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-rw-r--r--src/pkg/image/geom.go234
1 files changed, 0 insertions, 234 deletions
diff --git a/src/pkg/image/geom.go b/src/pkg/image/geom.go
deleted file mode 100644
index 6ebaf67da..000000000
--- a/src/pkg/image/geom.go
+++ /dev/null
@@ -1,234 +0,0 @@
-// Copyright 2010 The Go Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package image
-
-import (
- "strconv"
-)
-
-// A Point is an X, Y coordinate pair. The axes increase right and down.
-type Point struct {
- X, Y int
-}
-
-// String returns a string representation of p like "(3,4)".
-func (p Point) String() string {
- return "(" + strconv.Itoa(p.X) + "," + strconv.Itoa(p.Y) + ")"
-}
-
-// Add returns the vector p+q.
-func (p Point) Add(q Point) Point {
- return Point{p.X + q.X, p.Y + q.Y}
-}
-
-// Sub returns the vector p-q.
-func (p Point) Sub(q Point) Point {
- return Point{p.X - q.X, p.Y - q.Y}
-}
-
-// Mul returns the vector p*k.
-func (p Point) Mul(k int) Point {
- return Point{p.X * k, p.Y * k}
-}
-
-// Div returns the vector p/k.
-func (p Point) Div(k int) Point {
- return Point{p.X / k, p.Y / k}
-}
-
-// In reports whether p is in r.
-func (p Point) In(r Rectangle) bool {
- return r.Min.X <= p.X && p.X < r.Max.X &&
- r.Min.Y <= p.Y && p.Y < r.Max.Y
-}
-
-// Mod returns the point q in r such that p.X-q.X is a multiple of r's width
-// and p.Y-q.Y is a multiple of r's height.
-func (p Point) Mod(r Rectangle) Point {
- w, h := r.Dx(), r.Dy()
- p = p.Sub(r.Min)
- p.X = p.X % w
- if p.X < 0 {
- p.X += w
- }
- p.Y = p.Y % h
- if p.Y < 0 {
- p.Y += h
- }
- return p.Add(r.Min)
-}
-
-// Eq reports whether p and q are equal.
-func (p Point) Eq(q Point) bool {
- return p.X == q.X && p.Y == q.Y
-}
-
-// ZP is the zero Point.
-var ZP Point
-
-// Pt is shorthand for Point{X, Y}.
-func Pt(X, Y int) Point {
- return Point{X, Y}
-}
-
-// A Rectangle contains the points with Min.X <= X < Max.X, Min.Y <= Y < Max.Y.
-// It is well-formed if Min.X <= Max.X and likewise for Y. Points are always
-// well-formed. A rectangle's methods always return well-formed outputs for
-// well-formed inputs.
-type Rectangle struct {
- Min, Max Point
-}
-
-// String returns a string representation of r like "(3,4)-(6,5)".
-func (r Rectangle) String() string {
- return r.Min.String() + "-" + r.Max.String()
-}
-
-// Dx returns r's width.
-func (r Rectangle) Dx() int {
- return r.Max.X - r.Min.X
-}
-
-// Dy returns r's height.
-func (r Rectangle) Dy() int {
- return r.Max.Y - r.Min.Y
-}
-
-// Size returns r's width and height.
-func (r Rectangle) Size() Point {
- return Point{
- r.Max.X - r.Min.X,
- r.Max.Y - r.Min.Y,
- }
-}
-
-// Add returns the rectangle r translated by p.
-func (r Rectangle) Add(p Point) Rectangle {
- return Rectangle{
- Point{r.Min.X + p.X, r.Min.Y + p.Y},
- Point{r.Max.X + p.X, r.Max.Y + p.Y},
- }
-}
-
-// Sub returns the rectangle r translated by -p.
-func (r Rectangle) Sub(p Point) Rectangle {
- return Rectangle{
- Point{r.Min.X - p.X, r.Min.Y - p.Y},
- Point{r.Max.X - p.X, r.Max.Y - p.Y},
- }
-}
-
-// Inset returns the rectangle r inset by n, which may be negative. If either
-// of r's dimensions is less than 2*n then an empty rectangle near the center
-// of r will be returned.
