstack at any one time.
You can run one obstack per control block.
You may have as many control blocks as you dare.
- Because of the way we do it, you can `unwind' an obstack
+ Because of the way we do it, you can "unwind" an obstack
back to a previous state. (You may remove objects much
as you would with a stack.)
*/
@@ -159,7 +159,7 @@ struct obstack /* control current object in current chunk */
void *tempptr;
} temp; /* Temporary for some macros. */
int alignment_mask; /* Mask of alignment for each object. */
- /* These prototypes vary based on `use_extra_arg', and we use
+ /* These prototypes vary based on 'use_extra_arg', and we use
casts to the prototypeless function type in all assignments,
but having prototypes here quiets -Wstrict-prototypes. */
struct _obstack_chunk *(*chunkfun) (void *, long);
@@ -193,13 +193,13 @@ extern int _obstack_memory_used (struct obstack *);
extern void __obstack_free (struct obstack *obstack, void *block);
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
+/* Error handler called when 'obstack_chunk_alloc' failed to allocate
more memory. This can be set to a user defined function which
should either abort gracefully or use longjump - but shouldn't
return. The default action is to print a message and abort. */
extern void (*obstack_alloc_failed_handler) (void);
-/* Exit value used when `print_and_abort' is used. */
+/* Exit value used when 'print_and_abort' is used. */
extern int obstack_exit_failure;
/* Pointer to beginning of object being allocated or to be allocated next.
@@ -264,7 +264,7 @@ extern int obstack_exit_failure;
/* For GNU C, if not -traditional,
we can define these macros to compute all args only once
without using a global variable.
- Also, we can avoid using the `temp' slot, to make faster code. */
+ Also, we can avoid using the 'temp' slot, to make faster code. */
# define obstack_object_size(OBSTACK) \
__extension__ \