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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "runtime.h"
#include "arch_GOARCH.h"
#include "os_GOOS.h"
#include "defs_GOOS_GOARCH.h"
#include "malloc.h"
#include "textflag.h"
enum {
MEM_COMMIT = 0x1000,
MEM_RESERVE = 0x2000,
MEM_DECOMMIT = 0x4000,
MEM_RELEASE = 0x8000,
PAGE_READWRITE = 0x0004,
PAGE_NOACCESS = 0x0001,
};
#pragma dynimport runtime·VirtualAlloc VirtualAlloc "kernel32.dll"
#pragma dynimport runtime·VirtualFree VirtualFree "kernel32.dll"
#pragma dynimport runtime·VirtualProtect VirtualProtect "kernel32.dll"
extern void *runtime·VirtualAlloc;
extern void *runtime·VirtualFree;
extern void *runtime·VirtualProtect;
#pragma textflag NOSPLIT
void*
runtime·sysAlloc(uintptr n, uint64 *stat)
{
runtime·xadd64(stat, n);
return runtime·stdcall4(runtime·VirtualAlloc, 0, n, MEM_COMMIT|MEM_RESERVE, PAGE_READWRITE);
}
void
runtime·SysUnused(void *v, uintptr n)
{
void *r;
uintptr small;
r = runtime·stdcall3(runtime·VirtualFree, (uintptr)v, n, MEM_DECOMMIT);
if(r != nil)
return;
// Decommit failed. Usual reason is that we've merged memory from two different
// VirtualAlloc calls, and Windows will only let each VirtualFree handle pages from
// a single VirtualAlloc. It is okay to specify a subset of the pages from a single alloc,
// just not pages from multiple allocs. This is a rare case, arising only when we're
// trying to give memory back to the operating system, which happens on a time
// scale of minutes. It doesn't have to be terribly fast. Instead of extra bookkeeping
// on all our VirtualAlloc calls, try freeing successively smaller pieces until
// we manage to free something, and then repeat. This ends up being O(n log n)
// in the worst case, but that's fast enough.
while(n > 0) {
small = n;
while(small >= 4096 && runtime·stdcall3(runtime·VirtualFree, (uintptr)v, small, MEM_DECOMMIT) == nil)
small = (small / 2) & ~(4096-1);
if(small < 4096)
runtime·throw("runtime: failed to decommit pages");
v = (byte*)v + small;
n -= small;
}
}
void
runtime·SysUsed(void *v, uintptr n)
{
void *r;
uintptr small;
r = runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, n, MEM_COMMIT, PAGE_READWRITE);
if(r != v)
runtime·throw("runtime: failed to commit pages");
// Commit failed. See SysUnused.
while(n > 0) {
small = n;
while(small >= 4096 && runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, small, MEM_COMMIT, PAGE_READWRITE) == nil)
small = (small / 2) & ~(4096-1);
if(small < 4096)
runtime·throw("runtime: failed to decommit pages");
v = (byte*)v + small;
n -= small;
}
}
void
runtime·SysFree(void *v, uintptr n, uint64 *stat)
{
uintptr r;
runtime·xadd64(stat, -(uint64)n);
r = (uintptr)runtime·stdcall3(runtime·VirtualFree, (uintptr)v, 0, MEM_RELEASE);
if(r == 0)
runtime·throw("runtime: failed to release pages");
}
void
runtime·SysFault(void *v, uintptr n)
{
// SysUnused makes the memory inaccessible and prevents its reuse
runtime·SysUnused(v, n);
}
void*
runtime·SysReserve(void *v, uintptr n, bool *reserved)
{
*reserved = true;
// v is just a hint.
// First try at v.
v = runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, n, MEM_RESERVE, PAGE_READWRITE);
if(v != nil)
return v;
// Next let the kernel choose the address.
return runtime·stdcall4(runtime·VirtualAlloc, 0, n, MEM_RESERVE, PAGE_READWRITE);
}
void
runtime·SysMap(void *v, uintptr n, bool reserved, uint64 *stat)
{
void *p;
USED(reserved);
runtime·xadd64(stat, n);
p = runtime·stdcall4(runtime·VirtualAlloc, (uintptr)v, n, MEM_COMMIT, PAGE_READWRITE);
if(p != v)
runtime·throw("runtime: cannot map pages in arena address space");
}
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