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Diffstat (limited to 'gst-libs/gst/gl/gstglmemory.c')
-rw-r--r--gst-libs/gst/gl/gstglmemory.c151
1 files changed, 112 insertions, 39 deletions
diff --git a/gst-libs/gst/gl/gstglmemory.c b/gst-libs/gst/gl/gstglmemory.c
index 66a334326..94da63c90 100644
--- a/gst-libs/gst/gl/gstglmemory.c
+++ b/gst-libs/gst/gl/gstglmemory.c
@@ -422,9 +422,8 @@ _upload_memory (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize)
gpointer data;
gsize plane_start;
- if (!GST_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD)) {
+ if ((gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_UPLOAD) == 0)
return;
- }
gl = context->gl_vtable;
@@ -472,7 +471,7 @@ _upload_memory (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize)
gl->BindTexture (gl_target, 0);
- GST_MEMORY_FLAG_UNSET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD);
+ gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_UPLOAD;
}
static inline void
@@ -672,8 +671,7 @@ _gl_mem_new (GstAllocator * allocator, GstMemory * parent,
}
static gboolean
-_gl_mem_read_pixels (GstGLMemory * gl_mem, GstMapInfo * info,
- gsize size, gpointer read_pointer)
+_gl_mem_read_pixels (GstGLMemory * gl_mem, gpointer read_pointer)
{
GstGLContext *context = gl_mem->mem.context;
const GstGLFuncs *gl = context->gl_vtable;
@@ -685,6 +683,7 @@ _gl_mem_read_pixels (GstGLMemory * gl_mem, GstMapInfo * info,
if (gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16)
type = GL_UNSIGNED_SHORT_5_6_5;
+ /* FIXME: avoid creating a framebuffer every download/copy */
gl->GenFramebuffers (1, &fbo);
gl->BindFramebuffer (GL_FRAMEBUFFER, fbo);
@@ -708,43 +707,55 @@ _gl_mem_read_pixels (GstGLMemory * gl_mem, GstMapInfo * info,
return TRUE;
}
-static gpointer
-_pbo_download_transfer (GstGLMemory * gl_mem, GstMapInfo * info, gsize size)
+static gboolean
+_read_pixels_to_pbo (GstGLMemory * gl_mem)
{
- GstGLBaseBufferAllocatorClass *alloc_class;
- const GstGLFuncs *gl;
- gpointer data;
+ const GstGLFuncs *gl = gl_mem->mem.context->gl_vtable;
if (!gl_mem->mem.id || !CONTEXT_SUPPORTS_PBO_DOWNLOAD (gl_mem->mem.context)
|| gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE
|| gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA)
/* unsupported */
- return NULL;
-
- GST_DEBUG ("downloading texture %u using pbo %u", gl_mem->tex_id,
- gl_mem->mem.id);
-
- alloc_class =
- GST_GL_BASE_BUFFER_ALLOCATOR_CLASS (gst_gl_allocator_parent_class);
- gl = gl_mem->mem.context->gl_vtable;
+ return FALSE;
- if (GST_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_DOWNLOAD)
- && info->flags & GST_MAP_READ) {
+ if (gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD) {
/* copy texture data into into the pbo and map that */
gsize plane_start = _find_plane_frame_start (gl_mem);
gl->BindBuffer (GL_PIXEL_PACK_BUFFER, gl_mem->mem.id);
- if (!_gl_mem_read_pixels (gl_mem, info, -1, (gpointer) plane_start)) {
+ if (!_gl_mem_read_pixels (gl_mem, (gpointer) plane_start)) {
gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0);
- return NULL;
+ return FALSE;
}
gl->BindBuffer (GL_PIXEL_PACK_BUFFER, 0);
+ gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD;
}
+ return TRUE;
+}
+
+static gpointer
+_pbo_download_transfer (GstGLMemory * gl_mem, GstMapInfo * info, gsize size)
+{
+ GstGLBaseBufferAllocatorClass *alloc_class;
+ gpointer data;
+
