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-rw-r--r--gst/audiovisualizers/gstaudiovisualizer.c419
-rw-r--r--gst/audiovisualizers/gstaudiovisualizer.h16
-rw-r--r--gst/audiovisualizers/gstspacescope.c28
-rw-r--r--gst/audiovisualizers/gstspectrascope.c20
-rw-r--r--gst/audiovisualizers/gstsynaescope.c16
-rw-r--r--gst/audiovisualizers/gstwavescope.c28
6 files changed, 298 insertions, 229 deletions
diff --git a/gst/audiovisualizers/gstaudiovisualizer.c b/gst/audiovisualizers/gstaudiovisualizer.c
index 0ac2d7ed0..624c624ae 100644
--- a/gst/audiovisualizers/gstaudiovisualizer.c
+++ b/gst/audiovisualizers/gstaudiovisualizer.c
@@ -39,6 +39,10 @@
#include <string.h>
+#include <gst/video/video.h>
+#include <gst/video/gstvideometa.h>
+#include <gst/video/gstvideopool.h>
+
#include "gstaudiovisualizer.h"
GST_DEBUG_CATEGORY_STATIC (audio_visualizer_debug);
@@ -120,8 +124,8 @@ gst_audio_visualizer_shader_get_type (void)
if (G_UNLIKELY (shader_type == 0)) {
/* TODO: rename when exporting it as a library */
shader_type =
- g_enum_register_static
- ("GstAudioVisualizerShader-BadGstAudioVisualizers", shaders);
+ g_enum_register_static ("GstAudioVisualizerShader-BaseExtVisual",
+ shaders);
}
return shader_type;
}
@@ -129,232 +133,315 @@ gst_audio_visualizer_shader_get_type (void)
/* we're only supporting GST_VIDEO_FORMAT_xRGB right now) */
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
-#define SHADE1(_d, _s, _i, _r, _g, _b) \
-G_STMT_START { \
- _d[_i] = (_s[_i] > _b) ? _s[_i] - _b : 0; \
- _i++; \
- _d[_i] = (_s[_i] > _g) ? _s[_i] - _g : 0; \
- _i++; \
- _d[_i] = (_s[_i] > _r) ? _s[_i] - _r : 0; \
- _i++; \
- _d[_i++] = 0; \
-} G_STMT_END
-
-#define SHADE2(_d, _s, _j, _i, _r, _g, _b) \
-G_STMT_START { \
- _d[_j++] = (_s[_i] > _b) ? _s[_i] - _b : 0; \
- _i++; \
- _d[_j++] = (_s[_i] > _g) ? _s[_i] - _g : 0; \
- _i++; \
- _d[_j++] = (_s[_i] > _r) ? _s[_i] - _r : 0; \
- _i++; \
- _d[_j++] = 0; \
- _i++; \
+#define SHADE(_d, _s, _i, _r, _g, _b) \
+G_STMT_START { \
+ _d[_i * 4 + 0] = (_s[_i * 4 + 0] > _b) ? _s[_i * 4 + 0] - _b : 0; \
+ _d[_i * 4 + 1] = (_s[_i * 4 + 1] > _g) ? _s[_i * 4 + 1] - _g : 0; \
+ _d[_i * 4 + 2] = (_s[_i * 4 + 2] > _r) ? _s[_i * 4 + 2] - _r : 0; \
+ _d[_i * 4 + 3] = 0; \
} G_STMT_END
-#else
-
-#define SHADE1(_d, _s, _i, _r, _g, _b) \
-G_STMT_START { \
- _d[_i++] = 0; \
- _d[_i] = (_s[_i] > _r) ? _s[_i] - _r : 0; \
- _i++; \
- _d[_i] = (_s[_i] > _g) ? _s[_i] - _g : 0; \
- _i++; \
- _d[_i] = (_s[_i] > _b) ? _s[_i] - _b : 0; \
- _i++; \
-} G_STMT_END
+#else /* G_BYTE_ORDER == G_LITTLE_ENDIAN */
-#define SHADE2(_d, _s, _j, _i, _r, _g, _b) \
-G_STMT_START { \
- _d[_j++] = 0; \
- _i++; \
- _d[_j++] = (_s[_i] > _r) ? _s[_i] - _r : 0; \
- _i++; \
- _d[_j++] = (_s[_i] > _g) ? _s[_i] - _g : 0; \
- _i++; \
- _d[_j++] = (_s[_i] > _b) ? _s[_i] - _b : 0; \
- _i++; \
+#define SHADE(_d, _s, _i, _r, _g, _b) \
+G_STMT_START { \
+ _d[_i * 4 + 0] = 0; \
+ _d[_i * 4 + 1] = (_s[_i * 4 + 1] > _r) ? _s[_i * 4 + 1] - _r : 0; \
+ _d[_i * 4 + 2] = (_s[_i * 4 + 2] > _g) ? _s[_i * 4 + 2] - _g : 0; \
+ _d[_i * 4 + 3] = (_s[_i * 4 + 3] > _b) ? _s[_i * 4 + 3] - _b : 0; \
} G_STMT_END
#endif
static void
-shader_fade (GstAudioVisualizer * scope, const guint8 * s, guint8 * d)
+shader_fade (GstAudioVisualizer * scope, const GstVideoFrame * sframe,
+ GstVideoFrame * dframe)
{
- guint i, bpf = scope->bpf;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
+ guint8 *s, *d;
+ gint ss, ds, width, height;
- for (i = 0; i < bpf;) {
- SHADE1 (d, s, i, r, g, b);
