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-rw-r--r--gst/dvbsubenc/libimagequant/libimagequant.c2054
1 files changed, 2054 insertions, 0 deletions
diff --git a/gst/dvbsubenc/libimagequant/libimagequant.c b/gst/dvbsubenc/libimagequant/libimagequant.c
new file mode 100644
index 000000000..1eaccbf9e
--- /dev/null
+++ b/gst/dvbsubenc/libimagequant/libimagequant.c
@@ -0,0 +1,2054 @@
+/* pngquant.c - quantize the colors in an alphamap down to a specified number
+**
+** Copyright (C) 1989, 1991 by Jef Poskanzer.
+** Copyright (C) 1997, 2000, 2002 by Greg Roelofs; based on an idea by
+** Stefan Schneider.
+** © 2009-2013 by Kornel Lesinski.
+**
+** Permission to use, copy, modify, and distribute this software and its
+** documentation for any purpose and without fee is hereby granted, provided
+** that the above copyright notice appear in all copies and that both that
+** copyright notice and this permission notice appear in supporting
+** documentation. This software is provided "as is" without express or
+** implied warranty.
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <stdbool.h>
+#include <stdint.h>
+#include <limits.h>
+
+#if !(defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199900L) && !(defined(_MSC_VER) && _MSC_VER >= 1800)
+#error "This program requires C99, e.g. -std=c99 switch in GCC or it requires MSVC 18.0 or higher."
+#error "Ignore torrent of syntax errors that may follow. It's only because compiler is set to use too old C version."
+#endif
+
+#ifdef _OPENMP
+#include <omp.h>
+#else
+#define omp_get_max_threads() 1
+#define omp_get_thread_num() 0
+#endif
+
+#include "libimagequant.h"
+
+#include "pam.h"
+#include "mediancut.h"
+#include "nearest.h"
+#include "blur.h"
+#include "viter.h"
+
+#define LIQ_HIGH_MEMORY_LIMIT (1<<26) /* avoid allocating buffers larger than 64MB */
+
+// each structure has a pointer as a unique identifier that allows type checking at run time
+static const char *const liq_attr_magic = "liq_attr", *const liq_image_magic =
+ "liq_image", *const liq_result_magic =
+ "liq_result", *const liq_remapping_result_magic =
+ "liq_remapping_result", *const liq_freed_magic = "free";
+#define CHECK_STRUCT_TYPE(attr, kind) liq_crash_if_invalid_handle_pointer_given((const liq_attr*)attr, kind ## _magic)
+#define CHECK_USER_POINTER(ptr) liq_crash_if_invalid_pointer_given(ptr)
+
+struct liq_attr
+{
+ const char *magic_header;
+ void *(*malloc) (size_t);
+ void (*free) (void *);
+
+ double target_mse, max_mse, voronoi_iteration_limit;
+ float min_opaque_val;
+ unsigned int max_colors, max_histogram_entries;
+ unsigned int min_posterization_output /* user setting */ ,
+ min_posterization_input /* speed setting */ ;
+ unsigned int voronoi_iterations, feedback_loop_trials;
+ bool last_index_transparent, use_contrast_maps, use_dither_map, fast_palette;
+ unsigned int speed;
+ liq_log_callback_function *log_callback;
+ void *log_callback_user_info;
+ liq_log_flush_callback_function *log_flush_callback;
+ void *log_flush_callback_user_info;
+};
+
+struct liq_image
+{
+ const char *magic_header;
+ void *(*malloc) (size_t);
+ void (*free) (void *);
+
+ f_pixel *f_pixels;
+ rgba_pixel **rows;
+ double gamma;
+ unsigned int width, height;
+ unsigned char *noise, *edges, *dither_map;
+ rgba_pixel *pixels, *temp_row;
+ f_pixel *temp_f_row;
+ liq_image_get_rgba_row_callback *row_callback;
+ void *row_callback_user_info;
+ float min_opaque_val;
+ f_pixel fixed_colors[256];
+ unsigned short fixed_colors_count;
+ bool free_pixels, free_rows, free_rows_internal;
+};
+
+typedef struct liq_remapping_result
+{
+ const char *magic_header;
+ void *(*malloc) (size_t);
+ void (*free) (void *);
+
+ unsigned char *pixels;
+ colormap *palette;
+ liq_palette int_palette;
+ double gamma, palette_error;
+ float dither_level;
+ bool use_dither_map;
+} liq_remapping_result;
+
+struct liq_result
+{
+ const char *magic_header;
+ void *(*malloc) (size_t);
+ void (*free) (void *);
+
+ liq_remapping_result *remapping;
+ colormap *palette;
+ liq_palette int_palette;
+ float dither_level;
+ double gamma, palette_error;
+ int min_posterization_output;
+ bool use_dither_map, fast_palette;
+};
+
+static liq_result *pngquant_quantize (histogram * hist,
+ const liq_attr * options, const liq_image * img);
+static void modify_alpha (liq_image * input_image,
+ rgba_pixel * const row_pixels);
+static void contrast_maps (liq_image * image);
+static histogram *get_histogram (liq_image * input_image,
+ const liq_attr * options);
+static const rgba_pixel *liq_image_get_row_rgba (liq_image * input_image,
+ unsigned int row);
+static const f_pixel *liq_image_get_row_f (liq_image * input_image,
+ unsigned int row);
+static void liq_remapping_result_destroy (liq_remapping_result * result);
+
+static void
+liq_verbose_printf (const liq_attr * context, const char *fmt, ...)
+{
+ if (context->log_callback) {
+ va_list va;
+ int required_space;
+ char *buf;
+
+ va_start (va, fmt);
+ required_space = vsnprintf (NULL, 0, fmt, va) + 1; // +\0
+ va_end (va);
+
+ buf = g_alloca (required_space);
+
+ va_start (va, fmt);
+ vsnprintf (buf, required_space, fmt, va);
+ va_end (va);
+
+ context->log_callback (context, buf, context->log_callback_user_info);
+ }
+}
+
+inline static void
+verbose_print (const liq_attr * attr, const char *msg)
+{
+ if (attr->log_callback) {
+ attr->log_callback (attr, msg, attr->log_callback_user_info);
+ }
+}
+
+static void
+liq_verbose_printf_flush (liq_attr * attr)
+{
+ if (attr->log_flush_callback) {
+ attr->log_flush_callback (attr, attr->log_flush_callback_user_info);
+ }
+}
+
+#if USE_SSE
+inline static bool
+is_sse_available (void)
+{
+#if (defined(__x86_64__) || defined(__amd64))
+ return true;
+#else
+ int a, b, c, d;
+ cpuid (1, a, b, c, d);
+ return d & (1 << 25); // edx bit 25 is set when SSE is present
+#endif
+}
+#endif
+
+/* make it clear in backtrace when user-supplied handle points to invalid memory */
+NEVER_INLINE LIQ_EXPORT bool liq_crash_if_invalid_handle_pointer_given (const
+ liq_attr * user_supplied_pointer, const char *const expected_magic_header);
+LIQ_EXPORT bool
+liq_crash_if_invalid_handle_pointer_given (const liq_attr *
+ user_supplied_pointer, const char *const expected_magic_header)
+{
+ if (!user_supplied_pointer) {
+ return false;
+ }
+
+ if (user_supplied_pointer->magic_header == liq_freed_magic) {
+ fprintf (stderr, "%s used after being freed", expected_magic_header);
+ // this is not normal error handling, this is programmer error that should crash the program.
+ // program cannot safely continue if memory has been used after it's been freed.
+ // abort() is nasty, but security vulnerability may be worse.
+ abort ();
+ }
+
+ return user_supplied_pointer->magic_header == expected_magic_header;
+}
+
+NEVER_INLINE LIQ_EXPORT bool liq_crash_if_invalid_pointer_given (void *pointer);
+LIQ_EXPORT bool
+liq_crash_if_invalid_pointer_given (void *pointer)
+{
+ char test_access;
+
+ if (!pointer) {
+ return false;
+ }
+ // Force a read from the given (potentially invalid) memory location in order to check early whether this crashes the program or not.
+ // It doesn't matter what value is read, the code here is just to shut the compiler up about unused read.
