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Description:
socket() function: create a socket.
Files:
lib/socket.c
lib/w32sock.h
Depends-on:
sys_socket
socketlib
errno [test "$ac_cv_header_winsock2_h" = yes]
sockets [test "$ac_cv_header_winsock2_h" = yes]
msvc-nothrow [test "$ac_cv_header_winsock2_h" = yes]
configure.ac:
AC_REQUIRE([gl_HEADER_SYS_SOCKET])
if test "$ac_cv_header_winsock2_h" = yes; then
AC_LIBOBJ([socket])
fi
# When this module is used, sockets may actually occur as file descriptors,
# hence it is worth warning if the modules 'close' and 'ioctl' are not used.
m4_ifdef([gl_UNISTD_H_DEFAULTS], [AC_REQUIRE([gl_UNISTD_H_DEFAULTS])])
m4_ifdef([gl_SYS_IOCTL_H_DEFAULTS], [AC_REQUIRE([gl_SYS_IOCTL_H_DEFAULTS])])
AC_REQUIRE([gl_PREREQ_SYS_H_WINSOCK2])
if test "$ac_cv_header_winsock2_h" = yes; then
UNISTD_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
SYS_IOCTL_H_HAVE_WINSOCK2_H_AND_USE_SOCKETS=1
fi
gl_SYS_SOCKET_MODULE_INDICATOR([socket])
Makefile.am:
Include:
<sys/socket.h>
Link:
$(LIBSOCKET)
License:
LGPLv2+
Maintainer:
Paolo Bonzini, Simon Josefsson
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