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authorJan Schmidt <jan@centricular.com>2015-09-27 00:24:24 +1000
committerJan Schmidt <jan@centricular.com>2015-09-27 00:26:07 +1000
commit7d27dc7e23e2a6cb18dcda8bdeed7ad49679b125 (patch)
tree98579572d2036f8e1d534a8e6112f3b708ecda57 /gst/dvdspu
parent23771469eaf8398fd8df42b63efde0d93f32034a (diff)
downloadgstreamer-plugins-bad-7d27dc7e23e2a6cb18dcda8bdeed7ad49679b125.tar.gz
Revert "dvdspu: render to AYUV overlay"
This reverts commit 5016a73190595505dc38b54f8f9a08c4f180f3a6.
Diffstat (limited to 'gst/dvdspu')
-rw-r--r--gst/dvdspu/Makefile.am2
-rw-r--r--gst/dvdspu/gstdvdspu-render.c99
-rw-r--r--gst/dvdspu/gstdvdspu.c226
-rw-r--r--gst/dvdspu/gstdvdspu.h7
-rw-r--r--gst/dvdspu/gstspu-common.h20
-rw-r--r--gst/dvdspu/gstspu-pgs.c176
-rw-r--r--gst/dvdspu/gstspu-pgs.h5
-rw-r--r--gst/dvdspu/gstspu-vobsub-render.c317
-rw-r--r--gst/dvdspu/gstspu-vobsub.c23
-rw-r--r--gst/dvdspu/gstspu-vobsub.h13
10 files changed, 448 insertions, 440 deletions
diff --git a/gst/dvdspu/Makefile.am b/gst/dvdspu/Makefile.am
index 106b2f49f..d7d48a553 100644
--- a/gst/dvdspu/Makefile.am
+++ b/gst/dvdspu/Makefile.am
@@ -1,7 +1,7 @@
plugin_LTLIBRARIES = libgstdvdspu.la
-libgstdvdspu_la_SOURCES = gstdvdspu.c gstspu-vobsub.c gstspu-vobsub-render.c gstspu-pgs.c
+libgstdvdspu_la_SOURCES = gstdvdspu.c gstdvdspu-render.c gstspu-vobsub.c gstspu-vobsub-render.c gstspu-pgs.c
libgstdvdspu_la_CFLAGS = $(GST_PLUGINS_BAD_CFLAGS) $(GST_PLUGINS_BASE_CFLAGS) $(GST_CFLAGS)
libgstdvdspu_la_LIBADD = $(GST_PLUGINS_BASE_LIBS) -lgstvideo-$(GST_API_VERSION) \
diff --git a/gst/dvdspu/gstdvdspu-render.c b/gst/dvdspu/gstdvdspu-render.c
new file mode 100644
index 000000000..9c34270ca
--- /dev/null
+++ b/gst/dvdspu/gstdvdspu-render.c
@@ -0,0 +1,99 @@
+/* GStreamer DVD Sub-Picture Unit
+ * Copyright (C) 2007 Fluendo S.A. <info@fluendo.com>
+ * Copyright (C) 2009 Jan Schmidt <thaytan@noraisin.net>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#include <string.h>
+
+#include <gst/gst.h>
+
+#include "gstdvdspu.h"
+
+GST_DEBUG_CATEGORY_EXTERN (dvdspu_debug);
+#define GST_CAT_DEFAULT dvdspu_debug
+
+void
+gstspu_clear_comp_buffers (SpuState * state)
+{
+ /* The area to clear is the line inside the disp_rect, each entry 4 bytes,
+ * of the sub-sampled UV planes. */
+ gint16 left = state->comp_left / 2;
+ gint16 right = state->comp_right / 2;
+ gint16 uv_width = sizeof (guint32) * (right - left + 1);
+
+ memset (state->comp_bufs[0] + left, 0, uv_width);
+ memset (state->comp_bufs[1] + left, 0, uv_width);
+ memset (state->comp_bufs[2] + left, 0, uv_width);
+}
+
+void
+gstspu_blend_comp_buffers (SpuState * state, guint8 * planes[3])
+{
+ gint16 uv_end;
+ gint16 left, x;
+ guint8 *out_U;
+ guint8 *out_V;
+ guint32 *in_U;
+ guint32 *in_V;
+ guint32 *in_A;
+ gint16 comp_last_x = state->comp_right;
+
+ if (comp_last_x < state->comp_left)
+ return; /* Didn't draw in the comp buffers, nothing to do... */
+
+#if 0
+ GST_LOG ("Blending comp buffers from x=%d to x=%d",
+ state->comp_left, state->comp_right);
+#endif
+
+ /* Set up the output pointers */
+ out_U = planes[1]; /* U plane */
+ out_V = planes[2]; /* V plane */
+
+ /* Input starts at the first pixel of the compositing buffer */
+ in_U = state->comp_bufs[0]; /* U comp buffer */
+ in_V = state->comp_bufs[1]; /* V comp buffer */
+ in_A = state->comp_bufs[2]; /* A comp buffer */
+
+ /* Calculate how many pixels to blend based on the maximum X value that was
+ * drawn in the render_line function, divided by 2 (rounding up) to account
+ * for UV sub-sampling */
+ uv_end = (comp_last_x + 1) / 2;
+ left = state->comp_left / 2;
+
+ out_U += left * GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 1);
+ out_V += left * GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 2);
+ for (x = left; x < uv_end; x++) {
+ guint32 tmp;
+ /* Each entry in the compositing buffer is 4 summed pixels, so the
+ * inverse alpha is (4 * 0xff) - in_A[x] */
+ guint16 inv_A = (4 * 0xff) - in_A[x];
+
+ tmp = in_U[x] + inv_A * *out_U;
+ *out_U = (guint8) (tmp / (4 * 0xff));
+
+ tmp = in_V[x] + inv_A * *out_V;
+ *out_V = (guint8) (tmp / (4 * 0xff));
+
+ out_U += GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 1);
+ out_V += GST_VIDEO_INFO_COMP_PSTRIDE (&state->info, 2);
+ }
+}
diff --git a/gst/dvdspu/gstdvdspu.c b/gst/dvdspu/gstdvdspu.c
index 83cb52102..b9d55e8ac 100644
--- a/gst/dvdspu/gstdvdspu.c
+++ b/gst/dvdspu/gstdvdspu.c
@@ -34,9 +34,6 @@
#include <gst/gst-i18n-plugin.h>
#include <gst/video/video.h>
-#include <gst/video/video-overlay-composition.h>
-#include <gst/video/gstvideometa.h>
-#include <gst/video/gstvideosink.h>
#include <string.h>
@@ -56,19 +53,19 @@ enum
LAST_SIGNAL
};
-#define VIDEO_FORMATS GST_VIDEO_OVERLAY_COMPOSITION_BLEND_FORMATS
-
static GstStaticPadTemplate video_sink_factory =
GST_STATIC_PAD_TEMPLATE ("video",
GST_PAD_SINK,
GST_PAD_ALWAYS,
- GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (VIDEO_FORMATS))
+ GST_STATIC_CAPS ("video/x-raw, " "format = (string) { I420, NV12, YV12 }, "