+ test_access = *((volatile char *) pointer);
+ return test_access || true;
+}
+
+static void
+liq_log_error (const liq_attr * attr, const char *msg)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return;
+ liq_verbose_printf (attr, " error: %s", msg);
+}
+
+static double
+quality_to_mse (long quality)
+{
+ const double extra_low_quality_fudge =
+ MAX (0, 0.016 / (0.001 + quality) - 0.001);
+ if (quality == 0) {
+ return MAX_DIFF;
+ }
+ if (quality == 100) {
+ return 0;
+ }
+ // curve fudged to be roughly similar to quality of libjpeg
+ // except lowest 10 for really low number of colors
+ return extra_low_quality_fudge + 2.5 / pow (210.0 + quality,
+ 1.2) * (100.1 - quality) / 100.0;
+}
+
+static unsigned int
+mse_to_quality (double mse)
+{
+ int i;
+ for (i = 100; i > 0; i--) {
+ if (mse <= quality_to_mse (i) + 0.000001) { // + epsilon for floating point errors
+ return i;
+ }
+ }
+ return 0;
+}
+
+LIQ_EXPORT liq_error
+liq_set_quality (liq_attr * attr, int minimum, int target)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return LIQ_INVALID_POINTER;
+ if (target < 0 || target > 100 || target < minimum || minimum < 0)
+ return LIQ_VALUE_OUT_OF_RANGE;
+
+ attr->target_mse = quality_to_mse (target);
+ attr->max_mse = quality_to_mse (minimum);
+ return LIQ_OK;
+}
+
+LIQ_EXPORT int
+liq_get_min_quality (const liq_attr * attr)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return -1;
+ return mse_to_quality (attr->max_mse);
+}
+
+LIQ_EXPORT int
+liq_get_max_quality (const liq_attr * attr)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return -1;
+ return mse_to_quality (attr->target_mse);
+}
+
+
+LIQ_EXPORT liq_error
+liq_set_max_colors (liq_attr * attr, int colors)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return LIQ_INVALID_POINTER;
+ if (colors < 2 || colors > 256)
+ return LIQ_VALUE_OUT_OF_RANGE;
+
+ attr->max_colors = colors;
+ return LIQ_OK;
+}
+
+LIQ_EXPORT int
+liq_get_max_colors (const liq_attr * attr)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return -1;
+
+ return attr->max_colors;
+}
+
+LIQ_EXPORT liq_error
+liq_set_min_posterization (liq_attr * attr, int bits)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return LIQ_INVALID_POINTER;
+ if (bits < 0 || bits > 4)
+ return LIQ_VALUE_OUT_OF_RANGE;
+
+ attr->min_posterization_output = bits;
+ return LIQ_OK;
+}
+
+LIQ_EXPORT int
+liq_get_min_posterization (const liq_attr * attr)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return -1;
+
+ return attr->min_posterization_output;
+}
+
+LIQ_EXPORT liq_error
+liq_set_speed (liq_attr * attr, int speed)
+{
+ int iterations;
+
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return LIQ_INVALID_POINTER;
+ if (speed < 1 || speed > 10)
+ return LIQ_VALUE_OUT_OF_RANGE;
+
+ iterations = MAX (8 - speed, 0);
+ iterations += iterations * iterations / 2;
+ attr->voronoi_iterations = iterations;
+ attr->voronoi_iteration_limit = 1.0 / (double) (1 << (23 - speed));
+ attr->feedback_loop_trials = MAX (56 - 9 * speed, 0);
+
+ attr->max_histogram_entries = (1 << 17) + (1 << 18) * (10 - speed);
+ attr->min_posterization_input = (speed >= 8) ? 1 : 0;
+ attr->fast_palette = (speed >= 7);
+ attr->use_dither_map = (speed <= (omp_get_max_threads () > 1 ? 7 : 5)); // parallelized dither map might speed up floyd remapping
+ attr->use_contrast_maps = (speed <= 7) || attr->use_dither_map;
+ attr->speed = speed;
+ return LIQ_OK;
+}
+
+LIQ_EXPORT int
+liq_get_speed (const liq_attr * attr)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return -1;
+
+ return attr->speed;
+}
+
+LIQ_EXPORT liq_error
+liq_set_output_gamma (liq_result * res, double gamma)
+{
+ if (!CHECK_STRUCT_TYPE (res, liq_result))
+ return LIQ_INVALID_POINTER;
+ if (gamma <= 0 || gamma >= 1.0)
+ return LIQ_VALUE_OUT_OF_RANGE;
+
+ if (res->remapping) {
+ liq_remapping_result_destroy (res->remapping);
+ res->remapping = NULL;
+ }
+
+ res->gamma = gamma;
+ return LIQ_OK;
+}
+
+LIQ_EXPORT liq_error
+liq_set_min_opacity (liq_attr * attr, int min)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return LIQ_INVALID_POINTER;
+ if (min < 0 || min > 255)
+ return LIQ_VALUE_OUT_OF_RANGE;
+
+ attr->min_opaque_val = (double) min / 255.0;
+ return LIQ_OK;
+}
+
+LIQ_EXPORT int
+liq_get_min_opacity (const liq_attr * attr)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return -1;
+
+ return MIN (255, 256.0 * attr->min_opaque_val);
+}
+
+LIQ_EXPORT void
+liq_set_last_index_transparent (liq_attr * attr, int is_last)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return;
+
+ attr->last_index_transparent = ! !is_last;
+}
+
+LIQ_EXPORT void
+liq_set_log_callback (liq_attr * attr, liq_log_callback_function * callback,
+ void *user_info)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return;
+
+ liq_verbose_printf_flush (attr);
+ attr->log_callback = callback;
+ attr->log_callback_user_info = user_info;
+}
+
+LIQ_EXPORT void
+liq_set_log_flush_callback (liq_attr * attr,
+ liq_log_flush_callback_function * callback, void *user_info)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return;
+
+ attr->log_flush_callback = callback;
+ attr->log_flush_callback_user_info = user_info;
+}
+
+LIQ_EXPORT liq_attr *
+liq_attr_create (void)
+{
+ return liq_attr_create_with_allocator (NULL, NULL);
+}
+
+LIQ_EXPORT void
+liq_attr_destroy (liq_attr * attr)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr)) {
+ return;
+ }
+
+ liq_verbose_printf_flush (attr);
+
+ attr->magic_header = liq_freed_magic;
+ attr->free (attr);
+}
+
+LIQ_EXPORT liq_attr *
+liq_attr_copy (liq_attr * orig)
+{
+ liq_attr *attr;
+ if (!CHECK_STRUCT_TYPE (orig, liq_attr)) {
+ return NULL;
+ }
+
+ attr = orig->malloc (sizeof (liq_attr));
+ if (!attr)
+ return NULL;
+ *attr = *orig;
+ return attr;
+}
+
+static void *
+liq_aligned_malloc (size_t size)
+{
+ unsigned char *ptr = malloc (size + 16);
+ uintptr_t offset;
+ if (!ptr) {
+ return NULL;
+ }
+
+ offset = 16 - ((uintptr_t) ptr & 15); // also reserves 1 byte for ptr[-1]
+ ptr += offset;
+ assert (0 == (((uintptr_t) ptr) & 15));
+ ptr[-1] = offset ^ 0x59; // store how much pointer was shifted to get the original for free()
+ return ptr;
+}
+
+static void
+liq_aligned_free (void *inptr)
+{
+ unsigned char *ptr = inptr;
+ size_t offset = ptr[-1] ^ 0x59;
+ assert (offset > 0 && offset <= 16);
+ free (ptr - offset);
+}
+
+LIQ_EXPORT liq_attr *
+liq_attr_create_with_allocator (void *(*custom_malloc) (size_t),
+ void (*custom_free) (void *))
+{
+ liq_attr *attr;
+#if USE_SSE
+ if (!is_sse_available ()) {
+ return NULL;
+ }
+#endif
+ if (!custom_malloc && !custom_free) {
+ custom_malloc = liq_aligned_malloc;
+ custom_free = liq_aligned_free;
+ } else if (!custom_malloc != !custom_free) {
+ return NULL; // either specify both or none
+ }
+
+ attr = custom_malloc (sizeof (liq_attr));
+ if (!attr)
+ return NULL;
+ *attr = (liq_attr) {
+ .magic_header = liq_attr_magic,.malloc = custom_malloc,.free = custom_free,.max_colors = 256,.min_opaque_val = 1, // whether preserve opaque colors for IE (1.0=no, does not affect alpha)
+ .last_index_transparent = false, // puts transparent color at last index. This is workaround for blu-ray subtitles.