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
+
+ for (j = 0; j < height; j++) {
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
+ }
+ s += ss;
+ d += ds;
}
}
static void
-shader_fade_and_move_up (GstAudioVisualizer * scope, const guint8 * s,
- guint8 * d)
+shader_fade_and_move_up (GstAudioVisualizer * scope,
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, bpf = scope->bpf;
- guint bpl = 4 * scope->width;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
+ guint8 *s, *d;
+ gint ss, ds, width, height;
- for (j = 0, i = bpl; i < bpf;) {
- SHADE2 (d, s, j, i, r, g, b);
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
+
+ for (j = 1; j < height; j++) {
+ s += ss;
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
+ }
+ d += ds;
}
}
static void
-shader_fade_and_move_down (GstAudioVisualizer * scope, const guint8 * s,
- guint8 * d)
+shader_fade_and_move_down (GstAudioVisualizer * scope,
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, bpf = scope->bpf;
- guint bpl = 4 * scope->width;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
+ guint8 *s, *d;
+ gint ss, ds, width, height;
- for (j = bpl, i = 0; j < bpf;) {
- SHADE2 (d, s, j, i, r, g, b);
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
+
+ for (j = 1; j < height; j++) {
+ d += ds;
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
+ }
+ s += ss;
}
}
static void
shader_fade_and_move_left (GstAudioVisualizer * scope,
- const guint8 * s, guint8 * d)
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, k, bpf = scope->bpf;
- guint w = scope->width;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
+ guint8 *s, *d;
+ gint ss, ds, width, height;
+
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
+
+ width -= 1;
+ s += 4;
/* move to the left */
- for (j = 0, i = 4; i < bpf;) {
- for (k = 0; k < w - 1; k++) {
- SHADE2 (d, s, j, i, r, g, b);
+ for (j = 0; j < height; j++) {
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
}
- i += 4;
- j += 4;
+ d += ds;
+ s += ss;
}
}
static void
shader_fade_and_move_right (GstAudioVisualizer * scope,
- const guint8 * s, guint8 * d)
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, k, bpf = scope->bpf;
- guint w = scope->width;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
+ guint8 *s, *d;
+ gint ss, ds, width, height;
- /* move to the left */
- for (j = 4, i = 0; i < bpf;) {
- for (k = 0; k < w - 1; k++) {
- SHADE2 (d, s, j, i, r, g, b);
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
+
+ width -= 1;
+ d += 4;
+
+ /* move to the right */
+ for (j = 0; j < height; j++) {
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
}
- i += 4;
- j += 4;
+ d += ds;
+ s += ss;
}
}
static void
shader_fade_and_move_horiz_out (GstAudioVisualizer * scope,
- const guint8 * s, guint8 * d)
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, bpf = scope->bpf / 2;
- guint bpl = 4 * scope->width;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
+ guint8 *s, *d;
+ gint ss, ds, width, height;
+
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
/* move upper half up */
- for (j = 0, i = bpl; i < bpf;) {
- SHADE2 (d, s, j, i, r, g, b);
+ for (j = 0; j < height / 2; j++) {
+ s += ss;
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
+ }
+ d += ds;
}
/* move lower half down */
- for (j = bpf + bpl, i = bpf; j < bpf + bpf;) {
- SHADE2 (d, s, j, i, r, g, b);
+ for (j = 0; j < height / 2; j++) {
+ d += ds;
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
+ }
+ s += ss;
}
}
static void
