diff options
Diffstat (limited to 'ext/libvisual/visual-gl.c')
-rw-r--r-- | ext/libvisual/visual-gl.c | 1248 |
1 files changed, 0 insertions, 1248 deletions
diff --git a/ext/libvisual/visual-gl.c b/ext/libvisual/visual-gl.c deleted file mode 100644 index c796d4b47..000000000 --- a/ext/libvisual/visual-gl.c +++ /dev/null @@ -1,1248 +0,0 @@ -/* GStreamer - * Copyright (C) 2004 Benjamin Otte <otte@gnome.org> - * Copyright (C) 2009 Jonathan Matthew <notverysmart@gmail.com> - * Copyright (C) 2011 Julien Isorce <julien.isorce@gmail.com> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the - * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, - * Boston, MA 02110-1301, USA. - */ - -/** - * SECTION:element-libvisualgl - * - * Wrapper for libvisual plugins that use OpenGL - * - * <refsect2> - * <title>Examples</title> - * |[ - * gst-launch-1.0 -v audiotestsrc ! libvisual_gl_lv_flower ! glimagesink - * ]| - * </refsect2> - */ - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include <gst/gst.h> -#include <gst/base/gstadapter.h> -#include <gst/video/video.h> -#include <gst/audio/audio.h> -#include <gst/gl/gstglbuffer.h> -#include <gst/gl/gstgldisplay.h> - -#include <libvisual/libvisual.h> - -#define GST_TYPE_VISUAL_GL (gst_visual_gl_get_type()) -#define GST_IS_VISUAL_GL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_VISUAL_GL)) -#define GST_VISUAL_GL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_VISUAL_GL,GstVisualGL)) -#define GST_IS_VISUAL_GL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_VISUAL_GL)) -#define GST_VISUAL_GL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_VISUAL_GL,GstVisualGLClass)) -#define GST_VISUAL_GL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_VISUAL_GL, GstVisualGLClass)) - -typedef struct _GstVisualGL GstVisualGL; -typedef struct _GstVisualGLClass GstVisualGLClass; - -/* XXX use same category as libvisual plugin in -base? */ -GST_DEBUG_CATEGORY_STATIC (libvisual_debug); -#define GST_CAT_DEFAULT (libvisual_debug) - -/* amounf of samples before we can feed libvisual */ -#define VISUAL_SAMPLES 512 - -#define DEFAULT_WIDTH 320 -#define DEFAULT_HEIGHT 240 -#define DEFAULT_FPS_N 25 -#define DEFAULT_FPS_D 1 - -struct _GstVisualGL -{ - GstElement element; - - /* pads */ - GstPad *sinkpad; - GstPad *srcpad; - GstSegment segment; - - /* GL stuff */ - GstGLDisplay *display; - GLuint fbo; - GLuint depthbuffer; - GLuint midtexture; - GLdouble actor_projection_matrix[16]; - GLdouble actor_modelview_matrix[16]; - GLboolean is_enabled_gl_depth_test; - GLint gl_depth_func; - GLboolean is_enabled_gl_blend; - GLint gl_blend_src_alpha; - - /* libvisual stuff */ - VisAudio *audio; - VisVideo *video; - VisActor *actor; - int actor_setup_result; - - /* audio/video state */ - gint channels; - gint rate; /* Input samplerate */ - gint bps; - VisAudioSampleRateType libvisual_rate; - - /* framerate numerator & denominator */ - gint fps_n; - gint fps_d; - gint width; - gint height; - GstClockTime duration; - guint outsize; - - /* samples per frame based on caps */ - guint spf; - - /* state stuff */ - GstAdapter *adapter; - guint count; - - /* QoS stuff *//* with LOCK */ - gdouble proportion; - GstClockTime earliest_time; -}; - -struct _GstVisualGLClass -{ - GstElementClass parent_class; - - VisPluginRef *plugin; -}; - -GType gst_visual_gl_get_type (void); - - -static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src", - GST_PAD_SRC, - GST_PAD_ALWAYS, - GST_STATIC_CAPS (GST_GL_VIDEO_CAPS) - ); - -static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink", - GST_PAD_SINK, - GST_PAD_ALWAYS, - GST_STATIC_CAPS ("audio/x-raw-int, " - "width = (int) 16, " - "depth = (int) 16, " - "endianness = (int) BYTE_ORDER, " - "signed = (boolean) TRUE, " "channels = (int) { 1, 2 }, " - "rate = (int) { 8000, 11250, 22500, 32000, 44100, 48000, 96000 }") - ); - - -static void gst_visual_gl_class_init (gpointer g_class, gpointer class_data); -static void gst_visual_gl_init (GstVisualGL * visual); -static void gst_visual_gl_dispose (GObject * object); - -static GstStateChangeReturn gst_visual_gl_change_state (GstElement * element, - GstStateChange transition); -static GstFlowReturn gst_visual_gl_chain (GstPad * pad, GstBuffer * buffer); -static