+ .target_mse = 0,.max_mse = MAX_DIFF,};
+ liq_set_speed (attr, 3);
+ return attr;
+}
+
+LIQ_EXPORT liq_error
+liq_image_add_fixed_color (liq_image * img, liq_color color)
+{
+ float gamma_lut[256];
+ rgba_pixel pix = (rgba_pixel) {
+ .r = color.r,
+ .g = color.g,
+ .b = color.b,
+ .a = color.a
+ };
+
+ if (!CHECK_STRUCT_TYPE (img, liq_image))
+ return LIQ_INVALID_POINTER;
+ if (img->fixed_colors_count > 255)
+ return LIQ_BUFFER_TOO_SMALL;
+
+ to_f_set_gamma (gamma_lut, img->gamma);
+ img->fixed_colors[img->fixed_colors_count++] = to_f (gamma_lut, pix);
+ return LIQ_OK;
+}
+
+static bool
+liq_image_use_low_memory (liq_image * img)
+{
+ img->temp_f_row =
+ img->malloc (sizeof (img->f_pixels[0]) * img->width *
+ omp_get_max_threads ());
+ return img->temp_f_row != NULL;
+}
+
+static bool
+liq_image_should_use_low_memory (liq_image * img, const bool low_memory_hint)
+{
+ return img->width * img->height > (low_memory_hint ? LIQ_HIGH_MEMORY_LIMIT / 8 : LIQ_HIGH_MEMORY_LIMIT) / sizeof (f_pixel); // Watch out for integer overflow
+}
+
+static liq_image *
+liq_image_create_internal (liq_attr * attr, rgba_pixel * rows[],
+ liq_image_get_rgba_row_callback * row_callback,
+ void *row_callback_user_info, int width, int height, double gamma)
+{
+ liq_image *img;
+ if (gamma < 0 || gamma > 1.0) {
+ liq_log_error (attr, "gamma must be >= 0 and <= 1 (try 1/gamma instead)");
+ return NULL;
+ }
+
+ if (!rows && !row_callback) {
+ liq_log_error (attr, "missing row data");
+ return NULL;
+ }
+
+ img = attr->malloc (sizeof (liq_image));
+ if (!img)
+ return NULL;
+ *img = (liq_image) {
+ .magic_header = liq_image_magic,.malloc = attr->malloc,.free =
+ attr->free,.width = width,.height = height,.gamma =
+ gamma ? gamma : 0.45455,.rows = rows,.row_callback =
+ row_callback,.row_callback_user_info =
+ row_callback_user_info,.min_opaque_val = attr->min_opaque_val,};
+
+ if (!rows || attr->min_opaque_val < 1.f) {
+ img->temp_row =
+ attr->malloc (sizeof (img->temp_row[0]) * width *
+ omp_get_max_threads ());
+ if (!img->temp_row)
+ return NULL;
+ }
+ // if image is huge or converted pixels are not likely to be reused then don't cache converted pixels
+ if (liq_image_should_use_low_memory (img, !img->temp_row
+ && !attr->use_contrast_maps && !attr->use_dither_map)) {
+ verbose_print (attr, " conserving memory");
+ if (!liq_image_use_low_memory (img))
+ return NULL;
+ }
+
+ if (img->min_opaque_val < 1.f) {
+ verbose_print (attr,
+ " Working around IE6 bug by making image less transparent...");
+ }
+
+ return img;
+}
+
+LIQ_EXPORT liq_error
+liq_image_set_memory_ownership (liq_image * img, int ownership_flags)
+{
+ if (!CHECK_STRUCT_TYPE (img, liq_image))
+ return LIQ_INVALID_POINTER;
+ if (!img->rows || !ownership_flags
+ || (ownership_flags & ~(LIQ_OWN_ROWS | LIQ_OWN_PIXELS))) {
+ return LIQ_VALUE_OUT_OF_RANGE;
+ }
+
+ if (ownership_flags & LIQ_OWN_ROWS) {
+ if (img->free_rows_internal)
+ return LIQ_VALUE_OUT_OF_RANGE;
+ img->free_rows = true;
+ }
+
+ if (ownership_flags & LIQ_OWN_PIXELS) {
+ img->free_pixels = true;
+ if (!img->pixels) {
+ // for simplicity of this API there's no explicit bitmap argument,
+ // so the row with the lowest address is assumed to be at the start of the bitmap
+ img->pixels = img->rows[0];
+ for (unsigned int i = 1; i < img->height; i++) {
+ img->pixels = MIN (img->pixels, img->rows[i]);
+ }
+ }
+ }
+
+ return LIQ_OK;
+}
+
+static bool
+check_image_size (const liq_attr * attr, const int width, const int height)
+{
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr)) {
+ return false;
+ }
+
+ if (width <= 0 || height <= 0) {
+ liq_log_error (attr, "width and height must be > 0");
+ return false;
+ }
+ if (width > INT_MAX / height) {
+ liq_log_error (attr, "image too large");
+ return false;
+ }
+ return true;
+}
+
+LIQ_EXPORT liq_image *
+liq_image_create_custom (liq_attr * attr,
+ liq_image_get_rgba_row_callback * row_callback, void *user_info, int width,
+ int height, double gamma)
+{
+ if (!check_image_size (attr, width, height)) {
+ return NULL;
+ }
+ return liq_image_create_internal (attr, NULL, row_callback, user_info, width,
+ height, gamma);
+}
+
+LIQ_EXPORT liq_image *
+liq_image_create_rgba_rows (liq_attr * attr, void *rows[], int width,
+ int height, double gamma)
+{
+ if (!check_image_size (attr, width, height)) {
+ return NULL;
+ }
+
+ for (int i = 0; i < height; i++) {
+ if (!CHECK_USER_POINTER (rows + i) || !CHECK_USER_POINTER (rows[i])) {
+ liq_log_error (attr, "invalid row pointers");
+ return NULL;
+ }
+ }
+ return liq_image_create_internal (attr, (rgba_pixel **) rows, NULL, NULL,
+ width, height, gamma);
+}
+
+LIQ_EXPORT liq_image *
+liq_image_create_rgba (liq_attr * attr, void *bitmap, int width, int height,
+ double gamma)
+{
+ rgba_pixel *pixels;
+ rgba_pixel **rows;
+ liq_image *image;
+
+ if (!check_image_size (attr, width, height)) {
+ return NULL;
+ }
+ if (!CHECK_USER_POINTER (bitmap)) {
+ liq_log_error (attr, "invalid bitmap pointer");
+ return NULL;
+ }
+
+ pixels = bitmap;
+ rows = attr->malloc (sizeof (rows[0]) * height);
+ if (!rows)
+ return NULL;
+
+ for (int i = 0; i < height; i++) {
+ rows[i] = pixels + width * i;
+ }
+
+ image =
+ liq_image_create_internal (attr, rows, NULL, NULL, width, height, gamma);
+ image->free_rows = true;
+ image->free_rows_internal = true;
+ return image;
+}
+
+NEVER_INLINE LIQ_EXPORT void
+liq_executing_user_callback (liq_image_get_rgba_row_callback * callback,
+ liq_color * temp_row, int row, int width, void *user_info);
+LIQ_EXPORT void
+liq_executing_user_callback (liq_image_get_rgba_row_callback * callback,
+ liq_color * temp_row, int row, int width, void *user_info)
+{
+ assert (callback);
+ assert (temp_row);
+ callback (temp_row, row, width, user_info);
+}
+
+inline static bool
+liq_image_can_use_rows (liq_image * img)
+{
+ const bool iebug = img->min_opaque_val < 1.f;
+ return (img->rows && !iebug);
+}
+
+static const rgba_pixel *
+liq_image_get_row_rgba (liq_image * img, unsigned int row)
+{
+ rgba_pixel *temp_row;
+ if (liq_image_can_use_rows (img)) {
+ return img->rows[row];
+ }
+
+ assert (img->temp_row);
+ temp_row = img->temp_row + img->width * omp_get_thread_num ();
+ if (img->rows) {
+ memcpy (temp_row, img->rows[row], img->width * sizeof (temp_row[0]));
+ } else {
+ liq_executing_user_callback (img->row_callback, (liq_color *) temp_row, row,
+ img->width, img->row_callback_user_info);
+ }
+
+ if (img->min_opaque_val < 1.f)
+ modify_alpha (img, temp_row);
+ return temp_row;
+}
+
+static void
+convert_row_to_f (liq_image * img, f_pixel * row_f_pixels,
+ const unsigned int row, const float gamma_lut[])
+{
+ assert (row_f_pixels);
+ assert (!USE_SSE || 0 == ((uintptr_t) row_f_pixels & 15));
+
+ {
+ const rgba_pixel *const row_pixels = liq_image_get_row_rgba (img, row);
+ unsigned int col;
+
+ for (col = 0; col < img->width; col++) {
