summaryrefslogtreecommitdiff
path: root/tests/test-avltree_omap.c
blob: afc01d2ebf162a0bb74a66b63b81417683c6ea7b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/* Test of ordered map data type implementation.
   Copyright (C) 2006-2023 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2018.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation, either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.  */

#include <config.h>

#include "gl_avltree_omap.h"

#include <stdlib.h>
#include <string.h>

#include "gl_array_omap.h"
#include "macros.h"

extern void gl_avltree_omap_check_invariants (gl_omap_t set);

static const char *objects[30] =
  {
    "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
    "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "<", ">", "[", "]"
  };

#define RANDOM(n) (rand () % (n))
#define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]

static void
check_equals (gl_omap_t map1, gl_omap_t map2)
{
  size_t n = gl_omap_size (map1);
  gl_omap_iterator_t iter1, iter2;
  const void *key1;
  const void *value1;
  const void *key2;
  const void *value2;
  size_t i;

  iter1 = gl_omap_iterator (map1);
  iter2 = gl_omap_iterator (map2);
  for (i = 0; i < n; i++)
    {
      ASSERT (gl_omap_iterator_next (&iter1, &key1, &value1));
      ASSERT (gl_omap_iterator_next (&iter2, &key2, &value2));
      ASSERT (key1 == key2);
      ASSERT (value1 == value2);
    }
  ASSERT (!gl_omap_iterator_next (&iter1, &key1, &value1));
  ASSERT (!gl_omap_iterator_next (&iter2, &key2, &value2));
  gl_omap_iterator_free (&iter1);
  gl_omap_iterator_free (&iter2);
}

static void
check_all (gl_omap_t map1, gl_omap_t map2)
{
  gl_avltree_omap_check_invariants (map2);
  check_equals (map1, map2);
}

int
main (int argc, char *argv[])
{
  gl_omap_t map1, map2;

  /* Allow the user to provide a non-default random seed on the command line.  */
  if (argc > 1)
    srand (atoi (argv[1]));

  {
    size_t initial_size = RANDOM (20);
    size_t i;
    unsigned int repeat;

    /* Create map1.  */
    map1 = gl_omap_nx_create_empty (GL_ARRAY_OMAP, (gl_mapkey_compar_fn) strcmp, NULL, NULL);
    ASSERT (map1 != NULL);

    /* Create map2.  */
    map2 = gl_omap_nx_create_empty (GL_AVLTREE_OMAP, (gl_mapkey_compar_fn) strcmp, NULL, NULL);
    ASSERT (map2 != NULL);

    check_all (map1, map2);

    /* Initialize them.  */
    for (i = 0; i < initial_size; i++)
      {
        const char *key = RANDOM_OBJECT ();
        const char *value = RANDOM_OBJECT ();
        ASSERT (gl_omap_nx_put (map1, key, value) == gl_omap_nx_put (map2, key, value));
        check_all (map1, map2);
      }

    for (repeat = 0; repeat < 100000; repeat++)
      {
        unsigned int operation = RANDOM (3);
        switch (operation)
          {
          case 0:
            {
              const char *key = RANDOM_OBJECT ();
              ASSERT (gl_omap_get (map1, key) == gl_omap_get (map2, key));
            }
            break;
          case 1:
            {
              const char *key = RANDOM_OBJECT ();
              const char *value = RANDOM_OBJECT ();
              ASSERT (gl_omap_nx_put (map1, key, value) == gl_omap_nx_put (map2, key, value));
            }
            break;
          case 2:
            {
              const char *key = RANDOM_OBJECT ();
              ASSERT (gl_omap_remove (map1, key) == gl_omap_remove (map2, key));
            }
            break;
          }
        check_all (map1, map2);
      }

    gl_omap_free (map1);
    gl_omap_free (map2);
  }

  return 0;
}