+ "width = (int) [ 16, 4096 ], " "height = (int) [ 16, 4096 ]")
);
static GstStaticPadTemplate src_factory = GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
- GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE (VIDEO_FORMATS))
+ GST_STATIC_CAPS ("video/x-raw, " "format = (string) { I420, NV12, YV12 }, "
+ "width = (int) [ 16, 4096 ], " "height = (int) [ 16, 4096 ]")
);
static GstStaticPadTemplate subpic_sink_factory =
@@ -110,7 +107,6 @@ static gboolean gst_dvd_spu_subpic_event (GstPad * pad, GstObject * parent,
GstEvent * event);
static gboolean gst_dvd_spu_subpic_set_caps (GstDVDSpu * dvdspu, GstPad * pad,
GstCaps * caps);
-static gboolean gst_dvd_spu_negotiate (GstDVDSpu * dvdspu);
static void gst_dvd_spu_clear (GstDVDSpu * dvdspu);
static void gst_dvd_spu_flush_spu_info (GstDVDSpu * dvdspu,
@@ -213,7 +209,14 @@ static void
gst_dvd_spu_finalize (GObject * object)
{
GstDVDSpu *dvdspu = GST_DVD_SPU (object);
+ gint i;
+ for (i = 0; i < 3; i++) {
+ if (dvdspu->spu_state.comp_bufs[i] != NULL) {
+ g_free (dvdspu->spu_state.comp_bufs[i]);
+ dvdspu->spu_state.comp_bufs[i] = NULL;
+ }
+ }
g_queue_free (dvdspu->pending_spus);
g_mutex_clear (&dvdspu->spu_lock);
@@ -318,20 +321,24 @@ gst_dvd_spu_video_set_caps (GstDVDSpu * dvdspu, GstPad * pad, GstCaps * caps)
{
gboolean res = FALSE;
GstVideoInfo info;
+ gint i;
SpuState *state;
if (!gst_video_info_from_caps (&info, caps))
goto done;
- res = gst_pad_set_caps (dvdspu->srcpad, caps);
- if (res) {
- DVD_SPU_LOCK (dvdspu);
- state = &dvdspu->spu_state;
- state->info = info;
- gst_dvd_spu_negotiate (dvdspu);
- DVD_SPU_UNLOCK (dvdspu);
+ DVD_SPU_LOCK (dvdspu);
+
+ state = &dvdspu->spu_state;
+
+ state->info = info;
+ for (i = 0; i < 3; i++) {
+ state->comp_bufs[i] = g_realloc (state->comp_bufs[i],
+ sizeof (guint32) * info.width);
}
+ DVD_SPU_UNLOCK (dvdspu);
+ res = TRUE;
done:
return res;
}
@@ -548,9 +555,6 @@ gst_dvd_spu_video_chain (GstPad * pad, GstObject * parent, GstBuffer * buf)
g_return_val_if_fail (dvdspu != NULL, GST_FLOW_ERROR);
- if (gst_pad_check_reconfigure (dvdspu->srcpad))
- gst_dvd_spu_negotiate (dvdspu);
-
GST_LOG_OBJECT (dvdspu, "video buffer %p with TS %" GST_TIME_FORMAT,
buf, GST_TIME_ARGS (GST_BUFFER_TIMESTAMP (buf)));
@@ -655,104 +659,13 @@ no_ref_frame:
return GST_FLOW_OK;
}
-static gboolean
-gstspu_fit_overlay_rectangle (GstDVDSpu * dvdspu, GstVideoRectangle * rect,
- gint spu_width, gint spu_height)
-{
- gint video_width = GST_VIDEO_INFO_WIDTH (&dvdspu->spu_state.info);
- gint video_height = GST_VIDEO_INFO_HEIGHT (&dvdspu->spu_state.info);
- GstVideoRectangle r;
-
- r = *rect;
-
- if (spu_width != video_width || spu_height != video_height) {
- gdouble hscale, vscale;
-
- hscale = (gdouble) video_width / (gdouble) spu_width;
- vscale = (gdouble) video_height / (gdouble) spu_height;
-
- r.x *= hscale;
- r.y *= vscale;
- r.w *= hscale;
- r.h *= vscale;
- }
- if (r.x + r.w > video_width)
- r.x = video_width - r.w;
-
- if (r.x < 0) {
- r.x = 0;
- if (r.w > video_width)
- r.w = video_width;
- }
-
- if (r.y + r.h > video_height)
- r.y = video_height - r.h;
-
- if (r.y < 0) {
- r.y = 0;
- if (r.h > video_height)
- r.h = video_height;
- }
-
- if (r.x != rect->x || r.y != rect->y || r.w != rect->w || r.h != rect->h) {
- *rect = r;
- return TRUE;
- }
-
- return FALSE;
-}
-
-static GstVideoOverlayComposition *
-gstspu_render_composition (GstDVDSpu * dvdspu)
+static void
+gstspu_render (GstDVDSpu * dvdspu, GstBuffer * buf)
{
- GstBuffer *buffer;
- GstVideoInfo overlay_info;
- GstVideoFormat format;
GstVideoFrame frame;
- GstVideoOverlayRectangle *rectangle;
- GstVideoOverlayComposition *composition;
- GstVideoRectangle win;
- gint spu_w, spu_h;
- gsize size;
-
- format = GST_VIDEO_OVERLAY_COMPOSITION_FORMAT_YUV;
-
- switch (dvdspu->spu_input_type) {
- case SPU_INPUT_TYPE_PGS:
- gstspu_pgs_get_render_geometry (dvdspu, &spu_w, &spu_h, &win);
- break;
- case SPU_INPUT_TYPE_VOBSUB:
- gstspu_vobsub_get_render_geometry (dvdspu, &spu_w, &spu_h, &win);
- break;
- default:
- return NULL;
- }
-
- if (win.w <= 0 || win.h <= 0 || spu_w <= 0 || spu_h <= 0) {
- GST_DEBUG_OBJECT (dvdspu, "skip render of empty window");
- return NULL;
- }
-
- gst_video_info_init (&overlay_info);
- gst_video_info_set_format (&overlay_info, format, win.w, win.h);
- size = GST_VIDEO_INFO_SIZE (&overlay_info);
-
- buffer = gst_buffer_new_and_alloc (size);
- if (!buffer) {
- GST_WARNING_OBJECT (dvdspu, "failed to allocate overlay buffer");
- return NULL;
- }
-
- gst_buffer_add_video_meta (buffer, GST_VIDEO_FRAME_FLAG_NONE,
- format, win.w, win.h);
-
- if (!gst_video_frame_map (&frame, &overlay_info, buffer, GST_MAP_READWRITE))
- goto map_failed;
- memset (GST_VIDEO_FRAME_PLANE_DATA (&frame, 0), 0,
- GST_VIDEO_FRAME_PLANE_STRIDE (&frame, 0) *
- GST_VIDEO_FRAME_HEIGHT (&frame));
+ gst_video_frame_map (&frame, &dvdspu->spu_state.info, buf, GST_MAP_READWRITE);
switch (dvdspu->spu_input_type) {
case SPU_INPUT_TYPE_VOBSUB:
@@ -764,61 +677,7 @@ gstspu_render_composition (GstDVDSpu * dvdspu)
