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authorSeungha Yang <seungha@centricular.com>2021-06-21 00:19:17 +0900
committerSeungha Yang <seungha@centricular.com>2021-07-29 22:33:30 +0900
commit554855f87fca8acd9b18c5374bd2cbaff61d8dc5 (patch)
tree6598ca5dfe2c560028e0090f2b4460b12454f856 /tests
parent0f8631c476763a7de7e1537d8432a003edfbe60d (diff)
downloadgstreamer-plugins-bad-554855f87fca8acd9b18c5374bd2cbaff61d8dc5.tar.gz
d3d11: Disable packed and subsampled YUV formats
Direct3D11 sampler doesn't support them very well, and conversion outputs usually result in poor visual quality with our shader code. Should disable support for such formats for now Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2344>
Diffstat (limited to 'tests')
-rw-r--r--tests/check/elements/d3d11colorconvert.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/check/elements/d3d11colorconvert.c b/tests/check/elements/d3d11colorconvert.c
index 44e937630..90c3cdb5d 100644
--- a/tests/check/elements/d3d11colorconvert.c
+++ b/tests/check/elements/d3d11colorconvert.c
@@ -56,7 +56,7 @@ static const gchar *RGB_FORMATS[] = {
};
static const gchar *PACKED_YUV_FORMATS[] = {
- "YUY2", "UYVY", "VYUY", "Y210", "Y410",
+ "Y410",
};
static const gchar *GRAY_FORMATS[] = {