+ row_f_pixels[col] = to_f (gamma_lut, row_pixels[col]);
+ }
+ }
+}
+
+static const f_pixel *
+liq_image_get_row_f (liq_image * img, unsigned int row)
+{
+ if (!img->f_pixels) {
+ if (img->temp_f_row) {
+ float gamma_lut[256];
+ f_pixel *row_for_thread;
+
+ to_f_set_gamma (gamma_lut, img->gamma);
+ row_for_thread = img->temp_f_row + img->width * omp_get_thread_num ();
+ convert_row_to_f (img, row_for_thread, row, gamma_lut);
+
+ return row_for_thread;
+ }
+
+ assert (omp_get_thread_num () == 0);
+ if (!liq_image_should_use_low_memory (img, false)) {
+ img->f_pixels =
+ img->malloc (sizeof (img->f_pixels[0]) * img->width * img->height);
+ }
+ if (!img->f_pixels) {
+ if (!liq_image_use_low_memory (img))
+ return NULL;
+ return liq_image_get_row_f (img, row);
+ }
+
+ {
+ float gamma_lut[256];
+ to_f_set_gamma (gamma_lut, img->gamma);
+ for (unsigned int i = 0; i < img->height; i++) {
+ convert_row_to_f (img, &img->f_pixels[i * img->width], i, gamma_lut);
+ }
+ }
+ }
+ return img->f_pixels + img->width * row;
+}
+
+LIQ_EXPORT int
+liq_image_get_width (const liq_image * input_image)
+{
+ if (!CHECK_STRUCT_TYPE (input_image, liq_image))
+ return -1;
+ return input_image->width;
+}
+
+LIQ_EXPORT int
+liq_image_get_height (const liq_image * input_image)
+{
+ if (!CHECK_STRUCT_TYPE (input_image, liq_image))
+ return -1;
+ return input_image->height;
+}
+
+typedef void free_func (void *);
+
+static free_func *
+get_default_free_func (liq_image * img)
+{
+ // When default allocator is used then user-supplied pointers must be freed with free()
+ if (img->free_rows_internal || img->free != liq_aligned_free) {
+ return img->free;
+ }
+ return free;
+}
+
+static void
+liq_image_free_rgba_source (liq_image * input_image)
+{
+ if (input_image->free_pixels && input_image->pixels) {
+ get_default_free_func (input_image) (input_image->pixels);
+ input_image->pixels = NULL;
+ }
+
+ if (input_image->free_rows && input_image->rows) {
+ get_default_free_func (input_image) (input_image->rows);
+ input_image->rows = NULL;
+ }
+}
+
+LIQ_EXPORT void
+liq_image_destroy (liq_image * input_image)
+{
+ if (!CHECK_STRUCT_TYPE (input_image, liq_image))
+ return;
+
+ liq_image_free_rgba_source (input_image);
+
+ if (input_image->noise) {
+ input_image->free (input_image->noise);
+ }
+
+ if (input_image->edges) {
+ input_image->free (input_image->edges);
+ }
+
+ if (input_image->dither_map) {
+ input_image->free (input_image->dither_map);
+ }
+
+ if (input_image->f_pixels) {
+ input_image->free (input_image->f_pixels);
+ }
+
+ if (input_image->temp_row) {
+ input_image->free (input_image->temp_row);
+ }
+
+ if (input_image->temp_f_row) {
+ input_image->free (input_image->temp_f_row);
+ }
+
+ input_image->magic_header = liq_freed_magic;
+ input_image->free (input_image);
+}
+
+LIQ_EXPORT liq_result *
+liq_quantize_image (liq_attr * attr, liq_image * img)
+{
+ histogram *hist;
+ liq_result *result;
+
+ if (!CHECK_STRUCT_TYPE (attr, liq_attr))
+ return NULL;
+ if (!CHECK_STRUCT_TYPE (img, liq_image)) {
+ liq_log_error (attr, "invalid image pointer");
+ return NULL;
+ }
+
+ hist = get_histogram (img, attr);
+ if (!hist) {
+ return NULL;
+ }
+
+ result = pngquant_quantize (hist, attr, img);
+
+ pam_freeacolorhist (hist);
+ return result;
+}
+
+LIQ_EXPORT liq_error
+liq_set_dithering_level (liq_result * res, float dither_level)
+{
+ if (!CHECK_STRUCT_TYPE (res, liq_result))
+ return LIQ_INVALID_POINTER;
+
+ if (res->remapping) {
+ liq_remapping_result_destroy (res->remapping);
+ res->remapping = NULL;
+ }
+
+ if (res->dither_level < 0 || res->dither_level > 1.0f)
+ return LIQ_VALUE_OUT_OF_RANGE;
+ res->dither_level = dither_level;
+ return LIQ_OK;
+}
+
+static liq_remapping_result *
+liq_remapping_result_create (liq_result * result)
+{
+ liq_remapping_result *res;
+
+ if (!CHECK_STRUCT_TYPE (result, liq_result)) {
+ return NULL;
+ }
+
+ res = result->malloc (sizeof (liq_remapping_result));
+ if (!res)
+ return NULL;
+ *res = (liq_remapping_result) {
+ .magic_header = liq_remapping_result_magic,.malloc = result->malloc,.free =
+ result->free,.dither_level = result->dither_level,.use_dither_map =
+ result->use_dither_map,.palette_error = result->palette_error,.gamma =
+ result->gamma,.palette = pam_duplicate_colormap (result->palette),};
+ return res;
+}
+
+LIQ_EXPORT double
+liq_get_output_gamma (const liq_result * result)
+{
+ if (!CHECK_STRUCT_TYPE (result, liq_result))
+ return -1;
+
+ return result->gamma;
+}
+
+static void
+liq_remapping_result_destroy (liq_remapping_result * result)
+{
+ if (!CHECK_STRUCT_TYPE (result, liq_remapping_result))
+ return;
+
+ if (result->palette)
+ pam_freecolormap (result->palette);
+ if (result->pixels)
+ result->free (result->pixels);
+
+ result->magic_header = liq_freed_magic;
+ result->free (result);
+}
+
+LIQ_EXPORT void
+liq_result_destroy (liq_result * res)
+{
+ if (!CHECK_STRUCT_TYPE (res, liq_result))
+ return;
+
+ memset (&res->int_palette, 0, sizeof (liq_palette));
+
+ if (res->remapping) {
+ memset (&res->remapping->int_palette, 0, sizeof (liq_palette));
+ liq_remapping_result_destroy (res->remapping);
+ }
+
+ pam_freecolormap (res->palette);
+
+ res->magic_header = liq_freed_magic;
+ res->free (res);
+}
+
+LIQ_EXPORT double
+liq_get_quantization_error (liq_result * result)
+{
+ if (!CHECK_STRUCT_TYPE (result, liq_result))
+ return -1;
+
+ if (result->palette_error >= 0) {
+ return result->palette_error * 65536.0 / 6.0;
+ }
+
+ if (result->remapping && result->remapping->palette_error >= 0) {
+ return result->remapping->palette_error * 65536.0 / 6.0;
+ }
+
+ return result->palette_error;
+}
+
+LIQ_EXPORT int
+liq_get_quantization_quality (liq_result * result)
+{
+ if (!CHECK_STRUCT_TYPE (result, liq_result))
+ return -1;
+
+ if (result->palette_error >= 0) {
+ return mse_to_quality (result->palette_error);
+ }
+
+ if (result->remapping && result->remapping->palette_error >= 0) {
+ return mse_to_quality (result->remapping->palette_error);
+ }
+
+ return result->palette_error;
+}
+
+static int
+compare_popularity (const void *ch1, const void *ch2)
+{
+ const float v1 = ((const colormap_item *) ch1)->popularity;
+ const float v2 = ((const colormap_item *) ch2)->popularity;
+ return v1 > v2 ? -1 : 1;
+}
+
+static void
+sort_palette_qsort (colormap * map, int start, int nelem)
+{
+ qsort (map->palette + start, nelem, sizeof (map->palette[0]),
+ compare_popularity);
+}
+
+#define SWAP_PALETTE(map, a,b) { \
+ const colormap_item tmp = (map)->palette[(a)]; \
+ (map)->palette[(a)] = (map)->palette[(b)]; \
+ (map)->palette[(b)] = tmp; }
+
+static void
+sort_palette (colormap * map, const liq_attr * options)
+{
+ unsigned int i;
+ unsigned int num_transparent;
+
+ /*
+ ** Step 3.5 [GRR]: remap the palette colors so that all entries with
+ ** the maximal alpha value (i.e., fully opaque) are at the end and can
+ ** therefore be omitted from the tRNS chunk.
