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-rw-r--r--ext/libvisual/visual-gl.c1248
1 files changed, 0 insertions, 1248 deletions
diff --git a/ext/libvisual/visual-gl.c b/ext/libvisual/visual-gl.c
deleted file mode 100644
index c796d4b47..000000000
--- a/ext/libvisual/visual-gl.c
+++ /dev/null
@@ -1,1248 +0,0 @@
-/* GStreamer
- * Copyright (C) 2004 Benjamin Otte <otte@gnome.org>
- * Copyright (C) 2009 Jonathan Matthew <notverysmart@gmail.com>
- * Copyright (C) 2011 Julien Isorce <julien.isorce@gmail.com>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-/**
- * SECTION:element-libvisualgl
- *
- * Wrapper for libvisual plugins that use OpenGL
- *
- * <refsect2>
- * <title>Examples</title>
- * |[
- * gst-launch-1.0 -v audiotestsrc ! libvisual_gl_lv_flower ! glimagesink
- * ]|
- * </refsect2>
- */
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-
-#include <gst/gst.h>
-#include <gst/base/gstadapter.h>
-#include <gst/video/video.h>
-#include <gst/audio/audio.h>
-#include <gst/gl/gstglbuffer.h>
-#include <gst/gl/gstgldisplay.h>
-
-#include <libvisual/libvisual.h>
-
-#define GST_TYPE_VISUAL_GL (gst_visual_gl_get_type())
-#define GST_IS_VISUAL_GL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_VISUAL_GL))
-#define GST_VISUAL_GL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_VISUAL_GL,GstVisualGL))
-#define GST_IS_VISUAL_GL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_VISUAL_GL))
-#define GST_VISUAL_GL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_VISUAL_GL,GstVisualGLClass))
-#define GST_VISUAL_GL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_VISUAL_GL, GstVisualGLClass))
-
-typedef struct _GstVisualGL GstVisualGL;
-typedef struct _GstVisualGLClass GstVisualGLClass;
-
-/* XXX use same category as libvisual plugin in -base? */
-GST_DEBUG_CATEGORY_STATIC (libvisual_debug);
-#define GST_CAT_DEFAULT (libvisual_debug)
-
-/* amounf of samples before we can feed libvisual */
-#define VISUAL_SAMPLES 512
-
-#define DEFAULT_WIDTH 320
-#define DEFAULT_HEIGHT 240
-#define DEFAULT_FPS_N 25
-#define DEFAULT_FPS_D 1
-
-struct _GstVisualGL
-{
- GstElement element;
-
- /* pads */
- GstPad *sinkpad;
- GstPad *srcpad;
- GstSegment segment;
-
- /* GL stuff */
- GstGLDisplay *display;
- GLuint fbo;
- GLuint depthbuffer;
- GLuint midtexture;
- GLdouble actor_projection_matrix[16];
- GLdouble actor_modelview_matrix[16];
- GLboolean is_enabled_gl_depth_test;
- GLint gl_depth_func;
- GLboolean is_enabled_gl_blend;
- GLint gl_blend_src_alpha;
-
- /* libvisual stuff */
- VisAudio *audio;
- VisVideo *video;
- VisActor *actor;
- int actor_setup_result;
-
- /* audio/video state */
- gint channels;
- gint rate; /* Input samplerate */
- gint bps;
- VisAudioSampleRateType libvisual_rate;
-
- /* framerate numerator & denominator */
- gint fps_n;
- gint fps_d;
- gint width;
- gint height;
- GstClockTime duration;
- guint outsize;
-
- /* samples per frame based on caps */
- guint spf;
-
- /* state stuff */
- GstAdapter *adapter;
- guint count;
-
- /* QoS stuff *//* with LOCK */
- gdouble proportion;
- GstClockTime earliest_time;
-};
-
-struct _GstVisualGLClass
-{
- GstElementClass parent_class;
-
- VisPluginRef *plugin;
-};
-
-GType gst_visual_gl_get_type (void);
-
-
-static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src",
- GST_PAD_SRC,
- GST_PAD_ALWAYS,
- GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
- );
-
-static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
- GST_PAD_SINK,
- GST_PAD_ALWAYS,
- GST_STATIC_CAPS ("audio/x-raw-int, "
- "width = (int) 16, "
- "depth = (int) 16, "
- "endianness = (int) BYTE_ORDER, "
- "signed = (boolean) TRUE, " "channels = (int) { 1, 2 }, "
- "rate = (int) { 8000, 11250, 22500, 32000, 44100, 48000, 96000 }")
- );
-
-
-static void gst_visual_gl_class_init (gpointer g_class, gpointer class_data);
-static void gst_visual_gl_init (GstVisualGL * visual);
-static void gst_visual_gl_dispose (GObject * object);
-
-static GstStateChangeReturn gst_visual_gl_change_state (GstElement * element,
- GstStateChange transition);
-static GstFlowReturn gst_visual_gl_chain (GstPad * pad, GstBuffer * buffer);
-static gboolean gst_visual_gl_sink_event (GstPad * pad, GstEvent * event);
-static gboolean gst_visual_gl_src_event (GstPad * pad, GstEvent * event);
-
-static gboolean gst_visual_gl_src_query (GstPad * pad, GstQuery * query);
-
-static gboolean gst_visual_gl_sink_setcaps (GstPad * pad, GstCaps * caps);