shader_fade_and_move_horiz_in (GstAudioVisualizer * scope,
- const guint8 * s, guint8 * d)
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, bpf = scope->bpf / 2;
- guint bpl = 4 * scope->width;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
+ guint8 *s, *d;
+ gint ss, ds, width, height;
+
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
/* move upper half down */
- for (i = 0, j = bpl; i < bpf;) {
- SHADE2 (d, s, j, i, r, g, b);
+ for (j = 0; j < height / 2; j++) {
+ d += ds;
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
+ }
+ s += ss;
}
/* move lower half up */
- for (i = bpf + bpl, j = bpf; i < bpf + bpf;) {
- SHADE2 (d, s, j, i, r, g, b);
+ for (j = 0; j < height / 2; j++) {
+ s += ss;
+ for (i = 0; i < width; i++) {
+ SHADE (d, s, i, r, g, b);
+ }
+ d += ds;
}
}
static void
shader_fade_and_move_vert_out (GstAudioVisualizer * scope,
- const guint8 * s, guint8 * d)
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, k, bpf = scope->bpf;
- guint m = scope->width / 2;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
-
- /* move left half to the left */
- for (j = 0, i = 4; i < bpf;) {
- for (k = 0; k < m; k++) {
- SHADE2 (d, s, j, i, r, g, b);
+ guint8 *s, *s1, *d, *d1;
+ gint ss, ds, width, height;
+
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
+
+ for (j = 0; j < height; j++) {
+ /* move left half to the left */
+ s1 = s + 1;
+ for (i = 0; i < width / 2; i++) {
+ SHADE (d, s1, i, r, g, b);
}
- j += 4 * m;
- i += 4 * m;
- }
- /* move right half to the right */
- for (j = 4 * (m + 1), i = 4 * m; j < bpf;) {
- for (k = 0; k < m; k++) {
- SHADE2 (d, s, j, i, r, g, b);
+ /* move right half to the right */
+ d1 = d + 1;
+ for (; i < width - 1; i++) {
+ SHADE (d1, s, i, r, g, b);
}
- j += 4 * m;
- i += 4 * m;
+ s += ss;
+ d += ds;
}
}
static void
shader_fade_and_move_vert_in (GstAudioVisualizer * scope,
- const guint8 * s, guint8 * d)
+ const GstVideoFrame * sframe, GstVideoFrame * dframe)
{
- guint i, j, k, bpf = scope->bpf;
- guint m = scope->width / 2;
+ guint i, j;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
-
- /* move left half to the right */
- for (j = 4, i = 0; j < bpf;) {
- for (k = 0; k < m; k++) {
- SHADE2 (d, s, j, i, r, g, b);
+ guint8 *s, *s1, *d, *d1;
+ gint ss, ds, width, height;
+
+ s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0);
+ ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0);
+ d = GST_VIDEO_FRAME_PLANE_DATA (dframe, 0);
+ ds = GST_VIDEO_FRAME_PLANE_STRIDE (dframe, 0);
+
+ width = GST_VIDEO_FRAME_WIDTH (sframe);
+ height = GST_VIDEO_FRAME_HEIGHT (sframe);
+
+ for (j = 0; j < height; j++) {
+ /* move left half to the right */
+ d1 = d + 1;
+ for (i = 0; i < width / 2; i++) {
+ SHADE (d1, s, i, r, g, b);
}
- j += 4 * m;
- i += 4 * m;
- }
- /* move right half to the left */
- for (j = 4 * m, i = 4 * (m + 1); i < bpf;) {
- for (k = 0; k < m; k++) {
- SHADE2 (d, s, j, i, r, g, b);
+ /* move right half to the left */
+ s1 = s + 1;
+ for (; i < width - 1; i++) {
+ SHADE (d, s1, i, r, g, b);
}
- j += 4 * m;
- i += 4 * m;
+ s += ss;
+ d += ds;
}
}
@@ -497,10 +584,7 @@ gst_audio_visualizer_init (GstAudioVisualizer * scope,
scope->shade_amount = DEFAULT_SHADE_AMOUNT;
/* reset the initial video state */
- scope->width = 320;
- scope->height = 200;
- scope->fps_n = 25; /* desired frame rate */
- scope->fps_d = 1;
+ gst_video_info_init (&scope->vinfo);
scope->frame_duration = GST_CLOCK_TIME_NONE;
/* reset the initial state */