+ */
+ if (options->last_index_transparent) {
+ for (i = 0; i < map->colors; i++) {
+ if (map->palette[i].acolor.a < 1.0 / 256.0) {
+ const unsigned int old = i, transparent_dest = map->colors - 1;
+
+ SWAP_PALETTE (map, transparent_dest, old);
+
+ /* colors sorted by popularity make pngs slightly more compressible */
+ sort_palette_qsort (map, 0, map->colors - 1);
+ return;
+ }
+ }
+ }
+ /* move transparent colors to the beginning to shrink trns chunk */
+ num_transparent = 0;
+ for (i = 0; i < map->colors; i++) {
+ if (map->palette[i].acolor.a < 255.0 / 256.0) {
+ // current transparent color is swapped with earlier opaque one
+ if (i != num_transparent) {
+ SWAP_PALETTE (map, num_transparent, i);
+ i--;
+ }
+ num_transparent++;
+ }
+ }
+
+ liq_verbose_printf (options,
+ " eliminated opaque tRNS-chunk entries...%d entr%s transparent",
+ num_transparent, (num_transparent == 1) ? "y" : "ies");
+
+ /* colors sorted by popularity make pngs slightly more compressible
+ * opaque and transparent are sorted separately
+ */
+ sort_palette_qsort (map, 0, num_transparent);
+ sort_palette_qsort (map, num_transparent, map->colors - num_transparent);
+
+ if (map->colors > 16) {
+ SWAP_PALETTE (map, 7, 1); // slightly improves compression
+ SWAP_PALETTE (map, 8, 2);
+ SWAP_PALETTE (map, 9, 3);
+ }
+}
+
+inline static unsigned int
+posterize_channel (unsigned int color, unsigned int bits)
+{
+ return (color & ~((1 << bits) - 1)) | (color >> (8 - bits));
+}
+
+static void
+set_rounded_palette (liq_palette * const dest, colormap * const map,
+ const double gamma, unsigned int posterize)
+{
+ float gamma_lut[256];
+ to_f_set_gamma (gamma_lut, gamma);
+
+ dest->count = map->colors;
+ for (unsigned int x = 0; x < map->colors; ++x) {
+ rgba_pixel px = to_rgb (gamma, map->palette[x].acolor);
+
+ px.r = posterize_channel (px.r, posterize);
+ px.g = posterize_channel (px.g, posterize);
+ px.b = posterize_channel (px.b, posterize);
+ px.a = posterize_channel (px.a, posterize);
+
+ map->palette[x].acolor = to_f (gamma_lut, px); /* saves rounding error introduced by to_rgb, which makes remapping & dithering more accurate */
+
+ if (!px.a) {
+ px.r = 'L';
+ px.g = 'i';
+ px.b = 'q';
+ }
+
+ dest->entries[x] = (liq_color) {
+ .r = px.r,.g = px.g,.b = px.b,.a = px.a};
+ }
+}
+
+LIQ_EXPORT const liq_palette *
+liq_get_palette (liq_result * result)
+{
+ if (!CHECK_STRUCT_TYPE (result, liq_result))
+ return NULL;
+
+ if (result->remapping && result->remapping->int_palette.count) {
+ return &result->remapping->int_palette;
+ }
+
+ if (!result->int_palette.count) {
+ set_rounded_palette (&result->int_palette, result->palette, result->gamma,
+ result->min_posterization_output);
+ }
+ return &result->int_palette;
+}
+
+#define MAX_THREADS 8
+
+static float
+remap_to_palette (liq_image * const input_image,
+ unsigned char *const *const output_pixels, colormap * const map,
+ const bool fast)
+{
+ const int rows = input_image->height;
+ const unsigned int cols = input_image->width;
+ const float min_opaque_val = input_image->min_opaque_val;
+ double remapping_error = 0;
+
+ if (!liq_image_get_row_f (input_image, 0)) { // trigger lazy conversion
+ return -1;
+ }
+
+ {
+ struct nearest_map *const n = nearest_init (map, fast);
+
+ const unsigned int max_threads = MIN (MAX_THREADS, omp_get_max_threads ());
+ viter_state *average_color =
+ g_alloca (sizeof (viter_state) * (VITER_CACHE_LINE_GAP +
+ map->colors) * MAX_THREADS);
+ unsigned int row, col;
+
+ viter_init (map, max_threads, average_color);
+
+#pragma omp parallel for if (rows*cols > 3000) \
+ schedule(static) default(none) shared(average_color) reduction(+:remapping_error)
+ for (row = 0; row < rows; ++row) {
+ const f_pixel *const row_pixels = liq_image_get_row_f (input_image, row);
+ unsigned int last_match = 0;
+ for (col = 0; col < cols; ++col) {
+ f_pixel px = row_pixels[col];
+ float diff;
+
+ output_pixels[row][col] = last_match =
+ nearest_search (n, px, last_match, min_opaque_val, &diff);
+
+ remapping_error += diff;
+ viter_update_color (px, 1.0, map, last_match, omp_get_thread_num (),
+ average_color);
+ }
+ }
+
+ viter_finalize (map, max_threads, average_color);
+
+ nearest_free (n);
+ }
+
+ return remapping_error / (input_image->width * input_image->height);
+}
+
+inline static f_pixel
+get_dithered_pixel (const float dither_level, const float max_dither_error,
+ const f_pixel thiserr, const f_pixel px)
+{
+ /* Use Floyd-Steinberg errors to adjust actual color. */
+ const float sr = thiserr.r * dither_level,
+ sg = thiserr.g * dither_level,
+ sb = thiserr.b * dither_level, sa = thiserr.a * dither_level;
+ float a;
+ float ratio = 1.0;
+ float dither_error;
+
+ // allowing some overflow prevents undithered bands caused by clamping of all channels
+ if (px.r + sr > 1.03)
+ ratio = MIN (ratio, (1.03 - px.r) / sr);
+ else if (px.r + sr < 0)
+ ratio = MIN (ratio, px.r / -sr);
+ if (px.g + sg > 1.03)
+ ratio = MIN (ratio, (1.03 - px.g) / sg);
+ else if (px.g + sg < 0)
+ ratio = MIN (ratio, px.g / -sg);
+ if (px.b + sb > 1.03)
+ ratio = MIN (ratio, (1.03 - px.b) / sb);
+ else if (px.b + sb < 0)
+ ratio = MIN (ratio, px.b / -sb);
+
+ a = px.a + sa;
+ if (a > 1.0) {
+ a = 1.0;
+ } else if (a < 0) {
+ a = 0;
+ }
+ // If dithering error is crazy high, don't propagate it that much
+ // This prevents crazy geen pixels popping out of the blue (or red or black! ;)
+ dither_error = sr * sr + sg * sg + sb * sb + sa * sa;
+ if (dither_error > max_dither_error) {
+ ratio *= 0.8;
+ } else if (dither_error < 2.f / 256.f / 256.f) {
+ // don't dither areas that don't have noticeable error — makes file smaller
+ return px;
+ }
+
+ return (f_pixel) {
+ .r = px.r + sr * ratio,.g = px.g + sg * ratio,.b = px.b + sb * ratio,.a = a,};
+}
+
+/**
+ Uses edge/noise map to apply dithering only to flat areas. Dithering on edges creates jagged lines, and noisy areas are "naturally" dithered.
+
+ If output_image_is_remapped is true, only pixels noticeably changed by error diffusion will be written to output image.
+ */
+static void
+remap_to_palette_floyd (liq_image * input_image,
+ unsigned char *const output_pixels[], const colormap * map,
+ const float max_dither_error, const bool use_dither_map,
+ const bool output_image_is_remapped, float base_dithering_level)
+{
+ const unsigned int rows = input_image->height, cols = input_image->width;
+ const unsigned char *dither_map =
+ use_dither_map ? (input_image->
+ dither_map ? input_image->dither_map : input_image->edges) : NULL;
+ const float min_opaque_val = input_image->min_opaque_val;
+
+ const colormap_item *acolormap = map->palette;
+
+ struct nearest_map *const n = nearest_init (map, false);
+ unsigned int col;
+
+ /* Initialize Floyd-Steinberg error vectors. */
+ f_pixel *restrict thiserr, *restrict nexterr;
+ thiserr = input_image->malloc ((cols + 2) * sizeof (*thiserr) * 2); // +2 saves from checking out of bounds access
+ nexterr = thiserr + (cols + 2);
+ srand (12345); /* deterministic dithering is better for comparing results */
+ if (!thiserr)
+ return;
+
+ for (col = 0; col < cols + 2; ++col) {
+ const double rand_max = RAND_MAX;
+ thiserr[col].r = ((double) rand () - rand_max / 2.0) / rand_max / 255.0;
+ thiserr[col].g = ((double) rand () - rand_max / 2.0) / rand_max / 255.0;
+ thiserr[col].b = ((double) rand () - rand_max / 2.0) / rand_max / 255.0;
+ thiserr[col].a = ((double) rand () - rand_max / 2.0) / rand_max / 255.0;
+ }
+
+ // response to this value is non-linear and without it any value < 0.8 would give almost no dithering
+ base_dithering_level =
+ 1.0 - (1.0 - base_dithering_level) * (1.0 - base_dithering_level) * (1.0 -
+ base_dithering_level);
+
+ if (dither_map) {
+ base_dithering_level *= 1.0 / 255.0; // convert byte to float
