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-rw-r--r--gst-libs/gst/gl/gstglbuffer.h118
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diff --git a/gst-libs/gst/gl/gstglbuffer.h b/gst-libs/gst/gl/gstglbuffer.h
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+++ b/gst-libs/gst/gl/gstglbuffer.h
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+/*
+ * GStreamer
+ * Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#ifndef _GST_GL_BUFFER_H_
+#define _GST_GL_BUFFER_H_
+
+#include <gst/gst.h>
+#include <gst/gstallocator.h>
+#include <gst/gstmemory.h>
+
+#include <gst/gl/gstglbasememory.h>
+
+G_BEGIN_DECLS
+
+#define GST_TYPE_GL_BUFFER_ALLOCATOR (gst_gl_buffer_allocator_get_type())
+GType gst_gl_buffer_allocator_get_type(void);
+
+#define GST_IS_GL_BUFFER_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_ALLOCATOR))
+#define GST_IS_GL_BUFFER_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_GL_BUFFER_ALLOCATOR))
+#define GST_GL_BUFFER_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocatorClass))
+#define GST_GL_BUFFER_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocator))
+#define GST_GL_BUFFER_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocatorClass))
+#define GST_GL_BUFFER_ALLOCATOR_CAST(obj) ((GstGLBufferAllocator *)(obj))
+
+
+typedef enum
+{
+ GST_GL_BUFFER_FLAG_NEED_DOWNLOAD = (GST_MEMORY_FLAG_LAST << 0),
+ GST_GL_BUFFER_FLAG_NEED_UPLOAD = (GST_MEMORY_FLAG_LAST << 1)
+} GstGLBufferFlags;
+
+/**
+ * GST_MAP_GL:
+ *
+ * Flag indicating that we should map the GL object instead of to system memory.
+ *
+ * Combining #GST_MAP_GL with #GST_MAP_WRITE has the same semantics as though
+ * you are writing to OpenGL. Conversely, combining #GST_MAP_GL with
+ * #GST_MAP_READ has the same semantics as though you are reading from OpenGL.
+ */
+#define GST_MAP_GL (GST_MAP_FLAG_LAST << 1)
+
+/**
+ * GstGLBuffer:
+ * @mem: the parent object
+ * @context: the #GstGLContext to use for GL operations
+ * @id: the buffer id for this memory
+ * @target: the GL target of this texture for binding purposes
+ *
+ * Represents information about a GL buffer
+ */
+struct _GstGLBuffer
+{
+ GstGLBaseMemory mem;
+
+ guint id;
+ guint target; /* XXX: put this in the allocator? */
+ guint usage_hints; /* XXX: put this in the allocator? */
+};
+
+/**
+ * GstGLBufferAllocator
+ *
+ * Opaque #GstGLAllocator struct
+ */
+struct _GstGLBufferAllocator
+{
+ GstGLBaseMemoryAllocator parent;
+};
+
+/**
+ * GstGLBufferAllocatorClass:
+ *
+ * The #GstGLBufferAllocatorClass only contains private data
+ */
+struct _GstGLBufferAllocatorClass
+{
+ GstGLBaseMemoryAllocatorClass parent_class;
+};
+
+#define GST_CAPS_FEATURE_MEMORY_GL_BUFFER "memory:GLBuffer"
+
+/**
+ * GST_GL_BUFFER_ALLOCATOR_NAME:
+ *
+ * The name of the GL buffer allocator
+ */
+#define GST_GL_BUFFER_ALLOCATOR_NAME "GLBuffer"
+
+void gst_gl_buffer_init_once (void);
+gboolean gst_is_gl_buffer (GstMemory * mem);
+
+GstGLBuffer * gst_gl_buffer_alloc (GstGLContext * context,
+ guint gl_target,
+ guint gl_usage,
+ GstAllocationParams * params,
+ gsize maxsize);
+
+G_END_DECLS
+
+#endif /* _GST_GL_BUFFER_H_ */