@@ -562,9 +646,10 @@ gst_audio_visualizer_dispose (GObject * object)
gst_buffer_unref (scope->inbuf);
scope->inbuf = NULL;
}
- if (scope->pixelbuf) {
- g_free (scope->pixelbuf);
- scope->pixelbuf = NULL;
+ if (scope->tempbuf) {
+ gst_video_frame_unmap (&scope->tempframe);
+ gst_buffer_unref (scope->tempbuf);
+ scope->tempbuf = NULL;
}
if (scope->config_lock.p) {
g_mutex_clear (&scope->config_lock);
@@ -616,41 +701,36 @@ gst_audio_visualizer_src_setcaps (GstAudioVisualizer * scope, GstCaps * caps)
{
GstVideoInfo info;
GstAudioVisualizerClass *klass;
- GstStructure *structure;
gboolean res;
if (!gst_video_info_from_caps (&info, caps))
goto wrong_caps;
- structure = gst_caps_get_structure (caps, 0);
- if (!gst_structure_get_int (structure, "width", &scope->width) ||
- !gst_structure_get_int (structure, "height", &scope->height) ||
- !gst_structure_get_fraction (structure, "framerate", &scope->fps_n,
- &scope->fps_d))
- goto wrong_caps;
-
klass = GST_AUDIO_VISUALIZER_CLASS (G_OBJECT_GET_CLASS (scope));
scope->vinfo = info;
- scope->video_format = info.finfo->format;
scope->frame_duration = gst_util_uint64_scale_int (GST_SECOND,
- scope->fps_d, scope->fps_n);
+ GST_VIDEO_INFO_FPS_D (&info), GST_VIDEO_INFO_FPS_N (&info));
scope->spf = gst_util_uint64_scale_int (GST_AUDIO_INFO_RATE (&scope->ainfo),
- scope->fps_d, scope->fps_n);
+ GST_VIDEO_INFO_FPS_D (&info), GST_VIDEO_INFO_FPS_N (&info));
scope->req_spf = scope->spf;
- scope->bpf = scope->width * scope->height * 4;
-
- if (scope->pixelbuf)
- g_free (scope->pixelbuf);
- scope->pixelbuf = g_malloc0 (scope->bpf);
+ if (scope->tempbuf) {
+ gst_video_frame_unmap (&scope->tempframe);
+ gst_buffer_unref (scope->tempbuf);
+ }
+ scope->tempbuf = gst_buffer_new_wrapped (g_malloc0 (scope->vinfo.size),
+ scope->vinfo.size);
+ gst_video_frame_map (&scope->tempframe, &scope->vinfo, scope->tempbuf,
+ GST_MAP_READWRITE);
if (klass->setup)
res = klass->setup (scope);
GST_DEBUG_OBJECT (scope, "video: dimension %dx%d, framerate %d/%d",
- scope->width, scope->height, scope->fps_n, scope->fps_d);
+ GST_VIDEO_INFO_WIDTH (&info), GST_VIDEO_INFO_HEIGHT (&info),
+ GST_VIDEO_INFO_FPS_N (&info), GST_VIDEO_INFO_FPS_D (&info));
GST_DEBUG_OBJECT (scope, "blocks: spf %u, req_spf %u",
scope->spf, scope->req_spf);
@@ -698,10 +778,10 @@ gst_audio_visualizer_src_negotiate (GstAudioVisualizer * scope)
target = gst_caps_make_writable (target);
structure = gst_caps_get_structure (target, 0);
- gst_structure_fixate_field_nearest_int (structure, "width", scope->width);
- gst_structure_fixate_field_nearest_int (structure, "height", scope->height);
- gst_structure_fixate_field_nearest_fraction (structure, "framerate",
- scope->fps_n, scope->fps_d);
+ gst_structure_fixate_field_nearest_int (structure, "width", 320);
+ gst_structure_fixate_field_nearest_int (structure, "height", 200);
+ gst_structure_fixate_field_nearest_fraction (structure, "framerate", 25, 1);
+
target = gst_caps_fixate (target);
GST_DEBUG_OBJECT (scope, "final caps are %" GST_PTR_FORMAT, target);
@@ -722,16 +802,17 @@ gst_audio_visualizer_src_negotiate (GstAudioVisualizer * scope)
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
} else {
pool = NULL;
- size = scope->bpf;
+ size = 0;
min = max = 0;
}
if (pool == NULL) {
/* we did not get a pool, make one ourselves then */
- pool = gst_buffer_pool_new ();
+ pool = gst_video_buffer_pool_new ();
}
config = gst_buffer_pool_get_config (pool);
+ gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
gst_buffer_pool_config_set_params (config, target, size, min, max);
