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Description:
A correct <float.h>.

Files:
lib/float.in.h
lib/float.c
lib/itold.c
m4/float_h.m4

Depends-on:
include_next

configure.ac:
gl_FLOAT_H
if test $REPLACE_FLOAT_LDBL = 1; then
  AC_LIBOBJ([float])
fi
if test $REPLACE_ITOLD = 1; then
  AC_LIBOBJ([itold])
fi

Makefile.am:
BUILT_SOURCES += $(FLOAT_H)

# We need the following in order to create <float.h> when the system
# doesn't have one that works with the given compiler.
if GL_GENERATE_FLOAT_H
float.h: float.in.h $(top_builddir)/config.status
	$(AM_V_GEN)rm -f $@-t $@ && \
	{ echo '/* DO NOT EDIT! GENERATED AUTOMATICALLY! */' && \
	  sed -e 's|@''GUARD_PREFIX''@|${gl_include_guard_prefix}|g' \
	      -e 's|@''INCLUDE_NEXT''@|$(INCLUDE_NEXT)|g' \
	      -e 's|@''PRAGMA_SYSTEM_HEADER''@|@PRAGMA_SYSTEM_HEADER@|g' \
	      -e 's|@''PRAGMA_COLUMNS''@|@PRAGMA_COLUMNS@|g' \
	      -e 's|@''NEXT_FLOAT_H''@|$(NEXT_FLOAT_H)|g' \
	      -e 's|@''REPLACE_ITOLD''@|$(REPLACE_ITOLD)|g' \
	      < $(srcdir)/float.in.h; \
	} > $@-t && \
	mv $@-t $@
else
float.h: $(top_builddir)/config.status
	rm -f $@
endif
MOSTLYCLEANFILES += float.h float.h-t

Include:
<float.h>

License:
LGPLv2+

Maintainer:
all