-static gboolean gst_visual_gl_src_setcaps (GstPad * pad, GstCaps * caps);
-static GstCaps *gst_visual_gl_getcaps (GstPad * pad);
-static void libvisual_log_handler (const char *message, const char *funcname,
- void *priv);
-
-static GstElementClass *parent_class = NULL;
-
-GType
-gst_visual_gl_get_type (void)
-{
- static GType type = 0;
-
- if (G_UNLIKELY (type == 0)) {
- static const GTypeInfo info = {
- sizeof (GstVisualGLClass),
- NULL,
- NULL,
- gst_visual_gl_class_init,
- NULL,
- NULL,
- sizeof (GstVisualGL),
- 0,
- (GInstanceInitFunc) gst_visual_gl_init,
- };
-
- type = g_type_register_static (GST_TYPE_ELEMENT, "GstVisualGL", &info, 0);
- }
- return type;
-}
-
-static void
-libvisual_log_handler (const char *message, const char *funcname, void *priv)
-{
- GST_CAT_LEVEL_LOG (libvisual_debug, (GstDebugLevel) (priv), NULL, "%s - %s",
- funcname, message);
-}
-
-static void
-gst_visual_gl_class_init (gpointer g_class, gpointer class_data)
-{
- GstVisualGLClass *klass = GST_VISUAL_GL_CLASS (g_class);
- GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
- GObjectClass *object = G_OBJECT_CLASS (g_class);
-
- klass->plugin = class_data;
-
- element_class->change_state = gst_visual_gl_change_state;
-
- if (class_data == NULL) {
- parent_class = g_type_class_peek_parent (g_class);
- } else {
- char *longname = g_strdup_printf ("libvisual %s plugin v.%s",
- klass->plugin->info->name, klass->plugin->info->version);
-
- /* FIXME: improve to only register what plugin supports? */
- gst_element_class_add_static_pad_template (element_class, &src_template);
- gst_element_class_add_static_pad_template (element_class, &sink_template);
-
- gst_element_class_set_metadata (element_class,
- longname, "Visualization", klass->plugin->info->about,
- "Benjamin Otte <otte@gnome.org>");
-
- g_free (longname);
- }
-
- object->dispose = gst_visual_gl_dispose;
-}
-
-static void
-gst_visual_gl_init (GstVisualGL * visual)
-{
- /* create the sink and src pads */
- visual->sinkpad = gst_pad_new_from_static_template (&sink_template, "sink");
- gst_pad_set_setcaps_function (visual->sinkpad, gst_visual_gl_sink_setcaps);
- gst_pad_set_chain_function (visual->sinkpad, gst_visual_gl_chain);
- gst_pad_set_event_function (visual->sinkpad, gst_visual_gl_sink_event);
- gst_element_add_pad (GST_ELEMENT (visual), visual->sinkpad);
-
- visual->srcpad = gst_pad_new_from_static_template (&src_template, "src");
- gst_pad_set_setcaps_function (visual->srcpad, gst_visual_gl_src_setcaps);
- gst_pad_set_getcaps_function (visual->srcpad, gst_visual_gl_getcaps);
- gst_pad_set_event_function (visual->srcpad, gst_visual_gl_src_event);
- gst_pad_set_query_function (visual->srcpad, gst_visual_gl_src_query);
- gst_element_add_pad (GST_ELEMENT (visual), visual->srcpad);
-
- visual->adapter = gst_adapter_new ();
-
- visual->actor = NULL;
-
- visual->display = NULL;
- visual->fbo = 0;
- visual->depthbuffer = 0;
- visual->midtexture = 0;
-
- visual->is_enabled_gl_depth_test = GL_FALSE;
- visual->gl_depth_func = GL_LESS;
- visual->is_enabled_gl_blend = GL_FALSE;
- visual->gl_blend_src_alpha = GL_ONE;
-}
-
-static void
-gst_visual_gl_clear_actors (GstVisualGL * visual)
-{
- if (visual->actor) {
- visual_object_unref (VISUAL_OBJECT (visual->actor));
- visual->actor = NULL;
- }
- if (visual->video) {
- visual_object_unref (VISUAL_OBJECT (visual->video));
- visual->video = NULL;
- }
- if (visual->audio) {
- visual_object_unref (VISUAL_OBJECT (visual->audio));
- visual->audio = NULL;
- }
-}
-
-static void
-gst_visual_gl_dispose (GObject * object)
-{
- GstVisualGL *visual = GST_VISUAL_GL (object);
-
- if (visual->adapter) {
- gst_object_unref (visual->adapter);
- visual->adapter = NULL;
- }
-
- GST_CALL_PARENT (G_OBJECT_CLASS, dispose, (object));
-}
-
-static void
-gst_visual_gl_reset (GstVisualGL * visual)
-{
- gst_adapter_clear (visual->adapter);
- gst_segment_init (&visual->segment, GST_FORMAT_UNDEFINED);
-
- GST_OBJECT_LOCK (visual);
- visual->proportion = 1.0;
- visual->earliest_time = -1;
- GST_OBJECT_UNLOCK (visual);
-}
-
-static GstCaps *
-gst_visual_gl_getcaps (GstPad * pad)
-{
- GstCaps *ret;
- GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad));
- int depths;
-
- if (!visual->actor) {
- ret = gst_caps_copy (gst_pad_get_pad_template_caps (visual->srcpad));
- goto beach;
- }
-
- ret = gst_caps_new_empty ();
- depths = visual_actor_get_supported_depth (visual->actor);
- if (depths < 0) {
