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+/* obstack.c - subroutines used implicitly by object stack macros
+ Copyright (C) 1988-2016 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public
+ License along with the GNU C Library; if not, see
+ <http://www.gnu.org/licenses/>. */
+
+
+#ifdef _LIBC
+# include <obstack.h>
+#else
+# include <config.h>
+# include "obstack.h"
+#endif
+
+/* NOTE BEFORE MODIFYING THIS FILE: _OBSTACK_INTERFACE_VERSION in
+ obstack.h must be incremented whenever callers compiled using an old
+ obstack.h can no longer properly call the functions in this file. */
+
+/* Comment out all this code if we are using the GNU C Library, and are not
+ actually compiling the library itself, and the installed library
+ supports the same library interface we do. This code is part of the GNU
+ C Library, but also included in many other GNU distributions. Compiling
+ and linking in this code is a waste when using the GNU C library
+ (especially if it is a shared library). Rather than having every GNU
+ program understand 'configure --with-gnu-libc' and omit the object
+ files, it is simpler to just do this in the source for each such file. */
+#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
+# include <gnu-versions.h>
+# if (_GNU_OBSTACK_INTERFACE_VERSION == _OBSTACK_INTERFACE_VERSION \
+ || (_GNU_OBSTACK_INTERFACE_VERSION == 1 \
+ && _OBSTACK_INTERFACE_VERSION == 2 \
+ && defined SIZEOF_INT && defined SIZEOF_SIZE_T \
+ && SIZEOF_INT == SIZEOF_SIZE_T))
+# define _OBSTACK_ELIDE_CODE
+# endif
+#endif
+
+#ifndef _OBSTACK_ELIDE_CODE
+/* If GCC, or if an oddball (testing?) host that #defines __alignof__,
+ use the already-supplied __alignof__. Otherwise, this must be Gnulib
+ (as glibc assumes GCC); defer to Gnulib's alignof_type. */
+# if !defined __GNUC__ && !defined __alignof__
+# include <alignof.h>
+# define __alignof__(type) alignof_type (type)
+# endif
+# include <stdlib.h>
+# include <stdint.h>
+
+# ifndef MAX
+# define MAX(a,b) ((a) > (b) ? (a) : (b))
+# endif
+
+/* Determine default alignment. */
+
+/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
+ But in fact it might be less smart and round addresses to as much as
+ DEFAULT_ROUNDING. So we prepare for it to do that.
+
+ DEFAULT_ALIGNMENT cannot be an enum constant; see gnulib's alignof.h. */
+#define DEFAULT_ALIGNMENT MAX (__alignof__ (long double), \
+ MAX (__alignof__ (uintmax_t), \
+ __alignof__ (void *)))
+#define DEFAULT_ROUNDING MAX (sizeof (long double), \
+ MAX (sizeof (uintmax_t), \
+ sizeof (void *)))
+
+/* Call functions with either the traditional malloc/free calling
+ interface, or the mmalloc/mfree interface (that adds an extra first
+ argument), based on the value of use_extra_arg. */
+
+static void *
+call_chunkfun (struct obstack *h, size_t size)
+{
+ if (h->use_extra_arg)
+ return h->chunkfun.extra (h->extra_arg, size);
+ else
+ return h->chunkfun.plain (size);
+}
+
+static void
+call_freefun (struct obstack *h, void *old_chunk)
+{
+ if (h->use_extra_arg)
+ h->freefun.extra (h->extra_arg, old_chunk);
+ else
+ h->freefun.plain (old_chunk);
+}
+
+
+/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
+ Objects start on multiples of ALIGNMENT (0 means use default).
+
+ Return nonzero if successful, calls obstack_alloc_failed_handler if
+ allocation fails. */
+
+static int
+_obstack_begin_worker (struct obstack *h,
+ _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment)
+{
+ struct _obstack_chunk *chunk; /* points to new chunk */
+
+ if (alignment == 0)
+ alignment = DEFAULT_ALIGNMENT;
+ if (size == 0)
+ /* Default size is what GNU malloc can fit in a 4096-byte block. */
+ {
+ /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
+
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
+ int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
+ size = 4096 - extra;
+ }
+
+ h->chunk_size = size;
+ h->alignment_mask = alignment - 1;
+
+ chunk = h->chunk = call_chunkfun (h, h->chunk_size);
+ if (!chunk)
+ (*obstack_alloc_failed_handler) ();
+ h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+ alignment - 1);
+ h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size;
+ chunk->prev = 0;
+ /* The initial chunk now contains no empty object. */
+ h->maybe_empty_object = 0;
+ h->alloc_failed = 0;
+ return 1;
+}
+
+int
+_obstack_begin (struct obstack *h,
+ _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
+ void *(*chunkfun) (size_t),
+ void (*freefun) (void *))
+{
+ h->chunkfun.plain = chunkfun;
+ h->freefun.plain = freefun;
+ h->use_extra_arg = 0;
+ return _obstack_begin_worker (h, size, alignment);
+}
+
+int
+_obstack_begin_1 (struct obstack *h,
+ _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
+ void *(*chunkfun) (void *, size_t),
+ void (*freefun) (void *, void *),
+ void *arg)
+{
+ h->chunkfun.extra = chunkfun;
+ h->freefun.extra = freefun;
+ h->extra_arg = arg;
+ h->use_extra_arg = 1;
+ return _obstack_begin_worker (h, size, alignment);
+}
+
+/* Allocate a new current chunk for the obstack *H
+ on the assumption that LENGTH bytes need to be added
+ to the current object, or a new object of length LENGTH allocated.