+ }
+ base_dithering_level *= 15.0 / 16.0; // prevent small errors from accumulating
+
+ {
+ bool fs_direction = true;
+ unsigned int last_match = 0;
+ for (unsigned int row = 0; row < rows; ++row) {
+ unsigned int col = (fs_direction) ? 0 : (cols - 1);
+ const f_pixel *const row_pixels = liq_image_get_row_f (input_image, row);
+
+ memset (nexterr, 0, (cols + 2) * sizeof (*nexterr));
+
+ do {
+ float dither_level = base_dithering_level;
+ f_pixel spx, xp, err;
+ unsigned int guessed_match;
+
+ if (dither_map) {
+ dither_level *= dither_map[row * cols + col];
+ }
+
+ spx =
+ get_dithered_pixel (dither_level, max_dither_error,
+ thiserr[col + 1], row_pixels[col]);
+
+ guessed_match =
+ output_image_is_remapped ? output_pixels[row][col] : last_match;
+ output_pixels[row][col] = last_match =
+ nearest_search (n, spx, guessed_match, min_opaque_val, NULL);
+
+ xp = acolormap[last_match].acolor;
+ err.r = spx.r - xp.r;
+ err.g = spx.r - xp.g;
+ err.b = spx.r - xp.b;
+ err.a = spx.r - xp.a;
+
+ // If dithering error is crazy high, don't propagate it that much
+ // This prevents crazy geen pixels popping out of the blue (or red or black! ;)
+ if (err.r * err.r + err.g * err.g + err.b * err.b + err.a * err.a >
+ max_dither_error) {
+ dither_level *= 0.75;
+ }
+
+ {
+ const float colorimp =
+ (3.0f + acolormap[last_match].acolor.a) / 4.0f * dither_level;
+ err.r *= colorimp;
+ err.g *= colorimp;
+ err.b *= colorimp;
+ err.a *= dither_level;
+ }
+
+ /* Propagate Floyd-Steinberg error terms. */
+ if (fs_direction) {
+ thiserr[col + 2].a += err.a * (7.f / 16.f);
+ thiserr[col + 2].r += err.r * (7.f / 16.f);
+ thiserr[col + 2].g += err.g * (7.f / 16.f);
+ thiserr[col + 2].b += err.b * (7.f / 16.f);
+
+ nexterr[col + 2].a = err.a * (1.f / 16.f);
+ nexterr[col + 2].r = err.r * (1.f / 16.f);
+ nexterr[col + 2].g = err.g * (1.f / 16.f);
+ nexterr[col + 2].b = err.b * (1.f / 16.f);
+
+ nexterr[col + 1].a += err.a * (5.f / 16.f);
+ nexterr[col + 1].r += err.r * (5.f / 16.f);
+ nexterr[col + 1].g += err.g * (5.f / 16.f);
+ nexterr[col + 1].b += err.b * (5.f / 16.f);
+
+ nexterr[col].a += err.a * (3.f / 16.f);
+ nexterr[col].r += err.r * (3.f / 16.f);
+ nexterr[col].g += err.g * (3.f / 16.f);
+ nexterr[col].b += err.b * (3.f / 16.f);
+
+ } else {
+ thiserr[col].a += err.a * (7.f / 16.f);
+ thiserr[col].r += err.r * (7.f / 16.f);
+ thiserr[col].g += err.g * (7.f / 16.f);
+ thiserr[col].b += err.b * (7.f / 16.f);
+
+ nexterr[col].a = err.a * (1.f / 16.f);
+ nexterr[col].r = err.r * (1.f / 16.f);
+ nexterr[col].g = err.g * (1.f / 16.f);
+ nexterr[col].b = err.b * (1.f / 16.f);
+
+ nexterr[col + 1].a += err.a * (5.f / 16.f);
+ nexterr[col + 1].r += err.r * (5.f / 16.f);
+ nexterr[col + 1].g += err.g * (5.f / 16.f);
+ nexterr[col + 1].b += err.b * (5.f / 16.f);
+
+ nexterr[col + 2].a += err.a * (3.f / 16.f);
+ nexterr[col + 2].r += err.r * (3.f / 16.f);
+ nexterr[col + 2].g += err.g * (3.f / 16.f);
+ nexterr[col + 2].b += err.b * (3.f / 16.f);
+ }
+
+ // remapping is done in zig-zag
+ if (fs_direction) {
+ ++col;
+ if (col >= cols)
+ break;
+ } else {
+ if (col <= 0)
+ break;
+ --col;
+ }
+ } while (1);
+
+ {
+ f_pixel *const temperr = thiserr;
+ thiserr = nexterr;
+ nexterr = temperr;
+ }
+
+ fs_direction = !fs_direction;
+ }
+ }
+
+ input_image->free (MIN (thiserr, nexterr)); // MIN because pointers were swapped
+ nearest_free (n);
+}
+
+/* fixed colors are always included in the palette, so it would be wasteful to duplicate them in palette from histogram */
+static void
+remove_fixed_colors_from_histogram (histogram * hist,
+ const liq_image * input_image, const float target_mse)
+{
+ const float max_difference = MAX (target_mse / 2.0, 2.0 / 256.0 / 256.0);
+ if (input_image->fixed_colors_count) {
+ for (int j = 0; j < hist->size; j++) {
+ for (unsigned int i = 0; i < input_image->fixed_colors_count; i++) {
+ if (colordifference (hist->achv[j].acolor,
+ input_image->fixed_colors[i]) < max_difference) {
+ hist->achv[j] = hist->achv[--hist->size]; // remove color from histogram by overwriting with the last entry
+ j--;
+ break; // continue searching histogram
+ }
+ }
+ }
+ }
+}
+
+/* histogram contains information how many times each color is present in the image, weighted by importance_map */
+static histogram *
+get_histogram (liq_image * input_image, const liq_attr * options)
+{
+ unsigned int ignorebits =
+ MAX (options->min_posterization_output, options->min_posterization_input);
+ const unsigned int cols = input_image->width, rows = input_image->height;
+
+ if (!input_image->noise && options->use_contrast_maps) {
+ contrast_maps (input_image);
+ }
+
+ /*
+ ** Step 2: attempt to make a histogram of the colors, unclustered.
+ ** If at first we don't succeed, increase ignorebits to increase color
+ ** coherence and try again.
+ */
+
+ {
+ unsigned int maxcolors = options->max_histogram_entries;
+
+ struct acolorhash_table *acht;
+ const bool all_rows_at_once = liq_image_can_use_rows (input_image);
+ histogram *hist;
+
+ do {
+ acht =
+ pam_allocacolorhash (maxcolors, rows * cols, ignorebits,
+ options->malloc, options->free);
+ if (!acht)
+ return NULL;
+
+ // histogram uses noise contrast map for importance. Color accuracy in noisy areas is not very important.
+ // noise map does not include edges to avoid ruining anti-aliasing
+ for (unsigned int row = 0; row < rows; row++) {
+ bool added_ok;
+ if (all_rows_at_once) {
+ added_ok =
+ pam_computeacolorhash (acht,
+ (const rgba_pixel * const *) input_image->rows, cols, rows,
+ input_image->noise);
+ if (added_ok)
+ break;
+ } else {
+ const rgba_pixel *rows_p[1] =
+ { liq_image_get_row_rgba (input_image, row) };
+ added_ok =
+ pam_computeacolorhash (acht, rows_p, cols, 1,
+ input_image->noise ? &input_image->noise[row * cols] : NULL);
+ }
+ if (!added_ok) {
+ ignorebits++;
+ liq_verbose_printf (options,
+ " too many colors! Scaling colors to improve clustering... %d",
+ ignorebits);
+ pam_freeacolorhash (acht);
+ acht = NULL;
+ break;
+ }
+ }
+ } while (!acht);
+
+ if (input_image->noise) {
+ input_image->free (input_image->noise);
+ input_image->noise = NULL;
+ }
+
+ if (input_image->free_pixels && input_image->f_pixels) {
+ liq_image_free_rgba_source (input_image); // bow can free the RGBA source if copy has been made in f_pixels
+ }
+
+ hist =
+ pam_acolorhashtoacolorhist (acht, input_image->gamma, options->malloc,
+ options->free);
+ pam_freeacolorhash (acht);
+ if (hist) {
+ liq_verbose_printf (options, " made histogram...%d colors found",
+ hist->size);
+ remove_fixed_colors_from_histogram (hist, input_image,
+ options->target_mse);
+ }
+
+ return hist;
+ }
+}
+
+static void
+modify_alpha (liq_image * input_image, rgba_pixel * const row_pixels)
+{
+ /* IE6 makes colors with even slightest transparency completely transparent,
+ thus to improve situation in IE, make colors that are less than ~10% transparent
+ completely opaque */
+
+ const float min_opaque_val = input_image->min_opaque_val;
+ const float almost_opaque_val = min_opaque_val * 169.f / 256.f;
+ const unsigned int almost_opaque_val_int =
+ (min_opaque_val * 169.f / 256.f) * 255.f;
+
+ for (unsigned int col = 0; col < input_image->width; col++) {
+ const rgba_pixel px = row_pixels[col];
+
+ /* ie bug: to avoid visible step caused by forced opaqueness, linearily raise opaqueness of almost-opaque colors */
+ if (px.a >= almost_opaque_val_int) {
+ float al = px.a / 255.f;
+ al = almost_opaque_val + (al - almost_opaque_val) * (1.f -
+ almost_opaque_val) / (min_opaque_val - almost_opaque_val);
+ al *= 256.f;
+ row_pixels[col].a = al >= 255.f ? 255 : al;
+ }
+ }
+}
+
+/**
+ Builds two maps:
+ noise - approximation of areas with high-frequency noise, except straight edges. 1=flat, 0=noisy.