- /* FIXME: set an error */
- goto beach;
- }
- if ((depths & VISUAL_VIDEO_DEPTH_GL) == 0) {
- /* We don't handle non-GL plugins */
- goto beach;
- }
-
- GST_DEBUG_OBJECT (visual, "libvisual-gl plugin supports depths %u (0x%04x)",
- depths, depths);
- /* only do GL output */
- gst_caps_append (ret, gst_caps_from_string (GST_GL_VIDEO_CAPS));
-
-beach:
-
- GST_DEBUG_OBJECT (visual, "returning caps %" GST_PTR_FORMAT, ret);
- gst_object_unref (visual);
- return ret;
-}
-
-static gboolean
-gst_visual_gl_src_setcaps (GstPad * pad, GstCaps * caps)
-{
- GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad));
- GstStructure *structure;
-
- structure = gst_caps_get_structure (caps, 0);
-
- GST_DEBUG_OBJECT (visual, "src pad got caps %" GST_PTR_FORMAT, caps);
-
- if (!gst_structure_get_int (structure, "width", &visual->width))
- goto error;
- if (!gst_structure_get_int (structure, "height", &visual->height))
- goto error;
- if (!gst_structure_get_fraction (structure, "framerate", &visual->fps_n,
- &visual->fps_d))
- goto error;
-
- /* precalc some values */
- visual->spf =
- gst_util_uint64_scale_int (visual->rate, visual->fps_d, visual->fps_n);
- visual->duration =
- gst_util_uint64_scale_int (GST_SECOND, visual->fps_d, visual->fps_n);
-
- gst_gl_display_gen_texture (visual->display, &visual->midtexture,
- visual->width, visual->height);
-
- gst_gl_display_gen_fbo (visual->display, visual->width, visual->height,
- &visual->fbo, &visual->depthbuffer);
-
- gst_object_unref (visual);
- return TRUE;
-
- /* ERRORS */
-error:
- {
- GST_DEBUG_OBJECT (visual, "error parsing caps");
- gst_object_unref (visual);
- return FALSE;
- }
-}
-
-static gboolean
-gst_visual_gl_sink_setcaps (GstPad * pad, GstCaps * caps)
-{
- GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad));
- GstStructure *structure;
-
- structure = gst_caps_get_structure (caps, 0);
-
- gst_structure_get_int (structure, "channels", &visual->channels);
- gst_structure_get_int (structure, "rate", &visual->rate);
-
- switch (visual->rate) {
- case 8000:
- visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_8000;
- break;
- case 11250:
- visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_11250;
- break;
- case 22500:
- visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_22500;
- break;
- case 32000:
- visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_32000;
- break;
- case 44100:
- visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_44100;
- break;
- case 48000:
- visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_48000;
- break;
- case 96000:
- visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_96000;
- break;
- default:
- gst_object_unref (visual);
- return FALSE;
- }
-
- /* this is how many samples we need to fill one frame at the requested
- * framerate. */
- if (visual->fps_n != 0) {
- visual->spf =
- gst_util_uint64_scale_int (visual->rate, visual->fps_d, visual->fps_n);
- }
- visual->bps = visual->channels * sizeof (gint16);
-
- gst_object_unref (visual);
- return TRUE;
-}
-
-static gboolean
-gst_vis_gl_src_negotiate (GstVisualGL * visual)
-{
- GstCaps *othercaps, *target;
- GstStructure *structure;
- GstCaps *caps;
-
- caps = gst_pad_get_caps (visual->srcpad);
-
- /* see what the peer can do */
- othercaps = gst_pad_peer_get_caps (visual->srcpad);
- if (othercaps) {
- target = gst_caps_intersect (othercaps, caps);
- gst_caps_unref (othercaps);
- gst_caps_unref (caps);
-
- if (gst_caps_is_empty (target))
- goto no_format;
-
- gst_caps_truncate (target);
- } else {
- /* need a copy, we'll be modifying it when fixating */
- target = gst_caps_copy (caps);
- gst_caps_unref (caps);
- }
-
- /* fixate in case something is not fixed. This does nothing if the value is
- * already fixed. For video we always try to fixate to something like
- * 320x240x25 by convention. */
- structure = gst_caps_get_structure (target, 0);
- gst_structure_fixate_field_nearest_int (structure, "width", DEFAULT_WIDTH);
- gst_structure_fixate_field_nearest_int (structure, "height", DEFAULT_HEIGHT);
- gst_structure_fixate_field_nearest_fraction (structure, "framerate",
- DEFAULT_FPS_N, DEFAULT_FPS_D);
-
- gst_pad_set_caps (visual->srcpad, target);
- gst_caps_unref (target);
-
- return TRUE;
-
- /* ERRORS */
-no_format:
- {
- GST_ELEMENT_ERROR (visual, STREAM, FORMAT, (NULL),
- ("could not negotiate output format"));
- gst_caps_unref (target);
- return FALSE;
- }
-}
-
-static gboolean