default:
break;
}
-
gst_video_frame_unmap (&frame);
-
- GST_DEBUG_OBJECT (dvdspu, "Overlay rendered for video size %dx%d, "
- "spu display size %dx%d, window geometry %dx%d+%d%+d",
- GST_VIDEO_INFO_WIDTH (&dvdspu->spu_state.info),
- GST_VIDEO_INFO_HEIGHT (&dvdspu->spu_state.info),
- spu_w, spu_h, win.w, win.h, win.x, win.y);
-
- if (gstspu_fit_overlay_rectangle (dvdspu, &win, spu_w, spu_h))
- GST_DEBUG_OBJECT (dvdspu, "Adjusted window to fit video: %dx%d%+d%+d",
- win.w, win.h, win.x, win.y);
-
- rectangle = gst_video_overlay_rectangle_new_raw (buffer, win.x, win.y,
- win.w, win.h, GST_VIDEO_OVERLAY_FORMAT_FLAG_PREMULTIPLIED_ALPHA);
-
- gst_buffer_unref (buffer);
-
- composition = gst_video_overlay_composition_new (rectangle);
- gst_video_overlay_rectangle_unref (rectangle);
-
- return composition;
-
-map_failed:
- GST_ERROR_OBJECT (dvdspu, "failed to map buffer");
- gst_buffer_unref (buffer);
- return NULL;
-}
-
-static void
-gstspu_render (GstDVDSpu * dvdspu, GstBuffer * buf)
-{
- GstVideoOverlayComposition *composition;
- GstVideoFrame frame;
-
- composition = gstspu_render_composition (dvdspu);
- if (!composition)
- return;
-
- if (dvdspu->attach_compo_to_buffer) {
- gst_buffer_add_video_overlay_composition_meta (buf, composition);
- goto done;
- }
-
- if (!gst_video_frame_map (&frame, &dvdspu->spu_state.info, buf,
- GST_MAP_READWRITE)) {
- GST_WARNING_OBJECT (dvdspu, "failed to map video frame for blending");
- goto done;
- }
-
- gst_video_overlay_composition_blend (composition, &frame);
- gst_video_frame_unmap (&frame);
-
-done:
- gst_video_overlay_composition_unref (composition);
}
/* With SPU LOCK */
@@ -1044,41 +903,6 @@ submit_new_spu_packet (GstDVDSpu * dvdspu, GstBuffer * buf)
}
}
-static gboolean
-gst_dvd_spu_negotiate (GstDVDSpu * dvdspu)
-{
- GstQuery *query;
- GstCaps *caps;
- gboolean attach = FALSE;
-
- GST_DEBUG_OBJECT (dvdspu, "performing negotiation");
-
- caps = gst_pad_get_current_caps (dvdspu->srcpad);
- if (!caps || gst_caps_is_empty (caps))
- goto no_format;
-
- query = gst_query_new_allocation (caps, FALSE);
-
- if (!gst_pad_peer_query (dvdspu->srcpad, query))
- GST_DEBUG_OBJECT (dvdspu, "ALLOCATION query failed");
-
- if (gst_query_find_allocation_meta (query,
- GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, NULL))
- attach = TRUE;
-
- gst_query_unref (query);
- gst_caps_unref (caps);
-
- dvdspu->attach_compo_to_buffer = attach;
-
- return TRUE;
-
-no_format:
- if (caps)
- gst_caps_unref (caps);
- return FALSE;
-}
-
static GstFlowReturn
gst_dvd_spu_subpic_chain (GstPad * pad, GstObject * parent, GstBuffer * buf)
{
diff --git a/gst/dvdspu/gstdvdspu.h b/gst/dvdspu/gstdvdspu.h
index 051208243..aa8ae77ca 100644
--- a/gst/dvdspu/gstdvdspu.h
+++ b/gst/dvdspu/gstdvdspu.h
@@ -71,6 +71,10 @@ struct SpuState {
GstVideoInfo info;
+ guint32 *comp_bufs[3]; /* Compositing buffers for U+V & A */
+ guint16 comp_left;
+ guint16 comp_right;
+
SpuVobsubState vobsub;
SpuPgsState pgs;
};
@@ -112,9 +116,6 @@ struct _GstDVDSpu {
/* Buffer to push after handling a DVD event, if any */
GstBuffer *pending_frame;
-
- /* Overlay composition */
- gboolean attach_compo_to_buffer;
};
struct _GstDVDSpuClass {
diff --git a/gst/dvdspu/gstspu-common.h b/gst/dvdspu/gstspu-common.h
index 3107f29fc..7134fab72 100644
--- a/gst/dvdspu/gstspu-common.h
+++ b/gst/dvdspu/gstspu-common.h
@@ -39,21 +39,19 @@ struct SpuRect {
gint16 bottom;
};
-/* Store a pre-multiplied YUV colour value */
+/* Store a pre-multiplied colour value. The YUV fields hold the YUV values
+ * multiplied by the 8-bit alpha, to save computing it while rendering */
struct SpuColour {
-#if G_BYTE_ORDER == G_LITTLE_ENDIAN
+ guint16 Y;
+ guint16 U;
+ guint16 V;
guint8 A;
- guint8 Y;
- guint8 U;
- guint8 V;
-#else
- guint8 V;
- guint8 U;
- guint8 Y;
- guint8 A;
-#endif
};
+void gstspu_clear_comp_buffers (SpuState * state);
+void gstspu_blend_comp_buffers (SpuState * state, guint8 * planes[3]);
+
+
G_END_DECLS
#endif /* __GSTSPU_COMMON_H__ */
diff --git a/gst/dvdspu/gstspu-pgs.c b/gst/dvdspu/gstspu-pgs.c
index f35fe93fe..009c3e09b 100644
--- a/gst/dvdspu/gstspu-pgs.c
+++ b/gst/dvdspu/gstspu-pgs.c
@@ -171,19 +171,15 @@ dump_rle_data (GstDVDSpu * dvdspu, guint8 * data, guint32 len)
static void
pgs_composition_object_render (PgsCompositionObject * obj, SpuState * state,
- GstVideoFrame * window)
+ GstVideoFrame * frame)
{
SpuColour *colour;
- guint8 *pixels, *p;
- gint stride;
- gint win_w;
- gint win_h;
+ guint8 *planes[3]; /* YUV frame pointers */
+ gint strides[3];
guint8 *data, *end;
- guint16 obj_w, obj_h;
- gint obj_x, obj_y;
- gint min_x, max_x;
- gint min_y, max_y;
- gint x, y, i;
+ guint16 obj_w;
+ guint16 obj_h G_GNUC_UNUSED;
+ guint x, y, i, min_x, max_x;
if (G_UNLIKELY (obj->rle_data == NULL || obj->rle_data_size == 0
|| obj->rle_data_used != obj->rle_data_size))
@@ -195,47 +191,37 @@ pgs_composition_object_render (PgsCompositionObject * obj, SpuState * state,
if (data + 4 > end)
return;
- pixels = GST_VIDEO_FRAME_PLANE_DATA (window, 0);
