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path: root/src/pkg/runtime/sigqueue.go
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-rw-r--r--src/pkg/runtime/sigqueue.go181
1 files changed, 160 insertions, 21 deletions
diff --git a/src/pkg/runtime/sigqueue.go b/src/pkg/runtime/sigqueue.go
index 464355970..63edb664c 100644
--- a/src/pkg/runtime/sigqueue.go
+++ b/src/pkg/runtime/sigqueue.go
@@ -3,38 +3,177 @@
// license that can be found in the LICENSE file.
// This file implements runtime support for signal handling.
+//
+// Most synchronization primitives are not available from
+// the signal handler (it cannot block, allocate memory, or use locks)
+// so the handler communicates with a processing goroutine
+// via struct sig, below.
+//
+// sigsend() is called by the signal handler to queue a new signal.
+// signal_recv() is called by the Go program to receive a newly queued signal.
+// Synchronization between sigsend() and signal_recv() is based on the sig.state
+// variable. It can be in 3 states: 0, HASWAITER and HASSIGNAL.
+// HASWAITER means that signal_recv() is blocked on sig.Note and there are no
+// new pending signals.
+// HASSIGNAL means that sig.mask *may* contain new pending signals,
+// signal_recv() can't be blocked in this state.
+// 0 means that there are no new pending signals and signal_recv() is not blocked.
+// Transitions between states are done atomically with CAS.
+// When signal_recv() is unblocked, it resets sig.Note and rechecks sig.mask.
+// If several sigsend()'s and signal_recv() execute concurrently, it can lead to
+// unnecessary rechecks of sig.mask, but must not lead to missed signals
+// nor deadlocks.
package runtime
-func signal_recv() (m uint32) {
+import "unsafe"
+
+var sig struct {
+ note note
+ mask [(_NSIG + 31) / 32]uint32
+ wanted [(_NSIG + 31) / 32]uint32
+ recv [(_NSIG + 31) / 32]uint32
+ state uint32
+ inuse bool
+}
+
+const (
+ _HASWAITER = 1
+ _HASSIGNAL = 2
+)
+
+// Called from sighandler to send a signal back out of the signal handling thread.
+func sigsend(s int32) bool {
+ bit := uint32(1) << uint(s&31)
+ if !sig.inuse || s < 0 || int(s) >= 32*len(sig.wanted) || sig.wanted[s/32]&bit == 0 {
+ return false
+ }
+
+ for {
+ mask := sig.mask[s/32]
+ if mask&bit != 0 {
+ break // signal already in queue
+ }
+ if cas(&sig.mask[s/32], mask, mask|bit) {
+ // Added to queue.
+ // Only send a wakeup if the receiver needs a kick.
+ for {
+ old := atomicload(&sig.state)
+ if old == _HASSIGNAL {
+ break
+ }
+
+ var new uint32
+ if old == _HASWAITER {
+ new = 0
+ } else { // old == 0
+ new = _HASSIGNAL
+ }
+ if cas(&sig.state, old, new) {
+ if old == _HASWAITER {
+ notewakeup(&sig.note)
+ }
+ break
+ }
+ }
+ break
+ }
+ }
+ return true
+}
+
+// Called to receive the next queued signal.
+// Must only be called from a single goroutine at a time.
+func signal_recv() uint32 {
for {
- mp := acquirem()
- onM(signal_recv_m)
- ok := mp.scalararg[0] != 0
- m = uint32(mp.scalararg[1])
- releasem(mp)
- if ok {
- return
+ // Serve from local copy if there are bits left.
+ for i := uint32(0); i < _NSIG; i++ {
+ if sig.recv[i/32]&(1<<(i&31)) != 0 {
+ sig.recv[i/32] &^= 1 << (i & 31)
+ return i
+ }
+ }
+
+ // Check and update sig.state.
+ for {
+ old := atomicload(&sig.state)
+ if old == _HASWAITER {
+ gothrow("inconsistent state in signal_recv")
+ }
+
+ var new uint32
+ if old == _HASSIGNAL {
+ new = 0
+ } else { // old == 0
+ new = _HASWAITER
+ }
+ if cas(&sig.state, old, new) {
+ if new == _HASWAITER {
+ notetsleepg(&sig.note, -1)
+ noteclear(&sig.note)
+ }
+ break
+ }
+ }
+
+ // Get a new local copy.
+ for i := range sig.mask {
+ var m uint32
+ for {
+ m = sig.mask[i]
+ if cas(&sig.mask[i], m, 0) {
+ break
+ }
+ }
+ sig.recv[i] = m
}
- notetsleepg(&signote, -1)
- noteclear(&signote)
}
}
+// Must only be called from a single goroutine at a time.
func signal_enable(s uint32) {
- mp := acquirem()
- mp.scalararg[0] = uintptr(s)
- onM(signal_enable_m)
- releasem(mp)
+ if !sig.inuse {
+ // The first call to signal_enable is for us
+ // to use for initialization. It does not pass
+ // signal information in m.
+ sig.inuse = true // enable reception of signals; cannot disable
+ noteclear(&sig.note)
+ return
+ }
+
+ if int(s) >= len(sig.wanted)*32 {
+ return
+ }
+ sig.wanted[s/32] |= 1 << (s & 31)
+ sigenable_go(s)
}
+// Must only be called from a single goroutine at a time.
func signal_disable(s uint32) {
- mp := acquirem()
- mp.scalararg[0] = uintptr(s)
- onM(signal_disable_m)
- releasem(mp)
+ if int(s) >= len(sig.wanted)*32 {
+ return
+ }
+ sig.wanted[s/32] &^= 1 << (s & 31)
+ sigdisable_go(s)
+}
+
+// This runs on a foreign stack, without an m or a g. No stack split.
+//go:nosplit
+func badsignal(sig uintptr) {
+ cgocallback(unsafe.Pointer(funcPC(sigsend)), noescape(unsafe.Pointer(&sig)), unsafe.Sizeof(sig))
}
-func signal_recv_m()
-func signal_enable_m()
-func signal_disable_m()
+func sigenable_m()
+func sigdisable_m()
+
+func sigenable_go(s uint32) {
+ g := getg()
+ g.m.scalararg[0] = uintptr(s)
+ onM(sigenable_m)
+}
+
+func sigdisable_go(s uint32) {
+ g := getg()
+ g.m.scalararg[0] = uintptr(s)
+ onM(sigdisable_m)
+}