-gst_visual_gl_sink_event (GstPad * pad, GstEvent * event)
-{
- GstVisualGL *visual;
- gboolean res;
-
- visual = GST_VISUAL_GL (gst_pad_get_parent (pad));
-
- switch (GST_EVENT_TYPE (event)) {
- case GST_EVENT_FLUSH_START:
- res = gst_pad_push_event (visual->srcpad, event);
- break;
- case GST_EVENT_FLUSH_STOP:
- /* reset QoS and adapter. */
- gst_visual_gl_reset (visual);
- res = gst_pad_push_event (visual->srcpad, event);
- break;
- case GST_EVENT_NEWSEGMENT:
- {
- GstFormat format;
- gdouble rate, arate;
- gint64 start, stop, time;
- gboolean update;
-
- /* the newsegment values are used to clip the input samples
- * and to convert the incomming timestamps to running time so
- * we can do QoS */
- gst_event_parse_new_segment_full (event, &update, &rate, &arate, &format,
- &start, &stop, &time);
-
- /* now configure the values */
- gst_segment_set_newsegment_full (&visual->segment, update,
- rate, arate, format, start, stop, time);
-
- /* and forward */
- res = gst_pad_push_event (visual->srcpad, event);
- break;
- }
- default:
- res = gst_pad_push_event (visual->srcpad, event);
- break;
- }
-
- gst_object_unref (visual);
- return res;
-}
-
-static gboolean
-gst_visual_gl_src_event (GstPad * pad, GstEvent * event)
-{
- GstVisualGL *visual;
- gboolean res;
-
- visual = GST_VISUAL_GL (gst_pad_get_parent (pad));
-
- switch (GST_EVENT_TYPE (event)) {
- case GST_EVENT_QOS:
- {
- gdouble proportion;
- GstClockTimeDiff diff;
- GstClockTime timestamp;
-
- gst_event_parse_qos (event, &proportion, &diff, &timestamp);
-
- /* save stuff for the _chain function */
- GST_OBJECT_LOCK (visual);
- visual->proportion = proportion;
- if (diff >= 0)
- /* we're late, this is a good estimate for next displayable
- * frame (see part-qos.txt) */
- visual->earliest_time = timestamp + 2 * diff + visual->duration;
- else
- visual->earliest_time = timestamp + diff;
-
- GST_OBJECT_UNLOCK (visual);
-
- res = gst_pad_push_event (visual->sinkpad, event);
- break;
- }
- default:
- res = gst_pad_push_event (visual->sinkpad, event);
- break;
- }
-
- gst_object_unref (visual);
- return res;
-}
-
-static gboolean
-gst_visual_gl_src_query (GstPad * pad, GstQuery * query)
-{
- gboolean res;
- GstVisualGL *visual;
-
- visual = GST_VISUAL_GL (gst_pad_get_parent (pad));
-
- switch (GST_QUERY_TYPE (query)) {
- case GST_QUERY_LATENCY:
- {
- /* We need to send the query upstream and add the returned latency to our
- * own */
- GstClockTime min_latency, max_latency;
- gboolean us_live;
- GstClockTime our_latency;
- guint max_samples;
-
- if ((res = gst_pad_peer_query (visual->sinkpad, query))) {
- gst_query_parse_latency (query, &us_live, &min_latency, &max_latency);
-
- GST_DEBUG_OBJECT (visual, "Peer latency: min %"
- GST_TIME_FORMAT " max %" GST_TIME_FORMAT,
- GST_TIME_ARGS (min_latency), GST_TIME_ARGS (max_latency));
-
- /* the max samples we must buffer buffer */
- max_samples = MAX (VISUAL_SAMPLES, visual->spf);
- our_latency =
- gst_util_uint64_scale_int (max_samples, GST_SECOND, visual->rate);
-
- GST_DEBUG_OBJECT (visual, "Our latency: %" GST_TIME_FORMAT,
- GST_TIME_ARGS (our_latency));
-
- /* we add some latency but only if we need to buffer more than what
- * upstream gives us */
- min_latency += our_latency;
- if (max_latency != -1)
- max_latency += our_latency;
-
- GST_DEBUG_OBJECT (visual, "Calculated total latency : min %"
- GST_TIME_FORMAT " max %" GST_TIME_FORMAT,
- GST_TIME_ARGS (min_latency), GST_TIME_ARGS (max_latency));
-
- gst_query_set_latency (query, TRUE, min_latency, max_latency);
- }
- break;
- }
- case GST_QUERY_CUSTOM:
- {
- GstStructure *structure = gst_query_get_structure (query);
- gchar *name = gst_element_get_name (visual);
-
- res = g_strcmp0 (name, gst_structure_get_name (structure)) == 0;
- g_free (name);
-
- if (!res)
- res = gst_pad_query_default (pad, query);
- break;
- }
- default:
- res = gst_pad_peer_query (visual->sinkpad, query);
- break;
- }
-
- gst_object_unref (visual);
-
- return res;
-}
-
-/* allocate and output buffer, if no format was negotiated, this
- * function will negotiate one. After calling this function, a
- * reverse negotiation could have happened. */
-static GstFlowReturn
-get_buffer (GstVisualGL * visual, GstGLBuffer ** outbuf)
-{
- /* we don't know an output format yet, pick one */
- if (GST_PAD_CAPS (visual->srcpad) == NULL) {
- if (!gst_vis_gl_src_negotiate (visual))
- return GST_FLOW_NOT_NEGOTIATED;
- }
-