- stride = GST_VIDEO_FRAME_PLANE_STRIDE (window, 0);
- win_w = GST_VIDEO_FRAME_WIDTH (window);
- win_h = GST_VIDEO_FRAME_HEIGHT (window);
+ /* FIXME: Calculate and use the cropping window for the output, as the
+ * intersection of the crop rectangle for this object (if any) and the
+ * window specified by the object's window_id */
+
+ /* Store the start of each plane */
+ planes[0] = GST_VIDEO_FRAME_COMP_DATA (frame, 0);
+ planes[1] = GST_VIDEO_FRAME_COMP_DATA (frame, 1);
+ planes[2] = GST_VIDEO_FRAME_COMP_DATA (frame, 2);
+
+ strides[0] = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0);
+ strides[1] = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1);
+ strides[2] = GST_VIDEO_FRAME_COMP_STRIDE (frame, 2);
+
+ y = MIN (obj->y, state->info.height);
+
+ planes[0] += strides[0] * y;
+ planes[1] += strides[1] * (y / 2);
+ planes[2] += strides[2] * (y / 2);
+ /* RLE data: */
obj_w = GST_READ_UINT16_BE (data);
obj_h = GST_READ_UINT16_BE (data + 2);
data += 4;
- /* Calculate object coordinates relative to the window */
- min_x = obj_x = (gint) obj->x - (gint) state->pgs.win_x;
- min_y = obj_y = (gint) obj->y - (gint) state->pgs.win_y;
-
- if (obj->flags & PGS_COMPOSITION_OBJECT_FLAG_CROPPED) {
- obj_x -= obj->crop_x;
- obj_y -= obj->crop_y;
- obj_w = MIN (obj_w, obj->crop_w);
- obj_h = MIN (obj_h, obj->crop_h);
- }
+ min_x = MIN (obj->x, strides[0]);
+ max_x = MIN (obj->x + obj_w, strides[0]);
- max_x = min_x + obj_w;
- max_y = min_y + obj_h;
-
- /* Early out if object is out of the window */
- if (max_x <= 0 || max_y < 0 || min_x >= win_w || min_y >= win_h)
- return;
+ state->comp_left = x = min_x;
+ state->comp_right = max_x;
- /* Crop inside window */
- if (min_x < 0)
- min_x = 0;
- if (max_x > win_w)
- max_x = win_w;
- if (min_y < 0)
- min_y = 0;
- if (max_y > win_h)
- max_y = win_h;
-
- /* Write RLE data to the plane */
- x = obj_x;
- y = obj_y;
- p = pixels + y * stride;
+ gstspu_clear_comp_buffers (state);
while (data < end) {
guint8 pal_id;
@@ -278,56 +264,43 @@ pgs_composition_object_render (PgsCompositionObject * obj, SpuState * state,
}
}
- if (!run_len) {
- x = obj_x;
- y++;
- if (y >= max_y)
- break;
-
- p = pixels + y * stride;
- continue;
- }
-
- if (y < min_y)
- continue;
+ colour = &state->pgs.palette[pal_id];
+ if (colour->A) {
+ guint32 inv_A = 0xff - colour->A;
+ if (G_UNLIKELY (x + run_len > max_x))
+ run_len = (max_x - x);
- if (x >= max_x)
- continue;
+ for (i = 0; i < run_len; i++) {
+ planes[0][x] = (inv_A * planes[0][x] + colour->Y) / 0xff;
- if (x < min_x) {
- if (x + run_len <= min_x) {
- x += run_len;
- continue;
- } else {
- run_len -= min_x - x;
- x = min_x;
+ state->comp_bufs[0][x / 2] += colour->U;
+ state->comp_bufs[1][x / 2] += colour->V;
+ state->comp_bufs[2][x / 2] += colour->A;
+ x++;
}
+ } else {
+ x += run_len;
}
- colour = &state->pgs.palette[pal_id];
+ if (!run_len || x > max_x) {
+ x = min_x;
+ planes[0] += strides[0];
- if (colour->A > 0) {
- guint8 inv_A = 255 - colour->A;
+ if (y % 2) {
+ gstspu_blend_comp_buffers (state, planes);
+ gstspu_clear_comp_buffers (state);
- if (G_UNLIKELY (x + run_len > max_x))
- run_len = max_x - x;
-
- for (i = 0; i < run_len; i++) {
- SpuColour *pix = &((SpuColour *) p)[x++];
-
- if (pix->A == 0) {
- memcpy (pix, colour, sizeof (*pix));
- } else {
- pix->A = colour->A;
- pix->Y = colour->Y + pix->Y * inv_A / 255;
- pix->U = colour->U + pix->U * inv_A / 255;
- pix->V = colour->V + pix->V * inv_A / 255;
- }
+ planes[1] += strides[1];
+ planes[2] += strides[2];
}
- } else {
- x += run_len;
+ y++;
+ if (y >= state->info.height)
+ return; /* Hit the bottom */
}
}
+
+ if (y % 2)
+ gstspu_blend_comp_buffers (state, planes);
}
static void
@@ -454,10 +427,8 @@ parse_presentation_segment (GstDVDSpu * dvdspu, guint8 type, guint8 * payload,
"x %u y %u\n", i, obj->id, obj->win_id, obj->flags, obj->x, obj->y);
if (obj->flags & PGS_COMPOSITION_OBJECT_FLAG_CROPPED) {
- if (payload + 8 > end) {
- obj->flags &= ~PGS_COMPOSITION_OBJECT_FLAG_CROPPED;
+ if (payload + 8 > end)
break;
- }
obj->crop_x = GST_READ_UINT16_BE (payload);
obj->crop_y = GST_READ_UINT16_BE (payload + 2);
@@ -524,10 +495,10 @@ parse_set_palette (GstDVDSpu * dvdspu, guint8 type, guint8 * payload,
#endif
/* Premultiply the palette entries by the alpha */
+ state->pgs.palette[n].Y = Y * A;
+ state->pgs.palette[n].U = U * A;
+ state->pgs.palette[n].V = V * A;
state->pgs.palette[n].A = A;
- state->pgs.palette[n].Y = Y * A / 255;
- state->pgs.palette[n].U = U * A / 255;
- state->pgs.palette[n].V = V * A / 255;
payload += PGS_PALETTE_ENTRY_SIZE;
}
@@ -790,7 +761,7 @@ gstspu_pgs_execute_event (GstDVDSpu * dvdspu)
}
void
-gstspu_pgs_render (GstDVDSpu * dvdspu, GstVideoFrame * window)
+gstspu_pgs_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
{
SpuState *state = &dvdspu->spu_state;
PgsPresentationSegment *ps = &state->pgs.pres_seg;
@@ -802,7 +773,7 @@ gstspu_pgs_render (GstDVDSpu * dvdspu, GstVideoFrame * window)
for (i = 0; i < ps->objects->len; i++) {
PgsCompositionObject *cur =