-func (r Rectangle) Inset(n int) Rectangle {
- if r.Dx() < 2*n {
- r.Min.X = (r.Min.X + r.Max.X) / 2
- r.Max.X = r.Min.X
- } else {
- r.Min.X += n
- r.Max.X -= n
- }
- if r.Dy() < 2*n {
- r.Min.Y = (r.Min.Y + r.Max.Y) / 2
- r.Max.Y = r.Min.Y
- } else {
- r.Min.Y += n
- r.Max.Y -= n
- }
- return r
-}
-
-// Intersect returns the largest rectangle contained by both r and s. If the
-// two rectangles do not overlap then the zero rectangle will be returned.
-func (r Rectangle) Intersect(s Rectangle) Rectangle {
- if r.Min.X < s.Min.X {
- r.Min.X = s.Min.X
- }
- if r.Min.Y < s.Min.Y {
- r.Min.Y = s.Min.Y
- }
- if r.Max.X > s.Max.X {
- r.Max.X = s.Max.X
- }
- if r.Max.Y > s.Max.Y {
- r.Max.Y = s.Max.Y
- }
- if r.Min.X > r.Max.X || r.Min.Y > r.Max.Y {
- return ZR
- }
- return r
-}
-
-// Union returns the smallest rectangle that contains both r and s.
-func (r Rectangle) Union(s Rectangle) Rectangle {
- if r.Min.X > s.Min.X {
- r.Min.X = s.Min.X
- }
- if r.Min.Y > s.Min.Y {
- r.Min.Y = s.Min.Y
- }
- if r.Max.X < s.Max.X {
- r.Max.X = s.Max.X
- }
- if r.Max.Y < s.Max.Y {
- r.Max.Y = s.Max.Y
- }
- return r
-}
-
-// Empty reports whether the rectangle contains no points.
-func (r Rectangle) Empty() bool {
- return r.Min.X >= r.Max.X || r.Min.Y >= r.Max.Y
-}
-
-// Eq reports whether r and s are equal.
-func (r Rectangle) Eq(s Rectangle) bool {
- return r.Min.X == s.Min.X && r.Min.Y == s.Min.Y &&
- r.Max.X == s.Max.X && r.Max.Y == s.Max.Y
-}
-
-// Overlaps reports whether r and s have a non-empty intersection.
-func (r Rectangle) Overlaps(s Rectangle) bool {
- return r.Min.X < s.Max.X && s.Min.X < r.Max.X &&
- r.Min.Y < s.Max.Y && s.Min.Y < r.Max.Y
-}
-
-// In reports whether every point in r is in s.
-func (r Rectangle) In(s Rectangle) bool {
- if r.Empty() {
- return true
- }
- // Note that r.Max is an exclusive bound for r, so that r.In(s)
- // does not require that r.Max.In(s).
- return s.Min.X <= r.Min.X && r.Max.X <= s.Max.X &&
- s.Min.Y <= r.Min.Y && r.Max.Y <= s.Max.Y
-}
-
-// Canon returns the canonical version of r. The returned rectangle has minimum
-// and maximum coordinates swapped if necessary so that it is well-formed.
-func (r Rectangle) Canon() Rectangle {
- if r.Max.X < r.Min.X {
- r.Min.X, r.Max.X = r.Max.X, r.Min.X
- }
- if r.Max.Y < r.Min.Y {
- r.Min.Y, r.Max.Y = r.Max.Y, r.Min.Y
- }
- return r
-}
-
-// ZR is the zero Rectangle.
-var ZR Rectangle
-
-// Rect is shorthand for Rectangle{Pt(x0, y0), Pt(x1, y1)}.
-func Rect(x0, y0, x1, y1 int) Rectangle {
- if x0 > x1 {
- x0, x1 = x1, x0
- }
- if y0 > y1 {
- y0, y1 = y1, y0
- }
- return Rectangle{Point{x0, y0}, Point{x1, y1}}
-}