- GST_DEBUG_OBJECT (visual, "allocating output buffer with caps %"
- GST_PTR_FORMAT, GST_PAD_CAPS (visual->srcpad));
-
- *outbuf = gst_gl_buffer_new (visual->display, visual->width, visual->height);
- if (*outbuf == NULL)
- return GST_FLOW_ERROR;
-
- gst_buffer_set_caps (GST_BUFFER (*outbuf), GST_PAD_CAPS (visual->srcpad));
- return GST_FLOW_OK;
-}
-
-static void
-actor_setup (GstGLDisplay * display, GstVisualGL * visual)
-{
- /* save and clear top of the stack */
- glPushAttrib (GL_ALL_ATTRIB_BITS);
-
- glMatrixMode (GL_PROJECTION);
- glPushMatrix ();
- glLoadIdentity ();
-
- glMatrixMode (GL_MODELVIEW);
- glPushMatrix ();
- glLoadIdentity ();
-
- visual->actor_setup_result = visual_actor_realize (visual->actor);
- if (visual->actor_setup_result == 0) {
- /* store the actor's matrices for rendering the first frame */
- glGetDoublev (GL_MODELVIEW_MATRIX, visual->actor_modelview_matrix);
- glGetDoublev (GL_PROJECTION_MATRIX, visual->actor_projection_matrix);
-
- visual->is_enabled_gl_depth_test = glIsEnabled (GL_DEPTH_TEST);
- glGetIntegerv (GL_DEPTH_FUNC, &visual->gl_depth_func);
-
- visual->is_enabled_gl_blend = glIsEnabled (GL_BLEND);
- glGetIntegerv (GL_BLEND_SRC_ALPHA, &visual->gl_blend_src_alpha);
-
- /* retore matrix */
- glMatrixMode (GL_PROJECTION);
- glPopMatrix ();
-
- glMatrixMode (GL_MODELVIEW);
- glPopMatrix ();
-
- glPopAttrib ();
- }
-}
-
-static void
-actor_negotiate (GstGLDisplay * display, GstVisualGL * visual)
-{
- gint err = VISUAL_OK;
-
- err = visual_video_set_depth (visual->video, VISUAL_VIDEO_DEPTH_GL);
- if (err != VISUAL_OK)
- g_warning ("failed to visual_video_set_depth\n");
-
- err =
- visual_video_set_dimension (visual->video, visual->width, visual->height);
- if (err != VISUAL_OK)
- g_warning ("failed to visual_video_set_dimension\n");
-
- err = visual_actor_video_negotiate (visual->actor, 0, FALSE, FALSE);
- if (err != VISUAL_OK)
- g_warning ("failed to visual_actor_video_negotiate\n");
-}
-
-static void
-check_gl_matrix (void)
-{
- GLdouble projection_matrix[16];
- GLdouble modelview_matrix[16];
- gint i = 0;
- gint j = 0;
-
- glGetDoublev (GL_PROJECTION_MATRIX, projection_matrix);
- glGetDoublev (GL_MODELVIEW_MATRIX, modelview_matrix);
-
- for (j = 0; j < 4; ++j) {
- for (i = 0; i < 4; ++i) {
- if (projection_matrix[i + 4 * j] != projection_matrix[i + 4 * j])
- g_warning ("invalid projection matrix at coordiante %dx%d: %f\n", i, j,
- projection_matrix[i + 4 * j]);
- if (modelview_matrix[i + 4 * j] != modelview_matrix[i + 4 * j])
- g_warning ("invalid modelview_matrix matrix at coordiante %dx%d: %f\n",
- i, j, modelview_matrix[i + 4 * j]);
- }
- }
-}
-
-static void
-render_frame (GstVisualGL * visual)
-{
- const guint16 *data;
- VisBuffer *lbuf, *rbuf;
- guint16 ldata[VISUAL_SAMPLES], rdata[VISUAL_SAMPLES];
- guint i;
- gcahr *name;
-
- /* Read VISUAL_SAMPLES samples per channel */
- data =
- (const guint16 *) gst_adapter_peek (visual->adapter,
- VISUAL_SAMPLES * visual->bps);
-
- lbuf = visual_buffer_new_with_buffer (ldata, sizeof (ldata), NULL);
- rbuf = visual_buffer_new_with_buffer (rdata, sizeof (rdata), NULL);
-
- if (visual->channels == 2) {
- for (i = 0; i < VISUAL_SAMPLES; i++) {
- ldata[i] = *data++;
- rdata[i] = *data++;
- }
- } else {
- for (i = 0; i < VISUAL_SAMPLES; i++) {
- ldata[i] = *data;
- rdata[i] = *data++;
- }
- }
-
- visual_audio_samplepool_input_channel (visual->audio->samplepool,
- lbuf, visual->libvisual_rate, VISUAL_AUDIO_SAMPLE_FORMAT_S16,
- VISUAL_AUDIO_CHANNEL_LEFT);
- visual_audio_samplepool_input_channel (visual->audio->samplepool,
- rbuf, visual->libvisual_rate, VISUAL_AUDIO_SAMPLE_FORMAT_S16,
- VISUAL_AUDIO_CHANNEL_RIGHT);
-
- visual_object_unref (VISUAL_OBJECT (lbuf));
- visual_object_unref (VISUAL_OBJECT (rbuf));
-
- visual_audio_analyze (visual->audio);
-
- /* apply the matrices that the actor set up */
- glPushAttrib (GL_ALL_ATTRIB_BITS);
-
- glMatrixMode (GL_PROJECTION);
- glPushMatrix ();
- glLoadMatrixd (visual->actor_projection_matrix);
-
- glMatrixMode (GL_MODELVIEW);
- glPushMatrix ();
- glLoadMatrixd (visual->actor_modelview_matrix);
-
- /* This line try to hacks compatiblity with libprojectM
- * If libprojectM version <= 2.0.0 then we have to unbind our current
- * fbo to see something. But it's incorrect and we cannot use fbo chainning (append other glfilters
- * after libvisual_gl_projectM will not work)
- * To have full compatibility, libprojectM needs to take care of our fbo.