+ edges - noise map including all edges
+ */
+static void
+contrast_maps (liq_image * image)
+{
+ const int cols = image->width, rows = image->height;
+ unsigned char *restrict noise, *restrict edges, *restrict tmp;
+ const f_pixel *curr_row, *prev_row, *next_row;
+ int i, j;
+
+ if (cols < 4 || rows < 4 || (3 * cols * rows) > LIQ_HIGH_MEMORY_LIMIT) {
+ return;
+ }
+
+ noise = image->malloc (cols * rows);
+ edges = image->malloc (cols * rows);
+ tmp = image->malloc (cols * rows);
+
+ if (!noise || !edges || !tmp) {
+ return;
+ }
+
+ curr_row = prev_row = next_row = liq_image_get_row_f (image, 0);
+
+ for (j = 0; j < rows; j++) {
+ f_pixel prev, curr, next;
+
+ prev_row = curr_row;
+ curr_row = next_row;
+ next_row = liq_image_get_row_f (image, MIN (rows - 1, j + 1));
+
+ curr = curr_row[0];
+ next = curr;
+ for (i = 0; i < cols; i++) {
+ prev = curr;
+ curr = next;
+ next = curr_row[MIN (cols - 1, i + 1)];
+
+ // contrast is difference between pixels neighbouring horizontally and vertically
+ {
+ const float a = fabsf (prev.a + next.a - curr.a * 2.f),
+ r = fabsf (prev.r + next.r - curr.r * 2.f),
+ g = fabsf (prev.g + next.g - curr.g * 2.f),
+ b = fabsf (prev.b + next.b - curr.b * 2.f);
+
+ const f_pixel prevl = prev_row[i];
+ const f_pixel nextl = next_row[i];
+
+ const float a1 = fabsf (prevl.a + nextl.a - curr.a * 2.f),
+ r1 = fabsf (prevl.r + nextl.r - curr.r * 2.f),
+ g1 = fabsf (prevl.g + nextl.g - curr.g * 2.f),
+ b1 = fabsf (prevl.b + nextl.b - curr.b * 2.f);
+
+ const float horiz = MAX (MAX (a, r), MAX (g, b));
+ const float vert = MAX (MAX (a1, r1), MAX (g1, b1));
+ const float edge = MAX (horiz, vert);
+ float z = edge - fabsf (horiz - vert) * .5f;
+ z = 1.f - MAX (z, MIN (horiz, vert));
+ z *= z; // noise is amplified
+ z *= z;
+
+ z *= 256.f;
+ noise[j * cols + i] = z < 256 ? z : 255;
+ z = (1.f - edge) * 256.f;
+ edges[j * cols + i] = z < 256 ? z : 255;
+ }
+ }
+ }
+
+ // noise areas are shrunk and then expanded to remove thin edges from the map
+ liq_max3 (noise, tmp, cols, rows);
+ liq_max3 (tmp, noise, cols, rows);
+
+ liq_blur (noise, tmp, noise, cols, rows, 3);
+
+ liq_max3 (noise, tmp, cols, rows);
+
+ liq_min3 (tmp, noise, cols, rows);
+ liq_min3 (noise, tmp, cols, rows);
+ liq_min3 (tmp, noise, cols, rows);
+
+ liq_min3 (edges, tmp, cols, rows);
+ liq_max3 (tmp, edges, cols, rows);
+ for (int i = 0; i < cols * rows; i++)
+ edges[i] = MIN (noise[i], edges[i]);
+
+ image->free (tmp);
+
+ image->noise = noise;
+ image->edges = edges;
+}
+
+/**
+ * Builds map of neighbor pixels mapped to the same palette entry
+ *
+ * For efficiency/simplicity it mainly looks for same consecutive pixels horizontally
+ * and peeks 1 pixel above/below. Full 2d algorithm doesn't improve it significantly.
+ * Correct flood fill doesn't have visually good properties.
+ */
+static void
+update_dither_map (unsigned char *const *const row_pointers,
+ liq_image * input_image)
+{
+ const unsigned int width = input_image->width;
+ const unsigned int height = input_image->height;
+ unsigned char *const edges = input_image->edges;
+
+ for (unsigned int row = 0; row < height; row++) {
+ unsigned char lastpixel = row_pointers[row][0];
+ unsigned int lastcol = 0;
+
+ for (unsigned int col = 1; col < width; col++) {
+ const unsigned char px = row_pointers[row][col];
+
+ if (px != lastpixel || col == width - 1) {
+ float neighbor_count = 2.5f + col - lastcol;
+
+ unsigned int i = lastcol;
+ while (i < col) {
+ if (row > 0) {
+ unsigned char pixelabove = row_pointers[row - 1][i];
+ if (pixelabove == lastpixel)
+ neighbor_count += 1.f;
+ }
+ if (row < height - 1) {
+ unsigned char pixelbelow = row_pointers[row + 1][i];
+ if (pixelbelow == lastpixel)
+ neighbor_count += 1.f;
+ }
+ i++;
+ }
+
+ while (lastcol <= col) {
+ float e = edges[row * width + lastcol] / 255.f;
+ e *= 1.f - 2.5f / neighbor_count;
+ edges[row * width + lastcol++] = e * 255.f;
+ }
+ lastpixel = px;
+ }
+ }
+ }
+ input_image->dither_map = input_image->edges;
+ input_image->edges = NULL;
+}
+
+static colormap *
+add_fixed_colors_to_palette (colormap * palette, const int max_colors,
+ const f_pixel fixed_colors[], const int fixed_colors_count,
+ void *(*malloc) (size_t), void (*free) (void *))
+{
+ colormap *newpal;
+ unsigned int i, palette_max;
+ int j;
+
+ if (!fixed_colors_count)
+ return palette;
+
+ newpal =
+ pam_colormap (MIN (max_colors,
+ (palette ? palette->colors : 0) + fixed_colors_count), malloc, free);
+
+ i = 0;
+ if (palette && fixed_colors_count < max_colors) {
+ palette_max = MIN (palette->colors, max_colors - fixed_colors_count);
+ for (; i < palette_max; i++) {
+ newpal->palette[i] = palette->palette[i];
+ }
+ }
+ for (j = 0; j < MIN (max_colors, fixed_colors_count); j++) {
+ newpal->palette[i++] = (colormap_item) {
+ .acolor = fixed_colors[j],.fixed = true,};
+ }
+ if (palette)
+ pam_freecolormap (palette);
+ return newpal;
+}
+
+static void
+adjust_histogram_callback (hist_item * item, float diff)
+{
+ item->adjusted_weight =
+ (item->perceptual_weight + item->adjusted_weight) * (sqrtf (1.f + diff));
+}
+
+/**
+ Repeats mediancut with different histogram weights to find palette with minimum error.
+
+ feedback_loop_trials controls how long the search will take. < 0 skips the iteration.
+ */
+static colormap *
+find_best_palette (histogram * hist, const liq_attr * options,
+ const double max_mse, const f_pixel fixed_colors[],
+ const unsigned int fixed_colors_count, double *palette_error_p)
+{
+ unsigned int max_colors = options->max_colors;
+
+ // if output is posterized it doesn't make sense to aim for perfrect colors, so increase target_mse
+ // at this point actual gamma is not set, so very conservative posterization estimate is used
+ const double target_mse = MIN (max_mse, MAX (options->target_mse,
+ pow ((1 << options->min_posterization_output) / 1024.0, 2)));
+ int feedback_loop_trials = options->feedback_loop_trials;
+ colormap *acolormap = NULL;
+ double least_error = MAX_DIFF;
+ double target_mse_overshoot = feedback_loop_trials > 0 ? 1.05 : 1.0;
+ const double percent =
+ (double) (feedback_loop_trials > 0 ? feedback_loop_trials : 1) / 100.0;
+
+ do {
+ colormap *newmap;
+ double total_error;
+
+ if (hist->size && fixed_colors_count < max_colors) {
+ newmap =
+ mediancut (hist, options->min_opaque_val,
+ max_colors - fixed_colors_count, target_mse * target_mse_overshoot,
+ MAX (MAX (90.0 / 65536.0, target_mse), least_error) * 1.2,
+ options->malloc, options->free);
+ } else {
+ feedback_loop_trials = 0;
+ newmap = NULL;
+ }
+ newmap =
+ add_fixed_colors_to_palette (newmap, max_colors, fixed_colors,
+ fixed_colors_count, options->malloc, options->free);
+ if (!newmap) {
+ return NULL;
+ }
+
+ if (feedback_loop_trials <= 0) {
+ return newmap;
+ }
+ // after palette has been created, total error (MSE) is calculated to keep the best palette
+ // at the same time Voronoi iteration is done to improve the palette
+ // and histogram weights are adjusted based on remapping error to give more weight to poorly matched colors
+
+ {
+ const bool first_run_of_target_mse = !acolormap && target_mse > 0;
+ total_error =
+ viter_do_iteration (hist, newmap, options->min_opaque_val,
+ first_run_of_target_mse ? NULL : adjust_histogram_callback, !acolormap
+ || options->fast_palette);
+ }
+
+ // goal is to increase quality or to reduce number of colors used if quality is good enough
+ if (!acolormap || total_error < least_error || (total_error <= target_mse
+ && newmap->colors < max_colors)) {
+ if (acolormap)
+ pam_freecolormap (acolormap);
+ acolormap = newmap;
+
+ if (total_error < target_mse && total_error > 0) {
+ // voronoi iteration improves quality above what mediancut aims for
+ // this compensates for it, making mediancut aim for worse
+ target_mse_overshoot =
+ MIN (target_mse_overshoot * 1.25, target_mse / total_error);
+ }
+
+ least_error = total_error;