gst_buffer_pool_set_config (pool, config);
@@ -825,7 +906,7 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
GST_LOG_OBJECT (scope, "avail: %u, bpf: %u", avail, sbpf);
while (avail >= sbpf) {
GstBuffer *outbuf;
- GstMapInfo map;
+ GstVideoFrame outframe;
/* get timestamp of the current adapter content */
ts = gst_adapter_prev_timestamp (scope->adapter, &dist);
@@ -872,35 +953,35 @@ gst_audio_visualizer_chain (GstPad * pad, GstObject * parent,
GST_BUFFER_TIMESTAMP (outbuf) = ts;
GST_BUFFER_DURATION (outbuf) = scope->frame_duration;
- gst_buffer_map (outbuf, &map, GST_MAP_WRITE);
- if (scope->shader) {
- memcpy (map.data, scope->pixelbuf, scope->bpf);
- } else {
- memset (map.data, 0, scope->bpf);
- }
-
/* this can fail as the data size we need could have changed */
if (!(adata = (gpointer) gst_adapter_map (scope->adapter, sbpf)))
break;
+ gst_video_frame_map (&outframe, &scope->vinfo, outbuf, GST_MAP_READWRITE);
+
+ if (scope->shader) {
+ gst_video_frame_copy (&outframe, &scope->tempframe);
+ } else {
+ /* gst_video_frame_clear() or is output frame already cleared */
+ memset (outframe.data, 0, scope->vinfo.size);
+ }
+
gst_buffer_replace_all_memory (inbuf,
gst_memory_new_wrapped (GST_MEMORY_FLAG_READONLY, adata, sbpf, 0,
sbpf, NULL, NULL));
/* call class->render() vmethod */
if (klass->render) {
- if (!klass->render (scope, inbuf, outbuf)) {
+ if (!klass->render (scope, inbuf, &outframe)) {
ret = GST_FLOW_ERROR;
} else {
/* run various post processing (shading and geometri transformation */
if (scope->shader) {
- scope->shader (scope, map.data, scope->pixelbuf);
+ scope->shader (scope, &outframe, &scope->tempframe);
}
}
}
-
- gst_buffer_unmap (outbuf, &map);
- gst_buffer_resize (outbuf, 0, scope->bpf);
+ gst_video_frame_unmap (&outframe);
g_mutex_unlock (&scope->config_lock);
ret = gst_pad_push (scope->srcpad, outbuf);
diff --git a/gst/audiovisualizers/gstaudiovisualizer.h b/gst/audiovisualizers/gstaudiovisualizer.h
index efe3a8cc7..e8500079c 100644
--- a/gst/audiovisualizers/gstaudiovisualizer.h
+++ b/gst/audiovisualizers/gstaudiovisualizer.h
@@ -37,7 +37,7 @@ G_BEGIN_DECLS
typedef struct _GstAudioVisualizer GstAudioVisualizer;
typedef struct _GstAudioVisualizerClass GstAudioVisualizerClass;
-typedef void (*GstAudioVisualizerShaderFunc)(GstAudioVisualizer *scope, const guint8 *s, guint8 *d);
+typedef void (*GstAudioVisualizerShaderFunc)(GstAudioVisualizer *scope, const GstVideoFrame *s, GstVideoFrame *d);
/**
* GstAudioVisualizerShader:
@@ -77,7 +77,8 @@ struct _GstAudioVisualizer
GstBufferPool *pool;
GstAdapter *adapter;
GstBuffer *inbuf;
- guint8 *pixelbuf;
+ GstBuffer *tempbuf;
+ GstVideoFrame tempframe;
GstAudioVisualizerShader shader_type;
GstAudioVisualizerShaderFunc shader;
@@ -88,23 +89,18 @@ struct _GstAudioVisualizer
/* video state */
GstVideoInfo vinfo;
- GstVideoFormat video_format;
- gint fps_n, fps_d;
- gint width;
- gint height;
guint64 frame_duration;
- guint bpf; /* bytes per frame */
/* audio state */
GstAudioInfo ainfo;
/* configuration mutex */
GMutex config_lock;
-
+
/* QoS stuff *//* with LOCK */
gdouble proportion;
GstClockTime earliest_time;
-
+
GstSegment segment;
};
@@ -116,7 +112,7 @@ struct _GstAudioVisualizerClass
gboolean (*setup) (GstAudioVisualizer * scope);
/* virtual function for rendering a frame */
- gboolean (*render) (GstAudioVisualizer * scope, GstBuffer * audio, GstBuffer * video);
+ gboolean (*render) (GstAudioVisualizer * scope, GstBuffer * audio, GstVideoFrame * video);