- * Indeed libprojectM has to unbind it before the first rendering pass
- * and then rebind it before the final pass. It's done from 2.0.1
- */
- name = gst_element_get_name (GST_ELEMENT (visual));
- if (g_ascii_strncasecmp (name, "visualglprojectm", 16) == 0
- && !HAVE_PROJECTM_TAKING_CARE_OF_EXTERNAL_FBO)
- glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0);
- g_free (name);
-
- actor_negotiate (visual->display, visual);
-
- if (visual->is_enabled_gl_depth_test) {
- glEnable (GL_DEPTH_TEST);
- glDepthFunc (visual->gl_depth_func);
- }
-
- if (visual->is_enabled_gl_blend) {
- glEnable (GL_BLEND);
- glBlendFunc (visual->gl_blend_src_alpha, GL_ZERO);
- }
-
- visual_actor_run (visual->actor, visual->audio);
-
- check_gl_matrix ();
-
- glMatrixMode (GL_PROJECTION);
- glPopMatrix ();
-
- glMatrixMode (GL_MODELVIEW);
- glPopMatrix ();
-
- glPopAttrib ();
-
- glDisable (GL_DEPTH_TEST);
- glDisable (GL_BLEND);
-
- /*glDisable (GL_LIGHT0);
- glDisable (GL_LIGHTING);
- glDisable (GL_POLYGON_OFFSET_FILL);
- glDisable (GL_COLOR_MATERIAL);
- glDisable (GL_CULL_FACE); */
-
- GST_DEBUG_OBJECT (visual, "rendered one frame");
-}
-
-static void
-bottom_up_to_top_down (gint width, gint height, guint texture,
- GstVisualGL * visual)
-{
-
- glEnable (GL_TEXTURE_2D);
- glBindTexture (GL_TEXTURE_2D, texture);
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
-
- glBegin (GL_QUADS);
- glTexCoord2i (0, 0);
- glVertex2i (-1, 1);
- glTexCoord2i (width, 0);
- glVertex2i (1, 1);
- glTexCoord2i (width, height);
- glVertex2i (1, -1);
- glTexCoord2i (0, height);
- glVertex2i (-1, -1);
- glEnd ();
-
- glBindTexture (GL_TEXTURE_2D, 0);
- glDisable (GL_TEXTURE_2D);
-
- GST_DEBUG_OBJECT (visual, "bottom up to top down");
-}
-
-static GstFlowReturn
-gst_visual_gl_chain (GstPad * pad, GstBuffer * buffer)
-{
- GstGLBuffer *outbuf = NULL;
- GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad));
- GstFlowReturn ret = GST_FLOW_OK;
- guint avail;
-
- GST_DEBUG_OBJECT (visual, "chain function called");
-
- /* If we don't have an output format yet, preallocate a buffer to try and
- * set one */
- if (GST_PAD_CAPS (visual->srcpad) == NULL) {
- ret = get_buffer (visual, &outbuf);
- if (ret != GST_FLOW_OK) {
- gst_buffer_unref (buffer);
- goto beach;
- }
- }
-
- /* resync on DISCONT */
- if (GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_FLAG_DISCONT)) {
- gst_adapter_clear (visual->adapter);
- }
-
- GST_DEBUG_OBJECT (visual,
- "Input buffer has %d samples, time=%" G_GUINT64_FORMAT,
- GST_BUFFER_SIZE (buffer) / visual->bps, GST_BUFFER_TIMESTAMP (buffer));
-
- gst_adapter_push (visual->adapter, buffer);
-
- while (TRUE) {
- gboolean need_skip;
- guint64 dist, timestamp;
-
- GST_DEBUG_OBJECT (visual, "processing buffer");
-
- avail = gst_adapter_available (visual->adapter);
- GST_DEBUG_OBJECT (visual, "avail now %u", avail);
-
- /* we need at least VISUAL_SAMPLES samples */
- if (avail < VISUAL_SAMPLES * visual->bps)
- break;
-
- /* we need at least enough samples to make one frame */
- if (avail < visual->spf * visual->bps)
- break;
-
- /* get timestamp of the current adapter byte */
- timestamp = gst_adapter_prev_timestamp (visual->adapter, &dist);
- if (GST_CLOCK_TIME_IS_VALID (timestamp)) {
- /* convert bytes to time */
- dist /= visual->bps;
- timestamp += gst_util_uint64_scale_int (dist, GST_SECOND, visual->rate);
- }
-
- if (timestamp != -1) {
- gint64 qostime;
-
- /* QoS is done on running time */
- qostime = gst_segment_to_running_time (&visual->segment, GST_FORMAT_TIME,
- timestamp);
- qostime += visual->duration;
-
- GST_OBJECT_LOCK (visual);
- /* check for QoS, don't compute buffers that are known to be late */
- need_skip = visual->earliest_time != -1 &&
- qostime <= visual->earliest_time;
- GST_OBJECT_UNLOCK (visual);
-
- if (need_skip) {
- GST_WARNING_OBJECT (visual,
- "QoS: skip ts: %" GST_TIME_FORMAT ", earliest: %" GST_TIME_FORMAT,