&g_array_index (ps->objects, PgsCompositionObject, i);
- pgs_composition_object_render (cur, state, window);
+ pgs_composition_object_render (cur, state, frame);
}
}
@@ -814,27 +785,6 @@ gstspu_pgs_handle_dvd_event (GstDVDSpu * dvdspu, GstEvent * event)
}
void
-gstspu_pgs_get_render_geometry (GstDVDSpu * dvdspu,
- gint * display_width, gint * display_height,
- GstVideoRectangle * window_rect)
-{
- SpuPgsState *pgs_state = &dvdspu->spu_state.pgs;
-
- if (window_rect) {
- window_rect->x = pgs_state->win_x;
- window_rect->y = pgs_state->win_y;
- window_rect->w = pgs_state->win_w;
- window_rect->h = pgs_state->win_h;
- }
-
- if (display_width)
- *display_width = pgs_state->pres_seg.vid_w;
-
- if (display_height)
- *display_height = pgs_state->pres_seg.vid_h;
-}
-
-void
gstspu_pgs_flush (GstDVDSpu * dvdspu)
{
SpuPgsState *pgs_state = &dvdspu->spu_state.pgs;
diff --git a/gst/dvdspu/gstspu-pgs.h b/gst/dvdspu/gstspu-pgs.h
index 7d0689ecf..68429c441 100644
--- a/gst/dvdspu/gstspu-pgs.h
+++ b/gst/dvdspu/gstspu-pgs.h
@@ -99,11 +99,8 @@ struct SpuPgsState {
void gstspu_pgs_handle_new_buf (GstDVDSpu * dvdspu, GstClockTime event_ts, GstBuffer *buf);
gboolean gstspu_pgs_execute_event (GstDVDSpu *dvdspu);
-void gstspu_pgs_render (GstDVDSpu *dvdspu, GstVideoFrame *window);
+void gstspu_pgs_render (GstDVDSpu *dvdspu, GstVideoFrame *frame);
gboolean gstspu_pgs_handle_dvd_event (GstDVDSpu *dvdspu, GstEvent *event);
-void gstspu_pgs_get_render_geometry (GstDVDSpu *dvdspu,
- gint *display_width, gint *display_height,
- GstVideoRectangle *window_rect);
void gstspu_pgs_flush (GstDVDSpu *dvdspu);
#endif
diff --git a/gst/dvdspu/gstspu-vobsub-render.c b/gst/dvdspu/gstspu-vobsub-render.c
index 45dcabb20..d55b1bff3 100644
--- a/gst/dvdspu/gstspu-vobsub-render.c
+++ b/gst/dvdspu/gstspu-vobsub-render.c
@@ -43,10 +43,10 @@ gstspu_vobsub_recalc_palette (GstDVDSpu * dvdspu,
/* Convert incoming 4-bit alpha to 8 bit for blending */
dest->A = (alpha[i] << 4) | alpha[i];
- dest->Y = ((col >> 16) & 0xff) * dest->A / 255;
+ dest->Y = ((guint16) ((col >> 16) & 0xff)) * dest->A;
/* U/V are stored as V/U in the clut words, so switch them */
- dest->V = ((col >> 8) & 0xff) * dest->A / 255;
- dest->U = (col & 0xff) * dest->A / 255;
+ dest->V = ((guint16) ((col >> 8) & 0xff)) * dest->A;
+ dest->U = ((guint16) (col & 0xff)) * dest->A;
}
} else {
int y = 240;
@@ -56,13 +56,13 @@ gstspu_vobsub_recalc_palette (GstDVDSpu * dvdspu,
for (i = 0; i < 4; i++, dest++) {
dest->A = (alpha[i] << 4) | alpha[i];
if (alpha[i] != 0) {
- dest[0].Y = y * dest[0].A / 255;
+ dest[0].Y = y * dest[0].A;
y -= 112;
if (y < 0)
y = 0;
}
- dest[0].U = 128 * dest[0].A / 255;
- dest[0].V = 128 * dest[0].A / 255;
+ dest[0].U = 128 * dest[0].A;
+ dest[0].V = 128 * dest[0].A;
}
}
}
@@ -169,36 +169,28 @@ gstspu_vobsub_get_rle_code (SpuState * state, guint16 * rle_offset)
}
static inline gboolean
-gstspu_vobsub_draw_rle_run (SpuState * state, GstVideoFrame * frame,
- gint16 x, gint16 end, SpuColour * colour)
+gstspu_vobsub_draw_rle_run (SpuState * state, gint16 x, gint16 end,
+ SpuColour * colour)
{
- GST_TRACE ("Y: %d x: %d end %d %d %d %d %d",
+#if 0
+ GST_LOG ("Y: %d x: %d end %d col %d %d %d %d",
state->vobsub.cur_Y, x, end, colour->Y, colour->U, colour->V, colour->A);
+#endif
- if (colour->A > 0) {
- gint i;
- guint8 *data;
- guint8 inv_A = 255 - colour->A;
-
- data = GST_VIDEO_FRAME_PLANE_DATA (frame, 0);
- data += GST_VIDEO_FRAME_PLANE_STRIDE (frame, 0) *
- (state->vobsub.cur_Y - state->vobsub.disp_rect.top);
-
- x -= state->vobsub.disp_rect.left;
- end -= state->vobsub.disp_rect.left;
-
- for (i = x; i < end; i++) {
- SpuColour *pix = &((SpuColour *) data)[x++];
-
- if (pix->A == 0) {
- memcpy (pix, colour, sizeof (*pix));
- } else {
- pix->A = colour->A;
- pix->Y = colour->Y + pix->Y * inv_A / 255;
- pix->U = colour->U + pix->U * inv_A / 255;
- pix->V = colour->V + pix->V * inv_A / 255;
- }
+ if (colour->A != 0) {
+ guint32 inv_A = 0xff - colour->A;
+
+ /* FIXME: This could be more efficient */
+ while (x < end) {
+ state->vobsub.out_Y[x] =
+ (inv_A * state->vobsub.out_Y[x] + colour->Y) / 0xff;
+ state->vobsub.out_U[x / 2] += colour->U;
+ state->vobsub.out_V[x / 2] += colour->V;
+ state->vobsub.out_A[x / 2] += colour->A;
+ x++;
}
+ /* Update the compositing buffer so we know how much to blend later */
+ *(state->vobsub.comp_last_x_ptr) = end - 1; /* end is the start of the *next* run */
return TRUE;
}
@@ -216,11 +208,11 @@ rle_end_x (guint16 rle_code, gint16 x, gint16 end)
}
static gboolean gstspu_vobsub_render_line_with_chgcol (SpuState * state,
- GstVideoFrame * frame, guint16 * rle_offset);
+ guint8 * planes[3], guint16 * rle_offset);
static gboolean gstspu_vobsub_update_chgcol (SpuState * state);
static gboolean
-gstspu_vobsub_render_line (SpuState * state, GstVideoFrame * frame,
+gstspu_vobsub_render_line (SpuState * state, guint8 * planes[3],
guint16 * rle_offset)
{
gint16 x, next_x, end, rle_code, next_draw_x;
@@ -234,13 +226,19 @@ gstspu_vobsub_render_line (SpuState * state, GstVideoFrame * frame,