gboolean gst_visual_gl_sink_event (GstPad * pad, GstEvent * event); -static gboolean gst_visual_gl_src_event (GstPad * pad, GstEvent * event); - -static gboolean gst_visual_gl_src_query (GstPad * pad, GstQuery * query); - -static gboolean gst_visual_gl_sink_setcaps (GstPad * pad, GstCaps * caps); -static gboolean gst_visual_gl_src_setcaps (GstPad * pad, GstCaps * caps); -static GstCaps *gst_visual_gl_getcaps (GstPad * pad); -static void libvisual_log_handler (const char *message, const char *funcname, - void *priv); - -static GstElementClass *parent_class = NULL; - -GType -gst_visual_gl_get_type (void) -{ - static GType type = 0; - - if (G_UNLIKELY (type == 0)) { - static const GTypeInfo info = { - sizeof (GstVisualGLClass), - NULL, - NULL, - gst_visual_gl_class_init, - NULL, - NULL, - sizeof (GstVisualGL), - 0, - (GInstanceInitFunc) gst_visual_gl_init, - }; - - type = g_type_register_static (GST_TYPE_ELEMENT, "GstVisualGL", &info, 0); - } - return type; -} - -static void -libvisual_log_handler (const char *message, const char *funcname, void *priv) -{ - GST_CAT_LEVEL_LOG (libvisual_debug, (GstDebugLevel) (priv), NULL, "%s - %s", - funcname, message); -} - -static void -gst_visual_gl_class_init (gpointer g_class, gpointer class_data) -{ - GstVisualGLClass *klass = GST_VISUAL_GL_CLASS (g_class); - GstElementClass *element_class = GST_ELEMENT_CLASS (g_class); - GObjectClass *object = G_OBJECT_CLASS (g_class); - - klass->plugin = class_data; - - element_class->change_state = gst_visual_gl_change_state; - - if (class_data == NULL) { - parent_class = g_type_class_peek_parent (g_class); - } else { - char *longname = g_strdup_printf ("libvisual %s plugin v.%s", - klass->plugin->info->name, klass->plugin->info->version); - - /* FIXME: improve to only register what plugin supports? */ - gst_element_class_add_static_pad_template (element_class, &src_template); - gst_element_class_add_static_pad_template (element_class, &sink_template); - - gst_element_class_set_metadata (element_class, - longname, "Visualization", klass->plugin->info->about, - "Benjamin Otte <otte@gnome.org>"); - - g_free (longname); - } - - object->dispose = gst_visual_gl_dispose; -} - -static void -gst_visual_gl_init (GstVisualGL * visual) -{ - /* create the sink and src pads */ - visual->sinkpad = gst_pad_new_from_static_template (&sink_template, "sink"); - gst_pad_set_setcaps_function (visual->sinkpad, gst_visual_gl_sink_setcaps); - gst_pad_set_chain_function (visual->sinkpad, gst_visual_gl_chain); - gst_pad_set_event_function (visual->sinkpad, gst_visual_gl_sink_event); - gst_element_add_pad (GST_ELEMENT (visual), visual->sinkpad); - - visual->srcpad = gst_pad_new_from_static_template (&src_template, "src"); - gst_pad_set_setcaps_function (visual->srcpad, gst_visual_gl_src_setcaps); - gst_pad_set_getcaps_function (visual->srcpad, gst_visual_gl_getcaps); - gst_pad_set_event_function (visual->srcpad, gst_visual_gl_src_event); - gst_pad_set_query_function (visual->srcpad, gst_visual_gl_src_query); - gst_element_add_pad (GST_ELEMENT (visual), visual->srcpad); - - visual->adapter = gst_adapter_new (); - - visual->actor = NULL; - - visual->display = NULL; - visual->fbo = 0; - visual->depthbuffer = 0; - visual->midtexture = 0; - - visual->is_enabled_gl_depth_test = GL_FALSE; - visual->gl_depth_func = GL_LESS; - visual->is_enabled_gl_blend = GL_FALSE; - visual->gl_blend_src_alpha = GL_ONE; -} - -static void -gst_visual_gl_clear_actors (GstVisualGL * visual) -{ - if (visual->actor) { - visual_object_unref (VISUAL_OBJECT (visual->actor)); - visual->actor = NULL; - } - if (visual->video) { - visual_object_unref (VISUAL_OBJECT (visual->video)); - visual->video = NULL; - } - if (visual->audio) { - visual_object_unref (VISUAL_OBJECT (visual->audio)); - visual->audio = NULL; - } -} - -static void -gst_visual_gl_dispose (GObject * object) -{ - GstVisualGL *visual = GST_VISUAL_GL (object); - - if (visual->adapter) { - gst_object_unref (visual->adapter); - visual->adapter = NULL; - } - - GST_CALL_PARENT (G_OBJECT_CLASS, dispose, (object)); -} - -static void -gst_visual_gl_reset (GstVisualGL * visual) -{ - gst_adapter_clear (visual->adapter); - gst_segment_init (&visual->segment, GST_FORMAT_UNDEFINED); - - GST_OBJECT_LOCK (visual); - visual->proportion = 1.0; - visual->earliest_time = -1; - GST_OBJECT_UNLOCK (visual); -} - -static GstCaps * -gst_visual_gl_getcaps (GstPad * pad) -{ - GstCaps *ret; - GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad)); - int depths; - - if (!visual->actor) { - ret = gst_caps_copy (gst_pad_get_pad_template_caps (visual->srcpad)); - goto beach; - } - - ret = gst_caps_new_empty (); - depths = visual_actor_get_supported_depth (visual->actor); - if (depths < 0) { - /* FIXME: set an error */ - goto beach; - } - if ((depths & VISUAL_VIDEO_DEPTH_GL) == 0) { - /* We don't handle non-GL plugins */ - goto beach; - } - - GST_DEBUG_OBJECT (visual, "libvisual-gl plugin supports depths %u (0x%04x)", - depths, depths); - /* only do GL output */ - gst_caps_append (ret, gst_caps_from_string (GST_GL_VIDEO_CAPS)); - -beach: - - GST_DEBUG_OBJECT (visual, "returning caps %" GST_PTR_FORMAT, ret); - gst_object_unref (visual); - return ret; -} - -static gboolean -gst_visual_gl_src_setcaps (GstPad * pad, GstCaps * caps) -{ - GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad)); - GstStructure *structure; - - structure = gst_caps_get_structure (caps, 0); - - GST_DEBUG_OBJECT (visual, "src pad got caps %" GST_PTR_FORMAT, caps); - - if (!gst_structure_get_int (structure, "width", &visual->width)) - goto error; - if (!gst_structure_get_int (structure, "height", &visual->height)) - goto error; - if (!gst_structure_get_fraction (structure, "framerate", &visual->fps_n, - &visual->fps_d)) - goto error; - - /* precalc some values */ - visual->spf = - gst_util_uint64_scale_int (visual->rate, visual->fps_d, visual->fps_n); - visual->duration = - gst_util_uint64_scale_int (GST_SECOND, visual->fps_d, visual->fps_n); - - gst_gl_display_gen_texture (visual->display, &visual->midtexture, - visual->width, visual->height); - - gst_gl_display_gen_fbo (visual->display, visual->width, visual->height, - &visual->fbo, &visual->depthbuffer); - - gst_object_unref (visual); - return TRUE; - - /* ERRORS */ -error: - { - GST_DEBUG_OBJECT (visual, "error parsing caps"); - gst_object_unref (visual); - return FALSE; - } -} - -static gboolean -gst_visual_gl_sink_setcaps (GstPad * pad, GstCaps * caps) -{ - GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad)); - GstStructure *structure; - - structure = gst_caps_get_structure (caps, 0); - - gst_structure_get_int (structure, "channels", &visual->channels); - gst_structure_get_int (structure, "rate", &visual->rate); - - switch (visual->rate) { - case 8000: - visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_8000; - break; - case 11250: - visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_11250; - break; - case 22500: - visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_22500; - break; - case 32000: - visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_32000; - break; - case 44100: - visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_44100; - break; - case 48000: - visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_48000; - break; - case 96000: - visual->libvisual_rate = VISUAL_AUDIO_SAMPLE_RATE_96000; - break; - default: - gst_object_unref (visual); - return FALSE; - } - - /* this is how many samples we need to fill one frame at the requested - * framerate. */ - if (visual->fps_n != 0) { - visual->spf = - gst_util_uint64_scale_int (visual->rate, visual->fps_d, visual->fps_n); - } - visual->bps = visual->channels * sizeof (gint16); - - gst_object_unref (visual); - return TRUE; -} - -static gboolean -gst_vis_gl_src_negotiate (GstVisualGL * visual) -{ - GstCaps *othercaps, *target; - GstStructure *structure; - GstCaps *caps; - - caps = gst_pad_get_caps (visual->srcpad); - - /* see what the peer can do */ - othercaps = gst_pad_peer_get_caps (visual->srcpad); - if (othercaps) { - target = gst_caps_intersect (othercaps, caps); - gst_caps_unref (othercaps); - gst_caps_unref (caps); - - if (gst_caps_is_empty (target)) - goto no_format; - - gst_caps_truncate (target); - } else { - /* need a copy, we'll be modifying it when fixating */ - target = gst_caps_copy (caps); - gst_caps_unref (caps); - } - - /* fixate in case something is not fixed. This does nothing if the value is - * already fixed. For video