+ GST_DEBUG ("downloading texture %u using pbo %u", gl_mem->tex_id,
+ gl_mem->mem.id);
+
+ alloc_class =
+ GST_GL_BASE_BUFFER_ALLOCATOR_CLASS (gst_gl_allocator_parent_class);
+
+ /* texture -> pbo */
+ if (info->flags & GST_MAP_READ)
+ if (!_read_pixels_to_pbo (gl_mem))
+ return NULL;
+
/* get a cpu accessible mapping from the pbo */
gl_mem->mem.target = GL_PIXEL_PACK_BUFFER;
+ /* pbo -> data */
data = alloc_class->map_buffer ((GstGLBaseBuffer *) gl_mem, info, size);
return data;
@@ -756,7 +767,6 @@ _gl_mem_download_get_tex_image (GstGLMemory * gl_mem, GstMapInfo * info,
{
GstGLContext *context = gl_mem->mem.context;
const GstGLFuncs *gl = context->gl_vtable;
- guint format, type;
if (size != -1 && size != ((GstMemory *) gl_mem)->maxsize)
return NULL;
@@ -771,14 +781,19 @@ _gl_mem_download_get_tex_image (GstGLMemory * gl_mem, GstMapInfo * info,
gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) gl_mem);
- format = gst_gl_format_from_gl_texture_type (gl_mem->tex_type);
- type = GL_UNSIGNED_BYTE;
- if (gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16)
- type = GL_UNSIGNED_SHORT_5_6_5;
+ if (info->flags & GST_MAP_READ
+ && gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD) {
+ guint format, type;
- gl->BindTexture (gl_mem->tex_target, gl_mem->tex_id);
- gl->GetTexImage (gl_mem->tex_target, 0, format, type, gl_mem->mem.data);
- gl->BindTexture (gl_mem->tex_target, 0);
+ format = gst_gl_format_from_gl_texture_type (gl_mem->tex_type);
+ type = GL_UNSIGNED_BYTE;
+ if (gl_mem->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_RGB16)
+ type = GL_UNSIGNED_SHORT_5_6_5;
+
+ gl->BindTexture (gl_mem->tex_target, gl_mem->tex_id);
+ gl->GetTexImage (gl_mem->tex_target, 0, format, type, gl_mem->mem.data);
+ gl->BindTexture (gl_mem->tex_target, 0);
+ }
return gl_mem->mem.data;
}
@@ -792,8 +807,11 @@ _gl_mem_download_read_pixels (GstGLMemory * gl_mem, GstMapInfo * info,
gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) gl_mem);
- if (!_gl_mem_read_pixels (gl_mem, info, size, gl_mem->mem.data))
- return NULL;
+ if (info->flags & GST_MAP_READ
+ && gl_mem->transfer_state & GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD) {
+ if (!_gl_mem_read_pixels (gl_mem, gl_mem->mem.data))
+ return NULL;
+ }
return gl_mem->mem.data;
}
@@ -834,15 +852,16 @@ _gl_mem_map_buffer (GstGLMemory * gl_mem, GstMapInfo * info, gsize maxsize)
if ((info->flags & GST_MAP_WRITE) == GST_MAP_WRITE) {
GST_TRACE ("mapping GL texture:%u for writing", gl_mem->tex_id);
- GST_MINI_OBJECT_FLAG_SET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_DOWNLOAD);
+ gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD;
}
- GST_MEMORY_FLAG_UNSET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD);
+ gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_UPLOAD;
data = &gl_mem->tex_id;
} else { /* not GL */
data = _gl_mem_map_cpu_access (gl_mem, info, maxsize);
if (info->flags & GST_MAP_WRITE)
- GST_MINI_OBJECT_FLAG_SET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD);
+ gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD;
+ gl_mem->transfer_state &= ~GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD;
}
return data;
@@ -873,10 +892,10 @@ _gl_mem_unmap_buffer (GstGLMemory * gl_mem, GstMapInfo * info)
if ((info->flags & GST_MAP_GL) == 0) {
_gl_mem_unmap_cpu_access (gl_mem, info);
if (info->flags & GST_MAP_WRITE)