/* Check the top & bottom, because we might not be within the region yet */
if (state->vobsub.cur_Y >= state->vobsub.cur_chg_col->top &&
state->vobsub.cur_Y <= state->vobsub.cur_chg_col->bottom) {
- return gstspu_vobsub_render_line_with_chgcol (state, frame, rle_offset);
+ return gstspu_vobsub_render_line_with_chgcol (state, planes,
+ rle_offset);
}
}
}
/* No special case. Render as normal */
+ /* Set up our output pointers */
+ state->vobsub.out_Y = planes[0];
+ state->vobsub.out_U = state->comp_bufs[0];
+ state->vobsub.out_V = state->comp_bufs[1];
+ state->vobsub.out_A = state->comp_bufs[2];
/* We always need to start our RLE decoding byte_aligned */
*rle_offset = GST_ROUND_UP_2 (*rle_offset);
@@ -251,10 +249,12 @@ gstspu_vobsub_render_line (SpuState * state, GstVideoFrame * frame,
colour = &state->vobsub.main_pal[rle_code & 3];
next_x = rle_end_x (rle_code, x, end);
next_draw_x = next_x;
- if (next_draw_x > state->vobsub.disp_rect.right)
- next_draw_x = state->vobsub.disp_rect.right; /* ensure no overflow */
+ if (next_draw_x > state->vobsub.clip_rect.right)
+ next_draw_x = state->vobsub.clip_rect.right; /* ensure no overflow */
/* Now draw the run between [x,next_x) */
- visible |= gstspu_vobsub_draw_rle_run (state, frame, x, next_draw_x, colour);
+ if (state->vobsub.cur_Y >= state->vobsub.clip_rect.top &&
+ state->vobsub.cur_Y <= state->vobsub.clip_rect.bottom)
+ visible |= gstspu_vobsub_draw_rle_run (state, x, next_draw_x, colour);
x = next_x;
}
@@ -289,7 +289,7 @@ gstspu_vobsub_update_chgcol (SpuState * state)
}
static gboolean
-gstspu_vobsub_render_line_with_chgcol (SpuState * state, GstVideoFrame * frame,
+gstspu_vobsub_render_line_with_chgcol (SpuState * state, guint8 * planes[3],
guint16 * rle_offset)
{
SpuVobsubLineCtrlI *chg_col = state->vobsub.cur_chg_col;
@@ -304,6 +304,11 @@ gstspu_vobsub_render_line_with_chgcol (SpuState * state, GstVideoFrame * frame,
gint16 cur_reg_end;
gint i;
+ state->vobsub.out_Y = planes[0];
+ state->vobsub.out_U = state->comp_bufs[0];
+ state->vobsub.out_V = state->comp_bufs[1];
+ state->vobsub.out_A = state->comp_bufs[2];
+
/* We always need to start our RLE decoding byte_aligned */
*rle_offset = GST_ROUND_UP_2 (*rle_offset);
@@ -339,13 +344,12 @@ gstspu_vobsub_render_line_with_chgcol (SpuState * state, GstVideoFrame * frame,
run_end = MIN (next_x, cur_reg_end);
run_draw_end = run_end;
- if (run_draw_end > state->vobsub.disp_rect.right)
- run_draw_end = state->vobsub.disp_rect.right; /* ensure no overflow */
+ if (run_draw_end > state->vobsub.clip_rect.right)
+ run_draw_end = state->vobsub.clip_rect.right; /* ensure no overflow */
if (G_LIKELY (x < run_end)) {
colour = &cur_pix_ctrl->pal_cache[rle_code & 3];
- visible |= gstspu_vobsub_draw_rle_run (state, frame, x,
- run_draw_end, colour);
+ visible |= gstspu_vobsub_draw_rle_run (state, x, run_draw_end, colour);
x = run_end;
}
@@ -366,36 +370,51 @@ gstspu_vobsub_render_line_with_chgcol (SpuState * state, GstVideoFrame * frame,
}
static void
-gstspu_vobsub_draw_highlight (SpuState * state,
- GstVideoFrame * frame, SpuRect * rect)
+gstspu_vobsub_blend_comp_buffers (SpuState * state, guint8 * planes[3])
{
- SpuColour *cur;
- SpuRect r;
- guint8 *data;
- guint stride;
- gint16 pos;
+ state->comp_left = state->vobsub.disp_rect.left;
+ state->comp_right =
+ MAX (state->vobsub.comp_last_x[0], state->vobsub.comp_last_x[1]);
- r.left = rect->left - state->vobsub.disp_rect.left;
- r.right = rect->right - state->vobsub.disp_rect.left;
- r.top = rect->top - state->vobsub.disp_rect.top;
- r.bottom = rect->bottom - state->vobsub.disp_rect.top;
- rect = &r;
+ state->comp_left = MAX (state->comp_left, state->vobsub.clip_rect.left);
+ state->comp_right = MIN (state->comp_right, state->vobsub.clip_rect.right);
- data = GST_VIDEO_FRAME_PLANE_DATA (frame, 0);
- stride = GST_VIDEO_FRAME_PLANE_STRIDE (frame, 0);
+ gstspu_blend_comp_buffers (state, planes);
+}
- cur = (SpuColour *) (data + stride * rect->top);
- for (pos = rect->left; pos < rect->right; pos++)
- cur[pos].A = 0x80;
+static void
+gstspu_vobsub_clear_comp_buffers (SpuState * state)
+{
+ state->comp_left = state->vobsub.clip_rect.left;
+ state->comp_right = state->vobsub.clip_rect.right;
- cur = (SpuColour *) (data + stride * (rect->bottom - 1));
- for (pos = rect->left; pos < rect->right; pos++)
- cur[pos].A = 0x80;
+ gstspu_clear_comp_buffers (state);
- for (pos = rect->top; pos < rect->bottom; pos++) {
- cur = (SpuColour *) (data + stride * pos);
- cur[rect->left].A = 0x80;
- cur[rect->right - 1].A = 0x80;
+ state->vobsub.comp_last_x[0] = -1;
+ state->vobsub.comp_last_x[1] = -1;
+}
+
+static void
+gstspu_vobsub_draw_highlight (SpuState * state,
+ GstVideoFrame * frame, SpuRect * rect)
+{
+ guint8 *cur;
+ gint16 pos;
+ gint ystride;
+
+ ystride = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0);
+
+ cur = GST_VIDEO_FRAME_COMP_DATA (frame, 0) + ystride * rect->top;
+ for (pos = rect->left + 1; pos < rect->right; pos++)
+ cur[pos] = (cur[pos] / 2) + 0x8;
