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author | Seungha Yang <seungha@centricular.com> | 2021-06-21 00:19:17 +0900 |
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committer | Seungha Yang <seungha@centricular.com> | 2021-07-29 22:33:30 +0900 |
commit | 554855f87fca8acd9b18c5374bd2cbaff61d8dc5 (patch) | |
tree | 6598ca5dfe2c560028e0090f2b4460b12454f856 /tests | |
parent | 0f8631c476763a7de7e1537d8432a003edfbe60d (diff) | |
download | gstreamer-plugins-bad-554855f87fca8acd9b18c5374bd2cbaff61d8dc5.tar.gz |
d3d11: Disable packed and subsampled YUV formats
Direct3D11 sampler doesn't support them very well, and conversion
outputs usually result in poor visual quality with our shader code.
Should disable support for such formats for now
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2344>
Diffstat (limited to 'tests')
-rw-r--r-- | tests/check/elements/d3d11colorconvert.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/check/elements/d3d11colorconvert.c b/tests/check/elements/d3d11colorconvert.c index 44e937630..90c3cdb5d 100644 --- a/tests/check/elements/d3d11colorconvert.c +++ b/tests/check/elements/d3d11colorconvert.c @@ -56,7 +56,7 @@ static const gchar *RGB_FORMATS[] = { }; static const gchar *PACKED_YUV_FORMATS[] = { - "YUY2", "UYVY", "VYUY", "Y210", "Y410", + "Y410", }; static const gchar *GRAY_FORMATS[] = { |