};
GType gst_audio_visualizer_get_type (void);
diff --git a/gst/audiovisualizers/gstspacescope.c b/gst/audiovisualizers/gstspacescope.c
index 7bbfa5d34..f9b2a13c9 100644
--- a/gst/audiovisualizers/gstspacescope.c
+++ b/gst/audiovisualizers/gstspacescope.c
@@ -114,7 +114,7 @@ static void render_color_lines (GstAudioVisualizer * base, guint32 * vdata,
gint16 * adata, guint num_samples);
static gboolean gst_space_scope_render (GstAudioVisualizer * scope,
- GstBuffer * audio, GstBuffer * video);
+ GstBuffer * audio, GstVideoFrame * video);
G_DEFINE_TYPE (GstSpaceScope, gst_space_scope, GST_TYPE_AUDIO_VISUALIZER);
@@ -207,8 +207,8 @@ render_dots (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata,
{
guint i, s, x, y, ox, oy;
gfloat dx, dy;
- guint w = base->width;
- guint h = base->height;
+ guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo);
/* draw dots 1st channel x, 2nd channel y */
dx = w / 65536.0;
@@ -229,8 +229,8 @@ render_lines (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata,
{
guint i, s, x, y, ox, oy;
gfloat dx, dy;
- guint w = base->width;
- guint h = base->height;
+ guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo);
gint x2, y2;
/* draw lines 1st channel x, 2nd channel y */
@@ -280,8 +280,8 @@ render_color_dots (GstAudioVisualizer * base, guint32 * vdata,
guint i, s;
gint x, y, ox, oy;
gfloat dx, dy;
- gint w = base->width, w1 = w - 2;
- gint h = base->height, h1 = h - 2;
+ gint w = GST_VIDEO_INFO_WIDTH (&base->vinfo), w1 = w - 2;
+ gint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2;
gdouble il, ir;
gdouble f1l_l = scope->f1l_l, f1l_m = scope->f1l_m, f1l_h = scope->f1l_h;
gdouble f1r_l = scope->f1r_l, f1r_m = scope->f1r_m, f1r_h = scope->f1r_h;
@@ -341,8 +341,8 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata,
guint i, s;
gint x, y, ox, oy;
gfloat dx, dy;
- gint w = base->width, w1 = w - 2;
- gint h = base->height, h1 = h - 2;
+ gint w = GST_VIDEO_INFO_WIDTH (&base->vinfo), w1 = w - 2;
+ gint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2;
gdouble il, ir;
gdouble f1l_l = scope->f1l_l, f1l_m = scope->f1l_m, f1l_h = scope->f1l_h;
gdouble f1r_l = scope->f1r_l, f1r_m = scope->f1r_m, f1r_h = scope->f1r_h;
@@ -425,20 +425,18 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata,
static gboolean
gst_space_scope_render (GstAudioVisualizer * base, GstBuffer * audio,
- GstBuffer * video)
+ GstVideoFrame * video)
{
GstSpaceScope *scope = GST_SPACE_SCOPE (base);
- GstMapInfo vmap, amap;
+ GstMapInfo amap;
guint num_samples;
gst_buffer_map (audio, &amap, GST_MAP_READ);
- gst_buffer_map (video, &vmap, GST_MAP_WRITE);
num_samples =
amap.size / (GST_AUDIO_INFO_CHANNELS (&base->ainfo) * sizeof (gint16));
- scope->process (base, (guint32 *) vmap.data, (gint16 *) amap.data,
- num_samples);
- gst_buffer_unmap (video, &vmap);
+ scope->process (base, (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0),
+ (gint16 *) amap.data, num_samples);
gst_buffer_unmap (audio, &amap);
return TRUE;
}
diff --git a/gst/audiovisualizers/gstspectrascope.c b/gst/audiovisualizers/gstspectrascope.c
index 430cd9e3e..b96cb1a07 100644
--- a/gst/audiovisualizers/gstspectrascope.c
+++ b/gst/audiovisualizers/gstspectrascope.c
@@ -68,7 +68,7 @@ static void gst_spectra_scope_finalize (GObject * object);
static gboolean gst_spectra_scope_setup (GstAudioVisualizer * scope);
static gboolean gst_spectra_scope_render (GstAudioVisualizer * scope,
- GstBuffer * audio, GstBuffer * video);