- GST_MINI_OBJECT_FLAG_SET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD);
+ gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD;
} else {
if (info->flags & GST_MAP_WRITE)
- GST_MINI_OBJECT_FLAG_SET (gl_mem, GST_GL_BASE_BUFFER_FLAG_NEED_DOWNLOAD);
+ gl_mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD;
}
}
@@ -1057,6 +1076,7 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
memcpy (dest->mem.data, (guint8 *) src->mem.data + src->mem.mem.offset,
src->mem.mem.size);
GST_MINI_OBJECT_FLAG_SET (dest, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD);
+ dest->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD;
ret = (GstMemory *) dest;
} else {
GstAllocationParams params = { 0, src->mem.mem.align, 0, 0 };
@@ -1091,6 +1111,7 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
dest = (GstGLMemory *) gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *)
dest);
GST_MINI_OBJECT_FLAG_SET (dest, GST_GL_BASE_BUFFER_FLAG_NEED_DOWNLOAD);
+ dest->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD;
ret = (GstMemory *) dest;
}
@@ -1250,6 +1271,7 @@ gst_gl_memory_wrapped_texture (GstGLContext * context,
mem = (GstGLMemory *) gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) mem);
GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_BUFFER_FLAG_NEED_DOWNLOAD);
+ mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_DOWNLOAD;
return mem;
}
@@ -1305,17 +1327,68 @@ gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo * info,
mem = _gl_mem_new (_gl_allocator, NULL, context, NULL, info, valign, plane,
user_data, notify);
- mem = (GstGLMemory *) gst_gl_base_buffer_alloc_data ((GstGLBaseBuffer *) mem);
if (!mem)
return NULL;
- memcpy (mem->mem.data, data, ((GstMemory *) mem)->maxsize);
+ mem->mem.data = data;
GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_BUFFER_FLAG_NEED_UPLOAD);
+ mem->transfer_state |= GST_GL_MEMORY_TRANSFER_NEED_UPLOAD;
return mem;
}
+static void
+_download_transfer (GstGLContext * context, GstGLMemory * gl_mem)
+{
+ GstGLBaseBuffer *mem = (GstGLBaseBuffer *) gl_mem;
+
+ g_mutex_lock (&mem->lock);
+ _read_pixels_to_pbo (gl_mem);
+ g_mutex_unlock (&mem->lock);
+}
+
+void
+gst_gl_memory_download_transfer (GstGLMemory * gl_mem)
+{
+ g_return_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem));
+
+ gst_gl_context_thread_add (gl_mem->mem.context,
+ (GstGLContextThreadFunc) _download_transfer, gl_mem);
+}
+
+static void
+_upload_transfer (GstGLContext * context, GstGLMemory * gl_mem)
+{
+ GstGLBaseBufferAllocatorClass *alloc_class;
+ GstGLBaseBuffer *mem = (GstGLBaseBuffer *) gl_mem;
+ GstMapInfo info;
+
+ alloc_class =
+ GST_GL_BASE_BUFFER_ALLOCATOR_CLASS (gst_gl_allocator_parent_class);
+
+ info.flags = GST_MAP_READ | GST_MAP_GL;
+ info.memory = (GstMemory *) mem;
+ /* from gst_memory_map() */
+ info.size = mem->mem.size;
+ info.maxsize = mem->mem.maxsize - mem->mem.offset;
+
+ g_mutex_lock (&mem->lock);
+ mem->target = GL_PIXEL_UNPACK_BUFFER;
+ alloc_class->map_buffer (mem, &info, mem->mem.maxsize);
+ alloc_class->unmap_buffer (mem, &info);
+ g_mutex_unlock (&mem->lock);
+}
+
+void
+gst_gl_memory_upload_transfer (GstGLMemory * gl_mem)
+{
+ g_return_if_fail (gst_is_gl_memory ((GstMemory *) gl_mem));
+
+ gst_gl_context_thread_add (gl_mem->mem.context,
+ (GstGLContextThreadFunc) _upload_transfer, gl_mem);
+}
+
gint
gst_gl_memory_get_texture_width (GstGLMemory * gl_mem)
{