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-rw-r--r--lib/obstack.c78
1 files changed, 39 insertions, 39 deletions
diff --git a/lib/obstack.c b/lib/obstack.c
index 5b87466d88..11cfff3fea 100644
--- a/lib/obstack.c
+++ b/lib/obstack.c
@@ -39,7 +39,7 @@
program understand `configure --with-gnu-libc' and omit the object
files, it is simpler to just do this in the source for each such file. */
-#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
+#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
# include <gnu-versions.h>
# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
@@ -141,9 +141,9 @@ compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
int
_obstack_begin (struct obstack *h,
- int size, int alignment,
- void *(*chunkfun) (long),
- void (*freefun) (void *))
+ int size, int alignment,
+ void *(*chunkfun) (long),
+ void (*freefun) (void *))
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -153,16 +153,16 @@ _obstack_begin (struct obstack *h,
/* Default size is what GNU malloc can fit in a 4096-byte block. */
{
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
size = 4096 - extra;
}
@@ -176,7 +176,7 @@ _obstack_begin (struct obstack *h,
if (!chunk)
(*obstack_alloc_failed_handler) ();
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
- alignment - 1);
+ alignment - 1);
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
@@ -188,9 +188,9 @@ _obstack_begin (struct obstack *h,
int
_obstack_begin_1 (struct obstack *h, int size, int alignment,
- void *(*chunkfun) (void *, long),
- void (*freefun) (void *, void *),
- void *arg)
+ void *(*chunkfun) (void *, long),
+ void (*freefun) (void *, void *),
+ void *arg)
{
register struct _obstack_chunk *chunk; /* points to new chunk */
@@ -200,16 +200,16 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment,
/* Default size is what GNU malloc can fit in a 4096-byte block. */
{
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
size = 4096 - extra;
}
@@ -224,7 +224,7 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment,
if (!chunk)
(*obstack_alloc_failed_handler) ();
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
- alignment - 1);
+ alignment - 1);
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
@@ -245,7 +245,7 @@ _obstack_newchunk (struct obstack *h, int length)
{
register struct _obstack_chunk *old_chunk = h->chunk;
register struct _obstack_chunk *new_chunk;
- register long new_size;
+ register long new_size;
register long obj_size = h->next_free - h->object_base;
register long i;
long already;
@@ -274,12 +274,12 @@ _obstack_newchunk (struct obstack *h, int length)
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
{
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
- i >= 0; i--)
- ((COPYING_UNIT *)object_base)[i]
- = ((COPYING_UNIT *)h->object_base)[i];
+ i >= 0; i--)
+ ((COPYING_UNIT *)object_base)[i]
+ = ((COPYING_UNIT *)h->object_base)[i];
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
- but that can cross a page boundary on a machine
- which does not do strict alignment for COPYING_UNITS. */
+ but that can cross a page boundary on a machine
+ which does not do strict alignment for COPYING_UNITS. */
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
}
else
@@ -293,8 +293,8 @@ _obstack_newchunk (struct obstack *h, int length)
But not if that chunk might contain an empty object. */
if (! h->maybe_empty_object
&& (h->object_base
- == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
- h->alignment_mask)))
+ == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+ h->alignment_mask)))
{
new_chunk->prev = old_chunk->prev;
CALL_FREEFUN (h, old_chunk);
@@ -320,8 +320,8 @@ int _obstack_allocated_p (struct obstack *h, void *obj);
int
_obstack_allocated_p (struct obstack *h, void *obj)
{
- register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk *plp; /* point to previous chunk if any */
+ register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ register struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = (h)->chunk;
/* We use >= rather than > since the object cannot be exactly at
@@ -343,8 +343,8 @@ _obstack_allocated_p (struct obstack *h, void *obj)
void
__obstack_free (struct obstack *h, void *obj)
{
- register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk *plp; /* point to previous chunk if any */
+ register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ register struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = h->chunk;
/* We use >= because there cannot be an object at the beginning of a chunk.
@@ -356,7 +356,7 @@ __obstack_free (struct obstack *h, void *obj)
CALL_FREEFUN (h, lp);
lp = plp;
/* If we switch chunks, we can't tell whether the new current
- chunk contains an empty object, so assume that it may. */
+ chunk contains an empty object, so assume that it may. */
h->maybe_empty_object = 1;
}
if (lp)
@@ -427,4 +427,4 @@ print_and_abort (void)
exit (obstack_exit_failure);
}
-#endif /* !ELIDE_CODE */
+#endif /* !ELIDE_CODE */