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-rw-r--r--src/lib/container/vector.go97
-rw-r--r--test/vectors.go61
2 files changed, 108 insertions, 50 deletions
diff --git a/src/lib/container/vector.go b/src/lib/container/vector.go
index b4a910a9e..058992c0b 100644
--- a/src/lib/container/vector.go
+++ b/src/lib/container/vector.go
@@ -18,92 +18,89 @@ package vector
type Element interface {
}
+
export type Vector struct {
- nalloc int;
- nelem int;
elem *[]Element;
}
-// BUG: workaround for non-constant allocation.
-// i must be a power of 10.
-func Alloc(i int) *[]Element {
- switch i {
- case 1:
- return new([1]Element);
- case 10:
- return new([10]Element);
- case 100:
- return new([100]Element);
- case 1000:
- return new([1000]Element);
- }
- print("bad size ", i, "\n");
- panic("not known size\n");
-}
-
-func is_pow10(i int) bool {
- switch i {
- case 1, 10, 100, 1000:
- return true;
- }
- return false;
-}
export func New() *Vector {
v := new(Vector);
- v.nelem = 0;
- v.nalloc = 1;
- v.elem = Alloc(v.nalloc);
+ v.elem = new([]Element, 1) [0 : 0]; // capacity must be > 0!
return v;
}
+
+func (v *Vector) RangeError(op string, i int) {
+ panic("Vector.", op, ": index ", i, " out of range (len = ", len(v.elem), ")\n");
+}
+
+
func (v *Vector) Len() int {
- return v.nelem;
+ return len(v.elem);
}
+
func (v *Vector) At(i int) Element {
- if i < 0 || i >= v.nelem {
- panic("Vector.At(", i, ") out of range (size ", v.nelem, ")\n");
- return nil;
+ n := v.Len();
+ if i < 0 || i >= n {
+ v.RangeError("At", i);
+ var e Element;
+ return e; // don't return nil - may not be legal in the future
}
return v.elem[i];
}
+
+// TODO(r) It would be better if this were called 'Remove' and if
+// it were returning the removed element. This way it would be
+// symmetric with 'Insert', provide the functionality of 'Delete'
+// and allow to get the appropriate entry w/ an extra call.
+
func (v *Vector) Delete(i int) {
- if i < 0 || i >= v.nelem {
- panic("Delete out of range\n");
+ n := v.Len();
+ if i < 0 || i >= n {
+ v.RangeError("Delete", i);
}
- for j := i+1; j < v.nelem; j++ {
- v.elem[j-1] = v.elem[j];
+ for j := i + 1; j < n; j++ {
+ v.elem[j - 1] = v.elem[j];
}
- v.nelem--;
- v.elem[v.nelem] = nil;
+ var e Element;
+ v.elem[n - 1] = e; // don't set to nil - may not be legal in the future
+ v.elem = v.elem[0 : n - 1];
}
+
func (v *Vector) Insert(i int, e Element) {
- if i > v.nelem {
- panic("Del too large\n");
+ n := v.Len();
+ if i < 0 || i > n {
+ v.RangeError("Insert", i);
}
- if v.nelem == v.nalloc && is_pow10(v.nalloc) {
- n := Alloc(v.nalloc * 10);
- for j := 0; j < v.nalloc; j++ {
- n[j] = v.elem[j];
+
+ // grow array by doubling its capacity
+ if n == cap(v.elem) {
+ a := new([]Element, n*2);
+ for j := 0; j < n; j++ {
+ a[j] = v.elem[j];
}
- v.elem = n;
- v.nalloc *= 10;
+ v.elem = a;
}
+
// make a hole
- for j := v.nelem; j > i; j-- {
+ v.elem = v.elem[0 : n + 1];
+ for j := n; j > i; j-- {
v.elem[j] = v.elem[j-1];
}
+
v.elem[i] = e;
- v.nelem++;
}
+
func (v *Vector) Append(e Element) {
- v.Insert(v.nelem, e);
+ v.Insert(len(v.elem), e);
}
+
/*
type I struct { val int; }; // BUG: can't be local;
diff --git a/test/vectors.go b/test/vectors.go
new file mode 100644
index 000000000..d6a2015fe
--- /dev/null
+++ b/test/vectors.go
@@ -0,0 +1,61 @@
+// $G $F.go && $L $F.$A && ./$A.out
+
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package main
+
+import vector "vector"
+
+
+type S struct {
+ val int
+}
+
+
+func (p *S) Init(val int) *S {
+ p.val = val;
+ return p;
+}
+
+
+func test0() {
+ v := vector.New();
+ if v.Len() != 0 {
+ panic("len = ", v.Len(), "\n");
+ }
+}
+
+
+func test1() {
+ var a [1000] *S;
+ for i := 0; i < len(a); i++ {
+ a[i] = new(S).Init(i);
+ }
+
+ v := vector.New();
+ for i := 0; i < len(a); i++ {
+ v.Insert(0, a[i]);
+ if v.Len() != i + 1 {
+ panic("len = ", v.Len(), "\n");
+ }
+ }
+
+ for i := 0; i < v.Len(); i++ {
+ x := convert(*S, v.At(i));
+ if x.val != v.Len() - i - 1 {
+ panic("expected ", i, ", found ", x.val, "\n");
+ }
+ }
+
+ for v.Len() > 10 {
+ v.Delete(10);
+ }
+}
+
+
+func main() {
+ test0();
+ test1();
+}