+
+ // if number of colors could be reduced, try to keep it that way
+ // but allow extra color as a bit of wiggle room in case quality can be improved too
+ max_colors = MIN (newmap->colors + 1, max_colors);
+
+ feedback_loop_trials -= 1; // asymptotic improvement could make it go on forever
+ } else {
+ for (unsigned int j = 0; j < hist->size; j++) {
+ hist->achv[j].adjusted_weight =
+ (hist->achv[j].perceptual_weight +
+ hist->achv[j].adjusted_weight) / 2.0;
+ }
+
+ target_mse_overshoot = 1.0;
+ feedback_loop_trials -= 6;
+ // if error is really bad, it's unlikely to improve, so end sooner
+ if (total_error > least_error * 4)
+ feedback_loop_trials -= 3;
+ pam_freecolormap (newmap);
+ }
+
+ liq_verbose_printf (options, " selecting colors...%d%%", 100 - MAX (0,
+ (int) (feedback_loop_trials / percent)));
+ }
+ while (feedback_loop_trials > 0);
+
+ *palette_error_p = least_error;
+ return acolormap;
+}
+
+static liq_result *
+pngquant_quantize (histogram * hist, const liq_attr * options,
+ const liq_image * img)
+{
+ colormap *acolormap;
+ double palette_error = -1;
+
+ // no point having perfect match with imperfect colors (ignorebits > 0)
+ const bool fast_palette = options->fast_palette || hist->ignorebits > 0;
+ const bool few_input_colors =
+ hist->size + img->fixed_colors_count <= options->max_colors;
+ liq_result *result;
+
+ // If image has few colors to begin with (and no quality degradation is required)
+ // then it's possible to skip quantization entirely
+ if (few_input_colors && options->target_mse == 0) {
+ acolormap = pam_colormap (hist->size, options->malloc, options->free);
+ for (unsigned int i = 0; i < hist->size; i++) {
+ acolormap->palette[i].acolor = hist->achv[i].acolor;
+ acolormap->palette[i].popularity = hist->achv[i].perceptual_weight;
+ }
+ acolormap =
+ add_fixed_colors_to_palette (acolormap, options->max_colors,
+ img->fixed_colors, img->fixed_colors_count, options->malloc,
+ options->free);
+ palette_error = 0;
+ } else {
+ const double max_mse = options->max_mse * (few_input_colors ? 0.33 : 1.0); // when degrading image that's already paletted, require much higher improvement, since pal2pal often looks bad and there's little gain
+ const double iteration_limit = options->voronoi_iteration_limit;
+ unsigned int iterations = options->voronoi_iterations;
+
+ acolormap =
+ find_best_palette (hist, options, max_mse, img->fixed_colors,
+ img->fixed_colors_count, &palette_error);
+ if (!acolormap) {
+ return NULL;
+ }
+ // Voronoi iteration approaches local minimum for the palette
+ if (!iterations && palette_error < 0 && max_mse < MAX_DIFF)
+ iterations = 1; // otherwise total error is never calculated and MSE limit won't work
+
+ if (iterations) {
+ double previous_palette_error = MAX_DIFF;
+ unsigned int i;
+
+ // likely_colormap_index (used and set in viter_do_iteration) can't point to index outside colormap
+ if (acolormap->colors < 256)
+ for (unsigned int j = 0; j < hist->size; j++) {
+ if (hist->achv[j].tmp.likely_colormap_index >= acolormap->colors) {
+ hist->achv[j].tmp.likely_colormap_index = 0; // actual value doesn't matter, as the guess is out of date anyway
+ }
+ }
+
+ verbose_print (options, " moving colormap towards local minimum");
+
+ for (i = 0; i < iterations; i++) {
+ palette_error =
+ viter_do_iteration (hist, acolormap, options->min_opaque_val, NULL,
+ i == 0 || options->fast_palette);
+
+ if (fabs (previous_palette_error - palette_error) < iteration_limit) {
+ break;
+ }
+
+ if (palette_error > max_mse * 1.5) { // probably hopeless
+ if (palette_error > max_mse * 3.0)
+ break; // definitely hopeless
+ i++;
+ }
+
+ previous_palette_error = palette_error;
+ }
+ }
+
+ if (palette_error > max_mse) {
+ liq_verbose_printf (options,
+ " image degradation MSE=%.3f (Q=%d) exceeded limit of %.3f (%d)",
+ palette_error * 65536.0 / 6.0, mse_to_quality (palette_error),
+ max_mse * 65536.0 / 6.0, mse_to_quality (max_mse));
+ pam_freecolormap (acolormap);
+ return NULL;
+ }
+ }
+
+ sort_palette (acolormap, options);
+
+ result = options->malloc (sizeof (liq_result));
+ if (!result)
+ return NULL;
+ *result = (liq_result) {
+ .magic_header = liq_result_magic,.malloc = options->malloc,.free =
+ options->free,.palette = acolormap,.palette_error =
+ palette_error,.fast_palette = fast_palette,.use_dither_map =
+ options->use_dither_map,.gamma =
+ img->gamma,.min_posterization_output =
+ options->min_posterization_output,};
+ return result;
+}
+
+LIQ_EXPORT liq_error
+liq_write_remapped_image (liq_result * result, liq_image * input_image,
+ void *buffer, size_t buffer_size)
+{
+ size_t required_size;
+ unsigned char **rows;
+ unsigned char *buffer_bytes;
+ unsigned i;
+
+ if (!CHECK_STRUCT_TYPE (result, liq_result)) {
+ return LIQ_INVALID_POINTER;
+ }
+ if (!CHECK_STRUCT_TYPE (input_image, liq_image)) {
+ return LIQ_INVALID_POINTER;
+ }
+ if (!CHECK_USER_POINTER (buffer)) {
+ return LIQ_INVALID_POINTER;
+ }
+
+ required_size = input_image->width * input_image->height;
+ if (buffer_size < required_size) {
+ return LIQ_BUFFER_TOO_SMALL;
+ }
+
+ rows = g_alloca (sizeof (unsigned char *) * input_image->height);
+ buffer_bytes = buffer;
+ for (i = 0; i < input_image->height; i++) {
+ rows[i] = &buffer_bytes[input_image->width * i];
+ }
+ return liq_write_remapped_image_rows (result, input_image, rows);
+}
+
+LIQ_EXPORT liq_error
+liq_write_remapped_image_rows (liq_result * quant, liq_image * input_image,
+ unsigned char **row_pointers)
+{
+ unsigned int i;
+ liq_remapping_result *result;
+ float remapping_error;
+
+ if (!CHECK_STRUCT_TYPE (quant, liq_result))
+ return LIQ_INVALID_POINTER;
+ if (!CHECK_STRUCT_TYPE (input_image, liq_image))
+ return LIQ_INVALID_POINTER;
+ for (i = 0; i < input_image->height; i++) {
+ if (!CHECK_USER_POINTER (row_pointers + i)
+ || !CHECK_USER_POINTER (row_pointers[i]))
+ return LIQ_INVALID_POINTER;
+ }
+
+ if (quant->remapping) {
+ liq_remapping_result_destroy (quant->remapping);
+ }
+
+ result = quant->remapping = liq_remapping_result_create (quant);
+ if (!result)
+ return LIQ_OUT_OF_MEMORY;
+
+ if (!input_image->edges && !input_image->dither_map && quant->use_dither_map) {
+ contrast_maps (input_image);
+ }
+
+ /*
+ ** Step 4: map the colors in the image to their closest match in the
+ ** new colormap, and write 'em out.
+ */
+
+ remapping_error = result->palette_error;
+ if (result->dither_level == 0) {
+ set_rounded_palette (&result->int_palette, result->palette, result->gamma,
+ quant->min_posterization_output);
+ remapping_error =
+ remap_to_palette (input_image, row_pointers, result->palette,
+ quant->fast_palette);
+ } else {
+ const bool generate_dither_map = result->use_dither_map
+ && (input_image->edges && !input_image->dither_map);
+ if (generate_dither_map) {
+ // If dithering (with dither map) is required, this image is used to find areas that require dithering
+ remapping_error =
+ remap_to_palette (input_image, row_pointers, result->palette,
+ quant->fast_palette);
+ update_dither_map (row_pointers, input_image);
+ }
+ // remapping above was the last chance to do voronoi iteration, hence the final palette is set after remapping
+ set_rounded_palette (&result->int_palette, result->palette, result->gamma,
+ quant->min_posterization_output);
+
+ remap_to_palette_floyd (input_image, row_pointers, result->palette,
+ MAX (remapping_error * 2.4, 16.f / 256.f), result->use_dither_map,
+ generate_dither_map, result->dither_level);
+ }
+
+ // remapping error from dithered image is absurd, so always non-dithered value is used
+ // palette_error includes some perceptual weighting from histogram which is closer correlated with dssim
+ // so that should be used when possible.
+ if (result->palette_error < 0) {
+ result->palette_error = remapping_error;
+ }
+
+ return LIQ_OK;
+}
+
+LIQ_EXPORT int
+liq_version (void)
+{
+ return LIQ_VERSION;
+}