+ GstBuffer * audio, GstVideoFrame * video);
G_DEFINE_TYPE (GstSpectraScope, gst_spectra_scope, GST_TYPE_AUDIO_VISUALIZER);
@@ -122,7 +122,7 @@ static gboolean
gst_spectra_scope_setup (GstAudioVisualizer * bscope)
{
GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope);
- guint num_freq = bscope->width + 1;
+ guint num_freq = GST_VIDEO_INFO_WIDTH (&bscope->vinfo) + 1;
if (scope->fft_ctx)
gst_fft_s16_free (scope->fft_ctx);
@@ -162,22 +162,21 @@ add_pixel (guint32 * _p, guint32 _c)
static gboolean
gst_spectra_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio,
- GstBuffer * video)
+ GstVideoFrame * video)
{
GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope);
gint16 *mono_adata;
GstFFTS16Complex *fdata = scope->freq_data;
- guint x, y, off;
- guint l, h = bscope->height - 1;
+ guint x, y, off, l;
+ guint w = GST_VIDEO_INFO_WIDTH (&bscope->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&bscope->vinfo) - 1;
gfloat fr, fi;
- guint w = bscope->width;
- GstMapInfo amap, vmap;
+ GstMapInfo amap;
guint32 *vdata;
gint channels;
gst_buffer_map (audio, &amap, GST_MAP_READ);
- gst_buffer_map (video, &vmap, GST_MAP_WRITE);
- vdata = (guint32 *) vmap.data;
+ vdata = (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0);
channels = GST_AUDIO_INFO_CHANNELS (&bscope->ainfo);
@@ -204,7 +203,7 @@ gst_spectra_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio,
g_free (mono_adata);
/* draw lines */
- for (x = 0; x < bscope->width; x++) {
+ for (x = 0; x < w; x++) {
/* figure out the range so that we don't need to clip,
* or even better do a log mapping? */
fr = (gfloat) fdata[1 + x].r / 512.0;
@@ -222,7 +221,6 @@ gst_spectra_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio,
/* ensure bottom line is full bright (especially in move-up mode) */
add_pixel (&vdata[off], 0x007F7F7F);
}
- gst_buffer_unmap (video, &vmap);
gst_buffer_unmap (audio, &amap);
return TRUE;
}
diff --git a/gst/audiovisualizers/gstsynaescope.c b/gst/audiovisualizers/gstsynaescope.c
index 9308c573f..97ac88161 100644
--- a/gst/audiovisualizers/gstsynaescope.c
+++ b/gst/audiovisualizers/gstsynaescope.c
@@ -67,7 +67,7 @@ static void gst_synae_scope_finalize (GObject * object);
static gboolean gst_synae_scope_setup (GstAudioVisualizer * scope);
static gboolean gst_synae_scope_render (GstAudioVisualizer * scope,
- GstBuffer * audio, GstBuffer * video);
+ GstBuffer * audio, GstVideoFrame * video);
G_DEFINE_TYPE (GstSynaeScope, gst_synae_scope, GST_TYPE_AUDIO_VISUALIZER);
@@ -152,7 +152,7 @@ static gboolean
gst_synae_scope_setup (GstAudioVisualizer * bscope)
{
GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope);
- guint num_freq = bscope->height + 1;
+ guint num_freq = GST_VIDEO_INFO_HEIGHT (&bscope->vinfo) + 1;
if (scope->fft_ctx)
gst_fft_s16_free (scope->fft_ctx);
@@ -201,10 +201,10 @@ add_pixel (guint32 * _p, guint32 _c)
static gboolean
gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio,
- GstBuffer * video)
+ GstVideoFrame * video)
{
GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope);
- GstMapInfo amap, vmap;
+ GstMapInfo amap;
guint32 *vdata;
gint16 *adata;
gint16 *adata_l = scope->adata_l;
@@ -213,8 +213,8 @@ gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio,
GstFFTS16Complex *fdata_r = scope->freq_data_r;
gint x, y;
guint off;
- guint w = bscope->width;
- guint h = bscope->height;
+ guint w = GST_VIDEO_INFO_WIDTH (&bscope->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&bscope->vinfo);
guint32 *colors = scope->colors, c;
guint *shade = scope->shade;