- GST_TIME_ARGS (qostime), GST_TIME_ARGS (visual->earliest_time));
- goto skip;
- }
- }
-
- /* alloc a buffer if we don't have one yet, this happens
- * when we pushed a buffer in this while loop before */
- if (outbuf == NULL) {
- ret = get_buffer (visual, &outbuf);
- if (ret != GST_FLOW_OK) {
- goto beach;
- }
- }
-
- /* render libvisual plugin to our target */
- gst_gl_display_use_fbo_v2 (visual->display,
- visual->width, visual->height, visual->fbo, visual->depthbuffer,
- visual->midtexture, (GLCB_V2) render_frame, (gpointer *) visual);
-
- /* gst video is top-down whereas opengl plan is bottom up */
- gst_gl_display_use_fbo (visual->display,
- visual->width, visual->height, visual->fbo, visual->depthbuffer,
- outbuf->texture, (GLCB) bottom_up_to_top_down,
- visual->width, visual->height, visual->midtexture,
- 0, visual->width, 0, visual->height, GST_GL_DISPLAY_PROJECTION_ORTHO2D,
- (gpointer *) visual);
-
- GST_BUFFER_TIMESTAMP (outbuf) = timestamp;
- GST_BUFFER_DURATION (outbuf) = visual->duration;
-
- ret = gst_pad_push (visual->srcpad, GST_BUFFER (outbuf));
- outbuf = NULL;
-
- skip:
- GST_DEBUG_OBJECT (visual, "finished frame, flushing %u samples from input",
- visual->spf);
-
- /* Flush out the number of samples per frame */
- gst_adapter_flush (visual->adapter, visual->spf * visual->bps);
-
- /* quit the loop if something was wrong */
- if (ret != GST_FLOW_OK)
- break;
- }
-
-beach:
-
- if (outbuf != NULL)
- gst_gl_buffer_unref (outbuf);
-
- gst_object_unref (visual);
-
- return ret;
-}
-
-static GstStateChangeReturn
-gst_visual_gl_change_state (GstElement * element, GstStateChange transition)
-{
- GstVisualGL *visual = GST_VISUAL_GL (element);
- GstStateChangeReturn ret;
-
- switch (transition) {
- case GST_STATE_CHANGE_NULL_TO_READY:
- break;
- case GST_STATE_CHANGE_READY_TO_PAUSED:
- {
- GstElement *parent = GST_ELEMENT (gst_element_get_parent (visual));
- GstStructure *structure = NULL;
- GstQuery *query = NULL;
- gboolean isPerformed = FALSE;
- gchar *name;
-
- if (!parent) {
- GST_ELEMENT_ERROR (visual, CORE, STATE_CHANGE, (NULL),
- ("A parent bin is required"));
- return FALSE;
- }
-
- name = gst_element_get_name (visual);
- structure = gst_structure_new (name, NULL);
- query = gst_query_new_application (GST_QUERY_CUSTOM, structure);
- g_free (name);
-
- isPerformed = gst_element_query (parent, query);
-
- if (isPerformed) {
- const GValue *id_value =
- gst_structure_get_value (structure, "gstgldisplay");
- if (G_VALUE_HOLDS_POINTER (id_value))
- /* at least one gl element is after in our gl chain */
- visual->display =
- gst_object_ref (GST_GL_DISPLAY (g_value_get_pointer (id_value)));
- else {
- /* this gl filter is a sink in terms of the gl chain */
- visual->display = gst_gl_display_new ();
- gst_gl_display_create_context (visual->display, 0);
- //TODO visual->external_gl_context);
- }
-
- gst_visual_gl_reset (visual);
-
- visual->actor =
- visual_actor_new (GST_VISUAL_GL_GET_CLASS (visual)->plugin->info->
- plugname);
- visual->video = visual_video_new ();
- visual->audio = visual_audio_new ();
-
- if (!visual->actor || !visual->video)
- goto actor_setup_failed;
-
- gst_gl_display_thread_add (visual->display,
- (GstGLDisplayThreadFunc) actor_setup, visual);
-
- if (visual->actor_setup_result != 0)
- goto actor_setup_failed;
- else
- visual_actor_set_video (visual->actor, visual->video);
- }
-
- gst_query_unref (query);
- gst_object_unref (GST_OBJECT (parent));
-
- if (!isPerformed)
- return GST_STATE_CHANGE_FAILURE;
- }
- break;
- case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
- break;
- default:
- break;
- }
-
- ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
-
- switch (transition) {
- case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
- break;
- case GST_STATE_CHANGE_PAUSED_TO_READY:
- {
- if (visual->fbo) {
- gst_gl_display_del_fbo (visual->display, visual->fbo,