we always try to fixate to something like - * 320x240x25 by convention. */ - structure = gst_caps_get_structure (target, 0); - gst_structure_fixate_field_nearest_int (structure, "width", DEFAULT_WIDTH); - gst_structure_fixate_field_nearest_int (structure, "height", DEFAULT_HEIGHT); - gst_structure_fixate_field_nearest_fraction (structure, "framerate", - DEFAULT_FPS_N, DEFAULT_FPS_D); - - gst_pad_set_caps (visual->srcpad, target); - gst_caps_unref (target); - - return TRUE; - - /* ERRORS */ -no_format: - { - GST_ELEMENT_ERROR (visual, STREAM, FORMAT, (NULL), - ("could not negotiate output format")); - gst_caps_unref (target); - return FALSE; - } -} - -static gboolean -gst_visual_gl_sink_event (GstPad * pad, GstEvent * event) -{ - GstVisualGL *visual; - gboolean res; - - visual = GST_VISUAL_GL (gst_pad_get_parent (pad)); - - switch (GST_EVENT_TYPE (event)) { - case GST_EVENT_FLUSH_START: - res = gst_pad_push_event (visual->srcpad, event); - break; - case GST_EVENT_FLUSH_STOP: - /* reset QoS and adapter. */ - gst_visual_gl_reset (visual); - res = gst_pad_push_event (visual->srcpad, event); - break; - case GST_EVENT_NEWSEGMENT: - { - GstFormat format; - gdouble rate, arate; - gint64 start, stop, time; - gboolean update; - - /* the newsegment values are used to clip the input samples - * and to convert the incomming timestamps to running time so - * we can do QoS */ - gst_event_parse_new_segment_full (event, &update, &rate, &arate, &format, - &start, &stop, &time); - - /* now configure the values */ - gst_segment_set_newsegment_full (&visual->segment, update, - rate, arate, format, start, stop, time); - - /* and forward */ - res = gst_pad_push_event (visual->srcpad, event); - break; - } - default: - res = gst_pad_push_event (visual->srcpad, event); - break; - } - - gst_object_unref (visual); - return res; -} - -static gboolean -gst_visual_gl_src_event (GstPad * pad, GstEvent * event) -{ - GstVisualGL *visual; - gboolean res; - - visual = GST_VISUAL_GL (gst_pad_get_parent (pad)); - - switch (GST_EVENT_TYPE (event)) { - case GST_EVENT_QOS: - { - gdouble proportion; - GstClockTimeDiff diff; - GstClockTime timestamp; - - gst_event_parse_qos (event, &proportion, &diff, ×tamp); - - /* save stuff for the _chain function */ - GST_OBJECT_LOCK (visual); - visual->proportion = proportion; - if (diff >= 0) - /* we're late, this is a good estimate for next displayable - * frame (see part-qos.txt) */ - visual->earliest_time = timestamp + 2 * diff + visual->duration; - else - visual->earliest_time = timestamp + diff; - - GST_OBJECT_UNLOCK (visual); - - res = gst_pad_push_event (visual->sinkpad, event); - break; - } - default: - res = gst_pad_push_event (visual->sinkpad, event); - break; - } - - gst_object_unref (visual); - return res; -} - -static gboolean -gst_visual_gl_src_query (GstPad * pad, GstQuery * query) -{ - gboolean res; - GstVisualGL *visual; - - visual = GST_VISUAL_GL (gst_pad_get_parent (pad)); - - switch (GST_QUERY_TYPE (query)) { - case GST_QUERY_LATENCY: - { - /* We need to send the query upstream and add the returned latency to our - * own */ - GstClockTime min_latency, max_latency; - gboolean us_live; - GstClockTime our_latency; - guint max_samples; - - if ((res = gst_pad_peer_query (visual->sinkpad, query))) { - gst_query_parse_latency (query, &us_live, &min_latency, &max_latency); - - GST_DEBUG_OBJECT (visual, "Peer latency: min %" - GST_TIME_FORMAT " max %" GST_TIME_FORMAT, - GST_TIME_ARGS (min_latency), GST_TIME_ARGS (max_latency)); - - /* the max samples we must buffer buffer */ - max_samples = MAX (VISUAL_SAMPLES, visual->spf); - our_latency = - gst_util_uint64_scale_int (max_samples, GST_SECOND, visual->rate); - - GST_DEBUG_OBJECT (visual, "Our latency: %" GST_TIME_FORMAT, - GST_TIME_ARGS (our_latency)); - - /* we add some latency but only if we need to buffer more than what - * upstream gives us */ - min_latency += our_latency; - if (max_latency != -1) - max_latency += our_latency; - - GST_DEBUG_OBJECT (visual, "Calculated total latency : min %" - GST_TIME_FORMAT " max %" GST_TIME_FORMAT, - GST_TIME_ARGS (min_latency), GST_TIME_ARGS (max_latency)); - - gst_query_set_latency (query, TRUE, min_latency, max_latency); - } - break; - } - case GST_QUERY_CUSTOM: - { - GstStructure *structure = gst_query_get_structure (query); - gchar *name = gst_element_get_name (visual); - - res = g_strcmp0 (name, gst_structure_get_name (structure)) == 0; - g_free (name); - - if (!res) - res = gst_pad_query_default (pad, query); - break; - } - default: - res = gst_pad_peer_query (visual->sinkpad, query); - break; - } - - gst_object_unref (visual); - - return res; -} - -/* allocate and output buffer, if no format was negotiated, this - * function will negotiate one. After calling this function, a - * reverse negotiation could have happened. */ -static GstFlowReturn -get_buffer (GstVisualGL * visual, GstGLBuffer ** outbuf) -{ - /* we don't know an output format yet, pick one */ - if (GST_PAD_CAPS (visual->srcpad) == NULL) { - if (!gst_vis_gl_src_negotiate (visual)) - return GST_FLOW_NOT_NEGOTIATED; - } - - GST_DEBUG_OBJECT (visual, "allocating output buffer with caps %" - GST_PTR_FORMAT, GST_PAD_CAPS (visual->srcpad)); - - *outbuf = gst_gl_buffer_new (visual->display, visual->width, visual->height); - if (*outbuf == NULL) - return GST_FLOW_ERROR; - - gst_buffer_set_caps (GST_BUFFER (*outbuf), GST_PAD_CAPS (visual->srcpad)); - return GST_FLOW_OK; -} - -static void -actor_setup (GstGLDisplay * display, GstVisualGL * visual) -{ - /* save and clear top of the stack */ - glPushAttrib (GL_ALL_ATTRIB_BITS); - - glMatrixMode (GL_PROJECTION); - glPushMatrix (); - glLoadIdentity (); - - glMatrixMode (GL_MODELVIEW); - glPushMatrix (); - glLoadIdentity (); - - visual->actor_setup_result = visual_actor_realize (visual->actor); - if (visual->actor_setup_result == 0) { - /* store the actor's matrices for rendering the first frame */ - glGetDoublev (GL_MODELVIEW_MATRIX, visual->actor_modelview_matrix); - glGetDoublev (GL_PROJECTION_MATRIX, visual->actor_projection_matrix); - - visual->is_enabled_gl_depth_test = glIsEnabled (GL_DEPTH_TEST); - glGetIntegerv (GL_DEPTH_FUNC, &visual->gl_depth_func); - - visual->is_enabled_gl_blend = glIsEnabled (GL_BLEND); - glGetIntegerv (GL_BLEND_SRC_ALPHA, &visual->gl_blend_src_alpha); - - /* retore matrix */ - glMatrixMode (GL_PROJECTION); - glPopMatrix (); - - glMatrixMode (GL_MODELVIEW); - glPopMatrix (); - - glPopAttrib (); - } -} - -static void -actor_negotiate (GstGLDisplay * display, GstVisualGL * visual) -{ - gint err = VISUAL_OK; - - err = visual_video_set_depth (visual->video, VISUAL_VIDEO_DEPTH_GL); - if (err != VISUAL_OK) - g_warning ("failed to visual_video_set_depth\n"); - - err = - visual_video_set_dimension (visual->video, visual->width, visual->height); - if (err != VISUAL_OK) - g_warning ("failed to visual_video_set_dimension\n"); - - err = visual_actor_video_negotiate (visual->actor, 0, FALSE, FALSE); - if (err != VISUAL_OK) - g_warning ("failed to visual_actor_video_negotiate\n"); -} - -static void -check_gl_matrix (void) -{ - GLdouble projection_matrix[16]; - GLdouble modelview_matrix[16]; - gint i = 0; - gint j = 0; - - glGetDoublev (GL_PROJECTION_MATRIX, projection_matrix); - glGetDoublev (GL_MODELVIEW_MATRIX, modelview_matrix); - - for (j = 0; j < 4; ++j) { - for (i = 0; i < 4; ++i) { - if (projection_matrix[i + 4 * j] != projection_matrix[i + 4 * j]) - g_warning ("invalid projection matrix at coordiante %dx%d: %f\n", i, j, - projection_matrix[i + 4 * j]); - if (modelview_matrix[i + 4 * j] != modelview_matrix[i + 4 * j]) - g_warning ("invalid modelview_matrix matrix at coordiante %dx%d: %f\n", - i, j, modelview_matrix[i + 4 * j]); - } - } -} - -static void -render_frame (GstVisualGL * visual) -{ - const guint16 *data; - VisBuffer *lbuf, *rbuf; - guint16 ldata[VISUAL_SAMPLES], rdata[VISUAL_SAMPLES]; - guint i; - gcahr *name; - - /* Read VISUAL_SAMPLES samples per channel */ - data = - (const guint16 *) gst_adapter_peek (visual->adapter, - VISUAL_SAMPLES * visual->bps); - - lbuf = visual_buffer_new_with_buffer (ldata, sizeof (ldata), NULL); - rbuf = visual_buffer_new_with_buffer (rdata, sizeof (rdata), NULL); - - if (visual->channels == 2) { - for (i = 0; i < VISUAL_SAMPLES; i++) { - ldata[i] = *data++; - rdata[i] = *data++; - } - } else { - for (i = 0; i < VISUAL_SAMPLES; i++) { - ldata[i] = *data; - rdata[i] = *data++; - } - } - - visual_audio_samplepool_input_channel (visual->audio->samplepool, - lbuf, visual->libvisual_rate, VISUAL_AUDIO_SAMPLE_FORMAT_S16, - VISUAL_AUDIO_CHANNEL_LEFT); - visual_audio_samplepool_input_channel (visual->audio->samplepool, - rbuf, visual->libvisual_rate, VISUAL_AUDIO_SAMPLE_FORMAT_S16, - VISUAL_AUDIO_CHANNEL_RIGHT); - - visual_object_unref (VISUAL_OBJECT (lbuf)); - visual_object_unref (VISUAL_OBJECT (rbuf)); - - visual_audio_analyze (visual->audio); - - /* apply the matrices that the actor set up */ - glPushAttrib (GL_ALL_ATTRIB_BITS); - - glMatrixMode (GL_PROJECTION); - glPushMatrix (); - glLoadMatrixd (visual->actor_projection_matrix); - - glMatrixMode (GL_MODELVIEW); - glPushMatrix (); - glLoadMatrixd (visual->actor_modelview_matrix); - - /* This line try to hacks compatiblity with libprojectM - * If libprojectM version <= 2.0.0 then we have to unbind our current - * fbo to see something. But it's incorrect and we cannot use fbo chainning (append other glfilters - * after libvisual_gl_projectM will not work) - * To have full compatibility, libprojectM needs to take care of our fbo. - * Indeed libprojectM has to unbind it before the first rendering pass - * and then rebind it before the final pass. It's done from 2.0.1 - */ - name = gst_element_get_name (GST_ELEMENT (visual)); - if (g_ascii_strncasecmp (name, "visualglprojectm", 16) == 0 - && !HAVE_PROJECTM_TAKING_CARE_OF_EXTERNAL_FBO) - glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, 0); - g_free (name); - - actor_negotiate (visual->display, visual); - - if (visual->is_enabled_gl_depth_test) { - glEnable (GL_DEPTH_TEST); - glDepthFunc (visual->gl_depth_func); - } - - if (visual->is_enabled_gl_blend) { - glEnable (GL_BLEND); - glBlendFunc (visual->gl_blend_src_alpha, GL_ZERO); - } - - visual_actor_run (visual->actor, visual->audio); - - check_gl_matrix (); - - glMatrixMode (GL_PROJECTION); - glPopMatrix (); - - glMatrixMode (GL_MODELVIEW); - glPopMatrix (); - - glPopAttrib (); - - glDisable (GL_DEPTH_TEST); - glDisable (GL_BLEND); - - /*glDisable (GL_LIGHT0); - glDisable (GL_LIGHTING); - glDisable (GL_POLYGON_OFFSET_FILL); - glDisable (GL_COLOR_MATERIAL); - glDisable (GL_CULL_FACE); */ - - GST_DEBUG_OBJECT (visual, "rendered one frame"); -} - -static void -bottom_up_to_top_down (gint width, gint height, guint texture, - GstVisualGL * visual) -{ - - glEnable (GL_TEXTURE_2D); - glBindTexture (GL_TEXTURE_2D, texture); - - glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode (GL_PROJECTION); - glLoadIdentity (); - - glBegin (GL_QUADS); - glTexCoord2i (0, 0); - glVertex2i (-1, 1); - glTexCoord2i (width, 0); - glVertex2i (1, 1); - glTexCoord2i (width, height); - glVertex2i (1, -1); - glTexCoord2i (0, height); - glVertex2i (-1, -1); - glEnd (); - - glBindTexture (GL_TEXTURE_2D, 0); - glDisable (GL_TEXTURE_2D); - - GST_DEBUG_OBJECT (visual, "bottom up to top down"); -} - -static GstFlowReturn -gst_visual_gl_chain (GstPad * pad, GstBuffer * buffer) -{ - GstGLBuffer *outbuf = NULL; - GstVisualGL *visual = GST_VISUAL_GL (gst_pad_get_parent (pad)); - GstFlowReturn ret = GST_FLOW_OK; - guint avail; - - GST_DEBUG_OBJECT (visual, "chain function called"); - - /* If we don't have an output format yet, preallocate a buffer to try and - * set one */ - if (GST_PAD_CAPS (visual->srcpad) == NULL) { - ret = get_buffer (visual, &outbuf); - if (ret != GST_FLOW_OK) { - gst_buffer_unref (buffer); - goto beach; - } - } - - /* resync on DISCONT */ - if (GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_FLAG_DISCONT)) { - gst_adapter_clear (visual->adapter); - } - - GST_DEBUG_OBJECT (visual, - "Input buffer has %d samples, time=%" G_GUINT64_FORMAT, - GST_BUFFER_SIZE (buffer) / visual->bps, GST_BUFFER_TIMESTAMP (buffer)); - - gst_adapter_push (visual->adapter, buffer); - - while (TRUE) { - gboolean need_skip; - guint64 dist, timestamp; - - GST_DEBUG_OBJECT (visual, "processing buffer"); - - avail = gst_adapter_available (visual->adapter); - GST_DEBUG_OBJECT (visual, "avail now %u", avail); - - /* we need at least VISUAL_SAMPLES samples */ - if (avail < VISUAL_SAMPLES * visual->bps) - break; - - /* we need at least enough samples to make one frame */ - if (avail < visual->spf * visual->bps) - break; - - /* get timestamp of the current adapter byte */ - timestamp = gst_adapter_prev_timestamp (visual->adapter, &dist); - if (GST_CLOCK_TIME_IS_VALID (timestamp)) { - /* convert bytes to time */ - dist /= visual->bps; - timestamp += gst_util_uint64_scale_int (dist, GST_SECOND, visual->rate); - } - - if (timestamp != -1) { - gint64 qostime; - - /* QoS is done on running time */ - qostime = gst_segment_to_running_time (&visual->segment, GST_FORMAT_TIME, - timestamp); - qostime += visual->duration; - - GST_OBJECT_LOCK (visual); - /* check for QoS, don't compute buffers that are known to be late */ - need_skip = visual->earliest_time != -1 && - qostime <= visual->earliest_time; - GST_OBJECT_UNLOCK (visual); - - if (need_skip) { - GST_WARNING_OBJECT (visual, - "QoS: skip ts: %" GST_TIME_FORMAT ", earliest: %" GST_TIME_FORMAT, - GST_TIME_ARGS (qostime), GST_TIME_ARGS (visual->earliest_time)); - goto skip; - } - } - - /* alloc a buffer if we don't have one yet, this happens - * when we pushed a buffer in this while loop before */ - if (outbuf == NULL) { - ret = get_buffer (visual, &outbuf); - if (ret != GST_FLOW_OK) { - goto beach; - } - } - - /* render libvisual plugin to our target */ - gst_gl_display_use_fbo_v2 (visual->display, - visual->width, visual->height, visual->fbo, visual->depthbuffer, - visual->midtexture, (GLCB_V2) render_frame, (gpointer *) visual); - - /* gst video is top-down whereas opengl plan is bottom up */ - gst_gl_display_use_fbo (visual->display, - visual->width, visual->height, visual->fbo, visual->depthbuffer, - outbuf->texture, (GLCB) bottom_up_to_top_down, - visual->width, visual->height, visual->midtexture, - 0, visual->width, 0, visual->height, GST_GL_DISPLAY_PROJECTION_ORTHO2D, - (gpointer *) visual); - - GST_BUFFER_TIMESTAMP (outbuf) = timestamp; - GST_BUFFER_DURATION (outbuf) = visual->duration; - - ret = gst_pad_push (visual->srcpad, GST_BUFFER (outbuf)); - outbuf = NULL; - - skip: - GST_DEBUG_OBJECT (visual, "finished frame, flushing %u samples from input", - visual->spf); - - /* Flush out the number of samples per frame */ - gst_adapter_flush (visual->adapter, visual->spf * visual->bps); - - /* quit the loop if something was wrong */ - if (ret != GST_FLOW_OK) - break; - } - -beach: - - if (outbuf != NULL) - gst_gl_buffer_unref (outbuf); - - gst_object_unref (visual); - - return ret; -} - -static GstStateChangeReturn -gst_visual_gl_change_state (GstElement * element, GstStateChange transition) -{ - GstVisualGL *visual = GST_VISUAL_GL (element); - GstStateChangeReturn ret; - - switch (transition) { - case GST_STATE_CHANGE_NULL_TO_READY: - break; - case GST_STATE_CHANGE_READY_TO_PAUSED: - { - GstElement *parent = GST_ELEMENT (gst_element_get_parent (visual)); - GstStructure *structure = NULL; - GstQuery *query = NULL; - gboolean isPerformed = FALSE; - gchar *name; - - if (!parent) { - GST_ELEMENT_ERROR (visual, CORE, STATE_CHANGE, (NULL), - ("A parent bin is required")); - return FALSE; - } - - name = gst_element_get_name (visual); - structure = gst_structure_new (name, NULL); - query = gst_query_new_application (GST_QUERY_CUSTOM, structure); - g_free (name); - - isPerformed = gst_element_query (parent, query); - - if (isPerformed) { - const GValue *id_value = - gst_structure_get_value (structure, "gstgldisplay"); - if (G_VALUE_HOLDS_POINTER (id_value)) - /* at least one gl element is after in our gl chain */ - visual->display = - gst_object_ref (GST_GL_DISPLAY (g_value_get_pointer (id_value))); - else { - /* this gl filter is a sink in terms of the gl chain */ - visual->display = gst_gl_display_new (); - gst_gl_display_create_context (visual->display, 0); - //TODO visual->external_gl_context); - } - - gst_visual_gl_reset (visual); - - visual->actor = - visual_actor_new (GST_VISUAL_GL_GET_CLASS (visual)->plugin->info-> - plugname); - visual->video = visual_video_new (); - visual->audio = visual_audio_new (); - - if (!visual->actor || !visual->video) - goto actor_setup_failed; - - gst_gl_display_thread_add (visual->display, - (GstGLDisplayThreadFunc) actor_setup, visual); - - if (visual->actor_setup_result != 0) - goto actor_setup_failed; - else - visual_actor_set_video (visual->actor, visual->video); - } - - gst_query_unref (query); - gst_object_unref (GST_OBJECT (parent)); - - if (!isPerformed) - return