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Description:
sleep() function: pause execution of the current thread.
Files:
lib/sleep.c
m4/sleep.m4
Depends-on:
unistd
assert-h [test $HAVE_SLEEP = 0 || test $REPLACE_SLEEP = 1]
stdint [test $HAVE_SLEEP = 0 || test $REPLACE_SLEEP = 1]
configure.ac:
gl_FUNC_SLEEP
gl_CONDITIONAL([GL_COND_OBJ_SLEEP],
[test $HAVE_SLEEP = 0 || test $REPLACE_SLEEP = 1])
gl_UNISTD_MODULE_INDICATOR([sleep])
Makefile.am:
if GL_COND_OBJ_SLEEP
lib_SOURCES += sleep.c
endif
Include:
<unistd.h>
License:
LGPLv2+
Maintainer:
all
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