- visual->depthbuffer);
- visual->fbo = 0;
- visual->depthbuffer = 0;
- }
- if (visual->midtexture) {
- gst_gl_display_del_texture (visual->display, visual->midtexture,
- visual->width, visual->height);
- visual->midtexture = 0;
- }
- if (visual->display) {
- gst_object_unref (visual->display);
- visual->display = NULL;
- }
-
- gst_visual_gl_clear_actors (visual);
- }
- break;
- case GST_STATE_CHANGE_READY_TO_NULL:
- break;
- default:
- break;
- }
-
- return ret;
-
- /* ERRORS */
-actor_setup_failed:
- {
- GST_ELEMENT_ERROR (visual, LIBRARY, INIT, (NULL),
- ("could not set up actor"));
- gst_visual_gl_clear_actors (visual);
- return GST_STATE_CHANGE_FAILURE;
- }
-}
-
-static void
-make_valid_name (char *name)
-{
- /*
- * Replace invalid chars with _ in the type name
- */
- static const gchar extra_chars[] = "-_+";
- gchar *p = name;
-
- for (; *p; p++) {
- int valid = ((p[0] >= 'A' && p[0] <= 'Z') ||
- (p[0] >= 'a' && p[0] <= 'z') ||
- (p[0] >= '0' && p[0] <= '9') || strchr (extra_chars, p[0]));
- if (!valid)
- *p = '_';
- }
-}
-
-static gboolean
-gst_visual_gl_actor_plugin_is_gl (VisObject * plugin, const gchar * name)
-{
- gboolean is_gl;
- gint depth;
-
- depth = VISUAL_ACTOR_PLUGIN (plugin)->vidoptions.depth;
- is_gl = (depth & VISUAL_VIDEO_DEPTH_GL) != 0;
-
- if (!is_gl) {
- GST_DEBUG ("plugin %s is not a GL plugin (%d), ignoring", name, depth);
- } else {
- GST_DEBUG ("plugin %s is a GL plugin (%d), registering", name, depth);
- }
-
- return is_gl;
-}
-
-static gboolean
-plugin_init (GstPlugin * plugin)
-{
- guint i, count;
- VisList *list;
-
- GST_DEBUG_CATEGORY_INIT (libvisual_debug, "libvisual", 0,
- "libvisual audio visualisations");
-
-#ifdef LIBVISUAL_PLUGINSBASEDIR
- gst_plugin_add_dependency_simple (plugin, "HOME/.libvisual/actor",
- LIBVISUAL_PLUGINSBASEDIR "/actor", NULL, GST_PLUGIN_DEPENDENCY_FLAG_NONE);
-#endif
-
- visual_log_set_verboseness (VISUAL_LOG_VERBOSENESS_LOW);
- visual_log_set_info_handler (libvisual_log_handler, (void *) GST_LEVEL_INFO);
- visual_log_set_warning_handler (libvisual_log_handler,
- (void *) GST_LEVEL_WARNING);
- visual_log_set_critical_handler (libvisual_log_handler,
- (void *) GST_LEVEL_ERROR);
- visual_log_set_error_handler (libvisual_log_handler,
- (void *) GST_LEVEL_ERROR);
-
- if (!visual_is_initialized ())
- if (visual_init (NULL, NULL) != 0)
- return FALSE;
-
- list = visual_actor_get_list ();
-
- count = visual_collection_size (VISUAL_COLLECTION (list));
-
- for (i = 0; i < count; i++) {
- VisPluginRef *ref = visual_list_get (list, i);
- VisPluginData *visplugin = NULL;
- gboolean skip = FALSE;
- GType type;
- gchar *name;
- GTypeInfo info = {
- sizeof (GstVisualGLClass),
- NULL,
- NULL,
- gst_visual_gl_class_init,
- NULL,
- ref,
- sizeof (GstVisualGL),
- 0,
- NULL
- };
-
- visplugin = visual_plugin_load (ref);
-
- if (ref->info->plugname == NULL)
- continue;
-
- /* Blacklist some plugins */
- if (strcmp (ref->info->plugname, "gstreamer") == 0 ||
- strcmp (ref->info->plugname, "gdkpixbuf") == 0) {
- skip = TRUE;
- } else {
- /* only register plugins that support GL */
- skip = !(gst_visual_gl_actor_plugin_is_gl (visplugin->info->plugin,
- visplugin->info->plugname));
- }
-
- visual_plugin_unload (visplugin);
-
- if (!skip) {
- name = g_strdup_printf ("GstVisualGL%s", ref->info->plugname);
- make_valid_name (name);
- type = g_type_register_static (GST_TYPE_VISUAL_GL, name, &info, 0);
- g_free (name);
-
- name = g_strdup_printf ("libvisual_gl_%s", ref->info->plugname);
- make_valid_name (name);
- if (!gst_element_register (plugin, name, GST_RANK_NONE, type)) {
- g_free (name);
- return FALSE;
- }
- g_free (name);
- }
- }
-
- return TRUE;
-}
-
-GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
- GST_VERSION_MINOR,
- "libvisual-gl",
- "libvisual-gl visualization plugins",
- plugin_init, VERSION, "LGPL", GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)