GST_STATE_CHANGE_FAILURE; - } - break; - case GST_STATE_CHANGE_PAUSED_TO_PLAYING: - break; - default: - break; - } - - ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); - - switch (transition) { - case GST_STATE_CHANGE_PLAYING_TO_PAUSED: - break; - case GST_STATE_CHANGE_PAUSED_TO_READY: - { - if (visual->fbo) { - gst_gl_display_del_fbo (visual->display, visual->fbo, - visual->depthbuffer); - visual->fbo = 0; - visual->depthbuffer = 0; - } - if (visual->midtexture) { - gst_gl_display_del_texture (visual->display, visual->midtexture, - visual->width, visual->height); - visual->midtexture = 0; - } - if (visual->display) { - gst_object_unref (visual->display); - visual->display = NULL; - } - - gst_visual_gl_clear_actors (visual); - } - break; - case GST_STATE_CHANGE_READY_TO_NULL: - break; - default: - break; - } - - return ret; - - /* ERRORS */ -actor_setup_failed: - { - GST_ELEMENT_ERROR (visual, LIBRARY, INIT, (NULL), - ("could not set up actor")); - gst_visual_gl_clear_actors (visual); - return GST_STATE_CHANGE_FAILURE; - } -} - -static void -make_valid_name (char *name) -{ - /* - * Replace invalid chars with _ in the type name - */ - static const gchar extra_chars[] = "-_+"; - gchar *p = name; - - for (; *p; p++) { - int valid = ((p[0] >= 'A' && p[0] <= 'Z') || - (p[0] >= 'a' && p[0] <= 'z') || - (p[0] >= '0' && p[0] <= '9') || strchr (extra_chars, p[0])); - if (!valid) - *p = '_'; - } -} - -static gboolean -gst_visual_gl_actor_plugin_is_gl (VisObject * plugin, const gchar * name) -{ - gboolean is_gl; - gint depth; - - depth = VISUAL_ACTOR_PLUGIN (plugin)->vidoptions.depth; - is_gl = (depth & VISUAL_VIDEO_DEPTH_GL) != 0; - - if (!is_gl) { - GST_DEBUG ("plugin %s is not a GL plugin (%d), ignoring", name, depth); - } else { - GST_DEBUG ("plugin %s is a GL plugin (%d), registering", name, depth); - } - - return is_gl; -} - -static gboolean -plugin_init (GstPlugin * plugin) -{ - guint i, count; - VisList *list; - - GST_DEBUG_CATEGORY_INIT (libvisual_debug, "libvisual", 0, - "libvisual audio visualisations"); - -#ifdef LIBVISUAL_PLUGINSBASEDIR - gst_plugin_add_dependency_simple (plugin, "HOME/.libvisual/actor", - LIBVISUAL_PLUGINSBASEDIR "/actor", NULL, GST_PLUGIN_DEPENDENCY_FLAG_NONE); -#endif - - visual_log_set_verboseness (VISUAL_LOG_VERBOSENESS_LOW); - visual_log_set_info_handler (libvisual_log_handler, (void *) GST_LEVEL_INFO); - visual_log_set_warning_handler (libvisual_log_handler, - (void *) GST_LEVEL_WARNING); - visual_log_set_critical_handler (libvisual_log_handler, - (void *) GST_LEVEL_ERROR); - visual_log_set_error_handler (libvisual_log_handler, - (void *) GST_LEVEL_ERROR); - - if (!visual_is_initialized ()) - if (visual_init (NULL, NULL) != 0) - return FALSE; - - list = visual_actor_get_list (); - - count = visual_collection_size (VISUAL_COLLECTION (list)); - - for (i = 0; i < count; i++) { - VisPluginRef *ref = visual_list_get (list, i); - VisPluginData *visplugin = NULL; - gboolean skip = FALSE; - GType type; - gchar *name; - GTypeInfo info = { - sizeof (GstVisualGLClass), - NULL, - NULL, - gst_visual_gl_class_init, - NULL, - ref, - sizeof (GstVisualGL), - 0, - NULL - }; - - visplugin = visual_plugin_load (ref); - - if (ref->info->plugname == NULL) - continue; - - /* Blacklist some plugins */ - if (strcmp (ref->info->plugname, "gstreamer") == 0 || - strcmp (ref->info->plugname, "gdkpixbuf") == 0) { - skip = TRUE; - } else { - /* only register plugins that support GL */ - skip = !(gst_visual_gl_actor_plugin_is_gl (visplugin->info->plugin, - visplugin->info->plugname)); - } - - visual_plugin_unload (visplugin); - - if (!skip) { - name = g_strdup_printf ("GstVisualGL%s", ref->info->plugname); - make_valid_name (name); - type = g_type_register_static (GST_TYPE_VISUAL_GL, name, &info, 0); - g_free (name); - - name = g_strdup_printf ("libvisual_gl_%s", ref->info->plugname); - make_valid_name (name); - if (!gst_element_register (plugin, name, GST_RANK_NONE, type)) { - g_free (name); - return FALSE; - } - g_free (name); - } - } - - return TRUE; -} - -GST_PLUGIN_DEFINE (GST_VERSION_MAJOR, - GST_VERSION_MINOR, - "libvisual-gl", - "libvisual-gl visualization plugins", - plugin_init, VERSION, "LGPL", GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN) |