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/* Determine number of screen columns needed for a size-bounded 32-bit wide string.
Copyright (C) 2023 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
#define IN_C32SWIDTH
/* Specification. */
#include <uchar.h>
#if _GL_WCHAR_T_IS_UCS4 && !GNULIB_defined_mbstate_t
# include <wchar.h>
_GL_EXTERN_INLINE
int
c32swidth (const char32_t *s, size_t n)
{
return wcswidth ((const wchar_t *) s, n);
}
#else
# include <limits.h>
# define FUNC c32swidth
# define UNIT char32_t
# define CHARACTER_WIDTH c32width
# include "wcswidth-impl.h"
#endif
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