//guint w2 = w /2;
@@ -227,10 +227,9 @@ gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio,
gdouble frl, fil, frr, fir;
const guint sl = 30;
- gst_buffer_map (video, &vmap, GST_MAP_WRITE);
gst_buffer_map (audio, &amap, GST_MAP_READ);
- vdata = (guint32 *) vmap.data;
+ vdata = (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0);
adata = (gint16 *) amap.data;
num_samples = amap.size / (ch * sizeof (gint16));
@@ -303,7 +302,6 @@ gst_synae_scope_render (GstAudioVisualizer * bscope, GstBuffer * audio,
}
}
}
- gst_buffer_unmap (video, &vmap);
gst_buffer_unmap (audio, &amap);
return TRUE;
diff --git a/gst/audiovisualizers/gstwavescope.c b/gst/audiovisualizers/gstwavescope.c
index 72a0814eb..e37d9285e 100644
--- a/gst/audiovisualizers/gstwavescope.c
+++ b/gst/audiovisualizers/gstwavescope.c
@@ -116,7 +116,7 @@ static void render_color_lines (GstAudioVisualizer * base, guint32 * vdata,
static gboolean gst_wave_scope_setup (GstAudioVisualizer * scope);
static gboolean gst_wave_scope_render (GstAudioVisualizer * base,
- GstBuffer * audio, GstBuffer * video);
+ GstBuffer * audio, GstVideoFrame * video);
#define gst_wave_scope_parent_class parent_class
G_DEFINE_TYPE (GstWaveScope, gst_wave_scope, GST_TYPE_AUDIO_VISUALIZER);
@@ -240,8 +240,8 @@ render_dots (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata,
gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo);
guint i, c, s, x, y, oy;
gfloat dx, dy;
- guint w = base->width;
- guint h = base->height;
+ guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo);
/* draw dots */
dx = (gfloat) w / (gfloat) num_samples;
@@ -265,8 +265,8 @@ render_lines (GstAudioVisualizer * base, guint32 * vdata, gint16 * adata,
gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo);
guint i, c, s, x, y, oy;
gfloat dx, dy;
- guint w = base->width;
- guint h = base->height;
+ guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo);
gint x2, y2;
/* draw lines */
@@ -310,8 +310,8 @@ render_color_dots (GstAudioVisualizer * base, guint32 * vdata,
gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo);
guint i, c, s, x, y, oy;
gfloat dx, dy;
- guint w = base->width;
- guint h = base->height, h1 = h - 2;
+ guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2;
gdouble *flt = scope->flt;
/* draw dots */
@@ -350,8 +350,8 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata,
gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo);
guint i, c, s, x, y, oy;
gfloat dx, dy;
- guint w = base->width;
- guint h = base->height, h1 = h - 2;
+ guint w = GST_VIDEO_INFO_WIDTH (&base->vinfo);
+ guint h = GST_VIDEO_INFO_HEIGHT (&base->vinfo), h1 = h - 2;
gdouble *flt = scope->flt;
gint x2, y2, y3, y4;
@@ -403,21 +403,19 @@ render_color_lines (GstAudioVisualizer * base, guint32 * vdata,
static gboolean
gst_wave_scope_render (GstAudioVisualizer * base, GstBuffer * audio,
- GstBuffer * video)
+ GstVideoFrame * video)
{
GstWaveScope *scope = GST_WAVE_SCOPE (base);
- GstMapInfo amap, vmap;
+ GstMapInfo amap;
guint num_samples;
gint channels = GST_AUDIO_INFO_CHANNELS (&base->ainfo);
gst_buffer_map (audio, &amap, GST_MAP_READ);
- gst_buffer_map (video, &vmap, GST_MAP_WRITE);
num_samples = amap.size / (channels * sizeof (gint16));
- scope->process (base, (guint32 *) vmap.data, (gint16 *) amap.data,
- num_samples);
+ scope->process (base, (guint32 *) GST_VIDEO_FRAME_PLANE_DATA (video, 0),
+ (gint16 *) amap.data, num_samples);
- gst_buffer_unmap (video, &vmap);
gst_buffer_unmap (audio, &amap);
return TRUE;