+ Copies any partial object from the end of the old chunk
+ to the beginning of the new one. */
+
+void
+_obstack_newchunk (struct obstack *h, _OBSTACK_SIZE_T length)
+{
+ struct _obstack_chunk *old_chunk = h->chunk;
+ struct _obstack_chunk *new_chunk = 0;
+ size_t obj_size = h->next_free - h->object_base;
+ char *object_base;
+
+ /* Compute size for new chunk. */
+ size_t sum1 = obj_size + length;
+ size_t sum2 = sum1 + h->alignment_mask;
+ size_t new_size = sum2 + (obj_size >> 3) + 100;
+ if (new_size < sum2)
+ new_size = sum2;
+ if (new_size < h->chunk_size)
+ new_size = h->chunk_size;
+
+ /* Allocate and initialize the new chunk. */
+ if (obj_size <= sum1 && sum1 <= sum2)
+ new_chunk = call_chunkfun (h, new_size);
+ if (!new_chunk)
+ (*obstack_alloc_failed_handler)();
+ h->chunk = new_chunk;
+ new_chunk->prev = old_chunk;
+ new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
+
+ /* Compute an aligned object_base in the new chunk */
+ object_base =
+ __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
+
+ /* Move the existing object to the new chunk. */
+ memcpy (object_base, h->object_base, obj_size);
+
+ /* If the object just copied was the only data in OLD_CHUNK,
+ free that chunk and remove it from the chain.
+ But not if that chunk might contain an empty object. */
+ if (!h->maybe_empty_object
+ && (h->object_base
+ == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+ h->alignment_mask)))
+ {
+ new_chunk->prev = old_chunk->prev;
+ call_freefun (h, old_chunk);
+ }
+
+ h->object_base = object_base;
+ h->next_free = h->object_base + obj_size;
+ /* The new chunk certainly contains no empty object yet. */
+ h->maybe_empty_object = 0;
+}
+
+/* Return nonzero if object OBJ has been allocated from obstack H.
+ This is here for debugging.
+ If you use it in a program, you are probably losing. */
+
+/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
+ obstack.h because it is just for debugging. */
+int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__;
+
+int
+_obstack_allocated_p (struct obstack *h, void *obj)
+{
+ struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+ lp = (h)->chunk;
+ /* We use >= rather than > since the object cannot be exactly at
+ the beginning of the chunk but might be an empty object exactly
+ at the end of an adjacent chunk. */
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
+ {
+ plp = lp->prev;
+ lp = plp;
+ }
+ return lp != 0;
+}
+
+/* Free objects in obstack H, including OBJ and everything allocate
+ more recently than OBJ. If OBJ is zero, free everything in H. */
+
+void
+_obstack_free (struct obstack *h, void *obj)
+{
+ struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+ lp = h->chunk;
+ /* We use >= because there cannot be an object at the beginning of a chunk.
+ But there can be an empty object at that address
+ at the end of another chunk. */
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
+ {
+ plp = lp->prev;
+ call_freefun (h, lp);
+ lp = plp;
+ /* If we switch chunks, we can't tell whether the new current
+ chunk contains an empty object, so assume that it may. */
+ h->maybe_empty_object = 1;
+ }
+ if (lp)
+ {
+ h->object_base = h->next_free = (char *) (obj);
+ h->chunk_limit = lp->limit;
+ h->chunk = lp;
+ }
+ else if (obj != 0)
+ /* obj is not in any of the chunks! */
+ abort ();
+}
+
+_OBSTACK_SIZE_T
+_obstack_memory_used (struct obstack *h)
+{
+ struct _obstack_chunk *lp;
+ _OBSTACK_SIZE_T nbytes = 0;
+
+ for (lp = h->chunk; lp != 0; lp = lp->prev)
+ {
+ nbytes += lp->limit - (char *) lp;
+ }
+ return nbytes;
+}
+
+# ifndef _OBSTACK_NO_ERROR_HANDLER
+/* Define the error handler. */
+# include <stdio.h>
+
+/* Exit value used when 'print_and_abort' is used. */
+# ifdef _LIBC
+int obstack_exit_failure = EXIT_FAILURE;
+# else
+# include "exitfail.h"
+# define obstack_exit_failure exit_failure
+# endif
+
+# ifdef _LIBC
+# include <libintl.h>
+# else
+# include "gettext.h"
+# endif
+# ifndef _
+# define _(msgid) gettext (msgid)
+# endif
+
+# ifdef _LIBC
+# include <libio/iolibio.h>
+# endif
+
+static _Noreturn void
+print_and_abort (void)
+{
+ /* Don't change any of these strings. Yes, it would be possible to add
+ the newline to the string and use fputs or so. But this must not
+ happen because the "memory exhausted" message appears in other places
+ like this and the translation should be reused instead of creating
+ a very similar string which requires a separate translation. */
+# ifdef _LIBC
+ (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
+# else
+ fprintf (stderr, "%s\n", _("memory exhausted"));
+# endif
+ exit (obstack_exit_failure);
+}
+
+/* The functions allocating more room by calling 'obstack_chunk_alloc'
+ jump to the handler pointed to by 'obstack_alloc_failed_handler'.
+ This can be set to a user defined function which should either
+ abort gracefully or use longjump - but shouldn't return. This
+ variable by default points to the internal function
+ 'print_and_abort'. */
+void (*obstack_alloc_failed_handler) (void) = print_and_abort;
+# endif /* !_OBSTACK_NO_ERROR_HANDLER */
+#endif /* !_OBSTACK_ELIDE_CODE */