+ cur = GST_VIDEO_FRAME_COMP_DATA (frame, 0) + ystride * rect->bottom;
+ for (pos = rect->left + 1; pos < rect->right; pos++)
+ cur[pos] = (cur[pos] / 2) + 0x8;
+ cur = GST_VIDEO_FRAME_COMP_DATA (frame, 0) + ystride * rect->top;
+ for (pos = rect->top; pos <= rect->bottom; pos++) {
+ cur[rect->left] = (cur[rect->left] / 2) + 0x8;
+ cur[rect->right] = (cur[rect->right] / 2) + 0x8;
+ cur += ystride;
}
}
@@ -403,8 +422,10 @@ void
gstspu_vobsub_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
{
SpuState *state = &dvdspu->spu_state;
+ guint8 *planes[3]; /* YUV frame pointers */
gint y, last_y;
- guint16 cur_offsets[2];
+ gint width, height;
+ gint strides[3];
/* Set up our initial state */
if (G_UNLIKELY (state->vobsub.pix_buf == NULL))
@@ -414,6 +435,18 @@ gstspu_vobsub_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
GST_MAP_READ))
return;
+ /* Store the start of each plane */
+ planes[0] = GST_VIDEO_FRAME_COMP_DATA (frame, 0);
+ planes[1] = GST_VIDEO_FRAME_COMP_DATA (frame, 1);
+ planes[2] = GST_VIDEO_FRAME_COMP_DATA (frame, 2);
+
+ strides[0] = GST_VIDEO_FRAME_COMP_STRIDE (frame, 0);
+ strides[1] = GST_VIDEO_FRAME_COMP_STRIDE (frame, 1);
+ strides[2] = GST_VIDEO_FRAME_COMP_STRIDE (frame, 2);
+
+ width = GST_VIDEO_FRAME_WIDTH (frame);
+ height = GST_VIDEO_FRAME_HEIGHT (frame);
+
GST_DEBUG_OBJECT (dvdspu,
"Rendering SPU. disp_rect %d,%d to %d,%d. hl_rect %d,%d to %d,%d",
state->vobsub.disp_rect.left, state->vobsub.disp_rect.top,
@@ -421,6 +454,13 @@ gstspu_vobsub_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
state->vobsub.hl_rect.left, state->vobsub.hl_rect.top,
state->vobsub.hl_rect.right, state->vobsub.hl_rect.bottom);
+ GST_DEBUG_OBJECT (dvdspu, "video size %d,%d", width, height);
+
+ /* When reading RLE data, we track the offset in nibbles... */
+ state->vobsub.cur_offsets[0] = state->vobsub.pix_data[0] * 2;
+ state->vobsub.cur_offsets[1] = state->vobsub.pix_data[1] * 2;
+ state->vobsub.max_offset = state->vobsub.pix_buf_map.size * 2;
+
/* Update all the palette caches */
gstspu_vobsub_update_palettes (dvdspu, state);
@@ -435,25 +475,140 @@ gstspu_vobsub_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
} else
state->vobsub.cur_chg_col = NULL;
+ state->vobsub.clip_rect.left = state->vobsub.disp_rect.left;
+ state->vobsub.clip_rect.right = state->vobsub.disp_rect.right;
+
+ /* center the image when display rectangle exceeds the video width */
+ if (width <= state->vobsub.disp_rect.right) {
+ gint left, disp_width;
+
+ disp_width = state->vobsub.disp_rect.right - state->vobsub.disp_rect.left
+ + 1;
+ left = (width - disp_width) / 2;
+ state->vobsub.disp_rect.left = left;
+ state->vobsub.disp_rect.right = left + disp_width - 1;
+
+ /* if it clips to the right, shift it left, but only till zero */
+ if (state->vobsub.disp_rect.right >= width) {
+ gint shift = state->vobsub.disp_rect.right - width - 1;
+ if (shift > state->vobsub.disp_rect.left)
+ shift = state->vobsub.disp_rect.left;
+ state->vobsub.disp_rect.left -= shift;
+ state->vobsub.disp_rect.right -= shift;
+ }
+
+ /* init clip to disp */
+ state->vobsub.clip_rect.left = state->vobsub.disp_rect.left;
+ state->vobsub.clip_rect.right = state->vobsub.disp_rect.right;
+
+ /* clip right after the shift */
+ if (state->vobsub.clip_rect.right >= width)
+ state->vobsub.clip_rect.right = width - 1;
+
+ GST_DEBUG_OBJECT (dvdspu,
+ "clipping width to %d,%d", state->vobsub.clip_rect.left,
+ state->vobsub.clip_rect.right);
+ }
+
+ /* for the height, bring it up till it fits as well as it can. We
+ * assume the picture is in the lower part. We should better check where it
+ * is and do something more clever. */
+ state->vobsub.clip_rect.top = state->vobsub.disp_rect.top;
+ state->vobsub.clip_rect.bottom = state->vobsub.disp_rect.bottom;
+ if (height <= state->vobsub.disp_rect.bottom) {
+
+ /* shift it up, but only till zero */
+ gint shift = state->vobsub.disp_rect.bottom - height - 1;
+ if (shift > state->vobsub.disp_rect.top)
+ shift = state->vobsub.disp_rect.top;
+ state->vobsub.disp_rect.top -= shift;
+ state->vobsub.disp_rect.bottom -= shift;
+
+ /* start on even line */
+ if (state->vobsub.disp_rect.top & 1) {
+ state->vobsub.disp_rect.top--;
+ state->vobsub.disp_rect.bottom--;
+ }
+
+ /* init clip to disp */
+ state->vobsub.clip_rect.top = state->vobsub.disp_rect.top;
+ state->vobsub.clip_rect.bottom = state->vobsub.disp_rect.bottom;
+
+ /* clip right after the shift */
+ if (state->vobsub.clip_rect.bottom >= height)
+ state->vobsub.clip_rect.bottom = height - 1;
+
+ GST_DEBUG_OBJECT (dvdspu,
+ "clipping height to %d,%d", state->vobsub.clip_rect.top,
+ state->vobsub.clip_rect.bottom);
+ }
+
/* We start rendering from the first line of the display rect */
y = state->vobsub.disp_rect.top;
- last_y = state->vobsub.disp_rect.bottom;
+ /* start_y is always an even number and we render lines in pairs from there,
+ * accumulating 2 lines of chroma then blending it. We might need to render a
+ * single line at the end if the display rect ends on an even line too. */
+ last_y = (state->vobsub.disp_rect.bottom - 1) & ~(0x01);
- /* When reading RLE data, we track the offset in nibbles... */
- state->vobsub.max_offset = state->vobsub.pix_buf_map.size * 2;
- if (y & 1) {
- cur_offsets[1] = state->vobsub.pix_data[0] * 2;
- cur_offsets[0] = state->vobsub.pix_data[1] * 2;
- } else {
- cur_offsets[0] = state->vobsub.pix_data[0] * 2;
- cur_offsets[1] = state->vobsub.pix_data[1] * 2;
- }
+ /* Update our plane references to the first line of the disp_rect */
+ planes[0] += strides[0] * y;
+ planes[1] += strides[1] * (y / 2);
+ planes[2] += strides[2] * (y / 2);
- /* Render line by line */
for (state->vobsub.cur_Y = y; state->vobsub.cur_Y <= last_y;
state->vobsub.cur_Y++) {
- gstspu_vobsub_render_line (state, frame,
- &cur_offsets[state->vobsub.cur_Y & 1]);
+ gboolean clip, visible = FALSE;
+
+ clip = (state->vobsub.cur_Y < state->vobsub.clip_rect.top
+ || state->vobsub.cur_Y > state->vobsub.clip_rect.bottom);
+
+ /* Reset the compositing buffer */
+ gstspu_vobsub_clear_comp_buffers (state);
+ /* Render even line */
+ state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x;
+ gstspu_vobsub_render_line (state, planes, &state->vobsub.cur_offsets[0]);
+
+ /* Advance the luminance output pointer */
+ planes[0] += strides[0];
+
+ state->vobsub.cur_Y++;
+
+ /* Render odd line */
+ state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x + 1;
+ visible |=
+ gstspu_vobsub_render_line (state, planes,
+ &state->vobsub.cur_offsets[1]);
+
+ if (visible && !clip) {
+ /* Blend the accumulated UV compositing buffers onto the output */
+ gstspu_vobsub_blend_comp_buffers (state, planes);
+ }
+
+ /* Update all the output pointers */
+ planes[0] += strides[0];
+ planes[1] += strides[1];
+ planes[2] += strides[2];
+ }
+
+ if (state->vobsub.cur_Y == state->vobsub.disp_rect.bottom) {
+ gboolean clip, visible = FALSE;
+
+ clip = (state->vobsub.cur_Y < state->vobsub.clip_rect.top
+ || state->vobsub.cur_Y > state->vobsub.clip_rect.bottom);
+
+ g_assert ((state->vobsub.disp_rect.bottom & 0x01) == 0);
+
+ if (!clip) {
+ /* Render a remaining lone last even line. y already has the correct value
+ * after the above loop exited. */
+ gstspu_vobsub_clear_comp_buffers (state);
+ state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x;
+ visible |=
+ gstspu_vobsub_render_line (state, planes,
+ &state->vobsub.cur_offsets[0]);
+ if (visible)
+ gstspu_vobsub_blend_comp_buffers (state, planes);
+ }
}
/* for debugging purposes, draw a faint rectangle at the edges of the disp_rect */
diff --git a/gst/dvdspu/gstspu-vobsub.c b/gst/dvdspu/gstspu-vobsub.c
index 4f4ccbfe4..fa05d5b9b 100644
--- a/gst/dvdspu/gstspu-vobsub.c
+++ b/gst/dvdspu/gstspu-vobsub.c
@@ -493,29 +493,6 @@ gstspu_vobsub_handle_dvd_event (GstDVDSpu * dvdspu, GstEvent * event)
}
void
-gstspu_vobsub_get_render_geometry (GstDVDSpu * dvdspu,
- gint * display_width, gint * display_height,
- GstVideoRectangle * window_rect)
-{
- SpuState *state = &dvdspu->spu_state;
-
- if (window_rect) {
- window_rect->x = state->vobsub.disp_rect.left;
- window_rect->y = state->vobsub.disp_rect.top;
- window_rect->w = state->vobsub.disp_rect.right -
- state->vobsub.disp_rect.left + 1;
- window_rect->h = state->vobsub.disp_rect.bottom -
- state->vobsub.disp_rect.top + 1;
- }
-
- if (display_width)
- *display_width = state->info.width;
-
- if (display_height)
- *display_height = state->info.height;
-}
-
-void
gstspu_vobsub_flush (GstDVDSpu * dvdspu)
{
SpuState *state = &dvdspu->spu_state;
diff --git a/gst/dvdspu/gstspu-vobsub.h b/gst/dvdspu/gstspu-vobsub.h
index 0c8d0f10c..541631e53 100644
--- a/gst/dvdspu/gstspu-vobsub.h
+++ b/gst/dvdspu/gstspu-vobsub.h
@@ -55,6 +55,7 @@ struct SpuVobsubState {
GstMapInfo pix_buf_map; /* Mapped buffer info */
SpuRect disp_rect;
+ SpuRect clip_rect;
SpuRect hl_rect;
guint32 current_clut[16]; /* Colour lookup table from incoming events */
@@ -80,25 +81,31 @@ struct SpuVobsubState {
* need recalculating */
/* Rendering state vars below */
+ gint16 comp_last_x[2]; /* Maximum X values we rendered into the comp buffer (odd & even) */
+ gint16 *comp_last_x_ptr; /* Ptr to the current comp_last_x value to be updated by the render */
/* Current Y Position */
gint16 cur_Y;
/* Current offset in nibbles into the pix_data */
+ guint16 cur_offsets[2];
guint16 max_offset;
/* current ChgColCon Line Info */
SpuVobsubLineCtrlI *cur_chg_col;
SpuVobsubLineCtrlI *cur_chg_col_end;
+
+ /* Output position tracking */
+ guint8 *out_Y;
+ guint32 *out_U;
+ guint32 *out_V;
+ guint32 *out_A;
};
void gstspu_vobsub_handle_new_buf (GstDVDSpu * dvdspu, GstClockTime event_ts, GstBuffer *buf);
gboolean gstspu_vobsub_execute_event (GstDVDSpu *dvdspu);
void gstspu_vobsub_render (GstDVDSpu *dvdspu, GstVideoFrame *frame);
gboolean gstspu_vobsub_handle_dvd_event (GstDVDSpu *dvdspu, GstEvent *event);
-void gstspu_vobsub_get_render_geometry (GstDVDSpu *dvdspu,
- gint *display_width, gint *display_height,
- GstVideoRectangle *window_rect);
void gstspu_vobsub_flush (GstDVDSpu *dvdspu);
#endif